#gtfo-related-questions

1 messages · Page 522 of 1

vital sierra
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is doable....

steel valley
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so

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running through the blood door is pain

craggy minnow
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6 minutes?

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woa

blissful sun
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once you understand the map and run it too many times like these people here

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times get cut really hard

craggy minnow
#

yeah that makes sense

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i wish you could see how long it took you to complete a level lol

blissful sun
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All my b1 runs are with extreme included

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so they were always longer

neon gust
#

Theres a difference between a speedrun and a playtrough ya know

blissful sun
#

yup

neon gust
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its not like they went in blind first time and got 7 min wr

steel valley
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all runs are speedruns if you fail fast enough

neon gust
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theyve practice everyday

vital sierra
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but em

craggy minnow
#

nope thats what my headcannon is now

vital sierra
#

a playthrough could be a speedrun

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wait

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i got that other way around

blissful sun
#

im like the minority of people who like reactor levels

craggy minnow
#

do we know when the next rundown is gonna happen >.>

blissful sun
craggy minnow
#

oo the reactor was super fun

steel valley
#

reactors are fun the first time

blissful sun
#

Roadmap barely touched, probably another 3-4months

vital sierra
neon gust
flat rock
#

Heh, shooting teammates at extract

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Be a real man and shoot your teammates during the reactor and ruin your entire run instead

blissful sun
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shoot your teammate in the last room code on b1

flat rock
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B1? heh try E1

neon gust
#

shoot your teammates with a burst canon on wave 4/6 on E1

flat rock
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5/6

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dumb

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butt

neon gust
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AND KILL THEM IN ONE BURST TOO

vital sierra
#

be a real man and solo E1 Ext

neon gust
#

BUY ONE GET ON FREE

vital sierra
craggy minnow
#

thats value right there

flat rock
#

hey man they wanted to die

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They ran in front of my bullets

blissful sun
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remember guys, its not a waste of bullets if your teammate goes down

flat rock
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Hmm, Moe you seem knowledgeable about this topic.

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Maybe a lil bit too much

blissful sun
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i've learnt from alpha

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so its only natural

vital sierra
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hehe...hehe....he

steel valley
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pvp tutorial when alpha

craggy minnow
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oooo character customization is on the roadmap doooope

blissful sun
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it is

flat rock
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It has been for a little while

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as a long term goal

blissful sun
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cant wait for alpha to drop down into the last mission dressed in full pink

craggy minnow
#

i need my funy colored weapons

flat rock
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Ye, they've already said no skins like that tho

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camos and shit prob

steel valley
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it's only been since ext was released that customization was marked as under development iirc

craggy minnow
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cool, hope you get to earn them

steel valley
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so maybe it's coming r5?

flat rock
#

I would say maybe modular weapons in r5

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but I would hesitate to say players as well

steel valley
#

i'd be really happy with either tbh

flat rock
#

Same

steel valley
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weapons moreso but any kind of shakeup would be great

blissful sun
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would give some sense of progression or achievement

flat rock
#

I still want more objectives to pool from

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The current ones are quite stale now

steel valley
#

definitely

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r2 introduced like 5 and r3 and r4 have had very few other new ones

flat rock
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Unfortunately there's only so much you can do to attempt to spice up the same objectives

craggy minnow
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when are they gonna add the water levels

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lol

blissful sun
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r5 probs

flat rock
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water mechanics would be rough for a small team imo

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They may have water that would slow movement through it maybe

blissful sun
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it would mess with kiting

flat rock
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But I would doubt swimming and the like to be a part of those

blissful sun
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which what they want probably

craggy minnow
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or just be knee deep that you cant see shit crawling/swimming in it

flat rock
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I still like an idea I heard recently to stop the abuse of kiting: Make the enemies get faster the longer they have been in an "alerted" state

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It wouldn't impact play all that much until you try to just keep the same enemies alive for long periods of time

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it would also have some form of impact on perma-foaming

neon gust
blissful sun
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have fun perma foaming when your foam goes through the doors

flat rock
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Percentages for rate of speed increase and how much it caps at would obviously be hard to determine, but it's an interesting prospect.

blissful sun
flat rock
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Just don't shoot the same spot 4head

blissful sun
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i only seen foam bug out like that once

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and it was from a client

flat rock
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It happens a lot when you foam the same spot a ton

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spreading the foam out on the door helps avoid it a lot

neon gust
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Add snatcher pls

blissful sun
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and it only happened to us with a cfoam nade

flat rock
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Nade if thrown from up close tosses everything in one spot

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that makes sense

blissful sun
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anyways i should try to sleep again

vital sierra
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.t roadmap

uneven gulchBOT
vital sierra
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updated

neon gust
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Christmas vacation

steel valley
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c and d expeditions not under dev yet thenboom

vivid fog
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Wonder what they mean by system updates

neon gust
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New enviroment:~~ caca central~~ the sewers

vivid fog
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Dirty bois

neon gust
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Warden objective:~~ retrieve 10 toilet paper rolls ~~ retrieve the sanitation kit

vital sierra
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we're making dooms armor bois

verbal nexus
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Is final testing what bug testers participate in?

vital sierra
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no

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the bug hunter will test the game and then the countdown show up when they are finished which is about 2 weeks

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after the update release they will still be bug hunting

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so the final test will never be tick off until the end of rundown

verbal nexus
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oh I see

vital sierra
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when a bug or an exploit was discover in previous rundown, the next rundown those bug and exploit will be patch

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however, some will stay since some of them did absolutely nothing to hurt the game

verbal nexus
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Does this update confirm no mapper? R3 roadmap had “new gear”

vital sierra
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new gear = guns or tools

steel valley
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think they just forgot to put in new gear on the roadmap

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i would be very surprised if there were no new weapons

verbal nexus
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That would make sense I was really surprised

blissful sun
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would be interesting to see a rundown with just stock weapons

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lmao

neon gust
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so r1

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lmao

blissful sun
neon gust
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nah the more variety the better

vital sierra
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you need to point finger gun them all

blissful sun
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Just let me bring 7 different revolvers already

verbal nexus
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Duel pistols

steel valley
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revolver sentry please

neon gust
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revolver need nerf on ammo he recieves

craggy minnow
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shhh

blissful sun
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make a 10 chamber revolver to match the company name

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tyvm

lilac fulcrum
vital sierra
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oh

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i think it's because the gtfo roadmap didn't update

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my bad

frosty tinsel
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Why so much hate on different weapon types?

