#gtfo-related-questions
1 messages · Page 394 of 1
sniper is 94
no one ever attempted and submited it so you can get a wr
if there's ever a situation where you're shooting from more than 55 meters away thats kinda fuckin insane lmao
there's plenty of runs out there
yeah i suppose
speaking of R2D2 shooting the scout completely across the room is a good example
in donut room i presume
yeah of course
is there a way to know?
i cant even remember scouts on r2d2
I just assumed the ranges were vibes based
[[Weapons]]
is there a way to know how far across a room a shot is?
not really unles you manage to get a ping on something close and get an aproximate
yeah okay, that's what I thought, vibes based ranging lol
r4c2 has donut room first thing
imma pop in with a sentry and check the distance
yeah if you can tell me how far the doughnut is I'll have a good idea of how far everything else is honestly
if you're pressed up against the wall the other wall furthest from you is 62m away
the inside of the hole you mean
yeah that's honestly kind of what I assumed it was about 65
where im standing to where the cursor is
is 62m
okay so outside walls not inside
yes
yeah that's good to know, so hel rifle can only do a backshot on a scout across a doughnut
unless you have like what, uhh 15%+ booster
then you could normal shot, that's pretty good
hold on
im trying to calculate what's necessary
normal range on a scout is 55m, 68m on occiput
alr
15% would be like 63m and some change on the head
it's a shame how much I hate the delay when you shoot with it though
you get used to it pretty quickly
its the shortest one of hel weapons i think
yeah hel gun is pretty horrid
WHAT
🥺
scope is bad, delay is bad
dont slander my beloved
only thing good are the stats lol
i like how bullpup feels in a vacuum
slug shotgun is amazing except ammo efficiency
i think longest charge up is burst cannon
i do like slug
yeppers
first time i used it i felt pain when trying to shoot
yeah pretty strong damage wise
its like a higher skill ceiling hel rifle which does better with giants and boss clear than with smalls generally
hel gun is s tier vro
not even an opinion, just a fact
sadly
its based off of stats
cause i really like the pistol
and the hel gun fucks shit up
oh absolutely
im still sticking to my hel rifle or scatter gun
i get sent to the front to either die or kill
i wish the game balance was better so i could justify picking some of my fav weapons more often
hel rifle is 10x better when you learn to no scope with it
or running some weapons at all lmao
yeppers
i think there are some weapons i never even used
daddy's still got it
r4c1?
pen no scopes are jus a natural occurrence for me now
i've got several labs to wrap up i fear
no worries
actually
i got all tuesday free so i can play tomorrow night and all day
nah it shouldnt take too long lwk
call me labs the way I want to be wrapped up by you
im not gonna tell you to hurry just to play, take your time and do it
i dont even have the values i need for one, so i just need to do my conclusions page + the outline for another
bars :3
also yes please
at gork do my hw
Google Ai my beloved
took me a second to decipher that lmao
well your uni actually jus hates you so its unfort xd
yeah just me
rest of students get 4 days off every week
finals in the next week after ts one🔥
but r4 more important
both those rundowns are goated dw
r5 is interesting
so ive heard
got alot of trash but some golds
I foresee a bad future for myself
not just for you
arent you supposed to be asleep moth....
Yes
w completion map
There’s like 3 missions I could play again in R5😭
no secondary or pe?
r5a1 😴
PE
i do need to replay some r4 ones
Pub
I got the good kind of 3 am thoughts :3
moth currently flustereds
If you only knew
no need to know more
🥀 those are ez iirc
Big true
mains on A and B tiers on rr5 are like r4
super short usually and v quick
a3 is pitch black no resources one
not much to them
Remove R5
And I agree
and b1 is cell one plus reactor secondary
sec
r4a3 main is comedically short
I hve some speeds on trios for it
me core
fineeeee
smh this younglings procrastinating
I think it’s my fault ngl
Fuck you think I’ve been trying for the past 4+ hours
then try harder
Its hard (those who snow)
put the phone away
starting from r1a1
lets play r5e1
Dude my phone has essentially been out of my room
For 4 hours
Istg
with this
here sleeping aid it won't be
get off the puter
:33333333333
Im not on the puter
tf you typing on
My phone
Madcuzbad
exoad actually playing gtfo instead of telling people to delete the game
revolutionary
please fucking uninstall this game
there we go
Op mb
but my pookies play it :[
sniff uninstall the game
ball twist
your times over pops
yes please
Sniff exploited one too many bugs
STAP
Dodo and I I mean uhhh
Uhhh
ok
sniff trying to go 1 hour without silent shooting
Yeaaa that’s dinner right there
Frfr
:3
:333333
🙏 inshallah pls uninstall the game moth
Mashallah i found this game
Maybe drop in freeze bug
Cuz you have to be host for that
we gonna force him to host so he can do it
Big true
im not a door bug abuser cause thats cringe as hell
so you just abuse every other bug?
