#gtfo-related-questions
1 messages · Page 189 of 1
you still have to coordinate enough with the other person to get behind it lol
thats what we were trying to do, ive tried taking a support loadout (hel autopistol and machine gun) to stun everythiung for as long as i can, which works most of the time, but since theres no way to prevent the tank from just destroying the bots it becomes a bit hard, but ill take what you said into consideration
Interesting
id go for killing outright if the tank is the issue
Well i started in OG r6 and only actually got good until ALT R4 
just theory crafting, we havent figured out a strat yet for this level
Hel shotgun might be better for babies but you have no tank kill
So your team mate probs should run scatter
hel shotgun in primary is fine just take something in secondary that can kill it
machinegun is fine for that if your both constantly shooting it but scatter is the easiest method
They don’t have that either they have hel auto op
from the times ive used hel shotgun i might have been using it wrong, ive seen people say its one of the most efficiect guns per ammo pack, but i found it to be worse than revolver, are you supposed to take their backs to utilize the dmg boost from stunning with the first shot?
assuming you have r4e1 unlocked you can practice tank-killing there
point blank headshots
Shoot into a crowd of enemies
It is one of the strongest guns in the game hands down
revolver is fine if you want a gun with range though
hel shotgun.... it's extremely powerful against CQB
the way were used to kill tanks is just whoever has aggro just baits the tank, its fairly easy and we have it down if theres not a horde at the same time
Hel revolver: all rounder
Insane almost like 99% of enemies come close to you and the ones that don’t you can just be better than. Or have a magazine that has fallen through the floor
your doing it right then, the only difference during hordes is it demands you do it faster
if you wanna test hel shotgun, r2e1 is your pick
im focusing a bit too much on the tank and it wasnt even that which ruined the latest run was just a giant charger whilst fighting it, the main issue is just how the bots have a special desire on this level to not help
should we just try to find people on this discord to it might be easier right
if you get good teammates yeah
(good doesn't just apply to skill, but also attitude and whether or not they're cheating with mods)
the betterbots method does make them actually shoot at minibosses if playing with randoms isnt working out though
we were struggling a lot with r2e1 actually, so we might give that a go, but its been a while since we've tried that level
just leave the old absurd aim option off
Might as well turn on the better aim as well
well no you turn that on if you dont care about playing normally anymore
yeah but i saw a video with the better bots and he kinda almost didnt need to play, and that doesnt seem too fun ngl, its a lot better to kill dauda after every mission since he throws everytime
thats aimbot mode
an old version had it on by default
chilldude 30 minutes r2e1 with betterbots?
The no shot or damage r2e1
so fun so cool
ive never seen them do it without the mod active
because they suck
bishop a real one on my r8e2 clear
unless the devs finally fixed that in the last few patches
i know bro
they always shot
tumors
maybe we're being kind of stubborn about it, but weve done a lot with the bots, even if most times theyre useless its fun to find our strategies around it. the group of people we bought the game all stopped playing, and i guess it would be harder to coordinate 2 "randoms" alongside us to scout the levels like we do. also ill take this to ask this, do mods disable achievments?
strategy with bots ?
run away
lmao
thats the strat
99% of the time
have a bot to baby sit, run away so he starts shooting and keep him away from danger
I mean its what I did with the friend I played with
2+2? then you just more mobile
also no they dont disable them
i think we'll give it a few more tries, especially considering everything youve told, thanks for that btw, and if it doesnt work we'll try the discord, and then if that fails too, then the mod
any time I saw them try they would shoot at the center of the body or stand there blankly doing nothing
so even if they have code for it, it wasnt working properly
from my experience the bots just shoot at the tank blankly but sometimes they hit since the tank is not facing him, it feels a lot more rng than it is them actually aiming at the tumors
^^^
you know that visual effects are nowhere near accurate when it comes to accuracy right?
you can have a friend kite a tank while ypou babysit a tank
and youll see the bot shooting the tumor
ive tried that almost every time we ran into a tank early on
and got better results from a sentry
when we did r5b3 the bots didnt shoot once at the tanks, but then it might ve been due to distance
they shoot tumors fairly often with the mod active
thats why its unwise to give them shotguns
not enough to kill them on their own still but enough to make 2 man less painful
they had hel rifles since we did b1 earlier
Well there is slug now so no more fear of Missing pellets 🙏
they work better with machineguns since they dont understand how to line up piercing shots
in b1 that isnt really an issue tho they just come in a straight line
but yeah i get what you mean
seconded and thirded
quadruple fifthtouple
i thought ur name was familiar, whens the next review coming?
warning he will tell you to use burst rifle on them, and while it works well at a distance it makes them horrendous at dealing with close range strikers while they have it out
sextouple?
anyway i usually forward that to peeps who play with bots
games dead
Veruta mgs 🙏🙏🙏
Is there any way to make bot synchronize attack on a Sleeper just to kill both at same time? Because its slightly annoying to do all solo xD
no
aint no way not even for the last rundown of the game?
