#gtfo-related-questions

1 messages · Page 555 of 1

shrewd dirge
#

we get a 4 person uplink with each player in a different zone

desert falcon
#

A mission where the players split up???!!! WoodsPraise
😄

topaz anvil
#

Each terminal has a part of the code

floral acorn
#

on c3 uplinks, can you somehow tell what is the confirm-terminal pair for either connect-one?

shrewd dirge
#

sometimes you dont get a choice, other times you do.
when you do, you have a 50 50 shot

#

so, 75% of the time youll get the right terminal

floral acorn
#

took the first one in the objective and its' pair was locked, bummer 🙂

shrewd dirge
#

worst mission

#

because of that shit

keen solar
#

Was fine before the bug fixed 🤦‍♂️

floral acorn
#

i'm amazed we got thru 377 class vii m, first time ever

shrewd dirge
#

1.0 better be the release of bug fixes.

keen solar
#

Yeah same rundown but fixes everything

shrewd dirge
#

or so many changes that the bugs get thrown out with the baby and bathwater

craggy pier
#

How'd we fix cryos? Remove em ;)

shrewd dirge
#

we fixed hammer kiting, by removing hammers.

craggy pier
#

We fixed kiting by removing legs

fierce oracle
#

Just get an electric wheel chair

#

Kite faster

craggy pier
#

Is that in the DLC?

keen solar
#

Remove legs

craggy pier
#

GTFO KART?

keen solar
#

Banana and red shell

remote pulsar
#

when a booster says "ammo efficiency +XX%" does it mean you get more out of receiving ammo, more on giving them, or both?

woven tinsel
#

It gives you that more ammo upon starting the match.

topaz anvil
#

no

void swallow
#

You get more ammo to your self and others

#

Give, sorry

wary linden
#

Supply efficiency gives more ammo/tool per pack

#

med efficiency give more health per med

void swallow
#

Yessir

topaz anvil
#

main ammo +%% gives more when starting

void swallow
#

I forgot that even existed lol

topaz anvil
#

lol

void swallow
#

Provisions are perfectly balanced, ez

wary linden
#

that's because those booster are pretty useless compare to the Provision

topaz anvil
#

Say that to C1 first alarm

void swallow
#

C-foam portions be like

topaz anvil
#

any bug abusers??

wary linden
#

you already have plenty of ammo to deal with C1 first alarm though

topaz anvil
#

You do but not all teams are the same

wary linden
#

aim before shooting instead of blindy shooting 😛

void swallow
#

I don't even think you need c-foam portions for the ladder if you do it right

topaz anvil
#

Harder said than done

void swallow
#

But hey I just shoot anyway

topaz anvil
#

Shoot that cfoam

void swallow
#

Ya ya

#

Or use snipor sentry

topaz anvil
#

ew

void swallow
#

Unlucky

topaz anvil
#

Where auto sentry

void swallow
#

I mean, it could be useful

#

But I want thing dead

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If we are saving ammo

#

Auto sentry no kill

topaz anvil
#

pacifist run

void swallow
#

True

#

Only shove + auto sentry

woven tinsel
#

I had completely forgot about Profciencys for a second.

remote pulsar
#

Thank you

spare flare
#

does anybody have any tips for the last security door on a1?

warm yew
#

Close all doors inside alarm room, foam and mine the door leading there and the small door on the underside, you can also refoam the door when the foam breaks

night ore
#

don't die

warm yew
#

If you can't, rush for scans and try to CC them as much as you can

spare flare
#

but what about if im solo?

#

better foam or mine?

shrewd dirge
rigid sinew
#

Sniper can also work just fine

shrewd dirge
#

sniper is pretty good because the wave count is pretty low, and youll be able to shoot the rest as they come

spare flare
#

ill actually try sniper later on, curently im trying it with doubletap,shotgun and mines

#

but is there any way to make them go around to the big door at the end of the room instead of the small one besides the scans?

shrewd dirge
#

they will always take the big door then small corridor door provided all doors are closed

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if you keep the big north door open i wonder if they'll path that way, because it would be very good for sniper sentry, rather than the small door.

rigid sinew
#

i think they do

spare flare
#

so ill have to gear the small door closest....

#

okay thanks for the advice

neon gust
#

If you open the big door by the bulkhead bc

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They go there

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I always bring ss for a1 solo

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Really fun

spare flare
#

can the ss penetrate and kill multiple enemies?

worldly perch
#

during an alarm, do enemies spawn in an adjacent zone or they spawn 1 zone away?

worldly perch
keen solar
worldly perch
#

why anyone had to tell me that
a zone has loads of rooms

#

so a zone away is like 3+ rooms away

keen solar
#

some zone has like, 1 area only :/

worldly perch
#

yes I actually recall that now

weary mesa
#

I usually use subzones to determine where enemies will spawn

worldly perch
#

anyway, I just miscalculated once, foamed a door, and enemies spawned in that room, not behind the door.

weary mesa
#

a room can have two subzones in it sometimes

keen solar
#

that too but mostly in the mining map

worldly perch
#

is there any reliable way to predict which of the 2 or 3 doors enemies will go through?

#

I tried closing 1 door, and leaving 1 open. they broke first door down, and still came from both doors

keen solar
#

Is that A3?

worldly perch
#

I think so

keen solar
#

A3 has the subzones problem where the 2nd area is too narrow (the bulkhead DC area) so they spread to spawn on the left and right at the same time

worldly perch
#

we beat that one anyway, but I'm still curious how AI works

worldly perch
#

I heard that enemies prefer small doors over big ones. is this true?

stoic breach
#

Unless my info is wrong, small doors have less HPs so they will prefer those. However, I believe sleepers will put more precedence towards whichever door they spawn nearest.

spark wolf
#

doesn't matter for pathing

minor fractal
#

^

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They don't check for door HP or c-foam.

vestal girder
#

In C1, is it possible to do the terminal uplink in 116/117 first before doing the one in 113/112 so when the error alarm comes I have to only deal with 1 giant room

tacit zealot
#

Yes. Very optimal but not good use for extreme.

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You have enough ammo from clearing both side zone to clear both hub tho.

agile coral
#

guys how do i look for power cells again

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what do i put in the cmd console to look for it

minor fractal
agile coral
mossy aurora
#

how come in some videos i see, it looks like other people are sprinting way faster than me? is it a fov thing?

keen solar
#

Fov

finite plinth
#

fov and sliding

uneven drift
#

quality chair

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And double tap rifle since it's so light

soft kiln
#

Mallet is the key

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to speed

finite plinth
#

toggle sprint is the key to speed

supple gust
#

<@&408548765599793173> ^ Right here officer.

