#gtfo-related-questions

1 messages · Page 176 of 1

mental furnace
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Happy to help

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In overload, the first two sequences are not error alarms, but the third one is. The first two often feel like error alarms because a huge spawn queue builds up during the sequence, but they will stop spawning once the queue clears. You can shorten the queue dramatically if you don't input the secondary command until you're en route to extraction after overload.

craggy pier
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we were playing on hard mode

sturdy glen
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if you do secondary it adds shadows to the between part, but even thats not infinite

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you were playing on fun mode

past mesa
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This is for the overload

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Btw

kindred locust
mental furnace
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A bit earlier in the level, when you enter the command to request access to the server farm, you can choose to unlock server farm [1] or [2]. [1] is Main, and [2] is Overload. I've never actually gone in Main, so I can't say for sure what's in there. Presumably it's similar to Overload but easier. I would say "big white room with lots of terminals" is an accurate description of the central terminal room in Overload.

kindred locust
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okay thanks

ocean spindle
mental furnace
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Nifty

hazy wedge
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Main error begins after completing 1/2 uplinks btw animenod_RS

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Main is so stupidly easier than Overload it’s a joke

mental furnace
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Oh wait hang on, were you guys doing an uplink? (where you start with UPLINK_CONNECT 123.456.789.012)

kindred locust
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yes

mental furnace
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Oh

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Uh this is awkward

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Everything I told you up to this point, was for Overload. But if you were doing an uplink, then you were doing Main instead, which is apparently quite a bit easier.

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So if you end up running R7D1 or R8C1 Overload (server farm 2), then my advice is still valid. Otherwise, forget it.

kindred locust
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yk imma just convince my firends to do overload

mental furnace
rotund remnant
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Hey everybody is there a way to fix the reloading issue in GTFO sometimes when me and my friends try to reload we usually have to switch something else to make the gun reload

native sun
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@rotund remnant Your guns should definitely reload when you reload them.

Are you:

  • Having guns reload one too few bullets? (This is a fairly common bug, especially on certain weapons)
  • Switching too soon and cancelling your reload (you have to wait for the ammo count to update on the HUD before you can swap away)

If you're not doing either of those and your guns aren't reloading when you reload them, then something is very strange

rotund remnant
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@native sun oh no what happens is me one of my friends will be shooting and we'll try to reload and even though I'm pressing the button I have mapped to reload it won't do it until I switch to another weapon or tool then switch back

For example I use the Hel auto pistol and I have 30 bullets left in my gun but then I want to reload it halfway to be ready for a wave but for some reason it won't let me sometimes

craggy pier
native sun
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I've heard of some keyboards that advertise n-key rollover (as many simultaneous inputs as you want), but that will fail on very specific combinations

iron rampart
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how do i ask to join someone else that knows how to play?

rotund remnant
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@native sun well that's the thing three out of four of us use controllers and I turn Steam input off so that way things would be complicated because when I had it on it would somehow stop the functions of one of my buttons on my controller and it would happen randomly like one minute I'll be able to use items then I couldn't anymore but I do you use the keyboard when I have to interact with a terminal

whole stirrup
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Are you always supposed to get an apparel item on first main mission completion? I just finished one and didnt get one

craggy pier
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i forgor how it works its changed over the rundown releases

native sun
gritty hinge
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Hey. A straight question; Is this community large enough- and more importantly, does anyone still play earlier rundowns? (R1, R2..)
I'm a guy who used to play back when it was brand new, left, and though I find the bots charming- they can't get me past R1C2 and quite frankly I'm tired of wasting my time with bots. I'd like some real, fun-enjoying players, y'know?

frail heart
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Also just depends on the time of day if theres a lot of people on

floral acorn
old girder
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wait damn modded bots?

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how are the different?

craggy pier
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they're not mentally challenged

old girder
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LMFAOOOO

craggy pier
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also yeah people will play old stuff

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if u try find a game at peak times

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houldnt take all that long

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theres always beginners trying to do earlier stuff as well

old girder
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oh question

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is loot 100% totally rng?

craggy pier
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no

digital wave
old girder
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cuase i just had a room with 6 boxes while my entire team had 0 everything

craggy pier
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each zone has x amount of resources just the positions are randomized

old girder
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and

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no ammo or health or tool

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just straigh glowsticks

craggy pier
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as for the like flashlights and lockmelters i think those are random

digital wave
craggy pier
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ammo/medi/tool has a fixed amount per zone but locations are random

old girder
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ohhhhhhh

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okok

digital wave
craggy pier
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yes they are always in boxes/lockers

old girder
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based discord profile image btw hekitty

digital wave
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despite the anime profile image, I trust him and his words

floral acorn
digital wave
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are R6 C levels hard like R5 or R4 ? which rundown C levels' difficulty is similar ?

craggy pier
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if u mean like r4/5 c levels no they're way way easier

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r4 and especially 5 levels are generally significantly harder than r6

gritty hinge
gritty hinge
halcyon current
gritty hinge
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I wish the game's inbuilt LFG was worth something. From what I can tell, it'll just throw you into any match, of any level, of any rundown? There's no "Hey, I want to play THIS LEVEL specifically..

halcyon current
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Never used it tbh, was told to avoid it

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Heard it sends people to R8 a lot tho

floral acorn
gritty hinge
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Yeah. I feel like that's a serious point 10Chambers could work on. Something you can actually tell what missions you want to play. I quit playing when Rundown 5 released, way back when- so I'm way out of my league.

digital wave
gritty hinge
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I don't even know what a nightmare scout is lmao

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Scariest thing I ever saw was ||Invisible giants.|| That was a fun time.

topaz anvil
craggy pier
floral acorn
craggy pier
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so true

digital wave
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or till you find a buggy terminal

gritty hinge
native sun
digital wave
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Just show all the lobbies like other games

floral acorn
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personally i fear the day a server browser materializes and i forget a slot open for players.. scanning a beeg team scan and suddenly team members required [a,b,c,-] tick tick tick .. tick tick tick .. .. and that casual server-surfer says "hello?", stays in weapon selection for 4 minutes but doesn't drop. disconnects as he decides he wants another level after all. wiped run, gg.

topaz anvil
floral acorn
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i remember surprise-joining my bruh's solo game in ogr5 and "we" wiped on the alarm 🙂

old girder
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Question: what does the yellow alt text by rundowns mean?

