#gtfo-related-questions
1 messages · Page 180 of 1
Lucky you didn't get stuck on the other side 
yeah speaking of that first reactor room
how long do the lights flicker on/off
i noticed after a while it just stayed on
Long enough to make it to the other side
Yeah but based on the loadout and players /join data I am not not sure they have a vanilla game
the lights in first just perm stayed on
After some time it stays until U put the code in the reactor terminal
ah I see
It is just one tank in first error room
Today on unsolved mysteries
I mean making it past the two class 6s
Is insane
like this is the big issue in actual duo runs
Well sure but 2 bots are handy
?
vanilla game?
we've modded before but that was on modded levels
found some funny gun with 1000 rounds in the clip
Was its name the blunderbuss
Nerf gun
Less humans more success
yeah ive been wanting to try modded again but r8 is a slog
taking us multiple tries on every level
after the flip flop
The first half is a snoozer for sure
Anyways thanks for the info honestly don't know why i didn't think of it yet 
Think of what 🤔
They seem so pure
Tried googling but idek what these are called....
What are the numbers after the commas?
Oh, cannot post images
I am assuming that is for the secondary/overload/prisoner?
Sus
yes
[Main, Secondary, Overload, PE]
thanks, and those are not in rundown 1/2 as far as I can see
If it doesn't have it then it has a -
correct
no optional objectives until rundown 4
they are secondary objectives you can do
some of them change the level or similar
Thanks, Just finished rd1 wanted to make sure I got it all, is the game transparent about collecting everything, or will I need to stumble across/hunt to have it prompt me
when I get to rd4* and have secondary*
It'll be pretty obvious
Thanks
to get PE you have to do secondary and overload in the same run btw
Oh fun
The expedition menu tells you what objectives are available in a lvl
Optionals are normally based around bulkhead keys, so you have to pick whether to do secondary or main first
Ahh that's what I heard when I watched a tutorial, no clue what bulkheads were in reference to
perfect, thanks all'y'all
12 code uplink 
daily reminder uplinks suck
Daily reminder you rock 
You have to post it in another chat
You thought 
Regarding spawning during alarms
Suppose the room you are in is 0, and other rooms are numbered by the distance from you by the shortest path to them. Rooms adjacent to you are 1s, then further out is 2, 3, 4, etc. Waves can spawn in any room numbered 2.
Do the subrooms count as a room, or only the numbered rooms themselves? For example if alarm is in 0a, would monsters spawn in 1b and 2a, or just in rooms numbered 2??
[0a] -- [1a] -- [2a] -- [2b]
-- -- --
[0b] [1b] -- [1c] [2c]
Enemies will spawn 2 rooms away
Correct, so is a room the number or the letter
Number
Spawn in 1b 2a
Would multiple people using bioscan speed boosters stack effectively?
Oh I think I confused things with my wording then. So it's more accurate to say Zone ## Room (letter)
Thanks
Rooms/areas (letter)
Also it's the same rule even if the spawn point is in an adjacent zone
Any tips for the 2nd half of r2e1? 🙂
Don’t die (optional)
is playing with bots handicapping myself? I’m new and my first game ever, it’s one guy trying his best to help me, super patient and answering all my questions, and the other 2 running around killing everything and basically doing the mission for me
Make sure you mention in your lfg post to not be carried as you're still learning the basics of the game. You can try with bots, but they'll be a bit unhelpful on deeper missions
playin with bots its an option, at least for the first few missions
u can complete a good chunk of the game but its harder
I think I get yall, thank you @hazy wedge @ocean spindle 🙏 I just feel bad saying stuff like ”be patient” in lfg posts lmfao
im kinda new to gtfo and i tried using the terminals but i have no idea how to use them and im playing with bots and idk how or if i can make them do the terminal
nope, u gotta
tbh id just, recommend u sit on it for 10 15 mins on ur first run and just check how to
but tldr, QUERY finds an item, PING shows it and makes a sound where it is, LIST shows the items with a filter that u choose
those are the three main ones, examples can be QUERY HSU_274, PING KEY_GREEN_924, and LIST ZONE_51 searching for resources
u can also do LIST RESOURCE ZONE_51, or just RES for short
LIST RES ZONE_51
Most of the time for an objective like the hsu’s they remain in the same zone if you fail it, for instance on r1a1 the objective is always in zone 52
ok this helps alot cuz i had no idea what the commands were and how to put them
for funkier missions u might need to have more interaction with terminals, special commands that do stuff like uplinks, reactors, logs, etc etc
u will see em as u go
ok
Reactors 
Idk, i didnt have much fun with r1c1
Kept dying on wave 6 over and over solo
Then i did it in a duo first try
its tricky but once u get ur first clear, u will get all of it every single run
it is bit hard 3 bots
since u, gotta do everything
Why actually
and not really that, feasible 3 bots, of course u can but its apain
well d2 its just, a way worse version of r3a3
way more waves, its like a 12 code reactor, it sends u to very hard zones for terminals, the waves themselves are very big and it really likes hybrids
its a d2
if its a reactor, and its on a D levels, u worry
What.
