#gtfo-related-questions
1 messages Ā· Page 190 of 1
its just not gonna happen
especially since theres a lot that goes into seeded speedruns
š¤
That you will never do in normal speedruns
minmaxing movement
minmaxing pathing
its insane
Training runners when you open last door 0.1 seconds late
āGuess ill resetā
Ah yes since you repeat the same exact scenario
I mean, looking at some (most?) speedrunning of games you'd argue that many have "seeded runs" scenarios
Like, any game where there's little RNG involved
So I assume that was a given tbh
Since what you described here is what I usually have seen around, for how small that may be
for general speedruns or wdym?
If its my r8a1 runs where I reset if something got fucked, then that level isn't very rng heavy so resetting isn't a big problem at all
And i was trying to squeeze every second out
In general, in games, what I've seen is people retrying stuff because they missed a trigger or whatnot
Not talking about GTFO in the specific
tbf missing a trigger can mean losing a second⦠or multiple minutes
do expeditions ever regain their heat?
Yes when you collect artifacts in other expeditions
I donāt mean to interrupt an otherwise very interesting conversation abt speedrunning, but I would appreciate whatever tips regarding soloing R1A1 or in general any of you have to share before this gets lost to the discord aether
Permafoam w/ c-foam launcher.
Just play good after door breaks.
You can reroll for consumable mines, but that's cringe and boring.
Just bring wave clear and u dont need any mines
Or if ur a turbo chad bring sentry and shoot the waves
That alarm is very fucked to shoot solo tho, terrible sightlines, sentry doesnt get huge value, tight room to run in and all the scans are 4 reds so it takes a while
That's why I prefer permafoam, tbh.
R1A1 solo kinda blows.
Foam condenses it into a short scramble to deal with the full stacked wave.
I would go with foam as well just to get time for scans
Foam is undoubtedly the easiest way
Yes when you collect artifacts in other levels BUT they have to be in the same rundown.
what are boosters?
hacks
I still havent found an aggressive infection booster in atleast 10 rolls im so sad
Ive only ever had 1
I think I've only gotten 3 in my time playing gtfo
you'd think ah yeah first level of r1 would be easiest level to solo but nope
it doesnt seem like much but having 1 singular giant in each wave makes alarms significantly harder to shoot
thats why I brought a sniper with me, easy clap vs giants
Alright, appreciate the help. Will bring cfoam, hopefully that makes life easier
sniper is a massive throw in solo unless ur fighting tanks or an insane amount of giants
I mean my noob ass solo'd R1A1
did u use bots
yes
I'm guessing you are not
correct

is short rifle a popular pick in solo runs
huge pick
and what weapon for main?
shelling nano
no cause bio sucks ass
you're better off bringing a tool that actually does something like cfoam
Voxy "Chaotic Good"
people that dont wanna go look for others
ig
u had the perfect opportunity to say shotgun sentry
Theyre my alts in case i get banned forever

I bought them off craiglist
why would I tell them to bring shotgun sentry?? it's a bad tool

How many smalls does it caps at normal sleeping enemies on R5E1?
Usually runs where they stack up on spawn is like 25 if i remember on the main divide room
whats the strongest shotgun
scattergun goes 158 dmg
slug shotgun
my honest reaction to that misinformation
oh yeah? name another main shotgun that one shots strikers
don't have one
thats wht i thought
sawed off...
sawed off is reserved for chargers
uhuh
ok buddy
can you please stop harassing me
how many more times are you gonna say it before you get bored
mr mountain man are such a lovely endearing personality and this server will be at a massive loss once you switch over to dow
trying to
what would yall bring to solo r1c1
Shotgun sentry 
i would bring 3 other players
solo c1 sounds like a pain
if u wanna do solo runs to practice aim u can do r2b1 or somethin skdmksm
how would one even do that
Let them cook slendi
altr2?
solo with bots or true solo
probs by sentry, and a lot of kiting
u run around the bridge room and like aim at enemies and run if u get swarmed
true solo
is that alt r2b1?
Oof
yes i mean u can just call it r2b1
no need to include the ALT tag on it
it would take too long to clear the waves
i recommend not solo'ing until ur alot better at the game
fuck these doubters
probably dmr and one of the shotgun-likes in secondary slot
grab a burst cannon and go ham
since you more or less dont have to care about ammo anymore
hel revo burst cannon or somethin i guess
the reloads will probably screw you with those
u can cancel both pretty fast
how do you cancel reloads
burst cannons reloas very short if u just cancel it as the mag goes in
uhhhhhh
yeah i wouldnt recommend soloing r1c1
its perfectly doable to be clear
You want to true solo but donāt know how to reload cancel
but well basically when u reload gun u can see it in the top left when ur mag size changes to full, but the animation keeps goin
what u can do its press C as soon as u see that number and then sawp back to the gun with ur number keys and itll be reloaded and ready to shoot
šŖ£
a man can dream
u can also just swap guns with scroll wheel but it is a lot slower
pressing C and immeditaly 3 its super fast
and can save a hella lot of time
just if your going to do it bring something that takes advantage of the hallway and something to get close stuff off you
doesnt work for every gun tho, rifle, bullpup... those have pretty much reloads that go till the animation ends
Reload cancel mfs when they save 0.1 sec
"We made it"
God bless š
I think the hallway is like the second room from the entrance? Or do you consider the reactor door a hallway
entire map is a hallway
defend on the bridge or further and fall back
Defend at spawn because that is where you have to extract š
do not do that 

