#gtfo-related-questions

1 messages · Page 504 of 1

vital sierra
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but not Early Access

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they still testing stuff

forest flint
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I've tried dealing with two sleepers at once if one of the sleepers/enemy is facing the other way, having it's back turned. I take care of the first one with a fully charged hit on it's body, then i deal with the second one by dealing a quick charge tap on the back of his head. Problem is, the enemy becomes headless and continues to live and just ends up alerting every other enemy in the room. How do i deal with this? Am i doing it wrong? Because 9 out of 10 times it fails for me since i don't really kill the enemy despite me popping it's head with the back and head damage output and sometimes it just works for me for some apparent reason.

fading tangle
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hit the second one in the back of the head

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even if it stays alive you should have enough time to hammer it to death

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There's enough time to get at least half a charge done which should be more than enough to finish a headless striker or shooter off

forest flint
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The headless striker/shooter would still alert everything else, right? If not taken care of immediately?

weary relic
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you just have to kill them before they scream

forest flint
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Yeah, alright. Thanks!

craggy pier
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The time given before they can scream is more forgiving once you develop a habit of stagger chaining sleepers

fair python
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I still don't get it. How do they scream even if they don't have a face anymore?

craggy pier
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If their faces can sprout razor sharp teeth who’s to say they don’t move their vocals chords down to their stomachs or some shit

vital sierra
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when you destroy the striker face

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you can see their teeth going down their throat

urban obsidian
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Is anyone else having problems connecting to a lobby with friends? My buddy and I always get the same bug where all our slots say machine gun and we can't cage drop.

rotund jasper
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Best loadout for A1 duo?

vital sierra
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hammers

rotund jasper
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I mean I found them very good but my buddy is a new player

unique kettle
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SMG and Combat Shotgun ? both are very good self-defense weapon and spammable.

rotund jasper
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yes sir

neon gust
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Ive use a mine and a sentry

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Auto sentry its really nice for the regular alarms

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Cluster you might wanna kite them out of the zone

pure saddle
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SPOILERS: ||are you able to cfoam the father/tank?||

distant ice
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yes but it takes a shitton, not worth

craggy pier
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In C1, you don't have the luxury to since there are waves of sleepers spawning while you're trying to kill it

flat rock
tough bison
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Best loadout for Duos? Been using the Assault Rifle and normal Shogun and the SMG and Combat shotgun. Are the Charge guns any good? Is the Heavy assault rifle better then the normal one?

craggy pier
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MG is a good CC and kill weapon, BC is specialized for giants and hybrids

tough bison
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What would be some loadouts to use them with? Like DMR and MG? SMG and BC

craggy pier
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DMR MG is pretty efficient since 1 headshot from DMR and one body shot from MG will kill a striker, I haven't used BC much to know which primary it compliments

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Auto pistol and MG is also a decent one since you can roleplay as a sentry

tough bison
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That Auto pistol is wack, SMG>Auto pistol imo

craggy pier
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Autopistol isn't meant to be a kill weapon like SMG, its meant to be used to stagger sleepers

tough bison
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as like a stall?

craggy pier
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Exactly

tough bison
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tbh i thought the special rounds were for the black spiked guys

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havent use it on them yet

craggy pier
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A headshot with the autopistol is a guaranteed stagger to strikers and shooters

distant ice
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Same can be said with basically any weapon

fading tangle
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burst cannon is good for anything, you can make it shoot one shot and it kills regular strikers in one hit

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stagger happens when any limbs are destroyed

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this includes the head

distant ice
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And on 10ff, different with stagger mult

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You don't need to teach us mechanics

shrewd dirge
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how shoot one shot of burstc? swap to primary?

noble sierra
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Melee(C)/swap weapon/sprint all can cancel burst shots

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But it's only make BC ammo efficiency when dealing with horde, killing speed way slower than MG when dealing horde.

flat rock
echo vale
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Where is the shotgun sentry? Was it removed or do i unlock it in higher levels?

craggy pier
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The warden realised how powerful it was and removed it in it’s entirety for this rundown

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But we got a staggering machine in place for it so it’s not all that bad

shrewd dirge
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auto > schottgun

vital sierra
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auto pistol are for stagger

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not kill

hard wasp
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auto sentry? yes

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auto pistol? it’s for killing too

craggy pier
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If there’s one thing the auto pistol can excel at it’s covering other players who are about to get hit by staggering the sleepers

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That and if you’re behind sleepers targeting other players around 7-9 bullets to the back of it should be able to kill it easily

vital sierra
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you can use auto pistol in D1 where 3 other players use machine gun while you supporting them with auto pistol

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staggering any enemy that come close with auto sentry + auto pistol make D1 way more easier

wheat mortar
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Idk if this is the right chat for this but does anyone know if gtfo will be on sale for black Friday

neon gust
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We storming the complex boyzz

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Gettimg 50% off shotgun sentries

atomic robin
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not sure, but Doc did say that the game will go on sale for major steam sales paraphrasing so I'd say most probably

lilac fulcrum
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The game typically is on major steam sales

fair python
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What would be the most effective special to take with a pistol?

rotund jasper
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burst cannon/machine gun?

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but actually it's your choice

lilac fulcrum
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Dual revolvers

rotund jasper
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Six shooter

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actually I'd like that

fair python
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I'd like to use dual revolvers

rotund jasper
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dual SMGs

fair python
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Dual machineguns

gilded jolt
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Dual hammer

fair python
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Dual bio

rotund jasper
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throwable hammers

atomic robin
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if ya ain't taking the dmr sniper, ya taking the wrong load out

fair python
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I used to use the sniper in r3, but with the choke I don't find a need for it anymore

atomic robin
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smh sniper best special

shrewd dirge
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hit me with the hottest tip for dealing with waves in D1.

atomic robin
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good positioning

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auto sentry

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having a team-mate bring the AP is also very useful

shrewd dirge
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first bridge good place to hold?

atomic robin
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before the bridge actually

shrewd dirge
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figured

rotund jasper
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DMR is good as long as you aren't soloing

atomic robin
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there's a little catwalk before the first bridge, close the door behind you and set up facing the reactor

fair python
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Which shotgun will be generally the most effective: Pump or Choke?

atomic robin
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tfw you use dmr and solo successfully

rotund jasper
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for teamplays DMR is godlike

shrewd dirge
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pump

rotund jasper
shrewd dirge
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choke if you need excessive range though

rotund jasper
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choke wins at range and choke got a slightly faster reload

atomic robin
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I'm not one for shotguns, but the choke seems better no matter what

rotund jasper
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Wait till you reload mid fight

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revolver best imo

atomic robin
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i don't use shotguns lel

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revolvers nice

rotund jasper
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yez

shrewd dirge
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so, do enemies spawn a minimum of two rooms, or two zones away or what?

