#gtfo-related-questions

1 messages Β· Page 460 of 1

full sundial
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instead of rn where some times 3 shots sometimes 5 shots

vital sierra
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you waste a lot of ammo

full sundial
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and even then, the shotgun and combat shotgun, or even shotgun sentry are much more effective at dealing with the big guys

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the machine gun uses about the same % of ammo as the sniper does to take one out too

vital sierra
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but

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the sniper can't clear a wave with it

full sundial
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yeah, the sniper is the worst weapon you could bring atm

unkempt ridge
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lmao

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sniper gang

full sundial
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I kinda want to see people do expeditions with DMRs and Snipers, would be funny af to watch or play

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probably gonna try that to have some fun

unkempt ridge
regal pagoda
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I just imagine. 4 snipers Ripping a giant apart.

vital sierra
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got the video

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only work in short - medium range and at the back of it head

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it's sad that this will not work with C2 bois

lilac fulcrum
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I don't think damage is adjusted whether from front or back

vital sierra
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idk but if you hit them from the front it won't die

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while the back of the head seem to work every time

regal pagoda
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Looks like you have to try it without the C foam

vital sierra
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any level that have scout but easy to get?

unkempt ridge
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the one you just did

vital sierra
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aw man

unkempt ridge
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B2 easiest imo

vital sierra
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i hate those shooter

unkempt ridge
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Pog

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you dont have to kill them

vital sierra
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c2 do have the same thing

lilac fulcrum
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C foam isn't a damage modifier so that wouldn't matter. Might be easier to hit scout from back vs front

vital sierra
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technically yes

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you can test it with hitting the shooter head

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the front and the back

unkempt ridge
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there is only 3 solutions anyway :

  • Scout takes more damage from the back
  • Scout takes more damage while cfoamed
  • Scouts don't have the same health
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I think the 1st one is the correct one

lilac fulcrum
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Just saying adding a qualifier that only works from back shouldn't be done as I don't believe that back vs front matters damage wise

unkempt ridge
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Just saying adding a qualifier that only works from back shouldn't be done as I don't believe that back vs front matters damage wise
@lilac fulcrum it matters for chargers, right ?

vital sierra
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to make this easier i'm gonna test with the shooter head

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front and back

lilac fulcrum
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As far as I'm aware the head is a weak spot for all enemies except the big guys who don't have a weak spot. I'm not aware of damage changing front vs back

regal pagoda
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I think it does make a difference For the spike monsters in C2

vital sierra
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in C2 the only weakness is the back

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if you hit them at the front

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they don't take that much damage as the back

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i uploaded 2 video in media

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@thick briar yes

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and with that concept, sniper can kill titan with 2 shot ( for titan striker )

unkempt ridge
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not sure if the head explode with the first shot

vital sierra
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well yes

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but the hitbox still there

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Invisible hitbox

unkempt ridge
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you'll need another proof video for that :P

vital sierra
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GOD DAMN IT

unkempt ridge
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lmao

vital sierra
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i need to find a titan

unkempt ridge
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b1

vital sierra
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nope

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that would be long

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titan zone need key

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D1

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the hit indicator are too small or something

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you can see the hit mark

thick briar
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Huh

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increased damage from behind is interesting

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might be why i've only very rarely twoshot titans w the pump shotty

vital sierra
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my other question is

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the scout

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if the sec door ( b2 ) is not open

unkempt ridge
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now I have the explanation why I one shotted a Shooter with the Pistol

vital sierra
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then the scout could just go around without going in "feeler" mode

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do you guy see them go in "feeler" mode when the door is not open?

unkempt ridge
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no

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I only heard them walk but never heard the tentacles go out when a door isn't open

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maybe I'm wrong though

vital sierra
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Sooooooooooooo

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we can just let them come closer to the door

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and open it

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they will always go into "feeler" mode when the door open

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STRAT

unkempt ridge
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yes

tender bough
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pretty sure they use tentacle regardless

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you can see them stopping and tentacle spreading

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πŸ€”

full sundial
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when the door isn't open?

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nah, when the door hasn't been opened, they don't put feelers out

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they just keep walking around

ancient lichen
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@hasty mauve We need the weekly dose of leak to cure addiction. You have got any of that? Any small doses will do😎

full sundial
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makes sense now that we were able to three man kill a big striker before

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headshot and two body hits to the backside

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is the invis hitbox for the head only with projectile weapons? would melee still do headshot damage if the head is missing?

ancient lichen
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No it would not imo

full sundial
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not looking for opinions lol, hoping Captain Alpha could test it, or when I am able to tomorrow, I can test it out

ancient lichen
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Good thing we can check it so devs can fix it later on like the silent mine explosion lol

vital sierra
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i'll check

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the hitbox still there Ethan

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even with hammer

full sundial
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Damn, new way to take out the giants then, just gotta make sure everyone hits at the same time so it getting knocked over doesnt cause someone to miss

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Probably could take them out consistently with three people then

vital sierra
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just aim at the back of their head

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and whack

full sundial
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Yeah, gonna try that out with a group

vital sierra
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so

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you need 2 fully charge hammer at the back of the head to kill it

full sundial
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Really? Two man take downs of giants

vital sierra
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this also work with Titan Shooter

full sundial
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Wow, lol, ofc a bug but

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Pretty cool

vital sierra
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so

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2 hammer kill giant

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that's the same with sniper

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WHY IS THESE THING ONLY MAKE SNIPER WORSE

meager shuttle
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So

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if I want to kill scout quickly with sniper rifle

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do I have to shoot at the head while it's moving?

vital sierra
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just shoot it in the head

meager shuttle
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my friend told me to shoot when it's moving

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@vital sierra

vital sierra
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well

meager shuttle
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but not moving or moving

vital sierra
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both

meager shuttle
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or shooting at it front and back?

vital sierra
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you can shoot it whenever

meager shuttle
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I saw some comment about shooting it in back

vital sierra
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shoot it in the back of the head deal extra damage

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but the sniper can already 1 shot scout in the head

meager shuttle
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alright tyvm

vital sierra
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you can shoot it while it standing still

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it easier to do that

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but don't miss

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shotgun 2 shot titan

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@full sundial

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so normal pump shotgun can kill giant striker in 2 shots

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in the back

full sundial
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Combat shotgun could probably kill in 4 shots in the back of the head

vital sierra
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welp

full sundial
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Or maybe 6 in the back up close

meager shuttle
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e.e

silver garnet
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How would I reset the gamepad mapping controls, accidentally clicked on the fire option with my left mouse button, now I constantly fire my weapons. I can't seem to find a "reset controls" option.

