#gtfo-related-questions
1 messages · Page 179 of 1
a fair bit
Dang okay
Errors are fun
More often than not, its almost the feature of overloads
Its frankly a miracle if overload doesn't curse you with error alarm of any sort
Although it might do something else, like adding ALL of the fog into the level
either secondaries overload or main objectives can add errors
it is not inherently tied to sectors
but it can happen
specially on a specific rundown, where they used error alarms quite a bit
It's not that bad with people but I'm trying to do solo and it's kinda tedious
Solo R8B4 
bot errors are fun cause u do nothin bots just pew pew
what about nightmare errors
then u die

bot bishop was good on r8e2
he did good
more than 1 bot in r8e2 i feel it would be borderline impossible
how bout 3
I think there is already someone with triple bots on yt.
Weird question, but has anybody figured out how the Palette system works in GTFO for blender purposes?
Or how to functionally export the Palettes with the models/materials
3 black dragons on your team??? naaAAHHHHH
probably
.t modding
While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)
theres an section for that kinda stuff there I believe
theres a link to modding discord in #hc-modded
Ah right
naaAAHHHH that would be crazy
Please, fix the bag: when i reconnect bots 2 times, they replenish resources the starting stating ones
i feel like you're probably asking them to fix it, because they had a lot of resources when you had to reconnect them
but realize it goes both ways so you can use it that way too
i do agree though
Anyone having join lobby code issue?
what kind of issue?
steam server issue
10/10 would recommend
question(probably stupid one) how do i make it where my mouse isn't just locked to gtfo because im running a dual monitor setup and i can't move my mouse to my second monitor unless alt tabing and using my mouse that way?
is it fullscreen or windowed
fullscreen window
all i could say is try the other ones
tried all of them still stuck to the window
It's because there is no borderless option
You have to either alt-tab out or windows key out
ok
Seems annoying
how to open zone 73 in R5D1? I forgot. Looking for a log in there
It's the one with lockdown at the start, after the first alarm
nvm, i figured it out, it will unlocked after you shut down the reactor
Lmao
hello spyrox
109775241293288463
hello! u can check the LFG channels to share n join lobbies! the instructions are in https://discord.com/channels/408196129470152705/653623062964731920
just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and if you are new be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one
It also spawns a snatcher when opened, allegedly
yeah
So grab the log before you get pulled into the darkness
is the voice chat a new thing sice r8 if so is it prox chat?
the voice chat has been around for a while and no its not prox i dont think, its just a regular voice chat but ingame
Just a while?
when was it introduced? og R6?
Long before that iirc
damn
R4 with the mm introduction, idk any earlier because I joined in r4
i doubt it was before og r4
someone need to make a prox chat one
will be lot of fun
Before that
Not sure when exactly, but it was before 1.0 (OGR6)
was it rebirth?
or
wait no im throwing
was it after r2?
damn they were fast with it
guess it makes sense, they didnt exactly plan to have the game be played with discord
wasnt it og r4?
at least thats what ive heard 
:P
am i throwing
im pretty sure i heard it was gonna be added before r2
and then r2 released
and idr anything
like there was some article about how it was gonna be handled by third party something or another
Does pmom now seem smaller or is it just me
||r8a2 pmom is smaller||
🫨
why tho
prob r1b2
i soloed a1 b1 before
R6A1, R8A1 as well
I think the class 4 on R1B2 can be scary solo, a lot of scan rng
is that the one with lot of shooters
Yessir
ew
R7A1 too, though you have to be pretty on top of things while carrying the baby to extract
Is this the end of the road for GTFO? No more content updates, new rundows or patches?
there will be balancing and bug patches
but rundowns, no
its on the hands of modded now
are those even guaranteed?
at least one is more or less guaranteed but after that who could say
At least they'll make achievement count from 188>186
The devs focus will be on Den of Wolves for the forseeable future. Maybe once they got that running they can split the dev team to update both games with new content.
But at that point new Rundowns would need to be paid DLC or they just start working on GTFO 2. Either way GTFO has to make money to justify new content
So I'm under the assumption that for door pulled alarms enemies will always spawn 2 areas away (if they can), however, I've just had enemies spawn a single room away, despite the fact the other direction met the 2 areas condition...only thing of note was that it was an opened security door. Am I making incorrect assumptions about enemy spawns? This was the 2nd alarm in R7B1 (I think, was that mission for sure)
@lucid sonnet Sometimes, zones have "doorless room dividers", as in section A and B, for example, without a door between them, but they still count as room A and B, thus being two different rooms. However, R6B1 does not have these.
