#gtfo-related-questions

1 messages · Page 506 of 1

wise thicket
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any main and any special + mine/c foam and mual

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for me

wooden osprey
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ABC doesn't care lol warden: what do you want for your weapons ABC: surprise me

craggy pier
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Completed the easiest PE level with DMR sniper and bio

dreamy plume
#

just give something that shoots bullets

wise thicket
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Give me any weapon

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I'll make it work

wooden osprey
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me to if i want to say

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but i still need to get good with the pistol

dreamy plume
#

the updated pistol feels quite good

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the magazine size can give you some problems in a close combat situation

distant ice
#

old pistol > new pistol

dreamy plume
#

but is a good option in general, just take your time between shots

craggy pier
dreamy plume
distant ice
#

it had more than twice the range and 2 guaranteed staggers

craggy pier
#

Yep, R1 pistol was the best pistol

distant ice
#

as long as you could aim

wooden osprey
#

the pistol was op as i heard

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the older one

dreamy plume
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i started to use the pistol this rundown

wooden osprey
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  • the older auto pistol
dreamy plume
#

i really hate the auto pistol in this run down

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it does a lot of stagger

craggy pier
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And

wooden osprey
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the whole thing about auto pistol is to stagger

dreamy plume
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but is feel like you are throwing candy at the enemies

wooden osprey
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its only that

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ya

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it dose 2 points of damage

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what do you think?

craggy pier
#

1 HS is a guaranteed stagger with the Autopistol

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Its such a good CC primary

dreamy plume
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in the right team it could work

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but is just not for me

distant ice
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such a good primary to make everyone else miss headshots kekw

craggy pier
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^

dull schooner
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About the logs you find in terminals

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is it just one log per level or one per zone/terminal etc.

minor fractal
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It's one wherever the fuck the devs decided to put one.

distant ice
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i'm not dan the lore man but i think we've had instances of 2 in one level, usually it's either one or zero

minor fractal
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IIRC: ||A1 has one, A2 has two, B1 has zero, B2 has one, C1 has two, C2 has two, D1 has zero, and D2 has one||

flat rock
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The wikipedia has it all stored up and where they're located

neon slate
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Will previous rundown weapons return in future rundowns?

craggy pier
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They won't (Probably)

flat rock
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One already has, the MG returned from R2

distant ice
#

they could

flat rock
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They may or may not return, we have no way of knowing however.

atomic robin
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i would say they most probably will

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they reuse map assets

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the machine gun came back

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the cousin of the machine pistol is in the game

neon gust
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They will return, with different names eve!

wooden osprey
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well its by the players

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the most liked and used weapon is most likely going to come back

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as is fan favorite

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like auto pistol

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a lot of players used it before

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and MG

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as i know anyway

flat rock
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They'd just re-add the MP if they wanted it to be because of the players

atomic robin
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^

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they're probably playing with different weapon concepts and ideas and using the EA rundowns to test them out

wooden osprey
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i dont really know how to works ask doc about it :/

flat rock
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That would be my assessment

atomic robin
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same

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and doc probably wouldn't give a straight answer

flat rock
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Nope he won't

wooden osprey
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no but he will give something out

flat rock
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Eh, debatable

atomic robin
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X

wooden osprey
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if you cant use the fragments then dont

craggy pier
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D0cR3d03/12/2020
Rundown specific is a way for us to text weapon customization

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*Test

atomic robin
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lel

flat rock
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Well there you go

atomic robin
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they're texting the weapons

wooden osprey
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and you said he wouldn't give a stright answer XD

atomic robin
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i like that typo

wooden osprey
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im bad at spelling warden if you mean me

atomic robin
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because he usually doesn't give a straight answer to insight behind the development or the thought of behind the game

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no i meant what ric quoted from doc

wooden osprey
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ya because his not ment to

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even that he saids there is something new

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like a new scan

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that is too much i think for the rules that i know

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oh well i just hope the shotgun turret comes back

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so i can use it

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thats the only reason i wanted the game so bad XD

atomic robin
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lel

wooden osprey
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its funny to me how ppl come around because of the gameplay and i just came in because i saw the shotgun turret

atomic robin
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that is quite funny

wooden osprey
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i liked the gameplay but that was the point i really wanted it

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maybe i just like to say BLAST!

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(everytime i shoot a shotgun in my brain i say BLAST!)

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(so ya)

teal fable
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u walk into a room full of sleepers and u instantly become jimmy neutron

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not because u become smart but because... Gotta BLAST

weary relic
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No

teal fable
weary relic
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Begone

teal fable
craggy pier
arctic nymph
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is B2 harder than B1 ? for a duo at least

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we can't get past B1 as a duo do we have any chance with B2
?

exotic ember
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id say b2 can be harder than b2

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b2 can be harder than b1

arctic nymph
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ok thanks

exotic ember
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imo atleast

desert falcon
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at the same time nobody needs to carry a turbine so that might be helpfull with just 2 ppl

wooden osprey
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B2 pe is harder then everything until D2 PE

gilded jolt
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B2 PE is not that bad man

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Its fun tho

wooden osprey
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if you do it time to time yes

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im sick of it xd

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C2 PE is more fun

exotic ember
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b2 pe would be alot harder if you didnt have the room of kiting

craggy pier
#

Forward spawns are always nice to have

rich tiger
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Hi, i've seen a video explaining the rundown, and they said there was a timer that would change everylevel for a period of time, so I was excited to check it out and confirm that there were in fact a loooot of level I havent seen ( even though im already stuck at b2 lol ), but I havent seen any timer.. What happened ? Are the level really changing ?

