#gtfo-related-questions
1 messages · Page 248 of 1
yeah but it's the idea of individuals having different target priorities
I think the hybrid + charger waves in some reactors are pretty cool, or hybrids with any decent front line honestly
which isn't utilized much in the game
having a couple more giant in waves gives the sniper / scatter player to shoot something
well pls fix vanilal sniper first
but i 100% agree
mixed waves are interesting
its also why i like some alarms in occlusion
Isn't it a shame that ALT rundowns replaced some mixed waves with full charger waves
theres one with strikers, chargers and snatchers (obviously shooters too)
yeah as much as murdering mono charger waves w/ hel weapons in r4d2 is satisfying, i don't know if it's a good change
also a massive drain on ammo
on a pretty ammo tight level
yeah also wished they leveraged snatchers more in waves
like it's genuinely interesting to have to juggle a snatcher while fighting a horde
in general the elite/mini boss enemies are interesting when they show up like that
in solo, i have to intentionally leave enough ammo in my clip so i can deal with the snatcher chase
its 1. sad that they dont that often
and
2. that theres only a few of them
while also having to deal with the strikers on my ass
there could be way more
gtfo combat is great because it's like multi-tasking a bajillion things
managing stagger, movement, ammo, health
it's great
dodging shooter shots while shooting heads
knowing where you need to run to
deciding whether you get another kill or save a teammate from a lick
and the scans unironically add to it too
big red/teamscans force teams to cramp together
i think the game is at its peak when you're forced all to make these microdecisions on the fly
small reds/clusters force split ups and teammates to go into worse positions
it's why i think the "all hell has gone loose" type of situations are the best part of the game
the moments where your entire team has destabilized and everyone is just fighting to survive
so you can regroup and push for scan
its best when it happens organically tho
im not a fan of modded overforcing these situations sometimes
yeah sadly, the better your team is, the less likely that situation is going to occur
its why this game is best when you are beginner to intermediate/early advanced
mhm hard agree
but it's possible to reach that same level enjoyment as a high tier player if you're given a hard enough level
if well designed definetly
it's just that gtfo player skills have outpaced level difficulty for a while
or if you push the level hard enough that it pushes back
tbf, rly only for a minority
and it's only modding that can address that gap
fair
that's why i'm alright with the current "difficulty" of the game
there's still a need to cast a wide net to keep most players engaged and fairly treated in the game
the only one im a bit sad with is R8
R8E1 specifically couldve been what it is now, as the main. And secondary makes it TOUGH
R8D1 is also very easy if you play it by the book
R8B3 feels like they wanted to make it harder but held themselves back
R8B4 is (was) in such a weird spot imo
before nerf it was definetly not right. But now it feels too chill to hold at times
idk r8b4 is still rough in p*bs
in the end i still rly like this game (no wonder considering the time ive spend)
it couldve been better, but it still is a gem in the rough that sadly just isnt for everyone
pubs be like
yeah i think that's a common sentiment
good game, just could've been more
Mhm
yup
theres sadly quite a lot of people tho who prefer shitting on it
I don't regret the time I've spent, its been fulfilling
and it's a bummer that the game is niche enough that i don't think any dev studios are going to try compete with it for a while
Game definitely could've pushed to do more but it's still unique and fun to play
like it's great that the game is unique and all
but it also means that it's rare for another studio to make their own twist on the formula
Let's hold protests/demonstrations outside 10cc offices
im not even sure if this game wouldve become more main stream by streamlining a tutorial to explain mechanics (and maybe making terminals baby mode)
and also a lot of the features i enjoy in the game aren't exactly intentioned by the developers
Maybe the marketing as hardcore also puts some people off
like imagine if tutorial showed how to place mines, sentries
how to kill a scout etc
on one side that rly takes a way the magic of finding out
but mainstream gaming has become a lot more... handholdy
I still need to restart my beginners guide
or quick swap
drags some in, puts some off
funny and sad thing is that some of the ones dragged in, fail and then whine
ill maybe get to my alarm/reactor one once i get my new mic

but uni is comin closer and closer
they've intended the game to be niche and i think they've stayed true to that intention
i'm not sure if being opaque about the game's mechanics is a good way of making it "hardcore"
but it certainly is a punishing game by design
honestly the things id definetly wish were in the tutorial is some minor meta knowledge (back dmg for stealth), how to place mines on a door and forcing them to ping with a terminal (make it so the box doesnt unlock otherwise or some shit)
yeah
the mines and back dmg alone would carry SO many people in this game
hell
spiffs group didnt know about back dmg
in R8E2
i think the tutorial should've also involved cfoam + mine + sentry combo
like ingraining a basic sense of the standard tool defense set-up would be so helpful
issue is youd need to implement either a 4 way tutorial (which sucks)
or you do major work and do it where you can swap your tool
consumables?
wouldn't bots with hard-set loadouts achieve the same thing?
