#gtfo-related-questions

1 messages · Page 574 of 1

wary cloud
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gotcha, thanks ^^

mossy aurora
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is there any trick/tip for killing ||shadow scouts|| either with melee or sniping them when they are pinged

thin pine
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when i trigger multiple scouts at the same time, do they summon that many waves? or is it still only one

weary mesa
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Each one calls a wave

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Would be very sad if only one wave was called

grave acorn
stoic breach
thin pine
#

so that one room in C1 is death

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if you fuck up

stoic breach
#

2 snipers kills everything

wooden osprey
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you can mine and cfoam the door to kill at least 1.5 wave

finite stirrup
#

if you have ammo remaining, its perfectly winnable

wooden osprey
#

than shoot the rest

mossy aurora
stoic breach
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1.5 doritos above or just anywhere on the back.

mossy aurora
#

Lmao 1.5 Doritos above

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Ok thanks

stoic breach
#

It has skinny head so...

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Good luck

mossy aurora
#

Yeah the hitbox is weird

thin pine
#

what kind of new american measurement is that

stoic breach
#

Also, put shadows on high or very high

grave acorn
#

Warden approved™️ measurements.

stoic breach
#

Low or Medium shadows just make them look like BLOB

mossy aurora
thin pine
#

warden like doritos THE LORE

stoic breach
grave acorn
#

Just set the resolution to 800x600. You can do it.

stoic breach
#

KEKE

mossy aurora
#

I assume setting shadows to high helps spot normal shadows too?

wooden osprey
#

yes

grave acorn
#

Assuming you have enough ammunitions for them.

loud granite
#

speedrun strats

viscid wolf
mossy aurora
#

Shadows have shadows?

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Bruh

wooden osprey
#

yes they do

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they still admit shadow in a normal way

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the light doesn't pass them

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its kinda weird that it doesn't tbh

arctic marsh
#

So I just failed a run and got 2.22 progress on muted booster, 1.08 on bold, and 1.00 on aggressive, however at the end it only gave me 2 muted boosters, is this a bug?

ruby wasp
#

Were your bold & aggressive slots full ?

rancid crown
#

is the match making terrible? i find my duo always gets split up when doing find match.

rigid sinew
#

some bugs here and there, yeah

fallen chasm
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me and my friend are fairly new to the game and last night we played a1, but today when trying to play b1 it wont let us initiate cage drop. anyone know whats going on?

rigid sinew
#

hmm

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how exactly? any details

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you can check gtfo logs for some info

fallen chasm
mossy aurora
covert cobalt
#

Hi all, I apologies if this is the wrong text chat. Is there a current good rundown map to easily practice scout killing? I am currently on D1

mossy aurora
#

B2 has a scout at the beginning in the left room

stoic breach
#

D3 for shadow scouts.

hoary siren
#

D2 for charger scouts

agile ermine
#

In B2... Is completing the secondary objective enough? Or do you have to complete the secondary AND the primary in order to complete the mission?

hoary siren
#

you have to do both

agile ermine
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I don't think the bots are up to that kind of challenge.

hoary siren
#

or just the primary

pulsar geode
#

Can you start a lobby from a checkpoint you've hit

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or only reload to them after you've encountered them on the current rundown

agile ermine
#

I might be wrong, but I think you can only reload. Once you leave back to the lobby, you have to start over.

pulsar geode
#

awe thats so unfortunate

icy cave
pulsar geode
#

i think you're right because it saves things like fog rep. placement, and sentries

#

thats a shame. Thanks though!

sly totem
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how much melee damage percentage increase do you need to hammer a charger scout at the back

agile ermine
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I was in C1 for 4 hours yesterday. It would be nice to be able to call it for the day and come back later. but oh well 😦

pulsar geode
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Yeah, its like if I want to play gtfo I have to block out 3+ hours of time if I want to really explore the level

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because I don't like to speedrun, but I love the game

agile ermine
#

And we are fairly new to the game in general. /shrug

icy cave
proud heron
#

I am also from India, we do a have a very small server. DM me if you are interested

ruby wasp
#

I sometimes see indian players looking for fellows here

proud heron
#

K I'll keep it in mind

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It's mostly 5-6 active players

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just a close friend group

candid cloak
#

is it possible to access the steam profile of someone in your party from within the game?

ruby wasp
#

don't think so

fallow night
#

Bullpup rifle

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Is it any gud

fallow night
loud granite
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its ar but faster firerate and bigger mag
...at the cost of a painfully long reload

fallow night
#

Painfully?

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I've reloaded it, it wasn't that bad
chk...chk...
that's pretty much how it was

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hel gun reload is worse

flat rock
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Hel gun is faster than bullpup

fallow night
#

huh

loud granite
#

bullpup is the slowest reload in the game

stoic breach
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Bullpup reloads slower than it takes to make pasta

flat rock
#

Bullpup is the longest reload in the game iirc even after the buff it got

loud granite
#

rivaled only by sawed off

flat rock
#

Hel revo reload is comparable, people just cancel it though

fallow night
#

I have no idea what any of you fine gentlemen are talking about

flat rock
#

Guns?

fallow night
#

No, re: the experience

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It really isn't that bad...

flat rock
#

Yes

fallow night
#

the sawed off isn't that bad either...

flat rock
#

It spends less time shooting than it does reloading

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Bad

fallow night
#

It's hardly "PAINFULLY LONG"
tbh it's nigh-impossible to tell the difference

stoic breach
#

It also don't do much killing in my experience.

fallow night
#

eeh

loud granite
#

do u know what animation canceling is

fallow night
#

mmmmno

loud granite
#

then thats the problem

fallow night
#

I mean, kinda

flat rock
#

Wait for the bullets to go in the gun

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And swap

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Ez

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Now you know

wary linden
#

doesn'T work for all guns

fallow night
#

including the bullpup I'd assume

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😒

flat rock
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Bullpup gets its rounds added at the end of the reload animation

loud granite
flat rock
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Hel revo gets the rounds barely halfway through

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You get a 1.2 roughly reload instead of a 2.6

fallow night
#

🙄

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alright

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I regret asking

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anyway

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is pistol better, would you say?

flat rock
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Yes

fallow night
#

current loadout is bullpup/magnum

flat rock
#

I don't think I'd run pistol/revo though

minor fractal
#

Bullpup is pretty strong, despite its reload.