only bug i abuse is silent shooting
cringeeee
😭😭😭
hornet a baddie
the things i would let her do to me with that needle........
so true
the knight tuff as hell
toes even.....
no voice to speak? nah they just aurafarming
they just nonchalant like that
i dont talk to be like them fr fr
I don't talk sometimes cause im lowkey autistic, we arent the same🗣💯
you low k autistic im high k autistic, we are not the same
this is so real
going nonverbal at the function is a way of life for me
Beat R4C3, I'm so glad to be done with that level forever
goated
That levels good though 😔
is it though
yeah
pretty decent for an r4 level
better than average
way too much lead-up, could be way shorter
eh
its like an hour and twenty
if you push first rooms and infectious fog quick it keeps things going
levels with difficulty just weighted on the end is dumb, it just punishes not reading the wiki. R2E1 is this exact problem
i can see it
r2e1 is more poorly designed than c3 though
in my opinion anyway
r2e1 is awful
actually not more poorly designed
thats a bad way to put it
i'd generally rather play c3 over e1
is a better way to frame it
it's a cheap trick to add time to progging the level
eh
you can at least play c3 faster/harder by doing ovl first and skipping 2nd cell
i dont think its meant to fuck you over at the end, i see it as more of a difficulty rampup
starts slow, builds with shadow stealth, charger error adds more tensions until the scary rooms and whatnot
r2e1 has a difficulty spike, sure, but realistically first alarns and whatnot go by relatively quickly
its by no means what i would consider a super fun level
but lik
not that bad
What if you like carrying four heavy objects while running away from scaling error
nah i enjoy the different objectives being different in difficulty, if youre talking about tank blood door its not that bad since you can keep one guy holding charger waves and 3 people team up against one tank
is generally fine
they're talking about R2E1 not R4C3 though
Tank blood door is a complete non-issue. It's just big main objective room + charger alarms with not a lot of resources if you're not ready, going slow just compounds the issue
If you're just doing main, the level is fine I'm sure but we only do PE
R4C3 was bearable, just like way too much prelude to the meat of the mission. So much backtracking and stopping to ping etc. R2E1 can get lost lol
If difficulty wasnt allowed to be at the end then the endings would become boring and somewhat predictable
original was C3
oh ic
R4C3PE rly only has 1 backtrack (for overload) if you do the standard route
If you rly dont like that theres ovl -> sec -> main
But even going sec first its not that long tbf as a prelude
R2E1 is also not rly that bad. I dont think the level is that great. But rly the only thing id change is removing the class 4 alarm… its not an issue and just wastes time
idk if id say you should be going slow at the R4C3 PE stage, maybe if youve been carried but you have to skill progg at one point
frankly the name of the game wouldn't work if there weren't scary difficult endings to missions
i think for experienced players you start to like R2E1 due to the fact that you can reliably get through the error which makes it less of a bash head against it (making it so you can actually enjoy the level) whilst "newbies" usually cant get through error part mostly due to not knowing how to play around it (specifically play fast)
the first time you're exposed to new parts of a level you are going to go slow compared to once you know what's going on, unless you just read the wiki beforehand. We've done all PE from 1-1 to R4C3 so I guess "skill issue"
mmm i wouldnt say youre gonna go slow the first time, quick stealthing makes you gain majority of the time lost when playing which you almost always can scale to every level
super long windups that are low difficulty with a hard ending are tedious to prog in my opinion and a cheap trick for extending duration of play
But where is the long windup in r4c3
everything before the main room at the end is almost trivial
you have 1 alarm
then secondary I guess
Overload is fast as hell and now you in the endgame
yea but like u get to pick ur poison
u can do ov first exchanging speed for difficulty
it's just an hour of busywork to play the ending
doing overload first isn't that much faster, you skip a single room
gtfo isn't really the kind of game to give you first-try blind clears, tbf
you're meant to have to plan out a strategy every now and then, potentially tweak your loadout, etc.
