#gtfo-related-questions
1 messages · Page 133 of 1
pistol is probably the better rifle at this point, but its a close match
I quite like it but the close range performance leaves something to be desired
Might try out the pistol
i like the pistol, but i prefer the full auto stuff for closer encounters
i like autos but i use em for necessity if it was for me id stick to hel revo, dmr, pistol
i just cant aim
How many headshots does the pistol take to kill a striker?
one and two bodyshots
2hs + 1 body
or, that
Ah so it’s the same as rifle
Neat
I’ll definitely give it a try next time I play
wait i think this one is right
yeah think the head, dies after u shot it once
but yeah pistol is rifle, i think it was more ammo less range or somethin among those lines
That’s pretty much what the wiki said
i am the wiki slendi is a facade
Been struggling a bit with the reactor mission in Alt rundown 1 cause the bots are not really good with covering me while inputting the code lol
i had that issue with r1c1 too
2 hs works at range
Yep R1C1 is the one
hs?
the worst level...
c1 with bots is kinda hardest level in the rundown, very tricky to get it took me a while
i needed to learn by the hard way where to hold n how to do it
I tried it like 3 times then figured I’d just wait on one of my buddies to run it with me since I was struggling with bots
well, im free to play atm, if u need an extra player
Been playing mostly blind & solo into this game outside of reading wiki pages on the weapons
ive beaten r1c1 twice, both with players i met here
I don’t really like grouping with people I’m not already good friends with, but thanks for the offer
np
el arteoloso
My usual buddies have just been busy lately so I mostly have been practicing on the previous levels
Please group up with me arrek
Just be aware you can't finish the game solo/with bots
no artek group with me instead
I can finish the game solo
u can try goin in with no bots to r1b1, is nice practice for holdin and sneakin... and easier than r1a1
I’m aware, my usual buddies have just been busy as of recently
fact check: its possible
It's possible
I think you need to have respect for trans people to be able to do it though
:D
I ran R1A1 quite a lot to just practice chain killing sleepers with the knife, been getting quite good with it
Not without cheats/glitching
you dont need any of that unless u suck at the game big time
yeah before the bomb ticks down
noice, i mean its a perfectly level for full solo too, just r1b1 is a bit easier since it doesnt have a, class IV n stuff
You do and you know it. Just stop lying you'll be better off
no i dont believe that
The class IV is pretty fun, I like the challenge
delusional like a lot of folks
too bad
knife is great, i use it too, but it is also good to practice with hammer or spear sometimes, incase you need to melee scouts
or melee big guys
I switch between hammer and knife here & there
or melee the floor
same, i switch depending on the mission and my team's loadout
solo? sure but not without wakin up the room
Knifing scouts is hard & I’ve only managed it once, but it felt very rewarding to do
and worse with bots
ik, but its harder
Uhhh
My team switches their loadout
They know who's the boss
It can
❌
only seen one person take a knife n kill a big with it and its just by baitin swings
Same ong
i can knife scouts in my sleep
Just bait swings
id rather increase my chances of success vs a scout/big guy than flex knife skills
Just bat stun a giant
No you can't
Sometimes it’s hard to get an occu hit on a scout depending on where it’s walking around
👎
its not to flex, if u get good at scout kills with knife u dont need to have a hammer in ur team
mom says its my turn to be the mute bio main
Same
Yes i can
i mean u dont have to if the other 3 have it u can run knife perfectly
I think if two mute bio mains join the same match the matchmaking errors
👍
my skill level hasnt reached that yet lol
Mmm
trick question, there is only ever one person matchmaking at one time
The hammer is for turning around and headshotting a scout
I prefer bio but bots just cannot use Cfoam…
Why not?????
Are you mute
cause they funky with it
they just need some practice
i mean they can, is not, ideal
Fair
its true
I'm mute and I'm gonna steal your bio
I've look at the code
im not muted and i like mines :D
why do you need bio as a mute? Surely I need the biotracker much more to know where enemies are because the voices in my head make it hard to listen to audio cues
The mute needs the bio so they can disconnect faster
Yes
If I play with randoms then usually yeah
NOOOO
DONT DO THAT
but then you have to use the weapons they are attached to👎
Ong
DONT BE A MUTE BIOTRACKER MAIN
Pdw is fine
Pdw 🫵😂
full auto 👎
According to someone I've played with, you'll see me shooting and then several paragraphs will appear in chat
PDW users deserve more vitriol than PR users
I quite like the precision rifle
What
:,c but i like full auto...
wrong opinion
:D
Precision rifle is for birthers only
Thermals are my budget bioscan when I’m running cfoam
Just spin around while sneaking through the room
Use the budget biotracker (eyes and ears)
Ruins the mood
gamma cringe
The biotracker is for the mute player so that they don't have to do terminals
People around here having them eagle eyes
Just get better eyes tbh
HI ARTEK WANNA PLAY
Don't even turn up gamma
NO ARTEK.PLAY WITH ME
No, I'm at work. Night shift again.
