#gtfo-related-questions

1 messages · Page 385 of 1

burnt inlet
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The only meaningful one if I remember correctly

tiny wyvern
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none of the other ones can get back damage

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(At least that's what I've been able to understand)

frail heart
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Yes

burnt inlet
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Or smth

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I don’t remember

tiny wyvern
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Only hel auto does for some reason

frail heart
burnt inlet
#

I don’t use shotgun sentry enough to learn it’s quirks

frail heart
#

pub

hoary mason
burnt inlet
winter breach
fleet tusk
#

guys I had issue where gtfo game keep going back to fullscreen after change to borderless
any solution for this?

nvm found the solution
apparently my Nvidia Setting force my GTFO into fullscreen
just need to change setting in Nvidia setting then fix the problem

arctic vine
#

Do you unlock the next rundown if you join someone else's game midgame?
Like someone is doing R2D1 and you haven't unlocked R2E1 and you joined that someone when they are at the last segment of the rundown.

thick stump
#

so you basically can do R1A1 to R8A1

arctic vine
#

oh i meant stage

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or mission, not the entire rundown mb

thick stump
arctic vine
#

so that would unlock the stages that prerequisites that stage?

dapper kestrel
#

you get the clear for it if you joined mid game yea. in your example, you still wouldnt be able to choose r2e1 yourself if you dont have a clear in like r2c1 tho

tardy ingot
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Thats cuz E tiers require all available levels in the rundown to be cleared

frail heart
arctic vine
#

i see, i think i understand now

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thanks

frail heart
#

🙏

thick stump
#

you won't lose anything about progression, so don't worry

arctic vine
#

only 1 game got to the finale out of 20+ in R2D1 i'm so sick of it aaaaa
alrighty thanks very much

tardy ingot
arctic vine
#

my pair and myself is not prepared but we will persevere!

thick stump
thick stump
arctic vine
#

most of the time

thick stump
# arctic vine yeah

my first time completing that mission was me and 3 bots, I took very long time but it was easier for me than playing with my friends because they always woke everything up and this costed us ammo and hp, so we moved to another rundown meanwhile I cleared R2D1 someday later alone xD

arctic vine
#

gg lmao, I do think I'm the one who messes up more in our duo

thick stump
#

I did the same, I also played other rundowns because E missions were just too crazy

arctic vine
#

the main issue i think in all our runs on R2D1 is the fog being omnipresent

thick stump
tardy ingot
thick stump
#

what Eva means with 'don't stealthkill enemies in the fog' you can shoot one bullet and wake up the room, close the door, put a mine behind it and just kill them that way

or when there is no door, just shoot down somewhere save

digital mural
#

That

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If you feel the room is extremely risky to stealth or to melee kill scouts
Blast your way through

arctic vine
#

i shall be noting these

thick stump
# arctic vine i shall be noting these

also, I am not sure how do you know about R2D1, every single cell you input in the generators, the fog lowers a bit and there is also an extra zone where you have to use a cell but you get a ton of resources and another cell

arctic vine
#

we noticed

safe cradle
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Wait

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did someone ask of R2D1: Statistics?

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Nice level

ocean spindle
#

[[R2D1]] statistics

gray rapidsBOT
harsh heathBOT
#

slendo [no funny version] [Fish] was playing

arctic vine
#

update: we won 👍🏿 i wasn't there for the first 3/4

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another question, what are the yellow highlighted stages

thick stump
ocean spindle
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yes story missions

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either by logs or things that happen

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usually things that happen

thick stump
ocean spindle
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r6

tardy ingot
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The actual thing they are is:

priority expeditions

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Started with r6

ocean spindle
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:O

arctic vine
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We should've been doing those instead???

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dang

tardy ingot
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Following them is going to show you the most important part of the story at that point

tardy ingot
thick stump
arctic vine
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oh

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safe

tardy ingot
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also, all levels do belong to the story

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The priority ones just indicate higher story telling usually

arctic vine
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i see, alrighty, i'll make sure to inform my team

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many more thanks for info

harsh heathBOT
vivid umbra
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How the heck do the bots work???

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Like, the communication wheel KINDA works with them a little bit
but mostly doesn’t?

uneven kiln
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in terms of bots, that is

vivid umbra
#

It also works for “let’s go quiet” (i think, could be placebo)

fathom ice
#

na

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bots never start stealthing by themselves either

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and they also only shoot awake enemies

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oh and their shooting is silent so nothing can wake up from it

uneven kiln
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Adding the follow me to the list (co op only)

vivid umbra
#

That seems.. slightly exploitable

uneven kiln
#

yes, yes it is

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bots are incapable of making any noise and are also immune to enemy screams and tendrils

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so if you wake a sleeper with a bot near you there's a chance it screams at the bot (yes screams are targeted for some reason) and it will therefore make no noise, room stays asleep

vivid umbra
#

It is now my headcanon that their guns are actually loaded with silent blanks
they just kill enemies by sheer force of willpower and belief.

uneven kiln
#

yes

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it really should not work that way, but it does

gleaming saffron
#

thank 10 chambers for code slop

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at least they didn't vibe code...

hard musk
#

theres a lot of misc jank with enemy/bot interactions

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like R6D3
the overload error breaks when bots follow the person going to shut off the terminal, making them nearly guaranteed to wake the cocoon room and wipe
the error in main just a few minutes later does NOT break in the same way, that error will always spawn in the designated zone

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in fact, i think R6D3 overload is the only fixed spawn point error in GTFO that breaks because of bots

fathom ice
#

and shadow error only spawns in the same room

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or well from there

grizzled patrol
#

untill they stop spawning there and you are fucked

hard musk
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but if the bot follows the person going to shut off overload error

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the overload error spawns will follow that bot

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and not just targeting on spawn

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they spawn 2 rooms away from the bot, which causes immense problems

fathom ice
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yes it targets people IN the zones as well

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you just never notice cuz it's one person

fathom ice
hard musk
#

i wish i kept a recording, cause it would explain better than words
for D3 ovl, you want the team to hold in B as 1 or 2 people go through C to get to the cocoon zone, and then continue to shut off the error

the error, with normal players, always spawns enemies in A, regardless of which person the enemy is targeting when it spawns

the errors, with a bot or multiple bots, if they all stay with the person holding, nothing goes any differently