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I cannot remove the left mouse button from the "gamepad mapping" either

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Is there a "re-map" option at all?

silver garnet
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Did a complete reinstall of the game, but still has left mouse button bound to the gamepad "fire", so it just constantly fires my weapons

silver garnet
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problem fixed

vital sierra
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you should put that in the technical support next time

silver garnet
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Yep, πŸ‘

unkempt ridge
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my friend told me to shoot when it's moving
@meager shuttle because it's easier to shot a scout when it's not bowing down to spread its tentacles, I don't know how the hitbox works but shooting in its head while it bows is not always working

meager shuttle
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well I kinda figured out because when he spread, his head just bob down and up

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and more he spreads, his head arches over his back

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@unkempt ridge

unkempt ridge
meager shuttle
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thanks through πŸ™‚

tribal ether
meager shuttle
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lol

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"you already know"

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nice animated emotes through

tribal ether
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ye

vital sierra
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you can wait the scout to stand up after the feeler out

torpid blaze
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i dont understand why people keep saying their lobby has cookies...

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am i allowed to eat them

flint crane
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what even is the purpose of the long range flashlight

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when would you ever use it

unkempt ridge
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what even is the purpose of the long range flashlight
@flint crane searching stuff in a clear room, synchronizing sleepers whatever their distance, ||helping turrets to detect the shadows||

flint crane
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wait, synchronizing sleepers?

unkempt ridge
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Quickly turning on/off the flashlight to put them in "listening" mode at the same time

flint crane
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oh wow, neat

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still never going to take the long range flashlight over literally anything else but that's kinda neat

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if i could place it on the ground for visibility during security scans that would be another thing

unkempt ridge
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People are suggesting this a lot, maybe it will become possible, maybe not

whole notch
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I just got the game, should i play A1 alone or make a lobby?

lilac fulcrum
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@vital sierra @unkempt ridge @thick briar @regal pagoda @modest nest

I got confirmation about damage from behind on enemies:

They do take more from the back in general

vital sierra
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yes

modest nest
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πŸ‘ŒπŸ»

unkempt ridge
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I just got the game, should i play A1 alone or make a lobby?
@whole notch lobby

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(if you want to have a chance)

tribal ether
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Muhahahhaha

thick briar
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so hit it from the back, got it

craggy pier
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@here Can you please help me?
Me and my friends (3 players) stuck at B2 mission. There is a ton of "shooters" / female enemies in the map (I don't know what is their real name). Now the problem is that 5 times out of 10 a fully charged melee hit will not kill them. Many times their torso just vanishes but still they manage to alert the whole room and they survive such severe injury. It is really annoying because this way we run out of ammo when we finally find the keycard to Zone_21 or Zone_20.

Is there a secure way to melee these enemies so they die 100%?

tribal ether
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@craggy pier Your best chance is fully charge to the head from the back

dire shale
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Thats probably a bug in the lobby if they are invincible
Fully charge to head or back and be careful to have no sleepers glowing next to it when you kill them

desert portal
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Head or butt with a full charge

craggy pier
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@tribal ether @dire shale @desert portal Thank you very much!

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We always pay attention to synch up the nearby sleepers

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so that all of them are sleeping when we strike

dire shale
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We always pay attention to synch up the nearby sleepers
@craggy pier thats a good technique

craggy pier
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but the one we are striking survives

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sometimes

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it seems to be sporadic

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or random

dire shale
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Do you always full charge ?

craggy pier
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yep

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always

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that's why it is strange

dire shale
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Then you might hit somewhere else than the head or back

craggy pier
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Sometimes we approached from the side and the hit might register somewhere else

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I dont know

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but it was really annoying

dire shale
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Shoulder maybe

craggy pier
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anyway, thank you for your help guys

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we'll try to complete this mission today

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maybe with a better luck

dire shale
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Well always try to hit for the head if the head explodes there is 99% chance its dead lol
Sometimes it glitch I guess

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(The 1%)

craggy pier
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We always aim for the head and it pops all the time... sometimes the torso pops as well and they still manage to rage πŸ˜„

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and of course alerting the whole horde

dire shale
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Thats very strange, it might also be caused by some lags perhaps

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Have you tried doing the same map with another host also ?

craggy pier
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Yeah it could be. I mean the game is in early access there could be issues

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We will try today with a different host

dire shale
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Well in hope we have been helpful to you πŸ‘Œ

craggy pier
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thank you lads!

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thank you for all the help and tips!

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Cheers!

dire shale
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Have fun popping some heads HammerTime

tribal ether
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ye

unkempt ridge
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if the torso pop that means you didn't aim the head correctly

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a shooter won't die if you hit the chest even with a fully charged melee

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OwO

tribal ether
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Ye

sturdy dew
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if they hit a wall after you can hit them anywhere on the torso

digital holly
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Yeah long range flashlight solo d1 gets the job done on syncing them

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I like it just for that reason lol. I got 5 enemies in front. No big deal I'll take em out with my flashlight πŸ˜‚

south birch
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@craggy pier if you didn’t know, gtfo has a nice indicator with melee such that when you are in range, the indicator flashes and tightens up a bit. This doesn’t do much other than guarantee a hit, unless you use it right. Sometimes I’ve encountered issues with hits registering as shoulder instead of head, so what I do now is I take my reticle off of the enemy, and then move it towards the head until I get that indicator. Basically, I’ll use it to keep my hit as close to the edge as possible, to prevent any registration issues. And it only really requires an extra half second of setup with just minor reticle movements.

You might find that makes it more consistent! (Also helps with not being the silly guy who touches the sleeper and sets them off, cuz you’ll know as soon as you are in range)

craggy pier
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When is GTFO going to release for console

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?

hasty mauve
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Hopefully sometime in the future :)
We’re only 9 devs, so we need to focus on getting done with the EA first, then we can look at consoles @craggy pier

craggy pier
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Ok no rush then Ludbug

minor fractal
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Any info on the minimum number of people required to kill either of the giants and where to aim?

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Had a group that was getting the big striker down with three swings, although they speculated they only needed two.

craggy pier
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I hope it’s cross platform like releases on all platforms Xbone PS4 PS5 and Xbox Series X

woeful skiff
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4 people fully charged and hit on the head

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Another trick against giants is to use shotgun sentry

dire shale
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@minor fractal like sirius said, everyone should hit at the same time
Hitting : boths legs chest and head at the same time works also

full sundial
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Nah, the limbs smashing just cause the giant to stumble, do the same damage as hitting the torso, so just hit head for most damage and torso for easiest hit

dire shale
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Well if the head explodes on the first hit the 3 others are useless and will probably miss and let him wakes all around
I've tried multiple time that techniques with two legs chest and head it always worked

full sundial
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No, Captain Alpha checked, the head can be hit even if it is blown off with a hammer swing, but I didn't say that anyway

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I said one hits head the others hit torso, which is the easiest area to hit

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But multiple hitting the head is possible, just very challenging since the giant will stumble when hit once, so the others will likely miss

dire shale
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Yeah thats probably why I do with legs and else πŸ˜… they miss ! Miss all the times πŸ˜‚

full sundial
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Legs are harder to hit than the torso

dire shale
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If they are sleeping not really

full sundial
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So don't do that, does same damage as hitting the easier to hit torso

woeful skiff
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Will swing hammers wake up the sleepers?

dire shale
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No it doesn't

full sundial
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If someone hits earlier than the others by a small amount, the legs will kove