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or next zone or what

gilded jolt
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2 rooms away is how it is meant to be

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But if people are occupying many rooms they can just spawn on top of someone

craggy pier
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2 rooms away unless there isn't 2 rooms to spawn in like C2 zone 10(?) alarm where they spawn in entrance if you don't do blood door first

gusty scarab
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On B2 after getting the second generator online, is fog supposed to fill the whole area or is it just a bug?

gilded jolt
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That is supposed to happen

gusty scarab
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ah okay

gilded jolt
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Well the fog is supposed to be there but I think there is supposed to be an animation for it coming down

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Which for some reason with the 2nd cell there is not an animation last I saw

neon gust
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if your putting too many cells at the same time it would make it drop faster

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specially if you have desync

storm scaffold
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hey yall. If the host quits the game it resets the game? is that supposed to happen?

craggy pier
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Sometimes if the host migration can find a new compatible host it’ll just force everyone into a checkpoint a couple rooms back

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And sometimes if it can find one it’ll force everyone into their own seperate game though I’ve heard this has been patched

worn dirge
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On B2, I noticed the "extreme wave" can spawn from unexplored rooms , does this wave actually trigger the scouts in these unexplored rooms? I have scouts screaming from those rooms almost immediately after the extreme wave broke down the doors. Also any tips for B2 extreme? We have been trying to win this level for past few days

swift reef
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only if they scream, but most likely yes

lament sparrow
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Following from my old question about scouts, can the DMR one shot scouts?

noble sierra
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No, but you can two shot it. First shot from back to the head then quickly fire the 2nd shot the body would be a kill before scout goes invincible.

lament sparrow
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Ah that's nice, I'll have to practice that

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I assumed they went invincible immediately after the first hit

noble sierra
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The scout staggers as well, just a very short period time (0.3~0.4 sec)

craggy pier
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I wouldn't recommend killing a scout with DMR, or any gun for that matter

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Its usually not worth

keen solar
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Yeah, when you go to B2 extreme and overload, it's time for you to practice hammering a scout

lament sparrow
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well like I said before my group usually takes a sniper but we're still pretty noob at the game, trying to clear B stuff at the moment

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We got to extraction on A2 extreme yesterday and died at 98% 😭

keen solar
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I will say, extreme and overload are difficult for new players if your group is all new

lament sparrow
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we're not completely new, we played in R3, but didn't make it past B tier

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so lots to learn still : p

keen solar
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Then you are new still XD

lament sparrow
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I figured you'd say that x)

keen solar
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Do high first. The higher you go, you will know how to deal with certain stuff. Then go back to extreme and overload or maybe PE

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IF you want to practice hammering a scout, B2 high is a good place.

lament sparrow
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yeah I don't understand that difficulty, it's not showing on any of the maps so far, is it a hidden objective? (or is that spoiler)

keen solar
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?t sectors

uneven gulchBOT
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Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
high High (Main Sector)
extreme Extreme (Second Sector)
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.

lament sparrow
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ahhhh okay, I might have missed that, does it explain PE in game?

keen solar
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Not really

lament sparrow
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I guess when you do it once then you get what it is

keen solar
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It does have the badges on the right corner. When you click the mission, it will show you what kind of sectors you can do in the mission. It will not show PE unless you finish all of sectors at once in one level

lament sparrow
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but yeah I think scouts are where we just say F it and go loud

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and I imagine there's a later level that punishes that x)

keen solar
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I fucked up hammering scout if I talk too much lol

lament sparrow
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do you need C-foam to hammer or is it just being solid snake levels of stealth?

keen solar
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Nuh just hammer from the front

lament sparrow
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oh I assumed you needed back of the head

keen solar
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It's more difficult

lament sparrow
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I went for it once in R3 and killed our run lol

keen solar
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Back of the head normally hit the back instead or you jump too far ahead and you touched her body lol

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Letting her to walk to you is the best

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Or let the host to kill it

lament sparrow
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oh okay, so you don't try sneaking around to it, just finding a spot where you know it patrols?

keen solar
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Kind of

lament sparrow
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obviously not letting the spaghetti get you

keen solar
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There are lots of way to kill it so it is hard to explain

lament sparrow
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yeah I'll have to experiment solo I think

keen solar
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If you touch the spaghetti, you have 1 second to kill it before it screams

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So you have to charge-> almost full charge-> go to melee her

lament sparrow
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oh so we could still have sniper looking while we practice going for stealth?

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since if I F it up, they could take the shot

keen solar
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For safety, then yeah :/

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I mean, if you go solo an practice scout killing, you don't really need to

lament sparrow
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well it's just practice

keen solar
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Cuz if you miss the hammer, it just screams immediately zzz

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Having a sniper doesn't really help the situation

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And there are way too many weapons that can kill a scout. You don't really need a sniper

lament sparrow
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mmm our sniper always tends to be in the awkward spot of not using it enough

keen solar
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Burst cannon has more ammo and also can kill a giant and a scout

lament sparrow
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it why I was asking about secondaries

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since giving them ammo always seems to waste

keen solar
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Sniper is not a weapon for... beginners if that makes sense lol

craggy pier
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I think you guys will have an easier time using BC instead of the sniper

lament sparrow
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sure haha, we just use it for scouts and big guys

craggy pier
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Same with BC

keen solar
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Yeah, burst cannon does a better job than a sniper now

lament sparrow
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ah okay, I was the only person in the group that got on with that >_>

keen solar
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Sniper is extremely less ammo

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If you can't balance your ammo, you're fucked

craggy pier
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When you try to kill scouts you'll fail a lot before you get better at it

keen solar
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Sniper is only good for one extreme situation at the moment. Otherwise no one will actually bring a sniper to the game

craggy pier
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So don't worry about failing scout kills, there's still|| shadow ||scouts waiting for you guys in D2 overload

lament sparrow
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Imma not click that spoiler

craggy pier
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Good

lament sparrow
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but I'm sure it gets silly fun

keen solar
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I think it is a common mistake that beginners think "it's a gun game, sniper deals a lot of damage which means it is a must-use weapon"

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Every common powerful weapon in shooting game does not match GTFO because of the lack of resources

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Also let the host to kill the scout. I will DM you why lol

craggy pier
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Sometimes people choke themselves by playing too safe, sometimes too aggressive without knowing how to do stuff properly without waking the room

lament sparrow
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Yeah I've noticed the enemies tend to bullet sponge a little bit too, but maybe I'm just being bad at aiming at weak points?

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I use pistol/combat shotgun most of the time, though I switched to the new assault rifle secondary

craggy pier
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Also trying to get better at hammering alerted rooms helps a quite a lot with ammo reserves

lament sparrow
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yeah I've just discovered the 'hitting 2 sleepers next to each other quickly' without worrying about alerting

craggy pier
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Noice

lament sparrow
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the group I'm with is definitely too safe I think, but I think I'd rather that than gun-ho and every room alerted : p

craggy pier
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I suggest watching goose's D2 overload solo to get a decent grasp as to how to clear rooms faster

lament sparrow
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ah okay, can you link that in a channel?

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or is it already in one? : p

distant ice
craggy pier
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I'll DM you the vid

lament sparrow
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I don't know the name of it, the new assault rifle that has to charge up before firing

craggy pier
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Ah, Machinegun

keen solar
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It's on the speedrunning channel or gtfo-media-fan-art

craggy pier
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Or as I call it, machine flashbang

distant ice
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Haha eyesight go brrr

formal bear
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  1. is there a spawn cap 2) do spawns/scout waves get queued / capped ?
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I think it's yes,no,yes but seeking confirmation

craggy pier
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  1. Yes
  2. If the cap has been reached and you trigger a scout it will get "queued" until you kill enough
formal bear
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does taking iix syringe help you kill scout everywhere?

minor fractal
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Yes, you can full charge chest and it dies.

spark wolf
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lewd

last lily
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Ludvig Lewdvig

craggy pier
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is it viable to only play this game with two or three people?

atomic robin
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it's possible

craggy pier
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that doesn't sound very reassuring

atomic robin
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not easy, but possibly

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the game is designed for 4 players, any less and it'll be harder

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tbf it's already a hardcore game lol

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I'd say it's viable with 3 people

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with 2? possible, not viable

gilded mist
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3 isn't so bad at all. Later on in game get's a bit difficult with 3

weary relic
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It’s not supposed to be reassuringdaddy

hot jolt
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what is a surge alarm?

craggy pier
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3 full team scans

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And enemy spawns get cap ten seconds in

weary relic
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well, surges thus far have only gone to 3 team scans ye

