#gtfo-related-questions
1 messages ¡ Page 334 of 1
welp lets make all times 50 minutes for all runs then?
eeeeeeh
Which was the goal of advocating for sub-20
soy has no understanding of speedrunning
Sub 11 R3D1 feels more like sub 17 or so
(which is completely fine)
You didn't do any half-teams, so you wouldn't know, if I'm being honest.
that's not what i'm arguing
"didnt do half teams"
mhm
what
i did?
also half teams BY DEFAULT arent supposed to get this role
the times that ended up being set were still agreed upon by soy, and ended up in a very productive comp, more so than r3d1
COPIUM coming in hard
i agree
yea the point
That wasn't the case for R3D1, lol
is
the comp was fun
And the problem is still
it feels like its taken as a personal attack when we say the times couldve been better
which is hilarious
if the comp only lasted 1 week instead of 2, would that change your sentiment towards the time boundaries?
eva this is why no one argues with you
If they aren't supposed to get the role, then the role isn't fun to go for, it's a one-and-done.
maybe a bit
you INSTANTLY start saying shit like this
team
goodbye
its insane that when I do it once its an immediate
no one wants to talk with you
people do shit to me -> ah no worries, they are just like that we love em
why does everything have to turn to shit in here lmao
If you are supposed to get the role, then sub-25 is removed, and there's no accessible option if you're not playing w/ people from the main speed teams.
its so easy to have a normal convo
uncontrolled masculine urges or something idk i got no idea
weekly gtfo chat drama, it's sunday and there hasn't been any all week
like just breathe a bit
huh?
id assume we have an accessable but semi challenging time and a challenging time
(and if wanted a free time like sub 50)
frosty there is nothing happening rn
Removing sub-20 is even worse, lmfao
having a nice, civil conversation feels so nice
idk why everyone doesnt want to do it
sub 25 (or 23, 22 whatever you want) and then like sub 18/17/16 (whatever would be decided) simply makes the challenge fit more
this is obviously something I only know retroactively now. So its not a "omg you are stupid for giving these times as options" but a "this wouldve fit better"
The entire original idea was that both times should be available to non-established speedrunners, with a harder and easier time.
That was why 20 and 25 were recommended
I dont think it was that?
Soy 100% said otherwise
Link it
uhh lemme find
We had a specific idea for the times we recommended
If Soy didn't understand that, then he didn't understand what we were recommending
And I also just don't agree with Soy that this is a good idea.
Having an elitist-only time is a bad idea, and doesn't make for a good comp
If you can get sub-17, you compete for record instead of playing for comp titles.
with future knowledge i would have also picked 18/25/50, it did feel a little bit underwhelming to only go for sub 20
sub 16 is likely the only time that rly fits your "elitist" only time
and even for that id argue wed see more of a push for it if the time is set (but it would definetly be the high end)
sub 18 already has a ton of people get those times
#gtfo-chat message i think convos like this gave me the idea thats what soy wanted
if i misinterpreted then soy can say and thats my bad
The only fast time w/out split was w/ Sky and IZack iirc.
but why without split
Vast majority of times were 19s, and a lot of high 19s
idk having a speedrunner only time kind of sucks, I know some teams just wouldn't go for it and would stop playing the comp after sub 25 and thsts it
split genuienly isnt that bad (its honestly the most fun)
Then you needed to argue that beforehand
we had a 17:21 with hafumi, there was a 17:02
i think there was a few
Because we had already decided that split sucks to play from running the level prior.
theres also unposted times
I don't believe there are any unposted PBs
as frosty said
we didnt run the level before hand so first hand knowledge wasnt there
And so your opinion on this doesn't really matter.
maybe soy couldve just added a thing like "WR will gets special recognition" or some shit
there are a few
and that would actually be a good thing
there is a 16,22 that was never uploaded, chill me sky duck
yeah, and if the time was difficult to achieve there'd be more exclusion, not just from people achieving the role but also socially as the experienced runners decline to play with more (larger amount of) inexperienced people, in which case you completely gimp the community component of what happened which imo is what made this so fun
instead f changing times
1616, 1622, 1643, 1654, 1655, 1700, 1702, 1805, 1823, 1837, 1855, 1858, 1859
nah
theres more than that
^
I do just disagree w/ Soy
yeah makes sense
... the fuck?
I don't think there needs to be a harder role, the R3D1 time requirement was probably not good.
ray
i think we also had a run that was quite low but we didnt post
have you not read what ive said before?
that would be bad frosty cause it no longer becomes a "challenge" but rather a competition and then some of the fun will be taken away
those are times that exclude runs we did separately with the actual team
those are all mid comp runs with fills
there is fun in competition
when its civil
and not tooxic
r6c1 felt fun
people were competing with each others times
until it was 3 teams left
and we all said gg good games
challenge > competition yea
challenge also makes withholding times a thing that wont happen
competitions can be fun
my point with not toxic
gg this level fucking blows because of the rng?
maybe because we pushed it to its limit
hmm
this is at least a decent argument
Imo the harder role SHOULD be a challenge to get. Something to push for
and the lower (in this case middle) should be smth accessable but still challenging where people come together and whoever plays plays
but I can definetly see this side of thinking
it will happen in every level
R6C1 wouldn't have been as bad if not for containing multiple minutes of waiting
yeah
but what can you do
Horrible fucking level
its over
it wont happen in every level actually
nope
I gave em so many other levels 
not on my watch
holy shit watch out guys
I just want you to understand, Chill probably isn't streaming attempts of anything if the times are 17mins and 25mins.
are you some sorta over... watch...