the one without trucks sitting on it right?
/s
that one guy typing in the codes
gtfo gif attempt
me trying to beat r4c3 
/s its sarcasm but i dont see like at all how its
i dont
i dont get it
my brain is stupid today
i need breakfast

I recall another bridge that I'd rather use, but still want to be thorough
I mean jokes aside the only thing limiting where you choose to defend is if you can run back and put the code in
if u mean the one on the big hallway witht he stairs that go down in the zone without resources
i woulnt defend there
its very far away
but idk how much solo runs change from a normal run
its like 45 seconds each time right?
I think though the warmup gets longer each wave
I recall sprinting too much once and losing health, at how many bpm does that happen
that doesnt happen theres just a visual effect when you max it out
hm
you still dont want to hit it because you effectively cant move or melee when you reach it
once its about 120 u start to lose speed and by 150 u might as well start walkin while shootin behind u
if u dont manage stamina ur gonna get fucking rolled
I am going insane
same tbh
have u considered being sane
also if you win you have the right to ping the person above me with the words "skill tissue"
aren't we all
if u hear ur character start hyperventilating you should probably rest a little
Its pretty easy to
@sage pulsar how many hrs do u have in the game
Just smile and wave
You are ready for true soloing
new elbowguard just dropped
Fight your inner demons
It doesn't help to avoid em
So real
(again)
honestly that level shouldnt be that hard to do it on though it will probably take a few attempts
while we're in the questions
I saw an achievement for getting teleported to another dimension for the first time
what's that about ?
u will see
r6
you'll find out later
why u checking hidden achievements
exactly what it says on the tin
ur gonna spoil urself
Dont need to know that now
I'm concerned
Fun ? I mean I still don't know what to expect
Finding it really kills the surprise
I mean if you want to see it now go play r6a1
Nah I wanna go in order
What he said ^
I'm still in r2 , good chance I'll forget about it by then
dimentia
You're in R2?
what mission r u at
Shush lil bro
playing rundowns in order is gonna suck since r4/r5 are alot harder than r6/r7
can you stop harassing people
A1
im going to club you like a seal
I'm waiting for a lobby tho
only r4s ending is hard the leadup is fairly easy
my internet sucks
They gotta deal with it how we dealt with it and how the vets dealt with it
I want the pain
you can post a LFG and just ask someone else to host it
ur literally a seal clubber
moderators
mods kill him
I mean yeah I guess
John šŖ£
huh
i'm down to play R2 if u want
well if you can host one let's get it
( i'm desperate for people to play this game with my friends haven't been seen since last month )
same
i'll be hosting from EUW btw
š
what are the best primary weapons for dealing with chargers?
sawed off wins there
burst pistol
any of the autos other then smg or bullpup
stormer when he gets an opportunity to spread misinformation
brother you said burst pistol
^^^
nuh uh
is the hel revolver/dmr bad for dealing with chartgers?
@arctic marten that u in ur pfp āŗļø
yes
yes
HOLY š¤¤
Any Hel weapon is mostly good for taking out chargers though
helrevolver is "ok" against them but the second a gaint one shows up its worthless
this is true for most mains
not really the autos deal with them fine
you are telling me you can AR a big charger and be more fine than if you spam hel revo into it?
unironically yes
see what i mean
then you are a troll
do you see
i see
stormer has 2 hours max
eat my ass
LOL
Hey hey
Leave kaiser alone
Woah
āThatās an offer I simply canāt refuseā
Ermm no thanks :3
Bluds got the cake factory on his side
Damn bruh
Ill meet you at melborne skydeck
That ass better be double bricked up
Dont infect chat too much get a room
Cmon shlorp
Only if you say so

