#gtfo-related-questions

1 messages · Page 582 of 1

floral pecan
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i can help you out if you'd like

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took me 10 hours to do it myself, now i help others to clear it

remote lily
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Do you have any advice for the end part?

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That’s where I die lol

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It’s the dang hybrids

floral pecan
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the right lodaout is definitelly where you need to start from

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imma go get dinner and ping you after @remote lily

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a tad long to explain

remote lily
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Ok I’m also curious what load out you use?

earnest pulsar
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best C2 Extreme run and at the very end, a scout alerted through a door. First attempt on just high and we got it first try no checkpoints

earnest pulsar
remote lily
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I like using the pistol and scatter gun

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Or either assault rifle and heavy assault

earnest pulsar
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I've haven't beaten C2 extreme so I can only give advise on what not to do

rigid sinew
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close the doors up to 2 rooms away
prepare only mines on doors that directly to the scan room
place cell
run to door and do first scan
have the cfoam guy permafoam the side where the sleepers are coming from while the other 3 do the scans

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it's pretty much a cheese strat

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but it works

floral pecan
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allright so, this is how you do it @remote lily

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You want to have 2 teams

remote lily
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Okay

floral pecan
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1 team will run Bio and any secondary (i advise one do deal with small guys, not a must), the other one runs Mines + sniper

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This team is the one that will get bulkhead and push

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Or get cargo and push, you'll have to judge your ammo for the first part

earnest pulsar
# remote lily Or either assault rifle and heavy assault

HEL revo and HAR is a pretty good combo and it might actually be pretty good for the hybrid waves. The HEL revolver is great for staggering the hybrids because it has the penetration and if you hold them at the stairs leading up to ||the mother room||, they are all lined up, even though there's only 3, and you can rapid fire into them

floral pecan
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The important thing is that this is the team that pushes with exactly what i said

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and here is why

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Once the || mother || is ded, you want to snipe the scout and kill the sleepers

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don't bother meleeing, you can't risk anything

remote lily
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That’s true

floral pecan
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If you have a door

remote lily
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Good idea

rigid sinew
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it's basically a speedrun mode

floral pecan
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close it and mine it to kill the sleepers that'll wake up

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If you mess up and a scout screams

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don't panic and do the same thing

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close the door and mine

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(which is why i advised this lodaout, helps if you mess up)

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you'll do that for the first 2 doors

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at the third door you "shouldn't" have a scout, so just either allert it and clear it, or sneak your way in to the other door

remote lily
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You’re saying I should run a sniper?

floral pecan
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Whoever has the sniper, needs to have mines

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don't do sniper + bio

remote lily
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Okay

floral pecan
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now, once you get to the 4th door, your goal will be the same

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close the door behind you (so shots don't wake up the room behind), find scout and snipe

earnest pulsar
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60 - 80% of failed runs that were going well, are because not everyone had a level head

floral pecan
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and you'll need to put the battery in a generator

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oh sorry forgot to mention

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this team is also carrying fog turbine and a cell

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your goal is basically to push all the way to put that battery in

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Now, once you get here, the hard part is done

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The rest goes as follows

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Your next problem is a blood door

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the way you'll do that is like this

  • the duo defending will come to you and you guys all group up
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if you did all right, you should have 1 door left

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close it, foam and mine it

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after that RUN to that blood door and do it as soon as you can, that door is your time limit

remote lily
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That’s so much wow

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Right

floral pecan
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you can go overkill with mines on it, place even 3 if you want

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do that, and then you just need to run and it's done

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There is not much to say for the duo defending, they just need to pop heads with the snipers

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i can tell you 1 thing doh, don't fear the hybrids, they are scared af

ruby wasp
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You could even go without the fog turbine

remote lily
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Kk

ruby wasp
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as long as you have fog repellers it's enough

floral pecan
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a lot of times they will simply stay back

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i had 1 time where my team was not the best

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and we were low on ammo

remote lily
floral pecan
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i literally held 6 hybrids back just by looking at them and going to a corner

ruby wasp
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You can abuse hybrids patterns

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They stop moving once they see you

floral pecan
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as soon as 1 of them got trought, falled back to the next corner

ruby wasp
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So you can play hide & seek with them

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xd

remote lily
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Right

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I saw that haha

ruby wasp
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Not only that

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you could add a sniper sentry

floral pecan
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yea, abuse their shooting animation to land shots easily

ruby wasp
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no need to do shit

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make them stop in front of it

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done

floral pecan
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also forgot to mention.. bring at least 1 scatter for that || mother ||

remote lily
floral pecan
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if all this sounds like a mess, i am free right now and can get you trought it

ruby wasp
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Yeah

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they'll keep spawning

remote lily
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That’s not good

ruby wasp
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but the delay is kinda large

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around 30s

remote lily
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Oh that’s good that’s a while

floral pecan
ruby wasp
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Let hybrids come to you, yeet them

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repeat

earnest pulsar
ruby wasp
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they move fast

floral pecan
earnest pulsar
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like 75% of the game

earnest pulsar
rigid sinew
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skill issueeeeeee

earnest pulsar
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but If I make a mistake like that, it's either that I just had a moment of stupidity, or someone else did something and it caught me off guard

floral pecan
# remote lily Im still in finals I’m sorry

and 1 last thing, you need to be overall decent enough so you get there with enough resources to being with. If the team defending can get an ammo pack that'd be even better, buys you more time

earnest pulsar
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I think that there should be a tool in the mother room? you just need to make sure you have enough mines before anyone else gets tool

floral pecan
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you should need around 4 to be set

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i'd give the rest to foam

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or sentries..

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1 guy can even wait by the door and keep foaming it till the other 3 clear the blood door

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if you get hybrids + the blood door WITH fog, you are probably screwed

remote lily
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That’s terrifying

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Yea haha

earnest pulsar
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the way you're describing it, it sounds kind of like R3D1 (maybe? I can't remember) because of just people having their jobs, running, mining the exact doors, and everything

floral pecan
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sadly i was not around in R3

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i was in R1 - R2 - R6

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the thing about C2 secondary is not that it is difficult, if everyone does their job, it is not that hard.

The problem is exactly that, you need that everyone does their job

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and possibly 1 guy who knows what to do

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i was able to get a newbie with me on the pushing team and we made it, so i can tell you that you only need 1 who knows how to do it for the pushing team

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the defending team is just shooting so yea..

remote lily
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I just help with killing hybrids

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I guess I just feel lost on the objective

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But I know people have to get that key for the main door as fast as possible

floral pecan
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if you don't have 1 guy who knows how to push trought, you probably won't make it i'm afraid

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if you don't want to remember everything i said, just remember this

  • snipe scouts, mine doors to kill the room, do the same in case you messup a scout
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and just make your way to put that battery in

unkempt carbon
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any help with c2 secondary?...oh wait

floral pecan
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@distant ice finally managed, i found an easy way to do it, and it is by baiting that melee. As long as you are moving backwards, no matter the distance, you'll dodge. I just stay close to him while he is staggered, start moving back when he'll be free so he melees and i dodge, and hit

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thanks for the tips

floral pecan
unkempt carbon
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especially with bad scout locations

floral pecan
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can also help you trought it atm, i am free

brisk fjord
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are bots screwed rn

floral pecan
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with giant strikers, yes

brisk fjord
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nah its just me then

