#gtfo-related-questions

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minor fractal
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I've had a few R2E1s w/ a few many PDWs or PRs.

vernal marsh
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What's the longest lvl in the game purley by room count

minor fractal
#

The actual downside is that you are slotting a weapon that is kind of mid when the meta weaps are really really strong

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so the trade-off is generally not worth

prime musk
vernal marsh
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one of the worst missions in the game is also the longest I'm so happy

prime musk
#

but i'd imagine 5b1, 5b2, 5d1 to all be in contention

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it's kinda hard to feel how many rooms a level has though im just guessing

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some of the "big" levels that feel large, have very large tiles so it's not that many rooms

vernal marsh
prime musk
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it has a decent amount, but the side zones of main have a lot of small rooms and so do the side zones of secondary

vernal marsh
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Totally forgot about secondary because that sucked

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my fault

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😭

prime musk
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sec is massive

raven copper
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wait......

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massive....

prime musk
#

r5d1 is like 60ish rooms

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a little less

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im not going to bother to count the other maps i mentioned but it seems about right

raven copper
prime musk
raven copper
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they're kinda dragging the mission with all those rooms.....

tardy ingot
past mesa
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Most rooms maybe r5c2

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Big level lab if your looking for many rooms lab or datacenter is the goal

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Maybe a werid cave level

normal granite
#

Is it possible to do start the r4e1 sec with error still going?

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Or is the bulk key locked behind putting in cells

frail heart
#

But we already thought of this and tgb made a mod where you can do that

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And you don’t have to plug cells

vestal crest
#

Holy shit I just got to the surge sustain scan on r5e1

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First attempt past the first error alarm too

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That last scan is insane if you don’t cfoam correctly lol

sturdy glen
#

it can get pretty rough ye

vestal crest
#

We accidentally let a giant slip and he started pounding on the door early

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We got good luck with the tank charger feeler room too

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Is it possible to get feeler and tank in the same room?

sturdy glen
#

ye

vestal crest
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Tank feeler first room must suck then

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We got tank first room feeler second, which I’m guessing is the best possible spawn

umbral gale
#

Is the hel sentry or shotgun sentry more wasteful

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Generally speaking

timber shoal
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shotgun sentry by a long shot

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hel auto can be very strong with the right positioning

upbeat flame
#

Yeah shotgun is overall the worst sentry, all the others have their place

umbral gale
#

Neat

burnt inlet
fathom ice
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from all my experience

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tank is always scarier than mom

normal granite
#

Tank just a big baby

Sure you can kill mother faster, but if it sneaks up on you or you dont expect it, id say its harder

tardy ingot
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They effectively serve different purposes

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A tank doesnt snowball a situation over time by adding more danger

It works as zone control, trying to stop you from going where you want

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Meanwhile a mom isnt even remotely as dangerous straight up since it has to spawn and then wait.
It wants other enemies to grab and keep your attention, while it stays away safely

normal granite
#

Alone, a tank is more dangerous

With other enemies, a mother is

tardy ingot
#

depends on the circumstances

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if you can rush the mom shes a freebie

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if a tank is rushing your space with a wave its scary af

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R7D2 is a good example

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both just need different answers to deal with

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A moms threat comes from her surviving and continiously spawning more

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A tank doesnt add more to the fire, but he can limit your options

This is also why tank + wave + mom is actually a very strong combo (just not used intentionally)

frail heart
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Also I will just say a Pmom is WAYYYYYYY scarier than a normal mom

sturdy glen
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the mom will be scary in hard mode...

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✊

frail heart
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Master mode when

sturdy glen
#

3x instead of 2x and you take 50% more damage

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ez

frail heart
#

Can boss enemies drop treasure bags šŸ¤‘

sturdy glen
#

I want the golden tank trophy

undone raven
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I want the tank banner

uneven kiln
tardy ingot
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So just make mom have kraken spawn

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(Without the weird limit)

minor fractal
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I do think a slower mom that does small births from 1 room away would be a lot better than current mom.

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She's kind of fast/annoying rn, and either does nothing or completely destabilizes you depending on context.

tardy ingot
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Damn ray wants a teenage mom with spy cams 1 room away

civic wave
vernal marsh
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What was the main inspiration behind gtfo if anyone knows it?

ocean spindle
vernal marsh
ocean spindle
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ok no

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theres a vid for the making of gtfo

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in 10cs channel

tardy ingot
past mesa
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Especially with Los abuse and current guns a constant stream would just be better to force us to push out

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Then we don’t have to deal with moms in the wall

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Fog cloud(smaller) could always be around as well to stop long range fire

tardy ingot
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mom movement is the real big thing for for its design

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make her slower but move ā€žbetterā€œ

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then remove scatter

past mesa
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It is the solution to most things remove scatter

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But even without scatter mom ideal mom is she doesn’t birth

safe cradle
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Give mom a speed nerf but she has the AoE of a giant striker

tardy ingot
#

well ya

but tbh thats looking at it from very high skill and knowledge

tardy ingot
#

she will run into you

past mesa
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And it is funny when

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They rush

tardy ingot
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funniest teamwipe in history

past mesa
#

Eva

safe cradle
#

I still think she could use SOME attack so she's not a target for X seconds after you cleared the babies

ocean spindle
#

i kinda like the idea of being able to counter an enemy and kill it before it spawns, with the big mother being the antithesis- something u cannot rlly kill before it spawns
maybe if the big mom had these changes

ripe hamlet
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the humble ctrip

safe cradle
tardy ingot
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as a whole I think reasonable:

  1. fix her movement so she doesnt run into walls and corners
  2. make mom move slower. This is to not make her a menace to deal with after changing 1.

