#gtfo-related-questions

1 messages · Page 140 of 1

olive robin
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Hammer is just optimal

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And should probably get rebalanced

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Or other melee get buffed

ocean spindle
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the options are always nice

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and the ideas are not bad

dry pumice
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Well, speal is almost there already... Bat and knife though... Just keep increasing base damage by 5% every patch till people stop complaining.

olive robin
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Hear me out ok

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Spear no sprint nerf

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Hammer reduced stagger maybe

ocean spindle
olive robin
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Knife loses the sleep bonus and just gets a back damage multiplier

ocean spindle
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knife got the biggest niche, which is just combat in general

olive robin
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Spear isn't bad though

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It's very nice on giants for safe killing

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Also that 78 occiput damage is wild

dry pumice
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I wouldn't say wild, but better

olive robin
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I say wild cause of how far you can be and land it

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I rarely used spear for a long time then tried it a little

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That range is so noticeable

dry pumice
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Spear is just comfort weapon for those who don't sprint.

olive robin
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I mean you literally outrange enemy alert radius when crouching using a spear

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Isn't it 2m on crouch

dry pumice
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No, it's far bigger than that.

dry pumice
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He thinks you can spear stab a sleeper before he starts feeling your crouch while glowing

olive robin
ocean spindle
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as much as spear has range, nope

dry pumice
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Stop reading things, dude

olive robin
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That when crouching, enemies only start glowing within 2m

hidden ridge
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enemies can hear you walking crouched just fine

olive robin
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Yea when they start glowing they can hear you walk or crouch within 7m

latent obsidian
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Hold on there is a distinction though right

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I think Crab might be right

olive robin
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But before that they can't until you are within 2m while crouching, but 7m on walk

hidden ridge
fierce walrus
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yeah

latent obsidian
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So walking within 7m or crouching within 2m will always increase their agitation after a period of time

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But if you are crouching outside of 2m they will only glow at random intervals?

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Seems to ring true with my experience

ocean spindle
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doesnt the line start in both sides the same? where u start to walk enemie glow, and if u enter that circle as the enemy glows crouchin it pulses either way

latent obsidian
olive robin
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Enemies only glow if you walk within 7 or crouch within 2 unless they randomly pulse

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But if they are glowing its 7m in general

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Spear has 3m range

latent obsidian
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3m?? god damn

olive robin
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So if you crouch around with it you can hit enemies without making them glow im p sure

ocean spindle
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idk if i believe this ill have to actually like see

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or wait

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no i guess i get it

olive robin
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3.2 range on spear

ocean spindle
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now i get it

olive robin
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Spear range is solid tbh

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It's just a shame crouching is very slow often times

ocean spindle
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yeah tbh i i kinda would still walk to the enemy

olive robin
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It might be good if like

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A cluster maybe, you approach from one side crouching

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Though idk if that will wake the others

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Idk spear has a place with the range

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It can be useful sometimes

ocean spindle
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if two enemies r close enough that they r together, hittin em from far away will do nothin and itll just wake up

dry pumice
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Stabbing scouts from elevated positions, and having easier time with giants, that's literally it.

ocean spindle
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i guess for bigs to ensure not gettin slapped

dry pumice
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But it does also provide comfort in stealth sections.

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Spear doesn't need sprint, you just casually stroll from victim to victim.

wind wren
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Do shadow scouts ever bend over when spreading tentacles?

dry pumice
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They only wake up if you were approaching as they were already glowing, and they usually don't survive the full stab either way.

olive robin
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What weapons would you recommend if I enjoy the konig

ocean spindle
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the sniper?
probs somethin to protect urself if u get a swarm since sniper with smols its very slow

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so maybs an automatic, tho ur gonna do a lot of balancing

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or if u wanna keep ur ammo like semi balanced u oculd go for maybs a rifle, a pistol...

olive robin
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I meant like weapons that work similarly

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Konig pistol is one of my go-tos because it's solid

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But i tried dmr once and despite it also being a headshot thing I just struggled with small guy headshots

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I think I'm better at giant headshots cause they move so much slower

ocean spindle
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yeah thats fair
i mean weapons that work similar then, um pistol rifle still cause they r heashots weapons
i guess for some levels precision rifle its the closest thing to a sniper but for smalls
hel rifle has a very similar feel tho no need of headshots and more dmg

olive robin
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I liked hel rifle it wasn't bad

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Doesn't it have a kinda crappy precision multiplier though

ocean spindle
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yes :>

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ah well revolver for headshots too

dry pumice
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@olive robin Precision Rifle.
It's basically a sniper rifle against smalls. Or an upscaled DMR, with 2 times the reload.

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HEL Rifle is basically a sniper rifle that doesn't need headshots to be good, but can't drop giants so well. Not many options outside of that really.

olive robin
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Alright

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How about the double tap rifle in main

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How would you rate this

ocean spindle
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its good, like a dmr, it can oneburst smolls but its harder to use

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the recoil kinda kicks, and u can either aim below the head so the recoil makes the bullet hit, or aim headshots and drag down to finish it off

dry pumice
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Eh

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Cute gun, but getting value out of it is too much work

olive robin
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What about the burst rifle

dry pumice
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Same thing but more convinient / easier to use. Instead of one burst it takes two.

tepid sand
ocean spindle
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burst rifles range its nice

sturdy glen
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I swear

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WHERE do ppl read shit about this game

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that is just consistently wrong

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how does it always happen

icy cave
sturdy glen
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I get not knowing stuff, but why is it always perceived knowing of things that is just

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completely incorrect

olive robin
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When you look at words and somehow misread it entirely

dry pumice
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Wiki has none of this

tepid sand
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Okay we def need the gun stats doc to be pinned

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That and a good video explanation or something to go along it

sturdy glen
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the style guide...

tepid sand
olive robin
dry pumice
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Usually

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But anyone can go and edit it any point

tepid sand
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Side-by-side stats

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Personally I find it easier with a spreadsheet full of data

fierce harbor
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I have noone to play the game with. Is it still worth getting

ocean spindle
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if u decide to play with randoms in this server, u can always try findin a lobby with randoms, or dm back a couple of people u played with before

icy cave
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otherwise: No

lament parcel
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Will the rundown 7.0 get the alt treatment? if not, wouldnt that affect the lore weve been told in the previous alt runs?

olive robin
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so i doubt either 7 or 8 will get alt

lament parcel
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so alt lore will never have en ending?

