#gtfo-related-questions
1 messages · Page 230 of 1
which is just terrible
my ctrl keycap has been removed from my keyboard
yea like I can play slower in a lobby if someone wants me to but it's insufferable syncing everything before going for any melee kill
ive been in lobbies where theres like two shooters and thats it in a room and if either of them starts glowing everyone has to stop immediately, regardless of where they are in the room
me when i micromanage a whole lobby just so no one has fun
Goat can we sync melee kill charger scouts or can I blast it with a mine deployer 😏
or needing to get two people together to "ensure" charger kills
backshotting with mine deployer?
Backshots 😩
:3
if you can shoot at the same time mine goes off or use 2 mines, you can do that
always down for a good sync melee though
its actually a fun run
No I wanted you to scold me for mtg
The problem was just fixed, my friend just tried to get into the game after uninstalling and reinstalling it and it worked out just fine and he is currently doing the tutorial
what is ifo
why... exactly do you want me scolding you?
that
i
:/
Kekw
oh is this not a fucking safe space all of a sudden
was it ever
<3
thank me later
mhm
<3
frens what gun do you guys recommend
and melee weapons
melees:
knife for fast kills
hammer for overall combat
bat has amazing stagger
spear is in the game
for primary
meta rn is like
hel revo hel shotty
for special: normal shotgun, combat shotgun, hel rifle, hel gun, scatter, machine guns are decent for newbies
The meta is burst pistol and short rifle gaming 🤑
NO
for starting out i find sledge to be the most consistent, but you should also try knife and bat yeah
spear is ok as a pair of training wheels for newer players because of hte increased range, but its not as viable as the others at higher play
both hell weapon?
hel weapons are very useful
btw all hel weapons are good
^
okkk
some r just situational, like on very long ranges hel shottie might be a lil awkward
carbine is just good statwise
but if u got ur team backing up
not the most interesting gun
u shouldn't have many issues
dmr requires more aim
heavy smg and smg are basic and not as good as the semis but they work well as full auto options if u like em
so what is the best weapon for r1 floors
sawed off shotgun is rlly easy to use and very very fun while big dmg
anything works
like decennt damage
really anything, it's ur time to experiment
there isnt really a "best weapon"
hel revo
if you're looking for just good consistent damage, probably a shotgun or the high cal
play R1 while you experiment with guns
use everything
just try out weapons, see what works see what u like what u enjoy
"Thomas had never seen such bs before"
fight me solace
me when im hel revo
hel revo yeah
you would lose
hel revo is just good in everything
hel revo is one of the best mains
ermmm sooo runs with 70 giants sawed offs getter smh smh
no question
solo runs *
i think hel shotty gives it a run for its money
:3
same
just because as good as you are at aiming you will still beef sometimes
only in certain situations
i love my 3 barrel shotgun having 4 pellets
and hel shotty is a lot more forgiving when that happens
i think hel shottie and hel revo are pretty much on pair but hel shottie is even better situationally
unusable gun
depends
that

eh
@turbid horizon
Just let it be known. There is a reason practically all renditions of AR in modded. The gun is buffed in someway or form.
it’s terrible ;-;
I love it
but it’s terrible
ly dak
i love how it handles
JusticeForLX
yeah
do anything
yeah
i like it when my guns do things
and that’s why I gave it 2.9 dmg
yeah
none of the main weapons have recoil
and a slightly slower firerate
samdown gave it pen
many of the main weapons have recoil
not really
Objection - Swed off, slug, DTR, DMR
Eh
recoil that matters
pdw, smg
that recoil fucking matters lol
Ok those have none
pdw has some
wait dreadnaught let me send you something
Only guns I actively need to control are MGs/burst cannon/HAR
ive used it often
no
Which are all specials.
pdw is recoil on sights but wonderful hipfiring

dak i have dmed you some amazing recoil
observe
Is that even as bad as
Revolver recoil

youve watched the video right?
Like once
Before I went to knock out in bed
I didn't pay attention enough to see where the bullets went
New here, played a few missions with bots and a few more with people..
What I'm wondering is, how on earth do people melee clear so fast without waking everything up? When I play with people I'm always lagging way behind because they walk right up and start smacking heads. If I do the same thing, I invariably get long range aggro -> screams -> whole room awake
I watched some stealth guides and they explain all the mechanics and I can stealth clear rooms v e r y s l o w l y, but is there anything on how to go faster?