if its on a E, u cry
That sounds absolutely horrible
Are there any- oh god
E reactor levels are the cursed levels of gtfo
also fun as fuck but jesus fuck
I love reactors!!! They’re always stable and they never malfunction
not really
some levels require cheese strats to be possible
examples are r6cx, r7e1
Ik r1 is completely possible solo
The game wasn’t meant to be played true solo. But it happened anyways by any means
that one is, r2 needs some spawn cap stuff and all funky shit
and from then u get similar things or other types of cheese
the game is doable only duos tho, that is completely possible no cheese
but good luck on c1 if u gonna solo
every level except ||r8e2|| for now has been soloed (no bots) and I believe no booster, there might hv been a couple which require specific boosters
Up to wave six i have no issue
Fair, ive seen that one
Imagine gtfo irl and you had to kite for 4 hours 😩
basically majority of the game is soloable, but as others have mentioned it requires a lot of cheese. which involves interesting gameplay depending on who you are
If gtfo actually was irl id just give up instantly
if gtfo was irl i gtfo
🔥
What happens on wave 6
What loadout you using?
Hel revolver and sniper (yes ik it sucks but i do not wanna multi hit hybrids)

i mean the loadout can work out, but hel revo game needs to be on point
As in i need to hit, i barely miss my shots
hitting shots and maximizing pen value
Up to wave 6 i have no issues w that, after that im just either stressed or i get swarmed
yeah solo holding is pretty volatile anyways
miss too many shots in a row and you can destabilize and die
I would strongly recommend trying burst cannon
you can stick with sniper if you want but burst cannon is prob the move
hel revo, burst cannon, sniper sentry is good
also helps if you move all the ammos on the map around to your hold spot, but it gets pretty tedious if you keep reattempting
Sound like i got some testing to do
I do it every single time
I am not running to reactor, and then back to the front to grab ammo/health/tool refill
eh you get so much time later
Its bound to happen
tho tbh man
Sniper solo 
who hurt ya for that to be the idea 
(tbh would probably have been kinda fun pre nerf)
Uhhh, soviet badger on yt
Yeah prob
not prob
Definetly
I mean the loadout still works
But its just more suffering
So i might switch to burst cannon
whereabouts do u hold the later r4d1 reactor waves as solo/duo
prob still reactor room
if you don't want to deal with late spawns
if you hold in scan room for code 4, they can spawn on top of you btw
not fun
you're not fun
It also works to not kill a single enemy
never rly was a fan of this „works“ or „viable“ argument
Fair
:((((
Tjoma balls
what's up with the "Tjoma" ? A new common word that i did not know ?
Tjoma balls
... balls ?
Burst Cannon . is that the 5 round burst special gun?
3 burst now
Hello there, why is it so hard to find ppl through matchmaking ?
under used
people mostly use lfgs here
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
and what if someone doesnt want to use voice ?
Discord is the game's matchmaking, as far as community is concerned.
you can type in ingame chat
not required to use mic
use your voice or i will make fun of you
You rename yourself into "Nightingale (mute)" and play like that
As long as LFG post doesn't have "PLEASE HAVE A MIC OR I'LL KILL YOUR FAMILY" - you should be fine
haha I see , alright, thanks
There a guide somewhere/set of tips for stealth clearing faster? I feel super messy when I attempt
biggest thing is understanding the rules of proxy aggro kills
i dunno if Professcor Scaler has a guide on it
i do wanna make one
but only once im free (so 9.2)
Rundown 9.2?
R8A9.2
In the alt universe sure
Rundown 9 : Den of Wolves
Wolves are scary. Can we make it den of alpacas instead
Den of Doggos
den of rats
This is a bit delayed, just now looking at some of this. Without foam, I feel like the first half of the mission will be a bit more difficult. In order to focus on the error, do you have any tips for making the first half go smoothly/quickly? This guide is very helpful
squeek
den of meow meows :3
id rather work on that than on my bachelor thesis rn 
B-but. The R9.2 pubs

what is R9.2
chop an onion and simmer on a pan for 15 mins then add some butter and your chicken breasts
slice a tomato and add into the pan...
Praying for (H)AR buffs. I want to like those weapons so much, and yet...
artek, poor soul
you rly expecting buffs. Wouldnt those have been here with R8 
we already got teased, we will get the 1 round sniper
har is fine except lack of ammo i cant shoot that shit without being conscious bout lil ammo it has
Yeah
And maybe recoil. I'm slowly souring on it. Too much work.
Who knows, maybe they'll turn Short Rifle into my new favorite weapon... Maybe...