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Move*

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Making them harder to hit than the torso

dire shale
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@woeful skiff if you swing on a wall or in the air it won't wakes them up (need confirmation about the hit wall)

full sundial
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If you hit very close to the sleeper it can wake them up, but the swinging in the air never will

dire shale
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@full sundial well i always did like i told you and it worked fine like 90% of the time shrugs now i'm just patiently waiting for the next rundown πŸ‘Œ πŸ˜‚

woeful skiff
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I tried swing on the ground last night and woke the sleepers lol

full sundial
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When I say close, very close to the sleeper

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Yeah

dire shale
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@woeful skiff ok soooo swinging in the air only πŸ‘Œ

full sundial
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Yeah, the torso and leg cause same damage, but the torso is easier to hit

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Still very possible to hit the legs, just no point in risking that over hitting the torso

woeful skiff
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What about triggering the alarm door in the room nearby, which might clear both room in one run

full sundial
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Are you asking if you start an alarm door, will it wake up a room nearby?

dire shale
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Trigerring an alarm would make waves of sleepers come to you

woeful skiff
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Yeah

full sundial
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No, just spawns more to come to you

dire shale
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If the room is closed it wont and unsure it will even open

full sundial
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The ones in rooms nearby won't wake up unless you shoot near them, or y'know wake them up other ways

dire shale
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If you are in a room full of sleeper and trigger an alarm door then those inside the room will wake up + waves

woeful skiff
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Then use shotgun sentry do the jobs

full sundial
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They will only wake up if you shoot or wake them up other ways ofc

woeful skiff
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Hold one narrow position and do maximum damage

dire shale
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@woeful skiff its often a nice strategy

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C-foam ftw

woeful skiff
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C foam is good

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Lol

dire shale
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Thats what i said πŸ˜‚ πŸ‘Œ

woeful skiff
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I guess spawning more enemies is not always bad cause your bullets are more likely to deal damages

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Rather than missing and hitting somewhere else

dire shale
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Yeah but you don't have unlimited ammo ... unless...

woeful skiff
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Combat shotgun will be good as it can deal multiple damages to multiple enemies

dire shale
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The thing is thzt ammo goes away very quickly thats why people usually finish the alarm sequence quickly

woeful skiff
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A burst can put down lots of charging strikers

dire shale
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And try to save as much ammo for bigger "problems"

woeful skiff
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Yeah that’s true

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Like I said, if only narrow paths exist

full sundial
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Even then, why would you want more enemies. That would just use up more ammo.

woeful skiff
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Of course it will be hard to deal with hordes of enemies in a flat ground

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Emmm to make progress faster?

dire shale
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@woeful skiff progress of what ?

woeful skiff
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Clearing more rooms

dire shale
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Thats useless

full sundial
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The alarm spawns more

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Doesnt make enemies come from the rooms nearby

dire shale
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You don't have to clean all rooms and you will waste tons of ammo

full sundial
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And even if it did, why not stealth those rooms to save ammo then?

dire shale
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The game is coop and is made to be a bit strategic in the choice of rooms

woeful skiff
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Ok πŸ˜›

full sundial
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Yeah, the alarm spawns new enemies over and over till the alarm is stopped, so no point in letting it spawn more enemies

dire shale
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I feel like he is starting every level : anyway, so i started blasting πŸ˜‚ πŸ˜‚

woeful skiff
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Well I just finished my C2 and was trying D1

dire shale
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You can trigger the scouts if you like waves and waking up rooms πŸ˜‚ πŸ‘Œ

woeful skiff
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Emmm maybe I was lucky enough to match make with some evasive pros lol

dire shale
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starts the game shoot all over and dies πŸ‘Œ 90% of games at the beginning

hollow wind
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Our Group leader is afk and because of that we cant open the next door is there a optin to conitune?

tribal ether
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nope

hollow wind
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ok Thx

tribal ether
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What mission

hollow wind
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B1

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We need 1 more room and we are done

tribal ether
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Oh, well luckily it ain't the hardest mission if they don't come back

hollow wind
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yeah ture

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true

neat turtle
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I'm trying to get IT at work to unlock the ports used by GTFO. Are there are any used outside of the ports required for steam?

minor fractal
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@dire shale @woeful skiff How were we 3 hitting it though? Supposedly they were aiming for the back and were able to get down in three swings, maybe two.

lilac fulcrum
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It uses steam networking so that's all that should be needed

neat turtle
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Thank you. @lilac fulcrum

dire shale
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It needs 4 hits to be sure, it sometimes happened that doing the 1 on the head 3 on the "back chest" didn't killed him

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that's why I usually hit once more full charged after all hit at the same time, so yeah I think 4 hits is most of the time the ammount needed to kill a giant

tribal ether
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Ye

dire shale
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nah it doesn't

stuck vale
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Like no way that's too easy

tribal ether
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The big sunflower has very much health

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Like

stuck vale
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Yeah even 4 max doesn't always kill

dire shale
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it's like you could almost kill them all alone

tribal ether
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It's props the hardest sleeper kill in my opinion

sturdy dew
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i was gonna try and find out weapon damage but doc said it would be pointless

tribal ether
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Health wise

stuck vale
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I tried but it's hard to say

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Sometimes I kill sleepers like only half charge and other times max charge

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So I didn't even know how to go from there

sturdy dew
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my method was gonna be find someone willing to be shot with each weapon

tribal ether
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I would

sturdy dew
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but apparently damage scales differntly between sleepers and players so it wouldnt be usefull

dire shale
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interesting he removed all the post ... or did he ?

summer parrot
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πŸ‘€

sturdy dew
dire shale
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Big brother is watching us !

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lol

stuck vale
minor fractal
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Uh, why did my stats paste get deleted?

dire shale
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Cause it isn't allowed

minor fractal
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Did I not post it in here?

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Why?

dire shale
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Man, it was datamining which isn't allowed and totally illegal so yes it got removed by mods

minor fractal
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I'm fairly sure it's not a data mine, but through direct testing.

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But w/e

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Oh well, I think I know what I needed.

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Can be three or two shot with the correct attacks.

dire shale
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good luck with that cause it probably doesn't work

minor fractal
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For what reason?

dire shale
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cause like we kept telling you, big strikers can't be killed that easily

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or everyone would solo them

minor fractal
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For what reason?

dire shale
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so you see yourself running into them with your hammer and just killing them in 2 hits ? meh

minor fractal
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Yah, if you know where to aim.

sturdy dew
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are you gonna test it?

minor fractal
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Prolly

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I already know you can three shot them in the back.

sturdy dew
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well make sure to record it

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i wanna see if you can

minor fractal
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And what I know now explains why four hits will not always kill.

stuck vale
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I'd like to see 3 hits in the back to the big ranged ones

minor fractal
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Can't be done by the looks

craggy pier
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@south birch Many thanks for your detailed help! I will try this method the next time. By the way yesterday we managed to beat B2 (3-man-win)

minor fractal
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Need a neck shot.

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I'd be happy to test it out if anyone else is down.

teal notch
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Im just wondering. What happened next when we finished all the stage ? will gtfo get new update ? new map/environment ? new runs (gameplay) like pvp or pvevp sort of ? new equipment ? Cortex

grizzled ginkgo
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they are already working on a new rundown

molten epoch
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@teal notch There is a roadmap πŸ™‚

teal notch
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Nice ! Can't wait for it ! Im looking forward for that.

