#gtfo-related-questions
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my standard loadout is hel rev and hel rifle?
thats a pretty good loadout
ima launch the game to check
hel rev super efficient on smaller targets and hel rifle for the long ranges on that level, mwah
Depends on the level and how effective you are at using them
You should sometimes rotate, some levels demand a different loadout
Hel Shotguns a goat though
But that loadout will serve you well
im usually pretty good with the rev but i notice i dont swap to the dmr as often as i should
Revolver is good for smaller enemies
Rifle for big boys and for multikills at a distance
hel revo and hel rifle i guess u mean
'revolver' and 'rifle' are two different weapons too ksdmk
ah i wasnt referrin to u but yeh names on this game can be bit similar sometimes
but well for c1 that sounds very very good
with a good holdin position those multi kills shine
Crouch walk yea
when u walk towards an enemy, itll start glowin, and if u keep goin while chargin ur melee u can kill it before it fully alerts
u can also hit multiple enemies in a row with any melee without wakin up a room, as long as u time ur charges well to kill in just one hit without needin to full charge every time
it takes some practice, and its not for super packed gigantic rooms unless ur team knows what they doin and know how to coordinate, but it can save a hella lot of time on those smaller rooms
when i kina got the handle of it, it cut my one hour runs into 40 30 min runs
are you crouch walking or standing?
sometimes i struggle to get a headshot when im crouched as i use the knife
standing up, if u crouch to an enemy itll keep sleepin, but when u walk towards one itll start glowin as soon as u get in its detection range
with knife walkin to sleepin enemies its way more efficient cause u can tackle groups of 3 or more way more easily due to the fast charge
as long as u got the precision hits practiced n stuff
right, I'm practicing as we go lol
anyway, thanks for the pointers y'all if I have any other questions I'll be sure to ask.
okeee, good luck on ur knoife kills
where update
Update?
there is supposed to be an update soon for bug fixes and balance changes
dont worry its coming out this year
š
@craggy pier Sorry, it was all me just coping
wgat
praying on the revival of sniper
is this game playable with bots only??
Bio is generally just the tool that you should always take
Having 4 sentries doesnt pose an advantage over it either
Yeah but people get angry at me when I say that
Who would lol
Nobody in their right mind, in my opinion
But I've started arguments in vcs over it and I don't like doing that
So I just shut my mouth and find a middle ground
anyone who thinks not taking bio in a 4 man is the ābetter ideaā doesnt rly know what they are talking about
tho i gotta obviously add. Theres challenge runs where you wont take it (and youd rather have it in the hand of a good bio player generally)
there is no sitch where you gain from taking another tool over bio in 4 man, ever
assuming its being used correctly ofc
some challenge runs
the point of a challenge is making the game harder implying that having bio would make it easier which proves my point
What was the mission in r3d1 again? Im thinking of trying to do it solo with boosters
Error alarm. Do class 3. Do blood door. Do class 6. Take baby to thingy. Fight mom. Do class 5. Do charger zone with 2 charger scout and bbc's. Do shooter only alarm. Kill Pmom. Do big ass blood door. Win
@grand elm
ty ā¤ļø
P mom is the big version of mommy?
yessir
||fuck||
lol
wait, does the error alarm stop at any point of the mission?
or does it just go non-stop
it stops after you put the baby in the pointy thing
Then mom spawns
Also pmom was a lot easier in solo before sniper nerf
scattergun
or burst canon
that wont last long 
old sniper would still be better for the run
considering the waves becoming bigger?
Still would be good for big waves of enemies
especially giants
Na cause easier to deal with charger zone, hybrids and pmom
Honestly havent ever done with a full stacks / bots so should be interesting doing this solo
if not imma do it with second bot
but still thanks for the info @frail heart ā¤ļø
allg
i mean challenges like solo/duo/speedruns and others that are generally harder with a bio sometimes
To an extent.
artek has been with bots for a lontg time
before he finally stepped up to pubs in R8
Unfortunately any time the game decides to step up difficulty it means that one attempt will not be good enough.
Most A and B are cleared first time - do stealth, setup, do scan, rinse and repeat until it is done.
Once the game starts throwing curved balls at you - that's usually 2 attempts at least, where on 1st one you learn to min-max the optimal route and then you B-line for it on 2nd attempt.
Any guesses or information on what the least picked main and special in the game are?
nope
enlighten us tuho
its gonna be double tap and uhhh
maybe normal revo?
or HAR
short rifle is also ass but I guess people use that still bc its new
bro I don't know that's why I'm asking
least picked being sniper isn't true and you know that
Just because it was nerfed 6 feet under doesn't mean people aren't using it
it's probably the bad machinegun
i love spreading misinfo (i use sniper in 75% runs nowadays)

also very likely not the case as its a decently feel good gun for beginners
tho man its so much easier to tell whats picked a lot...