the pleading face is too detailed for someone joking about it

Werent you him when we first meet up?
š
Ssshhhh
no they dont
Yes they do
Yes they do
(they dont)
Yes they do
no main really like does much a giant
apat from hel shottie sawed off
and maybe slug shottie
hel revo and an smg would do about the same
I said smg and bullpup where excluded
though machine pistol is the only one that reliably deals with multiple
MP damage and range are both horrid.
AR is probably worse than the two that you exclude.
Damage's fine, its just that you can't put it into action reliably
Hipfire is shit, damage fall off is shit, for some reason you are required to ADS with it to get the best results
Which just feels counterintuitive. Who the fuck aims with an UZI?...
...
I guess real soldiers do, but that's besides the point...
have you actually used the buffed one
Yep, it's barely improved.
It has a wacky niche at least, but that niche sucks.
me when i witness stormer recommend noobs to take AR and HAR on r1c1
""""""""""fine""""""""""""""
those guns are easy to use for beginners
Hey, its not Machine Pistol + Pump Action
On a room with a giant bridge of free range
I mean machine pistol/scatter unironically works
Sure, if you believe in the god of Sprint
Ngl also, MP is obsolete in a world where AP has pen and a 50% damage buff.
it deals around the same damage just AP is splitting it between 2 enemies
Yeah, 1.9 vs 1.5x2 is not exactly competetive...
Maybe if it was like 2.1 or something...
Especially when MP has dogshit stagger access...
One of these is far better than the other.
you know it fires 50% faster too right
Yeah
But as previously mentioned getting full value out of that is... Oof.
You just end up taking short bursts with ADS
The only time that fire rate comes into play is when a giant comes around and you just mag dump his belly
thats every auto
To an extent, but it really feels like Machine Pistol out of all of them shouldn't be like that
If hipfire was tighter it could be like a full auto alternative to Pistol
Point the circle at center of mass and hold LMB instead of tapping it
But for some reason they gave it shotgun spread
Which is ironically how PDW works... Or HSMG... Or...
Forgot what the hipfire was on HEL
I mean it outdamages both if you can handle how close it demands you be
though I only take it if I cant afford the hel shotguns reload time
tbh stormer should be banned from giving """information""" to new players
That's kind of the problem. Auto ttk already kind of sucks, and it is non-existent if you also need to carefully aim to land that large number of required shots.
ive already gone through the entire game with them
autos suck but mp is the best one
Please stop harassing me
GO BACK TO SCHOOL
IM IN SCHOOL
What r u learning
linear alge⦠something or other
Would you rather be harassed by me or by applied linear algebra
I refuse the question
Mhm
Giving first year
Hi rose :3
Hai :3
The entire game ain't that hard. And, ngl, having seen a lot of pubs, some people are clearing some pretty challenging content while being largely useless.
What the flip
Rayalot72 speaks the truth
Pubs do be useless sometimes but Idk about them clearing challenging levels
solo w/ 3 players
U can definitely have 2 or 3 good players carry some pubs through the hardest levels, even if they arenāt that useful, the problem is when they become actively detrimental
If r8e2 can be duoād you can hav 2 useless people so long as they donāt die
In theory
Cant imagine how painful that would actually be tho
Solo with three players goes hard
Bots are easier in the sense that you donāt have 3 idiots who can interact with things
āwhatās this door I want to go this way free will is a mistakeā
People that getting to E-tier while being utterly clueless are not getting their through their own merit.
Oh absolutely
And some of those people will inevitably get the clear.
If you play 20 pubs a day surely someone good will come eventually
Also, as far as carrying goes...
Duo +2 is very strong.
Two competent players can handle basically anything.
What if one of the competent players gets deleted by snatcher
F
Then the other competent player deletes the rest of the team
Ermm what is the command for starting an error alarm on terminal
||START THREAT_LEVEL_M.EXE||
Thanks :3