c-foam nade and tripmine
and also yeah, consumables
Having a part of the tutorial like “hey take this c-foam grenade and throw it at the door” would help
like why does the tutorial give you bat (good choice, teaches headshot/back dmg IN THEORY IF EXPLAINED)
but then burst sentry and not mines (at least its not shotty sentry)
Cause I rember when I started I had no idea what foam even was
@upper ginkgo hmm maybe
consumables tho yea
burst sentry <3
i think the devs struggled to make a decision between not being too handholdy and keeping the game immersive, while also explaining the bare mechanics of the game as obviously as possible
i don't think being immersive and being sparse on information was the move though
tbh
i believe if gtfo came out 10 years earlier
it wouldve been a lot more of a hit
(obvious tech advancments aside)
LF3 for tutorial, pls no carry, everyone walk together no spreading across the map so I can think our strategy, don't shoot, it's stealth game, I take 1 sniper to play long range killer
people didnt expect unlocks as much, less handholding
people also were used to struggling on games more
yeah i'd agree solely on the reason that horde shooters were way bigger back then
the early 2000s - mid 2010's zombie video game craze...
yep
i always think of pokemon when it comes to this
the games evolved from no hand holding to MAXIMUM HANDHOLDING
the good memories of cynthia beating my ass in og diamond
Can we hold hands UwU
As much as I loved Brilliant Diamond, the friendship sturdy feature kinda threw me off
gen 3 and 4 were my childhood
then i played 1 and 2
then 6, then 5 (5 is goated too)
6-9 has been getting worse and worse game wise (tho competetive has become sick)
i remember being stressed af prepping for the elite 4 gauntlet
maybe cause i was just braindead at pokemon
but it's so sad to breeze through them now
don't forget you've naturally become smarter
(I hope)
i'm an "all aim no brain" type of player
what does that even mean in a turn-based combat game
offensive moves only?
no stat buffs / working with passives
unironically how I used to play 2nd gen
in pokemon it means knowing what the pokemon do, what the types do, what the moves do
sand attack disappeared so fast
full offensive is generally the easiest in a normal playthrough
playing nuzlockes is rly fun tho
i gotta nuzlock black/white again
that was a blast ngl
last one i did was shield
i had 1 death...
i remember when they added animated sprites in black/white
the game is so incredibly easy
i thought that shit was so hype
unfortunately i think pokemon suffers from feature creep(?)
where they're releasing new games too often
kinda
yea
that for sure
they rush the games
tho tbf
current gen is insane for competetive
megas were casual fun, but busted
dynamax was meh on both sides
terra is super fun in competetive
anyway time to cook pasta >:D
my main concern is just how fucking big the roster is
like wtf i have to memorize 1000+ names now?
i stopped at like gen 6
1000+ yep
To be fair the people that do remember every single one, what they can do and what they are good at
Are absolute monsters
sounds like wasted brain space lol
Ye you could be memorising gtfo weapon numbers instead
who tf does that
Even worse than pokemons
i just recount how many bullets it takes to kill a striker
I just shoot
Yes
That is a very fun strategy
reject spreadsheet gaming
Yes
Reject numbers, take AR
Yes
reject meta embrace sniper
If the enemy you shoot dies, then you are doing it right, if it's not dying then you need to change something or deal more massive damage
if ur not dealing enough damage skill diff tbh
Just take rocket launcher
As long as you dont take knife we can be friends
Excluding r1a1, what's the first level to have a checkpoint?
But what if it's modded knife with crit multi back multi an sleeping damage multi with base 15 damage 
Even worse
checkpoints begin in r6
R6A1
hits to kill supremacy who needs numbers
Is there bonus missions after you finish all of R6 (13/13)?
'cause there is 3 spots on the display where they seem to be missing
did you do all the secondary/overload?
I am not done with it all yet
do u mean like between the X levels and the normal ones?
the X levels- ax bc cx- are extension levels, they were added after r6 came out so that's why they are to the right
but there is no a2 a3 or b3
if you have 13/13 main and not all of the others, its because you haven't done some of the secondary/overload objectives
its not the case I am 11/13 just asking
Do you need to complete all other expeditions in a rundown to unlock that rundowns E level? We skipped R5C3 and R5D2 and R5E1 isn't unlocked
yes
R5C3 😴
R5D2 🤑
Bots refused to go in the S scans for over 5 minutes on the class X door. They kept going back and forth out of them... We barely made it to the fifth scan
What up my gtfoers, what would be a good main weapon in combination with the hel rifle?
any of the good ones
Grenade launcher
What about shotgun
These are not helpful responses
How does one effectively use the autopistol?
Sawed-Off Shotgun
goat weeps
Super simple, super strong.
Really?
Yes
It's very power-crept, and the loadout has kind of taken over low-man clears.
