#gtfo-related-questions
1 messages · Page 152 of 1
someone forgot pr :D
it's for the best
noooo
down with the rifle
what is har
heavy assault rifle
disgusting vermin that one is
real
Complicated. Mag dumping giants feels good, but opportunity to do so is rare.
hm
0.05 more damage on Arbslist I think, yeah.
if you down your team you can ensure the giant for yourself 
Higher damage, 20 more bullets...
The only thing HAR has going for it is quick reload speed for a special.
literally a main
ong
frfr
oh shit the sarcasm was put aside
Once upon a time, allegedly
allegedly
i thought gtfo questions broke you long time ago
bouta go skydiving without proper equipment
in the name of gtfo-04
bungee jumping without the cord
🫡
hmm
strange to think that other one shots
or other heavy hitters in gen exist. really just made myself a hermit with those dmr/sniper 🤔
1 question
i figure shotties are the typical great dmg but pretty short range thing?
is the smg finally good ?
is fine=good enough?
I actually run Rifle + Sniper for R1C1 yesterday. Went surprisingly great. The other lads were just holding waves by themselves and I was just over watching.
or
not familiar with this thing called horde clear from my set up 😉
everything is good enough
I believe it to be.
yeah watching over was nice
just dont touch the hel autopiss
no
for your own sanity
nothing is good enough
now that i think about it, i did try out double tap rifle, reg rifle, and i think pistol
Tied with heavy smg/pdw for best (non hel shotgun) full auto main
President Rifle
yesyes
Best automatic high range thermal
double tap and reg rifle were something ig. pistol i hate
never
i use to bring carbine 80% of the time+20% hel rev

now im gonna bring smg 100% of the time
Pdw is good? It didn’t feel great to use but maybe skill issue
Utility
Oh
its slightly worse in killing power than smg/hsmg imo (still super close)
But its thermal is great utility
And its good
its good, its just dumb
fr
3x thermal scope on an smg
basically all 3 of them are mid tho
No one likes pr
never used a thermal weapon once 💪
do they expect us to shoot something from accross the room with an smg with 3x scope
I do.
Thermal sights are a blessing
I do sometimes
PR is good right now. It works super well for its niche and is ok otherwise (just dont take it if chargers)
i do
Wait sorry artek
Probs why it feels bad
No one sane

smg + pr new favorite combo
no O sane
fuc u carbine
Based
carbine stinky anyways
well not based
PR is ok ; PDW is garbage. I stand by it.
Bring sawed off always
Shame cho, you were so close 
Pairs well with scatter
Sawed off is fun
sawed off is unironically ultra underrated lol
Very
well that's funny to hear
sawed off actually nice if paired with something mid range like rev or har
last i played i heard it was dogshit
Pair with scatter
but at the same time, why sawed off when we have the new pew pew toy
smg my son now
it was pretty abyssmal back in og r5/6
Then ok in alt r5. With the buff in alt r6 its pretty good
Imo 6th best main
Whats 5th
cuz sawed off better 
Burst rifle
what if i pair it with precision rifle
Nasty
hmmm
Burst rifle sight is just ew
ur sight is ew
I used to run a lot of burst rifle
dmr sight is a bit strange
Ew
it's just a red dot sight right
im not john wick so ill say no to burst rifle
Scatter sight best
Single metal pole
Real
Why have fancy holographics when
Metal rod
No sight gun when
Can't go wrong with the metal rod
back to basics
Not that youll do much aiming with scatter anyways but
The true "Iron" sight
Sights can fail. embrace pole
Metal rod supremacy
Metal pipe sfx
so true
Ong
So sawn off and Pres rifles is a decent combo?
Uhhh
die
I mean
It is decent for me
The only issue is with midrange
Just run at them
Where the PR scope sucks and Sawed-off is just not close enough
Scatr gameplay
"How many Shotgun Shells do you need ?" "Yes."
Sawed off. Scatter gun.
DMR sniper being a loadout where it hurts to miss anything
one missed shot = 5% damage
Just brrrrrrrt
Funny considering dmr can get by with bodyshots
Bullpup pr
I only say that.
Because it is a build I've seen many newcomers stick with for awhile
I'd rather run HSmG/Har
Hmmm
I'd rather all newbies get Carbine/Shotgun tbh
HSMG statistically ATM is a better AR
Ik
Carbine/Shotgun allows you to do anything
With a Carbine/Shotgun, you can go anywhere you want
Carbine scatter
It has a high up time but can burn ammo quite quickly if you aren't watching (carbine/shotgun)
Just do it within effective ranges and center mass
Hm
Also combat shotty/hel shotty has good dmg but not really high uptime
Ehhh
Reload speed
Pretty good imo
unironically my main loudaut
Since they buffed back hcp
holy shit gtfo 4 still alive
Real
Carbine/Combat shotty works too
Both carbine and combat shotty are good
CS gets nearly 23 shells per refill, is auto, and does a good job at what it's supposed to do
22.5009
Revo carbine be wave clear build
Depends if you consistently headshot/use it against giants
That's combat shotguns Refill sleepo
really important to know I can kill .5009 of an enemy

Would potentially mean 1 extra shell
Which if you just headshot a striker/shooter.