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cant even get bots to join lobby

floral pecan
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i don't use them that much doh, so i may be wrong

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did you unlock it?

brisk fjord
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let alone change their loadouts. they join then immediately leave

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of course

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bots only or players/bots

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tried em

floral pecan
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did you try restarting the game?

brisk fjord
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launching through steam/ modded platforms dont change anything. the bots are joining my lobby and disconnecting seconds later. restarted game and steam

floral pecan
earnest pulsar
proven arrow
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What are the general favourite weapons ? I usually go for auto-pistol and machinegun, but it feels somewhat limited

fleet vessel
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dmr sniper,
sawed-off revo,
dmr - shotgun

rigid sinew
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bullpup and choke mod

shrewd dirge
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Dont really have favorites, more like, non favorites.

sharp whale
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how viable is the machine pistol?

proven arrow
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From my experience, it's a very reliable weapon. Quick reload, controllable recoil, reduced spread. Very useful when alarms go off

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And a lot of ammo

ruby wasp
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If you want to kill, don't use

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if you want to stagger, use that or pistol

proven arrow
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So I should always go for high damage weapons ?

sharp whale
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I think at the end of the day you should pick up whatever gun you feel comfortable the most

ruby wasp
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I'm saying that machinepistol isn't used for kills

lime egret
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Pistol slaps.

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It does everything. It staggers, if you hit your shots it kills, it reloads quick, and it’s got good ammo.

craggy pier
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is the machinegun the new long range flashlight

floral pecan
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if it had a better range, i'd use it over DMR probably

shrewd dirge
versed saddle
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I don’t know if this is where I should ask but I just bought the game and every single time I try to drop in my entire computer just restarts, does anyone know what could be causing it? I don’t have anything else except discord running and I’m not sharing my screen or anything

floral pecan
versed saddle
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Thank you

lime egret
floral pecan
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fair, i like revolver as well, evendoh i never use it HEFSKiaraNekoPeek

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but that thing is efficient af

lime egret
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Pulling down 4 headshots in a row with that is the 3rd best feeling in the world, closely following 5 and 6.

craggy pier
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(gets 6 consecutive headshots on shadows)

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now that is a feeling and a half

shrewd dirge
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tfw mag dumping dmr or hel gun into a group of shadows

fleet vessel
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how many waves spawn in C3 within the first 30 minutes?

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If you only do main?

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Been wondering if it's like 1 wave per 2 minutes (15 waves), or slightly less/more?

finite stirrup
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is overdive a static apparel drop like overload six and destination

topaz anvil
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Should be

tiny tundra
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In C3 do giants start coming every wave only after the class 1 alarm or is there a set time they start?

shrewd dirge
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all warden protocol maps have set spawns at set times

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and secondary might mix in a tank

tiny tundra
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All right, I was curious because it seemed giants started spawning a lot more after the class 1 alarm but it may just be coincidence + the overload does add the tank spawns

shrewd dirge
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there is an issue with the checkpoint

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whereas

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if you die, and resume from chp, the next wave might spawn immediately

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giving a ton of enemies until you clean them out

tiny tundra
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Ahh alright that makes sense

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Thanks!

shrewd dirge
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which is why i hate that map lmao

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because its otherwise not bad.

viscid wolf
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isnt C3 checkpoint broken

fluid echo
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C3pe is the best level, followed closely by D3pe

minor fractal
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D3 > D2 > C3 for my top three.

distant ice
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You guys have favorite levels

neon gust
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r6e1 my favorite level

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oh wait 😫

weary mesa
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He's leaking PirateSimon

finite plinth
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r6e my favourite

floral pecan
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Allright here is a field idk much about, soloing.

How do you go about scans? Leave 1 door open and shoot fast as hell so they get scared and overall gang up less on you?

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I feel like when soloing, packed up strikers can get quite dangerous

distant ice
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If you keep doors and can't finish scans in time or have tools to take them out you are kinda screwing yourself over

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But i don't solo to clear either

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Also shooting doesn't make them scared or anything

floral pecan
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It feels like they tend to be more aggressive in a group and more "scared" if alone, could just be me doh

distant ice
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There's no such thing afaik

floral pecan
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I see. Do you think taking out a horde that ganged up behind a door with only your guns is doable, without going too far back? Imagine A1 second scan for instance

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I found out i had a harder time if i closed all doors, easier if i kept 1 open

distant ice
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You assume i play enough to remember

floral pecan
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Oh, tought you did HEFSKiaraNekoPeek

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My bad in that case

distant ice
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Meanwhile in general technically probably

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But it's all on the loadout, enemy specifics, your skill ofc etc etc

floral pecan
distant ice
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I don't do nor watch solos but I've seen some Wesley's clips that looked like he's melting the whole wave behind the door

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Don't think it happened while holding a scan though, while falling back it's plenty possible

floral pecan
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I think that's my mistake, trying to hold a scan meanwile an entire wave that gathered up behind a door is running at me

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And i tend to have my sentry on the other side when that happens

latent obsidian
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When I do A1 I put a burst sentry behind the left door on the second alarm and that seems to work quite well

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Honestly I have a worse time on the first alarm due to visibility

floral pecan
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I tend to leave that one open and leave a sentry too, and if they come from there my aim is good enough to clear them.

What kills me is if they decide to gather up and break the door on the other side

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Probably cause i try to hold my ground too much tbh

latent obsidian
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Leave another door on the left open so you know where they are coming from

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Make that the easiest path

finite plinth
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shoot harder

floral pecan
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Will try that, i may have missed a few doors open by mistake

floral pecan
finite plinth
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har is solo's best friend

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until c2s and ds

floral pecan
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I liked the shotgun a lot as it allows to stay efficient on giants by 2 tapping them, but i can see why many would choose heavy ar, that thing is lovely

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Another mistake i do is probably not caring to dodge shooters. They tend to make me miss and strikers are able to follow up after. Need to try to focus on dodging and leave scan next time

finite plinth
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dmr/hel revolver moment

floral pecan
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Yep i am a dmr fanatic HEFSKiaraNekoPeek

tardy ingot
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For 1st scan its quite easy to know the path they take, open all doors and you mostly get a trickle instead of a huge wave at once.

For the 2nd scan id recommend leaving all doors on the left open. That way they will funnel through there and go down the ladder (where your sentry is pointed at).
Unless you found a mine dont bother closing that door either (and id honestly recommend mining the far right big door instead)

Why? Cuz even with all left doors open they can spawn right in front of the right side door and start breaking it. Its around a 10-15% chance to happen id say

floral pecan
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Interesting, i have that happen very frequently for some reason, and so far my only real issue

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Maybe i am leaving a door open somewhere

fleet vessel
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I'm honestly not sure if leaving the big door open and funneling them down that path might be easier, simply bc of no rng

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but who knows, they'll probably have a chance to spawn on the left side and break stuff there instead then kekw

tardy ingot
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Yep they do, funneling them through the right door also is not 100% safe

They may spawn in front of one of the left doors and then take that path. The funnel is also harder (due to no ladder and worse sight lines)

Ive had it happen 7 times in a row, but then not happen for 30 runs (not all solos)

floral pecan
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Don't they always spawn at least 2 rooms away?

tardy ingot
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yes?

floral pecan
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That means they are breaking 2 doors instead of going trought the already free path..