I do think that you could touch up spawn amount and delay, but id rather make another enemy for that

Like the idea of potato spawning 3-4 nightmare babies (which explode for ~8 dmg instead of licking)

ocean spindle
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without los

tardy ingot
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Obv remove scatter to make mom a threat again

past mesa
ocean spindle
#

exploding enemies sounds so funk

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cry of fear ass babies

safe cradle
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Kamikaze monsters are the gutter of design ;_;

tardy ingot
past mesa
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Mom currently you either instant kill or hide from

tardy ingot
#

In very small amounts only though

past mesa
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And tank is much the same way

ripe hamlet
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me when i spend five mins hiding behind a wall cause mom wont come into my room

tardy ingot
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Tank is space denial through dmg

past mesa
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Mom space denial through baby

safe cradle
tardy ingot
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mom you want to rush. The only way it does space denial is when you cant rush yet

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realistically a mom itself isnt even a threat

You can always baby clear

past mesa
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yeah Hense less babies more frequently without los

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I think my main issue is the baby way you don’t even really interact with

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Because we kill it in one spot

minor fractal
tardy ingot
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suddenly some tiles are utter bs for moms to show up in

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imagine mom in r1b2 first alarm

safe cradle
tardy ingot
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spawns babies 100 meters away

safe cradle
tardy ingot
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ngl just make a new enemy instead

past mesa
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Not a room

safe cradle
#

Am I missing some context?

ripe hamlet
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mom spawning one room away is so evil

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all those big ass room would be a killer to do with mom

past mesa
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Extactly

tardy ingot
ripe hamlet
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need to add a modded mom where she can close door behind her as she flee

tardy ingot
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Reminder this game isnt balanced around higher tier play and knowledge

This is realistically a horror to play against for anyone newer. Not just due to difficulty but also from confusion of whats happening

Reducing the spawn size and making it more frequent would likely require it to spawn waaaaay less overall compared to a current cycle

past mesa
tardy ingot
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Instead make a new enemy that is just designed around it specifically and maybe doesnt spawn babies but smth unique

past mesa
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Is to go find more sleepers

safe cradle
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Since it makes the enemy appear "intelligent"

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to an extent

past mesa
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It would be so silly scouts back waking up enemies

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Scout chaining would be disgusting

ripe hamlet
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suddenly the entire zone wakes up ahh moment

ripe hamlet
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maybe its skill issue but i feel mom is so much easier to play against compared to tank

upbeat flame
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Well yeah?

tardy ingot
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  1. its somewhat supposed to be
  2. scatter resolves the threat of mom more than it does for tank
  3. even at a base line, any baby clear neutralizes the threat if you can be there on time
atomic helm
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i understand it being a waste of c-foam, but if you c-foam a scout, is it safe to kill it with a knife? i assume it would be.

upbeat flame
#

Yeah it is

tardy ingot
upbeat flame
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You just have to make sure you kill it before it unfoams

ripe hamlet
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knife to back of the head will kill a scout

upbeat flame
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Also you can kill a scout by hitting it in the back of the head

past mesa
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You can foam scouts and should do it especially if rooms are disgusting

atomic helm
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i said waste cuz it would be better to just bring sledge or spear to kill it

past mesa
#

It will speed your gameplay up

tardy ingot
atomic helm
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im aware hitting them in the back of the head can kill them but its kinda hard to do without getting caught

ripe hamlet
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if you can foam and kill a scout you can probably melee kill it anyway

tardy ingot
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also spear florkShrug2

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is eh

ripe hamlet
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if you cant melee kill with foam its better off to just shoot the scout and fall back to funnel

ripe hamlet
past mesa
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Foam one shoot other then shoot foam one

ripe hamlet
#

if you know how it works it not that hard compared to other melee

past mesa
#

Foaming scouts good

tardy ingot
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mandates you have foam or found a cfoam grenade/trip

past mesa
#

They probs do

tardy ingot
#

which can be a trade off to make in a level

ripe hamlet
#

just sync shot

past mesa
#

they definitely are running one of each

atomic helm
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guess ill just bring cfoam all the time then

tardy ingot
#

šŸ’€

past mesa
#

Based

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Foam main

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Let’s go

ripe hamlet
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or kill both yourself as a style point

past mesa
#

We got one

tardy ingot
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Jish just stated they love perma foam

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into the dungeon with them

past mesa
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And play with one hand

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Goon maxing

tardy ingot
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you need go play foam for that? Pfft

past mesa
#

I have a pretty big hog so sometimes I might cheat and use two hands

tardy ingot
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I just go afk in alarms

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Even better if its an S1

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during recent (well about a month ago) speeds I was playing competetive pokemon during the beginning section

ripe hamlet
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S1 alarm is the most dreadful thing

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chat im washed

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some s1 duo are so cooked

past mesa
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Alt tanner

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Tabber

ripe hamlet
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damn

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wave clear card got revoked

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cant use hel gun no more

uneven kiln
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And lots of ceiling holes for enemies to drop down like R6D3

timber shoal
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r5c1 is no bueno

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first s1 anyways

ripe hamlet
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apparently you shoot better than me

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r5c1 is rough

timber shoal
ripe hamlet
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its okay

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i probably skill prog a bit

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been a while since i have to do s1

uneven kiln
ripe hamlet
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didnt they still do?

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i dont really remember

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the entire lvl is a blur

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only the pain of uplinks remain

timber shoal
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nah just the giants

burnt inlet
ripe hamlet
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we foam the ground the old way

winter breach
#

<@&408548765599793173> strike him down

vestal crest
#

in r5e1, during the charger error alarm is it possible to get a bad spawn for the fog turbine?

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for example is it possible to spawn in the right-hand room when entering the zone? or is it guaranteed to spawn near the entrance?

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I guess im just wondering if I can plan on skipping pinging it with the terminal or if I should plan on going to the terminal unless i see the turbine first

burnt inlet
#

You can always Q2 tech

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Quicker than ping sometimes

uneven kiln
vestal crest
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I figured it was rng, but i was mainly wondering how bad the rng can be

upbeat flame
vestal crest
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Like can it spawn in the side room

uneven kiln
upbeat flame
#

how does an voiceline command help you?

uneven kiln
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I have had it there

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I haven't checked all the markers for it

ocean spindle
uneven kiln
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but I know about 3-4 locations

vestal crest
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You can use the objective tab to see if someone is in the room with an item

uneven kiln
ocean spindle
vestal crest
#

My hands are cold and on mobile

upbeat flame
#

interesting, so I assume you get different voice lines for if it's there or not

vestal crest
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It won’t appear

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But if a teammate is in the room it will give you an option

ocean spindle
vestal crest
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Like ā€œ[teammate] carry the objective itemā€

upbeat flame
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oh interesting

vestal crest
#

Pretty handy

vestal crest
# uneven kiln yes

Aight guess I’ll just have to plan on having tons of backup fog repellers

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Although it feels like if it’s in the side room it would be better to just use fog repellers for the alarm, deactivate the error then go back for it, no?

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Isn’t there a second fog turbine in the next room anyways?