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just balence issues of one being better or?

vital sierra
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you can just ask the devs to give you nuke

shrewd dirge
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Use the best weapon for the job

vital sierra
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if you nuke them, you don't need weapon

shrewd dirge
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Geneva suggestion

lusty bramble
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weapon farm

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all weapons are equal, but the hel revolver is more equal than others

frosty tinsel
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OH shit i said weapon

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i meant melee

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mb

ruby wasp
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Gavel gang, that's all

wooden osprey
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i use everything

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idc

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if you tell me change to gavel or maul i do it

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but i mostly go mallet

ruby wasp
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now go gavel

weary relic
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Ok so

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Sledge is the noob melee. So obviously anyone who uses it sucks

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Maul is only slightly better cause it’s a broken sledge. So obviously mid tier players use it

austere bronze
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the important thing is to have one of every melee in your squad

weary relic
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Mallet is either smooth Brian players or mega Brian high tiers. Same with gavel

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No

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Absolutely not

austere bronze
weary relic
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Cause two of the melees suck

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What’s important is Dmr melee

austere bronze
#

nice dmr buff suggestion

weary relic
#

It can one shot headshot strikers to the front finally

austere bronze
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lmao

weary relic
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Dmr best kill gun melee

blissful sun
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buff the DMR by removing it

peak flare
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Does anyone know when they closed the bug hunter applications?

verbal nexus
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They closed them?

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I guess they’re through applications then

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Still hoping to be selected

lilac fulcrum
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We close then 1 or 2 days ago, but haven't sent out messages yet. Goal is end of this weekend.

peak flare
#

Okiedokie, thanks for the replies!

pure saddle
#

good luck to whoever applied

verbal nexus
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Thank you for the clarification!

frosty tinsel
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Can i search the room im in for shit

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I did it before i dont remember how

rain python
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On terminal? Do list zone_NUM RES

craggy pier
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or you can just do list Num RES

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you don't need to type zone

shrewd dirge
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can shorten further to list num es

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just wish there was a shorthand for your current zone

flat rock
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Zone is important for some levels so it's best to just get in the habit of typing it anyways. LIST E_### RE is what I typically type for resources.

sudden burrow
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While it doesn't happen often, having just the number can get stuff you don't want in the list if the item happens to have the number in its ID

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i.e. "list 433 res" would catch, say, medipack_433

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Which very likely wouldn't even be in zone 433

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I tend to prefer "list e_### u" as my go-to filters, since the "u" catches resources and all of the objective categories (security and unknown)

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If you just want the resources though, res or re are good

flat rock
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U and y are both nice filters

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If you could care less about res at the time

shrewd dirge
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what do you use Y to filter for @flat rock

flat rock
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Key and security

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It's very handy for C2 specifically

shrewd dirge
#

interesting

flat rock
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Since GLP are considered security items

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It should also list OSIPs

shrewd dirge
#

i imagine it also works on IDs and hsu?

flat rock
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Should

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I typically just type ID cause I don't remember to use it

shrewd dirge
#

are turbines and the such in security?

rain python
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UR is one of the awesome ones as it lists resources and key cards and fog turbine

flat rock
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And I only need to type anything in for HSU when I'm querying

rain python
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Turbines are “unknown”

shrewd dirge
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ah

rain python
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Key cards and pick up obj are usually security

shrewd dirge
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ooooh, ur. thats fuckin based

rain python
#

Based confirmed

flat rock
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Cring llama

rain python
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Cheese boi

flat rock
#

Ye

rain python
flat rock
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If I am you must be too

rain python
sudden burrow
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"u" is basically the catch-all filter for important items, other things are just a little more specific

gloomy terrace
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heyo, question: can you get PE from all the maps?

shrewd dirge
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any mission that is not {letter}1 @gloomy terrace

craggy pier
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Only on expeditions that has an overload

sudden burrow
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PE is specifically doing all 3 objectives in one run, so it’s only available on the missions with 3 objectives, yeah

novel solar
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does anyone know what expeditions you can find mothers on this rundown

soft kiln
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And d1

tawdry sedge
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D1 is wacky

smoky quiver
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Is the beta still up?

craggy pier
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No

smoky quiver
#

We will see soon enough

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Ah, you were correct. Pulled from the network. Requires a connection it proclaims.

gilded jolt
#

Yea the full game is out

quick rivet
#

hey I'm new to the game how does it work

jaunty bear
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welcome to GTFO, its a hardcore CO OP horror game xd

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complete the objectives for the warden whilst navigating through the complex

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remember to do it with stealth in mind

quick rivet
#

oh okay

jaunty bear
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the lfg channels will help you for sure

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the game is hard, so dont feel bad if you cant do the first 3 missions at all in due time

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trust me when i say youll feel amazing once you do though

quick rivet
#

thank you very much

jaunty bear
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happy hunting c:

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i would encourage you to do the optional missions once you get comfortable with the main ones; it adds an element of difficulty and exploration ontop of what you're already knowledgable about

keen python
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are consumables the same in every round and only random placed? sometimes i find many c-foam grenades, sometimes only c-foam tripmines in the same lvl

distant ice
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random

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for the most part

shadow sail
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is there a reporting system if someone cheats?

weary mesa
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Send a message to mod contact with details of what happened and any clips you have of suspicious gameplay

shadow sail
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didnt record....but we found 100% resources all the time...and everybody was full on everything the whole game

neon gust
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Every single zone ?

shadow sail
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Just one run....

shrewd dirge
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what floor?

neon gust
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^

shadow sail
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b2

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and the smoke was reduced too i think

neon gust
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at the beggining of the match or at the end

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the cells lowers the fog each time you put one in

shadow sail
#

at the end...and one player said that he had unlimited uses on some point

shrewd dirge
#

everyone had 100% hp the whole time?

neon gust
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that just blatant as fuck

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lmao

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yeah he's cheating

shadow sail
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no but...havent found that much resources ever....

neon gust
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yeah but if my man said out loud "i have unlimited resources"

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then its kind of obvious my man cheating

shadow sail
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maybe

neon gust
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Did you had 100% everything the whole time

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or did he gave you the resources himself

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its normal for cheater to try disguise their cheat by them keeping the resources (since it infinite to them) so they grab them first

shadow sail
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we found a LOT!

neon gust
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Theres only 3 resources in each zone 1 ammo medi and tool

sudden burrow
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B2 don't have that much, yeah

neon gust
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if everything of those were 5 uses or more in literally every zone then someones cheating

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its simple as that

sudden burrow
#

Yep yep.

neon gust
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if you cannot answer that then you kinda sus

shadow sail
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i left one use toolpack in a box and when i came back it was 5 use 😄

craggy pier
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How do you take out a scout and not alert anyone while they are in their roaming state?

neon gust
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alrght someone cheating, report him to mod mail

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wasnt so hard

shadow sail
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i have two suspects.....