Basically getting used to the sleeping mechanics and knowing when it’s good to kill stuff
getting used to it
a lot of practice
Is there any particular way people practice that or just play a lot?
you can just drop into levels solo and start stealth clearing rooms
the goal is kill everything in the room without waking it up
^
if people are just straight up not letting u stealth that's a carry, and u should ask against it so they let u play at ur own pace
but yes that just go into a mission alone and try to stealth as much as possible
learn the ins and outs and then think of ways to optimize when u feel ur good
idk man, for long run it does not feel like a good advise. That will last only a couple of levels and will be ended with a rude awakening
i think it should be at high pace, but most of the carries dont bother to explain why they are doing certain things
no yeah that's a key difference
one thing is getting explained things
getting a teacher, learning, experimenting
and another one very different is dropping into a level blind and not even knowing the objective until 70% of it
not being explained, just telling them where to put the sentry and that's it...
that's two very different concepts
i mean the basics are that if two enemies are within about 3 meters of each other, the other will wake up if you kill one of them, but if you start charging a second hit immediately you can comfortable kill both without waking any of them up.
if an enemy thats farther away is glowing or gooshing when you go for a kill, then theres a chance they can wake up from long range aggro.
and then the rest of it is just playing a lot and getting comfortable with wakeup cooldowns and enemy glow cycles/manipulation
didnt write till the end, but i wanted to add that its better to ask at first what they are doing, and if they dont cooperate ask them to leave
i meaaan sure
i think u can just ask too in the beginning
either way it's the same thing if they don't wanna cooperate j the ey leave if they do they stay and slow down
Wake rooms > long kite > die > repeat
Drop in R1B1, try to clear ALL the room without waking the whole room up
Also, 2 not obvious things that help are: 1- Abuse enemy wake up animation, remember, even if the animation makes them turn around, as along as they are in mid-animation, they actually didnt move. 2- ALWAYS try to get behind something, especially if you've woke it up accidentally.
Of course the obvious applies, get hammer, try to aim for the head...
Remember, for back damage, the only thing that matter is enemy orientation related to your position when you "release" the melee
Hammer is very lenient and you can just full hit body a striker to get rid of it, or occiput (head from the back) tap a shooter
Play pubs and see how pubbies fuck up ordinary things to develop a mistake free mindset
Goddammit. Bishop woke up the room again.
thank you 🥰
Can't believe the bots
Just got them from R8B2. It's UUT75-VKBH1. We'll go for R8A2 later.
Lmao
is anybody willing to run a R1C1 with us. We have a group of three but need a fourth
I know what I must do
But
Can I do it
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Thank you sorry still new to the discord
Nws
That's what the command is for after all
Any tips on R1c1 with 2 people and 2 bots?
We tried lfg yesterday, but while one guy worked with us, the other... let's just say i prefer bishop
Have better strats and weapon choices
And remember you're supposed to kill them before they get to you, rather than get clear shots
You don't have infinite ammo on that level, but you really shouldn't worry about ammo--there's a lot
any weapon recommendations then?
Depends on how well you hit your shots tbh
If you can make it work with precision, double tap rifles and dmrs, as well as hel weapons in special slot work
Give bots stuff like machine guns (not the burst cannon, that's a different thing)
So they don't backshot you
If you have bad aim, just avoid shotguns and pistols for this mission unless you know how to use them
They want their targets to be close, which is where you really don't want them to be for reactors
thanks
the bridge with the car in the room you enter trough the hole in the wall
if ur not using sentries this is a sentry level, give the biotracker to a bot and take 2 bursts and one sniper sentry or even 3 bursts depending on how much u wanna focus bigs
u can also save a sentry for the first waves
and i also would recommend one of u to go with a heavy weapon like a burst cannon, a hel rifle, or something like that to focus big guys if possible
cue to the trillion of pubs that want to resist at the other breach in the wall making it more annoying for code guy
Me defending at the first security door be like
Is 2 mines in blood doors really worth it?
Which blood door?
Yes
Like a blood door in general?
Generally no.
Why would you put two mines?
Do you have a lot of spares?
