#gtfo-related-questions

1 messages · Page 254 of 1

prime musk
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even when i get 2 smalls i feel like it's worse than other options for small clearing
how realisitc is it to consistently hit 3 smalls

tardy ingot
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its definetly not a plug and play wave clear gun tho

prime musk
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hmm maybe i underestimate it

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for bigs it's clearly broken but i don't see its strength as small clear

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more kills than high cal is nice but not a super high bar to clear

tardy ingot
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eh the bar is pretty solid at 10/refill

only a few guns reliably get more than that on most players

grizzled patrol
#

But at that Point Just use Hel gun

prime musk
tardy ingot
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oh yea no lol

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burst cannon definetly isnt the greatest for that

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thats what i meant with it isnt plug n play

minor fractal
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DeadBodyFix provides an unfair advantage, and removes ragdoll collision entirely.

safe cradle
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Because yeah that's very much an unfair advantage

minor fractal
#

Yeah.

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I was a fan of it when I thought that's how host worked

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but host doesn't actually get that advantage, either.

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It's a pretty huge difference, as well.

safe cradle
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There's a lot of mods that are basically small cheats, it's so laughable

hardy grotto
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It’s kinda insane

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With the burst cannon change I think you notice it a lot more on host

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Think I had a striker eat my entire burst

past mesa
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The thing is burst has okay to good small clear

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While being one of the best or only long range big answers worth running

carmine crescent
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Does anyone know how the alarm works in the r5b3 secondary? The wiki is incorrect on it.

civic wave
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how it works in what way, and what's wrong on the wiki?

carmine crescent
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So the side doors open releasing a bunch of guys including a tank. According to the wiki, it also has an alarm that spawns only one tank at time. The actual alarm spawns tanks after a period of time, I was wonder what that time frame was.

tired aurora
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so every 2 minutes you get a tank spawn

carmine crescent
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Alright thank you

ocean spindle
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it seems correct

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release bunch of enemies start a one tank alarm

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oh

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i'm reading wrong i need to check the wiki

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ok it seems like it's worded a lil weird but it's correct

carmine crescent
#

Ok I figured it meant that it wouldn’t spawn another tank until we killed the one that was there

mossy dome
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it doesn't count the one that you start with behind the blood door though

topaz anvil
hasty terrace
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Does anyone have the weekly code for R8A2? 😄

civic wave
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Uh there's either aurirex's or andocas' website, I don't have the links rn

hasty terrace
#

I was able to find Andocas' website, thanks!

craggy pier
#

what is overload objective?

civic wave
#

varies from level to level, but in its purest form, it's just another objective added to a level that could be anything, really

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no different from secondary

icy cave
olive robin
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I'm doing some damage falloff math right

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To determine how far guns can snipe a scout to the head

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From my formula
3×160((100−96)÷(100−60) = 48
I have determined konig one shots scouts from at most, 96m a way to the head (not counting occiput)

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Is my math right or no

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(for reference, it one shots from 98 meters with occiput)

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Using that same type of formula adjusted for hel rifle, I got 54m for one shotting a scout

ocean spindle
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using the formula on the wiki- i might've gotten something wrong most probably- but it throws 94m

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100 - [48 / 40 (2.0045x3+2)] (100-60)

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and it throws 94.01~

arctic marten
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I think for sniper the max distance is 93

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if 94 it only deals 36 damage to the scout

ocean spindle
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maybe i'm wrong yeah

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it's so hard to- check tbh

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maths were never my forte

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ok maybe it's 92.01

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cuz i think the +2 in that equation is for another situation

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so it's 92 meters

arctic marten
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idk where you got that +2 from

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but 93 seems to do 7.00175 bullet damage

civic wave
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lol i cant remember how integrals or differentials work how am i supposed to read this stupid language

arctic marten
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~7*2.0025*3 = 42.06 which is enough to kill

ocean spindle
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but the +2 is for another thing

native sun
native sun
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Probably worth including a simpler example

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I might add high cal body shot or something

olive robin
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How

native sun
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If all pellet hit, yes it would

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Just hit all the pellets :)

olive robin
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Ah yes

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Stand at max distance

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And land all 32 pellets

native sun
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You also have to roll the like (1/100)^31 that all the pellets are near the center

olive robin
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Since instead of restarting the run anytime the pellets don't fire in a perfectly straight line

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You can use the mod to simulate this perfect run

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So genius. I astound even myself

native sun
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10^62 is way less than 52! though, you'd get 1000 perfect scattergun shots for every time you shuffle a deck of cards in exact order

olive robin
#

It's doable then...

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I'll get back to you when I've done my "all my shotgun spreads were perfectly aligned" speedrun

pulsar narwhal
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best main weapon to use?

ocean spindle
halcyon current
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Hel Revo Hel Shotgun

ocean spindle
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but there's some other good ones

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sawed off is really good, hel shotties incredible for waves of enemies, dmr is good for longer ranges

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heavy smg/smg are the best autos- along with autopistol cause the stagger on it it's 10/10

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uhh what else- carbine is really easy to use and very nice

pulsar narwhal
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no shotgun i need like good range,

ocean spindle
#

all the other semis like pistol rifle burst rifle are solid and work well

pulsar narwhal
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yea I used the DMR before

ocean spindle
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for range probs most semis, dmr hel revo rifle pistol burst rifle etc etc

pulsar narwhal
#

whats the revolvers ammo ? high low?

ocean spindle
#

usually mains are balanced with their ammo as long as u shoot well
hel revo has good ammo if u hit headshots but insane value if u also use the penetration on it

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cause it's a hel- it can hit multiple enemies

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or well i think it's 2 but

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already worth

past mesa
digital mural
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hel pistol is also decent

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carbine

ocean spindle
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smh i did it faster than u

digital mural
#

ok stolen hot sauce guy

ocean spindle
ocean spindle
pulsar narwhal
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already tried hel shotgun idk if im using it incorrectly but im better with headshots than close range

digital mural
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:3

ocean spindle
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i said this many times before but: stagger keeps them in place, hel goes through enemies, wide cone hirs many enemies at once, the damage is a 2 3 shot