You can't pick people up and teach them the route if it's sub-17 or sub-18
i got CHILLS
i think this is a good argument
and sub-25 is so free that every run is a one-and-done
the accessability just goes down
But I don't think you're understanding, this was the entire reasoning behind 20 and 25
yeah i see that
i understand now
so sub 18 and sub 22
and why in recommending a time split, I wanted the second time to be easier rather than harder
or whatever times work out well
but yeah, idk maybe like i said just a "mention" of the wr or smth
but again i guess that
does the same thing
hmm
I think the record speaks for itself, is the thing
yeah i mean i guess it just doesnt work for something like this
Same for running split in general
If we were happening to run w/ people that could play split
we would just play split
sub 20 and 25 are way more towards a casual side
which, mind you, the event was still rly fun and sub 20 is a decent time barrier by itself (tho made sub 25 kinda obsolete for a lot of teams)
Comp isn't necessary to motivate anyone towards that
i think the lower time being just a self imposed thing was fine
yea i honestly dont care about record not getting/getting mentioned, this entire discussion is mostly about GOOD runs but not INSANE runs
we would've done it anyway
for me the barrier for sub 20 was
"do the people die or not"
@minor fractal #gtfo-chat message this was the message i was looking for btw
Yeah, I think that's unhinged
makes sense lmao
7 deaths, including a 3 down at some point i think in hub zone
I mean thats more speedrun challenge focus
honestly i think the problem is more just people rely on tour guiding to do these things
but what can you do
like that run felt... schizo to be in the best time bracket
its fun so idrc
consider that a speedrun community typically wants times
- that push the time down
- get people into fast strats
- get people to try the run in general
I'm eating food sorry i can't argue right now
i hate you all please burn in the fires of r8e2
theres no arguing rn lmao
because i'm eating
also i think we got something good out of this anyway
I think if you wanted to force more coordination, sub-18 w/ sub-22 would have been just alright
some of the funniest fucking clips from chills streams
But I think the only reason for this is because there weren't very many independent teams this time compared to R3D1
i mean we knew that was a thing
r3d1 had more teams than this one?
The point of 25 was still for independent teams to be able to get a time.
just didnt know how to properly set a time for it
yes
there were more independent times this time i think?
not in terms of teams completed, but in terms of teams running the level during comp
R3D1 had less indepent teams no?
thsts what I thought
no
I think there were more teams on r3d1 for lesser time
once they saw tour guides/the grind they just stopped
yeah
which is very stupid
how
this time there were teams that didnt get tour guided
its litteraly a speedrun challenge
like the korean guys
also id say that 1 run had "just" tru with it
R3D1 had Tactics/Andocas, Hange/Rose team, Steve Hanson team, Zed team, Chad/Blue/Fuster/Tru,
yeah Koreans, chaes team and me zed sky and star team
the korean guys are gigachads
true
The point of the sub-25 to begin w/ was that those teams need a reasonable time to run for
that one guy
But I think most of those teams vanished
he's a god
zed you had a team for sub 11? @prime musk
oh
so prettty much tour guided
it is a tour guide
i grinded for 13 hours with 3 pubs who knew each other
are you gonna tell me i got tour guided
we were very very close
LOL
got 2 11:20 times
unlucky
sry
pub guided*
If you don't have a time for independent teams, you incentivize tour guiding even more.
./s
There probably should have been a sub-13 time
yeah
sub 13 time middle would have made sense a lot yeah
I dont disagree
the 16 min time was set by soy on our clear ray
I wouldve 100% set a 13 min and 15 or higher min time if I had the chance for 3 times
the argument for R5E1 times being likely better if changed a bit
is the same for R3D1 times likely being better with a 3rd time that fits
both are correct
(imo)
should've been sub 15 and THATS IT
BASED!?!?
he's so right
nah should have had lower time set at 10:00 cause theoretical best splits are 9:54
nobody cares about the amalgam of your logs
If I had to draw a comparision, then id say R5E1 comp times translated to R3D1 wouldve been smth like
sub 30 (lol)
sub 16
sub 13 (or smth like that)
id say sub 12 prob
tho for R3D1 sub 30 obviously would be troll
you play charger safe
it's not an argument because there's nothing to contend, it's the plain truth, and my opinion is sub20 is plenty challenging on it's own for r5e1 because of the amount of volatile sections there are to play through
but i have nothing else to say so whatever
TRUE
its still an argument...
keep your lips for your girlfriend
its an argument FOR having the times in a certain way
Sub 20 is obviously challenging. Its R5E1 and you are trying to go fast
But its noticeably not that challenging with all the times that got gotten on it
are all the times gotten on it a function of the time being easy, the comp running for half a month, or both? And if its both, how much did each factor contribute?
