#gtfo-related-questions
1 messages · Page 577 of 1
Carbine is the worst imo, not good enough for its poor breakpoints.
Carbine recoil feels so weird I can’t use it
It always goes up right for some reason
It was good in R3 when it could two-burst strikers, ever since then it's been pretty lackluster.
Yes
Lol the machine guns muzzle flash so bright but good wave holder
It’s hip fire is one of the best tho
so like in 3 months all the maps are gonna change?
Well
Yeah.
First likely we get an extension
hopefully 3
Possibly a lot less, we don't know the 1.0 schedule.
They gonna add more levels
We might not get an extension either.
Then wipe lol
we are likely to get one
True but since r4 we having ext
Maybe just because they had a vacation they'll do an extension.
I believe that we are not going to get as much as before due to the new standard of levels
Yeah, but that's probably more to do with slow development in early access.
5 E1s 👀
It depends on if they need time or not.
So every rundown they change all the “rundown exclusive” weapons?
Not all weapons
Not all of them, but most of them get cycled.
Yes or make some unexclusive
New weapons get added or old ones come back?
Double barrel was rd exclusive on r5
Both
Well, we've only ever had them made exclusive, never had a rundown specific weapon added to the core.
Isn't it still rd exclusive?
what is rd?
Ima be sad once the weapons change
It's not super unusual to get rundown specific weapons two rundowns in a row.
Gimme hel rifle back
Never 4get R1 MG.
I came along end of r2
Double barrel? I don’t remember a double barrel
I remember the sawed off
Which is ass
So are there a ton of weapons that aren’t in this rundown?
thats not a double barrel
Yes
Umm I am wouldn’t say a ton
I’m sure we won’t get the shotgun sentry ever again 😂
Lmao
It’s kinda weird to me that they’d take out weapons between rundowns
Speaking of rewards, are they all random? No “skill” based rewards?
There is no rewards for doing pe at all
Rhey are random
Except for one
The pink color pallete
You get for completing rundown
Lugubrious
All I want is a new helmet but I keep getting colors and pants lmao
Someone went off the other day
It’s completely random lol
They did rundown and no hood
I have basically only color palettes
Are cosmetics new to this rundown?
Yes
I’m pretty happy with mine. Would like some new pants instead of a peg leg
Low RPM machinegun, burst cannon, combat shotgun, semi-auto rifle, double-tap rifle, HEL Rifle, autopistol, and shotgun sentry.
I think they are going to work on gear progression
Hmm interesting
Is that the double tap?
HEL RIFLE
If this game had gear progression I’d be so happy
No, the R3 rifle.
I added DTR and HEL Rifle
Yeah charger scouts mean nothing
Eh, im just looking for tier specific weapons
Bc no ammo tho
A tier has specific weapons usable, B tier has either added weapons or different weapons
BC garbo indeed
Tho it did melt giant s
😔
Burst only good with burst cancel
Yeah sure
I would take a hel rifle for a reactor over bc any day
Lots of things gonna die either way lol
Two of our precious special weapons from R1 have been made rundown specific.
A sad time.
Combat shotty was sex for s1’s
epico
Wasnt heavy assault made into permanent weapon
To be honest, i was starting to think combat shotty was going to be standard
That was around for a while
I wish yeah tho since r3 at least
Heavy SMG: am I a joke?
Yes
Yes
Such a shame really
It was half decent in R5 as an inferior assault rifle, but compared to the R6 AR it's a joke
It had potential
remember my words
ofc it's gonna be a special
AR has been good since R4
I think pump shotgun, revolver, and sniper might be our only surviving core special weapons.
It wasn't a bad idea, just the stats didn't give you enough incentive to take it over the AR
lol
R3 AR was bad
Am I forgetting something?
Pistol is god
The revolver has only survived in the technical sense. That thing is dead, no one runs it, cuz there's no pro's over other weapons
Heavy assault is a great special
Memes
It's ultra efficient, I dunno about that.
Lots of ammo, cheap to maintain, easy to use?
Har is for bots
If you can use it, it's very strong.
it.. doesnt matter
R6 is literally a baby rundown lol
the efficiency comes from the kills you get with your gun
not from the ammo you spedn
that makes no sense
If I can finish the rundown in 2 weeks then it’s too easy
It's outclassed in every way by the hel gun
Not really, it's just easier than R5.
In every relevant way*
Hammer efficiency
it was easier than literally anything
No, R4 was fucking piss
lol
More than just the straight comparison, it also deals with floaters very poorly
Chances are you're better at the game now and your perception is skewed.