Nope
Bots will only melee alerted enemies near them
So you stealth by yourself
Check guides on stealth for example from darkeva
I know how to stealth
Truth is, ive made it, im not happy with it because its not that i dont wanna finish it up (89% done), its just that my passion for this game died a long time ago and its difficult to talk about an update that added some recycle stuff
and i mean
theres a LOT of recycle shit
you think theyll go all in
so are machine guns the best for them? its what we used to have, but i only ever heard them bursting it every so often and it didnt feel like they were using it well, and the b1 reactor was giving us a lot of pain thats when we swapped to the hel rifles
89% finished game wise
or you have a review thats 89% finsihed?
story stuff was good but GTFO died by its own creator
machine guns are secondary slot and yes
they can go full jhon wick mode
and mag dump into 12 enemies
they full auto it if theres a bunch of shit around them
So why you questioning how to use bots to kill sleepers
or just pull out their melee, its weird
that move its straigh up a get out of jail free card from the bots
Its just a question bothering me
89% done with the review
also handing one bot a burst cannon is good if you want them to kill gaints properly
Was wondering when that is coming out
just dont give all of them it
I dont know about that
Man i still remember how Hackett missed 3 5 bursts close range to kill a shooter
that friendly fire finna be a movie
I only do it in gaint/hybrid heavy levels
Iam not sure but there is a mod for that. The problem is that's inefficient to stealth like this
yeah i was mainly hoping to see your reaction to the story, cuz the levels so far havent been as insane as we thought they would be (we've only done the first half, we wanted to complete every other rundown before finishing the second half), but i did enjoy e1 ngl, but thats mainly cuz of the ending
where the friendly fire is less annoying then the hybrids
though uh yeah if you do that at least once per level you will accidentally get mag dumped by them
Potential wipe is less annoying than a hybrid 🤔
ive never been wiped by it
first half is very basic gameplay wise ngl (once you get past some nice unique twists)
2nd half is imo way better, but its up to taste obviously
man im sad r8c1 is … meh
the giants usually arent a problem, so ill try putting them back to the machineguns for c2 aswell then, thanks a lot
so far ive enjoyed the portion of r5 we've done (we are on c2 rn) a lot more in every aspect other than story when compared to the first half of 8, i really hope the second is better, and its why we're saving it for last, in fact in general r5 has shattered most of my notions of being "ok" at gtfo, i feel like its a lot harder than other rundowns, and its being a lot more fun because of that aswell
r5 is hard especially d1 before patch funny 2 pmoms
r5 is probably the hardest overall
even if 8 and 4 have higher peaks
R8 is harder tbh
R5 is definetly the hardest overall. Followed by R8 imo
Actually I cant say anything lol

Alright, hard, challenging
Yep, r8 had tree hard lvls e2 d2 and b4(before patch) idk what now
r5d1 is also insane mental challenge man
post nerf its definetly an even wider gap
C2 is still pretty neat
WTF
C2 is good
Need to try out
i gotta play B4 a bit more to see whether i think of it as the hardest B tier still
Huh?
the only other hard one I can remember is the warden protocol in 5
but I did it when I was still new to the game so I might be remembering wrong
i was thinking more of the likes of R5B1 and R5B3 or R7B3
I thought they lowered the error alarm waves. So what was the change in b4?
sry for my eng
I dont remember those being that bad
slower ramp of the error and lower spawn amount cap
id generally say those were the 3 hardest B tiers aftwr R8B4
well and maybe R8B3
Whats r5b3
personally R5B1 is a lot harder than R5B3, the reactor is pain compared to the B3 alarm, but i dont remmeber R7B3 at all ngl
Unseal cargo then thunderdome
super slow charger error (2mon 45 sec) during cargo unseal key hunt
secondary is pseudo thunderdome with hybrids, bbcs and tank (then another 2 tanks one at a time)
its somewhat ressource tight for a gtfo level
like not rly
but moreso than a lot of other stuff
only level i realiably am low on ammo in pubs at the end
Oh that
oh the guy I played that with didnt want to do secondary lol
We were low ammo as well
Pussy
he didnt know what was behind it, he just wanted to go sleep for work sooner
Life obligations >
If gtfo was well optimized man....
