#gtfo-related-questions
1 messages · Page 299 of 1
why would u want a 5 hour long kite sim
Because clearly thats a true skilled experience
okay what about no cheese sec
it's like, less than 40 minutes of kiting total in the entire run
i have it theorycrafted and have done testing
jadiepop did it with a very similar strategy to what my plan is
win
(which again, only kites the surge)
tbh i think the surge is doable without kiting and i will test further on that
jade used frame limiter
not for error
jade played more solo than my playtime zed
im aware jadie is good
the strats aren't very difficult for error section, just somewhat rng dependent
All these strats for sec are cringe
ye
there is no non cringe secondary solo strat so if it's going to be cringe anyways im taking the least painful option
And getting them all to use their scream
so you’re never at risk of waking moms
But it’s still fucked
in ideal world u just kill 4 moms
yeah good luck
Ok but why not just do main only
because it's harder (genuinely)
ookay
you win those
so reactor is free ur saying
i mean yeah pmuch
if u doorbug abuse it is xd
secondary gives res + cfoam trip
the cfoam trips are huge
and the ammo and meds is really nice for just shooting shadow zones
idk if I just value my time more but the idea of doing sec solo makes me want to uninstall this game and never look back
LMAO
have u thought of stealthing
it makes u kill like
0 enemies
if ure playing for a clear
no because you pretty much need to kite tank + pmom + class 6 through the shadow zones
you have to clear the path
And that’s coming from someone who ran r3d1 for like 10 hours a day the last few days
just bait melee tank kek
Honestly yeah
like u could figure smth out
I thought about doing a main only clear where I do that
and get hit by random fucking pmom birth snipe crossmap and die after 2 hours no thanks
you can play pillars and you’ll have relatively decent cover
with live tank not really happening in those tiles
the only scary part is if she pushes up top
that's fucked
It happened to me and bread I think
Or it happened to me and someone
idr honestly
bottom line i just don't think you have both the space and the resources to fight pmom + tank without either taking supply boosters or doing sec
maybe more if pmom screams instead
the other runs ran sniper yea?
if ur kiting sirge
surge*
yes, and supply efficiency
and doors
My hunch is it’s doable
my expert opinion if you will
The question is does anyone want to
that's fair
idk even if boss fight is doable it leaves extract big chargers
hard to say
worst case u just go long ig
even tho it's scary
u shouldn't be out of ammo i feel like
I haven’t watched the solo runs so I don’t know how tight their ammo was with provisions
if you're going long you need to have cleared out shadow zones, and main only without supply boosters you just don't have the ammo
but assuming ammo isn’t a problem
you can sit at the very back of scan and stagger tongues then
scatter them
Idk why there’s
You know whatever
but I’d have to see how tight sniper was with prov
Cause if it’s actually tight still
Then it’s a prov angle
honestly soloing r4e1 is just bad
like if u have that much time to spare should've played samdown !!
or idk anything fun
samdown doesn't interest me all that much right now
weapons just seem scuffed to me
like what
like all of them
still better than vanilla
Clearly it’s a chaddown angle then
TRUE
team if rundowns are named like [creatorname]down why isn't it 10cdown
who is run and how do i sue them for lost wages due to mental incapacitation
You can also giant cap with giants who have all already screamed
I said this
admitting to ghosting smh
My b, I'm skimming
listen
they were making fun out of me
for like 6 hours
during r3d1 speeds
i was trying my best !!
i still cant believe you stayed up for 30 hours for that
shouldve gotten sleep then you wouldve won
smh
kiting for 30 mins only for one giant to not have screamed
this is why you label your giants by breaking a different limb on each of them
ah yes giant left leg break 4
actually thats a good point, there isnt any way to tell if one screamed already is there
nah
well not like i intended on doing so anyways but now i extra dont wanna do that xd
team given the choice between the strats "cringe scuffed and annoyinig af" and "cringe" ill take cringe every day
I take none of them cause I don’t wanna do it
see those are the words of a recovering gtfo player
im still in the "oh god it's getting worse" phase of playing gtfo
small setback
very minor
You wake them one by one after having kited the rest far enough that you're guaranteed to get scream
My idea is better
Alternatively you just wake them all and sit in a stuck spot for 6 hours
"No cheese!!"
Go sleep and wake up and continue it
Ok it’d be really fucking funny if you slept for like 7 hours
minmaxxing
LMAO
and then die to moms waking due to an before this unknown quirk of enemy scream priority
Also @prime musk afaik pmom will always birth before screaming.
