#gtfo-related-questions

1 messages · Page 247 of 1

mighty bison
#

Cause the side room

minor fractal
#

Locking side room doesn't benefit you almost at all

mighty bison
#

oh

minor fractal
#

Optimal strat tends to be leaving that door open, and closing it if a scan paths to that spot.

past mesa
#

Side room is purely for scan pull to right beside door

tardy ingot
#

first surge you rly dont need to be using any tool (maybe 1 mine if a scan goes close to the door)

mighty bison
#

ah

#

Ok

#

Should there be a guy that is like the infection guy

#

for the full infection part thing

tardy ingot
#

you dont need to tank infection

#

ever

minor fractal
#

It's not really necessary. Bio leads people to the scouts, you kill the scouts, and either you continue to stealth or you pull the zone.

tardy ingot
#

you get a fog turbine 3 zones in and you get fog repellers for the first alarm (3-4 fogs being deployed is enough to last)

silent delta
#

i mean you have enough disinfect that someone could go fogdiving if they wanted to but you dont have to

#

or just bring boosters to make you immune to infection ez game

#

/j

mighty bison
#

True

#

Also there is also another door before the apex door

#

with like resources and a cell

silent delta
#

do the apex surge first

mighty bison
#

Should i clear that room before

#

oh

silent delta
#

no

#

if you dont, then the only way the surge can come from is the ladder you came down

#

one point of entry

#

ez to turret

tardy ingot
#

you should only go in there if you are rly dry on ressources once you have neonate

silent delta
#

or to ladderfoam if your party is ok with ladderfoaming

mighty bison
#

Last time i got there we got overwhelmed at the third scan ish

minor fractal
#

It's "free" to go to after surge

silent delta
minor fractal
#

but if you do it before surge, you almost guarantee you just die

tardy ingot
mighty bison
#

But how do I open the door

#

Cause i only have one cell

tardy ingot
minor fractal
#

You get a cell in the very next zone

mighty bison
#

and the other one is locked behind that resource thing

#

The door

tardy ingot
#

use terminals

silent delta
#

he is at r2e1, i assumed he had some experience
but point taken

tardy ingot
#

its basically always the answer

past mesa
#

Q2………..

silent delta
#

use terminals to check if there are necessary resources behind the door

#

i.e. a cell behind the cell door

tardy ingot
#

@silent delta ladder foam is basically an exploit. People dont know it

mighty bison
#

M

tardy ingot
#

they dont know about the next cell location

mighty bison
#

Ik ladder foaming used it a bit

silent delta
mighty bison
#

but im never really the one using c foam to begin with

#

so

silent delta
#

accidentally ladderfoamed the whole alarm

mighty bison
#

or just dont

silent delta
#

why u wanna run scatter

tardy ingot
minor fractal
#

You aren't actually at the hard part of the level

mighty bison
#

i kinda just ran it for two runs and it killed the big

minor fractal
#

which is why I think you should just play R3.

narrow niche
#

is this r2e1

silent delta
#

if you want something to kill bigs, burst cannon might be better for r2e1, its more versatile against smalls

narrow niche
#

for the nth time

minor fractal
#

Scatter is really good for shadow stealth, it's just not what you should optimize for.

minor fractal
#

If you really want to, it's not a bad idea to skill prog to getting neonate.

fallen kite
# narrow niche is this r2e1

The vets gathering together to host the next R2E1 seminar in the gtfo-related-questions channel after hearing the cries of a newbie who cannot get past the first surge alarm

minor fractal
#

But after you've gotten neonate once, you should just play through easier content.

fallen kite
#

( they want to say skill issue but cant because the newbie will get mad )

silent delta
#

that first surge is stinky

#

no 2 room spawns >:(

fallen kite
silent delta
#

yeah i know how to do that

fallen kite
#

the sleepers are 🧠 🧼

silent delta
#

the randoms dont >:(

tardy ingot
#

walk down the slope

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fall asleep

fallen kite
#

💀

mighty bison
#

First surge i just kinda do all the scans and ignore the enemies as much as i can and run the the slope at the side room after scan finish

silent delta
#

i can evade the sleepers but oftentimes my teammates can't and then one of them goes down

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and then we have to hold off the surge to res

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big stinky mess

silent delta
minor fractal
#

Me begging my pub to stop shooting the enemies and actually make distance.

mighty bison
#

I mean i havent really been stuck cause if only ran the level like 5 times ish

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cant find anyone whos is willing to play tbh

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I have been just playing other levels if i dont feel like r2e1

fallen kite
#

play R3

minor fractal
#

It's enjoyed a bit less relative to other E-tiers, and is also a magnet for fresh players that stumbled through R1-R2 and are now woefully incompetent relative to the content they're playing.

narrow niche
fallen kite
#

R3 is short, fun, and D1 will teach u to move your ass in a more gentle way than R2E1 does

mighty bison
#

and like two r5s

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and played an r8a1

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tried r8c1

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think thats all

fallen kite
#

and its fun

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very fun

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well

silent delta
#

r3 is substantially easier

prime musk
#

can moving while crouched soft alert a scout (trigger an early extension of feelers?)

tardy ingot
#

wat

silent delta
#

shouldnt

silent delta
#

flashlight/sprinting are the main ways

fallen kite
#

u just got unlucky

#

ja

silent delta
#

or walking i guess

minor fractal
#

To my knowledge, crouching can.

tardy ingot
#

crouching should work like walking on them basically no?

fallen kite
#

yeah

prime musk
#

nono i didn't trigger i just thought about maneuvering with knife to get in position with knife

fallen kite
#

zed you're not no bitch

#

sprint and jump at it

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trust

prime musk
#

not with knife when it's walking towards me

fallen kite
#

ok maybe not

mighty bison
#

Can knife even kill feelers

silent delta
silent delta
prime musk
#

with sledge that's what i do (run and jump)

tardy ingot
#

and do sick hit

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no balls

prime musk
#

oh right i only need to hit back multi from knife

mighty bison
#

pretend to be spy in tf2 and face stab that scout

prime musk
#

not back multi for all weapon

fallen kite
prime musk
#

do you do have 180 degrees of freedom

minor fractal
prime musk
#

isn't knfie backstab multi 1.7x

tardy ingot
#

yes

mighty bison
#

is the back hit multiplier only for melee

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or for guns too

minor fractal
#

If backstab multi gives you a kill breakpoint, then whatever the backstab requirement is.