i think you're asking too much here
make it have R6 recoil
and its gonna be meh but a fun and great beginner gun
ammo is ok, not great but ok
If you ever take arbalist you cannot complain about har ammo
thats just burst cannon
what chill said
honestly we already have 1 heavy burst rifle artek
we dont need 2
well we didnt need a burst pistol but here we are
i dont see where 15 is a good breakpoint
Its cute
bruh
Throw extra ammo to compensate for wasted bullets
just make it work like actual og r6 HAR
Perfect
loved weapon
I don't know, nerf the damage if you have to
4x3=12 will be fine by me if bursts are quick enough
Buff short rifle to 6 dmg instead, bam
burst cannon should honestly also go back to 5 burst but keep the current recoil
Balance in the nature restored
Need more options
There is a giant gap in specials between 5 and 13 damage
So many cool guns hiding in there
Yea cuz you end up with hel revo
buff HAR to OG R6 recoil. maaaaybe a tad more ammo
change arbalist to actual heavy machine gun (noticeably more dmg for stronger breakpoints, adjust other stats accordingly)
buff short rifle to ... idk what youd do honestly. But buff it
change burst cannon to 5 burst
revert sniper and give it a bit extra ammo so its not giga outclassed
could also buff/change a lot of other stuff
Just needs an insane man sitting there, twiddling with numbers randomly until he ends up with gold
Pushing patches every day
0.5 MB patch - increase X damage
0.4 MB patch - decreased Y recoil
No they just need a brain man
honestly most of the ideas above arent "grand" twiddling
HAR, burst cannon, sniper all showed they worked well like that before
short rifle is ass anyway
arbalist change is just an idea from a modded rundown that makes it unique imo
Itsy bitsy
we all do it from time to ime
Cut out too many words trying to type quickly on mobile
Honestly I like burst cannon as a 3 round burst, but maybe that’s just my preference for all-rounder weapons
It being super ammo efficient is also a plus
bc now vs bc on alt r3 release is better at killing everything except bosses
If you are talking about the surge in the tunnel, just putting both your sentries facing the ladder is enough. You just end up using a bit more tool
There ain't much use for foam anyway in r2e1, is there? Aside from foaming the ladder
first surge you can foam a grand total of 1 door
the first alarm during error has a couple but you can't really refoam them anyway because it's a surge
And after that section the map is kinda easy
Just place the sentries one top looking at ladder, and one bottom if you want to avoid them shooting the same target but whatever
I feel like even then, it wouldn't change anything with 2 burst sentries, so whatever.
and giants
You can foam the fog surge but most people that bring foam don't do that
5 burst is so cool though
unless you consider going behind a giant for a 1 burst to be smth thats worth to consider
5 burst also fits so much better
3 burst is a lot easier to use though, and less wasteful when shot into 1 or 2 sleepers but like
i consider 2 bursts more desirable then 1 burst and switching, also backshots arent overkill
why did they nerf it to 3 bursts again
Because you people kept making into an S-tier gun with a wave swipe
backshots ye
1 burst and switching is always better
Only they know? I guess they wanted it to be more efficient while killing normals on waves
artek... its pretty much still an S tier gun
Yeah, but more approachoble by an average joe
I think they had to compensate in some way for reducing the recoil back and that was what they chose for some reason
bc is definitely one of the best guns in the game still
there was nothing that needed democratising
you want to use burst cannon? pick it up anyway and practice with it
it's not some magical white horse that only kings can ride
People kept not-brushing on chokepoints and never hipfiring, thus killing 1-2 enemies per burst of 5
It was lame. I kinda liked for it for 1 second when it had literally zero recoil, but then that went away and it was one of the most disgusting guns in the game to use. Just no feedback.
imagine if they just removed the recoil
it could still be used with the high recoil, I used it a lot and well
I was mediocre at controlling the recoil at best, couldn't be assed too
just limited the range that I fired at and it still worked brilliantly
Crouching while shooting the first shot skyrocketed my efficiency with it (thanks again Darkeva)
pressing ctrl too hard
The x3 burst was a perfect change. The gun became a niche of its own. The double-punch solution to giants is a unique spot to be in.
Now I dont care and I think it's fine for most scenarios
People kill mom/tank/giants with Scatter anyway
the niche being that it's kinda just like, an all rounder with no niche
I mean even if you fire into single enemies it doesn't have the worst efficiency in the world
Yeah the change made it less niche
while also making it so theres only 1 real giant killer
so scatterwin
while also making it less unique
it also feels so much less satisfying
Subjective. I enjoy the thing a lot.
did you ever use it before though?
I tried to and found it to be utterly cringe every time
I mean like if you never played a 1966 gibson guitar can you really say that you prefer a 2011 whatever guitar
but ya gotta understand artek
we are talking 5 burst no recoil vs 3 burst no recoil
Recoil still there
even with the recoil I'd rather have 5 burst tbh, more fun
I miss backshots on BBCs
(to be precise third bullet goes wherever because fuckers like to dance when they get staggered)
It definetely got enough. I missed a scout before too.
Its just not like... An insane one, like Sniper or something.
its like people saying carbine has high recoil
Proposal: You can now change how many rounds it'll shoot in a burst by equipping the weapon and jumping in a row the number of times it should burst by
I like how Pachi danced around the words "skill issue"
Reminds me of Titanfall Burst Kit for Tone
I mean, burst cancelling made BC a monster
I mean... That could be an interesting solution, but too much work and coding.
burst cancelling made it the absolute top dog ever in og r4 for specials
even without it burst cannon was top dog in alt r3
still basically best after buff to 22 dmg
It's a joke proposal, but maybe you could have a different gun with the ability to switch fire mode in game
Definitely not by jumping, but hey
and is still a top tier gun
just doesnt rly have a spot
its kind of just a "ye i do stuff" gun
I do enjoy guns that do stuff
I lament the loss of 5 burst because shooting that many bullets at once feels good
A gun that works and doesn't require a PHD to use. Fine by me.
