#gtfo-related-questions

1 messages · Page 128 of 1

craggy pier
#

might sound crazy but 2 bio cfoam and mine deployer

dull wave
#

2 bio?

past mesa
#

Honestly 2 bio is not a bad idea

real vapor
#

Split into group of two for better defence

dull wave
#

Huh neat

past mesa
#

Btw you can semi guess the last letters

craggy pier
past mesa
#

Like if on your first two you get -oo-

#

There is only a few words with oo in the middle

dull wave
#

I’ll try and see what they are willing to do, the main problem is they are wiffing shots on the invis sleepers, so the 2 bio would definitely help

civic wave
#

book, tool, took, look, pool, etc etc

#

moon is another one, you can probably get the codes by guessing them yeah

past mesa
dull wave
#

I understand

civic wave
#

ah shit then there's also stuff like room and cool

#

ignore me

past mesa
#

Not that many tbh

#

You can force that easy

civic wave
#

definitely

#

rack your brain and stare at your keyboard

dull wave
#

Welp thank you prisoners, I shall use this information on our next suicide mission

#

Ty mish for your wisdom

sturdy glen
#

Give it 1 guess for the funny before opening anythinf

hardy grotto
#

Don’t thank mish you’ll feed their ego

past mesa
#

No wisdom only cheese

past mesa
#

Are you placing it in the space in the door

tardy ingot
#

typical issue with bio tracker on shadow blood doors

#

people pinging asap

dull wave
tardy ingot
#

and not waiting for the explosion

past mesa
#

I remember those doors can sometimes be tricky to place

river dove
#

Any tips on r6cx? specifically all the uplinks

craggy pier
#

start top to bottom

river dove
#

wait why?

hidden ridge
#

bottom terminal easier to defend

river dove
#

we kept dying on the 2nd one

#

awful to defend

hidden ridge
#

yes

#

but consider this

#

third terminal top= hard to defend, worst waves

#

third terminal bottom= a bit of fog, but easy to defend, worst waves

#

top to bottom is considered easier

#

personally I did OG top to bottom and this one bottom to top

#

I dont think there's a lot of difference but bottom is a cakewalk either way

river dove
#

will try it next when we do the whole level over again

#

maybe doesn't help that we play with 2 bots

dry pumice
#

Oh absolutely

#

Bots big stupid on that level

#

Verticality destroys them

#

Full squad or bust.
Or get used to randomly kick them out of the lobby and play as 2 people for the rest of it

finite oracle
#

why was the scattergun removed before it was added back?

cold quarry
#

they did that with a lot of guns, and all the rundowns

dry pumice
#

Now they went back on that particualr mod of operations and are slowly reintroducing old content back to be in the game forever.

river dove
#

we have completed quite a lot of levels with bots. They aren't nearly as bad as people make them seem to be

dry pumice
#

Eh

#

They can scan and they can shoot

#

Verticality: dead

#

Carry objective: dead

#

Kill tank: dead

#

(having another guy helps a lot, but with 3 of them - basically you have to kill him yourself or die trying)

#

Fight a charger wave: dead

river dove
#

the only time we have problems with bots is when the level is focused on fast paced combat where you need to be smart with resources

#

like error alarms and reactors and in this case multiple uplinks in a row

cold quarry
river dove
#

yeah it's probably gonna get worse. we only completed two D tier levels so far

finite oracle
ocean spindle
#

nope

#

they r all in

finite oracle
#

what about tools

dry pumice
#

Whatever R8 brings - if any - it will be a completely new gun / tool.

#

But chances are there won't be none of that.

finite oracle
#

alright.

ocean spindle
#

i doubt they dont add a new gun skdmkm

#

but ah well

dry pumice
#

I still need my slow burst scratch

wind wren
#

Does carbine 1burst strikers?