R3 was easy til d1 lol
Floaters require 2 body shots
R4 was relatively easy until C3 and E1 came out
Which is painful
2 weeks is relatively long
Not long for me
Guys If this rundown is baby food then ima cry if it gets any harder lmao
Depends on people’s play sessions
All good it's the usual elitist talk
dw about it
You got this!
Someone might game for 1 hour
I honestly cant play the game for 6 hours straight
Trial and error buddy 
I can play like 2 runs then gotta bounce
R6 built a great foundation for newer players
I feel the same
hell maybe if they add something new
ya know
This is my first rundown and this game is hard lol
i would play more
I haven’t even started d tier
So it was for everybody when they started
for the love of god, turn your fov up 
Yeah, first rundown for peps is usually hard
don't play on 55
we all had our asses kick first
Resource management isn't really a thing in this rundown
it never was
Lol my fov is whatever 95 is in the small text, I’m not near my computer lol I can’t check
Oh yeah? Go play r5d1 ext
I did
Tell me how much tool you have left
Enough
Fuckin god, d1 extreme sucked
???
If you don't manage it well
Neither was in r5

The only way that's true is if you were running boosters
R5D1 had a shit ton of resources if you didn't fuck up
shots the entire of r5d2 and r5e1
Not really ngl
They specifically don't give you much tool at all unless you want to go open extra zones
D1 reallt didnt
It literally did 
Same deal with ammo in r5c3
You only shot during alarms
This game’s learning curve reminds me of starting “Deep Rock Galactic”. Haz 5 seemed impossible at first but now I can run thru it
that level had a gimmick
the gimmick is no ammo
It's still enough, but it's not as easy as 'just spam your tools, it'll be fine'
you didn't read the flavor text?
Honestly, they’ve been more guiding this rundown than ever before
Objective: Survive
"grab the &U(^F)(A**&be*"
“Really? No shit game”
My fav
Guiding?
People are getting fed everything this rundown
“Open the door”
That's rather the point...
"Ping terminal_[numbers] for key[color]
Jeez y’all are battle hardened vets lmao
Needing to actually save some type of rs is having to manage it
Because the game trained us to be that way
Until now
we're not
I mean it's hard to miss when it's right in our face.
"Find a terminal and use QUERY MATTER_WAVE_PROJECTOR command."
LOL
NAH
HHAHA
IT DON'T SAY THAT DO IT?
it does
🙃
LMAO
no.
it literally says "open door" after you finish the T-scan on d4 
Tbh yes lol
It's a good thing imo.
Because all the new players before R6 had to figure shit out on their own
It is, but should stop on C + D-tier
We have no tutorial so that being on A1 is hilarious and a good thing
Hey does anyone know how to give the AI commands?
Devs expecting new comers a lot for 1.0 release. And they put efforts on it.
Q menu
The fact that this game doesn’t have a tutorial is crazy
no it just shows they're not fully thinking
fuck the newcomers
I stayed in the game because they had no tutorial
@midnight gazelle thanks man. appreciate it
I’m a newcomer tho...
Yeah go makeout with kaneki
I wish Kaneki were this nice to me
i can ruin your immersion hazard 
He just shouted senpais and no's until I got shit right
get good 💯
What does that even mean lol
you wanna find out?????
kaneki has kited
Anime pic people scare me
smh
My guy... is your shit transformers?
Yea that’s true
lol, it's ok. we can flame each other.
guys keep this civil 🤓
Lol gtfo related questions
virgin
QwQ
Is there a difference between shotgun and choke mod other than mag size and range?
Doesn’t choke mod spread make a cone
choke mod costs more and has half as much damage between reloads
So shotgun does more dmg than choke?
damage is the same, but the spread is different.
precision is the same as well.
Ic
is it possible to have the host computer go into sleep mode and then come back the next day to finish the mission?
its not worth it at that point
this is for private session
Unlikely. Probably will kick you to lobby
It prob won’t go into sleep mode anyways lol just turn off ur monitor
Hellow guys, Can ask you something ? Somebody of you expirence this Fucking Asia cheaters problem i meet 2 guys in this one day he have infinit ammo and infinit Consumables + i think speed hack to. He place like 60 Mine ( i think this consumables mine he have sentry as tool ) He just shoot everyting and wake up like 4 scout.
record and report to mod contact
i have only screean shot
you can still report it just won't be as conclusive
does anybody know if we will be able to play previous rundowns?
im roughly new to the game and know im kinda behind on the whole rundown thing but i think itd be great to get more context as a new player
through playing past rundowns ofc
.t rundowns
Sorry, unable to find a tag named rundowns.