based, this guy got helped right?
No idea
I get close to a sleeper, I stop when it throbs, someone just walks in waking it up "sleepo woke it up!"
Every
Fucking
Time
I know it's not latency since I'm client just as they are
It's just that some people take that state as some sort of guess
Even if you tell them (the game actually does that too sometimes) that they should stop when they throb
Thatās my secret sleepo I wake up all rooms on purpose so no one says anything to me
I remember finding out how easy it is to just play without others interfering stealth-wise when I got my first og r4a2 pe clear
By doing everything until overload 100% alone (bots weren't a thing back then)
Real
It's just that some people REALLY fuck up stealth
Some pubs suck due to others being like āOh WhAtS tHiS?!ā And then touching scouts left and right waking everything up and blaming others
what kind of pubs you be getting 
I guess he's mostly doing A, R1s,R2s and stuff like that were it's common to get newbies
get yourself some D-E tier pubs they more fun
May I suggest R2D1, Statistics
R2D1, Statistics is a map where fog goes down, then down, then down, then down, then down to go up all the way then down again
i forgot that level exists i wont pub that ā
It has everything you ever want: spitters, enemies who are not spitters, long range tall melee and ranged non-infectous spitters
Jokes aside I've like 14 clears on that level, I like it
It gives you choice (some bad ones but whatever) and it has what I'd say an okay amount of alarms and scouts
I just hate spitter audio bug
14 clears on r2d1 š wth
You mean R2D1, Statistics
Statistics 
Also I'm compelled to open your bio everytime I see that for some reason
Do not read my bio (read bio)
Your Jedi mind tricks dont work on me, I've a G11
full sentence, please
i havent finished a single r2d1 pub and ive tried many
either someone messes up a giant stealth, wakes up a scout
or lose too many resources cuz funny
It's easy if they dont uberly fuck up scout zones
Which can happen
Or yeah if they wake up the whole res zone, that's like 4-6 giants or more I think (chances of chickens)
Go to the log zone. Best place for pubs to trigger scouts š
me monique and eggman and someone i forgot woke up every scout in that zone with 4-6 scouts and still survived despite being low on ammo and thats the only time we cleared that level
is it normal for the bots to wander off the class s security scan on r7c1 (right before zone 22)
they sometimes do that on every mission, just press escape, change their slots to locked or player only, then switch it back to bot slots and it should fix them
how do you join someone's rundown?
You copy the lobby ID
Game will give you a red button to join
ahh got ya, ty
Also confirm that the host has player slots available if you still cannot join for whatever reason.
what are you saying
id have more luck throwing pencils at him than using ar
that was a year ago
dumb enough to deserve revisiting tbh
XD
didnt get flamed enough at the time
based
Whithin 8 meters
ty
skill tissue
Iād argue youāre just horrifically bad with hel revo if you think ar works better in any situation
Beth let him cook
I dont understand the verify uplink in R2B3
doesnt help my screen was half blurry because of the 48% infection
Type commands into the specified terminal. UPLINK_CONNECT and UPLINK_VERIFY are the two main commands. Once you connect the ip address, it will require some verification codes. When it gives a letter with a number (for example: Y06), back out of the terminal and at the top will display a few codes. Match the correct code with Y06, and input that 4 letter word. For example, if it wants X04, and X04 = heat, type UPLINK_VERIFY HEAT and repeat until it is finished
well that's dumb, they should make it easier to understand instead of throwing word vomit on the screen
That is the easiest type of terminal uplinks. You will encounter harder uplinks as you progress the rundowns
its not that hard to get when u have 4 people to help u understand or like look at the screen see awhats happenin
on solo runs well yeah its way harder cause u dont leave the screen almost
doesnt help they send a random alarm for 0 reason preventing you from even comprehending what you're suppose to do
idk why u say 0 reason when its kinda the whole reason of the mission specially cause u would just, do terminal without any tension
The terminal says a breach has been detected after you connect the uplink. That should give you the hint that something will happen
which would be weird ngl
and being this game u should know
somethin was gonna happen
??
But most times, whenever there is a special command for a specific terminal, just be prepared for something to happen
yeah always be like prepared for danged
better to prepare and not have anythin happen that not prepare and die cause of it
what I expected was to throw in the IP then leave with an alarm
not throw in the IP, get an alarm, then get told "btw type 10 million more things into the terminal"
But that's kinda the thrill of it. The game never makes it that easy
thrill is not the word I'd use for it
yeah it is a new oh wow thing that u need to adapt asap
this game likes when u have to work around it, instead of the game workin around the usual
Just my opinion, we don't all see it the same way š
But also it's okay to fail a level the first time around. The more you play, the more you'll get better for future levels
its ok it makes you type 100 million things later on
is it ok to lobby invite with 2 server at the same time ?
like i post LFG in the beginer and asia at the same time