topaz anvil
old girder
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LMAO so they went with the alternate timeline method to fix plot-holes

topaz anvil
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No

old girder
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(Don't answer that I don't know lore yet)

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Don't want spoilers lol

topaz anvil
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😔

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Jokes on you there's no spoilers anyway!

old girder
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where's the best way to learn the lore tho

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Like

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Playing or is there a vid I gotta watch

topaz anvil
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Imo it's more fun to find the lore in game and then piece it together yourself but if you are lazy there's a whole document in the lore channel pinned messages

old girder
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Ohhh aight, do you gotta go outta your way in game to learn it or is it just kinda blatant as you play?

topaz anvil
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You'll find lore logs on the terminals you access to query resources and objectives

old girder
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Right the logs, read one once then forgot to do the rest

sudden scroll
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some logs you do need to go to zones you otherwise woudn't go to

topaz anvil
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Lol

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There's only 188 to find :P

sudden scroll
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but i believe the later rundowns have more "lore" in them just in the missions themselves?

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I'm only on R2 so i wouldn't actually know

old girder
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Been going through the game in chronological order of rundown

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Well

jagged shore
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maybe 73? idk, just that one fuckin zone lol

sudden scroll
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I recall reading that yellow tagged missions are "story" missions or something

topaz anvil
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There's no player relevant story in r1-r5 now. But world building logs are found everywhere in every rundown

old girder
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Ohhh

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Damn lmao sounds like all the cool stuff is in r6+, but it'd kill me if I didn't finish r1-r5 in order

topaz anvil
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Unfortunately because you joined late, you've missed some of the context that'll become relevant in r8 but it's not a huge deal for now you can just ask later

old girder
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👍👍

sudden scroll
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yea.. R1 is baby rundown. R2 is already kicking my team's butt

jagged shore
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don't latch too hard onto the idea of doing them strictly in order
a lot of people get hard stuck on some levels and then just quit cause they don't wanna keep trying it

topaz anvil
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R3 will be some respite for you

halcyon current
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R2 is easily twice what R3 is

sudden scroll
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that's good news but ugh.. my team only has energy for like 1-2 D tier attempts a week , so it's gonna be a longg time

old girder
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A WEEK?

topaz anvil
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People live busy lives

halcyon current
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^

old girder
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RIPPP, we should play sometime

halcyon current
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Plus if you have a static, conflicting schedules happen

old girder
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That's true, is your team a team of 4?

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Cause I mainly just duo and then have 2 bots

jagged shore
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ngl, finding a static of people who are good at the game and actually interested in, and capable of, doing everything, has made this game an absolute blast to play through for me

old girder
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^^^

topaz anvil
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My team of people are so good we argue constantly and still somehow win

old girder
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I just got one of my friends, actively looking for someone else around the same skill level to the game

topaz anvil
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And it's funny

jagged shore
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i was in like, one group, it kinda took a break, then got another group and played some duo mods with one after the other two kinda burned out, then the guy from the first got interested again, we found another, and we just went in on r4 and have been making our way through since
and god damn it's just so fuckin good feeling

sturdy glen
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imagine not shitposting the entire time you play

old girder
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LMAO

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We be sweating

topaz anvil
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Shitposting is fun but griefing each other is more fun

old girder
jagged shore
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yeah, idk if i've gotten as big a dopamine hit than when we got through r4e1sec lmao

old girder
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My knife pull our keybind is the same keybind as my shove for some reason, the amount of times I've shoved a giant in a room with a scout is crazy

ocean spindle
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just to like 'AH I HIT IT' and i, shat my pants

old girder
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A guy in my static will do everything but kill a sleeper normally, this guy is out here doing 360 jumps from ledges while charging hammer trying to hit a headshot

ocean spindle
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so real

old girder
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LMAOO

past mesa
arctic marten
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NO! NO FUN ALLOWED

old girder
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^^^^

arctic marten
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DONT FORGET TO SPEND 6 HOURS STEALTHING 1 ZONE FULL OF REGULAR SLEEPERS

dry pumice
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Based

past mesa
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My bad dad will get right back to it

arctic marten
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hi artek when is e2

old girder
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You think dauda, hackett, bishop are having fun?

dry pumice
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Ill get back at you, but probably Weekends. I need to finish DOTA Shard grind for that set...

arctic marten
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ill clear my entire schedule

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this is an important moment in history

arctic marten
old girder
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Good point

dry pumice
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Sven's

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I'm a big Sven fan, gotta get all his drip

noble wind
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gotta have the shield and sword immortals they are sick

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the helmet is kinda meh

dry pumice
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I have helmet and shield, created a very cool looking set with them.

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The sword is fucking impossible man, it costs like 3 AAA games

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You can buy x6 GTFOs with that

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Ironically Sven doesn't have many good looking swords, for being The Sword Guy

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Two thirds of them got them 2012 textures and the rest are a bit too much

noble wind
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there was an exclusive one had a super cool helmet not sure if u still can get it

vale kraken
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what does LFG mean or LF1 mean?

hazy wedge
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Looking for Group/Looking for 1 (one player)

vale kraken
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oh alr

grand prawn
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does anybody know why strikers will attack me way beyond there reach? this only seems to happen when im not host as well

hazy wedge
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Walk 3-5m left or right to avoid its attack. Its attack doesn't have a large turning radius

grand prawn
grand prawn
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im out of it's range

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yet it still hits me

slow stone
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Strikers have a long range forwards but a short range sideways s osimple strafing works

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tho sometimes they are funky like that

hazy wedge
grand prawn
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they extend there tounge way further than it's suupposed to

hazy wedge
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I cannot explain the striker hitting you when it is not facing you if you are far away from it. But if you were close, they can still hit you even when they're looking a different direction. If so, you can try to stagger with a weapon or melee shove

halcyon current
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I believe what this man is experiencing is phantom range

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Due to latency

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I've had it happen as client too

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Its easier to dodge stuff as host

hidden ridge
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I dont want to link tru's comment about how striker tongues work for the 3rd time or whatever

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But it's a keyhole shape with LoS checks and stuff like that

grand prawn
hidden ridge
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Of course if you're client the distance you actually see is not where the host sees you, assuming same point in time

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Therefore you get hit anyway

halcyon current
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Nah, ik exactly what he means, he means about a foot or so where the animation ends you still get hit as client

grand prawn
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i was a bit further then where the animation ends