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Thanks

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πŸ₯³

nocturne sluice
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Would being a utter noob at this game ruin it for others? sure id learn but i feel like id just drag others down hah

tribal ether
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Nah, people are very welcoming here

nocturne sluice
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gotcha! im just so on the fence of picking it up since i love the game but i am way too awkward

tribal ether
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It's oki, i can help you into the game if you need help, when i have time

nocturne sluice
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Ill look into picking it up someday soon

tribal ether
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Ye

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It's great

gleaming moss
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any loadout suggestions for a 3man run?

nocturne sluice
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Do a lot of people stream gtfo btw : o ? im kinda curious about that

tribal ether
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Yeah, believe so

nocturne sluice
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Seems like a fun game to stream in general + i did pick it up in the end

tribal ether
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Yeeees

nocturne sluice
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half tempted to try it tonight

tribal ether
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I can help if you would like it

sturdy dew
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zipp i thought i was the only one you carried

nocturne sluice
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i do tend to stream a lot tho, when i go for new stuff xD

#

so im like (i dont wanna make things weeeird)

tribal ether
#

Oh

#

oki

nocturne sluice
#

but i can skip it

#

as stated, i dont wanna make stuff weird for others

tribal ether
#

Oh, i thought you meant other people being weird

nocturne sluice
#

OH

#

no im the weird one!

sturdy dew
#

compared to zipp you are not

nocturne sluice
#

i see

tribal ether
#

Shit

sturdy dew
#

but hes good weird

nocturne sluice
#

well, if i may join id love too

#

but it may be streamed to a total of

#

1 person

tribal ether
#

Well, we would need to find a team for it

sturdy dew
#

i can play, just not tonight

nocturne sluice
#

i can't sleep so i can play

tribal ether
#

Ye

#

Let's play dude

nocturne sluice
#

Yolo it is

tribal ether
#

So, do you wanna play right now?

nocturne sluice
#

I dont mind!

tribal ether
#

oki

nocturne sluice
#

Can go for it now or some other time

tribal ether
#

vc 1 it is

nocturne sluice
#

getting stuff sorted a tad quick here

tribal ether
#

Oki

sturdy dew
#

haha zipp is in a vc himself how lame

#

oh nvm

grizzled ginkgo
#

is there a variant of the list command you can use to list all the items in just 1 zone and not all the items in the entire map?

sturdy dew
#

yes

#

list zone_

#

then the zone number

grizzled ginkgo
#

ive tried that

#

but its always blank

sturdy dew
#

what map are you trying it in?

grizzled ginkgo
#

all of them?

sturdy dew
#

okie well

#

it should work

grizzled ginkgo
#

πŸ€”

sturdy dew
#

how are you writing it

#

like in the terminal

grizzled ginkgo
#

yknow, i cant remember if i was writing the zone number with or without zone in front of it

sturdy dew
#

well make sure its like this

#

list zone_45

#

for example

vital sierra
#

list zone_45

#

or you can just type

#

list e_45

#

if you want to be specific

#

like resources

#

you can type

#

list res e_45

somber garnet
#

does anyone know if clearing more rooms of enemies actually influences how many enemies you have to fight later with alarmed doors?

sturdy dew
#

it does not

somber garnet
#

ok thanks

buoyant sandal
#

what does your mental state do when it deteriorates?

tribal ether
#

Nothing at all

buoyant sandal
#

ah ok

tribal ether
#

Just for show

buoyant sandal
#

alright be cool if somethign was there, like when its super low you start to see stuff thats not real. maybe from sitting in the dark to long

tribal ether
#

Alot of people have suggested that ye

buoyant elk
#

Kind of like Amnesia

#

I like it

craggy pier
#

Any 3 man D1 tips?

#

Been at the big struggle with all AR/MG, mine-shotty-bio

stuck vale
#

Where you guys stuck on? Reactor defending?

craggy pier
#

Nah, reactor and escape scenes we've done well on - it's just been getting past the second alarm door

#

er, third alarm door

#

we clear the first two alarms decent enough

#

but by z71 we are critical on resources and side rooms almost always end with us using more than we gain

jagged wharf
#

Tips for solo A1? Finished with a duo using shotgun sentry + cfoam, but what do you reckon is best for solo?

#

Just need tips for the 2 alarm doors really, I can sneak and whatever just fine

mild herald
#

Hello, I have read #rules #faq and #how-to-matchmake, though I still have a few questions. As a new player, is it okay if I create/join a group, or are there specialized groups for people that have no idea what is going on?

vital sierra
#

well, anyone that's playing A1 are 1. New player or 2. Teaching new player how to play the game

#

@mild herald

craggy pier
#

anyone know if key cards are easy to miss? or are they kinda highlighted so you know you can interact with them?

#

i'm trying the game for the first time. it's pretty creepy

molten epoch
#

@craggy pier This game doesn't highlight objectives πŸ™‚

craggy pier
#

oh dear

molten epoch
#

Well, this game is about playing smart, not hard. As of now, objectives such as ID's and Keycards can only be found in storage units.

craggy pier
#

like lockers?

#

thanks, i'm just bumbling around haha. killed a few zombies and i think that was all of them. searching for a key card now

molten epoch
#

Yeah πŸ˜„ Also looking at doors, and walls can tell you what zone you are in and what zone doors leads to.

#

Also it ain't zombies πŸ˜›

craggy pier
#

fair enough haha they look like clickers from The Last Of Us

molten epoch
#

Closer, but nah not shroomy bois πŸ˜›

craggy pier
#

are there locked doors with alarms that are required to get through?

#

there's one i'm avoiding and hoping to find a keycard for a different door instead

molten epoch
#

@craggy pier Well, some level is designed with forcing people thru the doors, but sometimes you can take alternate routes. Not every room is mandatory πŸ™‚

craggy pier
#

forsure thanks again... i think this door might be mandatory. no keycard anywhere and this computer terminal couldn't locate my keycard

#

guess i'm starting an alarm

molten epoch
#

Best of luck πŸ˜„

#

Also this game doesn't scale and is meant to play 4 players

craggy pier
#

jesus christ

#

i thought i killed like 8 things...then i noticed their headless / legless bodies started coming at me

vital sierra
#

wait till you go in a bit

#

and the escape too

molten epoch
#

Yeah, they are weird like that, fun at parties tho πŸ˜„

brazen lodge
#

quick question, i can copy lobby id to clip board. but how does one join with said ID? XD

full sundial
#

Send them that ID, then when they copy it, the game will read their clipboard and give them a prompt to join your lobby on the rundown screen

brazen lodge
#

okay thank you

full sundial
#

Happy to help m8

mild herald
#

How can you commence a scan at a terminal?

dire shale
#

a scan ?