yeah its fine, a lot of people do that
ok
LFG here, now!
I was just scouting out r1,d1 and saw 2 extra security doors leading to areas that dont seem to have any objective purpose, is there a reason for those areas besides extra recources?
No but the extra door in the next room leads to a log
Alr thnx
Ressource zones in return for more alarm spawn directions
Better to do the alarm first then go into those zones
is there any diff between front of head or back of head on scouts
If you're behind an enemy you can deal up to double damage.
Typically hitting the back of the head means you get the double damage (excluding when scout leans forward and you can hit the back of their head while in front of them)
how do you guys deal with small enemies and bots sitting next to each other
*during an alarm
Elaborate?
you mean bots using melee during combat?
nah they are using guns but theres like 2 enemies behind each bot when I turn around and look
two of them have burst rifle and machinegun
since the devs gave bots the ability to use shove they prioritize it the moment they can regardless of the situation so when enemies get in your face bots will switch to melee and try to kill them that way
more often than not they end up dying because of it
I see
should I give the bots knives for this reason
rather than hammers
i got unlucky then
anyway
didnt matter
i actually forgot what most of the level was
because im restarted i forgot to read the objective and thought 63 was optional so i carted cell to the door in lockdown
maybe burst sentry is just way too goated but i remember those s1's being alot harder
the other times i played that level was duo
I'm sure it was possible in OG R5A1
u already know the comms tech for terminal stay on right?
best deal i can give is close one door off and funnel into another path (gives enough time to outtie of the whole sector)
and you can come back and have time for another uplink
6 alarms and 2 uplinks is going to be a very intense test of consistency
the center class IV for
is gonna take long
- to read what the code-identifier (e.g. "Y07") is, ADS and look slightly to the side of the terminal. you should be able to read the code without fully interacting with the terminal, which is faster and exposes you for less time. here's a video example to show this https://youtu.be/KFr3g7bTTEY&t=2070
- if you're not under attack at a given moment, prepare the terminal for the next code. Press up-arrow to repeat previous command (
UPLINK_VERIFY ####), then either press backspace 4 times, or press ctrl+backspace and then space. the terminal line will just beUPLINK_VERIFY, so all you have to do later is type the 4-letter code and press enter. uplinks don't block input, so you can do this immediately after putting a code in. - the terminal will compute uplinks even if you're not next to it. so if you need to run away for awhile, you can without penalty, it won't stop processing the last uplink code. you only really need to be next to the terminal for reading and entering the code.
- for r4a1, I think burst sentry + funneling should be the best option. the sentry should solo much of the wave if they aren't routing from multiple directions
Hey Guys, do the rundown names mean anything? I currently finished R2 and some of R3 and a lot of guys I play with can mostly tell "oh R2C1 is this one and R3B1 this one" but I don't really know which is which
?
R1A1 is map A1 of Rundown 1
R2A1 is map A1 of Rundown 2
My Question is: How to know better which rundown is which. Do the Letters mean something š
like "C is always a generator map"
no
The letters are difficulty
It's only a vague definition for "difficulty" as in A is easier than B
A is easiest and E is the hardest
A = Easy
B = Normal
C = Advanced
D = Hard
E = Very Hard
While there is a tendency that higher number levels (like C3) are usually harder than their lower counter parts - it is not always the case.
They are usually differentiated by throwing in new mechanics to keep track of (i.e.: fog), or doing something unorthodox that changes how you play the game compared to most conventional levels.
Rundowns themselves do not necessarily represent any sort of difficulty, but rather they each have a unique identity and philosophy of how they designed their levels and challenges, which makes their difficulty scaling unpredictable and borderline random.
Are there stages that are unreasonable with 3 bots? By yall's standards that is.
Yes, most certainly.
which ones?
Pretty much every E is an utter nightmare with bots
gosh, can't wait to get there myself
Anything with chargers and bosses is problematic because bots suck against those more often than not
what is the range that hical can oneshot a scout from the front (headshot)
I don't think I'd take bots into a C level or lower, and probably not into any optional difficulties
yeah I'm convinced R2B3 is impossible with just bots
front has 3x
I heard that it's 7 meters from one of my games? Don't quote me on that
as long as ur gun does 15+ dmg u should be fine
which one was that again?
objective
oh that one
bots do very well if you give one of them the biotracker
if thatās the one that has shadow waves
not if the area we're in is smaller than a Japanese apartment
hm
terminal was directly next to 3 doors where enemies were jumping in from making it impossible to input codes
with an infection zone directly next to it as well
and I had to do an optional encounter because one of the bots had the lock melter but refused to use it because it was too close to enemies
You can always find your own lock melters or clears the enemies