#

ty

timid compass
supple gust
#

Pog

tacit zealot
#

whats the alarm in r1 thats mostly just shootas

#

pew pew

tropic ferry
#

R1B2? i think

tacit zealot
#

ty

topaz anvil
#

Just more proof that b2 is the pinnacle of every rundown

tacit zealot
topaz anvil
minor fractal
#

No alarms like that in R1, but the level (B2) only spawned shooters sleeping.

distant ice
#

And alarms there only had shooters too iirc

minor fractal
distant ice
#

Rechecked, yeah

fierce oracle
#

How did you recheck? I thought once a rundown was over it was gone? hmmm ThonkBan

topaz anvil
#

Video

wooden osprey
#

^^

distant ice
finite plinth
#

youtube content creator forgor youtube can store creator's content

tacit zealot
#

Ah damn. Thanks for the info.

fierce oracle
#

I forgor 💀

ornate mulch
#

Is there a way to NOT auto switch to resources or consumable on pick up? I’d like to pick up items but maintain my weapon selection.

rigid sinew
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nope

ornate mulch
#

Bummer. Thanks.

plush charm
#

anyone know when asia players are ususally active?

wooden osprey
plush charm
#

oh, damn

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thanks a lot

wooden osprey
#

np hf

plush charm
#

ihavenofacebutiwillstillscream I don't know any of those languages

neon gust
supple gust
#

<@&408548765599793173> god damnit he’s back

#

Ty

proper echo
#

Can the DMR oneshot headshot the giants in A3?

craggy pier
#

nope

proper echo
#

Man

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What about a scout

craggy pier
#

nope

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sniper can tho

proper echo
#

Damnnn

craggy pier
#

sniper can one shot headshot giants and scouts hel rifle can 1 sho tscouts to the head

proper echo
#

Oooh ok ok

#

Which of the two hel rifles

gleaming cradle
#

the long one

rigid sinew
#

one is gun the other is rifle

proper echo
#

Thank you

warm yew
#

Got em

stoic breach
#

nah we just that fast at clickin MB1.

#

mouse diffy

quaint rose
#

What's artifact heat?

shrewd dirge
#

i say where is the santonian resource locker styled refrigerator

#

or the giant santonian resource locker vinyl stickers for my fridge.

craggy pier
tropic ferry
#

72, click every other frame

craggy pier
#

Ez just set your FPS to 2

opaque marsh
#

does the merch store ship worldwide?

topaz anvil
#

ye

#

but you still need to pay for shipping

minor fractal
amber osprey
#

Thanks for the catch

viscid wolf
quartz saddle
#

depends where you are, some places have free shipping

restive reef
#

skairul i live over 5k miles from sweden feels bad

craggy pier
#

thats gotta be expensive

#

im only 1489

stoic breach
craggy pier
#

lol

restive reef
craggy pier
#

damnm

restive reef
#

honestly might just tape myself to a bird and go pick it up in person

rigid sinew
#

monarch butterfly Striker_Lick

stuck gorge
#

what should I use for weapons? right now ive got malatack lx and buckland af6

rigid sinew
#

whatever you are comfortable with

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if you can aim it that's almost good enough

hoary siren
#

pistol and combat shotgun best combo

#

just learn how to use it

mossy aurora
#

i had a game earlier where some guy in our group managed to glitch doors by killing them as soon as he opened them (?) is this a known bug?

neon gust
#

cheats

neon gust
mossy aurora
#

ok that makes sense

#

yeah waves couldnt pass through destroyed doors and were perma stuck there

topaz anvil
#

I've heard of that "glitch" and saw it in a stream a couple weeks ago

#

It didnt look very consistent so i didnt believe it was real

fierce oracle
#

Oh it’s real

#

It’s how I did my 49 minute E1 solo

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I’ve also heard a bunch of people in match making do it, but I stay as far away from that as I can so I have no idea if that’s true or not

uneven drift
#

"Dreading the release of rundown 6"

stoic breach
#

"same"

oblique relic
mossy aurora
#

ah ok, yeah thats what he was doing

oblique relic
#

I can dm u exactly how its done if ya want it tho I don't use it personally as it makes the game incredibly boring af

finite plinth
#

"I can dm u exactly how its done"

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lole

oblique relic
#

Kekw

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Friend explained it to me

topaz anvil
#

Literally no reason to do it

crimson quiver
#

Me and my friends beat b4 is there a reason I don’t have access to c level now?

#

I got access to b after doing one a level so that’s why I’m confused do I need to do all of a and b to access c?

craggy pier
#

It says which badges you need on the rundown screen

topaz anvil
#

You need to finish some extremes

desert falcon
#

You need to complete a specific amount of objective clears to unlock the next tier

crimson quiver
#

Ohhh

craggy pier
#

I think C tier requires one extreme but I could be wrong

topaz anvil
#

Its either 1 or 2

crimson quiver
#

I hardly know what the duck I’m doing so ggs lol

#

I thought it was just extract and ur done

topaz anvil
#

You know how on b3 you got the option of high or extreme

crimson quiver
#

I’ve only done a1 and b4

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Lol

topaz anvil
#

Oh

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B4 doesnt have optionals

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Go do A2

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And youll see what i mean

crimson quiver
#

Ah ok

topaz anvil
#

Make sure you do at least 1 extreme objective

rigid sinew
#

B2 ex Striker_Lick

topaz anvil
#

^^^^^^^^^^^^^

crimson quiver
#

Has anyone been able to solo b4

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I was able to just keep running but then I died to something with a tube that comes out it’s mouth lol

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I think I made it like 10mins solo

rigid sinew
topaz anvil
#

Basically everything

hoary siren
#

yup lmao

rigid sinew
#

rofl

crimson quiver
#

It was like a big one

hoary siren
crimson quiver
#

With a thick tube from the mouth

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That spat out

hoary siren
#

a giant

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very epic

#

they hit you for 40% health

topaz anvil
#

Mmmm giant 🤤

rigid sinew
#

topped by giant

crimson quiver
#

No wonder I got one shot XD

hoary siren
#

sussy

topaz anvil
#

They tongue for 18 no

hoary siren
#

nope

#

giants tongue for 40

topaz anvil
#

Cap

hoary siren
#

they smack for 40 as well

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giants fuck you up bro

crimson quiver
#

If anyone’s soloed that shit they are insane

hoary siren
#

i doubt it

topaz anvil
#

They tongue for 24

hoary siren
#

sounds fake

topaz anvil
#

Literally on the wiki

crimson quiver
topaz anvil
#

Nothing tongues for 40

rigid sinew
#

wesley!!