If you do you can, but you don't need two to kill the normal sleepers
One will do
Hybrids
Just shoot the hybrid
I use 1/2 of a mine on a bd
Like if you're in a rundown that doesn't need a lot of mines, you can use 2
But normally, on budget, use 1
Idk sometimes it seems that 2 mines just Cook everything and sometimes it dont do anything
Thats because the enemies dont only consist of the blood door enemies, there can also be a lot of enemies actually sleeping in the room the blood door leads to
in which case 1 vs 2 mines doesnt feel very different
^
Ye but those are special blood doors
Which are special
if there are big enemies behind the door and you have the tool you might as well spend some extra mines
even if there aren't big enemeis, if you can spare the tool then you can place extra mines to blow more enemies up
whether they came from the door itself or the room
Just mine in in such a way they don't both explode at once
👍 true
and you'll get milleage out of two
Don't do double stacks on the hole of the blood doors
Some blood doors have scripted sleeping enemies that wake up? Because I'm sure(I have clip) once I mined blood door, opened it with scout right in front, the mine exploded and didn't wake up scout or any sleepers
It was r5b2
mines dont wake up other rooms
nothing screamed, mine was outside of room and has radius of 20 metres
Also worked in the 2 blood doors in the entrance so idk
Nothing screamed prolly
Mines are like gunshots right?
Can't pull other rooms iirc
no, it's 30 meters i think and only alert enemies in ur room
20 metres
Misinfo smh
Reported
:[
is there a image/guide out there showing the occiput hitboxes for the common enemies
Isn’t there one on the wiki 
Occiput is just head when you are positioned behind the enemy, there is no occipital "hitbox", it just becomes the entire head
hit head and be behind enemy
so without exception the back of the head is the occiput
and every time the wiki mentions the "occiput" its means "back of head"
yeah
yes
The GTFO% run is going too slow for him
poor jish, scans are the enemy
think about it like head FROM the back
do enemies have individual angles for what counts as being behind them?
i don't believe so
not for the normal ones at least for sure
then stuff like ||snatchers or etc|| i'm not sure
i've had some scenarios where I was like
off to the side of a giant but barely behind him
if that makes sense
and didnt get back damage
so theres some cut off point before 90 degrees ( 90 being where you're directly beside the enemy )
i'm curious as to what that is
@native sun do you have an answer big brain man
it doesn't cut off
what i believe happens it's it decreases with the angle
the more to the side the less back dmg u deal alongside it
it's a %, not a black and white kind of thing from what i understand
so there is unironically back damage falloff as you get more beside an enemy
that's really interesting
that's why sometimes hel rifle or whatev other 30 dmg gun doesn't oneshot ||cscouts||
i've never thought of it like that
it's also why ppl tell you to get directly behind it
that's cool stuff
yes, straight in the back unless u have sniper cause it has 40 instead of 30
i'm pretty sure that's how it works
i hope someone crunches numbers for this eventually
wait
i'm 90% sure tru had occiput angles in his spreadsheet of the guns
uh i remember something like that
yh I found it
its there
yh hel rifle and high cal are like
40 degrees
for one shot cscout
omg I learned something today waow
there is quite literally a page for back damage on the wiki that explains all of this
written by tru, i believe
well unfortunately goat I haven't decided to read into the details of back damage on the gtfo wiki
it was just a thought while I was scrolling through this channel
definitely, but I'm not interested- i get the gist now
Here's an answer I prepared earlier: https://gtfo.fandom.com/wiki/Back_Multiplier
LMAO
TLDR: What Goat and Slendo said
And that's why there's only one gun in the game that always can backshot, right?
Backshot which enemy..?
Scouts I think
Scattergun and Burst Cannon can both always back-shot every scout because they can also both always front-shot them
(Except Nightmare Scout, which is only Scattergun, but that requires both tumor + backdamage)
?
why would
Exactly which part are you confused by?
wdym only one gun that can always backshot
Oh most guns in this game have certain angles to backshot I think
And only two can do it at any range and at any angle
I think that was what it goes by
is back multi not the same for every gun lmao
i mean knife has an extra multi on top for back i guess
I think you might be thinking about the extra column I had for the range where an Occiput shot kills, which also factors in damage falloff.