#

you have commands in the terminal you can use to QUERY PING or LIST items

#

or more specific commands like for generators

mild herald
#

Just did A1 for the first time and the people in my group didn't talk much, except for one person with a thick French accent which I couldn't really understand, but I didn't want to be rude so I just kept quiet and let them finish the mission themselves basically

#

Not sure what happened or what I was supposed to have been doing either πŸ˜„

#

I think he said he used the terminal to scan for something

dire shale
#

yes

nocturne sluice
#

Yeh, you can use the terminal to find where items ar eat

dire shale
#

in the terminal you can QUERY items to know in which zone they are

#

and if the terminal is in the same zone as the item you can PING Them

mild herald
#

Is there a terminal in each zone?

tribal ether
#

yes

#

Each zone

dire shale
#

most of the time yeah

regal pagoda
#

Sometimes when you forget the name of the key. You can do "list key". That will show you all the keys on the map.

vital sierra
#

or use the map

mild herald
#

Yes, I used list, thank you.

#

Trying to fool around solo a little, doesn't seem very possible kek

dire shale
#

you can also list what's inside a specific zone πŸ™‚

mild herald
#

I would need at least one other person, so we have one C-Foam launcher and a sentry deployer

vital sierra
#

or just c foam and then kite the rest

#

solo with sentry

#

you need to place sentry in a long hallway that you gonna defense

mild herald
#

Tried doing that, then the gate broke them and a horde of enemies and a tall boi wanted to say hello

#

Didn't last very long

vital sierra
#

A1 yes?

dire shale
#

sure didn't

mild herald
#

A1

#

I will experiment with more ways of soloing it

nocturne sluice
#

Can always try to find a group of new players to try things iwth

mild herald
#

Well, I've been trying. Not very hard, but I've been trying layerskek

#

Question: Do enemies hit sentry turrets?

sturdy dew
#

No

vital sierra
#

if enemy hit turret

#

then it just become useless

mild herald
#

Got it.

iron hatch
#

yo can i play this game on 1060 gtx? with decent graphics

vital sierra
#

yes

nocturne sluice
#

I'm a fresh spawn as well for gtfo Layers, so id gladly play! + we can probably steal Zip and Soy

vital sierra
#

you only need a 950m GTX to play

mild herald
#

Sure, I wouldn't mind

iron hatch
#

couldnt fine a youtube tht does gtfo with 1060 so i am suspicious

sturdy dew
#

I can’t play atm vex my break is almost over

vital sierra
#

Vram = 2GB are enough to play

nocturne sluice
#

Yeh but later!

mild herald
#

I can run it with a 1050 TI, which is significantly worse than the 1060. Though at only about 50 fps with medium-high settings @iron hatch

#

Ryzen 5 1600x and 16gb ram

iron hatch
#

hmm does the graphic matters looks like a dark game

sturdy dew
#

If your graphics card is the limiting hardware turn down the resolution a little bit

iron hatch
#

i hope medium-high settings is good enough for this game

stuck vale
#

@craggy pier I duoed with friend and we went to zone 75/76 to restock resources. We set up on the bridge outside z71 for the iron man door alarm with a bunch of cfoam. The path is really narrow for them coming down and with c foam sentry gets a good chunk while letting us do the scans. Some will slip but wasn't too much that we couldn't just shoot. Could try that idk. It's also rng how badly you guys get stuff in side room if you are coming out with less than gain

#

Ofc our run we found an insane amount of cfoam grenades

unkempt ridge
#

Do Chargers die with a full melee charge on their butt / back of their legs ?

tired elk
#

Am looking at the backlog http://gtfothegame.com/roadmap/ and saw this: More Hacking Minigames This implies theres already a hacking minigame, since it's not listed as Add Hacking Minigames. Is there a minigame in the terminal?

unkempt ridge
#

nah

#

the "minigame" atm is just clicking at the right moment of the wave to hack boxes

molten epoch
#

@tired elk Technically the scan-point checks can also been seen as a "hacking minigame"

tired elk
#

πŸ€” ohhhh

tribal ether
#

The minigame of "Todd get in the fucking scan circle" or "Todd, the scan circle is closets to you, take it goddammit"

stuck vale
#

Needa hack while in the scan so it only completes or starts when you successfully hack. Only then can you pull out gun to shoot or else scan will never complete

stoic osprey
#

does pulling out your hack tool make the scan faster

#

someone said that last night but not sure if bait

#

felt faster

wise thicket
#

It's not true

stuck vale
#

Lol no that's a meme by now

tribal ether
#

Ye

#

memes

keen junco
#

reeeee

floral pecan
#

Yep just a meme, 100% sure @stoic osprey

#

Saw someone ask lud

stuck vale
#

Well when someone told me that I actually went to test it and it prob felt faster cause some psychological reason ...but it really didnt make it faster the longer I stared at it

molten epoch
#

@stuck vale Yeah me too... Then I went to my core gaming group and told them the same. . .
They ain't active on the discord server and I haven't faced my fears and told them I was wrong πŸ˜›

tribal ether
#

Ooooof

#

Man up and tell them boi

molten epoch
#

They never have time for playing GTFO with me, so they are dead to me 😀

tribal ether
#

Execution

unkempt ridge
#

I know your pain

tribal ether
#

You just completed D1 with your group bro

#

What ya on about

unkempt ridge
#

IT TOOK WEEKS TO WAIT THEM

tribal ether
#

Yeah, oki good point

molten epoch
#

The common trait of the Mallet Gang, lying.

tribal ether
#

We don't lie

unkempt ridge
tribal ether
#

You lied for your friends by accident bro

#

Can't even man up to tell them lol

#

I can't

#

oooof

molten epoch
#

It ain't a lie if you truly believed in it πŸ˜›

tribal ether
#

yeah oki, good point

#

I need sleep

unkempt ridge
stuck vale
#

Still a lie
You just delusional

#

I wonder if I told people running with hacking tool makes you run faster because it's light

#

If they'd believe

sturdy dew
#

noobs would

floral pecan
#

I got tricked once

#

"Jumping makes scan go faster"

  • jumps once
  • looks at the guy who said it
    "Goddamit"
#

It's like if i didn't really think on the first jump and only after realized

stuck vale
#

Been meaning to ask but I've seen that sometimes the scout doesn't immediately glow if someone gets touched by a tentacle. Like it glows red and I see it slowly retracting back and then scout yells. But if that happens ...since there seems to be an apparent time frame where it's not gonna do anything, could you run up and smash it? Cause you can shoot the scout when it's got it's tentacle out as long as it's not blue right sooo

floral pecan
#

In my experience, no

#

When i first started learning how to melee scouts

#

I allerted them in melee range by mistake and killed them almost straight after

#

And they were immune

stuck vale
#

Like it's already gonna be agroed right so touching more won't matter?

floral pecan
#

Oh if a tentacle feels someone yea, it's done

stuck vale
#

Cause I've seen that tentacle touched by someone turn red but it didn't immediately retract and didn't turn blue

#

Was like a good few seconds

#

Before it did it

#

Kinda a weird question be better if I had a video of it

#

But I don't actively try to touch a scout

floral pecan
#

For me they usually retracted, so not 100 sure. I just know how to melee it properly now after messing it up often. Maybe if you smack it before the tentacles get fully back..

