#gtfo-related-questions

1 messages · Page 216 of 1

past mesa
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There is nothing they can do

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Besides lock the door

turbid horizon
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or shut it

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But the level would break

unreal gazelle
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this annoys me so much

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should've checked with running back through the map instead of freecam but oh well

turbid horizon
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i mean like

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easy fixes to it

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but it won’t be fixed

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literally do the 2 shadow error on the door open with a 10-20 sec delay

past mesa
turbid horizon
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and throw the conditional when you open

turbid horizon
past mesa
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That opens when you finish secondary

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Like r7d1

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Crazy

turbid horizon
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Just lock EX when you open main lmao

past mesa
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Is that in the base game

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I think not

turbid horizon
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It is

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Just not used

ocean spindle
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just make an error of 23 tanks every 2 mins when the door opens until you put the command so nothing spawns unless u dont finish it

past mesa
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for bulkhead doors

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I think not

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You would need to disable the bulkhead scan

turbid horizon
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It breaks shit when you lock an open door

turbid horizon
past mesa
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really?

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wild

tardy ingot
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it is very weird to see on the map

turbid horizon
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Oh wait

tardy ingot
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i remember being confused seeing the locked door in occlusion

turbid horizon
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My idea relies on main being bulk door

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lol

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I actually just forgor

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lmao

remote pumice
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whats the current code for r8A2?

turbid horizon
#

there’s a thing somewhere

turbid horizon
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C2 or D3

unreal gazelle
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this door

turbid horizon
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Because D3’s is weird desync bullshit

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C2 is actually shut

tardy ingot
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C2

turbid horizon
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ah ok

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Yeah that one closes properly

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D3 is me doing some major door desync bullshit

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I love abusing bugs to make levels

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@past mesa ok I think I found it, seems like when you open 513 (first zone past main) - it overrides the terminal command with another command

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so uhhhh

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yeah just start scan and leave it on lol

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command has a post output reading "Zone 513 quarantine violated" when you open 513

past mesa
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Ah

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Cute

unreal gazelle
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so stupid

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at least eva has a new game show question

turbid horizon
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so yeah, I'd have to test, but theoretically starting the scan and then opening the main door should prevent shadows from spawning

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so R8E1 shadow cheese still exists

past mesa
turbid horizon
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and to think this could've all been EASILY solved like 5 different ways

past mesa
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Rather than secondary finish

unreal gazelle
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i did start scan then go through the rest of the level with god/OHK and no shadows started spawning until i got past checkpoint door

turbid horizon
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shadows on door open, second zone with bulk key, main having a bulk key, etc

past mesa
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Yup

turbid horizon
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the R7D1 solution too

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don't forget that one

past mesa
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Surely this isn’t something that has happened before

turbid horizon
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:3

unreal gazelle
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what was the r7d1 solution again, cant remember

tardy ingot
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remove a bulkhead key from sec/ovl

turbid horizon
tardy ingot
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make door auto open once sec/ovl has completed

turbid horizon
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a rather simple solution

unreal gazelle
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yea they should have done that

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time to bully d0cr3d into releasing another patch after the streamathon!

turbid horizon
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would've preferred a second zone with bulk key for objective clarity, but it works

turbid horizon
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like please

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I beg

past mesa
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@frail heart can you do this in r8e1

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Thanks

turbid horizon
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yeah ty frosty

unreal gazelle
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thanks in advance

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you're a babe

turbid horizon
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this is so goofy

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if only R7 objectives functioned properly...

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at least D2 worked when it wasn't spawning birthers on top of you

tardy ingot
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The giants…

turbid horizon
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lol

turbid horizon
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8p lobby, like 5 were on extract and I was running back, tank spawned from my position (onto extract)

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Xaliya had a clip

unreal gazelle
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i had tank spawn inside a door frame on top of me in r4e1 duo, fun stuff

turbid horizon
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why my D3 is so broken - a memo

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spawning based on more than 1 group of players is literally impossible

past mesa
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Are still there

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Insane

tardy ingot
past mesa
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I think the more pressing issue is people spawning hundreds of them

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Spawn cap charger giant into spawn cap charger giant forever

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Goes kinda hard

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Ngl

ocean spindle
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whats the tile [or set of tiles i guess] that can have the most security doors?

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theres hub zones that can have three but im sre somwhwere theres some level i dont remember with more sec doors on a zone

turbid horizon
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idk if there are any (stable) tiles with more than 4 doors

ocean spindle
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:[

turbid horizon
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yeah

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kinda breaks the GTFO grid system

soft crater
past mesa
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To make it work but

turbid horizon
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listen

past mesa
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or just make a hexagon

turbid horizon
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We all know how tiles bigger than 4 door work out

past mesa
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You can tile that infinitely

turbid horizon
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looking at E2

past mesa
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?

turbid horizon
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the big tile

past mesa
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I think it only has one door ngl

turbid horizon
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the performance moncher

turbid horizon
past mesa
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do you know what the object they reused is

turbid horizon
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tell me

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I’m curious

past mesa
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you are inside a barrel or a ladder hole I think

turbid horizon
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LMAO

past mesa
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it is just massively scaled up

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Very very cool

ocean spindle
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i wonder how it looks with that noclip thing

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the one to go through like entire maps
cause the drop/extract looks funk

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that would be more funk

turbid horizon
ocean spindle
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teehee

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C:

weak bronze
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finally coming back to GTFO is there a reason im missing some of my cosmetics?

craggy pier
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what exactly r u missing?

weak bronze
# craggy pier what exactly r u missing?

im fairly certain i had the 2023 halloween mask, and some of the cosmetics that had a prosthetic yet im missing them, the only cosmetics that seemed to have stayed is the backpacks and colors

craggy pier
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ifaik no cosmetics have been removed and your cosmetic collection should have persisted

weak bronze
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this is a new system that im playing on, could it be related to that?