Yeah my memory is getting terrible these days
:P
does a normal alarm spawn about the same enemies as a scout?
yeah basically
ik its 12 for a scout so how much is for an alarm?
idk check survival wave settings id 1
no scout wave is less
a normal alarm wave starts out at ~50% more and ends up at over twice as much
Hello frens
I'm having trouble with R2C2, any recommendations on which guns/tools the bots should be carrying?
bots do pretty good with burst rifle and machineguns
tools a biotracker
I tried those but it seems like they lack DPS enough for those blood doors
use mines
Use a mine for the blood doors
place a mine on the blood door
We usually do
that will kill all or most enemies
Or I'm just bad, that isn't out of the picture
yeah 2 sentries is nice
burst sentries
bro
u just gotta see where the bot stands
in all the times i have used foam bot
they always miss
skill issue
EVEN IF THEY ARE INFRONT OF THE DOOR
i played bots enough to know how to use it
truly a kill issue of mine
I'll try again after breathing a little bit, that level will give me nightmares
fair enough
its the introduction to error alarms
I haven't seen a bot miss the foam tho
it can be rough for newbies
it is just a very big wall with bots ngl
this or d2 its probs ur cue to search up a team either with ur friends or the LFG in this server
but c2 it's still possible
good luck person with a russian names that speaks spanish
and is speaking english
they shoot from their position, so if they aren't uh front of the door they can miss
I play with some friends but they couldn't join today big_sad
you can alwys use the LFG system to find people
more so the problem in this level it's just foam isn't really that necessary and specially with bots cause they are slow with it
well this is good practice then ksks
maybe even consider dropping in completely alone
and just meleeing enemies
to practice killing the waves without using any ammo
That's the other, bots really suck at protecting while someone carries a cell
Yeah
Bots are dumb most of the time
is there a way to matchmake specific rundowns?
ingame matchmaking no
You could make a lobby
but with the LFG yes
And post in LFG
It's not uncommon they just can't kill a damn shooter while I carry the damn cell
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
depending on the gun might be funky but if u just run straight through the enemies and like going around them should be fine
k
also
make sure everyone in ur lobby is in ur vc
and if u haven't done the tutorial go ahead, and start on rundown 1 cause it's the simplest one
Yeah, luckily some shooters aren't that big of a deal, it's just the hybrids in the blood doors
mines will take care of them
dont worry
not really kill them but it will leave them with low HP
not mines, more so ur guns
Then I'm having bad luck, always one or even 2 of them shred the bots
when one runs with bots ur always the heavy weapons person
thats why i said the HP thing slendo
waht guns are you using
not low hp either?
50 out of 150 it's still 100
which is the hp of a giant minus 20
its lower than max HP
well of course but not low
I tried the carbine and the shotgun
that's a good combo
hel rifle
hel gun
high cal?
can help with range
high cal has the same range pretty much but i guess
carbine and shotgun both excel in close range is what I'm trying to say
I love highcal, but the ammo goes down the drain so fast
carbines good at all ranges tbh except like omega far away
That's probs cause you're using it wrong
Or you're using it right, and you're just not used to its ammo consumptions
when matchmaking do i have to copy a link to a voice chat or its it automatic
Yeah, but most of the time they miss half the burst to the range
Don't matchmake normally for lfg
use LFG
then you post: how many people you need, lobby code, level, voice chat link
that's more so recoil control and aiming for a bodyshot which isn't bad with carbine
Alright then
Talking around here is actually kinda refreshing
Thanks, I'll go eat something and go again
Good luck
enjoy ur noms
no problemo
if you need anything just ask
we dont bite
sometimes
Btw we had a guy in tech support yesterday that thought the game was bugging out on them
Turns out his teammate just tripped the extraction alarm
On R4C2
What the fuck
I really should've just told him to ask you guys about it
wdym i saw everything
i mean i would get it
they were like fuckaway far
they didn't realized
Link
it's just their teammate like doing a funny i would get rlly confused too
it's not inexperience it's just a mix of coincidences

Do you still want advice on R2B1 @mental mica
yes if possible
Well first thing to note is do scans and do prep well
tho mines didnt do much
You use mines more for when they come from the center rather than the blood doors
ye thats what i mean
After that its a matter of if your team is good at making things work
when i say it didnt do much its not painting the whole story
it killed most the normal strikers
but there was like 8 giants
Class 7 means you actually need to shoot stuff and kill them
If you can only stall them then you're going to die
Especially if you don't know how to kite properly
how does the wave spawning work?