That 30fps at the end of r8e2 with 3060 on 1080p and lowest settings XD
whats different about them again
Also more tanks the longer it goes
So total of 4?
yes, we just did zone 94
Is that air filtration
ye
Go to the room that is a hub inbetween the the two half
the maps isnt loadin aaa
the warden door is in the really big room but you have to go down
It is but I was just checking
yeah
Oh mein gott
you have to go to the corner of the massive tile and go down a level then go up the stairs in the middle
yes ok 86 i think its the warden zone
thats right in the middle of the hub zone
but its on infected fog
so u need to get rid of the infection first
He cleared that
so its somewhere there? #gtfo-media
Correct
It is right in your mark
oh it is my friend called it out wrong lol

Should've brought the PR instead of the sniper damn
Don’t count your chickens yet
bring slug shotgun
brah
we gamed
ballin
quien para jugar ?
very new to the game and confused about what guns to use
most of them work fine just go through and pick one you like
i recommend trying everything and eventually just use what you find fun
though id start off with ones directed at smalls and try the others more as the larger enemies are introduced more frequently
there is but it doesnt matter just use whatevers fun until you get to harder levels that ""require"" more specialized loadouts
there is but its mainly obssessing over wiki numbers / dps for speedrunners
the hel guns are all charge right
hel revolver, hel shotgun and hel auto pistol exist
oh so what does hel mean?
in game it generally just means the gun peirces
I see a lot of people say this is big, but like.
Ngl, it's mostly the same.
Just less bullshit
level is now pubbable
Fr
can shooter be killed instantly by just tap ?
so only at the back of the head ?
another question
if the back of the head is the ultimate weakpoint then can a fully charge hammer hit at the back of a giant head kill them instantly ?
no it does exactly half of their health
hit occi, charge again and stab limbs until they're dead
i seen a guy instant kill a giant with one charge
boosters or syringe
what level was it
you don't need those if you just want the achievement
if u want it for free just drop into r7c3 and get a foam nade/mine or yellow syringe
almost certainly
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
also not many players at this time
stupid americans
so true
eu best region
AUSSIE AUSSIE AUSSIE OI OI OI
Imma give you a different reigon
no you stay in your lil corner
you think bout what u said
no whats ligma 🤔
Idk
press esc and disable the slot the bot is in then re-add them after the scan
guys who's know lore?
ho okok
thx so much
give me some BASED
Huh?....
can u beat infection with regen speed boosters?
Good question
Is it really worth the 5% hp tho?
Wait
No
No u cant
Bc infection reduces your max hp, so regeneration’ll just not work
Pretty sure you can.
I think so too
It's not a hard cap.
wuh
You just take DoT if your health is too high.
i was thinkin combining a 80% regen speed with two others of regen cap
cause i just noticed i have it
so is the achievment The Inner (100km) optimized in some ways ?
or do you just do R8A1 over and over and complete it each time ?
you can do any level over and over again
i see
most people do R8A1
is there an optimised level ?
100 times R8A1
also does the progression count in modded level ? we're doing some fatal experiment and wondering if it actually do something
How does biotracker device work with bot? Will he scan or ?
I c, thanks for the info.
arguably its better in their hands than yours
unless you want to be aware of the sleepers around the room before you see them
Most modded rundowns these days use a mod called "LocalProgression" to simulate clears but is stored on your computer instead of on 10cc servers. This won't affect vanilla progression or vice versa
Which means you can't make or progress any achievement?
Not sure why you'd go for chievos in modded, lmfao.
I'm not even sure which ones.
The Inner might make progress, I'm unsure how GTFO-API handles it.
i think modded achievements are enabled but ive heard mtfo disables em by default
unsure tho
thats just what ive heard
does anyone know if theres a way or tool to check which logs you have left for the achievments?
Nope
Memory

u can check on there
sick thanks a lot, ill give it a go
We had a doc and checked manually every single one
Could probably be automated
this site works perfectly, thanks again
ando savin lifes
How do some ppl get more custom voice lines I got?
modding, in vanilla gtfo most voicelines are like off the game or restricted
but u can add mods to make the haracters talk more
or have more quick chat options
I had someone say in voice lines “fuck him, he served his purpose”
I thought that was mad funny but it’s not an option
Why would they remove voice lines though?
the devs [from what ive heard, i am not sure] said it removed
uhh whats the word
they weren't removed, rather they were never used
pachi help me
immersion probably?
i guess it couldve also been annoyin with like 4 players but u can always mod em back
chatter reborn is actually the worst mod in the game
and I say this as someone who hates cheat mods
do not enable people to be more annoying, it is not a good time
the “fuck him, he served his purpose” is a line used in r8d2, with chatter reborn, you can say it anytime
do you have to survive an expidition in order for the logs to count towards D-lock achievment?
No
i tried dying right after getting one and it didnt count
sometimes u gotta restart GTFO
im still at the same number
You might have either already had it or it didn’t update and you needed to die slightly later
weird, it now has increased the number, but it took a lot longer than it usually did, and its why i asked, thanks tho
Any tips for me and my friend, jsut picked up the game last night only on second mission
take time to figure out what weapons you like, take things at your own pace
test your limits, you can probably go a lot faster than you'd expect
Try all guns and see what fits you the best
Always run a bio tracker in your team
Dont use auto sentry
and
never give up
you will die a lot in this game
if you wish, go watch some guides to get more in depth information because the game doesn't tell you all that much
oh and if you have any problems come back here to ask, most people will give good advice although some people shouldn't be listened to
HMMMMMMMM
watch out for known trolls
thanks, sorry we were mid mission haha
R5C2 Overload question:
Is there a set minimum of waves for the scan?