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Very accurate, very high fire-rate.

fallow night
wary linden
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all guns are pretty strong..

fallow night
fallow night
wary linden
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it's a gun oriented rundown

loud granite
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i mean, main gun is entirely preference
if ur more comfortable with bullpup than pistol, then bullpup is obviously the better choice

flat rock
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All guns are strong this rundown he's not wrong

fallow night
flat rock
#

Many got changes done to make them comparable to other weapons that were stronger

fallow night
#

I guess more ammo is good [bullpup] but ammo efficiency is also good [pistol]

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god DAMMIt

minor fractal
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Ammo efficiency doesn't matter a whole lot as long as ammo isn't tight tbqh.

wary linden
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even the hel rev who only got nerf this rundown, is still one of the strongest guns compare to past rundown

minor fractal
#

the difference between most weapons is ~3 strikers.

fallow night
#

fucket I'll just keep my standard

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🪣

minor fractal
#

Burst tends to be very valuable for performing.

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more-so than sustained damage.

flat rock
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Hel Revo also only got one real nerf this rundown which was the stagger

wary linden
#

no

flat rock
#

The pierce was bugged anyway

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Yes

wary linden
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penetration is the strongest nerf on it

flat rock
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Pierce was bugged with hel revo to hit that number anyways

wary linden
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went from 5 to 2

flat rock
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It never pierced 5 to begin with

minor fractal
#

Good luck hitting more than 3, lmfao

flat rock
#

2-3 was cap pierce due to the bug, idr which it was

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So they just made the number accurate

wary linden
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the stagger nerf means you just gotta shoot 1 more bullet for the stagger from what i have seen. and i only use this gun

flat rock
#

It's not really a nerf as a result

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They only reduced the stagger multi by a little bit so that would make sense

wary linden
#

there is also a hidden added recoil to the gun

flat rock
#

I wouldn't say so, but you're welcome to believe so

loud granite
#

if u want a staggering main, consider the following:

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pistol

flat rock
#

It's more with the changes that they made to how guns play than a hidden mechanic

wary linden
#

the king of stagger weapon is missing. Autopistol

loud granite
#

machinepistol does it fine tbf

flat rock
#

MP does the job just fine

wary linden
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not as good as autopistol lol

loud granite
#

my preferred weapon on d2 cus of obvious reasons

flat rock
#

Why would they make the gun the same as AP

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MP does it and kills shit

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AP was like half your mag for a kill

wary linden
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AP is not meant for killing

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it's job is purely support

flat rock
#

I mean that's painfully obvious

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It was hot shit for it

wary linden
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was legit the 2nd best primary in r4 lol

flat rock
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Big debate

wary linden
#

people only thinking of killing instead of the value of supporting the team.

loud granite
#

i mean, pistol

wary linden
#

r4 had a lot of surge alarm. where autopistol was perfect for.

loud granite
#

yes, us pistol users still existed

wary linden
#

pistol got it's stagger buff in r5 ;p

ruby wasp
#

R4 was surge & error alarms everywhere

wary linden
#

pistol was the best r5 primary too

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and since it barely got touch in r6. it's still a pretty solid gun

loud granite
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it got a hefty range nerf

wary linden
#

i still consider it a good all rounder.

loud granite
#

AR has that role

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pistol is more of a support gun now

wary linden
#

well more then half the primaries are all rounders

loud granite
#

i cant really see that, since each gun has a specific role to me
and the only gun fit for every situation possible and is never a bad choice is the good old assault rifle

loud granite
#

ill brrr u

viscid wolf
#

😳

wary linden
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so they can basically do great in all areas

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some are just better then other in some areas while lacking in other

loud granite
#

ye, thats what we call roles

wary linden
#

nah this means they can do the job for any situation. hence why they are almost all all rounders

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the ones that don't really fit that would be like dmr, sawed off since they are basically the extremes

loud granite
#

calling all mains all rounders is quite missleading considering how different each gun is

wary linden
#

you don't see people recommending a primary for missions

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because it doesn't matter what primary you take

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they all do basically the same thing. they just feel different

loud granite
#

well, main has always been a choice of preference

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they still have roles, but they can act outside them

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pistol is best at staggering and support, but it can still kill damn good

agile ermine
#

So... B2... Secondary objective...
I completed the entire secondary objective, came back, started the primary objective, died on an alarm.
And the checkpoint is BEFORE i started the secondary objective? That entire secondary objective has 0 checkpoints????
Please tell me this is a bug......

flat rock
#

Not a bug

agile ermine
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fuck this game

wary linden
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bruh

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checkpoint weren't even a thing before

flat rock
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That doesn't invalidate his emotional response

wary linden
#

you don't need a checkpoint at every door

agile ermine
#

A checkpoint after completing a major objective is not every door.....

floral acorn
#

b2 doing main only, dying at the blood door and using cp puts you waaaaaaay back

ancient ginkgo
#

If there are no stakes then there is no payoff; try to figure out why you died and what you could do next time to avoid it

wary linden
#

^

agile ermine
#

That is a shitty excuse for bad game design.

wary linden
#

the checkpoint system makes this game easier. why? because you already KNOW what is ahead, what are the codes, what you have to do, where are the resources

limpid valve
#

B2 extreme is not really a big deal compared to what is at the later levels, so take the experience.

agile ermine
#

Losing an hour because of a random occurrence is trash.

wary linden
#

maybe this game isn't for you then.

ancient ginkgo
#

Some games are designed such that the player by default wins, this is not one of them, you didn't "lose an hour" you gained an hour of experience and next time you'll be able to do it better

agile ermine
#

i don't care if i lose. but losing the entire secondary objective progress is dumb AF.

ancient ginkgo
#

I would argue that the occurrence isn't random; perhaps you could tell us how you died and then strategise as to how to do better on that particular room?

flat rock
#

It's not an objective you are required to do, so it's not really necessary to have one in there.

wary linden
#

that is true

flat rock
#

Hopefully your run goes better next attempt

wary linden
#

you don't need optional objectives in this rundown to go deeper in the rundown

minor fractal
#

B2 already gives you too many checkpoints for a non-priority mission, it's definitely fine.

agile ermine
#

im not 13 on christmas break. im an adult, with adult friends, who have to do adult shit... if the moment something happens, my entire party quits because of it... i guess fuck me right?

wary linden
#

wow do you think you are alone?

flat rock
#

That do be how hardcore games are

floral acorn
#

welcome to gtfo, i feel you but be happy u had a cp right before the uplinks

wary linden
#

you gain experience by failing a lot in these kinds of games

finite plinth
#

checkpoint made people soft

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😔

wary linden
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true

ancient ginkgo
#

Shadow let's try to not make this personal; some of us are also adults with adult things and adult friends, as with any games you play the amount and to the difficulty your group is comfortable with

agile ermine
#

yep. and thats fine. i asked if the lack of checkpoint there when there are so many others was a bug. you answered. w/e.
fuck it.

