#gtfo-related-questions
1 messages · Page 329 of 1
yeah but they arent speeds
you maybe get a clear but clear != speed
debatable
one condition for src is the intent to go fast
its like the difference between a normal clear of a level and a speed clear
that's very vague ngl
not rly
although i see your point
if you are like "let me move all my res to good spots and make sure im stocked up and do all this pointless setup" its not really speedrunning
its usually quite obvious
and esp with how small the community is people know how others play
going long in solo speed is prob a dqd
there's no clear line you can draw where that stops being a speedrun
so if i do a 20 minute r8a1 solo they know im not doing a speedrun
depends on the expedition ngl
because moving res is something you can do in a speedrun asw (provided you do it fast)
someone else could do a 15 minute r8a1 solo and it could be considered a speed
what would be an example
not 4 man
r8e1 sec solo
team is that allowed
yes
yes
damb
LMAO
still is long kiting
uhhh solo r8e1 wr does it
sky im pretty sure "im running away from spawncap of giants to avoid fighting anything"
qualifies as going long
I don't believe so
yes that's what 95% of long kiting is???
cuz it's 18 mins or smth
nah
i mean, idk. if someone makes a solo sr without long kiting and another person does it with long kiting and faster (because they don't need to go for extra resources for ex) are you gonna invalidate the latter person just because they long kite? :/
you just push with spawncap behind to avoid having to fight shit
that's just not a good objective metric imo
idk man
no because long kiting doesnt mean a dq
long kiting being a dq was never a thing
long is more of a surviving type beat
in speedruning the only thing that matters is the clearing speed imo (and following the rules of the category ofc)
Ok this is one of the rules for src
"Runs done with the purpose/intent to undermine the spirit of speedrunning will be denied (this includes but it not limited to: Troll runs, purposefully bad runs, runs that violate the spirit of running)"
No
which is a thing you still need to do in any run :P
If you need to kite to go faster then it doesnt
that's my point
that is correct
u rarely kite in speeds
p-mom%
except some solos ig
i mean
Basically if you are kiting to go faster there is literally nothing wrong with it
yeah, so long kiting should be fine provided it's faster
i feel like this is pointless
it just never is
long never is prob
short sometimes
that's a different topic
its fine if you are speedrunning
and the convo is specifically about solo srs
my brain is cooked because srs to me is a particular acronym
if you are playing like r7d2 and you are trying to go fast but your skill means you cant shoot it up then kiting isnt bad
you are trying to go fast
thats all that matters
I get the point
it's just
slow so no one uses it really
cuz whoever plays speeds is just competent
Supplemental Restraint System?
nah, something else
bottom surgery?
sex reassignment surgery?
??
guessing acronyms
I thought it was serious icl
ding ding ding
so many different fuckin acronyms used for it
Wait who was right? I’m too tired for this tbh
i dont know any
me
Yeah sometimes it is borning
Like in r7d2 current foam strats
Are lame as fuck
So when a level becomes werid most people stop playing it and only the deranged stay
sleepers react to the ingame voice chat? If they do not, is there any mod or a option in-game to activate this? I feel that if they do not activate while you speak, it would be such a missed opportunity.
theres a mod called proximity chat that will trigger sleeper if u talk
thanks!
Sleeper trigger upon hearing vc would mean no talking for most of the level or wake everything up instantly and do speeds.
what are you calling me
You are going to suffer a lot
GTFO isn't exactly made for that kind of stuff
what is the point of doing the secondaries?
are there bonus cosmetics or nah?
uhh nopes u just get the one for the completion
and then and ending achievement for doin the rundown with the optionals
some levels are rlly barren without the optionals tho
like r4a2
its a nothing sandwich without overload and sec
Flexing rights
getting to experience the other 50% of the game's content
I like permadeath games do you think this is going to stop me
i feel like itll just get annoying fast
like whaats the point of the communication game to do that
It's just that GTFO isn't balanced for that
It won't be a fun experience
yeah nvm i thought it would be cool but i realized i needed to install a third party to be able to put the mod inside of the game
still i know what you mean
proxy vc would be cool af
without the enemy detection
like i wanna do r4e1 with it
do hybrids have damage reduction on their heads?
quite the contrary
Negative damage reduction
you might say
does the higher numbering for levels (e.g. RXB1 < RXB2) typically mean that that level is harder than the one with a lower number?
not exactly
does it say anything about the difficulty at all?
its just another B level probs
yes, difficulty mainly shows in tier letters
it is not 100% always tho, some B tier lvls can be harder then C, etc
this is the general rule
what is the fastest way of placing down a sentry while moving? when you try to hold down while walking it doesnt let you, so do you have to stand still from start to finish of the "placing bar" filling up or can you just stop at the last moment so that the placement itself happens while you are standing?
basically stop to start placing then start running just before it finishes
okay, so if i am running at the start of placing the sentry it wont work, even if i stand still like midway through?
the whole speedrun going long convo makes way more sense now after yesterday's stream
let them cook
fair you right you right
wdym
dms
keep yourself safe
yeah we got 2 in a row
W
sub 19 then sub 21
massive
enormous
gigantic
team please
astronomical
can sleepers detect movement behind big objects? (not neccesarily a wall, like a bunch or rubbish with no holes (not shelves)
uninterrupted los
not sure where u could find a bunch of rubbish tho in gtfo that piles up that high
which is why walking on grates is scary, but near entirely safe
the check keeps getting interrupted and resetting
really? so you can just keep on going even if they do that right below you?