It will be a kill
The most efficient is in fact hel auto pistol if you land only headshots and always get piercing
Why the fuck
Does hel auto even have a precision multi
I guess this is more for bosses
But funny seeing that
you've lost any shred of credibility ever since you suggested chaining mines together
fucking psycho
Тут русские есть?
Progress cannot be achieved without innovation
I want to know what this about chaining mines is
A mine explosion can activate another mine
Therefore you can set them up like dominos
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: how-to-matchmake.
Of course I translated it, but I still didn't really understand anything. I just want to play GTFO with Tima normally, but I don't know English, so I hoped that there are people who know Russian here
В России есть раздор. #hc-europe
я использую переводчик
thanks
Anyone know what the name of the Pack Mod is were you can put them back in the Locker? (on r2modman)
It is not an allowed mod so using it in public could get you banned
I believe it was called something like "Alpha Prisoners" or something so be careful not to download it!
i think ping everything wasnt allowed either
the colored nickname thing was allowed
if ur unsure u can always send a dm to @uneven gulch about a mod if its allowed or not
thank you, and ping everything i just too good
yeah i, i dont like using it
It's not that good... Also people have no understanding of limits.
there's a couple, but DropItem is probably the one you want
thanks
Hey guys
What happens when you join to a friends' lobby and you complete a mission that is not yet avaliable for you to play?
It is counted as cleared if the host has the level unlocked. You can technically do any deeper missions as long as the host has them unlocked
oh
so like, if you complete R1B1 first
and then complete R1A1
it will be marked as completed, right?
Yes you will get the level clear. Although I don’t recommend the first time doing it out of order as the letters scale in difficulty. A being the easiest and B being harder than A etc.
Yeah, i know that. Thank you
Got a friend who is new to the game and wants to help me out with my missions even if these are harder
And i want him to get the rewards
I had r7d1 glitch at one point after I cleared c1 and it gave me access to d2
So you don't even have to finish the level before it
:D
Just break the game
R7D1 will never be unbugged 😆
What is the best rundown at the moment from someone that has ran them all?
We played rundown 1 and 2 and took a break and havent ran 3-7 just looking for oponion on which is best 🙂
umm i always think that goin in order its usually the best option, and if u get stuck u can always go to the next rundown
but if u do want just the best
id say rundown 6
cause r6 its just, one of the more creative ones, most entertaining, with a lot of cool new stuff
consider me sold 🙂
Do R5 if you think gtfo is easy
my friends have a short attention span so we will prop get a good chunk of one rundown done and they will quit again im sure
prob*
dies

My back hurts 🥺
Does any1 know if there's a written/video guide on how to dodge licks? When I see good players play they do it all the time, often even when looking at the enemies and walking to the side, not even running, but I just can't replicate it (except for on giants those i can usually dodge). I 90% of the time play as client with a 250-350ish ping so that might be impacting it but I'm not rly sure how that works.
There's prob a written guide somewhere. I've been told not to be close to them and side step when they attack/lick. Watch a few kiting videos, they have good examples too
In my opinion I think hold A or D while keeping your cursor on them allows you to sidestep it
do you know what the tongue hitbox looks like
I'm pretty sure I do
okay discrib it
Oh lol, I dont think I do
I've tried that but (as client) it didn't seem to work. Again my ping is quite high but idk if that actually impacts it
Well now I do and im even more confused, it might be me gauging the distance incorrectly but I do think I'm getting licked quite often even when out of range
Nuggies has a guide on it from early access
The movement has changed but the song remains the same, really
I think I'm just gonna have to try it when host and c if that makes a diff or if it's just a skill issue
Alr I'll watch that thanks
I would say to pay attention to the orientation the striker is facing once they start their attack and move left or right accordingly
Wait
So is this referring to tongue hitbox or tongue range?
Wait I'm dumb
OK I think I see, I'll have to try that thanks
it is what tongue hit box looks like from above
black dot is the sleeper
I'm confused again, so that's the hitbox of the artack? If I'm anywhere within that box the stiker will hit me right? Doesn't matter where I am in it or where I was when the attack started right?
Anywhere within the red will connect and hit you
If you get outside of the hitbox. The tongue will lash out but miss
Ok so I do understand now, thanks, I thought when an attack starts there is a new hitbox
And a range in which it can hit you which I'd have to dodge
Now I know what to actually aim for
the attack starts the hit box is locked
So what is the reason for the LG having a bunch of numbers rather than what it used to be?
reduce server workload i think ?