Normally door mines should give you until 3rd or 4th scan to work with the scans
is it all directions or just one?
They come from where they scream
i see
There is an Option to perma foam, but it makes the lvl boring af
Well if you don't like cheese, you'll have to kill stuff
If you can't, then might wanna try the cheese if you're in a hurry to go to other R2 missions
What is "playing a Game" tho
It is how it was Designed to be played
Perma foam is cheesing? What
defending the wave and not reinforcing 1 door for 5 minutes
You defend the Wave by reinforcing tho
then clear the level :P
sorry
would 3 sentries be better than 2 and a mine deployer?
Nope
i know theres quite a few prox mine spawns around
are you having ammo issues before the scan or
dont do it
no i get overrun
with bots
Oh
challenging myself to solo
without players solo
il do proper solo after R5 or sum
Yeah with Bots sentries and a Mine is the best option
what guns do the bots have
Bots work well with burst rifle and machineguns
i trust the bots have bio and not you?
^
the bot loadout is in media
not shotgun sentry btw
i swapped it back wrong it was sniper
remove sniper
Why sniper
a bot with sniper is an interesting decision
ah
use the better machinegun
And that one is?
veruta
what else
also use 2 burst
sniper sentry doesnt get much use
give the bot the bio
take mines
give the bot bio
take
mines
trust me
on this
bots are meh with mines
Bots are cracked with pings
you are (prolly) meh with bio
ye i found that out the hard way yesterday
no offence
hmmm
I swear to god
is this enough to deal with giants or do i bring highcal or sniper?
^
High cal works "fine"
high cal or hel rifle should be enough for giants
or shotgun
hel rifle pens so
Normal shotty is really good
true but i more often get oneshots than penetration shots
with the sniper vs hel rifle
Line up your shots
Don't pen shooting at the head
you are getting less value
ik
dont shoot giant head with hel rifle
im talking about trying to oneshot
you cant oneshot with hel rifle
ty
Heads on Giants barely Deal more damage. Dont bother with them
so just shotgun blast them in the chest or in the arm from the side?
?
for
giants?
i wanted to try the shotgun since someone earlier said it was pretty good here
yes
well
hit it 4 times in the front with full damage
or
hit it twice in the back
full
damage
no headshot
shotgun also has like
a really short reload cancel
and it kills smalls
on a different note
any other really usefull terminal commands?
i know query, ping and list
primarily
1.0x shotgun moment
45 dmg is 45 dmg. But ofc there are better weapons for that right.
Even then on the off chance you miss pellets. Overkilling with 1 headshot would more than likely guarantee 4 shot kill to the front
wait shotgun has 1.0?
lmao
thats hilarious
still
15 dmg isnt worth headshot
also
it wouldnt even be 15 dmg
yk
spread and all
dont need to kite wtf
also mines do a lot on r2b1. Theres 2 (well 3) blood doors and between 6 and 7 mine able doors for the alarm
(well to beginners kiting is just another word for walking while shooting)
(for some reason they can't even do that)
You're right though, it isnt kiting
lmao
^
if its zone 20 you only have four
:P
doors
i mean
actually do they break every door before the big door?
idr
Just say repositioning
Kiting has a very different background in this game tbf
?
Where did that word go when I needed it
zone 20?
the should only take a maximum of 4 if you open 720
cause
they have to path to the closer door
right?
??
they spawn 2 rooms away
5 spawn points
hm
ive never seen them break the big door in 720
idk
Some rooms have spawns happen less/more often
does the spawn that would break that door not count as 3 rooms?
?
That long room right after blood door is one big room.
Big door and small door both connect to it, and are thus the same room distance relative to it.
What are levels w/ a lot of fog repellers, but there isn't actually that much fog?
r2d1
Tier A levels, I dont remember if R4 or R5
R7C1🤔
r4c2 hehehe
Aside from sniper. What other gun would you shoot at head for dmg
burst cannon
not a shotgun
at least
Hel rifle is 32.85
some of the shotguns no
but i know the s870 has a 1.0 prec multi
i think choke mod does too?
how are you gonna land every s870 shot on the giants head
yeah it does
youll lose more damage to spread than gain
you land one for a stagger and free 15 damage
It's for a more consistent 4 shot front next to a guaranteed limb break stagger
i mean
i guess
but
eh
Funnily enough machine pistol
sounds like a skill issue honestly kitty
it takes two shots to stagger anyways
:P
if you somehow dont get two shots off on a giant idk
Or one to the head
Unless you get a torso break
A limb is easier to hit than the head?
i dont think head is any harder to hit than a leg
in the same vein
why not just hit head with hel rifle?
easy stagger
but why the fuck

I'd still rather prefer the potential to get one shot over 30 dmg at least.