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still hit

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:/

halcyon current
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Mhm, it's literally just a latency thing to my knowledge, it's a lot harder to dodge melee as client

grand prawn
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great

noble wind
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Sniper melee

hidden ridge
halcyon current
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It's even worse with big boys

hidden ridge
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Desync imho would be extreme stuff

noble wind
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Enemy is a lot closer to you than it appears on your screen

hidden ridge
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client being client I wouldn't really call it desync

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whatever clients see is actually slightly in the past compared to host

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the worse the conn between the two is, the bigger the delay

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to some cases it gets unplayable

grand prawn
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cool

hidden ridge
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this is expecially noticeable in reactors sometimes

halcyon current
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Whatever it is it's just the game being the game

hidden ridge
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As a rule of thumb if you press E to open a normal door and it opens kinda ASAP it's "fine"

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Otherwise there's a mod that says latencies

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Not really sure how accurate that is but it's there

lone mortar
halcyon current
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Fwiw I'm still just going through R4

lone mortar
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ping me when u ready

halcyon current
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Gotcha

halcyon current
lone mortar
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Tell me when u lfg

halcyon current
lone mortar
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Oh

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So its full?

halcyon current
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no

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as in i got tired of waiting for people, and closed gtfo

lone mortar
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Ill be on pc in 10

wild marten
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Hey quick question about all HEL guns. After they pierce, do they loose damage, or deal full dmg to every enemy?

noble wind
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full dmg

wild marten
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Damn, so youre saying i can kill 6 chargers with 1 hel rifle shot?

noble wind
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make sure you arent hitting 2 body parts of the same enemy

wild marten
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thats a thing? Ok thanks

noble wind
wild marten
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potatoe potatoe

ocean spindle
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its 6

ocean spindle
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so many blood

noble wind
wild marten
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:D

ocean spindle
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idk the wiki says 6

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hel gun 4

noble wind
ocean spindle
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D:

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well 5 6 doesnt matter most of the time u get 2 3 lineups

ocean spindle
noble wind
ocean spindle
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:[

wild marten
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:(

civic wave
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you are ignoring bugged pen/bad raycast value eating pen value

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so you will likely never get 6

ocean spindle
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but well still very cool

arctic marten
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yea its basically impossible unless you only hit limbs

tardy ingot
slow stone
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🥔

ocean spindle
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:D

tardy ingot
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im gonna riot

arctic marten
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go evil mode

noble wind
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Taters are cuul tho

tardy ingot
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i love potatoes

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but im getting bullied

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everywhere i go

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i see

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🥔

topaz anvil
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Potatoes are like a C tier vegetable

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That's why you get bullied

tardy ingot
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potatoes are so freaking versatile

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plus they are a perfect base line food

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like rice, pasta and bread

topaz anvil
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And every way you can make them taste mid

tardy ingot
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gotta actually prepare them well and use the right spices

arctic marten
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L + potatoes are epic + hard stuck on r4c3

tardy ingot
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bad potatoes are dreadfully boring

topaz anvil
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Peas are easily S tier

tardy ingot
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like imagine dry badly cooked pasta

tardy ingot
topaz anvil
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Wrong

tardy ingot
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theres 1 clear S tier

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that nobody can dispute

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garlic

arctic marten
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go eat a clove then

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if its so good

tardy ingot
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i also dont just munch on a onion like a degenerate

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but onions are omni present in food

arctic marten
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i eat onions like apples

tardy ingot
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whats your top 3 cooked vegetables

like removing onions/garlic due to it

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mines prob brussel sprouts, zucchini and potatoes

arctic marten
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i mean potatoes gotta be up there

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maybe corn as well

tardy ingot
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i love corn

but i feel like its not that versatile

arctic marten
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bro you said brussel sprouts

tardy ingot
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also man, i realize how i hate the english names for what you can do with potatoes

German names slap so much harder

arctic marten
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theres like 2 ways to cook them

tardy ingot
arctic marten
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im so sorry

tardy ingot
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pan fry, steam, cook

arctic marten
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both pan fry and steam are methods of cooking

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do you mean bake or roast

tardy ingot
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i dont know the translation for the third

noble wind
arctic marten
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fair tbh

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just put it in german

tardy ingot
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its rly just „kochen“

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which translates to cooking generally

arctic marten
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ok you need a more specific language

tardy ingot
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its uh idk kinda stupid lol

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WE ARE SUPER SPECIFIC

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for the wrong things sometimes

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like theres multiple hundred types of breads

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and again

German names for potato dishes > english ones

arctic marten
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if baked potato is called kochen potato im gonna riot

tardy ingot
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its kinda like „oven potato“

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cuz you put it in the oven

arctic marten
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yea you really proved that ther german name is better

tepid sand
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Baked potato:

arctic marten
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and by better i mean exactly the same

noble wind
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You still Can bake outside an oven

tardy ingot
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Kartoffelpuffer

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Bratkartoffeln

arctic marten
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puffed potato

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barf potato

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weird dishes tbh

tardy ingot
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Baaarf?

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what

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is that

arctic marten
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vomit

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puke

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throw up

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take your pick

topaz anvil
arctic marten
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thats a car, you cant eat that

topaz anvil
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Whur

arctic marten
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corvette

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not edible

tepid sand
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Are potatoes considered vegetables?

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I thought they classified as their own “starch” category

arctic marten
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NO

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thats a food group 🤓

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what kind of vegtable is spaghetti

tepid sand
#

Vegetable…?

native sun
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@grand prawn This sounds just like regular ping issues. Note that enemy attack checks are performed by the host, and host gets updates of your position slightly late. You also see where the Striker is according to updates from the host, which means the position you have for the Striker is slightly late. The two effects compound.

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See #gtfo-media message

The Striker basically has double your ping worth of advantage. So if you have a ping of 200ms, it'll use your position from 400ms ago. You can move very far in 400ms.

civic wave
tardy ingot
halcyon current
arctic marten
tepid sand
arctic marten
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so its like a fruit?

tepid sand
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Wheat is a carbohydrate

mental furnace
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I think wheat is a fruit isn't it?

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Botanically, the wheat kernel is a caryopsis, a type of fruit.