BUT
if one or more bots follows the player hunting to shut off the error, the enemies spawning from that error will ignore spawning in A, and spawn 2 rooms away from the bot, from the direction of spawn

ocean spindle
hard musk
#

which means if the error hunting play is in B of the zone after the cocoon, the enemies can spawn IN the cocoon room

ocean spindle
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make the person defending take bots

hard musk
#

yes, i know

fathom ice
#

i just don't believe you

hard musk
#

thats what me and my partner figured out the hard way

fathom ice
#

like i would bet more that something just leaked

hard musk
#

no, its just straight up they spawned in the cocoon room, or in C and ran in the cocoon room

burnt inlet
#

is this R6D3?

hard musk
#

yes

burnt inlet
#

theyre set spawns i believe?

fathom ice
#

yes

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correct

hard musk
#

and only with bots following the player going to shut off the error

fathom ice
#

it is set to be elevator

hard musk
#

yes they are

grizzled patrol
hard musk
#

with normal people, it never breaks

fathom ice
ocean spindle
#

why would it do that that sounds weird
im trying in my brain to thnk of a why

hard musk
#

ill try to queue it up and show

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IDFK why it does that

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its so weird that i promise i couldnt make it up

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its the ONLY level where it happens

burnt inlet
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download replay mod

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and send the replay fiile

ocean spindle
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itis about the onlylvl with set spawns as those that can actively b broken

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maybe r7e1 too?

hard musk
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i dont know for R7E1, havent gotten an attempt past the blood door with 2 bots

ocean spindle
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its weirdfor enemies to be set for a spawn and have it not be natural

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so

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funk funk

hard musk
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its so weird too

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because the shadow error in the SAME level

fathom ice
#

don't worry i'm testing the theory right now

hard musk
#

doesnt break

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its ONLY the overload error that breaks

grizzled patrol
burnt inlet
#

gtfo is a game without any bugs btw team

ocean spindle
#

if it was a duo could it be cuz of ur friendo standin IN spawn, and shadows being forced onto another spawn?

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like standing in the elevator

hard musk
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i was standing in B

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my friend was host and terminal hunting

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we tried the reverse and the same thing happened

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so client/host doesnt matter

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its the bots themselves that break it

ocean spindle
#

ok yeah no its weird

hard musk
#

its so fucking weird

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i hate it

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it confused me and my friend for so long because we werent sure if it was client or what

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we tested what on earth could be breaking it and the only common thruline

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was that the person going to deactivate the error, had a bot, and on those runs, the enemies spawned 2 rooms away from them, instead of only A of spawn zone

fathom ice
hard musk
#

thats so weird

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well, ill have to try to replicate it then, and if it turns up nothing, then i dont know what was going on

fathom ice
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like i think you just had a leak and no one noticed it

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cuz well you have only one person looking out for smalls

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so if they don't notice one small from any wave it's just ggs

hard musk
#

i am certain it was not a leak

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the doors were closed and it was not broken when we wiped

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i find it far more likely that the spawns broke than smalls teleporting through doors to wake the cocoon room

fathom ice
#

well i was afking in b of zone after respawn with a bot

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and my partner was just meleeing for 10 minutes

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and nothing spawned anywhere except elevator

hard musk
#

your partner went in through and past the cocoon zone, with a bot?

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ill try and get footage

fathom ice
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no i went in

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yes

hard musk
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I FOUND IT LOL

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and i have video proof

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for some reason its when host took bishop specifically that it broke

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it wasnt breaking when host had dauda, i was hackett, and bishop was my bot

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video starts when host suggests switching bots, so he gets bishop, i get dauda
there are timestamps for when the spawns shift and break, and you can see at those points that nothing ran through A, they spawned in those rooms

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my best guess is that the spawns break specifically because its a bot that was assigned to a client?

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because i went with bishop in the same run and the spawns didnt break

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so it might be that the spawns are based on whichever player character is closest to the spawning point, and if the assigned bot doesnt match who theyre supposed to be with, it causes this?

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if i tried doing the same thing with host's dauda it would likely maybe break as well

fathom ice
#

i think it's just host client interaction

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and desync

hard musk
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i have the full run, its def not desync

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it only happened after we switched bots

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we were in the error for a while

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he went with dauda, spawns were fine

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i went with bishop, spawns were fine

burnt inlet
#

Average GTFO bug

hard musk
#

and then he suggested we switch bots and the spawns broke instantly

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ill upload the full run if further proof is wanted, it def wasnt a freak accident or shoddy connection or anything

vivid umbra
#

Oh also are the bots different in any way?

grizzled patrol
ocean spindle
#

beween them or

hard musk
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we wanted to be certain that this was the game itself being screwy, and not a culprit of any mods

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so this is just:
Host: Woods (GhostlyMire)
Bot: Dauda
Client: Hackett (Me)
Bot: Bishop

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though, tbf, i think we tested R6D3 overload before we started modding, we started modding because of R6D4 killing one of our runs due to spitterbug causing my game to crash before the final error alarm, and thats when we started adding bugfixes

#

if it means bots are different from players, yes they are
they cannot wake enemies without directly shooting them, if enemies target them with a scream, the room will not wake, they do not collide with enemies, and a whole host of stuff that makes them both stupid and stupidly OP

vivid umbra
#

Oh no I meant like, between bots
like are hackett, Dauda, and bishop, actually any better or worse at certain subjects? I remember someone saying to give one specific one the biotracker

hard musk
#

nah theres no real difference

vivid umbra
#

(I do apologize, i’m really terrible at phrasing things clearly)

hard musk
#

its just favoritism from personal experience

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and preference of voicelines

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from what ive been able to observe, all of them have the exact same AI

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its just that the different ways they naturally position around other bots tends to put some in better or worse positions than others

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dauda tends to run in front of my gunfire more often than the other bots because he's naturally closer to the enemies than the other bots most of the time, for example

hard musk
#

but if dauda, or hackett, or bishop are the only bot, they all behave the same

digital mural
#

We just like to joke one is better than the other and stuff

hard musk
#

yeah

digital mural
#

Somehow in my runs Bishop is always throwing, Duada is glitching himself and Hackett is soloing entire waves

hard musk
#

for me its flipped around a bit

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dauda is always walking in front of my guns, bishop always glitches into walls, and hackett either balls out or does nothing

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and i do think thats just a result of how the bots are ordered to space out

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it tends to put hackett in the back so he spends the least time trying to melee waves and sticking to his guns more

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(also he just has some of the best biotracker dialogue)

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close runner up is woods for his best line:
"i got dick." when biotrack ADSing when no enemies are around

normal granite
#

My tierlist for bots:
S: hackett
A: bishop
B: woods
C:
D: dauda

gentle forge
#

can the hel revolver one shot strikers to the head?