We just cleared the scan with an overabundance of bioscan speed, got done just as the tank spawns, and still got waves spawning at least two minutes after that.
the enemies spawning for it are set
you cant stop them from spawning maybe giant cap 🤷♂️
So if we start the scan, retreat to a chokepoint, murder everything, we can eventually do the scan free of opposition.
Not very likely, will probably have to test it, but if anyone knows already it saves us time.
just do it in the room honestly
yeah i've been told that the spawns for that thing are set
Yes, this is how it works
code is not working
Ive got an audio problems with a friend. he can join and we can hear him. but he cannnot hear anyone else talking, he can hear gamesounds and ambiance but not the other playes (other players can all hear eachother) he tried restarting game and even pc to no avail, anyone have any tips?
nvm, it seemed re-opening the lobby fixxed his issues
Beastage
i know where you live ryk

Anyone know the proper site for GTFO merch questions? I want that santonian cooler but it’s been sold out for ages.
if there isnt a link one on the merch site they probably dont want people asking about it anymore
do enemies stop spawning if the scan finishes early?
esp the last r7b1 main scan
enemies stop spawning when u finish scan
this is more of a question about the server rules than an actual question about the game. When the rule says "old run downs" does that mean old versions of the game or like rundown 1?
old versions
oki thanks
helkitty being a good member of the community 🙏
so real
preach bae
i tried to escape gtfo chat by fleeing to dow chat but there's this weird dude there with a huge obsession with crossdressers and he keeps hitting on me
dam
sucks
WHAT
Naw man I just looked what da fuq
Crazy
is there any order to play rundowns for lore
5-8
sureway lore would be og 1-6, r7
and alt 1-6
Then r8
:3
any real diff between the different hanaway rifles besides single vs double tap?
please use normal people words
💀
HOW to active for exemple tourelle by a bot ?
????????
the bots have weapons like turrets or radars, howdo we get thezm to use them ?
not really use whatever
do u mean dmr vs dtr
whar
dmr has scope and doesnt one shot strikers
use weapons of bot how can do ?
basically dtr is a higher skill higher reward but they both play very similar
where put q/comms menu
click
what
q
ingame
on your keyboard
press q
💀
#hc-europe has a french discord if you want to attempt asking people there
ifo misinfo strikes again
is the short rifle any good
its really good
its usable but underwhelming
u can use the main rifle, which is just better
and a main
Let's see...
2nd lowest bullet damage after veruta...
Semi auto...
No stagger to speak of...
Loses damage after 8m...
Yeah, screw that.
But hey, got ammo for days at least.
You basically become a passive low damage turret.
Pew pew to soften up targets for a actual players
hey uh what should i do if i get stuck like behind a terminal
like i have locked myself into a corner i cant get out of
is there like a debug thing?
try spamming crouch and forwards
its not working
well uhh
can i see an image of it
i sent you an image cause i cant post images here
hey, i tried out matchmaking the first time today but everytime someone joins I get random levels/rooms (? sorry, new player) and its like high number ones like R4 - I am still on R1. why does this happen? does it mean i am not actually hosting the group or? Asking because when I was in a game I selected the room I wanted to do - hosted it, then matchmade but I still somehow ended u with R4 whenver someone joined
not sure if I explained my question too well but yeah, a bit curious why that happens
Matchmaking randomly chooses a level from the tier selected. There's no way to matchmake for a specific level
If you want a specific level then #how-to-matchmake in discord for the level
ingame matchmaking does that, id recimend using this servers lfg for specific levels… and overall playing with people
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
ahh alright, thanks so much!
Hi!
Quick question about wave pathfinding. From my understanding, enemies will always try to path: firstly, the shortest route through open doors and secondly, if there are no open corridor with open doors towards us, through the closed doors that create the shortes path, no?
Because
Sounds about right, from my experience, but i can't guarantee that waves do that every time- sleepers are weird like that
I had the enemy path on the ORANGE route, instead of the BLUE route towards us, THE PINK diamond, EVEN THO THE GREEN DOORS ARE OPEN AND THE RED ONE WAS CLOSED AND FOAMED
See photo here:#gtfo-media message
Ah, can't attach photo
Can I put a photo link?
Ok, edited @fallen kite
Yeah
It’s 2 doors vs 1
orange route is 1 room away
^
OH
blue is 2 rooms away
Green is open
They dont care if its open
Both green doors are open. Red is closed Does it still do a 2 vs 1 check
LUL
amazing
It’s 2 rooms vs 1 yea
Amazing
Like I said, weird ass sleepers
Is there any way to funnel them through there?
they only care if its open when theyre the same number of doors away i think?
through the red door?