(Assuming birth LoS, distance, cooldown etc allow it)
Attacks have higher prio than screaming.
run a bunch instances of gtfo so you have multiple attempts after waiting for 10 hours
Surely you could write a macro that successfully long kites giants
attacks clearly don't have higher prio always given hybrid melee bait is inconsistent and they sometimes just scream anyways, but i'll take your word for it regarding pmom
Because their cooldown is longer than their attack
So there's a window between attacks
And also because you might be failing the attack trigger requirements by being too far behind it
makes sense ty
If hybrid is screaming you are messing up, it is 100% consistent
Hybrid goes punch -> barrage -> punch -> scream 100% of the time if you just stand in front of it in punch range
Cooldown is 2 seconds, their attack lasts like 1.8 or so
Missed the occi…
The whole point of melee baiting hybrids is that you stagger to cover up the actionable window in between melees
does birth count as an attack?
Yes
i see ty
(That's why it requires LoS, it is reusing the same attack trigger requirements that every attack uses)
i see
btw R8E2 kraken summoning flyers is also just a birth attack
Which is why hiding from it prevents flyer spawns
can you cull the birthing
finally los explanation
is it specifically e2 kraken or is it all kraken
Afaik it should be all kraken, but I don't say all because we briefly tried it on r6d1 and had spawn anyway
But it could have just been us accidentally peeking
i think the LOS is a bit more wack on the r6d1 tile
Never investigated it
Gotta hide in the cave
Yeah idk where everyone was
Not in the cave clearly
caveman moment
R8E2 kraken is super consistent for whatever reason though
cave strats are the best
tbf it is a different kraken
also since we're on the topic @native sun do you know where exactly is the LOS check on moms? (as in which part actually needs to see you)
the eyes
ok new suggested actual nocheese r4e1 sec solo strat
pull moms
hide behind door
place 4 mines on door
blow up moms
take dub
in ur dreams
rng yes
unrealistic no
u have more than one door !!
this might be stupid of me but I cant tell if your being serious or not lmao
look mommy in the eyes
no
I dont think this is the case
and i just double checked
so true!! (im going to bed it's """"late"""" (it's midday and i have been awake all night))
no LOS was given and flyers still spawn
it might seem consistent because they get stuck very easily on e2
same
the concept of decent sleep is just not in your vcoab is it
yes it is indeed not in my vcoab
gonna take abt faiv billion attempts for all 4 to blow up
P sure it is actually true
sorry meant to reply to this message
i see
Gotta add 2 things to r8e2 kraken
It seems to have a limited amount of spawns (per tumor/phase?)
And it can spawn flyers even with no LOS (tho that might be due to reactor tileset breaking its los as it could be outside the map? Unsure
Na, all krakens can spawn without LOS
Just tested on r6d1
dont see why it would be different on r8b2
From my testing though, I believe all his attacks require LOS
This matches up with the melee only
Yeah
So avoiding LOS is still the safest way to play
but yeah flyers will spawn anyway
I wonder if its set spawns
Afaik it is indeed the eyes on her creepy head
I'll check when I'm back at my PC, but there's definitely something going on to make R8E2's not spawn
Because there's limit on flyers and stucked one block spawn?
There aren't any kraken levels where flyers stuck except e2
tech if you are far enough away the r6d1 ones can
Sometimes there's 2/3 flyers in one spot staring into void
it can be a whole wave
Ye
but yeah
And you just don't have flyers for whole fight
i dont think they are meant to spawn where they do in e2
because sometimes they spawn in the kraken
The bigger question for me is whether or not it is behaving like birth where kraken has its own individual cap
And so you can block flyer spawns with just one spawn being stuck
R6D1 has plenty big cap then, and e2 lower
Nope there's still flyers coming even if there's 3 of them stuck on e2
Yeah, different cap would explain the very noticeable difference
As in one whole spawn, not one individual flyer
can we check data blocks for these things?
Idk
id assume so
Time to enroll miners again?
Though we have like 4 kraken variants and 1 never used in game? Or 3 idr
3
r6d1, r8b-tier, r8e2?
Eh maybe 4 idr
Wasn't there one more or I'm misremembering
There's not used kraken vs with like 1500 hp
Now that i think about it, are the Krakens in R8B2 even real or are they Just moving props?
