#gtfo-related-questions

1 messages · Page 178 of 1

dry pumice
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Sleepers don't die when their head pops

turbid horizon
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But it’s a difficult one to learn naturally tbf

dry pumice
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Chargers don't have a head weakpoint

rapid briar
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i mean it was pretty straightforward to me

tardy ingot
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they dont teach it

turbid horizon
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Like sure it teaches you but it’s pretty deep

tardy ingot
#

you can figure it out

rapid briar
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their entire front is armored

tardy ingot
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but thats a general approach to EVERYTHING

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its not armored

turbid horizon
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I figured it out from giants

rapid briar
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it's not???

turbid horizon
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but yeah

tardy ingot
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its just normal dmg

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and the back dmg is for most enemies (some exceptions)

rapid briar
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what the gourd

turbid horizon
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i don’t think any normal enemy other than the funny scout, snatchers, and minibosses have armor

dry pumice
#

Weapons precision multipliers are a big one. How the hell would you ever know that shooting a Giant Striker to the head with High Cal deals basically no bonus damage that matters

turbid horizon
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oh wait shockers

tardy ingot
rapid briar
turbid horizon
#

This one is wack

turbid horizon
#

I absolutely agree with artek

rapid briar
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like of course the sniper would deal more dmg if u headshot

turbid horizon
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It’s one of the only ones tho

tardy ingot
#

usually other games handle that by having the weapon generally do more dmg

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gtfo doesnt

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ill add that at least

rapid briar
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WHAT

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my life is a lie

turbid horizon
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For significant damage, only like sniper and kind of hel rifle are good for head

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I think

tardy ingot
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no

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not ever

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hel rifle

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sniper

turbid horizon
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yup i was wrong

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Oh and PR

rapid briar
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so it's just straight better to only aim for bodyshots?

tardy ingot
#

the funny thing is

turbid horizon
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but only for smols

tardy ingot
#

snipers so bad now, that shoot away heads, to make your teammate not bring sniper is a better choice than letting them shoot the heads

turbid horizon
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true

dry pumice
#

its a combination of both innate weapon multipliers that range from x0.74 to x1.5 or whatever, combined with the fact that enemies themselves have one, ranging from dogwater x1.5 to insane x5 and then good luck figuring out which one is which

tardy ingot
#

for small enemies aim for head

rapid briar
#

it's been how me and my buddy kill giants

turbid horizon
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It’s so bad tho

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Like

tardy ingot
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for hybrids and chickens where heads dont break too

turbid horizon
#

Just use scattergun

rapid briar
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the bots sometimes shoot the head off but other than that i like it

tardy ingot
#

giant strikers, DO NOT shoot the head unless you want to stagger them

rapid briar
rapid briar
tardy ingot
rapid briar
#

oh

turbid horizon
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lmao

tardy ingot
# rapid briar why?

you basically dont do extra dmg on giant striker heads

tho the "do not" rly only comes into play if theres a sniper. Otherwise its a "not rly worth it incase of missing"

tardy ingot
turbid horizon
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honestly wouldn’t be surprised if you’ve never seen a chicken

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they’re cool

rapid briar
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oh ok

sturdy glen
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We have a 1x multi on enemies now too

rapid briar
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giant shooters are pathetic

turbid horizon
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they walk like chicken

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they funny

turbid horizon
rapid briar
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small shooters are more threatening

rapid briar
turbid horizon
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Occlusion is my custom rundown

rapid briar
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i don't even know the regular rundowns lol

turbid horizon
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It has an alarm that spawns like, 15-20,chickens per wave.

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I call it the chik-fil-a dimension

rapid briar
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that just sounds unfun

turbid horizon
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it’s pretty fun tbh, everyone who’s played it has loved it, which I was honestly surprised at

hidden ridge
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Wave spawning mechanics are something that the game never tells you and they help a lot

turbid horizon
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oh uplink spawning rules

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Do those

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R6B2 my beloved

hidden ridge
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2 rooms away unless they cant, 1 room away etc and they consider if doors are open or closed

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that's something kinda important the game never tells you

dry pumice
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After thinking about it some more - weapons' stats in general are just a giant wing-it blind spot of the game

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The text descriptions they have explain very little

turbid horizon
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Btw i want to check that I’m not crazy and that the R8B4 flyer alarm only spawns from the entrance zone and not 161/160

dry pumice
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A simple system of a coloured bar on a scale from 1 to 5 would make thins so much easier

mossy aurora
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most stuff related to aggro, long and proxy

turbid horizon
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oh true

mossy aurora
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spawn mechanics

turbid horizon
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soft and hard proxy too

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That super close proximity where every sleeper will wake up in the AoE versus the slightly larger radius where only one wakes up, unless I’m imagining things

tardy ingot
whole stirrup
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I mean most weapons also dependent on the user - while some are just bad most of the ones I’ve heard people complain about arent bad just don’t fit peoples playstyle or they dislike the scope.

turbid horizon
turbid horizon
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there’s definitely a tight radius where killing one sleeper will aggro two others

tardy ingot
turbid horizon
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Oh that yeah

tardy ingot
#

aka only 1 waking up

mossy aurora
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the 2nd one is long aggr

whole stirrup
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I’ve had people complain about carbine and hel rifle lol

tardy ingot
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"people"

turbid horizon
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It’s probably just that fuzzy area where I’m uncertain of distance

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Yeah

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Figures

mossy aurora
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tight circle where everything wakes up is what people call proxy aggro

whole stirrup
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Both of which are great and then suggest using heavy smg

tardy ingot
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nobody who knows shit does that
(well pachi hates hel rifle, but thats not cuz he actually thinks its bad, he just hates the users)

whole stirrup
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I mean I don’t play with a set group at all it’s just randoms

turbid horizon
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true

mossy aurora
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people hate on dmr scope a lot

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despite it being a good gun

tardy ingot
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when i pub i dont

turbid horizon
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can confirm, one of my static uses hel rifle, hate him

tardy ingot
#

tbh people hate on dmr scope and aknowledge its still rly good tho

turbid horizon
halcyon current
turbid horizon
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I hate that scope

tardy ingot
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no

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i mean the weapon

halcyon current
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I believe they meant that DMR still good

tardy ingot
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DAK musicmommyOMEGALUL

halcyon current
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Irregardless of the awful optic

whole stirrup
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Scope seems dirty like it needs a wipe down to me… maybe too high of settings

halcyon current
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It is dirty

turbid horizon
halcyon current
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Apparently more noticeable the lower your graphics are

turbid horizon
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I honestly don’y care abojt smudges

whole stirrup
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I play more or less full ultra

turbid horizon
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The sight itself I just hate

whole stirrup
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Idk maybe I need to use it more

turbid horizon
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How the obvious point is not where bullet go

halcyon current
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I don't like the magnification on it

turbid horizon
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can’t wait to EMP that stupid sight in Occy E2 so I don’t have to look at it

halcyon current
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It's low but it's noticeable

whole stirrup
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Some guns feel great hip fired and some feel awful

turbid horizon
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DTR

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oh and also sniper now ig

tardy ingot
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but ye again @whole stirrup both of those opinions you stated are just people who have 0 clue about any of that

turbid horizon
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exactly

whole stirrup
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I mean sure

turbid horizon
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I’m here to spread misinformation

whole stirrup
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But give a dmr to someone who can’t quick scope and they might be less than useless.

tardy ingot
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you dont need to quick scope

halcyon current
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^

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Quickscoping would matter if it had like, a real scope that blacked out your view on the peripherals

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It doesn't

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Infact I don't think any scope does

tardy ingot
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sniper does

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kinda?