F
my eyes dont work well, can i have yours?
Remember to turn your contrast down guys
No
The best budget bio is walking around and stopping when you hear the sleepers convulse
Old
It's morning where I live so you can come home and play
my friends list is getting smaller as the years go, they are filling up the obituaries
Yes
lol, ur on that list bucko >_>
I'm not as old as you
:,c
:D
:D
stop it
lol
About the lobby code, isnt there any other way to see my own code if i cant copy it to clipboard? (im asking since the game on GeForce NOW doesnt let me copy it)
when playing on geforce, you can join others lobbies, but others cant join yours unless they are friends with you on steam, they can use steam to join u
sadge
well, I dont know about geforce now, but you can grab lobby ids from people's steam profile pages if they (or anyone inside their lobby) has the profile set to public
click on their steam profile page, "Join now" or whatever under game details, right click, copy link
paste, it has 2 strings of numbers, first string is the lobby id
No idea if that'd work on geforce now
good idea!
I'm confused on how to equip cosmetics. and well. everything about the game. is there a way to choose different weapons too?
how long does black square bug last
just kidding
as soon as i asked it it went away
its a random amount of time anyways
What does artifact heat mean
If you're at 80% artifact heat than each artifact you pick up only contributes 80% of its normal value towards getting a booster
Atrifacts normally contribute 0.15 of a booster, so at 50% artifact heat they would only contribute 0.075 of a booster
But how does artifact heat go up or down true
Will think about it
am appreciate
o
Hey is there a room divider here? Im trying to figure out where the spawns are gonna come from
if that's the room i think it is i don't believe so
signs on the walls can show you if they are different rooms
like zone23 area A and zone23 area B
Ok i may have misunderstood sound room dividers with spawning. Thanks
Man, how was i suppose to know i needed to finish Overload before i did Secondary? I ran out of Bulkhead keys and locked myself out of it :(
I guess i should of verified
you find out by reading where all the bulkhead keys are and figuring it out based on where you can access
for instance in that level, if you check at the beginning of the level, you see one's in secondary, one's in overload (plus the one in main of course)
and you may notice that overload is in secondary
then when you go into secondary, you see that the bulkhead key that was in here is available to you now, and now you have to choose between overload and secondary
now, there's only one bulkhead key left which is in overload, so that means in order to do all of them you need to do overload
List keys
Count how many there is
If there is <=4 on a pe level order matters
I definitly could of ran around and checked all the doors and stuff just to be sure. Wish it sorta didnt have to make you do that before you screw yourself
Was just tryin to be quick but oh well
Yeah if you want to be sure you can just ask
Discord chat knows it by heart if you ask the level we can tell you the order
Feel free to @ me and I can message you it most times
Terminal query is quick ..
Question, will Drekker Del P1 precision rifle one shot an scout with a headshot?
yes
good to know
shooting scouts
Don't make a habitat of shooting scouts. it will hurt your long game
MANUFACTURER ALERT ❗
From a range of like 30 or less meters unless it's back of the head
Also are you shooting scouts through doorways or no
What no I leave it open
Shooting through open doorways reduces sound
Shooting while it closes negates sound
I only shoot through open ones
Tis a joke nobody really cares
Developer shoulds actually fix how sound works instead of this system basic ass system
Yeah that'd be cool
If I shoot and enemies are on the other side of the wall
They don't hear me unless a door to that room is open right
Even if the door is ridiculously far from my current location
Shooting through opening security doors ✅
Shooting through closing doors ❌
Yeah pretty much
Each door between you and the enemy reduces the detection radius from your shooting by 20m
What I didn't realise until kinda recently is the distance measured is the direct distance to the enemy through walls, not the "path the sound would take through the doors"
Awesome
So I'm a bit [redacted] sometimes when it comes to navigating in foggy areas, any tips? (I do look at map but it doesnt help much tbh) trying to do r3a3 w bots and theres this one area with dense fog where I just get lost every fucking time which causes me to repeat wave -> die.
Fog repellers or learn room loadout and navigate by touch.