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😆

neon gust
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if you have screenshot send them to mod mail

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and if it is a friend of yours better keep him under the blanket

shadow sail
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someone random

sudden burrow
#

Melee to the head

craggy pier
sudden burrow
#

Full-charge to be safe, but you can get away with just under

neon gust
#

full charge

craggy pier
#

gotcha

sudden burrow
#

But full charge please

craggy pier
#

well that helps

sudden burrow
#

It's not worth the risk

neon gust
#

yeah do the thing that works

sudden burrow
#

If you have an IIX syringe, you can use that and then a full charge anywhere will kill it

neon gust
#

full charge to the head

craggy pier
#

the choke mod shotgun is the loudest way to take a scout out one shot I found

sudden burrow
#

I don't think guns have any distinction between loudness pfff

neon gust
#

If you have a sniper and depending on the room you can get away by been really far away and shooting him

craggy pier
#

all the shotguns are badass

neon gust
#

but hammering its the cheapest and most consistent way to kill a scout

sudden burrow
#

There are a few ways to go about hammering a scout, I personally prefer to set off the noodles with a short sprint but that's not feasible if there are enemies around

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Perks of that are it gets the scout into a consistent position and stops it from moving

neon gust
#

sprints to bait the tentacle

sleepergurgle.mp3

sudden burrow
#

You can nail 'em while moving just fine, or wait for them to noodle on their own

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You can reach the head when they're standing while you're crouched, but it looks sketchy as FUCK

neon gust
#

On the topic of baiting the tentacle, if you'are HOST the scout will always bend for you, if your a CLIENT they will stand up

sudden burrow
#

*Note: This is acknowledged to not be intentional and will likely be fixed in the next rundown

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What that fix will actually look like, who knows, but it'll probably lead to consistent behavior across clients and host

neon gust
#

if they fix that scout will be more random

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we would not be able to expect the position shes gonna give the tentacle out

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wich would be FUN and SCARY! 😄

sudden burrow
#

There's a few ways they could fix it

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They could just, adopt one of the behaviors as the global

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....Ooh, or maybe have the difference be decided by whether or not they noodle on cycle or because someone spooked them

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I think making it purely random would be less than ideal yeah

nocturne plover
#

Is it a bad Idea to climb up/across walls, support beams, rocky walls, etc

craggy pier
#

You mean parkour?

atomic robin
#

well if you can, go ahead

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yes, go parkour, best thing in the game

sudden burrow
#

Be wary of glass ankles

nocturne plover
#

Woo hoo! gtfoheart

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Solution: Remove ankles

short talon
#

what do I type in the terminal to get the code for reactors

craggy pier
#

logs

short talon
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that it?

craggy pier
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Then read reactor(something something).log

sudden burrow
#

Reactor codes are in log files, yeah

frosty tinsel
#

Hows c3

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is it super difficult

sudden burrow
#

Depends on what objectives you’re doing

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The overload is the main difficulty spike

neon gust
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C3 its arguably the hardest level this rundown

sudden burrow
#

C3PE in particular, right?

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Because I can't see doing just high/ex being that bad

neon gust
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I consider canon the PE versions of the levels only

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So yeah PE

sudden burrow
#

Fair enough lmao

flat rock
#

C3PE is hard for people imo because of people not really knowing how to deal with chargers well as an enemy type. This problem mixed with the fact that a tank exists on the level that for some reason people have an incredibly hard time killing adds up to quite a fair bit of time consumed early into the charger trickle, which consumes a fair bit of resources that could have been better used later into the level. Another issue I have noticed is that some groups take things quite slowly after the Overload is finished, which really cannot be done if you want to have ammo, or health for that matter, for alarms that are found after the trickle starts. Splitting up during the key search also doesn't help much, cause if you have two people die while looking you're basically fucked on either resources.. or the run itself.

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Get a set group and play together, go quickly, move as a unit, and gtfo.

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little ghost pinger you

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get out here Black

neon gust
flat rock
#

indubitably

craggy pier
#

Just get carried

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Easy

neon gust
#

i regreted the first one

flat rock
#

lol

neon gust
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so i deleted lmao

flat rock
#

I barely caught it

neon gust
#

I wont ghost ping you ever again

craggy pier
#

Literally the name of the game

flat rock
neon gust
#

unless....

craggy pier
#

Get carried and gtfo

neon gust
#

I mean, carrying its gonna happen regardless

flat rock
#

gwowing

craggy pier
#

Gwowing

neon gust
#

Theres a difference between carrying and leading the team

craggy pier
#

You can't lead well if you have no mic

neon gust
#

I dont believe you can carry on c3

craggy pier
#

: ^ )

flat rock
#

You probably could Black, just not post Overload

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imo

neon gust
flat rock
#

some peeps might be able to post Overload, but I sure as fuck can't I don't like kiting chargers

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I always start something controversial though wym wym

craggy pier
#

As if C3 PE isn't controversial

flat rock
#

It's my favorite level 🙂

craggy pier
#

B2 PE pubs is best

flat rock
#

B2PE pub is a mix bag from my experience

craggy pier
#

Its fun because its a dice roll whether or not the team knows how to do it well

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And if they don't you lose crucial doors

craggy minnow
#

so when is the gavel gonna get its own icon?

lilac fulcrum
#

When we fix the bug. also MaulmenStamp

craggy minnow
#

ah cool lol

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i just assumed it didnt have an asset 😛

wooden osprey
#

it does

craggy minnow
soft kiln
#

why gavel when you can mallet

wooden osprey
#

agree

lilac fulcrum
#

why gavel or mallet when you can maul

soft kiln
#

mallet superior

craggy minnow
#

see the gavel and the maul are cooler since they have spikes

soft kiln
#

mallet can achieve maximum bonk

craggy minnow
#

it would be best if it had a 1% chance to make a squeaky noise

lilac fulcrum
craggy minnow
#

hmm my team is in an overload maybe i should be paying attention

wooden osprey
#

what overload?