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Like do 539 and 540 have fog turbines?

uneven kiln
vestal crest
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Yeah I know about 539

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I feel like I remember seeing one in 540 as well but I was stressed so idk

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Because if there is one in 540 it might be worth skipping the 539 one if it is bad spawn

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540 has way less fog

uneven kiln
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yeah 540 has a turbine as well

vestal crest
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Sweet

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I love options

uneven kiln
#

This marker spot is amazing too

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directly after the alarm door

vestal crest
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What am I looking at?

uneven kiln
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the opposite side of the 539 alarm door

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from behind which you can't normally see

vestal crest
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Oh lmao

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Imma try e1 again tonight, hopefully we get another charger error attempt

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Thanks for the help Bishop_Heart

uneven kiln
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you are welcome, likely isn't guaranteed to be there and will spawn elsewhere throughout 540 but you can get below the fog quickly, in the spot I am standing I can get below the fog just by crouching and going down like 1 step

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gonna want a turbine for sure though coming down to this area either way of course

vestal crest
#

Yeah, but if we know the fog turbine is in the side room of 539, I’d rather explore 540 after the alarm where there is way less fog

vestal crest
#

I also think tanking a bit of infection isn’t too bad because of all the disinfect packs in 541

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So skipping turbine and just using fog repellers for the charger class 4 doesn’t seem too bad, even if you spend a little time in the frog

uneven kiln
vestal crest
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We considered that last time

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But there are like 10 uses of disinfect in 541, plus a 2-3 use in the tank room (i don’t remember exactly how many it was )

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One perk of having 1 bot

atomic helm
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So I’m coming up on the 3rd rundown, and I wanted to ask, is there any tips you guys have for utilizing gear more efficiently? Like I found out you can save a bit of c-foam if you don full charge a door.

mystic rock
#

foam requires 9 blobs to fully foam a door

ripe hamlet
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did you beat the entire rundown 2?

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there is actually no impact on overfoaming

mystic rock
#

even if it doesn't play the animation and change of appearance of the door it is fully foamed at 9 blobs

ripe hamlet
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they just stay stuck there

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the only downside would be the enemies sometimes clipping through and eating foams

mystic rock
#

and you can shoot blobs at top of door to prevent them from getting eaten if that ever happens

ripe hamlet
#

which is kinda bs

mystic rock
#

for mines there's funny spots on small doors you can put on for a slightly better impact

ripe hamlet
#

if possibly you front face the small door for mine

mystic rock
#

sentries just depend, long line of sight for sniper sentry with bio playing around it to save ammo as it takes less ammo per shot if shooting at bio'd enemies, burst sentry can be put basically anywhere, hel auto should be put somewhere where it can see back of enemies and has a small line of sight because it can target enemies from really far away but will miss a lot with distance

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shotgun sentry just shouldn't be used unless you need something to kill giants for some reason

mystic rock
#

I guess gear is broad, I only took it as tools,

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hel weapons can penetrate enemies but you shouldn't play a line every time, only in the right situations

upbeat flame
#

I always wondered why people said it takes 9 to fully foam but the door never changed to be fully green

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That is so weird

mystic rock
#

another thing about foam, if you're perma foaming, throw a blob every hit on small doors and throw 2 blobs every 3 hits on big doors, big doors get 1.5 hit per blob of foam

upbeat flame
#

Oh so small doors break faster?

mystic rock
#

yeah basically

upbeat flame
#

Interesting, this is good info considering I’m the foam guy of the group

mystic rock
#

idk what else to give as advices for just individual gears

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it's like shotguns just work close range duh

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I'd need to double check the small door vs big door on foam

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but like I'm pretty sure it does work like that

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but like I haven't checked in so long that I might be misremembering

atomic helm
#

Good to know that doors are fully foamed at 9 regardless of visuals

mystic rock
#

yeah, another thing is that foaming enemies is finicky

atomic helm
#

I’m planning on becoming the foamy one through my playthrough so any foam tips I’ll take

ocean spindle
mystic rock
#

if the blob of foam hits the blob of foam on the enemy then it doesn't count as a foam hit

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you need to hit the body with foam blobs for it to count, if it hits other blobs then it doesn't count

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unless you get a floating blob of foam then it can count as it isn't counted as touching the enemy and in the process of dissapearing

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but that mostly happens on c nades and trippies

atomic helm
#

Am I able to ask question about lore in here?

umbral gale
#

Whats the mission success:fail ratio for the avg player

ocean spindle
#

we'll answer spoiling everything
[jk]

mystic rock
#

numbers haven't been provided in a while about winrate

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in og they used to be like .2% for the e tier

umbral gale
atomic helm
#

So I just wondered. Gameplay wise I get it but was there any lore reason for there not being any typical explosives like Grenades?

mystic rock
#

but now the most recent ones are like 4% for e tiers I think

umbral gale
#

I C

upbeat flame
#

I know this might be considered cheese and is definitely an exploit but you can foam ladders to stall enemies for a long ass time

mystic rock
#

it is counting every person playing though so yeah, counting challenge runs and new players but also highly experienced players

umbral gale
mystic rock
#

so it's not really something to follow

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yes foaming ladders is most definitely a cheese

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devs tried to fix it with a silly fix of just allowing more enemies to use ladders but it just meant you use more foam

atomic helm
mystic rock
#

there is a mod to fix it that makes it so it ignores collision on ladder interaction so they don't get stuck on each other

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the devs already thought that the mine deployer was a huge mistake so adding grenades was definitely out of the question

upbeat flame
#

Really? That’s interesting

#

I imagine this game would look quite different with the mine deployer, for most players anyways

mystic rock
#

mine deployer can be quite insane in the right levels

ocean spindle
#

not a war zone

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we have guns cuz there was security

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and most of those were probs taken over when rapture

mystic rock
#

explosions are indeed very dangerous

past mesa
mystic rock
#

being underground, cave ins could occur

ripe hamlet
#

mine is pretty good

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its like a compromise between sentry and cfoam

mystic rock
#

oh yeah and consumable tripmines are 30 damage whereas mine deployer is 50 dmg

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pretty important sometimes

ripe hamlet
#

yeah thats pretty important

ocean spindle
#

only up to r8 rlly

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unless u mine scouts

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which like why

ripe hamlet
#

its for mining giants

ocean spindle
#

u dont either rlly :3

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only 2 3 times

ripe hamlet
#

yeah its pretty niche

ocean spindle
#

looks cool yes but why ksks

upbeat flame
#

it's not about efficiency, it's about sending a message

umbral gale
upbeat flame
#

I mean idk the lore so I can't say, but from the logs I've seen I understand we are in a mining complex, why would there be chemical weapons in weapons in a mine shaft

umbral gale
upbeat flame
#

true

umbral gale
#

Dont see why warden cant just requisition some mustard gas or smthn

ripe hamlet
#

same reason why we dont have nightvision goggle

digital mural
upbeat flame
#

depends on their anatomy

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if it's similar to human skin, then yes probably

digital mural
#

i doubt an interdimensional alien virus species would be affected or die by a funny gas

upbeat flame
#

yeah probably not, but if it's got DNA and lipids then it'll probably suffer damage from mustard gas

