#gtfo-related-questions
1 messages · Page 181 of 1
3 foam for main

the snatcher and fliers about to catch some foam
probs wouldve done, two and a sentry if it was on me but they recommended it
Wish flyers dropped like bricks when foamed
Don't succumb to peer pressure
tbh what does work on that fuckin level, auto sentry? d2 style?
i did it with 1 foam, 1 burst, 1 mine and bio
it worked well
đ
Nightmares
But a nightmare surge when doing secondary cluster circles
After that 4 every 30 secs
nightmare surge?
i never noticed any surge, only the holy wave of 70 strikers and shooters
...
well it doesnt go for too long i guess
Surge
uhhh seems
idk, about, 35?
a norml waves like 24 isnt it
idk man
i feel like sometimes it acts like a surge and other times like a normal alarm
i just thought it was like a huge wave rather than a continues alarm
its fun until you run out of foam
Hel rifle
i can NOT seem to line up shots with it.. is it a positioning issue on my end?
Yes
don't get me wrong, scouts are dead fo sure, but lining up for 4-5 kill is rawwww
you mean full duo or duo with bots?
duo with bots
Well if you are doing secondary I'd say hel rifle
machineguns and shotguns work great there
if you are doing sec one person running hel rifle is enough
i give my bots burst rifle & Veruta's
Then you're good on them
good luck
have 90% acc
based
that be what i try
the cocaine not the basedness
Ayyyyy Survived R8B2 Secondary & Main, WTFACK WAS THAT >.<
:3
fren
R2D2 , any weapon loadout tips?
if anyone is still awake
or general tips
cause we keep dying
whatever hols reactor waves good
something for giants and hybrids as well
also generally loadout isnt that important just aim good
@left mango https://i.imgur.com/UEvs8LB.png
It's the zone South from the Reactor -room.
does someone have to stand near a terminal for uplink codes to process
cos ik stuff like pinging things needs someone to be next to it to process
I'm uncertain of this, but i believe no. The code should still process while you are away.
@craggy pier Every uplinkcode except the very last one requires you to be by the terminal.
After you enter the last verify you can leave the terminal and it'll still complete.
interesting
Basically terminal commands in general
has too many instances people leave thinking its loaded only for us to just be standing there waiting
Void has the best tech for this
you open up the comms and leave the terminal
the terminal then will keep on operating with no one around it
everyone knows this already but i wana point it out again
i will CConsole Occlusion before legit clearing it Dak
dont tempt me

Ye
on god?

i learned the adsing thing from someone, forget who
Wasnât eva tho
Before I met him
I run AR so itâs not a problem
BC is good for it too
well i hate new bc
dunno why not alot of ppl favour it a solid pic
so nah
3 burst is alot less punishing imo
yes but I wasnât running it for kill potential
I was running it because it sounded like a weapon of mass destruction
now it sounds meh
true
both had their ups and downs
but still
it smacks tanks
so now my vanilla loadout is back to ar/veruta


understandable
yeah Occy Bc is still 5
?
theres no point to q menu during uplinks
wasnt what i meant but okay
then no i dont?
what if I made time between codes really long
like only ads during uplinks
Btw eva the Occy slug shotgun is really inconsistent with kills for some reason, around 12-10 meters
Idk if iâm like, part breaking or something
But itâs bein funky
huh watcha mean
Idk
I been testing it in a spot where I reliably am 10m away from sleepers, falloff starts at 15
Sometimes it just donât kill
is there a booster that makes you use up less ammo when using the foam launcher? i was watching gameplay of somebody and saw that they were using up only 4 bullets of foam per max charge shot
Cfoam portion
only works if you do full charges
no
it will work on lesser charged charges, but because of rounding it does not scale nearly as well iirc
pachi is correct here, it works so long as there is some charge, but you won't get as great value because of rounding
in the case of tap-firing, you will get no benefit
Yes, that is the +C-Foam Portion booster and it increases efficiency of cfoam shots on higher charge rates.
You will get no value from it by doing single blobs, and all of the value by going full 100% charge.
ok
I believe by default full charge uses 20% of your tool supply.
So every 10% of cfoam portion should decrease that by 2%, if math of this game is not insane again.
i dont remember (since i never use cfoam portion) but if the value goes above 100% then they most likely dont have it like that
Think of it like cdr vs ability haste in league of legends
50% - if its even possible - should theoretically double the amount of foam you can dish out
this means that
100% cfoam portion reduction = 0% used even full charged
100% efficiency = 50% less used
200% would be 66% less etc
Surely easy to test, right? Just drop without booster > shoot > note amount spent
Leave > equip booster > redrop > shoot again
I should have a booster or two laying around... Maybe...
you can also just check what the numbers are tbh
Cuz i feel like if 100% is possible that someone wouldve realized and foamed a full level
You can run over 150% cfoam portion and it definitely does not reduce usage to 0
100% cfoam portion = 10% used
150% = 5%
When is it worth using the scattergun to kill little guys?