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what level i mean

craggy minnow
#

A3 lol

wooden osprey
#

meh ez

craggy minnow
#

but what if we do the overload first

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just for fun

pearl badger
#

you can only say "Lemme get mi mallet" with a mallet

blissful sun
craggy minnow
#

hmmm but the gavel has a crowbar at the bottom which is pretty dope

fossil ibex
#

hows the whole uplink thing work? just wiped trying it for first time after an hour 😦

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tried uplink_verify y06:fame and didn't work

distant ice
#

you only input the 4-letter word

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uplink_verify fame

fossil ibex
#

ah balls

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Thanks!

frosty tinsel
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How do u deal with chargers

steel valley
#

stealth or aggro?

pearl badger
#

Staggering a charger is the way if hes alone, if in group, you shoot and kill lines of sight

sudden burrow
#

If stealth, a full charge melee from behind does it

frosty tinsel
#

no no stealth is fine

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just on c3 there is a bunch of them

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aggro ones

steel valley
#

choke shotgun kills them in one shot from a good range

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burst cannon takes 2 bullets to take out one, so you can easily take 2 per burst

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if pe, the waves of 4 can be soloed by a choke shotgun without having to reload, so i'd recommend having at least one

sudden burrow
#

Definitely recommended, but I don’t think my clear group had any

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I brought a pump for a bit more ammo

frosty tinsel
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ok but choke is super shit

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I prefer revolver

neon gust
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ah yes the shotgun that can snipe people away with the damage of sniper its shit

frosty tinsel
#

rlyyy????

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I mean i tried it not on tjhe right stage maybe

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I just feel the shotguns arent good

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and in games i normally use them

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combat struggles killing virtually anything

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and most the time u get camera flicked

neon gust
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not really combat its actually fine

frosty tinsel
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and then miss

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because close rnage

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it takes 50 shots to kill big guys

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and to kill normal enemies

neon gust
frosty tinsel
#

atleast 2-3

neon gust
#

??? are we playing the same game??

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thats normal for cs

frosty tinsel
#

but revolver one tap

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with better range

neon gust
#

we'll your not ment to use on big guys unless your from behind

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wich takes less bullets

sudden burrow
#

Shotguns ain’t bad in GTFO, they’re my go-to

neon gust
#

theyre both different weapons for different purposes

frosty tinsel
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again off my experience u get hit

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camera flicks

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miss

neon gust
#

cs its more of a hold wave type of weapon, revolver its suppose to help you chip away the incoming wave

sudden burrow
#

Hit them before they hit you

frosty tinsel
#

agin you guys are a lot better at this game at me

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im on c3

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so yes

sudden burrow
#

I don’t really know what else to say

frosty tinsel
#

you will 99% have different opinion

neon gust
#

I mean we are talking about the weapons

frosty tinsel
#

because we couldnt beat b1 extreme

sudden burrow
#

choke mod is really good at hitting before you get hit

frosty tinsel
#

hardes tlvl

#

in game

#

easily

#

so far

neon gust
#

not really if someone its better or not

#

nothing to do with topic at hand

frosty tinsel
#

I cant deal with camera flicks

neon gust
#

yeah i hate them too

frosty tinsel
#

Like no other game

#

has ths

neon gust
#

eehh yes they do

frosty tinsel
#

oik

#

ok

#

yeah

#

true

#

but its not this bad

neon gust
#

but for the sake of staying in topic you could just spam it

#

combat shotty

frosty tinsel
#

reolver head tap

#

bop bop bop

neon gust
#

literally can delete a wave if you aim good at it at close range

frosty tinsel
#

then i run smg

neon gust
#

i mean you cant at close range

#

if you within lick range revo its not effective unless you get lucky rng on spread when hipfiring

#

combat shotty can just puke pellets and stagger and kill everything

sudden burrow
#

Revolver doesn’t one-tap chargers, which was the scenario that brought this discussion up in the first place

neon gust
#

if you keep your distance with combat shotty the same way you keep distance with revolver you would be doing well with combat shotty

frosty tinsel
#

its super annoying they run at you with no head

#

im assuming it does just not enoungh

#

like 9/10 dmg

sudden burrow
#

Chargers don’t have a head weakpoint

frosty tinsel
#

learned that hard way in stleath

sudden burrow
#

Revolver only one-taps on a headshot, so that’s just not an option for chargers

#

How many shots does it take actually, 2? 3?

neon gust
#

3

#

combat shotty assuming all pellets hit does a little bit more damage than revo i think (correct me if im wrong)

sudden burrow
#

I wouldn’t know, but I also just much prefer pump or CM by now anyways

#

Pump has become my staple special gun just for its sheer versatility and decent ammo pool

neon gust
#

I cry since giants are bugged and it doesnt 2 pump to the back like it used to

#

:pepehandsnonitro:

weary mesa
#

just tap him moon2SH

sudden burrow
#

Oh is that a bug?

neon gust
weary mesa
#

drue

neon gust
#

drue

neon gust
sudden burrow
#

Yikes

neon gust
#

you can switch to hammer and just tap the giant to die

#

no full charge just a tap

weary mesa
#

its the same with hammers for 3 to back

sudden burrow
#

I’ve just been switching to my primary and burying a few bullets for safety

weary mesa
#

but there you can just tap them moon2S

sudden burrow
#

3 to back, as in not the head?

#

Because having one hit back of the head makes it work fine

neon gust
#

Tap them to risk a spin attack and wipe the team!

weary mesa
#

occiput would have been the word if I was talking about back of head in the 3 hammers

sudden burrow
#

Also ever since someone showed me how to chain stagger giants just don’t scare me anymore

weary mesa
#

You can chain stagger every enemy

#

I mean bosses are harder

#

but it can happen

neon gust
#

staggerin p mother be like

#

did she died?

#

returns to position like the undertaker from wwe

weary mesa
#

I get knocked down, but I get up again. You're never gonna keep me down

alpine crest
#

how do I reset my controls? I messed up my controls and now when I tried to get them back the game won't let me set left mouse button to both melee swing and fire

#

nevermind it just started working again 🤷‍♂️ weird

misty prairie
#

what are the best levels to practice bonking scouts? I heard A3 is gut

steel valley
#

b3 ext if you want practice with crowded rooms and b2 if you just want to get in and out quickly

gusty wedge
#

@misty prairie bit of a stretch but on d2, if you can solo the first surge alarm to overload there are like 2-3 shadow scouts in the next rooms, look up r4d2 overload solo by goosecollop to see how to solo the first alarm there is an easy kiting strategy used

wooden osprey
#

i think he ment for normal scouts but yes easiest way to find shadow scouts are D2 Overload

gusty wedge
#

if you practice on shadow scouts i promise you'll be able to kill normal scouts 😂

cold void
#

How come when I melee scouts they stagger backwards like I shoved them instead of dying?

vital sierra
#

because you didn't go for the head

cold void
#

I promise you I did

craggy pier
#

If you didn't get an orange hit marker you didn't hit the head

steel valley
#

or didn't charge enough

runic nacelle
#

can you stay crouched directly in front of a scout without him detecting you with its tentacles?