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eh not rly

halcyon current
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I'll ve honest I've never actually used sniper, lemme check wiki rq

mossy aurora
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its not blacked out but the rim pretty much blocks the rest of your screen

halcyon current
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Yeah, I'd agree with that

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I can see quickscoping on that thing

whole stirrup
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I mean I recognize my experiences are mostly shaped by just pugging - but I’ve had people die because they can’t kill things at close range and their literal excuse was the scope sucks and they can’t play dmr for shit.

Is this a get good moment sure is.

But give that person an objectively worse gun they like and the team would do better

tardy ingot
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yea thats why my memory was foggy on it
thanks ryk musicmommySalute

whole stirrup
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Idk some people just suck at certain weapon types

halcyon current
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The scope shouldn't stop you from killing anything on DMR but the scope itself is bad

tardy ingot
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you mean aiming?

turbid horizon
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yes

whole stirrup
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I mean sure - and some things are easier to aim but also likely objectively worse

turbid horizon
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aiming hard, give me a scattergun

halcyon current
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It's not nessecarily how easy something is to aim, but how forgiving something is on follow up shots

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DMR/DTR are super punishing to miss on vs something like carbine

turbid horizon
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mmm

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or yknow

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Sniper

whole stirrup
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Carbine is just comfy

halcyon current
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I do not firsthand cause I don't use it but I can see how it would be yeah

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I try not to have opinions on things I haven't experienced firsthand

turbid horizon
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fun fact: if you miss your first shot on sniper, it’s more time efficient to swap to an empty primary and reload it than it is to wait to be able to fire sniper again

tardy ingot
#

but yea back to it d4rkevThink

what are mechanics the game doesnt rly teach ya

we got
back dmg
prec multis
aggro mechanics
alarm spawn mechanics

halcyon current
#

Ramirez, swapping to your primary and reloading it is faster then fucking with your sniper

turbid horizon
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maybe a little section about foaming enemies (nades going through birthers and such)

halcyon current
#

Like I have a general idea of what to do and what not to do

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But no clue on the by the book mechanics

craggy pier
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which special weapon would a doctor pick

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tell me quick because i can't figure it out

turbid horizon
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Scattergun

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You don’t need to treat people for sleeper wounds if there are no sleepers left to wound them

craggy pier
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no

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like i'm a doctor who escaped the WHO

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and i found some gun somewhere and i'm using it as my special

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what is that gun, it's not a scattergun

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i picked the most generic options, pistol + shotgun

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but idk if there's something more thematic

whole stirrup
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So what exactly is a perc multi? The rest I have some understanding of…

halcyon current
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Precision mulitplyer

whole stirrup
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Ohh I worked it out

craggy pier
#

it calculates the damage you do when you hit a weak spot

halcyon current
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No I did it!

hoary mason
whole stirrup
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lol fair but I got there about the same time

craggy pier
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too late now

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pistol shotgun it is

halcyon current
craggy pier
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lol, lmao even

whole stirrup
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Sleepers probably aren’t covered

halcyon current
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The funny option is a combat shotgun tho

halcyon current
whole stirrup
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Grey area then

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I’ll allow it

halcyon current
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They're "mortally challenged"

jolly bramble
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Is there no way to matchmake for a specific rundown expedition?

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Its impossible to find a R1A1 expedition

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and the matchmake is dookie ass

halcyon current
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The matchmaker is known to be sub optimal

jolly bramble
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Do the devs just not care?

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I feel like SOMEONE has said something about it before

subtle bay
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Is there difficulty scaling with party size or nah?

ocean spindle
tardy ingot
ocean spindle
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and discords way better either way to find people

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its more fast to find people n stuff

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and u can have ur specification

jolly bramble
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So essentially because a lot of people use the discord, they just aren't making matchmake better

halcyon current
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It's the same reason voip isn't that great, people just use discord

ocean spindle
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thats the way it is

tardy ingot
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so they made it more generic

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so you can find lobbies, but not for specific levels

halcyon current
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A lobby browser would probably be the best mm system for the game ngl

jolly bramble
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Well no wonder the game doesn't give off a new player friendly vibe. I mean the difficulty of the game itself is no big deal, thats a challenge. ITs just essentially get lucky with discord or just suffer with bots

halcyon current
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Tbh it's not bad

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You'll rarely find terrible people in the discord

ocean spindle
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and bots are very serviceable too for the game

halcyon current
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And I've never had an issue getting people for a lobby outside a couple of R3 missions

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Bots are insanely serviceable once you know their quirks

jolly bramble
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Well I think people want to play the game as intended, not use bots because everyone else has already played the game and doesn't do beginner stuff

tardy ingot
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the difficulty is kinda intended so that point was always questionable
Its not like the difficulty is obscure or smth (or even worse, obscure to tackle)

they added matchmaking, people didnt rly care and stayed mostly on discord or in their own private friend groups. So they changed it to better fit the smaller amount of people using it

halcyon current
#

People still do beginner stuff

ocean spindle
halcyon current
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I, again, have never had an issue finding a group

tardy ingot
halcyon current
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For anything I've done in GTFO

jolly bramble
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Lowest I've seen is R1C1/C2

halcyon current
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Host it.

jolly bramble
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And I mean getting carried by veterans?

ocean spindle
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host it

ocean spindle
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and a lot of people will leave u to learn

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and help whenever they see u struggle

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vets on this game are very nice

jolly bramble
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Which again negates the whole point of finding people for a game

ocean spindle
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buddy u can also find people who only done, 2 3 4 levels

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and are still newies

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u saw it, r1c1, thats 3 levels done

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those people are still super new

halcyon current
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It's not any more or less random then what actual mm would give you, playerwise

tardy ingot
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  1. theres quite litteraly a channel called "lfg beginners"
  2. people play A tiers of all kinds? Theres even a meme of a lot of R5A3 lobbies happening
jolly bramble
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Okay lets take things one at a time

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Yes, you can find people who have only done 2-3-4 levels etc. but people want to go forward and do new things, not play the first level again right after playing the 2nd/3rd/4th

tardy ingot
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i feel like thats you implying that they wont wanna do that

halcyon current
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Oh just throw up a lfg and roll the dice lmao

civic wave
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The r5a3 lobbies always happen while I'm not looking

ocean spindle
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this game is now a mario bros where u do 1-1 and never again
gtfo does have a bit of replayliability for completin levels with new groups, enemy distribution, and even just for helpin people

jolly bramble
tardy ingot
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that is what lfg beginners is for

jolly bramble
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No shit

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I've seen the channel

halcyon current
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Most true vets haven't popped in my lobbies unless I'm throwing up the same mission 4 days in a row

ocean spindle
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if u ask a vet to not carry u they wont, if u ask only for other newies u probs will still have a full lobby

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either way, its a tug of war where u always win

tardy ingot
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i basically dont join beginner lobbies unless i want to chill and let them explore everything (and thats rly only rarely and off stream)

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that is unless im personally asked

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but then its usually a carry job

halcyon current
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I don't even join lobbies, I just host