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New fruit salad just dropped

digital wave
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bruh is it possible to finish R3C1 with 3 bots, the last error alarm door needs 2 guys outside, 2 guys inside to kill the scout and giants effectively right

arctic marten
digital wave
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I end up waking up the scout everytime when the error alarm charger come, and wake up whole room full of giants

ocean spindle
tepid sand
spare heath
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has anyone tried class6 scan after reactor in R8E2 duo??? shit is impossible

hazy wedge
spare heath
mental furnace
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No, I didn't say anything stupid because I didn't read, what are you talking about

mossy aurora
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You think if they are getting to that class 6 scan as a duo they wouldn't know about that zone?

hazy wedge
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Just making sure 🙃 those class 6’s might as well be class 9 for how long it takes to complete it.

mossy aurora
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There's a reason why people who have duo'ed it have opted to skip that alarm with the teleport

devout gyro
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can nearby sleepers get woken up by a successful melee kill?

arctic marten
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yes

devout gyro
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so when they're clustered super close, maybe it's just best to avoid them i guess...

arctic marten
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you can have multiple people hit them at once, or just kill the other ones while they are waking up

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you have a decent amount of time before they fully wake up and scream

devout gyro
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is there some way to judge whether or not they're in hearing range of a stealth kill

ocean spindle
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also enemies while glowin can detect from medium far distances, 3 2 meters, so make sure if u got like a lil ball that everyones not glowin while u hit one

ocean spindle
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and yeah u can always try to kill the one u woke up

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it just comes to practice

devout gyro
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i didn't realize there was a delay between wake-up and notifying others

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i assumed it just triggered combat with the whole room immediately

arctic marten
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no, sleepers must scream in order to wake the room

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they cannot attack while doing so, and if you keep shoving them they can never scream

devout gyro
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is there a difference between the ones with the spiky heads and the ones with the teeth heads?

ocean spindle
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no, they both have the same aggro distances n stuff

devout gyro
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same damage and all?

arctic marten
devout gyro
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i figured they all shoot shit

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its dark idk

arctic marten
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lol

devout gyro
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one more thing

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i noticed the giants dont actually die when you behead them

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is there even a point to beheading them

arctic marten
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most enemies can live without their heads, but all enemies take more damage on their heads

devout gyro
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i see, ty

arctic marten
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so hit them in the head for more damage

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but it wont last forever

ocean spindle
# devout gyro same damage and all?

ah on stuff shooters are a bit weaker on the head but have more hp, so bodyshots with melees usually dont work unless its the hammer from the back
shooters do 5 dmg with their projectiles, tongue bois 12

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and uh shooters tend to be more, in the backline of enemies, but if u run at em and strafe as u see their projectiles they are not hard to kill while aggroed

devout gyro
#

👍

inland tree
#

is there a way to get into zone 46 in r8a2?

ocean spindle
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wheres the door to 46?

inland tree
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in the room where you drain the cooling fluid

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room is labeled as "cooling tanks"

ocean spindle
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ohh, i dont believe there is

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or at least i havent found a way in yet

topaz anvil
topaz anvil
inland tree
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i see... thank you

topaz anvil
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Yes

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It'll all make sense in time

scenic tangle
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having a bug with r8c1 where we have a constant wave in the terminal uplink do we just have to wait for the wave process to finish before entering the last code?

topaz anvil
#

constant as in enemies keep spawning incredibly rapidly or just normal waves that keep going

scenic tangle
#

waves that just keep going

topaz anvil
#

Did you do secondary

scenic tangle
#

even after the uplink completed

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no

topaz anvil
#

oh, it's an error extract

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you need to dip

scenic tangle
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in between uplinks

topaz anvil
#

Clueless (Hasn't done main before)

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I imagine they are just meant to keep going

floral acorn
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at least for our main run the error began on first uplink start and persistent to the end

scenic tangle
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i dont think so the first time we did it we went super slow and got a break in between ||i think it has something to do with the spawning of the snatcher||

floral acorn
#

dunno if it was bug or intentional, we did do secondary first on that run

topaz anvil
#

Truly, a great mystery

scenic tangle
#

the waves stop if you finish the uplink after the ||snatcher spawned and is killed||

#

allowing for resupply in between waves

digital wave
#

does exclusive fullscreen have better fps than fullscreen window ?

floral acorn
#

at least for me it does

topaz anvil
floral acorn
topaz anvil
frail heart
#

But on the last one there is a extraction error that starts

#

But after you finish the first two you just finish off the waves and they will stop

#

Even though it feels like they keep going its like 3-5 waves

#

Thats the mistake I made a lot when it was fresh is I thought you had to keep going cause the waves wouldn't stop

#

But they do

tardy ingot
#

there is only 2 uplinks ?

#

i think you are talking about the overload init objective @frail heart

frail heart
#

i thought they were talking about overload lmao

#

mb

#

disregard everything

#

ive never actually done all of main before

noble wind
#

Main is dual uplinks
Ovl is where the fun at

frail heart
#

fr

#

overload goated

tardy ingot
#

@grand elm @frail heart
Every enemy in the game that can be killed can be solod

Issue is when other factors come together.

Potentially a lot of levels are soloable if you perfectly long kite on end.

Issue comes with super long S-scans since you cant long kite away from them.

So you need to either spawn cap smth that wont kill you (shooter bug + shooters) or spawn cap doorbug. (Or with mom birth even)

Generally long kiting is done a lot in later solos

thorn dawn
#

guys

#

if you think you are pretty good at the game can you please give me some advices on how to not get overwhelmed by a horde of monsters?

#

i really wanna manage soloing any level but it just seems like i am missing something about not getting raped by like 10 strikers around me during an alarm

edgy pasture
#

USE CLIFF

floral acorn
#

bring bots 🙂

edgy pasture
thorn dawn
hidden ridge
#

regarding killing well, dont miss 😄

floral acorn
#

using furniture to jump on / over and doors u open + close (pathing) could be helpful maybe ..

thorn dawn
#

so basiaclly i take the advantage of objects?

edgy pasture
thorn dawn
#

ok

#

is it about them falling on a place or climbing up to me?

edgy pasture
#

I'm not talking about stairs, but using the height of the wall itself.

thorn dawn
#

i see

edgy pasture
#

They will try to attack when there is no object within a certain arc range before they attack you.