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so u can just basically control a huge amount of enemies with just one mag

ocean spindle
pulsar narwhal
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talking about hel shotugn?

ocean spindle
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yeah

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that's the value of hel shottie

pulsar narwhal
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yes but I tried already and its like I don't do any damage unless im like I___I this close to the enemy

digital mural
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its a shotgun

ocean spindle
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yeah it's pretty close range- but again the damage is about 15
so with 3 shots u should kill an enemy even from a fair distance

pulsar narwhal
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ill try both again see which one i like more

ocean spindle
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so take that with the 14 mag, the hel, the stagger, the wide cone

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it is amazing for enemies that clump up

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and if u walk towards an enemy and just shoot it point blank in the head it's ok for individuals

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but yeah something like sawed off it's more for single enemies unless it's an specific situation

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hel shottie is just made for crowds

pulsar narwhal
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then with hel shotgun what should I pair it with special weapons, so far im using the koning sniper

ocean spindle
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well hel shottie is a decently long reload but if u got teammates to cover u up u could just pretty much play anything

pulsar narwhal
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mayber

ocean spindle
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i wouldnt really pair it with sniper- well i just wouldn't play sniper if i'm being honest

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but anything else pretty much is fair game

digital mural
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tbh avoid using sniper

pulsar narwhal
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works great for scouts and giants

digital mural
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its in a really really bad spot

ocean spindle
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u can get guns that do that

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better

pulsar narwhal
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which

digital mural
#

hel rifle
hel gun
shotguns

ocean spindle
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burst cannon does it better, scattergun is huge damage and also a oneshot in giants

digital mural
#

even high cal

ocean spindle
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hel rifle high cal shotgun etc all are 30 dmg

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which for reference a giant is 120

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a scouts 42?

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that or 48- shit i forgot

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but well any 30 dmg gun oneshots it in the head

pulsar narwhal
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kk

ocean spindle
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at range of course

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but yeah snipers just too inflexible, while something like scattergun or burst cannon can be used for smalls as well as bigs

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while sniper really doesn't let u use it on smalls cause the reloads very unforgiving

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and also just 2 in mag

halcyon current
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How much damage does Hel Rifle do again?

ocean spindle
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30

halcyon current
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That's less then I thought it did tbh

ocean spindle
#

also scouts hp is 42 i checked

ocean spindle
halcyon current
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Scout is 42 yeah

ocean spindle
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idk why i thought 48 im tripping

halcyon current
#

I'm not honestly sure that'd make a meaningful difference for most guns anyway

ocean spindle
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i guess fall off range for stuff like the high cal

mossy dome
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i feel like telling someone to take hel revo to start with is maybe doing them a disservice

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same with a lot of the others mentioned, higher skill ceiling

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carbine is a great starter main when you're newer and getting used to things

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well-balanced, very forgiving with the hip fire & ammo eco

halcyon current
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they simply asked what the best weapon was, gave em an answer

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was tbh on mobile at the time and didnt see the leaves lmao

errant dome
modest monolith
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cuz that's a miracle

tiny wyvern
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Most people stick to their guns once they get far enough into this game

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Unless they're absolutely new

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They're probs going for what they enjoy

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It's kinda like the issue with pistols

modest monolith
#

isn't that obvious

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💀

tiny wyvern
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I don't know

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I don't think fast

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So I genuinely don't know if something is intuitive or not

modest monolith
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another fun fact is

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whenever you recommend the hel revol in high tier levels, they think you're acting superior

tiny wyvern
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hel gun?
why would they?

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hel gun's nice

modest monolith
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hel revol, i edited it

tiny wyvern
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I mean hel revs a piece of kit that sucks if you don't know how to make it work

modest monolith
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aim and shoot ?

fierce walrus
fierce walrus
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it gets complicated

modest monolith
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isn't every gun like it ?

fierce walrus
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im pretty sure yes

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hel rev just has pen

tiny wyvern
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also reload cancel

fierce walrus
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and besides that its just a good pistol

fierce walrus
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so that shouldnt be an issue for anyone

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and like reload cancels are even hard to do

sturdy glen
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hel revo haters just have no taste in gunplay

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out of all the mains it couldve been im happy the strongest one is hel revo

halcyon current
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Tbh I think it's cool the strongest main is a revolver

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Not a rifle, or a shotgun, or anything like that

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A revolver

fierce walrus
ocean plinth
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F in the chat for the pistol mains🥲

tiny wyvern
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We've got like seven pistols to choose from

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Isn't that good?

ocean plinth
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I’m taking specifically about the Sheling s45

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I see no one use that

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The hel rev and high cal pistol everyone uses

tiny wyvern
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I mean it's alright but have you tried killing a giant with it?

ocean plinth
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Yeah

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Pulls out high cal pistol *

tiny wyvern
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Can you?

ocean plinth
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Yeah

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With 2 mags

tiny wyvern
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Main anyways

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Ttk wise tho the pistol is slightly lacking

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Which is why less people use it

tardy ingot
tiny wyvern
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It's not bad

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But there's better stuff for what it does

fierce walrus
tardy ingot
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it legit has one of the worst reloads of a main…

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2.3 seconds

prime musk
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i want to memorise all the possible spawnpoints of cells in r2e1, particularly those in the error alarm section
in this information available anywhere or do i just cconsole there, look where they are, and exit and repeat a bunch of times

tiny wyvern
prime musk
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so in the speedrunning server ?

tiny wyvern
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They have maps for this stuff
Don't know where it is, but I know it exists

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...Although knowing all the spawns won't mean that the cells spawn where you want them to

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You'll still need to ping them half the time

topaz anvil
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just reset until you get the one you want :D

prime musk
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if i know where all the spawns are it takes very little time to find them without ping

tiny wyvern
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Well good faqing luck especially in r2e1 error

topaz anvil
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use a set seed xd

prime musk
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im not going to be speedrunning

