#gtfo-related-questions
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the result of my union with infected chicken
Buddy this is not fear and hunger
well Imagine every time you get hit you lose like an extra 15 health over time because fuck you
š
we love bleeding status
how about hitscan-tongue grabber
what if we combine them
hallowed striker on its way to ruin your day
we need hitscan shooters
not fast enough
you need to pull off some olympic levels athletics to dodge those
snatcher but it captures you with projectiles instead of melee and it runs to the furthest corner of the map and waits there while you bleed to death
it has to shoot projectile that goes through one or two layers of walls so that you cant just hide behind an object to dodge it
wait wait
snatcher that takes both you and itself into snatcher dimension so you can 1v1
and once you're in there it squares up with you
hind legs and everything
and it tries to beat the shit out of you
domain expansion ahh snatcher
wait am i just reinventing a valorant character
isnt there one that does some shit like that
sends you to the pocket dimension to have an aim check contest
gamer rage skill
Okay, how do you get all cosmetics? Like i get that you have to finish for the first time n what not, but i really wanted the robot hand one but i couldn't get it.
i lowkey wanna reset progress specifically so i could grab those cosmetics
Unfortunately/fortunately, you cannot reset progress
Getting cosmetics has some rng to it, since there are too many cosmetics but not enough levels
man...
Edited
I said items instead of levels by accident lol
You had to play since early access
Guys is there a time traveler in this server?
yes. called downpatching. unfortunately tho, it does not affect the item server
the method to reset progression is still there but no input returns any successful behavior by the playfab servers so it's a scrapped feature of the game
Hi. I'm new to the game and want to practice my movement and melee fights with groups of enemies, but every guide on yt i find is outdated , so do you have any guides to recommend or some tips and technics to learn
I would recommend checking out all these guides as they are made by some of the best players in the world and give very good information:
Hanimoon's Advanced Mechanical Guide - https://youtu.be/bz7Wf9MtRDo?si=N49u1XvVDxp5esZ3
Hanimoon's Micro Management Guide - https://youtu.be/yGkl8LQMLyQ?si=8z3Q8dv28pgT4-mO
Hanimoon's Macro Management Guide - https://youtu.be/piw1474754Y?si=SZ6jwzNYyeY8iABj
Beth's Shooting Guide - https://youtu.be/4vEjf2w5e2M?si=S-02ZnYrDk2mFsPb
D4rkeva's "How to SPEED UP Your GTFO Runs" - https://youtu.be/ZkgdH1k0e4A?si=Ef32mzhq4P2aDs7r
D4rkeva's Stealth Guide - https://youtu.be/I0PP1U_MM74?si=166AGTfd7-PK634S
Quick Draw
0:00 Intro
0:10 Gunplay - Quick Draw
1:40 Quick Draw - Showcase
2:34 Pros and Cons - Quick Draw
ADS vs Hipfire:
3:53 Gunplay - ADS vs Hipfire
ADS:
4:20 Gunplay - When to ADS
4:56 Pros and Cons - ADS
Hipfire:
5:00 Gunplay - When to Hipfire
6:32 Pros and Cons - Hipfire
6:41 ADS and Hipfire - Showcase
Quick Scope:
7:18 Gunplay - Quic...
Note: I have been wrong about when your sliding your first shot giving you 100% accuracy.
This is not true as this is a seperate mechanic which gives you first shot accuracy when not shooting for 2 seconds. Thanks for tru pointing that out.
Content:
0:00 Intro
Fundamentals:
0:26 Micro and macro concept
Micro skills/techs
1:32 Dodge dash and ...
Content:
0:00 Intro individual macro
Individual Macro:
1:22 Understanding downtime(Individual)
6:46 Decision making(Individual)
12:11 Weapon management
17:33 Reload management
19:05 Tool management
19:22 Gunplay positioning
Team Macro
22:07 Intro team macro
22:27 Team roles
24:47 Understanding downtime(Team)
33:00 Decision making(Team)
38:00 E...
Lot of it is just practicing everything I talk about in the guide, knowing is the first step. If I missed anything or you have any questions leave them in the comments and I'll do my best to help
Probably not making anything like this for a long time LOL, it took ages to make and making almost 40 minute long guides for a game with no real futur...
GTFO is a Hardcore COOP Horde Shooter with stealth elements which is often told to have Levels that take multiple hours to get a single attempt in.
This is a small guide that goes over some things you should avoid & do when playing GTFO to cut down the time you spent in your runs.
Reminder: This Video is not made with the intent to force people ...
okay bro
whats with the embeds
Thanks a lot
It's still mostly circling, just you have to take opportunities to reset stam.
Knife is easily better than anything else for this, as charged melee has no stamina cost.
Generally for vanilla gameplay you should favor shooting, especially for sake of conserving health. If melee would cause you to take damage, you should avoid melee in that instance.
Respect the naruto and crawler stances the most, as they have the fastest tongue anims.
Dodging tongue before melee is often correct, but knife can get a kill into stagger w/ a partial charge to head on the second swing.
Needs to be just 2 or delayed tongues if there are more.