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class X surge when

storm scaffold
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@craggy pier yeah last night when we were playing the host left and it like glitched the game where we weren’t booted but it reset us but everything was all screwed up so we had to leave

craggy pier
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Yeah, host migration is a bit buggy

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It’s to be expected when ever the hosts leaves. most of time it’ll just set you back a few rooms

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But how was everything screwed up for ya

wheat mortar
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I want to buy the game but I have none of my friends want it, is the online matchmaking good enough to play with

weary relic
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id recommend the LFGs, but when people use MM its fine

shrewd cypress
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Hey, is there anyone who would be willing to help teach a newbie the ropes?

craggy pier
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Kindly use the LFG channels

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Most notably #lfg-beginners so you can play with either people who are also new or people who would like to teach new players

lime folio
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After the alarm that leads into ||the Tank boss fight zone|| in D2, is there any supplies or do we have to manage with what we have?

craggy pier
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You have to manage with what you have

lime folio
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Ah, ok.

oak swallow
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in c1 r4 when u put the data meatball in does the alarm stop or does it keep going

weary relic
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It goes forever

hard wasp
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data meatball lmfao

weary relic
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Heh

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Goes well with spaget

oak swallow
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ahhhhhh

hot jolt
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The point of D2 main is to tire you out? Seems like we had been playing forever (and died)

weary relic
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Sure?

hot jolt
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I dont mean in a bad way. Feels like every level has a theme, and D2 seems a bit longer

weary relic
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It has a theme

spark wolf
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just the main objective really shouldn't feel that long

weary relic
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Kinda what you said. But different

spark wolf
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maybe you went to zones you didn't have to

weary relic
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^

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It’s like an 1:30 average run

hot jolt
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we did two adjacent zones. The one that had a cell and the one with the generator

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i dont know if we were close to the end. I think we died on the lvl 6 alarm

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it is unusual to go to extra zones for resources?

spark wolf
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well

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did you need them

hot jolt
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I would like to think so lol

spark wolf
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a lot of people don't use any resources on cluster alarms

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they're so fast that it allows the team to just run around hammering things while getting the scans done

hot jolt
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none of us can do that

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i can do to a certain point, but kiting doesnt feel fun

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^ for example

spark wolf
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you're still killing them

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and staying within the scan room

worn lintel
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How many well-loaded hammer blows are need to kill a Bid Striker?

gilded jolt
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3 to the back/back of the head

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If you have a fourth either have them hit just to be safe or have them stand back so if the big striker does not die and smacks all of you they can be a backup

random locust
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can you "charge" the extract on a2pe so you dont have to hold out as long after doing PE? like take the cryo into it and get it to 95% or smth and then pull the cryo back out?

craggy pier
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No

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Once you start the extract scan sleepers will spawn

worn lintel
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Which are the best weapons if I am a noob starting in the game?

random locust
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but will they stop if you lead extract?

craggy pier
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They won't stop

random locust
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Which are the best weapons if I am a noob starting in the game?
Smg + some type of shotgun
i think

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ok cool

keen solar
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Burst cannon

fading tangle
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assault rifle and the regular shotgun

craggy pier
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SMG and MG

weary relic
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heh

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yes

craggy pier
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Though you need recoil control for MG if you want to use it decently

weary relic
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smg is easy to use, and MG isnt too hard and needs to be learned

craggy pier
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Which Overload is the easiest to complete? A2?

flat rock
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Yes.

keen solar
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Yes

weary relic
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perhaps

carmine wasp
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Whats the next logical step to progress; B2 PE, C2 PE or D tier extreme?

craggy pier
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D2 PE

vital sierra
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E1 Warden Efficiency

craggy pier
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D4 Captain Alpha Efficiency

vital sierra
grave bear
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hello im new

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to both discord and GTFO 😆

craggy pier
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Noice

grave bear
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Please help

craggy pier
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What do you need help with?

grave bear
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just bought GTFO and I just wanna start playing 4p co-op

craggy pier
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And kindly use the LFG channels if you want to play with others

grave bear
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oh ty ty 👍

craggy pier
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Hope you have fun

grave bear
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will do

vital sierra
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quick question for everyone

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what is your way to dodge a striker attack?

distant ice
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if there's a corner or something else that can block i'll jump for that

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otherwise simply to the side of the striker

vital sierra
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that's a good one

supple gust
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Yeah if you can run behind an object it blocks striker attacks, only the giant can hit you round corners with a tongue.

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I just run past them and slightly to the side

young pagoda
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similar to Stormpooper's, but I also like to look for ledges to go off of to get distance, so they can't attack as often

neon gust
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This is mostly a question to doc, but will you guys be adding unique sleeping noises to all enemies? for example mother sounds exactly like a charger, and hybrids sounds exactly like big shooters

distant ice
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probably ea things

neon gust
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yeah, i just realize the ||tank|| had unique sounds so i got intrigue by the fact that ||mother and hybrids|| dont have unique sounds

atomic robin
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to dodge? run around something, run over them and shove, bunny hop over them

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very rarely slide

wooden osprey
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slide for the big guys

distant ice
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so you can get slapped while being down instead kek

atomic robin
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nahh, wack their ass then immediately do a 90° turn away from them

distant ice
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But get hit cuz your friend was doing the same thing just a tiny bit earlier

atomic robin
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yup, oof

delicate flame
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hey there short question, is it possible to create a lobby, invite friends and then enter matchmaking?

sturdy dew
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Not currently

delicate flame
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what a bummer

lilac fulcrum
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it's planned for the future

still valve
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do gtfo devs plan to implement discord's rich presence api?

weary relic
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lol everything is planned

languid canopy
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so is the game just blue and foggy now i think it looks just as cool but i think it takes away the effect of the glow of the creatures

gilded jolt
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Not all levels are blue and foggy

languid canopy
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oh?

atomic robin
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some are pitch black

gilded jolt
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Some are green, some are red, some do not really have color

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Yes some are just dark

languid canopy
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interesting

atomic robin
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best level design, void simulator

young pagoda
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I want some more bright AF levels so you can barely see the sleepers

craggy pier
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I just want my pitch black R1D1 atmosphere back

young pagoda
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both

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both is good

timid glade
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what is the largest map? c2 seems pretty massive but I've only played this rundown

weary relic
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ever? R2D2 was massive, as was R2E1

distant ice
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In sheer size c2 does seem to take the cake

sand scaffold
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R4D2 is the largest map we have seen thus far. Including the optional objective areas

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by a fairly substantial amount actually

shrewd dirge
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even the high path on R4D2 feels like its huge, and is a massive hike to get to the end.

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the real question though, R1A3 is a non-existant mission though right?

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cause the placeholder text is funny

atomic robin
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tbh i feel like it was an actual mission that was scrapped for some reason

keen solar
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R1 only has A1 but A3 always appears when you’re loading :/

shrewd dirge
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wonder if its "the longest journey ......" because you're loading forever.

lofty ledge
#

Okay am I an idiot or is Variscite harder than the other missions? My group are normally pretty decent at this game but Variscite is just wearing us down by the end alarm door after the three generators

gilded jolt
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Eh depends how you play it

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It is one of those missions where if you are bad at/do not stealth a lot you are not going to have a good time

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Similar to R2B2

shrewd dirge
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imo B1 is harder than B2.
if you ghosted B1, B2 is harder.