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but thanks anyways

tiny wyvern
prime musk
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duos

tiny wyvern
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oh

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Well that makes sense

prime musk
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not needed but more knowledge and less time on terminal when 2 players down is really helpful

tiny wyvern
#

Oh void made those maps

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I wonder... if he'll update them when he comes back one day

strange jolt
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a lot of people contribute

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you can if you want to

tiny wyvern
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The years will fly by and if void ain't dead by then I'm sure we'll see him around
(Hopefully)

strange jolt
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i think r2e1 map should be fine tho unless im missing something

tiny wyvern
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I just remember there were maps

strange jolt
#

it just looks like really ass cell spawns were omitted

tiny wyvern
strange jolt
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which could hinder a casual run

strange jolt
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just because theyre bad for speedruns doesnt mean its bad for runs outside of that

strange jolt
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its maybe opening an extra room or fighting a wave or two

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but if cell does spawn there it wouldve been more economical to just ping on term

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instead of checking all good cell spawns first then realizing its not in those spots

civic wave
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Q2 tech

strange jolt
civic wave
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well maybe that won't work as well when carrying turb/baby, uhh

strange jolt
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up there with stronger prisoner

tiny wyvern
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q2?

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Is that a mod?

strange jolt
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no

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im joking

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its just opening the chat wheel

civic wave
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Q2 -> if carry the objective item comm pops up, someone is in the room with any given heavy object

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cargo, turbine, cell, baby, whatever

tiny wyvern
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Oh that

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Yeah well that isn't cheating

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is it?

strange jolt
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its not

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but as goat said since youre maybe already carrying a cell and baby its going to be hard to tell if the cell is in your room if any of those objectives are dropped

civic wave
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it is, because it tells you if you got cell in 514A for your r4e1 secondary speedrun :)

strange jolt
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but it will still help

ocean spindle
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what's a level that has giants with smalls sleeping over a very long corridor?
i would like to see if- using the snipers scope measurements- we can see the exact height of a giant

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cause i never seen the exact number

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something like the r1b2 hallways for the first zones

strange jolt
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do giants have varying sizes?

ocean spindle
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iiiii wouldn't doubt it?

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but also part of me kinda does

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cause we've seen strikers have height differences- we would've noticed giants do

tiny wyvern
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Not just height

prime musk
ocean spindle
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i mean yeah but it's just scaling

ocean spindle
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maybe i'll just do it with ccconsole once i get a pc

ocean spindle
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the first zone doesn't have far sight lines

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most of the zone is corridors

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and one room divider that goes down

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so it doesn't work

prime musk
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ig

safe cradle
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I had it happen like twice

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but only one giant

safe cradle
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Just go to R4B1 first zone IIRC it's mostly giant strikers and you can see if they've size differences

ocean spindle
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u could measure the exact height of a giant with the help of a striker by getting to that distance

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cause a strikers about 1.8 which is the measurement on the sight

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so if u got a striker and a giant side by side

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u could calculate it

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that's also why c1 wouldn't work- it's too dark

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unless u had glowsticks i guess

safe cradle
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🤔

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I guess you could just cconsole or some shit to save the effort, but you might wanna ask that to someone that knows how to use the damn thing

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I already got a bit annoyed when I tested the shadow resolution and how it impacted seeing shadows (as in, the enemy)

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Long story short as along as it ain't set on Low it doesn't matter much

ocean spindle
ocean spindle
safe cradle
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They're much less darker and defined

ocean spindle
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they look pixelated as fuck

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i remember ah those days
such pain

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where i played on lower settings

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yeah it's awful

near bison
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how are people out here beating d-level expeditions with bots? what sort of strategies must one employ to get good at the game? my friend and i cant even get past r1c1

prime musk
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is the question "how do we beat r1c1" or "how people beat difficult expeditions with bots"

near bison
#

both

digital mural
#

R1C1? I got you

ocean spindle
#

here it comes

ocean spindle
safe cradle
ocean spindle
#

realistically the only easy D tiers with bots are r6 and r1 D1s rlly tho

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the others range from hard to insane

digital mural
# digital mural R1C1? I got you

Captain America: puts foot on chair "So you are having trouble with R1C1"

a reactor is ultimately 3 parts,
1 Wave Defense
2 gathering resources in between
3 getting the code into the terminal in time
If you already know how R1C1's reactor works, then its just the first two things you need, and they can go hand in hand

the most popular place to defend for many reasons is the bridge tile. the hole in the wall at the south end is a great choke point where you can get angles and focus your sentries, the bridge itself is a perfect funnel if/as you fall back, and its only about a 30 second run to the reactor terminal.

when you start looting after the shooting, you have quite a lot of resources around you to spend as the code person runs out and runs back. and on longer warm up times for the later codes, you have enough time to run forward and loot in previous areas.

when giants spawn having someone with a good weapon for bigs like hel rifle is useful (especially for hybrids) as well as saving tool by only having 2 sentries down for most waves, saving it for later waves or the waves with Hybrids (4, 6, 8).

this is definitely a 3 sentry + 1 bio tracker level, and when you learn all sentries are not created equal.
Burst is the best all-arounder.
Sniper sentry thrives with bio tracking and the long sight lines on this level.
shot gun sentry is in the game
Autosentry is in the game.

if you have a bot, they are a boss with the biotracker so give them that, and if you have three bots god go with you.

ocean spindle
#

shot gun

near bison
ocean spindle
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side point u said u and ur friend- do u have two bots also?

near bison
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yeah, we usually play with two bots

ocean spindle
#

i would also recommend u give the bots a certain weaponry- cause they don't really adapt to what gun u put on them

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so i would highly recommend burst rifle and any of the two machineguns

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they work best with those guns

near bison
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i see i see, so giving them shotguns like i've been doing probably isnt the best idea

ocean spindle
#

yeah bots do a couple things that make em iffy with that
they shoot on line of sight so short range is a bad option, and they don't do precision very well so bodyshot weapons are the way

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and also they use any weapon on any enemy so they could be shooting a giant or a small enemy

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so with burst rifle mg u get the flexibility of that, the range and the bodyshot

near bison
#

i see, ill definitely be changing their loadouts in that case. definitely feel like bots aren't going to cut it in later rundowns, or my friend and i are just going to have to get really good; thank you for the advice

ocean spindle
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yeah for very later missions in other rundowns u might need people but that's why the discords here!

