#gtfo-related-questions

1 messages ยท Page 468 of 1

magic jolt
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and they're aggro'd so i dun work no more

full sundial
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it does work, but it's a bug, so don't try to rely on it, it is patched in the next update I believe

vital sierra
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it's only work with shotgun sentry, and it will be fixed next rundown

rotund steeple
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Does GTFO stand for Get The Fuck Out?

oblique dust
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I think so, but I'm not certain.

magic jolt
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im pretty sure

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since in the game, it says 'GTFO and quit?' when you try to exit the game

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so pretty sure that it's get the fuck out

distant ice
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?t GTFO

eager jacinthBOT
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The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

magic jolt
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oh shit

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i just made an ass of myself

oblique dust
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Hey, I was right there with you. x,D

tribal ether
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Ooooof

keen junco
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Get the fuckโ€™n objective ๐Ÿ˜‰

desert yoke
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D:

magic jolt
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lmao

crude saddle
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Normally getting to the objective is the easier part, surviving the extract is the fun part

fading tangle
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Why does the bio tracker not show teammates?

unkempt ridge
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cuz biotracker bad

fading tangle
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It's like some bad joke

unkempt ridge
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biotracker is like the absolute minimum feature you can have on a biotracker, no height indicator, no direction, no allies, no middle-states...

maiden python
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i mean you can see them through walls and on the map

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granted that is in a menu, i know

desert yoke
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And pretty good for when the shirt goes down. You have a nice indication of where every enemy is

unkempt ridge
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It's actually so minimal that it should be on the default gear instead of the tool slot

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'^'

desert yoke
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xD

south birch
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Does the shirt not normally stay down during gtfo play?...

desert yoke
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Yes!

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Get The Fork Out!

lilac fulcrum
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biotracker is like the absolute minimum feature you can have on a biotracker, no height indicator, no direction, no allies, no middle-states...
@unkempt ridge I know its been brought up with the devs, I've had conversations with them on the future state of the bio tracker. it'll come in more handy during rundown 2, and you are right, more stuff can be added and it probably will, just a matter of prioritization

unkempt ridge
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Holy

sage pecan
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m8 pls

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that biotracker probably costs three cars or smth

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a machine that can detect life

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and set "tags" on them

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do u know how much militaries would pay for that

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granted i dont

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but probably a shitload of money

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i have alot of respect for biotracker

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idek if that kind of tech exists irl

unkempt ridge
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No one would pay for that since it doesnt detect humans

sage pecan
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oh xd

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rip my entire argument

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but

unkempt ridge
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LOL

sage pecan
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im sure its just a setting

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u can put on it

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its probably set to "detect weirdos"

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instead of humans atm

desert yoke
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xD

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it does not track me though!

sage pecan
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i agree it is weird

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wait no

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actually thats really smart

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i wouldnt want biotracker tracking my teammates anyway

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bc that introduces unnecessary screen clutter

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the fact that it only tracks enemies is probably a cleaner screen anyway

desert yoke
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The Biotrackers CPU is not strong enough to track humans

unkempt ridge
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Well ofc since currently the circles on the biotracker takes half of its screen pog

sage pecan
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xd

unkempt ridge
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they could put smol circles for teammates like the bugged red dot

sage pecan
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tru

unkempt ridge
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but anyway having teammates on the biotracker is not really something I care about

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I'm more concerned about height

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and direction

sage pecan
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yea

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i wish there was elevation

desert yoke
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You already got wallhack for your teammates, why do you want them on the biotracker :d

unkempt ridge
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I guess it would be easier to direct them toward an enemy like "few more steps and it's at your left" idk '-'

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but ye way less important than the rest

sturdy dew
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what if enemies on the tracker screen change colour depending on their state

sage pecan
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that would be nice

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i dont c why not

unkempt ridge
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what if enemies on the tracker screen change colour depending on their state
@sturdy dew I putted that on suggestion someday

sage pecan
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altho a real life biotracker sounds like a pain in the butt to program

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and even make in the first place

fading tangle
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The bio tracker display shows details on enemies but doesn't really display any of it

sage pecan
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yea i think its just random shit to make something look "cool" and "sci fi"

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maybe its gonna be functional at some later update

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the foam launcher display doesnt have anything useful on it either, as far as i can tell

robust void
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Is there someone here who can explain a thing or two to me regarding pathing?
perhaps via PM - i.e. when security doors are open, where the guys come from

distant ice
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this looks like a job for @minor fractal

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iirc tho it's a list of 2 rooms away from where you are, the rest is rng or unknown algorithm

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if none match it's the entrance location

robust void
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I need an ELI5 ... or an ELI-am drunk ๐Ÿ˜›

distant ice
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i'm not sure what that stands for

sturdy dew
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explain like im five

distant ice
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uhh

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the room you're standing in is 0

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all the other ones through doors are 1

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the ones next to those are 2, that's where enemies can spawn

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can't confirm that though

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and it's also subject to change

robust void
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thanks, perhaps i need some help with the map open

craggy pier
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hi does anyone know, why i got Network Error? i dont have beta etc. i buyed a few minutes ago but always get the error code

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restart your PC

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that might help

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sadly no

full sundial
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It could be your connection, as this game uses a steam based connection to run the game, so that's where the issue most likely lies

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If you try fixing your internet and that's not the issue, try reinstalling the game

robust void
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ok question, what is easier to solo a1 in your opinion? mines/sentries?

minor fractal
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@robust void They spawn two rooms away. So, if there's a room between your room and another room, it's a spawn point.

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The only new thing is that some testing seems to confirm that a lack of 2s means they spawn in 1s, rather than the player spawn specifically.

robust void
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thanks for that

distant ice
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hol' up

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wave enemies have darker pigmentation GWjianWut

sage pecan
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yup

minor fractal
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xxxxxxxxxxxxxxxxxxxx

minor fractal
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oops

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That's my push to talk key

sage pecan
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k cuz i was wondering what that string of x's was supposd to mean xd

minor fractal
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@distant ice Yep, true of all waves.

craggy pier
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Also fun to note of the pigmentations thing. Shooter cysts/eggsacs on their heads are yellow instead of black

rough jungle
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any tips on taking out scouts

full sundial
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You can c foam it

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then fully charge hammer swing to the head

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and it dies

unkempt ridge
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You have 5 days remaining to use mine bug

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=)

rough jungle
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๐Ÿ˜ฎ

unkempt ridge
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Nah seriously listen Ethan

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cfoam + melee

full sundial
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Yeah, don't get used to using the mine deployer to kill it lol

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that's likely fixed in R2

rough jungle
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๐Ÿ‘

unkempt ridge
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@full sundial does the Bonk role give access to a channel ?

rough jungle
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thanks

unkempt ridge
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gimme bonk

full sundial
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Yeah, it is a staff related role

unkempt ridge
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Oh ok

full sundial
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Like starter staff

rough jungle
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is the pistol worth taking

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or should i stick with the smg

unkempt ridge
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Every weapon is worth taking

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just depends of your playstyle

full sundial
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Besides the sniper

unkempt ridge
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SNIPER GANG

full sundial
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that one you take if you want to take out scouts from afar, and otherwise, put yourself at a disadvantage

unkempt ridge
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is the pistol worth taking
@rough jungle If you like doing more damages but having less ammo, hip fire playstyle and semi-automatic weapons then the pistol is made for you

full sundial
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pistol is about middle on damage and ammo