olive robin
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well

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r8 hopefully will wrap things up

lament parcel
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oh, alright, so at least well get 1 storyline ending

olive robin
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well

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we hope

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we havent been told yes or no on that

lament parcel
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and in case everyone shits on that ending, the alt treatment can be an excuse to end it properly haha

olive robin
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we will just have to see

lament parcel
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aight, so no one knows and we can expect anything

olive robin
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i think so

lament parcel
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oh, alright, thanks for the quick answer. And uhm, when does the r8 get released? or when does the community expect that?

bright jackal
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Dear developers, please add customization for bots from the things you have in your inventory. Simply, when you have no friends, then bots become your best partners who, over time, want to add individuality to their image and not look at their ordinary appearance. I loved your game with all my heart, so I want to hear your words in response to my request. I wrote here because I couldn’t find another suitable place. I apologize in advance.

sturdy glen
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Yeah, fuck the games core cast

fierce walrus
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which will conclude the entire story line most likely

lament parcel
lament parcel
ocean spindle
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thing its called chatter reborn

lament parcel
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Aighty, thanks mate

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but still, would make the experience of new players 100x better if it was the vanilla that did that

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I mean, the in game music does it, and god damn, the game wouldnt be the same if it wasnt as dynamic as it is now

ocean spindle
ocean spindle
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i love droppin to a mission with no enemies at the start

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cause the music always plays

lament parcel
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same man

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love that shite

ocean spindle
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so much personality ksks

wind wren
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My squad and I just had a really fucking werid bug in r4e1 w reactor, it didn't accept thr correct code for a solid 4 minutes. Is that a known issue?

past mesa
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When were you typing in the code

wind wren
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After wave

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So in the correct time

past mesa
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Which code was it

wind wren
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3rd code

past mesa
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Did you get the correct code in at some point

wind wren
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We put it in 3x during "get code from x terminal and use" thing during 2 sperate waves

wind wren
past mesa
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We’re you lagging?

wind wren
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I wasn't putting it in, host themselves couldn't put it in

past mesa
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Why couldn’t host put it in

wind wren
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Poorly phrased, host put it in but got the "incorrect code" thing

dry pumice
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So how did it end up working, in the end?

wind wren
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Eventually some1 else (not host) put it in and it worked

past mesa
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Tbh this sounds like the host might have just been stupid

dry pumice
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Desync is truly magical, isn't it...

tardy ingot
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as host artek

wind wren
tardy ingot
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i feel like it was what jish presumes

past mesa
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Most likely host is stupid

dry pumice
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Is the screenshot in media the one?

wind wren
dry pumice
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I'm checking both codes and theyre exactly the same

wind wren
dry pumice
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Top failed, bottom worked?

wind wren
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No, failed a couple more times

tardy ingot
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that would be weird considering its supposedly 5 ties

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tries*

wind wren
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We waited through the waves and put it in a few more times right after wave

past mesa
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That can cause it to fail

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Very common

wind wren
dry pumice
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As IT support: I love hidden spaces

wind wren
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They were careful about that after 1st fail

past mesa
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cause tbh

tardy ingot
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are you sure that was the code for code 3

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and not code 4 or smth

past mesa
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This is host being stupid if it was a bug we would have seen it more often

tardy ingot
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tbh the screenshot legit cuts out a lot of shit

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so we cant rly infer anyhting

wind wren
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The blood door was under lock down and the terminal number given matched with the on on the terminal I was checking

wind wren
civic wave
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Am I stupid or does the C in REACTOR_VERIFY BELT look wrong

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Can you even type foreign script onto gtfo terminals

past mesa
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We can’t know but most likely is host did it wrong tbh just based off of experience

wind wren
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I dont wanna @ but i_am_near and tgb03 both were in the lobby too, tgb eventually was able to put in code correctly but I don't think he screenshotted anything (I'll ask him) (he didnt)

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4th player isn't in server

wind wren
dry pumice
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But chucked it down to bad image compression

wind wren
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Does it matter? Could it not just be slightly weird alignment w FOV?

dry pumice
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That too

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Either way we don't have enough information to infer anything else

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Either host screwd up something, or it's a freak bug that is not experienced often.

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Modded could always be at play too, just breaking things... Who knows.

wind wren
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Host wasn't modded (also not the only one to put in code and get error), every1 else was

past mesa
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Players with thousands of hours means someone of us that generally talk would have told the other about it

neon gust
floral acorn
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ppl would circle kite the giants from main? 🙂

neon gust
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NOT WRONG

floral acorn
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also 100% respawn gen hub, scouts n all. not right.

past mesa
neon gust
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BUT IM REFERING TO THE TANK SPAWNING

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You getting you robotic legs cosmetics removed

sturdy glen
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it was like current r5b3 overload

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tank error while scan is going

minor fractal
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8 hours late, but a proper group of 4 is exceptionally rare. It makes no sense to take knife for a situation you see maybe once a game, and not consistently. Just get a teammate to help, or clear the group last, or even do some forced alerts to pick off an enemy or two from the problematic cluster so that you can treat it like a triple or double. This type of situation is just not a significant factor for stealth at a high skill level.

There is also probably a misidentification at play considering you're a fresh join to the server. Your idea of a group of 4 is probably not actually a group of 4, and is at worst a group of 3 if not two pairs and maybe even some singles. If you have a comprehensive understanding of the stealth mechanics, you can clean up four enemies that are in the same general area pretty comfortably without much of any risk of causing wakes.

minor fractal
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I think as long as first argument succeeds, it will take it.

minor fractal
ashen frigate
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Hard to tell with such a zoomed screenshot

past mesa
arctic marten
fickle glen
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how do i do the reactor thing

civic wave
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REACTOR_STARTUP command to spawn a team scan that starts reactor
REACTOR_VERIFY <CODE> to progress to the next reactor wave

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you either complete all waves or die

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also you can type COMMANDS into a terminal and it'll tell you about the specific reactor commands (same for uplinks later)

wind wren
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If a door is shot/hit do enemies behind that door hear that/wake up?

ocean spindle
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no
only when the full door is broken, and that will alert only enemies near it

past mesa
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Or you hit them through door and some other player has them in an active enemy dection mode but there is some stuff here

wind wren
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Thanks : D also from how far away can enemies hear mines explode?

past mesa
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6 meters if the mines doesn’t hit anything

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20 if it does

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Also does get effected by door ways

wind wren
past mesa
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Things can still wake them up but they won’t go through phases normally

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And the scout bug can happen

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Which we found out recently

wind wren
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Also what scout bug?

past mesa
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Check dm

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Scout bombing is the name we settled on

dry pumice
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Next to impossible to setup in a normal game, but apparently a common enough issues on R7E1 of all levels.

sturdy glen
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its surprisingly easy to setup, its just using circumstances that are pretty much never present

past mesa
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New players would probably have it happen to them

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I think we settled on

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But they wouldn’t know why

minor fractal
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New or scared players are most likely to exhibit the necessary behavior ^

past mesa
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If you just kill scouts it won’t happen

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XD

dry pumice
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So like... 4 guys go in, see a scout, 3 get scared away and leave, 1 guy stays doing nothing and then scout finds itself a ghost?