Yeah remembering the room layout is probably the biggest thing
But if you don't know it and there are enemies definitely just pull and clear it first rather than trying to stealth
My tiny little brain ain't too good at that
But ig I'll just try harder in that department, thanks anyway : D
stare at the floor and hug walls
when i did it i just kinda pulled the rooms so i didn't had to waste time sneakin, i saved a bit of ammo to do it and then i just ran huggin walls
and if i found a terminal that wasn't it, i pinged the correct one
Any tips for R1C1?
All of them.
1 bio, 3 sentries.
Burn small packs you find early, bring the big ones with you, remember the rest.
Hold the bridge, shoot good. Save sentries if you can - place just one for first half of alarms, then deploy the rest as things get spicy.
Use time between waves to run back to loot resources left behind.
Sounds good
My main issue is I tend to be stuck with bots most of the time as I don’t like playing with randoms, and the bots are not very good at the mission
The level is really not hard, it's just people are slow to wake up to the idea of truly loud GTFO.
Oh yeah, bots suck twice the A for reactors.
That's 3 people not doing the looting.
it should be fine with 2 people 2 bots
Just 1 extra guy is a major improvement.
do chargers take more damage from hel guns than from normal guns or is that just a myth?
that is not true at all
u got misinformed
hel rifle just has 30 dmg, same as the chargers health so its a oneshot
but so does high cal
and, most other shotguns
chargers only take extra damage when hit in the back, from any weapon
even head shots dont do extra damage
ty, i will blame my friend for missinformation
lol
well they dont, have a head to shoot ksmdkm
they just have a torso and then whatev the hell is goin on there
at least, they probs made u take hel guns on those levels, and hel guns are usualy not bad for chargers so
congrats
:]
oh, i always just considered it a spikey head
i mean it kinda is but in precision or whatev terms, for all intents and purposes they r just a torso
and a back
nah, he just thought hel had more dmg for them, but I just like my high cal
ah ok
Anything that deals 30 damage a shot is what gives them in. Because they have 30 HP.
HEL Rifle is just the apex example because it both deals 30 damage and penetrates allowing for multi kills.
It also got pretty high fall off range, so it works 99% of the time.
High cal is fine too (also 30 dmg) but it got that nasty 8m range before damage fall off starts settling in denying the kill.
I wonder if you stack enough special damage+ enemy distance boosters
the high cal's damage range would be a sandwich of instakilling up to 8m, not instakilling from 9-19m, then instakilling again at 20
Is the HEL rifle a one shot to body or just headshots?
Charger boys
take no bonus damage from headshots
Might try it for R1C1 cause the piercing should be good against the bunched up enemies
can't body strikers
It's just 30 to body.
Other way around, strikers have more HP than shooters
I could’ve sworn it was like that
strikers have 20, shooters have 30, just shooters have more multiplier on the heads
Where you people get this information
dont scream we are sleepin
Makes sense then, I just remembered them being 1 tappable by a lot more melee left clicks
Your falsehoods fool none.
(regular mistake)
that is true, but thats cause their heads are very weak, thats why u can onetap shooter from occi with a hammer
- 20 on biters
- 30 on shooters
- 30 in chargers
- 42 on scouts
- 60 on special scouts
- 120 on giants
- 150 on giant shooters
i mean if ur onetappin on the body then no
but if u onetap head itll probs go down faster
- cause the shooters have a head until they die, unlike strikers
old, but yes
1 hit tap occi with hammer/gavel/whatever used to kill strikers
now it only kills shooters
you mean strikers?
No tap hammer bat kills shooter
hammer nowadays only onetaps shooters in the back of the head
what

what
a hammer light attack does 3 dmg
occiput striker is 6x dmg
and they have 20 hp
ur not one shotting anyone with a hammer tap i think
unless by tap you mean charging
You one shot a shooter
occiput shooter
striker was before the nerf hammer had in r6
"Prior to Rundown 6, hitting the Occiput of either Strikers or Shooters with the Maul, Sledgehammer, Gavel or Mallet, would instantly kill them regardless of charge level, these melee weapons have since been retired and replaced with the current Santonian HDH Sledgehammer. "
also yes
Shooters are very weak to the head
Not hel pp
this is true
almost does though lol
anything that does 3 precision damage or more one shots them
thats wild
you would be surprised how few mains that is
oh dagger also doesnt do it
All single fires
dagger only does 2
ngl thats crazy though
bat can just one tap shooters to the back of the head
wtf
unless you get rounding error!!!!!!