It does.
i hate sawed off
i hate scattergun
hel rifle does not bother me any more
there are bigger villains
I’ll give it a shot, thanks
Carbine's easy to use and good at shortish-medium range
Carbine hel rifle is such a pub loadout
the pub speedrunner loadout
I don't deny that
Personally if I've to carry a pub I tend to take HEL Shotty/CS
But it's still a pub loadout
What is a pub
Plenty of pubs also don't play for pen
My buddy is running carbine scattergun a lot rn and I call it the skill floor hell loadout
What do these words mean
pub is... public? basically someone that's not part of a premade
I see
At least that's what I've always interpreted it as
Comes from mmos iirc
p*b
Tf
I've been a pub for all the time since I never had anything even remotely close to a premade
So I guess I speak for experience
Someone either from the lfg, or someone who is bad at the game
Your mileage might vary, but getting a premade would make the experience easier (or much better I guess), since most of the times it implies getting a vet or more
It's easier to play with a premade even if they're not like, veteran players I find
Knowing what to expect out of your idiot friends is easier then the average p*b
Simple fix is not expecting anything
You assess them as you play and see what you need to do
Same I just deal with the fact that we play duo
It's just that turning the amount of "I dont even want to be here playing this game" players to zero makes the experience smoother tbh
Kick them for running perfect boosters, more commonly then not lmao
Most of the R7E1 lobbies I pubbed had at least 1 guy that had zero clue what to do and wouldn't normally belong to an E lobby
When inwas trying to pub R4C3 PE I literally kept getting people who either hadn't made it out of r1 or were returning to GTFO after like, playing OG runs and being gone for years
Just gaslight them for every mistake
If they try to gaslight u first then give them no mercy
It's just that there's maps that people don't do again since are a combination of annoying and "hard"
I get that but man go finish r1 lmao
R4C3 is only interesting after Overload and Extreme's annoying
At least
Overload -> Sec goes hard
No I wanna go drop into R8E2
You need really checked in people for that, tho
I'm ngl the charger waves arent that bad
They're bad because of how much attention they demand, and how poorly people tend to answer them.
I'll say something controversial but here we go: At some point in the game, barring 4 friends buying a copy, it'll perhaps be so dead that you might aswell install any version of better bots you prefer and go with it.
An MG could actually spend an ammo pack per wave
Tbf that's on you for bringing a MG
Yeah, but a lot of very mediocre players will miss or not fully abuse stronger weapons.
I don't understand why people like em, I used an MG like twice and decided they were infact not for me
They are not, it's just that people need to know where to go and what to do (which isn't rocket science) and most teams die because of BBCs after Main Bulkhead alarm
Like HEL Rifle shooting each charger individually.
When I pubbed it that's what killed us
Totally communication breakdown at the bulkhead door
I mean I'm not even sure what to tell you there
That's not even abusing HR
That's just using it as intended
This is true, there's also a lot of... shooting mismanagement? I get that impression when people just unload in a chokepoint and everyone has to reload kinda at the same time
You need a plan (shoot scout and pull works), and you need to execute it, diddling about around is just wasting time
I agree but pubs are scared of pulling rooms
Like simply shooting that scout and shooting the rest of the room with a Burst Cannon would've been more time and ammo efficient but someone demanded we try to stealth it
Pulling is less risky than stealth-killing BBCs tbh
And it's like man I don't think it'll matter at the end of the day lmao
Imo killing charger wave and pulling room shouldn't be too hard
Like stealthing that room means group splits and if a fuck up happens you're boned
The BBCs in the room are A LOT more dangerous than the wave behind, same with R4D1's last code room
BBCs wreck team faster than chargers
and chargers can wreck teams faster than normal enemies
I know, obvious statements
And all things considered they aren't that dangerous cause I have a funny burst cannon and will just put em in the dirt
i've had more success just solo hunting the code with stealth
like the last wave is baby easy to hold anyway solo
surely 3 other people with sentry can do it
Saving time does also save a lot of ammo, imo, and most randoms are super slow.
If you hesitate at every charger wave, you are just fighting double the enemies.
It really depends IMHO on how the enemies spawned (R5D2-wise)
There ARE cursed cases with shit that makes reaching code room much slower
I honestly don't understand how someone makes it to R4 and is still spooked to pull rooms
they didn't or just did mains or got carried
Basically what Voxy, Vozy, purple haired said
I should stop assuming people played the game in order like I have tbh
i've had so many people join my r4e1s with like 20 hrs under their belt lol
more than happy to give them a clear tho :)
Is pulling a room different than trying to stealth then falling back if it goes wrong?
I'vev had people join R7E1 so they "could see how the hardest level was" (was R7 release)
I've had people complain that we were repeating R4E1 reactor codes.
Yes because pulling room is intentionally done
Whereas fucking up stealth is not normally intentional
pulling room usually involves shooting the big threat initially so you can get rid of it asap and then focus on cleaning up the trash
Stealth then transition to loud goes WRONG, with BBCs
BBCs are bad
Why
Get close to one without staggering and it's gonna bonk the shit out of you
most ppl prioritize saving time anyway
sure you could wait 4 scout cycles for the scout to walk into a good spot
Partially powerful punches
hell, even getting licked by a few enemies can down a person if you wanted to stealth first
or you could just shoot it and deal with the room in 2 minutes or less
That is true
and then you might have another down due to worse shooting
and suddenly the situation is not good for the average player
I'll be honest I have very rarely seen pubs prioritize saving time, I've seen them be more then willing to spend like 15 minutes at a sec door gathering resources
What about Elks?
The only time we've struggled with stealth is with shadows and at the very end of R4D1, is pulling rooms with shadows a good strat at times?
