#gtfo-related-questions

1 messages · Page 173 of 1

halcyon current
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Yeah, it's 10 off a perfect one too smh

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Idk, I like when the team runs different melee tbh

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GTFO feels best when loadouts are diverse, in my experience

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I don't get bat, but I don't knock it either

dry pumice
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You can learn to play around the spear and get pretty profficient with it, but hammer is just easier and more reliable because it doesn't depend on heads

halcyon current
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I will say, I like spear for invisible stuff

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Because I'm not mega confident with it yet

dry pumice
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Frankly i would say the opposite

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I had some experiences recently and its just urgh...

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Hammer's 20 base damage goes hard. You don't need to think and try harder - you jus need to smack it and it dies.

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Spear doesn't kill it unless its a headshot and for some fucking reason the hitboxes on shadows are fucking shit

halcyon current
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Stuns strikers good too

dry pumice
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I missed at least 2 stabs yesterday

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Full charge, looking straight at the head... And it just fall through to no effect.

halcyon current
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I always find charger heads weird

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I think it's the spikes

livid stone
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Probably desync ngl

dry pumice
somber tulip
livid stone
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Maybe the delay on ur monitor was enough to make it miss

somber tulip
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*charger don't have head weakpoints

dry pumice
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The big problem of spear is that it only works fine against any normal enemies. Vanilla smalls, vanilla giants, scouts... When the quirkier versions of enemies start to show up - you're suddenly mostly out of work.

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It still oneshots chargers from the back, thank god at least for that...

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But in a face to face duel you better to just pull Indiana Jones

halcyon current
somber tulip
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o7

dry pumice
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However there is one interesting selling point of spear

halcyon current
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I always pistol em

dry pumice
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You can learn to somewhat reliably get double kills with it if enemies are close enough

livid stone
halcyon current
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Yeah, cause of the long hit box

halcyon current
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Most people are not informative verbally, and instead you must observe them.

safe drum
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do gtfo players know what an alarmed door is

halcyon current
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In my experience, sometimes.

safe drum
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can some of these randoms not randomly open doors

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we didnt even get to prepare why the hell do you open the damn door

livid stone
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They be doin the Speedrun strat

tardy ingot
tardy ingot
dry pumice
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Like i seriously keep forgetting how truly big spear's extra range is until i pick up the hammer

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Its barely longer than bat, i can barely tell

crystal reef
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What is the % that appears next to the artefact? The amount of points it gives?

ashen frigate
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The higher it is, the less artifacts you need to collect in order to get a booster

civic wave
hidden ridge
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Is there a level with zone numbers that go from 65 to 90?

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R1D1 is 68 to 78

topaz anvil
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R8A1 is 69-73 :o

tame fulcrum
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I'm a bit confused by how gunshot sounds work between rooms. On R1C2 my group opened a security door that leads into a huge room with chargers and a scout. The scout was at the other end of the room. I killed it with the sniper shooting through the opened security door and not a single charger woke up. I thought I would pull the whole room, is that luck or consistent?

arctic marten
ocean spindle
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also it couldve been, that
the door opening kmsdkm

tame fulcrum
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The door was open for a while by that point, we already stalked into the room and decided trying to melee the Scout would be too risky.

The sound range sounds like the solution. I landed that shot from a mile away and we had cleared the chargers around the entrance before

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Thanks, thats good stuff to know!

tame fulcrum
ocean spindle
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uuu should probs learn to melee it first lol

safe drum
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uwu should probs learn to melee it first lol

cosmic mango
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speaking of the new nightmare enemies, where're their weakspot , like i try the tumour, the back ,sometime kill them sometime not it's so inconsistent when melee

lunar rain
slow stone
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expect the big boi variant ig

ocean spindle
lunar rain
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3 doors -10meters

ocean spindle
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i dont see, a tile where u could connect a shoot with three doors

lunar rain
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Surely there is at least one, cause would open room dividers count towards that as well?

floral acorn
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yes

ocean spindle
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open room diviers are usually for huge rooms

slow stone
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And then an another enemy wakes up for being close / long agro 😔

ocean spindle
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skill issue

slow stone
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truly

finite oracle
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how do you one shot the ||tentacle scouts||

wind wren
finite oracle
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can you shoot the tumor with a heavy sniper will that work aswell?

wind wren
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you can shoot it

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its just that its not gonna die

slow stone
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the sniper will leave it to pretty much 1hp

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also the side tumours are fake

wind wren
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i think its 0.76hp (which is such bs btw, they rly had to do that to the sniper didnt they)

tardy ingot
wind wren
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then the sniper would at least have 1 rly good use

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but yeah itd be too sstrong

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and less fun cuz some1 would "have" to drag sniper w them

tardy ingot
tardy ingot
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imagine

wind wren
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so im having a bit of a problem w reinstalling the game (tryinng to resolve a issue) and im supposed to delete appdata locallow 10chamb after uninstalling and then reinstall but i cant find the damn file and im not sure if theres a way to go to the file via steam after its already deinstalled

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so im a bit stuck

wind wren
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yes

hidden ridge
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If so, hold windows key+ press R

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then write %appdata%

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then go up a folder

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should see local, locallow and roaming

wind wren
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i only see roaming

hidden ridge
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ah right there's some thingy to do to be able to see those IIRC

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try %localappdata%low

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should work

wind wren
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yes

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tysm, ive been looking for it for a solid 30min and it i had to use smth i didnt even know existed

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u r my saviour

hidden ridge
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There's something somewhere in window's thingy that is default to on about hiding system files and folder

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You're welcome

forest yew
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does the heavy sniper one shot big dudes and scouts?