ancient ginkgo
#

Typically the secondary objectives are harder than primaries at the deeper levels

minor fractal
#

It's intentional.

ancient ginkgo
#

Try those first?

agile ermine
#

i've already done the deeper levels

minor fractal
#

GTFO is a punishing game, you do not get many checkpoints outside of priority levels, which intentionally hold your hand.

agile ermine
#

stupidly enough, the main progression routes have checkpoints... where as the secondary has 0... so it was a bit surprising.

ancient ginkgo
#

So your group has done C3 primary but not B2 secondary?

wary linden
#

they are optionals for a reason

finite plinth
#

technically not optional because cosmetics are locked behind them

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:^)

wary linden
#

cosmetics don't really matter though

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compare to before where if you wanted to go into D tier or E tier you needed them

loud granite
finite plinth
#

the gtfo drip matters more than anything

wary linden
#

this isn't hat fortress ;p

loud granite
#

it is now

haughty ice
#

Почему тут россии нету?)

pine fossil
#

its impossible to get all current cosmetics currently correct?

minor fractal
#

Seems to be the case.

limpid valve
#

yup

pine fossil
#

thats pretty stinky

woeful sage
#

Do scouts get activated from sounds? There's a room in C1 with like 5 of them, so we were wondering if sniping is viable or not

minor fractal
#

Learn to melee them, not that hard.

#

B2 has an easy scout in the zone on the left immediately out of spawn.

wary linden
#

C1 also gives you plenty of c-foam grenade just before that zone

woeful sage
#

Okay, thank you

fallow night
white aurora
#

Do we need to play a rundown level before we can open up lobbies with friends?

wary linden
#

only the host needs to have access to the level in question

white aurora
#

OH thank you I totally missed that channel

wary linden
#

there are too many channels, people are getting overwhelm lol

desert storm
#

only discord server ive ever seen with 200 Voice channels

wary linden
#

it's better then matchmaking ;p

ruby wasp
#

200 ?

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you mean 199

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GTFO-69 isn't a thing anymore

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😔

desert storm
#

Damm

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sad

ruby wasp
#

1984

wary linden
#

you forget all the special vc though

desert storm
#

ok, 216

craggy pier
#

Does the fog turbine work when placed on the ground?

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Or does one need to hold it?

covert apex
#

Have to hold it

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It will still function for a limited time after you drop it

craggy pier
#

Okay, so C3 is like a survival mission?

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Do we just have to hold out for 30 minutes to get the main?

flat rock
#

Yes

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Move through the main zones while defending

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that's about it for C3 main

topaz anvil
#

A very simple task

loud granite
topaz anvil
#

Shouldn't have said that, it would have been funny

craggy pier
#

Is there a "map" for C3? We got absolutely lost at zone_170

topaz anvil
#

Check reddit

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Someone posted a map there

long steppe
#

do rundowns still have timers? in the video 'about the rundown' it shows a timer, but i dont see one ingame

grave acorn
topaz anvil
crude dove
#

is there a way to list/query a disinfection station from the terminal?

covert apex
#

Yes

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List W should do the trick

crude dove
#

thanks!

covert apex
tropic ferry
covert apex
#

ur mom type

tropic ferry
flat rock
#

list dn

undone field
#

guys whats gtfo's push to talk button?

covert apex
#

Alt?

keen solar
#

Check your keybind???

flat rock
#

It tells you the PTT key

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If you look, at the game chat box

wraith kindle
#

How do you open the high sec door in R6C2 Secondary?

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It just says that it's in emergency lockdown

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But I can't find anything in are of the secondary that I can interact with

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and nothing on the terminal

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is it bugged?

long steppe
#

does artifact heat go up over time? or does it go up when you play other missions?

flat rock
rigid sinew
wraith kindle
#

that won't open

rigid sinew
#

hmm

flat rock
#

You are in the room that has the hisec yes?

keen solar
#

I forgot what is C2. What’s the objective?

rigid sinew
#

fuck i already did that shit and forgor how to anyways

#

stupid ass brain

keen solar
#

Oh wait the fog one?

rigid sinew
#

let me check a video lol

wraith kindle
#

I'll take another look

keen solar
#

No, the cargo is after the class S door

wraith kindle
keen solar
#

Then you pick up the cargo, the door is then opened for you to grab the key

flat rock
#

Going into the zone that has the hisec in it will simply give you access to the hisec itself. Until you pick it up, the security door does not leave lockdown. Once you pick up the hisec, the door can be opened for a bulkhead key within the zone.

keen solar
#

Maybe he doesn’t know what the cargo looks like

flat rock
#

There should be a terminal in there.. I think

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idr

wraith kindle
#

There is a terminal before the S door

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It says it's in 246

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I'm in 246 A

keen solar
#

Have you checked all the corner that has something that looks like a lunchbox?

wraith kindle
#

Don't see any cargo

flat rock
#

It's a green box

wraith kindle
#

I'll check around for lunchboxes again

flat rock
#

Just check shelves

wraith kindle
#

holy crap I found it, it was on a small trolley in the corner that was the same color as the box

#

ty

keen solar
wraith kindle
#

I'm just blind

#

btw I presume this is going to be hard to do with bots, should I invite some people? :D

#

Last checkpoint was half an hour+ ago

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well that was bullshit :D

verbal dragon
#

aiyo guys is the glitch where you "shoot something in the other room and no monsters hear it" still existing?

keen solar
#

I don’t think it’s a glitch. It’s just intentional but who knows pepeW

flat rock
#

The devs like to change their mind on what's a bug and not it appears

#

so truly who knows

covert apex
weary mesa
#

or door bug that's been in the game since release

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that also works

flat rock
weary mesa
#

nah doc said otherwise : )

covert apex
#

Doc says a lot

weary mesa
#

Drue

viscid wolf
#

he vibin

covert apex
#

He’s just big chilling at the office

flat rock
fallow night
#

I can't stop agonizing over loadouts god dammit
Pistol/HAR? HEL Revolver/HAR? SMG/Magnum? Carbine/Magnum? Bullpup/Magnum? AR/HEL Gun? AR/Magnum? Pistol/Machinegun?