Could be literally anything.
least picked... hm my mind would wander to
burst pistol, burst rifle, hel shotgun, sawed off (well prob not anymore) and maybe double tap rifle?
specials... burst cannon/scattergun overall would definetly sit low
i can see hel gun being kinda low too
0.3 definetly was among the least picked
no beginner would touch it, rarely if ever did vets outside of very dedicated ones
is burst rifle not that good?
ah
and more experienced players dont take it either most of the time
but not sure

like all weapons but the burst pistol i put out are good or rly good
@tardy ingot gamer girl take on burst pistol
Isnt Hel Shotgun one of the top Tier weapons? Or does no1 use it because of the high Skill Floor?
is it doo doo or is it gud
I think Machine Pistol might be a suspect
people kinda avoid shotguns
hel shotgun feedback isnt "1 shot 1 kill" so even more stop
its not rly hard to play. but it needs you to play into its strength (at which point its like 2nd best main pretty much)
I imagine most people bring it, ask themselves "WHY CAN I NOT HIT ANYTHING? WHY IS HIPFIRE SO BIG? WHY DO I HAVE TO ADS WITH THIS CQC GUN?" and then then they never pick it up again
gotta remember that the worse players/beginners make up a lot of the hours in this game
but many bullets
they mostly look at bullets
early on
"my shotgun only has 25 bullets left" gotta safe those its so bad
(meanwhile shotgun at like 90% ammo and main at 5%)
real
thank fuck for % on ammo to help me decide what guns i should be using more
i mean % isnt perfect either
sniper being at 80% doesnt mean you get a lot out of it vs smalls
How do u solo giants with bots, cant seem to one shot the guy and holy hell 40% swing is no joke. I use a hammer btw
make bots get behind it
fully charge and hit back of the head (it will hard stagger)
either bots hit now and it dies
or you gotta hit a 2nd time (bots will usually hit here at the latest) to break another limb from behind
So basically everyone behind the giant, I smack his head on the back, hard stagger then go for another smack at a limb to finish him, right?
Pretty much
be careful tho
you dont quite get time to do a 2nd fully charged hit (unless the bots all hit, but then it should die anyway)
realistically its just best to get a 2nd human
as that opens up mostly every level in the game
Hmm but only the hammer can hard stagger giants right?
The spear can as well
Ohhh
But the spear isnt a very good weapon
all melees can if u break a limb, which means bat and knife with a full charge in the back do it
bat can soft stagger every full charge but those are iffy, very short
tbh id say spear
its best for like learnin
specially for the range
Have fun in your runs :D
spear is definetly the "easiest" to solo kill (not solo stealth tho necessarily, but definetly there too)
why do you need to stealth a giant btw?
just try to stealth the rest of the room ,then shoot
or melee into shooting right after
anyway
ya got this
i guess just practice for when things happen and ur team like separates
or the achievement
Iām practicing fast stealth with bots, crouching all the time is way too slow
What is the artifact heat thing?
with bigs tbh id say its worth to crouch, since one of em can wipe ur bot team in seconds
thats good (but has nothing to do with stealthing giants with bots)
And u just love to see they clip through doors
artifact heat its a way to measure how valuable are artifacts to the progress of a booster
for example
100% artifact heat means one artifact gives 0.15% of a booster
but 50% artifact heat means one artifact will give 0.07
when the number hits 1.00, a booster is given.
real
me tryin to mine a door
their silly ass:
thank you
How bout recognize it AFTER u foamed a door
Right when i pull the alarm
Hackett u ||bitch||
ah time to hit esc and kick em
Sure did lmao
Btw we r all wear gas masks, how r we getting infected?
By breathing too
they're not built to filter super fine particles
my guess was that masks are more for comms and other viruses, but infections just too hard to counter
frosty has explained this somewhere
that the masks are for partiulates like dust and smoke
not meant to filter out infectious stuff
you'd need a more specialized mask for that
But isnt that the point of GAS masks, like preventing the toxin in the air
gas masks dont rly filter everything
They look really big ngl
and you can argue that the infectous fog is so dense with it
that it just cant block it all well enough
It might work for 90% of everything, but some stuff gets through
Just imagine how bad it would be without them...
every mask will have a counter, imean u probs heard some kinds of masks can block very very fine specimens but that isnt more effective, and instead ones with bigger filters block fine particles better
well somethin like that
Ye would be hell down there
Shadow giantsā¦. my ptsd
U dont die from the infection, but from the fact u cant see shit
What are some of the best single shot/burst main weapons?
single shot hel revo, dmr, sawed offs pretty good too
burst carbine pretty on top, burst rifle too
the carbine feels a bit like a peashooter, is that just me?
probs, carbine witha burst in the head and a burst in the body kills a small enemy
and if u just do bodyshots u should kill it with a three burst
plus its firerate just makes it super easy
basically ye
top 3 main generally
easily the best burst main in the game
if you want an overall tierlist (or recommendations for beginners) then ill gladly point you towards some videos i made
yes please
dont by some vets (just dont take everything for 100% granted just cuz its higher/lower) theres still player comfort/skill with a weapon and team loadout aswell as level/scenario to be accounted for in the end)
can find it in my bio
ye
at best you got a rly cracked DTR user
Its like top3 DPS among mains, overshadowed only by ridicilous guns like Sawed Off and HEL Shotgun
Burst rifle isn't nearly as good
Is it just me or does it sometimes only reload to 29 despite having plenty of reserve ammo?