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or only one of them

hidden ridge
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both just make sure to headshot

forest yew
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bet ty

hidden ridge
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Konig sniper, HEL Rifle doesn't headshot Big Strikers

ocean spindle
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theres no 'light sniper'
snipers just the sniper

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the koning sniper

tardy ingot
hidden ridge
forest yew
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does any of the shotguns one shot big?

ocean spindle
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scattergun

hidden ridge
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Italian calls both PR and Konig "Fucile di Precisione"

ocean spindle
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only scattergun

forest yew
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okk

hidden ridge
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Which means "Precision Rifle"

ocean spindle
tardy ingot
hidden ridge
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Why didnt they use "Fucile da Cecchino" which is literally Sniper Rifle I've no idea

forest yew
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also did anybody elses achievements reset? i played it like 1 year ago

tardy ingot
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you know the no down achievement? In german that says you cant get shot lol

forest yew
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n had to redo tut n got no progress

ocean spindle
tardy ingot
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Tutorial doesnt give completions

forest yew
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nono i mean i beat like 6 missions

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i didnt even have "fail a rundown" ach

hidden ridge
turbid horizon
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Yeah they were added a month ago

forest yew
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ohh okk

turbid horizon
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So you wouldn’t have any achievements

ocean spindle
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if u did those a year ago, they dont count, u need to redo things
again, only the rundown completion achievements are autounlocked

hidden ridge
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Only some achv got retroactive completion

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I had to do another R4A2 PE to get the PE ach

forest yew
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tyty

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🫡🫡

ocean spindle
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same i got those doin r5a2

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i think

tame fulcrum
craggy pier
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what is the purpose of machinepistol now that hel autopistol is great

dry pumice
craggy pier
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autpistol is so based rn

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yall ever just stall 4 chargers on a staircase using 3 bullets per second

tardy ingot
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regarding the russian translation stuff. Appearantly calle got a lot of that send to him a while ago from what i remember

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since i dont understand any russian KEKW

ocean spindle
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i should make a list of mistakes on the spanish translation too

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think ive seen a few

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but

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maybs its too late

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to fix em

narrow niche
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Even the English is broken on the no shooting achievement

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I swear it says don't kill with main or smth

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Not don't shoot

rain python
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The state of truth log is best example

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“Hear state of truth for the first time” referring to hearing the very first one in the game

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Not any state of truth log

ocean spindle
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steam just fuckin hates when i open the achievement list

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it lags out my whole pc

narrow niche
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Rip

river dove
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do enemies stop spawning in r8c1 main?

floral acorn
river dove
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they kept coming for a good 2 mins after 1 uplink and made the second one spawn double the enemies

floral acorn
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we just assumed no stopping after 1 uplink, and ye second had more mobs

river dove
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yeah i did the level once and they stopped spawning which made the second uplink way easier but this time they didnt do it so not sure what changed

floral acorn
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un-ironically i recommend doing overload instead, after 1 terminal-pair u definitely have downtime

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... unless 3 bots or something, then maybe not 😄

river dove
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what overload was so difficult for me I quit trying it

floral acorn
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its a doozy no doubt.. but yeah definitely extraction error alarm, not end-of-the-world difficulty

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just remember how to get out of the room (left, stairs) 😄

river dove
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I don't even know how to exit my own room

floral acorn
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hehe, i can absolutely relate. told my bruh "follow me!" on r4d2 one fine evening and carried the cargo to the wrong place, set off a scout, got lost again, couldn't find a way out. extraction in 60 secon.. .. expedition failed. .. follow me! 😄

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self-designated Team Misleader at it again.

craggy pier
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Do shoves work on chargers and scouts

hazy wedge
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Shoves don't work on scouts

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Unless they are already alerted

craggy pier
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yeah that's whast i mean

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whatabotu chargers

hazy wedge
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Yeah you can shove chargers

craggy pier
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neat

ocean spindle
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idk why u would but u can

craggy pier
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because when they are inside u

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and they punch

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you press quickshove

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and they stop

ocean spindle
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fair enough

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but then immediatly get gun out

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or run

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:D

finite oracle
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out of curiosity howd you even find out what the password in ||r8a2 secondary terminal||

dry pumice
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If you are a log hunter - you would surely try to ping it to find it, just in case. After that it becomes more or less obvious.

finite oracle
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not the terminal itself but the password

dry pumice
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The password randomly appearing in B2 though is another story...

finite oracle
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in ||r8b2?||

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thats where you find the password?

dry pumice
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I believe so, yeah

finite oracle
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how does it randomly show up on the hud or something?

dry pumice
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It appears on a terminal during the special fight section, about 30 seconds in

finite oracle
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ok

dry pumice
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Latter, yeah

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LOG

finite oracle
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when you say special fight do you mean the very last special fight?

finite oracle
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ok

light cradle
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I have a question if sleepers are humans why there were babies down in the complex

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And what humans where the Mothers ?

slow stone
soft crater
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Secondary only gives you part of it.

faint flame
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Do we have a weapon tier list for this rundown?

hazy wedge
topaz anvil
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Short rifle is busted tho

faint flame
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but I like the short rifle

hazy wedge
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Short rifle users cope when

topaz anvil
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I don't use it but being able to fire as fast as you can click makes it kinda good

faint flame
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assuming you can click fast enough is it good?

topaz anvil
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You could use a macro

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Shred enemies :3

faint flame
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ok, let me reask the question based on a level

hazy wedge
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Make it a five round burst and maybe it can be kinda good 😊

faint flame
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R8B4

hazy wedge
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(I miss old bc)

hazy wedge
# faint flame R8B4

Assuming you’re doing secondary, I don’t think it would fare well against nightmares

topaz anvil
hazy wedge
tawdry surge
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anyone use any mods? is that a big part of GTFO or no

uneven gulchBOT
# tawdry surge anyone use any mods? is that a big part of GTFO or no

While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)

tawdry surge
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oh word

slow stone
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Also especially now that gtfo wont really have any big updates planned, I think modding will become pretty usual

tawdry surge
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no more big updates planned fr?

slow stone
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now that we got to r8 and pretty much ending of the game, there are no updates planned (other than patches id believe) since 10C is focusing on their new game, Den of Wolves

tawdry surge
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oh wow i had no idea

