#gtfo-related-questions

1 messages · Page 171 of 1

slow stone
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oh I though you meant specific enemy that only appears in the level

dry pumice
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Although there appears to be at least 1 enemy who might be level exclusive...

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But i don't know for certain until i beat the game.

slow stone
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There is at least 1 enemy yes

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Actually might be 2

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Pretty sure that ||Long mom|| and ||potato|| only appear in one level each, no?

dry pumice
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Not reading the second one

finite oracle
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when you say 10 of them, you are talking about the ||really big version of it right||

dry pumice
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Yes.

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I can think of at least 4 you have to fight.

slow stone
ocean spindle
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:3

digital mural
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did you know the kraken has a sad face?

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🤓

ocean spindle
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it has angwy face

lone mortar
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like u?

digital mural
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:C

slow stone
finite oracle
dry pumice
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Others too

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||I remember at least one in R4...
At least one in R5...
One in... R7? Can't remember if she was optional to fight though.
There is at least one aboidable one in R8.
Don't remember one in R6 at all...||

slow stone
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Yeap, there isnt one in ||R1, R2, R6|| atleast

finite oracle
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In r3c1 ||the roar you hear is it just foreshadowing the next expedition, or is there a mother enemy in that expedition aswell ||

civic wave
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Foreshadowinf

summer echo
lone mortar
cinder totem
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where is zone 71 in r8a2?

digital mural
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you are welcome

narrow niche
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pable is so nice

digital mural
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i know right

narrow niche
austere cloak
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is there a logic of spawning location of hord(or wave) when doing alarm? exaple like spawning from many room or door far away from players?

tepid sand
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Bear in mind room dividers count as rooms

austere cloak
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hmmm 2 room

tepid sand
austere cloak
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i actually dont get it while i played for like 100H LOL

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thanks 2 room ill take this in mind

slow stone
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if the letter of room changes then its another room

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also the enemies always take the path of least resistance/fastest

austere cloak
digital wave
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bro, we got the terminal error, cannot access it, anyone know how to fix ? stuck at final stage now so annoyed

vernal nimbus
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Not directly gtfo related but sometimes when I play with an lfg group in a vc on this server someone occasionally joins and drops a loud metal pipe soundboard, any way to work around this?

lilac fulcrum
vernal nimbus
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thanks

hidden ridge
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AFAIK this happens because someone was close to a terminal while someone else was using it

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Which solves if the interested player leaves the lobby

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But it's usually better to tell people NEVER to get close to a terminal when someone else's using it

digital wave
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thanks, next time I shoot any mfs get near me

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and shout "GTFO!"

cinder totem
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is zone 71 in r8a2 secondary objective? cause i did not find no zone 71 after looking for a while

cinder totem
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im trying to get all the logs

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but i simply cant find zone 71

dry pumice
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In that case yes. There is a log hidden in the bullshit room of secondary.

cinder totem
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but how is it in secondary cause the door of secondary just says zone 70

dry pumice
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||You get teleported||

cinder totem
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oh, alright thanks

finite oracle
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how does getting boosters from expeditions exactly work? i get the basic idea of picking up the artifacts but, what has booster artificial heat got do with expeditions?

mossy aurora
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you get a booster for reaching 1.00 progression from grabbing artifacts. a lower artifact heat means that each artifact you grab contributes less

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artifact heat goes down from grabbing boosters in a mission /replaying it to prevent spamming 1 level to farm them, and will go up naturally again by playing other levels

dry pumice
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The default progress is something like +0.17 or +0.20 per artifact, i think?

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So you need to find like 5-6 in a row to get a new booster

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Which is also why agressives are such gold

tardy ingot
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0.15

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have full booster slots and basically never use them and they become worthless

Devalue the boosters peepoEvil

safe drum
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how do i stop sleepers from bullying me

topaz anvil
cinder totem
wheat tulip
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Is there any official information(stats) of weapons and monster? Like damage, health etc

slow stone
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wiki

wheat tulip
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What is artifact heat 91%? On map

slow stone
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its basically how much progress youll get towards boosters, when it reaches 20% youll get none

wheat tulip
slow stone
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playing other maps makes it higher

wheat tulip
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Which map has lots of artifact, i have very few left

slow stone
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all maps are pretty much the same

digital wave
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you can play R4A1-A2 they are long maps, I think there will be mote artifacts

dry pumice
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R6B2secondary in particular comes to mind, you can walk into a room and just reliably find like 5 artifacts in your eyesight.

wheat tulip
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Alright 👍 ill try

finite oracle
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do sentries not have a backstab multiplier?

dry pumice
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Not anymore they don't.

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People liked placing them behind enemies a little bit too much

dry pumice
#

Is pump a bad pick for R8D2?

floral acorn
dry pumice
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I just imagine i'll spend half the time doing nothing. Lots of long range engagement.

floral acorn
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oh you'll get action alright .. .. that ||error-bit with the vogen + 3 terms + vogen + key + alarms_deactivate|| is gonna be some cqb * cocks pumpshotty *

dry pumice
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Yeah, but only that.

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||Useless in tank fights (i'm not approaching that thing), i guess can sort of make it work against mother, but the double scan... Hmmmm)||

floral acorn
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and also beeeeg ||spoiler hahaha|| where u can safely go stand in the stink and do some-a-poppin' ..

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hmm tank fights are okay u just gotta get a bit closer than with some other weapons, with any terrain / furniture it's very decent (in my humble)

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but yeh my humble opinion is: pumpshotty is not out of place in d2 as long as it's not all 4 team-mates wielding one

dry pumice
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I think i'll stick to BC. Aside from left-over ass-ishness of using it - its pretty reliable at doing many a thing.

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Or.... God, i don't know.

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No matter what i pick - i lose something.