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also interesting it's an alien species, I don't know much of the lore but I do understand they have found a virus of unknown origin

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I'm trying to piece together what I have found from the logs

umbral gale
#

There should theoretically be a gas that affects them even if it isnt mustard gas

digital mural
umbral gale
#

Why cant corrosive chemicals?

timber shoal
#

i dont think there's a universe where enough research can be done on namv in time to get a weakness

digital mural
timber shoal
#

because like

digital mural
#

nam-v cant be stopped

timber shoal
#

it kills every universe it touches

digital mural
#

Goku if it was a virus

upbeat flame
#

oh so it's traveled around huh, interesting

timber shoal
#

yeah you could say that

digital mural
upbeat flame
#

oh there's a thing for that huh? I guess I didn't add it

ripe hamlet
#

sounds like nam v hasnt found plague inc universe yet

upbeat flame
#

I'll figure out what happened at some point thru playin

ripe hamlet
#

greenland will find the cure 3 days before extinction

timber shoal
upbeat flame
#

huh I wonder if someone's made a custom map for the nam-V virus

digital mural
#

nothing too spoiler heavy

ripe hamlet
ripe hamlet
#

greenland may close its port and airport before they could reach it

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then its gg

upbeat flame
#

send zombie swimmers to greenland

timber shoal
upbeat flame
#

you cannot hide

timber shoal
#

its got spore bursts

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wait

upbeat flame
#

that's the fungus no?

timber shoal
#

fungus

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im slow

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:3

digital mural
upbeat flame
#

jit tweakin šŸ„€

timber shoal
#

its been a minute

#

which ability was parasite's

digital mural
#

havent played plague inc in a while

upbeat flame
#

I didn't know it had an ability

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I thought it was just less severe

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cuz the host thinks of it as a gift or sumn

timber shoal
#

each of the 7 have a ability

upbeat flame
#

idfk

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maybe it's harder to first detect? like real life

timber shoal
#

parasite's ability reduces its severity

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alr

raven copper
#

parasites need a host if im not mistaken

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fungus kinda jus vibes on its own

upbeat flame
#

yeah that is true

ocean spindle
#

parasite is a song by set it off

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✨

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v cool

raven copper
#

w reference

wicked vortex
#

guys my friends and i joined a game but they cant see each other ingame they can see me but not eachother anyone know how to fix it

thick stump
tiny wyvern
#

There are steps there to follow, try those if you can

#

If nothing works see if mobile hotspotting works, if it does then it's related to your ISP

light zinc
#

Could someone explain how drop-in and drop-out work in GTFO? I’m new to the game, so I’m not sure if there’s any difference when a friend joins before the match starts or after it has already begun, or if they leave during the match and then come back.

thick stump
#

your friend can also join in the last second of the mission and it would still count as completed for them

burnt inlet
light zinc
#

Also, while we’re at it, what weapons do you consider best for dealing with charger alarms?

fathom ice
#

hel rifle

tardy ingot
#

15+ and 30 dmg breakpoints
if possible pin point
also penetration

#

so hel rifle
Also hel gun

But high cal and choke mod are ok aswell. Sawed off for main

ocean spindle
#

hel shotgun

#

✨

ripe hamlet
#

can you stagger a charger with just one shot

light zinc
mystic rock
#

if you join mid game and weren't in the level on drop in then you will spawn on host's last recorded spot

#

otherwise yeah you could somewhat cheese some levels by having a person join, stay on extract scan position then rejoin when extract scan pops

thick stump
burnt inlet
light zinc
thick stump
burnt inlet
ocean spindle
static kestrel
#

if the truutthh is youuurr the crueeelesstt kinnddddd

#

then bleeeeeeddd me slooowwww

#

for anoootthhherrrrr nighhhtttt

cloud ember
#

the GTFO log tracker website seems to be down- does anyone know why?

burnt inlet
cloud ember
#

Ideally, yes, but we're not in a huge rush

#

We're just log hunting

thick stump
cloud ember
#

Is that on the Thunder thing mod launcher

thick stump
#

there gonna be an extra button where you can see all your logs and which logs you still need to get

cloud ember
#

I forget the name

burnt inlet
thick stump
burnt inlet
#

and if you dont want to mod your game i think i found something to check for logs that isnt a mod

cloud ember
#

I used to have the launcher but I uninstalled it a while ago

cloud ember
#

Thanks!

umbral gale
#

Thoughts on bullpup

dry vector
#

its a gun

#

i like it

supple coral
#

gun feels great its pretty awful doe most guns are better than it

umbral gale
#

Hmm

tiny wyvern
#

It feels nice

#

It performs poorly in practise

prime musk
#

it is considered a bottom 2 main weapon

tiny wyvern
#

but it feels really nice to use

umbral gale
#

IC

tiny wyvern
#

What zed said
If you're actually trying to clear the game bullpup isn't an auto lose button

#

But it is going to shoot you in the foot with the subpar damage

#

You can use it
You can probably beat a lot of levels with it

umbral gale
#

Guess i'll use the normal rifle then...

tiny wyvern
#

Rifle or Assault Rifle?

umbral gale
#

Rifle

tiny wyvern
#

Rifle's a fine gun, not the best but it doesn't underperform much either

supple coral
#

really low recoil feels like a laser hits like a peashooter

umbral gale
#

Actually, whats the difference between rifle and assault rifle

#

Feel like they do almost the same thing

prime musk
#

rifle is an acceptable gun and assault rifle is considered a bottom 1 main weapon

umbral gale
#

I C

tiny wyvern
#

AR doesn't have damage

#

Like... at all

#

It used to be good, but powercreep

supple coral
#

rifle is a semi-automatic weapon keep that in mind

tiny wyvern
#

WEll, not good good, decently useful good

#

Now it's shit

upbeat flame
#

Is the burst rifle aight, it seems mediocre

#

I used it once and I was like this is a 2 pack of ass but perhaps I was too harsh

supple coral
#

2 burst to kill small guys gun feels great not enough damage doe

umbral gale
#

What even are the good guns :V

supple coral
#

hel revolver, hel autopistol, carbine, sawed-off shotgun

#

probably a few more those are my preferred doe

upbeat flame
#

Hel shotgun also very good

prime musk
supple coral
#

pretty accurate love how scattergun and sawed off got there own bracket lmao

upbeat flame
#

LMAO crazy how not sawed off is a compliment still here

tiny wyvern
#

Essentially the F Ar and Not AR tiers are the worst options, you can try but they just aren't that good normally

#

Game's a matter of learning the maps and what guns do well against what enemies

#

Having good weapons helps solve the later problem

supple coral
#

yup thermal scope weapons for example are good for certain maps not the best doe just makes certain maps more easy

#

precision rifle needs to be a semi-auto always forget to let go the trigger at least once per run lol

tardy ingot
tardy ingot
#

the full auto is just for ā€žoh shit bbc in faceā€œ

#

Also the tierlists posted are too meme-y imo

like theres obviously still lots that is correct though

tardy ingot
#

everything is..