#

if you are struggling with B2, reconsider your order and strategy/approach/weapons/items.

fleet coral
#

is it possible to cfoam doors with cfoam mines

#

and if so how mines do you need

worthy pollen
#

you can cfoam doors with cfoam mines

fleet coral
#

o?

shrewd dirge
#
  1. you need a surface pointing at a door.
worthy pollen
#

just make point the mine to the door and shoot the mine

#

the mine point at the door*

fleet coral
#

ooki

#

lmao im curious because im soloing extreme rn and uplink could use a cfoam or two

shrewd dirge
#

ive tried several cheesy ways of saving foam, a surface pointing at the door, or to foam enemies coming through after it breaks works best, everything else is overly unreliable.

fleet coral
#

huh

#

neat

willow loom
#

i need a tip if anyone can help. im on r4d2 extreme, i put in the cells and now it says: malfunction in the air purification system. make your way for the forward emergency exit.
do i need to go find this exit or does it just mean im done with the extreme level?

neon gust
#

Yes

#

After putting the 2 cells your done with extreme objective

#

||now gtfo from there you got 30 min before the fog raises all the way to the top lmao||

#

So run......RUN!

gilded jolt
#

Ye honestly B1 is harder than B2

#

Yes it is

#

B2 is easy as long as you put the cells in the right way as to avoid fog

neon gust
#

Are you talking pe?

gilded jolt
#

no

neon gust
#

Oh

#

Lmao

gilded jolt
#

Talking PE B2 is much harder than B1

neon gust
#

I judge levels on theyre entirety

#

High b2 its easier in some respect

#

B1 its just annoying with thar little part of fog buts thats it

#

Its literally just one alarm inside fog and if your team its not trigger happy it should.be a breeze to get to that alarm

keen solar
#

B2 is harder than D2 lol...

gilded jolt
#

no

flat rock
#

Even taking the optional objectives out of play, B1 is quite a fair bit simpler than B2 imo

#

The only reason it's considered harder is really only because of the alarm door in the fog.

#

Waking a ton of bigs doesn't mean the level is harder, that's just you fucking up

solemn copper
#

curious if there is any suggestion on how to stop waves in the endless horde areas from spawning in front and constantly proccing the jellyfish?

#

runs work great when they are spawning behind, but as soon as they spawn in front or on someone in a full room it just ruins a run.

vital sierra
#

let them reach to spawn cap

#

open door, nothing spawn.

#

they can't spawn inside if they can't spawn

weary mesa
#

^

flat rock
#

5Head

vital sierra
#

when you play GTFO enough to just play a level with 0 kill

rotund jasper
#

Impossible

gilded jolt
#

R4D1 no kill run

hollow oasis
#

Is GTFO currently in early Access?

craggy pier
#

Yes

hollow oasis
hollow oasis
craggy pier
#

Almost a year now, EA started in December 2019

spark wolf
#

does the fog actually cap on D2

hollow oasis
keen solar
#

The whole map?

vital sierra
#

does the map go beyond player level

keen python
#

does someone know the font gtfo uses in the menu?

#

and which fog setting is the best to see more in fog :0

weary relic
#

@spark wolf yeah. Caps just above on that final room. I was able to see over the fog on the tallest HSU

shrewd dirge
#

best level to practice scout kills?

lilac fulcrum
#

why would you want to kill a scout? scouts are friends, not food.

weary relic
atomic robin
#

sport?

#

best level id say is B2 if you have friends, B1 if you can sneak a bit

distant ice
#

wat

weary relic
#

wut x2

atomic robin
#

B1 always has a scout in the extreme section, B2 has two in the extreme, get a friend or two to defend you while you go in and hammer

distant ice
#

or you could go B2 88 if solo and just go C2 if you have a team

weary relic
#

^

atomic robin
#

thats also true, fair

weary relic
#

I’d rather do two easy alarm doors and play with 8

shrewd dirge
#

wait, 8 scouts in c2?

fading tangle
#

There's 6 in zone 13 and 2 in zone 11?

#

Some times more in zone 13

minor fractal
#

z11 varies a lot, least I've seen is 1.

flat rock
ocean tree
#

I haven't been able to find anything yet, but is there any intention of GTFO getting a lvling system/class or talent tree to allow for more specialization?

gilded jolt
#

There wont be classes I know that was said for sure

#

Idk about a leveling system or skill tree

pine walrus
#

Why is A2 so easy? like fr i just now solod it in 29 mins

#

@gilded jolt There's no way that a skill tree would be introduced, because it would make the game easier. But I think at least more than a few people would like a leveling system.

flat rock
neon gust
pine walrus
#

@neon gust bet

#

@neon gust but still remember how hard r2 a1 was to solo?

#

@neon gust And we had the shotgun sentry!

gilded jolt
#

Well I mean people were worse in R2 then they are now and all of the alarm doors in R2A1 had 3 entrances to the alarm room and they were higher classes than in A2

neon gust
pine walrus
#

uhhh

#

ummm

#

that may be right but still

neon gust
#

Shotgun sentry was ass

pine walrus
#

the sentry was op in r3

neon gust
#

Nope

pine walrus
#

i didnt play much r2 tho

neon gust
#

After the fix it went from.broken as shit to somewhat balance

pine walrus
#

actually i got the game 14 days before r3 started

gilded jolt
#

Ye SS was kinda bad in R3

#

Both sentries were meh but I mean burst was better

neon gust
#

They fix the ss without adjusting it

#

Wich was kind of bad from a balance point

#

BUT

#

If you mix a burst sentry with a ss it would destroy everything wich was fun

pine walrus
#

everyone has their own opinions but i really like the SS

#

liked

gilded jolt
#

Ye it got the cut which is nice

#

We needed new tools

pine walrus
#

i used it and it usually killed everything

#

true

#

i do think the auto is pretty good with the stagger effect and the ammo

neon gust
#

Auto its a good sentry

#

I hold an entire wave by myself with that sentry

#

That sentry its super fun to use

pine walrus
#

yeah thats why i used it in my run

#

it kinda carried me when i alerted a scout

rose kindle
#

is the a1 uplink an alarm like c1?

gilded jolt
#

wdym alarm like c1?

rose kindle
#

c1 extreme

#

nvm i just did it

#

thought itd be hard

gilded jolt
#

Ye its an uplink like C1 but easier

slim portal
#

is their a way to invite your friend and then open lobby to the public for matchmaking?

worthy pollen
#

no way unless when u find a lobby in matchmaking and make 1 of the 4 leave the group to let your friend join

lime folio
#

anyone got a rough idea of how long the extraction scan on R4D2 is if one person is standing in it? Me and my buddy got this really dumb idea to survive the ending but it'd be nice to know some info to make sure the plan will work.

slim portal
#

darn ok

noble sierra
#

Yeah, mm is in alpha no duo/triple queue now.

rotund jasper
#

1 minute or more

lime folio
#

Alright, thanks man

shrewd dirge
#

is there a tank somewhere in B1, cause i never saw one on my extreme playthrough.

craggy pier
#

He isn't in B1

shrewd dirge
#

hacks then, thanks.

flat rock
chilly shore
#

is the matchmaking bugged sometimes or are there just not people online rn

#

cause sometimes ill queue up for random matchmaking and itll just sit there forever with myself but sometimes itll fill instantly

gilded jolt
#

Ye not that many people use it so it can be kinda hard to find games sometimes

chilly shore
#

ah gotcha tyty

flat rock
#

It requires that you find a full lobby worth of people queue'ing at the same time for the same level; so if it can't find that it'll just not create a lobby.

sudden torrent
#

Does anyone know the alarm type of door 99 in D2? Just says "Alarm Detected"

keen solar
#

Class 3 alarm

smoky ferry
#

Hello there,
Can some of you people tell me about the mobs pathing when setting up an alarm door. I heard about the « path of least resistance », can someone make that clear for me?

wicked schooner
#

least amount of doors

#

iirc

atomic robin
#

hypothetical: the enemies have 2 pathes to get to you, 1 has 2 doors closed, the other has 1, theyll go to do the one that has 1 door because its faster to break through 1 door than 2

wicked schooner
#

and mobs will always spawn two rooms away

#

so you can alter the pathing by closing/opening doors and spacing people out

weary relic
#

Technically yes. It’s path of least resistance. However they like to do weird stuff sometimes and easiest way is to see and learn it yourself as there are too many ways to explain

smoky ferry
#

Okay guys, thx a lot ❤️

ancient marten
#

Any tips for... normal four man gameplay? I've seen some of the speedruns. Which are 'wild'

#

It looks like someone unleashed a pack of wolves/hyenas upon the land, madly sprinting about and murdering everything.

wicked schooner
#

that's just the wonders of getting gud

ancient marten
#

I mean. You are correct.