Simply put, if you use height, they will perceive the cliff as an obstacle.

thorn dawn
#

ah

edgy pasture
#

SO USE CLIFF

thorn dawn
#

OK

mossy aurora
#

It might be helpful to watch some other players and how they handle alarms

#

Other than just shooting, you can see how they manage positioning and deciding when to leave the scan to clear enemies, things like that

thorn dawn
mossy aurora
#

You don't need to watch the really difficult ones that might require kiting, just watching simple ones like a and b levels can help a lot

thorn dawn
#

i try to learn and implement his tactics on my gameplay

#

oh ok

mossy aurora
#

Tom is good solo player too

thorn dawn
#

im checking his videos out rn

civic mist
#

you should play with ryk and watch his every move as you follow him around!

thorn dawn
#

Is RyK down rn

civic mist
#

idk bout rn but he loves to pub

thorn dawn
#

it would be awesome to watch and learn in real game

mossy aurora
#

No....

upper ginkgo
#

gtfo tutor

mossy aurora
#

You can watch 황올 when he streams, he's also good

civic mist
lunar rain
#

So is r8b4 error broken?

arctic marten
#

i dont believe so

craggy pier
#

nothing in gtfo is broken

#

everything works perfectly

#

:3c

arctic marten
#

battle revive is intentional

keen seal
#

first time seeing a tank stuck

craggy pier
#

help me step-tank

slow stone
#

@digital mural

craggy pier
#

from being directly behind an enemy, how many degrees of error do you have for max back damage?

slow stone
craggy pier
#

back damage is based off orientation

#

if ur more to the side you'll do less back damage

slow stone
#

thats because youre not hitting the back

craggy pier
#

max damage is more lenient than just directly behind

slow stone
#

multipliers are dependant where you are looking at

craggy pier
#

ok so u understand my question then

slow stone
#

so even if you hit the back but youre looking towards behind enemy, you dont get back multi

craggy pier
#

i understand how it works

#

thats not my question

slow stone
#

at least I simply dont understand the question

craggy pier
#

ok

#

example

#

i stand behind cscout and shoot it with hc it will die

#

how far can I orient myself to the side before it will no longer 1shot it

#

does that make sense

slow stone
#

oh thats what you mean

craggy pier
#

yes :3

civic wave
#

there's an article on the wiki with an equation to work it out

craggy pier
#

any idea which page

#

found it

civic wave
craggy pier
#

ty anyway

#

thats actually way more lenient than i was expecting

slow stone
#

Huh I though it was either you do multi dmg or not, interesting

craggy pier
#

nope

civic wave
#

nah it's not 0 or 100

slow stone
#

didnt know it depended on angle alr

craggy pier
#

I literally only wanted to know this for hitting cscout breakpoint

civic wave
#

the fact that it's 41.4 degrees of forgiveness lets me know that I suck at hitting shooters in the occiput

hidden ridge
#

multiplier is dependant on your position at the time you strike and the enemy's orientation/position AFAIK

#

Otherwise it's hard to justify the flexkill or whatever you want to call it against chargers

#

Where they sleep, you get to his back, lookup, turn 180 degrees and bonk

#

archit scan of hammer still hits him even if you're not looking at him and you still get damage bonus from back because you're behind him

#

Yeah also what pachi said

#

There's an image somewhere with angles and numbers

past mesa
#

But he is right

#

The multiplier depends where you are looking

#

At least partially

hidden ridge
past mesa
#

Yes but to hit the target you need to look at it

#

And you have the ability to slightly change back damage

sturdy glen
#

Hitscan user

#

L

hidden ridge
#

Well

#

When I do that shit I certanly ain't looking at the target 😄

#

I get that it's an extreme case scenario

past mesa
sturdy glen
#

Ew

grand prawn
#

anybody have an explanation to the enemies walking through a solid door during an alarm

hidden ridge
#

I had something similar happen back when checkpoints were introduced in og r6c3

grand prawn
light kestrel
hidden ridge
#

You start missing packets if things go south and then you get weird stuff

#

Like when people see enemies 100% stuck, not moving and alive instead of dead during reactors

#

Or getting orange hitmarks on Scouts but they dont get killed

sturdy glen
#

It can also be from a lack of syncing being done when it should be

#

Not always connection related

#

It's like the word implies, your client is not synced with the host/master

civic wave
#

desync is funny and just happens sometimes (never play on evas host)

halcyon current
#

Why does gtfo lag for me the first 2 minutes of a match, as host, and then is totally fine for basically the entire rest of the run?

civic wave
#

what kind of lag?

halcyon current
#

Like, my PC itself kinda freezes up, and the people connecting to me can feel it as well

#

It's stutters maybe 3 or 4 times as soon as we hit the ground over the course of maybe 3 minutes

#

They feel some lag

#

And then everything is fine

civic wave
#

sounds like it's more on the side of performance/pc specs than connection

halcyon current
#

2080ti, 9700k, 32gbs of ram

#

Don't ask me anything else

#

Bc I don't know lmao

civic wave
#

pretty beefy rig, do you have the game on a hard drive or ssd?

halcyon current
#

M.2 ssd

hazy wedge
#

What’s game optimization

halcyon current
#

One of the Intel 660ps

civic wave
#

I dunno ¯_(ツ)_/¯

#

it's just GTFO I guess

#

I assume it's just struggling at some point, for some reason, while loading the level, and then it's completely fine

civic wave
#

but I don't have the knowledge to know for certain, or to investigate further

halcyon current
#

I guess that makes sense. It's more fine on the earlier levels, been happening more on R4s

civic wave
#

yeah r4 missions are quite big

halcyon current
#

On r1-3 it wasn't noticeable

#

So yeah maybe it's just r4 optimization

rugged dock
#

for r6AX where do we input the ||override command||? none of the terminals seem to have that command? edited in case spoilers or something

noble wind
#

assuming you are in the right zone

rugged dock
#

yup thank you somehow we missed that obvious terminal!

noble wind
dry pumice
#

Nothing's ever obvious in this game

deep trellis
#

R2C2 is kicking my crews and I butt. Any tips? We have tried lots of things but cant seem to get it right

noble wind
#

are you shooting the waves or are you killing them with melee

deep trellis
noble wind
deep trellis
#

ill try that next, thanks!

hazy wedge
safe drum
#

whats with the

#

r7a3

#

mm thing

ocean spindle
#

theres no r7a3

deep trellis
safe drum
#

when you do mm there is a chance that i shows r7a3

#

and i think you can host it?

ocean spindle
safe drum
#

literally saw it

ocean spindle
#

u have options

safe drum
#

my friend found it too

ocean spindle
safe drum
ocean spindle
#

its a loading thing with the lobby

#

as u load in

safe drum
#

i saw r7a3

ocean spindle
#

well it says r1

safe drum
#

it was r7

#

im 100% sure

noble wind
#

R7.5 confirmed

safe drum
#

what are devs up to

whole grove
# deep trellis R2C2 is kicking my crews and I butt. Any tips? We have tried lots of things but ...