because there's more considerations than just "time too high, easy to get a run"
lemme pull out my spreadsheet đ¤ âď¸
let me plug these things into my "gtfo comp difficulty formula" (gcdf for short)
./s aside
Sub 20 is clearly not the high time barrier for a speedrun challenge on R5E1
Sub 20 is more catered towards good players in the community trying this out and wanting to push for a decent time
my assertion is that it's a combination of both, sub20 is a fine barrier for ramshackle teams on a shorter time frame but for a longer competition you can end up wirh a few too many times
i think sub 20 was honestly perfect
^
rather than a speedrun community decent time
you can also do sub25 role by doing the class 5 scan, running back to start zone to disable the error and surge alarm 
yeah sub 20 felt good
which, considering its called a "Speedrun challenge/competition", it should be obviously why the point arises
the question would be what the intent is
guys
i dont think it should ever be balanced around us
"get people to try out something fun"
or to get people to try out smth fun AND push for good times
yeah
and start speedrunning/play more
you cant rly argue that sub 18 wouldve been balanced around us
im not blaming anyone for not having sub 18 in mind beforehand. But in retrospect sub 20 was clearly a bit too high for the "lowest" time if it should push people even a little bit
sub 20 is already a good time for people that are not used to speedrunning
by all means you're allowed to have your champion bracket benchmark, but that needn't be imposed everywhere because it'll only be a consideration for experienced teams wirh plenty of experience already
gae
guys normal gamers would not grind for sub 18
sub 20 was already pushing people tbh
and again, if the comp didn't last as long people wouldn't have been able to push as much
If that was the point then fucking pick a level that people are gonna try out. Not just the same 30 vets who already spend 10 hours on the game per week.
???
3 unique teams got sub 18
(and a whole load of other players)
and this was without people having an incentive to grind for it
LOL
^
the fuck you mean
If you wanted to actually try, you don't need comp for that
r1a1 guys
You get the title
it was right there
ok can we ban frosty
and then you just play to PB because the level is fun
im for it
idk what to make of this anymore
with chill you mean?
with and without
i'm just gonna do the dishes and check out the tesco express
or unique teams with no speeds
idk guys
sub 20 was great, people played
we all had fun
anyways guys new tierlist in the works
The entire game is rng fiesta worse than the lowest rated casino in world. Most levels by game processes design are unfun to run and the speedrunning of them is even worse cause of how lucky you have to get and most likely the most grinded records will stay at their number 1 spot because no one will be willing to grind for 100 for perfect 1 seed.
The comps on other hand have breathing head room for the best time in case INEXPERIENCED people come and INVEST THEIR TIME TO GET IT.
Comps are more skill based
Game speedruns are more luck based
Change my mind
first part, no, second part, yeah
Then go get r1a1 wr
HOLY
why should inexperienced people go for the best time btw?
isnt the reason FOR multiple roles that they have a time to go for?
Cause it's competition for more broader audience?
team
its not like we had 3times
we pretty much had 2 times
was 50 mins really a time
tbf sub 50 was a bit of a meme
sub 50 idea was for anyone to just be able to cell skip and get a role
but people who participate are generally in the skill bracket where they already did cell skip or could
theres just no point to really removing those times tho?
PLEASE
Which is your subjective want cause you look at those times fully like a speedrunner. For other peeps who weren't aware of it and got the team together and pulled off that feat it might become best day for them just because they get feeling of accomplishment and etc.
I don't see the reason to drop the 20min mark because of that.
Unforch not many teams ran it
And y'know
ye i agree
but also like, why should the best time be accessable for inexperienced players (read -> "easily" accessible)
who are the inexperienced players youre referring to here
Uhh, not like 20min is easily accessible by inexperienced teams tho?
me im pub
just so i get an idea of what kinda level of player we're on abt when we say inexperienced
someone new to speedrunning?
maid was refering to inexperienced players
id assume its people like lakana, hafumi etc
???
theres a lot of people i would put in the category of new to speedrunning
Also I think sub 18 is still very reachable
Im not necessaril advocating for sub 16
cuz thats just gonna be a 2-3 team grind
sub 18 is very reachable for any team of vets
I think you need to run it w/ non-dedicated teams first
We ran test runs for sub-20 before picking it
and then we circle back to it just trying to be accessible to us, which is silly
tbf my first run was with a non dedicated team
there's teams with runs that were slower than sub 18
^
and we died on a 19 min pace first try
beth
that isnt rly a point against the time being there tho?
the reason for multiple times is that people who cant get the best time still have smth to run for
no?
this is so confusing to me
Hence I think sub 18 is somewhere close to the sweetspot of not only accessible to us, but also others. While not being as casually doable (could also be 18:30 or whatever)
this is also CLEARLY in retrospect and im not shitting on the times or time decisions for the comp
guys
I'm just generalizing talk but I don't have any specific team in mind for that.
Eva I think you have drastically different expectations for what should be the lowest time for competitions because of professional deformation(y'know you being a speedrunner and almost for half a year grinding nonstop gtfo%)
Yes
That's the point I want to get across from the start
Eva I do think that sub 20 wasnât a bad choice tbh, the standards shouldnât be for the good professional teams but instead the great average team
It's still rewarding enough time and its a time that respects your want of putting in effort to grind it out
sub 20 is already like 2 actual speedrunner carry 2 ppl without that much experience, lower then that i think this comp is going to be a tour guide, 3 speedrunner carry one ppl, then the role will be already washed
But I also have shit takes so who knows
18 on the other hand not so much
I do agree that I have a different perspective
But this isnt rly a big negative. A speedrun competition/challenge can easily have times for
- speedrunners
- people wanting to try fast strats (not speedrunners)
- people testing the waters
Nah I don't agree with that
I dont
the time for the 2 big speedteams wouldve beem sub 16
if not lower
just saying
we all know there's like 10ish really speedrunner in this server
Y'know what's the competition for those times is called?