It's like SoT Discord and others: VC creation system allows VCs to be need-basis and condenses everything
Probably why they reformatted LFG
Its all fun and games until the last guy in VC loses power
Can’t wait for them to create verified channel sitters
lma
how good ar the bots for the missions?
decent
but they will hold you back a lot
you will have to do everything
bots r doable for most missions in the game but they will become a bit harder cause u have to do all the sneakin
or almost everything
and in combat they help a lot
but u will also command em to use their tools
its doable, specially for simpler levels
but upon C tiers it gets hard
also they can carry stuff
and thats cool
and then D tiers can be a fuck
Would it ever be possible for the devs of GTFO to collab with the dev of Lethal Company? I could see Lethal Company working really well in the GTFO universe. With the story of GTFO wrapping up in the next update too it would be really good timing for some new content.
ksmdkm
gtfo doesnt do collabs
and tbh i dont think they work well together
lethal company its much more like spacey than gtfo is
everything in gtfo happens on earth, the only alien like thing its the virus and the warden
and on lore or on general atmosphere i dont see it
why not? Instead of being a prisoner of Santonian Industries you are an employee getting items on moons, doesn't seem that far fetched to me
Lethal Company employees would be almost defenseless against GTFO monsters 😭
yeah but also cause i think gtfo as a whole its a way different like vibe, more dark more realistic and more serious, lethal can get away with havin more goofy designs on mosnters like a jester or dance emotes or showers
also we dont work for santonian, sm its down since the 'rapture'
we work for the warden
all the manufacturers already died too long ago
i mean the hammer , the santonian hammer its just a mining hammer, not a weapon for killing
we just reutilize it
omg the voice channel change is really good! now the channels are all pretty much filled and i dont have to scroll through 150+ empty vc's....
what will the r8 update?
the end of the main story line
and new content new enemies
and thats all we know
my friend send to me a video of r8
i except it so much
so the warden is a super natural entity? akin to the gman from HL? I really haven't played GTFO that much do to the difficulty, none of my other friends have an interest in the current levels....
i hope to update this month rather than next year
gtfo is an AI
u can check #gtfo-lore , theres a pinged document with all the lore
also u can also play with randoms here in the LGF channels
i see a lot of newies so u can
start by the eays levels back again
and recover all the exp and then go by the ones u left
just read the lore, seems that the multidimensional aspect of the story leaves anything possible. All im saying is GTFO has less then 1000 players and Lethal Company has 170,000. I could see a cross over working. A ton of the assets (turrets, mines, some monsters) could all be reutilized in a more realistic take on Lethal Company. It could boost the popularity of both games
skmdkm gtfo numbers are low cause it isnt the hot new thing, its the among us but they r not doin bad nor anythin dont think it is
i mean i also doubt u can lift lethal company popularity more, with a gtfo collab, which is kinda a niche game
but well its taste for me they r too different, turrets work different mines arent even like the same kind, monsters all different
wtf are you the same guy who made the steam discussion post
for me its, WAY too different
specially in gameplay
in gameplay it differs a fuck ton
Gtfo take its way too seriously to make any colabs currently
Your not the first nor last asking about it
Its not that they cannot do it its just that they dont want to
Also lethal company just came out
You kinda just riding the hype
think of among us, which was the hot new thing back in 2020
and its only NOW doing collabs
and cause its a huge game and it can afford to do it
lethal company can be succeding but its developed by one person
compared to the 100 total employees of 10c, counting CEO and marketing and everything
like it doesnt connect, even among us collabed only with games that r as indie and as huge as itself
like undertale or a hat in time
I think you spook him off
so real
playing lethal company rn
10 mandiocas man
do ads movespeeds differ between guns?
like goin forward while aiming? no always the same
uh so can someone explain why i keep crashing in game when i tried to play with 3 others?
Verify game cache
Make sure your drivers updated
Make sure everybody its on the same.version of the game
Make sure noone have mods installed
would you suggest any sort of lauch options for gtfo?
i mean i have high end laptop so yeah
If you playing on really really.old hardware then that might be the cause of the crashes
My.man
Laptop gang
If your on laptop just like me then make sure you give it airflow
Make a makeshift stand etc
My man....

I have a question. What do I need to unlock the alt rundowns?
Oh but I don't see the option to toggle them
In the rundown page
I'll check again thanks
If you’re in a rundown screen already you need to select “select rundown”
Then you’ll see r1-r7
Oh ok sorry I think I got it confused. Saw somewhere that there were old runs before the updates at some point.
there's a lot of old information on youtube from when the game worked differently. Rundowns used to be like Leagues, or Seasonnal Events... One would come up, and then leave, replaced by another. Since that time though, on getting to R7, they decided to release all the previous rundowns. The last confirmed rundown is going to be Rundown 8, coming in the future.
Understood thanks
what is like the best loadout for most situations?
W/e with HCP.
Main: HEL Revoler / Carbine
Special: Machine guns (any) / Combat or Pump Shotguns / HEL Rifle / Burst Cannon (needs extra skill though)
Tool: all burst sentries. Maybe with +1 biotracker, just in case.
Oh right, if it's best then it's just HEL Revo + HCP.
HCP is actually fine too, yeah. Forgot to ad it.
Hammer 
HEL Revo + CS would also be quite good, it makes more sacrifices but you can play around them.
Thx guys, I also have a hard time dealing with charger waves at r1c2, any recommendations on that?