what other gun ever let you do that
burst cannon
never
took
a
phd
wtf
even with high recoil
and again
WE ARE TALKING CURRENT RECOIL

I have no idea what you're saying
high recoil was only really a problem when firing at range anyway, and if you don't want to fire that far then whatever, it doesn't matter
current burst cannon = basically no recoil (sameish as alt r3)
now make it 5 burst
Yeah, we’ve historically used foam in a few places to slow down by a significant margin. The first door during the first surge, the side room doors for the second, the ladder for the third, etc
but yes, burst cannon was always available to use, was always fine, never that hard to use (people make it out to be a lot worse than it actually was)
@civic wave it was an issue for people (new ones especially) picking it up first time
Maybe just having a few turrets is enough
You don't need to actually explain to me because i don't care
x5 had issues that i care about, x3 does not, simple as.
what issues did 5 burst have
5 round burst would make it a lot harder to use as a waveclear since even with 3 round burst it's a bit hard to find situation I feel I can use it
At this point i feel this is preference issue rather than a balance issue.
5 round burst lets it thin out a larger amount of enemies at once, but might hurt more for ammo economy
Although that might be a 'too good to use' issue with me
harder to use yeah, but still
5 rounds only issue was not being that great for small clear unless you got gamer mode on
which is... completely fine, same is the case for scattergun or sniper
more burst wave clear, less efficient
but again, 5 burst is a boss/giant killer
it being a 3 burst is a balance issue due to 1 role suddenly being basically empty
especially since sniper got fucked aswell
the answer in a 4 man is basically always
boss/giant? scatter of gun
Sniper should be there, but that's another discussion
It's not like you are (No offense, I dont either) gonna use any gun never missing a shot anyway so missing 1 out of a 3 burst is still pretty nice
22 bursts, killing 1 enemy per burst isn't the worst anyway
I guess those who know the numbers can churn the efficiency lost per burst if you miss 1/3 but I dont believe it's too much
1st surge is handily done by good movement (unless scans stack on top of each other or you get unlucly door scan + spawns right there)
2nd, foam usually only rly delays them a bit (and is still heavily rng)
3rd ye, but ladder foam is ya know 
foam is rly good for the last surge in the level and pretty good if setup normally for the 1st in the error section. But generally just having a good sentry setup with mines does a similar effect and is less cheesy
I mean it's only like what, 6 or 7 bullets behind pump shotgun?
True, but the time it takes to ADS and windup the charge my team usually has taken out most of the group
That's the only residual issue that remains
how many does burst cannon get per refill rn again?
Definitely depends on the room layout though, genenerally enemies will move in around the corner in groups of 3
uh like 18 I think?
somewhere between 17 and 20 or smth
I rarely ADS with BC
let me spreadsheet
so ya get 6-7 per refill if you get 1 kill per burst
I mostly brush with hipfire
thats baaaaarely behind shotgun
Haven't tried hipfiring yet, I can do that
Unless it's a BBC or whatever or it's super-far
yeah, 18 bullets per refill
Pretend that you're painting
burst cannon is (and wasnt) a wave clear gun
you dont complain about not waveclearing on a scattergun either
🖌️
First alarm can be done with no tool for the most part, it can be done solely through rerouting and shooting enemies when you need to
You don’t really need foam for the first two alarms
Literally makes no difference and scan rng accounts for more variation
3rd surge just place two turrets at the ladder
How to ping something else than interactive stuff ingame?
Because I seen random ping the floor
Is this game had manual book or smh?
Inconsistent 1 burst giant kills
You’d either shoot another burst and waste 4 bullets or clean it with your other gun
That's likely the ping everything mod
How to get that? If I may know
.t modding
While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)
Appreciate it
I also seen random carrying thing while running
How?
Like he had fog turbine in hand
Btw ping everything isn’t technically considered QoL to use in this discord 
Not my rules tho 🙃
?????? Wait what
Sounds pretty consistent to me
Your teammates can do 10 damage to the now hard staggered giant
Surely
wasnt inconsistent
consistently killed in 1 burst + chip
which is faster and more efficient than the current 2 bursts funnily enough
yeah most people would shoot the giant anyway so you wouldn't have to swap to your other gun
especially in pubs, pubs see enemy, pubs shoot enemy
even solo it was better vs giants
Yeah what I meant was it was unlikely to kill it with just one burst
and?
But I did see people just waste another burst
thats people being bad
so that's a player problem, then
I mean hell, with 5 burst if you had 2 giants in front of you it was kinda easy to get both with 3 bursts
like i get it when pressured (see multiple giants or even bbcs)
then you just kinda go for max output
but even then current 3 burst is worse than 5 burst
people are just cowards
We use the power of friendship
And hit those giant with sledgehammer
Tbh now I don’t mind either 3 or 5 burst, although I rarely use bc now so
I think the only lvls I run bc is r7e1 and r6d3 
Maybe r6c3
is there like a rule/list somewhere that dictates this?
not that i care im gonna use it anyway 
Not that I know of. I just remember a past convo about it
ping everything haters when the marker on the floor ruins the game for them
I couldn’t give a shit either but there are petty players occasionally
it throws me off
makes me mad for a second (because id expect valuable info, but often its just a random ass ping)
then i dont rly care after realizing its just that mod again
they should add a special voiceline when you ping the right prop tumor in a mom zone
Bruh Jish it’s always been this way
I was the one who sparked the entire debate over Rule 12 
Thats my thoughts too :(
A lot have already answered perfectly, but I'll give my own takes.