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I checked this video bc I didnt understand why speedrunners would write like "R2B2"

worthy pollen
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the timer only appears when a new rundown is near [ meaning that all levels will be changed ]

rich tiger
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Oh niiice

hard wasp
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^ the timer is released either 1 or 2 weeks before the next rundown releases. after early access their goal is to always have a timer

rich tiger
#

Thats incredible, I mean only the current rundown was impressive to me, all the levels are unique and really nicely designed, but knowing that there is a lot more is really exciting, thanks for the quick answer

full fog
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Which map do you all think is best for practicing scout kills this rundown?

exotic ember
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B2 extreme

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You can get to 2 scouts right off the bat

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and if your practicing shadow scouts its d2 overload

minor fractal
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B2 main also has some scouts w/ other enemies to practice on, but it's a bit RNG as to how many, if any, you get in z88.

arctic nymph
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can i join a B1,2 game if i haven't unlocked them yet?

hard wasp
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yes you can, you just cannot host it

worthy pollen
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yes

arctic nymph
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thanks

ocean cypress
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Is A2 Overload all about going in guns blazing or do you want to try to be careful?

neon gust
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more like hammers blazing

worthy pollen
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^

ocean cypress
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oh god

neon gust
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I mean you have to shoot out that section

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but try to save ammo like usual and have control burst

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or else you'll run out ammo real quick

ocean cypress
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Me and my friend have been practicing for it and all we've been met with is an immediate scout scream and all around pain as we run around screaming "Off to the see the wizard"

neon gust
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It is a badly design overload in a A level mind you

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specially with how spawns work

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but yeah you have to deal with it

ocean cypress
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Sounds like... FUn would you recommend doing it with 4 people or could me and my friend still pull this off?

neon gust
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Force interaction with scouts in a C level, yeah im fine with it

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but on a A level thats just bad

neon gust
ocean cypress
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Alrighty, thank you ^^

neon gust
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4 people makes the game more enjoyablre

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in terms of difficulty

wicked schooner
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A2 overload is straight up not good

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the most reliable strat I've seen is to just yolo rush and kill the scouts ignoring the rest of the room

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god help you if you get like 15 in one room and forward spawn triggers the other scout

minor fractal
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Pods are pretty consistent in the overload, though. You should just expect to fight the entire zone.

dusky totem
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how come people do the B2 extreme first

weary mesa
#

You have to

ruby wasp
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what do you mean ?

dusky totem
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wdym

weary mesa
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The extra bulkhead keys are within the zone

keen solar
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What do you mean lol

dusky totem
#

cant you finish the main objective but leave the batteries right near the generator

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do extreme then overload

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then dip

weary mesa
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why leave the extreme obj

keen solar
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Do you mean why people ask B2 extreme in lfg channel instead of PE
Or are you asking “why does everyone do Extreme first in B2 not overload”

naive dove
#

Will GTFO support Nvidia's DLSS ever?

dusky totem
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no im asking why people do the Extreme part first in a B2 PE

keen solar
#

Yes because that’s only door you can go for

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If you wanna do Pe

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There are two bulkhead keys inside. If you open high, you will not get any keys at all

dusky totem
#

ohh

keen solar
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And please use the terminal to check where the keys are

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Always check where the bulkhead keys are then you will know the reason

exotic ember
#

you talking about checking to know where the canisters are

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?

keen solar
#

?

exotic ember
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why always check where the bulkhead keys are

rigid bough
#

are there any plans for difficulty scaling relative to the amount of people that are in the mission, or AI teammates (similar to left 4 dead)? i want to give the game a try but nobody does matchmaking, it's pretty much impossible even with a single friend, and i don't have any plans to matchmake in the discord rn

craggy pier
#

Scaling will not be implemented

weary mesa
#

There won't be any scaling or AI teammates

rigid bough
#

well that's a shame

toxic jacinth
#

We are looking to see which extreme level is easiest to do after doing both A1 and A2. Can you help us?

keen solar
#

?t lfg

toxic jacinth
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@keen solar Sorry I worded it wrong 😅 . LIke which floor would be easiest to clear extreme after A1 and A2

keen solar
#

Dunno tbh lol

dapper belfry
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A1 extreme involves doing two terminal uplinks which are basically wave fights while someone is at the terminal while A2 extreme is locating an HSU and opening it which involves several alarms to reach it. They both aren’t too difficult but I’d personally say A2 is easier

keen solar
#

It’s a question you will never know lol

toxic jacinth
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Well XD, Thank you anyways 😁

fading tangle
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A1 extreme is easier tbh

keen solar
#

For me levels are easy until Tier D as it actually needs team effort and communicate. So it is all about experience and how well your team does

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But for beginners, A2 extreme is easier than A1 extreme in my opinion

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@toxic jacinth

toxic jacinth
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It is yes

keen solar
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Cuz how the fuck beginner knows how to use uplink connect and verify in A1 lol

fading tangle
#

the scans in the extreme sector can be kinda difficult, due to rng you could be running all over the place

keen solar
#

I mean, beginners do overset-up mines and sentries. I don’t think it would be a problem

dapper belfry
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Do you guys think A2 overload is easier than extreme because it’s so short and can be done very fast

exotic ember
#

overload can be harder

keen solar
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What makes overload difficult is the RNG spawn

toxic jacinth
#

Yeah we did overload very easily in A2

exotic ember
#

depends if your lucky

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unlucky*

toxic jacinth
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first try

dapper belfry
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The second scout is pretty hard to get before the wave hits it

brisk summit
#

just gotta power through the scout wave, isnt hard with the crazy supplies you get in a2

keen solar
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First time A2 without a bio tracker is hard. Normally beginners just shoot the wave and alert the scout room lol

toxic jacinth
#

I totally forgot there was a bio tracker in the game oops

weary relic
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Bio OwO

fleet coral
#

me and a friend are trying to 2 man b1 extreme

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in the final countdown for the code for reactor, is it easier to just avoid waking up mother in the first place in the final room if possible

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since terminal is only in one spot at the back

craggy pier
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Unless she's in the way you don't have to kill her if you don't want to

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IMO at least

lofty scarab
#

umm.......no korean here...??????

craggy pier
#

Most likely

lofty scarab
#

oh....

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thanks

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really

craggy pier
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For sure there are some Koreans in the text channels ||I hope||

lofty scarab
#

oh......

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really thank you

obsidian depot
#

chokemod vs combat vs shotgun, is combat still the king?

vital sierra
#

yes

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since shotgun type are bugged

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destroying limb will deal an exact damage as limb destruction and nott the extra damage

distant ice
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Excuse you

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The one pellet does do damage over the limb hp, it's just that the rest miss

vital sierra
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hey, at least they fix head bug

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but what about your clip about the shotgun thing Storm?

neon gust
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chokemod its for medium to big enmies, combat serves as a "wave" variant

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comparing bananas to apples

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two different functions

vital sierra
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do BC 1 shot charger?