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out of the primaries

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it's a pretty solid weapon, all the primaries are, but the DMR is a bit more niche, still viable tho

unkempt ridge
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what does niche mean

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genuine question I'm not english

full sundial
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niche is like a smaller portion of something, like an expertise, or an adaptation to give an advantage in a small area

unkempt ridge
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Oh ok

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Indeed the term fits the DMR

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xD

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dmr still needs an ammo buff imo though

full sundial
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Google could probably provide a better definition, but I think the one I gave defines the word decently lol

sterile shuttle
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Will the game be released on other platforms like ps4? I would like to see this game there

full sundial
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Right now the devs are focused on getting the steam release on PC to be fully done before going to any consoles, but it is a possibility in the future

unkempt ridge
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5) Will GTFO come to platforms other than PC? (E.g. Xbox, PS4, Switch, Linux)
GTFO will come to PC first. The development team is too small to pull off a simultaneous multi-platform release. If the PC version is successful enough, that would give us an opportunity to put GTFO out on other platforms as well, which weโ€™d love to do!
full sundial
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^ perfect explanation

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the #faq channel in the knowledge hub area is a good place to look

craggy pier
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What do y'all think the creatures taste like?

fading tangle
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big shooters look like they have chicken wings, so chicken?

arctic sapphire
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Hey, quick question. Playing GTFO with friends, and a sleeper got stuck in a wall. Any way to fix this? (Screenshot to follow)
(Edit: apparently you can't post screenshots here, so nevermind)

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So I managed to fix it by luring it to an area where it was closest to the wall and spamming hammer attacks. Luckily its hitbox must've been clipping through it slightly.

full sundial
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You can post the screenshot in #gtfo-media and put a small message saying "proof of bug" or something like that. But I have had that happen to me before too. A couple of the times it happened we were able to kill it by hitting places in the wall it was nearest too, but it is best to just turn down the music volume a good amount, then continue on leaving that sleeper alone. It seems after enough time (like 10 minutes or so) the game despawns the enemy or something, not sure, but both times we couldn't kill the sleeper, and ignored it, it went away after a while.

oblique dust
distant ice
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do mines chain

craggy pier
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Like chain damage or set off together?

distant ice
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set off together

craggy pier
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Yea they do

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And they do it like immediately after

distant ice
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any benefit to it

craggy pier
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nope its just a waste of mines

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They dont stack damage at all

distant ice
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well that sucks

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so just for the fun of it i left a big striker without his head and both hands

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may i ask how he meleed me

desert yoke
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His Inner-Body-tongue

distant ice
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melee

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they swing their arms at melee

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tongue doesn't do 40

desert yoke
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It does ouch :(

unkempt ridge
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They dont stack damage at all
@craggy pier you sure about that ?

craggy pier
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Fairly positive

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I tried mines solo in A1 And C2

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It seems that the mines only do a set number of damage to a select few enemies

unkempt ridge
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so you're saying if a big boi is walking on 10 mines it will not die

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10 mines at once I mean

craggy pier
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Well if it's all by its self yes

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But in a group It will split the damage

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So say for instance you got 5-6 giants all in a straight line and they all walk into a mine

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Only two will receive the damage and it will split the damage for both of them

unkempt ridge
sturdy dew
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that sounds fishy

unkempt ridge
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๐ŸŽฃ

craggy pier
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It's just how I've seen the mines work I did this in D1 And I only ever managed to take down 2 giants in a single file using all 6 mines

sturdy dew
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did all 6 mines go off at once?

craggy pier
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Nah I use 2 sets of 3 to kill em

sturdy dew
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how were the mines placed?

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floor or wall?

craggy pier
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wall

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Both as close as they could get

sturdy dew
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so the giants set off all 3 at once?

craggy pier
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Yeah Pretty sure they did

sturdy dew
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was it in a doorway

craggy pier
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Yea you know the first alarm door

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That door

sturdy dew
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right

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what height did you place them

craggy pier
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Lowest as possible

sturdy dew
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thats probably why

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legs take less damage

craggy pier
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When placing mines I usually place them perpendicular to where they will walk through

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Ah yea Well Fuck @distant ice Take my arguement with a grain of salt then

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Ya might need to do so testing then

distant ice
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wait i shouldn't place them on the ground GWjianWut

sturdy dew
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giants die to two mines

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but ive only tested that seperately

craggy pier
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Though I only place them when there is a door between my mines and sleepers like in the key door in A1

sturdy dew
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mines on the ground are fine im pretty sure

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the laser goes through the entire body so i think it will do the same damage

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but idk

craggy pier
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Forgot to mention my mines were placed on the floor

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I know for a fact a single giant will die to two mines but It'll take some fucking time to test out a whole 6 giants

distant ice
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if only we had console commands

craggy pier
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maybe probably alert zone_39 then hide in the terminal door to test the theory of 6 giants

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Now I feel bad I've spread false info damnit

sturdy dew
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!ban

craggy pier
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No regerts

unkempt ridge
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No blame because let's be honest infos in GTFO are somehow hard to gather, considering the damages output depends of tons of factors

sturdy dew
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^

unkempt ridge
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at least you didn't say the hacking tool decrease the scan's duration

craggy pier
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Oof fuck Thats old news

sturdy dew
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hacking tool decreses scan duration?

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good to know

unkempt ridge
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Pretty sure some newbies will get in this channel, just reading your last message and trusting it

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then spreading the rumor again

sturdy dew
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we need a mythbusting channel

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i wanna be like my heros

thorny current
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Lets make that rumor: #Hacking_device_decreases_scan_in_R2.^^

unkempt ridge
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CaOwO

thorny current
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Hey blanki^^

sturdy dew
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blanMnk

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read itupside down

unkempt ridge
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lmao wtf

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My brain were thinking overloading because of you

sturdy dew
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:)

craggy pier
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Heyy, im new and the game looks really good, but i have the question, if its possible to play the game with less than 4 players, i mean just 3 maybe?

sturdy dew
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yes but difficulty does not scale so it will be harder

craggy pier
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awesome, thanks so much

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harder = funnier

minor fractal
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3 player is a pretty comfortable level of challenge. 2 player is much harder, but still very doable, while solo gets extremely hard and sometimes gimmicky depending on the level.

distant ice
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tbh

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going thru the rundown with my 1 friend was easier than with full team of randoms today

fallow wing
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Sometimes having people alerting the rooms is harder than a good duo, but depends on the level

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After beating A1 and B1 solo I donโ€™t think Iโ€™ll go further...I am no expert.

distant ice
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I probably wouldn't enjoy whole rundown solo either but duo is nice

full sundial
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Yeah, the only issue solo is alarm doors, not because of the fighting, but because of having to do the scans while enemies attack, forces you to stand still or kite the enemies around to give you time to stand still.

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Of course, the game isn't made for solo play, but that's how it is rn if you wanted to solo the other expeditions.