yeah bat and hammer
idk why they dont just decrease ALL enemy hp by like .1
No
so they dont need things like "yes the hel rifle does 30.1 damage"
.1 to all weapons is better
im ngl, I dont hate that solution
but not every gun does .1 extra damage
I just wish there wasn’t a rounding error
funny funny numbers
the .1 damage solution to the rounding error would make sense if they actually used it consistently
instead of on random weapons
aham
not on light hits
bc does 22
but the burst cannon does 22 dmg per bullet, it doesnt have anythin to bug on cause it always surpasses or goes a bit below the dmg to kill an enemy
and if another weapon hits it it fixes the roundin
what enemy dies only with burst cannon in exact numbers
Full burst a giant then 5 knife/spear light attacks
To the front
I get ur point though
I just think it'd be cleanest to add a wide fix for it instead of the decimal stuff
knife and spear doesn't
when you're struggling with a level
Never
when the pub threatens to leave the lobby if I dont
Muted: pretty much all the time since i gain them quicker then i burn them (you often get at least 2 if you succesfully loot everything in a mission). I only keep really good ones for later - to stack with others.
And i delete any that give less than 10% or dreaded Regen Speed. Worst effect a booster can have, IMHO.
Bold: pretty much same thing. Also can't burn them quick enough, because they tend to come in sets of 2.
Occasionally delete lame ones.
Aggressive: now these you keep for a rainy day. Their effects are often overpowered and can break a mission.
Regen Speed still goes into trash and i don't like the ones that nerf Melee Damage, unless the positive is REALLY good.
No way this happen
ty
it does happen
If you don’t take -melee dmg
thats why you stock up on -bioscan speed
how can i join somemones game
any recomendations for load out for doing r6d1
Take at least one sniper
thats about, it tbh the rest u can play around, i guess mostly just long ranges cause theres some enemies that u wanna dispatch from afar
hel or actual sniper
sniper sniper
theres only one sniper in the game
the rest are different guns
hel rifle, precision rifle, not snipers
mb thank you
its fine
i will see how this goes doing this for the first time with my friends
generator power cell won't allow anyone to pick it up from the ground, is there a way to fix this without resetting the whole match?
bots?
try getting a bot to pick it up
how do you make a bot pick it up?
Q, 2 and then 'Carry the objective item'
if its not 2, then its Q, 3 and same thing
What are the pros and cons of the heavy assault rifle?
No charge up too
High single-shot damage (and so very good stagger), very reactive, very granular (you can carefully control how much damage you put out at once), and a very high RoF.
har tapfire always sounds funny
For cons, low ammo for a wave clear special, and 5 damage is sometimes an awkward breakpoint. The mag size is also smaller than MGs, but that tends not to be too bad, especially w/ the reload.
High recoil, especially w/ the RoF leading to overspill, is also a con.
I have an interesting game mechanics question. if I foam a sleeping enemy, does it show up as a red dot on bio-tracker? If so when the enemy despawns, is it still sleeping?
The enemy will still be sleeping when it defoams unless you hit it but didnt kill it, and im pretty sure foamed enemies dont show up red on bio
u can tag it
any suggestions on main weapons i have been using the regular pistol but just dont really like it and not sure what else is good?
well
if youre asking whats meta
its just
carbine
hel rev
uh
maybe hel shotty
idr
Dmr?
I seem to perform better with the double tap than dmr though
My favs:
Carbine
Heavy Smg
Double tap rifle
Ah okay thanks! i will give them all a try and see what is fun.
m
Carbine is the brainless upgrade to pistol. An argument can be made its the same thing basically, even if it spreads its damage output across 4 bullets. Better DPS, got a nice sight... Relatively speaking.
Otherwise anything is fine if you can use it. With sole exception being HEL AutoPistol, not sure how to get milleage out of that thing.
Stagger stuff? Lol
also carbine isnt similar to pistol at all??
😏
Sure, but its boring and HEL Shotgun exists already, so HELPPs existence is honestly rudimentary at this moment in time.
I tap LMB quickly in general direction of the enemy and it seems to reliably die. Yeah, about same...
That's more Rifle imo.
That too.
Pistol actually loses quite a bit if you don't manage to hit heads.
Hipfire on 556 is honestly not as bad as I hoped it would be.
It's Artek
lmao
I'm starting to think he just rolls dice and decides
1 to 9 for weapons, 1 to 9 from "it's better than" to "it's kinda like" to "it's worse than", then another roll for weapon
hel rifle? its kinda like scattergun
someone should make a tier list
"heavy smg, it's kinda like, combat shotgun"
result of 8,14,19 on a 1d30
Tbf, I've heard plenty of unironic "HEL Shotgun is just Combat Shotgun" and "PR/HEL Rifle/Sniper are similar weapons" takes.