usually yes, but i would not risk it much either cuz ive seen enemies below one wake up from time to time
its hardeer but its still possible
yes - unless they have uninterrupted line of sight through a small and long crack somewhere
hows line of sight determined, is it just uninterrupted straight line between any part of the hitboxes?
uhh its more like an uninterrupted straight line between u and about all of the enemy, like if ur camera has a bit of vision of the head of a striker i believe that still counts as LOS until u cannot see it anymore
[glass also counts as a wall tho, so window panes will kill LOS]
no
oh
idk if its a point or like a box but its not the whole enemy
well its at least a box i think
hi chat
id like some advice about r2d1
weve been running duo and this lvl is giving us big trouble
the entire lvl is not hard, except for the extraction
hi can u add me i can help
we basically failed there all the time
our loadout is
- sawoff, hel gun, bio, hammer
- hel revolver, hel rifle, sniper sentry, hammer
i dont think theres much to extract apart frorm just having enough ammo to not run out at the end, which is more about how u go by the entire level
also having fog repellers
i would change that sniper sentry to a burst
is there anything we could change to make it better
except for getting gud (obviously)
Are u duoing?
just play it slow
yeah
those gun picks are based u dont have to change those
i would just change the sentry
greegs
im not sure if its the slow wave catching to us or the alarm wave thats overwhelming us
What happens is perhaps that the last wave spawns on res zone's first room
oncee the alarm ends if u find too many enemies extract direction it was probably a left over wave
and they take a while to get to you
@ripe hamlet Are you playing in an actual duo or with 2 bots?
no bots
I'd also get a burst instead of a sniper sentry to be honest
sniper has no use there
omg that what i said
Considering for example the very last alarm: Spitter zone side spawn is too small of a room, extraction side the enemies take the staircase thingy and there's not a long view for the sniper sentry to shoot
we just want to get this over with so we can finally see our first e lvl
To be honest there's no long view anywhere aside from the very first alarm
Are y’all doing disinfect zone?
nope
Good I’d say
i thought its easier to do 2 blood door and skip the last alarm
It’s duo they have more than enough disinfect
still kinda sus
and yeah
that door is a bunch of free meds tho
we have tons of disinfect leftover
in a normal team theres more than enough disinfect too
if everyones 100 theres enough without the stattion
Isn’t it like a class 4 or 5 alarm tho?
No it’s an alarm door
and u get a key from a class 3 or smth
the key is behind a class 4
mb
disinfect zone? no
4
Way I do it is: 611 or 613, whichever has cell, blood door until I get the key, use key ASAP and put it in gen so fog goes as down as possible for the 2 blood door zones then do them
key? it is
Damn thought it was
I dont like dis zone not because of the alarm
because most of the zone that has key has fog
tbh with the resource zone is more than enough
and it's a pain in the ass
compared to getting just somewhat lucky
with the 2 blood door cells
C spawn for the one of the left is more or less means free cell
Tbh duoing R2D1 without prior knowledge/experience of it is uhhh interesting to say the least
its possible for the blood door to not have cell?
never disinfect them
and I think the comfiest spawn for the other one is up the top
No
Also are y’all doing the gen door?
ONLY RNG is where key is and IF 611 OR 613 has CELL
^
They NEVER both have cell
yeah we do the res zone
W’s
The 2 blood doors ALWAYS have a cell behind it AND ALWAYS one of them has key
Hi everyone. Need some (one) help to finish R1C1. I can't complete it solo or with bots. Only 7 full or 8 partial waves to live
Problem is only that sometimes one of the cells is in Alabama
other times its very close
.t r1c1
Captain America: puts foot on chair "So you are having trouble with R1C1"
a reactor is ultimately 3 parts,
1 Wave Defense
2 gathering resources in between
3 getting the code into the terminal in time
If you already know how R1C1's reactor works, then its just the first two things you need, and they can go hand in hand
the most popular place to defend for many reasons is the bridge tile. the hole in the wall at the south end is a great choke point where you can get angles and focus your sentries, the bridge itself is a perfect funnel if/as you fall back, and its only about a 30 second run to the reactor terminal.
when you start looting after the shooting, you have quite a lot of resources around you to spend as the code person runs out and runs back. and on longer warm up times for the later codes, you have enough time to run forward and loot in previous areas.
when giants spawn having someone with a good weapon for bigs like hel rifle is useful (especially for hybrids) as well as saving tool by only having 2 sentries down for most waves, saving it for later waves or the waves with Hybrids (4, 6, 8).
this is definitely a 3 sentry + 1 bio tracker level, and when you learn all sentries are not created equal.
Burst is the best all-arounder.
Sniper sentry thrives with bio tracking and the long sight lines on this level.
shot gun sentry is in the game
Autosentry is in the game.
if you have a bot, they are a boss with the biotracker so give them that, and if you have three bots god go with you.
If you actually want boots on the ground help, ask in lfg-beginners
Thanks
R2E1 gonna go crazy
Im guessing y’all haven’t hopped around?