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Wonder why

tardy ingot
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enemys get "sucked" into doors when they get to close to them sometimes (tho ive only seen this if a player would be in that direction)

if they break the door they then go into the next room, where then the path of least resistance is (less rooms are more important than less doors)

floral pecan
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That'd make sense, once the first door is broken, they'd either have to go back trought the door they just opened, or break that door..

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Making it count as 1 door that they need to break, makes sense

restive viper
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Can you play older rundowns by downloading them through steamdb?

ruby wasp
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n o

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even if you could, don't

floral pecan
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Don't know what that is, but trought mods yes

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Which is not a topic i'll get into. Check rules and go all the way down to find the modded server

restive viper
floral pecan
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Also i think it goes without saying, but use mods in any public lobby and you are banned everywhere, game and discord alike. The mods are ment for personal use or with friends, you can't mess it up as you'll have 2 different launchers, one for vanilla and 1 modded @restive viper

restive viper
floral pecan
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Gotcha, trew that warning just to be sure KannaWave

jaunty bear
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how do i play audio logs like the one in A1 in game?

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i cant for the life of me figure it out

fleet vessel
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read the log

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as in, read [logname]

jaunty bear
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aight

fleet vessel
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then it will tell you "audio extension available" or smth

jaunty bear
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o

fleet vessel
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and you press a button and there ya go

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have fun~

fluid acorn
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What are some of the recommended loadouts? I’ve been running SMG and HAR with great success but it feels a little bland

jaunty bear
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depends on what your intention is

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do you:

  1. want to crowd control
  2. single target killer
  3. a mix
  4. specialize for giant/scout/hybrids?
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etc

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i personally enjoy the hel revolver and the machine gun

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hel revolver to take a few down each time, machine gun if they get far too close and/or if im dealing with Burst wave alarms for instance

fluid acorn
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I usually prefer an all-around good loadout and tend to stay away from highly specific loadouts

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I’ll swap the HAR for sniper if no one else brings something to wipe scouts but that’s about all the variety I’ve done this rundown

jaunty bear
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then youll enjoy a mix. if youre looking for something different, try a bullpup as your primary and perhaps a

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hm

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omneco helgun for your special

fluid acorn
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Yeah helgun could be cool

jaunty bear
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overpenetrating rounds will wipe waves provided you can aim with it

fluid acorn
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I’m not bad at aiming so that shouldn’t be too much of an issue

jaunty bear
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the charge up mechanic and recoil gets a little bit to get used to

fluid acorn
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Yeah I gotcha

jaunty bear
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ye

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also if you do like the HAR, try machine gun

fluid acorn
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The wiki says that the carbine is a better SMG in almost every way, is that true?

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Machine gun feels really clunky to me, but I haven’t really tried using it in a while tbh

jaunty bear
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someone else could answer since i dont use either lol

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machine gun deals massive damage and is amazing at killing waves, but the recoil demands constant control as well as controlled fire

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gotta do it in bursts

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about 4 bullets will kill a striker as it runs towards you

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less if you hit a headshot, its very good

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but im biased because i love it

floral pecan
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Data man on the way Naruhodo

jaunty bear
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other weapons you could try are for a new experience could be your average shotgun for instance, nothing wrong with that

floral pecan
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Ah carabine, i remember this one.

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As a client it is good, as a host meh

fluid acorn
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I absolutely despise the shotguns in this game haha. I’ve tried to use them and they feel so finicky and bad every timr

jaunty bear
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HAH

floral pecan
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As a client you tend to manage to land a few more bullets in the head

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Making it kill in 1 less burst

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As a host that doesn't happen

jaunty bear
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scatterguns are ridiculously efficient at killing mothers, fathers, giants, etc

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chokemods great if you dont miss, hut i get what you mean

floral pecan
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Funny enough both shotties can kill 4 giants per refill

jaunty bear
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@floral pecan i never knew that lol

fluid acorn
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Not the scattergun, the other shotguns

jaunty bear
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ah the other shotguns

floral pecan
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However there is a trick

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You need to stagger and run on their back

jaunty bear
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ah ye

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back multiplyer

floral pecan
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So you kill them in 2 shots

jaunty bear
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so stagger with melee then unload?

floral pecan
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And tbh staggering can even be done by a melee given they are alone enough

jaunty bear
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ye

floral pecan
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Ye pretty much. If it is messy, stagger with primary

jaunty bear
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understandable

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thatll save a lot of ammo tbh

floral pecan
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It does for sure, scatter is like 4.70 efficiency, shotgun becomes 4.00 like this

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Sniper is 6 for comparison

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On giants that is

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Hybrids and big shooters will need a little more damage from something else (30dmg)

jaunty bear
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hum hum

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a chokemod should kill a hybrid in one hit if youre faceplanting it from the front right?

floral pecan
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On the top of my head i'd say no, but let me check multis

jaunty bear
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id like to think ive attempted c2 secondary to say it works Sweating

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attempted it enough times that is

floral pecan
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Far from it

jaunty bear
floral pecan
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It's 60 damage vs a 150hp target

jaunty bear
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ah damn

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i probably somehow hit the back of its head or smth; i wasent the host afterall

floral pecan
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Yea back would be 120

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Still not enough but if he got 30dmg he'd die

jaunty bear
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got it

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god hybrids are tough Sweating

floral pecan
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They are.. interesting

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Their scared AI is a huge weakness doh

jaunty bear
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yea

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its so exploitable

floral pecan
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I was holding back a group just by looking at them and going to a corner

jaunty bear
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somehow their behaviour is interesting though

floral pecan
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But if a few of them try to shoot you and you don't have room to dodge, or other stuff is in the way.. rip

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That'll hurt

jaunty bear
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yea

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eating all of their projectiles is a no go for survival

floral pecan
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My biggest issue is the small stagger

jaunty bear
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when they fall back?

floral pecan
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Even normal shooters made me take damage that i could have avoided

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The thing when you get hit by anything

jaunty bear
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ahh

floral pecan
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Like the camera goes up

jaunty bear
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yea the flinch

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its a pain in the ass especially when it all hits you lmao

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luckily though, most of the time we have room to move around

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if we’re unlucky or distracted, god its terrible lol

floral pecan
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@fluid acorn as far as lodaouts go, and if you want all rounded:

  • primary is strictly preference. You need to choose if you prefer guns that kill quicker or stagger more often.
  • secondaries are.. interesting, to be all rounded you'd need a giant killer. Unless you bring sniper/scatter, most guns will be similiar in terms of efficiency, the ones that shine (and are all rounded good) are
  • heavyar, can kill a giant with like 23 bullets, and amazing for small guys
  • shotgun, as it has amazing stagger potential and you can unload in their back for a 2 shot kill, plus amazing for small guys too, but less than AR
jaunty bear
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do whatever is fun basically, pretty much everything has its quirk

floral pecan
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And everything is balanced well.. aside machinegun pistol..

jaunty bear
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if they would buff its range

floral pecan
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True. Good luck making that thing work with the 4m range HEFSKiaraNekoPeek

jaunty bear
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but yea seriously, i will tell every new player im with, if they choose machine pistol, that theyre bold for choosing it lol

floral pecan
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I have an idea. Want to try to use revolver more

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If you use that back damage thing it still kills in 1 mag

jaunty bear
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its worth a shot

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i used to use it religiously but got bored of it lul

floral pecan
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Thing is revolver is SO efficient

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18 kills per refill..