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Check knife wiki page probably

prime musk
#

yeah so full charge knife with no 2x for back deals 14.025

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eg with head multi it kills

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eg 180 degrees of freedom

minor fractal
#

Backstab is tighter than 180 iirc

prime musk
#

oh it is?

tardy ingot
prime musk
#

i assumed it was "if normal back multi applies, so does the 1.7x"

mighty bison
#

So like if I have a sniper pointed to a head, it will do more damage if Im behind him

fallen kite
#

yeah

mighty bison
#

Ooo

minor fractal
tardy ingot
mighty bison
#

True

fallen kite
#

snipers great

mighty bison
#

How about for like those charger

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scout

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things

fallen kite
#

back damage applies

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but no head multi

mighty bison
#

No head ?

fallen kite
#

no head

mighty bison
#

:((

wet bear
#

No head

prime musk
wet bear
#

Because it's GTFO

past mesa
tardy ingot
#

no jish

#

HOW COULD YOU

past mesa
#

How could I not you mean

finite oracle
#

what weapons can 1 shot the ||charger scouts||

silent delta
#

any gun that does 30 damage can do it from behind. alternatively, scatter or bc from the front

tardy ingot
#

which means
scattergun (front)
burst cannon (front, needs full burst tho)
choke mod (front if spammed with 2 hits, otherwise back in 1)
hel rifle
shotgun
high cal
sawed off
sniper

silent delta
#

you can also do it with revolver 🙃

tardy ingot
#

1 shot

#

;)

silent delta
#

oh

#

no yeah u right

#

smooth brain

#

reading is hard :(

safe cradle
#

With Shotgun, if you wanna 1shot charger scout, make sure you're behind and kinda close

hushed stratus
#

can anyone explain why steam wont give me the "die together" achievement evon though i have failed plenty of missions?

hushed stratus
digital mural
#

make sure everyone is in a fresh GTFO session

#

if not, everyone should restart the game

hushed stratus
digital mural
#

good luck dying

#

:3

hushed stratus
# grizzled patrol MTFO?

i have used it before yes and allowed it to give me achievements, and i have got one with mtfo before, i just cant get die together for some reason

grizzled patrol
#

Could be a desynch issue. Already Had moments when it took a while for the Game to realise that the achivement were completed

hushed stratus
#

maybe

#

but i have been playing for a fairly long time

red flax
#

Try dying on a mission you haven't died on yet if you can, that's what got me the achievement (I think at least)

hushed stratus
prime musk
#

does the r3c1 error alarm have it's own special spawn mechanics

#

because enemies sure aren't adhering to two rooms away

native sun
#

It is a 2 room error, but you might get tricked by rooms which don't have a door between them, "open room dividers"

prime musk
#

im for sure not

native sun
#

I think one of the HSU zones has one, area A and area B have no door between them, but they still count as different rooms

prime musk
#

4 min im drawing

minor fractal
#

There are also some tiles w/ buggy room distance behavior, but I don't think R3C1 has issues in particular.

prime musk
#

i have been standing at yellow dot and getting chargers attacking me with both doors cfoamed (im blocking the red x)

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this should only be possible if all my team is in the very deepest room, 17C

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but at that point we hadn't even opened the door to C

native sun
#

Ah okay, so this is a small misunderstanding in how spawn blocking works

minor fractal
#

If nobody is in the red X room, they can spawn in 17A

native sun
#

If you are 3 rooms away from your teammates they can spawn 1 room away from you

prime musk
#

??

#

why

native sun
#

"You block adjacent rooms" isn't 100% true, you block adjacent rooms when you are 'daisy chained' with your teammates

#

Think of it as player islands, they have to spawn 2 rooms from a player island, but you can only push that away by making your island bigger, not by adding another island

#

Player islands don't block for each other

past mesa
#

^

floral acorn
#

the r6c2 effect.. split team, clearers go 1 room too far, chargers spawn in the middle

silent delta
#

death

native sun
#

When islands are 2 rooms away players can get spawned on, when they're 3 away then they can both have spawns in their adjacent rooms (in either of the two rooms between them)

#

And when you're 4 away you're back to normal with them only spawning in between, 2 rooms from both islands

prime musk
#

i see

civic wave
#

I like to think of it as being in an adjacent room makes it "one big room" for spawning rules

past mesa
#

So how does it determine which player is spawn centre agin true

twin hamlet
#

a monkey picks it

silent delta
#

real

past mesa
#

^ pretty much

twin hamlet
#

or it's Dauda malice

silent delta
#

the game interally assesses the state of schrodinger's cat and decides based on that

prime musk
#

this makes sense and i hate it

past mesa
#

It is closer course node to alive player then chose direction according to roll right

prime musk
#

oh well at least i can work around it

silent delta
#

for r3c1, chargers spawning bad is a bit of a theme lmao

broken zealot
#

hello guys, i want to run the 0.7 build (which i do have, mostly because i love playing unreleased versions of games) it launches normally, and then says "Error Code: NoSnet", and yes i did place it in the steamapps folder

prime musk
#

actually does this apply for reactors too? as in, reactor room counts as a player adding to the island?

twin hamlet
#

Here is not the place to talk about old builds of the game

silent delta
#

reactors usually have unique spawn rules

broken zealot
#

where do i go for that?

silent delta
#

or at lesat some of them do

past mesa
#

Unfortunately we can’t help you here

minor fractal
#

Nowhere, lmao

silent delta
#

a lot of reactors only spawn enemies in one direction

twin hamlet
#

The devs don't want it, so nowhere

silent delta
#

would the modding server be helpful for that?