#

I dont know why I asked this. I can just math

ocean spindle
#

um it doesnt i think skdmkm think its a two burst

#

at least on strikers

civic wave
#

no primary weapon 1 shots/1 bursts strikers

#

(maybe burst rifle can on client with 3 headshots, can't exactly remember)

tardy ingot
#

DTR

sturdy glen
#

carbine can with a lot of ping

wind wren
civic wave
#

ah right yeah double tap and the stupid shotguns

ocean spindle
#

smh smh u dont know ur gtfos :3

sturdy glen
#

hel shotgun technically can, also as client

civic wave
#

yeah but hel shotgun SUCKS

tardy ingot
#

i dont count lag for this

ocean spindle
#

pistol oneshots shooters from occi i think?

tardy ingot
#

haha burst cannon can 1 mag giant striker if i giga lag pff

#

@ocean spindle a lot of stuff does with occi

ocean spindle
#

:3

#

there u go

minor fractal
#

45,000k 🤔

past mesa
#

Of crypto or of real money

#

No mods

#

Why ban

#

I was gonna learn the secrets

minor fractal
#

GTFO mods have SCAMMED me out of 45,000k USDT 😔

desert marlin
#

interesting. hit my dms.

odd pumice
#

How do I get out of this server's lfg beginners chat? I have 212 hours in this game, and I'm definitely not a beginner anymore lol

ocean spindle
#

there u can also choose ur pronouns

#

n ur fav melee

odd pumice
#

Welp I'm a wacky wacker for sure

craggy pier
#

wait does crouching lower recoil

#

i notice no difference

fierce walrus
#

it doesnt

#

but if you fire a burst weapon and crouch mid burst

#

the recoil gets lowered

rain valley
#

i can aim better while crouching, i think its cuz of the crawlers

soft crater
#

Less mouse movement.

wind wren
#

What levels are good to practice scout kills? Cuz I succc

tardy ingot
#

r7b1 if you set it up well you can kill 3 scouts again and again with a good checkpoint setup

icy cave
#

free scout

tardy ingot
#

do both alarms, go into key zone. Checkpoint

3 free scouts with insta resets if you wipe

wind wren
#

Thanks guys

dry pumice
#

There is 1 scout immediately upon dropping into R2E1, I believe.

#

But you'll have to reload level every time.

raw mist
#

Wait are guns in this game hit scan? The Weapons article (under the mechanics section) on the official wiki suggests so, but there are projectiles when I shoot? Does this mean the projectiles are purely for show or is the wiki wrong?

#

Here’s the line I’m referring to: “(notably, bullets in GTFO are not projectiles, but instead travel instantaneously to their target in a straight line, so the only thing that affects weapons at range is the damage falloff).”

fierce walrus
#

Its hitscan

#

projectiles are cosmetic

#

im pretty sure

latent obsidian
#

Yeah certainly seems that way

ocean spindle
#

most guns on games are hit scan and the bullets are just a cosmetic effecct, unless its, too realistic

#

in gtfo sometimes u can even see a teammate shootin a wall but the enemy dyin

#

cause the cosmetic bullet doesnt line up with the hitscan, but its a nothin issue, the enemy still dies

latent obsidian
#

sometimes my friend is cfoaming the door but the game shows them repeatedly unloading their shotgun

dry pumice
#

The only proper projectile gun in the entire game is the Cfoam launcher

#

And technically some throwables

#

Everything else is hitscan with cosmetic tracers

raw mist
#

So that explains why when I was shooting a striker from far away I could see projectiles but no hit markers! I thought I was tripping haha

dry pumice
#

Many games do that, creates great visuals for sideway observers and for that sweet trailer footage

raw mist
#

Actually, what about bullet deviation? Does this game have spread when firing rapidly also? My aim is generally trash so I can’t tell if it’s my poor fps skills or if there is bullet spread

fierce walrus
#

there is spread when hipfiring i dunno about ADS

dry pumice
#

Most guns deviate in hipfire

#

ADS yeah, debatable... In my experience seems to be pin point and the only problem is gun itself kicking.