If you have more than 3 or 4 strikers, you really should shoot to make space.
pluh
gl
Bio midterm lightwork fr
couldāve been worse
there was more on there than i was expecting
also some stuff i dont think we covered in class but wtv
Yeah it be like that sometimes
Ah I hate it when that happens lol
Just put stuff in an exam that we havenāt gone through yet
Whatās worse is when they only cover it for one lesson and youāre sick that lessonā¦
Ooo yeah
And then thereās only one question in the book that covers it
And u got homework relating to that lesson too
And then thereās 0 thing you can do about it
Fr
No it shows up on the test
And youāre now c*cked
Anyways
Ah yeh
Eh one C question an like Iām doing good on everything else methinks
broski why they be breaking every single fucking door at the class 4 alarm in zone 608 of r2d1
2 spawn points each with their own 4 sets of doors except for the middle one totalling at 7 potential door targets for pathing if all are closed + the fact that they can spawn on top of doors, you can probably estimate at least 4 door breaks on average on that alarm if not funneling at all
which one is 608
is it the fucked up alarm in a large room
requires key and the door is in gen cluster room
i tried funnelling them through 607c
by opening the door that goes to it but then they just started breaking every door and im like waht the fuck
just spawning too close to door
their spawning room in A is very tiny and room D is so huge that they can sometimes just take the double door break path over double open doors if far enough into the room
;damn
i had no sentry ammo and two waves spawned one from top one from bottom
so i was universally fucked
it is quite a bad alarm in practice yet seems so simple on paper
honestly yeah for r2d1 I just do all fog dives
it has the disinfection station zone key
thats why i wanted to do it
I mean unless your entire team fog dived you don't need dis room
just do resource zone
if you only let one or two people fog dive you dont need that station
theres enough disinfect packs
its just me with bots
i only got through that alarm once
Then you donāt need disinfect station
The bots donāt get infected
And they see through fog
yeah
Just do both blood doors
yeah
Isnāt that for disinfection zone?
I see snek covered that
wiki.gg says r5d1 zone 509 contains 40 medi 100 tool, but it actually has 40 medi 120 disinfect
i dont feel like creating an account for 1 edit so you can change that if someone actually cares about wiki ofc
@uneven kiln
I can take a look shortly
damn 40 uses of med is a lot of med
not if youre playing survival
What are the best guns. Ideally one for high dps and one for good range
updated, thanks
does anyone have that common tierlist that gets thrown around
sawed off is best main, hel gun/hel rifle/scatter in special
hel revo, hel shotgun, burst cannon, combat shotgun, hi cal are all good too
- Do guns get the back of the head multipliers
- How do I dash and or drop slide ;0;
I'm playing with friends for the first time through R1 and I saw them doing it but couldn't figure it out
Guns do get back of head multipliers
To dash just press shift while strafing iirc
Not exactly sure what you mean by drop slide but if you sprint and crouch for a bit you do slide
Dash just press shift and the two directional keys being A and D
A for right and D for left uk
Yeah
Explain a bit more on the drop slide, is it whilst theyāre running and theyāre like half sliding bobbing up and down?
Yeah exactly that
So thatās slide canceling
You crouch and uncrouch when sprinting
Useless for regular gameplay, saves about 11 meters over 5 minutes
Is sprinting and running different?
I crouch while running and it doesn't slide, just puts me in crouch walking
Nop
You need to do it quickly
And also not too often
Thereās a timing to it
Not super useful
Cuz again
It saves a very small amount
Learning when to stamina reset (110 bpm) is better
TGB did some calcs and 110 is closer
I think 114 is the optimal
Iirc
it depends on distance
But 110s is actually quite optimal
short for calculator
Frfr
The time lag if you do it at late 120s or early 130s isnt that noteable tho
If you dont reset once you hit 140 you are either in range of the goal, about to die or ass
š
So blunt
actually i think you'll find i'm quite talented and a trailblazer 
ass at stam management tbf
but in range of goal/about to die cover basically all realistic reasons (aside from not giving a shit)
Trailblaze is a pretty meh move tho smh goat
Run with the meta game
wood hammer >
the graph, X axis is how many seconds u are running, Y axis is when you should reset to cover the most distance in that amount of time
not that below around <40 sec you should not reset
Me when I snow to stam reset at 110 cuz im running for 69 seconds
and crouch slides basically elongates the graph to the right
Is this in combat?
This is confusing can I just choose 110 and reset when it goes above that ;0;
yes
generally yes, the technical strat for like speedruns would be to check how many stamina resets u need such that ur stamina is always below 125 and then do that, but ehhhh, u see 120 on the bpm, u can probably reset and you will still end up being faster as long as u dont get to ur target in the next 20-30 seconds
No one saw that
So when you run for a long time in combat you start running slower
Cuz theres a stamina function
Itās shown via the heartbeat/BPM thing
Yeah u go super sayan
And at 110 BPM you should start to walk instead of running
Unless ur target is close
And thatās what it is?
Thats what stamina resetting is yea
I just like did the thing where u crouch/slide occasionally while running and that makes ur stamina longer
Yea its only a minor improvement though
that needs to be combined with good stamina resets
Ah
generally just stop running at around 110-120
I c
when should you start running again?