past mesa
#

No where above ground

broken zealot
past mesa
#

Something something something new content 🤮

silent delta
#

theyd probably be less likely to burn you at the stake than the admins here at least

civic wave
silent delta
#

tru look away

past mesa
#

Tru had a heart attack

#

When the question was asked dw

twin hamlet
minor fractal
past mesa
# twin hamlet

So I wrote scripted to force kracken into attack phase

prime musk
#

what is elevator zone

past mesa
#

And it literally didn’t even work

minor fractal
native sun
prime musk
#

i see

past mesa
minor fractal
#

Which is why in some reactors, if you are literally in spawn they can spawn behind you.

prime musk
#

i haven't encountered any reactors that aren't just furtherst from reactor +2 but eventually ill find them ig

minor fractal
#

Or otherwise pushed too far, like R6D3

past mesa
silent delta
#

r6d3 and r4e1 secondary come to mind

past mesa
#

Like r2d2

minor fractal
#

R6D3, if you are in B of first zone, every surrounding viable room is 1 away.

silent delta
#

r2d2 has some funny spawning

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i didnt actually know reactor room didnt count as one of the two

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that explains a lot

native sun
silent delta
#

i was always like "god damn they spawn so far away"

twin hamlet
twin hamlet
#

The definition of hardcoded

past mesa
#

The terminal command to run

#

Before it works

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Like

twin hamlet
#

LMAO

past mesa
#

So I am trying to force the terminal command to run at the start of every level

#

then I will need to enable his weak points by hand

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Because that also breaks

#

LOVELY

twin hamlet
#

You can't just enable them in Unity?

past mesa
#

Nope

#

They are always enabled

prime musk
twin hamlet
#

Bear in mind they are an enemy customisation, just like the tank bubbles etc

prime musk
#

and i think all of those are the furthest +2

past mesa
minor fractal
#

R2D2 and R3A3 have from elevator on the first few waves.

twin hamlet
minor fractal
#

R2D2 also has each of its first waves from elevator.

native sun
#

@minor fractal
If reactor wave is set to elevator:

  • If you are in B of first zone they will spawn in A
  • If you are in A of first zone wtf happens
prime musk
past mesa
#

they thing is lit up geeen it is wild

prime musk
#

for both of them

twin hamlet
#

I'll fuck with it at some point Jish

minor fractal
#

Because B is 1 away, and in elevator

twin hamlet
#

let you know how it goes

past mesa
#

Don’t worry I just make a new build everyday and it is jus more and more fucked

minor fractal
#

In theory if you had a line of A-B-C, where A and C aren't connected...

#

I am fairly sure they would spawn in C if you stood in A and A or C if you stood in B.

past mesa
#

Wait are we not even talking about global reactor push with zed anymore

minor fractal
#

But I think the devs have intentionally avoided any kind of layout that would cause that

native sun
#

Oh so elevator zone is important as well

past mesa
#

We are talking about from evaluator

past mesa
minor fractal
#

I should check what the wave 1 R4D1 setting is, and see if it behaves like I think it should.

past mesa
#

It is real Ray

twin hamlet
#

I swear R4D1's waves are set to "Spawn as far as possible and get stuck literally everywhere"

past mesa
#

I got annoyed by it when making levels

native sun
#

I thought from elevator used some funky pathfinding to just pick a room that was on path to elevator, but it is just forced to be that zone in particular?

minor fractal
#

if you defend in reactor, it doesn't happen

past mesa
#

reactors are very good

minor fractal
#

same for R2D2

twin hamlet
#

I do defend in reactor

#

they still get stuck malice

minor fractal
#

You can finish every R2D2 wave w/ 30-40 seconds remaining.

past mesa
#

If a single player steps into bridge

#

It fucks the wave spawns

#

On all sides

#

Pushes them 3 rooms away from reactor

#

set 2 rooms away from your side of reactor and they will go 4 rooms and so on

native sun
#

And every single side has a full bridge tile

past mesa
#

Full 64 tile

native sun
#

R4D1 just kinda disgusting

past mesa
#

Can’t you like perma force the waves only to come from one zone

#

Like the blood door zone

#

Or spawn

native sun
#

Is this why R4E1 has secondary all the way back at the start. Because it was easier to just force the zone there so that elevator zone is nearby rather than fixing directional spawning?

minor fractal
#

R4D1 apparently never uses FromElevator, so can't really check that one.

prime musk
#

r4d1 waves just contain no enemies

past mesa
#

Does r4e1 use from elevator

past mesa
prime musk
#

never had backspawn issues that are anywhere near other reactors

native sun
past mesa
#

it is much better if you never leave the reactor room

#

zed

#

Spawn are much more reasonable

prime musk
#

im aware

minor fractal
#

Oh, right, I forgot that R4E1 is the best case for spawn behavior

#

Because understanding FromElevator is what lets you set up the weirder holds solo

prime musk
#

on d1 specifically i haven't had issues and on other missions we have found workarounds

prime musk
# minor fractal R2D2 and R3A3 have from elevator on the first few waves.

but like back to this
the first 4 waves of both r2d2 and r3a3 not backspawning is entirely consistent with global spawnpushing, because you only open up 2 rooms deep in each direction (for r3a3) eg standing one room outside reactor blocks them entirely and a single room in r2d2 (which is always blocked due to being reactor adjacent)

#

furthermore enemies can backspawn in r3a3 first codehunt zone if you stand in main

minor fractal
prime musk
#

because i have had it happen to me in solos

native sun
minor fractal
#

I believe so, yes.

prime musk
minor fractal
#

If you stand in the very first room of the level, FromElevator waves prefer to spawn between you and reactor

prime musk
#

this is still consistent with just spawnblocking adjacent rooms though?

#

(+ global blocking in reactors)

minor fractal
#

Wym?

prime musk
#

assume that the only rules from reactor spawning are

  • global pushing
  • no enemies on top of you or adjacent rooms
    -no enemies in reactor or adjacent rooms
#

that still explains all the behaviour in r2d2 and r3a3s first 4 waves

minor fractal
#

"No enemies on top of you" is not technically a rule.

#

And neither that or adjacency applies to global push

prime musk
#

im either terrible at reading or this is never explained properly anywhere or it's just a horribly inconsistent system

#

guessing all of them

minor fractal
#

But I'm specifically referring to a code thing.