#

You can easily test by dropping into R1A1 or something and shooting into a wall from medium range.

raw mist
#

I do ads most of the time

dry pumice
#

Chances are deviation is there, but it's not important.

raw mist
#

I see, thanks

dry pumice
#

If in doubt - use Bullpup.

raw mist
#

Haha I’m just glued to hel revolver

dry pumice
#

That thing is laser precise when ADS.

raw mist
#

It’s so hard to take off

#

Headshots are so satisfying

fierce walrus
#

i like hel revo a lot, but i honestly prefer full autos/carbine

raw mist
#

Carbine is fun too

#

I just love the penetration power of hel weapons

fierce walrus
#

hel autopistol

#

best weapon in the game

raw mist
#

It’s good to be able to conserve ammo, cuz my homies are also bad at this game and they spend a lot of ammo haha

fierce walrus
raw mist
#

Dude the stagger on that is insane

#

My friend held off a wave of chargers alone with one

#

I am starting to want to convert to hel auto pistol religion

#

But hel revolver still has me by the balls

fierce walrus
#

the best build to run is 4 hel auto pistols and 4 auto sentries

#

you dont need to close doors

#

just

#

G u n

raw mist
dry pumice
#

The pacifist build

wind wren
#

At how short of a distance does Sr sentry dmg take effect?

dry pumice
#

No idea

fierce walrus
olive scroll
#

pls convert me. i cannot use anything but the mastaba

olive robin
#

Is there a damage fall off calculator so I can determine how far away I can be from a scout to one shot them etc

wind wren
dry pumice
#

Use gun name, not manufacturer name

rain valley
#

pistol?

ocean spindle
#

mastaba is a revo and a knoife

#

shellin r the pistols

rain valley
#

ah ok

eager sierra
#

Is there an updated roadmap / any place to hear about things in the work?

icy cave
#

And that is everything

dry pumice
icy cave
#

After that it's: lights out

dry pumice
eager sierra
#

And for the announcements, is the nickname referring to discord name?- I'm assuming so

eager sierra
icy cave
#

Content updates*

hidden ridge
#

If you're considering buying GTFO I'd wait for a sale, personally

#

I'd happy spend full price for what I got, but I knew that what I'd get was something I'd like a lot (1700h)

eager sierra
#

I've had it for years, I'm just now joining the community though

icy cave
#

But yeah ... you have to like it

eager sierra
#

Thank you fellers 😘

icy cave
#

there is no middle way

eager sierra
#

Did they nerf scout hp? I don't remember one shoting scouts from face with charged hammer

eager sierra
#

Sick

dry pumice
#

Only bat and knife can't oneshot scout from front.

olive robin
#

Thanks

clever flame
#

With the changes to the HCP (25 ->30), In what situations could I use it?

#

I have been reading comparisons between Choke and HCP but I am not sure.

cold quarry
#

It now kills giants in 4 hits (2 to back) and one taps chargers

#

Compared to choke shotgun, it has more ammo / mag size, trading precision damage and range

olive robin
#

It also looks cooler

vague bridge
#

actually false

#

choke mod looks dope as hell

fierce walrus
#

choke mode defo looks better

dry pumice
# clever flame I have been reading comparisons between Choke and HCP but I am not sure.

They're basically equal with some minor differences.

Choke Mod got that brainless hipfire. You don't even need to use ADS.
Higher precision damage...
Twice the range before damage starts falling off...
10 times the fire rate means it shoots as fast as you slam the trigger. A niche feature, but...
Being a shotgun it also has the ability to graze enemies with partial hits and the you can just finish the job with main.

High cal enjoys:
Pin point ADS accuracy.
50% mag size (+2 shots).
Hilariously reloads like 7% faster than choke too, so you suffer from much less down time in general.