If you take 3 sentries the bots should be fine to shoot everything while you're on terminal
what weapons do you have your bots using btw
thatās also a big factor in how effective they are
True. Bots will try to snipe with the combat shotgun
a good rule of thumb is to give them machine guns in both slots
burst rifle has also been good in my experience
all of them have the Varuta as the secondary weapon
for primary, they have Machine Pistol, Carbine, and Assault Rifle
I knew better than to give them shotguns
I canāt remember for the life of me which gun the Varuta was lol, is that one of the machine guns?
Machine Gun LMG thing
The russian looking machine gun that fires fast
got it, yeah that oneās fine
if you want I could help you out if youāre on later
I'll mess with it more another time, ty
I might just start doing LFGs in the near future tbh
would make life easier if my friends or family played the game š
what breakpoints would a -20% melee damage booster ruin for sledgehammer
Probably most of them.
You can still one-shot chargers.
thatās my main concern ty
just now u will have to full charge always
Does anyone know why in r1a1 suddenly it was at 100% infection and we all died because I do not Know why that happened. help
30m
troll terminal command
unfortunately it works in every mission!
you can do that??
what in tf
thats stupid
thatās hilarious
we died like half an hour in bc my friend ran it
what was the command?
if only you could look up what the commands are, oh well
sounds like you need a new friend 
they're pretty worthless tbh unless you have someone you want to drag along for a challenge run
oh my god thereās a command to force an error alarm
Youre shitting me
apparently it stacks
you can use the flier error alarm command to cheese some levels (fliers get stuck in the roofs of some tiles) -> hit spawn cap
thereās one specifically for fliers?
does that imply thereās one for every enemy type
theres also a command to remove ammo from players that anyone can type in
- cause the other ones are locked behind host only
lmao wtf
when the hell were these commands added/discovered
must've been with the latest patch
This patch
yea thought so
You could also do it with the infected chicken command
is there a full list of all of the secret commands anywhere
Because they donāt actually damage you
can someone dm me it
Sure
tanku
infected chicken?
why would someone ever use the remove ammo command lmfao
For fun
wait
The infection shooters do move like hybrids, so itāll be hard to stay away from them
I mean if all they do is give infection that would be so easy to cheese any level with
I legit thought those were like FE2 enemies that people wemodded in
Not unused enemies
Anyway uh it killed my PC so screw you
what is FE2
A mod
No lmao
You canāt add modded enemies to a vanilla game
Those guys have been in the code forever
Enemy 34
Well, you'll have to forgive me for my mistake when I see an unknown enemy that infection caps you in 1 hit
Yeah itās all good
so the fog and light ones are pretty much just challenges?
They are all challenges
I wonder how the fog command interacts with the levels with fog that changes as objectives are completed
It should revert when fog changes
oh lol
Same with lights commands, unless itās a light setting command
Could test it in R6C3
Iāve been told that r5 is absurdly difficult, should I just skip to r6
like moreso than r4 apparently
or is it just specific levels in r5 that are nuts
r5 difficulty comes from not being able to stay awake
oh
What are the best primary/seconday loadouts for charger heavy levels
Hel gun and hel rifle are very good into chargers for specials, choke mod isn't bad either but not as good as the other choices
for mains I guess it'd mainly be hel revo/dmr, but main weapons do also kinda suck more into chargers
hel shotgun sawed off dmr hel pp
choke pump hel rifle hel gun scatter veruta har
High cal is good too
is there reason R1A1 stays uncompleted even after ive done it?
or maybe im misremembering T u T
nope
unless its a weird bug
what version of the game are you playing? look at the numbers in the bottom left
should say 34850 iirc
did b1 unlock for you?
you're playing modded then
ice done c1 and up
and might not have local progression mod installed to save your clears
are you sure you're playing the vanilla rundown?
yes, i did r1d1 in vanilla
with a group
if they had mods does that affect if i get progression?
shouldn't, but again because it says 4.6.1 in the bottom of your screen you're playing modded
Bro has MTFO š
thats why
so im just confused
Are you using that mod that adds checkpoints to vanilla? Because I think that's basically another set of levels and progress doesn't mix
no
i have local progression and betterbots
and you're playing a modded rundown?
or not?
no just vanilla R1 i think
Maybe local progression fucks up the completion of vanilla? No idea, but I know that vanilla progression is stored on a server, basically (hence why local is named... local.)
i filtered so i would only install clientside mods so it shouldnt be affecting my saves? idk
oh really
i thought the local progression mod made it so you could progress even if you had mods
that might be my mistkae
mistake*
Again, no idea since I dont use it, but I think local progression basically stores the completions on its own (is it even for vanilla?).
bit weird
theres no point in running it
@lavish sable get rid of local progression and mtfo and you will be fine
thanks
dont know why you
wrote that xd
it works only for modded rundowns
already answered your question
not vanilla rundowns
š
worked thanks again
im glad i dont have to remove better bots š
take this with you