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I mean, how often does that happen?

minor fractal
past mesa
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Enough that it caused a wipe on r2d2 which is why we went looking for it

minor fractal
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Another person goes over to explore that room, takes too long, and scout gets a ghost touch.

wind wren
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Is there a way to avoid leaving ghosts?

past mesa
wind wren
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Besides just killing scout ofc

past mesa
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Or be mindful of were you are when closing doors to scouts you don’t kill

wind wren
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Alr thanks.... another bug to keep in mind

past mesa
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This one you shouldn’t need to play around expect r7e1

minor fractal
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For R7E1 in specific, you want to make sure that the ghosts near the door are ghosts of stealth players.

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Your stealth players will be coming back through and updating their positions, which prevents the issue.

astral pollen
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is it true that holding the hacking tool while running is better? (and if so what does it actually do?)

ocean spindle
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um no

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it does nothin compared to havin ur guns

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only thing it really does its, prevent a misclick and firing the gun by accident i guess

astral pollen
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okie ty!

craggy pier
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use hacking tool since it has very lil weight

past mesa
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???????????

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?????????????

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??7?????¿¿

stuck elm
craggy pier
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just like csgo

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u hold knife to run faster

hardy grotto
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LMAO JISH

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this single comment has broken them

civic wave
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poor jish

whole grove
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Jish, didn't you know you could do this? ahaha

sturdy glen
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its my old r5 booster

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like the bioscan speed one

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  • move speed with hacking tool equipped
stray forum
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is there a consistent way to freeze a mother with just a cfoam launcher

stray forum
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sleeping

neon gust
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Granades

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Cfoam granades

boreal solstice
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Guys which is a better loadout for R2E1?

PDW + precision rifle
carbine + combat/chokemod shotgun
or
Burst Rifle + sniper

ocean spindle
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ummmmmmmm
do i have to choose of the three or can i combine em

boreal solstice
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umm you can combine or add some weapons because i don't really choose other weapons except the ones i listed

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I'm still trying to figure out the right blend or combo of weapons for specific situations

ocean spindle
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ok pdw combat, or carbine combat
alternatively u can do hel shotgun and um maybs like chokemod, tho i would go more for normal shotgun cause u dont really, need the range from what ive seen

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hel shottie would b really good tho

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and i dont think a sniper would, be tbh

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cause theres not a lot of bigs and most of em have a quirk with um aiming

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in case u havent, been there before

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so yeah i wouldnt go sniper

boreal solstice
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oh okay thanks will try other guns too

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i keep getting rekt by big shadows thinking that its small thats why i brought a sniper haha

ocean spindle
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yeah well its stillhard to oneshot em but ksmdkm maybs the shottie helps

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and the bio cause height difference

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tho i dont need to say that why would u not do it with a bio

boreal solstice
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I was wondering if finishing a level with only a thermal and no bio is doable but yeah won't try no bio anymore against that type of levels

ocean spindle
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i mean finishing a level with just ur normal not hermal its, possible in the big big big big majority of cases

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hell probs finishin a level just with machinepistol is

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but idk why would u do it

boreal solstice
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curiosity

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i fked around and found out

neon gust
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Ar and combat shotgun

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If you lacking in stealth then yeah you can bring pdw

zealous light
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I would prolly go Hel shotty & machine gun

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When me and my guys cleared it i had Hel autopistol and pump shotty

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Kinda weird in hindsight but worked

neon gust
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Auto pp really good on r2e1

hardy grotto
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Food

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Are you hungry

neon gust
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Yes

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We should play darktide some day

hardy grotto
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someday

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Idk if I have it installed even

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Maybe I do

short badge
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is there a secret to controling the burst canon's recoil, or do u just gotta get gud

dry pumice
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Allegedly you can crouch as the moment burst starts and it pretty much counters it

civic wave
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or you pull down hard on the first bullet and the rest become easy

olive robin
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Placing mines on the ceiling to do back damage to snatchers, how logical would this be?

dry pumice
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I'm not sure mines are capable of doing back damage period

soft crater
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Mines can hit headshots and etc iirc.

native sun
soft crater
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"infront of enemy"
but you shoot it's back physically = no back damage

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this really messes with a lot of beginners at first

olive robin
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Hh

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So mines can hit heads cause it's a weakspot

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But can't do back damage cause it's not a player technically?

soft crater
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if it helps. sentries also do not get back damage

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(this was balancing thing and they claimed it was a bug) MaxKek

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Sentries used to have back damage

olive robin
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Truly normal GTFO mechanics

midnight tulip
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what's the terminal command again to list the current zone?

craggy pier
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list zone_X?

midnight tulip
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no, there is a command that will tell you "This is terminal_x in zone_x"

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was it info?

craggy pier
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info

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yes

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or ping

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it tells u what zone u in

midnight tulip
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ok, thanks

craggy pier
midnight tulip
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also now that you can sprint with the spear what is the upside to using hammer?

icy cave
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also hammer kills on full charge no matter where, spear need to be the head

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the real question is: why does the spear even exist ?

midnight tulip
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the spear deals more damage on head than hammer does, right?