Would make Sense If the early Design for it was to fight multiple Krakens with only 3 Tumors each
Props
They don't have tumours and hp and ai and etc
They can in r6d1
Also flyers in r8b2 only get spawned if you do the teamscan
So :)
I didn't know about r6d1 because it's a rare occasion ( sorry I'm not a speedrunner that run level for 5 million restarts), second one isn't about flyers stuck it's more about them being tied to a trigger
So the kraken isnt actually spawning the flyers, its the trigger that makes them spawn thats tied to the team scan
im guessing thats the case for every level
and why you have a team scan before each kraken
R8e2 doesn't have it
then its tied to the command
It's like interpret into command
its unique with r8b2 cuz kraken spawns on command use
Wack game
Flyers spawn similar to the nightmares (only on scan complete)
yeah thats what i mean
kraken and flyers spawn on different triggers
which technically means that the krakens arent spawning the flyers
like a mom spawns babies
Does the kraken in R8B2 have less hp than the R6D1 one or did it just feel like that?
Can I disable changing items with scroll wheel?
so that's why the R6D1 felt so unkillable
Just bring actual weapons to the fight
Yea thats what I thought too
But sniper just beat it pretty quick as well ngl
is there a noise diff between melee vs killing with melee?
wdym
i mean if you do kill an enemy close to another they will wake up
or when the oher is glowing
but when you meele the air you do no sound
Hi guys, my game is not opening, I'm facing an error "No internet connection available".
Although my internet is up
you can cancel your meele charge with right mouse button
you can ask in #1049599987878723635
people can offer more help there :)
You have an old game version
33805
For whatsoever reason
Are you using Steam in offline Mode?
I don't think so
Any VPNs?
He has 33805
which is older than the newest and the newest is 1 year old
So i just have to update it
There ain't much math to be done about it tbh
did you try launching the game from the file directory? if so, that's never really worked afaik
For starters yes
I mean, old Versions should be still playable. Otherwise you couldnt Play OG
Ok lemme try updating it
I think the stuff that does OG kinda does some rigging to make the connecting part of the game think it's up to date
There's no reason NOT to update anyway especially considering 33805 should be Alt R6 IIRC
It works even If you get it from Depot Downloader, so i doubt it
you must launch old versions either by using a launch argument or by renaming folders, as launching it from the file directory returns connection error
this is why i asked about launching it straight from.the file directory
meant more if i hurt an enemy
yea quite useful cuz i do charge it quite a lot
yea as in just if lets say i hs a giant with melee would it be louder than killing an enemy
nope
aighty
it doesn't really do much sound
i mean it can wake up an enemy that's close to the one you are hitting
sound wise hitting enemies doesn't make sound, but iirc hitting/killing an awake enemy has a greater chance of triggering long range aggro than hitting or killing a sleeping enemy - but ill refer everyone to the fast (d4rkeva) stealth guide to fact check that
that
oh ok
we gotta program some more responses onto this thing
yeah
huh
back of head is 4x
it depends on the enemy
is it top back head thats 6x or sort of upper neck area?
some weapons will deal less damage if you do hit their head
occupit back
i think i remembered that from giant
the backhead multi is just the product of the back multi and the front head
i can only reliably do it with melee
yep
yea kinda what i thought
you will learn dw
also this is not true, if you hit a head the dmg will never be lower than the base dmg of the gun
as in if i sneak its easy with everything
wait really
but melee is for some reason the one im best at
yes
giants are 3x shrug
and they're pretty common
the gargling that sleepers do is it when their heart starts to turn redish?
shooter x10 xd
their heads are 1.5 and their back is 2x
giants are easy though (at least when theyre alone otherwise i do sawed off or scatter)
look at the wiki, it tells you a lot
i do but i don't look at the multipliers much
normal giants arent particularly threatning once u know how to deal with them yea
isnt there a variant of shooters thats giants?