#

the closest AR got to making people think of it as fine in the last 4 years was when it got the buff in OG R6

#

that was a bait

tiny wyvern
undone raven
civic wave
#

rifle is basically just pistol, so no

undone raven
#

Aww

#

Can we buff dmr to not hel shotgun

civic wave
#

now that sounds fun

undone raven
hard nexus
#

Hel shotgun below ar

frail heart
#

real

raven copper
#

:<

neon gust
#

Can a brother get an amen

tacit cedar
#

got any tips for the charger role? it's a lot harder than I expected especially when the lights are out and/or pablo is pincering you between a charger wave

tardy ingot
tacit cedar
#

ye makes sense, in my practice runs I kept dying whenever a wave came in and I was already in the back with pablo

#

seems like you really have to set yourself up in the front for every new wave

tardy ingot
#

And with the light… well, it kinda sucks

I try to pick up an lrf in the bridge at some point as it can help sometimes

tardy ingot
tacit cedar
#

do they consistently go for either RWH or code hunters every time they leak? or is it just completely random

#

im assuming it's always just random cause of how enemy targeting works

tardy ingot
#

random

#

Its more important to cover wave holder tho

fathom ice
#

main 3 are
code hunt
reactor hold
charger hold

#

you can give your 4th person role of taking pablo so everyone is doing something

tacit cedar
#

we have the mine person going with code hunter like in WR but honestly yeah it would be a lot more helpful to have them in reactor

#

didn't even think about that

tardy ingot
#

tbf holding just pablo is… very eh

and also makes charger hold rly meh

#

If you do rly struggle with it its an options

The other option would be having a float. Who goes help everywhere necessary. Be it charger wave hold, reactor wave or code

tacit cedar
#

oh yeah is there any particular reason RWH takes foam and charger person takes sentry in the WR

#

and not the other way around

#

is it just cause RWH can fill foam to 100% more easily

fathom ice
#

foam can be on any slot

#

idt it's bad to come in reactor and eat tool after charger wave

frail heart
#

thats one reason

#

@little pilot idk if theres other reasons

little pilot
#

which means u get to refill foam ALWAYS

#

on the other hand the charger person basically has faaaar less leeway

#

not only that but as the reactor defense person u might need to refill sentry too, having foam too means u get to say exactly how much goes into foam launcher and how much into sentry

fathom ice
#

are you allowed to shoot stuff behind flesh wall ?

little pilot
#

yes

fathom ice
#

oge

little pilot
#

altho you only use it to get the mines on the big door rather than actually shoot

fathom ice
#

you can full shoot w2 there

little pilot
#

as the flyer wave is comically easy with hel rifle

#

nah there genuienly is no reason to

fathom ice
#

i was just curious

#

since u spend a bit less ammo doing so

little pilot
#

also generally wave 2 requires hel gun to properly get a clean flyer wave as the last 2 enemy spawns are actually quite dense

frail heart
#

the last 2 waves also spawn quite close to each other

#

its like one after the other quick

burnt inlet
#

And then run away

#

Or smth like taht

burnt inlet
#

Ye mixed up the waves mb

agile vine
#

Anyone knows a vid on yt about stealth killing every mob in gtfo? Tried finding one (if it even exists) but all I get only specific mobs and most of it is the loud way.

frail heart
agile vine
#

And most of them are about giants too, which are hella easy to deal with anyway.

agile vine
tardy ingot
#

what would you wanna stealth kill that isnt available shown?

agile vine
#

But thanks for the advice.

frail heart
#

like what are you looking to do?

agile vine
agile vine
tardy ingot
#

hybrids are rly just like giants (or rather chickens)
shooters are just headshot or back hit (depending on weapon)
c-scouts fair
chargers back hit

agile vine
#

Wait so hybrids same way as knifing giants?

tardy ingot
#

with bots. Just dont use knife vs those enemies

agile vine
#

Just snipe at the limbs and head?

tardy ingot
#

But wont break until its dead so can risk a scream

#

You can easily melee bait hybrids though

#

as they do far less dmg

agile vine
#

My problem is I am too used.to the knife, very hard to use everything else.

tardy ingot
#

well start to practice

agile vine
#

Naah, ya don't say. XD

#

But anyway, I assume there is no such vid on yt?

tardy ingot
#

not rly
most of these just use the enemy and stealth mechanics

agile vine
#

Then hammer it is then. (

tardy ingot
#

the exception being stuff like charger scouts or bosses that need multiple people to stealth without consumables

agile vine
#

Yeah, charger scout soloing is either loud, or cfoam for stealth.

#

Although bots do help(sometimes).

minor fractal
# tacit cedar got any tips for the charger role? it's a lot harder than I expected especially ...

Move Pablo as slowly as possible (without giving up vision of the bridge) when he's out of the way of the front but quickly while he's there. You want to either be by the front or ready to jump the railing (delay until Pablo is about to be able to tongue) when charger wave arrives.

You can shoot charger wave from both upstairs and downstairs, you just need to be ready so that chargers never get the chance to reach the stairs. The hold is much more chaotic when chargers are on your sides or behind you.

#

Pablo's movement helps you here, he runs faster when you're far enough away which lets you move him out of an area if you don't want him to be there.

#

If you record your PoV it might be possible to identify if you could make different decisions or not.

oblique shale
#

for that stage with Pablo we just took him to one of the other rooms and C-foamed him in

#

then just walked him around a glass cabinet cuz that seems to just make him stand still

minor fractal
#

This is for Brazil skip

#

Pablo kiter is ideally holding the charger wave to compress roles and give other players more freedom to maneuver.