- First surge is mostly conquered with good movement. Sometimes sentries will help, but depending on scan RNG they can be actively harmful (sometimes you want to group all the enemies up in one place, but sentries will constantly kill some and make them respawn and come from a different direction). I'd recommend trying to do this scan with no sentry use, if you're still really struggling with it then just put one facing the door, one facing spawn.
- Second surge you just put one sentry on each entrance door. You can put one outside the South door facing North. And the other just anywhere facing the East/West doors works. It'll do just as well as foaming the doors would.
- Third surge you just put both facing the door/ladder. I've found the best spots to be just inside 600, facing the door but so that it can see ladder too (screenshot in media). You'll probably only see 6 enemies for the whole scan. After you finish the scan you can push to the sentries and pick them up, then just hold the ladder yourself (this isn't required but helps save tool).
- Class 4 alarm you can either put one on each side, or try and do this without using tool.
If you use sentries for both the first surge and the class 4 you'll probably be hurting for tool when starting the error, resources in 601 would help, but I don't think you'd get to carry out a big pack. There's generally more ammo than tool in this level, so spending more ammo and less tool on one of those two alarms normally helps.
is an R8 mission harder then other rundowns? Like does it matter at all that R8 is the current last rundown making it the deepest in depth? Effect difficulty whatsoever?
it has some really hard missions and some really easy ones
Rundown order doesn’t always mean increasing difficulty
If that’s what you meant
Oh, okay thanks fr, just wondering
though I would say A2, B3, B4 are all too difficult levels to be in their respective categories
Anyone got tips for doing r1a1 solo? Keep getting swarmed at 4 alarm door
any tips for r2d2?
run a burst sentry, open the door and point it facing out
- aim to have the sentry trim the wave and not let it build up pray for enemies spawn on lower side of map and not upper (still doable, but harder due to sentry placement)
https://imgur.com/a/tvwxTQO
Ty!
another option is to have the door closed and point the sentry towards the door
https://imgur.com/a/lTV5jiJ
aim is to not let enemies build up and pick them off before they reach you. closed doors help enemies build up without mine deployer which can easily overwhelm you once the door breaks
if you find a disposable mine, use this setup, with door closed + mine
I rly would not recommend this
the inside spot used in solo speeds is generally the most effective alone as a sentry spot.
Tho if you rly wanna just get a clear. Taking cfoam and grinding for 2 lucky explosive tripmine spawns makes the level a doozy
^ + sentry facing backs makes them lose efficiency (harder to hit heads and dont benefit from back damage)
I once got 3 cfoam grenades left for the 4 alarm door, but i times the last one too late and got swarmed
i only mentioned it cause it can buy u some time and trim the wave
I run hell shotgun and revolver, should i change that?
this is honestly fine
I would recommend a higher uptime main weapon, such as carbine, though HEL shotgun is a fine choice here.
Revolver requires a bit too much precision to stand out in the scramble that the class 4 will become. Definitely recommend something else such as combat shotgun, shotgun or the machine guns.
Carbine + combat shotgun is arguably the 'best' loadout for soloing this level.
Tysm! I will practice with this setup to see if i can work with it
cracks knuckles
Brace for text wall of china
No
U dont get to
I will
Or truu did it already
As someone who did it i think 4 times:
If you want, you can just take cfoam and permafoam the door. This can work fine and you don't need to shoot anything
*Alternatively: *
Take hel auto sentry, it performs better than burst on the class 4 and you have enough tool
You want to take weapons you're comfortable with and don't have to think much, they should have good uptime and cut down waves
Save the highest use medkit for the alarm and use it as you do scans
Look around for a cfoam grenade and or mine. If you don't have a mine, don't close the door because that will stack them up
the least skill intensive way of doing it is taking cfoam and finding 2 mines
permafoam both doors and just laugh
not needing to think while shooting is very helpful since you can focus on what's happening around you, so you don't get flanked as much
one aimpunch and rip 60% hp because you'll start missing
doing it true solo?
only way to do it
with bots you can sleepwalk through without having to damage a single enemy so
i found sawed off combat shotgun to be easiest. to the point that i could hold the alarm without foam/mines almost all the time (not something i can do with other combos). carbine is more effort imo
Mf did it anyways

bute le fawn off is f tier gun???

needs 5 mag

what did you expect
The quarter back pro tip of “gid gud scrub”
is there a mod to allow groups of more than 4 to play together?
dont think so
Some people tried to make it work but to no avail
hear me out
16 Daudas
saying "this place is beeeg at the same time"
or
the elavator drops in 16 slots
Hey dauda
16 yes
There is iirc but I've never seen anyone use it or if it even works.
Idk if it's still being developed
I just see it whenever I do a scroll through of all the mods
ive heard if u dont hit the head of an enemy, but still the animation of it goin away happens, u can still hit it afterwards
is that a rumor or is it still a thing? like can u snipe the shoulder of a big and then just hit the void where the head was?