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since i have to 2 shots charger

gilded mist
#

I mean if you hit the back it should do em in

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But going by how much damage the bc does I think it's equivalent to one full charge hammer swing per shot

noble sierra
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For a full hp charger, I think it takes 3 shots from bc. Based on google sheet one bc shot only 60% of a full charge melee dmg.

gilded mist
#

Based on a sheet I looked at it does the exact same damage in rundown 4. In rundown 3 it did 60% damage compared to melee

#

Pretty sure you are looking at rundown 3 spreadsheets

noble sierra
#

Yeah, you're right, my bad. It's the same dmg this rundown.

minor fractal
#

Dmg has been buffed from 24 to 40, making it a two-shot against 60 health enemies (chargers).

vital sierra
#

ye

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only a shot from the back = 1 shot

distant ice
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It was shot + 2 melee, meaning the enemy had under 16 hp

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Head is 20

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Would've been 3 melee if it was as you said

ivory river
#

@lilac fulcrum So it's a 1 year of GTFO. Did you bring something for us on the birthday of the game? 👀

lilac fulcrum
#

I got some red glowsticks for myself

atomic robin
#

so Doc

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for whatever reason

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i decided to go back in the pins of this channel..

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why haven't you made an announcement that you guys made an official drinking game?

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well in gtfo chat but meh

lilac fulcrum
#

that game needs to be updated..

atomic robin
#

yES

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PLEASE

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UPDATE THE GTFO DRINKING GAME

worthy pollen
#

theres a gtfo drinking game ?

soft kiln
#

there is

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check gtfo-chat pinned msg

atomic robin
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the link to it

craggy pier
#

will there ever be a system when u just press find game and u have 3 random teammates instead of having to use discord

exotic ember
#

there is already

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just not widely used

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i believe the way to get the fasted mm time is put "i use voice"

lilac fulcrum
#

^^^ was added in Rundown 4 which released October 22nd

boreal ginkgo
#

Does "Prisoner Efficiency" or PE refer to the overload difficulty or does it mean something else?

gilded jolt
#

Doing High, Extreme, and Overload in one run

boreal ginkgo
#

Thank you

timid glade
#

Has there been any level with flooded rooms or something that you need to drain? Water in the levels at all other then the dripping sometimes?

weary mesa
#

Nah

weary relic
#

Nope. It’s not a feature. Tho it’s known people want it

craggy pier
#

GTFO now with water physics

weary mesa
#

that would take a lot of time to implement

random locust
#

how well do gas masks work after being soaked in water?

weary relic
#

Fine

#

Filters. Not so much. Depending on type

craggy pier
#

is my matchmaking bugged cuz i have been looking for a game for 30 mins or is nobody else looking

gilded jolt
#

People just dont use it that much

#

It works fine they just need more people using it

craggy pier
#

what is the point playing after u finish the rundown

gilded jolt
#

I mean having fun, doing all the side objectives, playing challenges in the levels

vital remnant
#

teaching carrying exploring meming experimenting, using new weapons and tools, etc. plenty of reasons rlly

gilded jolt
#

And in the case of R2 and (maybe) this rundown they sometimes get updates mid-rundown adding new levels

steel valley
#

r4e1 pe

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please

#

:)

gusty scarab
#

are we able to c-foam the tank?

vital sierra
#

yes

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but how much?

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that's up to you

gusty scarab
#

ah okay, been having troubles getting past the tank room on C1

vital sierra
#

oh

fleet coral
#

why does the game straight up kick you out and put you in your own separate lobby apart from you teammate if your wifi is bad

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is it just a matter of disconnecting completely

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this is the 4th run ive lost final timer of b1 extreme to the game kicking me out and putting me in my own separate lobby and this didn't happen in rundown 3 for me either

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is there even any way i can fix this or is it just simply a matter of bad wifi

flat rock
quasi depot
#

can someone teach me gtfo?

worthy pollen
#

.t lfg

uneven gulchBOT
muted socket
#

Hey there, just a question but is Proximity Chat going to be in one of the updates some day? Think it would be a neat feature to have

neon gust
#

Its been discuss to death

#

The consensus its that people dont want it

fading tangle
#

well, proximity chat and "enemies detecting your voice" are two different things

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people don't want enemies detecting your voice, but proximity chat or 3d audio for player voice audio would be nice

neon gust
#

I just assumed the enemies detectinh your voice thing

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Since thars what 99% of people believe they want

fading tangle
#

I for one would reeaaally like to have positional audio for player voice chat, it would make it less confusing when playing with new players

neon gust
#

It would.be funnyto have proximity chat like normal one

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Hearing a fainted scream.of your friend

fading tangle
#

oh yeah for sure, it would be more immersive and add a touch to moments

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"guys where'd dauda go?" faint screaming

distant ice
#

radios exist

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Maybe by 2050s they got tech that plays sound directly in your brain

fading tangle
#

I think the voice dialog switches to a radio communication already when the players are far enough

distant ice
#

Never paid attention but never noticed a difference in sound myself

full fog
#

can i get some tips for Kiting? i'm working on not sucking at the game but it isnt going so well yet lol

vital remnant
#

Pro tip use a hammer and sprint away. When you hear a lick jump. Slide under shooter shots cause they aim for your head

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If you need to use doors to buy yourself enough time to lose them and pick up a friend

distant ice
#

well that ain't a pro tip, their distance to forward of themselves is insane

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you need to sprint to the side of them

vital remnant
#

I just use a hammer cause I dont have to worry about reloads but I typically find that between the sprinting and jumping at the right time I i typically don’t get hit

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Unless its a titan then you have to break los and get lucky basic

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Also saying pro tip is more of a joke I’m barely qualified to give this tip there are definitely better players all over this chat

weary relic
#

Wide arcs are better for giants

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Tho that’s really every enemy

vital remnant
#

Tbh it feels like dodging falling buildings. Its alot hard in a straight line than side to side

weary relic
#

thinkingdeep hmm. Surprising

vital remnant
#

But oddly enough you can sometimes get stupid dodges by jumping over the enemies

vital sierra
#

i'm already making dodge tutorial on each close range enemies

vital remnant
#

Then again like I said I’m p garbage lol

vital sierra
#

but then again it got push back due to

#

cyber...punk

weary relic
#

Lol

vital remnant
#

V helpful, please include using guns v hammers cause I’m fine with hammers but I have a hard time with using guns effectively while strafing

weary relic
#

Charger surge guide when >;)

vital sierra
#

circle kite them

jagged basin
#

just don't do down

vital sierra
#

that always work for me

weary relic
#

Ok backfill

jagged basin
#

forehead

weary relic
#

Mid

jagged basin
#

neko really do be over here going down to a giant striker melee and then "ok backfilling" me after I shoot it

weary relic
#

Nah. Chargers aren’t bad at all

vital sierra
#

i would recommend NOT long kite charger

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if you don't know how to intimidate them of course

weary relic
#

Dak

jagged basin
weary relic
#

Literally I’m worse against a single normal giant than I am 5 shadow giants

vital sierra
#

just circle kite them

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heck

jagged basin
#

overconfidence is a slow and insidious killer

vital sierra
#

just circle kite everything

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except Tank

jagged basin
#

nah

#

you can circle kite tank

weary relic
#

Shadow giants liked to not be effected by circle kiting

jagged basin
#

you just have to be really close

weary relic
#

At least where i kited them

jagged basin
#

iirc if you're close enough to the tank, it won't use its tongue attack and just keep trying to turn towards you

weary relic
#

Yeah. It’s really close tho

jagged basin
#

might be possible to melee it this way

#

eh, not that close

weary relic
#

You act like I haven’t done it dak

jagged basin
#

lmao

weary relic
#

I’ve melee killed everything in the game my dude

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It’s the same weird charger hammer range for the tank

fading tangle
#

tank takes like 20 full charge hammer swings to kill

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it's not easy to hammer only a tank, unless you got good cover and your team can co-ordinate it

weary relic
#

Yes. I know

fading tangle
#

the big issue is how it targets players and how it can decide to target you if you get close to it