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cuz precision bonus

digital mural
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i think thats it

digital mural
#

lol

midnight tulip
icy cave
craggy pier
icy cave
icy cave
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the rest is ridiculously not needed

tiny tundra
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Bonus damage with spear matters more for giants if anything but even if then hammer still seems to be the better weapon for the job

craggy pier
icy cave
tiny tundra
#

Bad and knife are fun even if hammer is kind of measurably the best in 99% of cases

midnight tulip
#

did they buff thermal vision? I haven't played in months and remember seeing jack shit with thermals inside smoke but now I can see very clearly in smoke with thermals

dry pumice
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No, it's the opposite

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It used to counter smoke, but they fixed it and now it can't see shit through smoke either

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It does helps in mild weak fog though

olive robin
icy cave
olive robin
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Yeah it doesn't result in less total hits

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I think on solo giants spear and hammer have their benefits and weaknesses

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Spear has a lot of range but hammer has more stagger

dry pumice
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They just need to give it another +0.1x prec

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Then you and hammer friend can drop the guy in 2 hits by yourself.

hidden ridge
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it'll tell you that you can only ping stuff from zone_whatever

ocean spindle
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i remember seein a video of idk who, and they kept typing 'ping' as the first command even tho with a new update the terminal said the zone

civic wave
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bring back og r4 terminal I don't need to autocomplete most things I need to be a non-stop ping machine

ocean spindle
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:>

hidden ridge
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because I still do that

ocean spindle
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mayb ksmdkmd

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it was like r4 r5 one of those two

hidden ridge
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I'm being sarcastic I dont put videos online

ocean spindle
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ah idk

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so many people here r youtubers

civic wave
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I'm a youtuber :)

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my last upload was like a month ago or whatever and I don't upload anything, but I'm a youtuber :)

digital mural
civic wave
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oh i don't have my youtube account linked/visible on discord, uh

ocean spindle
#

oh

civic wave
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I wonder what my youtube name could be, maybe it's the same as my discord/stream name

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wait why can you add ebay/paypal to your discord

digital mural
#

but dont do it

civic wave
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I don't have an account for either of those services

wind wren
#

There is no efficiency that works on disinfect right?

dry pumice
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I'm not sure myself, getting conflicting info. I think there is?

ocean spindle
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i dont think so cause theres med efficiency only for medis and resource efficiency for ammo n tool

tardy ingot
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did you try whether med efficiency doesnt work on disinfect slendi?

dry pumice
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I swear I tried to do in R5D1 and it didn't work, much to my disappointment...

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The default value is 12%, right?

minor fractal
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20%?

ocean spindle
#

"Subject will get more out of MediPacks. "
i swear every time i copy

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from the wiki

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i save it on bookmarks csuse of a misclick

dry pumice
#

What level would be the quickest to test?

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Where you can get infected and find some disinf very quick?

ocean spindle
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umr2d1 nayb

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u do alarm thats it

hazy wedge
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I thought med efficiency did work on disinfect packs

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Or at least what I was told

ocean spindle
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idk, i wouldnt think so but im not sure anymore

tepid sand
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Pretty sure it does

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At least that is what I recall when I ran med efficiency and detoxed

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You could just test it in R7C2 or some infect level with detox

minor fractal
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It does not affect disi

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Checked in R2B4

tepid sand
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Not the station?

minor fractal
#

y

civic wave
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I feel like everyone already knew this then collectively forgot

tepid sand
#

I’ve only remembered it to affect disinfect packs, not stations

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Stations are standalone and aren’t affected

minor fractal
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y as in yes

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I tested the pack

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Hell if I have the time to make it to the station.

tepid sand
dry pumice
#

What about supply efficiency

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Just to be sure

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I swear there was something... Quirky about dis packs

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R2B4, you say?...

covert warren
#

anyone have pointers for R6B2, me & the boys tried for it blind got our cheeks clapped going for secondary

vague bridge
#

youre not missing out on much if you skip

ocean spindle
#

what

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:[

vague bridge
#

the secondary that is

#

although main isnt much better

ocean spindle
#

ah idk its just, nice filler for funks

wind wren
#

So nothing affects disinfect, thanks : D

hidden ridge
#

If you want to test dis with a station I think r2b4 is the closest

dry pumice
#

We still don't have a supply ef confirmation

#

I really don't want to burn a booster for this

civic wave
dry pumice
#

You sure? You tested it?

#

Because i swear i've seen it being affected by something. But could always be a classic Artek moment... I just need evidence.

civic wave
#

I haven't tested it but I am sure that I'm right

#

Besides its not like I can test it right now

dry pumice
#

I'll see what i can do. I just need a confirmation on how much disinf cures by default.

#

20%, is it? Sure-sure?

civic wave
#

Yew

#

Yes

#

As with most things in this game, it works in 20%s

dry pumice
#

Goddamn, i don't have a supply booster

#

I swear i did...

#

argh

fierce walrus
#

and as far as im concerned nothing affects the amount disinfect clears

dry pumice
#

I would still love to see for myself.

ashen frigate
#

Where was that screenshot taken, @soft kiln ? #gtfo-media message
I see that one of the cells has been put in, so it must be quite close to the target room

civic wave
ashen frigate
#

I know, but the floor in my version is not the same here :)

#

Which is why I asked

#

So maybe this will be fixed in an upcoming update

#

Tried to repro but could not

#

Even trying to drop that cell 100 times ^^

jagged shore
#

i had that happen with a fog turbine, i was somehow able to drop it while on the ladder
gonna try to repro myself since i had it happen too

ashen frigate
#

Ah, that could make sense

#

Always unfortunate when people get downed while climbing. It makes reviving them clunky

civic wave
#

Yea I think I heard from someone else in the run on another server that it had to do with the ladder

jagged shore
ashen frigate
#

I'll try that, thank you :)

jagged shore
#

okay you just straight up can drop it while on the ladder lol

#

just hold e while on the ladder

ashen frigate
#

Ok, I can confirm. But this will be fixed in an upcoming update.

past mesa
#

I love your optimism

ashen frigate
#

This is not optimism. This is factual.

past mesa
#

I do believe you have said this to me before

#

with the funny r6b2 box and currently that is not fix also was the worst update the game has ever received breaking 99% of storage maps

ashen frigate
#

Hey, it is fixed now, is it not ?

past mesa
#

No

#

the og problem still exists

olive robin
#

i need to know (i know i wont get a real answer)

ashen frigate
olive robin
ashen frigate
#

If it were me, I would have removed the possibility for boxes to appear on this asset.

