#gtfo-related-questions
1 messages · Page 540 of 1
the behaviour your expecting is relying on them having made a typo
ok
tbh everytime i pull a class 3 im expecting a class 4
i'm not saying that's the behaviour i'm expecting
i'm saying "diminished" instead of "diminishing" is not an argument
the former doesn't make sense to me as a name anyway
i don't think there's anything wrong in assuming that 1) they didn't make a typo, 2) the words they use make sense in a logical way using their definition
how long is c3 extreme?
therefor it be safe to assume that a diminished alarm is toned down alarm
It does make a lot of sense
seeing as class is still given, it being a wave pointer makes sense there
but it is currently pretty meaningless because there's still "regular" alarms with easier waves
My initial thoughts when seeing diminished in the alarm were: either the scans are weaker, (shorter or less scans), or less enemies
not that the scans or enemies decrease over time
Starts with a full wave of 18 and slowly drops to 1
:D
it's funny because the diminished alarms have like
the highest fucking ramp

they quite literally do the opposite of that
keep the A1 alarm running for some time
it doesn't get easier
Diminished honestly just allows for some more exotic alarm types on A and B tier
be quiet about diminished alarm who cares, something I care about is how long is c3 extreme?
How fast are you
medium speed
extreme by itself?
Long part of main is getting to main
It would say extreme might take upto 30 min, but most likely 20? or am i wrong
it's just 4 zones and one of them is a single room
if you can manage the waves decently it's really not that bad at all
Which levels all have shadow Scouts?
C2 / D1, don't know for E1
Its C2 main right? Behind bulkhead / alarm doors
C2 High, in the zone behind the Class M alarm
Ooh right forgot about that
Wait D2 has them?
Typo, wanted to type D1*
Oooh okay thnx
Can't confirm for D2, haven't been there yet xD
D2 doesn't
Do you also know the levels with normal shadows? And shadow gaints?
||D2 has shadows & big shadows||
Shadows occur starting from C1*
I know C1, C2 and D1 has both, but all the other levels I dont know about
||291 has shadow bigs, right? Not sure about 292||
how the fuck are you supposed to hold while doing uplinks for c3
||Not 291, 292 does iirc||
2 people doing the codes, 2 people with sentries handling the waves
yeah
||Isnt 291 blood?||
Also tons of mines
3 hybrids spawned immediately and everyone fucking died
oh indeed
man
Cfoam doors in zone 378 (not sure if that is the right zone), The zone where you get the password
we got 4 along with all the BS
guess just get good
nice
3?! You got screwed, only got 2 max in our run. Per wave*
lucky
And I think the first wave was 1 hyb, not sure tho
you must rely on your tools!!
im sure sentries work but idk why people would prefer that if tool is being spammed
sentries have a set efficiency they work at as long as they have tool
you can't make them better by throwing more tool on them
the c foam launcher and mine deployer gets more effective if you have too much tool
because you can use more of it and it'll actually be more effective
Cfoam can literally carry you through every single alarm with the amount of tools you get
What if your sentry cpu speed is really high
what if glu booster
Shoot more = more tool needed 
How do those boosters actually work? Only with full charge I heard?
they reduce the cost of your charge
but cost will only be full numbers
so every charge has a [0, 1[ fault margin
no matter how large the charge
generally, larger charge reduces relative fault
but by no means is it required to use a full charge
most optimal way would be knowing exact numbers so you can find a charge with the smallest loss
Just do maths
which won't necessarily be a full charge
Well, that is way more info then i expected. Thnx for explaining
A great guide to boosters as well
(He’s australian)
I know that, but the glu booster was always weird to me. never knew how it worked
how long does b4 usually take?
just above 30m
Around 33m if you succeed
alright
about 32/31m
sounds fun
so what happen if the timer run out in B4?
what does the timer say? 