#

The reason I think FromElevator is used in these waves is partly because of wave behavior, but I first became aware they were set up this way in datablocks

#

It's just also consistent w/ how the spawns behave.

prime musk
#

are these datablocks available anywhere

native sun
prime musk
minor fractal
#

Oh, actually, this is a thing that happens in R3A3

#

If you stand in B, you can get C spawns

prime musk
#

so those spawns aren't FromElevator(?)

minor fractal
#

Lemme double check it

#

They are

#

They are "InElevatorZone"

tired aurora
prime musk
#

which is different from FromElevator(?)

native sun
tired aurora
#

everytime i stepped into B half the wave spawned in C

prime musk
#

killing myself i just need to read the source at this point

prime musk
minor fractal
# native sun No, same thing

They are different, because the FromElevator setting for non-reactor waves can spawn enemies out of elevator zone

prime musk
#

wait r1c1 just has A and B doesn't it

minor fractal
#

Specifically becuase the devs don't want enemies spawning 20 rooms away

#

It's similar for R5B1 Overload

#

InElevatorZone is excessively far away from where the reactor actually is.

prime musk
#

i think i might just give up on understanding spawns until someone makes a doc i can read on every detail

#

there are no rules, just exceptions

ocean spindle
#

that's so game development

hazy wedge
#

We love spawns coming from the elevator zone

mighty bison
#

what are some really fun weapons

#

that isnt absolute garbage

past mesa
ocean spindle
#

hel gun

#

uh hel shorgun

#

hel autopiss

mighty bison
#

So

ocean spindle
#

pistol

mighty bison
#

all hels

ocean spindle
#

pretty much

mighty bison
#

how bout some like

#

funny ones

past mesa
#

SAWD OFF SHOTGun

ocean spindle
#

i like smg for the funny and it is not that terrible

past mesa
#

pdw sniper

ocean spindle
#

i think machinegun is legit very fun even if u don't use it well

fallen kite
#

Pistol

ocean spindle
#

heavy assault rifle too

fallen kite
#

Pew pew pew pew pew pew pew pew

silent delta
mighty bison
#

why sawed off

silent delta
#

veruta mg is fun and not compelte dogshit but it aint great lmao

ocean spindle
#

i dont like dmr gaming i prefer double tap rifle

ocean spindle
silent delta
#

go use it a couple times

past mesa
#

and very good

mighty bison
#

Ok ill trust

silent delta
#

it cleans house

past mesa
#

seems troll it isnt

mighty bison
#

watch it just blows up in my face

silent delta
#

you can down a giant in one clip using your main weapon

#

quick reload

#

fast firing speed

#

whats not to love beyond a triple barrel shotgun holding 4 shells

mighty bison
#

mm

#

sawed off burst cannon

#

is that funny enough

#

or should i do sawed off sniper

ocean spindle
#

snipers not fun

#

it's just very tedious to use

mighty bison
#

oh\

#

but

#

it flick

#

funny

#

360 no scope headshot

fallen kite
mighty bison
#

oh

ocean spindle
#

miss one shot immediately becomes useless

mighty bison
#

😦

#

thats why i have a sawed off

#

idk

fallen kite
ocean spindle
#

pick precision rifle or hel rifle if u want the same feel and not like have an useless gun

fallen kite
#

sawed off is insane

#

Theres no gun w better room clear

silent delta
#

sawed off burst cannon is goog

silent delta
#

you just spend the better years of your life reloading it

ocean spindle
#

no, no it's not fun
u miss one bullet

#

u cannot do shit

fallen kite
#

( it doesnt exist ur just deluded and trying to make the reload slightly better )

silent delta
ocean spindle
#

i mean i think the reload and mag count kills it a bit

mighty bison
#

That was the worst time uve ever had

#

Zero ammo for like half the mission

fallen kite
#

💀

mighty bison
#

It also doesnt help that its a reactor level

#

so

#

💀

fallen kite
#

Sawed off on a reactor isnt the best

mighty bison
#

ye

fallen kite
#

but bc is good

mighty bison
#

i can tell

#

it felt bad to play

mossy dome
#

is r5c2 secondary's reactor supposed to create an endless alarm/spawn a second mom?

mossy dome
#

any idea why it keeps happening to me?

grizzled patrol
#

stacked reactor waves

tired aurora
#

stacked reactor waves won't spawn a second mom

grizzled patrol
#

last wave spawns a mother tho

tired aurora
#

one mom

#

so why does he get two

mossy dome
#

there have been 2 and wave keeps spawning after last code is in like 3 times now

tired aurora
#

oh you mean 2 moms

#

not 2 waves

mossy dome
#

2 moms yes

tired aurora
#

nvm Im blind

grizzled patrol
# tired aurora one mom

if for some reason he did not clear the first mom and failed the reactor code it will spawn 2nd mom

tired aurora
#

well he didn't mention enything about failing code

mossy dome
#

reactor code is in

#

still get 2nd mom and waves keep spawning

#

like I can hear the wave spawn roar

tired aurora
#

Probably not desync Im not sure if desync can even cause something like that

grizzled patrol
#

where were you holding?

mossy dome
#

tank room

grizzled patrol
#

the entire reactor sus

tired aurora
#

do you remember the people you played with?

mossy dome
#

uhhh up front for codes 1/2, then back room for 3, in main reactor 4/5, and tank room for 6

#

I believe

#

I do not remember everyone I played with no

#

it's happened with different groups of ppl

tired aurora
#

I can't think of anything else then some "funny guy" playing with you all the time and spawning them in with cconsole

grizzled patrol
#

although it does not explain second mom

grizzled patrol
mossy dome
#

it's been in different sessions but I think I've only done r5c2 for the last few yeah

#

where can I read the logs?

grizzled patrol
#

appdata -> LocalFlow-> 10c

tardy ingot
tired aurora
#

It looks like someone is just fucking with you
It's probably not a bug since it keeps happening to you and I can't think of anything else that might cause a second mom to spawn

mossy dome
mossy dome
#

it's just a wall of text

tardy ingot
#

you can search for the term „ploc“ it will at some point show which people dropped into the level with you

mossy dome
#

Divine Apple, Hunter(ZIZ), InfinityReality, Lucassoh, Sykov, & Ruski are the names I'm seeing in the last few runs

#

ig if anyone has similar weird issues and those people happen to be in lobby make note of it

grizzled patrol
lone mortar
tardy ingot
#

No scaler stream today

#

But prob pubs

indigo lion
#

can packs bug out and spawn beneath the map or not in the zone terminal says?