(with a really easy class 6)
Yeah....that's what I'm saying. And when they put all of it at the end blind clearing can be tedious
personally I didn't have any issues with the last big main room when I did the mission, it was moreso just underestimating the charger error in general and not grabbing enough ammo
once we made a point to take everything even if it takes a while longer, the ending was smooth
It gives you first try blind clears if you’re good enough, most A-B tiers (when i was bad) i did on my first or second try with bots, Tbf though they are generally easier levels
yea, it's some Cs and Ds that turn into a bit of a puzzle game
u skip an entire alarm and a zone
like hello?
I think having patience for a second or third try is fair enough for GTFO, but also generally you can run the same loadout and beat 90%+ of the game
youre also forced to play quickly so its kinda artificially sped up
you cant just say that 4 alarms take 1 hour
And then 1 alarm takes no time
that class 6 is probably like the second easiset alarm in that entire map
and you get tons of resources for doing it
you get resources for all alarms in the level 
I'm not entirely sure what you're even trying to argue with me about, that I didn't find the beginning of the level tedious?
still takes a while though
and you gotta carry a cell roughly similar distance in both routes
Genuine question do you backtrack to grab res before alarms?
if we need it we'll grab it in the rooms as we go but we're not doing anything wild
it'
s not the point
point is you don't spend time on it
if you need me to list a level I would say is NOT tedious with the difficulty ramp R2D2 is a great level
correct
R2E1 I would say is the MOST
R2D2 is just long tbh
R2D2 is probably one of my least favourite levels lol
I think its more so that a jump in difficulty at the end of a level is fine enough
R4C2 wasn't that bad, and obviously we're not past R4D1 now
R4C2 is the prime example of tedious easy level
And then near ending you have a difficulty bump
of 4 surges
if you have turrets the surges aren't bad at all
R4C2 PE is way worse than R4C3 PE in terms of difficulty ramp
I think my group first tried 4C2PE and we've died on 4C3PE like at least half a dozen times lmao
Combined its a class 12 iirc
Meant difficulty ramp
the only time we had problems was one time we forgot to bring fogpellers or the turbine and then we all got max infection in the surge alarm and then the bot went down in the fog and that was the end of that
but if you have like any fogpellers and set up turrets for us it was pretty nice
But like R4C2 is like doing nothing into three class 4 surges
R2E1 has at least a couple of surges before error surge
oh you meant the spike is worse
surge alarm stacking my beloved
yeah the difference is I don't find the surges that bad
it's not hard to blind prog
its not the surges really
you have 15 glps
and then u have 2 ids
and then u have a datasphere
Yea
like it's just a lot of nothing burgers forcing you to go around a huge map
which is tedious
yeah it's also a lot of busywork, but the ending isn't as horrible it's just don't open allt he doors before you pull the surge alarm
ye
remember to bring a fogpeller and put your turret down
datasphere carry is a BIT scary
walking out with the cactus wasn't as bad as I expected it would be
Close doors behind and mine when you run back or whatever
we just walked out with it, no special anything
Tbf i did R4C2 PE with foam + mines which might be why i had a bit of issues with the surges
we do almost everything these days with 1 burst 2 shotgun and a bot on scanner
Sentry?
yes
Like 1 burst sentry 2 shotgun sentries?