tropic ferry
#

We need a very slow enemy that hits like a truck, no ranged attack

tropic ferry
rigid sinew
#

ehem

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tank

topaz anvil
#

Tank has range

rigid sinew
#

shush

topaz anvil
#

The tank is a crowd control enemy

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Its controls us

tropic ferry
#

That sounded stupid im deleting that message, but we need snatcher to deal constant damage until saved by a friend

topaz anvil
#

Smoker from l4d

tropic ferry
#

Exactly

topaz anvil
#

We need infectious rapid fire shooters lel

rigid sinew
#

snatcher could be an interesting way of fucking up solo runners (when in teams I mean)
though it would also kinda suck if everyone died

tropic ferry
#

Arent they adding bots though

topaz anvil
#

Just don't go down

rigid sinew
#

seems like it

tropic ferry
#

Oh you mean in teams

#

Mb

rigid sinew
#

imagine a snatcher following you for a full solo run

tropic ferry
#

Something like the ceiling grabbers in drg would be cool

rigid sinew
#

lmao

#

though it would be an interesting challenge

topaz anvil
#

Collapsing environment when

rigid sinew
#

everyone would complain lol

#

of both

topaz anvil
#

Permanently lose access to part of the complex until you mine it out

#

Maybe after an objective updates

rigid sinew
#

kiter dies by getting hit with a 3mm rock that deals 3 damage

topaz anvil
#

Itd be funny

rigid sinew
#

le rock has arrived

topaz anvil
#

Throwable rocks to momentarily divert attention when loud

#

Noones ever heard that one before

#

Lel

tropic ferry
#

Throw rocks at sleepers to frame the other sleepers and provoke a gang war

rigid sinew
#

I want more semi-inactive wandering enemies

topaz anvil
#

An infestation of scouts it is

rigid sinew
#

if they ever plan to add something that chases you it at max should only be in a same room and not further

#

otherwise it gets really ass

#

I imagine something like that enemy in bendy and the ink machine

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the one with the camera head

topaz anvil
#

Hm

tropic ferry
#

forbidden charger conga

rigid sinew
#

just let me headbutt with da tank

tropic ferry
#

Cant wait for an enemy that can actually rival pmother in danger that isnt 3 seconds of danger then runs away for half an hour

distant ice
#

at mach 10

#

so fast it goes halfway into a wall

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and parts of its body are invisible and absorb bullets on weakspots

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and is a real fun time on stairs

worldly perch
#

sometimes when I stealth kill a sleeper, another one would wake up quite far away, it happens rather often and it's always a WTF moment to me. I'm trying to get the logic behind this behavior. I get why closest sleeper wakes up, but from that far? I feel like there's more to it.

craggy pier
#

they're croaking while you kill the other one?

tropic ferry
#

Walls and stuff block it and i think hard cap is 12 meters

floral acorn
#

remote wakeups are a daily thing, just unchrouch and start walkin, hope you get it hammered before it screams

distant ice
#

13 meters and way higher than 25%

floral acorn
#

ive found no logic per se, not glowing or even starting to

craggy pier
#

just flash the enemies close before hitting

worldly perch
worldly perch
craggy pier
#

flashlight

worldly perch
#

how will that help, people here say glowing enemies would wake up

nimble summit
#

After glowing for a moment, enemies that have glown are guaranteed to stay asleep for a while if they aren't disturbed again, giving you an opportunity to bonk.

floral acorn
#

syncing everyone with the most powerful light u have, long range flash ftw

nimble summit
#

Sweep your flashlight across the room to make everything glow, then wait for everything go dark and then bonk safely.

floral acorn
#

lrf or helrifle/sniper have good range

worldly perch
#

I heard that during the start of glowing animation they can't hear you until that transition animation is finished, except for sprint and firing

floral acorn
#

but yea many a run went down a toilet due to a 20m+ random full wakeup, especially frustrating if theres a scout closeby

craggy pier
#

Keep also in mind that just being close to an enemy is gonna make him croak faster/more often

#

As in, just being near a sleeping enemy makes sound

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Ok not sound but you get what I mean

worldly perch
#

also there seems to be a rule that only 1 sleeper can wake up at a time from you killing an enemy

craggy pier
#

eh?

worldly perch
#

when you kill a sleeper, I never saw more than 1 wake up

craggy pier
#

Dude, it's easy, get close to a sleeper, flash everyone near him, bonk him while everyone's asleep

#

if they get woken up either they were WAY too close or someone moved

worldly perch
#

I'm talking about something else now

craggy pier
#

ah ok my bad then

floral acorn
#

uncrouch and u have 5-10 seconds to deal, khepri guided it masterfully on youtube

#

soft alert or some such

distant ice
floral acorn
#

and from heartbeat pulsating to sleep to glow can be almost instant

distant ice
#

no difference, that one you say is just because you flashed for too long

worldly perch
#

so is there an element of randomness to this or not?

craggy pier
#

keep in mind that doing this as host kinda eliminates delay a bit

floral acorn
#

yep we do it slow and safe, after heartbeats we usually sync until normal croak choir, might be 30 40 50 seconds.. worth it :)

distant ice
#

randomness to what

worldly perch
#

to how that one mofo wakes up at the opposite side of the room all the time

tropic ferry
#

Its closest glowing one iirc

distant ice
#

there are several elements of randomness to it

#

but can be mostly prevented

worldly perch
#

I recall not glowing ones and not facing me waking up too by the way

distant ice
#

just client things

worldly perch
#

and I was always a host

distant ice
#

also the fact that they're awake as soon as they start waking up

#

at which point it's literally impossible to tell

worldly perch
#

they slowly go red first and then start screaming

distant ice
#

no i mean entering awake animation

#

not alerted

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when they get their head up and start glowing

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they're basically awake as soon as that animation starts, which still looks completely like they're still sleeping

worldly perch
#

posted a video in #gtfo-media
this is exactly what I mean

rigid sinew
#

wtf

worldly perch
#

wtf indeed

distant ice
#

maybe i'm insane but i think i could visibly see him waking up as you hit

#

his head was starting to go up

floral acorn
#

sometimes i hear a croak, cant see glow.. until the glow appears as bright. and dissipates very quickly. happens with distance.

quartz saddle
#

ive had it so there were closer glowing sleepers and the one guy at the other end of the room wakes up rather than them, weird shit

worldly perch
#

there is inconsistency, I've been killing sleepers with others pulsating nearby and they just ignored it

quartz saddle
#

this ^

#

i think its probably because of the hosting?