its scary down there
not abundant unfortunately
do tongue attacks count as melee or projectile
Tongue are melee
ty

Thanks! I already do those first 2 things but helpful regardless :3
This used to be a very complicated question.
but does the kraken tongue count as a projectile
Is there a rough level difficulty list floating around? Starting to get into the harder stuff
Assuming PE
Or the max available
Like what are the hardest levels?
probably what to do after beating most of the easy levels
My recommendation for difficulty progression (if u dont care about lore/story stuff) is do all the A levels then move onto B levels etc, and if u get stuck somewhere try a dif rundown
Iām stuck on B2, how can I solve this skill issue
All the other rundowns Iām also stuck
If you get stuck ask for a carry and then pretend you know everything about the game 
Press alt to dive so you can unstuck yourself
are you able to join missions you havent unlocked yet? like doing a b2 before even completing b1
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was putting in keycasps
sorry

fun question: Is GTFO and Den of the wolf are both part of the same universe ?
i dont know any lore about gtfo yet
but since we only have mission underground and the surface part are all dimention teleport
Extremely unlikely
i assume the thing going in gtfo have not got the whole world yet
meaning the surface world is still going fine
You are funny.
is the fun question
I hate to break it to you, but not only the "surface world" is not fine, but the entire multiverse as well.
Checkout the discord.gg/denofwolves server to keep updated with the latest info
I wouldn't want @shadow flower to find out I'm leaking stuff
ok i understand
Whats the most ammo efficient gun
We have no idea, if DoW is in the same multiverse as GTFO then it would be atleast 2 decades before the events of GTFO
why if i may ask ?
In GTFO the world starts to get fucked about 2 decades before the events of the game
veruta machinegun is ~silly
What about main gun
depends on so many things, some say helpp, others say helrev, some do pdw, depends..
ok i will assume the gtfo world is a lot worse than i thought
Ill try helrev
like the monster have already leak out the complex or something
short rifle/combat shotgun if you ignore pen
hel rifle/hel gun if you dont ignore pen
generally? uh probably machine pp/dtr iirc
in realistic play (no pen) its probably pistol
with pen: hel revo (also only marginally behind pistol without it anyway)
also kind of depends on the enemy you wanna be efficient against in the end (i presumed you mean small enemys/strikers tho)
but in the end it rly doesnt matter too much lol. Ammo isnt that rare and most "efficient" guns have it as leeway for imperfect play
NO!
play the game a lot
thats a pretty good tip
THATS too much already
Could you have setup an alarm better
Me: but gtfo is the game I play to turn off my brain-
THATS also a good Tipp thy
you have to use your brain a bunch before you can switch it off
thereās a lot more to the game than what ppl will probably give you as advice in here
I'd say. It's more. You gotta use your brain if you're relatively new and still learning a lot of stuff
If you come in here and ask how do I do x alarm on x level ppl will probably give you advice like, place sentries shoot enemy stand in scans
but for some scans thereās other factors you should probably consider
Ye i have played for exactly 88 Minutd and understood Like 50%š„¶
and I also think that advice sucks tbh but thatās a whole other thing
have you beaten r1a1?
I have besten r2A2 i think
ok
Idk i think so
I cant check im not at Home :/
It was something in a Mine and a Grey keycard
Key cards number and color are randomized
Itās probably r2a1 if you say mine tbh
Ohh
ok well I can give you a tip for alarms
I Had to get to room 106 with a keycard and allot of These sleeping mfs
enemy spawns are typically 2 rooms away, you should think about this when you setup for alarms in the future
Ye THATS it
I honestly forgot that level had a scout
2 (3 total)
yeah
they donāt make a tiers like they used toā¦
lol