Just melee modded big chonks
took me 2 hours to beat r1c2
yea i hate those
cant melee them
i dont quite understand what you mean btw
but you can exploit their meele to kill them
so sleepers make sound when theyre sleeping (sounds like gargling) and when they do is it a tell for when they start being alert?
i'm talking about hybrids
the reason hybrids are more dangerous than giants is not cause of their hp
More hp = harder, the visitor and overlord in lunar eclipse 
Can you change the text language ingame somewhere?
oh yeah reminds me that i do need to try that
yes, but you using hp as the reason as to why they are harder is straight wrong, and i gave an example as to why xdx
mostly for me it's the aimbot but also the hp and my skill issue of dodging
You can change game language in settings
i mean hp isn't the only thing that makes them hard ofc, but it does contribute somewhat
2 charged hammers to the occy
yes
when they start pulasating you just stop
when they glow you also don't want to kill enemies around them
oh yeah I found it thanks
they will wake up
i meant when they gargle/snore is it also when they start to glow
it is the last stage before full alert essentially yea, when their hearts beat/when they are throbbing, if you do any soft trigger action (primarily moving or flashing them with your light) they will wake up
i dont mean the heart beat
it helps on the scary
yes
They do make them when they start glowing
if they are just glowing you can still move but that will put them into the next stage (the heartbeat/throbbing) which if you do move during that they will trigger
Just kill them
ik, was more if their general snore or whatever you wanna call it is when they start to glow
ah, ya it is
pacifism
i swear i see his name everywhere
YEAH IT WAS ME
well its part of the reason sure, but its nowhere near any of the main reasons lol
bru
There's no pacifism word in genocide of sleepers
is there love at least
Yes, did you know that in terms of human......
Drop a Tripmine under their feet 
yes i tested it
works 100% fr
..
NOOO EMBED FAIL
We all love them
Especially when they corner you and punch
the dogs are the best enemies
But BBCs are so huggable
Yes
not if i keep shoving that striker
You can probably lift them If you hug them tight enough
i'd love that
where are the modders
/Suggestion let us suplex BBCs
1 malefic presence and 5 BBC's
imagine you walk into a zone and you see your fellow prisoner wrestle a BBC
i just forgot my flashlight was on and was wondering why two giants were throbbing when i was standing still 💀
A Giant Monster is throbbing? 
💀
📸 😏 don't mind me
Go on with your day
i don't want your gameplay i want the giant
don't worry i will uh
cut you out from the pic
TBF im not ur main priority it seems
hackett just stole my ammopack
Ah you are scandinavian. That explains the "Throbbing" part
But seriously i want to hug them so much
meet bots
that was a while ago
Old Habits die hard
if you only knew the amount of tomfoolery theyve done to me
nowadays we sit inside and play games like hoi4 and gtfo at very slow paces
trust me i've seen it all i played with bots a lot in the past
A scattergun shot followed Up by a Tee hee
went near a door all three of them run into the room and then out the door like 2km on the right
well i own the scatter in the lobby so
I once was doing the R6D4 scan
and we c-foamed a door and bishop went through it
when the alarm started he stayed there and we just wacthed 25 sleepers kill him
as in theyve fased thru doors
smth i would prolly do
funni tbf
no no he phased throught the door and foam
💀
and stayed at the other side when the alarm began
average bishop moment
the R2E1 special alarm too
anyways for aprils fools they should make bishop travel diagonally only
havent done anything outside of r1 yet so ill be glad to see bishop ruin my run
make the bots fly
i could join and ruin it instead
bots can only travel through walls
Obviously
I wish I had the r1b1 fails apart from your clip tho
stupid bishop now he can only attack half the tiles on the map
i dont need 5 throwers on my team (i count as two)
i mean you are new so dw
you will learn with time :D
the amount of information that has gone in (and out) of my brain the past week has been quite a lot
You say that
well im running two shotguns so
But most people dont know that much even with hundreds of hours
I mean i don't know that much as you can see
I do know a few things but i am still learning
even if i did play the game for quite some time
isnt like 5k hours "required" for completing r8 or whatever the last one is
no
I completed it like 200hrs in
or less
I mean i didn't beat one level but still
that gives me slight amounts of hope
so nto really did i complete it 😭
you can probably be good enough to do everything without getting carried by 1k hours
bru
Yes
5k hours is more than most top players right now have
our r8a1 has been beaten 😔
also is there a way to make scouts go to a spot?
I mean i wouldn't say hours = better
There are other things that also make players better
the 4 man? doesn't bother me because I'm not the only one losing the record there lmaoooo

impressive
I thought it was gonna be closer but crazy
Even less tbh
it wasn't optimised.
You will naturally wrack up hours if you are taking the game seriously, which makes it hard to have less than 1k
still impressive
There's technical knowledge, then there's practical knowledge like how to kite and stuff like that, then there's getting better at aiming
But you can also wrack up hours while not really pushing yourself, which can add up to quite a lot.