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Fuck it, i'll try pump.

sudden scroll
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for log related achievements : does anyone know if you have to win the level for log collections to be saved?

digital mural
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you can get the log and then die

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return to lobby

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and it should count

sudden scroll
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ah ok thanks!

whole grove
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Was there a change to the veruta flashlight?

soft crater
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no

fluid patrol
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You can list based on a specific zone letter area right? like LIST ZONE_100A and LIST ZONE_100B

civic wave
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nope, you cannot list based on individual rooms

red flax
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What's the difference between Burst RoF and RoF on the wiki for the two machineguns?

red flax
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The machineguns don't really burst though

lone mortar
red flax
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Does it not just start shooting after you charge it up?

lone mortar
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you dont just take all the values of Veruta and go all out

lone mortar
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but most of the time youre just gonna be 5-7 bullet bursting into small waves

red flax
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So which one is the fire rate of the gun when it's shooting

lone mortar
red flax
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Yeah that's what I'm asking, which one is that? Burst Rof or just RoF

lone mortar
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cause theyre full auto weapons

red flax
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And Burst RoF is what in this case, how fast you shoot assuming you charge every shot?

lone mortar
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it applies to burst weapons rn is the burst cannon

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carbine/ burst rifle

red flax
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Wait so why is there a Burst RoF stat on the machineguns then?

jagged shore
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It's probably there on every gun?

lone mortar
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you actually dont empty a mag

red flax
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It isn't on every gun

lone mortar
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and shoot in bursts in this case MGs are used by this alot

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cause their reloads are pretty mid

jagged shore
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Prob just done mistake

red flax
jagged shore
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Ask in wiki chat tbh cause seems like it'd be a mistake

fluid patrol
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what is the difference betwen calss 1 - 4 alarm as well?

civic wave
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the class of alarm tells you how many sets of scans it has

dry pumice
whole grove
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Why is there not enough bullets in the heavy assault rifle!?

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Why does it have such bad recoil!?

tardy ingot
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eh the bullets are fine

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recoil is just annoying tho

whole grove
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devs plz buff weapons or at least bring back old sniper

narrow niche
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Sniper nerf was needed 🙏

whole grove
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Niche weapon, majority don't know its potential

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just like the hel gun

narrow niche
#

Eh hel gun is much better

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:P

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Also is hel gun really that niche

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Eh

narrow niche
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Don't you know

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Sniper pen

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Kill 5 strikers in one shot

hazy wedge
narrow niche
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Was the sniper used that much?

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And the scatter that less

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:P

hazy wedge
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Yeah I think in one of the steam forums, Calle said sniper was among one of the most used

past mesa
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Yeah scatter is still underused

narrow niche
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Why

past mesa
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People are bad at the game

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Burst cannon is always under used aswell

narrow niche
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:P

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Also are all the noobs running spear or smth

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Whyd it get nerfed

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Sorry

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All the noobs and artek

waxen jetty
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could jish win with 1 clone

past mesa
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The hel rev change was my doing like 7 months ago and it made it way into vanilla reloaded

waxen jetty
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but u literally play with 3 lego clones and win

past mesa
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I can with just one

past mesa
waxen jetty
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its not gonna be near 45 is all im sayin

past mesa
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Really?

waxen jetty
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ye

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so much timegate

past mesa
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not even kraken while reactor can save I guess?

waxen jetty
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well reactor is what u would expect

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but kraken u literally sit there for like 1m waiting for next bubble

past mesa
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Yeah

waxen jetty
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and after that u have to listen to like 3m of dialogue

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about betraying the alt team

past mesa
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oh fuck

waxen jetty
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LOL

past mesa
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I forgot about that

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Maybe there is a dialog skip in this game

waxen jetty
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and then outside u wait like

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1 minute

past mesa
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I forgot about the cringe this level has

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When it comes to waiting

whole grove
narrow niche
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i mean

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its really not that good

whole grove
narrow niche
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no

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not really

sturdy glen
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it was the weakest outside of incredibly niche scenarios despite requiring the most skill

halcyon current
#

I'm not a GTFO vet or anything but no special weapon beats the feeling of the High Cal Pistol

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The simple act of shooting that gun releases dopamine.

sturdy glen
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so true

tardy ingot
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I wouldnt say sniper was the weakest pre nerf

sturdy glen
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of burst cannon, scatter, and sniper?

narrow niche
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i mean you did just say weakest

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so

sturdy glen
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why tf would I compare sniper to anything but those

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that is always the context

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yeah guys sniper sucks vs smalls compared to revolver!!

past mesa
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sniper was probs the weakest of the big killers last patch

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Expect for kracken match up

tardy ingot
tardy ingot
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and far less shit vs tank/pmom than rn

sturdy glen
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oh you actually thought I meant all specials wtf

safe drum
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Why do ppl hate short rifle

sturdy glen
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ig I did need to clarify

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its not even the worst special rn so like

past mesa
tardy ingot
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nah was mb chill

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i couldve read that differently than i did

safe drum
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Can't it headshot strikers

tardy ingot
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yes and?

sturdy glen
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not even close

past mesa
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then what

sturdy glen
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if you mean breaking head that does not matter

safe drum
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That's a good thing

past mesa
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Let me introduce you to har

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Which is just better short rifle

tardy ingot
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Honestly. If it didnt have ammo and mag size it would legit be worse than most fucking main weapons

safe drum
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Har?