Also when do I know if I m in combat is it just me swinging or shooting or is there another indicator
Or did I get it wrong
The music generally
when u see ~60, altho over time u start to get the timings on the stamina resets
Ah
If something is woke then ur in combat
Oh I c
I didnāt know combat stat was a thing
And does stamina decrease faster in combat?
You cant go below 70%(?) stamina (like 120 iirc) when ur not in combat
Yes
So normal running is 2/3% decrease
And in combat its 5/3% decrease (1.67%)
Ah I c
And I believe other stamina reducing stuff is also affected
But i run knife
So I wouldnāt snow
Are there mods or ways to track how many logs collected?
And what is artifact heat
.t artifacts
ending it
.t heat
oh its so over
multiplier on how much eah artifacts counts towards a booster
Booster?
archive has that afaik
And booster does?
temporary boost to yourself
So the more I play a mission, less artifacts affect it?
LogLibrary by jme or "the archive" by auri (recommended)
Tysm. It's easier to 100% achievement now
mfw they promote the Ando website (my boyfriend has clout fr fr)
ando has crazy aura
My group has a question regarding the end of R4E1:
|| Does the P-Mother have a mandatory baby spawn upon opening the door, or is it still line of sight like other mothers? ||
line of sight
Ok, thanks
My group just returned from a long break and died at the end on our third attempt, and are debating amongst ourselves if there is a better strategy than what we did. Based on that info, our alternate should work better.
Losing at the end is gigachoke ngl
pmom death my beloathed š
So we're cheating on Chill
Hello!
I have a question related to horde spawns.
I know that horde should spawn in second room from where alarm was triggered, but in this case, after we activated terminal to connect, horde spawned in adjacent room to us, not in 233B as we thought (as it is the only second room from us).
Does terminal hordes spawn differently than alarm hordes or I understand something wrong?
Uplink?
Uplink alarm will almost always spawn only in the zone
So if there isnāt 2 room away they will spawn 1 room away
oh, that is why is was like this...
uplinks are a niche case ye
alarms, uplinks, and reactors all have different spawn logic from one another
They spawned 1 room further left
Thats 2 seperate rooms
They spawned in E basically
Since there is āEā there is 5 rooms. With the room your marked being another one
Yes, they are separate, I meant this.
Alarm hordes have 1 room buffer, so in case of alarm they had to spawn in room marked as "2" always.
But people above already explained that uplink alarm works differently.
btw no idea where Room C was lol
Uplinks always spawn in the same zone as you
But as Eva said, thereās a second room to the left that also is two rooms away, so itās guaranteed spawns from that room
Where...
Roughly this
You can see itās named E, meaning thereās 5 rooms in the zone, youāve mapped out all but one
Itās a room divider
oh... so wall was broken and no door
open room divider
Same thing as every spawn
the room signs are a good indicator that people tend to overlook when new
Itās just a room divider, can be seen quite often via 1. Triangles on the corners of the upper entrance to the room 2. Room changing letter 3. Getting a feel for it
Im more concerned that dodo and snek didnt realize the room divider 
Pubs
yeah, need to track more things in this case... good that mission is easy, in hard ones could die because of it, as we put all sentries here lol
For the number 3. You can get a feel for it via looking at the layout of the room, in this case itās a bit of a oddball with it being like pinched
Good thing to note with normal uplinks is that they only spawn in your zone
yep
I think thereās a few exceptions though? Right @tardy ingot?
with exceptions ya
My uplink broke
It done got no money
Also just to confirm: alarm hordes spawn depending on where alarm was triggered or where team is located?
Where players are located
but also a few other things
It actually gets semi complicated
it depends on alarm too
some alarms will spawn enemies only in designated areas, some will randomize based on where players are and where the alarm was started
some alarms will spawn only towards the entrance of the level
Hai that one reactor an that one error
Iām so washed š
Frfr
As I already joined, I have one more question.
Which sentry is better overall (not specific rare scenarios): Shotgun or Burst?
Burst kills Striker for 4 shots (12 bullets) and Shooter for 5 shots (15 bullets).
Shotgun kills both for 2 shots and spends 2 bullets.
With max ammo Burst can kill 21 Strikers or 17 Shooters.
With max ammo Shotgun can kill 33 Strikers or 33 Shooters.
Shotgun also have higher detection speed and gets buff from marked enemies.
And they have same RPM.
So... mathematically Burst wins everywhere except range of fire, which is compensated with detection speed. But maybe mechanically there is difference that makes Shotgun worse?
Shotgun is the worst sentry with no redeeming quality
Oh... Math doesn't mathing then, I guess
May I know why?
I thought sniper one is worse, feels useless, slow, low ammo
Miss a lot, overshoot, short range
Sniper is very good for long sight line
Itās potentially the most efficient and strongest
Hel auto is more niche and is a staller
Sniper is good for all targets, where-as burst really wants small targets specifically.
Well, Shotgun sentry burst fires, has less than ideal accuracy and generally just doesn't perform very well unless you know how to put it
- Shotgun sentry has awful accuracy. So it often flat out can just miss
- even if it doesnt fully miss it tends to not hit its full shot due to spread
- Even if it somehow fully hits it doesnt necessarily kill as it doesnt have crazy high dmg like sniper
- even if it does kill it tends to shoot the dead body again (multiple times even when under bio tracker buff) wasting extra ammo
On top of that it kinda struggles due to its low range not being super beneficial.