Have you done a proper reactor or R1C1 only?
just r1c1 i believe
🙃
we get stuck at r8b2 secondary before we decided to return to r2d1
r8 is very much to leave to the end ksmdkm
altho c1 might just be ur wall but-
oh well
its okay
weve been banging our heads against the r2d1 wall for 10 hours already
we can take the beating
R2D2 is gonna be fun for them lol
also
is there any level thats particularly good for practicing kiting?
its probably our biggest weakness right now
this is half true idk
i used to callout for dis but recently i just dont let them see the medis in res zone
and just overfill even if they're infected
is there a mod that adds new cosmetics to the game without unlocking them automatically? just to expand the "loot pool" after a level xD
i dont think so? at least havent heard of one
probs a thing to ask in the moddin server
there's a res zone?
theres a modding server for gtfo?
thxx
hello, a friend of mine says enemies alert more instantly if you run at them as opposed to walking uncrouched at them? i haven't noticed this myself, does anyone know if this is actually a thing?
it is
walking only wakes them up if they're glowing and tweaking, sprinting always instawakes once youre close to them
he and I are the ones on the team who do the quick melee kills on smaller enemies, so we can clear rooms fast if we know there aren't giants around
^ to expand on this running towards them with melee charged gets you a hit before they can attack you
But if there’s several it can be 🥴
someone drop eva stealth guide
unless shooter decides otherwise
wat I meant was he says running st enemies wakes them up "harder" and they can get a hit in and that simply walking gives you a small window
@hushed pagoda
Jump🙃or aim tbh
personally i don't see a difference, ijust run orwalk with a knife and quick clear
that's
Check that guide
not that
Or not
i mean it's helpful but it's not what i meant
idk either man it seems to work so far, i was just curious if like, walking at them or running made a difference
it kinda gets on his nerves lol
our scenario earlier was basically a column of 3-4 regular strikers, he called me out for sprinting at them as I killed them sequentially, made a big deal out of it
Other than that it’s not that bad
smth about them waking up "harder" than they already have or smth
It’s actually req in some levels to quick stealth
idk if I'm just not noticing or if he's having a placebo effect
In timed levels it’s req
yeye that's why we practice quick clearing rooms together
but he walks at them, i alternate but he gets kinda fussy xd
alternate walking and sprinting i mean
ure killing them anyway kek
yeye okay
thanks lol, i was simply curious
i don't actually intend to change for the few levels I do actually run knives anyway
literally @cobalt swallow
I take damage from you tho
ok but do they actually have a delay if you walk instead of running at them
idk if im just blind af and don't see it, but i don see it
Bros roasting me rn
i shoulda prefaced this whole question with this lol, it's in the context of quick stealthing
yes, as somebody else mentioned, if you walk its a soft trigger and it puts them in their next "sleeping state"
1.chilling
2.raising their head
3. tweaking
4.awake
so if you walk while they are just chilling they will first go onto the next state which in this case would be raising their head. if you keep walking they will start tweaking and after that they will wake up.
if you run then they will go instantly awake and skip all states
(somebody correct me if im wrong)
so im jus blind or not noticing it then huh
Or killing something close to another while other is spasming
the delay i mean
i mean, if they are already tweaking it doesnt make a difference if you walk or run because the next state would be awake anyways (except if running maybe triggeres from a further distance, which i dont know)
Running makes more noise
it was dauda i swear
yes but they're gone wake up anyway since the situation we had was chaining consecutive stealth kills
i didnt know this for soo long and woke up enemies really often because of this xD
Spitters can wake them up too
oh yeah that happened to us as well earlier lol
A little fun fact
tried to stealth kill a giant I think and the newbie w us crouched
fortunately i was insane enough to practice solo knifing giants
Hahahahah
yeah i mean if you walk towards an enemy you can kill him regardless of wether you walk or run.
if theres multiple enemies close to eachother and you walk you will only wake them up after killing one of them,,
but if you run they will all wake up immediately, making it more risky.
you have to weigh the risk yourself, but i guess one could argue that if you arent 100% sure walking would always be the safer option
It's useful to learn that
Don't wake up all of the giants in R5C3 like I did
oooooh that's...fair actually
I still have no idea how my duo survived that mentally
eh well it seems to have never costed us a run so far
funny that, that's actually what we're planning to go at tomorrow
Don't wake up everything like I did
yeah, if you dont panic and are able to deal with the enemies its not really THAT big of a deal.
tho if you run and wake up a pack of like 5 sleepers and you cant manage to kill them all then one will scream and wake up the whole room
so what you're saying is if I can clean up my own mistakes it should be fine yes? xd
mfw most of my "running at enemies" is actually cleaning up everyone else's mistakes 🥴
i guess so, mistakes always happen tho
me when @cobalt swallow wakes up everything
xd
Nah I aint waking them up if my beloved bishop is near me so he can shoot the enemy that heared me killing his friend
i dont know if im having a stroke reading that or if you had a stroke writing that
Bots have so many downsides tho they are great
dauda ONLY has downsides
Hahahhahah
all my homies hate dauda
Fr
frame 1 bio tagging, frame 1 healing, revive
then they get stuck in a wall as you're about to start an s scan or whatever that purple one is
they dont care, they walk into 20 enemies to revive you,, such gigachads
Hahahahha
this shouldnt be as relateable as it is
yeah that happened tous a while back
that same friend of mine almost threw a fit at our third guy for "not being in the scan"
turns out the bot glitched, clipped thru the floor and fell out of bounds
fun
Mfw bots trigger w(b)allsacks and the scout screams
I was ready for the sticker
Also sending stickers doesn’t make the ”is typing” thing
are you a machine gun enjoyer?
i cant really argue about it because i never play weapons with a high fire rate
I would find the readable copy pasta but I cba so
for the sticker? already read it
"flashlight flicking"
:D
How tall are the prisoners because I want to make a project and I need their proportions
🤨
me choosing how to kill the scout:
can someone explain this terminal mechanic? someone pings an item and leaves the terminal - the terminal shuts off and the ping doesn't continue until you step closer again - this doesn't seem to happen if you move away backwards while looking at the terminal - is there a different way to always guarantee the ping completing?