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THE PAIN

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THE PAIN

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I do like bullpup/magnum and the standard pistol/HAR tho

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they are prety gud

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¯_(ツ)_/¯

covert apex
#

Carbine / hel gun end of discussion

fierce oracle
#

Double revolver

fallow night
fierce oracle
#

Become the cowboy with the big iron

fallow night
covert apex
fallow night
covert apex
fallow night
#

idk tho

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The problem is I can't judge the quality of loadouts well because when I test them they seem to work pretty well for me

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But I'm not SURE

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Bullpup/Magnum is good, but so is Pistol/HAR
TOO MANY DECISIONS

fallow night
topaz anvil
#

Or you do the right thing and pick AR/Pump Shotty

covert apex
#

Wtf

rigid sinew
#

bullpup/choke mod
that's it, you are done searching

neon gust
topaz anvil
flat lichen
#

d1 mission saying power offline restart reactor, but we just did the whole startup sequence?

candid cloak
#

do regular scouts and charger scouts take the same amount of foam to become frozen? asking for science

viscid wolf
#

yes

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4 blobs each

frozen steeple
#

Mostly out of curiosity

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What melee is everyone using and why

fierce oracle
#

Hammer because it does everything

floral acorn
#

knife when no scout, hammer

buoyant arrow
#

bat for ape mode

grave acorn
craggy pier
#

Okay, so the game crashed when i opened box randomly, how do i join my friend who is still ingame?

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We have a checkpoint right before the last part of C1

keen solar
#

Can join back anytime if you are friends on steam or just ask him to pass you the lobby ID code
"ESC=>SETTING=>the bottom of the list has a red box-> copy and paste-> copy the code-> join the lobby"

craggy pier
#

It says its still my game

keen solar
#

Host migration so it passed it on to your teammate

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It was originally your lobby so it is your lobby

craggy pier
#

Then, what do

keen solar
#

?

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Just go in

craggy pier
#

The code does like, nothing, it says "waiting for master" and then nothing happens, i cant join directly via steam friends either

keen solar
#

lobby bug then :3

#

You can try to keep entering. That sometimes helps

craggy pier
#

Doesn't seem to be working

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Il keep trying i suppose

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Can you "Exit to lobby" and still keep the checkpoint?

vital roost
#

In multiplayer is it only the host of the map that has to have the prior map completed to do the new map or does all players have had to complete the prior map?

e.g. If the host has completed A1 and wants to start B1, can they do so with a team that has not cleared A1 before?

desert falcon
vital roost
#

Thanks!

rigid sinew
#

and no, you can't

thin pine
#

When i'm playing with my friend (i'm the host) sometimes he fails to kill a sleeper with a full charge melee headshot with a spear, is this a bug?

mossy shale
#

are shadows really invisible? people say theres a silhouette when its lit but i literally dont see anything

thin pine
mossy shale
#

My guns didn’t see nothing, and a long range flashlight I really only see the tentacles that fly out

neon gust
#

Shadows are only invisible if you dont have yor flashlight on

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even then if the room its lit up you can see the shadow they cast on the floor [LOUD]

#

but thats only if you dont really have a biotracker

thin pine
#

I haven't encountered any shadows yet so i can't speak of my own experience but you should just use a biotracker

neon gust
#

you should be able to see them with all flashlights

floral acorn
#

i saw shadows in r5c2, keeping a flashlight on lighting the floor, move forward and u'll start to see shadows of sleeper feet.. but "tentacles flying out" don't do that w/ shadow scouts 🙂

neon gust
floral acorn
#

but yea biotracker blips and ears, is the blip a smallboi or a bigboi by sound etc

still matrix
#

If you have a syringe, is it possible to one shot big chargers to the back with a hammer, or is it too weak for that?

loud granite
#

well, for a giant u need to hit the back of the head for that
chargers dont got one so i would assume no

#

either way back damage bug is still thing so i wouldnt even trust a syringe on a giant

floral acorn
#

i'd say iix the first hit to back then all others hit their full charges as it staggers, should die

loud granite
#

4 hammers is usually enough

still matrix
#

Is the multiplier with the syringe 3x or is it lower than that?

loud granite
#

so long as no one misses their swing, cus they fly

loud granite
#

if its 3x, you would be able to oneshot a giant to the back

still matrix
#

I think if it was 3x, it would be able to right? assuming no back bug

loud granite
#

i believe big chargers have the same health as a giant so yeah

#

im going off shotgun needing 4 shells to kill both

distant ice
#

It is 3x

#

The "no one shot" is thanks to fractions, another bug

loud granite
#

so, after an iix u would be able to onetap them?

distant ice
#

One full charge hammer to the back, technically

#

But not practically

#

They'll be left with well under 1 hp

loud granite
#

meleeing a big charger is still pretty scary if the team isnt experienced, mofo can wipe a team at full health

#

i just wish they looked actually different, instead of being a small charger but scaled up

distant ice
#

If they had any differences apart from some numbers

#

Like not being sent flying by stagger like they're weightless

loud granite
#

that too, its why im always scared to melee kill them
entire team misses their swings cus no one expects it to fly like that EverythingsFine

thin pine
#

Is it possibke to stealth kill a hybrid with only 2 people?

loud granite
#

in theory, u only need two full charges to the back of its head to kill it
but that can prove tough cus of how it staggers

#

unlike a giant, their heads dont break until they die and it takes alot more damage

thin pine
#

We tried one that was isolated in one room and he survived, i still managed to kill him before he screamed, but i claimed that he missed his shot and my friend claimed that i missed my shot

distant ice
#

The 2 man instant kill happens sometimes but not too reliable, you should be ready to follow up

#

But at the moment back damage is bugged, you can't expect instant kills

thin pine
#

There are some problems with his melee when we're playing together, he sometimes doesn't kill a regular sleeper in one full charge shot to the head with a spear

woeful kiln
#

You can always stagger bully it with bat

loud granite
#

they prioritize their melee swings over everything else, so u can bait out their swings and never let it scream

distant ice
#

But if it did and didn't kill, that's just him missing

loud granite
#

spear swings in a funny angle

#

well, thrust... not swing

distant ice
#

All melees hit exactly at the point you're aiming if it's on a sleeper

#

The funkiness only comes in if you don't

loud granite
#

they do but i assume he shouldnt have such a problem in stealth

#

they're either hitting the body from the front or theres a bit of a skill issue at play here

craggy pier
#

Why doesn't the koning oneshot scouts in the back?

steel valley
#

it does

#

back damage is based on positioning not hitboxes

#

so you physically have to be behind the scout for back damage, and back damage has been buggy since r6 release

craggy pier
#

But if back damage is wacky, then it makes sense

fierce oracle
#

5% special damage and you can body shot it :)

craggy pier
#

🤔 true, true

real spire
#

hi how do you reduce the server delay when playing as a party? i get severe delay

distant ice
#

Game's p2p

#

It's all on your connection to host

thin pine
#

do ||cocoons|| spawn only regular sleepers or can they spawn something... bigger

distant ice
#

They respawn enemies

#

Not something that wasn't there before

thin pine
#

so if i have a room, say, with only franks and hybrids, they respawn only them?

floral acorn
#

yes.