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Most guns are around 10 ish

jaunty bear
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indeed

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unfortunatly for the revolver, every gun is fun ScoutRage

floral pecan
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I seek the ultimate lodaout HEFSKiaraNekoPeek

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And that probably has to do with heavy ar tbh..

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But i want to check what happens with rev if i unload in the back instead

jaunty bear
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i cant say ive used the heavy ar enough honestly

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been having too much fun with machine gun lol

floral pecan
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Even if sheets wise MG is worse under most scenarios, it is fun to use

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And fun matters at the end of the day

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Unless you headshot like a maniac

jaunty bear
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i can hit my target if theyre infront of me Sweating

floral pecan
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HeavyAR is like a pistol on drugs pretty much

jaunty bear
#

lmao

floral pecan
#

Around the same shots to kill, but 15 efficiency (cause why not), and packs 30 bullets, each one staggering

wise thicket
#

I love the sight on the heavy AR

jaunty bear
#

gtfo gun appreciation club

floral pecan
#

And good range. Pistol's 6m range is quite an annoyance

#

Dmr 50m doh.. gt_icecream

#

I learnt that you can bodyshot running enemies and headshot when staggered, allowing you to thin hordes from really far away

jaunty bear
#

oh ye i figured that part out

#

theyll usually flip around or something when shot at most of the time

#

it allows controlled fire to be really useful

tardy ingot
# floral pecan Thing is revolver is SO efficient

well with only headshots yeah
but then you could just try out machinegun or heavy ar which are both incredible even with non max efficiency and even outvalue it if you go perfect (for machine gun)

floral pecan
#

Correct, they still hold an amazing 11 efficiency on body hits

#

Which is why i always praise that heavy ar

#

Heavy ar is even 11.72.. damn

#

Primaries used perfectly barely reach 10

olive falcon
#

Should i cop the game?

jaunty bear
#

cop?

topaz anvil
jaunty bear
#

the answer is yes then @olive falcon

floral pecan
#

Do you like

  • hardcore
  • coop
  • working with a squad to overcome challanges
  • stealth
  • feeling like you are not a killer machine, but some guys trying to actually make it trought? Then yes
#

If anything i said sounds boring to you, don't imo. If these sound fun to you, no need to even ask. GTFO is unique in what it gives @olive falcon

warm yew
#

If you like tedious crouch stealth with your team talking about their life story

#

Buy this game

floral pecan
#

I still cannot find any game i can compare to this one funny enough

#

Closest is l4d2, and these are still so different

stoic breach
#

extraction waiting room

autumn wedge
#

My crew is 3 people, so we've been trying all the missions as a trio. We got A1/B1 really easily, and fought against B2 for like.... 5-6 nights, always hanging up on the bulkhead door area and running out of supplies. Would a bot generally be a value-add, should we look for a 4th, or is it all doable as a trio with the right strats?

floral pecan
#

levels are soloable with no bots so..

#

yea, very doable

#

bare in mind the game was ment for a group of 4 doh

#

people soloing levels are a lot more skilled usually

tardy ingot
#

Its still easier to do as 4. So if you can find someone who likes the game aswell and who you vibe with then do that

autumn wedge
#

Would a bot be value-add at all, or are they usually more dead weight?

fluid echo
autumn wedge
#

I feel like we're MILES from completing B2, so it feels more like a strategy problem than a skill problem (IE aim a bit better to save a bit more ammo is maybe NOT the solution for us?)

fluid echo
finite plinth
#

did you loot supply room

autumn wedge
#

Yeah good idea. I found it hard to find R6B2 videos that weren't solo speedruns, are there any great content creators I should check out?

floral pecan
fluid echo
floral pecan
#

it is REALLY bad on giants

#

and it needs good aim

#

unless you do some "stagger and go behind the back" kind of thing

fluid echo
tardy ingot
fluid echo
floral pecan
#

but yknow.. revolver shoots really fast

#

i am trying some stuff with it at the moment, what i am disliking is that it doesn't offer as much "shoot and kill" kind of potential as shotgun or Heavy AR unless you are dead on accurate

#

if used properly it is probably better tbh

fleet vessel
#

if used with only headshots the revo is one of the best weapons in ammo-efficiency and has incredibly stable combat - 6 kills, reload, 6 kills, reload. Not the longest reload either.
hitting headshots 100% of the time is pretty unlikely tho, unless you shoot slowly

#

not a good giant-killer or anti-mass weapon, but a very stable all-rounder that falls short against giants and surges, basically

#

DMR but you have to be even more accurate since you need to hit 100% headshots, not 50% headshots

fluid echo
#

It’s basically just the primary hel revolver but in a special slot

#

Special should be for more specific situations but the revolver just feels like a primary

floral pecan
#

what i dislike about weapons like DMR and Revolver is that if you get overrun and don't have time to pick your shots, they tend to get harder to use

#

that is why i like having a secondary that can "spray and pray" a bit better, if you get my point

#

at least DMR has 0.5 hipfire so it is still usable

#

but rev has 2..

fluid echo
#

Revolver, once you get used to it, is good in over run situations because of pierce and a good zoom

finite plinth
#

just run 5/13% main dmg and you'll have two specials

#

:^

fluid echo
#

Dmr feels terrible in over run situations

floral pecan
finite plinth
#

but there's no 3% main dmg

floral pecan
floral pecan
#

and switch targets to keep staggers

cosmic rampart
#

anyone know the main differences between the two shotguns?

floral pecan
#

stats wise they are almost identical

#

But

floral pecan
#

Chokemod is more accurate, the other one has double the bullets

#

and that "more accuracy" doesn't help much unless you are trying to hit heads on giants

cosmic rampart
#

so does that translate to chokemod being a better giant slayer?

fluid echo
#

Basically

floral pecan
#

depends, i don't aim for the head if i have a shotgun on giants

#

i go on their back with a stagger if i can

#

in that case, accuracy doesn't make a difference

#

but if you are trying to hit the head, then yes

cosmic rampart
#

thanks for the clarification!

fluid echo
#

Back to the dmr and hel revolver tho

#

They feel so similar, but the revolver has pierce and a better zoom

floral pecan
#

took a while to check stats myself as i was curious

#

if you don't want to bother, Hel rev is usually better

#

DMR is better only in 2 situations

  • more bullets, which translates to killing more before reload
  • 0.5 hipfire on DMR, making it amazing without scoping in
#

And 50 m range i guess

finite plinth
#

hel rev has a higher rof, more total ammo, lower range and a 0.5s reload

cosmic rampart
#

the hel rev is in the special slot, right?

floral pecan
#

they have the same RoF and Reload i believe

#

lemme double check

finite plinth
#

if you animation cancel, hel rev is mega fast

floral pecan
#

Nvm RoF is 0.2 on hel rev and 0.25 on DMR

#

oh yea with animation cancel very likely

finite plinth
#

while you need to listen for insertion sound for dmr

earnest pulsar
floral pecan
cosmic rampart
#

oh

floral pecan
#

basically i'd not take the DMR over Hel revo unless you like that 0.5 hipfire

fluid echo
#

Hel revolver has pierce, more damage, more rnd per refill, and more damage per refil