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I'll go join lobbies when I'm done every mission

jolly bramble
#

Okay maybe then its just bad luck, you look back at the LFG Beginners lobby, really not a ton of activity for lower stuff

tardy ingot
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the lobbies opening are just a fraction of people looking at it

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open your own lobbies for stuff you wanna play

ocean spindle
#

well, there is, i see usually lot of r1c1 r1c2, r2a1 [which doesnt meant they completed all levels of r1, maybs they just changed rundowns]
and thats people who have completes, 2 3 4 missions, who maybe have 10 hours

halcyon current
#

Most people do not seem to want to host

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In my experience

tardy ingot
#

can always do a sky

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and just ask for someone to host

halcyon current
#

But rarely will I wait longer then 10 minutes for 3 people to show up

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I think the only time that happened is on the mega soloable R3 missions

jolly bramble
neon gust
#

"No one plays"
Host your own game
"Surprise pikachu face"

halcyon current
#

Lmao

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I mean unironically tho if you throw something up I bet people join

tardy ingot
#

be careful dragon
your gonna get told you arent newcomer friendly

ocean spindle
neon gust
#

History will repeat itself

#

Again

jolly bramble
tardy ingot
#

honestly its always hard to tell for many, even those who are active here chungus

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it only really sets in when you go from waiting for a lobby to opening up one

neon gust
#

Can we talk about stamina for 986 time

#

@native sun ban me

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Right now!

tardy ingot
#

dragon give me a mechanic that you wouldnt know as a new guy
and not bot related

neon gust
#

End the loop

ocean spindle
#

carrying big items?

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they appear on r2

halcyon current
#

Is there seriously no big items in R1?

tardy ingot
#

wdym your bar?

ocean spindle
neon gust
#

Some guy told me i can take damage from a heart attwck

tardy ingot
#

ooh

ocean spindle
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lol

halcyon current
tepid sand
#

I swear to god bro

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At 190 took 1 HP damage, wish I recorded god damn it

tardy ingot
#

@tepid sand n

#

e

#

v

#

e

#

r

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you played with 2 fps

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you probably got licked and didnt realize kappa

halcyon current
#

@hidden ridge kinda late and I lost the notification but I cannot for the life of me figure out where the GTFO logs are, sorry

tepid sand
halcyon current
#

Mine does bb

tepid sand
#

And back then R6.5 had better frames than now

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I had stable 60 FPS on R6.5

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Goes to show how shit everything has been ever since the launch of ALTs

noble wind
#

How much u have now 🤔

tepid sand
#

I remember it clearly that it happened on R6.5B1, last scan door before extraction

tepid sand
#

Also built a new PC

noble wind
#

Ah

tardy ingot
#

void it was never a mechanic

tepid sand
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I just said it happened

tardy ingot
ocean spindle
#

their mental status at the end of the level was unknown

tepid sand
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I just remember it clearly because it was one of the few levels I completed solo before quitting for a bit

surreal lake
ocean spindle
#

well thats a u problem

languid glacier
#

the defector achievement is just R8B4 main right?

native sun
# tardy ingot but yea back to it <:d4rkevThink:1168549978885587047> what are mechanics the g...

For back damage, don't forget to mention that sentries don't benefit from it.

In aggro mechanics, I'd specifically include scream and scream cancel. Sleepers make a lot of noises, and it is hard for a new player to learn which sound is the one that wakes rooms when it can be cancelled and not even wake the room. Also including that enemies can't scream when all players are two rooms away.

If you really want to go deep into aggro mechanics, you could include proxy aggro instantly aggroing scouts.

In alarm spawn mechanics, I'd specifically include what circumstances allow enemies to spawn on top of players, most new players will inadvertently play in ways that prevent this, so when it does happen it is often assumed to be part of that specific level/alarm rather than a normal part of the game itself.

In the past I would have included 'you have to break x tumors to kill this miniboss', but now that scatter is in the game I think most players will naturally learn this isn't the case.

native sun
past mesa
native sun
#

For people who don't know what that means, that comment must look deranged.

tardy ingot
native sun
tardy ingot
#

eh

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i love having it up when i wanna hear the narration

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for repeats tho ye

native sun
#

down, not off, I can still understand it all while at 50% of all the other audio

tardy ingot
#

i put in stuff like
fov
first person inertia
camera shake
mute in background

halcyon current
#

I just want to listen to what the crazy man has to say

tardy ingot
#

like stuff that actually impacts your gameplay (first 3) or enjoyment directly (not being able to mute the GAAAAAAAAAAAAAAAAAAASP)

past mesa
subtle bay
#

Is the ‘Die Together’ achievement broken, or is there just a specific way to fail an expedition?

civic wave
#

make sure everybody has freshly restarted their game and you're running a full team

subtle bay
#

Ahh shit, I play in a trio

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Here’s though

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Cheers*

tardy ingot
#

@past mesa
what do you think about scattergun actually not being that great of a weapon

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👀

past mesa
#

Your right we should buff scatter

past mesa
tardy ingot
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@past mesa got it from a reddit post

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tho tbh their point was a lot less "scatter not insane" and more "scatter not among best, since niche"

past mesa
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It was niche last patch I guess but now it is just too effective on what it isn’t in its niche

noble wind
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Wonder what they think would make it "less niche"

tardy ingot
#

oh ye definetly it is lol

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waveclear

past mesa
#

It has okay wave clear tho

tardy ingot
past mesa
#

4 in magazines would be so nice

tardy ingot
#

maybe pen too?

native sun
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HEL autopistol/HEL shotgun clustering wave + scattergun killing 5 enemies is really bad waveclear idk seems pretty ineffective

kind pilot
#

Okay if I'm awful at headshots, what's a good beginner weapon set lol - practicing with the HEL revolver/scattergun (for big fellas) but it's nice to have a fallback

kind pilot
halcyon current
#

What's the upper limit on enemies the spear can kill in a row if they're all clustered?

ocean spindle
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doesnt the spear kills on double hits like other melees

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or what do u mean

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like hit back to back to back?

halcyon current
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Like, if you had 5 sleepers lined up back to back to back to back to back

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And you stabbed through em

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How many would you shiskebab?

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Is it just 2 or is it hypothetically more?

ocean spindle
#

... spear has hel? i always forget if thats a fact or its just misinfo

halcyon current
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The hitbox is like 3 meters, iirc it works based on game jenk

native sun
#

@halcyon current The spear double hit works because you hit an enemy with both the hitscan check (directly in front) and the hitbox check (lower right of cam) at the same time

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You can only hit one with the hitscan check

halcyon current
#

So, the upper limit is 2

native sun
#

But you can hit as many enemies as you want with the hitbox, they just all need to be within the tiny area to the lower right of cam

halcyon current
#

Neat, ty, so with practice I can more consistently double kill with it?

ocean spindle
#

is it really worth it to double hit

native sun
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Sure, but it is not particularly practical

ocean spindle
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most of the times its even better to force close aggro

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cause then u dont get any long range aggro

native sun
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Enemies you can double hit are those that would be short range aggro, so they're a free kill anyway

halcyon current
#

Tbh I have no idea how close v long aggro works

ocean spindle
#

close is when u wake up an enemy when its too close to another, liek two kissing

native sun
#

Only 'matters' if there's a cluster of 3 and you double hit two and use the wake up animation to kill the 3rd

ocean spindle
#

long range its when u kill someone and a dude 4 meters away that was glowin alerts

halcyon current
#

I just want to use something that isn't hammer, knife doesn't feel as good as it used to, and I don't like bat, so that leaves one logical option behind These Hands

ocean spindle
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whoever, if u close aggro, u will NEVER get long range aggro