have you read the name of the competition/challenge?
theres literally just 2 speedrunning teams
SRC Leaderboard
Maybe there shouldâve been a like âtop roleâ for the top 1-3 teams
^
theres no point for a role with those ppl when they r already known they r good at it
depends on how active you want them to be
if you want them to be full team runners or not
etc
the point of having a role thats for speedrunners
is that people can push for it and get it
LOL
shouldve asked soy like beth did before
nope, we use times since that if u use top 1-3 we already basically knew prior to the competition which are gonna be those teams
you couldve gotten the role for WEEKS
man, sub 20 is already like semi tour guide, lower than that then the role is pointless, 3 experience ppl tour guiding
Fair enough tbh
"Speedrunning-competition/challenge"
and that's where your professional deformation comes in
the comp is to make the game feel more alive

for me the title is more like encouraging ppl who havent speedrun before
that's the point
not the comp for only speedrunner
also team keep this in mind: if the role was sub 18, there would have been more people attempting to get sub 18 rather than just stopping at sub 20
^
Can we stop insinuating that I ONLY want the sub 18 time?
that is
you frosty tgb and
litteraly still possible
I think the exact same ppl already did go for sub 18
considering the groups I ran with
exact same ppl?
a lot of ppl stuck around
wanted to try split separately
did exactly that
I dont think anything more couldve been gotten out of this comp
if we just count people who have gotten sub 18s
Chill
Jish
Ray
Tru
Beth
Tgb
Kenny
Me
Frosty
Hafumi
Zack
Sky
Maid
Hani
papiz
cassiopiea
kr_gya
sidline
I never got to try splits 
fax
he's rich
and thats without people who pushed for it cuz sub 20 was the lowest role
im americas richest college student now u right
lmao
you have only an insane debt vs crippling debt?
@sturdy glen yeast infection
big flyer is the best enemy in this game
sorry man hes just a flyer with a yeast infection
^
i want big flyer mom
flyer birther is
ur?
lmao
i could've pushed more and gotten a much better time but didn't see a point to, with sitting my written exam during the comp and decompressing from that afterwards
Guys speedrun comp to get banned from gtfo main
u cant even shoot the fcking tumor cause its in the sky
im getting wr
I got my sub18 in around 1 hour, tho I was running with Chill Beth and Hani 
cheater
at least we're having fun kek
everyone knows tour guides dont count
Cheater
im gonna use illegal strats
Chill Dude
chilldude4216
ChillDude7777
Tgb03
Im thinking about running R5E1 cs rn icl
mf chilldude4216
what about r1d1 duo
what about r1a1 trio glitched
Guys r1d1 competition sub 6 is the ideal time for top role
I wish I hadnt not recorded a bunch of runs
also just going back to this
(if anyone reads my messages they should know this)
I litteraly included that being a big part of the comp/challenge and there being a time for it being a big part
im down thing is i dont wanna do callouts cuz my family is eepy
wouldv ebeen nice to actually keep track of all the times
you have vods tho
Idk this competion seemed to go very well
you should just be able to input all logs into tgb splitter and get all the times you had
when is the chill dude r5e1 comp funny moments video
Seemed like a bunch of people played and most people had fun
unless you wanna know what the teams were
this
wasnt
the POINT HOLY JISH
I didnt clip enough
I mean if team is experienced enough they can play without any coms whatsoever, esp with level like r1d1
chat was lacking
the logger can give u all the level completion times, but not the players who you did it with
this wasn't "your point"
wait
it shows up in tgbs logger đ
and thats the problem :)
The point is the pink role isnât exclusive enough or?
ok you didnt read my messages
time to watch all the r5e1 chill stream and clip everything
fair enough, anyone down for R5E1 speedrun or R1D1?
I litteraly said the comp was great multiple times and that the talk about times wasnt about that
the vods are gone by now I think
thanks maid
at least half of them
can we have chill's crash out moment montage?
no they last for like months
think it only saves 2 weeks back
also pinging you for that chill
at least a month
i'll download them
weirdo
i'd download you
I think you guys should type longer messages in essay form
the giant lick chill and no one stagger is the funniest one so far
Is you want me to read them
nvm it is 2 weeks i think
2 months
wnfort
yeah its only 2 weeks

whuh?
Automatically save broadcasts for up to 7 days (14 days for Affiliates, 60 days for Partners, Turbo and Prime users)
how is chill not a partnered gtfo channel
surely chill is a prime user
^
nop
surely
we need to merge
man
i wish the first week is kept cause 2nd week is erm
COULD WIN WITH 3 CLONES
FR
LET SGO
i would still have recordings of when i played in the first week
chill did you at some point play every role?
are you prime user?
1 is tourist one is tourguiding
unless you mean tools
i meant tools yeah
damn
any pingers?
any pingers?
any pingerS?
chill is not a pinger
I wouldve been flooded in chat if I played bio
lmaoo
instant crash out
@tardy ingot
we missed out ngl
I don't think prime has those perks
any pingers
@burnt inlet Pmom is a M1LF, so you date for the plot. Also megamom you ghost bc of uh reasons i wont say here because people will get offended
I should just do a random r5e1 stream where I lock bio the whole time
@hoary mason
and dont ping
"sorry guys"
pinger stream
can we get more cell skip streams
Your not a bio player
damn ok, the other mom?
fair
with chill just playing bio all the time
will defo stream actul runs when we do them
if theres one unpinged enemy, do a pushup
I think 2 weeks of lfging was enough
LOL
I do want to lfg any of the e tiers tho tbh
he got sick of us
besides mayber r4e1
itll be like
r2e1, r5e1, r5e1, r7e1, r8e2
40% chance for r5e1 instead of 20 for r4e1
R2E1 lfg rn?