.t rundown
For information on what the Rundowns are and how they work, take a look at this video: https://www.youtube.com/watch?v=qHZwiPVOVvA
Buy GTFO at https://store.steampowered.com/app/493520/GTFO/
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to explore and extract valuable artefacts from a vast underground complex that has been overrun by hor...
Wanna ask where is the final terminal located at 5/5 in d3?
Is it at 288 or the one near the tank blooddoor?
In the tank blood door.
Owh
The problem i have for that is the shadows will ignore 2 of us at the hallway even though we were at one side
have a sniper
shoot the ones going from downbellow
For the 5th code, defender simply has to defend the security door, not just the catwalk.
Ohhhhh
Im dum
We were still defending the catwalk xd
you can do that its not like you cant
but one person should be defending the middle downstairs part
so when bio tags everything he gets rid of the shadows down there
at least thats how i did it
Ic
So for the other 2 guys looking for keycard to the tank, is that room should be stealth?
Optional.
If you send 2 players in, I'd say shoot through the way. If you only send 1 player in, it depends on the player's choice. I'll still just clear most of the areas.
I always shoot everything in the way, personally.
Isnt that room full of giants?
sniper/scatter/mines will help for single clearing.
Last attempt my 2 teammates got gangbanged
Also for the tank, should the other 2 people kill or whole team kill it?
Both works, I prefer just the 2 since I assume they're running sniper/scatter.
wat
Wym?
good luck
Mainly jsut doing it to learn level, don't have patience to watch 1 hr vid
You know the channel at the top that says dev Stage!
Can we access that and how?
why would you want to?
Oh, no.
Fair enough. enjoy the glowing punchingballs 👌 🙂
To see the development stage of the game
It's just a voice channel type of "stage" which is like where presenters are the ones talking, and then you have people listening in. Dev stage because it's our developers stage.
If/When we use it, then it'll be opened up. #game-announcements is what you're looking for regarding status about the game, or the roadmap
Is the konig sniper 1 shot for everything? (Headshot)
So for it seems like it for me
Haven’t used the carbine yet, how does it compare to the assault, burst and bullpup?
I’m looking at the spreadsheet and it seems good on paper with good damage per mag and good damage per refill
Plus high ammo
It has a good reload too
Faster than the assault rifle?
I love the assault rifle reload so I have to try it now
just DLed the game. complete noob. is there a tutorial i can run through?
Nope, which I don’t agree with btw
okay.. i'll go burden some group with my complete lack of skills
Sadly you have to use out-of-game resources. Look up professor’s beginners guide on YouTube
thx i will
So looking at the spreadsheet the smg is a worse carbine? They both have the exact same stats besides the smg having .1 faster reload and 2m Less range
when killing client side scouts and you jump into them where is the best place to aim? middle of head? top of head?
Yea hammer you gotta aim pretty high cuz the hammer might hit the shoulders
is that why i find my kills on sideways scouts so difficult?
yes, shoulder hit box is getting in the way
ur hammer will always hit exactly where ur aiming when the circle gets small
otherwise, learn the hammer arc
what's a good setup for C1
mine cfoam bio burst
the usual
I think scaler recommendation is double or triple sentry I don't remember
cfoam is helpful near top and the stairwell, especially near when 91% near the top of moving scan
that's the farthest I got before getting clapped
you can position the burst sentry towards the stairs
also make sure your team is in the scan at all times
yep
if you get the timing right you'll be up the stairs before a wave spawns
3 burst sentries 1 bio xd
aka the "i'm too lazy to shoot" loadout
.t tutorial
New to the game? Check out these guides
GTFO isn't a game where you'll find a classic "press space to jump" tutorial, instead, we tried to make the first map A1 as self-explanatory as possible. But, we also collaborated with the community creator Professor Scaler. He made one guide for A1, and one that touches more on the different systems in the game.
A1 Guide
https://www.youtube.com/watch?v=9XijRULTI-Y
Beginner guide to GTFO
https://www.youtube.com/watch?v=UdMxvQ0Jiv8
GTFO is finally out of early access which means one thing! Well, actually... it means many things haha. One of those many things is that it's time to start making level guides again, so here's everything you need to know to beat R6A1!
00:00 Intro
01:35 Preface for New People
05:57 Loadout
07:37 Zone 75 & 76/77
10:30 Checkpoint Mechanic
12:01 Zo...
New to GTFO and looking for some guidance to get you started? Then look no further! Here you'll learn everything you need to know to gain a basic concept of what GTFO is and how this game operates.