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u can force urself to use knife and get used to it again

halcyon current
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It's like, fine, until you run into things that aren't small enemies imo

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I know it can 3 hit giants but

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Hammer just feels better for that lmao

ocean spindle
#

well spear cant do, combat at all its just ahammer problem

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tbh the closest thing to hammer bat u said u dont like so ksmdkm

halcyon current
#

Yeah bat just feels like hammer but worse

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Hammer with speed of knife and damage of neither

ocean spindle
#

bat its the stagger weird faster for combat, thing

halcyon current
#

Idk, I like spears esthetically

#

Weapon independently developed across every civilization in the world since the dawn of time is cool

ocean spindle
#

which in short means knife on stick its cool

#

which fair

#

but yeah i mean its good as long as is not a combat based level

#

but hittin multiple enemies its worthless

#

and u can just force close aggro instead and kill two enemies back to back with two hits

halcyon current
#

I mean sure but I'm of the opinion if it's a unique quirk of the weapon it's worth learning how to do

#

Not to use consistently, but to have in the belt, so to speak

ocean spindle
#

its not unique

#

u can do it with all melees

halcyon current
#

I don't see how you're doing it with hammer tbh, I know knife you can drag the hit box around

ocean spindle
#

with hammers funky but ive seen it ive done it sometimes

#

same for bat

#

its just rare to see cause no one does it ksmdkm

halcyon current
#

So maybe it isn't unique, but more consistent

ocean spindle
#

think knife or bat where the most consistents but

#

i may be wrong

#

prossibly

#

more probably

halcyon current
#

Only way to know is to go test

native sun
# halcyon current Only way to know is to go test

The video has a hammer double hit at the start, and the spear double hit at the end showcases a different kind of double hit more applicable to the other melee weapons - hitting multiple enemies with a hitbox simultaneously, achieved by aiming between them when they're close to each other

halcyon current
#

Oh shit it did, I only really noticed you taking a nap tbh

hazy wedge
halcyon current
#

I mean I'll try doing it more, I just figured with how the hitbox works it would not be as consistent as pokey stick

lone mortar
#

Or did i forgor and was in R7C3 yesterday with @hoary mason

halcyon current
#

Don't think that was with me

lone mortar
exotic dragon
#

In r4b1, is it possible to softlock yourself with powercells?

tepid sand
#

Unless it’s not the level I’m thinking about

exotic dragon
#

it's the one with 3 cells needed for the main objective

#

and then you have the secondary with a fourth

tepid sand
#

Secondary is reactor?

exotic dragon
#

we did the secondary and then unlocked the goody room

#

yes

tepid sand
#

Uh no

#

You shouldn’t be softlocked

#

Believe you can’t put it in the wrong generator cause they are fenced off

floral acorn
#

iirc, if u do secondary, u don't do disinfect zone later

exotic dragon
#

we didn't know so we did both

#

list cell doesn't show anymore than 4

tepid sand
#

1 to open reactor, 3 to main

floral acorn
#

if u don't have a cell for final mission gen, u are softlocked. bummer.

tepid sand
#

They give you a cell that you have to find for main

#

If you use the ones at drop for secondary

exotic dragon
#

we've already used 4, 2 for main, 1 for secondary, and then the disinfect zone

#

is there a 5th? or should we just stop now?

floral acorn
#

there is no way to get a 5th cell, looking at the map, 3 at drop + 1 in level

tepid sand
#

There is a cell in disinfect right?

floral acorn
#

bummer to the max.

tepid sand
#

I don’t remember

ashen frigate
#

No

tepid sand
#

If not then rip

exotic dragon
#

list cell would pick that up right?

#

bruh

#

that's sadistic, won't lie

ashen frigate
#

But you can only softlock if you put one of the cells in the wrong generator

exotic dragon
#

what an easy trap to fall into

tepid sand
#

Is it just fog turbine in there?

oblique stump
#

2h wasted man

floral acorn
#

nah, disinfect station + lot of resources

tepid sand
floral acorn
#

r4 is brutal in that sense, that reactor takes a good chunk of time in secondary plus all the keyhunts etc

ashen frigate
#

You cannot softlock if you put the three "basic" cells in the intended generators, then use the remaining one to either open Secondary or the Disinfect zone

exotic dragon
#

so this is a wash then

#

rip

floral acorn
#

bummer rip, gtfo at its most brutal imho.. a single plugin (cell or bulk key) is a thing u can't take back

#

(wonder how bugged things would get if u could)

exotic dragon
#

makes me want to not do secondary next time tbh

floral acorn
#

one could say "study the terminals, ping the gens, be sure what u do" .. .. but in most levels its "see gen, plugin cell" automation.. meh.

#

well u fly thru the secondary now that u done it once, alltho some phases of reactor can't be skipped or rushed

exotic dragon
#

very sadistic trap for new players

floral acorn
#

yeh.. i feel your pain absolutely.. just.. hope this is a good lesson for things to come, especially later in r4 and r5

ashen frigate
#

R4, and later on R5, were very brutal for new players

floral acorn
#

absolutely never do any final decisions / actions until 100% sure etc

shy hull
#

so im basically screwed

exotic dragon
#

well whatever, next time can be faster

hoary mason
#

And yeah, single hit taking out 2 giants was the wildest from our run

#

Stacked melee for the win

lone mortar
hoary mason
#

Ye

#

In 1 hour I'll be free

lone mortar
noble wind
#

kaiser in the house

tardy ingot
tardy ingot
# exotic dragon very sadistic trap for new players

i wouldnt rly call it a new player trap

All 3 gens are before you get to disinfect zone generator
Same goes for secondary gen

so you kinda just skipped over the objective :/

afaik theres a few other levels with similar potential soft locks, but all of them are just plugging first before askin why (r4a2 and r5a3)

topaz anvil
#

A new player trap? For attempting a harder objective?

tardy ingot
#

they meant the cell softlock

#

but ye florkShrug1

R4B1 secondary runs arent specifically newbie traps. Hell usually youd be out of beginner by that point

topaz anvil
tardy ingot
#

tbh if they see themselves as beginner after being (often) carried to r2e1

hoary mason
lone mortar
thorn dawn
tardy ingot
#

if you want a more detailed explanation, theres a video on it

thorn dawn
#

ok thanks

lone mortar
soft crater
spiral geode
#

hey ive just completed all R6 main sec and overload sectors but still havent gotten the palettes shown on the wiki. Did they change the requirements for getting them?

ashen frigate
#

They were only granted for completion in the original R6 Rundown release

craggy pier
#

@native sun can you explain how you double kill in that video

slow stone
#

Melee hitbox hits both enemies = They both die ig

lunar rain
#

Recommendations for a tool for trying to do the controlled response achievement?

lunar rain
#

I would think a sentry but wasn’t sure if something was better

#

Pistols only and solo

noble wind
#

sentry sounds good

lunar rain
#

I tried with a mine déployer on r1b2 and I realized I suck at aiming

slow stone
#

r1b1 would prolly be easier

noble sierra
#

Kinda depends on level, but R1B1 with a sentry is probably the easiest way

ocean spindle
#

i completed it with mines on r1b1, and i first opened the scout room and then the alarm room