I've been running multiple sentries with bots recently and I gotta say - it's so liberating. Kinda tired of door-go-boom meta, and I no longer require functional doors to defend my position.
HEL Rifle for special, sniper sentry for tool.
Both oneshot charger.
HEL Rifle penetrates and can kill up to 4 chargers in a single shot, if stars align.
Hel gun is good one for chargers too. It's a 2 shot tho
high cal its a oneshot too
Thx! 🙏
just has shortist range
no its a three shot
revo its a gun for headshots
and chargers dont have any
so its like doin bodyshots
Hi guys new here, can someone pls tell me what group i can use to connect for matchmaking?
I only see voice chats now
Check "Channels and roles" if you have the right permissions.
The lfgs are still there.
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: how-to-matchmake.
What is the general consensus on the Heavy Smg? It's my favorite main weapon but I don't really see people using it at all even though I've had some very good results using it. Is the PDW simply just better most of the time?
Consensus always was
It needs to go on the special slot
Anyone that tells you otherwise its lying
its ok, pdw has the thermal goin for it but they r both very usable n ok
most people just go towards semis tho like hel revo or carbine or dmr n stuff
what dragon said for general opinion on what should be done with it
For how good it is. Its around the best full auto main (excluding hel shotgun) tied with pdw (better utility and reload, worse dmg and range) and smg (better mag size and reload, worse dmg and range)
But all 3 of them are generally pretty mid
I'll be sincere and perhaps a bit annoying, but I dont get why some people categorize weapons by type of firerate or however you say that in english
why not
its one way to differentiate
What's the point? Still I cant think of a case where I'd fail with a Carbine and think "If only I had an HSMG, that's not a burst weapon!"
its usually how weapons feel different
full auto, semi auto, burst
its not that you think "i wish i had a full auto here"
its a personal preference
and they work differently obviously
Yeah but take it that way too, Hel shotgun is full auto but I'd say it's WAY different from AR
I just find it bizzarre
Fire mode does not equal the weapon category
Like saying that X's gun sight is more red than Y's
Why mention it at all when you're comparing them
It's either Apples to Oranges IMHO or obvious, like DMR being easier to get shit out of instead of DTR because it's single shot
Can we find the integral of gun x compared to gun y
Only on Wednesdays
think its cause har was a main, and then it was turned into special and it had a glowup bein a good gun
and now thers hsmg, but main weapon has a lot of mains, so if it was a special it could do somethin idk somethin like that
Dragon is just insane
their exactly the same idot
A direct upgrade to Assault Rifle, i can tell you that much.
Otherwise its just okay. Its not super duper top tier, but it will get the job done and won't even make your head hurt while at it.
So the answer is 0
Head hurt?
Always but that is just the tumour
Trailer was canned when the developers realized it took more effort than adding tentacles to a sleeper model
okay guys today is r7D1 run down, bishop is coming with us. Im praying he doesnt let us down like last time
In a world of lies saying the truth makes you look crazy 😔
Bro your ass is going to be like "this rundown is fine" when they combine the gun parts they've had in the games files for 3 years to make the auto dmr
semi-burst scattergun is my favorite weapon
burst scattergun would fix this game
What
Double tap pistol
double tappergun
The lore rundown my ass
I'm going to get spoiled on the ending because the subtitles go too fast
You know they didn't fix that shit
Then I'm going to find out that the player had voice line replies in an Eastern unit video
It's literally visual harassment if I have to read "who's hyped to fight the sentinels"
I will report you
That sleeping scout got me hyped though! Anyone else?
Can't wait to discuss the new lore implications about that in #gtfo-lore
Spear can
(17.5 x 2 = 35) > 30
So yes, it can. Only from back, of course, preferably without too much of an angle.
is there still a mutiplyer after the head broke off the giant striker?
no
No, unless it breaks w/out shooting head.
unless you shoot the sholder
Yep.
lol
So if you have a Sniper Rifle on squad - please be kind and leave them a job
the back
2x right?
the head (occiput) is the most damaging weak spot (x3), the back area is second (x2)
got it
once you've blown off the head, you still got the back area
ok
technically, head has a 1.5x multiplier, and hitting the back of the head multiplies with the back 2x multiplier for 3x.
a lot of guns have a ~0.7 precision multiplier (notably hel rifle), meaning sometimes shooting a giant's head from the front does about the same (~1.11x) as just hitting their body
do we have any guide on how to do shooter bug and bunny hop?


Shooter bug: just play the game for a long time without closing it, works faster if your PC has lower specs. But also, don't try and get shooter bug, just play the game without cheese.
Bunny hop: just hit jump when you hit the ground, just a timing thing
Memory leak
I see I see
isnt that suppose to be how my laptop work?
a almost ded less than minimum spec with 16gb ram
I could just be silly, but I can't find anything in the wiki mentioning stuff about alternate objectives, and I just wanted to ask if they do anything or if they're just for fun in the current state of the game
Are they cool enough to redo missions that you've already done without them on?
Case-by-case.
The overload objective in... R4B-something?... Is literally just R1C1, but as an optional objective.