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damn i get it but that sucks to hear

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den of wolves looks cool tho

slow stone
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Luckily with modding you can do pretty much anything, even your own rundowns

tawdry surge
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i saw some of them they seem cool, havent tried any yet tho

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i was really hoping an endless or survival mode would be added, seems like a good foundation for it

slow stone
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that can be done easily with modding

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and I guess R8E1 end is like that

abstract juniper
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warden scan is a bioscan?

native badge
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Hello. I am a new player, I literally played one mission with a friend and two bots. Is there a way to make the bots not make me wish to just play by myself?

halcyon current
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What're they doing that's irritating you?

native badge
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one of them was like melee only and kept running in front of bullets and most of them just didn't turn flashlights off or ran up to enemies alerting them

halcyon current
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They don't alert enemies, fwiw to you

native badge
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is this one of those situations where I have to very specifically give a vocal call out on what I want them to do?

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perhaps then myself or my friend caused like a 1% alert and they interpretted that as going in guns blazing

halcyon current
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They don't start going loud until you personally cause something that breaks stealth.

native badge
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well I will say its just a little annoying when one single dude spits at you and they decide the best course of action is to start firing

halcyon current
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Yeah, I don't disagree, but it is what it is, yk?

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The bots are what they are

native badge
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I'll figure it out

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also i want a big hammer whats the best big hammer for big hammering

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unrelated

halcyon current
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All the sledgehammers are the same

native badge
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just visual?

halcyon current
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I like the Santonian Mallet aesthetically tho

halcyon current
native badge
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and before I go on this journey and hate it, is there any weapon that is objectively not very good?

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obv doing whatever I find fun

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but I don't wanna like try and play and do it with a wound basically

halcyon current
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They're all situational. People kept telling me not to use the Short Rifle though.

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I really like the Double Tap, some people hate it.

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Frankly, use whatever you want, just use it well inside its niche and it'll do well for it.

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My only real advice would be to find 2 weapons that work well together and avoid doubling up on roles

native badge
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last thing, the dudes with the tentacles, if your entire team isn't going to beat the shit out of him at the same time, you just shouldn't touch him right?

halcyon current
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dudes with tentacles?

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strikers or bigs or something i havent seen?

tepid sand
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Or R8 spoliers || Nightmares ||?

native badge
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no im still in R1

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they stand still and send a big ring of tentacles out

tepid sand
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You are able to melee them using hammer/spear as long as you hit head fully charged

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With bat/knife you have to hit in the back of the head

halcyon current
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^^

tepid sand
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Alternatively you can shoot them in the head with a weapon that deals enough damage

halcyon current
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Sorry, I saw them and called them feely boys and never went back

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How ill advised is the Slug Shotty?

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Especially in tandem with the precision rifle

safe drum
halcyon current
tardy ingot
tardy ingot
sturdy glen
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its fine if you dont miss, but theres better stuff

safe drum
halcyon current
halcyon current
sturdy glen
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its better than all the autos at least lol

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(pdw for thermal and hel pp dont count)

halcyon current
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I prefer PR to PDW ngl.

civic wave
halcyon current
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Is it possible for the bots to soft lock you by say, losing the objective if they place a turret?

halcyon current
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I'm on R3A1, had a bot carrying the obj, then had the bot place a sentry at spawn for the scan, currently the obj is nowhere to be found

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Told the bot to drop obj, nothing, no option to have one pick it up, can't see it anywhere

hidden ridge
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oh

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well luckly it's r3a1 and you can redo it fast

halcyon current
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Yeah

floral acorn
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heh, bot dropped it thru the floor and into abyss? 😄

halcyon current
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No idea, it just wasn't accessible anymore

floral acorn
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i've seen bot-carried-object somehow return far off into a distant room eventho i saw the bot carry it closer

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i've seen a bot take a shortcut thru the "void" (in the walls) when i order drop item and then the item is visible but unreachable to human or bot alike

halcyon current
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It just vanished, no marked expect extract circle

floral acorn
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if u have a vod / stream of the run, would be interesting to see

halcyon current
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I do not, I don't normally record things

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When I used to it just ate space

floral acorn
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yeh.. bad luck tho. r3a1 short and sweet, 2 alarms + extract, but still 2 alarms + extract..

halcyon current
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Tbh, after R2E1, this is a cakewalk

floral acorn
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just carry the item yourself after dealing with the hybes

halcyon current
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Yeah, that's the conclusion I came to tbh

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It was just easier to make one of the bots carry it yk?

floral acorn
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can't go wrong when u handle the thing, and bots are semi decent when you're not stopping to hold and defend, but moving

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r7c2 overload i had 2 bots behind me as i just walked away from the charger/bbc hell that woke.. the bots shot and killed 90% while scurrying behind me

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(not even modded bots mind u)

halcyon current
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Tbh this is as far as I've gotten, R2E1 was the first actually hard level

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But, good mountain to climb, will be going back soon I think

floral acorn
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r2e1 with bots is a damn excellent achievement, cool stuff. let's hope no more bigpickups houdini a copperfield on you 🙂

halcyon current
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Oh, I didn't do it with bots fwiw

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That would be uh, very hard lmao

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I'm only doing R3A1 with bots cause it's 5:33 am est and not many NA players are on. Figured I'd scope it out and ended up almost completing it if not for the obj vanishing.

old radish
glass spear
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Hello everyone! I haven't reached any E-level yet, but looking at the rundowns there are these fog areas around e.g. R8E1 or R7E1 that look very different to anything else, like a huge open cave with nothing built in it. Does that actually mean anything or am I gonna spoil myself knowing what that is?

hidden ridge
#

What are you asking exactly?