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good luck on c1

near bison
#

ty

strange jolt
ocean spindle
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so true

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but it is also marginally harder cause u don't get real people shooting

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and u cannot really split up either to prepare so ur lower hp

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cause icky

strange jolt
#

ngl i consider staying together and just shooting shit to be more than enough for reactor skip

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the problem with doing it with real people is that they get lost or dont know where the set scans are

ocean spindle
#

they aren't so fine at the 'shooting shit' mark

ocean spindle
strange jolt
ocean spindle
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i did it with dak [i think?] and it was really really easy lol

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3 bots is just very funky

icy cave
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Focus more on the letters

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A,B,C,D, E

prime musk
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(the letters are also not very representative, but are still a better indicator)

strange jolt
#

r5 b tiers SantonianWhatElse

icy cave
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Oh and R6 scaling being whack

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And R8 shenanigans

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But yeah. still better indicators than R..

strange jolt
#

are you talking about r6 extensions?

tardy ingot
strange jolt
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cause the difficulty in r6 is pretty consistent

strange jolt
icy cave
tardy ingot
#

mostly bread void and me

civic wave
#

no respect for goat keymaps smh

tiny wyvern
#

Don't worry about it

tardy ingot
ocean spindle
#

funny funny r5 bot runs

strange jolt
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especially since theyre set as story missions

ocean spindle
#

i think r6 difficulty scaling its fine, it just weird when bunched with all the other rundowns with the 'being easy' thing

icy cave
ocean spindle
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cuz a 5 scout room after a giant filled zone sounds like r5 kind of b tier difficulty

icy cave
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R7 did D1 and D2 as story

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so .....

ocean spindle
#

r7 did have a lot of b and c tiers with optionals to try to scale the difficulty between the C and the D tier

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r6 is a little more bare bones on that aspect, except for the X levels but those were added later

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not really to connect the difficulty between the tier

icy cave
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the 2 has a sec. the 3 has PE

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Altho actually C2 was PE in R7

strange jolt
icy cave
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Guess they did make an effort there

ocean spindle
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yeah, i just don't think r6 had as much intention to do the same thing as r7- with having only a b2 that's more so there to just be another objective
and having 4 D tiers

icy cave
ocean spindle
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r7 B2 B3 C2 and C3 feel more to prepare the user for the D and E tier

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R6 levels that aren't story feel more to introduce concepts

icy cave
ocean spindle
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i think the difficulty scaling on r6 is fine but it falls as how the game is now, with it being the 6th rundown on the screen

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but there's not much tiers u can move inside of it

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to make it make sense

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ur just left without D tiers if u make D1 into a C1 rlly, or u make D2 into D1?

strange jolt
tardy ingot
ocean spindle
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but as a main only it's kinda balanced with D1

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i'd say D1s harder then even

strange jolt
tardy ingot
#

theres a difference between looking at main only and levels with optionals

icy cave
#

I know why they did it. 1.0. have to be welcoming etc etc etc. It just doesn't make sense anymore and was dumb already on OG

strange jolt
#

why'd they even bump the tiers down

tardy ingot
#

@strange jolt visuals

ocean spindle
strange jolt
#

lol

icy cave
ocean spindle
#

5 D tiers is funky

icy cave
#

You look at a level you look at everything

tardy ingot
#

its still realistically 5 D tier mains

ocean spindle
#

i just don't think r6 could really move any levels between tiers more than it has done already

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both cause it messes with the visual but also just they feel balanced within its ecosystem

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u would move them to fir with the other rundowns- but tbf u would also have to move a lot of shit from r5

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maybe some for r3

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u would have to move more than one rundown around

icy cave
ocean spindle
#

that's the kind of issue seeing all the rundowns as a whole is that a lot of them are fine on their own but funky when together

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i'd rather move the rundown order than to move the tiers individually

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make r3 into r2 instead

icy cave
#

R6 was whack on it's own already as I stated above

strange jolt
ocean spindle
#

it's whack on context but on its individual difficulty ecosystem the scaling it's fine

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seeing r6 just as a rundown it's fine on its scaling

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problem is comparing it and u can do that with a lot of rundowns

tardy ingot
#

R6 is also fine in general

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people overplay how easy the rundown is

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it just has an actual curve

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R6A1 is just very simple

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it tops of lower than other rundowns later on

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but R6 is pretty clearly harder than R2 if you ignore how R2E1 is a harsh outlier

ocean spindle
#

really the only change i might agree is making b2 into a2 but it would probs have to be nerfed further

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and to do that there is rlly no point

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plus u lose the aesthetic

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of the cube

wild flare
#

r5d2 is fucked and i am watching guide of r5e1 and i dont know, how the hell i can pull this off

ocean spindle
#

i seen ur journey you don't have to remark every step

tardy ingot
#

neither with optionals

ocean spindle
#

ngl main feels really like r1a1 except with infection

#

and

tardy ingot
#

what?

#

the alarms are ridicolusly harder

ocean spindle
#

a forward extract

tardy ingot
#

specifically if you look at solo

#

but in team still

ocean spindle
tardy ingot
#

4 alarms

#

2 blood doors

ocean spindle
#

OH IT HAS BLOOD DOORS

tardy ingot
#

all group scans

ocean spindle
#

I FORGOT KDMSKDMD

tardy ingot
#

no split scans

#

(tbf split scans would be horrible in the later tileset)

ocean spindle
#

i COMPLETELY FORGOT b2 introduced blood doors at all

#

qwq

#

ok i changed my mind kdmskd

prime musk
#

(first zone of error)

#

someone pls fix

tardy ingot
#

you just take the one from neonate alarm zone

tiny wyvern
#

Isn't it too far away even for duos

tardy ingot
#

the 602 one is an omega waste of time for any speed that isnt a solo (but who the fuck solo speedruns r2e1)

prime musk
#

i would have imagined strat was to just run and split path to cover all cell spawns and that that would save time but ig not

tardy ingot
prime musk
#

true team can't move faster than neonate carrier anyways

ocean spindle
#

ah woops

tardy ingot
safe cradle
#

"ridicously harder" than what?