I mean lfg speedrun
add a 0,01% chance for R8E1
like the e2s
oh lfg speedrun
just for the lulz
fair
the e2s went very well
normal mom?
yea why so high?
she's thicc
Shes just like a good woman who would be a good mother, is funny, caring, good looking
interesting
tbh i think most of the scouts can be very freaky
the tier list is like if you saw them on tinder and/or like went on a date
Feels like a word that might've gotten banned thank's to tgbs efforts
interesting
"we" the voices are taking over again
My gf helped
oh
it was actually her idea
lmao
do u have the link for it? wanna do one myself and see how bad it would be lmao
@burnt inlet big schlong is in the name
ik thats why i asked lmao
idek which mom is which lmao
i can like not even decypher which enemy is which
check the map
^
what mapđ
im going to batman rn
look at the map
w comms
what map
the map
there's a medpack here
fuck guys I threw I looted the pub spot box and now the enemies are pathing to me
dude in a zombie apocalypse id go to batman
and when im overrun id fall back to shredder
w strat
on what
đ
cc: @hushed pagoda
The game uses a unity method to check what gets hit. This generates a nice list of everything that was in the hitbox, but the order of the list is undefined behaviour according to Unity.
(It uses OverlapCapsuleNonAlloc if you're interested) (One can make an educated guess about how the list actually gets populated, but there isn't any guarantees and no code to look into - unity is closed source)
When the game is deciding which part of the enemy gets hit it just uses whatever is first in the list. So, what gets hit is just up to whatever algorithm unity decided to use for populating the list, which we don't know.
So whether mine explosion hits tumor or hits armor is just shrouded knowledge. There are setups that make it more consistent but it's hard to ever come up with a guaranteed setup.
@frail heart @tardy ingot (Frosty you seem to have come around on this point later so mostly directed at Eva)
Do you earnestly think that the event has the same level of success and interest if the lowest goal time is substantially lower? If it is only aimed at established speedrunning teams?
For me most of the success I observed from the event was seeing a lot of players newer to speedrunning get invested and even begin to LFG in the speedrun channel. This actually rolled over into interest in other runs (as seen from subsequent interest in R8E2).
Do you think there is that same success and interest if those players newer to speedrunning are aiming for the second-best time instead?
Personally I think it is quite clear and obvious that people will be less motivated and interested if the goal time either represents a soul-crushing grind (if choosing to aim for a substantially lower time) or a second-best trophy (if choosing to aim at the second-best time if the substantially lower time has now been pushed out of the realm of reasonabe achievability)
Starting yesterday, I have been unable to see scan lines during security scans regardless of me being the host or a client. I run some client mods (accurate crosshair, etc. nothing crazy or balance affecting), but I havenât updated any of them in the past two months. Has anyone else ever had this problem? If so, how do I fix it? This happens to me regardless of if I have mods active or not. I have verified my files and reinstalled the game as well attempting to fix this.
there's a post in #1049599987878723635 mentioning AMD drivers as the culprit - i also use an AMD GPU and started having the same happen to me this week
Is there any way to actually speedrun w/o a group of friends?? I tried to pub speedruns and that never works out, people joining with no clue what they are doing.
play solo speeds
ask people specifically, probably
or go to the speedrun server or something (not that it'll vastly change the chances)
so uh what the fuck is the deal with R2D1 cause holy fog. just tried a run though with my friends and we got through the second class 5 before a little guy went off in the fog and set off a scout, we had zero ammo after the first 2 alarms. anyone got any tips on how to attempt this level? and like tool loadouts, anything at all i appreciate
im probably about to watch a vid on that level cause its crazy
Don't open doors until you clear a wave
And understand that you only have fog reps not a fog turbine
So for certain sections that only get cleared up at about 4 cells you will need them to live
oh yeah are the cells like inside the fog or smth?
You'll have to ping them to know most of the time
They can spawn anywhere
Also R2D1 without good knowledge and skill will see you fail miserably
Even with clear paths bad RNG spawns for cell will get you cause some rooms just use up too much ammo if you have to shoot
And you won't have enough for extract
(Most of the time you do, but panic usually means that you'll save ammo packs of some sort and then you won't have enough ammo)
(Cause the person holding it died
r2d1 is about the point r2 starts getting crazy (in here its bad but d2 gets real bad)
so also think about doing r3
cuz alaso the A tiers of r3 are basically tutorials for r2d1, d2 and e1
yeah it depends on what u wanna do
Professor Scaler has a guide
Check it out
ye I think he knows about that
(his videos are also like top search I believe if you look up guides)
hey the wiki guides :c
okay thank you guys very much im gonna go relay this info to my friends
God bless Scaler
i actually dont kno if theres a wiki guide for r2d1 ksmdkm
sort of kind of I believe
IT DOES WEEE
acttually im gonna edit it slightly
It is real big if you go everywhere
its so open should we take mines? cause there are the knocking doors (like where they spawn in behind the door and come through)
Even to this day there's some zones I haven't even touch in that level
Yes, take mines
Also you can pull rooms with them
SOME rooms
You see a scout in a bad position? Shoot it, mine the door, close door and wait for the enemies
some ye
There are rooms where if you pull your hopes and dreams go down the drain
yeah we normally run that, we have a bot on scanner cause our 4th friend didnt like the game
Use the bot to get cells.