1 bio, 1 mine, 2 sentries; melee error waves, shoot during alarm doors, funnel the enemies from spawn up the stairs along the cat walk, place both or one sentry on the catwalk and towards the door you found cell and fog turbine(s) [there is two, and make sure you check for resources as always], clear the wave before going into the fog; don't stay in the fog, just go straight up the stairs after class 2 alarm door, use disinfection station; do blood doors and find IDs and resources; go back into the fog to find the remaining IDs or go to the blood door (requires key) on the west side near where you dropped down; make sure you have ammo once you pick up the last ID, return to extraction

noble wind
safe drum
#

guess who killed the scout with 4 rev shots without alerting anyone

deep trellis
slow stone
#

at least I had 99% inf resist and most of sleepers were after teammates

craggy pier
#

need an asnwer fast

#

does cfoam on doors ever go away or despawn

#

i am r1c2 and im at last alarm

#

i have 4 cfoam nades

sturdy glen
#

No

civic wave
#

doors stays forever

#

other surfaces is ~4 mins iirc

craggy pier
#

love you both

spark lantern
#

what graphics settings help in seeing better? i know some say shadow resolution helps with seeing shadows better are there any others?

ocean spindle
#

thats about it

dry pumice
#

Texture quality improves DMR scope and some others (or rather: DMR and others have their scopes before worse as your texture quality goes down - becoming dirtier and more pixelated)

digital wave
#

increase FOV to over 70, mine is 85

#

Im not sure about Fog quality

digital wave
whole stirrup
#

120 fov leads to fun times thinking everything in the side view seem like giants

grand prawn
#

Anybody know a good map for the biotracker achievement?

grand prawn
#

k thank you

ocean spindle
#

r2b1 its also a good option

#

pretty much anythin that doesnt have an extraction scan

#

and that u can pull rooms well

hazy wedge
#

I did r1a1 but yes

tiny quest
#

I looked at the gtfo wiki and it said that I can get the palette Lugubrious by completing all of rundown 6 main sectors, I did that but I don't have lugubrious. Is lugubrious still in the game?

past mesa
#

They mean og rundown 6

tiny quest
#

ohhh

#

so does that mean its no longer in the game

past mesa
#

Pink isn’t currently collectable I do believe

tiny quest
#

oh well at least i got a cool helmet

soft crater
craggy pier
#

which shadow setting effects the visibility of shadow enemies?

ocean spindle
#

resolution

craggy pier
#

ty

dusky niche
#

Hey i got a question about modding gtfo

#

for some reason Arsenality mod doesn't work

#

i've tried installing duo arsenality mod but it just doesnt work, other mods do work as it seems cause i can see stats and all of guns

ocean spindle
#

thats probs more a question for the gtfo modding server

dusky niche
#

ah theres a modding server?

#

sorry

ocean spindle
#

.t modding

uneven gulchBOT
#

While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)

ocean spindle
#

its ok

finite oracle
#

is there some sort of exclusive enemy in rundown 5? i saw an image of some sort of snatcher looking fella in the rundown 5 trailer

noble wind
#

its not exclusive to rundown 5

#

but they added it there for some reason

craggy pier
#

cos funny

noble wind
#

laughs in different timeline

finite oracle
#

i have never seen it in other rundowns, i dont even know what the enemy is

craggy pier
#

silly funny enemy

finite oracle
#

is it more common to see them in r5?

#

or is it not a regular type enemy

#

is it some sort of special boss

craggy pier
#

its more common in r7

finite oracle
#

wait so is it the snatcher?

craggy pier
#

yes

digital mural
#

the funny dog

ocean spindle
finite oracle
#

the ||invisible scout?||

ocean spindle
#

no, that ones r4
r5 introduced the ||funny charger scout||

#

the other funny

finite oracle
#

ok

hazy wedge
neat aurora
#

are there anything you can do when go thought door?

radiant herald
#

what?

safe drum
#

new secret grenade launcher special weapon

soft crater
deep trellis
#

trying to host a game, cant seem to get the link right even though im copying link to clipboard. anyone want to run R2c2?

soft crater
#

Be in a lobby copy lobby Id and post it with your LFG post.

#

Or send it directly to people that join your VC

hidden ridge
#

For R2C2, jykelly: know where to go, open the door in front at the start and bolt to the zone with fog turb+cell, ping both, get both, of that zone, leave the door on the far end open and the other closed so they take the slightly longer route, keep the other doors closed, do the alarm, then hold the left, keep the doors you find open and do the other alarm.

#

Upstairs there's a dis station which basically means free disinfection for everyone, open the blood door and get the key. Now, if you're lucky, with the IDs from those 3 zones you opened you should be just missing 1-2, those you can find in the zone that requires the key at the start of the map. Check on a terminal. If you're unlucky you need to also open another zone, which is also a blood door and needs a cell. Terminal for the fog zone (the one after the first alarm) is on the left side of the last room, you should see it easily.

#

Sorry for the wall of text

soft crater
#

I miss when R2C2 was a crazy experience for players back in OG

hidden ridge
#

Remember, the error waves are piss easy if you have 3 guys who are decent at melee you can have them all defend from the error waves

#

What usually kills groups is the first alarm tbh

hidden ridge
#

I just left

hidden ridge
#

(wasn't darkeva obviously)

soft crater
#

And well I only know of 1 German player that goes into pubs

noble wind
#

People from Germany are very nice

lone mortar
tardy ingot
#

i havent even played with beepo once yet ariError

whole grove
#

Anyone else have steam server connection issues?

past mesa
deep trellis
whole grove
ocean spindle
#

new challenge, activate all scout tendrils before meleeing it without screaming

mental furnace
#

I doubt there's enough time to do it solo, but maybe with teammates appoaching from different angles

noble wind
#

Can you bhop in gtfo

upper ginkgo
#

kinda difficult to perform consistently, but getting 1-2 hops is good enough

noble wind
#

I assume moving left n right will kill the momentum

tardy ingot
#

its moreso that it stops you from maneuvering rly

radiant herald
noble wind
#

Oofers

civic wave
#

yeah, no full air control cs bhop in gtfo

#

only go in one direction and conserve momentum

noble wind
#

Wanted to try the slendi challenge

#

Game unplayable

eternal bridge
whole grove
#

Will they bring back old sniper?