Had to correct, it was R7
Whole area is zone 94a, no room divider
enemies still spawned
Ah. That is simply an inconsistency made by devs for no reason whatsoever.
Almost every alarm has enemies spawn 2 rooms away, that is pretty much the only one that has them spawn 1 room away
In that alarm, enemies just happen to staticly spawn in the zone where you pick up the cell
Just a weird exception
Ah, thanks. Thought I was losing it for a second there 😓

Also am I correct in assuming the IIX syringe's effect is lost after the first melee attack, not for the whole 8 second duration (as the wiki states, but this seems completely incorrect.) Perhaps it was changed?
I hit an IIX syringe, immediately charged with hammer and killed a hybrid, the yellow healthbar effect (indicating the syringe) immediately went away after the attack
Ah, you mean that. Yeah, I'd say it's just oversight on the Wiki, I've always thought its single hit only.
The wiki page indicates "Using an IIx syringe provides a 3x melee damage multiplier for 8 seconds. They also give the player between 3% - 10% infection when used."
Makes no implication it wears off after an attack
Might want to bring it to #wiki-chat
Ah I didn't know there was one, thank you!
In case someone wants to fix it
This is wrong actually
They spawn on both sides
yes
ok why is my game
lag spiking evever 2 seconds
precisely
every second it lag spikes and then again after 0.2 seconds
is it a new behavior or
PC dying in one way or another
Run the usual routines:
- Verify integrity
- Drivers
- Check if your PC is not choking on dust
- Maybe run some software or another, check temps in general
drives?
literally upgraded them to lastest 3 days ago
I had overwatch do a similar thing with running at 1fps when my SSD shat it pants and died horribly
Had the issue, by any chance, presented itself after that?
Any other notable changes recently? Installed any new software, run some sus .exe files?
If only this was a world where it mattered 😔
Its a feature of reality. Things degrade and fail, inevitably.
I guess the thing to do is go through basic troubleshooting
all power cables and components plugged in correctly
maybe check disk speeds with crystaldiskmark or whatever it's called
whats task manager say
nothing's struggling
so nothing is struggling but your game is spiking
task manager isn't that great for figuring stuff out
yes
seems alright, no obvious bottleneck
yeah my pc doesn't like using resources apparently
and u alr tried just changing settings 1 at a time?
it doesn't happen when the game is windowed
I mean, it's not your PC's fault that the game is horribly optimised
and you are sure GTFO isnt using integrated graphics or something?
cause games do that sometimes
i don't think my cpu has igpu it's a 7600
then it prob doesnt
Do you have a Nvidia card and did you update drivers recently?
so it lags when you are not capping fps to 70?
Everyone I know that has has had awful performance out of everything
yeah i guess
try capping it to 60 or w/e in game ig?
monitor: 144hz
ok but try capping it
if it doesnt lag when its locked at 70
but lags when it isnt
try locking it and playing fullscreen
still happens
im so done
im gonna buy a ps6 when it comes out and never pc game again
play windowed! (borderless maybe idk?
then you wont want to play on a console
consoles are actually optimized
and capped fps
ok
and now it's suddenly fixed
Curse of Ra
a stray particle from the sun struck your computer just right to fix it
Uhm akshually, the sun emits waves, not particles ☝️ 🤓
Photon does not exist
rays* 🤓
:/
I think you should go to the sun in person, and tell me if it's particles or waves after getting up close and personal
Done this he waved hello when I showed up
@craggy pier CPU Culling?
It might have reset to default settings based on this
I will do it!
How do you kill big sleepers solo?
What melee/
timing
Sledgehammer or spear
or any that you reccomend
try to stay behind them for back damage multiplier
target their limbs for long stagger
full charge every limb
Bat/spear are easiest
to keep him stagger
I find he doesn't stay staggered long enough for me to get another full charge hit off though
just starts flailing around and I get one shot
it does
you just need good timing
right okay
full will get you killed if you use hammer lol
bat will be fine
funny hammer
also dont even try to melee it with a knife
it will end badly
no do it
I watched a guy do it on R1C2
I have soloed giants with new knife
majestic shit
It is fun
fun until you get bitch slapped to the face LOL
i might have skill issue
Difficult but fun
so idk
i'll try it after I get it down with the hammer/spear first
tbh i wouldnt recommend it a lot with a bat, due to the fact that u can only break limbs from the back, otherwise the bat will do a small stagger and give the big too much of an oportunity to scream lick or hit
I haven't even thought about using the knife normally
if u wanna practice it, use the spear, the range really comes in handy
and it saves u being not on range for a slap
Do it with bat before hammer tbh
makes sense, yeah
i'll try that rn
so TL;DR:
full charge hit from behind, then slightly over half charge hits to the limbs for long stagger until it dies
?