I played it twice, dies once because i wanted to melee it and it did some funky, lightning exploding stuff
Idfk what happened
it screamed and spawned a wave of enemies
Womp Womp ig
Ye it is
congrats on beating the level tho
My friend with like 200 hours wants to shoe me the game. Hope he can help
Usually R2A1 is difficult for beginners due to not knowing the 2 room thing and an alarm with an open door.
Thyyš
he can probably teach u a lot
What maps do u recommend?
So far R1 should be fine for practicing and trying out weapons. Unless you want to branch out to harder missions potentially with your friend helping
its not very good but that doesnt matter. I recommend trying out as many weapons as u can and seeing what you like
Oh i tried it and seemed pretty op tbh
Maybe because the mine was like only smaller rooms
itās not terrible
primarily you just wanna use what you want really
Basically anything can be done with any gun rlly
Oh ok nice
"best secondary" generally depends on what level ur playing/what role ur filling
Then im probably gonna stick to the thermal gun and maybe try some other ones too
Roles??
What dat?
uhhh dw about it for now
Special weapons
Why r there roles man wtfš„²
in harder levels you often have different people equipped to deal with different tasks
Typically have specialized roles like horde clearing/big killing etc.
no
Oh
itās not an official thing really but you kinda are expected to do certain things with certain guns
different weapons are good at killing different enemy types basically
you wonāt run sniper and kill basic enemies with it, for example
and you wont mag dump mg into a giant... right?? š
But like if there's several bigs sniper can one shot head shot them.
You might if youāre a questionable individual
VAMOS A LA PLAYA
to be fair neither of us had "giant killers" and im not gonna let bro fight it himself
So u guys all focus on different things with different weapons, different abilitysš
A MI TE GUSTA PLAYA
Me when my team won't shoot the giant so I'm forced to macro short rifle into the giant

Nah wtf is a macro short rifleš„¶
Auto clicker
you can't tell me what to do
But personally I wouldn't recommend short rifle being a weapon to learn / get used to.
beth loves it
I dont think i will
š
I've just been using slug/Short rifle from time to time for a change of loadout
focus on learning as much as you can
if your goal is to improve
but dont forget to have fun
Yall should get a raiseš
Is that a giant?
sometimes
there are things deeper in the complex that are alot scarier than giants 
Like Hange
Hell nahššššš
@twin terrace





Womp Womp š
You'd only be awake rn because of your fucked up sleep schedule

wrong
Can relate
totes
i havenāt touched that game at all
looks pretty cool tho
managed democracy and all
I laughed when people started calling the civilians. The "xbox" players
Servers constantly full yes.
It gave me a message to touch grass. How they know š¦
It was bumped by a massive number but it caused issues so it was toned done to a managable number
Currently many ppl struggle with having a 40$ delldivers 2 wallpaper
whats the gun of 30 dmg with the highest ammo refill ?
sawed off/HCP
hel rifle n choke too
tbh in the secondary category, HCP/pump shotty/choke mode/HEL rifle all get very close ammo per refill (HCP gets 10, HEL rifle gets 9 in decending order)
Sawed-off gets 10?
(no)
How much?
same as old pump shotty, 8.18
what special goes well with hel shotgun for going off on your own