eternal bridge
#

Highly unlikely

soft crater
#

only time will tell

vernal meadow
#

Heya i have a question for R8A2 secondary we need to do smth specify to unlock terminal ? We do B2 to get both password and when we enter it on hidden term, that say he's wrong... i didn't understand. o///

wind cedar
#

The passwords reset every week

vernal meadow
#

Ya ikr, we did B2 like 10 mins ago

wind cedar
#

Huh, did you get the two parts of the password?

vernal meadow
#

And when we put password of hidden, that say he's wrong, and ye we put the "-"

#

Yap

wind cedar
#

Weird

tardy ingot
#

whats the password you got?

vernal meadow
#

3RG20-AMKK6

slender sleet
#

2o not 20

vernal meadow
#

MEH

#

I'm fucking blind

#

thanks u

civic wave
#

Every single time, without fail

#

People get sight issued by the gtfo typeface

vernal meadow
#

Ye it's mybad

#

Always trouble with 8/0 0/o

#

😂

tame fulcrum
#

Is there currently a way to check which logs you collected for the achievement? Doesn't seem like it, so I should probably start a list

mental furnace
tame fulcrum
mental furnace
#

[deleted]

digital wave
#

make me think about the meme which shows an asian guy trying to look at a tiny small paper #gtfo-media

noble wind
twin apex
#

does sustain scan count as bio scan (running boosters)

tardy ingot
#

yes

rain hearth
#

is ingame matchmaking viable now? is it working?

civic wave
#

in game matchmaking was never good

#

it still is not good

#

hope this helps

lilac fulcrum
#

but if you don't mind taking a little extra time and effort, you will generally find higher quality matches via discord

twin apex
#

can u stun tank at all without breaking one of its blob

noble sierra
#

Theoretically possible I think

#

With hammer, one can full charge a blob 2 times w/o breaking it, took 7 hits to stagger so if you solo hammer a tank it's kinda doable

peak geode
#

Hey, quick Q: What are the appropriate places and situations to use the HEL sentry? Is it any good?

#

My group and I run the Burst and Sniper, and we are unsure if the HEL sentry is underperforming or if we are just not good with it

craggy pier
#

Hel sentry is generally an inferior version of burst sentry.

#

It can keep more things away from you under ideal conditions at the expense of a ton of ammo

#

The ideal condition being that enemies will follow a very predictable straight line towards you, so it can penetrate and apply stagger to several at once

#

It is better against chargers, i guess.

#

But then you'd probably want to take sniper if you have room or shotgun if you don't

#

Take HEL if:

You are sure that enemies will line themselves up infront of the sentry

You have plenty of tool refill to spare

And/or If enemies spawn back quickly or really close to you so killing them doesn't do much

#

I still strongly believe that HELs fire rate should be nerfed

#

Because that would end up being a buff

tardy ingot
#

btw, just saying
youd rather want a kill sentry if enemys spawn back immediatly (if that spawn point is far enough away, see r2e1 as a good example)
auto sentry is good for close up spawns tho for sure in such cases

halcyon current
#

Anything to stop it from being a tool pack black hole tbh

craggy pier
#

yea

halcyon current
#

I think almost everytime I've seen it used it eats all available ammo it has

lone mortar
#

Or make it a cannonball thrower

craggy pier
#

It applies so much stagger that it just doesn't need the fire rate, you can cut it by half and still permastagger anything

lone mortar
#

That literally shits out a big ball of lead

#

Stopping 1 guy and blocking the wave

craggy pier
#

Thr thing has a 8x stagger multi

#

It's basically just a taser

#

It doesn't need to be a bullet hose

lone mortar
craggy pier
#

And damage isn't the reason you'd take it

lone mortar
#

Lets gooooo

lone mortar
#

Itd be so lit

craggy pier
#

Nah

#

They'd probably poop themselves

#

It might not even kill them

#

They can live without half their torso, you'd need to fry their entire body

#

Now that we're on the topic

#

Taser knife reskin, make it happen 10c

#

WOOOW

#

Hel sentry's stagger damage is 6.4 and charger's stagger is 6.5

#

Ten chambers are a bunch kf bullies

civic wave
#

oh no, anyway

craggy pier
#

No it's important

#

Also apparently 10c had the same idea

#

If soft stagger lasts half a second then hel auto sentry deals exactly as much stagger as it needs to permanently stagger giants

#

So if you nerfed the fire rate it now doesn't keep giants away

#

I think that's a fair trade off to be honest they're slow anyway

#

You could make it's rpm 250 and it would still permastagger all the smalls

#

And it would use 1/3rd the ammo

eternal bridge
cinder void
#

Do you have to scan wave enemies in the biotracker challenge?

lone mortar
#

it burns them remember?

craggy pier
#

And it would last forever

eternal bridge
peak geode
#

Thank you all for the info

#

Just so I don't come around that often with questions about this and that: where do you folks go to for more info, especially stats on things? I tried the Wiki and various YT channels, and they feel old and probably outdated

tardy ingot
#

theres a few spreadsheets
wiki should be pretty up to date

theres up to date youtube videos with weapon discussions and guides

topaz anvil
#

We've lost another to the spreadsheeters 😔

craggy pier
#

But how much a gun kicks or how good it's reload cancel is or how terrible the flashlight don't show up on the wiki

#

It's best to try stuff out in game

#

The most useful thing to use stats for is getting a feel for how your gun kills

#

Do you need 4 or 7 bullets, how many headshots etc. so you don't overkill and can judge when something's about to die easily

arctic marten
hardy grotto
#

Stats…

neon gust
#

thank god i stop playing this game

#

see you in den of wolfs

#

🐺

noble wind
craggy pier
hardy grotto
#

It’s an inferior version in the sense that they are both sentries that shoot bullets yes

#

Hel auto sentry fills a different role tho

#

Burst sentry kills stuff, hel auto staggers stuff

neon gust
#

thats like me comparing dmr to machinepistol

#

but i already had this conversation in 2021

craggy pier
#

Yeah and one is most applicable

neon gust
#

and 2022

craggy pier
#

Being burst

neon gust
#

and 2023

#

and now in 2024 again

craggy pier
#

Is more versatile

#

Therefore better most of the time

neon gust
#

100 hour take like always

halcyon current
#

Yk I see people talk about burst, hel, and sniper but I have never seen anyone mention the shotgun sentry ever

#

Is the thing that bad?

neon gust
#

its actually pretty good

#

its just that people suck at placing the thing down

floral acorn
#

pair it with bio + auto or sniper and it's godtier

halcyon current
#

I imagine it needs to be really close

neon gust
#

no

floral acorn
#

it doesnt even fire distance

neon gust
#

just use brain

#

you dont use distance

#

you use chokepoints

halcyon current
#

Chokepoints are ideal, yes.