Yes
yes
From behind as well
R2B2 should always have first room giants to practice
Otherwise r4b1 and r7c3 are other missions with first zone giants
oh yeah
it worked but I woke up some other sleepers
R7C3 would be a nice place to practice
had to dodge a slap bc his right arm was in the wall lmao
thanks for the help
much appreciated
i'm doing R1C2 atm
c2 always has a pair in the first zone
C3 has like 5 pairs
For the sake of ease i'm using a mod that reduces the number of enemies spawned by 50% flat, so sometimes a giant doesn't spawn in the first room
It's just so I cn actually solo the level without needing to get a bot in
i mean for mods u could just download some, practicing level for bigs, theres gotta be one dont it?
Oh no, I'm not soloing the level so I can practice killing giants
I was asking about solo-killing giants so I can actually solo the level
alarms are the actual struggle in solos
the stealth doesnt need reduced enemies ever
since you can either just avoid it or take your time
no, but there's 50% less enemies according to the mod I have so i'm hoping that makes things more manageable for me
ya know
instead of doing that
why not try soloing other levels
but without the mod
or ease into it with a few bots
Idk, it was just the next level I had to do and none of my friends were on so I decided i'd try fuck around and find out
theres a million better angles than installing a mod and doin it that way
playing with bots
finding people in this discord
etc
the advice is to not try out a mod that pretty much just a "cheat"
It's harmless if i'm playing alone and don't go around bragging that i've solod c2 when I haven't
if you wanna progress, see the above
if you wanna do some cool solos. Start somewhere more approachable, then if good enough you can try r1c2
if you wanna try a cool solo asap, theres cool modded challenges specifically for solo
sure
but theres also no reason for it 
Yeah I realise that there's better approaches to getting good at doing solo runs, I just did the first thing I thought of to have some fun rn
@past mesa PLAY LETHAL
tbh as new as you are halfing the enemies is gonna be the least of your worries on a solo run like that probably
starting on earlier levels isnt just more fun but also simply easier
yeah ikwym
I got jumped by a dozen chargers at the alarm door
humbled real fast
Re: nightmare strikers
Both the wiki and the doc say that their stats are;
37 HP
2x back
2x tumor
No armor
But I swear I've full charge hammered their backs, just for them to survive
What's up with that
No Precision bonus I think?
No idea. Ive always used spear and they die on full charge
Or at least most of the time
Gotta strike the front
Striking the left shoulder from the back or the head form the front consistently kills, that's what I've resorted to.
I'm just curious what I'm missing reading the stat sheets.
Well... These Nightmares are usually killed from the front
Cuz smacking their legs from the back should also kill if the numbers are right
Idk. These Nightmares have oddly different methods of killing
But so far I've only seen consistency by hitting either the back or the front tumor
You're not misreading. The back damage multiplier is not binary and scales with angle outside 41.4 degrees. The model can be misleading as to what angle you're actually hitting.
I never seen the back but the front is mostly the way since their heads are gone
I've never had the same issues with charger doe, do the n. Strikers have different hitbox orientations?
OHHHH
I get it now
Tq
Do standing poses have the same misleading orientation as the hybrid crouching pose?
Or does it align with the visual back
It probably aligns better, but I don't know for sure. You also have to keep in mind that chargers have 7 less hp so the angle you can be off from their back is more considerable.
You have a 53 degree cone for Nightmare Strikers, but a 75 degree cone for Chargers, pretty big difference in how forgiving it is
What are nightmares
Alt world creatures
that mutates and or evovled even more
a smushed up mom wana be but turned into other other worse things
When do i encounter one
nowhere near that lets go
Hello all!
Please, any info how to kill the scout monster?
I've tried the big hammer with full charge in the head but he just doesn't give a dang about it
1st of all
did you walk up or run up to it touching the tentacles too long until kill time?
2nd: did you touch a smaller sleeper next to it
i've dodged all his tentacles and hit him when he was just walking around
or shoot, let enemies scream
no, full stealth
in the head full charge or body hit?
in my point of view it was right in the head but I may be wrong as the game could count that as a body hit
Hit in the head full-charge kills it instantly?
well yeah
you get a window to kill it
kay, gotta git gud
thank you!
no probs
just always back of the head and ur good
but if youre bold then a face plant hammer always seal the deal
ahah, got it
once you get used to kill them w stealth just run up to them after a while w hammer charged
you have a small window to kill it once you actually hit a tentacle
also if im not mistaken he is immortal after he's started the alarm am I right?
for a short while
yes
once hes screaming hes unable to be killed, once hes done you can kill him again
keep in mind if there is other enemies in the room once you triggered it, those enemies aswell will aggro
okay, thanks!