Invisible head glitch yes
yeah
is it like universal? can i do it as host if i wanna get footage of it ksmd
On striker models.
LF2 to carry me and one other in R2D2 (Singapore server)
Any tips for killing hybrids with the sniper? They move so erratically
Wait until they start charging a barrage and get them right then and there.
- dont pick sniper
- profit
(on a more serious note, either shoot them while they are still far away and running up in a straight line or wait for them to stand still when the attack windeup begins)
why not pick sniper? it’s really good in my experience for the big guys alone
its pretty damn bad
it’s been great for me
its "good" at killing big guys
but so are scattergun, burst cannon and hel rifle
but those guns actually are good elsewhere
oh
while sniper sucks vs everything else
sniper was fine ~2 months ago. but it got MASSIVE undeserved nerfs with the release of R8
It seen a better days. Recent nerf of mag from 3 to 2 combined with reload speed nerf, fire rate nerf, recoil nerf just made it kinda shit.
dont forget the buffs to scattergun and making burst cannon easier to use
I didn’t play like at all before r8 released so I had no idea
Do you have to get behind the big guys to kill with scattergun or can you just obliterate them from the front
front
I’ve used it only once or twice
burst cannon kills with 2 bursts
hel rifle with 4 shots (but penetrates so you can hit multiple at once)
the good point is
you dont ever rly wanna headshot them with those guns
since theres no gain to doin that
only sniper rly headshots giants
Wait why not go for headshots?
PRecisio Multipliers. They do be cringe.
no advantage in damage for number of shots taken (hel rifle does like 10% extra dmg on the headshot)
less risk of missing (aiming at body is generally easier. Scattergun and burst cannon dont want to miss a bullet to gain marginal (if at all) extra bonus dmg
HEL Rifle has x0.74 precision multiplier.
Giant Strikers has x1.5 innate head weakness.
30 x 1.5 x 0.74 = 33.3 damage instead of usual 30.0 bodyshot damage, or in other words just a +10% damage difference.
o
Does not apply to hybrids and giants shooters. Their, uh... x2?... Heads still are kinda worth it, but not really.
the reactor level I’m on has a shit ton of hybrids
Hybrids might be unironically the only reason to bring Sniper Rifle still
2x head 4x back of head
You're gonna eat a barrage while approaching one with scattergun
I like bringing the sniper on normal levels too cause it makes sleeping giants a cakewalk
Literally THE ONE enemy that Sniper Rifle got anything to say against.
oh yea
for hybrids its a bit more specific
hel rifle: headshots are nice. as multiple add up to 1 less shot taken (4 instead of 5). But its not necessary as 1 mag = 1 kill for them anyway
burst cannon: you get headshots sometimes. But its gonna be 2-3 bursts regardless
scattergun: you get a partial headshot usually anyway due to the big cone. Just focus on hitting as many pellets as possible
hybrid projectiles are absurd
r1c1?
scatter gun does that too but close range AND can destroy grouped up enemies
I’ve had mixed results using the scattergun against groups of smalls
i mean
sniper does kill them safely
r2d2 likes its hybrids
but you give up everthing else
especially late comers
id rly just recommend hel rifle
it has a similar range and you just start shooting them asap (anywhere)
also means you team shooting them isnt that bad
and hel rifle can easily have cracked wave clear
Just birng Precision Rifle at that point
but ye for normal levels just avoid sniper
It kills hybrids in only like... 4? 5? headshots
Oh ok
And also kills everything else
worse wave clear honestly and takes just as much/more shots generally
for reference I only play with 1 friend and 2 bots
but no lineups 
hel rifle > prec rifle isnt rly an argument
so we can’t stealth kill giants
Uh, yes you can
most guns easily kill giants anyway when asleep
you can but not during action
You just need to try harder
also what artek is saying
which is why I bring sniper to quickscope
just bring scatter (easier, faster and better gun)
Another reason to give bots Burst Cannons too
I thought you need 4 people to kill a giant with stealth?
or just shoot twice with hel rifle into their back
or just burst cannon them from behind
etc etc
The amount of times i occi a giant only for a bot to backshot him with a single bullet and delete the guy
Kinda based
you can solo
it just gets harder with less than 3 (needed to 1 shot)
the giant won’t smack you after you hit the occi?
I'm a spear main.
I use sledge
I never get punched unless the guy lags into me.
you can learn to avoid them very easily by strafing in a circle around the bullets
I guess I just need to practice more lol
they are hard staggered whenever a limb breaks (up to 4 times)
is 2 ppl able to kill a giant stealthily
theres massive skill gaps even between more experienced people on here
safely if both know what to do
I always thought it required 4
what is the method?