sturdy glen
#

no

little pilot
#

Only with boosters

gentle forge
#

ah ok, couldn't remember

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I know that it has pierce but it's only 2 right

timber shoal
#

yes

gentle forge
#

it's tough for me to choose it over the dmr given the increased mag capactity; it seems to me that the dmr is generally more useful but maybe i'm just not using it well

timber shoal
#

2 pen is very valuable

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especially since the striker breakpoint is the same

gentle forge
#

does 2 pen mean you hit 2 enemies or 3?

timber shoal
#

plus revo reload is practically nonexistent

timber shoal
gentle forge
#

the hel rev reload is 2.3, same as dmr

timber shoal
#

reload cancel

gentle forge
#

ah

timber shoal
#

makes it under a second

gentle forge
#

I never do that lol

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maybe I should

timber shoal
#

it’ll help if you learn it

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not explicitly necessary

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but helpful

runic roost
#

ill take 2 kills for 2 bullets on a main over dmf def

timber shoal
#

yeppers

sturdy glen
#

sounds like a certain other gun that isnt hel revo

runic roost
#

isnt double tap better over dmr

runic roost
sturdy glen
#

this weapon sounds incredibly humble as well

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curious...

runic roost
gentle forge
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it seems to me that dmr is better at crowd control, more times than not, because guys oftentimes aren't lined up to be able to take advantage of the pen, but with the dmr you have 12 shots and can at least stagger and create more space, but I guess this is assuming regular reload times which is irrelevant to you guys if you're reload canceling

runic roost
#

once you start canceling, you dont stop

gentle forge
#

yeah if the revo only takes a single second to reload that's kind of op lol

runic roost
#

should try yit

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feel gud

gentle forge
#

what's the easiest way to perform it?

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like as it relates to button mappings

sturdy glen
#

shoving

gentle forge
#

do you just press 3/2?

sturdy glen
#

use your quick melee key

gentle forge
#

ah

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and it automatically goes back to your revo?

sturdy glen
#

no youll need to swap back

runic roost
sturdy glen
#

but its faster than swapping to a gun at the cost of a bit of stam

gentle forge
#

interesting

sturdy glen
runic roost
#

so better to shove and number key?

little pilot
#

If u switch back to the gun before the shoving animation starts u don't actually use stamina btw

sturdy glen
#

you can get a bit more advanced by swapping to your other gun and just using it instead of swapping back

little pilot
#

The timing is weird and a bit unintuitive but generally as long as u are fast the stamina cost doesn't apply

sturdy glen
#

thats the use case for not shoving

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or if you REALLY need stam but thats basically never in regular play

sturdy glen
#

yeah thats pretty good then

runic roost
#

fairs

sturdy glen
#

ADS when swapping to the weapon you want to use will also let you shoot earlier

little pilot
#

No stamina cost as long as the swap back to gun is fast enough

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Easy to get consistent

runic roost
#

but the difference is pre gud

sturdy glen
#

its good in general as well yea

runic roost
#

never get used to the nuclear reactor symbol of a crosshair to jumpscare

little pilot
#

U just need to actually learn to always swap gun -> c -> gun insta rather than just the first half

sturdy glen
#

byeah these are mainly to like, really push your uptime on shooting

runic roost
runic roost
sturdy glen
#

lol

gentle forge
#

ok so wait, what's the best way to reload cancel lol

#

I'm seeing different things here

little pilot
sturdy glen
#

if you want to use the same gun -> shove swap back
if you want to use your other gun -> swap to other gun

gentle forge
#

got it

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and when do you do the switch?

gentle forge
#

like as it relates to the animation

sturdy glen
#

the ammo will update on your UI

gentle forge
#

ah ok

frail heart
#

^

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and eventually it just becomes muscle memory

little pilot
sturdy glen
#

for most guns the timing roughly makes sense with the animation

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but its not really a general rule

runic roost
#

in most cases its when youu hear that click in all the guns

little pilot
#

Some guns have a sound that syncs up for example Hel Revo which makes it easy

sturdy glen
#

you kinda just learn it for most guns

little pilot
#

Some guns don't such as sniper

sturdy glen
#

and a lot of guns its early enough that even doing it poorly will be good still

runic roost
#

revolver my king ❤️

sturdy glen
#

the way it works internally is an arbitrary number given to every gun so it doesnt have any real connection to the animation

gentle forge
#

another q - does ads with biotracker do anything or just let you see the screen better?

gentle forge
sturdy glen
#

correct

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ig I should rephrase that in the future when explaining

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mentioning stamina also feels like a waste of text ngl

#

no one learning reload cancel is ever gonna need to care about that

little pilot
#

Stamina doesn't get used anyway as long as the swap from shove is fast enough anyway. So it doesn't matter at all.

frail heart
#

tgb stop gatekeeping info!

civic wave
ionic galleon
#

what weapons do I bring against big charger error alarms?

#

big chargers in general*

burnt inlet
ionic galleon
#

how does error alarm spawning work? can they only spawn in explored rooms

burnt inlet
#

Also what’s the level?

ionic galleon
#

it was R5B1

burnt inlet
#

🔥🔥🔥🔥🔥

#

Fuck that secondary tho

ionic galleon
#

is it better to do overload first?

burnt inlet
#

But generally I’d say shoot one wave of big chargers then run into zones with ur group

burnt inlet
#

I think sec was the bad part of the level

#

[[R5B1]]

gray rapidsBOT
burnt inlet
ionic galleon
#

gotcha

prime musk
#

it's likelier for it to spawn on the smaller group because there is a bigger chance for it to roll from the main group

burnt inlet
#

Also @ionic galleon you can pull the ”wrong” error alarm, run to the correct one, enter correct zone and find hsu to have another zone of loot

burnt inlet
tardy ingot
burnt inlet
#

Just do hsu and it cancels both

tardy ingot
#

theres also internal chance for directions, but lets ignore that lol

burnt inlet
#

Note you’ll get more BBC’s cuz it’s double the error alarm

#

But it’s very fun

burnt inlet
#

(It’s mostly fine)

tardy ingot
#

@ionic galleon to explain a bit

R5B1 you do main -> ovl -> sec

if you want to do PE

ionic galleon
#

Do you have some loadouts recommendations I could use?