I suck at the game. What do I do 😄
try to git gud, DIE, try again
but but... gah 🙂
Skill issue
@lilac fulcrum was the version number for the game (.77) supposed to change like it did in r4 or were there just no significant changes
the version number is correct
This game looks great. Sorry for asking, I'm not used to this, I just got the game like 10 minutes ago and haven't played one mission yet. What would be the best thing to do if I have no experience in this game whatsoever? It may be obvious but it's hard for me to pick up on some things.
look up how the game works, best way to get better than being frustrated finding out for yourself how the basics work
Oh I know how things work just have no actual gameplay
Just the fear of doing something wrong really gets me and worrying it;s gonna bite me in the ass later
Sorry
oh, thats ok. you get to learn how to fix your mistakes
if you mess up you can still salvage a run, just depends on knowing how to fix your mistake
Rawrchickennuggests has good videos for beginners and intermediate players. Goes over basic to advanced concepts/ mechanics of the game. Other than that just hop into the game and do some trial and error
Right thanks
I'm certainly looking forward to some good gameplay
Soon
Just gotta wait for something to open in ifg beginners and see how that goes! Sorry to be a bother if I have been
does anyone know what a diminished alarm means yet?
thank you
Ok, so I copied someone's lobby ID from discord
where the heck do I paste it to join in?
on the rundown screen there should be a red box that says join this persons lobby
Will the new update download automatically or do I have to manually update it?
if you didn't pirate it, yes it will automatically update
then yes, just click update and it will update the game
ok just making sure I didn't want to miss out on anything
if the game doesnt update, try verifying the game files
or steam just automatically update for you if you did have the game update automatically
yes
you might thinking, why did i say thing like that
my answer is that, sometime ago, there was some dummy dumb dumb who pirate the game and ask the same thing
or similar thing
ahhh gotcha
no im 100% legit, just little bit dumb with these "early access" things
usually buy my games fully finished
so I didn't know what the norm was
Are you able to join mid-game or will you just have to wait till it's the lobby where each character is facing you?
You can join mid-game
thanks
What is req to unlock E1? Ingame i cannot see
is the short delay right after one mine tool deployment intentional?
You mean you being unable to run right after placing? Intentional
@frozen nymph pssst dont tell the devs.
you can deny the slowdown if you start sprinting shortly before the mine is placed.
hey thanks for bringing awareness on this bug. ill put it on the board! 
Ohh no dont do it


Fewer enemies in wave
If you can survive the starting waves, you can definitely survive the end
the waves literally double in size
just the way it works atm means that waves will just spawn faster if they're small
so technically there is no real difference to normal scans in terms of enemy amount?
well it happens over time, i don't know how much time
but new waves spawn so fast that this seems like just more separated groups of enemies
nerf mine deployer 
with tools it'll be very hard to notice a difference
because your first wave will still break a cfoam door at the same speed
and it'll still fully die to a mine
Nerf doors
i notice a difference in wave size if im not using much tools for them
and open door w/ sentry
Thx for the info
they need to stop with the "fast kills = instant new waves" shit
🤐
||Literally seemed like more enemies on the diminished alarm in D2||
||If you get double the waves I guess that would do it.||
gtfo is a rhythm game

what are the cells for in b4?
the side rooms in one of the hub zones
ok ty
when do we get alternetif ways to take out enemys silently?
never, the hammer is silent and deadly and loud and deadly, the all in one situation weapon except for when you need range but for that you have legs
is bonk not enough?
then go make a mod for a silenced pistol but don't tell anyone or you'll get reported because everyone feels the need to report every single mod when barely anyone uses them for advancement and just uses them for fun
You’re not supposed to be using mods with people who don’t consent to them in their own game
It’s really whatever but if you’re bringing it into the vanilla game don’t™️
I never said that I use mods, I just got spammed for posting a picture of a level that me, the modder, and everyone else in the lobby had completed, and everyone was ok with the modder, and we were just shitposting for entertainment
Posting pictures of mods can go in the modding server. They dont have a place here
but apparently " moDdInGs aGAinSt The rULe's" and this was before they linked a below par modding server
they ruin the integrity of the legitimacy of runs others have made with the vanilla game. The modding server is also very well made and filled with love 
yes, all mods are to break the vanilla game and there's totally no custom rundowns that are just as hard as (and maybe better than) vanilla rundowns that are not designed around breaking the game
Let's move on from this conversation please.
people these days
how to copy file A3
just super baked i forgot the damn thing and how to get the commands by literally typing commands
thanks dawg lol @stark spade
Does anybody know the objective order for A3 PE?
||extreme -> overload -> high or
overload -> extreme -> high (recommended)||
ty 💯
||extreme gives you an error alarm and probably is the intended way but overload first is much easier||

||I feel like if that was the intended way, they would've just put both bulkhead keys in extreme like how they did in r4b2||
||also the fact that you see overload long before extreme||
I just tried B4 and the alarm is starting right away, I watched a youtube run and their alarm didn't start until the first timer hit 0
Is this a bug that happens sometimes?