#

But if these runners went any faster I think they might literally fly. XD

minor fractal
#

If they're not one room away, they will make odd decisions and you can't trust path of least resistance.

#

It's generally better to think of it as preferring traveling through fewer rooms, and then they prefer open doors once they're actually close to you.

shrewd dirge
#

by the time your party finishes D, you will either be that pack of wolves, or carried.
@ancient marten

keen solar
weary relic
#

lol

arctic nymph
#

i know this may have been answered before , but is there any scaling in difficulty with the latest update (when playing with 2 people for isntance ) ?

wispy nacelle
#

Okay so me and my friends just got GTFO. We cannot get past A1. I am thinking it is because we try to kill most of the enemies in the run and we are left with not too much supply. 1. How do you stealth well in this game? We have tried to stealth and we just end up always getting swarmed. 2. Do you have any videos or YouTube Channels that will help us get started?

gilded jolt
#

@arctic nymph Nah they not adding difficulty scaling to this game

keen solar
#

@wispy nacelle
Tips: enemies get alerted by sound and heat. (Light create heat so yeah, it does alert them)
Three types of alerting:

  1. Glowing- light alert, you can move one step when the enemy does that
  2. Pulsing: medium alert, my suggestion is not to move if you are new to the game. Wait until they are done pulsing
  3. Glowing red: hard alert, it will start attacking enemy. If that enemy screams, it will alert the whole room
  4. Screaming: high pitch noise, you will know what it is like. It will alert the whole room.
    Hammering: for beginners, all I can tell you is hitting enemies head with full charge melee can kill them.
    Big enemy can be stealth kill too. But that is something you need to learn with your team
wispy nacelle
#

Thank you. I didn't notice those 3 stages of alert from them. We've only done like 4 rounds but we will keep trying. We have definitely gotten better. Would you say you need to stealth most of the time in the game?

gilded jolt
#

yes

keen solar
#

50-50. Indeed it’s a stealth game. If you get better, you don’t need to stealth as much as you do when you are beginners. Also there’s one mission in this rundown is not a really stealth level

weary relic
#

stealth, i thought this was doom 2020

ancient marten
#

lmao

shy dragon
#

scout is one shot to the head front and back? OR just back? w/ sniper that is

gilded jolt
#

head front and back

shy dragon
#

Very good ty, is there a damage reduction when they have feelers out as well? or is it still a headshot then

gilded jolt
#

still a headshot

#

The feelers do not effect bullets at all I dont think

shy dragon
#

Ok good to know

flat rock
spark wolf
#

double damage if someone aims their hacking tool at the scout while you take the shot

shy dragon
#

that sounds like a lie

flat rock
#

It's multiplicative too, the more there are the higher the multi

spark wolf
#

the elite doesn't want you to know about this trick

flat rock
#

and giving tool to the bio makes it scan more frequently and faster

shy dragon
#

also hitting alt+f4 on a hack makes it complete instantly right?

rotund jasper
#

yes

pale spoke
#

Is every run "randomized"? I'm brand new to the game, so I apologize if this is just a blatantly stupid question, but I played alone, then in a multiplayer lobby, and enemies were in completely different places and different amounts of them.
Or is enemy placement/amount based on how many people there are?

craggy pier
#

Enemy placements are random, and they don't scale with the amount of players present in the lobby

#

Locker and resource spawns location spawns are random too

pale spoke
#

Gotcha, thank you for sparing me your time for a dumb question lol.

craggy pier
#

Still a better question than anyone want to plae with new player or some of the sort in gen chat

cobalt light
#

What does PE mean?

worthy pollen
#

prisoner efficency

#

its when u do all optional objetives on the same run

cobalt light
#

Ahhhh
Rip my two man squad, we’re def not getting that

maiden pine
#

I'm considering picking up GTFO, but none of my friends have it or are likely to buy it to play with me, is it worth picking up to play matchmaking or to find groups here?

wise thicket
#

ye

shrewd dirge
#

yes, just avoid using the matchmaking, as its slower than LFG

#

LFG you can curate a party much faster.

wise thicket
#

and learn

maiden pine
#

welp, bought it, time to take the plunge

flat rock
maiden pine
#

Yeah, im watching a vid guide rn, its from june but still

#

Im not a stranger to difficulty

flat rock
#

Good to hear, I've seen my fair share of people play and start hating it for how hard it is.

#

Which confuses me, because there's plenty of dev recorded gameplay on the steam page before you purchase it

#

So you can quite easily see the game for what it is

wise thicket
#

Don't they say somewhere on the store pages it's a hard game

flat rock
#

Pretty sure

shrewd dirge
#

i think i count 5 times on the steam store page

prime birch
#

yo

#

on b1 when it has you scan once the cryos are in does it move faster if you're standing in it?

wooden osprey
#

you mean A2?

prime birch
#

yea

#

sorry

wooden osprey
#

yes if you stand in it

#

it will make the scan go faster

#

as i know

#

but the whole team needs to be in it

#

to go faster

#

as i know

prime birch
#

my team of 3 lost at the very end

#

pure pain

wooden osprey
#

it is

#

mapper cult is going to teach you XD

prime birch
#

what is mapper cult

jagged basin
#

I'm pretty sure the amount of people in the evac scan doesn't increase the speed

wooden osprey
#

that is the mapper cult

prime birch
#

yea it would say ABC if so right

jagged basin
#

At least I don't notice a difference

#

Mapper cult, one of us

wooden osprey
#

i notice

#

its a bit faster

#

a bit

#

not a lot

prime birch
#

is it possible to use map while walking

wooden osprey
#

just a bit

#

no

#

not right now and never

jagged basin
#

Movement controls get turned into map controls when you have it open

prime birch
#

yea

#

just wondering if there was any binding or anything that changed that

wooden osprey
#

na

#

that breaks the game

jagged basin
#

It'd be really nice if the map was transparent and let you still move imo

#

But then again the mapper would solve these issues ;)

wooden osprey
#

ya but that would be too ez for the C2 and D2 PE

prime birch
#

what do u mean the mapper

#

also how long should a2 be taking me

#

with 3

wooden osprey
#

a2 PE for a good player takes about an hour

wooden osprey
#

A2 normal for a new player takes like 40 min

prime birch
#

mapper would b awesome

#

yea that time sounds about right

wooden osprey
#

but it will remove bio tracker from the tools

#

forever

jagged basin
prime birch
#

so it would make enemies harder to see but make the other stuff easier to see?

wooden osprey
#

if they do it like that

#

i take it

#

but

#

they need to remove C2 and D2 Overload levels

prime birch
#

does the mapper have any headway with the devs or is it just a pipedream

wooden osprey
#

as its no challenge anymore

jagged basin
#

There's the gif at the bottom

prime birch
#

o cool

jagged basin
#

It was in the game at some point but got removed for being "useless"

wooden osprey
#

well they have a demo of it

prime birch
#

thought that was a fan mockup or something

#

wtf

wooden osprey
#

before

jagged basin
#

IKR??