#

they spawn in the same position facing the same direction as before etc.

stoic breach
#

I feel like they respawn less tho, but that might be me.

minor fractal
#

Depends on the zone.

floral acorn
#

scouts don't respawn luckily

minor fractal
#

Some respawn a set %, and I believe scouts are never respawned unless they're a scout variant.

thin pine
#

so there isn't really a point at clearing the room if you have to go back through it

stoic breach
#

I miss respawning scouts 😦

minor fractal
fierce oracle
#

You don’t even need to clear the full room if you don’t want

#

Only giants that are close to the door

floral acorn
#

we didn't think of doing that either, might've had a few biggies in the class 6 🙂

neon gust
#

they still spawn on the same room your in afaik

#

so you dont have to clear the respawn room at all

floral acorn
#

would gunfire sounds wake em there?

noble sierra
#

It could wake up the first room in the respawn zone.

minor fractal
#

One waking up also tends to wake the rest of them.

neon gust
#

redundant tbh, you have sniper

minor fractal
#

It's not that bad, but for most people that's pretty rough.

neon gust
#

Do they actually wake up tho or is it just tales

#

played quite a bit of D1, never had them wake up

covert apex
#

But not the entire room

neon gust
#

Scans usually are middle and below

floral acorn
#

thinking back r5c1, no question about whether to clear the zone before the middle s

#

dunno about d2-d4 if something like that hits

thin pine
#

anybody know how well do bots use a biotracker?

neon gust
#

no enemies remains unping

floral acorn
#

do they tag scouts? before patch they didnt

finite plinth
#

biotracker man

#

what the bot doing

thin pine
#

nice

#

might give one of them a biotracker when the time comes, then

distant ice
#

Between having that one alerted sleeper dead and pinged which is more important

neon gust
#

implying they would kill the sleeper anyways

distant ice
#

Priorities in combat also fucked up

thin pine
#

wait, but would they immediately stop what they're doing to reping when the ping runs out

neon gust
#

they will ping until all the enemies are ping pretty much

distant ice
#

If you give them a bio their biggest priority in existence will be pinging basically

neon gust
#

bigger priority than giving you a medipack while 5 giants are infront!

loud granite
#

hopefully bigger than running head first into the blood door i just opened to bat everything on the other side

#

with the mine still there

distant ice
#

For Frodo

thin pine
#

i've never had that happen

#

they always pull out their guns, as they should

loud granite
#

ash i literally had it happen when i played with u the other day kekw

grave acorn
#

If they are too close to the enemies, they grow chest hair and start meleeing shit.

thin pine
#

fucking chads

grave acorn
#

Then one of them go down because he has 6 strikers licking his taint and the others will go over to try reviving him. Only to be killed by the same 6 taint-licking strikers.

#

It is the best.

grave acorn
floral acorn
#

cool, pre patch we had a bot bio in c1, not a single scout got tagged, gtk fixed

mighty maple
#

Does the C3 Ovl obj change anything in the level? Seems a bit easy if you just have the ||terminal command + tank||

floral acorn
#

||tank waves later||

mighty maple
#

||oh... is there a minute mark? And does it just mean every x sec 1 tank?||

loud granite
#

ye, the waves get just a bit... tougher

wooden osprey
floral acorn
mighty maple
floral acorn
#

pitch bobo chae etc are gold

#

but the c3 overload thing is meant to just waste time, run the secondary stuff deeper in infection etc

mighty maple
#

ok and what does happen if u|| put cells in|| in extreme?

floral acorn
#

nothing, dodge city asap

mighty maple
#

++

floral acorn
#

dunno if they fixed the gens online 4/3 yet, pay no mind

mighty maple
#

but in the end if ur a fast booi its not too difficuilt isnt it? Compared to prev pe lvl?

covert apex
#

it's not

floral acorn
#

the waves get tougher and u might be out in the open carrying a cell so u gotta loot well too

mighty maple
#

kk

covert apex
mighty maple
#

yeye

covert apex
#

last couple of waves are bugged

#

so they'll spawn fewer enemies

floral acorn
#

||178 west has a great choke, just close the door next to terminal, enemies come to the N door||

mighty maple
floral acorn
#

and i was thinking if u let one of the final waves run to that room, then evac and close door, they should loop back instead of bang the door, should buy many seconds to skip

mighty maple
#

actually while we're at it, is an ext r6 confirmed? or just strongly assumed?

covert apex
#

strongly assumed

cursive lintel
#

what do some mean with: primary+ secondary? have later missions 2 quests?

floral acorn
#

let's see if this works

#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

cursive lintel
#

ok

floral acorn
#

b2 has secondary objective, u do it before main .. c3 has secondary + tertiary (overload) and as such, a chance for getting prisoner efficiency

loud granite
#

o, it got updated

#

nice

thin pine
#

why is it possible for a booster to have a buff for 2 tools at once

rigid sinew
#

yes

thin pine
#

but why, you can only use one tool

rigid sinew
#

cause punishment

minor fractal
#

Do you want the buff for bio or the buff for mines, or w/e the associated tools are.

hoary siren
#

its a choice

#

dont see whats difficult about it 🤷

mighty maple
#

Do the Reactor Waves for the main obj spawn in the start area? In D1?

topaz anvil
#

They spawn 2 rooms away from you

mighty maple
#

kk

jagged coyote
#

How long does the first level last for, time wise? Just got the game.

safe quail
#

The first level is pretty quick and easy

#

Seeing as fresh got the game probably atleast 20-30 minutes if you don't die prior

rugged dock
#

can you solo charger scouts with minimum cfoam (assuming no back damage bug)?

noble sierra
#

Yes

simple rivet
#

how do i use long range flash light?