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like latency or whatever

#

mb

dapper nimbus
#

It happens when I solo tho

#

Like for real

distant ice
#

nah the closest one is consistent

worldly perch
#

I dunno is it supposed to add to the difficulty, to me it's just horseshit. you learn how to stealth, what sleepers react to and yet there is that insidious randomness that simply irritates you

quartz saddle
#

nah, its not supposed to be happening

#

pretty sure

floral acorn
#

pulsing is okay if theres an obstacle between bonk and pulse.. but yea mercurial i feel your pain, my advice is to take it slower and flash sync more. with a good range torch.

distant ice
#

apart from redesign i'd call 3 things bs if anything:

  1. client
  2. the random span in which they stay asleep (it's like 3 seconds at the lowest)
  3. the fact that as soon as they start waking up, they can react to kills
worldly perch
#

I'd rather do fast stealth, just need a little practice. I only want to know how it works because I play with friends too and I wanna do it normal way

floral acorn
#

a1, walk in total darkness, find a sleeper and listen to the croak and observe the glow. sometimes the faint glow beginning cant be seen from a distance.. your example video, the dude was far enough off.

quartz saddle
#

i think ill just learn to shove them before they scream tbh

worldly perch
#

if you ever get to them in time

quartz saddle
#

true true

floral acorn
#

bhop, sync light, crouch sync, bonk multiples, repeat, go :)

quartz saddle
#

😔 ** **

minor fractal
#

I almost never have this issue since I'm killing pretty immediately in the post-glow window.

distant ice
#

best ways are to either go for clusters or flash the closest one and then kill, so you know who alerts if anything

quartz saddle
#

:/ can really time it if you cant even see the glow

minor fractal
distant ice
#

the glow doesn't mean shit

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its timing is absolutely unreliable

minor fractal
#

(or you can force alerts).

floral acorn
#

the ninjas always walk thru wakees and bonk from behind with 0-charge, tnenpi and wesley go thru a room of 20+ in seconds. uncanny. but even they get the randoms.. .. randomly..

minor fractal
worldly perch
#

I think going behind and giving occiput taps is the most reliable strat than doing it the intended slow way

distant ice
#

it appears partly at random timing

minor fractal
#

I dunno what the "intended slow way" is.

worldly perch
floral acorn
#

sometimes anything else is scream city

minor fractal
minor fractal
distant ice
# worldly perch not waking them up

well actually, taking what the devs themselves said, the intended way is being prepared for alerts and taking care of them before the whole room goes to shit

worldly perch
#

fair enough

distant ice
minor fractal
distant ice
#

the light

minor fractal
#

What about it?

distant ice
#

not glow i.e. general term for sleeper awake

#

two different meanings

minor fractal
#

Their wake-up animation?

#

When they're pissed?

distant ice
#

listen

minor fractal
#

Oh right, I forgot you use awful terminology for all of this.

distant ice
#

some people say glow = sleeper awake
others glow = visual glow

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visual glow isn't reliable

minor fractal
#

I have literally never heard anyone other than you say that glow = awake.

distant ice
#

you're using it as awake rn

minor fractal
#

Other way around, then. You're the only person I know who calls the listening state awake.

distant ice
#

asleep, awake, alerted

#

easiest terms to remember

minor fractal
#

Only you use them that way, bro.

distant ice
#

idc

#

glow is misinforming

#

cause people start paying attention to when sleepers are visibly glowing

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which is shit at telling you whether they're actually awake

quartz saddle
#

nah, those are pretty universal, tho ppl use glow to say theyre alerted/lunging

distant ice
#

listening has implications on lore and whatnot which we don't know

quartz saddle
#

or just glowing

distant ice
#

glow is sometimes used for the red glow too, that's true

minor fractal
#

To be super clear

#

the visual glow is reliable to know when they stop, not when they start, because the wind-up animation and latency make it pretty inconsistent.

quartz saddle
#

thats true

minor fractal
#

Which is also why, if you are not syncing, you are not getting safe kills.

quartz saddle
#

still, its quicker to rely on that than to flash every sleeper, esp when theres many in the way so you cant easily get close enough to flash them

minor fractal
#

You do not actually have control over their glow states.

minor fractal
distant ice
#

the glow ends a fair bit after they've gone back to sleep

quartz saddle
#

nah, i couldnt flashlight these sleepers with an smg and one still woke up, is what im saying has happened multiple times

minor fractal
worldly perch
minor fractal
#

If you have AR, for example, light is reliable.

distant ice
quartz saddle
gleaming cradle
#

i call it the angy and not angy stage

quartz saddle
#

accurate and concise

distant ice
#

as far as mechanics go there's only 3 real different states
glowing implies visual glow which is unreliable
listening implies lore and objects not blocking (when in reality it is a LoS check)
etc etc

quartz saddle
#

from what ive seen, ppl use glowing to say theyre doing the routine stretch and the lunging one

#

cause, both of those times theyre, glowing,

quartz saddle
#

so is bhopping just sprinting and jumping?

neon gust
#

Yes

wooden osprey
#

ya basicly

neon gust
#

dont get use to it

#

r6 gonna patch that

quartz saddle
#

oop

drowsy roost
#

hi guys zxmatchacry does anyone know if restarting C3 clears the bug from "Uplink error: cant run simultaneous uplinks, another uplink is already in progress." Its a known bug i found in this discord where dying during the sequence causes the next run to have this error. but is there a way to fix this? or is c3 just a no go after this

craggy pier
#

IIRC restart the game

#

as in, quit the game, then open it again

drowsy roost
#

i see. im assuming not only the host but all 4 players have to restart right

#

ill give it a try anyways thanks!

craggy pier
#

I've no idea since I've never had that

drowsy roost
#

ohh

craggy pier
#

but what's the harm in doing it

drowsy roost
wide oyster
#

Anyone have indepth info in the new melee weapons?

raw quarry
#

What is bullet cost?

rigid sinew
#

bullet cost?

spare drum
#

@lilac fulcrum Do you know how to get a bot to put down a damn trip mine?