00:00 Intro
01:18 Table Of Contents
02:08 What Is GTFO?
04:49 Finding A Group
07:48 Loadout Selection - (Guns & Melee)
08:55 Loadout Selection - (To...
hilariously I was doing C1 With bots earlier and made sure to get Dauda's sentry to full before I went back up to place it,
and then I climbed all the way back up, forgot why I was going up there, and then did the whole scan before I realised I had never placed it
I was wondering why it felt like I was fighting more than usual
Can anyone help me figure out what i'm supposed to do in D1?
||We restarted the reactor, did the verify stuff. killed boss... now what? It just says restart reactor in zone 90. im standing at the reactor... but i dont know wtf im supposed to do.||
||you need to go back and open the other security door on the other side to lower the fog||
ty ty
np
just wanna confirm is the sniper sentry better for solo play no bots?
Consider it as taking an extra gun with you
No. Burst is
burst for mix of kill potential and stagger
I miss the days where I could make fun of burst for being poopoo
haha fair enough
Same
how long left until rundown 6 ends?
You’re being generous, damn
60 devs
If we follow the usual pattern, give or take 4/5 months

this was 10 devs
not all but most
probably less than half 
still more than 10
More human resources won't shorten a development cycle.
They can deliver more features, better quality. But never faster.
diminishing returns can occur when you keep adding labour on limited resources
Okay, so, B2,
, me and my friend are at each of the computers, and if i understand it, we both need to connect at the same time to the uplink IP?
no, not for B2
do it one after the other, you'll need to cover for each other
Oh, i thought you got the verify code from the other computer?
There is another type of uplink that will appear in a later mission
Okay, so, here we just uplink to the IP, await for a security code from warden, and then verify?
Whats the easiest between C2 and C3 secondary?
We managed to bag the B2 secondary, now we need one more for that drop
c2 only requires one of you to be a consistent hybrid killer
c3 requires all of your team to be decent at moving quick
choose whichever sounds easy to you
how do I activate the "in the middle of the giants room" checkpoint in c1
thankie. Considering we are only two dudes, C3
sounds kinda botched until we get another teammate or decide to team up with a good rando
You mean the giant green room?
idk, there was one time that we wiped, and got teleported right back to right when we all stood behind a giant
before the scout room
was it checkpoint tho? we always spawned before room of giants
either it was a bug or a hidden checkpoint that I dont know how to activate
You basically get a checkpoint after every "data cube event"
yeah, we have a checkpoint after the first data cube
after respawning at that checkpoint, we killed each other for fun, and when someone died, we teleported to right the momment we were near the scouts room
is that just a bug?
Sounds like it.
And people who don't screw up too badly. Had 1 duo dying at bulkhead, 1 duo pushing messing up scouts too much and so on.
If you have 1 competent guy in each duo it should be allright
The right lodaout helps to solve fuckups a lot. Giving the duo pushing a || mine deployer || can help a ton
Okay, yeah, we just cant do the C2 cluster alarm
Especially after that door with like 8 hybrids in it
And then there is the fact the bots keep picking up glowsticks over fog repellers
Not sure how we are gonna go about this one
Can C1 be solo'd?
Seemingly very doable with triple turrets at the top of the end
How old are you talking about 
I don't recall seeing much different when i came back in this rundown (i come from r1-r2)
Ui wise that is
The one from the trailers
The UI in the trailer was never meant to be
They never had it in the actual game, except for the beta maybe
And honestly, the game’s visuals has increased in rundown 6 imo
More on lighting quality and weapon animations but still
Idk what you mean. Do you mean bio tracker scans?
No clue. Never heard of that
I think he just means the normal sleeper behaviour
Also scouts don't sleep. The ones you are seeing are strikers / shooters most likely @south ermine
Blink : they can listen further away
Flicking : last chance to stop making noises or they wake up. @south ermine
ok
and one thing
i heard you can flicker your light one time to stop them from flickering faster
Nope
Typically putting them into the final state before waking makes it longer
But it’s beneficial to sync sleepers so that they glow/breathe at relatively the same time when you are in a large room with sleepers
is there something more to the long range flashlight? or is it just long range
Long & wider range
and brighter than most
praise the sun
Are mines effective against tanks?