spark wolf
#

tentacles don't have static positions

#

and the scout and you will often not share the same height

#

so sometimes yes

#

other times no

#

there's also the bug

#

where you can actually touch and they don't turn red

#

which isn't even affected by crouching

mental acorn
#

How flexible are enemy spawns? My team poured our resources into preparing for the labyrinth of rooms to our west but the spawn came from the east, which was a single adjacent dead end room. We thought they came from two rooms away.

shrewd dirge
#

depends on context

craggy pier
#

Depending on objective, zone, subzones

#

Like in B3 uplinks, when you try to spawn block too much they're bound to spawn on a player

shrewd dirge
#

on uplinks, you cannot force the spawn out of the zone

craggy pier
#

Because uplink spawns are tied to the zone you're in

blissful sun
#

uplinks kinda stinky

craggy pier
#

Its okay

blissful sun
#

me no likey :c

mental acorn
#

Gotcha

coarse prism
#

hey guys! does anyone have any recommendations for beating D1.

quartz fossil
#

Is it just me or is matchmaking completely ineffective if you don't have a mic?

coarse prism
#

@quartz fossil i kinda agree with you on that one.

quartz fossil
#

Kinda irritating, just bought the game and everyone in my household is asleep, can't matchmake cause of it :/

coarse prism
#

its just difficult communicating unless everyone knows what they're doing.

#

unless you just use the chat, but that can be annoying.

quartz fossil
#

Ah well, I'll probably refund and revisit when some of my friends can afford or the non-mic playerbase gets more players

coarse prism
#

i mean, its a pretty fun game. just join any of the open games in the voice channels. pretty sure some people wont mind.

#

just gotta take direction lol

flat rock
#

You can manage without using a mic, it's really not as hard as people make it out to be. The trouble really only comes from some people being unable to type quickly, so they just decide not to sometimes if there's too much to explain.

quartz fossil
#

I'm used to playing without a mic but my issue is the amount of time it takes to find a game in matchmaking

flat rock
#

Then don't use the MM feature and use the discord LFG's

craggy pier
#

LFG is marginally better than MM rn

#

Because most of the playerbase prefer LFG

flat rock
#

It's a bit more than marginally simply due to the fact that people are actively using it

#

The MM feature itself isn't utilized all that much due to alpha state limitations from what I have noticed, and it also from what I have heard is riddled with hackers.

#

Once they expand on what MM offers it should pick up more usage since it was a heavily requested feature, but time can only tell.

craggy pier
#

The people that complained that MM isn't a thing in this game stopped playing, or realized LFG's better... Maybe

#

I used the "Everyone must use voice" in MM, and some of my teammates was quite

#

And some of them didn't know how to play the game well

quartz fossil
#

I was contemplating trying that just to see how long it'd take to find a match comparatively but I don't want to be that guy that joins and insta-leaves with no intention of using mic in the first place lol

craggy pier
#

DW, you're not the one to leave if you don't have mic

#

Its everyone else

#

But that's an uncommon occurence

#

If you ask them if they're okay with someone with no mic

coarse prism
#

yeah i agree.

#

like i dont mind it at all.

#

i say, you try out the game and see how you like it, with or without mic. its pretty fun.

blissful sun
craggy pier
#

Not even a troll statement

flat rock
#

Unironically 3 SS 1 mine is pretty ideal

worldly flax
#

Anybody know how bad the lag is to connect to us servers from europe.

flat rock
#

There are no servers

#

It's ptp

craggy pier
#

The game's peer to peer

worldly flax
#

Well yeh thats what i meant

flat rock
#

It depends on your peers

craggy pier
#

If host has bad connection or you have bad connection to the host

#

You'll lag a lot

#

Other than that latency isn't too big of a deal

worldly flax
#

I was just gonna start finding games in us since it might be a bit quicker than just the eu lfg

blissful sun
#

If you have good net i find it that the lag isn't that big

flat rock
#

It's pretty common for everyone to use the NA lfg

blissful sun
#

maybe like ~100ping

flat rock
#

I rather regularly get EU/OC people

coarse prism
blissful sun
#

If you're defending on the walkway like you should

#

sniper sentries help you loads.

flat rock
blissful sun
#

and as peace said you can bring a mine to deal with the blood and sec doors

coarse prism
#

ahh thats good to know.

#

we usually run the 3 different sentries and 1 mine, but def going to try the SS this time.

flat rock
#

Sniper sentry is super slept on for some reason when it's actually kinda disgusting

blissful sun
#

i should do d1 ex but im too lazy

#

@flat rock like we said before people are too lazy to think where to put it to be effective

#

rather just pick a auto and be Pepeg with it

flat rock
#

Just aim it like a sniper would idk how that's hard

#

But ye

#

It requires .5 more braincells to use therefore is too hard

blissful sun
#

now you get it

coarse prism
#

LOL yee.

#

thanks y'all. much appreciated.

blissful sun
#

np hf

severe notch
#

Just in a lobby with invincibility. One of our players had a crazy high ping. Possible hacking or just crazy desyncing bugs?

craggy pier
#

Did you kill alerted sleepers and they kept running in place

severe notch
#

No everything was as normal with infinite c foam and taking no damage. There was a huge delay on boxes and stuff opening, like playing with high ping. Stuff agroed normally.

craggy pier
#

DM @uneven gulch, evidence would be appreciated but not required

severe notch
#

Gun ammo still ran out.

craggy pier
#

If you think one in your team is hacking that is

severe notch
#

One of our group was recording and said he would send to the mods. We left the expedition without completing out of how lame it felt to just run through it.

#

Not sure if hacking, but wouldn't be surprised if the guy was messing with his ping purposfully.

feral comet
#

yeah I can attest to that

craggy pier
#

What you're doing can be classified as witchunting

weary relic
#

^

feral comet
#

aight my B

#

ill get rid of it

weary relic
#

youre good

craggy pier
#

Idk

severe notch
craggy pier
#

Didn't pay much attention to him

weary relic
#

you can, just usually dont use names

craggy pier
weary relic
#

thats all

lusty bramble
#

I don't really see the point in actively avoiding saying a cheater's name for the sake of their privacy

#

It seems like if someone goes out of their way to ruin a player's/players' experience they don't deserve that kind of respect

shrewd dirge
#

it isnt for the sake of privacy, its to avoid he said-she said baseless rumors going about

#

to resove disputes you need a position of authority, and evidence.
hence it is a mod thing.

craggy pier
#

^^

craggy pier
#

Is there any way to disable the mouse wheel from scrolling through weapons?