Whenever I use it on like 4-5 they donât actually die from the blast
2+ enemies
only 2+??
2 equal or greater
I might be overestimating the scattergun then lol
its mostly due its large spread cone
Ah ok
also how close you are to the enemy
say enemies behind a small door u can open and blast several
prob like 2-3 feet away
yeah
thatâs a good idea, I gotta try that
same for blood doors
also are turrets supposed to make a couple beeps like they have no ammo when you put them down
I noticed the last few missions I did that they werenât making the usual noise
think thats some desync but should be fine
ah thatâd explain it, Ty
back of the head
if u bait them to melee u can run around n jump hit
or if u bait melee from behind too
do hybrids have armor on their front like chargers or are they just tankier than I think they are
wat
ok that explains a lot
yeah smaller enemy more health go figure
I hate hybrids
idk why they do that
at least with nightmares finally they made the small ranged enemies weak
chargers have no front weakpoint
nightmares?
only the back
R8 enemy class
its a surprise for later dont google them
don't worry about it
yeah
i'm not sure if I'd call use the words weak point to refer to back damage
Nightmares are like scary dreams basically
it's not to do with hitting the back at all
I mean, back damage applies to everything but tumours iirc (and NM "tumours" function as limbs and not proper tumours I think it was)
wack
also when shooting does it depend where youâre standing for alerting enemies or where the bullet lands?
They are? Tumors but back damage is applied after tumor hp is factored in
It's weird
basically nightmares are freaks, it couldn't be made simple, curse you 10 chambers
Ye
So basically back tumors have "double" hp
(Not really, but I think that's the best way to explain it)
I thought the wall tumors were invincible?
we are not talking about environment
o
I'm not the tumor you're looking for
is there any way to get the ping command with -T to keep pinging even after you left the terminal
nope
HEL Rev, HEL Shotgun or Carbine. There's no other actual choice.
Good in general.
rad
i usually would go for long range medium range stuff, cause scattergun its so in ur face it doesnt like work for long ranges
so that way u can clear wave as it comes in, and then blast the enemies when close
Main ARE trash clear weapons.
for example a dmr, hel revo, maybs a bullpup if u got cover for reload and close enemies
and, if u like it of course if u dont no
The only 3 that put any dents into giants are the 3 main shotguns.
oh ok
thats why i said if u got cover, i only go bullpup if i got a 4 team with, better weapons
slug isnt great into giants 
Its better than some
slug takes all its mag doesnt it
at the fire rate, machinepistol it
2.19
Yeah, exactly
how many shots from the hel revolver does it take to kill a small
Machine Pistol is 1.9x50
Hey, its an option.
machine pp is actually pretty quick into giants tho lol
2 if you hit a bean shot
With stun multi like that its technically a very weird stagger gun, but staggering giants is even crazier of an idea than staggering smalls
is bean shot headshot
Probably
better if pump got the slug shells instead and dont have a weird shotgun while also buffing the sawed off
slug is at best kinda ok for giants (important here ->) as a main
theres a multidude of better options
Yes I sometimes call the head a bean because itâs hard to hit (sometimes)
120/5
24?
Perfect, we found how to buff slug, LMAO
Better make it 25. For rounding errors.
or make pump a slug shotgun and remove the slug shotgun
Woudn't that be nice, but alas
Also i think slug really deserves a main spot, it just needs more polish
We could use a really mean heavy hitter like that
well you got sawed off which is infinitely better
Worst case scenario increase fire, increase mag to 8 and give it another 10-15 bullets to spare
better mag dump and dmg
that would be something
you know, the giant killing wouldnt change shit
the effective range buff would do way more there lol
Ok but the giant isn't doing anything the entire time if you use slug
It is if you need to shoot any other enemy while fighting it
isnt that the same for slug then 
No
You break a limb every shot or soft stagger
Can alternate
Pretty much what I do with hel rifle
if you break limbs, yes understandable. But ... that feels so cringe to do
i mean, having to aim at a giants arm/leg
when you can burn it down immediatly
in a wave, ok
but a wave situation plays so differently depending on what is exactly happening
That is indeed my point...