Perceptions can vary wildly.
"Rifle is incredibly better than PDW"
hel shotgun is just combat shotgun
:D
nonono
rifle is like
a semi automatic pdw
:D
If I had a penny for everytime a newbie is suprised his PR didnt oneshot a big striker because "It's a sniper" I'd have 3 pennies
This dude 😂
To be fair the underlying mode of operation for HELshot and for CombatShot are essentially the same. One just deals slightly less focused damage for the penetration.
hel rifle is sniper
Roll more
I can roll again
must aim for head
Please
ohno
20,5,30
I do think your theory makes sense now that I see the correlation
so
combat shotgun
is kinda like
a hel rifle
with one less round
god drugs are fun
"Scattergun is incredibly worse than HEL Rifle"
I even had an R7E1 where I'm like "nw, I have HEL Rifle" in response to us running out of foam on zone scan....
hmmm
And our least experienced player is like "I'm not sure if a sniper rifle will be so good for that"
rifle is like an automatic rifle but not automatic
Design-wise, you are technically correct
and Rifle is a semi-automatic assault rifle.
many such cases
hmyes
ofc ofc
I also cringe when I hear "I've been liking the KONING"
"I think the BATALDO is BROKEN, DUDE!"
only case I use the name of the weapon is veruta/arbalist since they're both MG
Bro I love the techman, it's so strong
ong
if game called Veruta Light Machine Gun, I'd call it LMG
Or just call Arbalist Heavy Machine Gun
hm
when was the last sale? I am considering purchasing the game. Not sure if i shall wait
last one was steam anniv for 33%
thats probably the lowest
its gonna go
when was steam anniv
then there wont be sale for next 1 month at least
%33 isnt much anyway
yea
and game is cheap
then buy it idk
lmao
ok so hear me out here
the hel gun?
just a rev with charge up and pen
If you said HELRev you would be technically correct.
is taking carbine and hel rifle into r7e1 gonna annoy my teamates?
but i didnt
itl be fine
i mean
No? I anything seems like a meta pick for that level.
yea
why would either be bad
unless youre shooting your teammates
then
then well
its not the loadout
im just bad 😭
ah
youre probably fine
itl be fine
i mean
if you unlocked an e level
you cant be that bad
Precision Rifle would be considered throwing that level though. Sort of. Maybe.
Unless you're on code duty.
I don't remember
seems legit
I imagine reloading for 2.7s while a reactor wave of chargers and BBCs rushes at you is... Close call'ish.
You can get 4 charger kills or nuke one BBC but the rest...
artek you do know that it was duod with 2 chokes ?
No, I did not.
Good players played very well and made a risky gun work? Colour me... Not at all surprised.
I'm saying I wouldn't risk it. HEL Rifle feels like a superior pick all around, except BBC situation.
Call me crazy but did they also have hel revolvers?
probably
but choke mods easily held the reactor for them
dunno about u but I got my copy from allkey
if you don't mind getting a cd key from a website outside of steam you can get keys for over 50% discount
We didn’t even get to the reactor
is it possible to mine kill a birther with the new hitbox?
qwq ah
yeah um i guess its a bit, funky gettin to that part
Got to the zone 89 and my friend bumped into a sleeper and that was the end of that run
Might be more reliable?
It definetly did happen sometimes before
anyone else find 7D2 crazy
I watched a solo player mine kill a birther back in OG R5A2 ; it should be doable, although not guarantied at all
It is crazy good
Its a very unique level. I should try it again sometimes, it's very fun. I imagine HEL rifle destroys the bridge holdout.
terminals
R7D2 only has 1 coin flip for a zone tho 
Its such an important coin flip its the equivalent of 7 smaller ones
its a coin of the size of 20 minutes
it's a joke due to the fact that XdY in DnD or most tabletop terms it means rolling X number of dice with Y faces each
1d6 is throwing a single die, which has 6 faces/sides/however you call them in english
2d8 is 2 octagonal dice roll
custom campaign GTFO themed when?
i actually had an idea for that
Casting fireball is not allowed
fireblade joke?
eldritch blast time
about making a more intricate stealth system, implementing GTFO based weapons and classes, etc
Would be cool tbh
nah moreso that GTFO doesn't have aoe like grenades
Only for like a one shot tho imo
dude can you stop magic missiling the giants head I want to eldritch blast it
honestly DnD with guns is always a banger
And GTFO kind of already has a damage system built right in, you’d just need an attack system and to add some variability to the damage
Barbarians with hammers and suffering levels of exhaustion is already in GTFO itself 
sneak attack extra damage from behind
rogues with knives
sand mfs with scimitars
Gtfo stealth dnd but you must roll a perfect 20 to solo a giant using knife
Anything lower and you get smacked
ong
That sounds like a double roll
Because even vets wouldn't normally want to take on Giants with Knife.