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Trying to solo D1 before R2, but it is just too frustrating lol. Since only the first alarm door is the challenge, you have to do that alarm door with no medpacks to make up for mistakes, no ammo to kill lots of enemies, and no tool refill to put tons of mines down to buy you time, so you just gotta kite them around

thorny current
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Well in my theory it should work with 2 cfoam grenades and all the mines you have. To make it easier. You should be able (with nice scans of course) to do almost half of the second scan sequence before the wave starts to attack you. Then with a little aim the third scan sequnece comes. The rest is kiting. Should be easier. Never rly tested it though

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Good thing is: It ius the first door. So you are not losing much.^^

full sundial
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If you put more than two mines down to take out the small guys, it spawns a second wave in, more baddies

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And you don't always get c foam grenades, and either way, no doors to seal, won't slow them down much

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Easiest way to do it is to put two mines down to thin the herd, then kite the ones alive

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Otherwise you won't have enough ammo to finish off the enemies when the alarm is off

thorny current
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That could work too. It is an annoying door. Ngl

wanton arch
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its kinda the level you wanna bring a sentry but then you remember what happens at the end

full sundial
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Exactly lol

craggy pier
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are you able to use a controller or only keyboard and mouse atm?

wise thicket
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you can use a controller

vital sierra
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are coughing wake the sleeper up?

wise thicket
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I think

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Idk

craggy pier
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will the clap of my dummy thicc ass alert the sleepers?

wise thicket
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no

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A lot of people hated that

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but if you slip ludvig a 20 he will add it back

oblique dust
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That was removed? It's been happening to me still.

fringe geyser
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Does anyone know why the enemies look like they have a low framerate when they're chasing you? Or am I just experiencing a bug?

wise thicket
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its your FPS

fringe geyser
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but it seems like its only the enemies that have this issue

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all my teammates look fine

wise thicket
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hm

full sundial
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It is likely your connection to the host of the lobby, since the game is based on a peer to peer connection

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Or if you're the host, then your connection, but it likely wouldn't look like that if you're the host

distant ice
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so

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i just hit a full charged melee on a scout

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hit his head, got the orange marker, his head popped off

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and he didn't die

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after he screamed he just fell over

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or no wait he might've taken one hit afterwards

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but still since when do they live without heads

sturdy dew
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Since a while ago

thorny current
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Is that such a surprise? Most things can live in the complex without head. The exception are we xD You can even have a pair of legs attacking you. But it is a rare sight to see them without heads. Percentage based they are the minority and you always go for the kill against them.

craggy pier
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Yeah Storm I had a scout survive a full charge while it was C-foamed

distant ice
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i mean looking at the effect it gives when it screams

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it shouldn't be able to do that without its head

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and what was different then

craggy pier
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Yeah those sleeper fucks don't give a damn about logic

thorny current
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This is the discussion for all of them^^. I think they should be able too, all fo them. But in your case it might be value problem which caused it to live. Which sucks.

craggy pier
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I mean It would be okay if the scout can survive without a head but it shouldnt be able to scream

distant ice
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i'd like some variety in that

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yeah ok normal ones don't give a shit but they're normal

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the specials found a use for that head of theirs

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which should also make it a weak spot

craggy pier
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Could it be that the scout's also have the Glitched health meaning they could tank more than they should be able to

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Cause they are a shooter once they're done screaming and an accurate one at that

thorny current
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I believe it is simply a problem how values are distributed (not that I know the mechanic behing the coding). Mayber some rounding errors lead to the Scout being alive with a fully charged swing in da face. It should die because of it. No Scout has ever survived in my experience.

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But like shooters it can tank more hits in the body than the head

distant ice
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that's the first time it happened to me too

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but i also got the orange marker which i always assumed means there's no way it survived

thorny current
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Yeah it should be dead then.

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prolly just a bug

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the game thought it was dead and triggered the marker, but the math prevented it from dying or something

distant ice
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i imagine the marker and death are called by the same function

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it just refused to die

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local mexican woman literally too angry to die

thorny current
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could be, unless they have specific death conditions for the scout. The marker could be a global trigger for all of them. But I dont know. Good thing is it doesnt happen to often and you can get a good laugh out of it in my opinion^^

distant ice
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i can't figure the awaking sleepers out for the life of me

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do they have sight or not

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sometimes it seems like it should've alerted but it doesn't

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talking about when they actually are glowing

thorny current
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I dont get them either. Esp when I see other people play or playing with me. I alert one who is shining on the opposite site of the room while others kill sleepers in close proximity to them.^^ Without alerting. That is why Im slow during stealth, cause I know my luck^^

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When Im alone and solo stuff then I have a distinct idea

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but with others it is thrown out of the window^^

distant ice
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same here tbh

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when i went with randoms ytd there was this one dude who always went forward as fast as possible, at a pretty impressive speed

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and he just doesn't give a shit, walks up and bonks everything

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i have no idea how he didn't alert any sleepers

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oof

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you can pick up placed mines when you're at 100% and they'll just disappear from existence

thorny current
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hah, good to know. Never tried that before.

shadow mica
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So I heard people say that there is no benefit to wait during the timer to enter the code on C1 but ive never had a horde spawn during that time

desert yoke
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Not so important, as in a few days the level is gone anyways :P

distant ice
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no benefit i.e. you have plenty of time to prepare without it

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but yes you can delay verification if you think you need the time

fading tangle
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yeah but what if one of the new levels has the same reactor type sequence, then what; strats can carry over

still pendant
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Heya, could anyone give advice on clearing the final alarm door on C2? Me and my team have be struggling to clear it

distant ice
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for starters you should only have 2 doors open

craggy pier
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if you have mines place it where you opened the alarm door for the key for zone_100

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if you don't have mines save up on the c-foam grenades then lace their pathways with it, it will help you buy time for the scans

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you can also send 1 person to help the sentries kill the horde if you want

high kiln
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anyone knows how to check server ping?

distant ice
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this game uses P2P

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you're the server

high kiln
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@distant ice I see. So its usually the host should have a stable connection then

thorny current
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yeah, it is the best solution, when the host has a good internet connection

minor fractal
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@still pendant Strat I prefer is to utilize mine deployer. Conserve all of the metal doors in zone 94 (there are 5 you need to keep) and the earliest metal doors in the key zone (98 or 99). Use these and any c-foam you have left to clump up the chargers and have mines prepared to kill most of them at once. If you play well, you should have plenty of tool refills left over, especially if you use terminal to check every zone you've been to for them.

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Note that they can spawn in 96A if it's open, it takes them such a long time to get over to you that it makes up for it somewhat. Use some extra mines to soften up the waves that get past for the sentries. I would also always have one defender to deal with the waves as they get past sentries, with a special weapon that is effective against chargers (I recommend machinegun).

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C2's alarm spawns: ||100: 94A, 94C, 96A, 98B, and 99B||

dense torrent
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This is super helpful actually, thanks

wise thicket
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yes

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buts its hard

desert yoke
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Very hard.

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So hard i would say no.

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Like almost impossible hard

worthy pollen
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i think both kind of hard

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time and patience

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still it is soloable there are already some handful group of people who completed the whole rundown alone

desert yoke
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but they played in a group before

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and to say they did the whole Rundown... it's kinda a stretch.

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Some could not provide proof.

worthy pollen
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here are not bots nor difficulty modification for group size

desert yoke
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You can use the lfg groupd to find players

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?t lfg

eager jacinthBOT
desert yoke
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And.. without spoiling anything, the new rundown that releases 31st this month, from what i saw in some videos, it will not be soloable

worthy pollen
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can be soloable

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but

desert yoke
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i just saw what Jacksepticeye played.