#

And this goes on for many minutes, so trapping him isn't really an option.

minor fractal
tacit cedar
#

would you recommend switching main if I'm still struggling? was thinking about trying hel revo instead of sawed off since I'm struggling to land sawed off kills without getting licked

minor fractal
#

HEL Revo is okay, but you just shoot for two-taps usually.

tardy ingot
#

so, even in speedruns you can often just get 2 shot kills with sawed off and it doesnt matter too much
since you arent speeding you should have noteably more ammo available as charger holder, so whenver you arent hel rifling (need to ammo balance, out of mag or under pressure) taking 2 shots is completely fine

minor fractal
#

You mostly lose out on sawed off elsewhere in the run where it's really good/flexible

#

And since HEL Revo lines aren't as consistent as HEL Rifle, it's about the same kills per mag that also takes longer.

tardy ingot
#

sawed off is also the only weapon that can get your out of a bad charger - pablo spot somewhat safely

#

(say when you are getting wave into you around a stair case-corner and pablo is right behind. You want to push into them, but not die)

tacit cedar
#

ye makes sense, will prob stay on sawed off then and just go for the 2 taps more often

#

it is really nice to have for the respawn zones

upbeat flame
#

What weapons can you reload cancel? I feel like I have to do the full reload with the hel rifle and the sawed off reload is so short it doesn’t matter but I would like to know

tardy ingot
#

theres info about it on the wiki iirc

ocean spindle
#

[[Reload Cancel]]

ocean spindle
#

dammit

#

idk how was the page called but it is on the wiki

tardy ingot
#

the big noteable ones are things like:
hel revo, dmr for mains
shotgun, revo for specials

but theres a lot of others that have good ones

ocean spindle
#

[[Reload]]

gray rapidsBOT
ocean spindle
#

about every single gun can be reload canceled except bullpup

#

just the difference is how big is the gap

upbeat flame
#

Oh that’s good to know, didnt realize there was a wiki page

#

Also I didn’t realize you were supposed to be pressing the shove key to reload cancel so I’ve just been doing it wrong

ocean spindle
#

u dont need to but its just the fastest to keep shootin with the same gun
u can also swap guns to shoot one while reload canceling the other

upbeat flame
#

Oh yeah that’s kind of what I’ve been doing

#

Yeah seems like I’m getting no cancel value on the sawed off but maybe it the hel rifle tho

ocean spindle
#

hel rifle has insane reload cancel yeh

upbeat flame
#

Yeah I dunno I been doing it wrong or sumn

ocean spindle
#

ksks
u can oractice in any level
drop down, shoot once and as soon as the hel rifles mag goes in, C

#

u dont have to try to do it fast as u practice

#

get the hang on how ur fingers should move when doing it

upbeat flame
#

Yeah now I gotta go figure out what I rebound my shove button too

#

Cuz I use c for crouch

tacit cedar
upbeat flame
#

really surprised you lived in that second clip

tacit cedar
#

yeah I def could've played it a bit better but it's hard to keep track of chargers slipping by like that when going up the stairs

tardy ingot
#

This is why im not a fan of being on that side of the bridge with chargers coming in

#

only thing worse is you with pablo on bridge with chargers front coming in

#

1 thing is def trying to be as aware as possible where chargers are

#

But aside from some shenanigans they are pretty consistent for the time they take so you can get a rythm for moving pablo, moving up, shooting while falling back and repeat

#

well. You might get some weird waves where its stretched out into smaller groups sometimes. But those are less dangerous and more an alertness check

uneven kiln
#

that doesn't look like it's down through the balcony, I think pablo is just tall enough to barely get an angle on you if he walks to that ledge

#

tongue through floors is something I mostly see when you have high ground and enemies have low ground and they find some sliver to do so

tardy ingot
#

Oh also dont forget that falling back into reactor is valid. It gives you cover from pablo and a straight sight line for chargers

minor fractal
#

Second maybe jumping down too early?

#

It's a good clutch, though.

#

Slight FoV diff

calm pulsar
past mesa
#

i think most of the time it is bad

#

but going down is also bad

vestal crest
#

is it worth bringing in c-foam launcher for the last scan of r5e1?

#

my group keeps getting there, but we have died there 4 times now

keen seal
#

you can get value on other alarms and it is worth on the last one as well

vestal crest
#

we have c-foam grenades that help a lot, but it breaks down during the first scan usually

#

on the last attempt we almost re-foamed it but we missed the shot

#

it also didnt help that the bishop bot downed 2 of us on the 3rd scan

keen seal
#

I mean yeah you can try and time it so that you get alarm pull right after killing a giant error wave

#

also snatcher spawn isn't tied to the alarm

vestal crest
#

yeah we do snatcher ahead of time

keen seal
#

you can just look at the door and it'll spawn in

#

ok good

vestal crest
#

its just the 3rd and 4th scans we get overwelmed

keen seal
#

I mean yeah at that point I think it's just a matter of shooting good enough

vestal crest
#

having a bot that doesnt kill a lot doenst help

#

idk if you know bots well but is hel revo and burst cannon good for him?

#

the FF seems really bad, but other weapons make it hard for him to really participate

keen seal
#

eyah pretty sure at least burst cannon is good on bots

prime musk
#

with a correct foam setup your door shouldn't break until you have finished 3rd scan

prime musk
#

it is with a launcher yes, but in theory there is nothing preventing it being done with nades

vestal crest
#

3 nades?

#

1 to start, one after the 1st scan and one after/during the second?

prime musk
#

no refoaming of anything

vestal crest
#

how?

#

they always get there too quick

prime musk
prime musk
vestal crest
#

do you wait in zone a for a outsside spawn then just foam every door to the scan?

prime musk
#

split with your team 2 in alarm room and 2 in B or the zone

vestal crest
#

that way bigs and smalls fight over doors?

prime musk
#

when your error wave spawns in alarm room, you have your team in B foam all the doors between B and alarm room and then you go

#

alternatively you can do the long kite and deactivate the alarm using starting zone term but that's a bit cheesy

vestal crest
#

fair lol

#

so you wait for a spawn in alarm room?

prime musk
#

when you split up your team so that there is a full room distance between you (exactly) then the waves can spawn in the same room as your team

vestal crest
#

yeah

prime musk
#

so when it spawns in alarm room, you can have the people in B foam all the doors while the people in alarm room deal with the wave

vestal crest
#

ahhh

prime musk
#

that way you don't have to deal with wave and THEN foam the doors, eating time before next wave

vestal crest
#

so do giants break down c-foam faster?

prime musk
#

no

#

the only enemy that breaks doors faster is snatcher

vestal crest
#

im confused because our door breaks much quicker on our attemots

#

in your video it looks like they stall for a very long time

prime musk
#

im getting split hits on the small doors which is a bit lucky

timber shoal
#

do snatchers also break doors faster or is that a myth

prime musk
#

door breaking is a global cooldown in this game

vestal crest
#

yeah

#

still with c-foam on the door it broke during the second scan

prime musk
#

so i have them hitting both the small doors to room before alarm room at same time making it take 2x as long for them to break them

vestal crest
#

doing the last 2 that way doesnt seem possible at our skill level

prime musk
vestal crest
#

does c-foam launcher add more foam to a door than a grenade?