glass spear
# hidden ridge what a bizzarre post

Whether the map design for those areas deviate from the usual map design of the complex and if there might be lore attached to it that might be a spoiler at this moment, since i haven't seen that yet. Not sure how this is a bizarre question lmao

native sun
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Those levels... don't really have anything like that?? Which is why it is hard to understand what it is that you are asking

lone mortar
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is E tiers has the same title sets

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like digsite for both R2-4E1

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R5E1 also have digsite titleset lol

native sun
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So many other levels have that, so again weird to be asking

hidden ridge
#

I've no idea what his question actually is

hidden ridge
lone mortar
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the only 2 different titleset E tier right now are R7E1 and R8E2

glass spear
#

In that case I don't see why it would be visually different when looking at the whole of R8 for example, but fair enough ig

hidden ridge
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as in you having to finish r8e1 to unlock r8a2's tree

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IMHO story isn't really told in anything other than LOGS, until like r6-r7

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And there's very little continuity expedition-wise, with the first exception I can think of being r2e1->r3a1

craggy pier
#

do u have to finish every yellow mission for the others to unlock?

native sun
#

Most of the time it's finish B1 to unlock B2/B3. Aside from E's which are normally finish every other main in the rundown

craggy pier
#

yeah but r8?

native sun
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A1 unlocks B1, B1 unlock B2 and C1, C1 unlock D1, D1 unlocks E1 ||E1 unlocks A2 and then it repeats on the other side of the rundown||

craggy pier
#

?????????????????

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thats weird wtf

dry pumice
#

R8 is very, a very unique rundown

noble wind
#

jump in now, mediocre lore on display

lone mortar
#

it is weird towards the design

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but in depth it really builds the 2 part of the whole "duality" as a whole

finite oracle
#

does the bat only have a damage multiplier on staggered targets?

craggy pier
#

wot

craggy pier
#

ok so theres damage and there stagger damage, stagger damage is when u reach a damage threshold or destroy a limb on some enemies they will stagger, stagger multiplier means you will be able to stagger an enemy with less damage

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or smthn

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like that

dry pumice
#

There's damage = X
There's stagger damage = X * Y
Where Y = stagger multiplier

Bat deals no bonus damage to staggered targets. Nothing does. It does, however, has very high stagger multi making it easy to stunlocks targets.

twin apex
#

what is a clutser alarm

ocean spindle
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its an alarm where instead of a round of scans that are 4 individual circles, u get a ton of circles that fill up very fast

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so its slower and can be fucky depending on the tile

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but it holds the same as a normal alarm

hazy wedge
#

Class S cluster 😱

ocean spindle
#

:D

soft crater
ocean spindle
soft crater
#

I'm more referring to your second half slendi

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Not the first half

ocean spindle
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'u get a ton of circles that fill up very fast'?

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wuh

soft crater
#

The way its worded

ocean spindle
#

my wordin its bad but tbh here i dont, see it

soft crater
#

When a scan says cluster in it's alarm warning that's typically the multiple scattered small orange scans

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4 individual circles is a normal "cluster"

ocean spindle
#

...
no i dont get it, thats what i said i- idk

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ill write it differently next time i guess

twin apex
#

so whats the point of secondary objective

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what does it gives

ocean spindle
#

and difficulty

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and achievements

twin apex
#

thats it ?//

ocean spindle
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yeah pretty much

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they r an extra challenfe for when the main objective alone its too easy

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or when u wanna push ur limits

past mesa
#

Expect for one level

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Secondary is optional

ocean spindle
#

which is the- actually its spoils isnt

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it

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i am not- asking for the level

dry pumice
# twin apex thats it ?//

Unfortunately yes. Bragging raights, more of the game to play... And probably the only objective contribution - its the way to "beat all secondaries" achievements.

smoky marsh
#

is it possible to get the all logs achievement on steam ? there's 2 bugged logs apparently and we're stuckat 186/188

lilac fulcrum
smoky marsh
#

happy hollidays

lilac fulcrum
#

soon™️ but nothing i can say at this time

lone mortar
smoky marsh
lilac fulcrum
lone mortar
#

And get the dmg to 70

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Done

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My life is back

lilac fulcrum
#

70 percent of what it is now?

lone mortar
#

Better yet

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Make it a oneshot

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But a bolt action

dry pumice
lone mortar
#

1 bullet only

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New reload animations

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4s reload

prisma pond
#

When will we get R9 or GTFO 2 🙃 ?

past mesa
lilac fulcrum
#

wge asked for 70, best i can do

past mesa
#

Sniper is already a coward weapon you should need to look your opponent in the eye

past mesa
#

So much better

lone mortar
#

Make it a class I alarm

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Instant better

noble wind
lilac fulcrum
#

will trade you. will remove the team scan, but will add team scans before you can use a terminal

lone mortar
lone mortar
#

A gut punch for 2 bucks

#

No deal

past mesa
noble wind
lone mortar
noble wind
lone mortar
#

Playing with 7 noise coming into the mic everytime

lilac fulcrum
past mesa
#

Yeah I can be fine with that

#

The speedrun will be way better

noble wind
lone mortar
#

Hybirds are doo doo in them

lilac fulcrum
#

first code is replaced. but now one of the start commands is permanently enabled anytime WarpGate plays

past mesa
#

Deal

tardy ingot
#

deal

lone mortar
#

Fuck now i have time to stay 24/7 for E2 to be played easy?

past mesa
#

Only ups for us

lilac fulcrum
lone mortar
#

This is highly sus

#

I will /god in E2 everytime now

lilac fulcrum
#

nope, not allowed

tardy ingot
#

instant permaban

lone mortar
tardy ingot
#

from the internet

past mesa
#

okay but the reactor changed would allow some fucked stragey where one player does all of reactor while the others fight reactor waves that are spawning on them and kracken COME On doc SO GOOD

#

then they all come back for code 3 room

#

acutally would be a sick level to replay

tardy ingot
#

its like brazil skip

#

but even more fucked up

#

and actual useable for speeds

past mesa
#

IT WAS so close to having its own skip

lilac fulcrum
#

Eva, were you there when the shenanigan streaming was going on in E2?