The moments where shotgun sentry āshouldā shine is when hel auto sentry out performs it in efficiency and killing power. All without even needing bio tracker.
Sniper sentry does need good sight lines and prefers bigger targets and bio pings. But it genuinely gets rly strong in the right circumstances
There rly isnt ever a reason to use shotgun sentry in this game
Hel auto is actually a killing sentry if used correctly
Dunno if this was said but shotgun sentry targets head (like every sentry), this makes it so that a large amount of the pellets miss
Looking at raw numbers only rly works if you know exactly how stuff interacts in the game and whats important aswell
Good that I asked, as after me and friends checked wiki we started taking only Shotgun Sentry as mathematically it is great. Turns out we made our efficiency wose lol
Thanks
we love the sentry that misses, shits itself or shoots dead bodies baiting beginners again and again 
You arent the only one who fell for it
But funnily enough its always the worst sentry that this happens with
Also only hel auto sentry has back dmg multiplier
Same with spear and sniper (as in the gun)
š
OG R5 -> burst was used by newbies (sniper and even auto better)
OG R6 -> auto sentry (burst/sniper waaay better)
R7 onwards -> shotgun sentry (burst and sniper and then hel auto waaay better)
I love spear, taking it everywhere and can solo giants with no damage taken
Sniper at least is a very known archetype
And spear seems like comfort plus range
Spear is a crutch
With enough skill you can solo giants with hammer too ;3
If you can do anything and better with hammer
Crutch*
Tbf all melee weapons can
Spear is the worst melee generally (but the downside is less so than shotgun sentry or some bottom tier guns)
Early game spear's fine
When you need to start running though it starts to hurt
As long as you werent using smth like
Melee: spear
Main: AR/Bullpup
special: sniper/arbalist mg/short rifle
Tool: shotgun sentry
You were still fine
R2C2 is first level youll see it fall
ok, won't tell what weapons I use to not feel that even here I use worse options...

You're new
Most of the weapons that were mentioned feel really good to use
We are currently in R2E1, but couldn't make it and went to R3
If you ever wanna check (mostly) spoiler free stuff I recommend scrolling up in the #guides-and-reviews message channel
The error part is rough for new players, same with the surges if you donāt snow the Strats
But yea skipping is right choice
R3 my favourite rundown
Surely not
It only has one good fun lvl
A1, A3, B2, C1, D1
Not c1 š„
i like C1
ok fine, my ONLY setup is:
Spear
Buckland SBS III (I wanted shotgun and this one feels the most efficient, as have fast reload)
Drekker Del P1 (I really love thermal scope and oneshots Strikers and Shooters, can't use anything else)
Bio Tracker (I am communicating my team, others don't want to do this)
Use weapon name not manufacture name
Sawed off is the best main
precision rifle and sawed off
Sawed is the best main in the game
So thats good
Those are fine
Prec is meh
precision rifle is okay
Itās reload is too long for me
its managable
And you get to see the stupid shadow scout head
But I just true duo only so I need that uptime
Precision rifle is niche
It falls off in later rundowns due to its bad matchup into chargers and generally being outvalued by the top tier choices into smalls (and obviously big enemies arent great for it either)
Though funnily enough its rly nice on 2 E tiers xD
(Just dont become reliant on the thermal. Especially if you are a bio tracker)
If you want thermal just use pdw and pick better special
thermals are nice until you get a better game sense, then you just dont need thermals
But yeah you run bio so donāt use thermal
r3a3 (solo), R3B2 (only cuz mom), R3C1 and R3D1
I hate SMGs as a concept
Can't play with them in any game
Sawed off mentioned raaaah
Pdw is a noteable downgrade to top tier mains aswell
PR in the right level actually gets very close to good specials
Pdw never does to mains
pdw is like the bullpup of main options (yes i know bullpup is a main)
I enjoy running PR on R6D3 (a level its rly good on) and just vibing
Iād rather have pdw and hel rifle/gun instead of sawed off + pr
id rather use ears + light
Iād rather use sawed off hel gun
Real and true
I play with two more friends + one bot and friends are using machine guns, so they compensate downsides of Precision Rifle
Pls tell me the bot is running biotracker, also machine guns arenāt great (theyre decent ish afaik)
bot running Sentry, I run biotracker to communicate
Unless you are getting permanent high pen value the pdw is actually doing less
Plus ⦠why take pdw at all with those guns. It only rly makes sense in the combo of sniper for meme shots and scatter for utility aggro play in say E2 when you need the lil extra help
Bot biotracker is better in combat, stealthing with bio is also⦠a bit of a crutch
Machine guns dont actually compensate for PR downsides well (veruta is good for 1 of them. Arbalist⦠isnt)
Its fine tho
Learning to play bio is good
Yea
Itās like
A double edged sword imo
Cuz you wanna realistically snow how to stealth without bio
especially in missions where a lot of shadows, I have no idea how to play there if player doens't have Bio
But yanno its fine for now
Flashlight
You listen to their crackling, you can turn slowly to pin point where they are
And flashlight ofc
but flashlight triggers them
But yea bio on player is perfectly fine
Just dont depend on it at all time
Well you only need to flash for a small amount of time
And that wont wake them up if youre quick
Only very Slowly
Plus you can light up to see where they arent
And you can look at their feet which doesnt trigger them at all
No
Moth no
I hate this advice
People doing the stupid āquick flashesā
didn't know about feet
Ok like just scanning the area
you can look at them for over a second and be fine
But also yea you can look at them longer (also i mean quick being like a second)
ok so I will leave my gun setup as is, but maybe try hammer instead of spear
Yayyy
absolutely
I am just comfotable with my guns
Yea you should be ngl its fine enough
Id recommend trying other specials
Mainly cuz its the slot that has the most impact when adjusted well
But also cuz its good to get off a thermal and get used to looking around more naturally (skill growth)
but sawed off is basically the best pick for 99% of situations
I like weapons that have high dmg per bullet, even if shoot rarely, but not pure snipers.