i mean it as in
i dont ever aim for limbs on sawed off etc either
tho tbf, that weapon actually just deletes the giant asap
idk
i probably would rather have another main than slug when having to fight a singular giant or giant + smalls
but thats a personal thing for sure
(the range of slug doesnt make this whole situation fun aswell)
It's not the best, but ppl give it a lot more shit than it deserves
agree
i kinda argue that its bad but not garbage whenever people try to rank it as the absolute worst ever
it just struggles on a lot of fronts while being outclassed in stuff it could be great for
It's just kind of in a bad spot cuz of sawed off
thats actually why i dont wish for fire rate buff
but range buff
fire rate just pushes it towards sawed off playstyle
while range gives it a good simplicity for ranged kills
its atrocious that it has freaking 6m before falloff
could give it range and fire rate to make it a better competitor to hel revo
how come the thermal scope on weapons doesnât let you see through fog?
ÂŻ_(ă)_/ÂŻ
No
They don;'t use any of precision weapons smartly
They spray all the guns in pretty much the same way
Generally point it towards enemy, fire.
darn
They miss like 30% of the time
Which you know... Doesn't matter on a fucking machine gun, but will matter on sniper
They also appear to prefer using special weapons at close range
interesting
So enjoy watching Bishop taking point blank sniper shot at a Biter... and missing.
Hackett wouldnât miss a shot
Me: literally has an image of Hackett missing Choke Mod at point blank forever burned into his mind since OG R6
false, every other weapon will be nerfed to make slug better
I still remember the one time someone dced with a scatergun, dauda joined⊠proceeded to scatergun a striker right infront of me, deleting all my health in the process
the striker lived
i did not
Guys i need info
bot FF moment
I do that too!!!
R8B2 <-- my friends did not teleport back after THE ||Kraken|| fight....
@left mango They can rejoin the lobby to get ported back
so they "leave expedition"
Are there any meme tier weapons besides Short Rifle rn? I want to try some new weapon combos on B-Tiers tonight, thinking about a Shotgun Primary and HEL Rifle
nothing as meme as short rifle but bullpup and slug shotgun arent very good
Guess I'll take HEL Shotgun and HEL Rifle then. I want a crowd control primary, but isn't taking two HEL Weapons overkill? I could probably swap the HEL rifle for the precision rifle
didnt you want meme tier weapons
No I want to avoid those. I just want to learn something new instead of running around with the Burst Rifle as primary on every run
another one joins the ranks
Pistol + Heavy AR. The most generic KSO loadout imaginable. But also a lot of fun
I could try that for the second run of the night, good call
I really wanna try a shotgun primary, but if Slug is meh and Sawed Off doesn't really appeal to me its gotta be the HEL Shotgun
Ever since they gutted the bullpup with r8 it's all ive ran. really fun all-rounder loadout
Hel shotgun is great
loads 3 shells into sawed off
fires 4 times
Logic? Nah. I just hit that Magic shot passive I got in the skill tree (sarcasm)
gtfo permanent progression skill tree when
is it better to use an auto shotgun or the buckshot on a mother
you gon need to be more specific on which shotgun u talkin bout
auto shotguns as in like combat and hel
hel for babies combat for tumors
yeah but compared that to the buckshot
Any shotgun works on her except for HEL and Slug.
At least HEL can eleminate the lesser problems
being all HEL loadout isnt inherently bad, but going hel shottie which is a crowd weapon with a long reload, and pairing it with hel rifle which is a high dmg long range weapon with long reload
do lean on ur team a bit to cover u when u need to reload
Good point yeah, I tend to underestimate reloads
yeah, both are good guns but together idk what the strat is when u run out on both apart from, 7 seconds of reloads lol
Whatâs the effective range of the HEL revolver?
it feels like it barely even tickles enemies at range which just kinda feels wrong
A mix of body and head
hel revo should kill a striker with a headshot and a bodyshot, like the dmr
if im not wrong it also oneshots shooters with a headshot but i might b flabbin i dont remember too well
so hel revo its essentially a dmr, but with more ammo, less range [10 vs 50], and penetration, which means hitting many enemies at once, in this case two
if hel revo doesnt oneshot shooters, then its the same as strikers probs, headshot bodyshot
Gotcha
also if ur not reloading canceling with it, u should
it saves a big chunk of the animation
How do you do that
basically u start the reload, and pay attention to the top right corner where ur ammo is
the moment the numbers go from 0 to 8, means its reloaded, but the animation keeps going
if u hit C right as the number changers to 8, ur melee will appear
then u can press 2 again to bring out ur revo, and itll be reloaded
ooh ok
tanku
does the scattergun have a good reload cancel too?