prime musk
#

nop

#

same amount

#

foam behaviour is slightly hardware dependent but realistically on close doorhits it should not matter

prime musk
vestal crest
#

early?

prime musk
#

early or late is subjective but it's incorrect

#

if there are awake enemies sending it to your door to break it you are starting at an incorrect timing

vestal crest
#

i just watched the clip and there was 8 seconds between pulling and all in the scan

#

we killed everything right beforte pulling

#

so there wasnt an issue there

#

we also had a person run up and try to refoam (missed), so that also hurts but on our attempts that we didnt even try it still broke around the same time

prime musk
vestal crest
#

yeah that will help lol

prime musk
#

yeah it's 6 seconds

#

difference

#

from what you said

#

do you know how long an S scan is in a full team setting

vestal crest
#

not exacly

prime musk
#

it is 10 seconds

vestal crest
#

sounds right

#

that would get us to the third scan

prime musk
#

ye and once third scan is cleared you are home free because with proper prep during 2nd and 3rd scan you should have like 80% foam on the floor in front of your 4th scan

#

and like a sentry down to help you as well

#

and the big door mined so that all your enemies have to respawn and run back to the room

vestal crest
#

ok we will try c-foam next time

prime musk
#

it is really strong

#

foaming door from A for 1st alarm is very good for consistency
and given correct spawns you get to foam the class 3 alarm(s) during first error as well

#

and the charger alarm later

#

etc

vestal crest
#

ah

prime musk
#

https://www.youtube.com/watch?v=ii5H382KVSQ another shameless plug of a MUCH worse doorbreak timing on the same alarm, with a worse setup for it where we still clear because you just have to shoot out the one scan and you're fine

Decent run. Unfortunately error wave spawned in front throughout all of hub, and waiting for error wave spawn after S scan finish took forever. At the time of playing I was also sick, so gameplay quality suffered costing a bit of time everywhere. All in all costing the sub 25 time we're looking for. Sky is still doing black magic.

Logged items:...

ā–¶ Play video
vestal crest
#

ah

#

especially having foam on the ground seems nice

#

stall just a little longer ocne the mine goes off

prime musk
#

it's important to note that you actually want to NOT shoot the foamed enemies

vestal crest
#

plus you can do it during the downtime of scan 2

#

bishop will tho

prime musk
#

they are foamed for 8 seconds, which is almost the entire scan

vestal crest
#

thats insane

#

other than bishop that seems like it would amazing

#

bishop should hurt too bad tho

prime musk
#

effectively they are just blocking other enemies from progressing and getting forwards

vestal crest
#

yup

prime musk
vestal crest
#

figured

prime musk
#

if you have the option (due to finding it) having a ctrip on the door instead of a etrip from mine deployer is actually preferable

vestal crest
#

if we can get to scan 4 without already being overwhelmed i can see it being much easier

prime musk
#

if you can finish the 3rd scan

vestal crest
#

yeah the 3rd has been a choke point

prime musk
#

you should run forwards and take the stairs in front to the 4th scan

#

because otherwise you will have enemies follow you down the ladders

vestal crest
#

our only 4th attempt died because we were overwelmed from ladders

#

oh shit thats so smart

prime musk
#

it depends a bit
if you full kill your surge wave on your 3rd scan because the enemies break door THAT early it's whatever

#

but otherwise you want to lead your enemies back down the stairs so that they don't harass you from the ladders

vestal crest
#

yeah

#

if we are at least in the 3rd scan when the mine goes off i think we will be fine

prime musk
#

if you get lucky, your entire first surge wave (that breaks your big door) will spawn from the SAME small door

#

and then, when you kill that using the mine on the door, the next wave spawns behind the other small door

#

also when your surge scans are done obv you just send 1 to open sec door and get deactivation of alarms asap while rest hold off wave

vestal crest
#

yeah

prime musk
#

so during scan 2 you want to save just a bit of foam for door in case you get to save it

vestal crest
#

ah

#

noted

#

so is it worth potentially forcing a spawn outside the zone so giants fight on one foamed door while strikers fight for the big door?

#

idk if my team has quite the coordination to pull of spawning a wave in the alarm room

prime musk
#

if you can be in area A and have your giants spawn outside

vestal crest
#

stress goes crazy

prime musk
#

you will be set

vestal crest
#

ignore the north doors?

#

just south ones?

prime musk
#

the north door is prefoamed already

#

well it should be

vestal crest
#

ah

#

that would help

#

we were playing around having just 2 cfoam nades

#

because we wanted 1 person to have lock melters (we lost a run to hack locks)

prime musk
#

just getting to foam 2 doors with no floor foam is rough

vestal crest
#

floor foam i think might be all we need

prime musk
#

getting to foam every door + cconsumables (ctrips are MASSIVE value here) + floorfoam from launcher makes the alarm close to free

vestal crest
#

welp now I gotta do the hardest part

#

convincing friends to sit down for 2.5 hours on this level lol

#

then get back to the surge

prime musk
#

well

#

if everything else fails

#

you just gotta go long to starting zone

vestal crest
#

yeah i dont really want to cheese if i dont have to

prime musk
#

valid

vestal crest
#

thanks for the advice

#

the more i think about it i think c-foam might even make the earlier parts of the level easier

#

like the class 3 full team

#

thats a choke point for us

#

its really just doing attempts at the first error until we pass it, then seing if we get lucky with the last scan

#

i just realized is it not even worth putting a turret on the last scan so that foamed enemies dont die?

prime musk
#

you want to put it inside of the alarm room

#

between the door and the foam

#

so that enemies that make it past the turret get stuck in the foam

#

and your team just have to clean up the few that makes it past both

vestal crest
#

oh right because ground foam is further into the room gotcha

prime musk
# vestal crest like the class 3 full team

this one foam is very strong on, but it is most effective here if you

  1. prefoam the "back" door there before starting your error
  2. open your "front" door there before starting your surge so that you're guaranteed to have that door when you come back
vestal crest
#

yeah thats what we already do minus the foam

prime musk
#

you are not guaranteed to get scans you can permafoam the door with, but you should realistically get 2 scans for free if you just enter with cell and greed foam on the door (espescially if you're willing to step off to refoam a few times)

vestal crest
#

we prep the back door after the surge

#

yeah idk why 2 turrets was recommended to me cfoam seems like a much better option

prime musk
#

2 turrets is acceptable but like

#

foam is just the strongest tool in the game

vestal crest
#

maybe it was recommended because cfoam is conditionally better?