crimson kindle
#

when they are getting ready to yell it does take a sec,but you can't kill them till after they yell because they have a short window of protection if that makes sense

unkempt ridge
#

it's invincible BEFORE it yells

floral pecan
#

only thing i can say for sure (from my experience) is that i've messed up 3 times with the melee (i was learning it), i made noise when i was REALLY close, hit the melee like STRAIGHT AFTER he found me out, and he still didn't die

unkempt ridge
#

after too but before too

floral pecan
#

so yea, i'm quite positive that from when he finds you, he's immune

#

keep in mind, POSITIVE, not "Sure", i haven't done enough testing on that

unkempt ridge
#

the only moment when he's not immune right after is when you touch its retracting tentacles and it's a bug

#

so you have like a demi second or so to kill it

#

but it's really rare

sturdy dew
#

there is like 10 frames probably

crimson kindle
#

in my time with the game he would be immune once he was alerted and before the scout turns blue even shooting it did nothing

unkempt ridge
#

yes that's the normal behavior

sturdy dew
#

its difficult to know when it goes immune cause theres no easily spottable cue that its alerted

minor fractal
#

It should go immune if you walk into or hit it without it dying, although there seems to be a delay since you can double tap with revolver sometimes.

crimson kindle
#

well when you touch its tentacle it's basically over, but trying to hammer it pretty easy as well

minor fractal
#

I feel like it probably starts building a resistance buff once alerted, so it's not immediate, but I don't know if anyone's tested

unkempt ridge
#

you can't double tap with revolver if you're not using the tentacle bug

#

what do you mean ?

minor fractal
#

Oh, damn

unkempt ridge
#

you can one shot with revolver

#

but not shot twice

minor fractal
#

I double tapped it once when it had tentacles out, I guess it was the bug.

crimson kindle
#

I'm just waiting for some more expeditions

unkempt ridge
#

maybe you one shotted him without noticing ?

crimson kindle
#

I haven't played it since I beat them a while back

minor fractal
#

Depends on how sure we are that he goes full invuln when alerted.

stoic osprey
#

ok so

#

yesterday we were playing and admittedly there was a guy who knew a little bit more than us, I saw what happened but I dont understand what they did

#

one guy used what I believed was the seafoam gun on the scout, and it froze him it place?

#

and then another guy ran up and hit him with the hammer

#

is that what happened? or was it the grenade?
How much of the seafoam do you charge to do that

sturdy dew
#

if scouts take the same amount of c-foam as the rest of the smaller enemies it would take 2 units

#

is that what youre confused about?

stoic osprey
#

how much is that? Ive never used the sea foam

#

Im usually bioscan

#

seemed like 2-3 globs

sturdy dew
#

im not pro at c-foam but 2 units is a small amount

tribal ether
#

No real way to measure the amounts of globs you shot

sturdy dew
#

its like a 1 second charge

tribal ether
#

Ye

sturdy dew
#

how long does a full charge take

stoic osprey
#

next question; does someone have a pinpoint of where exactly the sniper needs to hit the scout? like a photo reference

tribal ether
#

Just hit him with a very small amount, tho i recommend the nades for it, has they are easier to hit him whit

#

The head

sturdy dew
#

da head is a good place to aim

stoic osprey
#

our guy said he hit him in the head after tentacles retracted

#

but it didnt kill

sturdy dew
#

was the scout alerted?

stoic osprey
#

one guy said "yeah some people wait till he moves to confirm hes no longer invulnerable"

#

no

tribal ether
#

Well, i don't snipe them, so i don't really know

sturdy dew
#

i will test now just for you buddy

tribal ether
#

may i help soy

#

@sturdy dew

sturdy dew
#

yus

#

join vc 4

stoic osprey
#

I mean it might make sense to me; if the scout is stronger when its tentacles are out, maybe it takes a quick second for it to register theyre in fully and walking around is a good way to check?

sturdy dew
#

ive tested it and the snipper one shot

#

even when the scout was c-foamed

#

@hasty mauve random question, do you know the time taken for a fully charged c-foam launcher shot?

hasty mauve
#

couple of seconds?

#

no idea

#

haha

sturdy dew
#

darn

#

i was hoping you could confirm numbers or something

unkempt ridge
#

one guy said "yeah some people wait till he moves to confirm hes no longer invulnerable"
@stoic osprey ?? the scout is never invulnerable when wandering

#

your sniper just missed the head

#

It's easier to aim for the head once the scout stand up or move yes but not because it's vulnerable

#

I'm still not sure if the head's hitbox is updated when the Scout bow down so that's maybe why he missed

stoic osprey
#

@unkempt ridge I think there was some misunderstanding; I think he might have shot too early after they retracted

unkempt ridge
#

You can shot whenever you want, if you hit the head the Scout dies anyways

#

there is no invulnerability stuff

#

the Scout is invulnerable only when he's alerted

stoic osprey
#

can the scout summon more than once?

keen junco
#

no

unkempt ridge
#

No it screams only once

sturdy dew
#

that would be hell

tribal ether
#

Oooof

unkempt ridge
#

Indeed

keen junco
#

I'd love it if it kept screaming until you killed it and summoned more creatures. but alas that would be to difficult

stoic osprey
#

what level does the shadow appear on hm

#

I looked at the wiki

unkempt ridge
#

it's written on the wiki !

#

on "Occurence"

stoic osprey
unkempt ridge
#

πŸ˜‚

#

||D1||

tribal ether
#

uwu

unkempt ridge
#

I think that doesn't change anything

sturdy dew
#

you run the same with everything

vital sierra
#

i heard sage said that you can dash through a bunch of sleepers

#

dash = Shift + A/D

#

you can dash and jump for faster momentum

#

and they only light up or beating

thick briar
#

yeah crab dashing only alerts them as much as regular walking does

#

and you have that like, 1-second grace period after they start glowing and start beating to stop moving

vital sierra
#

well

#

they're counted as "walking"

left warren
#

yo are the sleepers in D1 more active?

vital sierra
#

no

shadow mica
#

@craggy pier if you crouch while running you slide. Keep doing that fast and you get a slight speed boost

unkempt ridge
#

yo are the sleepers in D1 more active?
@left warren it seems like it to me

#

maybe it's psychological but they seems more reactive to kills and sound

#

in C2 I didn't have any issue clearing all the rooms but in D1 I failed to stealth pretty much

#

maybe that's because of all the light

tribal ether
#

Idk, been too long since i played D1

vital sierra
#

no

unkempt ridge
#

ye

vital sierra
#

no

#

i never felt anything change in that level

#

even tho i only play the level 6 times (or 10 times idk )

unkempt ridge
#

ye

dire shale
#

@unkempt ridge or maybe its because we are getting more confident about ourselves and take more risk making us fail πŸ˜‚ πŸ‘Œ

#

Cause I also did fail multiple times the stealth in D1 πŸ˜‚

unkempt ridge
#

probably lmao

serene niche
#

selfish question here: still no character unlocks/progress rewards?

sturdy dew
#

nope

serene niche
#

k πŸ™‚ ty

stoic osprey
#

let me customize my glowstick color peepodabbo

dire shale
#

pink glowstick πŸ‘Œ

junior nimbus
#

glowstick-sabre?

stuck vale
#

If like a black glowstick

#

Was allowed, how useful would it be blobcatjoy

sturdy dew
#

gets rid of light

craggy pier
#

UV glowstick

full sundial
#

@shadow mica a guy told me he tested the speeds, and if anything it's a bit slower, but you can do a test measuring the distances and times and record it for proof if you want

pulsar storm
#

how did they get the sounds for the game? like the scream when you go into the menu

lilac fulcrum
#

Simon is the musical genius who put together all the sounds

minor fractal
#

What's up w/ shooting the scout with tentacles extended?