burnt inlet
#

But yea I’ve had giants spawn on top of me before

ionic galleon
#

I run hel shotgun + veruta

burnt inlet
burnt inlet
#

Defo have at least one scatter

ionic galleon
#

Are swarms worth shooting at with scatter

prime musk
ionic galleon
#

or just big guys

burnt inlet
prime musk
#

if you hit 2 smalls or more with scatter it is worthwhile shooting

tardy ingot
#

are you doing it solo with 3 bots?

ionic galleon
#

yeah for now

tardy ingot
#

zed im not sure what optimal gun is for solo/bots reactor tbh

was it hel rifle or burst cannon?

frail heart
#

bc

prime musk
#

i haven't touched r5b1 reactor with bots, but for r2d2 i gave bots BC and it worked very well

frail heart
#

bots are cracked with bc its wild

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they can burst cancel

prime musk
#

for r1c2 i gave them HEL rifle and it also worked very well

burnt inlet
#

@ionic galleon burst rifle burst cannon bots and urself on sawed off and hel rifle

prime musk
#

i think either work, but burst cannon has more going for it

burnt inlet
#

Make sure to stagger BBC’s

tardy ingot
#

i meant for player moreso

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Bots obviously on bc

prime musk
#

hel rifle for player for sure then

burnt inlet
prime musk
#

i have (true) solod the reactor with both hel rifle and bc, and while i had more success with bc, hel rifle is for sure easier to get value out of and with covering fire from bots the uptime/reload of bc becomes a lot less valuable

frail heart
#

hel rifle is insane for r5b1 reactor

prime musk
#

either way hel rifle will likely serve them better for the secondary objective which i think justifies it enough

frail heart
#

you have like 3 insane line spots

burnt inlet
#

Isnt it two sentries one mine one bio?

prime musk
#

for sure

frail heart
#

4 cfoam

burnt inlet
#

Sniper sentry and burst or?

frail heart
#

sniper sentry

prime musk
#

tbf 2 sniper sentries with bot bio probably just carry harder than any guns choices could but yeah

burnt inlet
frail heart
#

the best speed

burnt inlet
#

I’ve started appreciating sniper sentry more when I’ve realized it can two tap giants

prime musk
#

like i play some true solo mantle but gave myself triple sniper sentry holding bio and i literally could like

#

tab out

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at times

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for extended periods of time

ionic galleon
#

what sentry is best for normal security doors

prime musk
frail heart
burnt inlet
prime musk
#

it's

#

R1E1

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the reactor with like bbc surge as a reactor wave

burnt inlet
#

Cheater

#

Cheating in other levels

ionic galleon
#

is auto any good tho?

burnt inlet
prime musk
#

generally any time you consider hel auto take burst, and anytime you want sentry to kill anything but normal smalls take sniper sentry

winter breach
#

But its not as flexible as burst sentry

ionic galleon
#

How should i position sentries during alarms?

prime musk
#

burst sentry is not flexible team please
it kills strikers, shooters, and small shadows
that's IT

ionic galleon
#

I usually place it near the door facing the rest of the room

frail heart
prime musk
#

it has wide applicability because the enemies are very common, but it's very narrow in its target selection

frail heart
#

Hel auto can be extremely good tho

#

But its safer to take burst in most cases

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UNLESS you know how to use hel auto

tardy ingot
tardy ingot
hard musk
#

The only level I can think of off the top of my head where you’d want helauto without knowing how to best use it, is R2E1 for the final couple surges

#

But it’s way more useful once you find good ways to position it

safe cradle
#

R4C2 too

hard musk
#

Oh yeah R4C2 PE for sure yeah

#

But even then I’d prefer cfoam for stalling over helauto

safe cradle
#

Generally I think like this: Surges=HEL - Reactors=Sniper - everything else is Burst

burnt inlet
hard musk
safe cradle
hard musk
#

I guess that’s valid

#

I am used to foaming so that’s why I prefer it so if someone isn’t, that’s good reason to take helauto

#

I can agree with that for some cases

hard musk
#

R4C2’s surges don’t have ladderfoaming

#

It’s floorfoaming for those

burnt inlet
hard musk
#

Yeah

#

I did use it for my first clear for that level, shamefully, for the class 4 in the fog zone, but not for anything else

burnt inlet
#

Everyone has had their ladderfoam moments

hard musk
#

I just didn’t see that class 4 as a particular problem and wanted more attempts to reach the error

safe cradle
#

you mean the class 4 in the fog BEFORE error?

hard musk
#

Before, there’s no class 4 after

#

Both after are class 3

safe cradle
#

I usually just place 1 sentry top ladder 1 bottom

#

and get like 4-5 strikers at most to reach me

prime musk
#

placing a single either burst or hel auto sentry at bottom of ladder properly completely covers that alarm to triviality

hard musk
#

Yeah it’s not a very dangerous alarm

safe cradle
#

out of my 11 clears of r2e1, only 1's ladderfoam and that's enough 🤣

prime musk
#

^ only have one ladderfoamed clear and it's enough

hard musk
#

I mean, i just don’t really like playing R2E1 anymore after it taking 20+ attempts with people that couldn’t play frequently enough to retain knowledge of the level

#

Had to construct an entire written guide for them

frail heart
#

1 hel auto + 1 burst on the fog surge means you actually fight 0 enemies

#

its wild

hard musk
#

It burned me out pretty hard and I wanted it done with

safe cradle
hard musk
#

It’s even worse

#

These were just busy people that we’ve know for about a year

safe cradle
#

Keep in mind that most people here know AT LEAST 1 more vet to pump the chances in their favour, and rarely go solo+3 pubs

frail heart
#

it took me a week of pubbing r8e2 and i didnt even make it past reactor, then i found a guy who got some of his friends to help me clear it lmao

hard musk
#

They were too busy with other stuff and just genuinely forgot most of the level in the weeks to get another 1-3 attempts

safe cradle
frail heart
#

r8c1 also took me a while i think

safe cradle
#

It's infuriating that I finished reactor basically 4 times but 3 out of those 4 someone woke up the last code room for no reason

frail heart
#

but that was because everyone always thought you had to do the timed sequences one after the other in quick succession

sturdy glen
#

the benefits of meta knowledge

hard musk
#

At the rate things were going, we just weren’t even making progress anymore, we would always die to the first surge of the error every time despite getting there in the first 5 attempts

sturdy glen
#

level was better that way

hard musk
#

I was so tired of runs randomly dying in the weirdest places to I just started using best available tactics to try and hold some semblance of sanity