#

High cal for reliability, Choker for murderous mag-dumping angry baguette.

craggy pier
#

Thoughts on press mod? Feels weak

dry pumice
#

On what?

craggy pier
#

against sleepos

#

3 shot kill

dry pumice
#

Gun name place, not manufacturer

#

I have no idea what you're talking about

craggy pier
#

14 round mag single fire weapon called "press mod" with a green sight and fast reload

dry pumice
#

The Rifle or DMR

craggy pier
#

rifle

dry pumice
#

Ah Drekker 556

craggy pier
#

dmr has 12 rounds

dry pumice
#

It's a longer range pistol with extra punch

craggy pier
#

how extra is the punch

#

both 3 shot

dry pumice
#

Head included?

craggy pier
#

sure

#

1 head 2 body on strikers

clever flame
#

Thanks for the information guys

dry pumice
#

4.5 vs 5.0, no idea what's going on with precision there

#

And twice the damage fall off range

ocean spindle
#

the press mod skdmksm

dry pumice
#

Pistol's 9m versus...

tardy ingot
dry pumice
#

22m, and that's nerfed

#

Used to be 25 or something

#

So yeah. It's basically pistol with two times the range and better ADS.

craggy pier
#

so just a pistol but as a rifle

#

seems like an upgrade

dry pumice
tardy ingot
#

higher range
5 dmg breakpoint matters vs stuff like chargers pretty obviously

craggy pier
#

im gonna try running it

#

it gets less dmg per refill though

#

also if a person would theoretically use the machinepistol, should said person simply hipfire it

dry pumice
#

What, the UZI thing? Yes.

#

ADS is fucking crap on that thing, it goes all over the place.

craggy pier
#

yeah

dry pumice
#

It's a shotgun without the shells. Get close, point to center mass, hold trigger.

ocean spindle
#

i never got it, for me machinep ads just goes up

#

so its super easy to control

olive scroll
craggy pier
#

bad sight plus wristbreaking recoil

ocean spindle
#

i have more trouble with recoil with guns like revo cause i spam em too much lmao

craggy pier
#

how bruh

#

machinepistol kicks like a mule on steroids

ocean spindle
#

machinep for me hipfire maybs but on ads i just go, slowly down and

#

thats it KSMKDM

#

when the enemy moves left to right yes i have problems but thats with any gun really

dry pumice
soft crater
#

...machine pp recoil is so easy tho

soft crater
#

Also the Malatack

craggy pier
#

wow PDW and heavy smg are basically identical to each other

craggy pier
#

what changed

olive scroll
#

what changed?

dry pumice
#

They pretty much are.

soft crater
#

Pdw and HSMG used to both have 2.30 damage per shot.

olive scroll
#

how is the autopistol?

dry pumice
#

HSMG is still better for raw damage I think, but PDW got that thermal for utility.

craggy pier
soft crater
olive scroll
craggy pier
#

pdw lil lower hsmg lil higher

craggy pier
soft crater
#

PDW still has a higher DPS due to fire rate

dry pumice
#

Fair. What are the prec modifiers?

soft crater
#

Heavy SMG at this point is a better AR

dry pumice
#

Range though

soft crater
craggy pier
#

ahem

#

5 meters vs 7 meters

soft crater
#

Hsmg would be like dealing AR dmg at AR Ranges for the most part

dry pumice
#

Oh jeez you're right

soft crater
#

AR is 2.18 per shot btw

dry pumice
#

Oof

soft crater
#

Vs hsmg 2.45

craggy pier
#

why is it so hard to read numbers from a wiki wtf is my brain doing

soft crater
#

Not to mention. Most engagements are within close range

#

Aside from reactors and certain tilesets

#

And well PDW's main downfall is still Range

#

It lost like 5 total damage in a mag?

dry pumice
#

Damn, someone really put a word in for the poor rifle

craggy pier
#

holy shit double tap rifle has 40 meters of range

soft crater
#

Yes.

#

Double tap is really good but to be ammo efficient on it is pretty high skill ceiling

dry pumice
#

It's basically quirky DMR

soft crater
#

The thing that disappoints me about DTR is its hipfire

#

Can't really range hipfire with it

craggy pier
#

i can't figure out why someone would choose burst or assault rifles

#

they are aggresively average

soft crater
#

Bursts/semis are in general. Better over automatics

#

The only real case I prefer automatics is babies

#

But autos have been buffed and better than they used to be.

craggy pier
#

i would have to agree but then bullpup

soft crater
#

But not enough to out-meta the semi-autos/bursts

#

Bullpup is alright

#

That reload is still punishing if not timed right/no team to cover

dry pumice
#

It's insane how bad it was

tardy ingot
craggy pier
#

i would agree that i prefer semi automatics in general, but i also enjoy the bullpup a lot

#

Just got to R6D1 with the squad, anyone finding this new rundown the easiest one out of all 7 so far?

tardy ingot
#

so youve done 4 levels?