Beating secondary objectives does not give any objective rewards for doing so. Maybe the number on the main menu screen, but that's it. Not even cosmetics. Although sometimes secondary areas were observed to spawn increased ammounts of artifacts, but it doesn't seem to be a universal rule.
Gotcha ty
Sometimes optional objectives can even change how the level is played. Completing some of them can activate new hazards including: turning off lights, spawning fog, activating an infinite alarm that will spawn small batches of enemies for the rest of the level and so on.
My only other question would be maybe kinda complicated to talk about, but on average in the rundowns that DO have optional objs, what would be the most comparable difficulty wise to the older rundowns that DON'T have them. Basically, is doing the optional objectives in the new stuff harder than doing the old levels? or if you're only doing main objective is the game easier than the old rundowns?
More so just wondering if they took the scaling down on the mains to make room for the player to pick how hard it is
I've only done some of the older ones so I don't have the experience to compare old and new rundowns
Hmmmm. I'm not that versed in individual levels, but its a possibility. Most main-only objective completions are just your average GTFO level, really.
I've replayed R7B3 with bots recently and even as main only its just classic GTFO - its a slog, it takes 90 minutes, its annoying.
Doing the secondary would add another 20-30 minutes of gameplay on top of it, even if of a cool sort.
Doing the overload makes the final portion even more frustrating than it already is.
But interestingly - some of the hardests levels in the game (ignoring E tier) are the ones with both optional objectives present. Prisoner Efficiency is one hell of a drug.
So you'll still get the core experience mainly only doing the main, is what I'm getting from you
And if you just feel like you hate yourself more than usual that day maybe run the extra stuff along the way ;-;
Pretty much, yeah.
Would you recommend doing optional stuff the first time through a mission or leave it for another time?
main and optionals comprise of the full package, my opinion is: go for full experience.
The strategic approach is to finish main only first and then go for optionals, as knowing what the rest of level looks like after activating some bullshit new difficulty modifier will help in surviving the ordeal.
But this applies from C onwards. A and B tier missions are still just that, and usually you can brute force them with confidence.
There are exceptions to this rule, but i can't remember all of them.
I know that R7B3 is a big piece of shit in that regards.
I'll probably run them on the easier tiers then and save the harder ones for later
Thank you though, sorry if I was asking a lot haha
My personal rule of thumb: you can always just go for the secondary from the get go.
They are usually just a smaller mission within a mission. Patience will usually get them done.
I wanted to just use the wiki but I'm also scared of spoiling too much, as I have made that mistake while looking for dmg numbers for guns and enemy hp
However if they do something unexpected and fucked up like activating an infinite alarm for some reason... Too bad.
R5B1 overload
Its way way harder to shoot than r1c1 snooze
Yeah the only thing I'd really be worried about is something like that happening halfway through a really long mission
But I'll assume they'll give you that choice near the start ;-;
Depends on skill level and comfort
For newer guys i recommend skipping it
Optionals bump levels up a tier pretty often.
It depends
That's the annoying part about optionals - there doesn't seem to be any rules or patterns applied to them. Devs put them whenever, wherever, activating god only knows what.
Also yea, regarding difficulty
R4 and R5 without any optionals are roughly a tad above R2 overall. Its pretty damn noticeable
With them theres a definitive gap
I'm coming from only completing rundowns 1, 2, and 3. if that helps you guys gauge what I'd be comfy with
2 and 3 are like the default vanilla experience (R1 is too easy).
if youve done r2e1 without being carried then you should be fine for a while
R4 really kicks it up a notch with R4C3 and onwards
R5 is a total clusterfuck.
So take any levels from those and then imagine slapping another optional door with like 20 minutes of extra gameplay on the side.
Okay that makes sense
The only way I really get carried is via scout takedowns because I have like a 50/50 track record of killing them with the knife, so I usually let the others do that
valid
Solution "gun" not only do u not have to aim at back of head YOU also dont have to get close to them
issue is room kinda wakes up
Yeah I'm usually running a gun for big guys to ease the pain of not being able to kill them with the knife, I was more so saying for rooms with more than one scout or a lot of normal enemies to deal with on top of the scout, cause at that point I feel like I should just aim at one just in case something bad happens and wait
It really also depends on how much time you have
Some optionals make the map a lot longer than intended
Perhaps I'm taking a loaded example but R5B1 is particularly a culprit of this
Where only Main is like 15-20mins and that's if you dont know what you're doing, while PEs on OGs I remember going for the 60-80mins mark
Considering that nowadays extra sectors DO NOT give anything extra, and you just do them for the sake of doing them, I'd suggest clear Main only on a map before going for PEs
Especially since some PEs in R4 kinda give for granted that you know what to do already in order to make it smoother (r4b2, r4a2, r4c3 to an extent)
Worse case scenario you waste 20-30mins per Main only clear so it ain't a big time investiment
Yeah I'll most likely stick to only trying them in the early levels for now, I feel like I remember them giving you extra stuff when rundown 5 or 6 first came out, but I never really got into the game at that point so I could just be crazy
Optional objectives did indeed provided extra apparel unlocks during Rundown 6 and 7.