don't know examples from game, but from real life sort of these.
Scatter gun ;3
Hel rifle
the humble hel rifle
and is actually way stronger than pr
And pen
and can deal with basically everything
but thermal scope also gives so much benefits...
||pablo||
need to test
Does it really though?
you just dont use your bio enough
yeah, I can easy kill enemies that are FAAAR evey from me, and see them in darkness
thermal really doesnt matter except for very very rare case
easier to headshot, idk
Biotracker ;3
And its flashlight is pretty good ngl
Headshot doesnt matter for hel rifle
Body shot kills
but I won't see silhouette
Except for like scouts
Aim slightly lower than the ping
And you got a hit
Prommy
Do you remember R1C1?
Prec rifle is actually on the ālow-ishā side
Hel gun/hel rifle are the kinda type aswell tho (just higher dmg each)
there are very few situation where you are in fog with long sight line
Bio pings
You dont need to kill an enemy 50 meters away (hel rifle body shots does the same thing though while not even needing to get a headshot)
which is basically the only place where pr would be better than its counterpart
Thermals arent even good in fog
but even then you just have bio and its basically the same
Also thermals dont show enemies projectiles right?
Its a noteable downside yea
ok, so you suggest instead of Perc use Scattergun, HEL Gun or HEL Rifle
Hel rifle would be the one that would be the most like prec i think
And with hel rifle
Go for lining up enemies
(Easier when theyre pinged)
Scattergun is more so for bosses and stuff that have high hp
Though its not bad for waveclear either
Hel gun req a bit more skill, lining up headshots and its timing/recoil feels different from hel rifles
@tardy ingot I checked your last speedrun for R2D2 out of curiosity and see that you were lagging like really much, enemies were dying after 1s you kill them and also desync issue that you couldn't use annything and timer stopped for you.
Is it internet connection issues or game is just like that? Asking because me and friends sometimes also having such issues, wonder on whose side issue is: bad netcode or just our internet connection not stable...
I was playing with an australian host (im from germany) 
But desync and such can happen even if you live in the same district of a city
The game being peer to peer leads to some connections between players being a bit rough sometimes
ok, I see
fun enough that even with such lags you could make world record speedrun lol
usually its @frail heart and Kenny playing on the ping
but because Frosty had awful internet recently we swapped to australian host
austrian host is quite bad for frosty
now my internet is good
bold statement
Quick question, is the fog in r6d3 infectious?
or just blinding?
if infectious, welp.
if not, i can manage.
also fellas, what should i pick? Basically pick yo poison
no
you cant really see that well in the fog
and there is no turbine
that is the basic prognosis
Well youll find out
When you hop into it
Specially if ur doing it with bots
Also do sec R6C2
And R6D2
eh r6d2 sec is aids with bots, r6c2 sec i forgo
Krill issue
(Yes it is)
But R6D3
Is gonna be way worse
Specially if you do intended path
kill the bots after the alarm in sec and long kite it
Frfr
alternatively alarm cancel
Ghostly when does the first deactivate alarms terminal open up?
yes otherwise Z278
Iām tryna figure out what a solo with bots route would be
you do main -> ovl -> sec
i mean leave them to hold shadow
But i mean i could theoretically
Actually yea id prolly close doors
Behind me
And maybe foam
later missions with bots really do just boil down to long kiting for dreadful amounts of time
its not fun
possible but super boring
R4D1 !!!!!!
R7D1 !!!!!!