craggy pier
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gtfo has steam cloud so unless something fucked up on your old rig i dont think so

weak bronze
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hmmm odd, maybe i just misremembering and only ever went after the community event backpacks

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but i swear i had a prosthetic cosmetic

craggy pier
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maybe misremembering, those are still in the game, and if you have alot of unfinished levels it's highly likely you'll get one eventually

silk radish
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I checked the datablocks on this, and I'm fairly certain they replace the command in secondary with one that doesn't complete the objective

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Yeah, from what I can tell when you open the door to the third zone (the first one with the long full team scan), it disables the secondary completion command and replaces it with another one that just fails
Fun fact the replacement command is GEN_REDIRECT_CONFIRM instead of GEN_REDIRECT_CONFIRM_Y

lilac fulcrum
craggy pier
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ah ok

jagged shore
tardy ingot
ocean spindle
rapid briar
rain sinew
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Hello, I just wanted to ask if the 8 waves of the R1C1 Reactor Startup spawn infinitely until the code is verified, or if each of those 8 phases have a fixed spawn amount.

I looked up the wiki and only saw the Error Alarm after verification, but I wanted to know the spawn mechanics during the reactor startup.

hidden ridge
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Reactors are set to always spawn a certain amount of enemies

unreal gazelle
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each reactor wave will always spawn a set amount of enemies
these enemies are forced to spawn, if they can't spawn due to spawn cap, then their spawns get queued
if you kill the enemies really quickly you can get through all the wave and have some extra time afterwards
if you're too slow killing the enemies (if they take forever to get to you), then you'll be having queued spawns rolling over into the verification stage

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that's basically all that you need to know

rain sinew
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I see, many thanks!

wild flare
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scan zones on alarms have some rules at appearing or no? i played r2e1, on 4th surge alarm all zones were relatively close to each other, but on next attempt those zones moved almost half or 2/3 of room on every scan

ocean spindle
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they don't have rules

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they can go pretty much anywhere inside a room, just not past dividers or other rooms

wild flare
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so i can be lucky and have all zones right in front of each other, or be unlucky and move around whole room on every scan?

ocean spindle
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yep

wild flare
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oof, rng killed me on this attempt then

ocean spindle
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tbh expect alarms in those kinds of tiles to move around a lot

unreal gazelle
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there are some common patterns

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but it is still rng

wild flare
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ok, thx

rose elm
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Is it worth getting into this game now? Am I missing out on a lot of old content?

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Also, is there any plans to bring back old limited time items

sturdy glen
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items no but its only cosmetics

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all the levels that were ever in the game are currently in the game

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minus the gamescon one but that doesnt count

rose elm
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Cool

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Glad to hear it

hidden ridge
ocean spindle
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yeah games pretty much in the best spot rn in terms of content, with all of the missions n stuff

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right !

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free weekend !

sturdy glen
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oh right thats happening

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thats cool

rose elm
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Anyone miss the gavel? That hammer was really cool

unreal gazelle
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boy do i have news for you!

ocean spindle
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ohhhh fwend

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:]

unreal gazelle
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yes, goat is a friend

rose elm
ocean spindle
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guess what they brought back

unreal gazelle
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the hammer skins were reintroduced some 6 months ago

rose elm
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Really? Fuck yes

ocean spindle
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yes Mallet

unreal gazelle
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along with some new skins for the other weapons

rose elm
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I hated the new D-battery looking ass one

ocean spindle
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:[
i thiink it looks cool smh

rose elm
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It looks even more ramshackle imo

unreal gazelle
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santonian hdh worst hammer skin

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too bulky, too blocky

ocean spindle
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:[

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i think it looks cool with the yellow n stuff

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tbh

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the old skins could DEFO use some color in my opinion

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Sledge should be green this is not up for debate

rose elm
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Gavel gang

ocean spindle
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i like using stuff no one uses so i go sledge or mallet :3

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mallet looks rlly cool just wished it has some yellow touches i think it would look nice

rose elm
ocean spindle
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i do cause is funny

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i would do that with guns too but

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i like- winning n stuff

long frost
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frick zodiac signs, which hammer skin you usin'

unreal gazelle
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gemini

ocean spindle
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no

ocean spindle
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lot of newies use spear

livid stone
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bat?

long frost
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bat is 🔥

ocean spindle
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also yes bat

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bat is cool

long frost
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stagger is funny

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is the short rifle really that bad?

ocean spindle
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it's usable, it is not worthless to the point of throwing runs [id argue sniper is much worse rn]

unreal gazelle
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it's an unremarkable gun

ocean spindle
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but it is veryyy nothing yes

unreal gazelle
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doesnt do much, doesn't do much well, it's basically just a 2nd slot pistol

ocean spindle
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like if u want the same thing but with more dmg, normal stagger and stuff, just go for HAR

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and HAR is automatic so

long frost
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mastaba?

ocean spindle
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that's the revolver

long frost
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yes

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is it good

ocean spindle
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it's good

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just needs a lot of hitting headshots

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but it reload cancels at the speed of light and it's rlly rlly fast in general

long frost
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I like using carbine and hel rifle

ocean spindle
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very good wave clear if u use it well

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that's a nice combo

long frost
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or the heavy assault since I hate hybrids

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and want to give them as much pain as possible

unreal gazelle
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there are better answers to hybrids i'd say

ocean spindle
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same tbh, one mag for a hybrid kill is a bit iffy

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well if no headshots

long frost
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it's not about wasting resources, it's about sending a message

ocean spindle
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might as well shoot a scattergun to the sky

hot marsh
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Do enemies infinitely spawn in every map? Or in just some of them?

narrow niche
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At extract?