#

Just 4 less bullets

finite plinth
#

you should always have one dmr for shooters anyways

floral pecan
#

the more damage doesn't make much difference

#

at best it translates to 1 less bullet on giants

viscid wolf
#

hel rev is more practical

fluid echo
#

True, 8 compared to 7.5

viscid wolf
#

and that 1x is much more helpful than whatever that weird reticle the dmr has

finite plinth
#

and if you bring muted dmg, dmr better

earnest pulsar
#

I am not a huge fan of the dmr because it has poor ammo, bad scope, and too long of a delay between shots to be fun

finite plinth
#

one day prisoners will clean the sight on the dmr

floral pecan
#

the only BIG thing the DMR has over hel rev is that 0.5 hip spread

#

and 1 hit kill on shooters

viscid wolf
#

the 2.5(?)x doesn't fit gtfo

#

too awkward to use close quarters

floral pecan
#

that is why there's that 0.5 hipfire MotokaShrug

viscid wolf
#

it's like trying to play cod with an 8x on your assault rifle

cosmic rampart
finite plinth
#

just wait until rundown 10's weapon customisation

#

:^

cosmic rampart
#

I really only bring it for scouts

viscid wolf
#

if you are I'm questioning your existence

finite plinth
#

wait you don't?

fluid echo
#

2.5x is too much and hip fire isn’t a difference between the two because at hip fire range the revolver and dmr hit the same things

cosmic rampart
#

don't underestimate my stupidity

floral pecan
#

i do that

viscid wolf
#

I mean like

#

shooting normal sleepers

cosmic rampart
#

there's a reason I play Titan in Destiny

viscid wolf
#

right at your feet

floral pecan
#

imma stick with my dmr doh eugene_icecream

fluid echo
viscid wolf
#

sniper

fleet vessel
# viscid wolf well you wont be using the sniper close quarters

hipfire-deleting 3 sleepers at the beginning of waves, or 2 sleepers and keeping a shot for the occasional giant, works entirely fine. In a team it is not only usable in waves against smalls, but if a sniper doesn't use their shots and always has it at high ammo they're actually wasting ammo.

viscid wolf
#

bio

viscid wolf
floral pecan
#

Anything really, i feel comfortable enough with it that i can usually hold hordes fairly decently even with DMR alone

fleet vessel
#

that is true.

floral pecan
#

But if i can pick

#

Heavy AR

viscid wolf
#

sniper sniper sniper

floral pecan
#

otherwise Sniper

viscid wolf
#

dmr sniper

#

best combo

fleet vessel
#

I have purposely switched to sniper and ran close to the final enemies to hipfiredelete them tho

floral pecan
#

Lately i've been messing around with shotguns doh

fleet vessel
#

question my existence, I dare you

floral pecan
#

i quickscope doh, not hipfire

viscid wolf
#

1v1 me D2

floral pecan
#

with sniper that is

viscid wolf
#

quickscoping is definitely the play

floral pecan
#

got used to it from DMR

fleet vessel
fluid echo
#

Lol every solo run for R6 has dmr shotgun, the combo must be good right?

floral pecan
#

if you can land your shots, yes

stoic breach
#

DMR one shots the waves, shotgun just allows you waveclear at the end with ease.

floral pecan
#

and shreds giants

#

otherwise i'd not run it over heavy ar

stoic breach
#

In solo runs I'd rather just melee them

floral pecan
#

i like to stagger a giant - run behind - kill in 2 hits with shotgun

#

if they are alone enough yea, i'd do that too

stoic breach
#

just solo stagger them both :>

floral pecan
fleet vessel
#

sniper works lovely against giants too, so dmr sniper is a valid combination. Just not the best for solo runs, considering sniper's hella impractical against many smols.

stoic breach
#

I believe you can do it Zy

stoic breach
finite plinth
#

d1 says otherwise

stoic breach
#

YOU GRIEFIN, YOU GRIEFIN

floral pecan
#

but give me more than 2 giants and my stamina will tell me f you

fleet vessel
stoic breach
#

Yeah, you can do that.

cosmic rampart
#

is a scattergun good for a general use special?

stoic breach
#

Yeah

floral pecan
#

only bosses

viscid wolf
#

I mean

fleet vessel
#

depends on the mission? On all missions but C3 I go for all them resources????

floral pecan
#

giants is ok too

viscid wolf
#

after the nerf

floral pecan
#

but for giants you have sniper

viscid wolf
#

I dont see a reason to run it over sniper

stoic breach
#

Big clear :>

viscid wolf
#

it's only really a motherfucker

#

so just bring it for D2

fleet vessel
#

it can oneshot hybrids to the head if you aim well and get lucky(?)

floral pecan
viscid wolf
#

you would have to get really lucky

fleet vessel
#

so it can be useful against the hybrid error

viscid wolf
#

in that case just run sniper

fleet vessel
#

but it's painful, unreliable and only has 2 shots, so just run sniper

stoic breach
#

sniper >>> scatter for c2

fluid echo
viscid wolf
#

sniper >>> scatter any level now

#

maybe except D2

#

but every other level sniper is ahead by a lot

earnest pulsar
#

HAR>everything

floral pecan
stoic breach
#

I do like AR+HAR

viscid wolf
#

HAR kinda busted

stoic breach
#

only hit scan.

cosmic rampart
#

that's the HEL rifle, right?

floral pecan
#

no, heavy assault rifle

cosmic rampart
#

oh

#

doy

floral pecan
#

evendoh HEL rifle is another type of busted in its own league

earnest pulsar
#

Heavy
Assault
Rifle

viscid wolf
#

my baby ;;;

#

HEL rifle come back

#

I miss you

#

they took away my burst cannon

#

then they took away my hel rifle

cosmic rampart
#

isn't there a HEL rifle right now?

minor fractal
stoic breach
#

No.

viscid wolf
#

Hel gun is the one in the game

cosmic rampart
#

big sad

viscid wolf
#

not rifle

fluid echo
#

Unpopular opinion: Heavy Assault Rifle is inferior the the Machine Gun

floral pecan
# fluid echo Absolutely

also bare in mind 12 clips in the mag instead of 8 allows you to hold up to 6 strikers at once compared to 4 before reloading

viscid wolf
stoic breach
#

Not if you only hipfire :^)

fluid echo
#

The only thing the heavy assault rifle has going for it is 2 damage over the machine gun

floral pecan
#

far, far more than that

#

i'll tell you 2 quick ones. No charge up and stagger on each hit

fluid echo
#

Worse damage per mag, worse rnds per refil, worse ammo per refil, worse damage per refil, worse starting ammo

earnest pulsar
#

1 HEL revo headshot + 1 HAR body shot kills smalls

autumn wedge
#

Is there any consensus on melee weapon or is it all situational? I started with hammer; switched to bat to hit more frequently, but the range/damage is pretty bad feeling on swarms

floral pecan
#

dmg per mag is a difference of 10
Rounds and Ammo i'll just address as efficiency, where machinegun is better only if you are using it perfectly, good luck doing that doh.

cosmic rampart
#

I'm guessing going cyclical with any automatic weapon is a waste of ammo

earnest pulsar
fleet vessel
floral pecan
#

using the machinegun to a level of efficiency that beats HAR is extremely difficult

earnest pulsar
finite plinth
#

imagine using anything that isn't hel gun or sniper

#

lole

cosmic rampart
#

what does the HEL gun do?

earnest pulsar
#

the HAR shines most at holding

floral pecan
#

plus that "stagger on each hit" and no charge up translate to such a good weapon to hold your own ground with controlled shots

#

Machinegun can't do that

fleet vessel
floral pecan
#

^ of 4

cosmic rampart
#

semi auto, burst, or full auto?

earnest pulsar
#

I think it's only 3

fleet vessel
earnest pulsar
#

all I know is that revo is 5

viscid wolf
#

9 shots

fleet vessel
#

9 shots?