#

You can funnel things really easily, as I've learned

floral acorn
#

and never ever point it so it fires from behind and u stand infront of it .. .. that shrapnel stings 🙂

neon gust
#

not even manipulating pathing

#

but just doorways and entrances

#

end of staircases

halcyon current
floral acorn
#

some other sentries get best angles that way but shotgun.. nope.

halcyon current
#

Maybe I'll try out shotgun turret sometime

neon gust
#

i mean it helps that all of them either shoot a burst or 1 bullet at a time

#

shotgun obviously having pellets

halcyon current
#

Yeah, shells have that spread

neon gust
#

technically the first pellet of the shotgun sentry shot always hit

#

i tihnk

#

the rest just goes whenever jesus wants it to go

surreal lake
# halcyon current Is the thing that bad?

You can use it, but for some reason the targeting on it is wonky. It also wastes a ton of tool because it fires at dead bodies, its supposed to be this close quarters sentry but most maps that have closed spaces also have doors… so you may as well just use cfoam mine.

halcyon current
#

I love funny c foam mine ngl

#

Watching 20 dudes just vanish is awesome

ocean spindle
whole grove
#

I wish they would make a scout that yells then hides and keeps spawning enemies until you find it and kill it

#

So many ideas could be implemented

#

Any other ideas for enemies?

whole stirrup
#

Invulnerable mother?

neon gust
#

SCREAMER FROM L4D ALPHA!!!!

#

😲

noble wind
whole grove
#

Shadow scout hiding would be fun

noble wind
#

if it gigles when its hiding then ill take you on that one

craggy pier
whole grove
#

Imagine it only makes a whispering sound and you can only find it with audio

#

if enemies made sounds definitely increase the fear factor

noble wind
#

can only be tagged for 2 secs i love it

whole grove
#

sounds like weeping and crying

ocean spindle
whole grove
#

Is there a built in log tracker or most ppl doing it externally with excel or other software manually?

noble wind
#

i heard there is a log tracker but dont know more than that

whole grove
#

Where's the log in R1D1? just one terminal?

whole stirrup
craggy pier
#

fax

whole stirrup
#

“Let’s let the bot do it while we wait for a 4th…” nah cause the 4th will join without bio.

craggy pier
#

yknow i get it, sometimes u forget u have bio and have to be reminded, sure, fair enough, but when I tell u repeatedly to ping things and you dont im going to reach through ur monitor and strangle u

noble wind
whole stirrup
#

Worst one was a person with no mic who didn’t type and would never scan and was also mostly just afk… never again

light kestrel
#

Biotracker when ping falls off shadows for 2 seconds between cds and team is yelling for reping yes_honey

whole stirrup
jagged shore
civic wave
#

^

#

r1d1 has no lockdown zone

jagged shore
narrow niche
whole grove
#

74 74 76 78

whole grove
noble wind
civic wave
#

where

noble wind
#

after class 5 alarm

civic wave
#

after the class 5 it's just the reactor, no?

noble wind
#

the very first alarm

narrow niche
civic wave
#

that's just side zones

jagged shore
#

also there's 2 class 5s
but yeah there's no door in lockdown in r1d1 lol

narrow niche
#

It doesnt

#

Lmao

civic wave
#

you are getting confused with r5d1 because the level is pretty much a beefed up r1d1

whole grove
#

What's the questions?

noble wind
#

must have been a fever dream

hidden ridge
#

r1d1 does NOT have a lockdown zone

#

Speaking of which

#

I think that the first res zone branch on the left has the C room on the second zone that sometimes spawns different (like that old bug on og r5b2 Extreme) and the tile doesn't have an opened staircase or however you call them

#

I never bothered enough to check

#

Would be interesting if someone tested it a bit, in case one of you guys wants to

eternal bridge
#

That Mother stealth room messed me up

distant gate
#

how can i track "the inner"

noble wind
jagged shore
#

yeah, the answer is you don't

#

or just be meticulous

distant gate
#

😢

jagged shore
#

to make it a bit easier at least, it only tracks when you beat the level

lilac fulcrum
#

you are 1% of the way to the total distance needed, +/- 100% 😄

languid glacier
#

anybody know the best mission for the biotracker achievement?

#

and what loadout?

languid glacier
#

i tried r1a1 but the error alarms been fucking me up

#

is it best everyone runs bio tho?

noble wind
#

that works too

slow stone
#

I'd suggest r1b1

#

any mission that has extract alarm just messes everything up

dry pumice
noble wind
#

Sawed off sniper R8e2 bots thoughts

dry pumice
#

0% ammo after first alarm

noble wind
#

Well if I survive n get to the terminal then it won't be an issue

#

Reactor will be the next milestone

dry pumice
#

They don't aim for tank tumors, don't they

noble wind
#

How will I even go about the tanks man oh man

noble wind
halcyon current
#

Using knife to kill giants is fundamentally the same as sledge right, outside you want to aim for backstabs? By that I mean go for limbs

halcyon current
#

Lmao that mf got hit regged 4 times in a row

desert sluice
halcyon current
craggy pier
#

what

halcyon current
#

I've seen the game hit reg on occasion but this is like, ridiculous

craggy pier
#

wdym

halcyon current
#

I mean they stabbed the first enemy 4 times and none actually connected

#

And the hits on giant seem 50/50 as to whether they're connecting or not

craggy pier
#

oh lol idk

halcyon current
#

Idk if it helps but was funny

mental furnace
noble wind
dry pumice
mental furnace
#

I'm paranoid about mines or sentries killing unpinged enemies :)

jagged shore
#

yeah when my friends and i tried for it a couple times we decided on quad bio to ensure no deaths like that