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You can just restart, and don't worry, ask as many questions as you want

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No problem! Always come back if you have more questions

worthy pollen
halcyon shuttle
#

how do i list ids in an area

craggy pier
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@halcyon shuttle My Way of look for ID'S/PDEC'S Is by listing the zones that you can find using the terminal when the zone provides it's list look for either ID_471S31 Or PDEC_8482S83

halcyon shuttle
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Thank you

blissful iron
#

So will the original rundown be replaced?

kind trail
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yea

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Wiped and replaced

minor fractal
#

@halcyon shuttle LIST ID ZONE_43 is an example

odd drum
#

For Rundown 1, about 2/3 of the levels are within reason soloable. I'd roughly estimate only the top 5% of players can solo the first 4 levels. The 5th level becomes a bit RNG for the final alarm unfortunately, but otherwise is also able to be done. The last level is brutal and requires deep understanding of the AI to pull off.

#

Short version: Rundown 2 is about to release so, no, for an inexperienced player soloing Rundown 1 before it vanishes is likely not possible

minor fractal
#

the list command accepts filters, and all filters are separated by spaces. You can filter by pretty much anything, including object type and the item id.

odd drum
#

@blissful iron when a new Rundown releases, the current one is completely wiped. The devs have said that old levels will also not come back in the future (but then again anything can happen).

distant ice
#

Can we expect some in-game events (including themed maps, enemies and such) for Halloween and etc. In the future?

bright orchid
#

would love to see santa hats on sleepers on like Christmas day/eve

limber bluff
#

hey guys does anybody know if the shadow and charger are in the current rundown?

thorny current
#

ye they are in R1

limber bluff
#

which expedition? @thorny current

thorny current
#

C2 the charger and D1 the shadow

limber bluff
#

Oh damn. I'm prty bad at the game so I haven't gotten that far. thxs @thorny current

thorny current
#

np ๐Ÿ™‚

limber bluff
#

hey guys do you have to beat both B expeditions in order to get to C expeditions?

distant ice
#

yes

limber bluff
#

RIP

distant ice
#

unless you join the lobby of someone who has already beat both B levels

limber bluff
#

Kk thxs @distant ice

distant ice
#

but i'd only recommend that if you got a bug where you didn't get completion

limber bluff
#

fair enough

vague birch
#

im interested on buying this game, can i get some honest opinions and pc specs to see what everyones take on the game is

sturdy dew
#

when you say pc specs do you mean what you need to run the game?

distant ice
#

runs well even on lowish end laptops i'd say

vague birch
#

im asking to see what other people are using and what frame rate and any screen tearing is occuring. I have a 1070ti and amd 3800x. Im just curious to see if anyone is playing at 1440p

#

also to see how active this community is bc i have no friends that will play with me if i buy it

distant ice
#

enough to gather parties almost all day round, there's a whole lfg section

sturdy dew
#

youre fine on the specs

toxic aurora
#

I play on a less powerful system and it works fine.

sturdy dew
#

the community is good and pretty active however the set of levels in the game is about to change so not too many people are playing at the momoent

vague birch
#

i figured. I play tarkov and the unstability with the game is making me sway away and look for another game to sink my teeth in

sturdy dew
#

id recomend watching some gameplay before you get the game

vague birch
#

yeah i have been and it peaks my interest

#

how active are the developers with updates and such?

sturdy dew
#

the devs are active

#

even though it can seem like they arent

#

the break between 0.1 and 0.2 has been ~4 months

#

but they did take a break in that time

craggy pier
#

I have 15 minutes to help before I have to zoom zoom away...

As far as the community goes, its very active. Iโ€™ve been here since the alpha days (though many have been here before that), and I havenโ€™t seen the community drop in activity.

Specs seem good; better than what I have (3700X, 1070). I donโ€™t play on 1440, but I get around 110FPS with shadows on medium (everything else high). Itโ€™s a pretty intensive game.

Devs are pretty active, and sometimes will pop in chat to hang out.

#

Soys been answering faster than I have lmao

sturdy dew
#

hey bearz say the community is nice quick

craggy pier
#

Its hella nice

sturdy dew
#

fuck you

#

<3

craggy pier
#

โค๏ธ

vague birch
#

okay cool cool. I appreciate everyone's opinion. For 35$ it seems like a fair deal. I will do a little more research and try to convince some of my friends to look into it. Hopefully i will see you around in the discord

sturdy dew
#

:)

#

good luck hunting texas red too

craggy pier
#

Rundown 2 will be released in two days (the 31st), and will be adding more content to the game.

If youโ€™re unsure if you want to buy the game now, wait a couple more days to see whats added.

You can always check the GTFO Roadmap to see whats planned for the future

#

?t roadmap

eager jacinthBOT
sturdy dew
#

good bearz

craggy pier
sturdy dew
craggy pier
#

oof

sturdy dew
#

my version of a pat

craggy pier
#

It hurts

sturdy dew
#

so good?

craggy pier
#

Eh

#

I go woosh now

#

woosh

craggy pier
#

how do people change their chat color and their name color ingame?

sturdy dew
#

mods i think

desert yoke
#

Could be via Steam.

lilac fulcrum
#

If it involves modifying the game then it's not permitted.

full sundial
#

It could be steam text that can change your steam name color, one of my friends told me about it before, but maybe the person that told him that lied and it actually is a mod of the game.

feral grove
#

so can 2 people get through this game enjoyably? i know there is an lfg but sometimes we like to just play with us

desert yoke
#

it's pretty hard with no knowledge

full sundial
#

Yes, but depends what you consider enjoyable

desert yoke
#

it is possible, but really hard

feral grove
#

ive seen ppl like markiplier solo it so i just was curios

#

if that idiot can solo

#

curious

full sundial
#

He solo'd the starting levels

#

The real challenge in solo is alarm doors, which more difficult alarm doors appear in further expeditions

feral grove
#

are the earlier missions not replayable?

formal hollow
#

They are

feral grove
#

do they reward?

formal hollow
#

The only reward you get is the next set of levels xD

feral grove
#

ooooo

#

yeahhhhhhhh

#

is that planned to change?

tribal ether
#

Reward system has yet to come

#

I think they were planning on something

#

Along those lines

#

Idk, might just be me, being dumb

feral grove
#

ok..well then ill probably wait till then

formal hollow
#

I know they were going to

#

Who knows when

feral grove
#

yeah...gotta have somethin to achieve besides braggin rights lol

tribal ether
#

Bragging rights never were my thing

#

Makes me feel bad about maself

formal hollow
#

๐Ÿ˜ฆ

feral grove
#

yeahhh..me to...cause im bad at games lolol

tribal ether
#

Awwww

#

Have some pats

#

Cutie

formal hollow
#

Lmao

feral grove
#

no i want progression not pats!

#

lololol

tribal ether
#

You can get both

formal hollow
#

I want markiplier to solo D1

tribal ether
#

Cus you're a cutie

feral grove
#

oh what

#

how u know

#

i have no images

tribal ether
#

Cus, I can feel it. It's part of ma power, has The Patter

feral grove
#

gay powers?

distant ice
#

I'd like to know what kind of progression new people are talking about

tribal ether
#

A level system probs wouldn't work

feral grove
#

id like a reward for beating enemies and levels is all

distant ice
#

Shush non-new person

tribal ether
#

Sowwy

distant ice
#

E.g.?

feral grove
#

for levels like better and better perks

#

guarentee one hits on big boys

#

idk what all is in the game to remark on

distant ice
#

Damage upgrades, movement speed, better guns and such?

feral grove
#

yes

#

maybe even iniqe skills

distant ice
#

Understood

feral grove
#

uniqe

#

unique

distant ice
#

You can edit messages by pressing the up arrow key

#

Good for typos

feral grove
#

oh thank you

#

is there like a primary skill/class system?