wooden osprey
#

at least

#

no that was real

jagged basin
#

Obviously I'm biased here

wooden osprey
#

that was going to be in the game

jagged basin
#

I started a whole mapper cult lol

wooden osprey
#

ya

#

and then you got one of the mods in it as well

#

and mostlikely one of the devs XD

jagged basin
#

The mapper cult grows

wooden osprey
#

i dont like it

prime birch
#

why

jagged basin
#

Blasphemy

wooden osprey
#

well if there is something called mapper cult i be worried about my own life you know

#

as you know its a CULT

flat rock
swift reef
#

Cults aren't bad

flat rock
#

IIRC the scan for A2 with the cryo is 66 seconds in duration.

swift reef
#

it's just the vocal minority sounding bad

wooden osprey
#

i thought it changed a bit of speed?

flat rock
#

No

wooden osprey
#

hm well thats my eyes gone to shit

flat rock
#

Scans without an item required does increase in speed with more people though

#

So you may be confusing them with those types of scans

wooden osprey
#

perm to shoot my self in the eye?

#

(kidding)

flat rock
#

You do you homie lol

maiden pine
#

Which guns are the best for new players?

keen solar
#

SMG

maiden pine
#

I tried the pistol and shotgun and they were pretty good

craggy pier
#

SMG and MG would be a nice loadout once you manage the recoil of the MG at least

distant ice
#

entirely playstyle dependent i'd say

#

might be forced into other weapons later down the line though thanks to the advantage autos have over semis

arctic nymph
#

i've seen some videos were the monsters animations are stuttering and moving at 15 fps . IS that a common thing in the game ?

misty stirrup
#

General consensus is that it's an issue with your connection to the host more than anything. Though I think some people have been having that issue solo, it seems difficult to replicate.

#

So: If your/the host's internet is bad, it'll probably be somewhat common. Otherwise, no.

arctic nymph
#

ok , thanks 🙂

shy dragon
#

Basic sleepers can be silent killed with a light to the back of the head or a charged to the spine correct?

misty stirrup
#

Dunno about the light, but charged shots to the occiput work reliably. Unless you fuck up your swing arc.

shy dragon
#

Yea the charged definitely works anywhere but on an arm

#

I keep seeing speedrun vids where the guy just light taps 3 in a row right on the back of the skull

misty stirrup
#

I'm gonna go test this out

#

Aight so yeah, a single tap does kill them. Seems like it has to be riiiight at the base of the skull though.

#

Anything else just pops the head without killing them.

distant ice
#

Reinventing the wheel here

#

Enemies take more damage from behind, depending on how behind them you are

#

Hs + back bonus is enough to make no charge melee kill

misty stirrup
#

I mean pretty much, a charged shot is the best option

#

But it's nice to know that a light tap can work in a pinch.

shy dragon
#

If you charged down the first one, then tap the second one right next to him, it can save you from a scream

#

then again if you have teammates nearby its probably safer to just shove because it doesnt seem like they scream when shoved?

misty stirrup
#

The shove does interrupt iirc

#

You can also just repeatedly tap their noggin from the front if you have to

silk cave
#

Hi, wheres the easiest encounter with the scout? I need to practice killing them

#

I got all levels unlocked and done

fair mauve
#

B2 extreme has 2 guarantee scouts

silk cave
#

Oh shit thats true. But i need to practice stealth, having a constant alarm wont be easy

fair mauve
#

Set up mines outside of the door. Take your time stealthing, you have a bit before they get in the room

silk cave
#

True. Any other options?

vital sierra
#

i think you could get 1 or 2 scout in B2 High

#

which has 0 alarm

silk cave
#

It has to be pretty early and easily accessable

#

Oh nice

fair mauve
#

You can do A1 and do A1 extreme just after the cluster scan

vital sierra
#

which he need to solo alarm

#

ye

#

only A1 and B2 have easy scout

silk cave
#

ok

carmine wasp
#

I found C1 to be quicker for scout practice. There's a small chance one will spawn in the first zone.

solemn zephyr
#

I’m sure this has already been asked but I’m brand new to the server and was curious about the whole infection thing and how bad or good it really is?

wise thicket
#

Its caps your health

solemn zephyr
#

So bad then?

wise thicket
#

yep

solemn zephyr
#

Okay cool don’t touch it then XD is it easy to tell which syringe is the bad one

wise thicket
#

there is toxic fog

solemn zephyr
#

Oh okay cool and the other one is for health?

#

Or are they all bad?

distant ice
#

.t syringe

uneven gulchBOT
#

What each syringe does: The red one gives you health, but also infection, the yellow/green one buffs your melee for short time, also gives you infection.

solemn zephyr
#

Oh that’s nifty! Thank you :D

atomic robin
#

you can't avoid getting infection later down, infection caps at 85%, it can go over, but then it'll just decrease until 85 again

#

get used to being infected

craggy pier
#

Used to be 10 pre nerf back in R2

atomic robin
#

really? they nerfed it?

#

i mean, it would be quite annoying to die from a striker hit

craggy pier
#

Idk if it was a nerf but it sure used to be capped at 90 infection

atomic robin
#

huh, well the cap is 85 rn

craggy pier
#

Thankfully

#

I wouldn't worry about infection below 40% though

#

Nor would I care if I was above that threshold

atomic robin
#

yeah, unless it's cap or close to it it's trivial

craggy pier
#

"I know I'll die doing this anyway" Runs into 20+ sleepers with 99% infection

wicked schooner
#

leeeeeeeeeeeeeeeeeeeerrrrrrroooooooooooyyyyyyyyyyyyyyyyyy jeeeeeeeeeeeeeeeeeeeeeeeeeeennnnnnnnnkkkiiiiiiiiiiiiiinnnnnssssssssssssssssssss

wooden osprey
#

bruh moment 105

shy dragon
#

does the bunnyhopping for speed in this game require a crouchjump or just the jumping and moving forward?

#

It doesn't really feel like i go any faster while running away and jumping

#

Or is the jumping just for the dodge

wooden osprey
#

i dont know if you go faster with bunnyhopping

#

but for it to work you just only need to jump

#

as i know

#

...

shy dragon
#

so its more for the dodge than the speed then

craggy pier
#

Sprint jumping=bhop in GTFO

#

And it doesn't affect speed

shy dragon
#

I just see speedrunners doing it constantly

wooden osprey
#

its just for dodge most of the times and ask them not us

shy dragon
#

Sorry, there is no "speedrunners questions" channel, i just assumed this was for all questions

craggy pier
#

Bhopping makes less sound than running

shy dragon
#

good to know, so i can bhop towards enemies and get extra distance

atomic robin
#

that's basically the point of bhopping here, you don't get extra speed, only more distance between enemies, since you seemingly don't make noise when you're in the air, it's also great for dodging in coming attacks, for example when you're running through them

#

@shy dragon

shy dragon
#

Thanks for the clarification brother

atomic robin
#

that's from my experience only which is around 300 hours since i started doing it

weary relic
shy dragon
#

"only" 300 hours lol

weary relic
#

Yep

craggy pier
#

I just hit 759 hours

#

Pog

weary relic
#

Noice

craggy pier
#

And I'm still shit

weary relic
#

I havent moved from 780 since mid R3 rotflmao

shy dragon
#

Thats a lotta hours

craggy pier
#

In the span of 11 months since I started playing, 700 hours isn't that long

weary relic
#

^

worthy pollen
#

then i have nothing ACry

weary relic
#

Until you factor in 400 of mine are R2 alone

shrewd dirge
#

im at 300 ish

arctic nymph
#

so just bought the game ,is it really 3,7 gb only? 😮

wooden osprey
#

yes

#

hope you enjoy

#

(:

shrewd dirge
#

thats the compressed size.
my size on disk is like 10gb

arctic nymph
#

awesome thanks 🙂

sly surge
#

Is this game good if I don't have friends to play it with? I don't think my friends are willing to buy it. I love co-op shooters though like kf2 and deep rock galactic, and I love horror games, so this game seems really cool