#

R5A1's with secondary IMHO ain't that much far from R6B2

topaz anvil
#

Whats the discussion?

safe cradle
#

I think it was about R6B2 possibly being compared to an A-tier

tardy ingot
safe cradle
#

or R6 being "easy" or whatnot

safe cradle
#

But I still think it'd okay with slapping it a "R6A2" and call it a day.

#

You even get a res room you've no need to do.

#

I dont know I consider level tiers a very misused way to rank their difficulty up

#

Therefore I think that there's a lot of flexibility.

#

R1D1 isn't even remotely comparable to other D-levels in the game due to how easy it is

#

Perhaps the second-most easy would go to R6D1

#

or R2D1 I guess

#

R3D1 qualifies too

#

But they dont even come close to how stupidly easy R1D1 is

tardy ingot
#

and that doesnt roll well

safe cradle
tardy ingot
#

SECONDARY

#

no shot

#

When i talked about main

safe cradle
#

I meant secondary with secondary eh

tardy ingot
#

optionals are way more irregular in how much they boost difficulty

safe cradle
#

R5A1 Fully and "R6A2" Fully are, IMHO, on a comparable scale at the very least

tardy ingot
#

r5 is also the rundown with the harshest general start

#

R5 has some of the hardest A and B tiers with optionals

And its C tier mains are way above any others apart from R7 and R8

#

R6B2 might be the easiest B tier with optionals

But its not the easiest B tier main only based

safe cradle
#

For me speaking about map X Main only when it has a secondary sector isn't fully speaking about it. I can get the argument for R8A2 because le funne level with nightmare tutorial but eh.

green bronze
#

R6A2 ??

tardy ingot
#

Levels are designed for its tier with a base difficulty

#

which is main

#

optionals can stray from the tier

safe cradle
#

I do recognize that R6B2 is, in its entirety, harder than R5A1 in its entirety, I just dont think it's by a degree large enough for it not to be considered "R6A2".

tardy ingot
#

(Ignore R8 for this obviously its intentionally diff)

safe cradle
tardy ingot
#

difficulty btw
Not design as a whole

safe cradle
#

I think they kinda did a bad job at it long enough for it not to matter at this point

tardy ingot
#

it also works very well if you rank missions by main only

#

R1 and R8 are easy outliers obviously

#

R5 goes hard (for good past reasons)

#

but a level in a tier is very similar to another level in the same tier main only

safe cradle
#

What's the hard alarm, the one for Main bulkhead?

#

Sure it ain't THAT much a walk in the park but I dont think it's that hard either

tardy ingot
#

you got 4 alarms

1st and 2nd are easy to stall with foam, but without enemies spawn close
3rd and 4th make you go through rooms with infectous fog

#

(not this version but og was a rly rly good infectous fog intro)

#

idk why they changed the zone after 1st alarm

#

if you compare it to other A tier mains its noticeably higher on the difficulty

but in a similar manner to the R2 B tiers

tardy ingot
#

R6B1 is the exact same
its a B tier main as all the other Bs rly

icy cave
tardy ingot
#

nah

#

then they wouldve need a B1 again

icy cave
#

Yeah place C1

tardy ingot
#

C1 is also just a C tier

icy cave
#

It's a joke of a C

tardy ingot
#

compare it to R1C1, R1C2, R2C1, R2C2, R3C1, R4C1, R4C2, R8C1

digital mural
#

No way
Eva is playing LoL

tiny wyvern
icy cave
tiny wyvern
#

There's some fun in it, but you know
Vc

tardy ingot
icy cave
tardy ingot
#

which

#

reminder, main only

icy cave
tardy ingot
#

tiers arent set by optionals for difficulty tho

icy cave
#

Anyway we won't agree. ever

tardy ingot
#

so main only counts

icy cave
#

So Imma focus on the cooking

tardy ingot
#

no shit a main only C tier is easier than a optional c tier

icy cave
#

So we did agree in the end

#

Good

tardy ingot
#

no more like you didnt understand what i meant and what the tiers are actually set on

#

if tiers were based on the 100% difficulty then its all borked

icy cave
#

come on

#

the glowstick loophole showed their lazyness

tardy ingot
#

they arent perfectly consistent but R2-R7 is pretty well lined

icy cave
#

anyways lets just agree to disagree. after all I believe in peace between all people

tardy ingot
#

R1 is kek
and R8 is intentionally different

icy cave
#

Back to cooking

carmine crescent
mossy dome
#

r4 & r5 are just longer not harder imo

carmine crescent
#

r4's length is brutal

tardy ingot
#

be it main or 100%

#

r4 is honestly not that long level wise

mossy dome
#

r4c3 BirbGun

carmine crescent
tardy ingot
#

R4 and R5 have a lot of tedious objectives in optionals thats true tho

carmine crescent
#

what is the longest PE

mossy dome
#

eva would prolly know for speedruns

tardy ingot
#

uuuh

mossy dome
#

regular runs/pubs I think some of the r4/r5x3's are really long for PE

tardy ingot
#

for PEs i actually dont know

#

100% speedruns are a bit rare

#

we usually do any%

#

there was a 100% gtfo% run recently (all optionals)