#

that way i had doors to mine and they spawned much farther away

past mesa
nocturne tide
#

What turrets do ya'll recommend for R2D2? I've tried a mix, snipers seem good for early waves but burst for later ones (but they seem to waste more resources)

noble wind
#

sniper cuz u got plenty of open spaces and also efficient for tool use

dry pumice
#

Sniper can overseer some long pathway, shotgun can hold some tight corner or another

#

And then either burst for general harassment or HEL sentry for staggering support, can prevent being overrun

nocturne tide
#

Usually i've fallen back to zone 196 when all three doors are open so I may try one of each. even with bio tracker targeting it seems like they can run past sniper turrets pretty quickly. Thanks!

mental furnace
#

If you hold in 196A, close the west door, and open both east doors, all the enemies will funnel from that direction. It's generally agreed that burst sentry is the best all around, sniper sentry is situational, auto is very situational, and shotgun is just bad.

ocean spindle
mental furnace
#

Auto goes brr in surge alarms with narrow chokepoints.

noble wind
#

its just better to kill the enemy and not stun em

ocean spindle
#

killin an enemy it respawns far away and gives u time

#

plus ive only found one level where auto like, works ok

#

not even good but just ok

#

||r8d2 sec alarm||

#

cause it holds well the waves but then runs out of ammo like in one minute

mental furnace
mental furnace
ocean spindle
#

i would imagine that the ammo on it runs out before u even open the cell door

#

its not like shottie really holds well either cause it also runs out of ammo at light speeds, but it at least kills in other situations and more normal alarms

mental furnace
#

I've run it with 100% + one tool refill, and you can make it last the whole alarm. You just have to micromanage it a little.

#

I think if shotgun aimed for bodies instead of heads, it would be significantly less awful

#

Also if it didn't target enemies that are beyond its effective range

grand jolt
#

Curious if multiple scouts scream or trigger each other for example lets say 5 do you get: 1 wave, 5 waves or 1 wave with 5x the guys in it?

noble wind
#

you get max number of enemies that can spawn until all enemies are dead

hazy wedge
#

I think last I checked if you trigger 5 scouts for example, you get spawn capped and then it queues up the rest until you kill them sip_FB

noble sierra
#

^

grand jolt
#

ah crumpets so ideally you don't want them chaining

#

gotchu

#

R2D2 room with 5 scouts we did the room so fast I can't remember if we just dealt with 5 waves or I think we sniped 3 scouts and then dealt with the two waves and couldn't tell.

#

wanted to check for round 3 what would be best

hazy wedge
#

Ideally you don’t want to trigger any of them lol. Can’t afford the ammo imo

grand jolt
#

Ideally

#

Ammo wasn't really our problem anyway we didn't consider we could setup outside the reactor til we failed the last run :v so we're gonna do that

past mesa
#

impossible never been done before

halcyon current
past mesa
#

Sometimes scout waves have different wave settings that would account for the variation

hazy wedge
hazy wedge
shy hull
#

Noted

nocturne tide
#

Like past a class IV sec door? Cant remember the exact class

past mesa
nocturne tide
#

Got ya, if i remember correctly i had two scouts first room and the rest in a second room, easy enough to melee and shoot the inside enemies if needed so long as doors are closed.

rapid briar
#

any good strategies for R2D1?

#

the one with the generator cluster

dry pumice
#

Not really. Use fog repellers wisely or something?

#

mine deployer, 2 sentries

#

Not much foam value on that level

nocturne tide
#

Do you want me to tell you my zone route?

#

Dont want to spoil if not

halcyon current
#

Mine deployer on god my favorite tool to use

#

Love watching 20 ish enemies dissappear, and bigger ones with damage boosts

rapid briar
#

is it better to list and try to find all the cells first when u find the first terminal??

nocturne tide
#

Yea, generally i avoid as many rooms as possible so like i dont touch zone 114 and 118

worn crow
#

The fog should lower at 1 and 3 and 5 IIRC

nocturne tide
#

As you put batteries in the gas goes down, i save zone 110 for last

#

I pull zone 110 and fight them, it was too much to stealth with all that fog putting you on a time limit

past mesa
#

Do both blood doors skip the class 4

#

For disinfect

tardy ingot
tardy ingot
grizzled widget
#

I remember when shotgunsentry was universally the best option -- then they fixed back multipliers

tardy ingot
#

tbh
Back then it also had no competition

#

burst missed all the time

ocean spindle
tardy ingot
#

auto sentry has actual angles where its best

vs better generally

#

so auto sentry is niche

#

while shotgun sentry is just kinda bad

mossy aurora
#

wasnt old shotgun sentry busted when it had 4 players in the lobby, not back multiplier related?

turbid horizon
#

Didn’t it get extra damage for players?

#

Yeah

#

That

ocean spindle
#

yeah quad shottie sentry strat

#

it was through r1 to r3

#

:D

#

no r2, and then on r3 it got fixed

#

somethin like that

topaz anvil
ocean spindle
#

.........

#

anyways

#

:3

tardy ingot
ocean spindle
#

:D

cosmic trout
#

I have thought about buying gtfo not sure
how is the replayablity of the game?

topaz anvil
#

you'll be playing for a while before you have to consider replaying levels

#

there are 80 to get through

#

each one takes on average around 45 minutes

#

Add in restarts because of wipes and now you are looking at many more hours

cosmic trout
#

You convinced me when you said 80 levels xD

#

Thanks alot :)

topaz anvil
#

Good luck prisoner googlycatsalute

cosmic trout
#

I will need it

#

I assume that you can really play solo?

topaz anvil
#

You can but it's not the most enjoyable experience

#

There are lfg channels here where you can buddy up

cosmic trout
#

Ye saw that just downloading the game gonna head there then

#

Again thanks alot c:

zealous sinew
#

Playing solo is very atmospheric and a little janky, but definitely possible.

#

You miss out on some fine control with the boys and efficiencies that only players can do.

#

But on the other hand you don't have to deal with your teammates fucking up and alerting rooms or scouts.

ocean spindle
#

u will encounter problems up to C and D tiers, and most of the deeper levels will be incredibly challenging so yeh u will have to LFG at some point

past mesa
exotic dragon
#

shouldn't be difficult to understand

#

we'll just skip it next time we play and come back to it later

tardy ingot
#

im saying it moreso on the
"not doing secondary next time"

secondary is fun and rly not at fault no?

#

plus you will definetly beat it far quicker this time

#

like in 45 min or smth

exotic dragon
#

that's not my point

#

we were exploring the level and came to that disinfect zone naturally

#

"oh it needs a cell, there's probably good stuff in there"

#

completely natural reaction

tardy ingot
#

its also completely natural to realize that there are limited cells

#

and that your objective is "plug these cells"

exotic dragon
#

it's also completely natural to not realize that, to be fair

civic wave
#

The amount of cells would slip your mind

#

Especially if you aren't familiar with the level

tardy ingot
#

the other option wouldve been to make the resource zone an alarm and give you back a cell. But thats is something they didnt want to do (which i personally am happy with)

exotic dragon
#

it isn't my fault for assuming the game wouldn't allow us to softlock like that, which is why I call it a trap

tardy ingot
#

a trap is something that lures you into it

exotic dragon
#

not always specifically, no

ocean spindle
#

google says - a situation in which people lie in wait to make a surprise attack.