If you want to walk away with commands still going through then hold “q” while you walk away from the terminal to bring up the comms menu and it’ll leave the terminal in an active state
that works perfectly thank you very much <3
everyone
Silly name called terminal storage
that is such a game changer
i was already at the stage of accepting that theres no way to make it work when you walk away
2
what the fuck
does the holding q thing work with looping the ping? i have never used a loop but i heard about it and somebody said you have to be at the terminal, but maybe you dont have to with this technique?
i tried that earlier but it seems to stop looping once you get out of terminal
unless i was doing something wrong
To my knowledge -t doesn't keep pinging
Also if someone goes by the terminal it interrupts the command (not sure, I rarely do that in important stuff)
yeah, -t does not work when you're off the terminal
you must be directly stuck in the terminal interface for it
maybe for a pro gamer gravy gulper nr. 1 chicken jockey chicken jockey chicken jockey chicken jockey chicken jockey water bucket release this. . . . .. is a crafting table chicken jockey ender pearl😎 😏 COMIN IN HOT!
but not for a casual chicken jockey like me
@grand elm pls translate it
I got you fam."maybe if you are good at the game and not bad like me you can do that" some of the rest is just gramatical stuff that doesn't mater
is it viable to just go loud payday 2 style or will i get swarmed?
mostly viable yes
recommended? not necessarily. Going fully loud can make your res dwindle quick if you dont know what to do specifically and when
but a mix of stealth (which can get quite fast) and shooting/using your tools to clear stuff is a very viable and honestly semi recommended style
ok, thanks
fell asleep.
accidentally shared that stuff as I was going through youtube before bed
hey guys is the r8d1 achiv a team one
or is it like the "E tier no boosters" one where its individual
team
no one can use med/disinfection period
I Love that shover next to the Turbine waiting For you to fatfinger into it
so, in the rundown menu, it says R1A1 and then R1B1, are those the difficulties i see when i am matchmaking?
sort of
the levels are roughly tiered by difficulty, going from A (easier) to E (challenging)
though it's advised not to use in game matchmaking, as it does not offer much in the way of choosing which level to play, and you can't do much to curate your experience
plus there's a fair proportion of cheaters that use the in game matchmaker
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
oh, alright
Yes, its going to be the Same Mission but Harder. Bigger Map, more enemies Harder Challenge
thanks
fitting username
usually strafing side to side or runnin in circles sort of works
but at that point u might as well jump off the scan and make ur team help u or try to loop them around a bit
like to try to at least kill some of them
dodge, shoot them when you don't actively have to dodge (eg inbetween)
lets say i inappropriately touched and had contact with big shooters or scout
would our children be sleeper human hybrid? normal human? or scout from scout and shooter from b shooter?
serious question for science
ask tgb he has experience with human-sleeper compatibility
you should know
@little pilot @velvet temple @safe cradle
that's crazy
i know its a crazy theory and question but i need anwsers
i got presentation in 30m
so i need anwser asap
2nd question: can sleepers breed with one another? how would they reproduce
With your mom obv
nah I'm good, pub
why tf you ping sleepo
u said theres 3 tgb
when i put @tgb these 3 shows up
i think its likely that tgb means tgb
who knows or how would i know
for actual lore questions ask pablo or frostty
is it normal that sometimes the enemies bug out for me and they slide around with no walking animation
It's desync
Don't worry it'll happen at the worst moments of your time playing GTFO
And also the best moments but hey
The hell is 'grass allergy'?
bro doesnt use the discord
the virus and parasite on their relation- what they do is only change up the host physically for its own needs, leaving the human inside alive (at least by devs word i believe) so in a hypothetical case, if the virus hasnt destroyed the reproductive organs (which it mightve as it seems they lack some hipbones for movement) it would probably be normal human but already infected, thus it would become a sleeper at a certain point, we dont know much much it takes to get there tho
sleepers most probably reproduce as both insects and animals, first via a mother that creates new little babies that seem human but are not much quite there, and the cocoons which u can find on some levels

Crazy discussion
Allergic rhinitis (hayfever)
sleepers reproducing is crazy
you have a presentation about human and complex beings compatibility ?
Hello everyone! Just bought a game few days ago and me and my friend are confused in wich sequence we need to conplete "rundowns". This game seems very complicated in lore and gameplay part and someone is writing that you need to start from R6 and others R4-R5. Can someone help please what is the best sequence in wich we will have the best narrative experience?
Just start from R1 if you don't want to think about it too much
The narrative portion of the game doesn't really start until R6, so if you're only here for the lore you can start there
You'll miss a lot of info on enemies and how to deal with them I suppose, but it's a valid option
ah the others are here
you may do the levels/rundowns in any order you'd like
direct story elements are included in levels from r6 through to r8
rundown 6 and rundown 7 are different strands of story, and r8 combines them - it's hard to say more than that without spoiling, but you should perhaps save R8 until last
Rundown 1 is where people normally start and they go sequentially, but the levels are quite boring and bare so you may instead elect to play through rundown 6, which is still accommodating for newer players and has more to offer
my personal take is just go from r1, complete it and if u get stuck on the next rundowns (as theye aree harder) jump to the next one, and just leeave r8 to the very end as it is the ending of the game
r1 - r7 all havee logs that if ur really interested serve to the story
and help u undertand things a lot better
@near spear Do you need more info, or is this enough?
i can tell u each and every mission that should be completed in sequential order /j
just make sure you have completed Training first :^)
(and do not press the 'matchmaking' button, it's bad, it is known)
We figured out that "orange" ones are the narrative ones. So if story starts in R6 is it necessery to complete previous befor R6 or after?