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or the los issue where it'll just get stuck with it's back against a wall

weary mesa
#

Just shoot it lmao

dusky totem
#

how does kiting even work

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the enemies just catch up to me so fast

fading tangle
#

there's a "feature" where enemies can push each other, this results in them being able to move faster than normal

distant ice
#

well they're straight up just faster than you so you're not gonna get away running in a straight line

#

especially thanks to the R3 "unintentionally" increased speed which has now been swept under the rug

weary relic
#

i think they fixed the speed bug itself

distant ice
#

nope

weary relic
#

but collision reproduces it regardless, if not worse kek

full fog
frigid vector
#

Hey I'm new to GTFO and am located in Australia, is lag a huge issue when playing the game with other people in different regions I.E. North America?

distant ice
#

depends entirely on host

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and playing client sucks on all connections anyway kekw

dusky totem
#

how do you do A2 overload? all the monsters just spawn inside the room and alert the scouts

craggy pier
#

Just gun them down while funnelling them in the bulkhead door

vital remnant
#

Blitz to the back kill the scouts asap as long as they are dead and you beat the first wave to the second room you’re usually good cause the last 2 rooms are usually quick clears even if there are scouts you can typically just shoot them and the regular enemies are usually not too bad just ne sure to travel in packs don’t split up too too much

full fog
#

if we had 4 but one dc'd, can we get a replacement in our run?

distant ice
#

yes

#

but not through mm

late pewter
distant ice
#

it's a bug

late pewter
#

I thought so lmao

dreamy sapphire
vital sierra
pine fossil
#

anyone mind tellin me rq what b1 extreme consists of?

gilded jolt
#

It is a reactor

brittle dew
#

So I still have my alpha key gifts on steam, are those useless now or can I use them to give my buddies the game?

worthy pollen
#

useless now

brittle dew
#

Ok ty

worthy pollen
#

they will give the beta game but that game doesnt work anymore

austere obsidian
#

Hey guys, on C1 you can currently open both bulkhead doors with one key sometimes as they sometimes spawn on top of each other. Is this intended by the devs or is this an accident, or is it even known?

gilded jolt
#

It is known

#

Its not intended though I dont think

elder dune
#

@balmy magnet when will red glowsticks come back i miss them

lilac fulcrum
weary relic
tidal quarry
#

i prefer my

weary relic
tidal quarry
#

rainbow glowsticks

weary relic
#

Doc. Did you steal our motes

#

SMH

lilac fulcrum
#

kei made the red glowstick with photoshop

tidal quarry
weary relic
elder dune
#

So they back

weary relic
#

Hmm

#

About that

lilac fulcrum
#

then zaero gave me more

weary relic
#

Ofc he did

#

All 30 of them?

elder dune
#

If red glowsticks come back i finna nut

lilac fulcrum
#

nah, all i cared about was the red glowstick

#

though i'm tempted to add the rest

weary relic
#

Strobe sticks >:)

#

I need

#

In game that is

elder dune
#

could make them custamizable

#

and it could be unlockable items

shrewd dirge
#

the color of the stick should be based on username color

elder dune
#

I wish they got rid of that feature already

weary relic
#

Glowsticks are fine. Until they decide if you can customize the colour on them

tough bison
#

Any advice on Duos? We've done A1 extreme, A2 extreme, and B2 extreme. But we cant win B1. Any advice? We normally make it to the first alarmed door via hard stealth. Loadouts are Assault rifle, MG, and Mines; The other is SMG, shotgun(not choke or combat) and Auto Turret. Is there a better load out to take?

random locust
#

1st alarm door in b1 is in fog right?

tough bison
#

ye, 3 stage and a 4 stage after with a motion detected one after

#

but getting there can be pretty quiet

random locust
#

maybe bring foam ?

#

just turtle the door

tough bison
#

you get 2 c-foam grenades if you explore the rooms

#

we use them on the first and 2nd alarm door

#

auto turret to help stall and stun

random locust
#

even more foam might be good?

tough bison
#

you mean like double foaming a door?

random locust
#

yeah

tough bison
#

would you drop the mines or the turret?

#

also loadout changes?

random locust
#

well by double foaming i mean to re-foam it after the foam first breaks

#

otherwise its a waste

tough bison
#

ye ik what you mean

random locust
#

ye

#

loadout looks fine to me

tough bison
#

we do struggle with the 2 scouts sometimes, but that depends more on its pathing through the rooms. Tis why we take normal shotgun

#

1 shot to the head

random locust
#

maybe burst cannon for the scout spawns

tough bison
#

BC or MG?

random locust
#

BC and shotgun are both good for scouts and waves

#

personal preferance

tough bison
#

can the BC kill scouts?

random locust
#

oh yeah it can

tough bison
#

how?

random locust
#

1 burst will kill a scout

tough bison
#

all in the head?