#

And the run we won, we only barely won

safe cradle
#

I think it's much more lenient today's state of lfg tbh

hard musk
#

At one point, everyone except 1 person was down in the final zone, and the final up had 1% hp lol

safe cradle
#

I usually get at least 1 more guy that is doing R2E1/R4E1 just for fun

hard musk
#

So me saying an r2e1 run being good enough with the least threatening surge being ladderfoamed

hoary mason
hard musk
#

Is just me being done with it

sturdy glen
#

somehow reading this is making me WANT to pub

safe cradle
#

It's a videogame you dont have anything to prove eh

prime musk
#

chill lfg for any E tier and make sure you get 3 pubs

#

it\s like lowkey kinda fun

sturdy glen
#

I havent done it in so long

#

it was pretty funny when I did it a while ago

prime musk
#

i got it for r7e1 and r5e1 earlier this week and genuinely it was pretty good

hard musk
#

I’d be down to clear it again without ladderfoaming but god I just hate that level so much after dying to the same surge in the same error like 10+ times in a fucking row because our friends couldn’t learn

burnt inlet
hard musk
#

It wasn’t

sturdy glen
#

there is a class 4 not surge but there is also a class 4 surge

#

so like half misinfo

hard musk
#

And also I’m pretty sure the alarm in deep fog before alarm protecting neonate is class 4

prime musk
safe cradle
#

People usually die in R2E1 at the first surge after the error, that's number 1 reason of death, number 2 is usually simply fucking up beforehand and that's mainly just people not knowing enough to deal with surges in general

hard musk
#

the one protecting neo is a class 4 but not a surge

#

Yeah

prime musk
hard musk
#

Lmao

burnt inlet
hard musk
#

Yeah it wasn’t that one

hard musk
#

That one is arguably harder than the class 4 surge just before it

#

Cause the hybrid can snipe you from fog

prime musk
#

eh if you manage your foggies and don't give the hybrids los it's usually fine

hard musk
#

Yeah

#

It’s way easier to manage the surge tho

burnt inlet
hard musk
#

Regardless of skill

#

None

prime musk
#

like please

hard musk
#

Optional res is just a blood door

burnt inlet
#

Zed be expecting me to know shit before doing shit

prime musk
#

yes pub

frail heart
#

please moth

#

get better

burnt inlet
#

Joever

hoary mason
burnt inlet
#

Team I’m just a pub

prime musk
#

i find your lack of knowledge disturbing
please autism a bit more all over gtfo

burnt inlet
#

That doesn’t know the achievement

burnt inlet
#

My autism is in uhhhh idk

prime musk
#

yes you're in denial we already knew that

safe cradle
#

you speak about autism

#

I quitted an R4E1 pub right after reactor because I was being micromanaged like no tomorrow

#

down to where and how I'd place my sentry because God forbid I want to scratch my ass for a wave at code 3

hard musk
#

Being micromanaged after the reactor when you have a billion res is crazy

hard musk
#

Ah ok

burnt inlet
safe cradle
#

Like

#

I can basically clear the first 3-4 whatever code waves alone with 1 sentry and my PR

prime musk
#

r4e1 is a level balanced around having 2 players and 2 pubs

safe cradle
#

I should have quitted the lobby after I got told my loadout was "weak" for having PDW/PR

burnt inlet
#

R4E1 is a level balanced around two players

safe cradle
#

It's just

sturdy glen
#

nah they were real for that

safe cradle
#

It's exhausting to be costantly reprimended because sentry only goes in that spot and only after code 5 and leave that ammopack there and why didnt you take the tool in that box and place the sentry here not here

#

Fuck that shit, finish the level yourself, after reactor it's a cakewalk anyway

prime musk
#

i think pr is a good pick for r4e1. it suffers from usual pr weaknesses but r4e1 FOR SURE is one of the levels where its strengths become apparent and helpful

safe cradle
#

I'm not a sharpshooter but I could consistently land nearly all headshot on PR by standing far, 9 enemies dead is enough and I can just finish the rest with PDW, I was also NOT solo holding

frail heart
#

pr is actually decent on reactor hold

#

tru and i were testing pr strats for duo at one point

#

but yeah

low radish
#

PR isn't bad as others are saying

#

besides like why does it matter what guns you take if you can work with them well enough

#

as in make them work

frail heart
low radish
#

NO

#

MY ENEMY

frail heart
#

mfs be hating on veruta when it used to be classed as a good weapon 🥀

low radish
#

i;m hating on the copypasta

#

not veruta

#

I love veruta

#

how could i not love veruta

#

me of all people

sturdy glen
#

was also the same time 6000 weapon stats spreadsheets were being thrown around

#

looks good on the spreadsheet = strong gun

frail heart
#

EVERYONE was saying that

sturdy glen
#

yeah cuz we hadnt fixed the meta yet

#

/ruined

frail heart
#

still waiting for pubdown scatter

burnt inlet
ionic galleon
#

How do I stealth kill the spiky black scouts

dapper kestrel
#

2 people melee the back at once or foam it

frail heart
#

Or you can also shoot it with some guns

#

Scattergun is your best bet usually

dapper kestrel
#

Ye, good chunk of weapons get the kill, mostly from using back damage

ionic galleon
#

Can I foam it with a full charge cfoam launcher or do I need a grenade

dapper kestrel
#

Idr how many blobs is needed, but I don't think it's a full charge from launcher

#

Can just full charge if you want to be safe about it

#

Oh right, if you have a yellow syringe you can one shot them too

burnt inlet
#

Stagger the BBCs also so they don’t eat ur bots

low radish
#

Definitely not a full charge

little pilot
low radish
#

Veruta...

keen seal
tiny wyvern
low radish
visual gull
#

do graphics settings affect visibility?

#

like fog quality or shadows for invisible enemies

normal granite
#

shadow quality and/or resolution can make it a bit easier to see shadows

visual gull
#

so max shadows and contact shadows enabled?

normal granite
#

i just know its easier to see them on max shadows vs lowest

i used to play on a handheld pc so played on lowest and it was very hard to see shadow enemies

now it is quite easy

visual gull
#

is there a level with fog and enemies in it at the very start?