That would be very cool!
You can play in any order you want
u can jump straight into r6
take into account orange doesnt straight up mean "dialogue" sometimes is more environmental
Do R6 and onward if you're really only here for story
Go from R1 if you want the full experience
the first levels of r6 are very much like so
If you care about story the important ones to play in order are r7 then r8
Who the hell said R4-R5???
isn't r4 to r5 like the period of time where the story literally went nowhere
r4 gave us schaeffer
if you only care about the story then dont play gtfo ngl
this game has some story that can be cool to go through
just watch a lore vid
typical
And I rly dont agree with goat saying early rundowns will be bland and boring
They are more barebones and tend to be boring for experienced players. But beginners will typically get overwhelmed already
I personally think that R6 is the perfect rundown to start with
also has the most fun a1 mission in my opinion
whats the r6 wall
For R1-R5 the game's story is pretty much solely environmental storytelling and then little lore drops in the form of logs found on terminals. You can play pretty much all of these missions in any order without disrupting your experience of the story.
In R6 the missions start to tie a lot more into the story. In R7 you first get some narration. And then in R8 the story elements ramp up a lot. You'll typically want to play missions within these rundowns in order, and have completed R6 and R7 before tackling R8.
Gameplay wise: R1-R5 are rereleases of content that was first made during early access. These missions are not "fully feature complete", there is reduced objective and enemy variety, oftentimes questionable level design, and no checkpoints. R6 is a rerelease of the original 1.0 release and the level design is notably better and checkpoints are present, then R7-R8 are both after the 1.0 release and are great.
If you want to 'start from the unfinished beginnings' you can start with R1 and play in order. Levels will introduce new enemies and mechanics very slowly. You won't have checkpoints. But you will get to see each new thing get it's own special introduction which can be pretty cool.
If you want to jump into the meat of the game and experience what it has to offer a bit sooner you can start with R6/R7, and consider playing R1-R5 if you like the game and want to see the 'prequel' content. You'll experience new enemies and mechanics much more quickly which can help keep you engaged if you're not sure about the game.
Either way I'd recommend leaving R8 until you've played a decent amount of other stuff beforehand. It's mechanics and story ramp very quickly and it's good to have a bit more background before you start it.
omg
ooo
I really like GTFO. Very cool game and I very like it with my friend. We just got confused with the rundowns sequence.
Yeah tru has basically everything down
Its definetly good if you want a straight up good experience
R1 starts out more chill tho (same with R2 until R2E1)
nah
probably c2
id say the 5 feeler room is where people struggle
i didnt watched too much gtfo when r6 dropped but the walls i saw- where peoeple stopped playing- where A1, B2 and C1
in og, I remember ppl struggling in c1, c2
I think R6 is on the chiller side, as well as being quite well designed and better to play
Depends
Pure beginners? R6C1 usually
Oh wow thank you very much!
It is easily the best rundown for a good experience, level design and introducing (most) enemies.
Its 1.0 release for a reason
r6 is also the fall damage rundown if you're new
wat
theres a lot of rooms to fall
C1 was a massive hurdle for many yea
Everything forced them to play decent throughout the level (1st alarm, error, 2nd alarm, giant zone, scout zone, 2nd tp and tscan)
Like if you're fresh you'll get very aquianted with fall damage
if i log on nnow will anyone help with R4B...
b wut
you may as well go make an lfg post anyway in that case
actually R4A3
what would be the best tool for solo? is it extremely level dependent or is there a clear winner?
dependant, sometimes a sentry wins over other one, sometimes mines
really the constant is just not bio really
that i know of at least
i dont think theres a solo level where bio is better idk
mhmmhm
i saw a strat of killing tanks by setting up 7 or 8 mines on an alarm door theyre behind in a speedrun video once, tried it myself in runs twice and am 50/50 on it working.
what does the tank dying depend on, did i do something wrong on the setup, or is there a way to manip it, or is it just rng?
Try shooting it too, hope this helps😃
i mean shooting works but its kinda slow in comparison
since the door strat is suppossd to be an instakill
Shoot after you hit them with the mines, they might have like 1 hp left😃
oh, well not on the failed attempt, i think the mines just didn't hit at all
ngl, killing tank with shooting (scatterguns) is faster than mines (since you typically run into where the tank comes from)
the mines thing isnt realible unless you are entirely solo (and have the right setup)
yeah that's scatterguns plural, i kinda have to resort to mines since i run bots n tanks are kinda ass w those
im also just bad at the game and its easy when it works
If it ain’t easy then I don’t want it 🗣️🔥🗣️🔥
just use door™️
Just don't make up the tank tbh🎣
whats that about ?
https://youtu.be/wBSoqopncQQ?t=35 check about 30 seconds from timestamp
oh thats funny
for the mine kill, you need each mine to hit tank tumour
sometimes the tank still takes a ton of damage but lives on like 5hp
i wonder if the mine got triggered by sumn else entirely then, cause that tank did not have 5hp
that's probably what it was
not sure, does it have to be?