#

or consumables in general

mossy aurora
#

Press 6

simple rivet
#

so like when its in hand press 6 again?

mossy aurora
#

Or is it 5

simple rivet
#

its 6

#

cuz when i picked up ammo its on 5

mossy aurora
#

For long-range flashlight u press f with it out

simple rivet
#

huh i thought i did

mossy aurora
#

For other things you press E

simple rivet
#

kk lemme try

mossy aurora
#

Or LMB

simple rivet
#

i tried that too

#

i changed my flashlight keybind to t

mossy aurora
#

As long you have the long range out it should shine a brighter and longer light

undone moss
#

is it best to go a1-d1 or all b then all c and so on

faint spire
#

Personally id suggest playing all the 1 levels first since they're story levels

tropic ferry
#

story levels first is def the way to go

frozen steeple
#

Does gtfo need internet to work?

shrewd dirge
#

yes

frozen steeple
#

Shame my wifi is dead i wanted to do some solo runs

coarse copper
#

is A1, B1, C1 always the same?

shrewd dirge
#

yes?

coarse copper
#

ok

#

cause just got the game and it says rundowns change

shrewd dirge
#

ah, let me specify

coarse copper
#

and A1 B1 and C1 are the story levels so wanted to make sure

shrewd dirge
#

whenever [letter][number] is not preceded by R[current rundown number], its implied its the current rundown.
your missions currently correlate to r6A1, r6b1, and r6c1

#

we are in rundown 6, but there technically has been 6 other unrelated missions of the same name.

coarse copper
#

ohhh

#

so next time

#

there will be r7A1 and further

shrewd dirge
#

correct. and that wont be for quite some time.

coarse copper
#

ok

#

will we ever go back to the rest of rundowns?

shrewd dirge
#

unlikely, but i wouldn't lose more than a minute of sleep over it.

#

if you're worried about lore, read the wiki.

#

or check the santonian terminal on the santonian website

mossy aurora
#

Does charging without releasing melee attacks use stamina?

covert apex
#

No

coarse copper
tropic ferry
#

if you are new at the game though better have some time carved out for D1

#

id say 3-4 hours for new people using saves, but i heard a run there was a run like 9 hours

coarse copper
#

Me and my mates are gonna play the levels in floor order

tropic ferry
#

also a good choice

#

just remember the non-story missions have less checkpoints, and the optionals make them MUCH harder if you chose to do so

glass spruce
#

HII I have a question if I use checkpoint, can I get efficient???

upbeat cove
#

If I die and use a checkpoint as a solo will I keep my artifacts?

glass spruce
upbeat cove
#

Dumb question but just wanna make sure

glass spruce
glass spruce
candid cloak
#

is it possible to one-shot a charger scout with melee

covert apex
#

Not without boosters

elder sphinx
#

what is a bulkhead door

austere fractal
#

optional objectives from what i understand

elder sphinx
#

do you get anything cool from them

austere fractal
#

cosmetics

#

more opportunities to find booster artifacts

#

bragging rights

fallow night
#

memes

rigid sinew
#

Does the scout position bug affects the head hitbox or not?

fierce oracle
#

If you’re talking about if it is crouched or not, it is whatever that player sees

#

hit boxes are client sided

rigid sinew
#

ok...

smoky mist
merry birch
#

in c2 can the fog be vented more than once

glass spruce
#

another question the d3 can I pass it in this order High-Over-Extream??

alpine canyon
#

hey guys uh, how do i revive two bots that are downed on top of eachyother

gleaming cradle
#

kick and rejoin the downed bots

full sundial
#

you have to try and get the right angle, because the movement of downed players can make them overlap and reset your revive time if you're not at the right angle

#

and that too

#

that'd be easier probably

alpine canyon
#

theyre in the exact same spot the moving wont work

#

thanks @gleaming cradle

grave acorn
#

That's kind of silly. Why don't they just make it stick like using consumables on other players?

#

Just lock the reviving players down or something.

alpine canyon
#

¯_(ツ)_/¯

full sundial
#

well, not even using consumables on other players sticks

#

if you get a new prompt in your "action" area, then it cancels your action bar, and resets on the new action item

glass spruce
# tacit zealot yes

Is it easier or more difficult than doing the order of Over- high-extream?

full sundial
#

annoying when I'm trying to use a resource on someone, then mouse over a glowstick, door, or something like that

#

and it resets the bar

grave acorn
#

Yeah that is shit.

full sundial
#

yeah, so it'd be nice if it stuck, but nothing sticks

candid cloak
#

even worse when you want to give a hit to your team mate and you end up eating it yourself

full sundial
#

only thing that should cancel you using something is letting go of e

#

but that's not how the game works rn

#

needs to be updated, or gotta deal with it

#

well, using a pack on yourself instead of your teammate is easy to avoid, just look at the text at the bottom, if you see a color, it's not using on yourself

#

and as long as you don't mouse over another interact prompt, it won't use it on yourself

grave acorn
#

Yeah but the true annoyance is the 1-2s lockout when you want to retry.

#

'cause then you have someone in front of you only for the action bar to say using it on self.

tacit zealot
#

I can spoil level if you want, but intended is overload->main->extreme

glass spruce
tacit zealot
#

There's a terminal in main (past the big respawn room) that you are supposed to turn off the error on, this is on your way to main so you may as well do it, doing overload first.
If you do main first, there will be a surge error in 15 minutes after the reactor which dictates the pace of the extreme objective. This means you have 15 minutes to now do both overload and extreme, where as normally the 15 minutes is for extreme only.
or you could cheese: ||using the "turn off error" terminal for overload, wait for the error and then use the terminal since it turns off very alarms. only do this if small pp tho||

tacit zealot
#

the fact you have to backtrack more and deviate from the intended route makes me believe it is not worth it

craggy pier
#

If a bot gets stuck in the spawn hole, can we return to lobby and keep our boosters?

glass spruce
hasty terrace
#

Can a huge amount of desync cause players to be invincible?

#

Aka: If I'm clearly invincible (for about 30 secs) during the hard part of a fight, am I right to assume someone is using mods?

craggy pier
#

on C1, last part, should the sentries at entrance be crossfiring at the door or directly pointing to it?

floral acorn
#

we do one from behind and two in the room facing the door

craggy pier
floral acorn
#

certainly, two behind one front works also.. back before sentries used to be absolute murder from behind but this rundown the "bonus" is not there (at least not in that scale)

craggy pier
#

1 bio, 1 cfoam, 2 burst

fierce oracle
floral acorn
#

the point is to stagger them in the killbox whichever way u can .. but a word of caution: if you're botting and during the scan a bot leaves the scan to do his thing (generally: botting), if you de-re-spawn him, his tool will also vanish

craggy pier
#

Mmh

fierce oracle
#

@wooden osprey knows a lot about desync lol. I’d ask him

floral acorn
#

yday we did it for the umpteenth time and had to do this once, then wondered why so many got thru the box.. one sentry less, explains it..

wooden osprey
#

you know i know a lot when i make a strategy in D4 to desync my way to victory

#

cause why would you walk with the cell when you can use teleportation

#

walking cring

#

cringe*

floral acorn
wooden osprey
#

anyway who needed help with desync?

#

no one ok bye i go back to my hidey hole runs off

hasty terrace
craggy pier
#

Which of the D missions is the easiest, barring D1?

#

Also, are the sniper turrets viable for d1?