I pretty much always use the scattergun
this methods way faster than just waiting for it, u can also do it switching weapons like scroll wheel but hitting C and then 2 its just a super fast way to do it
also the burst rifle?
You can do it with all weapons
most guns have a reload cancel, but not all of em are as useful as hel revos
burst rifle has an already fast reload but a bit of cancel, scattergun has a very eh cancel reload too
Sick
since its kinda the moment u put the mag in
some guns like the bullpup or the hel rifle have pretty lame reload canceling
since at the point the number changes the reloads finished
The long reload time was what was supposed to hold HEL Rev back, but they never bothered removing the cancel and that's the reason it remains as S tier weapon to this day
The long reload is a fair price for the power it provides, but people just removed the downside.
wacky
"C" as in crouch?
no thats left control
C draws out ur melee and does automatically a shove
works good when u have an enemy inside ur group
so u can stagger, charge and hit
aaah rebinded that, but i get the point now
i had to rebind because i can't stamina-sprint with shift as sprint & CTRL as crouch
stamina sprint?
sprint duck sprint duck sprint duck
oh that
iirc they made it so there is no difference
just save your fingers some years of strain
wym it definetly has a huge difference
i could sprint trough entire maps without hitting high heartrate >.<
i tested this personally
having a slowpace walk bcause of heartrate sucks more imo, could be personal
just walk for few seconds and u recover
yeh i aint falling behind, thats a no-go and the stam-sprint literally 0 effort if rebind to C
embed fail
shrug
do you min max sleep đ€
i'm an insomniac, so yes
đ
Why am i the one getting shit thrown at me when i literally see everybody do it >.< i mean..
its fun when its a newbie
We throw shit at everyone
monkeys at the zoo
Just you got on the soap box
Gotta add to this
10 meters is its fall off. But its effective range is noticeably higher vs shooters and strikers (hs + bs kill range is quite long)
đŠ
not in the mood to talk about it
Just sucks and it happened. Cant rly do much
Doesnt necessarily means i flunked but it is just ass
roger that
ill know by next week prob
Rip
sorry about that
Hello all!
where can I post an in-game bug report?
technical support maybe
thanks!
There are many ways
Just c foam it
Shoot it
Or sync hit it
You can also stack two mines to kill it
You can shoot it while your turret shoots it to make a few weapons that canât kill it can
:3
Cfoam or any 30+ dmg weapon to the spine are the 2 most reliable ways
theyâre so fast
Zero risk
Cool trick, but i'm too used to cfoam ways
YOu can also stack +Melee damage boosters until your weapon can oneshot them from behind
I donât want to take c foam into levels where you just need to kill like 3 of them
Is there a single level that has those guys but also 0 doors to minefoam
Probably some reactor or whatever, right?
Levels you just donât want foam in but you have to kill them show up a lot in modded
But in vanilla the game is kinda such a pushover with spawns you can almost always shoot them
Probs r6cX
I donât really want foam in that level I rather had 3 turrets
R5d1 kinda
can the precision rifle 1 tap the charger scout in the back?
ight ty
or a high rpm 10+ dmg gun
Yeah, can't even two-tap the damn thing
13 dmg breakpoint goes... not hard. Not hard at all. Kinda cringe, actually.
Oh boy, i love precision rif~

No can do here said the BBC towering before you
In r8e1 can you do the secondary after getting the checkpoint? Is the only downside the walk of shame back?
Yes
damn i never thought of that
Yes sir
It ainât even bad if you do it at the start đ
honestly
i dont even seem a notable difference between R8E1 with and without sec
it feels "harder"
but not as hard as someone would think
Doing secondary first makes it so you have all doors unlocked by the time you get to them instead of waiting lil bit
Halfway through the waves are mostly giants
And nightmares too
Feel like shadows arent spawning as much
bro
i only saw like 2 nightmares
I've had at least 12
The wiki says more snatchers
yeah
i think its a total of 3
1 in the key room and 2 in the big room
if im wrong someone correct me please
No
What I mean is the time you take to do secondary and back track is enough that doors will be unlocked by the time you get to them
So no waiting for some time
ah, that
Especially on the cp door
That segment would have been perfect if u had to do more to actually unlock kds deep apex door
Also doesn't make sense that we get there in 10 mins while other team take 10x 'longer
||im sure OG team wakes up before ALT team||
||and by the time OG turns on the reactor or something ALT team is just being deployed||
spoiler bar just in case
R2E1 doable with 2 people + 2 bots ?