But once Alts came around they realized they just don't have enough cosmetics or something, so that feature was walked back on.
With that said: currently we are experiencing an issue where there is not enough levels to unlock all the cosmetics in the game. They are aware, and - hopefully - looking for a solution.
I dont think they'll ever find a solution to that tbh
Watching this game taking steps back and fourth, trying to figure out how it wants to operate, is so fascinating sometimes.
Which is sad since I get they could just make a ticket system, they check if said player actually has all the clears and just give him the unlockables by resetting r1 for example
Inb4 they'll just walk back on optionals... Again.
I dont expect R8 to be any different from R7 tbh
You can calculate the amount of unlockable cosmetics and then just spread the surplus on optionals.
Ah you mean that
Nah at this point sectors will probably just give achievements and that's it
maybe won't even do that
I dont expect the achievements to be anything different from either "kill 1000 sleepers" or really just "finish R4 with all sectors"
I dont think they're gonna put in "kill a mother with only melees" or whatnot
I don't think having cosmetics in the optional stuff was a bad idea, it's not like they're locking weapons behind them or anything
I wonder why they took it out
How many extra are there
Consider that most cosmetics now are reskin of others
Wait then didn't they just create the problem of having too many themselves?
Well yeah
R4 all maps have at least 1 extra sector, R5 all maps but E1,D2,B4
18
18 spare cosmetics
If they add none in r8
And they go absolutely insane
I could see r8 just using those 18
They ARE going to add cosmetics in R8, people who have that glitch are a minority (which includes me)
So then they might just make extras prisoner efficiency rewards
Since most people either didn't clear all of og r6 or did the reset request or just waited a day or two (more for alt r4 but whatever)
I never bothered because tbh out of the trillion cosmetics the game has, the only ones I like, usually, are palettes, and even those look kinda the same at times
People hated Lugubrious because it was the elitist's palette for a while (pink man meme) but at least it added some color
Compared to 500 different versions of grey
Can't even obtain anymore next to.
I want more palettes too
When r6 ext released. Lugubrious became a lot easier to obtain
yes that too
I also want gun cosmetics but IDK how that'd occur
Mods but you know how people would feel about that
Why would people care if your gun looked different
Client only-side cosmetics? Noone would notice or care I think
But I bet noone would really like client only because the reasons cosmetics exists, usually, is for vanity
None of the mods I can think of. Only show cosmetic weapons client side
I meant added to the game by devs but yea mods
It's whatever
super late into the game's life cycle to add that tbh
Yeah
Crab don't put too much faith in that the devs will implement certain features that stem from mods or have been a bug since foreve
Yea
Here we go again with the apeshit chimpact flashlight mod...
Do I want to know?
Genshin flashlight
A flashlight with Lumine on it?
So I can summon her to bonk the sleepers with Anemo?
I'll never thank Chill dude enough for showing me the mod that shows team dmg %s
What's so important about it
It showed me a numerical answer to the question of why some groups are SO harder to carry than others
It would be interesting if you could see their accuracy ratings as well.
there are 2 kinds of gtfo players in the world
those who can shoot waves without a burst sentry, and those who cannot
If they had high accuracy they wouldn't have bad damage 😄
I genuinely blame burst sentry being so strong for people being bad at shooting
or at the very least it's one of the factors up there
I had someone trying so hard to justify auto sentry. 
Yesterday*
¯_(ツ)_/¯
I love auto sentry, it's great at making the mission harder so I improve faster!
"Yeah but I run the mod to fix hel auto sentry so it actually pierces"
Me: that hardly increases its efficacy for a reactor (we were doing r3A3)
And he kept slamming all the tools on auto sentry
On one hand, it's r3a3
On the other hand, still no reason to use auto
Man I hadn't touched pubs in awhile but damn.
that sounds interesting... damage contribution to enemies or somesuch?
shows how much damage the team has done
what is the name of it?

ah right, thanks
Should be by AoiYuki

I'm suddenly remembering a guy trying to justify AimpunchAdjustment
was their name redzealotx or something
No
ah that's the only consistent name I can remember who runs some real funny mods
how can someone have bad accuracy in a game with almost no recoil
Call of duty players

There are several or rather many newbies who take a quick liking to bullpup early on
Most weapons have no noticable recoil, but there are some that need recoil control
Things that come to mind is the PDW and presicion rifle.
Those aren't even the guns with recoil
Veruta can just be hipfired for the most part
HAR would be hard to control for them in general
what is the best primary weapon for beginners ?