I dont see where youd have to long kite in R4D1 with bots
Thats my point
R7D1 I do
R7D2 with bots is just a slot machine
Would R5E1 even be like giga bald with bots?
they cannot handle you getting the charger zone
you barely get charger zone anyway
I mean why not go shadow zone?
the humble term password:
its not the term password thats the problem its just how awful bots handle chargers in constant combat
yeah the bots will get their ass kicked by charger error
your ass has to be doing terminal work and carrying cell
and term password forced you to go to charger zone sometimes
yes
not only is it RNG, charger zone has a rerolling subseed
so that can get pretty disorienting in pitch black
the lvl is just significantly harder with charger term
the error actually spawn inside that zone im pretty sure
Give me like hel gun infinite ammo an like
its so cooked
I will have infinite fun
ive never gotten far duo with charger zone seed
the shadow zone doesnt change its own layout and its also not pitch black
you can also fairly often get term pretty fast in there
anyway
talking about r7d2
does opening the mom/tank door add the mom/tank to error
or is it just one off thing
I snow a tank appears from error
since im pretty sure its one off but the wiki said otherwise
Iirc itās right after plugging code/entering next zone?
mom/tank spawns after opening sec door
im just not sure if its one-off or an additional error
the tank zone is also a trap with bots
they can actually do something to moms
they just die of cringe to tanks
just go to mom zone always anyway
Dauda has gotten a decent amount of tank kills
just solo scatter pmom
you got a ctrip
maybe its better to open tank zone as quad but for duo mom zone is just way better
are the bot's ai bugged, they don't seem to want to enter bio scans and its extremely annoying
Kick them if ur like in the middle of a level, otherwise you need to restart the lobby (or even better restart the game)
Happens after running the same level over and over again iirc
are they able to join back afterwards?
Ye you can set them to join back after
But like
If ur doing an alarm
You better be quick with that first team scan
thanks
Btw kicking them is pressing esc, setting their slot to locked and then after team scan you set it to bots only/bots and players
i found if you kick two bots from a two player game it removes half of the packs in all lockers and these to not come back if you add them back. anybody else with this observation?
the game does not do that on its own
okay wtf is wrong with bots, they just stood there for solid 15 seconds without doing anything.
found a box or smth to ping
its a thing
this is not vanilla btw
you have to be running a mod
and i can't pick this up š
oh dear, the dreaded dirt piles
unfort
generally when a cell is stuck like that, the bots can pick it up
however the bots cannot do that during combat, and r2c2 is constantly in the combat state 
yep
Does GTFO have issue when host have high FPS, but lobby member have lower FPS, then they have lags?
lag generally has nothing to do with fps numbers unless it is something truly atrocious aka <20 fps
host having high fps has nothing to do with it however
most of the time lag is because the connection between the 2 players is not great
???
SO FCKING DUMB**
imma go cool out for a moment, this run was almost it, had the bots just... NOT staring at the turbine.
"atrocious" is normal gameplay for some of us lmao
šÆļø jishwasha
šÆļø voidspace
yea, i was one of you
actually optimal as host for slower door break
r6cx brazil is actually hell with <20 fps
all im going to say is that if your host gets like 1 fps in 6cx dim your team has enough time to finish all the uplinks before the waves manage to break the doors
Dw I turned out to be using assault rifle and revolver for most of my runs which are like the worst guns so ur choices are actually good lol
revo my goat
Revo isnt bad
Yeah but the assault rifle š
I forget is the choke mod good?
solid
Or is the combat shotty better
esp into bosses
Ik choke mod does good dmg
id personally say combat shotty better
But combat has more ammo
more versatile
Yeah
So bald
but also they have very different purposes
Choke mod has like such less ammo
Ah
you dont use choke mod for waveclear
Combat ig for like plebs and choke mod for bosses and bigs?
can you three tap hybrids from the front with choke mod
no
lame
anyways its more ammo inefficient than bad into giants
kills them quick at least
no its just bad
1 giant per mag
from front
like
we cant be serious
and the reload
but i love my choke mod <3
we love outputting 120 dmg in less than a second
thats what im sayin
i can pull the trigger so fast my recoil makes me miss two thirds of my pellets
thats what i need out of a gun
you can
you need to hit limbbreak -> limbbreak (or headshot) -> occi
same tech as bbc spinning to hit 3 shot on hel rifle
but since they have more hp you need to hit occi at end fo finish
ah okie
I used to run hel auto pistol and scattergun for a combo once
dodo big smart
the tech i mentioned is required for hel rifle which is a different 30 dmg gun but it has bad precision
my bad IM completely stupid
nah its fine
scatter gun
yeah but i can click more
you could click the short rifle way more
gotta pump up your clicks per second
That is what i ran for my whole playthrough after R2
And i was host lol
Where should I aim to 2-shot kill mom with scattergun?
if you're not host, just get close and aim for tumors
if you're host its harder
its basically impossible to do it on host
actually i dont know the strat for maximizing damage on mom for host
you need to not overdamage tumors
is it to aim for the most tumors possible to reduce your chances of putting too many pellets into an individual tumor
okie
yur
there is a correct angle to damagesplit the tumors correctly on host and get it in 2.
but i never really go for it i got for every tumor but bottom 2 with my 2 scatters sos that 2 sawed off finishes
your goal is to with your first shot get close enough and aim such that every pellet hits the same tumor on mom
your 2nd shot has a lot of leeway if your first shot is correct
ŃŃŃŃŠŗŠ¾Š³Š¾Š²Š¾ŃŃŃŠøŠµ ŃŃŃ ŠµŃŃŃ?