Yes, as long as the fog turbine carry bot doesn't mess up the pathing algorithm
bot refuses to pick up anything or listen to any commands while in combat
Hm......that's a good question
you can just have 1 person use turbine and the other do cell/baby and go bit by bit, or maybe even ignore the turbine altogether if you have a few fog repellers about
bots should do ok with shooting waves
But you just donât need to bring turbine
Just tank fog and deal with the consequences
People have duoed the level
Without hel shotgun so it is definitely possible
I've noticed a sprint pattern where you alternate bw sprint/crouch - whats the purpose?
preserving stamina
its a lil faster
but these are like super minor things
most people just do it to have somethin to do while runnin
Hilarious how the only good use for dashing Iâve found is to use it in stealth (counts as walking)
Handy way of getting a little bit further or positioning yourself behind chargers
yes but extremely difficult unless you're super experienced
@floral acorn for latest ver of better bots do i put false for the aimbot value?
Take a guess
if u dont want 100% accuracy, your choice
i did, but its worth asking anyway since i know nothing about coding
Pretty sure that's just literacy
If you use the betterbots 100% accuracy youâre officially cringe
Leave it off
@craggy pier
I am very aware, I was asking specifically so that I dont use the aimbot version
Does the run + slide rinse and repeat thing still conserve stamina
yeah, and it makes u lil bit faster
but its such tiny changes it really doesnt matter
most people do it just to, have somethin to do while runnin across the map
hello just a general question. im surte im blind but what types of command keys can i type into terminals
you can type COMMANDS in the Command terminals and see the commands you can use
if thats what you mean
was alt r5 tuned down alot compared to og
maybe ive just improved alot but judging off memory alt feels significantly easier
i mean guns are stronger
if u played the very very first version of r5 that one had a ton more respawn zones but those got nerfed while the OG was out
and i think the only- level that had a nerf was the e1
i played w/e the latest version of og was
well the last thing I noticed was the secondary bulkhead scan on B3 is significantly easier in alt
B1 ovl has 1 less charger scout in reactor bridge, very minor but an obvious nerf
... may be the guns
since that scan like gets so many bbcs, but nowadsys theres scattergun and burst cannon and what not and stagger weapons for em
and same goes for the tanks
but to my knowledge, it hasnt been nerfed, its just the weapon upgrades
I know some level elements have def been nerfed, but the guns being significantly better is probably the main culprit
yeah
i mean i dont think they compare to the very broken guns of the OGs, like burst cannon n stuff- the modern ones defo weaker
but theres more, options and mains have pretty much only gone up
bruh-ttergun is a crime and needs to be nerfed immediately
it has 128 and 14 bullets
do that
its- its not that hard why does it have 16 now
dudmb
yeah man haha just instakill mom and like kill pmom without her birthing super poggers and balanced
its for the achievement idiot
achievement hunters trying to get pmom achievement after scattergun gets halved damage and 1 mag
foam
4 foam launchers
if you post anime girl emotes i sincerely hope your roof caves in
tbh it, wouldnt be that bad either as long as two people hel shotgun babies and then just, 4 burst cannons or shotties or whatev els
what if i do an emote of myself do i count as an anime girl
That was always 1 
im 99% sure there was 2 in og
unless it was a pre/post nerf thing in og id say no
cuz we shot it when i came back post nerf
pre nerf of r5b1 had bbcs and scouts in the hsu zones btw

anything i would like to say to you gets automodded
truly unfortunate, my dms are open if you need to express your distaste
nah im sure you get the idea
I do dw
i quickly checked a vid of r5b1 og- theres just one
im insane
same
was there 2 originally? and I played a diff version?
no there seems to b only one
no there was always 1
maybs we, confusing it with some other tile? of some other level?
ok but the r5b3 sec door scan was def harder in og i remember it went down into the fog in a large tile and u couldnt use doors cos they'd go down the ladder directly at you
which sec door scan
it should be full fog either way
it does go down into the fog
yeah but
u have doors u can mine and foam now
and its in a small tile where u can lineup enemies easily
yeah but in og there were no doors u could use
anyway
not a huge thing just something i noticed
not like u would bring foam to that level either way
og was def harder there
yeah
we did
... why
i forgot theres a last alarm
how
probably skipped a pack or 2
secondary can drain u if u do anything wrong
can I join a rundown mission that i do not have unlocked and if so will it be unlocked if beaten?
yes
can people join mid-game via discord invite?
yes assuming there is an open slot in the lobby
hey all, I got a question about alarm mechanics, as a relative beginner. Are travel alarms the same as surge alarms, with the traveling aspect? Should you try to eliminate all enemies as quickly as possible for travel alarms, or is there another strategy?