#

like mEdc support assault tank

tribal ether
#

In this game?

#

No

feral grove
#

oof..seems like there should be

#

someone to distract...soemone to hurt...soemone to heal....someone to buff

#

or debuff enemies

tribal ether
#

We clearly need unlockable jetbags

feral grove
#

noooo

tribal ether
#

oh

feral grove
#

just like.....if its team focused there should be a kind of synergy

formal hollow
#

Place able barricades sound nice

feral grove
#

YES

#

like that

#

or like a support device that out puts a one way shield

#

we can shoot out but they cant leap/shoot in

formal hollow
#

I reckon for something like that no one can shoot in or out

#

So it gives you time to kill the melee sleepers but youโ€™ve still got the threat of ranged

keen junco
#

I do not want this game to be a moba

lilac fulcrum
#

@heady totem The developers have a specific vision for this game which is that it's designed for 4 people. Having to adjust the balance for less than 4 is an additional task they would have to take on to make sure that you get the same difficulty whether 1, 2, 3, or 4 people so you always get the same experience. That's additional work for a small 9 man team.

Now for the "bot system" - that's not going to happen either. Copy/Pasting where I previously typed this up:

The devs won't be adding in Bots/AI to help you as creating an AI that behaves how a human expects/wants them to is really, really difficult. Even creating the AI enemies in the game is extremely difficult with them constantly bug fixing pathfinding issues. Bots just wouldn't behave how you want, either they'd be too OP or too underpowered, etc. how accurate do you make them with their shots? if you are down what do the prioritize, picking you up, killing the enemies, etc. How "perfect" of a person are they and what kind of human-like flaws do you give them so that they aren't too perfect, but aren't too bad either

north bloom
#

hello friends, does hitting the ground while standing close to a monster alert them?

gloomy stag
#

No, it does not.

coral crest
#

I believe so!

north bloom
#

uhh....

full sundial
#

It can, long shrimp

#

It doesn't seem too reliable, kinda iffy, sometimes it doesn't, sometimes it does

#

might depend on the type of surface you hit too, maybe a metal surface will do it and a softer surface won't

north bloom
#

so bandus is wrong is what you're saying?

full sundial
#

haven't done enough testing, but I know it can happen

#

He isn't 100% wrong, but it can happen, sometimes it won't

#

I have seen it happen, but haven't tested it enough to know exactly when or why it will happen

north bloom
#

gotcha. thank you temmieLove

#

โค๏ธ

full sundial
#

happy to help ๐Ÿ™‚

lilac fulcrum
#

@north bloom @gloomy stag @full sundial I'm not certain the exact behavior in Rundown 1, but for Rundown 2 if you make noise such as hitting a door, floor, or other object too close to an enemy then they will start beating their hearts and could wake up if close and loud enough.

full sundial
#

Glad that was changed, because in 001 you can break a door and the enemies on the other side won't wake up

north bloom
#

@lilac fulcrum thank you ๐Ÿ™‚

vital sierra
#

you can wake them up if you hit the hammer on the ground next to them

distant ice
#

Yeah they can go 0-100

craggy pier
#

that's why you shove to cancel a charge baby

distant ice
#

but then their faces are in the wall and you hit it

#

gg

minor fractal
#

@north bloom Yes, but it's currently broken. Only happens for host and nobody else.

#

@full sundial Seems to be based on host. Easy to verify it happens when solo, but if in another person's lobby it never happens.

full sundial
#

Oh, I see, you have tested this?

#

That seems right out of the times it has happened to me, it has happened a few times solo and rarely other times when I played

#

Now that I know that

distant ice
#

is the update gonna be launched before 1 pm

#

cuz otherwise 1pm will kinda be downloading time not playing time

craggy pier
#

hopefully it updates while the countdown is close then it transitions to the new rundown

minor fractal
#

Just to be safe, I'd bet on an update at or after the countdown.

desert yoke
#

There will be an update

minor fractal
#

Maybe even some brief launch issues

desert yoke
#

Probably.

distant ice
#

but when

#

is the question

desert yoke
#

31st 1pm CET

distant ice
#

also how big, probably also important

desert yoke
#

not to big i guess ^^

distant ice
#

6 GB

desert yoke
#

Maybe

distant ice
#

with my connection during the quarantine that is pretty damn big

desert yoke
#

I have bad connection the whole year. xD

#

I don't need a virus to have bad internet

distant ice
#

it'll be like launch 3 pm not 1 pm

desert yoke
#

1PM CET

#

Official Statement :D Unless they changed it

distant ice
#

would need to read that again (find it first) but launch != update, is it

desert yoke
#

Who knows :)

minor fractal
#

I have solid download, but I'm not getting up at 7AM, so it's 4-5 hours after launch regardless.

distant ice
#

na problems

desert yoke
#

I download with like 1,5mbit/s

#

:(

distant ice
#

B or b

desert yoke
#

๐Ÿ˜ 

distant ice
desert yoke
#

1,5mb/s

distant ice
#

i mean you say bit but if it's actually bit then that's real sad

#

B wouldn't be too far from me

fading tangle
#

Don't forget steam maintenance

#

So rip Americans

humble moon
#

So at exactly what time is the rundown ganna end?

distant ice
#

every time you open the game you see a countdown that shows the time remaining

humble moon
#

Yeah I see that but it always gets some random letters n stuff so I find it hard to tell

distant ice
#

that's on purpose

lilac fulcrum
#

It releases 1 pm CET

regal pagoda
#

thats 7:00 a.m. for me

sturdy dew
#

11 am for me

desert yoke
#

2 pm for me

thorny current
#

Uh so 12 am for me. Nice so right after work I can play. I like it^^

desert yoke
#

gg

craggy pier
#

@lilac fulcrum It releases at 2pm CET, no?

lilac fulcrum
#

1 pm cet

#

Daylight savings happened do caused a difference from utc

craggy pier
#

Ah, ofc the devs would go after their own time. Thought the CET would be pushed forward one hour and not UTC pushed back in the announcement

minor fractal
#

Every time you ask the release time, it's delayed by two weeks hours.

craggy pier
#

Will gtfo come to console ever just wondering

thorny current
#

The devs are focusing on PC right now

desert yoke
#

Maybe after full release

#

^^

thorny current
#

It might come in the distant future after release, IF the demand is there and they can spare the ressources

desert yoke
#

#faq 5) Will GTFO come to platforms other than PC? (E.g. Xbox, PS4, Switch, Linux)
GTFO will come to PC first. The development team is too small to pull off a simultaneous multi-platform release. If the PC version is successful enough, that would give us an opportunity to put GTFO out on other platforms as well, which weโ€™d love to do!

craggy pier
#

Ok thx i really love where the game is going so i hope it comes to console and i wonder what it would be like on controllers thx for feedback

desert yoke
#

You can use a controller on pc.