Does anyone have room for 1 noobie?
hello! u can check the LFG channels to join and share lobbies, the instructions on how to post are in https://discord.com/channels/408196129470152705/653623062964731920
just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
if you havent be sure to do the tutorial first [on the top left] and start on rundown 1/6 since they are the simplest/easiests ones
Tks for the advices. Can I also apply it to tank?
same concept
on client you want to hit as few tumors as possible at as close range as possible, on host you want to damage split as many tumors as you can
got it. I'll try with Pablo next time xD
не
game crashed specifically at this map.
did it crash when you opened map?
yeah when you get audiobug opening the map bricks the game
š
get spitter bug mod fix, called gluefix
has happened to me on that same level
R2D1 strikes again!!
One of the most common audio bug levels
just play faster 4head
It's due to the soundemitter not culling properly from spitters/generators/cocoons
there is absolutely nothing you can do in vanilla except hope you don't get it
crashes when you open the map bc audio is put through a filter
GlueFix is how you avoid it other than just playing fast, latter of which still isnt an ultimate guarantee
E2 vs 2D1. Place your bets on what Level is more fucked
It's E2
which lvl is the buggiest one
It's E2
A Winner is you
last time i played r4d2 the entire lobby got spitter bug
thankfully i just said the thing and we made it out fine
don't open map or you could crash the game
it was level end/cargo carry so like whatever
nice
Glad it was at the very end
Now that i think about it, i also remember Run where everyone except for me Got it, but then i Got deafened at the end aswell
D2 Sounds barely Matter ngl
helps for final alarm to know where waves are coming from if you have Bio, I suppose
It is a massive room, If you dont See black chargers in a White room then its a Skill issue
What would be a mission where sound really matters
any mission with crawlers ie all of them
R5D1 calls to mind as an obvious choice
Even with enemyanimation fix
cant really afford to wake every single zone
all of em
just playing with no queue sounds is already bad
soundless gtfo% speedrun
The worst mission of all of them is the tutorial
How are you gonna hear the robotic voice
Wyvernking is the only person I know who has fully done GTFO soundless%
and they have to take things slow and always go bio
it has to be the entire team
š
you can just carry one person tbh
reminder that every level in the game can be carried by 2 players in the lobby
reminder that every level in the game 2 players in the lobby
wyvern still has some powers of hearing afaik, but might forgo the setup to just play
also am i tripping or the fog in this lvl lowering? Oh cuz of hte battery in the gen?
r8e1 but they don't have movement keys
jade any level if the people you're carrying don't have movement keys can't be carried
buh
4 man GTFO but two of the Players cant move and have to be pushed around by meleefriendlyfire
Would Love to See someone doing that
somebody cooked here...
ando gaming
R3A2 if you get the players moved through giant swings
when is andodown
thats⦠one hell of a clear
What are best weapons for bot?
Hel revolver and burst cannon
burst rifle/hel revo
Burst cannon (for killing power)/veruta mg (for not running out of ammo while you kill)
this opens up a lot of levels actually
exceptions being like
r3a3 (unless you can roll a promotion?)
many levels without giants in spawn zone no?
yeah but something like r1a1 you can pull alarm to get one
you can only do like R1C2 and D1 in R1
and something like 2d2 you have hybrids
Oh true
r1c1 is fully impossible though
unless you can like
shove a striker into a player and then the soft collision pushes them apart ie moves the player a bit?
No it actually is! 
if we allow disconnecting

So many levels are mega fucked though damn
R1A1 and moving a guy to the team scan through giant melee while perm alarmā¦
Oh boi
R3A2 is def doable though
Anything that is as easy?
Dont think soft collision moves players
Shooter/striker hits might do minor movement though maybe
3d1 has a lot of teamscans but also a lot of meds and giants
ig moving to final blood door teamscan might be problematic
Moving teamscans also are FUCKED
I think even r3a2 is fucked
Leave 1 giant
Get to teamscan
by chain reviving over and over with kiting inbetween
then move them to gen cluster with that giant
then level is done
R2B1 seems doable
The teamscan is annoying though
but you get giants/hybrids and only 1 teamscan
r2c1? a lot of teamscans but you get a lot of giants in rooms that you can pull 1 by 1
and you can deactivate the 2 alarms with the uplinks as well
so the moving teamscan on the one doesn't matter
and the rest of teamscans are static position which is pretty good
Might be impossible based on which uplink you get xD
Is there a possibility to get a performance patch?
its unlikely we will get a patch for that
yeee but it's like
otherwise pretty doable i think
If you are having performance issues there is a few things that can help though
(Aswell as a mod)
Please show me the way
Im actually not quite versed on that
@uneven kiln or @tiny wyvern are more likely to help (and also likely actually have time. Im with my grandma rn xD)
My game usually runs at 90-110 fps but FOR SOME REASON every time an alarm starts it goes down to 50-60 and it keeps itself there until the waves finish
Awwww enjoy your gramma time š
actually @tardy ingot
isn't it the case that you don't take kb from the giant punch unless you survive it
like if you get downed by it you don't get knockbacked
that might pose some issues
force pub to take regen cap
(Unsure if theres no knock back or reduced)
or any change at all
I rarely check that in moments it happens xD
regen cap does solve that issue if it is the case
like i think it's the case but i just don't really pay attention to the exact down position when someone downs to a giant punch
A guide to optimizing your GTFO game!