Dmr/har moment
Ar moment
Many guns do that
Which is amazing
I don't know many games where the game fails to reload your gun properly
Thank fucking god it doesn't do that with Sniper Rifle or something
Back to 3 shot sawed off when?
It always feels like it happens more often with the burst rifle for me compared to other guns
Glad to know Iām not crazy at least
Oh yeah the good mg doesn't do it too much for me
Not sure why they havenāt fixed it. Have to run Archive so it fixes that issue
I sometimes do for the long range
Hey, is this still up to date?
https://gtfo.fandom.com/wiki/Van_Auken_CAB_F4_Carbine
Because the WIKIA description makes this gun sound incredible
Is it better than the Burst Rifle currently?
By quite a bit
yes
Probably the best beginner main
has been since.. basically both have been brought back
Thanks
No thoughts in head just carbine spam
Haven't played b4 the last huge sale
So I am still fumbling arround trying the guns and seeing what fits
Try hel revo hel shotty... Maybe an automatic? Sawed off if you don't value range that much
And some guns do feel off
Or pointless
I started with the HEL Revo
Love it for so many reasons
let me guess, hel autopistol feels useless to you (right now)
They haven't played in like a couple months :P
carbine (if it feels good to you) will be the best choice
yeaaaah assault rifle is sad, has been been outclassed for a long while
easy to use
Don't have a team that coordinated yet to dedicare one man to stagger duty
high impact
Or wait
stats wise - burst is better
When was the last sale
assault is worst primary
Ehat
for a second i thought ya meant burst rifle is better than carbine
Christmas
i was about to smack
Burst is better almost made me puke
Being adults with jobs and all that
no carbine is better obviously
Lmao
Were so back with carbine
Esp with the helpp buff
Why didn't they buff ar tf
dmr better
It feels like a worse DMR
Meh
dont even wanna hear you out
But
Massive head game diff
I am also learning this, so I will immediately concede to skill issue and being new to this
It's funny to run rifle srifle but other than that is meh
rifle is more like pistol than it is dmr
^
but rifle reload cancel got butchered so it is slightly sad
Head game diff
Pistol isn't used either so
@peak geode honestly
id just recommend checking out the tierlist videos ive got on my channel if you wanna ask about weapons
it encompasses most of that
:P
brother is plugging that yt channel at all costs
i still cant believe that i talked about it having one of the best reload cancels days before
^
Very
A lot of it feels outdated
eh i dont rly care about my youtube in that sense
Oh, damn, 1 month ago content
A lot of it is
A rare sight from what I've searched and found so far
New balance changes with new rundown
Massive self input. āEh i donāt really care bout my ytā
anything gun/tool/melee related hasnt changed since early december. And levels havent rly changed since... 2 years ago
Sniper so good wdym


2 shot sniper you can empty the mag in 2 years
im not "plugging" to get views and be fame
its a video to help beginners with that stuff, so i want them to see it if it can help
It's a good Giant or tanky variants remover for me, if I wanna keep distance
carbine hel-rifle is my goto for anything that doesnt have chargers

hel shotty and machine gun if chargers
I didnāt say that
Hel rifle doesn't have chargers hm
Also carbine user smh my head
i just dont like hel vs chargers
I am still figuring out the HEL shotty
:/
No bro
Yes
if its close - hold mb1
if its not
Feels a lot like I have to endanger myself to get use it efficiently
Theyre not lining up
still hold mb1 cuz its nice
No skill issues there man
Hs can one shot at close range
Harder than combat but
Possible
You'll probably 2 shot though
they never do
Positioning issue

Have you considered being a mathematician
Ever
And line yourself up
Make it like a top 3
im clarifying since people have told me im fame hunting before for playing with friends of mine (and intentionally not streaming for not wanting to seem like that)
Arbalist I am biased
Ppl say that?
yes
What a dumb thing to say
Fame hunting by playing gtfo, a game with the biggest playerbase known to history
Looks incredibly niche and unappealing
It's bad
It does 40% at best
Of whatās its advertised
Especially if you're a new player
it comes when you have friends that stream to 100-1000 people
It will not be fun
Not that new, but not old either. Just clocked 101 hours
theres actually people that "fame hunt"
Haha
and its wack as hell
I mean that's not that many hours
Even I have like 450 hours
Gotta buidl that twitch creds somehow
It does feel like that for this game
Hi, I'm new here, is the game at it's last update? But more importantly
What's fame hunting?