I've no idea what a travel alarm is. A T-scan?
basically any time you have a moving security zone
and enemies keep spawning seemingly non-stop
I'm gonna assume you mean a T scan. Just kill while you're moving with the scan, and just making sure you're always on the scan
oh alright, didnt know that was the common name, ty
what causes error shutoff commands to fail
i mean, T for travel
like the deactivate_alarms? nothin should
unless theres no alarm
Read my bio đ
deactivate_alarms should work fine as long as you're stood next to the terminal for long enough
other than that I guess desync or user error
would have been desync then
What is the best way to start learning the game?
did u play the tutorial
Yes I did, think I should replay it tho.
Probably a good thing to do now that I think about it.
after u do that u can play with others in #lfg-beginners
r1a1 or r7a1 is a good place to start
Complete tutorial to understand basics of basics then play R1A1 with bots or something to practice basics more. Or find a tour guide to explain things.
Just experience of the game "as-is" is the best teacher here. The longer you play and clear missions the better you will understand how things interact.
I heard rumors on here that this game will go "cold" after a year or so. Is there any credence to that? Is this game going to become unplayable?
any game with no updates will eventually go radio silence
Not the same thing. I mean, is the plug being pulled, or is it just natural disinterest that they're referring to
natural disinterest
the game did had its last content update
but itll always be up
cause it runs on peer to peer
Yeah, so if you can get some sickos, you'll always be able to play
ye
is the achievement for r8d1 individual or for a team
team
beat r8d1 without using any meds/disinfect
its rly easy if ur team isnt trolling
how did the bots not ff it
Like there's literally only one disinfectant and its dis station.
bots rando pickup and use shit constantly
Which is also always placed dangerously close to the fog turbine and anyone going for the trubine risks miss picking and ruining the whole thing.
Yeah I love when the bots shove mines into my inventory. That's definitely the top priority guys
if a bot picks up a med just disconnect him
its all Bishop fault
I didn't open any lockers or crates until I used terminal to confirm which ones had a medkit in it.
Worst case scenario - you can pick up the found medkit and just carry it around.
My special little medkit :3
The truly problematic part is killing the tank without bots going 20 HP right off the bat.
Solved by bringing 2 sniper sentries and pointing them to his flank. They get a bunch of free shots on him while he's trying to approach.
scatter the gun and fight him face to face
Too risky also. And youre the host by default so...
I'd rather bring sniper Rifle at that point but it's pretty much useless after that. Not a single normal giant or hybrid.
its lot less risky than trying to kill him slowly with bots
lol
I had choke mod I think. x1 prec comes in handy.
1x crit multi enjoyers when they see 4 bbcs belting down a lane at them
Is there a better level for practicing killing scouts than R8C1?
Asking more out of curiousity than a need
there is a modded "rundown" where you can practice killing scouts
get the scouts mod off r2modman
first mission is legit like 50 scouts and if u fuck up u die basically
very poggers
will make u good at kill scout trust me
It's only partially peer to peer. Lots of stuff still relies on Steam and 10C servers.
So I need to be less antisocial, got it
Ooooh? how much you have left?
make sure u log so we can discuss the lore 20 years later
13 achievements but its only logs and clears, of which i have 12 logs left and 5 level clears left
i do thanks to the log tracker
you have to also complete the level

thank god i play with good players then
lol
eat the cat
maybe i should pub until i get that achievement
make me hate the game so i never come back after 100%
my friend and I are going to attempt E2 again if you're around 
me cooking up the last sleeper because Iâm hungry
Does burst canon still 1 burst giants?
from the back
what about Hybrids
2
both front & back?
\
will a IIX sryinge with a hammer kill a charger scout to the back?
i believe yes
yes
with a full charge
and from the front i think too
hammers 20, IIX its x3 dmg
so its 60 hp, same as the scout
Sorry for the late reply
i got a bit busy
đ
bussy
we're gonna attempt in an hour or so 
if you arent busy still 
im going to be sleeping probably
no worries 
yeaa
prob running in about 30 mins
have to give forewarning my friend and i arent exactly good at e2 yet cause we can get to kraken but run out of time

dang it
ill be busy later
but back in an hour after

Bros
We've been at R2E1 for a bit over a month
Any pieces or advice for that map and its challenges
Especially the surge alarms
skip and come back to it later
đ
It's been a month since you started it so just play the rest of the game to improve your fundamentals
trial and error
a lot of trial and error
But like what am I trail and errorring?
the levels, how to stealth, how to deal with enemy waves, mechanics, etc
oh yeah
and fast typing
ended up getting delayed waiting for my friend to shower if you're around somewhat soon 
i need lunch lmao
ill be quick with it


Are the devs planning on updating the holographic sights ? I think they lack a little bit and they are the most noticable lacking feature for most players going in to the game for the first time.
i would bet 99.9% of features are finished and not to be revisited, so i wouldn't hold my breath.. there are some filthy mods that give some options but that's about it
i don't think they, really lack anything
like they cool they fine, sometimes they can be a lil over the top but that's just the style of it
The holographic sights are actually relatively good. however you will only really notice this when playing the VR Mod
the only way they are bad its if u play on low textures
cause they look blocky
but thats a- settings thing
On the list of things to do - this is pretty much at the bottom. Guns come with whatever sight they have and are a pure stylistic choice by devs. There is nothing to "update".