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No

hot marsh
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I noticed in some missions, you have time to explore rooms and use the terminals without randomly being attacked. But I was in a mission where these waves would randomly spawn and come attack.

ocean spindle
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depening on the level yes they can haave those types of neverending alarms

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most levels do actually, although some only at the very end

hot marsh
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Wouldn't that make some missions impossible unless you get through them quickly?

narrow niche
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Well

ocean spindle
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no, some of those you caan melee the enemies infinitely, others give u enough ammo to survive

narrow niche
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^

ocean spindle
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others u need to simply extract

hot marsh
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I am new to this game so some of it's confusing

ocean spindle
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some of those r made so u speed up tho

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idk how u got to one of those levels but i would just continue in order

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from rundown 1

hot marsh
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I was just randomly matchmaking

ocean spindle
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iiii wouldnt recommend that at all tbh

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ingame mm just sends u to random missions

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i would preferably use the LFG system in this discord server

past mesa
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With an error

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Very reasonably

tiny wyvern
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You'll learn what to do eventually once you get some hours into the game, or someone would teach you

weak remnant
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I'm new.
Completed R1A1. Says if I leave expedition, I'll lose all the collected boosters. How do I end the expedition properly?

weak remnant
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All 6?

digital mural
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No

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An Expedition is a single level

weak remnant
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oh

digital mural
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The whole set of levels is called rundown

weak remnant
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so would I go back to R1A1 a second time?

digital mural
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Wdym

weak remnant
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Imma just take a screenshot

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one sec

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Can I DM you the photo? It wont let me put an image.

digital mural
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Sure

lone mortar
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Are collected when you finish a level

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Youre completely fine

weak remnant
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thank you

little pilot
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Or loose a level. Losing or completing it gives u boosters. The only way to loose them is by leaving the expedition without an end screen.

past mesa
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Have you made it to frosty yet

little pilot
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Nope, just passed security check for my flight

past mesa
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Nice gl gl

turbid horizon
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exit expedition loses boosters iirc

hot marsh
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Whats the difference between an expedition and a level?

sturdy glen
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there is none

hot marsh
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So, R2B1 is an expedition, and R2B2 is a separate expedition?

little pilot
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Yep

sturdy glen
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ye

hot marsh
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Is R2B1 the same tileset as R2B2? Or are they totally separate levels?

jagged shore
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they don't have to be

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is b2 refinery

sturdy glen
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ye

jagged shore
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ok ye
i know b1 is storage

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so yeah they're not the same tileset
they're just all B tiers by being roughly comparable in difficulty, usually

hot marsh
#

Whats the point of doing all the tiers?

jagged shore
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do you mean all levels in a tier

hot marsh
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For instance, R2B1 through R2B4

jagged shore
#

instead of just b1 then going to c1?

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cosmetics
more game
fun

little pilot
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R2b1 unlocks the rest of b levels and r2c1

jagged shore
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and you need* to do all prior levels to unlock e1

little pilot
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And in general u play the game for fun since there is no progression. So just completing all levels is a nice way to do it

jagged shore
#

oh yeah it also lessens the difficulty curve a little bit

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not a ton
but a little bit

little pilot
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Also completing them from easiest to hardest is a nice way to learn the new mechanics in a rundown

civic furnace
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Is that Tgb the world record speedrunner?NO WAY

reef geyser
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so r4d2 just main only run is a bit easier right ?

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as in there not much bullshit in your way like infect fog or constant alarm spawn enemies

hidden ridge
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So that's usually something you only do after clearing the path to extraction

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But to answer your question, yes, it's much easier

civic furnace
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R4D2 is a zzzz level, just foam foam

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GRRRRR

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Solo shadow kite 😍

grizzled patrol
ashen frigate
#

(Just noticed the timelapse ; I am afraid I am still knocked-out by the european election results, sorry...)

civic wave
#

if you're not solo then you can shoot it at all anyway, whether it's og or alt

ashen frigate
#

I just have fond memories of what was my second clear of this level in PE, when the rest of the team was downed on the extraction scan and I came back after a long kite for the last few %

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The adrenalin pumping through

hidden ridge
#

Forward spawns or whatnot is harsh if bio's not on point, but backspawns are an absolute snooze both in R4D2 and R4C2

ashen frigate
#

It might be, but when you do not know exactly when they will come to you, in complete fog, with 1% hp

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Still a very good memory I have of this expedition, and the game in general

hidden ridge
civic wave
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cool level, last one I duo'd in og r4

hidden ridge
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Perhaps my first PE (OG R4A3 PE) or shit like finally getting R4E1 and R8E2 done

turbid horizon
ashen frigate
turbid horizon
#

our first PE clear was chaotic as fuck

ashen frigate
#

The Tank was literally in the scan on our first completion

turbid horizon
#

we had no clue what was happening with the hybrids

hidden ridge
#

Cause I remember the last part of DX to be kinda brutal

ashen frigate
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Correct

hidden ridge
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As in WAY more enemies spawned

ashen frigate
#

But it was probably slightly too punishing back then for a D-tier

turbid horizon
#

my crew nearly made it

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We just died to the bugged fliers

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And we were new that rundown

hidden ridge
turbid horizon
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yeah I did too

hidden ridge
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ALT I've 2 clears and no checkpoint ever used

turbid horizon
#

We never technically beat C3PE legit

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First time we did it we had no idea it broke tanks

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ALT i did it checkpointless

hidden ridge
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It's weird because I didnt really get the same feel for the Alts of stuff I've played like R4-5