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Hel assault rifle

past mesa
sturdy glen
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it is

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much worse

tardy ingot
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the only reason why short rifle isnt actually worse than the majority of them is because you can spam bodyshots like an idiot

but if you scale it down to a main its soooo bad aswell

raven jungle
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so i just got the game and am waiting for tonight for my friends to be available. just how doable is this game solo?

sturdy glen
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id rather have dmr even

tardy ingot
past mesa
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Is just better short rifle

safe drum
tardy ingot
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theres like 5 mains that legit just do better

Even rifle and pistol do more with what they have realistically.

safe drum
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Why did they

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Make it automatic

past mesa
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har

sturdy glen
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tap fire it

safe drum
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I've played with it

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It's good for hipfire

tardy ingot
safe drum
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Tbh

tardy ingot
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you know that sad thing

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HAR is already weak

safe drum
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😔

tardy ingot
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and short rifle is just … worse

past mesa
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short rifle hurts my hand to play well

safe drum
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The primary slug shotgun is so weird

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It's like it's got a choke on it

sturdy glen
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im ngl I really like slug

past mesa
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I have to click so fast and aim so fast for no value

raven jungle
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i really didnt like the feel of the main slug shotgun when i tried it

past mesa
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Slug is fine

sturdy glen
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its not a strong main, but ppl give it too much shit

safe drum
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I prefer the secondary slug
Aren't the aame

tardy ingot
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i rly like the design

safe drum
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Same

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Primary slug looks good

tardy ingot
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but so cucked by firerate and range

safe drum
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I'm trying to hipfire with it
But I just can't even when the enemies are so close

tardy ingot
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Hipfire is dead center tho?

safe drum
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Wdym

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I feel like hel gun has got the best hipfire

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Shots

tardy ingot
past mesa
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Slug shitty hip fire is dead center

safe drum
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You can head shot easily with it

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Do you guys even play with shotguns

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Except scattergun

past mesa
sturdy glen
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I play hel shotty every game

past mesa
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^

safe drum
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I can't play with hel shotgun smh

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I feel like I waste ammo when I shoot with it

raven jungle
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id like to ask a question about rundowns because im not sure i quite understand how they work

tardy ingot
digital mural
raven jungle
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  1. While we bring back the old Rundowns with new twists and lore (referring to them as ALT Rundowns), we are still not permitting the original old Rundowns to be played on the server. This server being one of the most crucial parts of matchmaking, we would like to ensure that all players are on the same "page" (or in this case, Rundown), and respect the developer's concept for the game.

so from what im looking at, there is ALT rundowns R1 through 6, and then non-ALT 7 and 8? should 1-6 not be played?

sturdy glen
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just dont play old versions of the game

digital mural
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before ALT rundowns they were 1-6 only
they are not available

tardy ingot
sturdy glen
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dw you wont break that rule by accident, you have to be intentionally downloading and playing old rundowns

tardy ingot
#

Well slug shotgun isnt good

safe drum
#

I just want the magenta palette smh

safe drum
#

It does something

raven jungle
safe drum
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If I remember right

sturdy glen
#

its the rerelease

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bringing them to curent version

digital mural
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basically the same as the old ones but with some differences

raven jungle
#

oh so alt is like, new

sturdy glen
#

yeah

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relatively

raven jungle
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gotcha

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is R1 strictly speaking easier than R8? or are they just like different "levels"?

raven jungle
#

okay coolio

safe drum
#

||the urge to spread misinformation||

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I need a place to spread misinformation

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Twitter isn't a good place

raven jungle
#

where it says COMPLETED:[1,-,-,-] is that referring to the number of times cleared on that difficulty?

digital mural
#

those are optional objectives

safe drum
digital mural
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first number is main
second is secondary
third is overload
fourth is Prisioner Efficiency ( all 3 objectives in one run)

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and the number means how many times have you completed each objective

safe drum
#

^

digital mural
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if there isnt any number that means the expedition doesnt have any optional (besides main ofc)

civic wave
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[Main, Secondary (also sometimes called Extreme, it was renamed in the past), Overload, Prisoner Efficiency (Doing all 3 objectives in one run)]

digital mural
raven jungle
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so when i look at R1A1 it just has main when i click into it so there is not any other objectives for that mission?

sturdy glen
#

that is what the - mean

civic wave
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correct, there are no optional objectives in rundowns 1 through 3

raven jungle
#

ah okay so itll say 0 if there was one

sturdy glen
#

ye

digital mural
civic wave
#

rundowns 4 and onwards have optional objectives

raven jungle
#

this stuff.... could be more clearly pointed out in game xD

civic wave
#

A lot of stuff could be, but alas

raven jungle
#

its fine though im getting my answers ultimately

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so is HEL typically lower damage? the HEL turret states its low damage but all other HEL weapons dont so im not sure if thats just an intrinsic property of HEL weapons lol. i do know they over pen though

digital mural
#

yeah they are usually low damage

ocean spindle
#

not usually, Hel weaponry can be as strong as others

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HEL just means it overpenetrates

digital mural
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hel revolver is a good gun

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i recommend

raven jungle
#

ill give that a shot then

ocean spindle
#

HEL auto pistol and HEL auto sentry are just stagger weapons, its not the HEL part, its the 'tungsten bullets' part

digital mural
#

pro tip: dont even bother using the hel sentry

ocean spindle
#

HEL rifle has some of the highest dmg in the game, 30
HEL gun has enough to oneshot a small with a headshot

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HEL revo its a two shot, head and bodyshot, which for a main its good

raven jungle
#

does the enemy health pools get bigger at higher levels?

digital mural
#

nope

raven jungle
#

sweet

ocean spindle
digital mural
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they still the same
of course different variant of enemy = different health pool

ocean spindle
#

which might have more resistance instead of more health

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or no precision points

raven jungle
#

yeah, the consistency of enemy health is nice though

ocean spindle
#

which renders weapons like dmr which needs headshots a bit less useful

tardy ingot
ocean spindle
#

yeah i thought the same

median pulsar
#

how do i get into r8a2 secondary

digital mural
ocean spindle
#

and hel rifle?

median pulsar
#

i ccant open door in emergency lockdown

ocean spindle
#

and hel shottie?

tardy ingot
raven jungle
digital mural
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a secret terminal

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and put a secret code

median pulsar
#

ok ty

ocean spindle
#

the misinfo its real

tardy ingot
#

hel shotty

digital mural
#

hel shotty doesnt do that much damage tbh

ocean spindle
#

what

digital mural
#

auto sentry is the best sentry

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use it

ocean spindle
#

sape

tardy ingot
digital mural
#

bro

tardy ingot
digital mural
#

not that much damage see

tardy ingot
#

gotta be huge

digital mural
#

should be 1st place

ocean spindle
#

why are u like this

median pulsar
digital mural
digital mural
median pulsar
#

so its not spoilers for everyone here

digital mural
#

...