#

thats not a big sample size

craggy pier
#

no i mean like r1, r2, r3

#

etc

tardy ingot
#

i know

#

but if you only gotten to R6D1 youve not done much most likely

latent obsidian
#

He may not have just done the story ones

craggy pier
#

oh ok, we haven't attempted r6d1 yet

tardy ingot
#

if he did R6C2/C3 then he would not say its easier than R1/R3

craggy pier
#

have not done c2/c3 yet

#

only c1

latent obsidian
#

fair

dry pumice
craggy pier
#

are some sights inaccurate to how the gun actually fires

latent obsidian
#

the story missions are easy for their tier

craggy pier
#

both assault rifle and birst rifle main weapons seem to shoot the bullets elsewhere

craggy pier
#

Ok we'll give c2/c3 a shot tonight

dry pumice
#

Watch out for C3, D3 and D4 though.

tardy ingot
#

R1/R3 are easier
R4/5 are clearly harder. R7 is harder
R2 is similar (overall easier, but peaks higher)

dry pumice
#

Maybe D2 if I clench my eyes.

#

Yes, I know that's not the right word. Feel free to educate.

tardy ingot
#

also a better finish to A1-D1 line

craggy pier
#

do the pros only use knife

dry pumice
#

Lmao? No!

craggy pier
#

spear is so slow but im just so used to it

dry pumice
#

Hammer is best melee, no viable competition.

craggy pier
#

i can't seem to get the hang of the range on hammer lol

#

i guess ill keep practising

dry pumice
#

Bat and Knife have their unique situational quirks, but spear is basically a downgrade except for comfort of use and like +30% extra damage on headshots, which doesn't actually change that much if you're really good with hammer.

#

And I say that as the guy who exclusively uses spear.

craggy pier
#

good to know, thanks

dry pumice
#

Spear is great if you play it safe and never sprint in a sleeping room, but aggressive hammer will probably clear the room faster.

soft crater
#

Spear in alarmed state really just requires better patience/timing unlike other melee's just being able to charge in

craggy pier
#

Yeah i typically panic when i alarm the sleepers causing me to not charge enough for the kill and end up staggering them like 10 times before they die lol

#

and by that time the whole room is raping my ass

#

figuratively speaking

#

looking to switch melee weapon

#

bat could be a better fit for you

#

charges faster, uses less stamina, staggers easier

#

while still having potential for nice stuff

#

sledgehammer is best overall because it doesn't really have a downside

dry pumice
craggy pier
#

the sprint change made the spear a bit more bearable to use when everything is awake

dry pumice
#

It basically changed next to nothing. You move like... 5-10% faster, maybe.

#

It's just more responsive to inputs.

craggy pier
#

39% i think

dry pumice
#

I honestly can't feel it.

#

Of rather I feel that it's different, but like... Not different enough. "Is this actually doing anything for me?" type of situation.

craggy pier
#

yeah

#

the speed is between walk and sprint

#

it doesn't do much

#

you move as fast as shooters do which like

#

..hooray

#

spear is at heart a stealth weapon but it doesn't really do anything better at stealth

dry pumice
#

Needs another +0.2x precision damage and another +10% sprint speed buff and maybe then people be like "okay, this is actually something of note"

craggy pier
#

i just want full sprint, i don't get what's so OP about full sprint spear

dry pumice
#

Or... Just fucking give it dagger's stealth bonus, come on.

vague bridge
#

what about knife buff

dry pumice
#

I wouldn't mind it honestly.