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R6 seems just nerfed (was already easy compared to R4-5)

tardy ingot
turbid horizon
#

R6 felt just wrong to me, mostly because a lot of level layout integrity was changed, unlike most of the others

turbid horizon
ashen frigate
tardy ingot
#

oh yea definetly

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very fun tho

ashen frigate
#

Until they nerfed flyers dammage

tardy ingot
#

i still laugh that my team made it first try with the double dmg flyers

hidden ridge
tardy ingot
#

the rest WAS a cakewalk

turbid horizon
#

For my crew, the rest of the level was pretty difficult

tardy ingot
#

i think the 1 part you could theoretically get punished at before was the fat scout zone

turbid horizon
#

We wiped several times in the scout zone

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Yeah

tardy ingot
#

or well if you goofed any of the chain scout triggers

ashen frigate
tardy ingot
#

but both of those are just "take your time"

hidden ridge
#

Or other weird combos

tardy ingot
turbid horizon
#

yeah lmao

tardy ingot
#

honestly

turbid horizon
#

that’s an actual fix

tardy ingot
#

og r6dx/cx was probably the 2nd easiest D tier of R6

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R6D1 very straightforward easiest

turbid horizon
#

D3/4/Xwere my crew’s roadblock

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mostly because we couldn’t meet

tardy ingot
#

D2 rly depended on which version

hidden ridge
ashen frigate
#

I just did D3 and D4 today, and they feel so tame with the smaller rooms

tardy ingot
#

both of those didnt rly change tho tbh

turbid horizon
#

D2 was fun af

hidden ridge
#

If you did it the "less effort" version, there wasn't MUCH room for fucking up

tardy ingot
#

happy that they are still very very similar

ashen frigate
#

D2 was refreshing

turbid horizon
#

my issue is that B2/C1 changed a LOT for alt

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And not really in good ways imo

hidden ridge
#

I'd say D1--->D2--->D4--->OG DX--->D3 PE

tardy ingot
#

most of D2 difficulty was in the uplink

which there was a multidude of versions

class 3 with flyer "surge"
class 3 with near no flyers
class 5 with near no flyers
class 5 with noticeable flyer waves

turbid horizon
#

Oh yeah lmao

hidden ridge
#

OG D4 I memed it twice with foaming the error waves

tardy ingot
#

OG DX over D4 d4rkevBlank

tardy ingot
#

idk where you see the extra enemies

turbid horizon
#

wasn’t it a class IV?

hidden ridge
tardy ingot
#

that happens if you didnt kill them
but they also werent rly a threat

hidden ridge
#

And we tried BOTTOM-MID-TOP or the other way around

hidden ridge
#

Fuck that shit

tardy ingot
#

they do that "sometimes"

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funny when they just stop existing after

hidden ridge
#

BOTTOM last was an improvement

tardy ingot
#

bottom was so snooze

hidden ridge
#

Because flyers got stuck a lot and it was overall just easier to defend

tardy ingot
#

compared to top

#

middle is always just not having people afk

hidden ridge
#

But I still remember MID to be hard

tardy ingot
#

and dont get randomly sniped by big flyer

#

but man R6DX was such a sleep walk until that end

hidden ridge
#

D4 OG I had a clear where one guy literally just foamed the staircase right side of the beeg room

tardy ingot
#

R6D4 actually had tense moments where you prepped well and still had chance to wipe

hidden ridge
#

Got all the wave stuck there and we just walked

tardy ingot
#

the cfoam cheese WickedSteer

hidden ridge
turbid horizon
#

i still wish they ended up using the shockers more

hidden ridge
#

If game gave me an autocannon I'd use that too

turbid horizon
#

like bro

tardy ingot
#

they just get stuck everywhere dak

hidden ridge
#

Let me explain

tardy ingot
#

i think what stands true is that R6DX/CX is harder than say D3 and D2 once know how to play it

hidden ridge
#

You know how R6D1 looks like a GTFO map made by Ubisoft with 500 Checkpoints and Le beeeg bossfight?

tardy ingot
#

D3 and D2 are both very solveable

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DX is too (even moreso) until the end

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but the end CAN throw you a wrench

hidden ridge
turbid horizon
tardy ingot
#

it didnt rly change

turbid horizon
#

They could have fixed them

tardy ingot
#

honestly the 1 thing that did (the weird bug where enemies get stuck waiting for you on a ladder) makes it so going bottom last is actually scary

ashen frigate
hidden ridge
turbid horizon
#

i got a lot better

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i also got a lot less time lol

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so hard to get the crew together these days

reef geyser
#

if bot ammo and tool are low and a new player join

tardy ingot
#

new player will have his own starting tool/ammo

#

starting as you usually would

reef geyser
#

so if i deplete the bot stuff and new player join then i will have ammo and tool efficiency

wet bear
sturdy glen
#

yoooo eva

#

how long till your dev stream section

tardy ingot
sturdy glen
#

fuck imma be asleep

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rip

tardy ingot
#

F

#

well its for 4 hours

sturdy glen
#

ill probably catch the end of it then

tardy ingot
#

i just wish i knew how this will work

sturdy glen
#

how tf did they even work out the schedule

#

it looks crazy

tardy ingot
#

wdym?

sturdy glen
#

how did they figure it out with that many ppl

tardy ingot
#

well for me personally

I got „locked“ in super early while we were planning the speedrun event

tardy ingot
#

then build from there

sturdy glen
#

ah so its been worked on for a while

#

ig that makes sense

tardy ingot
#

its been on the creator site for like 2 weeks or so

reef geyser
#

can we switch host mid game

tardy ingot
#

through host migration

#

its not recommended

#

and if you intend to try so to refresh your ressources then... just dont

ashen frigate
#

You are bound to lose some progress

wet bear
#

Saving host migration because someone fucked up Cozy_Bishop

lone mortar
wet bear
lone mortar
#

Why not the third one

#

You hate racing?

reef geyser
#

is togue attack count as melee or range ?

digital mural
#

Melee

manic pike
#

What's the mission order you'd recommend, going from easiest to hardest? R1, R2, etc. or A's of each rundown first, then B's, C's, etc.?

digital mural
#

R1 > R3 > R2 > R6 > R7 > R5/R4 > R8

#

From easiest to harder in My opinion

tardy ingot
#

you typically just go R1-R2
Then skip to R3 once you cant get pas R2E1 (or R2D2). Then progress into R4 etc

digital mural
#

^

reef geyser
digital mural
#

Lol

reef geyser
#

trust me bro

digital mural
#

I mean
The best option is going in order until you get stuck

silver fable
#

there's no shame in jumping around if you get stuck

reef geyser
#

so how effective would bat kill charger without losing health and no need for stealth

livid stone
#

Cant you just full charge (back) then tap to kill one

digital mural
#

Yes

silver fable
#

ya

#

same with knife I believe?