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read carefuly

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my name

median pulsar
#

TY :p

raven jungle
#

wow there is a surprising amount you can do with the terminals

floral acorn
#

pnig ammopack_556

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uplink_connect frog

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... dont u dare say u havent done just that ever 🙂

raven jungle
#

do other utility items like glowsticks and lock melters show up in lists

digital mural
#

no

raven jungle
#

ah

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looooool
LIST -A
"oh god"

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whats a HSU?

ocean spindle
#

its a hydrostasis unit, basically a human sized tank

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where a human is

digital mural
#

it looks like a big capsule

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QUERY HSU_XXX

raven jungle
#

ah okay

raven jungle
#

okay be honest, does anyone actually use the long range flashlight

digital mural
#

yes

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its actually pretty useful

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best item in the game ;)

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well, every item is useful

raven jungle
digital mural
#

seriously speaking the long range flaslight is useful when synching enemies or just trying to see a big area

raven jungle
#

why would i want something that absolutely lights up every clicker in a thousand foot cone?

digital mural
raven jungle
#

wait what the heck this zone has two HSU_656's is that possible?

digital mural
#

no

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every HSU has a different number

ocean spindle
#

u only need one of those

ocean spindle
digital mural
#

holy shit

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oh well, just get one

ocean spindle
#

i remember it happenin before on this chat but always only one its the specific one

raven jungle
#

bug must be then

digital mural
#

wait

ocean spindle
#

not really a bug just chance or whatev

civic wave
#

I think what happens is that the game adds a duplicate in the item list for some reason

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but there's not actually a second hsu with the same number iirc

summer echo
#

I like s e e i ng a l l

stuck prairie
#

Does reading a log count if someone in your group reads it or do you specifically have to use the command?

dry pumice
#

It is seriously long range and it does something that causes artifacts and lockers to really pop into your eyes when you catch them.

#

Far harder to miss a rogue locker or box that way.

raven jungle
#

wait weapons can have negative precision multipliers??? as in its actually better to NOT hit the head with some guns?!

dry pumice
#

The worst one is Giant Strikers with x1.5 head weakness.

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That means that guns with the worst precision stat (usually ~x0.75) will deal like... +10% extra damage.

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Its not NEGATIVE damage, but its nothing to bother with either.

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If you're a High Cal user - just shoot the main body and leave head for someone who cares.

ocean spindle
#

basically with some guns its not worth hittin headshots on most enemies, like hel rifle or yeah high cal

dry pumice
#

However there is an enemy type that does not have head weakness period.

#

But it applies to all guns, so...

past mesa
graceful nest
#

Is it possible to matchmake with friends only

ocean spindle
graceful nest
#

I feel stupid ya I just realized there was a host option

#

Thanks

ocean spindle
#

its ok

austere drum
#

are there mods that can prevent you from getting achievements?

raven jungle
#

That makes sense (I think it's a shotguns only thing)

ocean spindle
raven jungle
#

Well then

ocean spindle
#

high cal, hel rifle, machineguns, HAR, most autos tbh [tho with those u hit multiple pellets so its funky], slug shottie

shadow pivot
distant citrus
#

whats the giant spawn cap? how many giants can be spawned at once?

willow haven
#

Does anyone know if bioscan speed boosters stack across teammates for full team scans?

tepid sand
chilly narwhal
#

Who else misses the OG burst cannon with the 5 round burst?

neon gust
#

Who else missws the OG har in the primary slot 😭😭🤯🤯🤯

#

Only real ones know

raven jungle
#

are maps procedurally generated?

halcyon current
#

Are there any weapons yall would recommend explicitly avoiding?

soft crater
#

Short rifle

halcyon current
#

That it?

native sun
# raven jungle are maps procedurally generated?

Yes and no. They are procedurally generated, but in 98% of levels there will be next to no variation in the level layout itself (just the placement of resources, keys etc. that move around).

halcyon current
#

Appreciate you both

soft crater
halcyon current
#

I like the knife tbh

soft crater
#

Use Maul

halcyon current
#

Por que?

#

Right now I use DTR/High Cal/Knife/Mines most of the time

raven jungle
#

just reading the wiki on how agro works... when clickers do the thing where they periodically glow, is that stage considered the soft alert stage? or is it when they start throbbing? basically what im trying to find out exactly is there are two clickers in front of me one is far off but within 15 meters. id i dome the one in front of me and the other one happens to be glowing at that moment would it become alerted from the long rane agro? and if i wait for it to stop glowing would it not be affected by that long range agro?

#

ah

lost flame
raven jungle
#

never mind i used my eyes and read more of the wiki ahahahah......

#

If another sleeper is glowing within 15 meters and has a line of sight on the sleeper being killed, it will wake up. This is the long range aggro.

#

literally directly answers my question 🥲

lost flame
#

Huh, I've had enemies not wake up after being killed even after waking up while being like 10 meters away

#

With direct line of sight

#

And glowing

raven jungle
#

theres a grace period if a second one was already alerted nearby from the one you killed, so if theres 2 right next to each other for example and one further out, then when you kill the first one, the proximity agro will wake the other nearby one, and since there has already been a sleeper awoken, the internal cooldown starts meaning that for a short period specificallt the long range agro wont wake anything up

#

proximity agro will always wake up everything close by though

#

The long-range aggro can not happen if at least one enemy already woke (either by the proximity aggro or by the long-range aggro), and have a grace period of few seconds after that. It means that unlike the proximity aggro, the long-range aggro can only wake up a single sleeper. It also means having two sleepers clustered is the best setup to ensure no other enemy will be awoken while dispatching them.

lost flame
#

Ah

#

Neat

raven jungle
#

new question... why did i only take 5% damage from that spitter that just shot me???