Why are R1 through R6 labeled ALT://
But R7 & R8 are normal?
There's an OG version of R1 - R6
They were reworked.
Can they still be accesed?

Lore reason: These happen in a parallel universe
Real reason: they're reworked

🇸🇬
Anyone knows why I keep crashing on drop in R5B1 ? as a solo
But there’s a scout that you CANNOT just hit the tent and run up to it and kill it
how can i stop being a dumbass
go 7 days without ingesting sugar
that's not possible
then you'll remain a dumbass
man i just keep doing the stupidest shit ever
im so ashamed of myself
waltz into an unexplored room and shoot because i thought it was clear
like what
ium amazed
r2e1?
..yes
cant imagine what fun stuff u experienced
it was fine
but again i went from 100% to 20% hp
and lost us ammo
like a dumbass
there is always 2 zones full of resources u can open
im so annoyed and dissapointe because when i play by myself like, ok fine im the only one who suffers
but now other people are suffering
we all make mistakes
I am doing R4C1 and I'm having this weird interaction where if a cfoam on a door starts to break I can't re-cfoam. Like everytime I try it goes through the door on the other side. Hasn't happened on any other levels, anyone else had this happen?
but just make sure you are holding your melee while doing it
i heard restarting the game fixes that but im not sure
gotta restart
its an issue that happens after a long session (similarly shooter projectiles may start missing you)
does anyone know how to create a public lobby like so that people can matchmake into
can u get all r8a2 logs in one go
Yes
But not currently
Open secondary bulkhead door and proceed with the main path but don't extract and head to secondary and do the funny room
Does Chatter reborn mod contain spoilers?
yes, but you have to manually say the voice lines that have spoilers
hmm like the idea of having more voice lines is neat , but my group wants to avoid spoilers aa. are they like all under one catagory together or are they spread amongst other voicelines?
Yes
Under "story"
ooh okay that's good to know !
I cannot figure out R2E1. how on earth are you meant to clear the back half of that level after the error alarm? just feels impossible
Ummm you just kinda hold W play safe and fast
What exactly are you struggling with the alarms
Setting up resources
Not making progress
Do you have humans playing?
i feel like the surge takes way too long to get to/set it up; we smoke the first half of the level so easily, its just once we enter, navigating with the turbine/cell/baby takes forever, and by the time we get to the surge, resources are dwindling and we feel so on the backfoot
yes humans
running:
- heavy smg/prec rifle/cfoam
- hel shot/bc/mines
- hel shot/machinegun/shotgun sentry
- hel revo/hel gun/bio
Okay
Run forward, clear room, turn around, clear wave, run forward, clear room, turn around, clear wave is basically what my group did
Lose the foam and run double turret burst sentry
Didn't bother with any sort of stealth
Lose the shotgun sentry as well
I liked cfoam+Double turrets for that ladder segment ngl
Unless you use c foam for the surge error
There isn’t really a point
I am unsure what exactly the foam man did after that until the final room where we sprayed it on the floor for the last security check
I carried a turret
u can foam ladders for the 2 fog surges
^
if u wanna megacheese it
the c foam has proved really useful with all of the blood doors/the second and third surges
You c foam the ladder and drop 2 turrets at the bottom
And basically ignore everything that happens
When they start getting through towards the end combat shotty felt invaluable
dont put sentries, foam the ladder, and after surge run and do the next alarm
we have been stuck on this level for so long, its pretty demoralizing
something has to change
just very unclear what it is that we are doing wrong
Bring double burst sentry
watch a guide for it
fax but its also free
If you do it right yeah
yeah that
But players are stupid and don’t understand how and why you c foam ladder
Unironic skill gap in ladder foam
Literally insane
im not really sure why cfoam is so useless to you
the one guide we watched specifically recommended it
R you ladder foaming twice or once
its only broken if you know how to foam properly, which you probably arent doing if you are struggling with the last part of the map
thats not particularly helpful
correct
i suppose - what is the proper way to foam? can you explain or link me a guide?
we have been dumping cfoam on the ladder to the big fog room with the double scouts
should we be foaming all ladders in the second half of the map as well?