lone mortar
tardy ingot
#

i was there at the start nod

#

couldnt stay too long

past mesa
#

you bug hunters

#

and your secrets

lilac fulcrum
#

ahh yeah so you know the fun WarpGate is going to have

lone mortar
#

I need explanations

tardy ingot
lone mortar
#

Its 4am and i need answers

slow stone
#

oops ment to respond to warp

lone mortar
#

@lilac fulcrum i will trade this deal

#

If we get back the terminal usage speed boosters

#

Which speeds ups terminal related stuff such as commands or uplinks

tardy ingot
#

No

#

you dont get to add stuff

lone mortar
#

If not then i want mele boosters to become old

#

Where less hp means more dmg

#

The peak 20hp gaming buff

past mesa
#

i love the r1 patch

lusty bramble
#

It used to be a team scan

olive robin
twin apex
#

whats the differences of bio tracker then n now

hazy wedge
twin apex
#

does none ads atm not do that

hazy wedge
#

No, the biotracker will try to ping all moving enemies when you scan. They removed the ads single scan

#

It doesn't matter if you ads or not. There's currently no reason to, other than to see the bioscanner easier

twin apex
#

but back then ads scan everything when ads ?

languid glacier
#

u guys know the A2 secondary code?

craggy pier
#

im sorry if i asked this before like a million times but is there a way to unbind my scroll wheel from selecting guns

craggy pier
craggy pier
#

i swear i can't find it in settings

dry pumice
craggy pier
#

so we cant unbind

dry pumice
#

I swear i did mine... Let me checjk

craggy pier
#

what is "toggle gear" on the keymaps

jagged shore
#

iirc it's a keypress to cycle through them

dry pumice
#

huh

#

And yeah, no scrollings.

craggy pier
#

devs pls

dry pumice
#

Side note: why is there USE ON ALLY [H] button, and why should i care?

craggy pier
#

i keep randomly shooting my main weapon

#

because my mouse is bad

jagged shore
#

could use an external program to unbind
but yes an option to disable it would be nice

native badge
#

yo

#

I'm doing the R1 reconnect mission

#

I'm a newer player and it seems rly damn tough

#

how do i hold down that one area for that long of a period

digital mural
#

using tools like sentries

#

they are your best friend when it comes to defending areas

civic wave
#

separate buttons for resource use or whatever

digital mural
#

use the burst sentries

civic wave
#

one button for you one for teammates

digital mural
#

since they are the best

native badge
#

yeah but even then the ammo runs out

#

team gets overrun and its over

digital mural
#

you can use the terminal to look for ammo and other resources

civic wave
#

bring high use packs with you from the beginning

native badge
#

well the reactor is at the end of the facility, all the stuff is where the enemies come from

civic wave
#

mines and cfoam are useless, and shotgun/hel auto sentries are inefficient so skip out on those

native badge
#

there are no breaks in between

civic wave
#

there is time between the waves for you to loot

digital mural
native badge
#

idk what high use packs are, are those a mutation/artifact thing

#

well they aren't long enough breaks to leave the area

digital mural
civic wave
#

do not input the reactor codes as soon as they are available, you can wait to put them in to give yourself enough time

digital mural
#

of ammo, health, tool

civic wave
#

let me guess, you're holding in the reactor room itself?

native badge
#

well yeah is there a better way

civic wave
#

Hold further up, in the bridge room looking at the hole in the wall, that's the classic hold spot. When wave is almost over have one dedicated person run back to put code in reactor

#

it means you're closer to resources and can fetch them from further away too

digital mural
#

i recommend using in the first waves the 2-3 uses and saving the 4-5 to later waves

civic wave
#

the reactor waves cannot spawn from the reactor direction either, they always spawn from the extraction direction

it's safe to push up to hold

native badge
#

2-3, 4-5?

civic wave
#

2-3 use resource packs, 4-5 use resource packs

digital mural
#

when you pick resources ammo, health, tool they say how many uses they have

civic wave
#

basically just try and be smart with resource usage, also shoot well
some guns you probably don't want to take

native badge
#

well i been trying with bots so it makes it more tedious

civic wave
#

but more important stuff is hold position, resource management, etc

#

ah, yeah that makes it a bit trickier

native badge
#

i dont have friends who play consistently and dont trust strangers to do any better

digital mural
#

i recommend using the LFG channels in here

#

they are very chill

native badge
#

i consider them strangers

#

idk its just hard to like

#

sit down for an hour with a group of people I don't know

digital mural
#

then you will have a bad time if you try to do some levels with bots

civic wave
#

if it makes you feel any better that mission takes 30 minutes?

native badge
#

yeah that one is shorter

#

im just gonna try it with my bro when he gets home hope that works

civic wave
#

most missions aren't quite as long as you think

#

good luck with the runs

native badge
#

well my friends and I had like taken 2 hours to do the mission before that one

#

HSU_210 or whatever

civic wave
#

r1b2

digital mural
#

what?

native badge
#

we had essentially looked at every single corner of the map

#

and didnt find it

civic wave
#

yeah, that'd do it

native badge
#

and by It i mean the zone

civic wave
#

oh what

native badge
#

not the container, I knew we could look that up once we found the zone

civic wave
#

if you know what you're doing that mission takes like 30 minutes

native badge
#

we had gone to quite literally every zone except 20

civic wave
#

that is rather unfortunate

digital mural
native badge
#

yeah well im saying

#

we were thinking maybe the zone is through one of these doors

#

because we couldnt find the door labelled 20

#

so we did everything :|

ocean spindle
#

if the door doesnt specify 'leads to zone 20' or somthin like '11-21'

#

dont bother

#

only the door u see it leads TO zone 20

#

doors never lie

native badge
#

thats good to know

ocean spindle
#

also use terminals, list the zones or query the things if u havent

#

cause they will always lead to where u need to go

#

and u dont need to go to unnecessary zones or even discover that for example zone 19 its a resource zone