#

Sentries are amazing

#

but I can't seem to get him to place mines where I need him to on doors

lavish gorge
#

is bat gang the new maul squad?

lilac fulcrum
#

use the comm menu (q key)

spare drum
#

Done did, He jsut tells me he can't do that

#

For the sentry though he just places it with the indicator like normal though, but for mines I see no indicator on walls

novel thorn
#

anyone see if knife can kill scouts?

knotty mauve
#

occiput

raw quarry
#

In the patch notes for 1.0 DMR

  • Slightly increased fire delay
  • Slightly reduced ammo capacity
  • Slightly increased bullet cost
  • Gave DMR its own recoil animation
#

So what is bullet cost?

shrewd dirge
#

Are scout crouch behavior normalized?

spare drum
#

So C-Foam on the fourth bot works. Bio-tracker works on the 2nd bot, but the third bot refuses to put down his sentry, he will take it out and act like he's putting it down but he won't actually put it down

#

update: He'll walk to the position with it out, pull out his primary instead

gleaming cradle
#

the ai uprising

#

they are rebbeling

spare drum
#

^ truth

#

I just wanna know why it doesn't work haha

reef sparrow
#

Flamethrower and Molotovs when tho

distant ice
scenic thunder
#

i havent had issues with the bot placing mines, havent tried sentries yet

long epoch
#

is b-hopping gone?

hoary siren
#

yes and no

#

you cant kite bhop

#

but you can kinda bhop to get around

#

if you're smart with it it can work

long epoch
#

I mean

#

does it like make noise

hoary siren
#

the pulse goes up which alerts sleepers

#

so yes

#

you cant bhop to stealth anymore, for the most part

long epoch
#

wow

#

I really don't like that

hoary siren
#

you can make it work but its not OP like it used to be

#

thats not how the game was meant to be played 😂

#

doesnt matter if you like it or not

#

this is the vision the devs had

dapper nimbus
#

Darn, sucks to not be able to skip stealth like before

long epoch
#

but not 90% of the playerbase

dapper nimbus
#

Oh well

hoary siren
#

the devs said themselves, theyre making the game THEY want to make

#

not to appeal to the masses

viscid wolf
#

yup

hoary siren
#

unfortunately for you, the masses seem to enjoy it so far

#

i being part of it

viscid wolf
#

if you think bhopping is necessary to play the game then you shouldn't be playing gtfo

hoary siren
#

it makes soloing a good challenge again

viscid wolf
#

bhopping is not the identity of gtfo and will never be

long epoch
#

removes skill gap of the game, makes combat feel awful and removes the mele element of combat, which was for many, the most fun part of the game. I personally don't like this game anymore

hoary siren
#

well then cya 👋

minor fractal
#

I think there's a lot of better things to complain about than kiting changes.

#

Kiting was dumb af, anyhow.

rain thunder
#

Did they ever fix toggle Sprint not working right?

minor fractal
#

Boring run at the right angle hammer literally everything.

viscid wolf
#

people who use toggle sprint should be sentenced to 80% infection

sly spade
#

so, just curious, do the bots do stealth kills? Trying to figure that out

rain thunder
viscid wolf
#

heresy

rain thunder
#

Ok but did they ever fix it

neon gust
#

Before it screams

#

After that they shoot

#

Good luck woth giants tho

#

Theyre mostly there for duo players

sly spade
#

ah, i've been trying to figure it out since they have coms in the game now

silent thicket
#

Can I ask the bot to attack together without waking up the large monsters? They will only act after I attack once, and then the bots will be swept to the ground by the large monsters

woeful kiln
#

For all no mics players how good are the coms?

wide oyster
#

Anyone got more info on the new melee weapons?

hoary siren
wide oyster
#

Asking for my friends cause they prefer fun over best

rigid sinew
wide oyster
#

I think the bat does a good job of staggering so far

#

But has anyone tested it on giants?

midnight gazelle
#

honestly the bat is good for anything except scouts

rotund pendant
#

great from crashes from new update to bugged light so i see literal shit i just cba

wide oyster
#

What does pulse do again?

buoyant arrow
#

it slows you down the higher it is

#

it gets high af in combat scenarios

topaz anvil
#

Also it seems to stop your regen

#

at high pulse

wide oyster
#

I heard someone mentioned adrenaline but I am unsure about that

#

Can the bat one shot a scout on the back of the head?

steep dagger
#

are you still able to loop the ping command?

flat rock
#

yes

steep dagger
#

what is the command? is it just loop ?

flat rock
#

just add -T at the end

#

it tells you from what I noticed

stoic breach
#

it does tell you when you type ping

serene marsh
#

Is there any setting to mess with light intensity? Me and my group are having issues with it. Love the game but getting a migraine from looking at any light source is pain.

flat rock
#

Not currently

#

Outside using a third party software to edit your brightness

rugged salmon
#

Try turning off bloom and see if that can mitigate any problems for you

serene marsh
#

Already tried sadly. Tried most options now. Will try shadows later, to see if it does anything for whatever reason.

flat rock
#

bloom did nothing for me

#

it changed zero

rugged salmon
#

There is no setting for light intensity so it's a tricky one

distant ice
#

Messed with all sorts of settings, it's bright af

#

Might just be a1 though

#

Someone said the others weren't that bad

rugged salmon
distant ice
#

I've only played a1 so far

flat rock
#

I have brightness issues with every level so far

#

stuff is glaringly bright compared to previous

craggy pier
#

Wait

#

they added checkpoints?

#

as in if I die now I respawn there?

distant ice
#

You get to choose

craggy pier
#

...

topaz anvil
#

You dont need to respawn there, but if you do i believe i was told that you cant get PE completions

craggy pier
#

All that I'll answer is just "..."

#

Thanks for answering of course

craggy pier
#

do the checkpoints save if you return all prisoners to lobby?

tropic ferry
#

No

azure patio
#

Btw. What is up with the bullet cost increase in the patch notes?

glass sand
#

how to change crouch to hold not toggle??

amber osprey
lilac fulcrum
#

It's in settings

smoky lark
#

Doc, why can't I throw the spear 😦

glass sand
#

is it under key & mouse mapping??