foam smarter not harder
You can do that, but that's still the easy part of the level
Nah, it times out, you don't wanna foam before you kill the scouts
You need to figure out the way to conquer the bottleneck
When you get the the 1st surge during error you need to foam the ladder 2 rooms before the 1st surge
agreed, we foam after we deal with the scouts
okay, now that is starting to become very helpful
thank you for clarifying
but that isn’t it
You also need to spawn block correctly so they use that foam
and you need to be stable enough to be in two places at once
you also need to foam in singular large blobs and not spray over the ladder which makes it less effective
Else just bring double turret
I personally think double turret is just way easier to preform
okay, i'll bite
we run double burst? why not the shotgun? we've been using it at our feet to help clear the surges while we scan
Shotgun is maybe the worst sentry in the game atm
If you are worries about clearing surge wave on top of you
Bring hel shotty
shotgun runs out of ammo too fast, you want the waves to be thinned, not everything killed for the first 30 seconds and the last scan you have the full surge wave in your face
Why is one of your players running pr
this makes a modicum of sense
for what purpose
Probably the thermal for the first bit of the mission
scout clear, + the thermal for sneaking around the invis in the two side rooms before the second surge
- comfortability, honestly
why not run pdw
by 2 side rooms u dont mean ur opening both right
^
Then something more useful in special
we open both depending on our resource count
u waste more resources clearing them
^
Not necessarily
yeah if ur good and stealth hammer clear the whole zone
we try to clear to our best ability with only one room
you dont have to clear the zone, you can just sneak by everything
I understand not wanting to use PDW tbh, thing feels meh imo
The thing
less meh than pr during a surge
it feels pretty poor, ive used it a lot
but that is a fair point during a surge
That is fair
Combat Shotty feels incredible on R2E1 ngl
95% of PR users are 5%/90% after a surge
so true
valid points
This player is ruining heavy smg pr
ok hes 0/90
do you just not clear with thermals? or are you sneaking with audio alone?
It isn’t like they have a good choice tbh
audio, and flashlight
There's a neat little trick with shadow giants where you can shine your flashy at their feet and they stay asleep
you can turn your flashlight on and sweep in a cone in front of you while walking and gauge where enemies are
I feel offended for some unknown reason
lol
⚠️ PR USER DETECTED ⚠️
no offense taken here, genuinely just looking for help from those who have done this
bc we cannot do this as we are rn
Have you completed first surge
In error yet
Are you saving fog repellers
twice
From the beginning
we are, generally 3-6 depending on how many we find in the beginning
When are you spending them
drop the turbine at the start of the first error surge, throw repellers instead
Correct
That's a combination I haven't try yet, gonna give it a shot
I am basis here
you ahve a burst cannon....
Because I would just take scatter
It isn’t
you have a burst cannon....
but we could use bc for scout clear, i agreed already
burst cannon is wave clear now
idk they're running 2 hel shotties, i don't think loadout is their issue
No but I have a sneaking suspicion
Just make sure 2 hel shotties reload at different time
They aren’t making the best use of who shitty
alright, humor me then
ba dum tssss :D
in what circumstances do you suspect we are not properly taking advantage of the hel shots?
they're probably implying that you're using hel shotty at either unoptimal ranges, spamming it, or overusing your specials to wave clear instead of hel shotty
and/or both hel shotguns are dumping their loads at the same time so you are destabilizing during the times they need to reload
But it feels good to hold the left click when using it
certainly this is happening
fax
Spamming issue
Local man ammo black hole
R you pushing through surges
no
u can hear a lot of hel hottie spammin it holds waves but to use it like as efficiently iys shot at enemy that comes close, stagger it, and just keep going and eventually u will have ur big ball of enemies that u will just hit by going for the attackin one
only around or we back off until an opening
okay tbh I think this is not much of a loadout issue
And is more a gun skill issue
cause you seem to being doing the correct thing
R you opposed to boosters
we've been using on occasion
How quickly do you make it to error
on occasion that not bad
not like the people who die inide when their 93 regen cap got used cause we and i mean i accidentally wake up all the scouts
mmm, 1hr? 1.5hr? hard to tell
On average
that mission seems to be a time sink for us
okay that can’t be happening again you are playing way to slow
not sure why that matters, particularly
Error you need to play fast
oh
you are playing very slow so you probs just can’t keep tempo
you are talking abt from the start of the error to the first error surge?