#

playing r4d2

#

ping disinfect pack in zone 349

#

it's in b sector right next to terminal

#

but ping says its 250 meters away somewhere in zone 398

ocean spindle
#

if they are moved, the terminal can still list them in the zone but be in another place, that might be what's happening

tiny wyvern
#

...that or you have that one terminal bug

#

that basically makes you unable to query or list anything

wet bear
tiny wyvern
#

I don't know if that's just hearsay or real tho

indigo lion
tiny wyvern
#

Let me check

ocean spindle
#

i knew it

indigo lion
#

but packs usually disappear from list when picked up?

grizzled patrol
wet bear
ocean spindle
#

:D

ocean spindle
#

but gets confused on how to ping it

#

so u can ping it from a different zone, the one it originated from

indigo lion
#

great game

#

lost 15 minutes running around

#

trying to find it

wet bear
ocean spindle
#

no bugs
tbh it isn't that common u grab a resource to just leave it somewhere else unless u do serious management

tiny wyvern
#

welcome to gtfo

ocean spindle
#

but that's unneeded a lot of the times

#

even in reactors u don't rlly move resources

indigo lion
#

we didn't need disinfect until later in the run when fog rises

#

so probably left it somewhere

wet bear
ocean spindle
#

zzz

ocean spindle
wet bear
ocean spindle
wet bear
ocean spindle
#

:3
fuck drop resources mod

wet bear
ocean spindle
#

hey in my defense
skill issue

wet bear
ocean spindle
#

:3

mossy dome
#

would anyone like to share their least favorite level in the game & why they dislike it (or like it less)? curious what opinions on it might be

devout whale
#

secondary sector of R5D1

ocean spindle
#

it is just literally r2c1, but blue and less hard

tiny wyvern
tardy ingot
ocean spindle
#

:] trauma

#

scarred for life thinking of those funny scans

tardy ingot
#

r2c1 is also pretty eh

ocean spindle
tiny wyvern
tardy ingot
frail heart
#

why?

tardy ingot
#

we improved gtfo% time by 5 min
But its still dogshit

ocean spindle
#

at least we got a cool as fuck clip of it

tardy ingot
#

frosty you got time for vc?
Typing this takes ages

frail heart
tiny wyvern
ocean spindle
#

i think if u do r2d2 enough times it can get boring but u could say that about a ton of levels

tiny wyvern
#

for a clear you dont need

ocean spindle
#

i think d2 is unique just a bit too long

tardy ingot
#

@frail heart im down in hybrid

mossy dome
#

i could agree with that i suppose

ocean spindle
#

eva is down for hybrids ayo?

#

sorry kdmskd

tiny wyvern
#

wtf is that vc descript

ocean spindle
#

ah usual stuff

#

who's not pregnant every once in a while

#

mothers surely are

mossy dome
#

i feel like r2d2 has some hold spots or lines you can make that make it a lot easier to clear

ocean spindle
#

i need to try holding d2 on the reactor

#

i wanna see how the level is if u don't get late waves

mossy dome
#

i think my vote would go to either r8a2 sec or r6b2. r8a2 sec because it feels incredibly contrived, r6b2 because the map design is basically copy-paste the same textures & rooms again and again during a warden protocol w/ shadows

ocean spindle
#

w wuh

#

what do u mean contrived-- a2 sec it's yeah specifically created to be like super out of the box and weird

#

also what do u mean b2 is copypaste of a warden protocol with shadows? do u mean bx?

mossy dome
#

the code, the log both needlessly difficult in a way that to me doesn't feel like it adds anything to the experience. The loadouts that work seem extremely narrow. if anyone goes down it's pretty much a reset since it's a full team scan at the end. if you don't kill nightmare scouts it's rng hell at the end if they down you or you manage to slip by

#

just very bleh, feels like it's pigeon-holing you into playing one way and one way only

mossy dome
#

what am I missing 😭

tardy ingot
#

shoot and kill >:D

ocean spindle
#

ur supposed to play it a specific way the same way difficult levels enforce only one possible loadout most of the time for winnin

mossy dome
#

i don't agree with that at all

tardy ingot
#

r6b2 is a double uplink secondary

its honestly a good fog intro in the og

#

but in alt its slightly wacky

mossy dome
#

idk what I'm thinking of then

#

it was one of the r6 levels

ocean spindle
#

a warden timer with shadows is bx secondary

mossy dome
#

that one then

ocean spindle
#

i mean it's nothing special but at least it's difficult in some ways i think

#

it's funny how the cell room is fucking gigantic

#

but yeah i don't agree with that a2 take like at all lol
i think it's just supposed to be like an easter egg, something that u actively strive to win- and so they can just be fucking nuts with it and it is rlly fun once u know what to do
if it's rng- it's just cause ur not taking foam

mossy dome
#

i agree with the latter but like that's exactly what I mean by it forcing you into taking a specific loadout

tardy ingot
#

tbh you can do that level without foam, youd just need to play a lot better (or take scatter)

mossy dome
#

how do you avoid the nightmare scouts at the end without cheese or foam?

ocean spindle
#

i mean i guess it's possible just yeah a lot harder lol

tardy ingot
mossy dome
#

i feel like im missing something because when that was tried earlier they shot and downed someone most of the time

ocean spindle
#

i guess u gotta push in more aggressively ksks cause without scouts u can take ur time shooting

tardy ingot
#

but tbh a level being majorly easier with a specific loadout isnt uncommon

upper ginkgo
#

yeah the end part without foam is hard

#

just because a single person downing during the run back is destabilizing af

mossy dome
#

it's also mad hard to kite because there's nowhere good to loop

upper ginkgo
#

yeah

ocean spindle
#

i mean but u don't need to kite either so

#

well i guess- ah

mossy dome
#

you do if someone goes down

#

lol

ocean spindle
#

i'm overthinking kdmsk

tardy ingot
#

tbh if you want it easy you take foam, kill nigthmare scouts
let nightmares run into room, then circle around them