#

nvm found it

buoyant obsidian
#

Crouch toggle is so much better though

glass sand
#

hold helps me with the slides thats why

ember marlin
#

when does r6 come out?

topaz anvil
#

Its out

ember marlin
#

nuh uh fr?

topaz anvil
#

Ye

glass sand
#

also how does the new stamina work?

ember marlin
#

damn imma have to get on that

topaz anvil
#

you can run indefinitely unless in combat

#

And running for too long basically removes your regen

glass sand
#

ahhhhh

azure patio
#

How do I change Language back to english? My game is half in polish and half in english

#

nvm found it

faint flame
#

does anyone know how to bind 2 actions to one button?

buoyant obsidian
buoyant obsidian
topaz anvil
#

You regen up to 20%

buoyant obsidian
#

Ah I forgot about that

graceful parcel
#

How do we tell bots to c-foam a door?

lilac fulcrum
#

hold q for comms menu

graceful parcel
#

my friends tried commanding the bot to use c-foam but it only sprayed like '1 bubble' rather than a full charge

#

is it possible to tell a bot to spray a full charge of c-foam?

fallow wing
#

Is it just me or Bot can't pick-up ressource

graceful parcel
#

same here lol

lilac fulcrum
#

bot should pickup resources if you move like 10 meters away from the box

#

if you're near it, they won't pick up to avoid them snatching it from under your hands

distant ice
#

could've had comms for that

fallow wing
#

ok I'll look into that thank you

#

Working nice

lilac fulcrum
#

We wanted to try and avoid the tedious aspect that can become "command the bot how to do everything including wiping their ass"

If the bot can just figure out stuff for you by inferring your intentions, then it makes it less annoying to use them

distant ice
#

🤔

#

well at the very least resource using should probably be on comms

#

and if consistent behavior exists then maybe we can get used to it

#

but really could use a guide on it

azure patio
#

How does bullet cost affect weapons?

distant ice
#

"let me walk away so he picks it up" isn't something you intuitively think

azure patio
#

Is it related to the Ammo Pack effectiveness on them or...

lilac fulcrum
#

"I open this box, see resource, don't want to pick it up so walk away. bot is being a good teammate and picks it up for me"

#

totally get what you mean tho, different lines of thinking

buoyant obsidian
azure patio
#

It also works if you already have a resource on yourself

#

So Bot is being a nice guy and picks it up for you for later use

covert willow
#

Hello, i am about to make a purchase of GTFO could i get an honest opinion on the game please.

azure patio
#

Extremely hard, but rewarding, long story short

buoyant obsidian
#

You might need to wait for a review since a lot has changed in the past day

azure patio
#

^

distant ice
# lilac fulcrum "I open this box, see resource, don't want to pick it up so walk away. bot is be...

well mine was "found a tool but i already got ammo on me. I should get a bot to pick it up. Now how do i do it?"
proceed to checking comms - nothing, try pinging it - nothing, spam comms then to see if something works - nothing, try pushing them around or getting them to walk close to it so maybe they pick it up - nothing. eventually give up and move on. Check back later to see one of them picked up a resource while some others i found were just left in there

craggy pier
#

Can I complete the same level multiple times for the prisoner apparel requisition?

covert willow
#

i thought that as reviews were saying extremely difficult but this was a while back and updates have been made to most likely balance it i dont know.

steel valley
#

game is easier now because of checkpoints and boosters

azure patio
#

Just complete it multiple times and see I don't know, I have yet to get into it properly

steel valley
#

still by no means an easy game, but relative to how it was its much more accessible

lilac fulcrum
weary mesa
#

Guns did get a giant buff for some reason

azure patio
#

Checkpoints can be big difficulty buffer that much I agree with.

covert willow
#

@craggy pierthat's very good. I may get it. Thankyou for the input for those that did!

buoyant obsidian
#

Yeah 1.0 made the game much more accessible

craggy pier
#

@covert willow Do keep in mind that not a lot of people play this game, so matchmaking for a specific level might take a long time

azure patio
#

Also: Anyone who already tried out all new melees wanna give a short rundown on them? Do they still instakill small bois with full charge or that got changed?

covert willow
#

okie dokie, i will wait a couple days as a sale is present until the 16th

weary mesa
#

All melees one shot to head at full charge

#

They also seem to do less damage when enemies become alert

azure patio
#

So that stays, ok

#

I am interested in how club works

#

Is it like quick charge bonk?

weary mesa
#

Ye

faint flame
#

can all melee weapon 1 shot scouts to head

weary mesa
#

No

azure patio
#

Since they both have "High damage"

restive prawn
wise thicket
#

For the character customization do you unlock more pieces when you complete optional objectives?

#

Like main objective you get one piece, secondly you get another one, etc

steel valley
#

don't think so

#

at least doing ext didnt seem to grant anything different

wise thicket
#

Ig its for when you complete the main you unlock a piece

distant ice
#

i think i saw something about optionals having an influence

steel valley
#

maybe there are rarities or something associated with the gear

#

but you just get one piece either way

distant ice
#

rundown screen, top right-ish

#

prisoner apparel requisition and counts of layers are shown

steel valley
#

i'll be honest

#

no clue what that is supposed to indicate

#

my teammates all got different pieces so its not like specific items are tied to layers

distant ice
#

extra pieces on certain counts of clears i guess

#

it's not guaranteed what you get, it just grants you a roll

carmine steppe
#

Does anyone know if it's possible to make bots pick up resource?

steel valley
#

maybe completing a whole line grants something?

distant ice
#

apparently you have to walk far enough away from it

carmine steppe
#

Ok thanks I'll try that

wintry arch
#

so hows the alt melees? Currently using Spear and the long reach+slow is really transparent. How much is "medium" damage from the knife and bat?

tropic ferry
#

Knife is busted if you are good at the hammer play

buoyant obsidian
#

How does the knife work?

tropic ferry
#

Fast charge, 1 shot head

buoyant obsidian
#

Does it have less range?

tropic ferry
#

Yes

faint flame
#

how does it compare with the bat

tropic ferry
#

You can kill about 2 enemies a second with it

buoyant obsidian
#

I'm gonna be so bad with the knife

tropic ferry
#

I havent used the bat, knife is life

faint flame
#

I am loving the bat

#

but It feels like knife also works

azure patio
#

As long as all melees stil linstakill the strikers while they are sleeping I am fine

indigo quiver
#

I haven’t tried anything yet

#

🙂

#

how do you get the new melee?

azure patio
#

They are unlocked already

indigo quiver
#

o

#

I see

buoyant obsidian
tropic ferry
#

Use knife

#

OP

#

Only downside is giants and scouts

azure patio
#

How's the sniper now after the changes to it

weary mesa
#

and chargers

#

even more OP

tropic ferry
#

Chargers dont exist

indigo quiver
#

Can’t Right now 😦 finishing my final final exam

weary mesa
#

ah

#

I see

tropic ferry
#

Sniper is better now? It looked like a nerf from the notes

azure patio
#

It doesn't have 15 rounds total anymore, that in itself is a huge buff

distant ice
#

still oneshots giants

azure patio
#

Also it deals EVEN MORE DAMAGE baseline

distant ice
#

gets 6-7 rounds from refill iirc

tropic ferry
#

Does it still 1 shot to the head

azure patio
#

Just precision multi got lowered to offset that

weary mesa
#

yes

tropic ferry
#

Ok its op

#

Screw scatter

indigo quiver
#

Sniper is actually good now

buoyant obsidian
#

How much ammo does it have?