#

too lazy to drop into a level and confirm this stuff

#

and haven't tested since they rebalanced the melees

reef geyser
livid stone
#

Full charge then click again with no charge

reef geyser
#

hammer or knife/bat

digital mural
#

Hammer can one shot chargers in the back

#

So hammer better

silver fable
#

impossible level

reef geyser
#

it not that hard

#

just git gut

tardy ingot
#

its ameme

digital mural
#

Nah
R1C1 actually sucks

tardy ingot
#

also yes. Bat and knife both full charge into back then tap hit once
(Knife needs charger asleep tho)

silver fable
#

but seriously noobs get hardstuck on r1c1 for some reason

nimble seal
reef geyser
#

also why is it that charger dont have head bonus even though it have a head

digital mural
silver fable
#

and usually they're doing some annoying combination of things wrong and it's just easier to tell them to give up, do other levels, and come back to r1c1 later

digital mural
#

And manage resources

#

And know a bit about weapons

digital mural
nimble seal
#

I love R1C1, cool, simple, sleek mission design

nimble seal
digital mural
digital mural
silver fable
tardy ingot
digital mural
#

🤨

silver fable
#

worst reactor easily

nimble seal
#

Blatant lies

digital mural
#

But R3A3 would have worked better

nimble seal
#

Okay, maybe sure R1C1 could do with a couple fewer waves cause it does get a bit repetitive

#

But I hate R2D2 far more

silver fable
#

it's just not a good gimmick imo

tardy ingot
#

R2D2 is actually interesting

nimble seal
#

R4D1 is the better version of R2D2

silver fable
digital mural
silver fable
#

r2d2 is great

nimble seal
#

Actually I just hate rundown 2 and I get that's not a popular opinion but the tedium man it just gets to me

digital mural
#

I hate R2 too

#

Dw

silver fable
tardy ingot
#

R2 is honestly not that tedious

#

it isnt like R5

nimble seal
#

Infection is just the worst thing ever and it's not that it reduces ur health but because I can't fuckign SEE

tardy ingot
#

B tiers are super fast

digital mural
#

R2 has R2D1 so everything sucks

tardy ingot
#

D1 can be fast

nimble seal
silver fable
#

r2 is dull, but can probably chalk that up to it being an early rundown

silver fable
tardy ingot
#

R5 has like 1 good mission per tier

nimble seal
#

R1 I like cause it's simple, and quick (relatively). R1D1 could stand to be more difficult (like R5D1 is just the harder version of it)

silver fable
#

brushes r5d1 under the rug

nimble seal
#

I'm not sure which expedition in R5 I even like

#

Maybe R5B2?

digital mural
#

R5E1 is the only good level in R5

#

Thats it

livid stone
#

R2d1 is slow as fuck

silver fable
tardy ingot
#

R2D1 is slow if you play slow

nimble seal
#

R5B1 takes too long and has far too many fat chargers, R5B3 is just shit in general, R5A1 takes too long, R5A3 takes too long, R5C2 is just what the fuck

livid stone
tardy ingot
#

I actually like r5c1 as an interested concept

B1 is just sleeper

#

@livid stone own fault

digital mural
tardy ingot
digital mural
#

You can do it with bots in like 30mins

livid stone
#

I cant control other peoples skill

nimble seal
digital mural
tardy ingot
#

You can simply do an alarm with them then solo the next zone

#

C2 is cool

#

Overload is fun

#

Secondary is rly fun

#

Main is meh to ok

nimble seal
#

No I'm never touching that overload again

#

I do agree the main on it is worse though

tardy ingot
#

Pff

#

Its fun

#

Shoot it up

nimble seal
#

I like the surge alarm placed at the end of C2 just as a cruel joke after a 1.5-2 hour long expedition

tardy ingot
#

Eh that one isnt rly difficult

#

With how far they spawn

#

Thats honestly somewhat fun again even for main

#

the cell hunt is so snooze tho

nimble seal
#

I love not being able to see in games

silver fable
#

anyway, re: r5 v r2, I would much rather replay r5 than r2

tardy ingot
#

Hmm

#

R5 has more interesting levels to actually replay

silver fable
#

all but like 2 or 3 levels in r2 are just plain vanilla forgettable stuff

tardy ingot
#

but if i had to redo the whole rundown each time

#

Then r2

silver fable
#

I'm probably not going to force myself to redo levels that I hate

nimble seal
#

R2 had a lot of new stuff when it was released, but yeah it's pretty tiresome now unfortunately

silver fable
#

but even if I did, I'd still take r5 over r2 any day

nimble seal
#

I don't like either of its D tiers or its E tier

silver fable
#

r2e1 is my second-favourite r2 level easily

#

(favourite is d2)

nimble seal
#

I prefer C2 myself, but most of the levels in R2 are just too damn LONG

silver fable
#

third is c2, everything else just isn't a value-add at all

nimble seal
#

I do like B1 though

#

Random class 7 alarm just hanging out there

silver fable
#

funny

#

usually the "it used to be a class 9" vet brigade would chime in about here

#

I don't know, I think all the r2b levels are basically "it's a level, I guess"

nimble seal
#

Except R2B4

#

That one's just torture

silver fable
#

is it?

livid stone
#

Nah

#

They yapping

nimble seal
#

I hate the FOG

silver fable
#

all the fog?