#

But I have no idea how practical it is. And if it would require to reseed all levels, then it would probably be very risky to do

#

I am not a GTFO level designer

jagged shore
# ashen frigate Ok, I can confirm. But this will be fixed in an upcoming update.

okay, i've got some more info on it
i don't know the exact details, but
it seems like if you press E roughly on the frame (i say roughly cause i'm not certain that's exactly it, but the frame seems to be around there) that the ladder prompt shows up, then you'll get ladder prompt with the progress bar
then if stand still for a minute, the prompt will fill up as if it was the drop prompt, but it won't complete
if you leave the ladder prompt area, then you'll hear the "unsuccessful" buzz (something like that idk lol), and if you hop onto the ladder, it completes instantly and drops the item

#

this was without ever HOLDING the button, to be clear, just presses

hardy grotto
#

@past mesa do u think that’s linked to being able to charge a revive for someone else to continue or smth

jagged shore
#

sent a clip in media

ashen frigate
#

I see Jarhead, but in a future version of the game, the ground here has been smoothed out

#

and carriables cannot drop at this place

#

therefore they fall in front of the ladder instead

jagged shore
#

okay but like
why not just fix the thing with the prompt being weird in the first place

#

so that it couldn't happen elsewhere with less weird ground

#

or whatever

ashen frigate
#

This would be a much more global change, as it would probably have repercussions with many other interractions

#

But I get what you mean

jagged shore
#

i'm sure it would
but run-enders being able to exist is pretty not ideal

past mesa
#

If only under the ladder wasn’t a course node

hardy grotto
#

you used to be able to charge hammer going up a ladder

#

I don’t think you can anymore I haven’t checked

past mesa
#

I can feel it

hardy grotto
#

LOL

zenith trout
#

what does completed: [1,-,-,-] mean?

#

what does the 1 stand for

jagged shore
#

number of times completed

#

so in later levels there are a couple types of optional objectives
secondary, and overload
those numbers track how many times you've completed each type of objective, with the fourth number being how many time you've completed it with all of them
the dash means there's none of that type for that level

#

so it goes:
[main, secondary, overload, prisoner efficiency (all of them)]
so you've completed the main objective 1 time, and the level doesn't have any of those optional objectives

red willow
#

Is this game dead enough where I need to discord and play bc Matchmaking doesn't exist? Curious because I've been in queue and cant seem to find people too

hardy grotto
#

Matchmaking is dead yeah

red willow
#

oof

hardy grotto
#

Discord has always been the main place to find ppl to play with

red willow
#

bet

jagged shore
#

yeah it existed before in game mm existed, and in-game mm is just lacking as far as choosing what you actually wanna do (afaik)

#

so everyone's stuck with discord lfgs

red willow
#

So I am assuming being new is impossible then?

hardy grotto
#

no

ocean spindle
#

nope

hardy grotto
#

There’s a beginner lfg

ocean spindle
#

specially with the sale

#

since a lot of people buy it

#

just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and if u havent be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one

red willow
#

OHHHHH

#

thatnk you thank you

ocean spindle
#

yeh that, wasnt the chat ksmdkm

#

but its ok

#

good luck with ur runs

vast timber
#

How much +melee booster % do I need to one shot giants with the hammer?

ashen frigate
#

It is not possible by using boosters alone

sturdy glen
#

200%

#

max you can get is 202

#

so without perfect boosters gl

olive robin
dry pumice
#

+100% melee damage bonus is what you need

#

Perfect occi is 60 and you need 120 to kill them, so... Twice the damage, or +100%

#

Spear needs only 52%+

olive robin
#

What about the decimal hp bug

#

120 would be problematic

past mesa
#

Just tap them

olive robin
#

Eh not 1 shooting then

#

201% boost

past mesa
#

101 boost

olive robin
#

True

#

Knife needs like

#

2.5x more damage

soft crater
#

albeit. a near/capped melee booster in every slot

ashen frigate
#

I meant it in a practical, vanilla way

soft crater
#

it is possible vanilla

ashen frigate
#

In very extreme cases, maybe, but probably not intended to be :)

soft crater
#

even then

#

you either need homie proximity

#

or to be above 50% for it to work

#

because the bold/aggressive boosters will have either of those requirements

ashen frigate
#

I might not have factored in the latest boosts to Spear

soft crater
#

spear is like 63% iirc

#

62% if you want to rely on rounding numbers

dry pumice
#

53

#

78.75 top possible damage

#

120 / 78.75 = 1.5238

#

53% to be sure, but people reported it working with 52% because GTFO likes it that way

jagged shore
#

and people thought math was useless outside of school

ashen frigate
#

53% sounds definitely doable then, my bad

#

Just got to chose the right weapon for the job

sterile citrus
#

You can get 102% in vanilla

past mesa
#

53 is doable just with aggressive I believe

dry pumice
#

Yep

#

That's how i did it, accidentally

#

Had some massive agressive and decided to burn it on a random level

#

Was surprised myself when giant just dropped

#

MFW: ShooterUok

soft crater
#

was thinking pre-buff percentages

#

rip

hard ravine
#

will there be gtfo ambiances/music on spotify

ocean spindle
#

ummm as much as i would like i doubt it

#

would be cool tho

olive robin
#

Someone could in theory spend time making some?

#

Sit around in certain levels and just record

craggy pier
#

easternunit already has them on yt

ocean spindle
#

yeah

#

they r on youtube

#

but not on spotify

craggy pier
#

then upload em

ocean spindle
#

i think i would get sued ngl ksmdkm

#

idk how spotify works either

olive robin
#

The reality we live in

jagged shore
#

you can have your own spotify stuff on there

#

not like publicly, just in your own library

hard ravine
#

i heard about that..might have to try that out

#

bout to make the reactor ambiance my alarm (i willl shit myself)

silk meteor
#

My crew and I are about to hit story missions for the first time by starting Rundown 6, and we're not sure what path to take in terms of the narrative. There is A1 and AX, then B2 and BX, etc. Do we go down the left-hand side to do the numbered missions, then go down on the right doing the "X" missions? Or should we do all missions in a tier (so A1, AX, then B1, BX, etc.)? Sorry if it's a silly question, never done a story level before.

tepid sand
silk meteor
past mesa
past mesa
ocean spindle
#

also the x levels are a bit harder than the number ones so yeah

#

a1-d1 its, better

tepid sand
ocean spindle
#

i mean kinda its story

past mesa
#

Story line

#

a1-d1

#

And ax-dx although the extension story line was gutted in the alt r6

#

All for lore

#

Tbh worst part of r6 drop

silk meteor
tepid sand
#

Story line extension is a better name

ocean spindle
#

they are, extension levels

#

idk

tepid sand
#

So what would you call them then?

ocean spindle
#

extension levels

tepid sand
#

That’s their default name

ocean spindle
#

extension story levels

tepid sand
#

That’s… literally the same name I just had

ocean spindle
#

yeah

#

i coulndnt think of anythin else

tepid sand
#

😐

cold quarry
boreal solstice
#

is there a reddit post where it lists the hardest to the easiest level?

ocean spindle
#

i dont, know at least i havent seen it, people only pretty much rank the rundowns difficulty

craggy pier
#

@whole grove how does one dodge tounges

#

is it enough to simply walk to the side? i swear it sometimes doesnt work for me

whole grove
craggy pier
#

yes, this is why i am asking

whole grove
minor fractal
# boreal solstice is there a reddit post where it lists the hardest to the easiest level?