azure patio
#

I will now use the actual good HEL Rifle

tropic ferry
#

Always has been

azure patio
#

30 rounds(?)

buoyant obsidian
#

I normally take sniper so this is great

indigo quiver
tropic ferry
#

Same, sniper was OP for r5

weary mesa
#

scatter do out class it heavily on any non (redacted enemy)

azure patio
#

Someone confirm

distant ice
#

i know it's over 20

#

didn't look further

tropic ferry
#

Non-headshot?

distant ice
#

both oneshot

#

sniper more ammo

#

and range

azure patio
#

If it gives 6-7 with refill I would expect anywhere between 21-30 rounds

distant ice
#

sniper seems better for giants

tropic ferry
#

Gcs maybe

weary mesa
#

Bosses and Big Chargers

azure patio
#

F it. Time to test bots

tropic ferry
#

Can scatter 1 mag a mother

weary mesa
#

Yes

tropic ferry
#

Busted holy shit

indigo quiver
#

can scatter be burst cancel?

weary mesa
#

it's not a burst

tropic ferry
#

Its not a burst

indigo quiver
#

Oh thank fuck

weary mesa
#

that description is a lie

buoyant obsidian
#

Is it like an SMG?

tropic ferry
#

2 mag shotgun

buoyant obsidian
#

Interesting

#

Is there a list of all the weapons in R6 anywhere?

tropic ferry
#

I dont think so

#

Only new one was scatter

#

Hel rev, bullpup, choke mod are back

buoyant obsidian
#

Choke mod is my jam

#

There's a list of the rundown-specific weapons in the patch notes

steel valley
#

i cleared a1 again and didnt get piece of gear

#

is that expected?

craggy pier
#

I think you only get 1 per every unique clear

#

In the Rundown menu it says Prisoner Apparel Requisition

steel valley
#

thats pretty dumb ngl

craggy pier
#

And shows how much badges you need to get something

wise thicket
#

Now I get it

tropic ferry
#

So that means what, 16 cosmetics total?

azure patio
craggy pier
#

8+6=14

weary mesa
distant ice
#

in a game where you're not intended to grind

candid moat
#

The new bots don't know how to do a synchronized melee takedown right?

thorn hare
#

Doesn't seem that way

shell gate
#

In the patch notes, does anyone know what they mean by "bullet cost"?

weary mesa
#

It's basically ammo count

#

lower cost is more ammo

#

higher is less

lusty ivy
#

how are the bots' ai

warped vigil
#

decent considering the type of game gtfo is

#

but generally could be much better

sharp lagoon
#

i saw that the first version of the full game got released so i wanted to know, do i need to buy it again even thought i bought it when it was still in development?

lilac fulcrum
#

If you bought in Early Access, then you own the game. It's yours, nothing more to pay

static oak
#

i read the full release has bots, how do i enable them?

azure patio
#

They are enabled automatically if you have less than 3 players iirc

azure patio
#

Pistol ammo efficiency nerfed then

static oak
rigid sinew
#

hmm

tropic ferry
#

You can disable them

#

Click the box under them and chose player only or none

azure patio
#

^

rigid sinew
#

I don't understand your wording, but if you are talkin about dropping solo
just create a lobby and disable 'em

static oak
#

ye, the create a lobby part, i didnt see a button anywhere, only join lobby

lilac fulcrum
static oak
#

OH i completely missed the HOST LOBBY button, tunnelvisioned at the JOIN LOBBY on the right

midnight lion
#

Is there any customization yet in the game?

static oak
#

are there better flashlights than the starting 2 meter range one?

viscid wolf
viscid wolf
ornate mulch
#

How do i tell the Bots to pickup resources?

distant ice
#

you don't

#

go away and they supposedly should pick up

ornate mulch
#

im playing with 3 bots currently just to see what they do. none have picked up any resources.

mental jasper
#

I typed uplink_connect incorrectly, now it says "Error this command only allows one use. command has already been called" when i input it correctly, is this a bug or how do i fix

lilac fulcrum
#

You'll have to restart D1 fresh, the terminal got bugged after the checkpoint restore. But we've got a hotfix soon.

tropic ferry
#

Checkpoint moment

#

D1 is an all at once level for now

lilac fulcrum
topaz anvil
#

:^)

tropic ferry
lilac fulcrum
tropic ferry
ornate mulch
#

Bots are stacking Sentry weapons on top of eachother. Any way to get them dropped in different locations?

viscid wolf
#

wait we can create a turret tower?

topaz anvil
ornate mulch
#

basically but not quite. They drop them in the same exacct location but they do not have collision. So not stacking literally.

topaz anvil
#

Bc u insulted my bby

viscid wolf
faint bone
#

how do you enable or disable checkpoints? ive been looking for the option everywhere and i cant find it

distant ice
#

just don't use them?

#

when you die you get a choice

faint bone
#

ooh gotcha

#

i was just curious lol ty

dapper nimbus
#

Hey d0c, there's a bug in B1 where we can't pick up cfoam grenades from lockers. Dunno how it got triggered exactly- is it known?

modest nest
dapper nimbus
#

I didn't check ;-; My friend said it was probably because I picked up a syringe.

#

I'll check again to see if it happens.

fallow wing
#

Is it just me or Biotracker only ping one sleeper everytime?

modest nest
#

If you do, and it turns out it's a specific locker shoot me a DM with the map of where the locker is pls WoodsPraise

modest nest
fallow wing
#

what is that?

modest nest
#

Like when you zoom in with your gun to look through the sights, and not shoot from the hip

#

Same applies for the biotracker, you can "zoom in" with it

fallow wing
#

ya right clicking

modest nest
#

ye

fallow wing
#

ok so from the hip ping more?

modest nest
#

Which one are ya doing that it keeps pinging one?

fallow wing
#

in zoom (right cllicking)

modest nest
#

Try scanning in "hip-fire", without the right click

#

You should be able to ping enemies properly that way

fallow wing
#

YES

#

Thanks Ravenna

warped vigil
#

they have changed it so that when you zoom in, it ping only one and while you aren't zoomed in, it pings everything moving

modest nest
#

Yep

warped vigil
#

very weird if you ask me but it is what it is

modest nest
#

It's intended, but can see why it could get people confused as hell lmao

fallow wing
#

but why would you want to ping only one?

modest nest
#

Good question

fallow wing
#

it's because of that we get confused, why would we wanna ping one

wintry arch
#

Away from computer atm, what’s the stats for the new weapons? Hammer=High Damage, Normal Range, Normal Charge. Spear=High Dam, Long Range, Long Charge. Knife= Med Dam, Short, Fast. Bat=?