It's 20 to no damage it but 19 leaves you with 60% hp, 18 with 20, anything less and you die.
Whats with the alt and non alt and also can you play the non alt still?
I mean play them as in access then at all
i have copy pasta for this
soo this game used to work like fortnite seasons
when Rundown 2 came out, it replaced Rundown 1, Rundown 3 replaced Rundown 2 and so on, everytime a new rundown came the old one got eliminated
on Rundown 7 tho, the devs decided to bring the old rundowns back, and they did it the ALT://Rundowns, the old rundowns but slightly changed and optimized
you can, but it requires downloading the files from the internet and then changing the names/using a steam launch argument to launch the correct version
Hey guys! I'm kind of stuck in R1C1, and I don't know what I'm doing wrong. I'm a beginner, So can anyone give me any tips? I only have one friend who owns GTFO, and so the rest is bots.
Oh odd, the new system feels like it works a lot better
Hold on bridge by the hole in the wall
1 biotracker on a bot, and then either 3 burst sentries or 2 burst + 1 sniper sentry
use 1 sentry at the start, place the others down later
run for resources between waves
use the small resource packs in the starting zones and carry the large ones with you to reactor
give bots a good loadout (Burst rifle + machine gun is normally what people say)
I think that's all the tips people usually give
"hit your shots" is another thing but it doesn't seem that constructive
¯_(ツ)_/¯
Where is the "start"?
Is it at the hole?
the start of what
"use 1 sentry at the start"
for the first reactor waves
Only the first reactor wave or like, 2 or 3?
Place the first sentry down at the beginning and keep it down
place the others later on (or as and when you need to use them)
Ok.
u dont need 3 sentries usually for all the level, just for the later waves which are harder
using all three and no shootin is gonna make ur ammo stay up but, ur tool very down
and tool is the magic of this level, u hoard it a lot ksmdkm
Alright.
Is there a way to know if I got hit by friendly fire? I feel like I am getting hit by either my bots or my friend all the time.
Nope, only with your own eyes.
normally by the damage numbers or your character screaming that they've just been shot by someone else
I'm not sure if that happens in the middle of combat
If it does - i fail to notice it
usually if u see ur health deplete either more or less tha 5%, or 12%
those r the damage values of shooters and strikers, so if u see, 60 of ur health go to shit, or ur health going down rapidly for a bit
its bullets
... that or u got hit by a ton fuck of prohjectiles but
u would see those
u would see them with ur eyes as they approach u
If the damage wasn’t 12 4 5 24 40 14
It was your team mate
Alright, now I know why I suddenly lose 50 health all the time.
lol
u play with bots?
Bots and a friend.
My friend is a little prankster sometimes.
Do the bots have shotguns?
Yeah.
friendly fire is more common in duos cause, i have the theory bots dont damage the person they r followin cause they look to be less prone to shoot, but in duos they dont see the other person
but also no dont
shotties are, TERRIBLE for bots in all senses
best guns for bots are always automatics, so they deal less dmg in friendly fire and long range cause they shoot enemies from afar
so machineguns, burst rifle, assault rifle...
it's funny to give them burst cannon but that's another matter entirely
Is the PMR a good weapon for bots?
safest is machine guns
Pmr?
what on earth is a PMR? There's no patient medical records to my knowledge
Why?
... q-q
combination of gun stats and how the bots function
pesignated marksman rifle
Yeah, the DMR, my bad.
don't worry about it too much
They have aim bot and if they hit you don’t take 40
nope, cause they try and aim but sometimes they can miss
Oh nice, I get tf2 snipers.
same as to why precision rifle, sniper and revo dont work well with em
they can miss and, mis-use their wepons on enemies that are not made for those
like shootin sniper at small enemies or, spammin dmr to a big guy
Alright.
in bot runs, ur human players are usually the ones that want, heavy weaponry to deal with bug enemies
so for c1 i would recommend, good long range weapons in at least one of u so someone can dealth with bigs safely
like, a sniper or, a burst cannon that is medium range...
Bots basically don't have any custom behavior for different guns (or if they do - no one can see it). They shoot every gun in almost the same way, with some >80% accuracy or something.