#

I saw there was matchmaking, but is playing with randos any good? It seems like it requires a lot of coordination

distant ice
#

well i can't say how well mm works for clearing but lfg exists where people clear further

#

i'd say both methods are for helping you find people you like playing with and sticking with them more

weary relic
#

Yep

distant ice
#

also highlighted communities exist, might find a server that's in your native language

weary relic
#

I know a ton of the veteran playerbase came in alone and found eachother thru lfg

sly surge
#

ya, my main concern is that I'll get shit on for being a noob for my first X hours lol. I tried getting into hunt:showdown but even when using lfg and stuff it was kind of stressful to play with people who expected me to be a gamer god within my first few hours of playtime

distant ice
#

nah there's so many newbies here everybody's used to it

weary relic
#

Nah. Even the average players have issues in this game

#

You’ll be fine

shrewd dirge
#

people activley help newbies

sly surge
#

Alright, well I might give it a go then. How CPU intensive is this game? I have an intel 4670k which is usually good enough for most modern games, but on some it struggles

shrewd dirge
#

gpu?

sly surge
#

nvidia 970

#

cpu is usually my bottleneck tho

shrewd dirge
#

with tweaking, you should be fine.

craggy pier
#

so, on steam the badges show different cosmetics levels. is there a way/will be a way to get those cosmetics in game?

weary relic
#

There will be cosmetics later ™️

#

Not atm tho

craggy pier
#

do we have an idea of how many updates till then?

shrewd dirge
#

small dev team, so no.

distant ice
#

quite a bit probably

#

cosmetics will be low on priority

craggy pier
#

ok

sly surge
#

Another unrelated question to what I asked before, the rundown concept is kind of confusing to me. I like that the game evolves, but what is the logic of removing old content? Seems strange to me that as a new player there's a lot of maps and weapons that I missed

distant ice
#

asked and answered 1000 times

#

truth is there's not as much missing and removing as you think

sly surge
#

Ah alright

distant ice
#

level layout, ideas, whole rooms get reused, weapons come back, and weapons overall are just experiments before gear customization comes

lilac fulcrum
#

.t old rundowns

uneven gulchBOT
#

When a new Rundown is release, the old ones are removed. Here is why:

  1. System limitations Expeditions are made up of rooms that are put together to make a zone. As they make a new Rundown, there can be system changes that cause how rooms fit together to break things, which means they need to go through and fix those bugs. Things like enemies that lose their AI pathfinding, etc. See point 3 as well.
  2. It would divide the playerbase Instead of everyone focusing on the current Rundown, people would be split between multiple of them, making it harder for LFG groups. You can see an example from Bungie with this exact scenario: http://redd.it/5zq8d0
  3. The dev team is small They are 9 people and having to maintain older Rundowns would take a lot of time and effort to do. Instead of allowing them to focus on the current + next Rundown, you're forcing them to have to apply bug fixes, weapon balancing, adding new features to older Rundowns.
  4. Because of system upgrades old maps get unbalanced and broken I touched on this in the prior points, but the devs can't guarantee things will stay working for past Rundowns when they do updates for new ones, which means if they have older Rundowns available, the community will expect them to provide support for it, which isn't feasible.
  5. New fresh content The steam store page makes it clear this is how the game & Rundown system works. New content replaces old content, it keeps it fresh, gives you new features, enemies, weapons, challenges, etc. While older content may be removed, you are getting new content for free. The devs will never charge you for new content, there are no micro transactions, there are no loot boxes, there are no DLC's. You paid for the game, everything else you are getting is for free.
  6. Why not just make it available via the "Betas" tab Same thing as point 2. It would still cause the playerbase to be split too much.
distant ice
#

smh my head i was trying to avoid the screen-long thing

weary relic
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lol

sly surge
#

That makes sense thanks

atomic robin
#

its the fastest way to make new people not ask about it

sly surge
#

I was just confused because it felt like the devs were shooting themselves in the foot a little, though I guess the system is a good idea for avoiding feature bloat

atomic robin
#

just slap a huge wall of text in their faces LOL

#

they are tbh, but oh well

neon gust
#

This rundown has basically almost all the things from the older rundowns

#

||expect one little thing||

sly surge
#

Probably also asked very often, so sorry about that, but how random is each run? Like are enemies always in the same spot and stuff?

neon gust
#

but it has all content

#

enemies are randomly place

#

objective can be in different spots

#

thats about it

sly surge
#

Alright neat

neon gust
#

map stays the same for learnability

#

so people can strategize

sly surge
#

Logically this game is only meant to be played with 4 people right? My friend might pick it up too but I'm wondering if we'll have to LFG for the other 2 or if we can just play together

neon gust
#

Doc when's the next fake warden restriction pic

lilac fulcrum
#

yeah as said
Physical layout of map: static
enemy locations/spawns: random
locker/box locations: random
location of objections: usually random, but sometimes a key you might need might only have one place it can spawn

#

Idea being to allow you to learn the layout, but still have some randomness too it, where it's not unfair, but keeps it fresh

#

that warden restriction wasn't fake. it was restricted for me 😉

neon gust
sly surge
#

Alright that's what I thought, thanks 👌

neon gust
#

so try to learn the game mechanics

atomic robin
#

another thing thats static is the rescource amount

neon gust
#

once you have that you can go ahead and go for 3 man, duos and even solo

neon gust
#

so personally i got exited when you posted that

#

but then when the rundown came out, i got disappointed that was basically a "clickbait"

lilac fulcrum
#

you mean like how you didn't have to bring a terminal to a security scan?

#

hehe

neon gust
#

Did you generate hype, absolutely, but it ended up been disappointing

#

and lackluster

#

The only accurate leak you had was giving a door

lilac fulcrum
#

i'll try and avoid that in the future. anything in #dev-leaks is 100% legit so you can be assured of that

neon gust
#

yeah

#

better leave the leaks to ludvig

#

i rather have something to look for in the next rundown

lilac fulcrum
#

In fact, the only thing that I showed that didn't come to fruition was the warden restriction - well and the terminal security scan but I hope people could realize that in no way is logical

neon gust
#

People are really exited for new mechanics doc

#

if you put something like that then obivously people will thing its gonna be true

#

dont you think?

lilac fulcrum
#

My goal is to generate hype and cause people to be curious and wonder. but I'll avoid the restriction type of stuff in the future, so thanks for that feedback

weary relic
#

Malfunction door when >:D

neon gust
#

make people curious yeah, but do it legit, dont show me something thats not gonna be there

weary relic
#

All I ask for Scout

random tendon
#

i want invis birther with invis babies

atomic robin
#

no, no you dont lol

weary relic
#

Shadow spitters when

#

:D

random tendon
#

bruh we need giant scouts

weary relic
#

Nah

#

Armoured scoots tho

weary mesa
#

Slowing enemy when 👀

whole depot
#

How close do I have to be to one-tap a scout with choke shotgun? Does it have to be in the back of the head, or will the front work too?

weary mesa
#

Front or back of head works, distance might matter for each

#

Don't know the specific length but back can be a bit further away and still work

whole depot
#

Ar'right. Thanks.

weary relic
#

Practically, out to 15m

#

It could prob do further if you get good spread RNG

opal marten
#

hey quick question, I cant get the multiplayer to initiate the cage drop? is this like a common thing?

weary relic
#

Is everyone readied up

#

Bottom of the screen. White text under the other players

opal marten
#

Yeah, it won't do anything

#

I'm holding it in we've tried switching hosts as well

weary relic
#

Ik. Just restart your games. It’s been bugging out recently

#

Everyone

#

I assume that you hold it And it just does nothing

opal marten
#

Yes

#

We've restarted a few times now

weary relic
#

Hmm. A restart usually fixes it

shrewd dirge
#

anyone have a bloody door glitch and open but not actually open?