Realistically - it is the shortest route, just not the path of least resistance
Only one door into that room so
They will always go for red door there
pretty sure they cant be funneled to the small door
We were running R1A1 to teach a new teammate the ropes, and wanted to try the funnel from 49E
nope
why would you want to
Christ
anyway
It's a L shape, narrow tunnel
well youve taught them that it doesnt work with multiple doors
:P
Cause if you could do it it would make things easier
We are not experts. We are still figuring stuff out and passing on what we are more sure of
:\
And also you could have the sleepers go for such long adventures if they took part of least resistance and not the shortest path
it’s also boring to waste my time in an r4e1 but I suppose that didn’t stop you
That's what we were betting on by leaving the doors open
But since they count the rooms
Eh
A pitty
Would've been a great funnel
nope
:P
It would also add more to deciding which doors to keep for when
no
Especially when you have have to hold certain segments for multiple events
nope
Why?
Maybe I have to pick between sacrificing the door to buy myself time because I have more mines vs. keep the door open, since I have no mines, but I have ammo
A closed door with no mines means a good chance to get overwhelmed by crawlers
foaming is just stalling
why would you do that
yeah just means they stack up and come at you all at once
I said nothing about foaming
when you could just put them in a giant loop
Door and mine is worse than foam?
What do you mean by ”a giant loop” in this context? Are we talking about actual strat or a hypothetical one, where waves would follow the path of least resistance?
hypothetical
itl stall on every wave without wasting resources
itl just always be better
what is this convo
mine and door good, mine and foam and door better, door closed ans sentries bad, door open and sentries good
not rocket science
Not the conversation we are having
idk im seein a lot of tool talk i guessed that was it
They’re just cloud gaming for a second
theyre saying sleepers pathing on least doors closed would make them pick between that and mining a door without foam
like
instead of making the sleepers path all the way into the next zone (exaggeration)
they would mine a door
the only exceptions are where mobs shove each other accidentally too close to another path / another door, and those mobs then re-route
?
but that can even help u, 2 doors banged is longer banging on both
???
what does this have to do with the previous convo
nothing at all, sorry
:P
it’s still good info, tho
98% cases they follow the plan, 2% exceptions do happen
yea
it’s more useful than arguing a hypothetical that will never matter lol
the one sleeper on the closed door for some reason 🙏
why did it path there
yep.. maybe it wanted to join the pack but the damn giant took its spot, made it go around and made it repath
real
basic gtfo stuff anyhoo, prepare as well as u can, be ready for surprises
Should I rush every room after a ERROR alarm or still try to maintain stealth?
Depends on the rooms too, some you can afford to wake up, some you are better off trying to stealth
R4A2 Overload and R3D2
I sure love double scout afterwards
for a2 that its preferable that 2 players stay behind the rest go in and try to clear as fast as possible since they can spawn inside OV and fuck up shit
theres no r3d2 tho
that level does not exist
enemies always take the shortest root by room, even tho the other doors are open -> its an additional room away and thus they will never take that path
Oops, meant R2D2, sorry
R3d2 megamom
Which part of r2d2?
A tad bit late
You should be able to clear all the reactor waves before requiring any room clearing
Yuhuh
Sorry, I have such a trauma with the D section of R2
I meant R3C1... my brain is mush

R2d tiers where new players go to die
R2D1 was okay havent play R2D2
I tried R2D1 6 times with my mates and died 2 times on extraction
R2D1?
yeah my team runs died due to us running out of ammo
Maybe try to clear it
We beat it yesterday though, crazy moment of relief
nice
is there a gtfo-themed mousepad i can buy?
If they don't have it in their merch website then probably no
official merch? I don't think so
U also could get a custom made one
true
Channel to provide suggestions to Devs locked, is there a secondary method?
I'll check the support page for it, thank you
let me check my alt email account that I used to ask for an option to turn SSAO off because I think having your graphics options held hostage is anti-player
community@gtfothegame.com should be the right email I think
and there's the old announcement explaining stuff#discord-announcements message
I just want to provide feedback idea regarding the bots since I solo the game regarding their kit prioritization. They basically just medkit>everything, which could be fixed with an "if" condition to prioritize other kits during expedition.
15 medkits in one team is just redundant.
it's unlikely that anything will get patched in at this point tbh
due to focus on Den of Wolves?
That one you'll have to deal with
Game received it's final update
They will be working exclusively on den of wolves
Understood. Thank you for the information, will make do.
Unless they make custom levels for content creators or whatever they kept saying
In the off chance one of the Devs decide to take a look:
https://steamcommunity.com/app/493520/discussions/0/6292161380823099661/
Nope
bluds team is screwed
How do I delete my data, my brother played on the account and now im gonna start over
you don't
it doesn't really matter, you can't lock yourself out of anything, and there's no real progression
Just redo all the missions he did ez
Why?
There's no point
What is the recommended order of events for r4c3?
secondary then ov
as sec ||clears infection fog|| and ov starts ||an error ||so preferably to do the cool thing first
and then main as usual
how does precision work
It multiplies weapon's base damage.
is it always the head?
Any weakpoint. But usually head. You won't see the other type for a while.