yes
🙏
They fucking suck lmao 😭
yeah you meta haters in here
nah it's like
they're not bad if you actually use them right
no more like
if you make a stop
META HATERS 😭😭
Shotgun sentry is that bad
it's REALLY bad
No they are lol
Yea but I don’t get where you would stop generally
I would argue if you are in a bad situation the shotgun sentries are the MOST useful
Team no way this isn’t rage bait
nah u can get front spawns which slow u down
hel auto sentry does anything you think shotgun sentry would do
But actually does that
and if someone goes down it's also a slow down
yea if you get full cap in a tight hallway it can be a bit scary for sure
Kinda true but like i had 2 people run forwards and bio protect datasphere
And 2 people against shadow error isnt that bad imo
Idk if youve actually looked at shotgun sentry doing its thing
Its not doing well
And bio against shadow error is like giga free
as much as shotgun sentry can sometimes pop the hell off and solo like 70% of an alarm, it wastes so much ammo in vanilla that it's a massive ammo sink
it's fine if you place it so it doesn't blow all it's shot early
misses a ton
Even if it hits it still doesnt have good dmg so it doesnt kill well
If it kills it often shoots the dead body doing nothing with the shot
See above message
I've heard all these complaints before and it kills more enemies faster then the other 3 turrets
The like 3 times ive had shotgun sentry on my team ive been downed by it several times
Killing quickly =/= good
shotgun sentry SOMETIMES gambles into being good into striker waves
Ive seen it land 6-7 kills in a row very luckily
Same placement then also hit 0 kills in 6 shots right after…
then stop stepping in front of it
not rly lol
yes really, especially if they're big strikers, hybrids, giant chargers, etc
Fun fact it does 4x friendly fire dmg instead of 2x
Not a big issue but also not helping it obviously still
LOL
NAH
you dont seem to know the values at all
Sniper sentry mauls chargers/giants
Dude it was placed where id get lines otherwise with hel rifle, Tbf two of those times were throwers but people place it facing choke points and if i need space or run away i have to go thru a shotgun sentry
the thing is you rarely need a sentry to do the majority of the killing, that's what your two guns with a brain using them are for
sentries miss and don't use their ammo optimally, they're typically better and much more efficient as supportive fire
shotgun sentry? Not at all
Sniper sentry 2 shots giants iirc
If you want a sentry to kill a massive wave youd also use hel auto sentry
Cuz it actually benefits from back dmg and has pen
Figures why its used in speedruns if we get massive waves behind us
yes
3 shots bbcs aswell
I guess we use them differently then because we've had no issue with them for like almost 4 rundowns. We used to run 3x until probably like end of 3, so we can use one on an "easy" side
hel auto sentry is certainly a phenomenon yeah
You can win with anything
Its still the worst tool by far
sniper shoots too slow when you need it most
sniper is used for when you have the right setup
burst gets no bonus to bioscan but is good on ammo for small guys, but shotgun is good when you need it to hold something
theres rarely a moment where the only enemies (chargers and || nightmares || ) that the burst struggles into are common and you dont have either long sight lines or doors for mines/foam
Im telling you its just not doing as much as you think it does
Shooting dead bodies and missing are actual problems
If you rly have a wave that massive that 3 bursts wouldnt do anything/enough
Then hel auto sentry
Outvalues shotgun by a mile
it does a lot, what we did find that was interesting is a turret on the far side of the door doesn't prolong door survival since 1 guy can almost always be in the "Bang on door" slot
at the very least I'd definitely encourage your group to just try out HEL Auto aimed for back shots and see how it feels in comparison
No bonus =/= bad either, burst sentry is one of the most well rounded due to it being so ammo efficient
literally what I said
also, wait, it does have pen? I thought I heard that was always bugged and never worked
Shotgun sentry basically is a gambling sentry at best
Its average output is awful
Its horribly inefficient
it has horrible coverage dmg wise
You can luck into it insta killing strikers rarely. But you can just as much have it shoot 8 times with 1-2 kills tops
Yea but shotgun sentry is like not efficient at all, either misses or kills corpses due to it firing too fast
hel auto has two pen
I love gambling :D
Hel auto pen was bugged early on after the change
Then got fixed
oh, grand
I can dm you about the pen bug
it's bad if you're bad with it maybe. I've been here enough times to know how much you like to jerk off about how bad it is
Whats a good loadout for soloing (its going badly)
It has limitations that you have to play around
Shotgun sentry is bad
Similar to spear (tho at least you dont give up noteably stronger tool slots for it)
what level
😭thats what i have been trying to use, mines were good but always fail me during class 4 alarms
Sure
You guys figured out shotgun sentry being goated
The hundreds plus hours of testing it from veterans and more def didnt figure out how it works…
I want to like Shotgun sentry in vanilla but despite giving it so many chances I always come back to the same takeaways that have been raised here when actually observing it
Rundown 1 💀
I didn't say it was goated I said it was good at what it does
we meme about it
Because its this bad for no reason
I think it's a decent bit better in VanillaReloaded but that's a mod
r1a1
Its supposed to kill
Which it struggles with
Its supposed to have decent ammo reserves
Which it fucks up by missing and hitting dead bodies
i got nobody as masochistic as me to play with lol
Have you not seen shotgun sentry genuinely shoot a dead striker 2 or even 3 times before
thats shots wasted for nothing
7d2 solo best tool recommend pls
No other sentry does that
Good thing it gets what, a third of it's shots for free
(Well sniper did when it was giga fast like 3 years ago)
threads would be useful for this chat imo
half when biod
But when biod it also shoots consistently into dead bodies
Like how do you think thats a defense????
foam sawed off and like any special
4 foam 
because the other half of the time it's shooting into live bodies?
solo!!!