#

boom, free clear

upper ginkgo
#

fortunately the level is short enough that it's not really a biggie if you need to full restart

mossy dome
#

that's true

ocean spindle
#

plus the checkpoints right at the start of sec pretty much

#

u just do the code and ur back to it

tardy ingot
#

the level is rly fun to play fast in aswell

mossy dome
#

Some of the r4s were definitely more tedious, just personal taste I didn't love r8a2 sec

tardy ingot
#

gotta replay it and scatter your way through >:D

ocean spindle
#

tbh with how gtfo plays
i much prefer an experimental bad level than just a white bread one

#

like r7d1

#

batshit insane bad but so much fun to play for me than just another r3b1

upper ginkgo
#

r8a2 sec is an Easter egg lvl too

ocean spindle
#

man fuck r3b1

upper ginkgo
#

so I don't think it's fair to judge it on the same standards as a "normal" level

mossy dome
#

it's an easter egg level that still shows in the menu and is tied to achievements tbf

ocean spindle
#

tbh i wouldn't be surprised that's cause they cannot do it otherwise lol

mossy dome
#

wdym why couldn't they

ocean spindle
#

gtfo is a lil restrictive on how it's build and i wouldn't be surprised they couldn't make another extra objective without it showing on the menu

#

or something

#

lot of talk by the devs shows how r8 was so hard to work with cause it was so late into development

#

so they worked around the constraints their own code has

upper ginkgo
#

they rushed r8 so it's not really surprising if they couldn't invest more time into implementing the Easter egg lvl

mossy dome
#

im kinda surprised to hear it was rushed, I feel like r8 is a lot of ppl's favorite rundown

ocean spindle
#

it had a lot of time but as they wanted to do so much it was hard to implement all and not have it break down and die kdmskd

#

levels like e2 are mostly just kept together by tape and hopes cause it was too much

tardy ingot
civic wave
#

It pushed the envelope and did a lot of cool stuff, but if they'd started earlier they definitely could've made more cool things

ocean spindle
#

even just one fucking tile of e2 almost breaks the entire level KDNSKD

tiny wyvern
#

I mean just look at modded
their stuff is insane

upper ginkgo
#

yeah I'm bummed that the level design ideas in r8 won't ever have a chance to be expanded on

ocean spindle
upper ginkgo
#

gtfo is pretty good at reiterating past concepts

#

like r5b4 -> r6c3

ocean spindle
hardy grotto
#

reactors as well

upper ginkgo
#

r8d2 double scan goes so hard

tardy ingot
upper ginkgo
#

but we'll never get a second implementation of it

tardy ingot
#

honestly it would be so interesting in what they couldve done with corrupted scans

ocean spindle
#

i love d2 double scan, and i don't know the specifics but for me it always felt like just two alarms pulled at the same time kdmsd
idk if it works differently

tardy ingot
#

making them move

mossy dome
#

oh that'd be cool

tardy ingot
#

making them vital to clearing levels by teleporting

ocean spindle
#

more enemies spawned, more interactions like maybe raising fog or turning the lights off...

tardy ingot
#

off of them working actual traps into levels

upper ginkgo
frail heart
#

should've heard what their plans were for e2

ocean spindle
#

in my funny ideas written i have a zone that's like a maze with them and if u touch one u get sent back to the beginning

upper ginkgo
#

like you need to determine the right order of entering dimensions to extract

ocean spindle
#

idk if it's possible but funny idea

mossy dome
#

immediately thought of a scan glued to pablo so if you get too close bad stuff happens

upper ginkgo
#

the amount of road map "promises" left unfulfilled

#

like

ocean spindle
#

if they did

upper ginkgo
#

more hacking minigames

ocean spindle
#

i gotta rewatch it lol

tardy ingot
ocean spindle
tardy ingot
#

imagine those but in gtfo

#

it would be a fuck ton of work

upper ginkgo
tardy ingot
#

but it would be sick

mossy dome
#

hacking minigames like how dredge does them would be awesome

tardy ingot
#

now ive got another sick idea for this game that will never happen in my head

upper ginkgo
#

I wish gtfo had more puzzle elements

#

r2d1 sorta toys with the idea

#

by having multiple routes

#

and plugging cells

#

if only the fog moved up AND down

frail heart
#

i love cheating mod user in my lobby

upper ginkgo
#

it's qol stupid

tardy ingot
#

in r3d1 d4rkevLUL wa

upper ginkgo
#

"drop cell, I can sprint with it"

hardy grotto
frail heart
#

i love apex prisoner

#

and heroic heart

upper ginkgo
#

so true

tardy ingot
#

do they have god mode by chance

ocean spindle
#

i remember when in an r2e1 run i turn back and i see a fucking dude with the turbine on their backpack and we just looked at each other like
"u bitch"
and then we died shortly after so it was ok

upper ginkgo
#

p*bs are a difficulty modifier

frail heart
#

no they are already 47% before first alarm

tardy ingot
upper ginkgo
#

i love clearing levels with 30% less ammo

hardy grotto
#

its a difficulty modifier but u cant control how much harder they make it

#

its between 20% - 60% less ammo

upper ginkgo
#

and the equivalent of sentient shotgun sentries that are required to be alive for scans

tardy ingot
#

and even if they are alive

#

they need to be in scans

ocean spindle
#

i dont like being alive it's too hard
being down is the way

mossy dome
#

sentient shotgun sentry sounds amazing, that's like a really dangerous pet dog

ocean spindle
#

sentry with legs :D

upper ginkgo
#

yeah but sometimes your pet dog bites

ocean spindle
#

where's the mod for that
i want a striker that for a head they have a tucking shotgun sentry