#

In the config file I saw there is a ScrollItems bind, but it does not seem like I can edit it out

broken zealot
#

Anyone possibly manage to solo B3 by any chance? I've failed with a team multiple times now, Im tempted to try it solo

spark wolf
#

it might help to understand what exactly you have to face

spark wolf
#

the alarms aren't that special

vital sierra
#

but it took about 3 hours to do it

spark wolf
#

the uplink waves are zone bound

broken zealot
#

not bad, i was just curious about terminal locations

spark wolf
#

but its waves of 3 every 15 seconds

#

which is a lot different than most things you've fought

#

it's also a striker only wave

broken zealot
#

im aware

#

ive gotten to 97% on the extraction

#

but my team has failed me every single time

spark wolf
#

what gets them killed

broken zealot
#

being bad at training and aiming

#

so just lack of skill in general

weary relic
#

I swear 99% of pubs die after finishing the last uplink

broken zealot
#

seems like it

weary relic
#

Idk how

spark wolf
#

does it change spawns for extraction

#

or still 3 every 15s

broken zealot
#

neither

spark wolf
#

cuz rly it should be easy

weary relic
#

Idk. I just know it’s easy

broken zealot
#

as far as ive seen on the last 5 play throughs, its 1 wave every 15-20 seconds

weary relic
#

I think it’s prob still 3 - 15

spark wolf
#

you could melee

#

but idk if i should recommend that for a B tier

broken zealot
#

again, ammo is not the issue. The issue lies in people going down and serving as a waste of time and resourcews

weary relic
#

You can get away with shooting everything yourself. Funnel them on that hallway

broken zealot
#

would you recommend mines for a solo run?

weary relic
#

Prob for uplinks. That’s tho most common solo choice

spark wolf
#

probably

broken zealot
#

Figures

spark wolf
#

you should mostly be getting 1 wave kill per mine

#

which is just 3 enemies tho

#

so not that great

#

but essentially you buy 15s per mine

broken zealot
#

thats IF they all come through at the same time

#

and all die

#

which usually doesnt happen for me

#

im not gonna lie, Ive had the absolute worst luck in GTFO

weary relic
#

What’s your loadout

broken zealot
#

Pistol, Combat, Mines, Maul

#

maul gang

weary relic
#

Ah. Not too bad

#

I would say BC but it’s really clunky. As broken as it is

spark wolf
#

if you're doing just high and feel comfortable with stealth, you can snag some resources from extreme

weary relic
#

So I can’t really recommend it

spark wolf
#

so you'd have more mines

broken zealot
#

true

spark wolf
#

there's 2 zones with no alarm

weary relic
#

Combat is in a weird place. But it works

spark wolf
#

both have tool i think

broken zealot
#

i consider my loadout to be top tier, its never failed me

#

been using since R1

weary relic
#

It’s very clunky

spark wolf
#

combat shotgun still works but ammo efficient usage is no longer really there

weary relic
#

Are you the real warden @craggy pier ????!!!!!

#

:)

#

Like Wes says. CS used to be such a good min max gun. I would run it but uhh. Never been comfortable with it’s only use to me

#

Giant killing

broken zealot
#

Never had an issue with it

#

my ammo eco has always been pretty solid

weary relic
#

It’s a bit slow. I need them dead. Now

#

:)

spark wolf
#

oneshots are a lot harder now

weary relic
#

Is it still pulling them off?

#

Cause Ik how bad the head bug is

spark wolf
#

it can

#

pellets going through head cuz its already gone + pushing moving heads around in an incredibly unexpected way 💀

weary relic
#

Huh

#

Yeah. Collision needs to be removed WoodsPraise

#

Also head bug was fine tbh. With the exposed spine made sense to have the multiplier still there

spark wolf
#

collision kinda nerfed everything

weary relic
#

Yeah

spark wolf
#

they can catch up faster

#

a striker that would have missed can be pushed in a position where he hits instead

#

shooting is harder

#

melee seems to get less multikills

weary relic
#

Backward running sleepers would like to know your location

#

Then hit you anyways

broken zealot
#

Ive been having an odd issue where I cant seem to recharge my melee immediately after a hit on an enemy. Never seems to happen if i swing freely

#

Havent had the issue until R4

weary relic
#

Idk. I don’t have anything like that

broken zealot
#

or ya know

#

me: brainlet2

weary relic
#

You

bronze atlas
#

does higher FoV affect the game in any meaningful way, or is it just a matter of prefference? (I see lots of people using almost max FoV on many channels, but no actual discussion on this topic either on reddit or any other similar source)

vital sierra
#

with lower fov

#

for the player, that's nothing

#

but for viewer if you're a streamer

#

it can cause dizziness

#

since you're spinning like crazy

craggy pier
#

Higher FOV = more pirephiral vision

#

120 FOV running feels like youzoom

flat rock
#

It's largely just vision and felt pacing of the game. At 55 you feel like you move like a snail and at 120 you're a cheetah by comparison, yet the speed doesn't actually change at all between the two. Also as Ricardo said you get more peripheral vision which can allow you to notice things you wouldn't have noticed at a lower FOV .

wispy olive
#

any reason why a2 automatically gives you the high bulkhead completion even when no bulkheads were opened?

strange skiff
#

There is no High BulkHead door in A2

#

Only Extreme and Overload

wispy olive
#

yeah, but from my understanding, you get the high extreme and overload things when you do the objective of those bulkheads

distant ice
#

High is main

#

Always

wispy olive
#

ahh okay, thx

atomic robin
#

those are just the objectives, the objectives arent always locked behind bulkheads @wispy olive

obsidian depot
#

why is there the bug if you jump while sprinting sometimes you just completely lose momentum and stop midair and fall

wooden osprey
#

is there to stop bunny hopping

#

if you sprint jump and your speed goes above the limit set

#

it will stop you

#

unless its really a bug

#

but thats what video devs do to stop bunny hoping

#

if it is a real bug oof

craggy pier
#

I think Dak said that when you jump at a certain frame you just lose momentum

#

I could be wrong

wooden osprey
#

if thats the case oof

exotic ember
#

It is the case if you jump at a specific point you lose all momentum has happened to me more times than i count especially when doing rapid short jumps

lilac fulcrum
vital sierra
#

invisible ceiling bug

weary relic
#

Invisible ceiling and velocity

#

Yeah

blissful sun
#

2nd time today in the same run i heard random giants dying sounds across the map

#

pretty sure itsin my recording as well

gilded jolt
#

yea that just happens

#

I remember hearing it multiple times in R3

#

its just background noise

blissful sun
#

Pretty cool, just makes me think you're hearing a different team move somewhere else in the complex