HE CAN DO THAT?
Oh yeah they don't take infection
If you are in the same room as the cell, tell the bot to pick up the objective item
You can tell them to do that for Q commands
They will go for the cell and bring it to you
i had no idea he could get obj
No infection, perfect stealth, Easy
only when ur in the same room as the cell*
'Pick up the objective item'
'Yes!'
Q -> 2 -> Carrry the objective item
it doesnt sshow up if ur not in the same room
immediately runs to the fog
crouches slowly
if it doesn't show up, the bot isn't in the same room as the cell
Through giants no less
holy shit this is revolutionary
If you can't do it with bots btw (especially r2d2) lfg for one more if you can
Now if you ever get a 4th, you can kick that person and abuse the bot
(this works for players too, and allows you to quickly check if rooms contain it if you haven't pinged it)
Then invite him back
u can also make them follow a different player
(watch me forget about this conversation and try to help them, get kicked and be just omega confused)
yeah i know those commands, ive never really looked at the other bot commands for them cause i dont use them often, we just stared using the bot when infections came in cause i knew he didnt get infected
and we just wanted a second turret
trues
trues
sometimes not disinfecting immediately can be useful
tru0067es?
yeah i tend to hold them for med packs
or if were still healthy
Is that a Tru reference?!?!?!?
They like to waste med packs
You are at 70% HP? Worry not they will heal you
It can fuck you up very quickly
yeah it does annoy me what they prio sometimes
Oh right for R2D1 you might need to use weapons that can kill scouts
And expect to snipe sometimes
Hel rifle
nah nah, throw the spear
yeah i use the high calliber pistol, but i might take sniper instead
Hel rifle cough cough
i think highcal might be better for this?
it has range still
moreso if u hit the occi
High cal is indeed better than sniper for this
High cal's better on R2D1 cause giant density isn't that high
how bout i round u into a basketball and throw u to the pit
That sounds hot
Go for it
??????
And unless you hate hybrids on blood doors (or pound doors or smth, idk what other people call it) hel rifle is better
high cal is nice tho
Good CC
People call it shit doors too
wut
hybrids?
Spiky shooters with melee attacks
oh them
[[Hybrid]]
okay
Strikers are the small normal enemies
Hybrids are the ones that shoot a barrage of projectiles
And are tall
That btw any amount of damage while they are charging their attack will stagger them
While they are charging their shooting attack yes
oh only charging not during?
Well, usually if they are already shooting at you, you kinda need to take cover
They can mess you up FAST
only when the attack is going
during thee animation to attack, they caan be staggered if u deal the damage necessary, but during the attack, any amount of damaage will cancel it (but it still shoot a few projectiles probabaly)
okay sick
that's probably enough overloading on info for now
yeh
If you need more ask and we should be here
If you need some more onboarding one of us can probably take you through a mission for a spell
But otherwise, good luck
Chat, throw the secret hidden obscure tech at them.
thank you thank you
Oh right um don't bhop
it does nothing
if you touch a retracting scout tentacle right before it disappears you can get it to go red but not wake the scout
yeah i know that one thanks tho, i might be an idiot but i did solo r1b1 with pistols so im not completely dense (just mostly to things past r2)
so i was watching the scaler video, and he was saying alternate r2d1, i noticed there are alt and overload but in game it says 0/0 for me, what exactly are those levels?
Looking at the Ceiling extends the biotracker range
these are what im talking about i might just be stupid tho
oh i cant upload an image
Those are secondary objectives
You don't see them until rundown 4
The number means how many times you completed each objective
1st number is main
2nd number is secondary
3rd number is Overload
4th number is Prisioner Efficiency (all objectives in the same run)
im down if you want to
uh idk
I mean I could add you on steam and js do that
wait nvm
I copy lobby ID
109775242913011640
do u want a full group i think i know how to host it
sure
but everytime I matchmaked
it was mad laggy
I never tried the discord server host though
i havent tried either lol
I think we need to make a call for it
its in the https://discord.gg/Q97Wdyrf chat
This is NOT a vc invite
If you want to link channels you should use the # and their name, e.g. #lfg-beginners
Ur a vc invite
Others have said the same, but I am unable to see how a time lower than 20 is âsoul crushingâ.
I (not directed at you here) am not a fan of people saying that I only see sub 18 as fine because of me being a Speedrunner or elitist even.
Sub 20 got achieved by a lot of people without a big push. And while less people wouldve gotten a sub 18, it likely wouldve been more than we already had because of it being the goal. (I know some people stopped because they reached sub 20)
THIS is where I can agree that my perspective is different. But it doesnt come from experience or smth.
I personally just prefer a hurdle that cant just immediatly be reached, over smth thats easier.
Sub 20 was a good barrier for some in that way, but sub 18 wouldve been great in that aspect for others.
I dont doubt that the challenge couldve had slightly less turnout towards the end if it was smth like sub 23 and sub 18. But a Speedrunning Challenge can easily be focused on multiple groups of people.