#

that would be fucking awesome

upper ginkgo
#

as in murders you with a hel rifle when you're trying to kill pmom

tired aurora
mossy dome
ocean spindle
upper ginkgo
#

you need to watch gtfo replays slendo

#

people are playing a different game

hardy grotto
#

i hope ray actually starts making checkpoint hells in d2

#

it'd go so hard

ocean spindle
#

itches my curiosity

#

maybe when i get my new pc i can run it

upper ginkgo
#

common GeForce now L

ocean spindle
#

:c

upper ginkgo
#

how does host ping even work on GeForce now

#

like are there servers in your country

ocean spindle
#

uh it's pretty flawless tbh
my internet connection just serves to show me the game itself- but gtfo works with the internet that it's in the local pc so

#

i never ever have host ping i can host 10/10

#

never received a complaint

upper ginkgo
#

oh interesting

#

cloud gaming would be nice, but my main complaint is the latency between actions

ocean spindle
#

it depends on ur connection but usually it isn't that bad
on bad days it's noticeable enough where u play sloppy but most times u just kinda get used to it

#

the main issue it's just charge up weapons like hel gun

#

cause it throws u off more

upper ginkgo
#

oh that sounds awful lol

hardy grotto
#

0.3 hel gun with cloud gaming

#

would you still use it

upper ginkgo
#

nah that's my breaking point

hardy grotto
#

my breaking point is just cloud gaming i think ngl

upper ginkgo
#

I already hate playing on EU ping

ocean spindle
#

:3 i mean i also play it cause i got like
no other option

#

not cause i actively want to lol

#

it is not much of a choice

hardy grotto
#

yea i gathered

tardy ingot
upper ginkgo
#

killing ppl on extract isn't enough for me to vent

tired aurora
keen seal
upper ginkgo
#

i need to take them through a checkpoint hell

ocean spindle
#

kill people when u drop in and just hack ur way into the doors

tardy ingot
#

r8c1 extract is a team scan

ocean spindle
#

there's an issue with that kdmksd

tired aurora
#

is it?

#

damn

tardy ingot
#

yup

#

for no reason also rly

ocean spindle
#

ALSO WHY ONLY C1 IS A TEAMSCAN
well i guess c2 e1 and e2 also are

tardy ingot
#

without it r8c1 would be a 5 min level Cry

hardy grotto
#

lf r7d1 at checkpoint

ocean spindle
#

and that's it lol

#

but at least it's new

tired aurora
#

scattergun is the answer then lmao

tardy ingot
#

mean

#

no teamscans

ocean spindle
#

:3

tardy ingot
#

teamscans ruin gtfo

ocean spindle
#

speedrunner mindset skill issue

upper ginkgo
ocean spindle
#

if it wasn't a teamscan it would be so much easier with bots tho and like
i wouldn't have suffered that badly

#

completing main lol

mossy dome
ocean spindle
#

they too powerful

upper ginkgo
#

gtfo gladiators...

tired aurora
#

I'll never forget the level when i shot 2 people on extract and as i shot the 3rd one he shot me back and we killed eachother and wiped on 99% extract

#

I could feel host's anger through the mic

ocean spindle
#

nice

upper ginkgo
#

kinda toxic...

mossy dome
#

on the one hand that sucks, on the other that's fucking hilarious

frail heart
#

me when 2 team kills on r8d2 on gtfo%

#

ended our run smh

ocean spindle
#

the silly is too strong

tired aurora
#

To be fair the guy was hosting the same level next day and I came back and helped him without trolling

ocean spindle
#

also eva is like writing a bible i'm scared

hardy grotto
#

it was with a friend group so it wasnt as bad

#

but it was not as funny when we had to go back and play that entire level again

ocean spindle
#

c1 is just too fun u wanted to play it from the start :3

upper ginkgo
#

og r5c1 sucks

hardy grotto
#

we just wanted our clear

upper ginkgo
#

alt feels better

mossy dome
#

my friends and i just have a rule that if you're on 20 and it's not an alarm it's open season

hardy grotto
#

i think a valuable lesson was learnt that day

minor fractal
#

Mandatory clearing respawn zone in OG was cringe.

frail heart
#

EWWW

upper ginkgo
#

then again I wasn't hammer brainrotted in alt

#

the long kiting mindset

hardy grotto
#

alt is def an improvement

upper ginkgo
#

buffer zone is so based

ocean spindle
#

oh yeah the other class S1 was like directly along the respawn wasn't it

minor fractal
#

Alt does also really make you feel how much extra ammo you have, tho.

upper ginkgo
#

removing extra cell in r5d2 is so based

hardy grotto
#

i was kinda sad abt that for a bit but honestly

tardy ingot
#

levels that would be funnier without teamscans (personally)
R1B1
R2A1
R2B2
R3A2
R3B1
R3D1
R4A2
R4B1
R4B2
R4C1
R4C2
R5A1
R5C2
R6AX
R6D2
R7C1
R7D2
R8C1
R8A2
R8B3
R8E2

ocean spindle
#

class X my beloved

hardy grotto
#

making r5 levels shorter

#

is just based

minor fractal
#

Respawn room waking like 3 times and us having plenty of resource is wild.

upper ginkgo
ocean spindle
#

i mean thats

upper ginkgo
#

a person goes down during escape sequence?

ocean spindle
#

i guess kdmsk

tardy ingot
upper ginkgo
#

lol bye

ocean spindle
#

surely would make it funnier but also much more easier ngl

#

u could do it with bots

upper ginkgo
#

teamscans just force the game to be cooperative

tardy ingot
#

teamscans generally make stuff harder than non teamscans

ocean spindle
#

that's just supposed to be balls to the wall- yeah i don't agree with that one

#

i think the teamscan makes it intense

tardy ingot
#

hey on the other hand some other stuff would be kinda fucked (R8E2)

ocean spindle
#

that would be hilarious lol

mossy dome
#

r8a2 I'd gladly trade no teamscan for it being like 3x as long

tardy ingot
#

R3D1 also becomes a lot worse

#

(as in more challenging)

ocean spindle
#

oh yeah there was a mod for that i think

#

wasn't it

tardy ingot
#

r8a2sec is funny cuz you can do it so quickly/fast

upper ginkgo
#

I don't think I've ever done r8a2 main

ocean spindle
#

extended tutorial u fight a kraken

upper ginkgo
#

i hope it's a good lvl

tardy ingot
#

its not

hardy grotto
#

its not

ocean spindle
#

it's extremely eh

wet bear
#

Teamscans should be deleted from everywhere, even bulkhead scans shouldn't be a team tied SantonianWhatElse