#

so i can test the settings for myself

normal granite
#

that more so depends on the level

i havent noticed any difference in enemy visibility with fog settings

visual gull
#

sometimes i feel like i shine a light into fog and i just get flashbanged

#

might be bloom then idk

tardy ingot
#

if you want an early level with fog and shadows early on then r5d2

But considering how you are likely new. R2C1 is somewhat fast to get to (1 and 1 b tier) or R7B2 (same)

visual gull
#

thanks!

harsh heathBOT
harsh heathBOT
agile field
#

Man, I threw…

topaz python
#

what is everyones favorite level in the game? Im playing through rn so I havent finished all the levels yet but my favorite is R6D1 "nemesis" and my gf's favorite is R5E1 "KDS Deep". I want to know what levels to look forward to :P

ocean spindle
#

ngl u probs will see lots of r8 answers ksks cuz r8 has super inventive lvls

timber shoal
ocean spindle
#

but my pick is probs either sumn for r8 or r7c2

safe cradle
#

R3D1 is very compact and well designed in terms of pacing

#

R4E1 would be a good contestant for me if it teleported you to beeeg door after reactor

topaz python
#

I see R3D1 and R4E1 mentioned a lot in terms of favorite levels

#

we are gonna do R3D1 soon! Cant wait

#

Ive heard R4E1 is one of the hardest levels in the game though

timber shoal
#

yeppers

ocean spindle
#

peppers

timber shoal
#

certainly isnt considered fun bc its easy

safe cradle
#

R2D1 I like a lot but I understand it ain't for everyone

#

Best non-E reactor perhaps R4D1

topaz python
tardy ingot
topaz python
#

Cant wait.

#

Sounds dope. Yeah cant wait for R3D1

#

everyones hyping it up so much!

tardy ingot
#

R3D1 isnt necessarily "super special"

#

its just very compact while offering good diverse encounters

topaz python
#

I liked your stealth guide btw really helped me get better at doing levels

tardy ingot
#

def try to play aggressively rather than cautiously

#

👍

topaz python
#

yeah!

tardy ingot
#

(I generally support the above statement, but R3D1 is based on it)

topaz python
#

seems like R6 and R5 just are stacked with dope levels

tardy ingot
#

eeeeeeh

#

R5 is...

#

very polarizing

#

it has either rly good

#

or rly shit levels

timber shoal
#

dodo stealth guide when 🔥 teach you how to wake scouts

safe cradle
#

I'd play the shit more of R5D2 if I had a fixed team tbh

tardy ingot
#

its kinda 50/50 on distribution

safe cradle
#

Like, a lot more

#

I really like that level perhaps more than any other R5

timber shoal
#

fire rundown design

topaz python
#

ah yes but everyone has those 3 levels in their top choice tho lol

#

my gf is hyping up KDS deep a lot so im looking forward to doing it just have a lot of levels to do beforehand

#

to get to that point

timber shoal
#

i gotta run r5e1 regular once then hop on the fast method

#

just need to convince someone to walk through the level slow 😭

sly pivot
prime ore
#

How many passwords exist in this game??

#

we been doing

#

R6BX

#

and first time saw the like

normal granite
#

A LOT

prime ore
#

parts where you have to get each letter of a password

frail heart
#

713 i think

prime ore
#

we guess worked

vital yarrow
prime ore
#

alot of them

normal granite
#

I think there is a site someone made that has all of them

prime ore
#

first

tardy ingot
prime ore
#

one

#

we did on 2 letters

#

and the 2nd one on 3

#

guesswork seems like a decent strat

frail heart
tardy ingot
#

surely its 7.024

normal granite
#

I think its 733 as well

normal granite
#

I think i also guessed the password in an r8 level first try

I think it mightve been r8b3?

But it was just soup

little pilot
#

it is 733

prime ore
#

wait the passwords are in doors with alarms right

#

what if we theoretically just guessed passwords WITHOUT opening the doors

#

will the game let us?

timber shoal
#

for reactors?

tardy ingot
#

r6bx

#

yes it would

timber shoal
#

oh those too

#

yeah they’re brute force-able

burnt inlet
timber shoal
burnt inlet
timber shoal
#

that level’s fun as hell

burnt inlet
#

Frfr

timber shoal
#

go sleep pookie

burnt inlet
#

Fiiiiine heuuuuuuuuugh

thick stump
#

there are missions where you have to go through some zone to get 1 letter but you can go and look for 2 up or so and then guess

gentle forge
#

What weapons benefit most from reload cancel and what weapons benefit the least?

gray rapidsBOT
timber shoal
#

this should have a list of all the weapon reloads + their reload cancel times

timber shoal
gentle forge
#

The veruta is crazy

#

1.75 vs 4 seconds

timber shoal
#

yeppers

gentle forge
#

Does GTFO support ultrawide? Anyone play on it?

normal granite
#

@sly pivot

sly pivot
#

no tweaks or setup needed, just out of the box

meager nacelle
#

Anyone got tips on R2D2?
We've been trying to hold on the bridge but unsure if thats a good spot

burnt inlet
thick stump
sudden nexus
#

there isnt an r2d2 one

uneven kiln
#

theres only one for r1c1

thick stump
#

my bad then. sorry for pinging

uneven kiln
#

I'm kind of a risk taker when it comes to R2D2 and I just hold in starting zone while teammates hold bridge

#

that is until about wave 8 and then I move to that spot

meager nacelle
#

I see. So maybe i should be closer to the start, we've been covering on the bridge exactly on the middle.

keen seal
#

bridge works fine

uneven kiln
#

you know that starting zone L shaped thing with the underside?

meager nacelle
#

Yeah

uneven kiln
#

I sit up there looking at the upper lane looking right at starting room with a hel weapon

#

it is a very risky very high payoff spot

#

bridge is otherwise fine

#

(I do bring a sentry with me so I can reload)

meager nacelle
#

I'll try the L shaped zone with a HEL rifle and see how it goes, thanks.