#

arent they meant to do 12%

#

sorry shooter not spitter

#

oh, nope they do actually do 5% xD its the other ones that do 12

hazy wedge
#

Sleeper licks deal 12 hp, shooter projectiles deal 5 hp ||(exception with nightmare variants)|| I think charger licks deal a bit more

hazy wedge
hidden ridge
#

And if I remember correctly

#

The line of sight thing is dependant on if they've LoS towards the center of mass (slightly tilted) of the other sleeper

#

Or something along those lines

#

And killing an enemy that woke up due to range aggro is always a silent action IIRC

digital wave
#

there is a ultimate guide in steam says range aggro with LoS does not triggered 100% every time

hidden ridge
silver fable
# raven jungle are maps procedurally generated?

on the development side, yes
the game engine uses seed values to randomly select and stitch together room tiles to form a zone, level designers reroll seeds until they get a zone they want
afaik they can then make alterations to the generated room layout, but I'm not familiar with the details
they still need to do a bunch of manual work to put content into the generated map
for players, the maps should never change, but there are a few rooms in a few levels in the game which will bug out and change between runs

#

if you want to know more (and get an explanation that does away with the mistakes I've surely made here) you could check the modding server

#

.t modding

uneven gulchBOT
#

While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)

safe drum
#

is there a way to ask the game to give me lugubrious

lone mortar
#

if you go in games chat and /give GTFO_palete_colours_5uCk_M@_4ICK

safe drum
#

uh

#

okay

lone mortar
safe drum
#

whats this machinery

slow stone
olive robin
safe drum
#

also how does it give me all of them

civic wave
#

it's cosmetics only, so no

BUT COSMETICS DONT MATTER

safe drum
#

THEY DO

#

I GAME FOR THE COSMETICS

civic wave
#

then if you have them all, you no longer game

#

and you ruin everything

safe drum
#

i know...

#

that happened to me in nms

#

i used save editor

#

and i regret it 😔

#

i thought the mod lets you unlock older stuff by completing missions (gtfo mod)

#

no im not gonna download it

#

also are there cosmetics that are in the pool but you wont be able to get them because you have done all the missions

slow stone
#

yes

#

cosmetic pool is larger than amount of levels so some you just wont get

#

also there are some cosmetics like halloween ones that you cant get anymore

lone mortar
#

/give GTFO_palete_colours_5uCk_M@_4ICK

#

for lubringous

#

and for others its /give GTFO_palete_colours_Y0UR_M0M5_@_H05

slow stone
#

I will try this

#

It worked cant believe this!!

safe drum
#

wow....

#

didnt know there were slash commands in this game@@@

#

!!!!

#

ugh

lone mortar
#

if you want to quickly go up to the vets and look cool

#

use /effects cocaine

safe drum
#

is there a mod that lets you play with +4 ppl

#

like 8 ppl or 6 ppl

lone mortar
#

no

#

because that will cause modders to add in other characters

#

and significantly expand the size of levels and game time by x4

safe drum
#

is there a mod that lets you generate random rooms*

#

and random missions

lone mortar
#

ask Jish

safe drum
#

jishlat

lone mortar
#

or better yet @sacred dew

safe drum
slow stone
#

The random room + random enemy + random objective combo 😳

safe drum
#

and new enemy types

lone mortar
#

it is to be expected

safe drum
summer echo
#

What's the best melee to give bots rn? I assume it doesn't particularly matter because I keep hearing people mostly flipping between knife and hammer

slow stone
#

so it doesnt matter what you give them

summer echo
#

Huh

#

Goofy

trim rock
#

Bots do 16 damage and charge melee for 2 seconds no matter what you give them

summer echo
#

👀
Good to know

narrow light
#

Hey can someone please help me out with a few issues I'm having? I keep crashing on startup, sometimes I get unity crash and other times it just crashes without any error. It takes a little while to startup and I get the first animation and then it will freeze again until crashing

sacred dew
#

???

#

Why am I pinged?

past mesa
#

i think someone ghost pinged a few people

past mesa
soft crater
soft crater
sturdy owl
#

what level offers the easiest scout practice? As in, shortest time/least pain in the ass before you can find a scout that's ready to get its head bopped. I can't remember the last scout we've managed to kill silently

slow stone
#

scouts Playground :)

sturdy owl
#

is that a mod?

ocean spindle
#

yeah

#

also r7b1 if by any reason u cant do mods

#

has 3 scouts in the start

sturdy owl
#

👀 forgot about mods thank you

#

thanks!

distant citrus
#

can you fidn the code for R8A2 secondary in the level itself? or is it hidden in another level(s)

#

?

distant citrus
#

grrr

#

which ones?

stuck gull
#

what does "C-Foam portion" mean on boosters?

#

does it affect the amount I shoot out? the amount I start with?

distant citrus
#

pretty sure the amount you start with

stuck gull
#

alr

#

thx

mossy aurora
distant citrus
#

I just want hints if possible

ocean spindle
#

ah ok i wont do the thing i ws gonna do then

#

good luck finding it !

mossy aurora
#

shooting 1 blob will still take one unit of cfoam though because of rounding

distant citrus
floral acorn
ocean spindle
#

i wanna say a traveler rhyme but tbh i am not even sure where it was

#

i think ik but i, forgot

distant citrus
#

the riddler

ocean spindle
#

||on the past that your forgot long ago||
||where gunshots just went back and forth||
||search on the paths that you walked||
||*and those that you neglected to pass *||

#

i hope it isnt too obvious

floral acorn
#

wow. * slow clap * .. nicely done 🙂

ocean spindle
#

:D

floral acorn
#

i sure hope this doesn't make it be too obvious indeed

#

" 😄 "

ocean spindle
#

:[

#

ok ill spoiler it

#

ill work on it

ocean spindle
#

qwq

#

ok ok i get it

slow stone
#

I think it was fine, didnt instantly know where

||mostly...||

sturdy owl
#

For anyone running mods: I keep seeing that BepInEx and MTFO "remove vanilla progression" but what does that mean? I just booted the game with BepInEx and all the same rundowns and cosmetics are unlocked

slow stone
#

it basically means running vanilla and modded in another instance with both having thei own progressions

#

You can use bepinex with some qol mods and it will still count for vanilla but especially MTFO will move it to modded instance

#

once you switch back to vanilla you will have your original unlocks back

floral acorn
#

ummm

#

mtfo doesnt do that anymore unless u localprogression..

safe drum
#

MTFO?