ocean spindle
#

the extracts funny

#

that's it

tired aurora
#

It's shit

minor fractal
#

It's fine, imo

tardy ingot
#

like its easily the worst of the 2nd half if you ignore its secondary

minor fractal
#

Room scans are cute

ocean spindle
#

i like the alarms but the shadow zone is a bit z

minor fractal
#

very short, as well

ocean spindle
#

yeah the alarms r fine specially the second one

tardy ingot
#

the first alarm and extract sections are cute tho

#

first alarm unironically a menace

#

if you dont foam thats a rough scan for what it is

ocean spindle
#

it's just that shadow zone the one that weights it down

#

cause it's so nothing

#

but the rest it's fun and it has cool tiles

tardy ingot
#

2nd full room is kinda ok

minor fractal
#

It's a pretty rough scan for non-Sawed-Off/HEL Rifle loadouts

tardy ingot
#

first one is offensively boring

ocean spindle
#

i like the second one having flyers out of nowhere

tardy ingot
#

like, defend at the end of the room and you can knife it

ocean spindle
#

i rlly like when flyers r used like that

ocean spindle
#

also the fact that there is no tool at all

#

that's neat twist

#

i rlly like that

#

makes the second room scan way harder if u didn't know

tardy ingot
#

triple cfoam is the goat for sec runs for a reason

mossy dome
#

the scans become more interesting when someone joins and starts running through the red scans because they don't know what they are

frail heart
#

RAHHHHHHHHHH

ocean spindle
#

also maybe i'm tripping as fuck
but i could swear on the first run i did either bots something bugged out

#

cause i did the alarm path and i extracted

#

i didnt touched the shadow zone

civic wave
upper ginkgo
#

only join if you're the GOAT

ocean spindle
#

i wouldve liked if a2 scans instead of tanks they spawned something like snatchers or something and be more cruel

#

cause they are rlly easy to avoid

#

at least in d1 there's a couple funny ones

topaz anvil
#

should've been moving scans

ocean spindle
#

so true

#

should've been a moving scan circling around the terminal

tardy ingot
#

theres some sick pathing you can do in D1 to avoidthem

ocean spindle
#

that would've been fun

wet bear
#

Moving error scans that spawn krakens

upper ginkgo
#

wish they added more achievements for level specific ways of clearing stuff like the r8d1 one

tardy ingot
#

sad thats its not faster than the simple route...

hardy grotto
#

clear r7d2 after opening every zone

tardy ingot
#

@upper ginkgo like any of the skip options

upper ginkgo
#

truuu

tardy ingot
#

would be a good way to get newer players to do reactor skip, cell skip etc

ocean spindle
#

r6d1 reactor skip was RIGHT THERE to make an achievement

topaz anvil
#

R8E2 no admin_override

frail heart
hardy grotto
#

the doorbug achievement

upper ginkgo
#

It'd be cool if they acknowledged r5e1 cell skip

ocean spindle
frail heart
topaz anvil
#

🫡

civic wave
#

Rush K

upper ginkgo
#

iirc I remember the devs being surprised that ppl would attempt levels with a harder route

tardy ingot
#

theres like 2 fog skips, a cell skip, reactor skip, brazil skip
heck even d2 has things you could dub as a skip

upper ginkgo
#

like leaving mom in r3d1

tardy ingot
#

mega mom skip is actually quite fun

upper ginkgo
#

rip community involvement :(

tardy ingot
#

ye

topaz anvil
tardy ingot
#

doing pacifist r3d1 on the charity stream was hella funny

#

especially when pmom stepped on the gaspedal and zoomed into a mine to kill 2 of us

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after i predicted it d4rkevLUL

civic wave
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She's so clever

topaz anvil
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mum be like

upper ginkgo
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it was worth the money for that clip

topaz anvil
tardy ingot
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i have never seen a pmom aggressively run into a team like that

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even funnier that she skedaddled right off after

upper ginkgo
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boss ai is weird

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they're either oddly passive

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or just straight-up aggressive

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like imagine if tank had charger giant ai

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so it would full sprint at you 80% of the time

civic wave
upper ginkgo
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idk I'd prefer a buff to the "fight, don't kite" mentality

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charger giants require aggression to address properly

mossy dome
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when i did r5b3 the tank literally just hung out in the room with us like he was depressed

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didn't attack at all

tardy ingot
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actually quite funny

upper ginkgo
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tank ai goes blegh when there's verticality involved lol

tardy ingot
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makes it way more threatning if it also tounges

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also tank ai makes it weird when you are alone (only host) vs with other players

upper ginkgo
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I'm not sure if I would change tank in its current state though

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Its role seems to be more of a time sink than an actual boss threat

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And level design reflects that role imo

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R5c2 reactor involves blood door + tank under a time restraint

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R4e1 is just tank killing on a timer

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Mom seems to fulfill the team wiper role better and in practice I think it does

ocean spindle
upper ginkgo
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based dak

ocean spindle
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so true

tardy ingot
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dak also uses potatos

upper ginkgo
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how have potatoes worked in levels

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are they actually a threat

tardy ingot
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i only remember him using them with the aggro tank

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which made for quite a threatening combo if you dont expect it

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you cant just chill around the potatoes, tank will insta rush you

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but if you focus on tank a lot they barrage

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its kinda like harder to kill hybrids

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maybe he uses them more in E3 and F1

civic wave
upper ginkgo
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i really wish they leveraged mixed enemy waves more often in the game

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playing gtfr has made me think of how engaging it would be

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like having mixed chargers + strikers in alarms is great

topaz anvil
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Big Chargers were shafted :(

tardy ingot
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its a lot more threatening with mixed waves yea

upper ginkgo
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because it actually gives wave clear and hel guns a distinction in what targets to prioritize

tardy ingot
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also that

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tho tbh, hel rifle doesnt rly care

upper ginkgo
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like revos will go for smalls while hel rifle will go for chargers