#

like you have to know what to do with it

prime musk
#

2 turrets is easy to use

vestal crest
#

ye

prime musk
#

foam requires more intentional setup to get value out of

vestal crest
#

ill have fun relearning the level with cfoam

#

i cant imagine its much different, other than the surge, full team, sustain surge and the one charger alarm

prime musk
#

the class 3 to cell zone during first error can also be permafoamed if your alarm wave spaws in either area C or area D of that zone

vestal crest
#

true

#

that would help so much with ammo lol

prime musk
#

you could also learn chill strat or superchill strat if your team is comfy playing scattergun into mom

#

but they're both kinda scary if you're not experiencedso

vestal crest
#

chill strat?

prime musk
#

it's a strat name for where you

#

open your mom zone

#

and wake the entire room

vestal crest
#

bruh lol

prime musk
#

and use it as your spawncap to foam the class 3

vestal crest
#

id rather stealth

#

oh

#

gotcha

prime musk
#

then use triple mine on door to kill all the babies and giants, and your 2 scatter players kill the 2 moms

vestal crest
#

yeah ill take a class 3 over that tbh

#

im sure we could do it, but it seems like mroe work

prime musk
#

ye i wouldn't recommend it if you don't feel comfy with your mom kills and foam

vestal crest
#

we are alright at mom kills

prime musk
# vestal crest id rather stealth

in my mind you are always killing both mom and tank zone in that level so i just never even thought about the fact your team might stealth it

vestal crest
#

lmao

#

yeah we just stealth it

#

maybe we will try cellskip or chillstrat after we have a completion

#

we only really wake tank if scout is in the same room

prime musk
#

chillstrat is a strat devved for cell skip specifically

vestal crest
#

yeah i figured

prime musk
vestal crest
#

yup

#

still usually the scout is near a bunch of big chargers

#

if he is first room he is pretty easy to stealth by

#

the second room we just shoot

#

but yeah if scout and tank are second room we could totally just c-foam and do the stealth scan intended

prime musk
#

if your tank and scout are in same room there usually isn't much else there so it should be fine

vestal crest
#

yeah

#

im worried about tank and scout first room

#

ignore that

#

we have gotten just scout first room twice now and its not too bad

prime musk
#

you can probably force left side every time

#

im not sure you're doing it but if you have scout A you can (read: should) wait with opening sec door until your scout is in the correct position for the path you intend to take

#

(since it doesn't extend but just keeps walking until you open the door)

vestal crest
#

Yup that’s what we do

#

We went right once just because of better spawns

#

Is it possible to foam a scout, but not kill it and keep stealth?

prime musk
#

everything that would normall trigger a scout will still trigger it when it is foamed, it just won't trigger until it gets unfoamed

#

(exception being gunshots)

vestal crest
#

So red tendrils = kill

prime musk
#

ye

#

unless you get a he forgor moment but those are kinda rare

#

and not something to be relied upon

vestal crest
#

Ye

#

I’ve seen that once

#

With doors closing on tendrils

prime musk
#

that's a different thing

#

your scout is just going into stasis because you're unloading the room there

#

it will still instatrigger when door finishes opening

vestal crest
#

I think I’ve had him forget with that though

vestal crest
#

Like he triggers, door closes so nothing happens, then when door opens again he’s chill

vestal crest
#

Lmao

vestal crest
#

Hmm I’m probably misremembering then

prime musk
#

if your scout touches through door you have to kill/foam during door open or he will trigger

#

or well not open any doors to the room he is in

#

but that might not be a reasonable solution in most cases

prime musk
topaz python
#

I am attempting R2E1. Any final advice before we decend into hell?

upbeat flame
#

good luck

burnt inlet
upbeat flame
#

but aside the obvious loadout choices, try to conserve as much as possible for the later part fo the level

#

like how much do you know about r2e1, because I don't want to spoil anything

burnt inlet
#

Pick hel auto sentry and two bursts ngl

upbeat flame
#

I want to do 2e1 with that loadout, our team did it with mines foam burst but I am interested in trip sentries

upbeat flame
#

nah I floor foamed the class 4

#

with sentry backshots

#

and then quite a bit of foat was used for the last part, conserving doors and what not

topaz python
#

I know a decent amount. I’ve been trying to prepare for it

burnt inlet
upbeat flame
#

yeah we like 2 hel shotguns, 2 sawed offs

#

for the surges

topaz python
#

I’m scared for the constant alarms

upbeat flame
#

oh good so you do know about that part

#

I'll just say, don't go too fast

#

that part kinda of feels rng with the spawns, but move at like a medium pace, you ideally want to preserve doors before some nasty alarms

#

planning out a route beforehand felt like 50% of the battle for us

topaz python
#

Will do

#

That part is the scariest

#

I did Bianhua and it made my heart actually explode

burnt inlet
upbeat flame
#

also it was useful for us to take at least lock melters into the error, so you can open up the hack doors quick

#

I also took a bat into 2e1 so I could open up smash locks really fast, but that's completely unnecesarry

topaz python
#

Makes sense

upbeat flame
topaz python
#

I usually run sledge hammer

upbeat flame
#

yeah sledge will be more than enough

topaz python
#

How’s the fog in this one?

upbeat flame
#

bad

topaz python
#

Oh joy

upbeat flame
#

you will find a turbine somewhere and you are going to hug it for like 60% of the level

topaz python
#

Oh joy

timber shoal
#

ending is actually fun

topaz python
#

I have a booster for 59% less fog infection

#

It’s not terrible

timber shoal
#

rest of the level is uhhhh

burnt inlet
timber shoal
#

well if theres a level to use it in

burnt inlet
#

Yea

topaz python
#

Is less fog bad?

#

I like that booster typically

burnt inlet
#

No I just don’t like boosters šŸ˜”

topaz python
#

What

burnt inlet
#

Specially ones that are high stat

timber shoal
upbeat flame
#

I'm jus gonna do this cuz I'm lazy

topaz python
#

You’re insane. (Respectfully)

burnt inlet
#

Takes away from the game more than it gives

burnt inlet
timber shoal
#

very manageable

burnt inlet
topaz python
#

This will be my first E so I am A okay to use em.

timber shoal
#

understandable

topaz python
#

I wish

timber shoal
#

this is also the least fun e tier imo

burnt inlet
#

But I just personally don’t use em

#

Don’t care much if others do

topaz python
#

I’m doing main damage, fog resist, and C foam buffs I figure that will be helpful to avoid killing as much of the surge as possible

burnt inlet
upbeat flame
#

r2e1 is very manageable with infection actually, you'll mostly get none if you are together and there's a lot of disinfect in the level

burnt inlet
timber shoal
#

its not a bad level

burnt inlet