#

or a device or enclosure designed to catch and retain animals, typically by allowing entry but not exit or by catching hold of a part of the body.

tardy ingot
#

the game gives you multiple ways to not plug the cell there

exotic dragon
#

we needed more resources after the secondary so that was the direction we naturally went in

tardy ingot
#
  1. giving you a clearly limited amount of cells that you can cross check with terminals
  2. making it so you realistically use up the "extra" cell you find for secondary
  3. having all 3 objective generators before the loot zone

can it still happen? Yes. You are like the ... 3rd group i know of that didnt realize and plugged that after secondary. But the game is indicating to not do it

dry pumice
#

What level is this?

tardy ingot
#

r4b1

dry pumice
#

So did they softlock for real or

exotic dragon
#

yes

dry pumice
#

Just kidna were forced to play more game

#

I mean... Yeah, its generally on the game to prevent any softlocks, even if they are through negligence. You see generator - you pop generator, simple as. Especially on a B level.

tardy ingot
#

theres at least 3 of these natural soft locks
R4A2
R4B1
R5A3

none of them really happen if you follow the objective link

R2B2 when bugged tho, thats fucked up

exotic dragon
#

the game's conditioned us to expect alarms when completing main objectives, so we weren't exactly rushing to get it done

dry pumice
#

Probably should've double checked number of cells etc just in case, but it is what it is

ocean spindle
#

but if u done r2b2 or other gen levels u should know theres no alarm for puttin all the cells in, unless its a cluster of some kind

tardy ingot
#

yea theres "usually" a rule to things

dry pumice
#

But yeah, devs definetely should've add some kind of plab-B cell if things go wrong

#

Maybe some harsh alarm, as punishment. But better than straight softlock

exotic dragon
#

we've been jumping around different rundowns for variety sake

#

haven't done R2 much yet at all

tardy ingot
#

because

#

you clearly have it as a goodie for when you do main

#

but when you do secondary you already have ressource overflow

#

its also more interesting than a basically free ressource zone or one of the many "do alarm/blood door" for zone

dry pumice
#

Softlock is a softlock

#

The fact it can happen at all is a negative by default

ocean spindle
# exotic dragon we've been jumping around different rundowns for variety sake

tbh in this game u should stick on one rundown and then if u get stuck jump to the next, but only if u like get pretty stuck at some d tier or some level u really cant handle
r4 r5 can be very hard rundowns, but once u done r1 some of r2 and part of r3 it should be easier, specially cause r4 r5 introduce shit very very fast like gens infection funky alarms but those u already see if u done r1 and specially r2 r3

exotic dragon
#

R2 has level after level of annoying infectious fog, we needed a break after a while

dry pumice
#

They're lame and nobody likes them

arctic marten
#

No, skipping around is based

tardy ingot
dry pumice
#

Good point, although you'd have to work REAL hard to fuck it up that badly

tardy ingot
#

is there actually that many fog levels in R2

R2B4, R2C2, R2D1, R2E1

dry pumice
#

Which is frankly an issue too

ocean spindle
#

c1 has but non infectious

tardy ingot
#

the r4b1 thing is only a soft lock if you skip several steps

#

which can happen

#

and obviously sucks to have happen

exotic dragon
#

there's a ton of it in R2, infectious or not, what are you on about?

tardy ingot
#

but personally i just think its solved by terminal alone

exotic dragon
#

it's one of the most distinct aspects of R2 so far

ocean spindle
dry pumice
#

Fog or infection in general

tardy ingot
#

^

dry pumice
#

R2B2 has none, but there's spitters everywhere instead

tardy ingot
#

if its just fog then that adds R2C1 and R2D2

dry pumice
#

The fog in the final room is just normal fog, i believe?

ocean spindle
tardy ingot
#

but tbh R2D2 is like 1 zone

turbid horizon
#

i mean technically R2A1

tardy ingot
ocean spindle
#

theres two spots where u can gain infection and one of em only crouched like ksmdkm

tardy ingot
#

@turbid horizon yes
but im ignoring levels where it has 0 impact (same in r2b3)

turbid horizon
#

Ah ok

ocean spindle
#

how did we get here

tardy ingot
#

like, yea theres a ||pablo in R8A2|| but you will not rly interact with it

turbid horizon
#

That’s what you think

ocean spindle
#

thats not a softlock technically

tardy ingot
#

whats not a softlock slendi?

ocean spindle
#

or what was

#

that about

#

of r8

#

OH

#

my dumbass now i get it

#

it felt so out of nowhere but now i get it ksdmkm

finite oracle
#

are there checkpoints in r5

tepid sand
#

Checkpoints don't start until R6

noble wind
slow stone
hazy wedge
#

Yes

noble wind
soft crater
#

PI_coffeesip R8 release next to the free weekend that happened

craggy pier
#

Am i the only person who thinks that the mom wake up / alert scream sounds shockingly similar to a hydraulic door malfunctioning

#

In r4d1 secondary I literally thought that the reason the rooms were waking up was because the door was being way too loud

#

Like you open it, all is good, then it malfunctions and makes this incredibly loud noise and that wakes the rooms

#

But no that's actually just the mom

native sun
# craggy pier <@233838146901508097> can you explain how you double kill in that video

In order to double hit you need to hit both enemies at exactly the same time, this can be achieved in two ways:

  1. Having your weapon's hitbox overlap both enemies at the same time. This is the last double hit from that video. Generally you aim somewhere in between the enemies in order to double hit them.
  2. Having your weapon's hitscan check (which occurs on frame 1) and the frame 1 hitbox both hit enemies. This is the majority of double hits in the video.

1 is applicable to all melee weapons, but requires the enemies to be very close together. Chill has lots of good clips of this one. 2 is less applicable to the other melee weapons outside of spear, mainly because spear's hitscan check has so much range that it massively extends how far apart enemies can be, but also because spear's frame 1 hitbox is fairly reasonable to intentionally hit with (it's to the lower right of cam).

exotic dragon
#

what are good boosters to keep an eye out for? I've been dumping the ones that give you extra starting ammo and hoarding stuff like bioscan and the resource efficiency ones so far

ocean spindle
exotic dragon
#

how about stuff like damage?

ocean spindle
#

main dmg are good if u play dmr a lot, since any dmg percent makes it oneshot
for special dmg there isnt a lot of good like uses, u could stack a lot of special dmg for idk a machinegun but ur not gonna change a lot about it or break the game

#

melee dmdg its super eh unless u have like 120% and u can oneshot giants in a giant filled mission or somethin

exotic dragon
#

I keep getting mine damage boosters but that thing is already pretty good, so I never really tried those either

past mesa
#

Mine damage isn’t worth it

past mesa
exotic dragon
#

I tend to play more short range weapons usually, stuff like hel revolver, high caliber, shotguns if that helps recommendations

past mesa
#

Hel rev can one shot-strikers with main damage

#

C foam portion is also very good but cheesy

ocean spindle
#

its like uh 14% or 16% to oneshot with hel rev

#

something about those numbers

exotic dragon
#

I'm never the turret guy so I always dump those, but I've hung onto a few c-foam ones since I sometimes use it instead of mines

ocean spindle
#

mine dmg does absolutely nothin, even if u got 80 its two mines to kill a big still and why would u

past mesa
#

C foam portion can essentially hard carry levels if you understand what you are doing

exotic dragon
#

are the turret ones worth anything?