Otherwise back dmg
still
Though I don't think the original person asking about shotgun would Hammer charge the head into a shotgun back shot
how close would you have to get to get a full headshot
:P
shotguns spread is not great
not that good at least
Ifo
maybe with choke
How far are you even using shotgun
still
its closer than you need for a clean shot to the body
:P
giant head isnt big
comparitively
free 2 damage
2.85095
you mistyped
its over for you
mods
the gallows for this one
?
wait also what
21.9073?
oh damage
lmao
i used the multi
so it wouldnt be rounded
if it was
thats still the same btw
what does ifo stand for
look at my regular profile
what
what other
In Front Of
Income From Operations
Inova Fair Oaks
Integrated Financial Operations
Institute of Financial Operations
Intermediate Fuel Oil
Indian Forensic Organization
International Fighting Organization
do any of these make sense
there was very little context
i am not an organization
people just said ifo
thats what the government wants you to think
sounds like exactly the sort of things a bureau would say
well id be the government then
:3
also i wasnt clear that they were addressing you
anyways
it seemed like people were just saying ifo
you are literally what solace mentioned
not knowing im ifo
hell you've got my vote
are you under the age of 80
tyty
please god get elected
significantly
like the opposite way
i will have no clue what im doing too
<3
that means you're in the same boat as our two current candidates
vote ifkitty 2024
also honestly prolly not after the brain worm
why can't we get anyone sane and qualified in office like god damn
i know you also dont fall under those descriptors but just like in general
im sane
mostly
ⓘ 𝗢𝗳𝗳𝗶𝗰𝗶𝗮𝗹 𝘀𝗼𝘂𝗿𝗰𝗲𝘀 𝘀𝘁𝗮𝘁𝗲𝗱 𝘁𝗵𝗮𝘁 𝘁𝗵𝗶𝘀 𝗶𝘀 𝗳𝗮𝗹𝘀𝗲 𝗮𝗻𝗱 𝗺𝗶𝘀𝗹𝗲𝗮𝗱𝗶𝗻𝗴
the best youre getting
bitch
stop complaining
heehee
i mean hey you're better than anyone else on the ballot
you're good at gtfo
thats a skill
i see no skills on any of hte others
Is the HEL shotgun a support weapon like the autopistol or is it a strong main damage slot with really good stagger? I feel like I'm using it wrong, it's way harder to pilot than autopistol and I'm not sure if stagger is my focus like auto or just going for kills
And also sometimes my high cal isn't oneshotting on body, is that because of the heavy falloff?
hel shotgun can be support if you need it to be but it has very good killing power unlike autopistol
also yea high cal fall off sucks
you can aim for head like revo and itll one shot at range from very far
high cal is 6 meters of range so u won't bodyshot shooters after that
okay, ig i got too lax because high cal is easier than mastaba, i wish there was a way to ping ranges out easier, guess i should just go for head if im not confident. Maybe I'll go to precision rifle so i don't mess it up anyway and only click heads and can still oneshot scout if someone fks up
YIKES
it does one shot strikers from fairly far
as in the other gun, hel shotgun it's really aimed to be into masses
it is about 15 dmg so it two shots most enemies, it pens so it hits the ones in the back, it staggers so they ball up, and it's automatic so it goes by itself
it can do pretty well on its own but that is its strength
A full square tile w/ security doors on either side is 64x64 units. So, halfway across a room like the start of R1B1 is 32 units.
ah and it also has a wide cone to hit multiple at a time
That's really the best you can get for gauging distance, though.
I think the map's 10 unit markers are also reasonably accurate.
Bio can also help w/ its range markers
yea, ranges is something you start to feel out as you play more
you can ping something like a box for a distance marker, place a sentry or drop a heavy object etc etc
I'm sure i just need more practice, no big deal. High cal would probably be really OP if it had longer range tbf
it is really a feel thing
It'd be quite strong, but the best weapons rn are excessively strong.