#

Also, thanks alot hirnukuono for your C3 guide, we actually did it earlier today

floral acorn
#

i would go w/ burst, the sniper sentry might not work on the alarms

#

very glad to hear 🙂

#

d1 needs sniper rifles, definitely (imho)

ruby wasp
#

If only sentries knew how to freaking aim at the end of D1

floral acorn
#

they do okay against flyers but....

#

we attempted d2 yesterday, started charging cfoam launher... w/ dmr in hand.. oops.

magic vapor
#

Can knives kill scouts?

#

I'm the only one in my group who can't seem to kill them no matter how many times I try

#

do I just suck that badly LOL

steel valley
#

back of head, barely

#

inconsistent bc of bugs and apparently devs never intended for it to be possible

magic vapor
#

ah, I see

#

thank you

craggy pier
#

I suddenly cant pick up items, anything i might have pressed?

#

Like, i cant interact with computers or doors either

loud granite
#

sounds like desync or lag

craggy pier
#

No like, i have been unable to use items and such for the last 20 minutes

craggy pier
#

And im the host

loud granite
#

ChocolaConfused oh wow thats a bigger issue than i thought
how did it start? what can you do? and did u use a checkpoint

craggy pier
craggy pier
loud granite
#

which level, and how did you die

craggy pier
#

Which might be a problem, because we are in the late stage of D1, and to a Big licker that my friend aggroed

loud granite
#

never seen that before so no clue how to help MenheraDamn

#

id suggest leaving and rejoining, but host migration on d1 is a big no no

#

u can try that if u want

frozen steeple
#

I've had that bug more than once

#

even lost a run because of it

#

Couldn't interact so i couldn't revive my team

craggy pier
#

Hi all when you play R6 C2 and get to the bulkhead part, are the options only Secondary and Extreme?

ruby wasp
#

Secondary = Extreme

#

it's been renamed

#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

craggy pier
ruby wasp
#

C2 only has main & secondary

#

Similar to B2, secondary is purely optional

#

in the end you still have to clear the main objective

craggy pier
# ruby wasp C2 only has main & secondary

Awesome, thanks for that! Been trying to look at some YT vids on it and a lot of people just go with Secondary hahaha me and my mate are gonna try and have a go at it tonight

modest vault
#

Any good guns for B2: Contaminant

#

My role is Bio-Tracker

#

(not really good at landing headshots)

ruby wasp
#

No preference

midnight gazelle
modest vault
#

Ty~

craggy pier
#

Easy, but annoying if the door scans decide to troll

modest vault
#

My friend and I are stuck in B2

#

The door scans are so shit and keep moving so far only to go back to the top

#

Any suggestions for loadout besides Bio Tracker?

floral acorn
#

biotracker and 3 burst sentries

viscid wolf
#

what

#

quite daring

#

I'd take your usual cfoam mine bio burst

loud granite
#

4 bios or no balls

viscid wolf
#

bio dmr sniper meta

coral field
#

Hey im just curious as to how the sleepers react during alarm protocols/team bio scans! What determines which door they enter? Is it random or specific to that level for the door they enter? I've done a few runs but never really took notice of it and I'm away from my desktop and am unable to test myself was wondering if someone knows 🙂

floral acorn
#

2 room away, path of least resistance but also the shortest route

#

u can quite often open a tactical door for them, they'll all run closer to you thru that.. case in point a1, open the 2 doors to 78J from 2 rooms-from-alarm-room, expect ~all enemies to the big east door (provided that all other doors are closed) .. .. but w/ exceptions, sometimes pathing is funky and they choose another path, another door.

coral field
#

Legend thanks for answering bro ❤️

tame isle
#

what does the yellow syringe do besides giving you a bit of interdimensional herpes ?

finite plinth
#

x3 melee dmg for 8s

#

iirc

tame isle
#

whoa, that sounds like anti-big-guy stuff

thin pine
#

it is

#

you can one shot them full charge to the back of the head with a hammer oir spear

#

don't know about bat

rain steeple
#

I’m pretty sure you could one-shot them in the back of the head with the knife with it, no?

loud granite
#

all of them can be inconsistent cus of back damage bug but yeah even knife can kill a giant with yellow syringe

uneven gulchBOT
#

Sorry, unable to find a tag named syring.

vital sierra
#

.t syringe

uneven gulchBOT
#

What each syringe does: The red one gives you health, but also infection, the yellow/green one buffs your melee for short time, also gives you infection.

modest vault
#

Me and my friends are perma stuck in B2 and it's absolutely saddening

woeful kiln
#

B2???

mighty citrus
#

I wonder how to host and join any games in discord

woeful kiln
#

Are you trying secondary or?

weary mesa
#

it do be an infectious fog level

woeful kiln
mighty citrus
#

Thank you

woeful kiln
floral acorn
mighty citrus
modest vault
#

Bio, Burst, C-Foam, Mines

#

We always make it to the final run

#

Where we open the HSU door

#

Then bam- We lose

#

We know where to go

#

Just can't seem to make it past that part

floral acorn
#

the waves are small, set up the sentry to fire away from the final door, put a mine on it, pull it, run behind the sentry

midnight gazelle
#

Lol

floral acorn
#

easy to say. just remember the waves are not that big, you can take a few as you go near the door in the fog

#

also consider pulling the enemies in the fog room out, retreat a bit to have them come to you instead of you running amidst them

modest vault
#

Thanks!

ruby dock
#

whats the diff between reg shotgun and choke mod

#

like when is it better to use one or the other

tropic ferry
#

Choke mod is less ammo more range

ruby dock
#

lets say smth like the d1 scan where its a lot of waves coming

loud granite
#

well, its got the exact same ammo

ruby dock
#

regular shotgun is better for the magazine?

loud granite
#

just half the megazine size

thin pine
#

what is this 'extreme' i keep hearing about people completing in a level

loud granite
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

tropic ferry
#

Its the same ammo pool? Wack

loud granite
#

extreme was the old name for secondary

tropic ferry
#

Its not as bad as i thought

thin pine
#

oh so it's just secondary, i thought it was its own thing

tropic ferry
#

I wish they didnt change high and extremes names, it keeps confusing new players

loud granite
#

they used to be confusing enough

#

now its confusing cus people still call them extreme

tropic ferry
#

True

fallow night
#

.t syringe

uneven gulchBOT
#

What each syringe does: The red one gives you health, but also infection, the yellow/green one buffs your melee for short time, also gives you infection.

fallow night
#

COUGH COUGH COUGH COUGH KHRRK KHRRK

ruby wasp
fallow night
#

Measurable levels = GLERPK

thin pine
#

when is the earliest you can encounter a ||shadow|| in R6?