Last content update yea
Hm... a new beginning
Well in terms of content yea
Its just a way to call out those who want fame
Hopefully we get a patch eventually
Any more balancing?
Yeah, a run was borked by a BOT getting stuck under the terrain
GRRRR where is sniper buff
Somehow, this will not be the last time
@lilac fulcrum i need GTFO creds systems, i need to build dat online fame
stuff like forcing play sessions with more famous people or plugging videos/channel 24/7, especially when its not even remotely on topic
...
So real

Sounds annoying...
So real
Don't ping the devs please.
So its fits
:/
... Right, what I was originally here for, what differentiates the revolver and the high caliber pistol... in terms of roles
you can kick and respawn bots
gets them unstuck
GTFO credit card
Good to know
Hcp does much damage revo kinda uh
Its that or the sniper revival 
Man, a system that tracks some stuff at the end of the mission would be seem
revolver, small clear. needs headshots. more ammo
high caliber pistol, more all rounder, good vs charger (if in range), body shots weapon (aside from scouts where it kills with headshot)
Even for self-improvement: Accuracy %, Kills, Time Alive, KOs etc
There's a qol mod for that
some stats won't tell you anything
Aren't mods heretical?
Well timed stuff can ensure you a good uptime
Not rn
Heretical?
yeah maybe you're getting like 10% of the kills but you're the DMR player putting 1 headshot into every enemy
already told you, we're nerfing the sniper. adding more delay between shots. one per minute, but we're buffing the damage to 1hp less than papa tank

Grrrrr
I need to cook meth
Sniper fucking death star laser
Can you buff shotgun to kill tanks with 1 pellet
what's the point of knowing how many kills you get when sentry kills almost everything anything
:p
Thank you
have you tried shooting them pachi
perhaps in rundown 8
new rundown just dropped
you can play right now
rundown 8
yes, but now it'll take 5 minutes for it to actually fire after you pull the trigger
Can you give ar more gun
yes, but now it's so heavy, that you take one step and die from stamina
Good good
I can wait, I already wasted 2 hours in R1C1
What's another 5 minutes will do
Ou god
The bug from this is that you no longer use stamina
And you can long kite R8E2 kraken fight and class VI for 4 hrs
Or cancel the alarm :3
Itās a lame bullet burner alarm
riiiight
reactor is also just a bullet burner
should just door bug and walk to ending
(hyperbole btw)
Reactor is fun
Door bug? Iām clueless
Tell him we got anti door cheese mod anyways
Do sleepers have proximity hearing? Ie if I push to talk to coordinate an attack will they hear me?
Thank you!
is R1B1 suppose to have like 30 big dudes that are basically all clumped together? or was i just immensely unlucky
the zones to the east (I can't remember the numbers) are indeed meant to have lots of giants
Yes
30 next to each other is slightly hyperbole, but if it's a zone full of big guys and fog then yes, it is intentional
ok cuz that was a pain in the ass to deal with, thank you
Slightly
i know 30 is an overexaggeration but still for the 2nd lvl ever i thought it would have been a little less yk stressful
there is the option to not go to those giant zones if you so choose
i couldnt find one last personal id and knew that there was at least one in that area
maybe u do have to visit one
but theres like 3 giant zones
and u can avoid most of them
It does, but that area is optional. You can just do the class 3 (4?) scan instead and deal with normal enemies.
but u have to do alarms instead
Its a trade off. A rare one at that.
i did all the alarms i could find
As for levels not being stressful... Yeah... Yeah, this game doesn't really do that.
yeah
ah ok
As for being lumped together - just a bad spawn RNG
there might have been more somewhere that i didnt full look but still i knew where at least one was and assumed it was fine
the other area also had alot of big guys
so i didnt bother with that one either
Can always go loud
i dont rememeber the directions but from starting level theres a giant zone further up and 2 to the left
Setup back up sentry, kill what you can, take a wake up shot and just run to prepared positions
im not good enough for that and idk how good the bots are for deal with like at least 6 big guys and like 4 of the shooting ones
if u go up for the full alarm path, the full scout path and nab every id, at most i think u gotta do the first zone only of there, i think
there should be 3 ids per zone, so u can always list the zone in the terminal and ping them
as long as u put down sentries/mines, and have an ok weapon for big dmg u should be fine
theres enough ammo to shoot up the 2 closest giant zones
just with plannin ahead
like an alarm
bots should always go machinegun cause thats the best for em so u should have the big weapons
aka burst cannon, shotguns, maybs another machinegun if the level doesnt have many bigs
if i ever deal with a similar situation i'll try that
yeah, put down ur mines in tall walls so they only hit bigs, go outside the zone, defend with a lot of vision, etc etc
and u should be fine pullin those rooms
To be fair: not very good...