Played with randoms?
Did it happen multiple times with the same group?
yes and yes
did you try solo?
you can hop in a solo and test it
if it didn't happen then it could be the group
I mean, sure? I'm mid run right now but I can try that later
ok
we died, did it solo and it didn't happen
Same group as him. Also tried solo and alarm didn't start immediately
Nope
Neither of us,
ok then
it could be the host using mod or something
right now, we can't identify bug and mod since both can happen
Ok. We'll just keep a lookout to see if it happens in other games. Thanks for the help
np
hi guys, i got the game yesterday and im still trying to learn the terminals, how would i copy files from logs from a terminal after entering the password?
You just have to type the password on the terminal you need
And at 3/3 I think you need to enter extract_datacore or something of the sort
my friend and i have found the passwords and we unlock the terminals but i cant figure out where or what i need to type in the command prompt to initiate coping the logs
A3, right?
type commands in the terminal
after you get the passwords in
just type commands and there will be some type of command like extract_datacore or something like that
oh here comes master flare
gottem captain. typing commands gives you a list of commands tho lmao
yes its a3
noob
what does class V dimished door do
diminished means less enemies in a spawn wave
diminished alarms have ||less enemies per wave||
||less enemies per wave over time||
okok awesome ty
not really a spoiler
smh flare with the no spoiler
google is a thing
so is spoilering smart one
lol
thank you guys

Yes
oh shit
i gotta go back into c3
||which terminal do I need to type the code on?||
any or..?
||376 terminal @midnight gazelle ||
||there is no 376 on my play. is it one of the uplink terminals?||
||zone 376 terminal is the one to type resist in||
||it's the big room with the terminal being a laptop||
@midnight gazelle ||the terminal in the room with the charger scout, down in the maze||
no
when do we get alternetif ways to take out enemys silently??
toggle sprint vol 2
i need some tips with A1 second big security door, everytime we get over run there from big mobs and small ones... no clue really how to deal with. we foam everything up and place our turrets accordingly. but everything goes south there quiet fast... any tips help
if you close the door that leads to the terminal room, and then the other 3 doors, they'll break through the first door and then they'll go for the small door beneath the stairs and never the top door. foam both the first door and then the small door and then mine both. after the team scan the person with foam can keep re foaming the bottom door until you finish and you can place a sentry on the ramp outside that door facing towards it to thin the herd
can you re foam doors if they are broken?
if the door itself is broken, no
if only foam, yes
as long as the door itself doesn't break
you don't have to worry about it on A1 but there are 2 different types of the normal doors one of which will break before the foam disappears
before it breaks? am i understanding this right
when there is foam on the door, the banging is muffled, when the foam breaks it is no longer muffled
on the doors with rounded panels anyway
thank you, gonna try the miner next time aswell and see how that goes. whats the most efficent mine placement? directly on the ground or on the side of the door?
you didn't have mines? they're the best tool
we never tried them so far tbh
you put it on a closed door and all the enemies are lined up and it kills 99.9% of them
oh so i just put it directly in the middle of the door and wait for them to break it?
not directly in the middle, slightly closer to the side you're on so they don't accidentally hit it but still pretty close to the door
if you foam the door first, more enemies stack up on the door so the mine takes care of more of them
Does the difficulty scale with number of players?
scales down or up?
Less players = Harder (technically)
that should've been obvious to me
Everything's balanced for 4 players
huh
So you get 4 players worth of resources, but also 4 players worth of sleepers and alarm scans
there is no difficulty scaling. the only thing which scales with more players is how fast bioscans are
that's understandable
yeah that's also a valid point
when you try to solo the r4b3 overload s1 scan
... That scan took forever
glad they fixed that for 5
I'm sad they normalized the speed, honestly... S1 scans were the most fun thing about R4
id rather soloers not need to resort to the latest and greatest cheese to get through a level with s1 scans
this game isn't for solo
without a doubt
it's not designed that way
its still enjoyable to watch them try and fail or succeed.
the 30 minute S1 experience
the only bioscan that scales is S1 scans, all other scans dont scale.. Don't quote me on that though lol
team scan also scale
oh, didn't really feel like it did for me when i was playing b3 solo today but i believe you
I doubt it
i'm just doing random A2 with a duo
it does
here we go
unless I missed something in the patch notes, team scans don't scale
extract_datacore or something
try the command "commands." That will tell you
or type ext and hit the TAB key
so on b4, where there is that 30 minute timer before you can end the level, are there ways to make the timer go faster? From my limited experience just making it 5-10 minutes in is there other things i can be doing to help myself other than just "stay alive?"
there are no ways to speed up the timer
stick together and mine doors to clear out entire waves
pick your nose in the downtime.