viscid wolf
#

D3 only

warm yew
#

This is so sad

#

Can we spawn more shadows

thin pine
#

were they always in only one level in previous rundowns too?

viscid wolf
#

not really

#

they were mostly found in harder sectors

#

but this rundown levels are more crafted specifically rather than random objectives strung together (cough cough R4)

#

so each level generally shows a single gimmick

#

such as B2 being fog intro

#

C2 being even worse fog intro

#

C3 being C3

#

D2 being

#

"croaking noises"

thin pine
#

oh yeah is B1 also the only place we'll ever see normal fog

steel valley
#

no lol

#

its a core mechanic

distant ice
#

Every level that doesn't have infection fog has normal fog

thin pine
#

well then which level doesn'T have infection fog

steel valley
#

some infection levels also have normal fog sections

thin pine
#

because all i've seen so far do

steel valley
#

d3 is the most obv example

#

but d2 ext has a fog switch from infectious to visual

#

there's almost always normal fog in play, but those two levels are the only ones off the top of my head where it causes issues

topaz anvil
#

Every level haas fog KEKW

feral anvil
#

I haven't heard a single person say "I love the death fog concept, this should be in every level!"

Yet it's everywhere all the time

SAME WITH SPITTERS can't even counter them making them a literal annoyance with n way to combat them other than light. (Probably an attempt to make the lrf more viable other than seeing the whole room clearly)

ruby wasp
#

Bro

topaz anvil
#

Troll?

#

😳

ruby wasp
#

did you hear about the wished community feature called "ping a single enemy with biotracker when ADS"

#

Me neither

#

😳

lilac fulcrum
#

didn't i already explain that?

lilac fulcrum
#

we're still going on about that?

ruby wasp
#

Dunno i wasn't here when you explained it

topaz anvil
#

Its meant to be prep for a future feature

ruby wasp
#

Oh that reason

#

Yeah i remember then

feral anvil
#

😭 I can't wait for that feature

ruby wasp
#

inb4 40 min ping

topaz anvil
#

inb4 multicolour pings

ruby wasp
#

Gae ping

feral anvil
#

Puts an outline on the enemy 😳

viscid wolf
#

Same with spitters

neon gust
#

They give you all the tools to fight it

#

Long range flasht light and cfoam for spiiters
Fog repellers and turbines for fog

#

hell, in D1 you can parkour on the server racks and avoid fog completly

viscid wolf
#

cfoam for spitters Sweating

fallow night
#

Foaming SPITTERS?

#

Dude I just shrivel them with my flashlight

#

It's funny and I get to make bucket-of-cold-water jokes

thin pine
#

there are so many of them how would it be even worth it

neon gust
#

literally 2-3 min of breathing room?

#

with 1 blob of cfoam

covert apex
#

Cfoam every single spitter on d4

neon gust
#

dont tempt me

covert apex
#

I’ll literally do it with you babe

finite plinth
#

homiesexual

covert apex
#

We’re dating

#

What?

simple rivet
#

does your artifact heat level reset

#

cuz everytime i play one level it goes down

#

if it goes down to 0 what happens

distant ice
#

It doesn't go down to 0

#

It goes up when you pick up artifacts in other levels

viscid wolf
#

there's a detailed randomkenny video on it

lilac fulcrum
#

lowest it'll go is 50% on levels you haven't completed, 20% on those you have. As storm said, will go up when you play other levels, as a way to encourage to play others and not farm the same one. Like if you get stuck on one, try something else.

viscid wolf
simple rivet
#

oh so it does regenerate just slowly over time

#

ok that scared me

#

thought i am permanently stuck on 58%

viscid wolf
#

it will go lower as you pick up more artifacts

#

as you pick up artifacts from other levels the value for that respective level will go up and every other level will go up

#

from kenny's video
value per artifact -> artifact-heat * 0.15

#

heat decreases by artifacts collected that level * 1.5

#

increases every other level for artifacts collected / 2

simple rivet
#

oh ok i see

#

i thought this was gonna affect my game play

#

so its nothing THAT major but its gonna be helpful if its a higher heat

#

damn they go down so fast

thin pine
#

why do scouts sometimes crouch and sometimes they don't when they send out their feelers?

finite plinth
#

desync

viscid wolf
#

it's not desync

#

there are different types of scouts

#

it also determines how they move

#

whether they crab walk, walk normally or stuff like that

#

there was a video I dont remember where

rigid sinew
#

isn't that the host/non-host animation thing?

viscid wolf
#

yes

rigid sinew
#

if you are host, it will play the full animation
if you are not, it will just stand straight..

viscid wolf
#

that's part of it but there's also different kinds of scouts

#

also host doesn't always crouch

rigid sinew
rigid sinew
viscid wolf
#

probably

#

just bonk it fast

rigid sinew
#

Be me
Playin GTFO
In a level
See a scout
Tries to hammer it
The scout retracts its feelers and animation plays, changing the head's position
whiff hammer and hit wall
mfw

viscid wolf
#

tfw you hit the ground hit to a scout

rigid sinew
#

btw can the choke mod headshot scouts?

viscid wolf
#

yes

rigid sinew
#

hmm

viscid wolf
#

at a medium range

rigid sinew
#

well time to plan my C2 strat again

viscid wolf
#

bonk em

rigid sinew
#

nu

ionic bridge
#

how do i join a specific lobby?

shrewd dirge
#

Ask for the lobby code, then copy it, tab into game.

austere fractal
#

If you try to play this on a controller, are terminals just impossible?

#

I have a friend who prefers gamepads for FPS is why i' asking

hoary siren
#

you need keyboard for terminals

#

this isnt really a controller game

#

you're gonna want mouse n keyboard

wise umbra
#

Wanna ask where should i aim if i have a bio tracker and a sniper for a scout in the fog?

topaz anvil
#

Aim for the marker

shrewd dirge
wise umbra
shrewd dirge
#

the highest tip of the triangle.
but heres the bind, the head moves around, and the head points roughly forward.

#

so, if you have zero vis, you have a 1/6 chance of hitting that shot.

#

because the marker does not track to the head, but to the chest.

#

and of course this changes for shadow scouts, as they have a different body model.

wise umbra
shrewd dirge
#

you cant find a single fog repeller for that room?

wise umbra
#

Oh wait

#

I never think of that xd

wise umbra
shrewd dirge
#

i mean aside from the fact i just scattergunned the scouts, and sniped the hybrids.

wise umbra
#

Ic

shrewd dirge
#

but anyway, iirc (hopefully someone corrects me)
i think a sniper can 1shot scout in the back, but because of the back damage bug you have a 50/50 chance of it not killing him.