#

could check there to get a rough estimate

#

id expect it to be somewhere along R8E2, R5C2 or R5D1

carmine crescent
#

R8E2 💀

mossy dome
#

r5d1 takes a long time if played as intended due to the fog

carmine crescent
#

havent played that one yet

mossy dome
#

r5c2 I don't think is honestly that bad PE

tardy ingot
#

r8e2 having a mega crazy full objective skip is just so funny to me

carmine crescent
#

yeah saw ur vid on that

#

wild stuff

mossy dome
#

fitting that hardest level has hardest skip imo

carmine crescent
#

true

mossy dome
#

actually idk if that's even true

#

brazil skip PatrickScared

tardy ingot
#

well the R8E2 skip is difficult for other reasons

civic wave
#

brazil skip is a funny thing

tardy ingot
#

and a massive glitched thing as its out of bounds

#

R7E1 is just a cool skip

mossy dome
#

brazil skip is on my bucket list at some point

civic wave
#

I guess you can separate it into level breaking skips (OOBs, clipping, triggering/bypassing waypoints of objectives), and regular skips where you play the level differently

#

also @tardy ingot I have not eaten anything since this morning lol

tardy ingot
#

man

#

eat smth

#

ive eaten twice

civic wave
#

R6AX, R7D1, R8E2, any more levels with level breaking skips?

tardy ingot
#

and then get to practicing the r8e2 skip Kappa

carmine crescent
tardy ingot
ocean spindle
#

goat u should get even more curry

tardy ingot
#

r8c2 might be joining if we find a way

civic wave
#

I

tardy ingot
#

if you fail theres a chance the runs insta dead

civic wave
#

HAD CURRY FROM RESTAURANTS

tardy ingot
#

but its very different difficulty

civic wave
#

on wednesday and thursday

#

and then a home curry last night

tardy ingot
#

even my guide footage is cut up technically

ocean spindle
#

yeah why not today too :]

civic wave
#

i am not eating more curry (until tuesday probably)

ocean spindle
#

ur body surely can handle more curry

civic wave
#

it can but i don't want to buy more curry or eat my leftovers yet

ocean spindle
#

that's just gonna be now a running joke how much curry u eat

tardy ingot
civic wave
#

it already is a running a joke

minor fractal
#

R5E1 cell skip where you go class III into double mom kill to get all of your teamscans out of the way is harder.

#

Probably hardest speed route in the game rn.

#

It's just a lot of hard sections back to back

#

Class III, walking into double mom zone and getting double insta, duoing tank/charger zone.

tardy ingot
#

not r7e1

strange jolt
tardy ingot
# strange jolt how hard is the route to pull off

glitched, obviously a lot easier to get to it
the actual route with 4 people is kinda tough. Any missstep is either a reset to the start, falling into a room down below or just a full stuck moment

all of those can mean an instant wipe since you need at least 61% hp to survive the first fall alone

#

if you wanted to do the route in a normal run
insanely hard

#

youd need to do 2nd class 6 immediatly (tho you could open reactor zone to get ressources) and the extract area has you deal with enemies spawning ON TOP of you (snatchers and tanks)

white quiver
#

hey ! the wiki isnt up to date on a lot of expeditions regarding the list of enemies found accross sectors and the infection level of the expe. does anyone have this kind of information ? thanks a lot 🙂

tardy ingot
#

whats specifically wasnt up to date

white quiver
#

For example, the R5B3 fandom page doesn't show anything about the enemies inside the expedition

#

It's missing infos* i should have said instead

tardy ingot
#

hmm

ocean spindle
#

some pages have a lot of stuff missing like video guide, map, enemies, infection...

#

ur more than welcome to try and help out tho and add some stuff if u see it's missing

#

just follow like the guide that u can see in levels like r4a1 which are some of the most complete

green bronze
wooden cloak
#

how do i shut down reactor on last R1?

tardy ingot
#

On the term

wooden cloak
#

ah found out

#

those

#

invisible fuckers

#

are terrifying

ocean spindle
#

funny lil guys

#

:]

silent delta
#

she shadow on my reactor till i shutdown

ocean spindle
#

ahh~!

upper ginkgo
#

why did my parents divorce

topaz anvil
whole grove
dawn sigil
#

Hello frens, if I wake up any of the charger scouts on R3D1 will they spawn regular enemies or chargers?

upper ginkgo
#

regular enemies !

shell bone
#

guys any tips for a duo on r2c2

upper ginkgo
#

stop dying !

dawn sigil
upper ginkgo
shell bone
#

lol

upper ginkgo
#

hardest parts are the first alarm tbh

shell bone
#

we get trough that

#

its just the lookin for pid in fog with enemies

upper ginkgo
#

there's a resource zone once you get past fog zone

shell bone
#

so we just rush through and not give a crap about infection or ammo?

upper ginkgo
#

uh you can take it slow with fog turbine

#

just don't let the enemies stack

shell bone
#

ah i see

#

because we try our best too use melees

#

and that vets us cornered sometimes

upper ginkgo
#

yeah it's better to shoot

#

level is generous with ammo

#

you just need to know where to look

#

can we get a melee combat guide

dawn sigil
shell bone
#

Oh there is? Sweet

whole grove
#

You can look at the GTFO steam map and the wiki to identify what you need to do and then just focus on reaching the next area instead of trying to look in the fog. You can come back into the fog when you're trying to find the last ID and if not, use the key you find in the eastern area all the way back to the west side

dawn sigil
#

I wouldn't leave the last ID to be found in the fog area, since it will spawn some giants, and by that point you'll be a little low on ammo, and not be able to see them, they will end your run

whole grove
#

you've been spoiled, gl though

shell bone
#

thanks everyonew

whole grove
#

Which movie would best represent GTFO?

#

I think it's The Descent (2005)

upper ginkgo
#

just cause it's underground?

whole grove
#

plus claustrophobic with horror

#

Please, some famous director notice this game and make a movie! pepesadlove There could be single player story where you are alone and you are lost in the complex trying to figure out what is happening.

modest monolith
#

and that character is henriksson

digital mural
#

like seeing his Pov after he lost his team

#

just walking through garganta

whole grove
#

lol i knew someone would say this

#

I think it be good if it be someone else not tied to the game's known characters

digital mural
#

the Daylight team perhaps

#

we dont know much about them

soft crater
#

gonna be attracting infamous directors

ocean spindle
#

i think gtfo is a very big story but also would be very weird to make it into a script without making it very exposition-y

silent delta
#

they got michael bay to direct skibidi toilet surely they can track someone down for this game

fierce walrus
#

Mines explode too.

silent delta
#

nah mines are the only thing in the complex that doesnt explode

fierce walrus
#

Oh yeah

#

they are all duds

rancid crown
#

Haven't played in 3~ years. I remember playing some maps that are not solo/duo friendly, so much micro management needed for the bots.