Fuck stealthing around shadows ngl
The warden gave me a gun and I'm gonna use it
Sentry laser certainly helps but it's still so slow lmao
Shadows
R4D1
😰
Depends on the mission / room layout etc.
end of R4D1 shadows?
I don't even remember shadows on R4D1
Mutually exclusive times
Oh my bad, R3D1, not R4
yeah there's none
ray is reacting to jakeohlantern saying it as if there were shadows in r4d1
R4D2 oooh ye secondary right ffs i forgor
R3D1 shadows?
Nebula is saying that*
im getting more confused
wait nebula messaged?
It's not R3D1 either, lol.
i dont see it 
What D-levels are you playing?
Yeah I didn't say there were shadows in R4D1
r5d1
@tardy ingot
I pretty distinctly remember that level still
Only time struggled with steath:
End of R3D1
Shadows in general
didn't you just get a clear on r5d1 nebula
We did
ye now its there
pog
@halcyon current funny clear
Just pull R3D1 rooms
Learned many things ngl
I NEVER cleared that level stealthing those
best case we killed CScout with foam once
room just sucks to clear with stealth lol
all the other clears I just had everyone shoot
We died 2 or 3 times because we didn't realize that chargers could be giant...
ive done it twice
both solo (one glitch run tho)
Ha
funny that charger giants are introduced in r3d1 now
Even my 3 bots clear I just pulled
I'm ngl I'm glad that I just carry a burst cannon around irregardless of level
Because I don't have to expect a new enemy to be anything
I can normally just shoot it and kill it lmao
Kill Pablo i dare you
the pure panic i feel when a bbc is rushing me and i have short rifle / burst pistol
Understandable
When I meet him I'm sure I'll try
But enough people have insinuated what he is
So like
Good luck soldier
I feel like the surprise factor is gonna be totally gone
BBC - staggering is an opinion
Naah he is nice
Like I don't know what Pablo is or looks like but enough people across enough GTFO chats have insinuated he cannot be killed
British Broadcasting Company IS evil after all
eh he can
yeah idk how you haven't been spoiled yet lol
He can buttt.....
In a reasonable fashion or by modding a gun to do 10 gazillion damage
||Tanned Tank, gray edition||
neither
||There used to be a kill-all in the level that had a rounding error||
Kinda
||and it would leave Pablo at 0.1 HP, from which you could actually kill him.||
the pablo corpse in gtfo-media...
I mean, I know he's invincible ish. I'm pretty good at simply leaving this channel when I realize you guys started talking about stuff I haven't been to yet.
Don't go in there unless im pinged
Where are ya stuck at?
Don't go in lore unless I'm pinged either really
no one goes to lore lol
If you're talking to me I'm not nessecarily stuck, I just have been playing Elden Ring a lot rn
Whenever I stop ER I'll be back on R4D2Pe
Thats fair
Then R4E1PE
Thats a fun one
I almost beat it first try
R4E1 is bae 😍
I lost my second clear of that shit to spitter audio
Then the door to 102 or something went to hell cause the group fell apart to the diff 8 alarm
I'd suggest installing gluefix or whatever mod fixes that shitty bug
R4D2 main is where i go for new cosmetics when/if there are any
Someone straight up ran infront of thr burst cannon running into a group of chargers
Good times
Speaking of which...
They never did it again?
I'm ngl p*bs have no concept of clearing a firing line in GTFO
Or am I wrong?
Ye they didnt
no incentive to release cosmetics?
sad
what was the last one
The amount of players who will walk infront of a firing gun thinking I'm going to stop shooting is wild
black friday?
i will stand still, comm that i am standing still to kill the boss enemy
and still get friendly fire'd
It's actually fucking insane I'm ngl
By this point, especially during S-scans, I shoot anyway I dont care
Anyways im off, bye 😶
I've never been FF'd so much in my life
S-scans are done usually precisely so you dont move
Like it's not even done this much in Squad which has zero target ID outside your eyeballs
2 bot lifestyle...
Move sideways before standing
In front? Crouch. Behind? Stand. No I dont care that sitting after first shot of BC causes burst to go all on point who cares it's 3-rounds now anyway.
i wonder what my p*bs are shooting at during s-scans
The floor
like there's definitely over-dmg going on
Walls
something is happening
Nothing
i just don't know what
It's entirely possibly it's nothing
The enemies but they either miss or hit them after you killed.
guns are being fired but nothing is dying...
Personally, playing with pubs and the damage counter has taught me one thing: the first issue is that some simply refuse to shoot often enough.
Okay, but...
eh it's ingrained at them not to waste ammo
but they also somehow waste all the ammo
Then I guess some just hit shit
schrodingers ammo usage
visual novel writers try not to mention schrodinger challenge
Either they shoot the same target as each other and end up doing shit damage (no idea but I think dmg counter doesn't count overdamage does it?) or they simply miss
using ammo while not doing anything is always interesting
There's also A LOT of people that shoot WAY far off, and end up doing shit damage because of dmg falloff
like i sometimes dont shoot if i think its not needed
I'm MG Player buts with Hel Shotty and BC
but how do you not shoot while wasting ammo
high cal shooting at chargers outsides its range
Yes, exactly
then shooting again
Think about it, remember that guy streaming R2D2?
what if I took 2 high cals
They ALWAYS take PDW and ALWAYS shoot from light-year distance
It'd be extremely dangerous
"You're a big gun"
"For you".
meme too old?