How would you rank these levels in terms of difficulty? C1 Ext, C3 Ext, D1 Ext
Hi, is it possible to solo matchmake in india?
im considering buying but idk atm
depends on whether i can even play with people
Use LFG. Matchmake is hit or miss and barely has any players most of the time.
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
understood, but will there be a ping issue if i play from india?
oh wait region mb
thanks
and i know its stupid difficult but the game looks fun and im a bit of a masochist so imma play solo time to time
can someone tell how long R5 will be around because I would like to buy the game I just don't know if there is enough time to complete the current rundown
december 2022
I hope they test out their expedition rewards and gear progression early access goals that they still have listed as a goal on the roadmap, before they hit release. I'd rather see what ever systems, if any, end up in the game at release have actually gone through a phase of iteration and feedback.
bug hunters 
i havent seen the raodmap in awhile
playtester hunters pog
please dont post these
LF1 C3 :prisonerefficiency: does C3 even HAVE a PE?
Some people just say pe as full clear
D2 pe as some would say
C3 is extreme only
But as the people above said.. they probably just meant a full clear
mixed
mixed, probably.
it will be different scans varying from level to level
the last one will always be a short S1 though
hoo boi
some m's no longer end in s1s
really?
most do tho
ah my bad
now that I think about it. 10CC actually HAS 10 people in it now
first that comes to mind is ||first alarm in e1||
the original nine + doc 😄
doc isn't really a dev
10cc has a lot more than 10 now
well, ten devs atleast
does 10cc only count devs
from what I remember
I'm not too sure
ouch
wait
10cc is more than 10 devs
sorry I wasn't trying to be rude

I thought being the community manager your busy with like managing
I know
the people
I have like 3 job roles lol
ah
community manager is about engaging with the community, advocating for the player, sharing what we're working on, etc
server dev/admin, community manager, probably doing scripting
then I'm also a delivery engineer which makes sure the game plays well, working with our delivery specialists QA testing the game, working with our bug hunters, managing the change lists, pushing the big green button to release the update, etc. As well as working on various engineer projects for improving systems
thats hella job if you ask me
ludvig's right hand man when he's not available
you should take out ludvig and steal his seat
oh god i don't want that
looking forward to class 23 alarms
i'm fine with borrowing his seat every now and then

isnt this just an error alarm with less steps?
Ehh, id say an error alarm with more steps tbh
<@&408548765599793173>
Thank you for the heads up
@placid loom there will still be some queued up
but it stops eventually
just gotta keep killing
and once you open the extract door its starts spawning the extraction wave or did you basically kill everything ?
extraction is technically silent
the wave you usually get there is just the queued up stuff
ooooooh now i understand
it has a set amount of spawns basically
so if you kill everything it's just stealth
music kept playing tho
how were you able to transport the cells by the time i finish killing them another one spawns on top
no cells
currently attempting to do it solo as well
so in theory you could kite for like 30 min at the main hall and kill them all and then go quietly towards extract
fog goes up
you have to move forward
you'd want to kill while kiting
it's not just capping enemies
and then the alarm stopping once the timer is done
all spawns are queued
you're fighting the whole thing
i was thinking of maybe killing them all with doors and mines
would speed things up
the giants basically thats what the sniper would be there for
you got a vid ?
yes
soon
i thought about mines too but decided not to
if you're moving through those sidezones you can no longer predict spawns that easily
wouldn't you lose door from spawns and fog going up
and the sleepers are heavy rng
cant wait to learn a thing or two! :))
yeh mine strat could get really messy
with sniper sentry you just want to find a good holding point for each phase
and fully loot the hub zones inbetween waves
side zone make them stack too which I would assume isn't ideal
i am retarded you need the cells for the side rooms right not for the main objective or am i lost
how do i kill scout
I've only seen them be used for sides zones
yeah brain just rebooted lmao
yeh the first hub zone has a cell in each side zone
which goes to the sidezones in the next hub zone
Did you ditch the fog turbine?
yes
i grabbed it afterwards
and looted a sidezone
before doing the alarm
which i really didn't have to because the alarm isn't really that hard 
probably because usually you'd do the alarm during the protocol still
When you LIST on the terminal, is there a way to see if an item is in your zone, without having to query it?