They best perform as a supressive fire turrets on legs, which is why machine guns seem to be a natural solution on them. Also they run out of ammo VERY slowly this way, so you'll have to babysit less.
But all the rapid enemy clearence (big enemies especially) are all on you.
So as a player, I should get either a sniper or burst cannon?
Ooh, I get it.
yeah, or well maybs a chokemod tho its less dmg but more versatile for smols... or well u can play around it
long range guns for c1 are nice cause, its a very long hallway
so u ensure u shoot em before they attack u
So for long range, I assume I should get maybe a precision rifle? Maybe a sniper?
Sniper Rifle is a giant deleter, ammo is way too expensive on it for killing some random grunt
sniper is very nice for bigs, its a oneshot in the head
precision rifle is a bit more made for small enemies, since it depends a lot on headshots and giants dont have a head after the first shoot so u gotta unload bodyshots
So yes, Precision Rifle (or HEL Rifle for that matter) are somewhat more... Flexible choices.
precision for picking off small enemies (if you hit heads), otherwise probably something like hel rifle is a nice middle ground of killing smalls easily and putting work into bigs
but idk maybs u could make it work
also hel rifle i knew i was missin one
that ones very nice too
same dmg as a chokemod but, its a single shot plus penetration
What about for my main weapon?
... eh u can pretty much go for whatev u want ksmdkm
i mean its a long level its a hallway
so u can tell just by, lookin at shotgun, maybs its not the best option
but whatevs u wanna pick after that, carbine hel revo dmr if u wanna pick headshots maybs an automatic for when they come close-ish....
Is the bullpub rifle good for it?
Its alright
its, nice yeah
used to be utter crap, but they buffed it
it has nice range, and u could get some kills, just yeah has a bit of a long reload
It performs quite well at range and if you aim for heads (which is very easy because it basically has exactly 0 recoil)
very usable tho i, i tbh like it a lot
i dont have to control recoil and my skill issue thanks that
Most main weapons are fairly well balanced and you can just pick the one you vibe with the most. Do you need a close range gun? Medium? High damage or lots of bullets? mains got it all
Except the high damage
sawed off
:]
8.0 on HELRev is still pretty oomf
But yes, do keep in mind that MAIN and SPECIAL designations are very akward in this game.
Hel revolver has that fire rate too
What's actually going on here, is that your SPECIAL weapon is your ACTUAL MAIN Weapon. Its the gun that deals most of the damage.
The mains, on average, deal notably less DPS, but instead enjoy a lot of ammo to spare and are basically used as plan-B, switching-is-faster-than-reloading guns, unless you have some synergy going on like using Bullpup for medium range enemy harrasment, then you switch to Pump Action Shotgun for close range stopping power.
Well
Main guns generally take less damage from resupplies
That's some bad phrasing
They can deal less total damage per resupply
They tend to have access to lower DPS and longer TTKs as well, though.
Main is the weapon you have to take and special is the weapon you want to take
Now that we mention it how come there's such a large power disparity between these two
Not sure the exact design philosophy, but I think it's just a way ensuring that specials are specialized.
damn its like primaries are you backup
Wave clear specials, for example, would just be doing what Main weapons do if Main weapons didn't have limitations.
i guess
It seems that you use the Main to kill that one guy that keeps annoying you, while you use Specials to nuke waves / giants / bosses (depends on gun) to prevent wipe scenarios.
Ye
You pull out specials when shtf
Or of course when balancing ammo which is 2/3 of the time cause they get more ammo
They had the same design philosophy in payday th
its just old design with old terminoligy leaking into modern gaming
I agree
even tho its wording does make sense the primaries are well your primary as in your first choice and then specials are specialize weapons
Allow me to akimbo high cal
Yeah but specials are just better at most stuff which makes main obsolete
Im assuming your r3tarded right now
If you just had HAR with like 500 ammo - you wouldn't need any other gun, ever
instead of reloading
That doesn't make them necessary for anything
it provides a different playstyle
The idea of GTFO where everyone just brings one special with 3 times the ammo does sound simultanously fun and boring.
They both get ammo.
Mains get access to plenty of utility.
Mains have more granular damage.
why arw we talkin about this when its supposed to be a hard game whats the point of just givin u the most heavy weapons ever with tons of ammo
Imagine being the guy that brings scatter.
Like, if you consider your Main to be actually useless, just play DMR.