And missing
Or hitting and not killing
sniper and burst feels meh :/
4 foam (no guns)
you would think a shotgun has the spread to hit everything
you guys get so wound up about a turret you don't even use
Gives out examples why shotgun sentry is bad -> wound up
sawed off / 4 worst specials / sniper sentry
i first tried foam but the horde after the door broke down killed me
It actually has the spread to hit multiple things
But it aims for head so it aims too high
It also doesnt rly have good dmg so it would prefer 1 shotting enemies (smalls). But it misses so it doesnt
sniper sentry
where to place sniper sentry in like the gen room?
first bridge and then anywere
ultimately you can run whatever sentry you like, nobody can force you off Shotgun
we can only inform you of its many downsides which make up the reason why it's rarely used
devs should have made it aim at the COM (center of mass) of the horde
VanillaReloaded does this, iirc
also slows down the firerate so it shoots dead bodies less, lmao
The way we use them (with 2 or even 3) we're never dying for tool ammo, and they hold doors like we need them to when we need them to. And they don't let guys through the way bursts or Snipers would
Vanillareloaded fixes its issues decently well ya
i guess ill stream my ultimate skill issue
and that's from people who actually use them
yeah u can find e mine
both in first zone / class 2 zone for both your doors
rng 😭
second one I think is guaranteed pmuch but first one is not really so just reset a bunch
ill try your suggestion
ngl if you wanna try r1a1 solo
Dont rng reset for mines
Burst sentry (or even hel auto) and practice
we tried to use shotgun sentries when started playing too, but for surges and high enemy mass ha sentry is just always better
for everything else burst is enough and has better ammo economy
^
the badly placed mine that self killed me because i am stupid:
and sniper actually deals with anything that isnt a small
putting turrets on a door for surges is a waste, you just respawn them quicker
first room has no spawns! (i accidentally shot my gun, this will go awesome)
huh
when do you ever put turrets on a closed door
I didn't say closed door but please continue
i remember we switched shotgun to hell in r2e1 after seeing it in someones vod
it literally almost solo carries second to last surge, shotgun is not even remotly close to be capable of killing that much enemies
Idk why youd say doors at all then
yeah r2e1 is cancer
^
Around the time pen got fixed hel auto sentry basically became what shotgun sentry should be intended to be
because that's where you usually put shotgun turrets
which is weird for both sentrys to be in these states
Hel auto - intended for stagger and longevity. Runs out semi quick and kills a fuck ton
Shotgun - intended for either efficiency or mass killing. Struggles noteably with both
hel autos basically have the same placements but flipped
Killing surges is also absolutely fine
i think what sune means is they are placing shotgun sentries on the opposite side of the door for it to shoot enemies trying to break through?
maybe there are some niche cases where its better, but cfoam+mines do the same thing for like not even 2 tool uses
I mean these feel like your projections on what they should do
I would say for us shotgun turrets are either to hold a choke temporarily and not let guys through, or an emergency multiplier in a bad situation, (eg: throw them down in front of us while scanning when we're caught from two directions.)
thats exactly what mass killing means…
we used to do this but don't expect the door to last longer, it's good for keeping them there to get shot though
yea ima go with sentry and not sea foam
Placing sentries on other sides of doors doesnt slow the break down (unless everything is killed)
but yes foam/mines do this noteably more efficient and effectively
ive also asked and talked about what they should with people who decide this so like…
Id hope id know
Yea try sentry and slowly improve at gunplay
i place the sentry on the outside of the door (not where i am) so the horde gets thinned when they break through
though i did think the amount of enemies would effect the break speed slightly
Dont do that btw
Open the door and let the sentry shoot the singular guys coming in
you can do that just make sure it's a good position for the turret no matter what
If you close the door youll fight more enemies at once
i have done some r2?a1 training where i would set off the class 4 alarm and dodge attacks
it kind of depends if you want them to stay out for longer or if you want more of a trickle
really depends on your individual weapons
By placing the sentry outside you also usually give up headshots (sentrys aside from hel auto sentry dont get back dmg bonus) so they kill worse
Place a sentry in a good spot and leave the door open or if you find a mine. Place sentry inside your roam (as if the door was open) and close/mine door
what is bro saying 😭🙏
I mean just scroll up and see the rabid replies for yourself
The only things that impacts „break speed“ are
- how many doors have enemies on them (since hit cooldown is global there can only ever rly be 1 hit total going on)
- how many enemies are on each door (mostly gives higher chance for hits on the door with more enemies)
- if foamed. Enemies clipping in to absorb foam (stupid unintentional mechanic)
- a specific enemy that shows up later has its own hit cooldown so it can breai doors with other enemies at the same time
nooooo it can't be good noooo it just can't look at the math nooo
do turrets have dmg falloff btw?