@errant dome wanna run trio?
idk why i pinge dhere
thought it was speedrun channel
could be, or it could be that the tank tanked it/it hit mostly armour, which deals about 3-10 damage to the tank (functionally nothing)
thats what i figured, wondering if there's a way to make that not happen, or just "cope"
Usually you just cope yes.
okay cool fair nuff thank u
Question for lore logs do you need to access every terminal searching for them or if you find one can you read all the logs from a single terminal in that level
lore logs (and in general, all logs) are only found on specific terminals in a level
So I have to hit every terminal looking for them not just one
u can check if a log is in a terminal quickly wheen u enter it
yeah, if you intend to search for them yourself
cuz it tells u
if it says it has one, its nothing cuz all terminals have an univeral log
it tells you how many logs are in the terminal, and every terminal contains 1 "whatever" log
if it says it has 2 or more, it has cool logs
If one person reads the logs do all 4 get it?
yeah
Even if they dont interact with the terminal?
i believe so
How do I check how many logs I have
the steam achievement "D-Lock Block Decipherer"
https://andocas.com/gtfo/log-tracker/ if you want to just know where logs are
Oh god, does it only tell you the number you have not which ones?
tracking which ones, you have to use some spreadsheet or community developed tracker
Fuuuuuuuuuuuu
it just says the number, but community has trackers developed though i can't remember any links
.
185 left lmao
Do you also have to beat the mission for it to count?
nah
Oh thank god
as soon as the command goes in u can die
So lfg-beginners is THE chat for getting grouped up right? What I mean by that is that just because someone posts an invite in that chat does not mean they are open to beginners joining, right? I mean I see some invites for levels that kind of look... beginner-averse lets say. 🙂
depends on what your looking for
probs just ask people if they are ok with beginners
if they made the conscious decision to post it in lfg-beginners they lose their right to complain about beginners joining
some people simply post their lfg to every channel
if someone posts on lfg beginner they can't complain yeah
so who or what creates these cocoons?
so ur saying if their organs arent obliterated its still compatable?
also how can a human turn into a literal invisible being or chargers?
immortal for that matter
and shooters wtf they shooting at and how would it be painful in rl
i dont doubt is a byproduct of the biomass that we see the virus create sometimes, likee the ceiling of r1c2
the alternative is sleepers that "hibernate" in which case is not reproduction is just hibernation
iif, yes probs
and why only females turn into a scout/shooters/big shooters and not male?
if all females turn into these 3 things what about charger scouts?
we dont know shadows, theres theeories about how their physical form couold be attached to another dimension or wave as MWP fucky does, and the BioCom is capablee of making us see it (or maybe it is just visible straight up as theres a log that talks about a forrm of shadow eveen though it could not be)
chargers, theres a log that says "- purpose of keratinous growths unclear. does it charge under threat?" which is yes, it charges under threat
so we know what that is
the immortal is just a byproduct of the tank, so prrobs thats ur answer
lastly, why are they sensitive to lights or footsteps or any sound? wouldnt they get triggered if scout walks by?
u lost me at charger explanation
whats a byproduct so ur saying he was created?
i think there some video explaining but i know it had a lot of mistakes
my headcanon- cuz hell if i or woods knows- is probably- the same log from r3 says about how the shooter are (or could be) more intelligent
so maybe that difference made them grow a different something that made eem into shooters instead of strikers, or other differences it could be many
that was like the last thing i said :[
we need to remember that sleepers havee beeen infestating the complex at least 1' years before we arrive
they know their kind, when the complex does things, when not a sleeeper is walking, and whos and whos not there on their room
no, tanks have a natural armor already but weakneess at the back via tumors, same for the mother
maybe the virus creeated these as a natural formatioin do defend itself from damage- we know of animals who have extremely tough skins, this is not neew
for the immortal, its the same aas a tank but without the tumors, probs some rare kind that was made for a speecific defeending purrpose on the "hive"
we dont know as technically wee know theres only ONE in the whole complex
so its not individual infestation but the virus turned it like a hivemind like bee ant thing?
isnt there 2
pretty sure i saw 2 in diff rundowns
we assume, and we probably assume right considerring the scouts role, the mother role, the tank role... they serve functions
thee other is not canon
is on r8a2 secondary and it is a what if scenario
we get teleported to god knows where and why snd what that place is
How hard is R2E1? Like if you were to rate it on a 1 to 10 scale?
we get teeleported to a uhh creature test by doctor hammerstein, and we... die at the end which cannot happen
9.8
its on the top 7 hardest missions of the game
out of 83
so yes
well maybe 9.8 is too much
9.5?
its hard to rate it when theres so much difficulty disparrity
but even with hel auto is hard
the endings a fuck
between r6a1 / th efunny map
its maybe a 9 then, 8.5 or so
but thats extreemly up for this game
not to mention there are infec fogs
Just wanted to ask before I got there
and yucks !
i would just skip it
in general for r2 if ur on d1 d2 e1 u just jump to rundown 3
Nah Ima run it with my team for like a week
ngl i fucking hate the baseline recommendation being "just skip to r3" like
you don't skill prog if you don't push yourself
u dont need to push urself with one of the hardest missions of the game u can push urself on r3c1
sure bashing head at something for forever isn't good but it's worth at least a week of attempts with some advice from community
if you're clearing r2c2 r2d1 and d2 are fair challenges that can be overcome
i mean one can try e1 for a week- tbh we tell most people to skip and like 50% say "nah we good"
so like if they wanna do it, they are- they will
also c2 yes
but d1 d2 literally havee tutorials in r3
This game's take on fair is a bit different than my definition of it
so u can come back to them and know wats happening
its a skill ceiling
i mean
not ceiling
a skill limit?