2 sniper sentries, however...
remember, if you're shooting a lot of enemies you want to have an escape route behind you
you can only hold your ground for so long
yeah, usually what i did on there its hold on the main like hub of the zone, on the center, and if i got overwhelm i ran towards the alarm path
i only had 2 i think burst turrets, scanner, and c-foam on me that run
Post that again
what
That was quick
i looked away for a few seconds
random af but as you were saying slendi?
tbh on that level id say u also nab mines, u can get a very powerful combo of foamin up a door and mining the side ur in so enemies pile up and the boom
also u can mine tall, mines are 50 dmg so one big hittin em its like half of its hp gone
took me 2 hours to beat that cuz i was mindlessly running around trying to avoid the giant area's for last ids but it worked out in the end
it would probably be easier if i had actual people and not just myself and pretty useless bots
they do what they can ksmdkm
i also did that mission with bots
they carried me pretty hard on the alarms since i had too much bad aim...
and still kinda do
alarms arent the annoying part with bots for me, its dealing with just killing sleepers cuz they dont do shit
if i agro a solo big guy they just start shooting it instead of meele like the ai just kinda sucks at that part
if u aggro an area, theyll start shootin
if u aggro one enemy in a room with other enemies, theyll rush in with melee and try to hit it before it screams
it's worth noting that bots absolutely cannot wake up enemies
and if u hit one single enemy alone they do count it as the area so they shoot too
and uh, if they somehow do then the enemy AI is broken and won't do anything, I have a clip on my hard drive somewhere
ive noticed lmao, they sprint across the fields with 5 giants all lined up just to get to me
i have one too ksdmkm
once a bot hit another sleeper with their melee and it just stood there
was very fun
but well yeah on stealth u kinda hav to hard carry
lil tip u might not know
when u hit an enemy and another one is glowin, theres a chance it might wake up if its around 4 5 meters close, for reference about the distance of ur base flashlight, lil more but thats ur base
make sure if ur hittin like many enemies in a room that no ones glowin
to better do it, use a gun flashlight which are usually the longer ones to hit the enemies all at once, and make em glow
thatll sync em
oh yeah i know that
ive watched videos and stuff, but recently watching astral spiff got me to actually want to play the game for myself
i know general knowledge but actual gameplay and doing it myself is different
which honestly isnt worth if you consider it
sniper sentry does more dmg with a headshot and basically the same with a bodyshot
(mines are still a good idea incase you pull or want to pull rooms)
also man going into Zone 40 is hell on earth in R1B1
yeah i mean when u dont have sniper sentries its kinda ur biggest thing against em
unless u have, a sniper orr a scattergun
that was where i was
yeah i also entered this game like full on knowledge, and then i went into the tutorial and died
tryin to get those 4 sleepers
:3
damn well if i ever replay the lvl good to know
also man
i love spiffs videos (and the gtfo video)
but theres some uhh interesting stuff still happening in their group
(i wish them all the luck tho and wanna see more)
yea
we had to figure it out for the speedruns on it
doing only 4 zones (good rng) safes lots of time to get the sub 4
"sneak by them, there are too many to deal with"
me- kills all 4 without alerting anything
wah
i thought u couldnt get that stack of 3 without wakin em up ksdmkm
ong spiff is like the only person i can unironically watch his whole vods videos and not get bored
i noticed somethin very funny, e1 its the least challengin level
my guess, the second part, e1 is gonna be the shortest segment
spiff saying he considers R8C1 one of the hardest missions (even counting the E tiers they havent done) is seriously an interesting take 
hes a very fun to watch guy ngl
i sometimes just watch him on the side whenever theres 2-3 new videos piled up
no comment from me cuz like yeah 4 hours
maybe its just hardest out of missions they've tried/beaten
i didnt watch the vid tho
na he spcifically included that part
including stuff like all the E1s n all
they struggled hard on C1
how can u compare if u havent done the E's tho
and started abusing glitches

buh
(funny as hell to watch tho)
lol
that spot is funny as hell to find
but ye... using it was uhhh
tank ye
but that level generally is like mid tier in difficulty
and the later levels have way worse stuff happening quite often
yeah i mean
considerin they did all of r2 till they got to e1, so they know about those alarms
being hardstuck on c1 its kinda funk
i can understand ovl being a nightmare for noobs but I dont think comparing it to stuff u havent seen is reasonable
i mean, i think it is the hardest level of the first side of r8
def
yea
yeah
so idk i guess new objective plus how vague the level really is on if the shadows keep spawnin or not
i guessed they would reset but not 6 hours ksmdkm
its also incredibly harder if you struggle with planning around the objective
which i think they might not have done in R7?
lemme check
i mean they wouldve known
they probs know till c1
cause they knew what a doggo was
but probs didnt got past the X on d1
or tried to do ov and just failed
does sec just add shadows to ovl
me trying to read this is like trying to learn the ins and outs of quantum physics and every detail of nasa
ok
:D
anyway yeah r1b1 is suppose to have a shit ton of big guys, if i remember i saw about 24 of them total
they did r7d1 actually
with ovl?
but missing a lot of the tougher PEs and generally tougher levels
yeah i agree
they didnt know corrupted uplinks but knew the d1 thing?