Is it possible to german suplex a normal striker when awake?
The math
The practical testing
the genuine examples and comparisions
someone PLEASE pull up the tru video
Uuh I dont think they effectively do
Since they have limited targetting range
But they likely do coding wise id assume
i got sea foam grenade my beloved, should i foam up a door or just throw it into a crowd because im trying doorless now
anyone tried full foaming the Kraken?
If you have a mine -> on the door
If you dont -> on the ground near the sentry or you
Cant
1 of 4 enemies thats not foamable
make that 1 of 5 when i enter the complex
Frosty eats up all the foams
still waiting on an answer
100 hours obviously
id win
id shotgun sentry
She shotgun on my sentry until I runs out of tool
ur only a 2k hour andy
exactly
anyway what happened
i saw shotgun sentry my beloved
carrier of the fropoomi team in bingo
our lord and saviour
can I order some ragebait in advance, I want smth to read when I wake up
i am now 1/3 with feelers!
Start some speedrun drama
Arthas did nothing wrong, him purging Stratholm of Namv was a righteous act
time to become 1/? with class 4 doors
This true tho
gtfo media used to be my wake up channel
what
they took it from us
maleifc where is e2 record
nowadays there's nothing to read
He has to aurafarm
I dont do that, im famous for making other ppl do it for me
And become the best antagonist of the franchise
the hate 🚋
yes please bring it back
not sure if these are outdated cause iirc the spreadsheet is originally from pre-R8 and I updated what I knew was changed, but
what abt garrosh
as if i had a chance!
he was pretty based
ye
hel was a w tho
I was partying hard on sunday, dont See any Screenshots in the group Chat 🥀
❌
is this wow
rip
where should i put the hel sentry for r1a1 class 4?
He was a dick for starting the meltdown in Garganta
the door, one would assume
Or bad depending on how you look at it
The meltdown gives us e2
rats?
Crazy?
I was crazy once
they locked me in a room

Yea that refreshes my memory
Thx for the pic
Reminds me why shotgun sentry fall off was so funny
yeah lmao
me when the shotgun sentry hits one singular pellet at 30 meters (huge)
I guess the idea is you place it in the line of the horde so by the time it starts shooting the enemies are already in optimal range
but in practice..
let me shotgun sentry death triangle
any idea on how to deal with shadows?
hit with hammer
in stealth or combat?
combat
Just make sure your bio player is pinging on 100% uptime
thermals also help
And use your flashlight
(but in most missions it isn't worth taking a thermal weapon just for the shadows)
Jarvis pull up the r4e1 pr solo hold
!!!!!!!
🗣️🗣️🗣️
is that... a PLAYER
didnt know you could see friends thru walls
it's Cosmic Mario
he chases you through the level and kills you if he catches up /s
throw it back
is it possible to solo run R8E2 with only hammer?
would be a fun challenge
with glitches yeah
quite easily
2 glitches and you gucci
door bug and OOB 🗣️🗣️🗣️
its a setting
player opacity under the gameplay tab
i blink and people's hour count goes up considerably
everyone has more time than me in this game
during the first error alarm of R5E1 is it worth it to find every ammopack during the error? or should we wait until after the error to find all of them?
worth to find
aight
Is it ever practical to kill a charger scout with 2 sledgehammers
On the back
I've never seen it
yeah it can be p helpful if you don’t have cfoam
very practical
Only for serious players
and it is one mark of being in a team you can trust, if any of the players can hop in and melee the scout with you
well, trust is a strong word, they may still be fucked in parts but there's enough coordination to have a good time
the humble r6d2 run
me and my partner have been trying duo with bots and while we made it to the extraction on r2d2 once (36 attempts in so far)
Is it going to get so hard to the point that it's going to take us even more attempts on levels? Or does r2d2 just stuck for duo with bots?
plenty of levels suck
r2d2 is just the first spike in difficulty
r2d2 should be relatively achievable but its gonna get hard/sucky very fast
basically whenever you seem to hit a wall you can't beat like r2d2 the advice is to try out the next rundown and come back later
i prolly should have reworded cuz r2d2 is fun its just really hard lol
for your info, r2e1 coming up is ~6th hardest level in the game. R2D2 was ~20th
oh damn
do r3 and r4 have a lot of levels harder than r2d2?