skill floor?
yes probs
its just missions that throw u over the wall and flip u arround, need to get used to what theey are
and once u do it becomes easier but u gotta get used to it
after ||plugging 1st cell that comes for free in r2d1|| it becomes pretty obvious what to do
similarly with ||2nd code in r2d2||
u would be surprised at what people can overlook ive seeen way too many teams on d1 not see that, and even witbout that- i was referring more to the end
cuz ive seen people complain about it too
and then d2 well yeah i guess thats true
but its still a super high jump on difficulty
Im sure itll be fine, I am not even there yet but just wanted to ask in advance
is ur team full?
damn
yeah the four of us play together usually
where do i find 1 veteran players that will teach carry and guide 3 others including me
was told not to find ppl in this server cuz 90% ppl are speedrunners or ruins ur experience
carry zzzz
if u do an LFG post u can find people
u can find the instructions on #how-to-matchmake
...
also where did u saw that
who told u that
its my job to specifically tell people to ask to not be carried
and now theey wont even joined so theyll just geet fucking carried in matchmaking
whatthefuck !
literally people here in this server
discussing it and on reddit and on steam page
also back to lore, hacket volunteered to legion cuz of childhood
bishop threatened #1 vip in the whole world and jumped to paradox or something using matter wave proj? maybr wrong
woods and dauda makes no sense except woods didnt die after so many situations he should have been dead can u explain that
bishop blackmailed his boss, got erased out of all record and imprisoned in the HSU, and then with his memory erased he was used for MWP tests yes
woodss uh has the power of god an anime on his side
dauda was lucky
also as long as u ask there shouldnt be an issue and theres always a lot of new people coming
so hes a superhuman?
no he just has the mandate of heaven
god knew what he wanted orr at least that seems to be the reason?
if so god is canon in gtfo
which is funny
can u explain what dauda did tho
was he the 1 who experimented on virus or sth
yes, dauda used to work under fake names for bad companies and theen deyfus dragged them to work for them on impunity
he experimented with hjumans, did shady shit, and then when the rapture happened the OG went into an HSU for protection
and the ALT encountered the otheer 3 and got imprisoned in an HSU by them
what?
Guys
explain pls
but i like saying things
stop interrupting this is important and very serious
i mean its true but i still take offense ksmdkms
There's a doc that tells everything you need to know about the GTFO world
It can easily solve the questions you are asking
Scaler is the only one with good vids
And they still fall short in a lot of things
isnt his last lore video like good apart from maybe one two detaiks
thats what i remember frostty sayin
Ye
But it misses some stuff here and there
vids are all fake or just assumptions, opinions of theirs without proof, logic and facts as ppl said so i dont watch vids
Uh
Search up Professor Scaler
And look up his lore video
oh his was good but no explanation bout my questions u know
the dauda thing is a log
like compatibility, creation, difference etc
wait so if its a hivemind, whos the king/queen/boss
kraken?
[[ALT://Rundown 5.0 Logs#7UJ-39J-JF2]]
yay it worked
We don't know
no thats theeee flyers one, or not king just creature from destination
i got a question that ends all questions
the game does in fact take place in mexico
ur welcome
does sleepers attack/kill us or attacks us to infect or to attack us to eat like zombies?
uh probs just as defenisve
they dont eat period, they dont need to infect since the virus is airbone and eeverythingborne
theey just trying to live
Yep
u say i explain bad but i just do it dramatically B]
with love and care
kiss for goodnight

For clarification: I just said the doc explains better, I never said you explained bad

a
c
doc is document :D
the virus with the parasite make the host live until affected by uh blunt force trauma basically
they can live without head, legs, etc, cuz the relation makes them live as long as possible
interesting
ty for info
eait wheres the website or document that explains everything in lore and anwsers to all questions as the rude person who intertupted us
#gtfo-lore has a pinged doc
with the basics
but the full full would be like 80 pages
no one wants to rread 80 pages
i will
ill be the first person to land on a moon
i mean finish it
wait u still didnt anwsered my question from yesterday

I said it
Twice
but i dids
can they feel pleasure? hunger, thirst, fear, anger
Well, sleepers get angry that's for sure
Hunger and thirst i don't think they do
They don't need to eat or drink anything to survive
what about lust, pleasure
that is such a odd question.
ur saying if i shove a sleepers pp in scout/shooter/chickens vegetable that sleeper not gonna feel pleasure?
or in reverse?
Further experimentation is required
PLEASE i must know
does a sleeper even have a penis?
like yesterday said unless the virus mutated to completely shrink or destroy it should still have it
what the fuck am i reading
Omg is the Gulper
WHERES THE ANWSEE

for r2d2 5th or 6th code, where it's the two rooms with 5 scouts
usually I hold at the cls4 door for the time save, but seems like there's an error alarm after where 4 strikers get spawned every so often until there's like 5min left.
so if you open scout zone right after alarm, there's a solid chance they spawn in the triple/quadruple scout room and trigger something.
is there some sort of strategy to avoid this, or do you just wait until they stop spawning?
there is no error alarm however reactor waves have an exact amount of enemies they always need to spawn- so if you are holding fairly far that may result in several enemies spawning fairly late into the wave, so holding more aggressively and killing enemies faster should help you avoid those issues
hm, that's annoying
so just hold bridge or south hallway and kill everything
then go do cls 4.
stinky
Cls? 