#

Should deal x3 damage on flanking attacks. Not sure it can be done.

craggy pier
#

why what's wrong with the knife

dry pumice
#

Do you like fighting same giant for 30 seconds

craggy pier
#

that's called a drawback

tardy ingot
#

just shoot giant

vague bridge
#

i think knife has too much drawback though

craggy pier
#

things are generally given drawbacks to balance out their strengths

vague bridge
#

strengths: kill smalls faster
drawbacks: dont kill bigs whatsoever

craggy pier
#

seems reasonable to me in all honesty

dry pumice
#

I believe the relationship between Bat and Knife is a fuckin' mirror of the relationship between Hammer and Spear.
Like parents, like children...

craggy pier
#

dont think so

#

they are different enough

#

i think the spear was just designed around walk stealth

#

sprinting isnt' relevant, bonus damage so less charge is needed, extra range so you can get them sooner

#

before they wake

tardy ingot
#

"sprinting isnt relevant"

neon gust
#

The problem with spear its that it doesnt have any benefit from hammer

tardy ingot
craggy pier
neon gust
#

Make me walk sure
But give me a significant boost

tardy ingot
#

i dont think you know how sprinting interacts with waking up enemies swatBlank

neon gust
craggy pier
#

i am aware

neon gust
#

Its black and white like thst

tardy ingot
#

sprinting has an 8 meter radius to instant wake up (or do anything at all)

fierce walrus
#

Nothing beats 4 men running into a room and commiting a war crime using melees

neon gust
#

So saying yeah lemme wake up room its bad argument

tardy ingot
#

that not gonna wake up rooms unless you int anyhow

dry pumice
#

I genuinely think the sprint speed experiment is what's coming for hammer.

fierce walrus
#

yeah

#

i hope thats what it will be

#

bat will become u s a b l e

dry pumice
#

If you can't sprint with a stick - you shouldn't sprint with a steel brick either.

#

And as a bonus it acts as an inderect buff to light melees.

#

3 Ws, 1 L

neon gust
#

Why

#

Thr fuck

#

Would you do that

craggy pier
neon gust
#

And make stealth slower thsn it is

craggy pier
neon gust
#

Buff all the other melees instead

craggy pier
#

i think bat would be the new king after that

fierce walrus
craggy pier
#

yeah and a spear is just a stick

#

like not even the brick part

#

they have no excuse for 75% run speed

fierce walrus
vague bridge
neon gust
#

It takes less effort yo swing a hammer with strenght than to place a presicion hit with a spear

#

You have to accurate with a spear

#

People uses shorter spears and mix them with shields to actuslly sprint into enemy position and

craggy pier
#

bat is very versatile

fierce walrus
#

id say it would actually have some balance in melees if hammers sprint got nerfed

vague bridge
#

not really

craggy pier
#

what cant the bat do

vague bridge
#

touche

fierce walrus
#

bat is quite versatile tbf - deals with smalls well, deals with bigs well enough, staggers most enemies

#

it falls off on chargers a bit i suppose

neon gust
#

It will make hammer more annoying to use but not fix the issue

#

If i can still do what i do woth hammer but slower i would still use hammer

orchid raft
#

^

craggy pier
fierce walrus
#

watch them get rid of hammers stagger and sprint

dry pumice
#

Any suggestions then?

neon gust
#

The issue its that the othee melees eother are niche or are not poweful enough(spear)

fierce walrus
vague bridge
orchid raft
vague bridge
#

introduce an alternative

#

rather than a huge dilemma

sturdy glen
#

we can finally kick out all the ppl who really like the game and have stuck around a long time!

craggy pier
sturdy glen
#

lets gooooooo

orchid raft
craggy pier
#

it has enough time to scream

neon gust
#

Your seen balancing the wrong way to begging woth

lusty bramble
#

it

orchid raft
#

balancing is not all about nerfing

lusty bramble
#

it's like an ai generated sentence

fierce walrus
#

yeah bat and knife (and spear i guess) should just get buffed and the deal would (most likely) be finished

neon gust
#

2 melees are niche and depends on a playstyle so its fun the other 2 are more or so comparable, they need to buff spear

vague bridge
#

beep can you translate

craggy pier
#

buff spear

lusty bramble
#

i got no idea what the fuck he's saying

fierce walrus
#

budd spear

craggy pier
#

speae*

lusty bramble
#

i need really loud minecraft music over it to understand

fierce walrus
#

petition to budd spear

neon gust
dry pumice
#

Give your idea on how would you buff it, for the sake of an argument.