Is it now possible to finish everything solo and duo?

Only game I could compare it to is ready or not and it's possible to finish everything there solo.

tiny wyvern
#

Everything is duoable

#

With or without bots

rancid crown
tiny wyvern
dim warren
#

about being able to do almost everything solo or duo.. is it a dumb idea to try playing the first few levels solo/duo as an absolute beginner?

grizzled patrol
#

If you are determined to learn it the hard way, Go for it

native sun
#

Yes and no.

Yes because it'll be brutally hard and you might get stuck a lot just because of stuff which you don't realise/haven't learnt.

No because you'll be able to play at your own pace, experiment as much as you want, the only stakes are your own time (and if you're learning it is hardly time wasted)

tardy ingot
dim warren
native sun
#

Just to clarify, with or without bots?

dim warren
#

uhhmm

i think the first we did two times, once with and once without to try whats better (bots do be dumb as fuck)

the second with bots but only one got out alive

#

stealthing with bots was very fuckt hence why i tried it without but then we were missing sentries or other tools

native sun
#

Yeah the bots are basically just walking sentries, but they do have their own tools which is honestly a big deal. Extra sentries or bio-tracker goes kinda hard.

dim warren
native sun
#

Yeah, they'll ping with it

dim warren
#

ah damn

tardy ingot
#

also just incase theres a missunderstanding

Bots cant wake up enemies in stealth

icy cave
icy cave
dim warren
icy cave
#

But you guys will figure it out by then and come lfg like 95% of peeps

devout whale
icy cave
#

Don't wake up nuthing

tardy ingot
devout whale
#

but i figured they'd be only shooting woke enemies

tardy ingot
#

The only theoretical way a bot would cause a wakeup is by accidentally hitting a mine

devout whale
#

or can they actually hit sleeping targets by mistake?

tiny wyvern
tardy ingot
dim warren
devout whale
#

oh i see, i had that never happen to me, then i take back my "ELSE"

tardy ingot
devout whale
tiny wyvern
devout whale
tardy ingot
#

Bots are able to entirely clear lots of missions without the player shooting or meleeing a single time

dim warren
tardy ingot
#

it does require using them and their tools in the right way tho

tardy ingot
topaz anvil
lone mortar
safe cradle
#

I had it happen once in R3C1's res zone when I gave bots HEL Gun for fun

safe cradle
#

yeah it's fun to see 😄

green bronze
#

so... hybrid doesnt wake up to shoving?

tardy ingot
#

giants in general dont

ocean spindle
#

enemies have a 'on/off' setting that checks if the shoving does anything to them

#

and if it's off it just straight up doesn't do nothing so

#

it doesn't count to wake em up lol

grizzled patrol
#

i love slapping Hybrid asses without any consequences

ocean spindle
#

shove the sleeping pmother in front of newies to scare the shit out of them

#

:D

green bronze
whole grove
#

The Alien franchise has a number of great people who could also bring gtfo to the big screen on theatres

#

Pulsing, throbbing, glowing, snoring mutated humans in child pose around in the dark can be pretty scary

halcyon current
ocean spindle
#

teehee :3

halcyon current
#

Oh

#

I was right btw

#

The one iffy one quit at R2D2

finite oracle
#

in what levels where hybrids were introduced in the original rundown

tired aurora
finite oracle
#

ok

icy cave
digital mural
#

thanks fellow Rule 7 Enjoyer

icy cave
little pilot
#

@prisma cradle

dim warren
#

is gtfo done now, like content-wise or are there still rundowns to come?

safe cradle
#

no more rundowns or content aside from perhaps a limited cosmetic when a freeweek drops or something like that

#

If you're thinking of buying it has all 8 rundowns avaiable now

dim warren
#

alr alr, then now the time has come to beat my head against the wall while trying to even manage the first rundowns

safe cradle
#

so you aren't gonna miss much aside from the "non-remastered" (for the lack of a better term) version of level and old stamina-less gameplay or 5-shot burst cannon

dim warren
safe cradle
dim warren
dim warren
safe cradle
dim warren
#

with that you can run longer, kinda at least?

ocean spindle
#

the crouching thing is like mostly just to do something while runnin

#

not rlly out of actually saving a lot of stam

#

u can run for longer but doesn't rlly matter

#

it's too little ksks

soft crater
#

It's more to preserve speed rather than run longer imo

#

Otherwise just wait 5 seconds

silent delta
#

i think it saves enough stamina to be noticeable

#

i certainly feel like i can run longer

wooden karma
#

for r4d2 what are some tips for getting through the level faster? my team just failed after picking up the cargo at the end of the level, heading for extract
we did overload clear to cargo -> secondary -> main -> overload cargo grab

silent delta
#
  • if you're not already, make sure your bio isn't the one carrying cargo and that they are giving callouts
  • foam doors behind you if you can
silent delta
wooden karma
#

yeah im bio why would i carry cargo

#

lol

civic wave
#

to go faster, it's mainly knowing term locations, clearing rooms fast with melee, and that stuff

#

infection will be unavoidable

wooden karma
#

think our doors busted during the earliest scans in that bulkhead hub room and in general during the big clusters

silent delta
#

yeah by the time you go back to get cargo you kind of just have to play at 15

wooden karma
#

turbine or nah?