#

I've shot him that way and killed him before, but I have a group that claims it can't be done and the snipe failed on the head.

#

Is that actually intended, a bug, or did he just miss?

kind trail
#

it’s a bug

#

/ he missed

#

I’ve personally shot a scout

#

would not want to shit a scout

minor fractal
#

Do other people experience that bug?

#

If not, I'm leaning towards "he fuckin' missed"

kind trail
#

he fuckin missed tbh

#

I haven’t experienced that or heard anything along those lines

vital sierra
#

the head hitbox kinda on the highest point

#

so if you shoot it a little low ( near neck ) then that count as miss

#

scout only die when you hit headshot

#

if the scout still have it head then you're just missing

full sundial
#

and sometimes the scout bends over when it puts its tentacles out, so the head moves to in front of its chest

#

and if you're far away and just see a mess of tentacles, and he can't really see the head and just guesses, then that's on him tbh

#

but yeah, he just missed most likely lol

minor fractal
#

Figures, good to know for the future though.

tight stirrup
#

ok so rundown specific gear should i be worried my combat shotgun will disappear for a whole rundown

stuck vale
#

Probably saw a spider

craggy pier
#

spider?

#

spider sleeper!

vital sierra
#

WHERE IS MAH NOPE MONSTER

craggy pier
#

Imagine a sleeper that was a spider, but it had webs all around like thin lines and if you touched it, it would launch out at you

#

or just a spider

vital sierra
#

so if you want to kill it

#

you have to use the old caveman trick to start a fire

#

and burn it

craggy pier
#

yes

slender elk
#

starts fire - sleeper wakes up fire dies - continues igniting fire - sleeper wakes up again - fire dies

slow bough
#

*Fuel for fire runs out - Hope dies

teal notch
#

is that possible to solo kill scout or big striker ?

tribal ether
#

Scout yes

#

Big striker no

thick briar
#

big striker, with cfoam nade/launcher yes

tribal ether
#

Waste of foam tho

thick briar
#

there's 100% a solo takedown for em silently with just the hammer but i haven't worked it out yet

#

back of the head with a full charge takes most of their health

floral pecan
#

I've heard breaking each limb stuns them

#

So maybe break each limb to keep him stunned and from the back for increased dmg?

wise thicket
#

Their weak points are their head and knee caps

vital sierra
#

or you can just hit him in the back of the head one and one on the back to kill them

unkempt ridge
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I've shot him that way and killed him before, but I have a group that claims it can't be done and the snipe failed on the head.
@minor fractal He missed and it's a hitbox bug I think, when the scout bend the head's hitbox might be incorrect, that's why you wait the scout stand up to shot it

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titan's kneecaps is a visual effect like the head exploding of the upper torso exploding, this is not proven to be a weak point yet

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if you want to two shot a big striker you 2 full change the occiput but that might be fixed when the exploded heads will lose their hitboxes, you'll have to do 3 full charges in the future (occiput and back)

versed cobalt
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where can i make suggestions?

unkempt ridge
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#bot-commands

vital sierra
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you can suggest in chat if you want your suggestion to be discussed

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or you can use bot-spam

versed cobalt
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hmm okie thanks

thick briar
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you usually don't have enough time to get 2 fully charged hits off to the back bc he turns around

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i tried it half a dozen times just earlier and couldn't get a kill without him waking the room up, takes too long to fully charge the second hit

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maybe if you bait out a melee swing so he doesn't alert the room but idek if that'll work

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charged to the back of the head + 3/4 charges to limbs until it dies might be a viable way but i hadn't tested

unkempt ridge
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of course

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I was considering you used cfoam

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that's how you test stuff easily

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theres no way you 2 fully charge the occiput if you're solo and not using cfoam

tribal ether
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I just pat them, it's a one shot every time

unkempt ridge
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Die of cuteness

tribal ether
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I ain't cute

molten epoch
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@tribal ether especially not with that kind of attitude

tribal ether
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Perhaps

warped widget
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Well

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My friend and i just bought the game

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Tried the first lvl for and we got fucked 5 times

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Any tips ?

unkempt ridge
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stop moving completely (except your mouse) when you see/hear a sleeper heartbeat

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fully charge a melee in the head guarantee a stealth kill

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don't kill a sleeper when another sleeper near it is glowing or it will wake up

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flashlight and noises wake up sleepers

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if you can tell how you died the 5 times it could help us to tell you more precise tips

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enable "toogle crouch" in the options

fickle raven
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You can use your flashlight to sync sleepers by flashing them all in the area with your flashlight quickly, that way when you hit them they'll all glow together making it easier to get stealth shots. That's more so for crowded areas tbh

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What exactly kept getting you guys fucked? @warped widget

warped widget
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The scanner thingy wouldnt tag, the guns are shite, turret did fuckall, sleepers woke up outta nowhere

unkempt ridge
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the scanner can't tag sleeping enemies

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try to aim the head with the guns

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you need to place the turrets correctly in order to do the job correctly

fickle raven
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Sounds like you guys just need some guidance tbh πŸ˜‚

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Which turrets did you use?

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Shotgun is better in my opinion

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A lot better tbh

warped widget
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A shotgun and a burst

unkempt ridge
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sleepers wake up if you make noise or because of you guys flashlights
make sure you're couching and don't kill a sleeper when other ones are glowing (listening)

fickle raven
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Yeah you should've just went two shot gun, as for the scanner, it allows you to see things in the rooms, but it only tags scouts, and the only way a sleeper would be waking up is if someone moved when it was freaking TF out

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And which guns did you guys use?

unkempt ridge
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and the only way a sleeper would be waking up is if someone moved when it was freaking TF out
no, there are way more ways a sleeper can wake up

fickle raven
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I'd be happy to play with you if you ever need some help

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Oh I know

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Lol I'm not saying there's not

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But most of its moving

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Or having your flashlight turned on for too long

unkempt ridge
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you said only way

fickle raven
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You just flashing your flashlight doesn't agro them

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Well now you know what I meant πŸ˜‚

warped widget
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We had flashlights on whenever we re entering a new room

fickle raven
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Yeah na never do that

warped widget
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Ah

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Typo

fickle raven
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Lights off, crouch

warped widget
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I mean off

fickle raven
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Ohhh

warped widget
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And then

fickle raven
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Yeah lol I was gonna say

warped widget
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They still found us

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Lol

fickle raven
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Hmm, yeah no I'm not sure how

warped widget
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So them glowing means they re sensing us ?

fickle raven
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Like I said I could run through with you guys if you want

unkempt ridge
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no

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glowing means they heard noise

fickle raven
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Yeah and that means don't move

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Yes sensing in a way πŸ˜‚

unkempt ridge
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they're all glowing by default when you open a door

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that's why you turn off flashlight and don't move

fickle raven
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Yeah there always that window of time where you shouldn't go charging in when they're glowing if they're that close to the door

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But yeah if they're glowing then don't move, and if they start violently moving around and you can hear their heartbeat then definitely don't move

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They can also sense you through grates so if you're walking above ones that are below you can trigger the ones under you aaaand vice versa

warped widget
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Hmm so theoretically if i stand right next to em completely still they wont detect me ?

fickle raven
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Nope they won't

unkempt ridge
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as long as you don't bump into them

warped widget
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Ahhh

fickle raven
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You guys are using your melee kills right?