very annoying
well it isnt that weird i guess
specific zones ye
39 has a few
40 has A FUCK TON
42 has a few
45... i think can have a few? i dunno, i went there like twice a year ago (i know the layout tho lol)
nono
i thought that was the issue
is 40 the last zone to the left
R8C1 honestly seems to be a very knowledge based mission
yeah that ones just capped
yeah that zone is fucking massive and has a million giants
like even more so than others
Any advice for R1C1? Im pretty new and struggling with it lol
who has the copypasta
ah got its
Captain America: puts foot on chair "So you are having trouble with R1C1"
a reactor is ultimately 3 parts,
1 Wave Defense
2 gathering resources in between
3 getting the code into the terminal in time
If you already know how R1C1's reactor works, then its just the first two things you need, and they can go hand in hand
the most popular place to defend for many reasons is the bridge tile. the hole in the wall at the south end is a great choke point where you can get angles and focus your sentries, the bridge itself is a perfect funnel if/as you fall back, and its only about a 30 second run to the reactor terminal.
i forgot this is really long
this is definitely a 3 sentry + 1 bio tracker level, and when you learn all sentries are not created equal.
Burst is the best all-arounder.
Sniper sentry thrives with bio tracking and the long sight lines on this level.
shot gun sentry is good for tight corners, but goes through tool a bit quickly so it is not well suited for reactors.
Autosentry is in the game and its ok but not for this
ok cool ty!!
its oki, if u have any other questions about stuff u can always ask em !
so, my friend and i got the game last night and tried doing the first level of r1. we keep getting bodied when opening the keycard door. though, that may be because we're trying to 2-man it with zero experience 
game is designed to be played with 4 ppl
we know
the gtfo experience
it is possible with juust 2 tho
and, 2 bots
well also 2 alone but it is funkier
yeah if u want just add 2 bots to make the shooting easier
i'd always go with scanner, he'd always take burst sentry
but u should also use ur tools for the key door alarm
u can create a poerwful combo with two more tools, mines and foam
foam can reinforce a door, and if u put a mine on the side ur on it can blowup the entire wave thats behind it
that can make the IV easier
are you not using bots?
u can also have 1 person keep the door foamed for a while
yea, we're trying to get our 3rd friend to join us and use foam
then u can hold with ur sentry while 2 or 3 other people focus scans, or yeah keep shootin foam at the door to keep it going
as long as u keep shootin foam it doesnt break
the room we kept dying in has 2 doors, is the problem
the small one, they never come from there
also we arent really sure what weapons to use since there's so many
enemy pathin its a mix of path of least resistance and speed from what i understand
since the big doors just right there, while the other path is two doors, they always go for the big one
so center ur defenses there
- try them all out and see what you are comfortable with
- theres tierlist videos on youtube about it made by vets
tbh try em all, see what u like what u dont
dont discard em immediatly they might have a use, just be niche instead
so far im liking the revolver and sawed off shotgun
path of least resistance puts it the best
shorter path = less walking to do = less resistance in getting to a player
nice nice
yeah i guess yeah
just sometimes they b funky
on some tiles but yeah basically that
while i know the game is designed with 4 people in mind, would 3 be doable? certainly seems easier than trying to 2 man
revolver starts to fall behind as you encounter more big enemies, but sawed off is S tier very good gun
theres actually some times where it just breaks
everything is doable with 2 people without using glitches of any kind
3 is noticeably easier already
but 4 is recommended
3 people is considerably easier than 2 people
and 4 people is probably only marginally easier than trio anyway
we really dont wanna use bots, is our thing. since, as far as we know, we cant command them
for tools yes, with Q

on stealth no but they dont interact with it, they dont wake enemies ever
no matter the situation
one bot with a biotracker is usually fine
on shootin well only in their guns, give em machineguns for security
so even if a scout tentacles touches them, it wont scream?
bots have like a giga biotracker
correct
it will not scream yes
bots cant alert scouts
interesting
bots can grab heavy items (as long as you're not in a combat state, so no enemies alive)
specific players can choose to have the bot follow them
bots automatically biotrack and do it faster with players with more range
bots can use tools if you use the Q menu as well, some tools work better than others
so, what would the ideal tool makeup be for a party?