#

spawn enemies, but stay closed, then open and respawn enemies?

gilded jolt
#

Ye that happened to me once on D1

#

Probably some type of de-sync stuff

spark wolf
#

de-sync causes doors not to open/slam shut again

#

if it's a blood door it'll spawn another wave

#

because you're opening it again

tacit plank
#

Can someone tell me how toggle aim is still an issue, from what I've seen discovered as far back as 2018.

#

And it still is not fixed?

#

Is that not insane?

#

It's insane.

#

100%

#

Have devs addressed it at all?

#

$35 and ADS doesnt even work properly

fading tangle
#

it's probably low priority

tacit plank
#

....low priority

#

theres no way i can rec this game atm

#

thats nuts

restive knoll
#

just switch priority, its not super difficult

fading tangle
#

wait I take that back

#

the tracker says it's marked as high priority

tacit plank
#

since... 2018

#

like i get switching thats cool and all. but that completely murders your muscle memory its incredibly disorienting

#

thanks for the link

fading tangle
#

oops wrong link

tacit plank
#

ill find it

fading tangle
#

marked as medium, I take that back

#

AGAIN

#

lmao

tacit plank
#

lol

#

dude well surely they'll fix it in at least a 5 year window

#

guess ill check back then

fading tangle
#

make a bug report and attach some log files with a video clip of it; that'll help

tacit plank
#

i did some googling and it seems like a widely reported issue

#

if you really think one more complaint will help cool

#

but its almost like they don't see it as a big deal

#

cant even comprehend

fading tangle
#

it's not a complaint, more like supporting them with information to help fix the bug

lilac fulcrum
#

So the priorities set on the public board are set by users, and is not an indication of what priority they actually are. We use that board for information collection and use an internal board for tracking. What I can say is the reason that the toggle ADS stops working is when other player in your lobby switches weapons. So with knowing that you can understand why it happens. As with anything bug fixing, feature creation, etc it's a matter of having the time to do anything. @fading tangle @tacit plank

opal marten
#

Hey I posted an issue in the tech support sub, if someone could maybe help it would be appreciated

tacit plank
lilac fulcrum
#

Unfortunately there are bugs in games. There is not enough time to fix every bug, so we have to prioritize against all the bugs we have, based on how many people are impacted, how severe of the issue is, creating new features and content, etc. I'll check with our programmers and see what we can do to get this reprioritized.

tacit plank
#

Understood - I'll check back when this has been fixed

weary relic
#

It’s really such a niche setting not used by many. Therefore constitutes low priority as it’s not super game breaking. So it’ll be fixed when it’s fixed ™️

tacit plank
#

That may be true for you,. and some people you know

#

but 4 of my firends are looking at the game, all use toggle

#

and im not recing it to them because of that issue alone

#

we're all toggle aim

weary relic
#

Don’t know what to tell ya then

noble sierra
#

Sad to hear about that, but that's basically a choice you have to make in a small team. Also likely they have to make such choices every week.

vital sierra
#

well, the team is looking for more people to join in the 10 chambers, maybe you can enter and fix it yourselfPirateSimon

weary relic
#

Lol

tacit plank
#

i appreciate al the jokes and thats cool and all

#

but this is a game thats been out for nearly 2 years

#

and something as simple as toggle ads doesnt work

steel valley
#

what do you want us to do about it lol

weary relic
#

Complain about it as well lol

#

Also it’s really only been out a year. And only very recently the cause to the bug

vital sierra
#

i don't think any bug hunter use toggle ads, that's why it still there

#

and there is little to no people use it as well so it's in low priority

weary relic
#

or many at all

#

Yeah

#

Like I said as well rotflmao

vital sierra
#

i mean, using toggle ads slow down your ads

weary relic
#

It’s fine for games you are at long range sniping distances. But for cqb fast pace. Yikes

craggy pier
#

i can't imagine that fixing toggle ads would be very difficult either

weary relic
#

Well. If it’s in the game. It should work properly. Meaning something they dont realize is causing it

vital sierra
#

it's not difficult

#

it's just there are tons of other thing to do

#

"important bug" to fix

craggy pier
#

i mean making sure shit in your options menu actually functions seems pretty important to me

weary relic
craggy pier
#

Not like sleepers phasing into the walls isn't an important thing to fix

weary relic
#

So do you want a setting that barely is used to be fixed. Or a game breaking bug that renders the game literally unplayable

#

Your choice smugshrug

craggy pier
#

can i have both

weary relic
#

Cause it all eats up the same timeframe

craggy pier
#

i don't think fixing toggle ads takes up the same amount of time as fixing game breaking bugs

weary relic
#

No. But they have limited time to make content, fix bugs, balance levels, market, etc

#

So obviously some things won’t be fixed as they have a time restraint where other things are more important

craggy pier
#

okay

vital sierra
#

i do wonder what broken about toggle ads?

#

since i never use it

weary relic
#

Someone else swapping weapons untoggles ads. Doc mentioned it earlier

noble sierra
#

Sounds like an event handler failed to check the corresponding user.

vital sierra
#

that's client side

#

yikes

noble sierra
#

You can see other players swapping their weapons, so some messages should be passed.

maiden pine
#

whats the super broken skull symbol next to overload?

craggy pier
#

Prisoner Efficiency

maiden pine
#

ah

craggy pier
#

.t sectors

#

Foc

uneven gulchBOT
#

Sorry, unable to find a tag named sector.

maiden pine
#

I assumed it was like, a super mode thing

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
high High (Main Sector)
extreme Extreme (Second Sector)
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.

maiden pine
#

above even overlaod

minor fractal
#

It's pretty much just a combination of overload and extreme. On A2, for example, overload only is pretty fuckin' easy, much of the difficulty comes from doing extreme after overload is started.

maiden pine
#

so extreme and overload both add optional obj's right?

minor fractal
#

Mhm.

maiden pine
#

so PE would be doing all three

minor fractal
#

Yes.

maiden pine
#

neat

#

High threat bulkheads aren't any more difficult than pre bulkhead areas right?

minor fractal
#

High is just the main objective.

#

So depends on how the level is structured.

#

Main objective can get harder further in or just not really ramp.

maiden pine
#

gotcha

minor fractal
#

High bulkheads are just a way of gating progress (you either progress main objective or you progress a side objective). Usually, bulkhead keys will be placed on side objectives but not the main objective, meaning you need to do the side objectives first.

shrewd dirge
#

i like how all high sections can be easily completed in under an hour, save for D2.

minor fractal
#

D2 high can easily be completed in under an hour.

#

You need to do it in about 30 minutes if you want PE to be comfortable.

#

50 minutes is very lenient.

shrewd dirge
#

im speaking from first clear perspectives.

#

with no outside aid.

left yacht
#

Any tips for D2?

flat rock
#

Go fast

fathom mesa
#

i read under one review of the game one of the developers mentioned implemented scaling difficulty, how does it work, what does it change?

craggy pier
#

There's no scaling in the game

fathom mesa
#

layered difficulty system is about those special zones where u can choose harder one or easier then?

#

those that have barrel like doors