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One fully charged hit to the head makes for a clean melee so that you don't alert the others in the room

warped widget
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Eh

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We couldn't get close

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It always resulted in a gunfight

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O wel

unkempt ridge
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you can always get close

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just know when you can and when you can NOT move

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by listening to their heartbeat

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also crouch

fickle raven
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Yeah you gotta get close and in later levels you'll rely on that

warped widget
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So stay the fuck still when they re glowing, creep up on em crouching and hammer em with a fully charged melee ?

fickle raven
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Yeah

warped widget
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Got it

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Ah

unkempt ridge
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hammer em with a fully charged melee
in the head

fickle raven
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^

unkempt ridge
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a fully charged melee won't kill a Shooter in the belly

warped widget
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Ok

fickle raven
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No it won't

warped widget
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Is there night vision

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Or silencers

unkempt ridge
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no

fickle raven
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Naaa

warped widget
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That would make things too ez

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Fuck me

fickle raven
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And nope, that's why stealth is extremely important

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There are glow sticks however

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But honestly traversing the dark isn't that hard once you get the hang of it

unkempt ridge
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Since you hear all of the close ones when you open a door, you can take this occation to locate them thanks to their sound

stuck vale
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Don't rely just purely on visual. If you hear them croaking that's more of the actual trigger. People assume just cause they aren't glowing doesn't mean it won't agro but then turns out animation for glowing didn't sync with croaking and thus agroing

fickle raven
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^

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That's also really true

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I listen more than anything

stuck vale
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You can get away with moving a small amount if it's glowing tbh

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As long as not croaking

fickle raven
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Yep that's also true

warped widget
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Does ping affect anything ?

stuck vale
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Most say not really

fickle raven
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So, have you used the terminal yet?

stuck vale
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Think they mean game ms

fickle raven
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Oh I assumed

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I was just asking in general

stuck vale
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Oh

warped widget
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My friend is korean and im from hong kong. I peeked at the asian lfg and its full of ching chong dudes or weebs so we wanna lfg in other regions

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And tes

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Yes

tribal ether
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Lol

warped widget
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We used the terminal

fickle raven
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Yeah there's lots of useful things you can do with that thing πŸ˜‚

warped widget
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Btw

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What are the big dudes

fickle raven
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Tanks?

warped widget
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We saw 1 of em in a room and during a gun fight

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I blew his fucking head off

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And he was still coming

fickle raven
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Yeah that can happen with any of them

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Unfortunately it's a matter of doing enough damage sort of deal you know?

unkempt ridge
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big sleepers require multiple fully charged melee hit to be killed so you guys are kinda screwed if you're only 2

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stealth killed I meant

fickle raven
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Yep, best way to deal with that with 2 is to clear out the rest of the room and do a hearty finish on the big guy after that

stuck vale
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I hate when it's a Titan dude

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With 2 people

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My friend and I had to fully whack twice and then friend took out shot gun

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Or we were aboutta eat the floor blobcatjoy

fickle raven
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Lmfao πŸ˜‚

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They're scary when they hit

stuck vale
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We actually took 0 damage hitting the ranged one

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Was hilarious

warped widget
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Righty that's enough info for now

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Thx for the help lads

unkempt ridge
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the ranged one doesn't swing fortunately

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yw!

stuck vale
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Yeah just keep smashing it and they don't even really shoot

unkempt ridge
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it's comfy when it's the only enemy remaining

stuck vale
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We found one with a scout in d1 and we were like uh

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Had to kill scout first tbh

fickle raven
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πŸ˜‚

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Is there anyway to snipe a scout and not alert everything else in the room?

stuck vale
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I think the further you are

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When you snipe

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The less area it agros around scout?

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Cause I had someone shoot relatively far into a hole in b2 and it only agroed one sleeper next to the scout

unkempt ridge
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I'd say around the sniper not the scout

stuck vale
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Unfortunately, instead of meleeing that sleeper

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Some dude shot the fk into the hole

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And then everything else woke up

fickle raven
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Ahhhh

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I see

unkempt ridge
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if a sleeper is next to the scout it will wake up if you kill the scout next to it

stuck vale
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So I was under the impression it doesn't agro everything if you're further out

unkempt ridge
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I'm pretty sure a sleeper too close to a scout will wake up whatever your distance

fickle raven
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Yeah hmm

stuck vale
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Yeah but the other ones in the further back weren't agroed. That's my point

fickle raven
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True

stuck vale
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Cause they shot from far away

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Into the hole versus in front of the hole

fickle raven
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I'm going to do some experimenting I think

stuck vale
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I think I've seen people suggest shooting scout from as far as possible

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Not sure might be tripping

unkempt ridge
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I suggest that

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because the noise area is around the sniper

stuck vale
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Been awhile since I played gtfo

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Don't want to reach the 200 hour club

fickle raven
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I've been playing it every night since I finally got it πŸ˜‚

stuck vale
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Just yet

unkempt ridge
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lmao I only have 39 hours on it too

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2/3 of them were for experimenting

stuck vale
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I got like 120

unkempt ridge
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Oof

fickle raven
#

I don't have nearly that much but give me a couple weeks

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Omg baby yoda

stuck vale
#

25% basically riding the backs of boosted aps

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Ha yeah baby Yoda is me when everyone's at 20% 0%0%0%

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And some dude watches a sleeper agro and scream

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Then scouts like hell yeah

fickle raven
#

Lmfaooo

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Mood

unkempt ridge
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in D1 I once cleared all the scout's room beside the Scout itself and 2 sleepers, 50 meter away from each other. I stealth kill one of the 2 remaining sleepers, the other one somehow wake up thinking_hanging it screams, the Scout screams, we almost wiped

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because of that last remaining fucking sleeper

stuck vale
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I don't think many people realize that if they accidentally agro as long as they kill or stun instantly, the whole room doesn't get alerted unless some dumb ass shoots it. Or if they stare at it never moving

unkempt ridge
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Yup

stuck vale
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Oh

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I've went into the side room in d1 with Giants

thick briar
#

the amount of times i've just fucking run up to enemies people have alerted and just stopped the whole room from getting alerted

stuck vale
#

I've went into the side room in d1 with Giants

thick briar
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people just stand there as it wakes up like ???

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it's not gonna go back to fuckin sleep if you stand there