#

[its an example i dont remember zone 19]

civic wave
#

if all else fails, hunter23rus has uploaded maps of every level to steam (I think I got the name correctly), and you can also look up video guides on youtube

languid glacier
#

The achievement for "john" is in R6BX right?

random rune
abstract granite
#

will we be able to unlock all the apparels in gtfo? or are they like lucky drops only?

tepid sand
abstract granite
#

any tips for guaranteed hackett drops?

jagged shore
#

No way to guarantee anything
Clear as much of the game as you can and hope

hazy wedge
#

I highly doubt they’re gonna do anything about it if there’s more unlockable cosmetics than levels. And if they do, it’s gonna be a long time till then

dry pumice
#

The colour difference between sleeping and alarm-spawned enemies only applies to smalls, right?

native sun
#

Applies to giants as well, that's it afaik

craggy pier
native sun
sudden bloom
#

im trying to use a mod called lowspecgaming from the thunderstore to reduce graphics even more since my computer cant really handle some levels very well, but because of the nature of modding do we know if it will disable booster collection or hault progression in general?>

tepid sand
sudden bloom
#

oh thats great

dry pumice
safe drum
#

||how do i deal with 2 p moms if there were two... in r5d1?||

#

also

#

is there a chance that it will spawn one

noble wind
noble wind
safe drum
noble wind
#

you gon need lots of cfoam to deal with 2 pmoms

noble wind
hidden ridge
safe drum
#

?

#

i think i saw it before

#

lemme check

hidden ridge
#

If you really wanted, I guess you could load with cconsole, drop in alone, noclip there, check if the generation spawned 2 of them, then if it didnt go back to start, invite the rest of the team

#

You CAN deal with 2 pmom as along as you have like, 1 foam mine

#

1 guy with Veruta or hel pp gets ready to spawnkill the babies on pmom1, 1 guy rushes to pmom2 to foam tripmine her, guy 3 with scattergun starts blasting pmom1, you should be done before pmom2 gets unfoamed, then you kill pmom2

hidden ridge
safe drum
#

ive never killed any moms

#

neither p moms

#

how do i know from which part of its body it's going to give birth

hidden ridge
safe drum
#

erm

#

does it matter

hidden ridge
hidden ridge
safe drum
#

i have done r5d1 i think

#

i didnt but

#

i experienced it in my first 20 hours

#

thanks to mm

hidden ridge
#

oh well

safe drum
#

spoiled :3

#

dont laugh at me

hidden ridge
safe drum
#

embed fail)

#

its okay i have 100 hours rn

#

i think i can do it

tardy ingot
tardy ingot
abstract granite
#

im in game.. how do i drop cargo?

ashen frigate
#

By holding E

#

(Same as picking it up)

abstract granite
#

thanks

safe drum
#

the cells in r5b4 are in different zones right?

ashen frigate
#

Yes

safe drum
#

we didnt know we needed another one
we lost lol

hidden ridge
#

R5B4 only has 1 fog turb, right?

ashen frigate
#

One on the left, one on the right after the first Security Door

safe drum
#

yes

#

there is only one

#

is it necessary

hidden ridge
safe drum
#

i didnt find it necessary

hidden ridge
#

Some res might be in fog for second batch of res zones

#

But that's really it

safe drum
#

are mods like shoot in the air and run and go illegal

hidden ridge
#

I dont think those qualify as QoL

safe drum
#

they dont

#

matchmaking has blessed me with r7d1

#

is it worth it

ember mulch
#

😶

lone mortar
#

im free for the next 48hrs

ember mulch
#

I need to take a power nap after work first and i have to stay longer aswell

#

But fuck it sure the moment im free se run , sleep is overrated anyways

ember mulch
lone mortar
#

Looking at ur time?

#

Its 7pm here so im free and will pull till 6am

ember mulch
lone mortar
#

Need too look at that later

#

Now i gtg grab dinner

ember mulch
#

Since its 1 PM here now for me

lone mortar
#

Ohhh

#

So like Atleast 7hrs later

#

Alr alr

ember mulch
#

Well if we have to arrange time another time idk we shall see later

lone mortar
#

I pull till 6am allllll the time

#

I can wait

ember mulch
#

I might be ready 2/3 earlyer than i typed aswell not sure

safe drum
#

kaiser pls carry me in r9d3

#

warp

ember mulch
safe drum
lone mortar
#

Do take ur time

#

I dont rush anyways

safe drum
#

m

lone mortar
#

I dont play with mutes unless theyre funni

safe drum
#

how do you do r7d1 error alarm

#

close doors behind us and c foam them?

dry pumice
safe drum
#

no overloadf

#

first one

dry pumice
#

Yeah, sounds like a plan

#

Run, close, foam. Mine for scans

native sun
#

If you learn the path you can pretty much outrun it the whole time. Only need to stop for the alarm in the way. Without knowing the path... kinda hard.

safe drum
#

the more i die the further i get

keen seal
#

couple more tries and you're there

wheat tulip
#

boosters are given to everyone even if 1 person is collected?

rugged dock
#

Did they change the layout of R4 maps? i was re-doing them (since my completion got reset since last i played) and i don't remember r4a1 being the way it is.

civic wave
#

The ALT versions of the map do have different tiles

#

it is jarring sometimes

dry pumice
#

The R6C1 cool bridge gone

cinder void
#

Does anyone know if the no tools quest requires also means not looking at the bio tracker?

noble wind
#

it says active ability so no it doesnt count

civic wave
#

you can look at biotracker and as long as you don't fully complete a ping, you're fine

lilac fulcrum
#

what they said

civic wave
#

you should avoid clicking though because sometimes it can bug out and then when you bring it out it'll insta ping enemies

dry pumice
#

Unfortunately there been weird cases of people not getting the achievement for whatever weird reasons anyway and ironically i only got it once i stopped bringing the biotracker.