It's hard to outperform BC, Scatter, or HEL Weapons.
hel shotgun is certainly one of the main weapons
it certainly is a weapon
very stronk weapon
only weapon I think is cringe is Carbine, it's so easy and is better than basically everything
i mean yeah but hel revo and hel shotgun are still better than it
It is a little cringey and goofy how strong it is.
But HEL Revo and HEL Shotgun are significantly better.
i always get it confused holy shit
true but lots of skill express., carbine is too easy
yeah
Carbine skill floor is pretty low, yeah.
it really has become just the assault rifle but burst
It's the meta weapon for bad players.
this is always funny to me cause this can mean 2 different things 
i dont like carbine
u don't like anything
it performs well at low skill = high skill floor
with low skill it performs well still = high skill floor
id rather take hel shotty than that garbage
not even, it's literally burst rifle but just the better version except for flashlight 💀
I'd think of high skill floor as "you need to be really good to even begin using this"
can we just nerf carbine back into og r4 and buff hel revo back into og r4, i think it'd be great for primary balance
i'd rather take smg than that carbine garbage
DTR is a high skill floor.
also this is way too fuckin harsh
its not like the gun is suddenly bad in the hands of good players
its just not hel shotty/hel revo giga cracked
If you aren't already a very competent player, DTR is a dog-ass gun.
yea
saying that carbine is meta for bad players is not saying that it's a bad gun for good players though?
burst rifle its ngl very close behind it
they are very similar in quality
burst rifle even has more range
But it doesn't change much in the hands of good players.
It's a braindead strong spam weapon.
Shoot at enemy to optimize.
burst rifle good, just carbine better 95% of the time just too much stats. I think the reload is uncanny imo, it's faster than pistol
it insinuates that its good for bad players but not good otherwise
but thats also just text messages making tone not a thing
i like hsmg, hel gun and sleepo
I feel like we must have different ideas on what skill floor means then
wait this whole convo brings some questions to my brain
do say
because in my head skill floor doesn't state the minimum or maximum output of a gun, only the skill required to be effective with it
like i have maybe 4 hrs in game very new aka havent completed R1 yet but what guns should i be using
low skill ceiling is far suitable term for Carbine
DTR is a high skill floor gun
just use your hammer mate
that is also not particularly strong
for r1 anything, it's ur time to experiment
see what's good see what isn't
but i dont want to get used to smth that cant go with me to most levels
Wave clear is always good.
Mains are very much not specialized if they aren't shotguns.
i mean just don't repeat too much of the same gun until u tried em all off
rlly the only terrible weapon rn is sniper, and then follow behind some like short rifle or burst pistol
or carbine
HEL Revo + HEL Gun is an optimal loadout for every level, even for levels where it's a bit weaker than other options.
yep, definitely feels the most "OP" of the top weapons despite not being the technical best because of ease of use. skill floor is bottom of the barrel with like zero recoil and pinpoint accuracy and the skill ceiling is nothing because it doesn't use any relevant tech that much (like reload cancel and isn't reliant on headshot breakpoint like Hel Revo), not a fan
it's just not only u can complete the game with bad weaponry, is that bad weaponry it's still usable and ok for most levels
ok cause ive been using the burst rifle and high cal pistol
that sounds like a very good combo
and i kinda like them
those two are pretty good
that's a cool combo
yeh
Carbine isn't really that much of a problem, though.
i should run that KDMSKD
Like, it does not bend the meta nearly as much as HEL Revo.
Pen weapons fundamentally break the game.
i wanna try the dtr and revolvers but my aim isnt that great
And the stats of HEL Revo really do not respect how much value it truly has access to.
i like to express my skill (domes a teammate on the head because of penetration)
once u start seeing patterns in the enemies rlly aim isn't much of an issue
oki
HEL Revo + High Cal is a pretty universal loadout.
Just use scattergun in direction of enemy
i see patterns in my frame variance
You won't exactly carry on it, but it's pretty decent everywhere.
It carries a lot of easier content, and is very good at supporting carries on harder content (so long as you have carries).
yeah specials r just made to be used depending on the level
high cal is a pretty flexible one but it lacks range so usually gotta take something else for rlly long sight levels
ima use dtr and rev for R1B2
Vox moment