Because when you are seeing 10 medipacks, its annoying to have to query all of them just to see if they are in the zone
And who would I make suggestions to?
do list res e_[zone number] so for example list res e_207 @hollow adder
res = resources, you can also do this for objective items as well
How do I know what zone I am in?
There's signs in the environment (which also display on the map once you've looked at them)
You can also see it on doors
And you can also just use "PING" and in the reply it'll tell you what zone you're in
Yea sometimes the signs can get scuffed though on the walls or erode the paint off
pro strat if you're in a dark room just spasm out and you'll probably end up looking at a sign
so it'll show on your map afterwards
A casual seizure during a midnight stroll

Hey, I'm pretty new at the game and I'm not sure if this is possible or not. Is there anyway to mute the narrator like voice in GTFO? I may be too early in the game, but, everytime he whisper yells, 'SLEEPERS, DON'T WAKE THEM UP..' scares me dead. Thanks!
settings > audio > and set dialog volume to 0 to disable the voice lines
In C3, is it required to do high before extreme?
yes
man then fuck error alarms
its not that bad
it's only pretty bad
we had like 8 deaths through that ex part
4 of which were probably me
Thanks!
I don't know how we got the completion
Which is easiest level to solo?
With what loadout too+
I think A1 would be the easiest to solo. I did it with SMG, Combat Shotgun, and Mine Deployer
Just foam ladders, easy right @crude forge
I used mines to do high pretty smoothly, knowing how doors work and luring enemies to bang on them after you've planted will do 90% of the work for you. Save a cfoam for the middle door class 3 cluster at the end, and get all the tool that you can for extra mines after you clear the scan.
I'm assuming that other people beat expeditions and it still shows them as not complete too?
Not as far as I'm aware
ty
has anyone done the PC in 113 on C1? if so do you know what door the wave comes from?
Theres only 1 terminal right
If so have 2 people at the top of the ladder and 1 person with the terminal user just
That should be enough to handle the waves
okok ty
C foam doesnt stack does it
Say you c foam a mom and she says foamed for about 5 seconds if you toss two nades it won't be 10 seconds right
<@&408548765599793173>
thank you
Pick up cargo, wait a bit, profit
cfoam nade is easiest
if you're talking about A2 overload specific, there is a stairway to the left of the bulkhead
open the door, hide upstairs and shoot the babies
then just wait there till the mother comes up the stairs, cfoam nade her and then blast her
If you are talking about A2 overload, the mother in there is not a broodmother. Just a normal one.
If you are talking about ||D1 Extreme.. Shit ton of cfoam lol||
||Or your teammates can miss all the cfoam on the pmother||
is the HEL gun or HEL rifle better
happens too much ;;
depends on the situation
psh the sniper is better than both of them
no
they're pretty strong but they're the worst weapons in the game
I like hel rifle
because it's more whats the word
it's more useful across most situations
snipers good for shooting big dudes
but hel rifle you can hipfire sleepers without worrying too much about ammo
shotgun
if you're running the turning around quick scoping is hard
shotguns have less ammo
and lack range
hel rifle doesn't have that much more ammo
shotgun hit and run is pretty fun
true but it penetrates
and smaller hipfire radius
and it reminds me of the burst cannon
;;
I think thats the main reason I use it actually
the sniper is good when taking on big guys, hybrids, or popping the bubbles on a tank or mother
yeah but other than that the hel rifle is just better
it's excels at very specific situations
shotguns - one shot chargers, plus it's more versatile than hel rifle
in the other 80% of the level hel rifle works better
hel rifle one shots chargers
and penetrates
for the 1 in 20 chance you line up the shot
just use the machine gun or combat to hold an alarm
the machine gun charge up time is too long
combat is my other favorite
but it doesn't kill reliably
it's not that slow
it's not but when there is 5 of them on you it's hard to transfer shots (when they're relatively far from each other)
and my bad habit of releasing and clicking again <- this part is just me though
2 kills 1 shot is fairly common in my experience
During waves easily more than half shots depending on layout
also it's very not ammo efficient
the biggest downside I feel is ammo capacity and reload
that thing is a killer
if you use it correctly, then it's pretty good
5 shots isn't safe enough especially with stuff like giant chargers
combat is just all around good
Except when it comes to being consistent kekw
just git gud 
its not rng if you aim at the right spot 
just copy csgo and make the bullets fire at the same places
ya'll clowns
^
you dont understand greatness
Yeah just like burst dmr can consistently one burst, just only shoot at certain sleeper poses
burst dmr
burst dmr?