With times being incentives for, starting out, going for fast runs, going for top times.
Sub 20 clearly aims more towards the middle one.
The question kinda boils down to, is it necessary for everyone to reach the lowest time barrier? Imo the sweetspot should be where it forces newer teams trying it out to rly work for it while still being feasible. But this is obviously subjective.
Pub speedruns⌠rarely work
Best case you just ask people you know and try to forc⌠I mean get them to try it with you. Or ask people interested in the speedrunning community and go from there.
(Or solo runs as stated)
Idk getting sub 20 with a group of more inexperienced runners like myself is really hard
It only became an "immediately reached hurdle" when people were playing with experienced speedrunners
i just think your expectations of this event are way different to anyone else's tbh
you might not be a fan of people attributing your takes to you being an elitist or a speedrunner
but realistically, that is why you have these takes
even if you do not want to admit that yourself
gonna be completely honest here and you can take this however you want to, but it very much seems like you are upset that the role is not special enough
the event went well, the times were fine, people worked for it even when being tour guided
some people literally didnt get sub 20 while being tour guided so it was clearly a challenge enough for people
to say it is "free" is pretty tonedeaf, not gonna lie
in r6 are the "x" missions same difficult tier are their associated letter tier? no idea if this makes sense
yeah
You could say that R6D1 is way easier than R6CX but whatever
i'm just happy i was able to get through r6b2 whilst doing secondary with 1.5 hours
x missions tend to be 1 tier higher in difficulty design wise. R6AX is a B tier difficulty, R6BX is C tier, R6CX is D tier
In OG R6 these missions had BX, CX, DX as names, but they changed it in alt to AX, BX, CX so there are only 4 levels in the D tier and the rundown screen looks better
yeah it does look pretty damn good having nice looking rows
Why should one of the incentives be "going for top times". This clearly only targets teams who already speedrun, who, by definition, do not need extra incentive. Adding a goal time just for those teams doesn't achieve anything for those teams (they were pushing for good times already), so it only serves to very clearly make everyone else feel worse about the event.
Q51
Why NOT?
Wdym do not need âextra incentiveâ Also please answer how sub 18 is unachievable or soul crushing
People act like im saying we should only get sub 16 times as a battier
I just said why not...?
Sub 18 would have overwhelmingly been a goal time just for speedrun teams and teams with multiple members of speedrun teams.
^
There'd be like, 1 team that doesn't fit that description, maybe
I could agree with this if it was for the fact that Im not saying âremove all lower roles, fuck everyone who doesnt get sub 16â
I appearantly have higher expectations of other players than they appearantly have of themselves and as Ive litteraly stated I prefer a harder to reach hurdle for the lowest time.
I can understand people not wanting to push themselves as much, but at that point its clearly subjective again for what time fits what.
But what appearantly people cant understand is that this hurdle for myself wouldve been sub 16. Which fucking OBVIOUSLY stops the majority from realistically reaching it.
running less is also nice, i've had my slice of the pie and have nothing to prove as to whether i could get a better time
Sub 18 got done by 3 full teams and the players who got âtaken through itâ would all very likely have gotten it imo (expect maybe 1 but name calling is cringe)
It also didnt get pushed for as much due to it not being another hurdle
so instead i get to spend extra time sleeping, talking to my girlfriend, going out on a day trip with friends, whatever
even if it's meant to be a challenging time to achieve, its fine to make it a touch more forgiving because it gives people more time to enjoy their lives outside of gaming
I mean a competition is for people who wanna participate
Not for those who dont
(anymore)
there is a difference between participation and grind
really i'd want to be getting back to bed instead of participating in this argument, didn't sleep very well
Question is rly:
is the speedrunning challenge supposed to be:
-
introduce gtfo players to some speedruns (why the hate against easier levels then. And I dont mean rng gamba A tiers or smth)
-
a speedrun community based challenge that also gived an incentive to try speedrunning out
Re: soul-crushing
Believe it or not, most people would not like grinding for 8+ hours in order to get their lil role.
in context of soys challenges - 1st
I feel that 
Woke up at 4 and started with a headache after
I would feel like
fell asleep 3.30 woke 5-5.5hrs later with brain being hyper
Damn this be the most civilised discussion i ever seen
OOF
hope you get dome rest đ
me too, enjoy yourselves here, i'm betting on tru
Ok LOL @civic wave that was supposed to say âsomeâ
But dome fits too
Because most experienced players of this game find easier levels overwhelming boring...
from my POV: I highly doubt lowering the best time from 20 to 18 and 25 to like 23-24 or even keeping it the same would have any impact on the number of people who join to do any r5e1 speed. However it would impact positively is the number of people who attempt to go for sub 18. Which is overall either a clean run or a few mistakes on split strat. Which from what I saw any team that went for sub 20 probably could have achieved.
it's not just the amount of people playing, it's how long they play to reach the goal, which is altered when you make it unreasonable for them to achieve
sub20 was a boon for playtime, airtime, participation, etc
Ah yes the easy speedrun levels of:
R2D1, R4B2, R5C2, R5D2, R6C2, R6D1, R6D2, R8C2, R8D2 and the likes
is seedindexeroverlay used for r2d1? can't remember
You asked about the hate on easier levels and then list a bunch of harder levels...?