#

my bad.

floral pecan
#

pretty sure it's 4, but to get it out of the way:
4 means you can hit up to 4 enemies at once, counting the one you shot trought

fluid echo
#

Machine gun is the best crowd control, no need for controlled shots

viscid wolf
#

also I do recommend spamming against giants

fleet vessel
#

ah, true

viscid wolf
#

as long as you have enough mouse pad space

fleet vessel
#

forgot about the bastards

fleet vessel
floral pecan
fluid echo
#

The fire rate is way better

viscid wolf
#

9/39

fluid echo
#

Heavy ar shoots slow

floral pecan
#

0.8 on MG vs 0.114 on heavy ar, a tad faster

viscid wolf
fleet vessel
#

y e s

#

that's actually viable

earnest pulsar
#

the HEL gun charge/delay is only 0.1 seconds. it feels like a lot if you only shoot once, or edge it but if you spam, it just feels like realistic single fire

floral pecan
#

However, you need 2 bullets to stagger on machinegun

fleet vessel
#

why'd you not always play on 21k

floral pecan
#

unless you headshot

fluid echo
#

Bring a machine gun for d3 and you’ll see it shine

#

Melts waves

viscid wolf
#

I wonder how many machine gun mains are in the game

floral pecan
#

I simply don't. Heavy AR does everything MG does better and more efficiently given the player is skilled enough, UNLESS you are a god and can hit heads without missing almost anything on machinegun

viscid wolf
#

3 maybe

finite plinth
#

i could do the same with hel gun

floral pecan
#

and the stagger on each hit is a HUGE deal, can't stress that enough. It's the whole reason why i can hold up to 6 strikers rushing at me at once with DMR given i don't miss

finite plinth
#

and i could actually contribute to giants

#

:^

fluid echo
#

How is the heavy ar more efficient

viscid wolf
#

tfw tap with machinegun

fluid echo
#

Worse damage per mag, worse rnds per refil, worse ammo per refil, worse damage per refil, worse starting ammo

viscid wolf
#

you know

finite plinth
#

no charge up, lower recoil

#

more user friendly

viscid wolf
#

I've been feeling like people bring up numbers too much

finite plinth
#

muh efficiency

floral pecan
#

efficiency on strikers are the following

19.57 on machinegun if you hit 2 head + 2 body

15,63 on Heavy AR if you hit 1 head + 2 body

viscid wolf
#

dmg per refill, efficiency alll that jazz

earnest pulsar
#

spoiler chat?

floral pecan
#

IF you can do that on machinegun, without missing a single bullet and in 1 burst, then yes it'd be better

finite plinth
#

everyone should just bring machine pistol, machine gun because it has most ammo

viscid wolf
#

theres much more to a gun than numbers

floral pecan
#

miss a single bullet and it is not better

floral pecan
#

that is why i was stressing out that "1 shot per stagger" and charge up thing

floral pecan
#

that alone does not allow machinegun to stagger as well as an heavy AR can, unless you are shooting a straight line of enemies.. but in that case you'd just bring HEL gun

cosmic rampart
#

ngl, the autopistol feels pretty good

viscid wolf
#

I mean if we were talking about numbers only, then sniper sentry would still only be ran

floral pecan
#

burst has worse stats, but they have different use cases, in which burst tends to work better

fluid echo
#

Machine gun is better even without headshots

earnest pulsar
#

auto pistol was the best pistol

floral pecan
#

... 11.7 and 11.18

fluid echo
#

The difference is minimal

viscid wolf
#

there's a lot more things that make the har better

#

such as reload, no charge up, good recoil

earnest pulsar
#

it has a smaller reticle

fluid echo
#

Reload cancel, recoil can be controlled and charge up is basically a non factor

earnest pulsar
#

and a more transparent sight overall

fleet vessel
#

this conversation is just frankly useless to read
except for the absolute top-level players, who don't need the difference, no one's gonna look at stat differences that minor

floral pecan
#

charge up is a huge factor MotokaShrug

finite plinth
#

charge up is a non factor

#

yike

floral pecan
#

it is the difference between "i can hold these 8 strikers" and "I need to unload half my mag for these 8 strikers"

fluid echo
#

When will charge up mean the difference between life and death?

floral pecan
#

flicking

#

imagine 8 strikers are running at you

fluid echo
#

When they get closer than they should’ve been in the first place

viscid wolf
#

or gun swapping

earnest pulsar
#

charge up is the main reason I don't take the machine gun

minor fractal
#

MG has a higher skill cap, and is generally burstier than the HAR.

floral pecan
#

what you SHOULD do is shoot the closest one, than quickly swap to the second closest one, and so on, to stagger every living thing

#

as you can guess, do that with machinegun and you won't go far

viscid wolf
#

anyway this conversation is probably not going to get anywhere

fleet vessel
#

thinks you'll only ever have enemies at long range
evidently has never played on most of the maps, where the scans are sometimes right in front of the door or a corner

#

???

floral pecan
#

the only option you'd have is hold left click on MG

#

and yes, you don't always have the luxury of long hallways

#

or chokepoints to begin with

earnest pulsar
#

MORAL OF THE STORY
MG and HAR are both good secondary's and have their own strengths and weaknesses but the normal revolver is still better

fleet vessel
#

^

floral pecan
#

However, there is 1 scenario where i see MG better than heavy AR, and basically only 1. Unloading, with teammates, into a running horde, as lower damage and higer firerate means you'll distribute the damage more and overall distribute stagger

fluid echo
#

Like d3 which I have said

floral pecan
#

mmh, where in D3?

#

|| reactor || ?

fluid echo
#

Both reactors

minor fractal
fluid echo
#

Exactly, this is common

fleet vessel
#

I'm not sure how it'll be of help at the overload reactor tbh

floral pecan
fleet vessel
#

since that's kinda not hallways with how the scans go wee

floral pecan
#

as it is MUCH better than both

fluid echo
#

Lol hel gun and machine gun do not have the same role

fleet vessel
#

hel gun with the overpen is an anti-group
your stagger-MG-idea basically does the same idea
Hel gun kills enemies, MG staggers more

fluid echo
#

Dont try and act like hel gun would be as useful taking a wave as the machine gun, try it in practice

fleet vessel
#

so yes, if your team is running kill-weapons, staggering with MG is probably viable, but in most other cases the hel gun would be just as useful if not better

floral pecan
#

^ that pretty much.

fleet vessel
minor fractal
#

Penetration on HEL gun isn't always realistic, and the mag size tends to hold the weapon back compared to MG.

fleet vessel
#

not that simple, ofc, since overpen isn't always helpful since they don't always bunch up into lines

earnest pulsar
fluid echo
floral pecan
#

I see the use case for the machinegun, but if i find myself in such use case, i'd just run hel gun and shred the horde to begin with

#

in D3 it is extremely doable, hug a wall

fluid echo
#

You act as if the horde will be in a single straight line all coming at one time

minor fractal
floral pecan
#

let me correct that.