CHECK THE FUCK IN
🌴
GTFO would be a better game if it let me akimbo HCPs
shoot once, miss
shoot with the other, hit outside range
shoot with the other again, miss
shoot with the first again, kill
You better be putting veruta sight on it and shoot reactor waves from one end of bridge to another
I've done this in solo r1c2, but that's solo r1c2 so
Actually, if people mod GTFO, can someone hypothetically mod in Akimbo HCPs?
shoot with the first again, false kill marker*
truuuue
After RAID mod, the limit is the sky I guess
then you shoot it again at the end when its desynced and the bodys stays around
About feasibility
So it can happen if I'm willing to model the left hand HCP
1 - miss
2- hit outside range
3- miss
4- false kill marker
5- miss
6- kill
7- miss
8- shoot dead body
Possibly can, there's still possibility of GTFO gacha and arpg
just clone and mirror the hcp viewmodel
bullets?
shot
target?
killed
easy
GTFO but I turn it into Halo The Library
presses 9
you asked for akimbo hcp
You'd have to take the left hand off the right and give it a gun
not reality
Yeah fair
@hardy grotto after playing gtfr
Do you understand why hel Rolfe is better for shadows
no jish
because if the shadows are in front
theyre part of the line
if they arent
then they're just a rogue shadow
and hel rifle wont tell me where they are either
Just had the game crash for hitting stamp screen button
i need to get in on the gtfr
You do
What’s your steam id goat surely there will be no funny jokes with it
like the numbers in my profile URL?
i'm so confused by this insinuation about funny jokes
do they know
evidently this goat does not know
Every steam account has an ID
I had a feeling it could be something where you use my steam ID as a seed to randomise something
Everyone has a setting specially to fuck them
You could see anyone's ID in some Steam games by just typing STATUS on any console
😳
I'm sure there's easier ways now
If (goat) goat.fuck.start
please do not fuck the goat
but back in the day that was the handy dandy method to ban people when they had ascii alt+160 as a name or alt+0160 cant remember what gives the funny empty space that's not spacebar
so I assume I'd just put my steam ID in the config in r2mm and then click apply config while in lobby?
Na you can just check for certain steam ids when the game is looking for steam ids then flip a flag to fuck with the game
interesting
consider my interest piqued
am i being fucked with right now or is it just randomiser being funny
or wait is it that regular enemies do funny things when they spawn as scout variants
I have heard doors getting broken and enemies screaming in zones I am not in
Small question regarding the achievement "Biotracker" (Marking every enemy inside a completed expedition):
Does it mean marking every enemy, including ones spawned via Alarms, or does it mean every "natural" spawned enemy, aka the sleepers found inside of a fresh room.
All enemies even alarm ones
every enemy including alarms and sleeping
so it's recommended u don't go for any level with an error/extract
thank you, that's what I thought but the wording was a little bit strange. 🫡
R2B1 and R1B1 are popular candidates for the cheivo.
I Love how the easiest way to do it is Just by abusing the Checkpoint bugs

Knowing you id never can win duo r2e1
Step up ur game antares
Grrrrr
Always 17 fall dmg
Falldamage is Not Just a number. Its a Lifestyle
CAN YOU STOP DYING
IM SO TIRED OF 399pings WORTH OF HYBIRDS
Nah, hard Rocks are Just too cozy
No
Atleast no snooze on the actual replay mod stuff
That im contempt with
Next time i will shoot you at the extract
replay mod on top
Grrr go back to work
Grrrrr
I am at Work. I Just have some free time
Ok Bahs
is there any way to delete your save file on gtfo?
why would u want to
making a vid on it and basically playing through the whole thing again, and having a complete new save would be nice
yeah

Just use the default ones
i know, just to document to the viewers on what has and hasnt genuinely been done yet
i guess if you really wanted to you could fuck wtih the game files but thats a lot of effort you've put in to clear levels down the drain
eh, beat the game already
i dont really hold sentimental value to games lol
Wtf
well what im doing for the vid will be a bigger type of pride
doing it fully solo
like
no bots either
i know,
yeah with that attitude
watch me
with enough kiting anything is possible
Thats gonna require exploits
nah
how close have people gotten to full solo?
ill figure it out
Kiting for
10 hours?