#

They added simple controller support ^^

restive viper
#

Are there any plans for virtual reality?

desert yoke
#

No

#

But yes

restive viper
#

๐Ÿ˜„

desert yoke
#

Maybe after full release

restive viper
#

Yeah

desert yoke
#

for now it is not planned

restive viper
#

That would be awesome

supple pike
#

why does my character scream like a 5 year old being choked to death as we drop everytime, im pretty sure we have oxygen masks on and if we are prisoners that have done a crime bad enough to be put into literal hell as punishment, i dont think he'd scream like a little bitch from a rollercoaster tier drop

minor fractal
#

Pretty sure that's us coming out of hydrostasis.

#

Not the drop

desert yoke
#

Oh boy. :) The good ol' Fall damage

full sundial
#

And just because they're prisoners doesn't mean they have done crime ๐Ÿ˜‰

#

Could just be held captive to stop them from spreading word of the outbreak in the complex, or maybe they did commit crimes, we'll have to find out!

desert yoke
#

And just because they're prisoners doesn't mean they have done crime ๐Ÿ˜‰
But it also does not mean they did no crime ๐Ÿค”

full sundial
#

True, it could also mean that they just did something The Warden didn't like

supple pike
#

I think the complex is located on the moon.

full sundial
#

Some answers might be coming in R2 ๐Ÿ™‚

supple pike
#

so

#

none of that would make sense ethan.

full sundial
#

Well, the location is already confirmed, D4C

supple pike
#

the moon?

full sundial
#

Check the #gtfo-lore channel pins, there is a slide show with known info

#

No, Earth, in Mexico

supple pike
#

of course its mexico

full sundial
#

the crater that ended the dinos

supple pike
#

mexico is just like the moon

desert yoke
#

๐Ÿค”

full sundial
#

Sure.....?

supple pike
#

something i highly reccomend, holding out a medipak and crouching the whole run

#

it will feel like you are a child with a book walking through a complex full of monsters

knotty mantle
#

ok but why?

supple pike
#

makes it scarier

knotty mantle
#

I don't need scary, I need more bashy bashy

supple pike
#

Maul is meta frend

knotty mantle
#

ew

supple pike
#

why do i lose blood when my character falls roughly 2 ft

desert yoke
#

They did not drank enough Milk.

distant ice
#

BTW have devs said anything about offline mode being a thing

#

With all these network errors it'd be nice to at least be able to solo

supple pike
#

serious question

#

will an anticheat be implemented?

#

i havent noticed one or cant find anything about one

distant ice
#

Would take time and effort

#

At most probably 3rd party anticheat

#

But nobody likes those

full sundial
#

The devs are working on some type of anticheat, yes, getting a way to counter cheaters

#

No announcement of their progress on that though

desert yoke
#

Maybe it will be implemented in the next rundown and fry everyone's PC who uses cheats >:3

full sundial
#

LOL

#

But I am sure the devs will allow mods and such at a future date when the game is fully released, but right now they're trying to build up the game, so when the game detects things went wrong, it sends info to the devs, and if that info is caused by your mods, it wastes the devs time and such

#

oh wait, that convo was happening in #gtfo-chat , oops

reef hedge
#

yeet

#

well i mean cheating isnt that harmful in this specifil game

#

such as in pvp oriented games

full sundial
#

It is to the dev's time, and often to the other people in the lobby trying to enjoy the game

#

Ruins the challenge that you play it for

desert yoke
#

Like i said. We don't talk about this topic.

reef hedge
#

oh,well yeah it can be a timewaste true

desert yoke
#

We already had this often enough.

reef hedge
#

you had issues with that?

#

i mean its not even public matchmaking yet

full sundial
#

There is, the lfg channels are the current public matchmaking, there just isn't in-game matchmaking atm

#

There is, the lfg channels are the current public matchmaking, there just isn't in-game matchmaking atm

reef hedge
#

yeah but thats a little more secure than public public matchmaking

full sundial
#

True

reef hedge
#

i sure hope we dont get hordes of trollers when public mm is out :/

full sundial
#

That's just the current way to matchmake

reef hedge
#

i prefer it the way it is at the moment myself

desert yoke
#

By using game mods (or trainers) it increases the security risk of unknown software, increases workload for the devs to track down bug reports caused by mods, and the mods can even stop working when the devs update the game which isn't something they can account for or support.

reef hedge
#

oh yeah thats a thing

#

never thought of it that way

desert yoke
#

All good.

full sundial
#

That's what I said, just fancier ๐Ÿ˜ฆ

reef hedge
#

well if someone wants to play a shooter like gtfo theres always killing floor 2 or l4d2

desert yoke
#

i copied it from the #rules LMAO

full sundial
#

And a bit more in depth to be fair

#

LOL

#

Those games aren't that similar to GTFO tbh

reef hedge
#

btw is saying other games names okay?

full sundial
#

Yeah

reef hedge
#

it sort of counts as advertising so it could be a problem

full sundial
#

Nope, just a part of conversation

#

Nope, just a part of conversation

reef hedge
#

sadly,kf2 is going downhill

#

bad update after bad update

full sundial
#

Unless you advertise other things like show a link to a game being on sale without mod approval

desert yoke
#

If you would say "Yo guys, go buy the game xXxxXX link "

full sundial
#

Bad, Lavars, no advertising

distant ice
#

Yo guys go buy GTFO the game GWmemetownLULLLLLLLLLLL

reef hedge
#

Yo guys, go buy the game insers gtfo link

full sundial
#

๐Ÿ‘

distant ice
#

1st

reef hedge
#

just checked steam charts,hope the community comes back tomorrow

distant ice
#

As for KF2 you can always play with mods

#

Rpg + controlled difficulty

#

Or just kf1 since it has 100x the amount of them

reef hedge
#

idk tho,i think its the companys fault for not doing it themselves

#

even tubers use mods at this point

distant ice
#

Two separate things

#

But I haven't been interested in nor paying attention to official updates so I guess it says something

full sundial
#

Starting to get off topic now, try to chat about that in #general

reef hedge
#

i gave up on hope with those 10 euro dlcs

distant ice
#

It's just filler chat chill your nuts

#

Gonna be gone in 10 msg

reef hedge
#

true that

#

oh btw,anyone knows if we can replay the old maps anyhow?

full sundial
#

Nope

reef hedge
#

it would be a waste to remove them entirely

full sundial
#

Not any plans for that atm

#

But I heard they're keeping the files

#

just in case, you never delete something for good

reef hedge
#

they should it seems like a bad idea to throw away handmade maps

full sundial
#

It isn't since they want the community to all be on the same page

reef hedge
#

if they were computer generated then sure

full sundial
#

don't want to split the community over all the rundowns they're gonna make

#

especially with this new system they're making for warden restriction

reef hedge
#

whats that?

full sundial
#

not exactly sure

#

haven't looked into it

reef hedge
#

but well as it stands right now

#

if it takes another 6 months to make new maps i think it would make new users stick around for longer

#

if they could play rundown 1

#

if it takes another 6 months to make new maps i think it would make new users stick around for longer

sturdy dew
#

it hasnt been 6 months?

distant ice
#

Ethan what the fuck is wrong with that place, it almost gave me Corona in less than 5 minutes

reef hedge
#

idk mb

full sundial
#

Maybe they will do that, but it only took them 3 months to make a rundown with 10 expeditions and a good amount more features and such