Of the three the last one is the one that takes longest assuming someone's a bad shot (I know I am)
not impressive, simply the natural consequence of running nowadays
Me when pubs last night all pointed out "speed" runner role I have. 
Technical knowledge like how occiput works or how error alarm works or stuff like that is literally a 0-1 scenario most of the times
the standard of gameplay required is not that high
Imo, there will always be some need to learn how to apply game knowledge.
And that will always require some IGT
if not a lot
I reckon it'll be easy to match
just beat it with a faster optimized time
If you want to use occi properly, it takes practice tbh.
To get the right angle and charge % in situations where it's benefitting stealth clear in a meaningful way
and you have stuff like 180 flicking
in a low stakes stealth scenario it's pretty easy, but when you're hammering 5 strikers at once I'll get gapped by other players hard
because I have less experience there
activating a regular security scan doesnt make sound right?
All scans are silent
Uhh, it kind of depends on what is meant.
I'm sure everyone'll agree that finishing vanilla without cheeses ain't a pushover but neither a sweatshop
Vast majority of players struggle to pull their weight, ngl.
For me finishing everything is basically getting Sum Total
i thought this game was one of the hardest fps games?
I feel like some other max difficulty stuff gets close to being as hard
Modded DRG is probably harder, but it's hard to say
and I think if you include modded GTFO, then GTFO goes back to winning
But max difficulty you can push to literally w/e
Hazard 5 without having gear
What Mission was it that spawns 5 use foggies? From what i have Heard it is a obscure R2 B Tier Mission 
H5 no gear is not hard, ngl
Pretty nasty but I am also bad
imo if ur gonna rank it it either has to be all mods or no mods, no mix
outside of sch1z0id cbt difficulties modded drg is not harder than hardest gtfo missions
i know cos i played them :'3
That's probably true
H5+ max you can just out-coordinate or speed.
Popular modded difficulties are kind of chill if everyone understands how to play
with real people builds its very hard to make drg actually difficult
#gtfo-media message more so to keep the enemies coming from one direction (@wild flare)
@civic wave :3
I think getting Sum Total w/ 3 clones requires a large amount of skill prog, tbh
and this is on top of the game just being kind of long
Space marines might be as hard Ray on max difficulty but it also turns my brain to mush
Like, if you're 2-trying everything, that's still like 200h up-front
the hardest vermintide 2 content is up there
fortunes and weaves
max twitch cata
not even modded
Tbh I think reasonable hours for someone that skill progs extremely quickly is gonna be like 500
No, lol.
If you roll into carries on every level, sure
But that's at best like 50/50
This is a non zero chance
Most levels, you have to carry or you eat shit
I feel like
Most things are non-zero chance, Jish
Significantly non zero
I don't think so
three sentries are carrying me thru a bit (tbf im still on the easy rundown)
I think there are not that many competent LFG carries
Like, there is a lot of "filler" content you can breeze through w/ the right people
What are the walls in GTFO lfg
But there is a lot of very much not filler content where you need 2-3 reasonably competent people if you struggle to pull your own weight, and a lot of the "reasonably competent people" that show up in LFGs are not hard carries, they're just solid generally and might lose on some of the hard shit.
Most of R8, R4C3, R5E1, R7E1 probably
But Jish
Keep in mind that some people that LFG levels like R2D2
is there one terminal per zone?
Are stuck there for like 30+ attempts
Generally yes, but it's not a hard rule.
aighty ty
And R2D2 is not a hard level
You just need 1 very strong or 2 fairly decent players
But people struggle to find that in LFG
You're experiencing sample bias rn
Because you are in all of the R2D2s you've ever pubbed
fun level to parkour in
if i do a back head spear melee on a giant can the bots one tap it with bc's or br's?
More or less, I think 4 people that are already good at fps and 1-want to learn 2-learn the right things, are going to take at most 500 hours to get Sum Total, yeah.
reactors dont spawn unlimited enemies like alarms do right?
They have set spawns but if they go higher than the spawn cap they queue until the slots are free
So you want to kill enemies as fast as you can so you dont get late spawns
im guessing i should kill all enemies before inputing the verify thingy
You CAN stall the input verify until like t-3 or something like that
putting the code ASAP is just detrimental unless you want to do the map as fast as you can I guess
R4E1
But yeah, what the FUCK was C3 all about?