To be precise: precision damage gets multiplied TWICE
(I haven't seen chargers or hybrids yet I think, I've done the first 2 levels of r1alt and r7
First by weapon's innate precision multiplier, then by enemy's specified weakness
chargers dont get any precision hits cause they- technically dont have heads
its just back so doesnt count for em
For example High Caliber Pistol has precision multiplier of something like x0.74
for a giant for example would be 30 x 0.74 x 1.5 which is the multiplier of the giants head
which gives about, 3 plus damage, so not worth it to headshot there
30 base damage x0.74 = 22.2 precision damage
The weakest weakpoint in the game a Giant Striker's head, which takes "only" x1.5 bonus damage.
So 22.2 x 1.5 = 33.3
Congratulations, you just dealt whole 3.3 extra damage with a headshot.
An astonishing... +11%!
the early game giants are strikers?
ok
The ones that just look like strikers, big, slow and bite for 24 damage? Yeah, those are giant strikers. Or just giants, for short.
There are other variants of giant enemies. Notably giant shooters and hybrids, They take x2 damage to head.
how does 33.3 become 3.3?
I was comparing the base damage you would do on normal bodyshot (30) vs damage you would deal to the head (33.3)
TL:DR - on some guns shooting for the head of giant strikers is just not worth it. Just aim for center mass.
Most guns
some guns deal less damage with headshots?
Excluding sniper
Yes
Yeah, that's what i've been trying to say.
:P
They never deal LESS damage, the worst precision gun in the game will still get a bonus by aiming for the head. But 99.99% scenarios its just not a game changer in any meaningful way. Leave the head for someone who cares.
But artek think of the 3.3 damage
Automatics will take 1 less shot to kill
Oh wow, i saved a whole bullet on my HAR...
...
Actually nevermind, this is the 0.01% case...
Some tumors get exactly 100% headshots
So no extra damage
There is one reason to aim for the head with a bad prec gun - popped head will cause the guy to stagger and prevent him from attacking. Could save you 24 HP, or whatever is the damage they deal.
Just shoot limbs :P
Head's a limb too, so...
Also no, i'm not aiming for fucker's hands.
I'm not good at shooting twigs
...does anything hit you with their arms in this game
Legs???
Giants
At least 4 enemies, all of them large.
In fact giant's close range punch is quite infamous around here.
Astonishing 40 damage to the player. Has been the cause of many a wipe.
||giant tank immortal hybrid potato?||
40-32
I think
Depending on the enemy
||Who the fuck is Potato? Also forgot BBC, unless he just counts as a generic giant.||
||The a2 thing||
It has melee attacks?...
||Also shadow giants whops||
They do 40 and have little range
Like hybrid ranges
Damn thing literally has no arms, fuck she punching you with? Her face?
Literally? Yea
It swings it's body
is aiming for legs a legit tactic for giants
Yes
Never did it.
any limb but yeah
scouts don't seem to die when I mag dump them (hammer into short rifle) but they apparently have 40-60 health?
the ones that spread feelers and glow blue before summoning a wave
am playing solo with 3 bots
When a scout is screaming, it's invulnerable
yeah once it's alerted you can't kill it until after it screams
melee the head
or bring a beefier gun if you want to shoot them
I appreciate the answer! Thanks! 
Okay, I've finally reached 20% heat on r1a1 after 3000 attempts to solo it - any advice? i keep watching vids, and i stg it seems like the waves these successful runs have are like 1/3rd of what i see
you wanna cheese it or full shoot it like a chad
(by cheese I mean do it the lame way and just foam everything)
so not-cheese
cheesing yourself out of an actual accomplishment tbh
please, do feel free to explain the skill in rolling for consumables and then permafoaming the enemies out the whole alarm
guess they want to do neither
Just use c-foam launcher
And clean house after
ye I mean in addition
cuz I see most ppl who do it also roll for consumables
make it even more free
mainly a mine
why should i feel i cheesed the level by takin a mine on a level an then perma foamin with my launcher
i imagine i would feel i cheesed a solo run if i doorbugged which is an actual cheese
idk, I sure wouldnt feel accomplished if I tried as hard as possible to avoid doing anything that is actually more difficult than normal when attempting a "challenge" run
like why even bother
its still like hard
idk about this but i still struggled a fuck ton even with the launcher and mines cause u need to clear scans as u foam and u still have to solo sneak every run kill every scout and do the HSU run alone
i think u underestimate how hard is it for newies and not-so-newies to even do somethin that looks so simple like
foamin a door alone in a class IV
or runnin through an hsu alarm
its one thing to say 'if u wanna make it harer and challenge urself more only do mines or sentry' than 'its cheese if u foam it up'
like
a
i get ur point but the phrasings just icking me
yeah I didnt really try to sugarcoat it lol
I think challenge runs are dumb in general
if youre gonna do one, actually do it
i think solo runs in general are a challenge as long as u dont use lile gamebreaking shit like doorbugs or whatev else
and same goes for other general challenges like duos
also im ngl, doorbugging r1a1 would not be that different from permafoaming it
but yea that is actual cheese
iiii say thats not it ngl
cause permafoam like actually requires ur time and its gonna break and u have to balance it with the alarm, which sure its easy for u but not for like medium players
and door bug u can just use in HSU run and if u pull the two scouts and what not
r5e1 sounds like a lot of pain already for solo but thats probs my skill issue
you think theyre gonna know that if were operating under the same assumption that they cant foam a door while scanning?