DMR sight is notorious for being dirty as shit and also gets worse on reduced texture settings, but it's pretty much the only ugly duckling, and it's been here since forever. So I don't think anything is changing.
Game's update cycle is officially ended. We are to receive at least 1 more patch with bug fixes and balance changes, but after that it's radio silence.
You can always install some mods that temper with sights, although people might not appreciate seeing a thermal sight on guns it didn't come packaged with.
does jumping help with stealth at all? or is that outdated info
Short answer: no
I imagine never did, unless there was some weird ass tech back in the day.
It is counted as a normal action and will trigger sleepers to go scanning, but no immediate alert.
You may use it to get to better position and go around obstacles, but other that I don't see a reason to use it any more than you have to.
i'm making a raw guess here, if sleeper gets into phase1 and you jump a certain distance , the distance travelt will not awaken him more, amiright?
untill the landing occurs ofcourse which will create sound
i think that was changed so if u run while jumpin and ur still on the detection circle they still count it as runnin
so they hard wake up
aaaaaah!
if a bot has the bio tracker equipped, will it automatically ping enemies during waves/scouts
yeah
ok ty
Not only yes, but they do it better than players do: extra range, extra angle, reduced cooldown betweeen pings.
thats insane
Its to compensate their inability to make competent call outs. They will give vague comments on how many enemies are in the vicinity, but they wont warn you about the guy in the dark corner you're about to bump into.
u can jump out of range and that wouldnt count until u touch the ground and get a stealth kill, bit hard to land consistently
can the hel gun pop a scout?
back of the head yes
what rundown order would be best to start with? R1 or R6?
1 to 7
thanks
Trying to complete all the objectives with bots on R4, doing well until I hit R4C1. Does anyone have advice on doing the secondary? the 12 uplink terminal is brutal. Best i've done is trying to manipulate spawns by leaving open doors and cfoaming but either resources run out or they break in from another door and mess everything up
Play with people. Game is better that way.
yeah use real players
I do but i also like doing solo as well
unironically the best piece of advice you could ever get is play with real people over bots
you need to help with the fighting sometimes u cant focus on terminal all the time
you can do 2 sniper sentries mine bio
1 sentry on each side
I'd probably advise burst sentry, maybe even go 3 sentries
but yea, shoot between waves when you can, and make sure your bots are using good guns
Yea i'm thinking snipers might be good just to kill multiple enemies, usually i ADS the terminal screen during the uplink so i can figure out which code i need without going into the terminal too much and can shoot. I'm gonna see how snipers go then maybe swap to 3 turret yea
thanks!
How many tanks spawns during third code faze in r8e2 secondary?
3
one of them likes to be late sometimes
has anyone here had issues with game audio? I havent played since r3 and wanted to get back into the game and have no audio if anyone could help id appreciate that.
Does combat shotgun one-shot scout from back of the head?
i think it should but just in case u should hold it full auto
cause, spread does things
Why are we combat shotgunning a scout
any tips for r4c2 PE? we've died 5 times from the surge alarms
desperate times on run with bots
bcause i'm in a perdiciment
Are the IDs in one zone or both
||HSU is in room with a scout, door on this room has error alarm||
... r3c1?
every time it's been in one, i do not like that they can be split between the two
How much damage does combat shotgun do?
What is its precision multiplier?
(Don't know? Look it up on the wiki)
What is Scout's headshot multiplier?
(Don't know? Look it up on the wiki)
What is the damage from behind bonus?
(Don't know? Look it up on the wiki)
Can you do multiplication?

sometimes a 'yes' its faster
u know
Lol it's rare, it can happen. We did R4C2 today. Pull both surges at the same time. Make sure you have repellers. 2 sentries facing stairs, pick them off when they come
'hey can gun to this'
'yes'
'thanks'
@native sun i don't want to keep my crew waiting for another hour while i'm doing wiki's, hence why i'm asking in GTFO related questions
we did that, with 3 sentries at the stair
exactly
and we lost
Stack sentries on the stairs and maybe cfoam too
Gun loadouts? We had wave clear guns like hel shotgun and mgs
two of us were using PDW, i was using a scatter, one had precision, i think the rest had double trash clear
good luck, wait till its close to the door
we had a burst, shotgun, and sniper sentry plus a biotracker
or, if its in the next room, more good luck
Ask question. Someone else has to look it up, do the multiplication to get you the correct answer. Get answer.