Everyone stays around the same place and hugs said wall

#

I had them line up and basically take hordes almost by myself with said hel gun

#

But, if you have a more open space, and a big horde, and you need stagger, then yea MG could do it better

fluid echo
#

The d3 hordes don’t stack like that, enemies don’t follow one path EVEN if the whole team is stacked

minor fractal
#

Reactors in particular, as well as shadows and chargers in terms of their AI, are also unique in that they don't have the same intimidation mechanics.

floral pecan
#

cause i do agree with @minor fractal that making Said pen work comfortably is really map dependent

#

they do? unless we are talking about diff reactors, as i only found 1

#

didn't do overload yet

minor fractal
#

All reactors give strikers different AI from my knowledge.

#

Reactor startups, specifically.

floral pecan
#

there are only 2 AIs as far as i know

#

for strikers that is

minor fractal
#

Yep.

floral pecan
#

Either they will be aggressive and run to you, or more "defensive" and try to strafe first if aimed at

#

and the spot i am talking about has a ladder

#

That means the aggressive ones will ALL be in a line, the defensive ones will probably get a chance to get out of the way

fluid echo
#

even if using the ladder , the horde staggers

minor fractal
#

There are no defensive ones on reactor waves?

floral pecan
#

oh? My bad in that case

minor fractal
#

Also, not sure why you're arguing against me here, I'm agreeing with you.

floral pecan
#

you could be right as i to recall strikers being quite aggressive on reactor

#

i'd not see this as arguing, my bad if it seems like it

minor fractal
#

I'm saying that reactors, shadows, and chargers have mechanics that make them very good targets for HEL weapons, but HEL weapons suffer outside of these scenarios since penetration becomes a lot less realistic.

floral pecan
#

that i totally agree on too

fluid echo
#

This switched from a machine gun and Heavy ar debate to a hel gun and MG

floral pecan
#

The only thing i dislike about HEL gun is that unless you really plan it, you won't manage to use said pen a lot of times to begin with

earnest pulsar
#

even if you don't use penetration, it still has fairly good damage

fluid echo
#

Hel gun on d2 is mvp

#

For secondary especially

minor fractal
floral pecan
#

as far as being consistent, i agree on too

fluid echo
#

Hel gun and MG on D2 secondary defending is a easy defense

floral pecan
#

Tbh that is one of the situations where i could pick MG over Heavy AR

#

as headshots are not a thing

fluid echo
#

You hit only headshots with heavy ar?

floral pecan
#

yea? BestMod

#

oh wait

#

only

#

no of course not, but i really try to go for it

#

if i try the same thing with machinegun i'd struggle as you are limited by that chargeup between each burst

#

However, if someone is able to do controlled bursts and hit like 4 bullets in the head at once without missing much, then the stagger potential on MG becomes really, really good.

#

which translates well if you are blasting away at a horde and aim at head level

fluid echo
#

Exactly like you’d do in the d3 reactors

#

And any wave of any level

floral pecan
#

out of curiosity, where is this second reactor?

#

completed main and like half secondary but didn't find this second reactor yet

fluid echo
#

The first bulkhead key

#

Start of the level

finite plinth
#

reactor shutdown is in ovl
reactor startup is in high

floral pecan
#

as far as the main reactor goes, it has a perfect spot for hel gun

#

and i literally mean perfect. Long line of sight and a ladder to funnel them all

#

first reactor i have no idea as i haven't done that yet

fluid echo
#

For the stairs, and ladder, the hel gun is good yes but the rest of the mission? You’ll have to leave the stairs eventually

floral pecan
#

as far as main reactor goes, the only time i had to leave that spot was for secondary, where i had to defend alone while my team got that || tank ||

#

and yes, it got worse there

#

i did use a forklift to funnel them a tad, but it definitelly had more troubles from there

#

plus not sure why, that last wave didn't feel like it had many enemies anyways

fluid echo
#

Yea they ease it up for the last wave considering that you’ll have to do it multiple times and the tank

floral pecan
#

makes sense, also explains why i can hold it by myself

#

cause i know i'd not be able to hold a "normal" wave alone unless i go for a run

#

or i have really big areas, as i run DMR

fluid echo
#

Dmr on d3?!

#

Chad energy

floral pecan
#

i always run DMR MotokaShrug

#

aside D2

#

cause || babies ||

wise thicket
#

I just run MG for D2

topaz anvil
#

Chokemod on babies

fluid echo
#

No need to shoot

floral pecan
#

for the first one you find yea

wise thicket
#

Mg is fun to use on them tho

topaz anvil
#

"look at me I dont shoot"

fluid echo
#

The other mother door isn’t needed

floral pecan
#

there are multiple ways to go about D2, personally i find it more fun by doing only 1 side and pushing trought the rooms with || charger scouts and mothers ||

#

but if you do it by opening the 2 starting doors then you won't even need to get there anyways

#

if i am doing secondary then ye, i also just do both starting doors

#

cause secondary is quite difficult imo

fluid echo
#

It’s all or nothing when doing levels

floral pecan
#

Also sorry my bad, forgot that || D2 || had || chargers everywhere ||

fluid echo
floral pecan
#

nvm i don't run it there

#

i feel like there is more to it, i was holding down on my heavy AR on the incoming wave and it was not enough, hitting most bullets as well

#

like 25 out of 30

#

probably didn't use tools properly

fluid echo
#

Use the mg

topaz anvil
#

D2 secondary?

fluid echo
#

Yes

#

Mg was made for those situations

topaz anvil
#

The objective itself is a piece of piss

floral pecan
#

I'll give it a shot, if headshots are not in the mix MG may outclass heavy AR

#

in such situation that is

#

Heavy AR loses a lot of benefits on chargers

#

expecially that 1 hit stagger..

fluid echo
#

Heavy ar loses its benefits on waves compared to the MG

#

Big waves

#

Tsunami waves

#

Like d2, d3 maybe d1

floral pecan
#

if you mean the ones you just kinda spray and pray, agreed

fluid echo
#

D4 as well

#

C3

#

Basically all the hard levels

floral pecan
#

so far only C3 has felt really overwhelming for me, didn't finish D4 yet

#

where i really stopped caring to be really accurate and shot like a madlad

#

Oh yea, D2 secondary

#

That one really hits like a truck

earnest pulsar
fluid echo
#

C3 pe is my favorite level, followed closely by d3pe

#

C2 is my most played tho, seemingly everyone needs help with it lol

earnest pulsar
floral pecan
#

Agreed, i go back there frequently as well to help

#

My fav level so far is probably D4

earnest pulsar
floral pecan
#

Oh? I can help in like 30 mins

earnest pulsar
#

but my first try on c2 just on high, easy win

fluid echo
earnest pulsar
earnest pulsar
fluid echo
#

Yea, but I’ve fully completed this one already lol. Now I’m just helping others out in the lfg mostly, finding the best load outs lol

earnest pulsar
#

I'm not doubting your skill, but it explains the confusion

floral pecan
fluid echo
#

Lol im still confused, was main called high in past rundowns

earnest pulsar
#

in R4 (when optional objectives were introduced) and R5, it used to be

High but now it's: Primary
Extreme Secondary
Overload " "
Prisoner Efficiency " "

fluid echo
#

Oh that makes sense

earnest pulsar
#

r4 and r5 R6

thin pine
#

can bots revive themselves when you're far away?