#

like, as soon as a level has spicy fog you're done?

nimble seal
#

Actually that reminds me of the one funny R2 thing that happened

silver fable
#

r2b4 just feels so inoffensive

nimble seal
#

My first clear of R2D1 the game bugged out and filled the entire map with fog, and it didn't go away until we did the escape

livid stone
silver fable
#

I don't know, when I think of spicy fog torture levels I usually think of something like r5b2

#

and even that level doesn't seem so bad to me anymore

#

maybe because the alt removed the spitters from one zone or something

#

still, r2b4 is so mild and basic

livid stone
#

R2d1 spitters

silver fable
#

yeah I'm not going to defend r2d1

tardy ingot
silver fable
#

^

nimble seal
hard nexus
#

r2d1 is fine

nimble seal
tardy ingot
nimble seal
#

They sure as well haven't been short in my experience

#

Not like R1 or R3

silver fable
#

my intuition says r2e1 is longer than r2d2

nimble seal
#

I'm pretty sure R2E1 is the longer one

silver fable
#

maybe r2e1 compresses more if sped through

tardy ingot
civic wave
#

a casual but fast run of r2e1 is 40-45 minutes normally

tardy ingot
nimble seal
tardy ingot
#

ive played all the levels enough KEKW

hard nexus
#

r2 levels are short yes, except d2 and e1

silver fable
#

my only r2e1 clear is 2hrs PirateSimon

digital mural
#

With randoms?

silver fable
#

with one teammate

#

I don't remember the last time I played a 4man

#

apparently my r2d2 clear was 1:21

nimble seal
hidden ridge
#

2 hours passed and the devs are PROBABLY gonna have 3 expeditions done (R1A1-R7A1-R7B1)

#

speedrunners gotta zoom zoom

tiny wyvern
#

They failed R7B1

#

the sadge is real

civic wave
#

my man nuggies is running the entire gtfo% with all optionals

digital mural
hidden ridge
#

@tardy ingot Please, tell the devs about the wrong label for R2E1

digital mural
#

🫃

hidden ridge
#

I dont really have a twitch account

nimble seal
tiny wyvern
#

The devs

#

Are throwing

civic wave
#

it's fine, they have a checkpoint

tardy ingot
#

A lot more than r2e1 is wrong

silver fable
ashen frigate
#

Hey, we have to make sure not to beat the challenge too quickly !

nimble seal
#

OH GOD IT SAYS R1D2

civic wave
#

there is a wide skill gap between some of the devs and the dedicated players in the community

nimble seal
#

THE MYTHICAL EXPEDITION IS HERE LADS

civic wave
#

r2b2 appears twice

silver fable
#

but yeah 10cc gtfo streams are mostly people who don't know what they're doing getting destroyed on B tiers

digital mural
#

ah yeah

#

devs make the game
they dont play the game

hidden ridge
livid stone
#

Why didnt they do r2b1

nimble seal
civic wave
#

2 burst sentries could

livid stone
#

Its such a short level too

digital mural
#

just melee the class 7

#

whats the problem

ocean spindle
#

they gonna do it with every start command error in the game

hidden ridge
#

A place where you can funnel to have only top

#

If you leave some doors in A open

silver fable
hard nexus
nimble seal
ocean spindle
hard nexus
#

yea ive noticed

digital mural
#

in the gaming world

hidden ridge
ocean spindle
#

even devs who play their games r just usually not great or good unless it's like one single person developing it

livid stone
silver fable
#

like, they want gtfo to be that game where people bumble through and struggle and get destroyed, not the game where vets run around dunking everything

civic wave
#

there's a wide spectrum of how skilled players are, there's no point having a team blitz through half of an entire rundown in the first 3 hours

digital mural
#

or they are just being bad in purpose to then show the good players

#

and make this epic and big impression

#

idk

livid stone
#

Theyre pretending

ocean spindle
#

i mean the more time the more money for the foundation so

hidden ridge
#

On a certain level I get what you're saying

ocean spindle
#

if they doing it on purpose which i doubt i don't mind either

civic wave
#

if i wanted to be called that, literally any of my online accounts would still have that name

digital mural
#

thats fucking pachi?

hard nexus
digital mural
#

i didnt realised

ocean spindle
#

goat is goat and goat... has a purple pfp for some reason?

#

is it my discord

digital mural
#

thats Pachi

#

not Goat

hidden ridge
digital mural
civic wave
#

well there's androgynygoat and androgynygoat1 and both accounts are mine

hidden ridge
#

So dont get offended over it

ocean spindle
#

can i call u goat1 now :3

civic wave
#

just goat

ocean spindle
#

aw

#

oke

digital mural
#

so Goat and Goat are the same person?

#

damn

ocean spindle
#

yes

#

that's why i confused of the purple pfp ksks

tardy ingot
hard nexus
#

dont forget to stir shit up on day 2 and login to sleepy come back

tardy ingot
digital mural
#

imagine sleepy appears in the twitch chat

hard nexus
#

i met a guy in lfg who sort of word for word repeated one of the sleepy's tangents

livid stone
#

?

ocean spindle
#

wonderful

digital mural
#

The sleepy tenets

hard nexus
#

like speedrunners bhopping waking up two sleepers instead of careful stealth or some shit

#

u were there

ocean spindle
#

i mean there's a difference between just being carried which can be annoying i get it and complaining of every time it happens

#

idk which one of the two was

hard nexus
#

after u left we had a guy for whom r8 teleports did not work

#

if he'd pick up data cube we would get softlocked

ocean spindle
#

teehee

hard nexus
#

on secondary hed have to run all the way because he personally wouldnt get teleported back

lime nacelle
#

Does anybody have the Code for R8A2 secondary?

lime nacelle
#

thanks

plain snow
#

are tongue attacks melee or range in this game

#

never got to test that

upper ginkgo
#

something something striker temporarily projects a cone in front of it and if the player is still in the cone then the attack lands

#

don't quote me tho

turbid horizon
#

they're melee for booster purposes

plain snow
#

ye for booster purposes

silent yoke
#

where should i start as a beginnner?

frail heart
#

E2

narrow niche
#

^

livid stone
#

misinformation

#

frosty is a known liar, u should start in £lfg beginner

minor fractal
silent yoke
#

what are some good guns

#

i should start with

minor fractal
#

To learn, I'd play any Main besides shotguns, double-tap, or HEL autopistol. For Special, you can learn a lot of good fundamentals on Heavy Assault Rifle, Combat Shotgun, or High Cal.