I think "at most" is entirely mistaken, though. It seems like it would be "at least" given that GTFO makes unique demands as a horde shooter.
R5C1 respawn room
Generator with class IV, spitters everywhere
level is covered in fog
giants in the fog
yea cuz i remember once i inputted the verify code too early and died cuz of it (r1c1), also thought r1d1 was gonna be the same thing
Also overload is an HSU spawning chargers every 30 seconds or so
I think the charger sustained alarm is also a pretty bad choke point
Because there’s no easy doors to block
nope it's different
similiar but not the same
yea realized that when i was running to my sentries and saw "scan"
But I think R5C1’s difficulty is pretty much mitigated if you learn to SHUT THE FUCK UP in the beginning and run a scatter
later in the game you will have a lot of levels that have scans before reactors
Actually all of them from now on
if i'm not mistaken
yea, i thought i wouldve needed to input verification codes like on r1c1
There are a few where you have to make a marathon to the reactor
but finally done with r1 (yippie)
this is impossible for pubs
nice!
thats gonna be fun with bots (if its like r1c1 where you have to loot and put in the code)
Goodluck with R2 it will show you a lot more
Real
bruh
you will see how hard it will be from now on in the next reactor
well i wasnt expecting invisible enemies already
It only gets worse
unfortunate
the next reactor is the longest in game
next reactor will crush you with bots
so have fun
cant wait to spend 1 week on 1 reactor alone
Yes
If you need help with it i could join or others could
speaking from experience xd
also darksaid while you're here
bru 😭
as in if im hardstuck with bots i might consider it
omg hiii
Also because it's the longest doesn't mean it's the hardest
I can always join if you need someone
just ping or dm me
also think i got a guy to play with me, wouldnt surprise me if the combo of us would be worse than bots
will keep in mind if i remember your name (think i will)
you can always try and get more expirience that way
you can also just friend me
fair enough
fun
its the second "horror" game that ive been able to play
and its quite addicting
Another GTFO addict raised
💀
My bingo card is getting better and better!
nasa is gonna accept you now you got that on ur resume
wdym it's so scary when you see a giant behind a corner
while you're running around with a knife
forgetting about the sneak part of this game
this is the list:
r1c1 ( i was new and did it in pub, i will re-do it with bots tho )
r2d2 ( gave up, but again, i had not enough experience and bad weapon choices, i will re-do it also )
r3a3 ( same as r1c1 )
r4e1 ( near impossible with bots, i will not try to re-do it )
r7e1 ( same as r4e1 but even worse, probably worst lvl to do with bots )
rn i am at r8e1, so idk about second half of r8, but yeah, that is the list
and then you die
didnt even look at it, only game ive been able to play has been until dawn but its kind of a movie more than a game so wasnt that bad
R8E2 will be difficult
i think the biggest issue is reactor and that one scan
the amount of times ive just stopped caring about sneaking and just walked and hit sleepers is measurable
Also i can imagine R4E1 is impossible with bots or near impossible
same
yeah, tank is worst bot enemy and tank error... rip
Also imagine R8D2 secondary
the instagram reels brain
From the beginning of the expedition there will be an error alarm spawning a t-
wait i wonder
why is R7E1 so hard
is it because of friend
yes
yeah ur friend is bad
but i can imagine reactor is hard also
isn't it possible to kite him oh wait the alarm
tight on time, respawn zones
you can't just leave the room
actually there's more
i mean on reactor alone
MAYBE if i sweat my balls of i can do some progress on r4e1
but on r7e1 it is near impossible
Yeah friend is uh
when you just straight up die on first alarm
hard with bots
sicne you need to co-ordinate to actually get him away
wait what if you let the bots get downed
and revive them for team scans
or leave 1 bot alive
to like minimize the amount of players friend will follow
It might not be possible that way but might be more managable
i mean if you have 3 sentries they should keep enemies away for long enough
this is not an issue (but no spoilers)
(should is the key word)
i doubt it will work
I see
wouldn't terminal levels be hard too
I will give darksaid advice should they struggle
but R8D2 is pretty free with bots
if you know how
wait R8C1...