#

some really nice sounding effects if you just sit still and listen

frosty tinsel
#

How do u kill hybrids stealth

#

Or is that impossiblr

ruby wasp
#

You can, aim at the back of their head

#

The thing is hybrids tend to move whenever you hit them with melee

#

You can also OS them with a yellow syringe

austere bronze
#

if you need occiput hit you can position diagonally from their back

neon gust
#

2x Double occiput or 4 people

#

same as everything

#

just be careful with exaggerated stagger they have

blissful sun
#

exaggerated swagger

austere bronze
#

hits first occi hit

#

staggers inside wall

blissful sun
#

that just sounds like chickens

austere bronze
#

man i just wanna

#

rip off their leg

#

and dip into gravy

frosty tinsel
#

Yeah they are super hyper

#

So u have one guy hit head then rest wait for the stagger

#

Ok bet

#

Last time we tried it staggered and beat the shit out of us

#

We lost a lot of hp

fossil ibex
#

any hints on where the r4b1 resource room is for high? got merk'd on it last night after 1hr30mins at the second last alarm door

gilded jolt
#

I think after the first alarm door

#

somewhere in that zone there is another security door that requires a cell to unlock iirc

craggy pier
#

Inside fog zone, on the left door inside the room that has the terminal

craggy pier
#

Go DEEP in the other side of that room

gilded jolt
#

also I think that security scan door to the right of the high bulkhead is "technically" a resource zone but it is a pretty shit one

craggy pier
#

Then open the left most door

ruby wasp
#

Note that this room requires a cell

sudden burrow
#

Loot room isn’t an option if you do extreme, as that requires the spare cell you find

#

So keep that in mind

fossil ibex
#

with how absolutely mobbed we got on hard I highly doubt we'll be touching extreme for a while utoLUL

neon gust
#

extreme its quite managable

#

you guys should give it a try!

lusty bramble
#

Yeah I wouldn't really give up on the first try

umbral ginkgo
#

Hello there, would anyone know how tanks react to c-foam ?

craggy pier
#

Like any other sleeper, but they need more foam to freeze

blissful sun
#

Pretty sure its like 15-20 blobs to freeze it

#

but im not sure

#

but i know that a cfoam nade wont be enough to freeze it

ruby wasp
#

a bit more actually

#

around 25/30

blissful sun
#

If you're ready for it you'll kill him faster than you can put out that amount of cfoam on him

neon gust
#

grab cfoam granades

#

far easier

#

2 in total

blissful sun
#

still a waste of nades

neon gust
#

not really

ruby wasp
#

Depends on the situation actually

#

& the map

neon gust
#

unless you can somehow put 2 full charges of cfoam on a moving tank that sidesteps everywhere and hits you and aimpunch

#

granades are far easier to deal with the thread the tank is

#

in basically all the maps you encounter him its worth doing it exepct E1 at the beggining

#

and d2

blissful sun
#

c1 and d2 are sleeping. No need to foam them at all

#

c1 tends to get cheesed anyways

neon gust
#

C1 you have error, and if you wanna get rid of him without taking damage just send the 2 burst canon with nades and delete the man in 4 seconds

#

you can do it without cfoam too but if you had a really bad alarm its safer to cfoam him

blissful sun
#

but if you're ready for it you're gonna do that with or without foam

neon gust
#

well duh

blissful sun
#

idk man foaming a tank just sounds too memey for me to be a solid strat

neon gust
#

yeah and 80% tool in a door its not......

blissful sun
#

i mean if people cheese the tank its their problem

#

the only time i went for the mine cheese was when i was helping some bug hunters with something

lusty bramble
#

I cfoam cheese the tank...

#

I burst sentry cheese the tank...

blissful sun
#

burst cannon cheese

#

the only way

nocturne plover
#

Anyone got a .wav or .mp3 of the scout being alerted and walking? Trying to make a meme

pulsar zodiac
#

Are there any good levels good for practicing soloing scouts?

lusty bramble
#

a3

ruby wasp
#

B2 if you want 2 scouts without any enemy in their zone (take mine deployer to get rid of error alarm's sleepers), B3 extreme as you'll meet 4 scouts (2 in the same room, 2 on a whole other zone), A3 for a single scout (easiest to "farm") with sleepers near it

frigid meadow
#

do B1 and B2 both have generators as the high obj?

sudden burrow
#

Yeah, but they're still technically different objectives

#

B1 you start with the cells and bring them to generators throughout the map, B2 you find the cells and bring them to a central generator cluster

frigid meadow
#

but they still involve putting cells in a generator right?

sudden burrow
#

Yup yup

frigid meadow
#

ok ty

sudden burrow
#

Also worth noting that

#

B2, putting any cell in actually affects the map

#

The fog moves with each one

frigid meadow
#

yes i do know that

sudden burrow
#

That's all though

frigid meadow
#

ye appreciated

sudden burrow
#

owo7

fallen tide
#

R4A1 last scan solo tips ?

keen solar
#

Mine the big door

vital sierra
#

don't die

fallen tide
#

3 doors to defend which one they coming

#

one door is broken in the front room so they gonna come from there /

#

?

small hare
#

okay, i get GTFO is a hardcore game for hardcore players, you mess up and there are consequences but is it really necessary to start with half ammo? logically it makes no sence either, these four people get an arsenal of guns and equipment but next to no ammo? i dont really get it, is there anyone that can clarify why its like this because in my opinion you also dont get enough ammo in the beginning of some missions to take on the waves of enemies

vital sierra
#

they are prisoner, follow order or die

wooden osprey
#

we are prisoners

vital sierra
#

but they're gonna die anyway

wooden osprey
#

they dont give a crap about us

vital sierra
#

you will be in an unfair fight

wooden osprey
#

if we were like some spical unit that is send down there ya sure its really wierd

#

but we are prisoners

#

and we worth nothing to them as there is a lot of us

hard wasp
# small hare okay, i get GTFO is a hardcore game for hardcore players, you mess up and there ...

from the warden's perspective, we're average prisoners being sent down that have a <10% chance of completing the expedition. they cannot waste all of their guns/ammo, so they give us the bare minimum expecting us to die and lose it.
however, once progression is added, that is supposed to change. the more expeditions we complete, the more we prove ourselves to the warden that we're capable of having better gear and not losing it. so we will be able to bring down better stuff.

vital sierra
#

i wonder

wooden osprey
#

and than we slowly become wardens staff

vital sierra
#

if weapon progression got added

wooden osprey
#

hmhm

vital sierra
#

they could added a difficulty into it

wooden osprey
#

like?

small hare
#

i dont mean lore wise, i get that we are prisoners and the such but its just too hard, for example rundown 2, mission B1 or B3, there is simply not enough ammo to complete the missions, i find myself in B3 specifically running out very fast|| at the terminal enemy waves || and it gets tedious to do the level 5 times

vital sierra
#

like, you drop down to this level and you got a new fancy upgraded gun

#

and then you lose

#

you lost your upgraded part of the gun

wooden osprey
#

alpha that is not fun

hard wasp
#

they have dialed back the difficulty since rundown 002 since the completion rates were so low, especially with layered difficulty

small hare
#

hahaha, when there are 7 big guys coming, hammer does nothing as i go from 100% health to 20

wooden osprey
#

as pubs have no chance

vital sierra
#

for pubs

wooden osprey
#

you can do it

#

also why bring up R2?