If you manage to make them explose on the tumor yes. Else no
It would also takes almost all of the mines to kill it
If you struggle against tanks. I would advise to just bring some weapons to deal with it quickly instead.
like machinepistol
Mines can only be used in very rare situation against him
😳
The best way to deal with him is to split the team. Then at least one player should have his back at all time. The people who don't have powerful guns can try and take more aggro to give their teammate and easier time too
<@&408548765599793173> here too
on an actual channel-related note: Are C-foam tripmines still a thing and were they ever a thing or am I delusional?
cfoam tripmines are still a thing yea
^ + they already were a thing in previous rundowns
huh
I swear I've not seen one at all yet
are they only available in certain missions or..?
Not all missions have cfoam tripmines indeed
cfoam mines were eh unless you were in R5D1 ex or R5C2
It helped in R4D2
oh yeah that too
Cfoam tripmines are typically useless
I mean theyve gotten better since they insta foam enemies now but still useless
they are a bit less useful than the c-foam grenades
the minus is that you can't just throw them anywhere
im not 100% sure on this, but dont cfoam nades and tripmines have 50 blobs in them? so cfoam tripmine could be very powerful for mothers/tanks or delaying surges
nade and tripmine are definitely not equivalent
50 on nade and 250 on mine i believe
Hi guys, new here and I wanted to ask a question about an issue we had in B2 regarding the secondary objective. Is it mandatory to complete that one before the main? We planned to do the main one until the final rush to the exit point and just before activating the door of the secondary in order to trigger the checkpoint but we found ourselves locked. Is it possible for the necessary key to spawn in another room? Or that's just the way it works?
first of all doing Extreme on the last section of MAIN is suicidal , since you have an error alarm, and doing both terminals with that is making nothing easier, otherwise you always have to do Extreme first, since there is no bulkhead key after the MAIN door
IF you wanna do all objectives in a level, you always gotta do the objective last that has no key behind it's bulkhead door, since that will basically soft-lock you and force you to finish early
sorry, you're right, I've expressed myself in the wrong way. If we want to complete both objectives, is it mandatory to do the secondary one first (cause if u do the main one first u get locked out)?
Yes
ok got it, thank you very much!
You can grab the key from secondary before doing the secondary obj
ok but in order to do that i'm forced to use the first key on that door right
ok so basically it's common sense when u want to complete all objectives on a lvl, in this case B2, to do different runs? Or I'm talking nonsense?
yea figure out main first then try the optionals
but we HAVE to complete the run for the completed secondary objecive for that to register no?
so ok, if I want to do anything, first secondary ones, than main, succeed in escaping to the exit point and than it counts, got it
yes. needs to be in the same run though because obviously.
but i know of even harder difficulties, so is it possible to encounter like 2 secondary objectives other than the main? or even more? if that happens, how do I know when to do first between the secondary ones?
thanks!
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
Primary
Secondary
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.
You can query the bulkhead keys to see which zones you have to go to
ok thank you very much everyone, really appreciated
another thing! i saw the lore channel, but it looks like a general discussion about stuff between people who already know it. Does a reliable guide exist somewhere, something explaining things from rundown 001? I like theories and I see different youtubers coming up with them, but i need a base start from 001 to 006 (if possibile?) thanks again!
lore started mostly in r4
there are some good videos but I'm not home so I can't find them for you
search up gtfo lore on YouTube and there are some good ones
there is one I think called a lore review from rundown 001 to rundown 003
professor scaler has the long R4/R5 ones
ok I'll sarch it up! thanks
in c1 after the first security door, there are a lot of sleepes next to each other. Is it possibly to stealth it when they are so close to alter each other when one's head blows off?
you can sync kill them
also a sleeper usually take a bit less of 50% headshot with hammer to kill
oh...bots
just hammer one and shoot the rest I guess
or try to clear the ones that are far from the group
killing pairs is fairly easy
trios is a bit hard
considering you are using the hammer
what sounds do hybrids make? is it just normal striker sounds?
@minor plinth depending on weapon and position, you can multikill from 2 to 4 ish
Stealth wise
Of course the higer you go for, the riskier
Will you lose ammo, medi or tool refill packs if you disconnect and reconnect?
My buddy can't see me atm
if u reconnect to the same slot then all should be how u left
they should right? I mean its still a part of their body and a strikers preferred melee option.
I count projectile as anything thats actually disconnected from their body, like hybrid shots or the shots from the eyes.
ye tongue and punches are melee
If host has slots to players only and someone leaves, then a new player reconnects I think you lose the packs
If the slot is set to players + bots, the person leaves and gets replaced by a bot and a new person takes that spot, you will keep it
You shouldn't lose anything if you dc and reconnect
If it's the same player no, but if it's a new player I think you can lose them
if a new player joins in the slot of the old one left they wont get the pack of the old player because it's a new player
If the old player disconnects and you have bots enabled, the replacement bot keeps the pack
Then when a new player joins he takes over the bots pack
where should I go after C1? C2 or D1, which is easier?