Seems like doing it yourself would be faster? No?
Hel rifle angle
2 burst sentries are fine. You don't really need scatter for the level. Thermals are really only needed for Overload
i love you
no rifle đą
we are trying to do PE
imma just give it a run, wissh me luck
as if you or i need to do the math

tru being smartass and I'm here for it
but ye
its easier to generally know these things. But if you dont yet, asking is quicker/easier
Yeah, as I said the thermals only useable for Overload. Anything before that is no point in bringing it
@left mango try it and find out :3
we need to do overload for pe
@native sun could you do my math homework while you are at it?
that's not really a good tip cause we can't exactly swap our guns mid mission
jelly did you bring 4 thermals or what?
no, two of us did

honestly I stand by this because people asking for the answer when they have the power to find it themselves drives me mad (half the time)
Yes as I have stated again, your thermals are only useful in Overload, but you can't even reach Overload so bring something else
i'm just trying to figure out wtf we did wrong with our loadout
ur so cool uwu :3
either you shoot the surges well with 2 burst sentries
Or you bring a hel auto sentry to delay at the stair case. Its rly not great but stalls there i guess
oh alr good idea
I'd say scattergun isn't particularly useful in that mission, and shotgun sentry won't be doing much good
what should i bring instead of scatter?
you getting overwhelmed in the surge wave? Or when surrounded? Etc
wave clear
the main issue will likely be poor shooting/movement/whatever else goes into taking the alarm the wrong way
everything until that is fine
well we died
scatter doesnt rly do anything in r4c2
You melee giants
F
R3C1 error can be tough
You can run scatter no issue tho
jish shut it
Drop the shotgun sentry, maybe use 2 burst sentries, move with scans, shoot to stagger etc etc etc
Literally is probs a skill issue
you know that isnt the point
r3c1 its tbh kinda the, hardest parta of r3 for me
i've mostly been using scatter for trash clear and occationally killing giants
you can beat r6d1 with full scatter loadout
Yo
doesnt mean its smart, good or a nice choice
Yeah the 2 surges are an aim check when they get pass your sentries
Yes you can force scattergun on every mission but it's not going to be doing much good in the hands of someone who isn't prepared to use it
It is a great choice
i agree on the skill issue part
But guns do a lot when picked right
raaaaaah i hate surge alarms
i hate this argument of âguns dont matter, get goodâ cuz that comes from people who forgot how shit they were
there are fog repellers you should be using in the surge alarms
bring stuff like hel shotgun, combat shotgun or veruta machine gun
Hel auto pistol is also nice to cover for teammates
These weapons still need some skill to be used right but they will make the level a lot easier
Also this
alright i'll use the hel shotty agaibn
remember to finish main and sec before doing ovl :3c
but man
I could box people whenever they say this
You too @civic wave 
guns dont matter, except when u dont have 2k hours, then they kinda mtter aquite a bit
Short rifle is so good omg I might be pro
guys why isnt my hc pistol good against babies do i have skill issue?
Ask Schaeffer
scafer*
and except when they suddenly actually wanna take shit weapons
4 sniper r8e2 looking might fun
đ±
schaeffer only uses burst cannon and metal pipe
I took sniper on r5b1 thinking I could see shit for the reactor obj
Insane how hard it is to see on that reactor
honestly
âWeapons dont matter, get goodâ is just as shit of an argument as âyou cant clear this level without Xâ
use mat_fullbright 1
legit have to take fucking foggies for that shit
I think all of you are wrong
i agree BLACK_DRAGON
and nitpicking shit to eachother doesnt add value
it doesn't
over shit thats just obvious
thank you for coming to my ted talk
see you in dens of wolfs 2025
oh come on
gonna be lit
no dragon
Your ted talk is talkin about bots in 3 weeks
we gun be payday
scheduled when sniper gets another nerf
we all already know that you don't help yourself by picking troll guns but you can compensate for that with skill
guys is short rifle good if i bind shoot to mwheel and pull down?
Real analysis? Hells ye that's the good math, lemme prove (-1) * x = (-x)
Unironically chooses short rifle for E2
And you can compensate skill by making it easier and picking more fitting/better guns
bro just use slug and sniper
best combo