earnest pulsar
thin pine
#

no a bot just fucking picks himself up

#

that just happened to us

earnest pulsar
#

nope

craggy pier
#

High is now "Main"

earnest pulsar
#

shouldn't

floral pecan
#

Host may have kicked and made him join again @thin pine

thin pine
#

hackett got stuck somewhere for some reason got downed and after a while magically revived himself

earnest pulsar
thin pine
#

it was also the reason we lost C3

#

because bot gets stuck somewhere...

#

i don't know if it was him actually getting stuck or something or his pathing going ham

#

he was just standing there

#

not glitching or anything, just standing

#

menacingly

floral pecan
#

Bishop is beyond our understanding

thin pine
#

he literally got up by himself

floral pecan
#

Oh, idk then

manic marten
#

can someone screencap logos of the in-game comapnies like Dreyfus, when they get a chance? Would like to make digital art

earnest pulsar
fluid echo
#

the bot will teleport

earnest pulsar
#

but bots should be able to faze through objects for that exact reason

neon gust
#

once they get stuck not even the nocliping applies to them after 2 rooms

#

you have another issue with them going to ping doors you didnt see, yes even during fights it can happend

noble bridge
#

If have a dmg buff on my sniper (deals 48dmg now), can i oneshot a scout everywhere i hit it (only has 42hp)? Or does hitting the arms/legs less damage?

earnest pulsar
minor fractal
distant ice
minor fractal
distant ice
#

Didn't actually check this rundown

earnest pulsar
#

and I don't know how to read

minor fractal
#

Oh

#

Yeah, fuck no.

#

40 damage is short.

earnest pulsar
#

@distant ice I A M A N I D I O T

distant ice
#

Noted

earnest pulsar
craggy pier
#

lol

wise heath
#

does anyone have any tips for the moving scan on C1

floral pecan
#

place sentries on the top door, cfoam stairs, if you got to the 90% mark, cfoam these stairs too if you know which ones i am talking about

#

as it tends to be the most difficult part

stoic breach
dense orchid
#

do we know how long this rundown is gonna last?

shrewd dirge
split onyx
#

Does anyone know when GTFO usually tends to go on sale by any chance? My friends and I are wanting to play it together but they want to wait for it to go on sale first.

shrewd dirge
#

iirc they just missed a sale, so not until the next seasonal sale

grizzled widget
#

just a bit curious, when did people first pick up and play GTFO?
would help get a sense of the community at current, so let's do a poll.

Rundown 1: 1️⃣
Rundown 2:2️⃣
Rundown 3:3️⃣
Rundown 4:4️⃣
Rundown 5:5️⃣
Rundown 6:6️⃣

split onyx
shrewd dirge
#

just keep in mind, it might not go on sale for lunar newyear

split onyx
#

I was wondering about that

#

If not maybe it might for the spring sale

shrewd dirge
#

i would be surprised if its not on the spring sale.

split onyx
#

The spring sale is usually late February early march right?

#

Or was it April

#

I always forget

shrewd dirge
#

probably april

split onyx
#

Ok

shrewd dirge
#

i just wishlist shit for the email notifs of sales

jaunty bear
#

easy, just time travel to a sale-

split onyx
#

Dang, I didn’t think about that

jaunty bear
tacit zealot
#

anyone here know r4 well

#

whats the point of the basement zone in r4b1, near the high bulkhead

shrewd dirge
#

what was the objective for b1 again?

grizzled widget
#

the terminal in alpha two

#

getting coords for the data cube locations you pick up in c1

shrewd dirge
#

r4 m8.

grizzled widget
#

i don't remember

desert falcon
#

so I guess the point was: a few resources

shrewd dirge
#

iirc they liked to lock the resource rooms with alarms back then

#

now they're just free i guess.

desert falcon
#

that one was free as well, thats why so many ppl went in there

#

they wanted to grab an extra ammo pack before the actual alarm behind the bulkhead door

shrewd dirge
#

oh what the fuck, i remember the zone you're talking about.
yeah its like an empty zone with a low dose pack. totally worthless.

#

spitters too iirc.

#

there is a disinfect zone in high tho

tacit zealot
#

I think it has like a 2 medi

#

thats it

#

i always thought it might of been a required generator spawn since there's two non-interactable generators in there

#

but it isn't

topaz anvil
tacit zealot
#

yes

#

that is also what i believe

sharp whale
#

how much of the level is left if I already passed the reactor room in D1

olive knot
#

anyone know the best level to test killing scouts? like where a scout appears near the beginning of the level

tiny tundra
#

On the topic of scouts, can the bat kill scouts in one hit (I'm assuming if it can it's in the back of the head)? Also, if you hit a scout directly with c-foam from a launcher will it scream or freeze before it can? I've always used grenades

minor fractal
minor fractal
jaunty bear
#

@tiny tundra It can if you hit 'em right.

#

It's just the hammers arc is more reliable

mellow mauve
#

Yo, mind if I ask a few questions about D3 PE

#

Any faster ways of terminating the error alarm from Overload?

#

Most teams I've run into in matchmaking use the method where 3 people defend and 1 person sneaks to 27-something to turn off the alarm

floral acorn
#

only way unless 4 dudes blast the tank city and the rooms behind it

#

its designed and optimised for a sneak-split, and not just that part of the level either

mellow mauve
#

I think I walked into a player that says there's a way to cheese the cocoon room/tank room

#

but I never got to see him show it

midnight gazelle
#

Before you deactivate the alarm, have the other person pull the alarm door then deactivate alarm

mellow mauve
midnight gazelle
#

the class 4 alarm after the overload error

#

I can show you if you want

mellow mauve
#

so pull the alarm then deactivate the alarm at the terminal, it terminates both?

midnight gazelle
#

Sort of

mellow mauve
#

Anything you need to do specifically to make this cheese work?

midnight gazelle
#

The alarm will spawn a wave of shadows but then it will stop spawning because the command will terminate the spawn

mellow mauve
#

aaaah

midnight gazelle
#

The people defending need to be in the same room as where the error spawns

#

The shadows WILL run through the room with the tank

#

and if the people defending are not two rooms away from the tank room, the shadows will scream in the room and wake the tanks

mellow mauve
#

Hmmm so which zone should the 2 defenders be

#

the spawn area is like 4 rooms away from the alarm

midnight gazelle
#

its hard to explain over chat but i can show you if you have time

mellow mauve
#

Can you show me on a map in DMs?

midnight gazelle
#

if you can send me a map of the level sure

solid spear
fleet vessel
viscid wolf
#

its more like 3/4s