It's legit impossible
Its doable. Ray litteraly did it, but you need to use exploits for it (door bug cough)
i thought hinoki had gotten like everything except e1 secondary and e2
Ewwwww
Door bug
Doesnt count
E1 secondary isnt even that bad
anythings possible
I told ya, exploits
Theres nothing to figure out
gtfo needs you to use extremely boring cheese strats for some solos and exploits/bugs for others
iTs iN tHe gAmE wHy NoT UsE iT
Stfu goobhynaughty
alr chat this wasnt supposed to start an arguement
Ill send You to the CBT complex area @silent delta
make me 😳
promise??? 🥺
Less of an argument
More a fact
Theres currently what, 4 missions not without exploits. But a few edge super close with hours of kiting and letting yourself get moved around
yippee!
honestly anyone who has beaten the whole game (including E2) would understand why its not rly doable
idk a lot of soloing boils down to "kite forever and take 4 hours to do what should take 20 minutes"
its a test of patience as much as a test of skill
everyone can shoot well
not everyone can kite for 4 hours
in my case, i suck at both
war of attrition
well me and my buddies were able to fly through the whole game in like 5 ish months maybe less, including all secondary and overload lvl shit
HES JUST LIKE ME FR ‼️
Theres a good lot of fun and interesting solos (some can be a grind) that can just be outskilled
But some stuff is just gruesome kiting ye
R4D1? Huh
ik you can do it without kiting but watching hinoki do that one hurt my soul
sawed off + hel rifle si fair and balanced
fly and 5 months is funny
how long do you think the e2 class 6 scans take by yourself
for the entirety of gtfo? id say so, plus its not like we played every day
also 4 players =/= 1
ammo go brrr
Heck you can see this in shitty r6b2
all group scans in the level
4 players. 6,7 sec per scan
Alone. 20
20 seconds

i love spending the better years of my life watching the number tick up from 1 to 100
just think about it this way, we are trying to save you a lot of time
trying
you can do every doable level solo and thats cool
but you will not be able to do all of them
solo is gonna be challenging but very doable until like… r2d1?
is r2d1 that bad solo? the hardest thing i can think of is liek a couple class 5s and you have to deal with those in othe rlevels
oh i mean until after
yeah fair
r2d2 would be pain
is it just sawed off + hel rifle + sniper sentry + pray
i love when im trying to shoot the hybrid and some random biter is like GET DOWN MR PRESIDENT
The annoying thing is just how much ammo drain you get
all big reds (20 sec each)
Want foggies down
enemies keep spawning and waves get worse
yeah that level can be a bit stingy with resources
I think
There is this really cool thing you can do with a door
has anyone ever solo'd R1D1? that first alarm has no doorss
Yes it has been solo'd before
Not by me tho, I died on the apex alarm 😔 never again
I mean if you want to go ahead don't let anyone stop you around here
Just... make sure you know what you're signing up to
and what levels are still theoretically impossible to solo
If you have any questions about it feel free to ask
Oh I didn't read the chat. Another stubborn player who thinks they could solo the entirety of gtfo without exploits. Let them waste their time
sounds like a skill issue, just run machine pistol and short rifle with shotgun sentry
i knew what i was signing up for straight from the steam page brother
What is your play for R7D1 exactly?
Or R8C1?
Or R8E2?
the fact you can say that means you have no idea
cause quite frankly the front page for this game only really tells you that it's hard
do you even remember half the levels
what's your favorite level
yeah the first alarm is oof
you get the giants up, save shooters and giants from the alarm, kite back and forth until everything is dead
which levels aren't soloable rn btw jish?
so there is 3 levels that havent been done y et
to my knowledge
r7e1 r4e1 and r8e2
and of the 3 r7e1 is probs the most soloable atm
Solo up to reactor has been done already.
r4e1 secondary could be completed if you seed the reactor
: )
r8e2 idk
r8e2 currently i dont see the throw line but if you could finish the both class 6s
reactor is probs doable
with either good enough spawn rng to have clear terms or something
R5E1, it was a nice challenge with the immediate 100% fog
did you cell skip
nah
thoughts on r7d2
which one is that again?
AWOL
ahh
Memory stick, starts with 5 charger scout room, very combat-heavy.
yep
it was decent, when i was playing with my buddies it took a few tries since we tried doing all of r7 in one night, we did not acomplish it
i had work the next day and the others were already pissed with how much we died
does one of your buddies play the game without you
cause r7 in one night is kinda nutty ngl
yea
ah
she already beat the game by the time our entire team was at R6
they are probs a regular then
yep
im still a little bit of a rookie when it comes to gtfo, so honestly im also doing the solo challenge to get better
the goal is to beat the game and im gonna try my hardest
but it might not succeed so im not having the highest hopes
have you tried soloing r1c1 before btw
yeah r4e1 r7e1 and r8e2 are kinda hard nuts to crack
Reminder Sawed-off / HEL Rifle is in the game.
havent played an R1 lvl in forever dude, which one is that lol
the first reactor 🙂
I think it's the easiest one to solo right?
well technically they should get harder as you progress the game, so it seems pretty obvious if its the easiest one too,
R3A3 might be easier.
no
this isnt the case
^
r1d1 is way eaiser for players than r1c1
I mean on r3a3 you do need to turn around every few waves
fair,
that might make it easier
just have to know timings
It's not actually too bad.
huh well that's neat
i wanna hop in vc with like a gtfo pro and play a few games with them and see how much i can adapt from them, cuz i act all tuff in the game but im still pretty shit imo
i mean you want to learn solo gameplay vs team
did you guys do PE clears btw
yea
fair
other than that we got all prisoner efficiency
good luck tho
thank you
im still deciding if i want to do PE or not yet
i prob will but depends on the difficulty
R6CX too
Seems like tenip just plays the level and they just randomly get stuck in the latest clear idk what happen but alt R6cx doesn’t have very good pathing
yea alt r6 has a completely different stuck issue
I always wanted to ask, but how does overload of R8C1 work for solo?