#

or

random locust
#

nope

#

body

tough bison
#

REALLY?!

random locust
#

yuh

tough bison
#

i never knew that

#

does it have to be up close?

random locust
#

nope

#

as long as 5 shots hit it should die no matter what

tough bison
#

OwO

random locust
#

bigger issue is countering recoil to get them to land

weary relic
#

It’s like 3

#

Or a single headshot

#

Within 15 or so metres

tough bison
#

thats not that bad, we picked the shotgun bc it has that invincibility if you miss

random locust
#

BC does huge damage

tough bison
#

figure better quick then later

random locust
#

1 bullet is worth like 1 combat shotgun blast

tough bison
#

oh dam

weary relic
#

About 40 damage a shot for burst cannon

#

Scout has about 100 health

#

So 200 potential a burst

atomic robin
#

kek

weary relic
#

Yeah. It stronk now

#

It’s nice

atomic robin
#

it's still bad imo

weary relic
#

Nah

tough bison
#

is there a damage chart for the guns? ive seen the wiki

weary relic
#

It’s good for the ONLY thing I need guns for

#

And no

#

Not official one

neon gust
tough bison
#

: (

weary relic
#

Bruh. Literally the one enemy i shoot are giants

neon gust
#

40 its quite broken

atomic robin
#

i mean, if you want a damage chart

weary relic
#

Uncle joes and shadow franks ez

atomic robin
#

just shoot your partner with 1 bullet

weary relic
#

But normal franks

#

Fuk no

atomic robin
#

and whatever damage it does is it's damage

weary relic
#

^

#

Roughly yeah. There are a lot of decimal values

atomic robin
#

which is quite annoying imo

weary relic
#

Carbine does 3.2

#

Shit like that

#

It’s obnoxious and takes time to test

atomic robin
#

there is a spreadsheet with the damages iirc

weary relic
#

Yeah. Two big ones

atomic robin
#

oh you also have one?

#

Nice

weary relic
#

I prefer using DE. He likes the KE numbers a lot

#

But it doesn’t give a good representation so I dont use that

atomic robin
#

fair

weary relic
tough bison
#

Is the carbine good?

gilded jolt
#

I guess

weary relic
#

Yes

tough bison
#

is it better then the AR, SMG, or HAR

weary relic
#

Depends

#

Personally. Much

#

Many hate burst

neon gust
tough bison
#

it seems like it packs a bit of a punch, but idk if thats after the 1st bullet or 4th

tough bison
neon gust
#

Practice with it

tough bison
#

~80hrs so far in the game

#

that good?

neon gust
#

Go into a2 match a use it

tough bison
#

i know it has the same ammo cap as the SMG, but you cant shoot 1 shot at a time

neon gust
#

Of course its a burst for a reason

tough bison
#

i find my self 3 tapping with the HAR but i havent had much practice with the Carbine

neon gust
#

I personally dont like it since i want to be in control of my ammo but just like every gun in this game as long as you practice with it a know how to use it youll make it work

#

Every gun its good except sniper PirateSimon

#

And combat in some regards

tough bison
#

you say that but my god, when you need something dead the second you see it. that sniper puts some work in

neon gust
#

Nah

tough bison
#

"yeah i killed the giant across the room"

#

it "wows" me every time

neon gust
#

Burst canon its a lot better

#

R3 sniper was so good

tough bison
#

bc ammo consumption and damage output?

neon gust
#

Burst canon you can kill 3 giants if you combo it with somebody

tough bison
#

wtf really?!

neon gust
#

Sorry

#

4

#

Giants

#

1 frontal burst canon and 2 revolver shots

#

Will kill a giant

atomic robin
#

Every gun its good except sniper PirateSimon
@neon gust how dare you

#

sniper is good

neon gust
#

Sad reality of r4

tough bison
#

i hate its ammo cap

flat rock
#

Sniper just is outpaced by things that do it's job better this rundown

neon gust
#

^

flat rock
#

BC and Choke are both much more effective in most every aspect.

#

The only thing Sniper really has over them is range

#

And basically oko'ing your teammate

tough bison
#

how good is the choke at range? there have been times we shoot scouts across a room or 2

neon gust
#

Yes okoing

atomic robin
#

kék

flat rock
#

I can reliably kill scouts at 15m range

atomic robin
#

kek

flat rock
#

with choke

atomic robin
#

sniper is still good

tough bison
#

with a choke? 15m?! really?

#

in the head?

flat rock
#

Yes

atomic robin
#

other guns may have more versatility, but it's still good

flat rock
#

I never said it wasn't.

#

I said it's outpaced.

neon gust
#

Peace give me children

atomic robin
#

you didn't, dragon did

flat rock
#

Ah, I didn't particularly read up that carefully

atomic robin
#

kek

flat rock
neon gust
tough bison
#

Getting back to my original question "Any advice on Duos? We've done A1 extreme, A2 extreme, and B2 extreme. But we cant win B1. Any advice? We normally make it to the first alarmed door via hard stealth. Loadouts are Assault rifle, MG, and Mines; The other is SMG, shotgun(not choke or combat) and Auto Turret. Is there a better load out to take?" So we should take AR, BC, Mines and SMG, Choke, Auto?

neon gust
#

Weapons dont really matter

tough bison
#

but that lack of ammo tho

neon gust
#

Learn the game mechanics

#

And play styles

atomic robin
#

B1 is supposed to be stealth, so keep stealthing

neon gust
#

I duo almost the entire rundown with dmr

flat rock
#

Weapons really are in most every case subjective and vary for players.

atomic robin
#

kek

neon gust
#

And people.consider the dmr like a shit gun

tough bison
atomic robin
#

nahh, dmr great

neon gust
#

Dmr

#

Not ar

flat rock
#

Like I said, weapons are highly subjective

tough bison
#

is the extra damage worth it?

flat rock
#

Every weapon is effective, just has different applications

fair mauve
#

Weapons are subjective. Play what you want

neon gust
flat rock
#

I think specials as well are highly subjective

#

All have their uses, some just see more use than others

atomic robin
#

^

weary relic
#

Except Dmr

#

Fuck that gun kek

neon gust
#

Specials do have that extra humff that primaries dont have

#

And fits different ranges

weary relic
#

Is best melee tho

flat rock
#

As for B1 though, if you don't know how to duo stealth big enemies that would be something to learn

weary relic
neon gust
atomic robin
#

i knew you were a gunslut neko, but that's a new level of desire right there

weary relic
#

Hey dragon

atomic robin
#

kek

neon gust
weary relic
#

Ok warden

#

It’s true tho

neon gust
# tough bison is the extra damage worth it?

My advice for b1 extreme duo its a burst sentry or auto, mines, 2 machine guns, or 1 mg and 1 shotgun of your choice, learn to stun lock the giant to kill him stealthy for that first section

#

I dont remember if serynges spawn on b1 so look out for a yellow seringe wich gives you double damage with melee hammer for 8 seconds

#

You can one shot a giant by youself if you hit the back with a full charge and kill.a big shooter if you hit with a full charge on the back of the head

#

The rest just depends on how you play and react to the situations you deal with

weary relic
#

Yeah. I pretty much second that

tough bison
neon gust
#

You have a fog turnine and fog reppelers

#

Make sure to use terminal to find key

tough bison
#

Oh another question is it really worth it to go into that extra zone? The one next to the bulkhead door for Hard

#

think it's zone52?