i even tried fasterbotcheese mod on r7e1 and actually cleared first alarm... to instantly die on next room xd
Ah yes GTFO
Wait is R8C1 possible solo
you need to cheese right
yes
well, i used cheese
i suppose it depends on luck too
i tried to do this legit
with the terminals
but you know what? rerolling for rng is not fun
so i kicked bots and used cheese spot
i mean what are even the chances for the 3? i think it was 3 terminals to be in the same room as you and close
i did have one attempt with 4 man where it happened twice
this lvl have some stupid mechanic
but the chances aren't that favorable
where it choose 1 terminal per zone
so you always have 25% chance
and you need to do it 3 times
wait so it picks one terminal in the entire zone
and then it resets and picks again
the 3rd one is the worst
isn't it like a big boi
wait what was the 3rd punishment wave
first was strikers right
there are no punishemnt waves
i mean as in if you fail sequence
enemies just will not stop spawning until you succsesfully finish time sequence
wait but doesn't it also spawn bonus enemies if you fail the sequence
so first wave is endless wave of giants
Giant alarm real
second wave will spawn extra snatcher in the end
and third a tank
OH WAIT so that's why more of them spawn when you fail
punishment waves are on r7d1
because the wave goes over and over
i am sure it does i remember going 1 v 1 on it in overload
on r7d1 you can survive wave and have some time to restock
in that really small room
This is R8 everything is miserable
well, first part of r8 was chill tbh, except r8c1 and r8e1
i am still on r8e1, but with Goat advice from yesterday i will cheese it xd
where you activate sec scan, but not finish it, then go to main
there is no ||station|| in it
but i might be mistaken
but i don't remember a ||station||
I do remember the ||25 circles reactor shutdown though||
imagine if it would all be ||normal scans and not cluster||
p a i n
spoilers 🔨
sighs and begins to mark it
just realized, that all of those lvls have reactors and i hate reactors, xd
this particular reactor was horrible
ths short wave
r5b2 havent reactor
oh wait B1
actually it was one of the few reactors i liked
for me it's a nightmare
i cannot dodge hybrids
it's a skill issue i have
no codehunting, ton of resources
sniper turrets carried
enough tool refills for whole reactor
r4d1 was interesting too
meawnwhile R4E1
r4e1 was fun
you want a code? hahahahaha here's the room
when i did it through lfg
naah, not r4e1
i had my friend somehow c-foam with one tripmine like 3 ||mothers|| in it
by luck
or it was 2 don't remember
So this is how you clear mother room in R4E1
whats the suggested loadout for r2c2? We’ve been doing that stage for almost god knows how many times 😂
Honestly in terms of guns almost anything, tool is bio, 2 sentries and mines.
bio, mines are the 2 "mandatory" things
then a sentry and whatever (either other sentry or foam, depending on your strat for first alarm)
1 giant killing gun (aka scattergun) can help a lot for blood door hybrids and the gaints
other than that its rly just how you play it
If you want specific guns, then something that you can run and gun with in terms of guns(sawed-off/slug shotty/hel revo and specials might be hel rifle/hel gun/precision rifle and how Eva suggested some giant killing)
precision rifle certainly is a recommendation for r2c2 lol
Still can do some job
It just has decent ammo pool for special
its ok
vs it's damage
and most of enemies on level are just regular sleepers.
Oh fair forgor about special revo
also just high cal
aha okay, so anything run and gun
When I was trying to come up with semi-automatic guns.
but how does the mine usually come into play? sorry, we’ve been running 3 sentries + bio on all maps so I dont really know how to play with mines
put mine on door -> door break -> mine go boom
same for blood doors
horizontal around shin height
Close door - place mine, enemies stack up on other side of the door, they break door -> boom, no wave.
And you can also use mine on blood doors.
Same concept
also hopefully you arent using shotgun sentry or hel auto sentry
our runs have always been 2 bursts 1 sniper 1 bio, with the sniper shifting to burst if needed 😅
mines gain a lot of value once you leave rundown 1
R2 has a lot more levels where mines and foam can completely shut out alarms and delete massive waves (or simply blood doors)
Ooh I see, I only got the chance to use cfoam to clear out r2c1 but never used mine or anything else other than burst sentries
(you dont rly use foam without mines pretty much)
What strategy or loadout would you recommend for R2D1? I have been struggeling a lot with friends
Bio 2 sentries and mines or 1-1-1-1
At start check if 611 or 613 has cell
If 611 has it then the other one doesn't
If it's 613 they only come from direction of generator cluster for alarm
ALWAYS go for res zone since it needs 1 cell but gives 1 cell back
bio, mines, 2 sentries (likely burst)
pull (and then either shoot or melee) rooms with enemies in fog (which you "have" to clear), dont use foggies to stealth
use foggies to quickly traverse cleared rooms and safe them for alarms
1st alarm could use sentries, but dont have to
2nd alarm have sentry on the stair case close to 1st alarm.