#

Also ironically x2 the achievement itself has an icon of crossed biotracker.

#

Probably just a coincedence, but...

#

Game got wicked sense of humour.

noble wind
#

r2c1 is an easy one without bio if u wanna do that

ocean spindle
#

:D

dry pumice
#

I just do R6C1

civic wave
#

r2c1 has shadows so that's an odd choice

#

I did r1c2

dry pumice
#

Bots are anomalously competent during the finale

cinder void
#

Alright will not use bio if it’s weird

#

Last time we did 4 bio

#

And we didn’t get tge achievements

#

Might be cause someone joined mid way

civic wave
#

yeah, joining midway can mess stuff up iirc

modern bane
#

Anyone have any tips on getting the Biotracker achievement?

#

Do I have to wake up every single room to be able to "ping every enemy on the map"?

noble wind
#

Yes

#

R1a1 would be easiet

slow stone
#

problem with r1a1 is that you need to also scan all the wave enemie, no? This also means the extract alarm

ocean spindle
#

u can also do r2b1, u just need to open everything tho

#

but no big wave at the end

craggy pier
#

is 1 bio bot enough

modern bane
#

my guess is that its a per person achievement

#

like someone else on your team biotracking everything doesnt mean you get the achievement, just them, but thats just my guess because most achievements specificy whether its for you, or whether the whole team needs to do something'

slow stone
#

whole team get it

modern bane
#

oh thank god

modern bane
slow stone
#

Bots should count as they do with other achievements but havent done it like that so no idea

noble wind
spare heath
#

Anyone knows how the enemy spawn works in R8E2 reactor? Seems like they don't spawn 2 rooms away from the player

spare heath
#

if I am in the room d in zone 620, they spawn million miles away from where I am

craggy pier
#

cant they spawn 2 rooms away from any 1 player

noble wind
#

Players can block spawn n push it further

spare heath
#

I am playing duo, and me and my friend were staying at the same room

#

when they spawn at the 3/3 reactor part, they were spawing from zone 495

#

seems like it was a set spawn like the flyers

noble wind
#

Perhaps for that wave cuz in my runs it wasn't the case

dry pumice
#

Dont reactor enemies spawn away from reactor specifically, or something?

slow stone
#

I believe they cant spawn in reactor but they can at side zones?

dry pumice
#

There are some weird ass specifics rules at play

#

The A3 reactor (forgot rundown) being the example.

#

They don't start spawning from other sides until you open up another security door

#

So its something like... It has to be 2 zones from a reactor room or someshit?

#

Either way its needlesly complicated.

mossy aurora
spare heath
mossy aurora
#

I think r5c2 reactor might be an exception because I've seen some fucked up spawns there but in general they need to spawn at least 2 rooms away from the reactor room itself. So if if you guys are holding on d, if they are spawning from elevator side they will spawn outside the bulkhead door

dry pumice
#

So then what's the deal with A3 one

mossy aurora
#

R3a3 is the same, if you hold in a side zone they will spawn 3 or 4 rooms away

dry pumice
#

Why does it require a whole security door to be unlocked before they start using those fronts

tardy ingot
#

ask @native sun for more specifics

craggy pier
#

do all tumors have the same hp on bosses

#

cuz tanks have like 2 massive ones and then some watermelon sized ones

sturdy glen
#

yes

red flax
#

What does "boiscan every enemy in a level" mean for the bioscanner achievement? Just did R1A1 while aggroing every enemy and scanning every room, as well as (hopefully) scanned every enemy at the end alarm. Is it a failure if a sleeping enemy is killed without being scanned? Do you need to scan enemies that spawn from the final scan?

soft crater
#

meaning you have to wake up every thing

#

this includes wave enemies

#

R1A1 is not ideal for this specific achievement due to the ending sequence

narrow niche
#

ending errors are bad

#

unless you can kite to spawn cap

#

i guess

red flax
#

Yeah I assumed as much

craggy pier
#

do r1b1

#

thats how i did it

#

only need 2 ppl

slow stone
#

doable alone 😔

#

Also r1b1 is a really easy level so should be doable, especially with bots going ham

craggy pier
slow stone
#

bots?

craggy pier
#

dont take bots they might kill an unpinged enemy

slow stone
#

if you give them bio they will be pinging

craggy pier
#

yes but they can void the achievement

#

just take 2 players with bio, the double bio pings are great and sandwiching enemies for back damage makes ammo a non issue in the giant zones

past mesa
#

With friends it is way faster

craggy pier
#

we did and died lol

#

I did it with tru (my goat)

past mesa
#

HOW

#

Duo?

craggy pier
#

yes

#

just us

past mesa
#

Makes sense

craggy pier
#

we opened both side zones b4 doing the alarm

#

smile

#

im sure it would be cake with 4 ppl

past mesa
#

Even 3

craggy pier
#

but r1b1 was very easy w/ just the 2 of us

past mesa
#

Tbh

craggy pier
#

yeah

slow stone
#

Do pellets deal the weapons whole damage? For example if gun has base dmg of 8, does each pellet deal that?

past mesa
#

Just go check I think it does

#

But I can’t remember

slow stone
#

May just be little hard to check as host

past mesa
#

No?

slow stone
#

thats what gives scatter its damage no? having 32 bullets

past mesa
#

Yeah

slow stone
#

yep, base damage of 4.8, kinda has to be each bullet

past mesa
#

Why does this matter Klein

craggy pier
#

jish ur pfp is very cute

past mesa
#

Thank you I need to harness cute energy else I would start to hate life

craggy pier
#

I think u sent me cute cats one time that was so cool

slow stone
past mesa
#

Foster goes crazy

craggy pier
#

thats awesome

past mesa
#

Also if anyone is in the Washington area and wants a cat(rule 4 breaker right here)