Meta is HEL Revo or HEL Shotgun w/ HEL Gun, HEL Rifle, Burst Cannon, or Scattergun, but these weapons tend to be fairly unintuitive and reward existing game understanding.

narrow niche
twilit estuary
#

I would suggest trying out Burst rifle or Bullpup rifle for main weapons — these two rifles feel very nice to use and are really balanced. For special weapons I’d suggest any of the shotguns for a viable way to deal with tankier enemies. My main suggestion is to try out all of them and see which ones you like the ones I suggested are just balanced options

tardy ingot
tardy ingot
hidden ridge
#

If I'd have to suggest a super easy to use combo I'd say Carbine HCP

#

or Carbine CS too

hearty swan
#

Do mothers and p-moms respawn in respawn rooms?

#

We're currently about to hit the reactor in R7E1 and want to know if it's worth it to kill one

civic wave
#

yes, it will respawn

#

respawn settings can vary between levels though

hearty swan
#

: (

ocean spindle
#

:]

craggy pier
reef geyser
#

anyone can explain to me all about c foam and door, consistent foaming, door hp, enemies dmg to door

fierce walrus
# reef geyser anyone can explain to me all about c foam and door, consistent foaming, door hp,...

Doors have a set amount of hp. When an enemy gets close it, they begin to chip away at it, decreasing its hp. The amount of enemies on the door doesnt change the speed (basically only 1 enemy actually hits the door). When the hp depletes the door breaks.
Cfoam adds an extra layer of hp to the door, that the enemies need to break before damaging the door. You can keep reapplying cfoam to the door to replenish the damage the foam shield took

reef geyser
#

so that how its go

#

but what about door break while there c foam on the door

fierce walrus
#

only after all of the cfoam is destroyed by enemies

native sun
#

Some numbers:
Small doors have 7 HP
Big doors have 12 HP
Fully C-foaming a door adds 13.5 HP
Enemies deal 1 damage with each hit regardless of the type of enemy.
(The damage player melees deal varies)

silver fable
#

Should also be noted that only one enemy can hit a door at a time, globally

#

i.e. if you have enemies piled up on two different doors, then only one door will take damage at a time

hidden ridge
#

but that's like, they cant hit 2 at the same exact time

reef geyser
#

how does regen cap of 89% work ?

#

like it only increase from 20% to 38% or something else

ashen frigate
#

Something like that, yes

#

it applies mutiplicatively on top of the 20% base

#

89% regen cap = 20% * 1.89 = 37.8

#

not sure if it rounds up or down

molten reef
#

Heyy everyone, Happy Tuesday!
Me and my friends have a little problem after last update.
If the three of us join lobby one of two things would happen etheir two of us can't see the third or if we all se each other we can't initiate cage drop
Now if 2 join the game and invite the third, he gets waiting on host and can't join although 2 of us are already in game.
Any help would be appreciated ❤️

ashen frigate
#

You could ask about this in a new post under #1049599987878723635 (or search for a similar topic).
Since the game is peer-to-peer, it could be due to network issues between the player hosting the game and the others, for example.

keen pivot
#

Sounds like network issue aka very laggy, cuz i had same problem playing with one of the friends having same issues

narrow niche
#

gtfo desync%

graceful pine
#

So im currently doing R6D1 and i wanted to know what the best way to deal with the class 6 alarm is

#

im thinking of taking the shotgun but idk if that would bottleneck my ranged weapons unless i take double tap rifle

weak hazel
#

If I remember correctly you have invis in R6D1 so I prefer grabbing thermal for this lvl

graceful pine
#

no you dont have shadows

#

its the kraken level

weak hazel
#

the one with cocoon and flyers ?

graceful pine
#

yea

weak hazel
#

ahh yeah for this one I brought assault rifle and machinegun

#

as for util, 1 bio, 2 sentries, 1 mine

hidden ridge
plain snow
#

Isn’t class 6 the one before the tp device

hidden ridge
#

If yes, enemies spawn in that same room but up top on the corners, the scans have kinda little degree of RNG on their position, abuse staircases+foam and move the sentries over and over, be careful not to shoot each other during the movement of the scan that makes you go to bottom

weak hazel
hidden ridge
plain snow
#

Ye just reminding myself

#

Reactor itself isn’t that hard

hidden ridge
plain snow
#

Double sentry kinda tune downs that level

weak hazel
#

Yeah normally its Reactor- Class 5M - Class 6

plain snow
#

Pr is p good for both parts

ocean spindle
#

tbh the best way to deal with the class VI is just shooting really good ngl, bio pings like crazy and if it's a red scan split up a bit to take advantage of the hallways and not get pincered

#

u can either take ur sentries and put em with u on each scan, or u can leave em near the places u know ur gonna scan

#

the scans r always in the same positions

plain snow
#

Just take double sentry

#

The entire alarm is almost a staircase choke

#

Cfosm launcher is kinda useless when they give you 700 cfoam grenades

ocean spindle
hidden ridge
#

You kinda throw the sentries in the bin for kraken too tbh

plain snow
#

And so mine deployer and cfoam too

hidden ridge
plain snow
#

So might as well tqke something to make the rest easier

tiny wyvern
#

Well, they all have some uses...