you gamble
probably have to go for the same middle term every time
hope for any inner terminal
Roll your dice, you either die or not die
since it will be the same for each zone in each run yes
its a 1/64 if you wanna straight up skip it
if you kite you just gotta roll enough to get it
idk how many close spawns there are for middle term where its possible to run for the timer
All of them
makes sense
so 5
oh cool
but its a 1/4 anyhow
thought there were some terms that isnt possible to run back to main in time
If you have „con“ pre typed all work reliably
when stream
in r2d1 does the disinfection zone door have an alarm after getting the key or is it just a security scan sequence
No alarm iirc
do you need to go through rooms to get to it or is it right there one the door opens
Iirc it's teamscan and nothing more
It's one room zone
ok
Disinfection is on the left side, right can contain med iirc
u just gotta commit to disinfect zone cause it's like cleaning the entire east zone
something that u never have to do unless u want the disinfect zone
does it contain a cell aswell?
disinfect zone i don't believe so but by the time u get there u have all cells already
Disinfection zone no
ok
one in they key, two in the east, think u would just need one more
or
no yeah it's 5
i was rlly overthinking there lol
Slendo the thinker
it's five
The math for r2d1 is weird
mainly cause scout zone
and the fact one cell floats around two alarms
it's a lil funky but it's not bad
for first timers that don't understand this game can sometimes be a puzzle game
it's really fun
but for people who's done it before the logic is simple
You either look up guides. Or someone you meet in LFG is kindly and willing to explain mechanics in-depth.
Assuming they want to know not caring for spoilers on game mechanics
having to explain to Hange Old Helgun could shoot fast was because of 0.1 charge up was funny
Not because of Shot delay
honestly I feel like there is a big gap on later-game tutorials for players
there are tons of tricks and optimizations I've learned from lobbies that are nowhere on youtube/wiki/elsewhere
You shoot enemy dies, you bonk enemy dies, it's easy and don't need a tutorial
real
I forget, was the shotgun bug that made them shoot weird fixed?
Muted allowed only if you're the GOAT
Sway bug. Shotguns shot where the gun was physically pointed instead of center at the crosshairs.
But yes. This is fixed.
A lot of them just hinge on knowing specific behaviours and applying them
like, knowing how far mines aggro in r8d2
I should rly do the alarm/reactor guide once i have my new mic 
Maybe in october
Lurking LFGs as a muted player. So ofc.
what's wrong with knowing my limitations as a player and wanting to enjoy the game?
You should do that with new pc, and not mic
i know i'm not good enough to carry harder levels for a mute that doesn't know how to play or communicate 🤷
Eva asmr

It's just the implications with how you phrased it.
it's not that deep i wrote in in 3 seconds in archive
if you have a suggestion on better phrasing feel free to offer
We need @tardy ingot to lower the moan back to its original channel points
@shadow flower
I've been advised to ask you.
Context: I can play GTFO only with skilled players but my wife is not one of them and other my regular team members either.
Question: Can you add difficulty levels?
I know that it's difficult to balance difficulty levels. Also it requires testing.
Possible solution: adding options allowing to change difficulty. For example: health, amount of ammo on levels, health of enemies, weapon demage, etc.
Also I suppose that there is a much easier solution: dev console just like in Counter strike. I think it already exists but it's blocked for gamers. To unblock it and provide commands for it is really not a big deal.
Development of the game is over. This is meant to be a hard game, the difficulty is in the tiers, with A tiers being the easiest and E tiers being the hardest. Also just adding a dev console isnt "not a big deal" :)
there's mods that add "difficulty" scaling if you want that
but as frosty said, development for the game is over so it's highly unlikely any new features will be added
pinging calle probably isn't doing you favors, this is a channel for community help now
Like tech support
And lore support
and basically everything
this is dr. rebecca stokes
as others have said. The game development is over
There are mods, but they also arent great
A far better option to think about is that this game is far less difficult than you might think. It definetly expects the players to be somewhat comfortable in a shooter setting. But most of this games difficulty for 80% of the levels is based on not knowing how to sneak, stealth kill, use tools to defend alarms and use terminals to loot. None of which are hard to do once learned
We could possibly give you advice on how to perform better
Like basic skills for safe play
Adding a dev console is not a big deal if it already exist
there's a mod that implements a dev console
^
but im not sure what type of functionality you want from it
dev console is pretty much just cheating tho 
It would probably ruin pubs and matchmaking
So it kind of is lmao
CcConsole is what the mod is called
@tribal ember You can go to our modding discord for the mod and how to use it
CConsole, actually 💔
id far rather point you towards guides than mods that make the game easier
making it easier organically as a far better way
also holy hell, some of those mods have completely arbitrary changes (team it changes ||mega mom|| hp to like 150 total)
omg another blunder
what consequences does cheating bring to me? I'm going to play with friends only
None
Other people?!?!?!