scanner, turret, foam.. and what else
the only issue you will really face with bots (aside from them obviously not being insane shots) is that they path like shit at times/ get stuck which might make them go down
but you can just lock their slot and reopen it and then they respawn
bio tracker + 2 sentries + mine works pretty well in most levels
but it depends
normally bio + mines + sentry + 2nd sentry or cfoam
depends on the level
but the generic blind loadouts are
bio tracker - mines - 2 burst sentries
bio tracker - mines - cfoam - 1 burst sentry
some tools get insanely devalued on some levels though, so you might end up taking 3 sentries instead of any mines or foam
we're both going in blind. more fun that way even if it'd ended up in us getting wrecked repeatedly
hell yeah, have fun my guy
if its blind then i recommend the bio + 2 sentries + mines
so far we're fine at stealth, its just the alarm doors that get us
try to figure out
where enemies spawn
and how they path
that will make it a lot easier
to set up
with tools
foam the doors for a bit of extra time š
the shooters seem easier to deal with since im usually moving around the room anyway, but the melee ones are troublesome since they're difficult to hit somewhat often
they're not too bad, you just need some more experience
if you keep playing you won't have any trouble with them
also is there a 'best' melee? i like the hammer, whilst my friend likes the spear
hammer is widely considered the best
its fun to just walk on over to a sleeper and bonk em
good dmg + pretty good stagger
if there's a bunch of sleepers in close proximity, will melee swings wake them?
i know gunfire, running, and light wakes them
as well as screams from other sleepers
yes if they are very close, also if they are glowing, their range for waking up is increased
I notice sometimes when they're idle they pulse or throb. When they do that, does that mean they heard the player?
yes
gotta finish the freakin stealth guide tmrw 
work in 6 hours fml
they have 3 states
asleep, glowing/croaking, and throbbing
light and movement near them will cause them to go to the next state
they will also periodically go from asleep to glowing
mountain man
you alone now with whatever is happening in gtfo chat
gl
can you one shot scout's with a knife? or is it too low dmg
aight
š¦
did u beat d1
done any other levels?
im a new player and i play with my friends, and we're stuck at R1C1, best we had done is make it through wave 7 of the reactor alarm
anything you guys think we should be doing to make it past this level
where are you holding?
reactor room? reactor hallway or the hole in the room?
up in chat #gtfo-related-questions message
that's the copy pasta
general stuff is
-1 biotracker, 3 sentries (either 3x burst or 2x burst + 1x sniper)
-do not instantly input codes
-hold by the hole in the wall/on the bridge
-use the time between waves to loot resources
-as waves progress you get more time to loot stuff further and further away from reactor
We held up in the stairways overlooking the hole in the room
that's the copy pasta
general stuff is
-1 biotracker, 3 sentries (either 3x burst or 2x burst + 1x sniper)
-do not instantly input codes
-hold by the hole in the wall/on the bridge
-use the time between waves to loot resources
-as waves progress you get more time to loot stuff further and further away from reactor
that's the copy pasta
general stuff is
-1 biotracker, 3 sentries (either 3x burst or 2x burst + 1x sniper)
-do not instantly input codes
-hold by the hole in the wall/on the bridge
-use the time between waves to loot resources
-as waves progress you get more time to loot stuff further and further away from reactor
I am going to shove a crushed can of coke down your ear canal
you are not funny
thank you mrmrmrmrmrmrmrmrmrmrmrmrmrmrmrmrmouantainaman
please do
you get to load up on resources on the first zone you're in, use low use resource packs to get yourself up to 100% ammo, carry a high use resource pack to reactor
beep did beth guess your discord password or something
?????
she literally copies me
and somehow i'm called the beth copy???
ok.
okay.
you dont say
LOL
LOL
LOL
honestly amazing
I HATE IT HERE
what are you going to be suggesting blindless runs next
poor fellow joined 2 days ago and ends up getting rolled by the beth beep entourage when asking for help
unfortunate derailment but this is still 10x the quality of what happened in gtfo chat earlier
SHE'S CREEPY
what happened?
beep and beth entourage?
no one else
anyone you forgot?
forgetting soemone?
beep gets mad when I donāt respond fast enough
you are included in the entourage
itās a struggle out here
then put me in the name
This is
enjoy only pachi dms for the next week
My story.
I'm done talking toy ou.
kick beth out of the name
no, because you are not a leading figure because beep keeps yelling over you
its the beep and mountainman entourage
take it up with beep and not me
I've learned to do so.
is this the average gtfo discord experience
Yea
that's the copy pasta
general stuff is
-1 biotracker, 3 sentries (either 3x burst or 2x burst + 1x sniper)
-do not instantly input codes
-hold by the hole in the wall/on the bridge
-use the time between waves to loot resources
-as waves progress you get more time to loot stuff further and further away from reactor
peak
yes
no, the average experience lately is some new players being incredibly stupid
you're witnessing a treat
Okay.
NO
Pachi.
SHUT UP
like this is actually quality discourse
You got Relax.
ALL OF YOU
oh
"the hel shotgun is bad"
I live for this
?
You need to leave.
MY DISCORD CHANNEL
GET OUT
THIS IS FOR ME ONLY
?