C2 main is easier than D1, C2 extreme is harder than D1
lol nah. C2 extreme is easy
ya just being a baby
You think C2 extreme is easier than D1?
they are the same difficulty really
dont listen to him he has slugma
Due to the major fuckin bugs of D1, yes.
what major bugs does d1 have?
There will be more players who can do D1 but struggle with C2 ext than the opposite imo
that's because D1 has so many checkpoint that people can just brute force it
D1 has audio bug, sometimes the boss is off-set making it nearly impossible to pop any bubbles
had situations where some teammates weren't teleported
in their current implementation, there are no reason not to use them so say what you will but most will use them
which bring the problem that too many of those checkpoint make it easy to brute force a completion
i think the checkpoint system is a great addition. im glad they added it but it's still for pussys lmao
you can say that. but like i said, most people will use them 😛
that's just the reality. so unless the devs to something to make players try to avoid using checkpoints. like give an extra rewards for not using checkpoints, people will be lazy
true
1 sniper can negate the whole thing lol
it's more like nothing prepare people for dealing with it. same goes for C3. nothing prior to this prepare players to this. so people will hate it more
they also dont do any prep for charger scouts lol
they just throw them in on d2 and say "have fun"
pretty much
same with shadow scouts
honestly, it makes me feel like the developers designed the levels before thinking abt enemies
feels like the rundown is missing a couple of A and B tier mission to help prepare newer/less experienced players
and then said "oh wait.."
"we should probably have chargers, shadows, charger scouts, and shadow scouts"
im glad the rundown is bottom heavy. less mediocre levels, more missions with secondarys.
i like how they did the whole
what? we have less optional objective
sorry, meaningful objectives.
eh... they really arent that meaningful tbh
^
i felt like last rundown they were a lot more overused.
for example: C3 overload: why are we doing a long ass scan to purge something that doesn't do anything
Last rundown had some interesting ideas
B3 Extreme and C2 Overload
C2 was a really well made level in my opinion
r5C3 was also a pretty good concept
R5C3 was what again?
level focus around tool
ahh yes, that one
thought r5c2 was an exercise in spawn blocks for uplinks.
i hated r5c3 because of terminal bugs and general issues.
it was a new objective.
R5C2 had overload which was the arena scale S1 which spawned chargers, charger giants, giants, tanks, and a mother
Extreme was reactor which spawned mother at end
main was uhh
generator?
collect 5 cells
yes, gen cluster
it was just long
yupp
reactor was way too long
R4 PE moment
that e1 reactor was a real pain in the ass.
reactors aren't meant to be sped through
it really wasn't possible to speed through the error or through extreme
since you had 3 S scans
then the shitty reactor
you can speed through the rest of main
yup
you could do r4C2 PE who people complain for being super long in under an hour
R4C2 was just boring
it was really boring
and it was kinda a big map
My favorite level so far is R4D2 PE
lot of fun imo
the one with the fog race, cell? and cargo?
that's the one
i liked that one.
yeah
having to rush through main
then run back for cargo
lmao or just do it the intended way of picking cargo up and doing rest with shadows spawning LOL
i hated r4e1 if you happened to DC or host migrate it would totally fuck the fog.
i loved it lmao
I could go ahead of everyone
while they had to stay by turbine
r4D1 was a fun reactor
not memorable in my eyes tbh
I mean thats how they wanted you to do it in the first place
thats the "intended way" per say
was fun too.
Sudden charger wave
don't forget secret wave 6
oh that was fun
R5c2 was cursed
what? noooo it was fun
It was fun looking back at it
It was cursed but it was fun cursed
But first clear was so fked
i member duoing high with nuggie and we extracted with the mother and both scouts alive
I remember the first time i typed in the command, I was like “WHAT THE FUCK” since i didnt play B3 extreme yet
What command
open_security_doors
I mean the command was pretty self explanatory
I was thinking it was gonna be just a bunch of guys behind the door
I mean i wasnt wrong
Just not in the way i thought
first time i did C2 pe, i did overload with 90% bioscan booster
we skipped the mother and a tank
There was a mom?
at 95% yes
The first time i beat C2 pe was before they added mother
I only remember the tank
Someone was using scan speed booster
Ah probably
Then we did it with no booster and it was fun
You probably played before they nerfed spawns lol
Speaking of tanks r5d2 ending was super fun
They never removed mom.
we were all hiding from the mother field of view to avoid the babies until the scan was over xD
They added a mom when they fixed the bugged spawning
Because i played when the spawns were super unfair and no mom ever spawned
Remember A2 overload
Yes lol
As a new player at the time
Shat my pants because i ran straight into the room when it opened
I remember my squad running blindly in the fog trying to find the fker
Didnt even know what it was
Can a friend join into a game late? As in, is there join-in-progress in GTFO?