#

the difficulty system is a lot eaiser

neon gust
#

its the way they introduce mechanics back then

hard wasp
#

never said it was

neon gust
#

in the short period of time

vital sierra
#

i think if devs drop people back in R2

neon gust
#

the short nature of r2 is what make it difficult

vital sierra
#

they would 1st try it

neon gust
#

error alarm on e1, people trying to get used to infection

wooden osprey
neon gust
#

lots of things going on on in such a short amount of time

hard wasp
#

Let's move this conversation to #gtfo-chat since it's not related to the question anymore

swift reef
#

New mechanics and the fact that people came from R1

random locust
#

Starting at half ammo also means ammo/tool have meaning from the start of the game, and if we started from full we would have no resource packs at the first half of levels.

weary relic
#

b1 and b3.... not enough ammo

blissful sun
tawdry sedge
umbral ginkgo
blissful sun
#

^ or a3. one scout thats pretty accessible too

strange skiff
#

or B2 extreme

austere bronze
#

keep in mind b2 extreme has only scouts, while the others will have a mix of enemies

lusty bramble
#

e1 extreme

#

4 shadows scouts 😎

#

ez farm

austere bronze
#

yeah lemme just solo up to extreme to practice shadow scouts B)

#

if you unironically need shadow scout practice, i suggest d2 ovld, just need to solo a surge alarm

lusty bramble
#

4 man circle kite 😩

blissful sun
#

just abuse the doors on d2

#

kekw

indigo hornet
#

howdy! a few friends and I have recently been jumping into GTFO, and something happened the other day in our last session on B1 that I am curious for feedback on so we can understand the melee mechanics. anyone mind taking a quick look at a clip and helping diagnose why it whiffed? thanks! https://clips.twitch.tv/GiftedDreamyPistachioOneHand-7sdND6x02xsAzX_O

steel valley
#

hammer swings in a arc, it's not a close-range hitscan "bullet" that follows your crosshair exactly

indigo hornet
# steel valley you hit the arm

hmm okay this i what i was thinking. so sounds like he was just slightly too far away and the arc connected on the arm then?

steel valley
#

yep

indigo hornet
#

cool good to know, thanks for taking a look

frosty tinsel
#

is there a gif of the scout going off

#

that would be cool

flat rock
#

Drop in A3 and go wake one 🙂

weary relic
frosty tinsel
#

i wanna do it now

bright zephyr
#

Hello! I have a question about this game. Does it functions with dedicated servers? You see, I'm from Argentina and I wouldn't like if i have to play with 5k ping. If it's not the case, I'm buying this game right now, I love everything about it. Sorry if you find this a stupid question but I wanna make sure.

neon gust
#

its peer to peer

#

no dedicated servers

bright zephyr
#

Great, thank you 😄

spark wolf
polar plaza
#

Do i need to beat both D1 and D2 to unlock E1?

distant ice
#

no

polar plaza
#

ah ok, thanks

rain python
#

You might need 1 d tier high completions. I forget if e required 9 or 10 high completions

distant ice
#

10 6 3 1 iirc

sudden burrow
#

^Those sound right

#

And there’s only 11 missions outside of E, so you’ll need one D-tier clear, but it can be just the high objective

#

So yeah you don’t gotta do both, though they’re both fun levels imo

polar plaza
#

thanks for clarifying everyone ^_^

nocturne plover
#

Estimate of how long I have left to get from D to E1

ruby wasp
#

45 min if you clear D1 with 4 sniper sentries

distant ice
#

I assume you mean to ask when r5 is coming out

#

Early-mid april perhaps

#

We don't have a date

ruby wasp
#

R5 actually is the friends we made along the way

#

oops spoiler

gray berry
#

Do you bring the sniper sentries to the blood door too if you don't bring mines, feel like I run out of time to get the 2nd code at the blood door due to needing to clear the spawn wave coming out even when using mines

ruby wasp
#

you always bring them with you

#

they are like your babies

#

We usually did 1 sniper sentry looking at the door, 3 looking at the other side

#

then we were standing back

gray berry
#

Ohh ok we always left them behind at the cat walk, then we get destroyed at the door by hybrids lamsad

ruby wasp
#

Hybrids, chargers & giants : exist
Sniper sentries : OwO

#

defend near the alarm door on wave 4

#

nothing will pass

#

it's boring tho

gray berry
#

Isn't the real fun part in d1 is just running into zones killing at the speed of light

lusty bramble
#

I thought it was max capping charger spawns while looking for codes

ruby wasp
#

also extreme

#

running with a grenade in your hand is funny too 😳

slim badge
#

Hi Everyone, sorry if it's a super noob question, but could someone explain the hit boxes of normal strikers and titans? I heard a single shot to the back of the head on a sleeping striker is enough, but that's about it. Any other info is much appreciated

craggy pier
#

"Back" means player is positioned behind the sleeper, that's all you need to know I think

austere bronze
#

yeah there isnt really a back hitbox

#

only a head and body hitbox

#

whether you get a back multiplier depends entire on where you are standing relative to the enemy

#

also theres a bug where their rotation doesnt update during their wake up animation

elfin crown
#

If there are Feelers through a couple walls and you start a Tier 4 alarm door, would it agro the feeler who is far away but in the same Zone with you?

#

@austere bronze

#

Im sorry for the ping but am ingame if you dont mind answering real quick

flat rock
#

Alarms do not wake things up through areas/zones.

#

Alarms in fact do not wake up anything, they just call enemies in.

elfin crown
#

but will those enemies agro the feeler

#

?

flat rock
#

I have no idea

#

Idk how close it is to the alarm