Your retry’s take 2 hours
No I am talking the entire level to error
because most of the players you are talking to rn take 30 mins or less
which is partially why its so demoralizing
When do you have free time today or tomorrow
30 mins seems very fast
how far have u been tryin this mission? do u have other rundowns to do or its all E1s?
we've finished r1 and r3 completely, on r4a3 now in addition to retrying this level
it's been weeks, probably. we dont play all that consistently, but generally like 2-3x a week?
tbh, if anythin id say, just give it a break
from D to E theres such a big gap, specially cause r2e1 isnt the easiest E tier mission annymore, so i just wouldnt touch it until u have more experience in error, on surges and on error, and R4 its so great for both cause i can think of so many errors and at least one level with surges
so id say, go for as much of r4, and when u get stuck go for as much of r5, and that should give u like a lot of training
tbh i would leave the E tiers at the very last thing ur gonna do in the game
r2 r4 r5 u can come back to em, r6 its easy and shouldnt give u too much problen, r8 has the easiest E tier
so yeah, just leave em until u have more than enough practice and motivation again
i think several of us are very ready for a break from this level, so im not against
bashin ur head against an E tier its just gonna make u stop playin it
Yeah, keep playing other expeditions is fine
and two weeks its a lot of time
fair enough
Es kinda require you to meta, being familiar with a bunch of mechanics/decisions is a huge part of clearing Es.
No just your free time we will do level with you and show you the pace
You can go at
and kinda needs you to have agreat team cohesion
starting to gather that
im more than happy to take whatever advice youre willing to give me here, but i do not feel comfortable joining/playing w a team other than my own
at the end of the day, it is what it is and this is a game for my friends and i to have fun with. i play with them, and thats it
maybs u find ur limit sooner in r4 and r5 cause they are harder rundowns, but u can do r6 to practice with an easier rundown and complete a good good chunk of it, and then come back to those two or even continue with a bit of r7
but yeah i mean i would just leave those E tiers till u at least done R8E1
which is the easiest E tier
you can watch other people's clear runs of the map on the ending error part and see how they move/play
see what they are doing differently
If makes you feel any better we would do a level you have cleared else wise I do get it
we'll take that advice. gonna try running double burst, cfoam, bio. gonna try swapping pr for mg or some other useful secondary, and clearing the side rooms with audio/flash - maybe too dependent on thermals for the one room is a valid point
alternatively, you can go the boring route, hoard up as many shooters as you can during the error alarm sequence and shooter kite the level
XD
(or wait for the shooter pellet bug where u dont take damage)
Based response
again, im willing to listen to your advice here, but we'll figure this out together eventually
shooter kiting is the solution to every level change my mind
Kk
Keep in mind MG takes a bit of getting used to
Just skip the level for now come back to it once you finish r4 c tiers
can and prob will watch someone else run the level as well when we are ready
i do think a break is necessary for our morale lol
that recoil on the veruta needs to be learnt for sure
It will be way more efficient to learn to play faster in the mean time tho.
best advice you can do is just hold w for now
take 3 cfoam, shooter hoard, bring them up a ladder => go down => foam ladder => do remainder of level with nothing bothering you :p
See your limit
Ye vet teams clear real fast, its kinda funny seeing 4 players jump into scouts constantly
Not to much
It is just a gun and burst cannon and hel shotty take more time
To use well
id say hel shottie if u dont know its use, if u do its way easier to use
but mg recoil hits, hits pretty hard
BCs fairly simple, just aim at the body no?
eh the recoil can be fucky too and using it on smalls
its a learnin curve for sure
to not just magdump 3 bullets on one
Bc is more simple than mg is insane
Ngl
I don't think either of them are like, wildly hard to use well
I think BC is harder to use then MG tho overall
yeah i mean to get the juice of it for sure
but if u come from idk semis gettin used to the mg recoil at longer distances can be funny
hardest gun to use for sure tho
smg
thats why they give it to u in the training, those fucks /j
Revo/Hel gun are ones for some reason I struggle so much with
... no
well idk- i always feel the same, hel revo im a fuck but revo im good with
i guess its just positioning
gettin ina good place where they funnel
and u can aim super easily
and, reloading canceling of course
most enemies just run in a straight line anyways
Just turn around for a second show them your but them they will
huh
intimidation mechanic
me tryin to hit em while they strafe just to look cool:
miss miss miss miss miss miss reload miss miss hit
you can just wait for them to do tongue animation
but doesnt look that cool
no one is impressed by hitting hs on strafing strikers
you've dismantled my argument...