It's a meme it obviously would be really strong
just because you follow caveman logic like if special better why no 2 special? then we would be playing a whole different game
my man didnt play that much yet
he doesnt know about dmr utility
hel shotguns wall stagger
autopistol handling
he in the "excel sheet" stage of his gtfo development
Dmr can utilize my main dmg muted
Otherwise it stays in the locker
he still gotta develope
MP has the highest kills per refill.
MP is the best gun
fr fr no cap
That's a big undersell of DMR tbh
If you could choose to bring two specials would you even choose a main instead
Prolly not right
No, but that would be OP, lol.
That's my point
Main weapons are just kinda there
he's gotta crack
It's also not exactly true, HEL Shotgun has an insane power level but is niche enough that 4-stacking it is really only a speedrun strat.
Didn't
I literally didn't say that tho
you did say on game we play dmr should one shot like its suppose to
Being weaker doesn't make them worthless or unimportant, though.
Because it would feel satisfying to use, not because it's a bad weapon
I just like my one shots
Sounds made in heaven
sounds good its bad in application
I still wish theyd just make dmr one shot but have shit ammo
if u could bring 3 sentries in one persons slot u wouldnt bring any other weapons, so specials are useless
would that be any more effective than just having a burst sentry very far back so you can shoot the heads first
sentry woiuld stagger them and fuck your aim
or someone takes assault rifle or whatever
unless your literally camping whatever chokepoint before they reach the sentry
That is what i was afraid of
and worst of all
it will only kill whatever you actually hit
if you suck at aiming then its stupid
DMR is a gun that you use if you REALLY trust your teammates
Personally... I operate on DIY principles
Artek with the Artek takes
Is there any special that brrts out bullets you could use to finish off 1hp strikers
is useful
No, pick whatever you like
Hard sell. Strong gun, needs skill.
at the end its just, whatever u wanna pick for a mission
Most main weapons are good except like 2-3
It has this very stupid feature where if you headshot a biter - it leaves him with exactly like 1 HP or even less... Like 0.1 or something?
idk i see a lot of solo runs that use dmr
Ya don't listen to these FOOLS giving out identical advice
if they read half the shit you guys where saying before he joined it would be horrible disinformation and biased statemtns
specially artek
This is not to mention DMR various mechanical flaws
mechanical?
Like a dirty ass ACOG that needs bleach cleaning
does it break in ur hands or somethin
💀
What were they saying?
It breaks down crying when you keep swearing about how shit it is when you suck at aiming it
Emotional abuse
clearly
Carbine is actually identical to the pistol
I would argue that the veterans are insane in their own right
Both of them use bullets to kill enemies
So pick your camp
yes yes
this a good one
Trust the process
hel shotgun its like chokemod
Interesting comparison
You almost had it right
from front*
Of course
I think it is almost impossible to get to the back of a giant while being chased by it.
Choke mod? It's like hel rifle
more like circle around it
Which is why you do it while it chases someone else. Another utility of having actual teammates.
Do you play with hamsters
Back when HCP was introduced people kept saying its just Choke 2.0 and were offended at the idea of comparing it to Revolver
I was asking atrek but ok i guess it's more common than i thought
I don't even know what that question is supposed to mean.
No, i never had hamsters period.
My one and only friend who has GTFO is the most prankster person I know.
High damage special is basically just High damage special 2
nobody saying its choke 2.0 your tripping
What does your team look like that they're so apparently unreliable
everyone was saying its just better than choke
because before hdcp choke was the safest choice if you wanted range
Were they?? I remember that people generally liked HCP for the vibe but i remember some hate regarding it being that dirty 8m fall off downgrade.
no
That was almost a year ago though, so maybe i misremember something.
everybody was using hcp because it was that good
yeah chokemod got slightly more range but who gives a shit when you reliably dish 30 damage in a single bullet
you can get fucked by chokemod spread
I swear i remember the exact opposite of those takes... But maybe i'm having the shizo moment again. And no, those were not my takes - i'm in the "i prefer the slug" camp.
you have a schizo moment
chokemod needs to be buff
What is this HCP?
high caliber pistol
High Caliber Pistol
shotgun? its really like hel gun
the, dessert eagle
basically Desert Eagle
High cal pistol, easily thr most pliable special
dezert
the most what
Adaptable
ah
flexible
And easy to use
The ebst way to buff chokemod its to make it a hel weapon
"bendable" technically
give choke mod more fire rate
What's a "hel" weapon?
my man at this point jump down into the game
I wanted to suggest that at some point, but i feared Eva will stab me with a pitchfork for it
They can hit multiple targets because they penetrate
i dont think we need a buff on an already strong gun, but give a slap to the hcp on ammo or somethin, is a bit too over the top with the 30 dmg