#

I gotcha

craggy pier
#

raaaa ur getting BANNED

#

@native sun get his ass

past mesa
#

Mb Tru I am advertising cats without asking first

#

You know what

#

I might want to make a reddit post for cat adoption

#

Maybe I will get a bite

craggy pier
#

I wish you the best with that

past mesa
#

I literally have no idea how to get 18 cats adopted

craggy pier
#

spread the word by messenger pigeon

past mesa
#

Messenger pigeon is. A very slow way to communicate

craggy pier
#

what c level do I do with no tools

#

surely r7c3pe right

past mesa
#

R2c2

#

Is so much faster

craggy pier
#

is that the error one

past mesa
#

Yes

#

2 blood door required with mine

#

But it is so worth

#

You save an hour of time

craggy pier
#

i was trolling about r7c3pe with no tools

#

that sounds rly rly shit

past mesa
#

It wouldn’t affect anything but the ending

#

Which the ending is just r6c3

#

So might as well just play that

craggy pier
#

i would miss my sscout bio

ember mulch
#

What is the highest negative bioscan speed i can get on a booster?

hidden ridge
#

ing

wind wren
#

^

hidden ridge
#

my bad I guess I didnt alt-tab correctly

wind wren
#

Lol

twin apex
#

can knife 1 shot giant if syringe ?

ocean spindle
#

yah in the back of the head

dry pumice
ocean spindle
#

x3

#

so itsssss like 130 dmg or somethin

dry pumice
#

42 x 3 = 126 ?

ocean spindle
#

enough for bigs but not hybrids

dry pumice
#

Yeah, it actuall can. Cool.

#

hybrids have an x2 head so...

#

28... 56... x3... 168?...

#

Yeah, hybrids too.

#

Amazing.

ocean spindle
#

ah

#

nevermin

dry pumice
#

Only if they are asleep though

twin apex
#

what does class S I alarm mean

slow stone
lone mortar
dry pumice
#

Exact same thing. Its 18:30

lone mortar
craggy pier
#

hey

#

i noticed something

#

smashing a padlock with a sledgehammer will damage the door as well

#

is this a thing

#

is this what lock melters are for besides stealth

#

whenever i smash a lock to open a small door, gaps will appear on the door

#

it'll take damage

noble wind
#

wait really?

arctic marten
#

same principle as double hits i believe

craggy pier
#

seems like it

craggy pier
arctic marten
#

shoot the lock

craggy pier
#

nevermind

arctic marten
#

you could try hitting the lock from the side or back

#

so the sphere of "hit" goes not towards the door

craggy pier
#

ill try i suppose

#

thanks for the info though

arctic marten
#

if not, it might just be unavoidable

craggy pier
#

yea

fierce walrus
#

even then, how much damage does it even do?

arctic marten
#

and you're the only one to actually notice lol

craggy pier
#

it's just sad cuz small doors already have less hp

#

and we're just bullying them even more :(

craggy pier
#

20 x the env multi

dry pumice
#

I mean: does it really matter that much?

#

Also lock melter probably will avoid the damage... Hopefully...

ocean spindle
#

try shoving the door when u hit the lockpad

craggy pier
#

yes it matters

ocean spindle
#

i think when u shove u can hear the noise

craggy pier
#

it matters a lot ok

ocean spindle
#

and the screen shakes

#

and if its not dmged

#

it doesnt do anything

craggy pier
#

if you full charge a lock with a sledge

#

and it hits the door

#

more than 50% of its hp is gone

slow stone
#

then tap it 😔

ocean spindle
#

what kind of mechanic are u using to hit the door

arctic marten
#

you can half charge locks

#

or two tap it

craggy pier
#

i know that

#

i haven't done that calc on half charging the lock

#

HA

#

even if you half charge a lock it'll do >50% of the door's hp in damage

#

locks have 15 hp and if a melee hit does 15 or more damage then the door takes it's maximum damage

#

so half charging doesn't go easy on the door

arctic marten
#

what about 2 taps

#

only overkills the lock by 3

craggy pier
#

that could work

arctic marten
#

so 9 dmg to door?

#

i dont remember their health

craggy pier
#

then u deal 3 dmg to the door which is still a lot

#

doors are weird as hell it seems according to wiki

#

they either take:
4 damage from a strong hit
1.5 damage from a decent hit
0.5 damage from a weak hit

#

no inbetween

ocean spindle
#

i mean we dont know if hittin the lock does dmg the door or if by some incident it got dmged

craggy pier
#

they have 7hp and 12 hp (small / big)

craggy pier
#

promise nothing else damaged it

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so if you smash a door accidentally or 2 tap it you're either reducing the amount of sleeper hits it can take by 4 or 3

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from 7

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which is big

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each sleeper bang is 1hp

arctic marten
craggy pier
#

strong: >15dmg
decent: when it's neither strong or weak
weak: environmental multiplier less than 1x

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it's strange

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so yeah

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either shoot padlocks or lockmelt them for important doors i guess

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or maybe bring a melee with a good hitbox?

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spear utility??

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?!

topaz anvil
#

Type message in one attempt challenge (impossible)

craggy pier
#

!

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yeah sorry i have a bad habit of not completely forming my thoughts before i hit enter so then i retroactively add stuff as it comes to me

ocean spindle
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i just do it cause bottomness

topaz anvil
#

Those are not related

ocean spindle
#

thats what u think

dry pumice
#

Its kinda funny how much of "literally me" Elbowguard is sometimes

craggy pier
#

you mean that im so quirky hehehaha so unique or that we're alike

topaz anvil
#

The how goofy am I angle

ocean spindle
#

the silly

narrow niche
ocean spindle
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:3

narrow niche
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:P

river dove
#

letsgo beat r8c1 today. 2 more to go

lone mortar
hazy wedge
narrow niche
analog anvil
narrow niche
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:D

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Ofc ofc

lone mortar
narrow niche
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uwu

lone mortar