nvm this is not a conversation worth having im going back to homework
Balls
bells
holy shit is that lethal company bread who runs an active youtube channel with daily uploads??
no he is fan boy
i knew it was too good to be true..
anyways
i have question
so r8||d2|| ||secondary, with the separate classes||
||the IX spawns a tank n snatchie, what do the VII and the V spawn||
||medium has no tank or snatcher|| idk what else is unique about, idk what the easy alarm is
Medium has ||berserkers in the waves||, and the fog ||does not drop completely during the scan sequence like it does for the Class IX||
Moderate is a normal alarm setting, but with fog everywhere.
yo what's a ||berserker|| is that a new enemy?
bro what is a berserker
sleepyboi name over here
Nightmare Striker (berserker is how we named them when we tested R8)
i still dont know what easy alarm is
i imagine rest of level is full fog and its like just striker waves or smthn
That is what I just said above.
It is how the sequence is called in the terminal :)
You can use that argument also for scan RNG tbh
There's certain cases where some alarms are super easy due to the scans not going too far, and times where you get spaghettied
I get what you mean, it's certainly harder and requires more skill to get good at aiming and deleting the waves, I also got a lot of people going full "foam+mine every wave in r5b4 isn't cheese"
On the other hand in r1a1 I think that the chances of getting 1, single, mine (which is all you need for the second alarm) are really kinda big enough to make it reliable, therefore the "it's just RNG" argument doesn't hold much credit
I'm sure someone knows the actual % but from my limited, anecdotal experience, it ain't low by any means
i think hes talking about rerolling mine in first zone
to make first alarm free
after that ur almost guaranteed to find a mine somewhere so it doesnt rly matter
idk some ppl suck at shooting
Perhaps I'm missing something but I dont get that impression
i think its 1. about reliability and 2. about how much it warps the general gameplay without whatever happening
scan rng is real af tho
Moreover it's a bit... rerolling, really depends on how LOW the chances are
If it's a coinflip I feel like talking about wether rerolling in that case is cheese is a bit...
Pointless?
What do you mean?
if you need a certain comsumable thats decently rare to win with a wacky strat
Or you need super specific enemy spawns. Then thats oof
Vs
you do it in a way where only „bad rng“ as in getting something actually rare that makes it harder, can kill the run
Yeah I assume on a larger picture it really depends on what said chances are
And I think getting a mine for second alarm in r1a1's kinda common
2nd alarm ye
tho honestly if you can hold the first alarm wave solo (or you know how to do it with floor foam, then you are probably good enough anyway)
Just kite for 6 hours
kiting is rly unfun
probably wont bother with any solos where i cant just shoot the alarms
Was asleep but I’d like to actually do it without any significant exploits
permafoaming isnt an exploit but it is cheap
and in regards to r1a1 it does trivialize an otherwise fairly challenging alarm
a while ago there was a massive argument over using "logs" to check item spawns for speedrunning
logless speedrunning>>>
i concur

its not logs logs
its some tool to check the details of your current mission seed or smthn like that
I know
I don't understand how logged speedsruns vs normal speedruns would get massive in an argument
Unless someone was trying to justify logged speedruns
there were a bunch of people trying to justify logged speedruns LOL

iirc in the end the ppl that wanted logged speedruns were the actual src verifiers so everyone else didnt get much of a choice
i could be wrong tho, i think i tuned out near the end
I can imagine it's the same as the guy who uses blackhopping with heroic heart and said it was fine because he's a speedrunner.
And well I don't mind logged speedruns. But it should be it's own category
what is the point of logs? I havent seen anything useful in it so far
list is more useful to me than logs
We aren't talking about Terminal Logs
ye no
Theres a reason the majority runs logs lol
This is kinda wrong
The majority of active speedrunners prefered it
most people against it werent even runners and/or didnt understand how it would impede the verifying process
ok
its also just that, with the exception of collectable missions, using logs doesnt change how you play. It just makes it so theres less dead runs
R1A1 HSU rng

Why dont you guys just all use the same seed?
Or is that technically not feasible?
Only with mods, but speedrun is hardline on only allowing vanilla
(except for modded category extension)
Iirc only modlist is allowed to prove otherwise you don't have any
Next to logs to see if anything funky is happening
if yo didnt use logs youd just have to run every time. Youd still try to hunt for closest lcker and hsu
I mean... and?
Like, allow only that mod?
Or you have a way to check if mods, at all, are installed and it'd invalidate that?