As long as they don't know no one would actually care
you won't be getting the authentic experience, if that bothers you
wtf the poor dude just wants to enjoy the game
why play a game to cheat tho :o?
this game is partially build around being a challenge. If you walk through it warps the experiences of the game into something far worse
let him enjoy it the way he wants to
Yep
yeah I mean if they want to go down the path of game modifications then they can
I don't endorse it but I'm not going to step on your toes
in general, yes voxy
but cheats (and mods that work like cheats) rarely give someone a better experience when they havent even learned the games base mechanics yet
(which this game doesnt do a good job of teaching usually)
I don't think that's your call to make
oh its not my call to make what they decide to do in the end
I don't think he's looking for those things
he was saying to add dev console to base game, disregarding the fact it would ruin not playing with friends
If he is he'd probs ask us
Please don't tag devs I don't want another fucking update so it bricks all mods 
It's for my wife. I have no problems with challenge.
lol
often (not saying its the case here) people who ask for this struggle with the base mechanics (see steam forum)
there is a point to be made somewhere, if they like the vibe of the game but not the difficulty then whatever, but if it's done courtesy should still be taken (as in not being obtuse about clearing levels or that kind of thing)
How do you usually play with your team?
Let them think there's no more of this discord Kappa
what is the issue specifically 
i really cannot be bothered spending ages to most properly articulate what i want to say, the general idea is good enough
Is it the lag or something technical
id presume if its their wife they life together
so ping would be less of an issue
actually
knowing gtfo
LOL
you'd be surprised
That's why I'm asking
Specifically because I know
unlikely to be the cause tho with what theyve said
Yea tru
We play games with difficulty levels
This game does have that
the question is, whats the struggle/issue with the current difficulty rn in gtfo for your wife?
indirectly
eh
I have 999 ping with guys from my city so yeah it's ass and we love this ass 
Do you wake up rooms easily?
this should be the question honestly
cause this game has punishing stealth
(not really)
(but for the sake of argument let's just call it that)
She's not a good FPS player so usually I have a task how to make her experience better😀
Aim, lack of ammo, for example
🐟
hmm
well the fps part becomes pretty important at a certain point. But to enjoy this game you dont actually need to shoot (or aim much)
theres points where you take guns that work by just tagging enemies at all (hel auto pistol) or where you force enemies to walk down a specific line and you dont have to aim much
The other half of this game is strategizing, melee kills in stealth and using terminals
ammo is actually quite abundant if you use terminals to find the loot
you have more ammo to spare as well if you utilise tools well
e.g using burst sentry for waves instead of auto sentry
boosters also act as a pseudo difficulty modifier, so that's also an option
^
and while most players dont condone mods that keep them around. If you rly want a difficulty modifier that isnt as rng as the current booster system then theres mods like perfect boosters to have them permanently
And at max positive value*
You can also look up some qol mods
When we played CS GO I added health to her until she started playing better. She doesn't like steep learning curves.
weeeeell
this might not be the game for her 
Eva's right
have you tried deep rock galactic?
yes
I would recommend if u really want to: Introduce mechanics one by one in this case: on alarms try to do more work yourself while she gets accustomed to killing in stealth
but yea, the only way to really reduce this games learning curve is to look up every possible information there is
but that also reduces the possible experience in this game
learn - practice in game, learn - practice in game
Eva wasn't there other rundowns (modded) with like less difficulty?
I think those might serve his purposes
I found that it is possible to make the learning curve less steep but how steep and whether or not they like it is still a question.
this tho
this game is sectioned into different things until you reach a certain few levels. Get her to learn stealth and why to set up how for an alarm
no
Why not? If she has a chance to adapt without too much pain, I think it'll work
Risk of Rain 2 with command artifact
There's an EASY mode in some rundowns but that's still harder than vanilla in some terms KEKW
this game has a steep learning curve even for people who like this usually
It also doesnt teach most of the things youd want to learn ingame
I do disagree with eva on this one. If the issue isn't the difficulty itself but the learning curve, she can eventually enjoy the game and even learning how to play it with the right group of people
up to a certain point yes
but they also said shooters arent her forte
Just learn game by practice and small steps and eventually maybe something will happen
tbf u fucking say that xd
not like shooters are the bane of ur existence
@tribal ember are you playing chronologically through the game?
If the learning curve is your problem
Maybe we could just tell you to do the A levels instead
Those are the easiest
And people can easily get comfy in them
but yeah, i'd say perfect boosters might also work, just dont abuse them. Try to not use too broken ones and dont ever rely on them. Just use the mod to make it less annoying to have to rng your way through the booster system
We'll point you in the right direction and you can see if it works
We play Left 4 dead 2 on Advanced mode with realism but to reach this level I made learning curve very easy.
ok yea gtfo should not be a problem in the end
Well maybe just doing A levels first is better for you then?
The learning curve this game has if you stick to the bare minimum, easiest parts aren't too bad
hm?
i meant shooter games for their wife
oh ok i see, i thought u meant the enemy xd
how many hrs u reckon
good question
that entirely depends on the player
for someone it can be 50, for someone else it can be 5000
i "locked in" at 100-200, "got gud" at 500
Even A levels make her suffer.
i think when u say 5000 ur overexaggerating