#

maybe zone54?

swift reef
#

The one filled with fog?

atomic robin
#

it's 52

#

and no it isn't

#

@tough bison don't go in 52, it's not worth it, ever

tough bison
#

at least we've only seen meds

atomic robin
#

it's always a 2 use medi

#

but the amount of enemies and zits that are in there

#

it's not worth it

weary relic
#

But spitters go brr

#

It’s fun

atomic robin
#

since you guys are already short on supplies like ammo, it's not worth

#

it is fun, but that room is just completely out of the way

weary relic
#

Honestly tho. Same stance from me

#

I go in there for shits and gigs solo sometimes for fun. That’s bout it

#

Team looks at me like I’m retarded taking turbine and dipping

#

Which...... I am

atomic robin
#

kek

neon slate
#

When Listing things in Zones do I type it as ZONE XX or ZONE_XX for specific zones

#

Also if I want to specifically find lockers/resources do I type RES ZONE_XX?

lilac fulcrum
#

a zone is listed as zone_123 so you need the underscore, otherwise you'll get inaccurate matches

spark wolf
#

if the zone has less digits, it's still possible that you get "inaccurate matches" if there happens to be a zone with more digits that starts with those same digits

#

As far as I'm aware there's absolutely no way you'd be able to list what's in zone 10 without also listing anything in zone 101 to 109

#

idk if there's any expedition where that's an actual problem in the current rundown and if devs pay attention to this when picking zone numbers

coral gale
#

It's been changed

#

Oh shoot forgot to refresh the page

keen junco
#

Does anyone have a good picture of the Scout on hand that they can share, I'm working on a small little art project

distant ice
#

the wiki pictures don't work for you?

keen junco
distant ice
#

just take a shooter and make the head bigger

raw crane
#

How many shots from a burst sentry does it take to kill a striker (assuming all body shots)

distant ice
#

10 iirc

weary relic
#

Yeah. Sounds right

open tulip
#

Our friend keeps disconnecting on game start and we don't know how to fix the issue. She is able to connect alone but not in any of our lobbies. Are there any suggestions?

distant ice
#

sounds like connection problems on your friend's side

weary relic
#

Are you all running the same version by chance

open tulip
#

She can connect to the game by herself so I don't think it's internet issues

#

I believe we are running the same version

distant ice
#

you can see it at bottom right

#

also you should maybe ask doc with debug logs, maybe he can tell you something

open tulip
#

Thanks for advice

pine siren
#

Any idea how stealth hopping is done? Hackett_Heart 🤔

distant ice
#

Sprint and jump 🤔

#

There's nothing to it

agile arrow
#

what tools are better for R4C1? We are 3 and we are currently using 1 mine deployer and 2 sentries (1 burst and 1 auto). is that a good choice or what?

dreamy sapphire
#

Extreme or main

agile arrow
#

Main

#

We get stuck after inserting the data sphere

dreamy sapphire
#

Probably switch to two autos then so you can hold of the waves at the alarm

agile arrow
#

so the auto can multiply its effect?

dreamy sapphire
#

Targets two enemies at once

agile arrow
#

ok

#

ty for the tip!

dreamy sapphire
#

You could run cfoam to try and have more resources before the data sphere bit

pine siren
ruby wasp
#

Hi, is there a doc (or something similar) with datas such as enemy HPs, body part multipliers, various info (such as how long does it take for a scout to be invincible after getting hit), etc... please ?

flat rock
solemn copper
#

I'm so sick of spawn on top of our group in D1. I feel like this needs to be addressed. It's really the only game breaking thing that truly makes me want to stop playing. Is this something that other people are dealing with?

gilded jolt
#

I have not experienced enemies spawning on top of me in reactors

#

In error alarms sure

vital sierra
#

there is no error alarm in D1

#

so

#

you guys was holding defense on top of

#

...

#

THEIR SPAWNING AREA?

noble sierra
#

If your team is super split and triggered a scout, then maybe.

vital sierra
#

i think Born team here defending in enemy spawning area

#

that's why they spawn on of Born team

craggy pier
#

I think its better to hold on the catwalk before the bridge

#

So they don't spawn on top of you

neon gust
#

They're most likely trying to be slick and hold in spawnnblush_cat

craggy pier
#

Imagine doing reactor levels

#

Couldn't be me

weary relic
#

^

#

Reactor. Therefore bad

neon gust
#

D2 was damn good one

weary relic
#

No

neon gust
#

Gameplay wise yes

#

Artistically r1d1

weary relic
#

Like I always say. The timed portion. Beautiful. Waves, stupid boring dry

neon gust
#

Next rundown be like

#

A1 REACTOR

weary relic
#

How about

#

No reactor

#

That would be the dream

neon gust
#

Nah i woule love for them to have always reactors

weary relic
neon gust
#

But try to shake up the formula

weary relic
#

Shut

neon gust
#

So they can evolve what theyre doing

weary relic
#

However it won’t be shaken

tawdry sedge
#

A2 High Reactor, Extreme Reactor, Overload Reactor

weary relic
#

It’ll be the same garbage boring waves

tawdry sedge
#

Two reactors at once Awoo

weary relic
#

Ha. No

atomic robin
#

what would not be a dry wave for you neko?

weary relic
#

Not having waves. Replace them with something actually different and enjoyable

tawdry sedge
#

Nonstop hybrids until you finish all eight reactor security checks

weary relic
#

Cause it’s the same sit here and shoot formula every single time thus far

atomic robin
#

fair enough

weary relic
#

Timed portions can be beautiful. D2’s were great

#

A3,B1, D1’s. Ehh not really

fleet coral
#

in c1 ending do you have to kill the big bad tank man or can you just skip him entirely

atomic robin
#

you can skip him, but that's incredibly hard to do, harder than killing him

tropic horizon
#

D2 High, do either of these generator locked doors have alarms

fleet coral
#

cause if im doing duo skipping fight would be preferred lol

atomic robin
#

so just kill him

fleet coral
#

hmm prolly just gonna use mines to kill then lol

#

works for me anyhow

atomic robin
#

no idea comet, but if one has an alarm, the other does as well probably

#

test it out

#

the tank doesn't wake up once you open the room

#

it sleeps

#

so as long as you don't do anything to wake it up, you can stealth it

tropic horizon
#

Thanks man

minor fractal
#

97: ||Surge alarm||
99: ||Class III alarm||

flat rock
#

^

bright stone
#

So i just now joined this server.. Idk where to ask this but im getting "network" issues. It says i need a connection yadda yadda but my internet is fine. Im super confused and just now got the game haha.