For all people there exists a majority( x)of people who don’t care about hitting shots on moving strikers
:D
I appreciate when people have good aim fwiw
ew predicate logic
OooooOOOooOoo scary logic
Why does intimidation mechanic exist
It complicates things for no reason
Makes sledgehammering harder to time
If there are more than 1 sleeper the forst guy in line gets intimidated and 2 end up charging you at the same time
this is why it exsits
they buddies they think alike
Hatred
After you figure out that most surge alarm strikers have this you begin to realize how easy it is, and if it wasn't the case, it could be much harder.
More specifically the first surge alarm in R2E1 it's more apparent.
With stamina introduced into the game, it makes all the more worth while to charge hammer when needed, move when needed, and shoot when needed. Nothing more except what's required to not take damage or finish the alarm.
R2E1 is without doubt the 1st N+1 every wave
which makes micro managing pretty tight and macro even more obligated to look out for
#gtfo-media I shared a GTFO kite guide from TOM. I think he demonstrates it best for exactly this part of R2E1, solo.
@fleet shadow This: https://youtu.be/1U1QuC0ANb4 is the error section from a clear of R2E1 I did with three players who had been stuck on the level for weeks. I'm also playing on one of the most sluggish connections I've ever been on (250+ms, connecting from Australia to England) so my gun skill is terrible - meaning this is not a carry through mechanics, but through strats. We play it incredibly safe, and even get some of the worst scan RNG I've ever seen and still made it.
This: https://docs.google.com/document/d/1hRwV0NTaeYqIncQkUcALLbC-jvy2NPtw8qgbNrmN2nc/edit?usp=sharing is a detailed guide for the strats for the error section.
The biggest take away I'd give though is move quick and spam mines behind you. The less time you waste having to kill enemies the better. You should also bring weapons that kill enemies very quickly even in scramble scenarios (so not precision rifle and not hel gun), high cal, shotgun, combat shotgun are all great for the error section.

Tomaski?
Yeah, the one and only
i played randomized R7C2 with him
imagine the fog command but with a room that x3 in size and is a divide room

Yeah GTFO random go hard, next thing you know it's scaffolding stairs and there's all tanks and p moms
E2 randomized
data center title set is fire
In R8E2, is secondary required? I.e., you can't just do R8E2 main? ||After we killed the kraken last night (for the first time), it said we had to complete uplink for the terminal in Zone 618, i.e. the secondary zone.||
You have to do both in order to complete the Expedition.
In any order, mind you, but it would be preferable to start with Secondary for... Some reasons.
OK, that's what we inferred from what we saw. It's just weird because that makes the secondary essentially just part of the main.
They have been experimenting quite more liberally with the concept of "layers" in this Rundown (some would say "finally")
well, thank you for the quick reply
I still don't understand why main is not doable without secondary.
Specifically i don't know what prevents you from just going for the alarm door? What does it say?
the red error thingy
on first door
secondary unlocks the first door
kraken fight unlocks the second
It says ||Artek, you are not permitted to leave without doing secondary. Others can, but not you. ||
it's a really cool idea tbh
I've seen it in modded before and I love that it's in vanilla now
Weird
Why even have secondary at that point
Just a way to paddle that achievement i guess?
I think it's just cool
like you've messed up the complex so much that you need to power the reactor
Only fitting for the final level of the game to be a mandatory PE, don't you think?
true
so you cant do e2 main only
strange
Yo can you guys fix the SMC CUT MODEL 1 apparel, it still makes your hands dissapear sometimes when you melee
i really like the gloves on it
Yeah, i've seen WarpGate use it quite effectively. Somehow.
think its a full charge to the tumor from behind while sleeping but im not at all sure
at least x2
hello, does anyone know similar secret commands in the terminal like the "start light_testing,exe" as I'd want to screw with my friends when we're playing
error alarm command
super infectionous fog command
ah so like "start error_alarm"?
fog: VENTILATION_OVERRIDE.EXE
lights: LIGHT_TESTING.EXE / YXKMOS.EXE
error alarm: THREAT_LEVEL_M.EXE
log: PRIVATE_ENCRYPTION.EXE
thank u!
may your Ls be many and your bitches few

UH
we don't have enough ammo for the big mom?
in d2
this is stupid
man
so many tumors
what guns do u have to not have ammo
Scattergun can already almost solo it.. but we love overkill
i mean either it can solo it or it cant
but it definetly cant burst the matriarch down asap
we brought neither
I like that name
Matriarch
qmom
that's the kraken
Anybody knows this weeks password for R8A2 secret terminal, for secondary? I can't bring myself and my friends through another R8B2 playthrough.