cuz we might just skip r2e1 when we beat r2d2 for a while
Very recommended tbh
R3 no I don’t even know if I’d say there’s any (really depends on R3C1/D1), R4 has some harder levels spread throughout but not anything crazy I feel like
imo yes
yes
very much so
r2d2 teaches mostly how to play fast which translates very well into every level
being able to not waste too much time is massive
R2D2 teaches basics of quickly clearing stuff, very important for levels
Is there a lot of other levels that require playing fast? The only level before this that was similar in that sense eas r2c2 but it was kinda easy tbh (took 2 tries lol)
yes
well
later levels in rundowns require speed
early levels in each rundown tend to not have too many time pressures
Normally I'd suggest doing a run with experienced folk and see what you have to look out for
you also learn (hopefully) from R2D2 that you can simply play more aggro/fast in stealth and shoot up rooms
which heavily improves the speed you clear levels in and helps with some later tough sections
to get the biotracker achievement, must you mark even enemies that are spawned by alarm doors? or only enemies that are already placed on the map?
you need to have pinged every enemy which has been on the level, sleeping or alarm
which is to say, dont do this achievement on a level with an extract alarm
yeah, I thought r1a1 would be easy but I think that extract alarm fucked me
R1b1
Imagine using infinite ammo and no reload on a modded scattergun and still lose to an A tier level with your squad.
impressive
did you encounter someone like this
before on OG rundown 6 on R6BX.
dude had cheats with a modded trainer to spawn a load of big mothers.
@gentle forge try doing it on R2B1
its the fastest with no extraction alarm
play normally, up until extract
enter the room/scan to spawn the giants to tag and kill
then you can go do the other blood door and the scout zones
be carfeul with blood doors and mines as you might kill untagged sleeping enemies
r2b1 is faster but less consistent, r1b1 is slower but more consistent
Class 7 alarm kinda scary
not really tbh
It’s harder to keep all the enemies pinged especially when they come in 3 directions
i like R1B1 for the achievement more ngl
bot bio
actually nevermind
guys how does one c foam enemies
tried to freeze a giant with a full burst and it did nothing
gotta jork it real hard then just let it blast
Enemies have their own values to how much cfoam is needed to freeze them. Not sure what a giants is but it is super not worth it to cfoam a giant
sorry i dont know the right name for it
its the big guys that are in the first 3 run downs at least
havent gotten past them
these mfers
Yeah you should try meleeing them with your team. If you dont feel super confident in a room you can clear all the small enemies and then just shoot the big guys
thats usual what we do
I've frozen smaller enemies but i cant seem to get it to work on these ones
I fully charged it and it just hit him and went away
yeah you would need to cfoam him more
also why are you cfoaming sleeping enemies?
its very not worth it
there were 3 of them in the room and we wanted to c foam and kill this one so we could easily kill the others without alerting
i shot a doors worth at him
do i need to shoot more?
yeah you should just all melee the big guy
you only need 3 fully charged hammers to the back
Ok ill try that next time
you need 7 blobs for giant
which is crazy inefficient that you should just melee or shoot them
also only cfoam that hit him count
and blob that stacks on top of other blob is wasted
bs "mechanics" but whatever
(Fun fact a door only needs 9 blobs instead of the 12 from a full charge)
But as frosty said
Dont foam enemies for stealth
me when cscout and nmscout
Except charger scouts if you don't wanna wake up the whole room
just sync hit
(If you have a team that can do that anyways)
If not, shooting them and just dealing with the room is sometimes preferred, depending on rundown
cscout sync hit is not so bad
Yeah, but pub lobbies
i dont think its possible for nmscout yeah?
I don't think anyone has been insane enough to try
...did you guys try to do it?
managed to do it ye
damn it
i didnt even know you can stealth it
Charger scouts have 60 hp and 2x damage from the back right
A hammer and a bat is enough then?
its technically possible with 0 ping
but with the usual client delay you just need to try and get 3 back tumor hits and a normal hit
hammer plus anything except knife
Hammer or spear + anything I believe should be enough?
you don't get prec when hitting back tho
Another reason why spear sucks
Yeah that's what I mean, there's no precision multi
Oh wait I faqed up with my text again
Before this I thought back of chargers would count as a prec hit
na
na back hits give the same marker
u still kill them to back tho so it doesn't really matter
But it's only back hits
Yeah normal chargers but charger giants and charger scouts are much more difficult cuz of that
Our team rarely tried to actually stealth kill giant chargers cuz how fast they turn around
u rarely stealth bbcs ngl
And after playing R6CX we still haven't tried to sync hiy and just c foam or shoot the guy
dw cfoaming or shooting is just correct
u double melee in case you don't have foam and you can't wake the room so
did you get to play ytd btw
no
What does that stand for?