Yes.
hit head from behind
2nd person charges and hits a arm/leg from behind (if possible, which shouldnt be hard)
1st person charged immediatly and now hits anywhere for a kill
You go for the limbs after the guy awakens
oh so you only hit him one at a time?
ping pong hit pattern
keep hitting limbs
until its dead
if a limb breaks = staggered
The reason you do one at a time is because of the stagger animation
ima have to try that with my buddy the next time we play
As long as the giant is staggered it can't retaliate
when a limb breaks and you see it
limbs are actual limbs/head and partially the chest aswell
interesting
It’ll groan heavily in pain and be stuck in a stumble animation
do both players need a spear or sledge to pull it off? my friend uses the bat
kinda looks like he loses balance and starts tipping over but then straightens up again
that explains a lot
I always thought that was them reeling to use their tongue
Ah, no, they lean forward when charging up their tongue
There’s also no pain groan
Bat has great stagger, so as long as your friend hits the giant with a full charge, it will stagger
absolutely rad
Unironically a rare case to shill spear
soft stagger isnt great for duoing tho
well, rather its harder
than playing with hard stagger
Hammer max occi damage = 60 dmg
Spear max occi damage = 78 dmg
Let you friend start, you yourself aim for the spine and then a couple more taps will kill it
Me when my entire team dies to a single giant charger when trying to stealth
Kills?...
I just like how the sledge can do pretty much everything
I don’t have to think as hard lol
60 + 40 + 40 = 3
78 + 35 + 35 = 3
sledge has always been and still is the best melee
so 
nothing wrong with always taking it honestly
I see a lot of content creators in the guides I watch use the knife a lot
Yea
3 for both?
78.75 -> 35 -> Final it for more than 6 damage
There were a couple others but I can’t remember the names
I even watched his melee video and I still don’t really see how the knife is worth using over the sledge in any scenario
i forgot mako uses knife
scaler takes it because he likes it and knows that he doesnt have to deal with giants cuz of me and ari/amanes/ago (whoever of us is playing in the end)
knife is the best vs smalls
That's because Mako takes Hammer on occasion depending on the expedition
but usually you wont see much of that
ah yes well known GUIDE MAKER MakoCho
and bat when i give em points :D
also i remember scaler dying a few times due to taking knife
it always amuses me in the runs

Also
Cool fact, sledge + spear can handle a giant pretty well
Spear occi hits, sledge back hits, then it's an uncharged tap from either of them to kill
especially when i trap him in a room intentionally
When Dr.Eva?

Knife is great against smalls if you can consistently hit heads

has definitely never seen someone body stab a striker multiple times
fcking shooters
shooters are so annoying
Easy solution, just have everyone take knives and jump the striker
I use Shooters to practice Charger Charge back into a slash
ive got an alert of me strangling a shooter lol
huh
streaming alerts
I like big shooters though
they are so easy to melee kill
I love it
I wonder why they don’t spawn during alarms tho

thanks to dak for his, chimken dimesion :3
yum
Because they aren’t in the population block
unsure what that means
they arent set to spawn
Do opened lockers and resource boxes dissapear from terminal listings
no
but if u want an easier command
use
list u e_xxx
U is for important items in X zone
E is short for zone
interesting
will list resources, generators, keys, cells...
is it worth checking every single locker in a zone for consumables that aren’t listed? like trip mines and stuff
there are chances for stuff like that to spawn
if you do need them then sure
if you are in a hurry then its better to get only what you need and go
Gotcha
So they’re not scripted like resources are?
Kk
Does the mine deployer tool do the same damage per mine as the trip mine consumable
yes
Ty
also u cant pick them up if used so be careful
I also recall seeing you and plenty others die due to taking sledgehammer into levels. 
wait i just thought of something
if you shoot two rooms away from sleepers they can't wake up right
same goes for mines
and enemies can only scream when they're 1 room away
Mhm
so
then the scout in r8d2 cfoam room is an illusion
you can trip it, go through that door right there, you're now 2 rooms away
the main room cant' wake up, mine the door
there's no actual threat
right
Oh you mean that scout
yes
Yea you just run in there and mine if you trigger
we had a moment with that where we panicked and ran all the way out
but after rewatching that i realized wait you can just
...do that
nono
i die due to skill issue
you die due to knife
Knife can melee giants no
Very easy
No dmg
until the hitbox stops working
Just don’t let the hitbox forsake you
also wait you can just clear the resource zone in r8d2 before the whole debackle
didnt realize
lmao
What's the most optimal way to do "Pmom no damage" achievement?
A2 secondary
but A2 secondary is the easiest
Two clients scatterguns
One shot her move on
Do you need her to spawn babies to get that achievement?
Nope
Damn, good to know
With bots I would want a c foam trip
Prefered ingame FOV? >.< and why
yeaaaaah maybe
I believe A2 has none, right?...
there isnt a prefered ingame fov
people just use what they like
pmom without dmg?
PMom without baby damage
ah
r3d1 and sniper i know its absolute garbage but its your best way to kill half mom before apex door opens
pr and hel rifle
go to
unironically
the cheese spot
^
where cheese spot 🤔
everywhere
look at this idiot
bleh 😄 🔫
( i do not know either)
How exactly does Supply Efficiency from Boosters work? Does it affect all tool and ammo you give out? Or tool and ammo you receive?
Does anyone have some advanced biotracker tips?
in r8d2 does the resource room zone_39 open only if you do secondary
otherwise if you do main you have to do it after the alarm
your scan actually goes further then you'd expect
if you skip sec it does not open until you start the error section
bruuuuuuuuuuuuuuuuuuuuuuh
i was surprised too. clearing that room during error is how it should always be tho imo
also handing the Bio to a bot actually goes hard, they always scan imediatly when its off cooldown
so you have a choice of closing the floodway and getting resources but having to fight hybrids and tank during error
you can just skip it btw. i think you can only close 2 gates if you skip sec for some reason
I'd say ignore it if it's pubs
does the bat have less alarming/detection radius then sledge does when killing something?