^^^^^^^^^^^^
Sub 20 was catered more towards the âget people to try stuff outâ
Which is absolutely fair if thats the intent. But people have called out missions for being ass or âtoo easyâ. Wanting harder stuff. Which just doesnt mix well imo
thank you goat

sometimes i feel i am too detached from being man to understand any of this, difference in experiences ig
Ive listed these levels before. Just repeating what was said for some
Ive never advocated for A tiers in speeds aside from R8A2sec which I forgot but also isnt rly an A tier
you lot have fun, bye
Nop
I think it's not surprising that teams which had 2 extremely competent ppl at least got past 20 min mark easily, considering that 20 min mark was made in mind to involve other people who were not running this game before.
About play time: for a skilled speedrunner already, you, me eva etc, sub 18 is literally run for 2 hours and just get a run through. For lower skill i feel like that just becomes a question of skill progression rather than just pure time commitment. Especially since r5e1 is pretty low on the rng side
Only rng you play for in r2d1 is cell zone spawn for alarm. (Which is log checkable if its the right zone)
what's the difference between bat and knife?
ya memory serves correct, though it still has the maps on it iirc
If you're asking why, out of a long list of hard levels, R5E1 was pushed for very hard and others were "hated on" it is because R5E1 is a very fun speed, so the people who have played it wanted that one.
Charge speed, stagger, lots of multipliers for dmg (on knife)
Knife is small clear king
bat destroys locks in single hit without charge 
Bat breaks locks and doors with taps
it's not about skill prog it's about motivation to even fuxking play
i don't know if something is getting lost in translation but people new to speedrunning are not going to enjoy banging their head against a wall for 10 hours trying to luck into a better time
Which⌠I was fine with? And personally also rly enjoyed R5E1
People were litteraly arguing that anything not E tier is boring cuz its too easy tho and saying they wouldnt do it
a lot of people will not put the effort in to reflect on their gameplay and improve
few people in this game have a grinder mindset
Knife is a little faster and more kill based, while bat has a high stagger value
bat can one tap lockers
we got that bash head against wall until it works mindset đŻ
This too
My issue with this argument is the assumption is no one is even gonna attempt to go for the lower time. In r3d1 this was clearly wrong since people did attempt sub 11 even after seeing they were in the 12-13 area with their best splits.
This makes me think of a mod where bat deletes lockers from the game. That would be fucking scary
And someone willing to go for sub 25 is probably willing to at least try out sub 18
Miss the smashlock -> locker gone
other than simply shooting, how can you easily kill giants? i've had me and 3 ai bots all get wiped from a single giant and it kinda annoying
Bots F
(Get a good occi (back of head) hit in
yes, this is the point. while not explicit from that one chat message and implicit from prior messages, the point is that there'd be much less activity like RAJ and chae streams
Scatter
But really it's not just simply shooting, you need to go for limb breaks to stagger the giant each time limb breaks
is there are point to attack specific limbs?
and many people came out of that feeling pissed of/annoyed btw, how many of them do you think wouldve tried again if it was also a hard time in r5e1?
good to know, i've been mostly just aiming head and then stabbing chest over and over again
Limb breaks
it staggers giant
staggered enemy does nothing
rinse repeat
do you need to wait for the stagger to finish before you can stagger again?
Sub 11 r3d1 also translates moreso to a sub 17 r5e1 or lower ngl
I did not hear any complaints? Most people wanted to do other speedruns after since it was cool to play fast.
people often do not talk about their dejection.
Oh beth you changed your discord name 
^
its been a long time coming
who's this beth
No

Look at it like a timer/grace period. Breaking a limb resets the timer
alright, good to know just gotta work at hitting them from behind
and yeah i got the vibe people were kinda not enjoying sub 11
I feel like this arguing about r5e1 comp time became pointless since yesterdays points that were said by me and multiple others are just being regurgitated again and again.
zed said a team he ran with was pretty mentally boomed
i ran sub 11 one or two days and stopped cause it was ass
Eva and Tgb have drastically different expectations what's this "speedrunning comp" was supposed to be compared to everybody else. That's it 
i think it goes further than simply expectations, but that's a whole nother argument to contend
BRO how is this shit still going
we will never stop
Yeah, both of them having professional(or speedrunner) deformation 
my want with these comps: get people to try speedrun strats, sub 18 makes vets who are good enough at the game play faster and not just get a decentish run. Sub 20 is ok for this but it leaves so much leeway for strats
my insinuation is that i'm starting to feel like either there's an improper grasp of the points people are making and the sentiments they hold and communicate, or a lack of understanding of human behaviour
is there any damage reduction on the second target for if your spear hits two targets with one attack?
yes, the point is that you have leeway for strats, take the level whichever way you like, take a 1 min breather somewhere
no
the hell is going on?
yes
Which is the point of 20 min time, for non-experienced teams running it to have a chance because of that leeway and to not discourage them/invalidate their time investment into this effort.
I had the expectation since it was stated to be for the rly good players (and by soy to have a ry tough time barrier)
Ive said that an approach to get people interested with more lenient times definetly works but that it appearantly wasnt what people wanted with statements about anything not E tier being not good
This discussion has been going on since like last night istg
wasnt the whole point is that there IS leeway for strats?
ah whatever fuck this i'm done (i say for the third time)
Chill and others said soy shouldnât force split
But soy also wanted a quite hard time to get