#

and not all rundowns will have that many expeditions

#

so shouldn't take them 6 months for one rundown

sturdy dew
#

the reason this one took longer is cause they took a break and its only the second one

full sundial
#

unless it is massive

sturdy dew
#

theyll get faster as they make more

reef hedge
#

how many months did rundown 2 take btw

#

dont want to be spreading wrong information

full sundial
#

yeah, 4 months total, 3 months working on the update

#

since they took about 1 month off

#

I believe

reef hedge
#

oh thats not that bad at all

full sundial
#

and Storm, it is all types of convos that aren't gtfo related

#

so it can do that lmao

#

yeah, they are pretty efficient at their work, Vergillito, for 9 devs

#

very talented group of people

reef hedge
#

really efficient

#

wont lie

distant ice
#

I mean none of us here are actual game devs so we can't compare

#

We don't see the work they do either

reef hedge
#

i somewhat know what its like

full sundial
#

I see the time it takes them to make this content compared to a massive AAA studio

#

seems pretty impressive to me

desert yoke
#

No you don't

#

xD

reef hedge
#

i said somewhat ya lurker

full sundial
#

Yeah, from update to update

reef hedge
#

i thought about doing it myself

full sundial
#

seems pretty impressive to me

desert yoke
#

I just switch from channel to channel

distant ice
#

That's just marketing and publisher bs

desert yoke
#

And do other stuff too.

full sundial
#

everyone sees it

reef hedge
#

when i found some programming lessons and stuff on sale

full sundial
#

Yeah, from update to update

#

everyone sees when they release updates, Lavars

reef hedge
#

but im lazy .-.

#

and thats a lot of hard work

distant ice
#

Yes well I've made flash games, maps n shit myself but that doesn't make me a game dev

desert yoke
#

everyone sees when they release updates, Lavars
@full sundial i meant verges comment

#

not yours ^^

full sundial
#

Oh, thought you were saying I didn't see their work lol

reef hedge
#

i gave up when i realised how much work is put in a game character model

full sundial
#

my b

reef hedge
#

so i sort of do have an idea

#

i gave up when i realised how much work is put in a game character model

full sundial
#

my b

#

Yeah, gives you a sense of how much effort it takes when you start giving it a try

reef hedge
#

i honestly think the game devs are just really efficient

#

because the workload they would have to do to make those updates happen,well

raw marlin
#

Anyone know what time tomorrow the new rundown will be released?

keen junco
craggy pier
#

1 pm Central European Time @raw marlin

minor fractal
#

@raw marlin 7AM EST, 1PM CET

grim coyote
#

Hey guys. New player here. Had the game bought for a long time but been kinda put off by the lack of matchmaking. Has that been implemented yet or still going about it via ip addresses?

lilac fulcrum
#

@grim coyote The game still doesn't have matchmaking, it is something you'd have to make your own groups such as with your friends, using our LFG channels like #lfg-north-america, etc. It's something very high on their priority list to add, just something that takes time to do correctly. They want to make sure you still have a high quality experience, etc and just pairing people up with randoms might not achieve that as the game does require coordination so making sure you get a good group is important to them.

grim coyote
#

So there is a way to add people and make groups? When I first got the game there wasn't even that.

lilac fulcrum
#

There isn't, but there is a 3rd party tool called Overtone which does just that. You create a party and invite people to that, then you can keep the parties pinned to come back to later, add people as friends, or just create a temporary party that lasts as long as your group does before disbanding. Once you have a party the leader can click the play game button which launches the game on everyone's computer. Another nice thing about Overtone is that it has much better audio quality than Discord and doesn't have the same latency issues when talking to people from different areas. They also don't have all the outages that Discord does either. You can get Overtone here: http://gtfo.overtone.app/

If you have any other questions about Overtone feel free to reach out to me ๐Ÿ™‚

grim coyote
#

Thanks

#

Okay so then what's this Discord all about if Overtone is the thing?

jade osprey
#

Hi, how do I win? anyone have a good video. Me and my friends seem to die pretty quick. lol

lilac fulcrum
#

Overtone's focus is on getting into a game and playing, while having amazing audio quality. The discord's focus is on discussion, making information available to everyone, and we also offer the LFG channels for people who want to matchmake here. 10 Chambers is providing options for people to choose what platform and how they want to do something. People like choices, doesn't mean we need to only provide one way to access/do something.

grim coyote
#

Ahhh copy that.

charred shadow
#

will the old levels be playable after the update?

thorny current
#

no

jade condor
#

Our friends net dropped out halfway through a mission and we were booted back into the menu. is there anyway to join back into his game?

thorny current
#

ye, if someone left the game that person simply can rejoin

#

just needs the lobby code and such

jade condor
#

he cant see the lobby code as hes currently in the game

#

but its not allowing us to join

#

just seeing 'host lobby'

#

is there a way for our host to find the code while hes in game?

#

or is the debug he can do or something?

thorny current
#

No I believe the lobby host cannot get the lobby code anymore. Did your friend restart the game?

jade condor
#

if our host restarts the game will it wipe our progress?

thorny current
#

Ye, if the host restarts the mission restarts

#

so progress is wiped

jade condor
#

rip

#

yeah our host is in the game and the rest of us is in the menu and dont see anyway we can rejoin

thorny current
#

So all of you got kicked out of his game?

jade condor
#

yup

#

and we've all restarted

#

but cant see anyway we can rejoin his game

thorny current
#

well that is rip. I recommend of having the lobby code at hand even if you dont need it to meet with your friends in the lobby. The join your friend function does not work always.

jade condor
#

yeah we weren't recieving any game invites

#

ok good to know

#

thanks

charred shadow
#

when does the update release

thorny current
#

1 pm CET

charred shadow
#

on the 31st correct

thorny current
#

ye

charred shadow
#

epic

full sundial
#

@jade condor also, next time this happens, you can add the host on steam, and join through steam instead

#

no lobby ID needed for that

jade condor
#

Nah we tried that, but it would connect us when we clicked 'join game'

#

and host tried inviting us through steam as well but we werent recieving invites

minor fractal
#

That's a different bug, then. If the host loses internet connection, GTFO bugs out and no longer believes the game exists, so it can't connect you to the lobby.

full sundial
#

wait, did your game close too or were you just botte to the rundown screen?

jade condor
#

Host's net dropped out

full sundial
#

oh

#

the host lagged out

jade condor
#

we got kicked, but then host reconnected and was back in the game

#

but then it must have been bugged and we couldnt join back in

full sundial
#

yeah, that's the issue then

#

what Ray said

jade condor
#

big rip

#

fixed in the new update?

#

we were like 2 hours into D2 on the last door hahahahahha

#

C2*

full sundial
#

just try not to have a host lose connection

#

that's not really something the game can account for

thorny current
#

It is always better when the host has a stable connection for various reasons

jade condor
#

his dog kicked out the cable hahahhaa

thorny current
#

and I doubt there was a fix for that

full sundial
#

yeah, the game is based on a peer to peer connection, so the hosts internet and your connection to the host is important

unkempt kraken
#

update on his dog?

jade condor
#

dog is fine

unkempt kraken
#

thank god

jade condor
#

thank dog

tardy granite
#

anyone knows the timer

#

to the rundown

worthy pollen
#

in almost 4 hrs

tardy granite
#

nice

robust void
#

Does anyone have any leaks on how large the update will be (file size?)

thorny current
#

50 TB!!!!

#

Have no idea

craggy pier
#

i cant turn on my flashlight or use medkits/ammopacks/toolrefills while walking forward, any help?

thorny current
#

Have you restarted the game?