@digital mural
I guess it doesn't work. Tried it. Failed.
mayb he hasn't updated his name yet
This was indeed last week's password.
Does anyone know if the bloom setting actually does anything?
Yes, unquestionably #gtfo-media message
real quick question: what is the hel pp
autopistol
thanks
currently in ||R8E2 and just put in the command to summon kraken but it didn't spawn, did my game just bug again?||
||Main Waste Flush||?
||yeah and nothing happened, are we supposed to not have run out of time on timer? it happened right as we got there - area got foggy adn then cleared and nothing else||
||If time runs out, your run is over regardless||
||fuck LOL
||
||Did the waves of nightmares start||
||yeah im dead on floor and my friend is on a ledge LMAO||
||What I suspect happened is the waves of nightmares clogged up the spawn count and the kraken couldn't spawn||
Did u check whether the door opened after kraken didn't spawn
homie their timer ran out, there's no way they are getting back to that door
If they got ammo they sure can
Well perhaps not make it to the warp gate but worth the try
they just checked its locked down still
The first or the 2nd door
That door only opens once the kraken is killed I'm pretty sure
the one down the long hallway
Yeah you need to kill enough of the spawn cap
thats so annoying
you were seconds too slow :(
Did you clear the tank room and if yes, did that eat up a lot of time
They probs did everything slow
Ngl
The timer should never be an issue

Tbf the timer isn't that lax even if you move at a reasonable pace
Until you get about halfway where it starts giving you 8,9,10 minutes
Timer isn’t close to running out you could skip a terminal or two and do it easy
Did you get the 3 mins from kds deep
no did not
45 from secondary too unless u failed several waves
Before class 6
You can do that after reactor
we did fail two reactor waves
Ah
Yeah just don’t do that
Well hopefully next time it goes smoothly
How did that happen
Was it the end of wave 3
I mean
tank ai stupid
they probably just struggled to get it to turn and reveal its tumours
Tank ai is completely dependent upon player action
Who's looking and who isnt
That too
But costs hp if it's in the open
this
and it was just me and one friend so we had two bots
so it went pretty slow 
i got shotgunned by a hybrid through a forklift too 
yeah it's our second try tonight and we got to kraken last time too but ran out of time as well
oh nice stuff making it that far? R you using scatter
yeah
You need to host for him ngl
Tank AI should be rushing down players constantly 😔
2 player 2 bots? That's gon be fun
naw, you look at him for 0.000452 millisceconds and he decides to back off
yeah we couldnt really find people and a lot of folks wanted experience in their lfg posts
we decided to just duo and take things very slowly
Hmmm kinda goated to go for the e2 duo run with bots
Bot bio yum
Not really for this level but crazy
honestly I wouldn't trust these "Looking for experienced players" posts with how frequently I see E tier posts in Beginners 💀
clearly they want beginners
That's your friend's doing
If u disconnect bots twice in a row they reset to default values
doing d2 duo was really annoying too
Case in point
Post LF2M R2E1 in Beginners LFG
New players join the lobby.
Cage drops, first surge begins.
New players have no clue, die really quickly.
Lobby host becomes toxic and blames the new players for their incompetence
???????
No
is it overrated now and too many have it
ambassador is then signing up for an email list
a while back everytime I had someone w/ the role join my friend & I's lobby they usually were pretty knowledgable and could help us through blind
Nope just I want special email telling me when next rundown release
ah 
I have infiltrated the group
send us your discoveries
I will pretend to be new :D
yeah my friend and I would like to do E2 with 4 real humans but just haven't had good experiences since R8B3
There are players around that do Carry’s and great lobbies
had a few people just up and leave after one mistake without saying a word
but most don’t really like the infinite ammo thing
NA?
yea
Did you and your friend duo the entire game together
for the most part yeah
aside from like, rundown 1 and 2?
And he was always host?
yeah
Not so hot when EU is sleeping
i usually have spotty internet at times
well kinda assumed more ppl would play in evening cause it is a scary game and ppl back from work / dinner 
It might be your host has been a little funny and you might be lacking some fundamental skills for e2
Well it's 3am+ in eu rn and NA isn't doing well in terms of players from what I've seen
ah
yeah i guess come to think of it my last few pugs have had i think what is some sort of european accent
I could play later today in 3 hours or so
i'll see if the time comes, this was kind of the last day we could play for another week or so
Surely they didn't make it far twice in a row with luck right
Especially after the reactor that wipes pubs if they haven't already 
what time do you usually play?
alright thats great
i shit myself when i walked into the first reactor room and saw the error scans