#

Omg gtfo and scps are in the same dimension 😱

sturdy owl
#

ah ok, I saw something say i needed to remove a file from bepinex to make it work with vanilla progression. but maybe it's automatic or something. I see when i load scout playground (uses MTFO) it says MODDED in the lower right. Is that how I know if I'm not progressing in vanilla?

floral acorn
#

if u just install a qol mod with bepinex and mtfo comes with it, u basically launch vanilla and u can progress normally thru levels. u do get clears and cosmetics. what u wont get is achievements, unless u edit mtfo.cfg to enable them. then u get those too.

slow stone
floral acorn
#

it does and did until alt r1 or r2, mtfo used to set rundown id 1 and not report clears.. nowadays it does, except when u delib install localprog to make it local

slow stone
#

does this mean I could have used the mlem mod on vanilla the whole time 😭

floral acorn
#

yes

sturdy owl
#

for both MTFO and BepInEx, are achievements disabled? Not sure how to check

slow stone
sturdy owl
#

also not sure how to remove specific files from mods like BepInEx. I just want to use the kill indicator client fix mod, which requires BepInEx but apparently not the dll that affects progression

floral acorn
#

install mtfo, hit profile folder, goto bepinex/config/mtfo.cfg and see the setting as true.. false it. more help happily given on the modding server

sturdy owl
#

modding discord server? where 👀

slow stone
floral acorn
soft crater
#

.t modding

uneven gulchBOT
#

While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)

soft crater
#

hm I see it was 2 hours ago

#

oh well

hazy wedge
#

Goob job Solace ThumbsUp

soft crater
#

debating if I really want to GTFO tonight

cinder merlin
#

Will there be a rundown 9? or any other?

tepid sand
lone mortar
cinder merlin
digital wave
velvet dagger
#

if you use the disinfect station in d1, does it invalidate the no medi/disinfect achievement? or is it just consumable

sharp tangle
#

So every now and then when I watch folks who post their runs on YouTube I have noticed that Shadow enemies are much more clear and discernable from their point of view. Is there a setting tweak I am missing out on?

lone mortar
#

It is “use any disinfectant”

sharp tangle
hazy wedge
distant citrus
#

Anyone know how long one scan is? Is one big circle equivalent to four little ones? Timings?

distant citrus
#

How long does a cfoam load on a door last?

halcyon current
#

What's the max hypothetical kills per mag on the carbine?

distant citrus
native sun
fierce walrus
native sun
#

6 is more realistic, 2-bursting each of them. 4 is a good base-line, 3-bursting each of them.

halcyon current
#

Ty, that seems unlikely all the time tho

#

I'm pretty good with the DTR, I can consistently get 5-7 kills out of its mag

#

But DTR doesn't involve mid burst swap

tardy ingot
tardy ingot
#

on absolutely perfect play

tardy ingot
#

^ thats no longer just pretty good

native sun
#

Some bioscan sequences feature enlarged team scans, these behave identically to a regular team scan, except that the area they cover is larger and that they generally take longer to complete.
wdym?

tardy ingot
#

I mightve legit just missread

#

early mornin brain go brrrr

finite oracle
#

ive seen some people use certain filter commands on the terminal how do those work? like for example i saw something like “filter u e_21”

native sun
#

Each filter filters everything to things only containing that filter.

#

So only things that contain "U" and "e_21" would appear

#

In practice, this limits it to resoUrces (as well as other key items like secUrity (keys) and Uknown (cells and generators)) in zonE_21

finite oracle
#

so i were to type for example “filter medipack e_20” it would look for all medipacks in zone_20 for example?

native sun
#

And doesn't show things like lockers and boxes or doors, since these count as storage (no U there)

#

Correct!

#

You can match on the item's name (like medipack_123), its type (like resources, security, etc.) and its zone (zone_123, etc.)

finite oracle
#

if you type “filter resources” does it show you all available resources? is it the same as “filter u”?

sharp tangle
#

I was playing with a group from the discord the other day and one of the players was urging us not to kill any enemies right as we finished an alarm because it was going to spawn an additional wave iirc... can someone explain this to me?

native sun
finite oracle
#

ok, ty

native sun
#

Most of the time those enemies are a bit threatening and you really ought to kill them, but if you're very near the end of a scan, it may be worthwhile leaving them alive as long as possible to try and block another full wave.

tepid sand
# finite oracle ok, ty

Be aware that the new rundown does mess with the command a little since some zones have names now

sharp tangle
native sun
sacred dew
trim rock
#

Buff surges feelsgoodman

craggy pier
#

How hard is r4d1 secondary

#

we did main and i would not like to die

slow stone
#

It's fine just make sure you have some ammoPirateSimon

craggy pier
#

okay

#

that's what we doin

slow stone
#

Great, the zones may or may not have 3 of some enemy type

#

And because the zones have barely any ammo bring some with you

trim rock
#

If all else fails, GTFO, close door behind you, sit on extraction

slow stone
#

Did r4d1 have an error when reactor is done btw?

safe drum
#

Does it matter

#

Just escape

slow stone
#

If it doesn't then the secondary is easiest thing ever

slow stone
#

Well then there's no problem, just a little sneak

trim rock
#

What sneak? || The rooms wake up on their own. ||

slow stone
#

Sneak so the enemies don't see you, sekiro style :)

#

Hide in the shadows and strike when they don't expect it

safe drum
#

Shadows hide in the light

craggy pier
#

we kept accidentally peaking moms

dry pumice
#

Which ones and where

slow stone
#

The 1 or 2

craggy pier
#

2

dry pumice
#

R4D1?

craggy pier
#

yes

dry pumice
#

Fuck, i forgot that level... Uh... Rising fog and constantly growing alarms or is that D2?

slow stone
#

Just have 2 people beaming the babies and 2 shooting tumors

craggy pier
#

no d1 is reactor and

#

mommies

#

for secondary

dry pumice
#

Ohhhh, yeah, i remember

safe drum
#

single moms in your area

slow stone
#

Scattergun my beloved

dry pumice
#

Cute level, didn't gave me too much trouble.