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Chec...
this literally raised my fps by like 30
Any suggestions on which rundown would be easiest for the In The Shadows achievement?
R1B1 is long and slow, but pretty safe
R2B1 is short and fast, but notably harder (it has a class 7 alarm)
Rog. How about the bio tracker one?
R2B1 for bio tracker
Sweet. Thanks
kinda dark tho
r2b1 is well notably harder is big words- but well lit mostly
r2b1
most of the rooms are well lit
and theres very little stealth
Just not sure of their skill level
What specials would you suggest? When main is Sawed-off Shotgun
HAR most underrated special
it's time to slot in the revo
I didn't really like HEL Rifle and Scattergun from what was suggested to change Precision Rifle to
But on R2E1 Prec is not usable after error alarm
too close range fights
not even mid range
revolver is like your precision rifle sidegrade (or upgrade) if you wanna commit to your playstyle
I like shotguns too, but I doubt that Sawed-off + shotgun is good idea
shotgun's pretty solid
this game is pretty heavily cqc so it's not actually the worst idea
can kill cscouts, is decent against chargers and can very reliably onetap strikers
like sawed off + combat shotgun for r2e1 is just a good loadout
Combat shotty is perhaps better meta-wise because lel 22 shells per ammo refill
and you can onetap strikers reliably if you're host (I meant client) and hit your shots well enough (I cant but my aim ain't good)
sawed off scatter is actually the combo for r2e1
you mean client?
its easier to onetap as client than host
im not sure if you can even onetap as host tbh
yeah
it's hard but you can
I think it's some fuckery about enough pellets hitting head or all pellets hitting the enemy or something like that
ic
One an unrelated note: is there a scientific way to 7-mine a tank?
pray to the science god
I swear I've tried replicating what I see working and fucking it up
no
it's just rng to what posture he has when mines go boom?
short answer yes
thanks
the only way to make it consistent is by having the entire mine capsule hitbox only hit tumors without hitting any armor
jeez
so like
in theory you could set it up but getting tank to behave consistently is impossible
I see, thanks
can burst canon burst a scout without waking it up?
yes
i believe you only need to hit two bullets out of the burst for it to be a kill as long as youāre not too far away
Ngl, host one-tap on CS is easier
but it might depend on ping
If you are very low ping client might have it easier
High ping, being in effective range is not very consistent
The only time I have some-what consistently 7 mined a tank is the last one in R4E1
You can get it 100% consistent as a solo appearantly (no bots)
(Or close enough)
but its inconsistent with multiple people
wouldnt doubt it
All the times I have done it was with a 4
ive never mined a tank
It's never really necessary imo but I like doing it in R4 because its funny
You just need to maintain the sprint animation through mines with an angle such that the mines will hit a tumour first
It is very consistent assuming you can get those conditions
Is it possible to run any missions solo? I just started
Almost everything is possible
good luck
every mission is possible solo (no bots) and realistically doable solo (with bots)
but it is not advised to go further than r1 and some early levels in other rundowns with bots as a beginner, and true solo is off the table if you are a beginner
RIP i was just trying R1 true solo for like an hour or more
š
as long as you are having fun running true solos is completely fine
R6A1 is prolly easier if you want to solo a level
definetly, any meta loadouts for solo?
sawed off + hel rifle + relevant tool (level dependent)
usually sentry, sometimes mines, rarely foam, almost never bio
this but also hel gun is up there if its a like level that doesnt have that many giants
hel gun is just harder to use for no real reward
but if your aim is good it has very real advantages
theoretically more kills per mag no?
and more efficient into smalls iirc
i mean
those stats rely on hitting headshot pen
which you just
don't hit
consistently
(doesnt matter cuz ur already more efficient as a solo)
i mean if you funnel well you can hit them relatively consistently for some levels
eh ig its enviromental
listen the main issue with hel gun in vanilla
is that hitting the pen doesn't really give you any value most of the time
because you still have to shoot the enemy again
eh ye ig
in hard modded content this is a lot lesser of an issue because hitting a pen on a charger or nightmare is genuinely strong value since you need to hit bodyshot on them anyways
so your mixed waves, hitting headshot on a striker into penning chargers and nightmares is just really strong
I just tried mines behind all the doors with an assault rifle and machine gun on A1 but i never had a big enough mag before I died on the first security scanš
for your information
ar and mg are considered bottom tier guns
like
bottom 1 tier guns
ie worst guns in the game
so pick anything else and you'll have a better chance
thanks I was just going for as many bullets as i could get before reloading
You want burst damage more than anything.
^
Closing doors sometimes is bad btw
Closing doors with mines is okay but it will group enemies up
And it means you donāt get to use that door later
Just shoot the enemies when that happens
Heard, yeah the plan was to blow as many as possible
Too manyš
True solo beginner?
Based
Thats meš
joever. I crashed
chat
putting two sniper sentries together so that they lock onto giant at the same time and double-hit the head to insta kill it
is this tech
wait im dumb
wait it's tech
Is it a bug that boxes without any items still marked as orange on map? sometimes they are grayed, but most of the time they are orange
they might be glowsticks or other stuff in it but if they are completely empty, then it must be a bug
yeah its not super consistent with it
i wouldnt rely on it
its a bug