#

We've been reliably making it to wave 8

keen seal
civic wave
#

r2d2 waves are slightly funny

uneven kiln
#

you get pretty amazing lineups there but yeah doing it alone you will die between reloads, so that's why I have sentry and usually 1 teammate floating between bridge and that area to help assist both groups to not get overrun

civic wave
#

my blanket recommendation would be hold bridge or reactor, depending on what you're confident in

#

the first wave always spawns elevator direction

#

so you can push up and camp that

#

but then you spawn push anything else

#

my inclination if you're dying on wave 8 is to ask how your code search is going

uneven kiln
#

even I myself go back to bridge anyway if I notice waves are spawning from code hunt zones through reactor to the opposite side of bridge

fathom ice
#

omg

meager nacelle
fathom ice
#

i watched their streams !!

civic wave
#

because empirically at that point i'd expect a problem with code hunting itself or properly looting the zones

meager nacelle
#

the farthest we got was wave 9 and we died due to lack of resources, we didnt see anything in the last room with fog.

uneven kiln
#

the last room with fog has a buuunch of ammo but yeah you kinda need to punch it in there to get time for it

meager nacelle
#

Since i was afraid to try it and make my friends lose time on it, can a HEL rifle reliably 1-tap headshot scouts from medium range?

fathom ice
#

I think it's in donut shaped room

civic wave
#

you can also pull and shoot all the rooms in fog using biotracker, run to a terminal, and run into walls 10 times over finding your way around

#

it's what i do vacu0uPray

keen seal
meager nacelle
#

we didnt happen to see it until then

uneven kiln
#

in that last room with fog I just pull every room tbh

#

there's enough ammo in there

#

there is no scout in that zone thankfully

fathom ice
#

which is good to keep in mind

#

but generally you just pull the fog zone outside and kill it there

meager nacelle
uneven kiln
#

that zone is so mazelike and lockers can be in a lot of nooks I'm sure as you saw

#

bringing repellers from where sky mentioned is huge for buying you time to get and distribute resources in time to get back and situated

#

thank goodness that fog isnt infectious either

meager nacelle
#

if that fog was infectious i'd probably have cried.

#

But yeah, thanks for the tips yall, i'll hold on to fog repellers until that zone as well and use them to loot after pulling the mobs out.

civic wave
#

in the original r2d2 the fog was infectious, but you also had a disinfect station in reactor

meager nacelle
#

lord.

uneven kiln
#

adding that to the wiki right now

#

that's hot trivia

#

so that means the fog during the first alarm after getting the keycard was infectious, the fog in the 5 scout zone, and then the final codehunt zone

civic wave
#

tbh i can't remember how different the rooms were

#

if nothing else, the level layout was flipped a bit

#

they turned left into right in ALT

meager nacelle
#

best bet on the 5 scout zone is just to try to get as many before the trigger right?

fathom ice
#

well yeah

#

you can shoot through door when it closes

#

if u wanna kill silently

gentle forge
#

Has anyone else noticed issues when playing in exclusive full screen vs borderless windowed?

tardy ingot
#

thats the biggest change I remember vividly

gentle forge
# civic wave what issues?

Like for example, in the menu screens I had this weird glitch where sometimes the screen would flash back to the previous menu I was on

civic wave
#

yea that happens to me sometimes

#

normally after changing settings

#

when it happens i press alt+enter twice, puts the game out of full screen then back into full screen

burnt inlet
#

is there a bug where hel rifle doesnt pen as it should?

civic wave
#

due to how the game is coded, there is a limit to penetration independent of whatever number is in the weapon statblock

#

so yes, really

burnt inlet
#

yea, seems like im only getting double pens when 3 are lined up

uneven kiln
#

I don't use it except in modded tho because it makes all hel weaponry A LOT stronger by being more consistent

#

some modded rundowns literally dont run without it so

#

I am glad it exists though

#

this is compounded by "DeadBodyFix" which isnt really a fix so much as it is removing another limitation on hel weapons with enemy corpses absorbing bullets until they disintegrate

burnt inlet
#

maybe i just SHOOT THRU THE FUCKING LEGS HOLY

burnt inlet
uneven kiln
#

Böh

#

I honestly cant tell from this angle

burnt inlet
#

like im guessing the line is where the bullet is

#

and when line stops bullet stops

uneven kiln
#

you mightve gotten multiple pierces on what appears to be a striker wave fast

#

which is why the bullet stops there?

pseudo coyote
# burnt inlet

just note that the animation on replay mod isn't synced with what u see in game, so it's not accurate to the actual occurance

the gunshot is indeed accurate (for the recording player), and indeed when the bullet ends is when it stops

Replay actually records the raw raycasts the game does, that's why when there is penetration u see gaps in the tracer, since the game starts a new raycast on each pierce.

The first rays starting position is however moved down to the gun muzzle (on replay side) as all gunshots actually originate from the face, which is why the first ray may be misaligned with others (the end position is accurate)

The vanilla pen limit is 5 iirc.

burnt inlet
pseudo coyote
#

This is most common in giants, they quite frequently eat 2 pens and you see this as 2 gaps in the tracer on replay when hitting a single giant

burnt inlet
#

from what i see first enemy ate three second ate two?

pseudo coyote
#

adds up to 5 so sounds about right

#

but as mentioned before, pierce bug fix exists to handle this issue

burnt inlet
#

ye

gentle forge
burnt inlet
fathom ice
#

lowk you rarely get advantage from 5 pen

#

getting consistent 3 pen is more important

#

in my experience when you shoot through crawlers it's very hard to hit a lot of pen

#

cuz you go through a lot of bodyparts on them

#

in comparison to standing striker stance

uneven kiln
#

Piercing regarding bullets only applies to hel weapons anyway

#

Bullets not being absorbed by enemy corpses before they disintegrate also doesn’t really make sense because you can still lose bullets to the ambient corpses throughout the complex

#

I’ve used both of these plugins and got bored real fast because it directly affects weapon balance

gentle forge
#

When a weapon has 2 pen, like the hel revo, does that mean it pierces 2 enemies and hits 3 total? Or that it hits 2 enemies total?

uneven kiln
#

Hits 2 enemies total

#

The Choke Mod Shotgun despite not being Hel is coded to have 1 pen

#

But it doesn’t pen at all because you still only hit 1 enemy

#

One could make the argument that PierceBugFix isn’t actually fixing a bug if you pierce through an enemy limb, then their torso, then their leg if you shot them from up a ramp

#

That’s just piercing the same enemy multiple times in a logical manner

#

However that also feels kinda bad when you consider the pen values

burnt inlet
gentle forge
#

So when it says “a single enemy can use up multiple of these hits”, it means a bullet passing through the same enemy’s different body parts?

uneven kiln
fathom ice
#

but like pen is as good as it is anyway

burnt inlet
uneven kiln
gentle forge
#

How does that apply to wide enemies as it says it does “particularly” so in the screenshot above?

fathom ice
#

basically u have a giant

#

and if you side shoot it

#

you'll hit two arms and body

#

which will eat 3 pen

burnt inlet
fathom ice
#

but he'll only take 30 damage

grizzled patrol
gentle forge
#

Ah ok like if you shoot him in the frontal plane

fathom ice
#

i think some hitboxes overlap as well

fathom ice
#

so if you shoot just as it is you have a chance of losing pen

gentle forge
#

So it’s not based on segments

#

It’s a check based on distance traveled

grizzled patrol
fathom ice
#

cuz smalls also eat pen

grizzled patrol
fathom ice
#

and they're much smaller than bigger enemies

#

well I asked tru about same thing a while back

gentle forge
#

Well I guess that kinda makes sense that you’d lose some pen shooting through a dummy thicc enemy

fathom ice
#

yes but

#

you lose pen even when shooting smalls

burnt inlet
#

i mean we have proof of one striker eating 3 pens

burnt inlet
fathom ice
#

like i'd assume it happens more to giants

gentle forge
#

So is this a bug or the intended design? Or do we know? One striker eating 3 pen is kinda insane

gentle forge
#

And like I asked before has it always been this way?

fathom ice
#

ye

gentle forge
#

Or did it work properly at some point in the past?