past mesa
#

Yeah

ocean spindle
#

i think dmg boosters on auto sentry are funny, but other than that on burst can be ok
cpu speed can be useful as long as u dont like have 100% in a reactor or somethin cause otherwise that things gonna run out every single round no matter the type of sentry

#

bioscan speed and bio cpu speed are also very nice

exotic dragon
#

the group I play with usually just runs 2 burst, a biotracker, and then I'm on whatever I feel like at the moment, so I haven't really had much of a chance to play around with turrets or the bioscanner

ocean spindle
#

i mean u coould for the fun one day, runnin sentry its the easiest thing ever
bio does require a bit of 'oh yeah i need to ping' mentality but its fun

#

loadouts always just depend on the level

#

dont stick to '2 sentries one mine and bio' cause sometimes u need 3 sentries, sometimes mines foam and sentry, sometimes even 2 foams in rare occasions or somethin

exotic dragon
#

:^) I keep telling them that but nothing beats the simplicity of putting down something that just shoots I guess

ocean spindle
#

convince em harder idk
i mean if r1a1 didnt convince em of foam and mines, idk what will tbh, considerin those alarms spawn in ur fuckin face

#

like on 2 secons they are inside ur room and sentries work eh

#

but idk

#

at least they have bio

exotic dragon
#

speaking of turrets, how are they beyond the burst? we brought an auto one time and it just seemed kind of eh

#

it staggered good I guess

ocean spindle
#

burst its good, sniper can be situational but its pretty nice for, big enemies or special ones
shottie sentry i think its- not good but not bad, has some problems but can be helpful
and auto sentry its, very very situational usually, ive heard lately its not bad but ive only used it like 2 times so

#

its funny but it is tons of niche

exotic dragon
#

well that's all good to know, thanks

worthy spire
#

best loadout for newbies like myself, or is it up to the user?

ocean spindle
#

uh all guns are very good each on their own way, theres only like one two that are below expectations but even those are usable and serviceable so just go for whatev feels best for u
on tools depends on the level, always have one bio in ur team cause good to have it, and then the rest depends, mines and foam for doord are a good combo, sentries if u dont have doors, u can do a lot of things so experiment

#

and then on melee, hammer is the best all around most balanced, knife its very very good for combat but needs practice, bat its a mix between knife and hammer with a lot of stagger, and spear its good for leanin slow stealth but struggles a lot in combat

worthy spire
ocean spindle
#

pistols nice i need to go more for it, shottie its kinda my- default option for goin in blind into a level lol

exotic dragon
#

shelling primary is based tbh, love that thing

ocean spindle
#

ive been goin on a ride of, heavy smg or smg i need to play more semis lol

exotic dragon
#

my personal favorite so far for specials is the chokemod

ocean spindle
#

oh played again with it recently it felt so nice

exotic dragon
#

one of my buddies scoffs at the shotguns in general

#

they're not always the best pick, but when they are, feels great

ocean spindle
#

i mean with the amount of shotties, u could have one every single mission

exotic dragon
#

he's a precision rifle boy

#

along with stuff like the dmr and double tap

ocean spindle
#

its been so long since i touched dmr

#

im so bad with it

exotic dragon
#

the first and last time I touched it I think I maybe hit half my shots total by the end of a level

#

:^) hard to miss with a shotgun though, short-range life for me

ocean spindle
#

yeah, i mean chokemods long rannge but i much prefer weapons i dont have to aim that much

#

bodyshot stuff or just, spread like shotties

#

very far and wide i use stuff like hel revo, dmr even pistol cause pistol also benefits from headshots quite a bit

exotic dragon
#

I really like the hel revolver, but there's just something about the pistol that I really love

ocean spindle
#

classic pew pew feels

exotic dragon
#

it's too strong a draw, even with the penetration from hel revolver

ocean spindle
#

for me its more spammable lol

#

i mean hel revo has about the same reload with reload cancel but i need to practice that more

kind pilot
#

Does the extract not always show up where you started early on?

ocean spindle
#

no, not always, sometimes it can be on another zone that was closed off, those are 'forward extraction points'

#

they dont appear on r1

hazy wedge
#

R8C2 moment 😏

ocean spindle
#

but then on r2 they start to show up

ocean spindle
#

it scared me

kind pilot
#

just happened to us on r1b2 I think

ocean spindle
#

no, r1b2 its where u start, u gotta run back to the entrance

#

the problem its kinda easy to run the wrong ways if u like are runnin it first time

#

and mistake the north for the west

#

no not the west

#

the south

#

sorry

kind pilot
#

that's what we did, it was out of zone 21 and take a right, went south, turned around and went "what?"

#

our fault for not checking the compass and acting on instinct

ocean spindle
#

if u went through the zone thats a ramp, yeah thats not the way, its through a normal door and then a very big hallway and then its just straight
always if u think theres gonna be some sort of 'run for ur lives' extract, check the map beforehand, plan out a bit

#

cause ive had those moments of 'oh shit where do i go' and ends runs

kind pilot
#

eh we were just going for it, one person kept crashing constantly and the other kept fucking up stealth so we were all at 20 by the end

ocean spindle
#

damn
yeah that, level its kind of a stealth skill check and terminal check cause of the scouts

#

and the amount of keys and doors u can go into

kind pilot
#

yeah we did pretty well on a1 and b1 but b2 has been a slog. Not sure if my group will stick it out

ocean spindle
#

b2 c1 are kinda, breakin points on the rundown but, hey if u did like die on extract u were very close to finishin so thats very good like progress and skill

kind pilot
#

oh yeah the b2 runs have always fucked at extract - the class II and class IV we had to do were clean as hell it was just people setting off sleepers while someone else was setting up at scout and shit like that that dragged us down

ocean spindle
#

lil tip, when an enemy is glowin, itll detect from farther away if u kill one of their buddies
so if u melee one thats about, 2 meters from another that was glowin, it might wake up

#

so for safety either coordinate ur kills, or wait till they stop glowin and go for it

exotic dragon
#

isn't it a random chance?

ocean spindle
#

u can also synchronize their glowing patters flashin em, and so be sure they are not glowin

ocean spindle
hazy wedge
#

Press right mouse button to shove. Hope this helps 🙃

ocean spindle
#

thats why i said 'it might'

#

cause not always

exotic dragon
#

oh, missed that part

ocean spindle
#

its ok

kind pilot
#

yeee I was trying to (clumsily) sync em up and doing ok

#

if you watched us you could tell I'm the dude that watched a video lol

exotic dragon
#

how quickly do beginner rooms tend to fill up, anyways?

#

I always see an early one I want to join but by the time I check to see if it's full, it is

upper ginkgo
#

depends on the level tbh

#

but most of the time, they fill up in like 3-7 minutes

hazy wedge
#

Pubs posting their 34th attempt at r2e1 😭

upper ginkgo
#

it's your job to help them get the clear

lone mortar
hazy wedge
lone mortar
#

pubs are drawn to you

vital pasture
#

idk why, but for some reason I can't start a R2E1 lobby despite doing R2D1. Anyone know why?

#

(I am not doing a reactor.)

noble sierra
#

You need to finish all other expeditions in R2

vital pasture
#

damnit

halcyon current
#

I vaguely remember R2E1 wanting R2D2 done

peak geode
#

Morning!