#

I imagine secondary is basically free these days with scattergun around

craggy pier
#

moms gave us trouble

civic wave
#

Rip burst cannon, rip 1 mag mom in fast time

craggy pier
#

because its instant weake

dry pumice
#

Yep.

#

HEL sentry could come in useful. Just gotta survive the initial rush.

floral acorn
#

we had 3 already in a good spot and 1 tripped the door and ran to them, ez

dry pumice
#

Then just bumrush and scattergun up her ass

craggy pier
#

at least we did main

slow stone
#

Well yeah since moms don't start spawning before they see you you can kinda make strategies

craggy pier
#

now i can do d2 and e1 i think?

dry pumice
#

The problem is not having enough ammo and or tool for the secondary. Reactor eats it almost completely, especially if you are not doing well

#

E1 requires D2 first

slow stone
#

So you can hide behind a corner waiting for them to come at you

dry pumice
#

D2 is... Annoying.

slow stone
#

That's kinda a thing in r4e1 place a cfoam trip mine and go hide

floral acorn
dry pumice
#

First 20 minutes are chill and then the following 30 are hell

safe drum
#

which mission are you guys talking about

#

that one 30 minutes that you have to survive

floral acorn
#

i'm actually glad they buffed r4d2 last alarm door, now the progression is linear

craggy pier
#

i mean

#

we did trip 5 scouts

#

in that last room

#

mistake by yours truly

floral acorn
#

but r4d2 is in the same binder as r2d2 for me .. the never-again-club founding manifesto

safe drum
#

i need the turtle neck torso

#

whats it called

native sun
tardy ingot
civic wave
#

^

#

You effectively get 7 zones full of resources for reactor itself, 1 zone with few resources, and then after you're done you have another zone full of loot + another zone with few resources

topaz anvil
floral acorn
#

i toast my drink to our disagreement then 🙂

slow stone
#

What's that one again?

floral acorn
#

overload, pickup cargo, error begins

#

put cargo down, error doubles

slow stone
#

The charger one?

floral acorn
#

alarm doors class 3 4 5 6 7 8 for main

slow stone
#

ooh yeah that one

floral acorn
#

then when all done, go back for cargo, outwalk the shadow error etc

slow stone
#

I was thinking ab the charger hsu level with tank

floral acorn
#

it's not a bad level per se, it's just r4-style.. so very, very long

topaz anvil
#

You could speed it up if you pick cargo before going through main

floral acorn
#

gaah

slow stone
#

yes and have a fun shadow error behind you 👍

topaz anvil
#

It's the easiest shadow error I've seen

#

Shadows are slow and get stuck everywhere

floral acorn
#

doesn't it worsen the error if cargo is put down by carrier outside of overload zone?

topaz anvil
#

It used to, dunno if it still does

floral acorn
#

oh well, u've done it and much respect for that.. just feels about 17 miles above skill level 😄

slow stone
#

Even better since shadows are so slow have someone kite them for the whole run (expect doors)

#

this way not many chargers will spawn :)

distant citrus
#

does a sleeper "know" if a door is foamed? will they path to a non-foam door instead of a foam door

soft kiln
#

no

ocean spindle
#

it depends on the spawnpoint and tile but generally they go to open doors

#

i wanna say yes, but i am not sure

soft kiln
#

he is asking about foamed door vs normal closed door

ocean spindle
#

yeah ik but thats why i mention it cause they can repath to open doors but i am not sure of just closed doors

jaunty latch
#

they know if its opened or closed thats it

#

sometimes they will decide to ignore it and bash down another path anyway though

hidden ridge
#

Also I THINK (not sure) that their pathing takes distance from point of entry to closest door to enter the room the players are in without counting actual travel distance

#

Which would explain why they go for bottom door on R1B1's second alarm if both doors are closed

#

Or other weird things I saw on OG R6C1's alarm before giant zone

jaunty latch
#

im still pretty sure they have something telling them to rarely go somewhere else

hidden ridge
#

They 100% ignore foam anyway

jaunty latch
#

just m o s t of the time they wont

hidden ridge
#

Just check if closed/opened

soft kiln
hidden ridge
soft kiln
#

yes and I dropped to R1B1

hidden ridge
soft kiln
#

however this is not some useful mechanics to remember cause most of the time we would leave only one open door to funnel

#

they would go for the closest entry point if both doors are closed

#

because they can't calculate the closest path to any of their target

#

with doors in their way

#

in that case yes they would go to the closest door

hidden ridge
#

Thanks for the info

craggy pier
#

what happens in r8e2 when the timer runs out

civic wave
#

or permanent error, whatever

#

basically nightmares out the ass

fast ferry
#

will using betterbots and pingeverything affect progression in the game?

ocean spindle
#

no but idk why would u use those ever

fast ferry
#

and them just reviving me instead of killing off the last 2 guys

ocean spindle
fast ferry
#

dont know what you mean about getting carried mega heavily

#

theyre not even that much better, if at all

ocean spindle
#

like u can wake any room and just, walk and let em take care of it, even the heaviest
idk how much they changed on the last... month i guess but everyone always said the same thing

#

they woke a heavy enemy or miniboss and they didnt even shot it and the bots just did by themselves

fast ferry
fierce walrus
ocean spindle
#

barely?