Just suddenly a flood of sleepers and tiny boys come in
Yes
Yes
Press esc, click red button that says like copy code to clipboard
Then send to friend
They will join and when they ready up theyll drop in
A mention though. If you resetted from checkpoint sometimes there is a bug that break the lobby making it so no late join can drop
what are the worst muted boosters
They're all pretty meh
Rolling good percentages is really all that makes them "good"
imho
SR sentry damage
Getting two muted boosters that buff melee damage with one buffing 14% And then the next only buffing 5% Comes to mind.
Trip mine dmg is a pretty eh stat
Also is there an actual value for the distance of the SR Damage buff? I don't own any boosters currently with that bonus to check that and I like to list that stuff.
how long is the mission D1?
i got to the door thats like
7 team scans
but is there a lot more after that?
u most probably done in max 20 30, not counting retries... :)
D:
Our first completion took 3.5 hours

the fewest of the few can actually do that since you need a full team that knows what the fuck they're doing
lol
I'd reckon a first-try D1, not counting checkpoint resets or complete retries, takes about 1h20 to 2h30
you can be slower or quicker, and any irl breaks aren't included in that timing
Ye it took mine about i think 2 hours
But you can also complete it in just about 15-20 mins
took us exactly 3:29:57 on our first try
the only question is if they can complete it within that timeframe - I'm serious when I'm saying that the amount of teams that can just do that 1%HP fog Class VI alarm is incredibly small
An actual run thats not speedrun strat should take you around 40 min to an hour if you just focus on the task at hand
Dont use speedruns as a time comparison
yea a speedrun takes 10 min if it succefull
but how about the many retries and sweat from getting that time
its not easy
You need practice to reach sub 10, but only ignore reactor is not as hard. You can finish the level sub 20 this strat and likely take a couple retries.
Is the game fun to do solo ik its super challenging but is it fun i can never find people to play with me and i dont want it to just sit in my library
Its better with friends really. If you're okay with playing with randoms the lfg system on this discord is good for finding people to play with. Otherwise for a new player trying to solo the levels it will be quite difficult and you probably won't be able to deal with most of the game's content.
playing solo makes u play the game in a different way, because some challanges u cant tackle head on alone (most challanges if you're not so skilled)
its only fun if u can deal with failing so many times
try your luck in lfg before that, and make friends with people you like 
I've got around 80hrs and still struggle to solo a1, i would probably get it if i keep trying but that's to give you an idea @lost gorge
Don't buy it if you plan to play solo only. It's a game ment for coop, imo that's where the fun is, coordinating with your team
At least that's what i'd suggest
What does mental status and nrv probe reaction even mean
Flavor text
Immersion text
if you solo hotdrop with bots, it takes around 20 mins
no planning needed, just zoom and let the bot do most of the shooting
santonian industry merch when?
we got da orange box
I can see them adding Hacketts hoodie to the store
I'd brand myself in santonian merch
Lemon mask
Lemon mask
Yes
Why is the roadmap not updated? Didnt they hire someone explicitly for that? No offense^^
Didn't they update it recently ?
It was updated pretty recently yes. I also wouldn't expect a roadmap update anytime soon knowing those come every two times a year
What are you expecting to be updated?
We just released Rundown 6.0 a month ago.
how dare you not have the next 3 rundowns planned and ready to ship
^
There is technically a future where an AI could make rundowns by itself when given thematic keywords
Not this one unfortunately
😳
what do you think early access was? we had the full release already done and just sprinkled the features through rundown releases
Btw doc
do y'all plan to release not only R5 stats, but also stats of all the early access state as well?
ask Calle. He's CM and handles that now.
where art thou noble Calle
Anyone have a good loadouts for D1, I know auto sentry is helpful especially when fighting the Kraken since there are tons of floaters
whatever guns kill in a good and swagger manor
one guy with a sniper is good, but only one
Main: assault rifle or bullpup
Secondary: shotgun or sniper rifle
personally 4 snipers worked for me
1 or 2 work for me
4 snipers, 4 sniper sentries, 4 DMR, 4 spear
isn't Calle like...asleep at this hour?