craggy pier
#

spear=good

#

bat is basically only good for a1

#

unless you dont kill scouts

wintry arch
fallow wing
#

maybe

craggy pier
#

i havent done much with the bio yet

distant ice
#

spear doesn't do shit uncharged, full-charged still not enough to oneshot melee body

#

hammer uncharged damage got nerfed, can't oneshot occiput, otherwise seemed same

craggy pier
#

spear one shots anywhere on the body full charge

distant ice
#

knife is charged headshot spam basically

distant ice
#

bat is knife but stagger not headshots

fallow wing
#

They are all nice I found

distant ice
#

i'd probably stick with the knife if scouts weren't a thing i had to kill

fallow wing
#

It's a good thing it dosent one kill them

glass sand
#

spear can collat

#

insane

craggy pier
#

spear is godlike and the hammer is an all rounder

woeful kiln
#

knife is cool

craggy pier
#

i dislike the range

signal yarrow
#

is there still a way to see overall survival rate for the rundown

glass knoll
#

Can I repeat A1 rundown for unlock costume ?

woeful kiln
#

i don't think so

glass knoll
#

Okay thanks but it's random for drop costume right ? , cuz I already finish B1 and got only color pattern

covert apex
#

Every first expedition of a tier will reward you something

glass knoll
covert apex
#

you've got this, goodluck

wide oyster
#

How many charged spears are needed to kill a Giant?

gray pike
#

hey are you guy getting stuck at terminals?

distant ice
gray pike
#

we are hugging it and the terminal doesn't update

distant ice
wide oyster
#

Thanks

gray pike
#

is there somewhere to upload?

#

the mission get stuck

#

happen twice now

#

once in c1 and now in c2

distant ice
low schooner
#

Any way to hammer at multiple enemies with bots simultaneously? I tried the stealth and team commands but they don't do anything

storm garden
#

how do I create a lobby without having it matchmake

#

trying to invite my friends

shrewd grotto
#

can someone tell me how rundowns work? I see 10 missions. Once i finish all 10 is the game done or does it reset weekly? How does one continuously play or what keeps people playing?

lilac fulcrum
storm garden
#

oooh thanks man

tropic ferry
#

it was more like 2 - 5 months for early access but with that over I expect it to drop more often

shrewd grotto
#

hopefully. I dont know how long its going to take to beat all of them since i heard its gets really hard, but i was just wondering if its gonna be more than this

tropic ferry
#

how new are you?

#

like just got the game?

grizzled yoke
#

I keep playing because I like to test new strategies, help new players, play challenges with my friends, beat the optional objectives, and also we die a lot so more than likely keep playing because we want those clears!!!

#

@shrewd grotto

wide oyster
#

High pulse stops regen at low health right?

tropic ferry
#

I dont think so

shrewd grotto
tropic ferry
#

youve got a solid amount of content then

indigo quiver
#

10 levels?

tropic ferry
#

when i first got the game it took about 100 hours to finish through D

indigo quiver
#

yeah for sure

shrewd grotto
#

oh shit lol

tropic ferry
#

yea, one level took i think 21 hours for me

shrewd grotto
#

goddamn

tropic ferry
#

i hate R2C1 to this day

indigo quiver
#

was it R2-e1?

#

that was pure pain

tropic ferry
#

tbf it was the big filter

#

i was not good enough for it at the time

indigo quiver
#

none of us were

#

we got stupid lucky

#

my group at least

tropic ferry
#

i hate it only because prepatch the game bugged out when we were almost to extract twice

odd mural
#

Hi have a problem with the new gtfo version and want to asked if anyone had the same problems. i started the new version today and i had only 23-27 fps. with the old version i had 144 fps.

tropic ferry
#

Yea, the new stuff seems to have a decent impact

#

I believe lowering the fog settings boosts it quite a lot

#

Your game might be bugged though because 144 to 30 is a big jump

plain acorn
#

So are the Priority expedition A1, B1 , C1 and D1 the main story missions?

#

and the rest are just side stuff?

tropic ferry
#

Yes

odd mural
tropic ferry
#

Verify game files, and if it still doesnt work i would just reinstall

#

What gpu/cpu

severe fulcrum
#

is there any way to turn on subtitles for story dialogues?

tropic ferry
odd mural
delicate flame
#

I have a really big problem with game

hoary siren
#

what up

delicate flame
#

Im still stuck in Rundown 5 while I have rundown 6 stuff

hoary siren
#

any screenshots?

delicate flame
#

YES

hoary siren
#

just try reinstalling

delicate flame
#

Where shoudl I send

hoary siren
#

in here is fine

delicate flame
#

It doesnt allow here

hoary siren
#

oh oof

delicate flame
#

I will send to media

hoary siren
#

uninstall and reinstall

#

it should work

delicate flame
#

That might take a whole day for me xD

hoary siren
#

its the only option unforunately lmao

delicate flame
#

Feck

worn pebble
#

Are the cosmetics only from now on? Or was there stuff for early access people?

distant ice
#

Cosmetics are a new thing

worn pebble
#

alright cool, thaskn

clever grail
#

so i undertsnad difficulties work with going to optional areas, whats the incentive behind it?

cursive geyser
#

Hey guys, new to GTFO. I was just curious about something. Me and a friend did our first run ever so obviously "A1"

Could anyone tell us what the completed section underneath means? It was "COMPLETED: [1,-,-,-]. After doing the same run a second time, the 1 changed to a 2 now. We just want to know what the dashes and stuff is for?

rare light
#

The dashes represent optional objectives, since A1 has none they are just dashes, otherwise it's a number

cursive geyser
#

@rare light Oh thanks 🙂 That clears it up for us

#

One other thing. I always try to ping a bot to place their deployable but it seems like no matter what i do, they always just reply that they can't do it?

storm garden
#

is there a way to command the bots to pick up things

lilac fulcrum
#

after opening the container, walk at least 10 meters away, they should pickup on their own

winged herald
#

I just bought the game and I cant see clearly with the yellow flashlight... do I unlock another one after some missions?

tropic ferry
#

The hammer lights arent great, but any high-power weapon like assault rifle or sniper have pretty good lights

winged herald
#

im using a smg

tropic ferry
#

Yea, short range weapons usually have the worst lights

winged herald
#

oh, yeah assault rifles have white lights

craggy pier
#

all guns have white lights as far as im aware

winged herald
#

I was using a smg with yellow light

craggy pier
#

hmm ok

winged herald
#

sent you a dm with a bot using a gun with yellow light too