#

then the normal bots were already carryin u or somethin

patent silo
#

how to remove the isolation mode at the R8B2 level ?

fast ferry
#

barely seen them kill a thing or two

#

if anything theyve friendly fired me to no tomorrow with the mod

ocean spindle
#

how even

#

what guns do u have in em?

fast ferry
#

gavem them hel revolvers and machine cannons

#

they used them very well before

fierce walrus
#

Huh

#

i mean i know better bots had their aim hacks toned down a bit

ocean spindle
#

machinecannon- i guess machinegun

fierce walrus
#

but that doesnt seem like better bots behavior

#

frankly… that seems as if they didnt do shit

fast ferry
#

well

#

they didnt do shit

fast talon
#

why dont you get a damage indicator and test if the better bots actually let them do more dmg?

fierce walrus
fast ferry
#

it does not prevent friendly fire

#

we got friendly fired harder than before

fierce walrus
fast ferry
#

they literally kept downing themselves

fierce walrus
fast ferry
#

dont ask me man, they downed themselves 3 times eacch

fierce walrus
#

you sure you turned the mod on?

fast ferry
#

yep

fierce walrus
#

wtf regular bots barely ever friendly fire each other

fast ferry
#

thats what im saying

#

meanwhile now i wasnt even in front of them and they friendly fired me 3 times in a row

#

enemy was to my left, they were to my left

#

i wasnt even in between them and i just get domed in the back of the head

#

"look at the flowers" ahh execution

fierce walrus
#

Sure it wasnt your teammate?

fast ferry
#

sure because they kept doing it the entire rundown

fierce walrus
#

Weird

#

this is a bit extreme of mod talk but

#

you used thunderstore for better bots?

fast ferry
#

r2modman

slow stone
#

Oh I've been downed by bb lots of times

fierce walrus
#

Might be an issue with R2? But im not well experienced in better bots

slow stone
#

Nuh uh

fast ferry
slow stone
#

And it indeed works otherwise as intended

fast ferry
#

they takin revenge for all the times i didnt heal them

slow stone
#

Should revive

fast ferry
#

either way im unistalling the mod and going back to the old loadout i had on em

#

mastaba revolver all the way

dry pumice
#

which one, lul

fast ferry
#

special one

#

r66 or whatever its called

dry pumice
#

Yeah

slow stone
#

Yes r66

dry pumice
#

What went wrong again?

slow stone
#

Betterbots did dmg to team

fast ferry
#

the bots were out for blood

#

they shot me 5 times, my friend i dont even know, more than me and each of them downed the other 3 times

#

chat was just "dauda is downed"

#

"dauda is revived"

#

"hackett is downed"

soft crater
#

Bot: not my they stood in the line of fire

ocean spindle
#

tbh even on a duo and even with bots just sounds too excessive

#

i woulnt doubt its some friend shootin em for the fun

#

... also bots are bad with the revolver

fast talon
#

I dont really have an issue on bot friendly fire, i just hate when they always rush in front of your gun and dead instantly

fast ferry
dry pumice
#

The importance of backpedalling so that bots do all the job

#

Also you give them shit weapons for this reason

fast ferry
#

im fine with backpedalling but we often set up choke points and its tiring having the bot walk specifically behind me out of all places and just shoot me

summer echo
#

Is sniper still worth taking for levels with ||the kraken||

civic wave
#

||eh, not really. Precision rifle has similar efficiency but sucks less for the rest of the level/the rest of the enemy types (maybe excluding giants or snatchers)||

ocean spindle
#

uhh one person with it its fine, snipers meh but still useful for some situations i guess

ocean spindle
#

i mean no i guess no but like how muchs the difference

slow stone
#

I was told that scatter is valid option for kraken, is this true?

#

like scatter > sniper type?

trim rock
#

@ocean spindle The betterbots 100% accuracy is disabled by default

ocean spindle
trim rock
#

in newest version

ocean spindle
#

apart from that one

trim rock
#

Its balanced unless you go full cringe and turn the accuracy on

#

They do tend to teleport on top of shit and get stuck tho kek

slow stone
past mesa
tardy ingot
slow stone
#

too bad that I usually never run it anyways then

ocean spindle
dry pumice
summer echo
#

It was something

ocean spindle
#

welp

trim rock
#

10/10 they do phase back through tho if you get away from the door

ocean spindle
#

and then just

#

same as ever

slow stone
trim rock
#

I mean if you get carried by literal bots and find the gameplay enjoyable then who am I to judge

#

(Not targeted at Slendi, just in general)

past mesa
#

Batter bots with aim bot literally allows you to hold a and win

#

Any level doesn’t matter

tardy ingot
trim rock
#

The aimbot is so broken you can walk through r2e1 without firing a bullet kek

tardy ingot
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wouldnt it be w

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which is funny since you get a free W

past mesa
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Na you could hold a

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s even

tardy ingot
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s for being Shit

pearl plume
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real

ocean spindle
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walk backwards always

slow stone
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according to wiki:

PR:
Rate of fire 214.29 RPM
DPS 46.43 DPS

Sniper:
Rate of fire 46.15 RPM
DPS 30.78 DPS

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tho of course sniper has better total dmg

tardy ingot
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is this adjusting for precision

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doesnt seem like it

slow stone
tardy ingot
#

gotta remember the tumors of kraken are precision multiplied

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so in „theory“ they are basically equal

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but you usually wouldnt go full auto full auto on PR but be takig miniscule extra time

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then again. If sniper misses once (aim punch lol) you goofed

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its why prec rifle > sniper for kraken generally

surreal lake
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Wait isn't PR actually goated at killing hybrids

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how have I not tried this

slow stone
dry pumice
slow stone
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Hopefully I calculated this right, but that way sniper dps would be 61.56 and PR would be 60.359 so it would be better actually

dry pumice
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hybrid heads are x3, right?

surreal lake
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Its 5 shots no? Or is it too difficult in practice

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2x

tardy ingot
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I wouldnt call 5 headshots goated

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sniper might be trash

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but its 1 HS

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choke mod is 2 hs and a body shot

dry pumice
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it might be 3 shots, actually

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but need to confirm i don't remember multipliers

tardy ingot
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Artek its 2x dmg for hybrid heads

dry pumice
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Fuck, only 2

tardy ingot
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i dunno what im more concerned about

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you not rembering that multi
Or you believing i wouldnt

hazy wedge
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What's PR's prec multi

tardy ingot
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1,3x