what
double tap
double tap
hes talking about double tap or burst rifle
Double tap
I haven't used the double tap in so long
Forgot what it's called
grandpa didnt took his pills
love that gun wish they would give it more ammo though
just burst cancel the double tap
more ammo efficient and precise
Don't need no fancy names, it's burst dmr behind that mask
damn long range revo kinda trash

full auto shotgun bad
guns go pew pew
fo12 when
in A3 how do i coppy the files
you need some special command typed in
Type commands
use commands
try to type commands in terminals whenever there is a objective related to terminal
my team dound what we think is the terminal but nothing poped up
all the terminal to copy the files are in the center room
with the warden door
two of them are password protected one is open
there are terminals scattered throughout high that will have a log on it
find those terminals and read the logs in them
So about D2. Whats the strat for the room past the warden door with mom & scout? Do you stealth it? Blitz the mom? Trying to figure out how to handle it
stealth
Yeahhh thats what I was afraid of. Thanks
having an opinion is eliteist, you are hereby removed from the official gtfo server. Goodday sir

Do c-foam tripmines make noise?
I wouldn't think so?
Yo, did they fix the shotgun bug yet?
I can mostly consistently one-shot w/ CS, so I would assume it's fixed, but also could be getting lucky.
what bug?
Pellets connect with the head until the head is destroyed, after which pellets pass through the head and hit whatever is behind it.
Huge unintentional nerf to shotguns.
No
They did fix the pump shotty damage
So now you can actually one pump chargers....... at like 2 meters
How's the smallest shotty DMG wise? It seems like it may match Pistol in terms of ammo efficiency
the sawed off does about the same as the regular shotgun
So it's very ammo efficient then
In close range, yes
Why would you try to snipe with a shotgun in the first place
I wonder what special weapon would match the best with it
Pump shotty?
thats personal preference and depending on the level
I was thinking about HEL Gun but Rifle still seems to be better in every way except for crowd control
how do you get the red friendly fire mark to go away?
like if its stuck on your screen
Friends and I ran sawed off and pump shotty only on all 4 of us an PE-ed A3 first try
10/10 meme
the shotgun

So if I understand it correctly
Sawed off is just pump but lower ranged?
If the answer is yes I can go ahead and live a dream
no
saw-off deal less damage than pump
damage falloff is...
4 meters when we tested it
I mean, is the starting damage the same
Because the falloff range being stupidly low makes sense considering how this type of shotgun works
Welp
Initiate the influx protocol
where's the spoiler marking???
It also says something about "Another endless fucking alarm"
And no that's not a spoiler since it's in the job description
in the description, not gonna post a spoiler for something that is public knowledge immediately
so me and some friends bought gtfo to play together and we were wondering if there was proximity VC?
no
ok
fair point, my bad
Does anyone remember what the different objectives for A3 are?
Can't remember what extreme is
||hsu||
cheers
Extreme is: ||HSU but it activates a perma-error alarm||
Overload is: ||Find 3 cells to power a generator, but it releases infect fog in pockets all over the map||
Overload is decently easy compare to extreme
extreme is easier
Which is the proper order?
any except high first. Overload is recommended first
Anybody tried the sawed-off shotty vs scouts? Yay, nay? You can ping me with the answer
yay
for CS your gonna need boosters
I usually rely on special for chargers anyway
Does one bullet of Hel rifle do the job against CS no boost?
Ty
if youre shooting front you need to count down with a friend
or just shotgun it to the back
dont all pellets have to hit for that?
idk. I haven't struggled with it at all
need all pellets
Guys pls halp me with C2
, the kiting strat doesn't work anymore since there are more chargers spawning now. What else can I do?
git gud?
I think I am lacking the "theoretical" part
Kill more chargers
I suppose then it's simply kill and don't die.
More or less
can't wait to grind it more (not)
We consistently wiped to mother at the end as a 3 stack but when we had 4 we were able to pull it off
Hold the center of the map (where the terminal is) and pay attention to spawn.