#

The sentries, especially sniper is gud for the flyers

hidden ridge
#

for kraken you dont need any shit other than popping the flyeirs and not taking it up the ass with the bombardment

#

and for the rest of the level the same is true too

#

I'd guess 2 sentries help for reactor but w/e

#

Just dont place mines like they're gonna blow you up

hidden ridge
#

But never on R6D1

#

I'd guess you can place them on the nuclear sign thingy on bottom left

tiny wyvern
#

That kind of get the job done if you suck at killing any flyers

#

Most of the time you can abuse mid leaving to get good weapons before you go fight the big squid

ocean spindle
#

take slug shotguns they good for flyers right?

graceful pine
hidden ridge
graceful pine
#

oh no i just have 2 people playing with me

hidden ridge
#

that's fine

#

and a premade anyway

keen pivot
#

can slug one shot flyers when their eyes closed ?

graceful pine
#

yea we just use the bot for bio

#

the bot kinda killed us all in the scans for the final lvl 6 tho which is why i wanna deal with the guys before the bot shoots lmao

#

is there a mod that disables bot friendly fire?

keen pivot
#

yes

#

nobotfriendlyfire

#

there also one for human

#

solve this capcha first!

graceful pine
plain snow
civic wave
#

you can probably stand at the side of scan and not take much FF from a bot

#

i don't really see the point in using a mod to disable FF, even if it's not the most heinous thing it's still cheating

ocean spindle
graceful pine
#

disabling bot FF isnt really cheating in my book and im really only playing with bots when im with my friends

ocean spindle
#

bots are very bad with shotguns and stuff

#

so of course don't just put them with one

civic wave
#

it is still cheating, even if you say it's not

graceful pine
ocean spindle
#

yeah that's

#

not good

graceful pine
ocean spindle
#

just give me a machinegun, it's much less ff and just movin better performance tbh

civic wave
#

^

graceful pine
ocean spindle
#

and for the main burst rifle works very very well

#

on bio they 10/10 tho

#

keep 'em

graceful pine
#

fr

#

bio is the bots job

ocean spindle
#

so true

#

on melee it doesn't matter they used preset values so

#

just put em with the funny one like a knife

#

see em shank people

graceful pine
#

i usually use spear so they dont get too close the anyone and die

plain snow
#

bots are sometimes amazing

#

in the wrong ways

ocean spindle
#

range is predetermined too

#

so yeah

graceful pine
#

ah well im kinda our groups knife user so wed be killing our melee output with 2 knives

ocean spindle
#

again, bots use preset values, melees are a cosmetic to them

graceful pine
#

oh wait

ocean spindle
#

they do like 14 dmg with a 2 second charge or something like that?

plain snow
#

their shots won't wake up enemies and they can't trigger scouts

graceful pine
#

so regardless of weapon they do the same dmg?

ocean spindle
#

in melee yes

#

the pewpews are the variants

graceful pine
#

then they get the knife

ocean spindle
#

shoink

graceful pine
#

yea the guns are fine

#

so bots dont have stamina right

#

i mean yeah they dont nvm

#

anyway so the melee one was news to me

plain snow
#

they dont' need to run either way

#

if you're very far from them and behind a door

#

they will tp to you

ocean spindle
#

not tp

#

just go through walls

graceful pine
#

they kinda phase through walls if they cant find a fixed path either

#

yea lmao

ocean spindle
#

omnipotent

graceful pine
#

i almost died laughing when i first saw it

ocean spindle
#

thank u bishop very cool :]

graceful pine
#

wish we could swap who the last bot was

ocean spindle
#

thank u

#

i forgot completely the value

graceful pine
#

would be nice to see woods since hes basically not there

ocean spindle
#

bot woods a rare occasion

#

only see it when host dcs lol

graceful pine
#

oh yeah i guess that would work

ocean spindle
#

but for any of the others u can lock the slot to bots only

#

and let the other people join

graceful pine
#

oooooh yeahh

ocean spindle
#

that way the bots anyone

graceful pine
#

ill do that next time maybe our bot could use a personality change

ocean spindle
#

hackett is a good bio bot

#

dauda is a little annoying

#

he always blames the scanner and his phrases are kinda long lol

graceful pine
#

hackett it is then

#

ive been hearing the same lines from bishop it gets boring after a while

#

the extended voicelines mod, i assume it uses the mod dev's voices?

tiny wyvern
graceful pine
#

not too curious about it just was wondering how they got more lines than the base game has

ocean spindle
#

i mean it's unused va lines

#

not that they created them

#

the vas did a lot more work than was required in case of making the game more like voicy

#

but they never implemented some

#

so the modders just like compiled them and made em work

graceful pine
ocean spindle
#

but they are the original voices at the end

hidden ridge
graceful pine
#

that makes it so much better

graceful pine
narrow niche
hidden ridge
#

nono, nothing like that

narrow niche
#

wdym

graceful pine
#

idk it shouldne be too hard to use editing to change tone and stuff

#

if you know what your doing

grizzled patrol
lone mortar
soft crater
fallen badger
#

Ive asked forever ago but like the story-ish kinda thing is that only in r7 and 8? Like i only remember there being that guy talking to us in those ones

past mesa
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also the story in the alt rundowns is different than the og ones

fallen badger
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Are 7 and 8 the og ones?

fierce walrus
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The rest are ALT

fallen badger
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Me and my buddy are working through them, 1-8

fierce walrus
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good, just dont be suprised when stuff changes a fair bit in R7

fallen badger
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So is r8 related to 7?

fierce walrus
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Overall - all rundowns are related

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but in short

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ALT R1 - ALT R6 are related to R8
And R7 (and other OG rundowns) are also related to R8

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you will see it when you play R8

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it will make sense

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eventually

fallen badger
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Heh, ok so u said other og run downs, are there more than whats on the selection screen?

fierce walrus
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They were in the game before but arent any more.
The game used to work on a semi-season mechanism, where you would have one rundowb avialable, and then it would be replaced by the next

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up until R7 when they brought back old rundowns as ALTs

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but you wont miss too much lore from the other OG rundowns, except for like OG R6

fallen badger
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Appreciate it big time, there like a good vid giving us the "rundown" on all this? hahahahahahhahahahhahahahahahhahahhaha fune

fierce walrus
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Profesor scaler made one a bit back (pre R8) and its decent, the lore channel also has a pinned document with a full lore summary.
But overall id recommend not looking into either before you atleast reach R7 (preferably not until R8)

fallen badger
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Gotcha :)

ocean spindle
# fallen badger Gotcha :)

either way rlly u dont need to know everything, tbh with just knowin whos schaeffer before r7 r8 u can understaand pretty much everything

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which scaler also has a vid about schaeffer i believe