Try them out
This game really doesnt have a "best" weapon. try them out, and see what you like
Top picks in general are Hel revo/carbine in the main slot however they aren't required ofc
Hel revolver if you can click heads, carbine if not
I've no idea
werent hoping for aim assist where they
But either that mod shows bogus numbers or some people really go a whole map doing very little damage
Which is fine to a degree, the game ain't designed to be some competitive shooter
Yeah pretty much this
if it had the same lvl of recoil as pubg or cs id understand but still
I'll tell you what I dont think I'm a sharpshooter but installing that mod boosted my ego a bit
And I rarely take sentries so it ain't that
Just take the shots you cant miss 4Head
R6BX or R6C1? which is harder or go in order
we r duo with 2 bots as usual so i guess BX first
no r6bx is harder
it used to b r6cx
Bx secondary lowkey fun part of the level
I hate getting lost
bx its such a banger level
Getting lost is half the fun. Until its not fun
My awareness of surroundings is just barely good enough as it is
Me soloing R7B3: I don't need no fog turbine.
Also me: "WHERE THE FUCK IS THE DOOR?!"
in my first completion of r7b3 the bot had a turbine and i felt i was goin slowish and mid way through i said 'fuck off' and i just ran to the exit and told the bot to drop it
"We dont need that my man, we dont need it. Why? Because were the best gamers around" "Yo, we need it my man, we need it"
bots with turbines make me sad
they sometimes just strafe back and forth
and get you fogged
on alarms they can be funk but just by goin with it they r very nice
r6bx the password is cell
but will it be the same one or other word?
we failed cuz i crashed (mind u we were at the end)
if not, what other password is there? rly dont want to go in dark and get lost for like 15-20 min
Pretty sure it changes
me and my duo + 2 bots almost cried
Unless I'm crazy I think you usually go to the same ROOM but the password and computer changes
I'm sure someone would be willing to join you guys though if you didn't want to run it with bots
yeh bx is fun
many
usually its easy to guess after 2 letters, F R x x is most likely FROG ..
free, fret, etc etc
i think its fart
i think you should go fruck yourself
I think it’s fred
Nah, its soot
Are there any new tiles in the dev leak?
they added the woodland sector
.-.
is the music in the dev leak new or have we heard it before
(ignore anything smiling face says)
Smiling face
Personally idk why it always looks like a watermelon with a face
whats the order of hardest rundowns again?
and dose r4e1 still take the cake when it comes to hardest level
More or less accurate
it is generally accepted to be iirc
iirc?
Yeah, 4E is a big bad place
i know OG is still the mega king, there's been recent debates about whether the alt is really that hard
if i recall correctly
I mean, nothing is hard in the base game if you're skilled enough
"somthing is easy if your skilled at it" this mf 2023
Literally was about to say this
they're right, you know
So real
like I can say that brazil skip wasn't mechanically demanding for most of it, if you're holding reactor or code searching you've extra work though
tru
oh right, pachi was part of the Brazil Skip team
i mean gtfo as for all pve games dont ask that much of you mechanically. if you are an ave shooter the game isnt hard
Gl with your essay
Stop
yeah it pulls a lot on teamplay tho
yeah you can do very well for yourself with mostly positioning/gamesense even if your mechanics suck
long kiting 👍
much harder to carry GTFO than other PvE games, it's still possible tho
if you mean passive carry like no calls then yeah
i mean like
if you are allowed mic i can carry people without being in the lobby
if you hit half your shots and can avoid damage (and have correct decision making) you can normally carry most stuff, I know I could bring up an example but eh
you need a lot more experience to carry in GTFO versus another PvE game
is that because it's harder to carry in gtfo, or because gtfo has a higher skill floor vs other pve games?
yeah but i think this has to do with gtfo not being the most clear on what is a good thing to be doing
idk if it is because this game is hard
ah ic
If there's anything Better Bots taught us - is that this game would be a breezer if everyone was a 9/10 marksman and shot everything the second it enters their sightline
it is like dark souls if you know how dark souls works stats wise and are a decent action melee comabte player
it is easy
it is just confusing on how the rpg elements work in it
Dark Souls is just pattern recognition really
pattern recognition is big in every game
na you can rgp out of all the difficulty of darksouls
big part of decision making
if you understand the stats
I will never forget a Dark Souls 2 knight enemy who telegraphed his best attack by standing completely still, but SLIGHTLY and SLOWLY raising his sword from ↙️ position to ↖️ position
The game its a breeze already
All PvE games kinda have the fault that you're inheretly going to beat the AI if you grind it while thinking a bit
PvP's another matter entirely
It's the reason why I've always considered bizzarre to put a lot of emphasis on competition on PvE games
I know there are outcallers but w/e
And Artek's kinda right on this
Albeit I'd say Better bots are way better than 9/10 marksman if you consider that they ignore darkness/fog/whatnot
In that case it's a mix of Bots having already "cheats" in vanilla and the aimbot from Better Bots
the aimbot its just the shoot towards setting from sentries
but you guys are not ready for that convo
Exactly the Ai only can go so far as well because gtfo is designed to be beaten by people. I think the question then becomes is the difficulty of gtfo good and what makes "hard content" good
AI its only as good as you design it to be
10cc its lazy
compare to other companies
gtfo ai is okay for the most part
fatshark been a excelent example of that
IMHO there's only so much "it's hardcore!" you can have in PvE games tbh without either turning it into a "0 damage taken run" or whatnot
Enemy AIs are going to have patterns
and people are going to find those out and exploit them
yup and you could patch out those exploits but a enemy you can outsmart of defeat doesnt make for a good game.