weary relic
#

Likely just a steam issue

#

It happens

bright stone
#

Oh okay

#

So would i just wait?

vital sierra
#

if you're using the alpha or beta version, that won't work anymore

weary relic
#

If you just got it you would be fully up to date. My guess steam is having a mental breakdown. So I usually try turning steam offline then back on

#

DMR firerate buff when

#

Literally all I want

bright stone
#

Hmmmmm okay ill see whats up lol

#

Thanks

neon gust
weary relic
#

18 rounds

#

And heavy firerate buff. And a slightly faster reload

neon gust
#

15 or 16

weary relic
#

My BIGGEST complaint is the firerate

neon gust
#

the reload its fine

craggy pier
#

I can't miss hipfire shots fast enough

neon gust
#

fire rate i can see been an issue

weary relic
#

Yes

#

I need like. Pistol rof

neon gust
#

but personally the mag increase will benefit him the most since we can go pew pew more

weary relic
#

And pistol rof should be faster

#

1200 typically irl..... like 450 in game

#

Wut

craggy pier
#

Revolver ROF and recoil for DMR

weary relic
dusky totem
#

is D2 PE harder than B2 PE

noble sierra
#

Imo, yes.

craggy pier
#

B2 PE spawns sleepers forwards a lot
D2 PE has ||shadows, and infectious fog rises||

prime marsh
#

Is anyone else having trouble with match making or am i just waiting ten to fifteen minutes at a time for nothing

#

i feel like im doing this wrong

gilded jolt
#

People just dont use it that much

prime marsh
#

heck

gilded jolt
#

more people use lfg

prime marsh
#

Thanks.

raw crane
#

is D1 high or B1 extreme+high easier

gilded jolt
#

B1 Extreme+high

tidal quarry
#

What's Prisoner efficiency?

gilded jolt
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
high High (Main Sector)
extreme Extreme (Second Sector)
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.

distant pumice
#

why do we not start with 100% ammo..?

gilded jolt
#

Warden is mean

dreamy sapphire
#

Resource management games very rarely start with max supplies

distant pumice
#

it doesnt make sense from a gameplay perspective, or a lore perspective

dreamy sapphire
#

Maybe ammo is not very expendable

neon gust
#

B A L A N C E

dreamy sapphire
#

People on the other hand are

neon gust
#

R E S O U R C E
M A N A G E M E N T

#

S T E A L T H

#

G A M E P L A Y
L O O P

gilded jolt
#

Starting with 100% ammo would be too easy

#

People already complain about too many resources on the maps

dreamy sapphire
#

Puts 7% of cfoam on the floor

neon gust
#

If we had 100% ammo would be too easy and too boring and promote shooting everything on site

gilded jolt
#

But then you also start people with full ammo

distant pumice
#

even if it was like that, i think its more of a waste to be like "here you 4 go, half ammo." and do that a ton instead of just "as much as you can carry" and then they have a better chance at surviving and doing the quests THEY ask, idkkkk

neon gust
#

wich is boring

weary relic
#

Bruh

neon gust
#

were disposable

weary relic
#

There are way to many res

neon gust
#

were prisioners

weary relic
#

Also yes. Like they said it also makes sense lore wise

dreamy sapphire
#

It would be interesting to start w/ no ammo

neon gust
#

hes not gonna give us all the ammo

weary relic
#

Doubt no ammo will ever happen

distant pumice
#

arent two of them guards?

neon gust
#

no

weary relic
#

They dont like how hammer focused the “pros” are

#

But the primaries are garbage for their designed purpose

tidal quarry
#

The carbines pretty good...

weary relic
#

Yes

#

I swore by it R3

dreamy sapphire
#

But not as good as hammer

weary relic
#

R4 I have a gun that perfectly suits how I play

#

Riotgun

dreamy sapphire
#

Auto

weary relic
#

Cause I do not kill with primaries. It’s useless

dreamy sapphire
#

Use dmr hahahah

weary relic
#

Hammers for basically everything

#

Except NORMAL giants

#

So BC goes brr

distant pumice
#

hammer as in the melee?

weary relic
#

Yes

distant pumice
#

mallet a lil op

weary relic
#

Gavel best tho

distant pumice
#

i want a stupidly big sword

dreamy sapphire
#

I don’t how gavel is the most popular

weary relic
#

Cause it’s the best

#

DMR would be best melee. But it’s not out yet

neon gust
#

shut

weary relic
#

Hey. At least it can one hit strikers effectively

#

It would be the best kill gun

distant pumice
raven pewter
#

question...

#

why do i sometimes dont see the button where i can copy the lobby ID when im lfg and i want to join it, i cant see the button at "Rundown" (the red one) to join a group 😦

distant ice
#

clarify - you copy the lobby ID but the red join button doesn't appear?

raven pewter
#

ahhhh so first i need to copy and then it appear ahhhhh ty

unreal edge
#

What does R1 mean in the word R1A2? I know A2 means the level

craggy pier
#

Rundown 1

unreal edge
#

ah ok

zenith heart
#

How do you input a lobby code to join someones lobby?

open tulip
#

You should see a button on left side of screen(join from clipboard) when selecting rundown

#

My friend's game crashes when we try to play B1, but A1 and A2 work normaly... any tips on how to fix this?

zenith heart
#

I can't select rundowns from previous (1, 2, or 3) I get put into rundown 4 and I don't see any button that says join from clipboard. when selecting the different missions.

flat rock
open tulip
#

You can only see rundown 4 missions, and on the left side there are 2 buttons discord and sth else. You should copy the code for lobby(mark it and press Ctrl + C) and then under those 2 buttons another should appera

weary relic
#

You don’t need to ctrl c it btw

#

It auto detects

tidal quarry
#

Did the sleepers use to get alerted by someone talking in the voice chat once upon a time?

craggy pier
#

No

neon gust
#

No

weary relic
kind trail
#

naw

#

that was something they were considering

#

but they said ‘eh it’s not useful b/c ppl will just use discord instead’

gaunt void
#

Surge of VC trolls

lilac fulcrum
#

@gaunt void if people are abusing the voice channels, please DM details to @uneven gulch

gaunt void
#

No I meant for if in-game vc affected sleepers then trolling would be worse

weary relic
#

Probably talking about the ^

#

Lol

#

Yep

dusky halo
#

sorry if i sound stupid for asking this, but under the LFG channels, i understand the lf3, and then the rest of the information, but what does it mean when someone puts something like LF1M?

random locust
#

Looking For 1 More

#

same as LF1

dusky halo
#

oh, lol thanks

craggy pier
#

In B1, where is the thing that clears poison fog that’s carry-able? Is it in the spawn room?

gilded jolt
#

It can be

craggy pier
#

Ah, so it’s random?

gilded jolt
#

I think it just spawns anywhere in the first zone

craggy pier
#

Alright, got it. Thanks.

craggy olive
#

The first B1 zone is a LOT of rooms though...