3rd alarm is also rly just putting down both sentries together in a decent spot
after getting alarm cell you can plug it into the ressource zone gen (you get a cell back and lots of res)
do both blood doors (get the key)
then get the cell from the key door up north and you are done after gen cluster alarm
better to shoot a scout and fight a room than trigger a scout and the room
You can always skip 1 zone between Dis station key zone, 611, 613, and the two blood doors
I usually skip Dis station key zone
Putting cells in lowers fog
So try to do zones that ARE NOT fully fogged yet and if you need to you can commit 1-2 people to either stealth those, if you get lucky the cells are in not fucked up places and it's very easy.
Putting last cell starts alarm, which also makes fog go up UNTIL you finish it, so keep some foggies for the last alarm
Extraction scan is longish so dont fuck around while you extract
Ok thank you guys for the tips.
How long is the affected range of the "SR Sentry Damage" Booster?
If you do zones/cells in correct order can’t you eliminate most of the fog?
Oh never mind my bad. You explained the exact thing I was thinking about already.
Put your mouse over the text and it should tell you
Sorry to ask again, but is there like a summary of what to do first in r2c2 
Which part are you finding trouble with?
You're supposed to go through the only door you can and find a cell and fog turbine for the fog door
(also this is the brief stretch of missions that will have puzzle elements in them, they'll get dropped again soon)
which is door 119 right? is there a way to find all the id's on the first terminal? because we find ourselves running around in circles looking for them in lockers
List the entire zone and you'll find that the first door you can open has ABSOLUTELY NO IDS
Make a habit of doing that, the term is right next to the door
Wait a minute how do you even get into 119 at the start
The first one you go in is 113
119 needs a color key
That you get from somewhere else
thats what I mean, we were really all over the place for the round. even after few runs still all over.
What we had done is trigger the objective to get the key card for 119, which makes us run all the way to 115 but to get to 115 we had to go somewhere again to find a cell to power up the generator. So along the way we kinda missed the initial objective of looking for personal id's
So what part are you confused about?
The order is after you get the cell for the door you do that side
Clear All the doors there, you don't have enough IDs if you dont
Then get the IDs in the fog area on your way back to the 119 door
Then grab the remaining IDs
If it still isn't enough wiki/ scaler vid should explain things better
[[ALT://R2C2]]
ooh oki! thank you!
You are not „triggering“ a objective
You just found a door that needs a key
Theres 4 zones with IDs in R2C2.
114 (mandatory), 118, 119 and 116 (sucks)
118 doesnt need anything to open
119 needs a key from 115
116 needs a cell from 117
At the start of the level (tho id recommend the terminal right after the sec door in 113) you can have 1 person go on a terminal and just list where the ids are
Figure out where to go zone wise. Clear out everything, then grab the ids
The error can easily be melee killed if you rly feel like you dont have good ammo conservation
Thats what I thought, but it just tells you it has "increased damage in short range"
[[Boosters]]
I wonder who made this wiki bot
"Sentry guns placed by Subject will deal more damage at short range." on the wiki xD
have you tried scrolling down to the conditions section?
Subject must be within 5 meters of an enemy for booster to be active.
But thats the distance of the player to enemys, also booster isnt equal to condition
Weren't they the same?
@native sun Would you happen to know?
I mean it could be, but it doesnt say it anywhere
Why do I recall someone telling me the damage increase only happens when you stand close to the sentry?
...I need to go to bed
@grave obsidian the easiest thing would be to
Not use boosters 
dont have to have a headache about what X booster actually does and how Y works
tho tbf close range sentry booster specifically is… just not rly worth it
Ok honestly I just wanted to know if it was worth it, so that answers my question
Thanks
Apparently the threshold range is 0m for all sentries...??
As in, enemies have to be closer than 0m...
I assume that is incorrect
Interesting, 0m sounds like a good perk
But for real I have not really used it at all so idk
Would jish know
no
who tf would actually know this
Probably no one
I will test, but if I don't have any sentry boosters
I have no sentry boosters
I would have some, but I dont know a good way to test it
I would rather leave it to you pros
Yeah not expecting you to
That would very gtfo of the booster
Is tru doesn’t know
There is little chance I know
Tru actually looks up info