Does anybody now any good guides for dodging attacks - especially Striker attacks, Giant or not? Been struggling to understand how to do it for runs like R2C2.

jagged shore
jagged shore
past mesa
peak geode
#

Will try and wrap my head around it

#

When does the check happen as far contextul game clues go? When they lean back to throw out the tongue? When they stop in place?

jagged shore
#

i'm pretty sure the tongue can't connect if the check at hit time wouldn't succeed (on host end of course), but i'm not entirely certain
tru goes into details here #gtfo-chat message

shy hull
#

So i have been very interested in doing some rundowns solo without bots, anyone got strats for r1a1 and r1b1?

#

I tried burst sentry, hel rev and shotty on r1b1 but i kept getting swarmed on the alarm door

topaz anvil
shy hull
#

I did once, but i either misplaced them or i blew myself up on accident

topaz anvil
#

You place mines low down, close and parallel to a door. This way when the door breaks it will catch all the small enemies that run past it. Giants won't die from one but there'll be significantly less wave to deal with. For solo this is more ideal on alarms with low classes like 2 or 3, but on higher tier alarms you'll need some more permanent wave defense

#

If you find cfoam grenades or mines lying around then you are set

floral acorn
topaz anvil
#

Also if you don't have mines, it'll be better to keep doors open as you don't want the enemies bunched up. Have them trickle in

floral acorn
#

also for alarms, delay however u can any enemies, the more u kill, more spawn to replace them .. so mine + cfoam, also close doors from room 2 to room 1 but don't mine them. maximum delay == alarm done with as little shooting as possible.

topaz anvil
floral acorn
#

truesolo, what u said ye, trickle not bunch

finite oracle
#

is it better to give a bot long range single fire weapons or is it better to give fully automatic ones?

tardy ingot
#

Burst rifle + veruta machine gun

floral acorn
finite oracle
#

are the bots always accurate?

#

do they always aim for the head perhaps?

#

or is it possible for them to miss

noble wind
#

they always aim for weakspots

#

but the accuracy isnt high

finite oracle
#

does the spear have the same sleeping bonus multiplier as the knife?

mossy aurora
#

Knife is the only melee weapon with a sleeping multi

finite oracle
#

Doesnt the spear have a stat that says “precision damage multiplier” same as the knife?

fierce walrus
#

its a damage multi for hitting the head

#

It has nothing to do with wether the enemy is asleep or not

soft crater
#

And scouts do not count as sleeping

noble wind
#

scouts are day dreaming

soft crater
#

.mentioning it since it is a re-occuring question when people try to math knifes damage on scouts

grizzled patrol
ocean spindle
#

well bodyshot weapons be bosyshot weapons

#

i kinda like u don't do like almost any extra dmg with hel rifle and high cal

tardy ingot
#

its honestly not a bad way to balance

dry pumice
#

Not bad, but unpleasant

grizzled patrol
noble wind
#

no

ocean spindle
#

why unpleasant it's even more pleasant u know u can be more carefree with those

tardy ingot
#

its moreso to adjust breakpoints easily for some weapons

dry pumice
#

Honestly this is only an issue on giant strikers

#

WHy the fuck are they x1.5

noble wind
#

its a DMR

tardy ingot
#

@dry pumice why not

dry pumice
#

why can't they be x2.0 like normal people

ocean spindle
tardy ingot
#

if you make them 2x youd have to nerf precision multis even more

ocean spindle
#

things of creatures am i right

tardy ingot
#

tbh to me giant strikers just feel like a target thats supposed to be headshot only for specific reasons otherwise its a bodyshot enemy

#

next step is chargers

dry pumice
#

Don't remind me

#

Mr Fuck Your Precision Weapon

#

speaking of people who sould be x1.5... or x1.0... or anything that isn't literal nothing...

ocean spindle
#

as if u forgot about em, we can't we all hate those bitches :D

#

but they funny so

#

they get a pass for me

tardy ingot
#

honestly, something i tend to think of

sniper with say, 60 base dmg wouldnt even be that insane

it would only barely change its matchup vs giants/hybrids if at all. And it would only marginally make it better vs bbcs and snatchers
it doesnt change anywhere else but kraken and matriarch

ocean spindle
#

wait if a charger was a 1 multiplier wouldn't it make it so weapons do deal less dmg

tardy ingot
#

yes

ocean spindle
#

idk about that idea

grizzled patrol
# ocean spindle wha

I meant that DMR No reasons to have a negative precision Bonus, even though its a marksman primary (sorry for Bad engrish)

noble wind
ocean spindle
noble wind
#

or take a main dmg booster to 1shot heads

ocean spindle
#

and then it just becomes bad on any bodyshot

dry pumice
#

Some weapons really have too low prec

#

Frankly you could buff every single gun in the game by +0.1x and it'll probably fine

#

Maybe except sniper, or it might learn to oneshot them super scouts

ocean spindle
#

well why would u
i mean i doubt most guns with the .67 really like break even with a .77, they will still be bodyshot weapons

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but the if u go further u won't have any bodyshot weapons in the game

#

which like, why would u do that

#

guns for people with skill issue like me are great

plush lance
#

научите играть пожалуйста

olive robin
#

I find it crazy that a 1x multiplier is at all different than no multiplier. Like precision damage is silly

ocean spindle
#

maths in video games

dry pumice
#

The system is not silly, but its not as utilized as it should be

#

They wanted to create a notable incentive to diffentiate strikers from shooters and which one of them bodyshot targets and which ones are (more) headshot

#

But then same people created f*cking chargers and... Blargh.

tardy ingot
ocean spindle
#

what's the problem for chargers they a great enemy kdmskd

dry pumice
#

Bullet sponges are cringe

arctic marten
#

nightmares are a better thought out charger

dry pumice
#

Bullet sponges with no weaknesses are mega cringe

noble wind
#

they are fun until nightmare strikers take their job

dry pumice
#

Nightmares are unironically a superior enemy design

tardy ingot
dry pumice
#

By a margin

tardy ingot
ocean spindle
#

welll those are only on one rundown
it's not like chargers aren't oneshotteable like- we have guns on it's exact dmg to oneshot em, what kinda guns are u usin to be bullet sponges

noble wind
#

he just hates chargers

ocean spindle
#

tbh u could say the same of giants

#

with 120 health and 1.5 in head

#

i mean i guess they kinda are more that

#

that actual chargers

tardy ingot
#

chargers (and giants) would be a lot worse if there werent good options vs them

neon gust
tardy ingot
#

like imagine if guns capped at below 30 dmg

ocean spindle
#

we would all die

arctic marten
tardy ingot
#

yea

ocean spindle
#

haha i'm sure there's no enemy that has more than 30 health and punches [im jokin ik u can oneshot em]

tardy ingot
#

not a good example for the games balance

#

honestly i kinda ignore pre r4 stuff

arctic marten
#

goofy era

tardy ingot
#

ye

topaz anvil
#

Dmr needs an in clip capacity buff 😔

arctic marten
#

no it needs more ammo

noble wind
#

will R8 have statistics

topaz anvil
#

I hope so

arctic marten
#

statistics is R2D1, not R8

topaz anvil
noble wind
arctic marten
#

tell me im wrong

noble wind
#

technically the truth

mossy aurora
#

its arteknically the truth

arctic marten
#

tjoma balls

mossy aurora
#

shArt my pants