silent delta
#

if you ahve some health packs, you can heal through the infection just so you can tank more than two shadow licks

silent delta
wooden karma
#

we got cell to get turbine for the last set of clusters

silent delta
#

makes you go waaay slower but its safer, and possibly easier for newer players

#

i usually avoid it

#

takes too long

wooden karma
#

midway through cargo we dumped turbine because we kinda needed an extra gun

silent delta
#

but im pretty good at the game

silent delta
#

once you get far enough ahead of them its basically over

wooden karma
#

something wrong with how we were playing in general i think we took forever to get to the last stage

silent delta
#

save some fog repellers to toss on extract so you can see

wooden karma
#

fog was at ceiling

silent delta
#

oh yeah thats no good

wooden karma
#

finna watch the replay recording

silent delta
#

for most of my runs, the fog isnt at standing level when we kill the tank

#

but we dont get turbine

#

what guns do yall have?

wooden karma
#

think the team loadout was:
bio/hel revo/scattergun
foam/dmr/veruta MG
mine/pdw/choke
burst/hel auto/short rifle (lol)

digital mural
#

short rifle

#

based

wooden karma
#

i carried scatter because i knew on a previous run there were lots of hybrid

silent delta
#

well theres your first problem

#

short rifle is an excellent meme and a less excellent firearm

digital mural
#

you can change choke for combat or normal shotgun

silent delta
#

also

digital mural
#

they are way better than choke

silent delta
#

for a level so heavy with chargers

#

hel rifle is quite good

#

but thats the case for more levels

silent delta
digital mural
silent delta
#

you definitely get more uptime

wooden karma
#

choke guy doesnt like normal pump

silent delta
#

he should try combat shotty

#

also if you're having trouble, i would say strike the scatter and the short rifle

#

scattergun has better options for this level imo, and short rifle is dogshit the best gun in the game

modest monolith
#

ey yo...

#

sadge

silent delta
#

hey it can do some things against smalls

digital mural
#

best DPS

silent delta
#

but when 80% of the level is chargers and shadows?

digital mural
#

:)

silent delta
silent delta
#

id believe it but i havent done the math

modest monolith
#

short rifle + macro = god tier machine gun

digital mural
#

LOL

wooden karma
#

yeah i'll replace scatter i think

modest monolith
#

does the short rifle reload faster than other machine guns ?

wooden karma
#

for proably just reg pump

digital mural
#

maybe consider replace short rifle

silent delta
#

sadly thats about the only thing it has going for it lmao

digital mural
silent delta
#

i would also say try hel rifle if you really need some help, its kinda broken lmao

wooden karma
#

nah i'll leave the skill issue rifle on the shelf

digital mural
#

bring hel gun

wooden karma
#

if guy dont replace short rifle maybe i will bring it

silent delta
#

i feel like im not good enough at the game to use hel gun

digital mural
#

?

silent delta
#

it can one shot smalls on headshot so i feel like i have to go for those

#

but between the chargeup and the recoil and a modicum of skill sisue i can't hit the damn heads

modest monolith
#

hel gun does not always need to kill. You can dish out small to medium damage to incoming sleepers and your team can help you clear them out

silent delta
#

if i can trust my team to do that

modest monolith
#

oh come on

#

have some faith

silent delta
#

lmao

#

i usually do

#

i mostly play wtih friends

#

but occasionally when i drop into an r2e1 lobby and i see three machineguns

wooden karma
#

drop into e level

#

see bass

modest monolith
#

3 machine guns aren't that bad. But pubs do manage to give me a hell ride into that level

silent delta
#

veruta is lowkey pretty solid

#

it does owrk

#

but if i see three of them in r2e1 that tells me something about the general experience level of my party

modest monolith
#

ic

#

wait

#

is veruta the slower one ?

silent delta
#

nah

#

thats arbalist

modest monolith
#

oh ok

silent delta
#

poor arby :(

past mesa
silent delta
#

i said what i said

digital mural
#

say goodbye

silent delta
#

i will hold them off with my budda budda budda budda budda budda

past mesa
#

I will eat your buds

wooden karma
#

i WILL blind myself and entire team with veruta to kill 1 shooter

civic furnace
finite oracle
#

will the hel revolver 1 shot strikers in head if i take any main dmg booster?

twin terrace
#

yes

civic wave
#

It has to be a pretty high %, but yes

#

Gun does not need it at all

#

Nor does this server need another gon arch i feel

finite oracle
#

how high?

civic wave
#

Uh idk I don't have a calculator right now

finite oracle
#

ok

twin terrace
finite oracle
#

ok ty

civic wave
#

Shouldn't be too hard to work out, need to know the damage + prec multi of hel revo, the crit multiplier of a striker, and the hp of a striker

civic furnace
#

Aim for the head, give head, be happy :3

grizzled patrol
native sun
finite oracle
#

ok

soft crater
soft crater
#

I keep getting 19.99~ with 12.27

native sun
soft crater
#

I see

fallen shard
#

How does the difficulty from A-E work?
sorry if this is the wrong chat.

soft crater
#

Depends on the rundown

#

A B-tier in R1 would easier than A b-tier in R5 likewise

#

But some rundowns are easier than others. I don't have the exact listing on me atm

fallen shard
#

Ok, is there a way I can only search for specific rundowns?

soft crater
#

Matchmaking?

#

No

fallen shard
#

Dang, ok.

soft crater
#

But there is

#

.t lfg

uneven gulchBOT
fallen shard
#

Okok, thank you.

fallen shard
icy cave
fallen shard
#

Understood

arctic marten
#

what is the capital of honduras

digital mural
#

<@&408548765599793173>

#

mods

#

send that guy to the ball deep frying chamber

arctic marten
#

dam they got real people doin this now

#

how much they pay you

#

type "help" if you are being held by the chinese mafia

tiny wyvern
#

<@&408548765599793173> Um
I don't believe this type of advertising is allowed?

hardy grotto
#

Can you help me clear r4b3

#

I’m kinda stuck

arctic marten
hardy grotto
#

your ass definitely couldn’t open the pickle jar

arctic marten
#

yea thats why im asking for help idiot

hardy grotto
#

Imagine not being able to

arctic marten
#

i dont have to