Spawn ==> move to the right door if needed and kill.
For father, 3 focus the father, 1 make sure the others can focus the father
This is kinda the "theoretical" part
I better complete
today on C2 now that I know the "theoretical" part
I just got the game and I am downloading, what will I expect when I first boot up the game?
DEATH
smh
If you don't want a meme answer you might want to be more specific
Maybe a crash the first time
Like anything on boot up anything I have to configure
That makes more sense
With this sort of game, I'd be pretty serious
Enable crouch toggle
probably base on experience tbh
And check your keybinds like usual
Get better fov, turn down cpu culling probably
Use toggle sprint : ^ )
Only boomers and console players have it on "crouch" and "aim", we PC master race users use toggle and always toggle
Ok buddy
that was a joke
Ok homie
20 FOV
Toggle crouch 
The rest its dying on the complex and learning
Toggle crouch isnt required. You need those pinky gains
Crouch toggle is a non pro gamer move
Toggle sprint > toggle crouch
Have you ever tried stealth in gtfo
not using thumb to crouch 
I crouch with a fork
Crouch on C is superior
My crouch is on Q
take him out
My crouch is on ctrl
My depreciated burst cancel button was on my side mouse button
my crouch is on alt for easy sliding
Crouch on mouse button gang
Any tips I just got gtfo yesterday?
sprint with your hammer out all the time
but actually, just red light green light don't move while they're glowing and be crouching
half charge to the head, full charge to the back in between the shoulders
Oh I have been going full charge to the head thanks
full charge to the head for scouts
Every level is a practice level
Bio is the best tool for learning
Recording shit is overall the best way to learn
Ok thx a lot
For specific tips on stealth n stuff there's guides
Ok
oh and light alerts them which you can use to sync them stretching
Unsure if this is spoiler, so doing it just to be sure ||Do charger scouts have the same HP and back multiplier as normal scouts? I.e. a normal scout you can melee in the back if you have a 5% melee bonus, does the same hold for charger scouts? I'd test it myself but I only have the one booster||
on C-2 next to the 213 Security door, there is a terminal that I cant use. is that a bug or a feature?
you might have broken it
happens randomly and when too many people rush the terminal at once.
Tool load-out suggestions for C3, and for C3 Extreme?
For me 2 sniper sentry, Cfoam, Mines worked
https://www.youtube.com/watch?v=Q3MxSSeKtvo
Anyone know why these big chargers aggro'd?
that is uhh
neither of us moved/had lights on, I only rotated my cam
interesting, it wasnt anything i could see
maybe ping
yeah that's what my friend said, that it was a delayed aggro from getting off the ladder
unsure though
ye we were duoing
but like, there wasnt much you could really do.
i dont feel like getting off the ladder made that much noise
all ill say is, dont crowd giants, even when meleeing
ye we had no choice though, it was right off the ladder 2 giant chargers
there's nothing i could really say that would help you in that situation.
sucks.

gtfo wiki update when
on/off ladder is like the same as a step
did one of you courch/uncrouch maybe?
I doubt it
crouching/uncrouching doesn't trigger a pulsing character unless you're spamming it
they still have a small meter before they go off in pulsing phase
still count
true
There was a random purple spark on my screen popped up for 1 second and disappeared does anyone know what that is?
graphic card issue or something
From the moment I got off the ladder none of us physically moved in any way
any tricks for being able to see scouts in dark rooms while hunting them, without unintentionally triggering tentacle moded
mode*
well first and foremost biotracker is the easiest way
im usually playing in groups that are down a person or even 2, so we're usually tight on tools for alarms
if you don't have one just wait for the tentacle to retract and just guess it's direction
if you practice enough you can straight up sprint at the scout and run through it's tentacles
with your flashlight on
is that the best way to kill them
other than that crouch walk and use your flightlight in intervals
so far i usually end up crouched under the tentacles and hitting them while they're ducked down
extended feelers work on a meter system so as long as you dont walk (standing up) or use your flashlight too much it should keep walking
hmm.. ok. I'll experiment more, thanks.