#

and then tried?

craggy pier
#

yea 3 times

thorny current
#

ร„hhh, never heard of that problem. The best solution I can give you right now is to wait for the new update in an hour. Maybe then it works

craggy pier
#

hopefully itll fix

vital sierra
#

look to see if your keybind are something else?

craggy pier
#

already checked, nothings off unfortunately ๐Ÿ™

vital sierra
#

it's only happen if they keybind are off or keyboard having issue

distant ice
#
  • Enemies will no longer just walk after their head explodes.
    rip solo
vital sierra
#

rip exploit

distant ice
#

mechanic GWaobloChildPepeShrug

full sundial
#

cheese strat

distant ice
#

cheese would mean it requires no skill

full sundial
#

that isn't true

desert yoke
#

"to Cheese" means you exploit a system ;)

full sundial
#

^

desert yoke
#

looks better ^^

vital sierra
#

git gud

flat pivot
#

I am new to the game. Me and a buddy just licked it up a few days ago. I was wondering what the idea is with Rundown 2 replacing 1? Not bitching or upset just wondering why they would remove content when adding new? Is this something that is only going to happen while in EA so they can be sure each Rundown is getting tested? Will all rundown be playable in the final release? If so cool. I hope that is the case. I have heard C1 is awesome from rundown 1. I hope I'll get to play it lol

vital sierra
#

the reason is that they don't have to go back to the old rundown to tweak/fix the old one and focus on the new one

desert yoke
#

This is the Rundown system. A unique system. It may change, but i doubt this ^^

#

@flat pivot

flat pivot
#

Copy.

#

So no chance in new players getting to play legacy rundown? ๐Ÿ˜•

desert yoke
#

Maybe :)

flat pivot
#

Game looks great though. I am really looking forward to diving deeper

desert yoke
#

We don't know if they bring back whole rundowns or levels ^^

#

Awesome!

#

Have fun :3

flat pivot
#

Thanks ๐Ÿป

distant ice
#

did they lift the spawn limit

spiral gate
#

can you play rundown 2 without completing rundown 1

restive viper
#

What happened to the cool looking scanner from the 2017 trailer?

#

World premiere trailer 2017 at 0:28

#

Is it still planned?

distant ice
#

are empty lockers bugs or intended?

#

guess i should ask someone with authority for this @lilac fulcrum pardon me

lilac fulcrum
#

wdym empty lockers? like you open it and there's literally nothing there? have you checked all shelves (top, left, right, bottom, including bottom shelf in case the rocks from floor cover it) @distant ice

distant ice
#

yes

#

it also doesn't mark as opened on the map

lilac fulcrum
#

it not marking as opened on map is a known bug for the weak lock and sometimes hacked lockers

tribal ether
#

Ye, some lockers and crates don't mark opened

#

Oki

#

Thanks

lilac fulcrum
#

but can you #bug-reporting showing a video of all shelves of this empty locker (and you're also sure that someone else didn't already take something from there)

distant ice
#

guess i'll have to trial and error another one cuz i've already closed the game

#

but how would you be able to tell if i just took and then recorded?

#

cuz recording the whole time is too much for my pc

lilac fulcrum
#

the log files would be helpful too, the client/master.json outlined in #bug-reporting

distant ice
#

not sure if related

#

lockers with multiple items are intended right

tribal ether
#

Yeah, believe so

lilac fulcrum
#

yes, intended for multiple items to be in a locker

sturdy dew
#

anyone know the full names of the burst rifle and the machinepistol

distant ice
#

Raptus Treffen 2 for mp

tribal ether
#

John spark

ornate marten
#

Some items have Rundown specific in orange written in the description does that have any meaning?

sturdy dew
#

it might be exclusive to this rundown

lilac fulcrum
#

it means it's exclusive to a rundown and not guaranteed to be available it other rundowns

craggy pier
#

D0cR3d, i did it but have no idea what to do now

distant ice
#

why does reloading leave one bullet not reloaded

#

i.e. 26/27 etc

sturdy dew
#

is known bug

lilac fulcrum
#

it's a known bug on the burst rifle

sturdy dew
#

doc is too slow today

distant ice
#

i assume the mine laser bug is known, too
the one where picking up a mine when you're at 100% just makes it disappear from existence

lilac fulcrum
#

yeah known bug

sage pecan
#

that thing of not loading the last round has happened to me with mg in R1

#

i think the devs were trying to account for closed-bolt operation

restive viper
#

I haven't played since release. The patch notes say: 10 new expeditions. Does that mean 10 different environments or 10 different objectives in one environment?

sage pecan
#

u can tell bc some guns made a "click" noise when they were empty, meaning the hammer and firing pin went off, but the bolt never cycled back

#

and any more trigger presses would not make more clicks

#

so maybe they were trying to go for realism with closed bolt animation but they stopped trying

#

our characters dont operate the charging handles either so idk what devs were aiming for exactly

#

@restive viper ten expeditions means ten levels

restive viper
#

Cool thx!

#

I never made it past the first mission in Rundown 01 ๐Ÿ˜›

sage pecan
#

bruh

restive viper
#

xD

tribal ether
#

Oooof

restive viper
#

Had no team

tribal ether
#

Get farther this time

#

For pats

restive viper
#

I will try my best

tribal ether
#

That's the spirit

restive viper
#

I have to convince two of my friends to buy it

#

I've never played it with a full team xD

sage pecan
#

i understand theres the chance of getting idiot teammates but why not try the provided lfg channels

restive viper
#

That could be the reason

sage pecan
#

u can always find teammates there

restive viper
#

Yeah

tribal ether
#

I only had a bad experience once with LFG

restive viper
#

Were there other levels in rundown 01? Like after the first one?

sage pecan
#

ive had alot more xd

#

yea dude

#

rndown 1 had 6 levels

restive viper
#

Good to know

sage pecan
#

u missed out!

restive viper
#

๐Ÿ˜„

#

Yeah

tardy granite
#

there a bug too i tihnk

#

security doors can be open/close

tribal ether
#

wai wha

lilac fulcrum
#

Really?

tribal ether
#

Any footage?

lilac fulcrum
#

@tardy granite can you get some footage, grab your logs and use the info in #bug-reporting to submit a bug report with those logs.

craggy pier
#

I experienced a bug (did not SS tho) that the scan door was half open

sage pecan
#

i think that happened in R1 as well

#

u can still jump thru the half open security door

distant ice
#

i got one where my aim reticle stayed tiny on my melee

sage pecan
#

lolol

distant ice
#

and i mean like 3x smaller than when you're aiming at a sleeper

sage pecan
#

did u try switching to another item and switching back

#

to see if the reticle reset

distant ice
#

probably woulda fixed it but didn't try

#

i only noticed when i started charging a hit lmao

sage pecan
#

oof

distant ice
#

and when i got close enough it turned to the size it is normally when you're aiming at a sleeper

sage pecan
#

well thats weird

distant ice
#

it didn't change from when i had the long range flashlight out

sage pecan
#

๐Ÿค”

craggy pier
#

What happens if infection reaches 100%?

distant ice
#

goes down to 90%

placid cobalt
#

if it stays at 100, you're at like 2% hp

distant ice
#

so how do y'all like the liquid system