FUCK YOU BEEP
BRO STOP SPAMMING
I HOPE YOUR ROOF CAVES IN
IM SENDING YOU TO THE FUCKING COMPLEX
im so proud of this community
THIS IS MY CHANEL
THIS IS A PUBLIC SERVER
this is peak
NUH UH
BECAUSE YOU ARE NOT FUNNY
but you are
IT MAKES THE WARDEN WANT TO KILL HIMSELF
you gotta relax
Hop in the bayou
lol
IM BUSY
relad

someone's eating the bayou
the real GTFO community experience
Hungry
a few questions
why is it considered a bad thing to input codes instantly in reactor levels?
cause guys don't spawn during the code input timer
additionally, why is Spear considered a weak melee option?
so generally you're giving people less time to find loot when they would probably like more time to find loot
okay that's great info
is the code thing in between waves or just when some code pops up like "float" or something
Spear is generally seen as weak because it's compared to hammer which has more base damage and more mobility. The only thing spear has is range which isn't as impactful as its downsides once you get good with hammer
pretty slow charge up, charging up spear kinda kills your movement, and it doesn't get super value out of anything either
when you have the timer on screen that says "use command reactor verify with code xxxx"
you also get punished harder for missing headshots compared to hammer
is melee diversity in a squad typically the meta?
meta is usually just 4 hammers
to add onto this, enemies only spawn during the High Intensity Test portion which always has red text
A wave will always contain the same amount of enemies, so that can cause funny stuff with the waves getting backed up
Just hammers. They are jacks of all trades with virtually no downsides.
You can have 1 dedicated knife user who can quickly stealth clear rooms full of small enemies and that's about it.
There's no objective reason to have a bat user on squad unless the guy just likes it, same for spear.
you get less time to gather resources or get ready for next wave
so its better to wait until 3-5 seconds remain
bat chads stay winning
Soo I just got the game and HAVE no clue what I am doing... any advice/tips top help?
Do TRAINING mission - its a tutorial.
Then either drop into R1A1 with bots to explore you limits, or post a lobby in #lfg-beginners
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Thanks!!!!
The only thing you probably need to know that the game does not explain at all - enemies take up to x2 damage if you stand behind them and this stacks with headshot damage.
Give all bots Burst Rifle + Veruta Machine gun combination, its one of the most optimal ones for them for reasons i don't have time to explain.
Any melee - for them its just skins.
One of the bots should always have a bio tracker.
Never give bots cfoam launcher - they can't aim with it. If you're going to bring one - might as well be you.
And always bring bio tracker
Best tool in the game
oh wait you said it there
im blind
š
I hope that once logs r fixed, everyone trapped here can be free and live a happy life
bro
its been like
64 days
Day 64 of no logs. I've grown 6 arms and now roll around like a ferris wheel
question: what does the yellow highlgiht arond levels mean Ex. most the levels in r6
the yellow highlight means its got a focus on lore, either by logs on terminals or directly by the objective
the EXT its a different thing tho, when the rundown released it had a set of levels, but then in an update it got added some, those are the EXT levels, EXTENSION ones
in r6, its 3, ax bx and cx
ohhhh tysm
lore
LORE
lowwe
its okee
story missions
some that are story missions don't have it, like R7E1 or R7C3
Are the shotgun (what a name) and the combat shotgun gud with giant-type enemies? I played with bots and i'm trying to find a versatile tool for tank killing and somewhat protect myself against close up strikers. Choke mod is nice but i wanna try other shotguns and the hel rifle out.
combat shotguns very good but might lack the dps you probably need into bosses
youre better off taking scattergun over regular shotgun in current balance which is pretty funny
but you will prolly need a high uptime main
would recommend trying combat shotty
the choke mod shotgun is solid against the big fellas
about 1.2k rpm and if used effectively can kill 2 giant strikers in a single mag (which is 4 bullets)
Ya, that and the burst cannon r my goto rn, but i need sth with more ammo for trash defense. The bots sometimes cant protect me well enough
youre not killing 2 giants in 1 mag
most ppl dont care about back damage
(as they shouldnt)
in a realistic combat scenario, you wont no
unless you're cracked
Cuz getting there is a problem itself lol
just wanted to give a example of how much damage it can do
giving them an unrealistic expectation is not good, hate to tell you
But with scattergun, can u oneshot giants in the front? And how close should u be?
i was getting to the fact they're not realistic to meet.
that wasnt the point
can one shot, gotta be fairly close
No worry, i'm pretty realistic (to the point of depression)
the one shot is fairly lenient now cuz it does like 150+ damage
scattergun can do a crapton but its very close range
So basically a blunderbuss||y|| then
tbh it doesnt matter that it wasnt the point, imo its not worth saying period cuz ppl might pick up on the wrong things
not worth arguing anyway because the intended point was already made.
i see u
dont say it like that
How bout hel rifles?
I MUST
nice for multikills
ITS TOO GUD OF A CHANCE
How bout slaying daddies?
I see on yt the gun staggers very well
i wouldnt really use it for single target damage, no
especially not the enemies with that much hp
Make sense, waste of that overpen rounds
please dont call giants daddies, we have enough made up nonsense in this server recently dont need more
Same goes hel shotguns right? R they even gud, i heard people said its a niche weapon
"Black jugger feelers"