No, that feature is exclusive to the knife
Hammer, Bat and Spear have no unique gimmicks to them. Just different damage and stagger values, and some range difference on top.
Every Melee has a 50% chance to long range wake up sleepers if they are pulsing already and a melee kill within range happens.
Knife has a 25% chance
Knifes Range reduction for alarming would be for when Knife is hitting locks/terrain
Hammer and bat are the best choices generally.
what are the biggest downsides of the bat
cause i like being different from all the hammertime users
Hammer is the only objective choice if you aim for min-maxing and being actually effective.
Personally i'll stick to the spear for comfort, even if it is an inferior choice in a real fight.
It would be it's diagonal swinging arc
But at this point i'm way too used to increased range, getting those perfect ranged kills feels so good....
explain further pls
Hammer swings overhead
so how does that affect gameplay
You can hit walls/enemies to your sides on accident
Hitbox, shorter range, lower damage (but still good damage).
The lower dmg just means you need to target heads/limbs to maximize
Or take in back dmg if possible
mmhmhm
i saw the vid abt the secret command that turns off all the lights
are there any other commands that arnt listed like that?
Yes
Error alarm
Infectious fog
error alarm? does that just let me set off an alarm for monsters to come
yes
Yes
sick
can be input multiple times for bigger alarm
idk what infection is so im not gonna ask
Best part is you Can spam it till enemy cap
this is not a gtfo related question
It is a question of whether people will help him
i wanna go again but it's gonna be the 3rd time
i have to wait till tomorrow for the eepiness to go away
If u can play in eu can help you tomorrow
Sounds good
it's so sad that the resource room isn't open if you don't do secondary
why would the devs do that
Well you have enough time to clear resource room if you go In immediately with 2 people
You have about 30 secs to do it
Before error starts
When u do the message thing
The door unlocks
By the time enemies spawn and start hitting the door you would have cleared that zone
Each command stops a large wave of nightmares and a tank
It pays back immediately and no shenanigans as you get all 3 terminals
so there's 3 guaranteed big boy waves and with each terminal you stop 1?
More resources to carry over for mom
1 wave for each terminal
if you do the tank room will no tanks spawn when you go to look for the key
Yes as u can close the floodgate in that zone
Yes
R8d2 leaving one of the floodgates open
If you are doing main and aren't fast enough you will only be able to get to 2 of 3 terminals
ive only done it that way because i couldn't clear the tank
but i mean like
either you fight the tank after the key
or you fight the tank before the error
both are tanks
Better take one when there isn't a group of nightmares ready to slap you
wait actually 3 guys can sit at the door and 1 put the command in
that would remove the issue of speed
3 people at door and 1 does the vogan messenger
yes
3 clear tank 4th catches up in time to loot and journey for terminals
now i wanna try it again
Also if you feel like doing the class 12 instead
The resource zone is ready right after
HMMMMMMMMMMMM
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
permafoam momen?
It's a lot of nightmares
Yes
f o a m
that might be interesting
there are 4 cfoam nades and a tool refill
probably still not enough tbh
And got 2 doors that enemies can alternate which will make them take longer to break through
Have you tried the class 12 nightmares exclusively
It's self evident
Not the brightest time
yeah i haven't
it's the ooga brain
yet another "choice"
i guess it's a choice in the same way that not using your guns is a choice
you can
but no
Would you like to suffer now or later
I meant the alarm
Not that I can play now 😅
oo
ok ok fair
additionally for the cfoam is there a way to ensure that it doesn't clip through the door
cfoaming the corner sometimes works, should i place the 9 blobs of foam there to make sure
because sometimes even when i hit the big blob it doesnt cout
it hits and gets deleted
I foam corners but a big blob should do it
does anyone know if there's some place to look up all of the easter eggs terminal commands?
Everyone always asks about the terminal commands, but never looks to see if someone asked before using the servers search function
I tried to find a friend here but they are gone
So maybe people who asked and the answers are gone too
well i searched for "Terminal" in the search function and i don't see anything related to easter egg commands
well
you can search hidden commands
not any on there
search 'secret'
any tips on how to fix the cfoam going trough the doors?
you cant
It's all over
its joever

u gotta restart gtfo so uh runs fuck

i had that happened it hurts so much
💦
Ruin the fun why don't you
for some reason it happens a lot on that level
its not a real R8B4 run without the foam glitch at least happening once in the final part
pretty much
and i got recommended 3 foam launchers lol, we coulnt even get the door for more than 7 seconds
wouldve been so painful
why does R8B4 not show up for me?
Did you finish r8e1
spoiler reasons, ||gotta do e1 first||
aaaaaaaaah
||you need to do R8E1 first to unlock the second R8 half||
1 foam launcher is enough
lol
Did you just spoil the story for yourself 🥲
i don't mind spoilers to much
i mean was just to rotate while we find tool n stuff
i love the game nonetheless
Oh god
hmmm i see
good strat anyways
but 3 foam launcher seem too much
I imagine that wasn't secondary