#

Think it's A-J?

random locust
#

terminal

vital remnant
#

yeah legit just get it on terminal asap

#

no reason to do anything else

karmic bay
#

say, how viable it is to play this game as a duo instead of 3/4 players ?

vital sierra
#

still viable

distant ice
#

Much harder but doable

odd void
#

Hello, what does CPU Culling Workload do in the settings?

vital remnant
#

Might try tech support for your issue

distant ice
#

Takes some work from gpu and lets cpu do it basically

odd void
#

so the higher, the more work the cpu does?

distant ice
#

I'm not sure how exactly it works

#

I only used it at the start and noticed that it messes with my aim so i turned it off

topaz ermine
#

Can enemies take fall damage?

wise thicket
#

No

gilded jolt
#

No

shrewd dirge
#

they wont do anything that causes them fall damage anyway

#

if it even existed

atomic robin
#

^

noble sierra
#

I've seen giant strikers just jump down the ladder, so I guess no fall damage.

atomic robin
#

jumping down the ladder and falling off are two different things

heady nebula
#

Yo, i really need some beginner help here xD i bought the game together with my friends 4 days ago, we smashed the A1 Hard Mission in like an hour, but since then we are stuck at the Extreme Difficulty with no signs of progression for about 10 hours, i dont really care about it cause i think the game is really fun, but i fear that some of my friends may lose the interest in the game cause the lack of progression we are making. We already try to collect everything we can with the Commands in the Terminal, we try to use the melee attack as much as possible without taking risks, we are using the Foam Launcher to seal one of the Doors before the scan and cover the overall room with 2 turrets without blocking the security check at the scan doors (the last member has a scanner). Anything else we are missing which could help us out a lot? (sry if there are some english mistakes :P)

neon gust
#

but whats the part where you most dying on

heady nebula
#

we just died at the last terminal for the third time

neon gust
#

how fast are you doing terminals

#

you can solo the terminal by yourself and finish it in around 40 seconds

heady nebula
#

hmm? how fast? i pretype the commands so i can cycle through them quickly but if i leave the terminal it somehow stops

#

so i try to be as fast as possible

neon gust
#

when you get the code like Z06 just exit to look in the hud for the code

#

and let your teammates deal with the waves

dreamy sapphire
#

or ask your friends to get it for you

heady nebula
#

ye that works pretty well but we just get overwhelmed with mobs after its done

neon gust
#

If its resource management then thats on you guys

#

theres plenty of resources on that level you shouldn't have scarcity of resources

heady nebula
#

i dont think resources are the problems, everything except the turrets are loaded with a good amount of ammo, we are only using them on the class 3 security doors tho, so i dont really know if we can spare any ammunition there

neon gust
#

are you triggering rooms left and right?

heady nebula
#

right before left

neon gust
#

no

heady nebula
#

but have tried both

neon gust
#

in the sense of are you waking up the rooms

#

with sleepers

#

on stealth

heady nebula
#

ahm sorry?

neon gust
#

how good its you team at stealth?

heady nebula
#

thats the first time i have heard of something like sleepers

#

ahm we try to kill as many with our hammers before they notice us until we have to shoot

neon gust
#

you can completly kill an entire room without triggering them, try to get familiar with the stealth mechanics

heady nebula
#

oookay, any good video or explanation you can suggest?

craggy pier
#

There isn't really any decent videos on stealthing, usually people just hop in solo to practice stealth

#

And ask in discord on how to stealth faster

#

Though I know someone had a stealth guide somewhere

lean adder
#

Hi, got a question about R4A2. Is it possible to do extreme then overload or can you only do overload then extreme (because of bulkhead key?)

keen solar
#

Overload then Extreme. You just answered yourself there

lean adder
#

Ah okay thanks. Just making sure because we never attempted extreme first

#

But kept failing in extreme bulkhead

atomic robin
#

you could first do extreme to practice that, and then go overload

wise thicket
#

Will there be box art for the extension?

agile whale
#

does when know when the sale ends?

dusky socket
#

Why are people putting overload/extreme in their lfg messages? I haven't seen a difficulty option in game.

craggy pier
#

Its the optional sectors you can do

pine hamlet
#

is Prisoner efficiency just clearing all objectives in a level, or are there other boxes that need to be checked

dusky socket
#

so thats the side thing they can plan to do?

craggy pier
dusky socket
#

ok thank you

flat rock
pine hamlet
#

right, i was just making sure time or resources were a part of it

#

or not

flat rock
#

Ah, in that case no. Just the difficulties needing to be done in the same run

pine hamlet
#

is there any verdict on whats better right now, auto or burst sentry

flat rock
#

Both serve different purposes

pine hamlet
#

from what I've seen the burst sentry is more for damage, auto is for staggers yea?

flat rock
#

Auto is used for stagger, not killing, and the opposite is true of Burst

#

Used together they're very nicely paired

neon gust
#

M E T A

#

SHOTGUN SENTRY BRO

#

I LIVE AND DIE FOR THE SHOTGUN SENTRY MAN

#

you take anything else

covert oracle
#

skip shotgun sentry 4 bios better

neon gust
#

your trash

#

NAH BRO

covert oracle
#

( ͡° ͜ʖ ͡°)

neon gust
#

SS

topaz anvil
#

4 bio new meta, always know where every single enemy is

weary relic
#

SS garbage

#

Quad bio life

#

4 bio solo E1 when >W<

covert oracle
#

Each slot is a bio, 4 bio ez then

worn dirge
#

Guys, how do ppl hop around without waking up the whole room?

dreamy sapphire
#

press space bar

gilded jolt
#

You just run and jump

teal fable
# worn dirge Guys, how do ppl hop around without waking up the whole room?

basically bunny hop, you will get the timing down with experience so you dont get suddenly caught mid air since that happens when u just spam ur spacebar. the point of it is so your not actually running along the ground at the time so it only really counts the jump. warning about it tho.. if a sleeper is already glowing it will likely wake up while doing it regardless and only works for x amount of time. just treat it as tho u were walking through them but at a faster pace

#

thats my understanding of it someone can correct me if im wrong