When in doubt: make it faster
Speed and reaction times are usually the biggest skill checks
So real
i do wonder how far you can push the mechanics demaned from pve games
not really, there are more complains than praise and for the most part they still lacking the tools they need
its all about the design
but most pve games win over you by numbers
not really by skill
It also depends on the game's design. Take for example chess, technically a PvP game but good luck beating Stockfish maxed out
all the enemies of gtfo deny you space
thats about it
aside from snatcher
anything else its just pushes you into cover
or deny you space
When sleeping snatcher 😔
yeah but they way they go about it is quite good for pve games
Does snatcher even sleep
yes he sleeps
Ultimately I think that PvE games are MOSTLY fine where they are, and if people wanted the "git gud" cycle SO MUCH there's always PvP games
Sure some are harder than others but tbh sometimes it's also blown up
DS isn't THAT hard
Not as hard as getting to Apex Predator in Apex or whatever the fuck LoL uses now
gtfo as a concept could had way better things going on
If people wanted to get good they can also resort to that
i think some of the concept is hurting it. horrer hardcore shooter co op
Bro honkmimimimi
shit i still remembere the "the enemy that would physically grab you and run away with you" from the old old old old interviews
or you know
GTFO is kinda on a weird spot because TBH I dont want to sound dismissive but...
...some mechanics aren't really THAT hard to grasp
Yummy
It ain't incredibly deep
this game is just a fat load of asterisks on mechanics
Plus to be fair, decent aim is a lot harder to get than "bonk when everyone's silent"
GTFO just doesn't have that many complex mechanics
There's people that fuck up how to do uplinks the first time
and there's people that watched 1 tutorial and got it
i would argue it doesn't have complex mechanics that matter
because tbh it's easy to get
Even if, it becomes an unwinnable point because if they dont matter then why bother learning them
this is also the gamign world
ppl would rather cheat or get carried to victory when they hit a wall
for PvE who cares tbh
I dont because I dont want to spoil the fun
it all went to shit when gaming bacame too popular 😢
you cheat or get carried instead of learning or improving
ehh
sleepo does have a point
i learned the asterisks of the game because of an obsession
So real
or you know
you can just play the game without any asteriks
be based
and forget 90% of "asterisk"
that sounds like undiagnosed mental issues
M
peer reviewed add*

It doesn't have a lot to do with what we're discussing but I remember watching kephri's video
With all the good points he made, there was one I really couldn't agree nor understand
"Give me an extra badge for not using checkpoints"
Why? Who the fuck cares? People are going to cheat that shit anyway
there is a good video essay on this
it is rude to suck at world of warcraft
it is just elitist trying to make them selfs known
better times more clears better clears
how to get rid of poeple who enter discord call dont say anything and wont leave?
call a mod
Modmail
make a new discord call
So real just ping them all
i think its a broken view to think that its ok to cheat in a pve games, because then that leaks into publix games usually destroying someones fun if they trying to get the level legit
pve shouldnt be an excuse for a individual lack of self confidence and game ethic
taking the easy way out
Sounds a whole lot like slipper slope
if you buying a game thats hard to then cheat then you should be punish regardless of what type of game is
this shit pissed me off with the terraria nohitting community
eh
games are social
games be like this
we moved call, but w'll call a mod next time
also i typed publix instead of public, now i want sandwiches
So real
I love publix sandwiches
Eh I mean
thx for the tip tho
The whole point of games are to have fun right
If someone isn't affecting anyone else
let me put it this way
And they're having fun cheating
if you feel accomplished for cheating through soemthing you didnt want to put effort into actually completing, I think you are weird
ehhh
That's fair
its not objectively wrong, and that is my opinion
there
we'll make it an opinion thing
cuz thats what it is
is it a disccusion or a difference of viewing the game experience (tm)
Not going to lie but everytime I've seen that shit it's people cheating in PvP games
™️
ty
Npnp
I've legit never seen anyone go "I finished game X with console on!" and feel proud
Oh wow my phone is 5% lmao
then we are taking the social aspect out of it
there is some people with issues that limit certain things for themselves. my dad cant view light propley and for a lot of games i heavy adjust the montoir for him to be able to play correctly
because yea you are VERY weird if you do it and try to show it off
jish that is not what anyone is talking about
and you know it
i know but i have a hard time saying all cheating is bad
all cheating its bad
if your teammates agree, its not like you ruin the experience for the ai
also people buying hard game just to cheat its bad
I mean if they're having fun and it's literally themselves who gives a shit
If you cheat in singleplayer who's the victim?
Noone that's who
we are circling back
so who cares?
discussion is over ig
my man really comparing a game single player game vs a pve game
If they're buying the game at least they're supporting the devs
No one ever mentions the angle of just respecting the developers' artistic expression and vision for how their game was meant to be played...
even then its a bad thing
if someone has acrophobia and cant play lethal company with their freinds so we mod out the spider so they can join are we cheating?