A recommended progression might be:
Introduce the game: R6A1 / R6B1 / R1A1 / R1B1 / R2A1 / R3A1
Teach basic mechanics: R1B2 / R2B1 / R2B2 / R2B3 / R2B4 / R6B2
Harder mechanics or mechanics that involve less linear level structures: R1C1 / R3A2 / R3A3 / R3B1

Everything past that is really up to what you want to do and what you can handle. Difficulty is somewhat subjective and hard to organize, but generally know that the lower you go the harder it gets.

neon gust
minor fractal
#

Running to the side before running away.

rain urchin
#

I'm new to gtfo and don't have friends lol. Where can I find a grouip to play with?

ocean spindle
rain urchin
#

Thanks! im doing the training right now

ocean spindle
#

okii, much good luck on ur runs

digital sigil
#

Thoughts on a lil bit on aim assist for controllers? I understand it’s a hardcore fps, but the little bastards move too weirdly and too fast for me, even 30+ hours in

#

Like in Squad or RoN I can live without the aim assist, because everyone moves normally and relatively slowly

#

The sleepers are on crack tho lmao

tardy ingot
icy cave
#

terminals....

digital sigil
olive robin
#

But it isn't meant for it

#

You get the option if you want it, but it's not meant for it

digital sigil
#

Eh, fair enough

latent obsidian
#

the problem is there are terminals in game you need to type into to do stuff

digital sigil
#

I’ve played worse with controller lmao

olive robin
#

You could play elden ring on mouse and keyboard, but the game is a console game

digital sigil
latent obsidian
#

Honestly the idea of playing any shooter on a controller seems weird to me after using K&M for them for so long

digital sigil
#

Like obviously the game is worse on controller, just sayin they could make it a lil better

tardy ingot
#

gtfo is horriblle on controller

#

as are many fps games honestly

digital sigil
#

Honestly it’s one of the better games I’ve forced to run on controller

#

Works pretty well

tardy ingot
#

putting work in now to make controller play better is probably not gonna happen

digital sigil
#

Yeah probably not, just wishful thinking

latent obsidian
#

I can't imagine doing melee combat with tight turns and camera movement, or target prioritising enemies attacking me in a wave with controller

#

But I guess I'm also not used to controller for fps

digital sigil
#

Aiming is obviously a bit harder, everything else works pretty good

#

After forcing Tarkov to run on controller, everything else is comparatively easy I guess lmao

orchid bloom
#

Would anyone be able to explain the quirks of each weapon type? Ex. Which are more useful in what scenarios, etc.

tardy ingot
latent obsidian
#

I guess for a starter you could separate them into burst damage for big targets and sustained damage for killing lots of small enemies

#

Eh, its a lot of explaining and listing, theres probably a guide for it somewhere...

#

but that will have spoilers

tardy ingot
#

just try stuff for yourself

#

get a feel

#

if youve played a bit we can also answer question easier

latent obsidian
#

Most of the main weapons do a similar job (not hel shotgun/sawn off).
Special weapons are more specialised and more powerful

#

Extremes being something like revolver is great for killing smalls, scattergun is great for killing bigs

orchid bloom
#

Alright, Thanks.

dry pumice
# orchid bloom Would anyone be able to explain the quirks of each weapon type? Ex. Which are mo...

Mains are not mains and are actually your back up "switching is faster than realoding" weapon.
The Specials are the real killers, you actual primary weapons, which often deal lots of damage capable of quickly dispatching lots of small enemies or even nuking big ones (like Sniper rifle, which drops giant monsters with a single headshot).

The rest are min max details.
Generally: if it shoots fast (like a machine gun) it's a gun meant to crowd control small enemies and and not really meant to be wasted on big targets, and vice versa.

Guns like Pump Action, High Caliber Pistol and Combat Shotgun are easily adaptable to any enemy, as long as you can bypass their various limitations (like range).

soft crater
#

Should note. Specials will refill more per ammo pack use than Mains

#

More percentage.

digital sigil
tardy ingot
#

honestly not rly

#

you shouldnt use your special more than your main just cuz it has more power

digital sigil
#

if you're using a shotgun, it can def be a primary

#

unless it's the scattergun ofc

tardy ingot
#

you generally just wanna use 30% of your special for ~20% of your main

orchid bloom
#

Oh yeah, Another thing that I wanted to ask about

#

I've noticed that some people go really slowly through rooms with enemies whilst some groups just rush the enemies and kill them rapidly

#

Are both tactics still viable or was there a change to the gameplay that made actual crouched stealth less useful?

digital sigil
#

yeah that kinda just dpends on the group's skill level/loadout/general situation goin on

#

i think going slowly is a lot more fun but some of the pros prefer to blitz thru

soft crater
tardy ingot
digital sigil
#

honestly bad take on my part i'll admit

digital sigil
#

big stick go bonk heehoo

orchid bloom
#

Looks like it's an actual tactic for "speedrunning" veterans

soft crater
#

Just because they rush doesn't mean they are a vet tbh.

dry pumice
#

Yes.

soft crater
#

There are some newbies who see it and try to replicate it without knowing all the tech behind it all.

#

The slightest confirmation of anything makes em have the belief of misinformation often times

dry pumice
#

What tech?

#

Approach victim, slam head.

lone locust
#

Walking while charging the melee, clearly

digital sigil
#

stick go bonk

lone locust
#

Very advanced tech

digital sigil
#

easy

tardy ingot
#

honestly its bad to rush and melee with hammers in speedruns KEKW

orchid bloom
#

The art of lobotomizing the victim with a single blow to the head via construction equipment

soft crater
#

You wanna rush and leave with 20% or 100%?