Sure, so now I'll give the other answer... no one* wants to run seeded
* where no one is understood to mean the vast majority of people, not literally meaning not a single person alive
we would need a mod with a set seed for every single mission
But then, what seed do we use?
Its actually very rough to argue about this
it would also still be its own category (seeded) vs non seeded. Since seeded would require a mod
That's the neat thing you dont, you just share the seed you used for X run
And if anyone wants to compete on that seed, they can, otherwise they just do another seed
Id actually „somewhat“ disagree on not wanting to run seeded
It just has its own entry barrier. But the thing of it being basically only skill would be fun
But again, what seed (if you do the fastest possible you basically skip 90% of all gameplay anyway)
I love my speedrunning category being reduced to seed hunting (said not the vast majority of people)
But all of this would exclude the "lucky seed" or whatnot scenario and people wouldn't have to rerun over and over hoping to get a nice one
I dont have an horse in this race, tru, but I cant see how that'd somehow be unfair or anything along those lines
that would need its own mod
And at that point you either just run that seed ad infinitum or you hunt for a better seed (which is basically just usings logs again)
trust me, im not happy either. But its been talked about a bunch by people involved
see comment above
"run that seed ad infinitum" as opposed to run random seeds ad infinitum?
if you can choose your seeded run you either cheat the best one, run the same as the WR (basically) or seed hunt via logs
Not unfair, it's just that believe it or not, most speedrunners mildly enjoy actually playing the game, rather than investing huge amounts of time into not playing the game (seed hunting)
1st needs a mod
which is an entry barrier
that is usually wanted to be avoided
How's rerolling over and over more "playing the game" than just use a seed?
you dont rly start out with rerolling in speedruns
Thats actually a myth
in seeded you would
since running smth thats worse is wasted when you can repeat a better seed forever
If I want to roll for a better seed, yes?
and a better seed that you can repeat > a worse seed you already did
Otherwise, as far as I understood it, I can just say "I'm gonna use Y seed that WR guys used" and run that?
if it was base game (like minecraft seeded) it would be its own easy to input category
But ya know
Playing the level over and over (with or without it being seeded) is indeed playing the game.
I am referring to the process of seed hunting (which would likely involve repeatedly dropping into the level with dev tools, determining where things spawned, seeing where scans spawn, seeing where any problematic enemies spawn, oh no tanks in the wrong room time to do it again)
again
Id love a seeded category. But finding all the fitting seeds and making an easy to access mod sucks
Dont you already "seed hunt" when you see that the seed is bad? Am I misunderstanding how you guys use logs?
Eh, and if that spawned badly you reroll, correct?
like a key spawn position
A cell being in the wrong zone
yes
Because that run is completely dead otherwise if you drop anyway
at least after a while of improving rund
You basically start running whatever (unless a strat is build for smth)
And then narrow it down when you get better times
Even after logs you need to deal with scan/resource rng
I mean
^
Tough shit if you get a good key and close b hsu in r1a1 solo but you can't do thr alarm
logs are there so people waste less time
Seeded technically does the same. But it makes it stagnant gameplay (i dont mind that, some do) but it has its own big challenges to achieve
Team A finds seed X, it's nice, they run it, get WR, team B sees it and tries their best on seed X
I cant see how that'd be unfair
Scans are determinated by seed?
Then more of a reason to use a seed?
It would be cool to see a theoretically perfect run
team A finds seed X
Team b now has 3 options
- run that seed and try to beat them
- go hunting for a better seed (what true described)
- build a seed thats better
team B achieves world record on seed Y?
Repeat from 1.
and for all of that youd need to have a modded client that enables seed inputs
at that point
you just make every level have a specific seed
that everyone has to run
At all times
but alas
yes... and? if Team B achieved world record on seed Y then Team A will compete on seed Y or try to get a better one
thats a fuck ton of work and deciding which seeds
seed hunting is basically what is the issue
You dont run the game anymore
because lets say you find a seed with B key and B hsu, good scans
But what if you could find B key, b hsu, great scans!?
But oh shit! What if you could get A key, b hsu and great scans?
its about improving the seed before you run
which is … eh
And that's a strategy, other than trying to beat team A on their seed
its not rly a strt
since you can repeat the run even if you fail
theres no real value to running a worse seed
unles you decide to do so
but then you arent trying to go fastest
I guess you could argue that a team could find a seed SO GOOD that noone has a chance but that already happens anyway, records eventually reach a plateau
There would be no fun in a set seed anyway
You mean like engineering a seed?
no as in finding a better one (tho yes thats also possible)
Finding the better seed
And thats why actual set seed category would be better, if someone worked it out
If a run is already perfected on 1 seed why run it, you'll never beat wr
and you can already see with tru/pachi that not everyone even enjoys the idea
this
i personally still enjoy it
but i also spammed training
which is basically set seed
But that can happen anyway, right?
1 in 10.000
vs 1 in 1.000.000
or rather
Theoretically yes