same
oge good
they were looking for peeps ytd
ye sounds good
dw, I cant rly complain when I dont agree to speeds so
I understand
oh and also sorry for dropping that one time my bc blue screened
it booted up like an hour later so i just went to bed
I definitely dont think most regular gtfo players will enjoy it
modded rundowns
I only want to play it because im bored of vanilla
ye it makes sense
need something that requires me to think
Until you've done most of the game I don't recommend dipping your toes into those
i will stand my words shooters are TERRIBLE in that rundown
But 2 last missions were bricked and extraction point would instantly start so idk
I know how to play around the top tier ones now so idrc
I did play first 2 it wasn't so bad with a hammer
afflicted/withered are still dogshit tho
wouldnt 3 back tumor hit + normal hit be 140 dmg while nmscout has 161?
thats good
I think it implies spearss
assuming all hammers
where u get 1.3
oh yeah spears
ye
its literally that exact movement but doing it like 3x faster
you do the full 90 degree turn insta instead of spreading it along the entire barrage
yea
spray different parts of him, but id say just melee, youre not at the stage where you should be cfoaming enemies
yeah it takes all your attention from shooting unfortunately
it feels if u get chained youre so fucked lol
but zaero content is kinda just head shot sim anyways and they dont shoot when you just headshot them
ye
What is the max dmg a spear could do
Like lets say hybrids cuz they are annoying to stealth kill
one sec
they aren't though
[[Hybrid]]
And P-mother is like 2.5k hp
ye
For us filthy knife users it is
91
if i'm not a brick
knife kills in 3 hits
Hybrids have like 150 hp right
ye
so still double occi
same for hammer
idk spear prec problem is it changes like nothing
like u need to hit most of the stuff same amount of times as hammer
except hammer has better hitbox and slightly more base damage
also i lied it's twice as less
since spear can occi into headshot
I was abt to say there is no way its that easy to meele a boss ememy
I mean…
like who does this
lol
nah bro giving light tap and charged different multis is diabolical
Its cuz like
Light tap of hammer is 3
And spear is 2 right
Its pretty big difference for jst light tapping even tho charged damage is pretty close between two
well the 20 to 17,5 is a bigger difference effect wise than the 2 and 3
I meant by percent but yeah true
real ones play bat
Why is spear so shit it's supposed to be a heavy meele and it deals two damage on light tap
ask dev
real ones make fun of bat
Spear was the most popular meele?
yeah
I thought it would be the knife cuz it looks fire asf
yeah it is
And also cuz most of GTFO players played CSGO
me learning to love bats after using them in r7d2 duo
this is why everyone thinks the game is so hard
real
need more pixels
I hate to say that I also do this
caught

This kinda suprises me lowkey
yall spamming alot
who is bro
you should see the chat normally
can yall wait a few seconds jesus
king von just pulled up
about to leave the discord becasue of that
Please dont
It's a chat what did you expect lmao
does vro not know that you can mute a server
Mfs when people chat in the chat 🥀
no spammming read rules
Wait thats true
he thinks the rules are enforced
💀
Fuck bro we are all gone
LOL
😔
im the law
aura
Before I got into GTFO I mostly played DRG and CSGO and still sometimes do that and when I saw GTFO for first time I thought "seems similar to DRG alien shooting gameplay so why not"
gtfo players move on from gtfo to other games.
!mute frosty 10000000000000
id believe this
NOOOOOOOOOOOOOO
And after experiencing GTFO its much more different than DRG lol
bro didnt play the finals when it first came out 🥀
was peak
finals looked pretty good but I never tried it
english?
or spanish
I played beta and first season, I have first season supporter

coward
Havent played in like 1.5 years
He uses that
yep
I did say to you that I don't mind jumping in to play with u. Just dm me whenever you'd want to jump in
NOOOOO
nah i dont really care to play
Fair
You have Eva for that
bro is busty
Or I can send over Savi to take all records
LMAO
i would pay to see that
mfs when wr on swim took 142k attempts 🥀
@scarlet ridge
A?
If Schaeffer killed unit 22 and Hendrickson, does that mean he's gay?