#

Hp

dry pumice
#

I answer 100%, but true vets are okay with 20% too

gritty wedge
#

50% final offer

dry pumice
#

It's just rule thumbs for the most part

soft crater
dry pumice
#

50% charge from front, 25% from perfect back

#

Wait for target to go sleep before approaching it casually (wake up animations wastes their time)

soft crater
#

33% striker occi

#

It's a little more but I forget the exact percentage

dry pumice
#

Hammer?

soft crater
#

Yes

dry pumice
#

Hm. Wonder if spear can do 25. Will pay extra attention next time.

soft crater
#

people sprinting at shooters and getting shot before killing it

dry pumice
#

That too.

soft crater
#

Which you can do but have to dodge it whilst doing it

dry pumice
#

Casual stroll is the true stealth tech.

soft crater
#

I wouldn't recommend as you need to get a feel for the detection radius and surrounding enemies

#

The only other person I've heard mentioning this specifically is Eva

#

Doing it as a Host will still make the sprint jump landing noise and wake enemies Sadly from my testing

finite oracle
#

is scout activation instant when it takes damage or is there a small window before it become invincible?

tardy ingot
olive robin
#

But small enough you can't do anything outside burst weapons

latent obsidian
#

Or for a second person to melee it after you (if you are coordinated ofc)

finite oracle
latent obsidian
#

You can probs kill scouts with MGs if you land the first shots on the back of the head

#

Its not practical though

finite oracle
#

ok

tardy ingot
#

tbf you can stagger scouts d4rkevDerp

olive robin
#

I'd honestly just recommend like

#

Melee if you can

#

If you cant

#

Try shooting them from super far away through a door

tardy ingot
latent obsidian
tardy ingot
#

zentreya is a massive vtuber

icy cave
arctic marten
#

huge L for zentreya then

#

being a vtuber must suck

latent obsidian
#

But they didn't know shit about scouts or how you are supposed to kill them I guess?

#

and lucked out with some niche stuff

tardy ingot
#

they knew in a basic manner how they work (did r1a1 for the 3rd time or smth)

#

they panicked and occi shot it

latent obsidian
#

based

wind wren
#

They didnt hel autopp it? Cringe ngl

#

(If solo even with boosters&to back it wouldnt stagger frequently enough to make the scout not scream right?)

tardy ingot
wind wren
#

Omw to get a 20 min time on a 10 min lvl

tardy ingot
#

sub 4:30 or kick

wind wren
#

Lmao

latent obsidian
#

Submit 4:20

topaz anvil
latent obsidian
topaz anvil
#

We blew up sorry

#

You aren't very good at this

fervent pecan
#

What's the deal with forced alerts and long range aggro?
In theory I know it's useful to prevent RNG based alert and need less scouting but in reality I don't really see it through.
In practice it's use is that U only have to find the closest sleeper and u don't risk waking up some random dude in range?

latent obsidian
#

Its very niche... you could also use it to force alert a sleeper that is part of a nasty cluster and clear it without alerting the rest of the cluster

#

But I guess if you get used to it and integrate it into your gameplay you can clear rooms faster due to needing less scouting like you say

olive robin
#

So theoretically you could always avoid it by syncing up the enemies around you

dry pumice
latent obsidian
#

I understood it as questioning the utility of using long range forced alerts

fervent pecan
#

Maybe i phrased it wrong.
I understand how it works i think I just don’t see its use?

hidden ridge
#

I'll admit it's not a topic I'm super familiar with, but I always supposed it to let people clear clusters one by one

#

By abusing the mechanic were if they are already woken up, killing them doesn't trigger anything

#

At least that's what I've believed it to be since I only heard that being mentioned in the context of soloing

latent obsidian
#

Honestly it would even be pretty awkward in soloing as you are likely to wake the cluster as you walk towards it

civic wave
#

it doesn't have much use, and it will rarely be useful

hidden ridge
#

AS SUCH, of course, the usefulness of that drops drastically if you are NOT alone

civic wave
#

but say you have a small guy standing right next to a giant, you can long range aggro the small guy so it's easier to deal with the giant

#

and that's about it

fervent pecan
past mesa
civic wave
#

you long range alert the small one so he moves away from the big one, then you kill him

latent obsidian
#

Eh?

#

If you kill him next to the giant the giant won't wake...

jagged shore
#

if he gets long aggrod

past mesa
#

it is the reason why double killing is the safest method of killing packed rooms

latent obsidian
#

Perhaps I'm interpreting it incorrectly

past mesa
#

There is no grace period on alerted enemies the only time you have grace is slow wake up and in-between alertness phases

latent obsidian
#

And also Pachi saying that you do it so the small "moves away"... if you give it a chance to move away you give it a window to scream

past mesa
#

If we are calling slow wake up grace idk what we are doing

latent obsidian
#

What is the grace period you refer to then?

past mesa
#

When you are gonna go to the next phases sleeping glowing pulsing you have time that you can do more actions before it counts

arctic marten
#

maybe you should check mono

#

just to be sure

past mesa
arctic marten
#

why would i want to go into gtfo lore

#

theres plenty of control freaks elsewhere

past mesa
#

Complains of control freaks holds the info of stuck jump over ours heads

arctic marten
#

its not me

#

its the big boss

civic wave
#

what is stuck jump

past mesa
#

You are a sheep

arctic marten
#

baa

past mesa
#

No wonder you need control freaks in your life

#

Tiny tiny sheep boy

arctic marten
#

baa (but smaller)

arctic marten
gritty wedge
#

Gtfo discord beef 0_0

craggy pier
#

gtfo discord chicken when

civic wave
arctic marten
wind wren
#

Help spear is too comfy against giants, I forgot how to solo them w hammer do I have to full charge?

soft crater
wind wren
#

Also can I jump into them to hit them when soloing or will they just smack me?

#

Cuz ik I can when duoing them

narrow niche
#

Real

past mesa
#

If you mess up dw just go for scream cancel after tongue

#

You can jump but it waste stam best to use just of first hit

finite plover
#

for what is spear used? does it have any strong points?

ashen frigate
#

Strong precision multiplier

#

You get rewarded for aiming at the head of most enemies, for instance

craggy pier
#

What does GTFO stand for? (wrong answers only)

ocean spindle
#

get the fthe othe

gritty wedge
surreal lake
fierce walrus
#

GTFO is a game about working at a McDonalds drive thru

#

Dont let them tell you otherwise

past mesa
surreal lake
#

What specials do you all usually take into chargers? So far been sticking to HEL rifle, choke and veruta but unsure if theres better options.

gritty wedge
#

Why is everyone in love with the veruta

#

What is it

fierce walrus
#

cause its good

#

machinegun veruta

ocean spindle
#

and hel shottie if u wanna stagger em its super cool tho it is a main not a special

fierce walrus
ocean spindle
#

u just kinda need to control its recoil

gritty wedge
#

Hel shottie 🤢

ocean spindle
#

skill issue

surreal lake
#

veruta just feels like the machinegun you bring if you wanna win lol

ocean spindle
#

:3

fierce walrus
#

I like arbalest more cause you can actually see what you shoot

ocean spindle
#

sometimes i use arbalist

#

its very good recoil

surreal lake
#

I do really like hel revolver into chargers though, can stagger lock quite a few chargers.