Oh you mean the Alarm door
I mean yeah, First Wave is Always spawning at the entrance point
So it Takes a while for them to get to you
If you have a bot on bio-scan, would running 3 sniper sentry's always be better than 3 burst sentry's?
speaking in context of R2D2
technically it's more efficient if you're only looking at how many enemies it kills (or at big enemies), but burst sentry still has several benefits over it relating to use on shorter sightlines, staggering enemies, and a bit less wasted damage if player + sentry shoot the same enemy, if you care about that
really I'd recommend a mix, 2 of one sentry, and 1 of the other
thank you goat 
gl with the runs, i'll be lurking
we're starting to get deep runs, i think we'll beat it soon
I had a weird idea with trip mines I’m wondering if it would work in alarm sections
hm?
Placing them in long hallways at an elevation and setting them off with a gun shot when enough enemies build up
Would that work?
it does work but it'll not be very efficient
eeh
It can
But at that point if they are in such a line (where you can also see the mine itself):
- you could have a hel weapon to kill instead
- the range of the mine becomes an issue
because you're at the mercy of the enemy AI
you can rarely get some cool open mine kills but like
Its not gonna be crazy worth it
and yeah, a hel weapon can do something similar without the tool expenditure or setup
Ah alright
And then a Giant waltzes in and hogs the entire Mine for himself
I’m still not sure of the effectiveness of placing mines at giant elevation just to target them yet so I don’t know how effective it is
I’ve only started lmao
Games been really fun
mines are pretty meh vs giants
you typically would need to use 3 mines to kill 1 (or many of stacked)
(They die to 2 sniper sentry shots lol)
1-2 Giants is meh. The more Giants you Stack the better it gets
But such rooms are very rare
My group only gets to play like once a week so we’re still on R1 where I’m bringing scattergun for backup when giants or scout executions go wrong
I like the sound of it
please stop confusing the newer players, what will they think when they see every speedrun taking 1-3 scatterguns
Malefic just likes trolling beginners…
Any confusion I take in will not effect anything because Ive confused myself
I though scattergun was a really specialized role/gun unless it’s just really good for speed running through expeditions
Its mega broken because it nukes anything big but is also actually efficient into small enemies (if you kill 2 per shot you are more efficient than most weapons will be and that isnt hard to get)
Scatter's a nice piece of equipment, large spread means decent crowd control and high power against most bigs
It has the specialized role of deleting big things
Even in a beginners hands, it does a well enough job
though wasting it on smalls is a bit of an issue when you don't know ammo balance
thats the biggest issue imo
Honestly beginners run into the opposite rather
Where they are 20/90
Nah you get like 3-4 shells per ammo refill pack IIRC (number men will correct me)
new people do anything other than balance ammo and there we have 0% whatever 98% scatter gun
Alright, yea I’ve been kinda using it as a big killer so far, I like sticking with a pistol or rifle as my main
because „it only has like 10 shots“
some of them
these days it's a 50/50 coinflip
Ngl ive not seen beginners on 100/0 as much as 0/100
5.5215
They use it to:
- kill scouts (as if its the only thing that can)
- kill 1 sleeping giant then mag dump the other
- shoot moving giants (usually into body)
well thats the thing
Ngl i have Not Seen many beginners running scattergun. Most of the time they Just Default to revo or MG
the new guy with sniper shot the scout and giants and thats why the second new guy has full unused sniper
scattergun isnt a common beginner pick because they have no clue how it or the game works yet typically
Sniper on beginners is so funny when all of them Go for the head and then Wonder why Sniper doesnt kill them 
in some countries its a common first try pick because its called ружье
My group tries to melee scouts 99% of the time I just bring scattergun for when we aren’t paying attention to scout location and it just shows up
Bio is Not real.
Biology in my shooter game? Nah
que a single room with 5 scouts in it
do it
last time i wanted to jump down to kill scout last second mid jump i heard a giant beneath me, whose heart started beating like crazy, so as i landed i had to fucking shoot the scout
shoot the scout
CoD Heartbeat Sensor? So many sweats ong
That's so me, I used to put that thing on every loadout and gun
If GTFO was playable in VR 10C would so add a heartbeat sensor that enemies can react to
It is
GTFO is playable in VR
What
VR mod
That’s horrifying
My goodness
i mean its a same platform
Yea that makes sense
Assuming that both weapons kill 2 smalls in one shot/burst Is the scatter gun more efficient than the burst cannon or is it so close it doesn't really matter? 
I've no idea how much up to date it is, but https://docs.google.com/spreadsheets/d/1_YpsPCclnYXiLGaSlCp4efNewkwHUG-RukGpJKdQEnI/edit?gid=1904836397#gid=1904836397
Then I guess damage per refill?
burst cannon get 18 per refill, scattergun get 5.whatever
Burst cannon holds 66 ammo/22 bursts, so that'd be 44 kills, and scatter does not have 22 capacity, so from 100% capacity burst would be more efficient
assuming 2 smalls in one shot (or burst) it's like 6 bursts per refill so 12 kills, scatter is 5*2=10?
Whatever Goat said
thank you both
It Has the Buffed BP Stats, it is Up to date
it doesn't matter
burst cannon gets 12 scatter gets 11.04, the increased efficiency into other targets makes up for the minor difference