#

Surprising this was never addressed if it was truly there since the beginning

fathom ice
#

listen like it's VERY underground

#

like you can always assume you missed or whatever

uneven kiln
#

It’s a very wacky thing overall how GTFO pen works and even still these weapons are all A Tier (minimum)

fathom ice
#

I think i brought it up

burnt inlet
#

i can test the tumor rn

fathom ice
#

ye go for it

grizzled patrol
burnt inlet
gentle forge
#

Do most people run the pierce fix here or no?

burnt inlet
fathom ice
#

I think u always spend 2 pen on tank

timber shoal
#

btw moth did you get r3a3 done yet

fathom ice
#

like on e2 i shoot my wave through tank

#

and i'm very certain i lose at LEAST two pen

#

just by hitting tank

burnt inlet
uneven kiln
#

nah I dont run piercebugfix personally except in modded rundowns

fathom ice
#

which makes sense cuz i shoot body plus at least one tumor behind

timber shoal
#

unfort tho

uneven kiln
#

With moth and dodos solo successes with hel weapons its not like the weapons really need this fix for vanilla environments

burnt inlet
fathom ice
#

it's just like level dependant

#

or like a line dependant

uneven kiln
#

you and zed run vanilla atm right

fathom ice
#

always ye

#

AND it is fine without it

#

but if I run modded i do have pierce bug fix ye

uneven kiln
#

yep same

fathom ice
#

and it does feel better

burnt inlet
#

tumors eat pens

fathom ice
#

ye

burnt inlet
#

and its not distance based

uneven kiln
#

Totally different ballgame when you are doing wildly more difficult modded missions

burnt inlet
#

cuz one is super short

#

and other is long

fathom ice
#

but i don't have it in modded like rundowns

#

unless it's built in

uneven kiln
#

my bad team i misunderstood

#

gotcha

fathom ice
#

na it's chill

#

like

#

r4e1 hold r2d2 hold r3a3 hold ALL benefit

#

cuz u literally get 4 to 5 pen a lot

#

but yeah idk it just doesn't matter if you kill 5 or 3 cuz it's enough either way

burnt inlet
#

yea like i was only really planning on using it for R3A3 solo

#

"omg hes a cheater"

fathom ice
#

listen

#

i think dead body fix

#

is MUCH of a bigger advantage

#

at least with burst cannon usage

grizzled patrol
uneven kiln
burnt inlet
uneven kiln
#

It makes burst dragging crazy easy

fathom ice
#

no like

#

you don't even need to drag

#

you treat bc as pen gun

#

because you don't spend bullets into dead bodies anymore

uneven kiln
#

That too

fathom ice
#

like you just have a built in hel rifle which is also very good into everything big

grizzled patrol
#

scattergun becomes absolutely braindead with it aswell

fathom ice
#

ye

#

BUT

#

it doesn't one shot giants from time to time

#

for god knows whatever reason

grizzled patrol
uneven kiln
#

I guess I should mention what gets listed on the bug wiki page, as in how it’s curated

#

The plugin fixes a vanilla issue while retaining vanilla integrity to a reasonable degree. So no distinct advantages other than fixing jank (say for example ScoutBombingFix, BioScannerFix, ShooterBugFix, MemoryLeakFix, SnatcherBugFix, etc).

grizzled patrol
#

[[bugs]]

gray rapidsBOT
uneven kiln
#

[[Bug Wiki/Tech Support Wiki]]

gray rapidsBOT
uneven kiln
#

Also mentions anti-exploit ones for people who want those

grizzled patrol
#

maybe something like "fixing the issue without compromising the vanilla experience" or something in that spirit

uneven kiln
#

That does sound better, I like that

#

I was just editing that page earlier because Dino pushed DoorEnemyFixUpdated which improves clientside logic especially so that your mines and cfoam don’t get triggered/eaten by enemies on the other side of a fully closed door until the door actually breaks

grizzled patrol
#

personally i dont really care about it since you can play around it, but ig if someone really needs it they can get it

burnt inlet
#

@fringe sparrow

ionic galleon
#

I’ve seen clips of people taking out big monsters with a gun from a different room without waking up the room but I can’t seem to replicate it

digital mural
#

If you are far enough it won't wake them up too

ionic galleon
#

Gotcha

#

Does the bullet landing make sound or only from the gun

sturdy glen
digital mural
#

That

#

Thanks Chill

timber shoal
#

also it’s possible what you’re describing is silent shooting if a door wasn’t involved

burnt inlet
#

which is an exploit

timber shoal
sturdy glen
#

door close is also generally looked down on I think

#

dont think too many ppl care about sec door opens tho

ripe hamlet
#

if you can do it with sec door you deserve it

sturdy glen
#

yea I think thats the typical reaction

vestal crest
#

is there a way to fix having the cursor visible on your screen other than restarting?

ocean spindle
#

maybe alt tab does something?

vestal crest
#

nah unfortunately

ionic galleon
#

I hear the wave music still playing but I dont see any enemies. Is there a small guy stuck somewhere?

uneven kiln
#

Yep and it can be due to two main reasons: the enemy failed to find a target or it spawned on top of a random object with a sliver of navmesh on it and in both cases it will almost never do anything unless you go and find it and kill it

prime musk
#

team

#

is it possible

#

to scoutbomb

#

yourself

#

like i think i just did??

#

ok well kinda not scoutbomb
like reverse scoutbomb

uneven kiln
#

There’s no real way to prevent these stuck enemies in vanilla but EnemyAnimationFix + StuckEnemyFix ran together (as Host) and you will pretty much never see it again if it bugs you

uneven kiln
prime musk
#

yeah

fathom ice
#

the tweaker

prime ore
#

what is diminished scan mean