ocean spindle
#

hel shottie and sawed off are kinda the exceptions, since sawe off has same dmg as hel rifle and hel shottie well, its, its hel shottie its an auto shotgun idk ksdmkm
yeah hel revo and dmr are also very good, well i havent tried dmr but ive heard it is good

#

a good round 4 hits

#

but yeh u were on the good pathwith ur choices :3

vague bridge
ocean spindle
#

hel shottie machinepistol

wind wren
wind wren
#

Or does it need to be full charge

wind wren
#

Is that little really enough for limb break from the front? Wow, ig ill have to try

#

Thanks : D

minor fractal
#

It looks more like 65% to me, not sure if I calculated wrong.

jagged shore
#

for a giant limb break with full back? yeah 65%

short badge
#

what does full back mean? do they take more stagger when they got a hole in the torso?

ocean spindle
short badge
ocean spindle
#

um back dmg goes down in a % epending on the angle u see the enemy from if i recall correctly
if ur like, straight behind em, full dmg, if ur 90 degrees to the side, not so much

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think that was the thing

short badge
#

ah i see, i thought it was either u get it or u dont

ocean spindle
#

same but apparently not
usually only maters with like certain types of enemies that might be a spoiler dependin on how far ur into the game

#

for the rest of normal enemies u do enough dmg always to stagger or kill

jagged shore
#

something about the difference between the angles of the vector enemy is facing and the vector that goes from you to the point of contact

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I think there's a wiki page for it if you wanna be a nerd too

topaz anvil
#

Or scalar product

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If i had to estimate the back damage output, it'd be:
DMG = WeaponDMG * precisionMult * (1 - min(1, StrikerViewAngle • PlayerViewAngle) )* backDamageMult

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There are some problems with this regarding the angles but you can get the picture

soft crater
olive robin
native sun
#

There's a 40 degree cone where you still deal full back damage, so yes, very generous. Especially when you often don't even need the full benefit, so you can be substantially outside that cone and still get plenty of damage.

gray rapidsBOT
native sun
#

^ for more

#

e.g. you still get +50% damage while at 75 degrees away from being completely aligned (and +25% from being 90 degrees away, i.e. being directly to the enemy's side).

mossy aurora
#

is that LordLuna....

#

@lordluna

craggy pier
#

what vets do to a mf

upper ginkgo
#

kaiser is that you...

craggy pier
#

kaiser

hot quail
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hello first time in the gamee just bought it last night

craggy pier
#

hey there

#

drop by the tutorial click the training button and follow the instructions

craggy pier
#

There are many strikers after you, you don't have any ammo in your guns and need to reload, there is no cover anywhere near you

How do you survive this without getting tongued a bunch? What do you do in this situation

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My reflex is to run away but I've realized it's a bad plan

narrow niche
#

m

craggy pier
#

m

neon gust
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drive by

narrow niche
#

real

neon gust
#

literally

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hammer out

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attempt to kill

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play it safe

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also you can just transition to another room

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earn some space

latent obsidian
#

It's strafing time

craggy pier
glad pike
#

also

#

if you look away from a striker

#

they'll attack faster

neon gust
#

its just that you have to look at them for intimidation to kick in

craggy pier
#

What

neon gust
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its suppose to reward

#

actually engaging the enemy

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byt giving you time to shoot or hammer a little

craggy pier
#

Why are sleepers intimidated by me

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Am i that ugly

icy cave
icy cave
craggy pier
#

My entire face is covered up with a mask is that not enough

neon gust
#

I mean ill be scare if a dude be shooting at me at conversation distance

glad pike
craggy pier
#

They don't know what guns are

neon gust
#

they get scare of they loud bang bang shotty shot

icy cave
neon gust
#

who is this you guys

#

you speak off

icy cave
glad pike
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let me ask you this: what's more scary? a guy with a full arsenal running away from you screaming, or a guy with a full arsenal choosing to run straight at you with a hammer?

icy cave
#

I need to put legal disclaimers everywhere nowadays

craggy pier
#

Paranoid schizophrenia

#

How to know if something lives in your hesd rent free 24/7 in one easy step

icy cave
glad pike
#

I just say shit and prepare for the backlash

craggy pier
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I haven't said anything in like

#

Years at this point

glad pike
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cause my jokes can piss off a fuck ton of people

glad pike
#

you should try speaking

craggy pier
#

What can i say i enjoy not being banned

glad pike
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I've never been banned

craggy pier
#

And what's the point anyway when the servers are about videogames

craggy pier
glad pike
#

joke funni

#

mods love me (they're waiting for me to break any rule so they can ban me instantly)

wind wren
craggy pier
native sun
# craggy pier There are many strikers after you, you don't have any ammo in your guns and need...

If there's not too many (5-6) and if a reload would allow you to kill them/control the situation, then do the semi-circle walk while reloading.

If there's way too many, and a reload aint gonna be enough, time to long kite. Look for a way to escape while breaking LoS as soon as possible (get around a corner etc.).

Their attack range is infinite once they've started the attack, so there's very little point in trying to run directly away. Either you dodge to the sides for a reload, or you break LoS and run like hell.

#

There is a distinct shortage of places in the game where there is truly no cover, and if you find yourself in one of those, your first mistake happened a long time ago when you decided to position yourself there.

Likewise, if there's 20 enemies coming at me, and one of my guns isn't reloaded, and my other gun can only kill like 5 of them before needing to reload, then staying put and shooting until I'm truly out of ammo and the enemies are on top of me wasn't the best decision either. Probably better to have started a slow retreat much earlier, hoping to buy time for either reload without being caught.

craggy pier
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There's no way their attack is infinite

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I have dodged a giants tounge by walking backwards

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And i think also a striker

native sun
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Once the attack has started. There is a very, very small window between the attack triggering and the attack starting that you can move out of range within. But if you are in range when the tongue leaves the enemy, you cannot run away anymore, your only chance is breaking LoS or moving far enough to the side/behind them.

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Getting far enough away within that window happens much more often with giants, since they like to start their attack at their absolute max range more often, and also have a larger window between the attack triggering and the attack starting (longer wind-up animation).

craggy pier
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Okay then

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Very useful information