which shotgun has better single target dps
choke mod
that one doesnt exist anymore
pain
I cry every tiem ;;;
if you're talking about scout killing most can kill the scout from close enough
im just sort of trying to figure out which one i'd rather have in my secondary slot for general combat
shotgun is all around more consistent
combat shotgun is great if you facing big crowds
rarely 1 shots a sleeper but in big crowds you can spam the absolute fuck out of that thing
in what scenario would the regular shotgun be preferred
on levels wheres there's more single target attention
think of stuff like B1 HSU zone for big chargers
gotcha
general giants and big shooters and that stuff
isnt something like the hel rifle gonna be preferred for those targets anyways
when you're facing stuff like S1's or just massive alarms combat is the way to go
yeah
I run the hel rifle in anything B tier or harder
more around more consistent
shotguns are great if you want a failsafe though
hel rifle is good for holding down hordes of enemies
but it's limited to mid to far range and when there's a swarm it's hard to fight it
the reload times are pretty long too
i feel like its hard to use the regular shotgun to fight hordes too
shotguns are good for when something gets a bit too close
yeah that's what the combat shotgun is for
say you're on B1 and your hel rifle user runs out of his mag
that shotgun is there to keep your teammates alive
good dps for single targets
actually fuck it HEL Rifle everything that thing is my baby
i kept trying to use the regular shotgun but it keeps feeling like its niche of "ok against groups, strong against single targets, but have to be close to both" is better handled by like
combat shotgun can target the same things when close and kills groups way better and still chews through the big targets and staggers them? and if you want anything that can handle single targets at mid range or longer why not just use a sniper or hel rifle
I like the regular shotgun just because of it's consistency
other than that another shotgun is probably better
maybe i'd like the regular shotgun more if i was running a primary that wasn't good in most scenarios already? I tend to use the assault rifle
ar pog
none of this rundown weapons click with me
neither did R4 really
bullpup rifle when ;;;
ew mozambique
no but its not garbage ;-;
why would anyone wanna ru the mozambique
it's bad just for the sake of looking like the mozambique
reload is so fast though
true but that one second could get you killed
especially if you're doing it constantly like the mozam
so could not getting 3 consecutive 1 shots + staggers on the enemies around them though
in terms of primary weapons
idk i've had a really surprisingly great experience with it
if im running a rifle in my secondary its my go to
fair but with the ar you have the potential to stagger more than 3 targets
if you choose not to kill them you can stagger like 7 targets at once
yeah but odds are less than 3 die when you're doin that
true
don't get me wrong
i love the AR for its stagger
thats basically why i bring it
but its ability to kill quickly is sort of lacking compared to some other guns
yeah I get what you mean
I run the ar just because it feels very middle ground ey
also none of the other guns sound good
or feel good
Ar
Stagger
Lmao
Barely staggers in 3 body shots
what
: ^ )
Hence I specified body shots
and 30/4 is still like 7 and a half
I think
I mean what else am I gonna use?
budget auto pistol?
please bring autopistol back ;;
heavy smg staggers better i guess but the lower ammo count and slower reload frustrate me
Dtr if you like burst weapons
You mean discount ar?
even if it also has better ammo efficiency and shots to kill
: ^ )
it litterally kills in less shots, less time, and more ammo efficiency
"budget AR" my ass
HSMG and AR barely has any difference damage wise
one kills in 5 shots, one kills in 7
AR just has better range
the heavy smg also has less ammo per mag
and less ammo overall
and sounds like it shoots legos
Ar and HSMG both deal 2 damage
more kills per mag and refill overall
fuck I already said that last part
||2.1875 and 2.01 respectively|| datamined
heavy smg pops the head in 3 giving you more damage
^
you can test it
lower head damage = 3 headshots instead of 2
spreadsheet has numbers, and you can test to confirm if you don't believe
wait thats wrong math
Bruh
ignore the second half
im stupid af
first prat is true though
10 kills per ammo refill vs 8
HSMG is more ammo efficient is what i was trying to get across
5 and 4 per mag
kills in slightly fewer shots
yeah but lower mag size
Ar right
ye
5 shots to kill but 25 mag size
25/5 = 5
end result is like 4.2 kills / mag, vs ar's 4, but significantly better ammo efficiency
oh you mean shots to kill
the answer to everything is hel rifle
shrug
and like actually hitting your shots to have all those numbers you throwing
Heavy ar/smg its a meme
its one extra shot / charger
compared to AR
ammo efficiency 3ends with them literally even
I liked how the heavy ar felt
you're still better off theoretically
but dropped it because it was hard to control and was pretty weak
If you can control the hsmg, you have equal ammo efficiency vs chargers and better vs shooters n strikers