Hey will have all the cosmetics unlocked once I finish all the apparel acquisitions? I’m just missing D4 but there are a lot of cosmetic options I still don’t have
😳
There’s a lot of cosmetics in the pool so you won’t be able to unlock them all
nope, (imo) the bad part about the cosmetics, there's like 60 different things and we get like 12
My sweet princess do be sleepin
But I guess they’ll still be in the pool next rundown, hopefully?
They will
There’s this one helmet I reeeally want
Name?
But they're literally removing one of the few reasons players would redo levels
l e m o n
Yes
It’s the one from the end screen but I can’t remember what it’s called
Oh. The scorpion
Yeah that one
I got that when I beat C1
I just want a better backpack 
Or B1
i got that hoodie that has mammoth in the name or something
i feel the power of da drip
I have lemon 😎
i do as well
New warden objective: acquire drip
le sexy mask
and a color palette that is basically the default one but more bright
where rainbow palette
lemon and beta tester pallet are hand in hand
I’m never taking off early adopter I love it
you'll once you get p i n k
idk, early adopter is pretty yellow
where is my infection green palette
step 1: cover yourself with spitter juice
step 2: [redacted]
Step 2- find love
I hope they calm down on the colors pallets. There’s like 16 you can unlock rn
I wish they didn't have all these re-skins, I have 2 identical red pallets, and nearly the same mask, with slight color changes
I think there’s 13 helmets, 7 torsos, 7 legs, and 9 backpacks
That can be unlocked in this rundown
flex prow mk 1 and dauda's mask
it's just green with red tunes instead of all black
complete waste of a drop
sadge
also overdrive and destination as color pallets. have both, but like
slightly different shade of red
oh well, not my game
Ya
I want the santonian vest , shade color pallet, and a backpack that doesn't put a bunch of pouches on the front side.
but all I have left to do is D4
It does
I like the kovac carrier torsos
But the one I really want is the one without the webbing
It has yellow highlights because of the bone relic pallet witch will go well with lemon mask
the best I have is the primer grid
with hood
if I don't get a better backpack I'm gmailing santonian industries and speaking to their manager
I have 1 backpack and only 1 apparel missions left
I wish you luck
pray for me

I'll try again later today, last time I got stuck behind the sealed door on last tp
Oof
yeah, I joined after the first cube and it bugged from there
why's it raining every time we drop? can I ever be dropped into a cave on a nice day?
disrespectful
Yes
I’m hoping we get some more unique cosmetics
The only ones are the named masks and the robot legs and hand
yeah, stuff that stands out more would be cool
but I think they're just doing the basic stuff for now (in hopes GTFO continues for long enough)
Ya. I hope we get different torsos types
Most of them are military type. The only one that is not is the vest
I'll be satisfied with the santonian vest for torso
I think it'd be cool to have an apparel token, where we can cash the token in for what we want according to all the options
I don't want all color pallets and just the first given backpack
Ya I’ve heard people talk about that idea
even if it was like I get 2 options to what I get
I just want some sort of choice
so it's not 100% rng
interesting idea
Or just being able to make different clothing different colors
Anyone knows how much damage each sentry deals per bullet and/or per tool refil?
did you check the wiki?
Are you limited by how many cosmetics you can get currently?
The wiki doesn't hvad specific numbers.
yes, but I'm not sure how much.
my answer for now is not enough
My guess would be around 40 since it 3 shots big, but specifics would be nice.
specifics are commonly nice
Figured it out, it deals 48,1
.t vanity rewards
You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)
You can get 14 comestics this rundown
You are guaranteed a pink color palette after finishing rundown
14 sorry
Miscounted
I wonder how many total cosmetics there are
Oh shit
I crave more cosmetics
and sleep
but both can't happen at once
sacrifices will be made
What are the requirements for getting the early adopter color palette? Was it for supporting during early access or during rundown 1?
Or rundown alpha/beta?
Any time during early access I believe
That's what they said as the description for it in patch notes, but I haven't met anyone who joined new in Rundown 005, so idk if those people would have it. That was the last early access rundown, so they should get it.
launch the game during early access
Which I show that you would qualify. If you check your palettes, you don't have the one called "Early Adopter" ?
No I was just curious how it was acquired, I definitely have it haha.
How can you see that I qualify?
got it
As one of the engineers for managing the systems I have access to certain things.
I will add onto that though, that player data is restricted, so only a few people can access certain things, and we use 2FA, etc.
Yeah no worries fam. I just didn’t know if it was displayed on my profile or something
the bot 100% the entire rundown for that apparell screenshot, what a gigachad