#

Without just turning it into hammer 2, of course

craggy pier
#

make it do 50 damage

dry pumice
#

Too far

fierce walrus
lusty bramble
#

they gotta do something better that isn't just changing numbers

#

make the melee weapons actually unique

dry pumice
#

Not happening, we all know that.

fierce walrus
#

faster sprint while holding bat and knife

lusty bramble
#

nah

dry pumice
#

We could have bleeding, but alas...

vague bridge
fierce walrus
dry pumice
#

Not a single debuff in the whole game. Except for us.

neon gust
craggy pier
#

so what, just make it a better bat basically?

dry pumice
#

No slows, no DoTs...

craggy pier
#

11 damage on a 0.5 charge up

dry pumice
#

Cfoam, technically

fierce walrus
craggy pier
#

doubling the knifes damage would be too much

#

and also removes its niche

vague bridge
#

better for hammers to hold on in case there's a charcher scout

neon gust
#

Make spear hit breakpoints to kill giants better thsn hammer and fix the stamina issue it has

dry pumice
#

Okay, here's a fringe idea for the sake of it: what if spear just didn't need charge.

neon gust
#

Bat and knife are just fun things

orchid raft
#

what stamina issues does it have?

fierce walrus
#

do you mean spear has insta full charge?

craggy pier
#

yes but with nerfed damage most likely

#

shush allow him to type

dry pumice
#

No charging mechanic, it just deals like 7 base quick tap damage with current full charge occi multiplier.

#

3 stabs to kill a biter.

#

Hm, but then it becomes shit against scout and what not...

fierce walrus
#

Would be interesting, would it be viable in regular stealth tho

neon gust
fierce walrus
#

and yeah scoots

craggy pier
#

sounds strong

dry pumice
fierce walrus
#

scoots are unkillable with such a spear im pretty sure

dry pumice
#

According to wiki

vague bridge
#

7 base damage would work

#

but it would make hammer the only front head weapon

orchid raft
#

they should play more into there strengths tbh i wouldnt mind spear one shoting a sleeping giant

orchid raft
#

and?

fierce walrus
craggy pier
#

maybe its too strong and thus not a great plan

orchid raft
#

it would work in its favor and give it more use

craggy pier
#

like how would you make it do that

vague bridge
orchid raft
#

mess with the charge time

fierce walrus
#

if spear would become an only giant killer (like sniper but melee) it could be interesting

craggy pier
#

if through damage or precision multi that carries over to other scenarios

fierce walrus
craggy pier
#

if through sleeping multi then you encroach on the knife's idea

orchid raft
#

knife is used for smalls make spear for bigs

vague bridge
#

knife doesn't even use sleeping multi

#

we're probably the biggest runners of all them

craggy pier
#

it deals 2x dmg to sleeping enemies

fierce walrus
#

maybe like 3 seconds of charge time for spear and a lot of damage and preci multi?

craggy pier
#

i don't like that

fierce walrus
#

so its literally a reverse knife

orchid raft
tardy ingot
#

it does less

vague bridge
#

I'm just kidding not even

tardy ingot
#

but the dmg boost is bigger for knife vs non first hit

orchid raft
tardy ingot
#

yes

#

hammer 60

#

knife 49-50 smth

fierce walrus
tardy ingot
#

that doesnt mean anything, since only bat cant do that KEKW

craggy pier
#

49.5 damage

fierce walrus
#

10 c hates bat and i hate them for it

craggy pier
#

they don't hate the bat

#

bat is good

#

what do you mean

dry pumice
#

Real talk and IMHO:
+0,5 quick tap damage for 2.5 total (according to some also inderectly buffs charge speed)
+Another 0.1x prec for both quick and charged attacks.
+Add dagger's stealth bonus, even if a weaker custom variant of it.

After that, I think, spear will be in a spot where it has something to offer, but GrogHammers can still dominate open combat scenarios.

tardy ingot
#

bat needs an indirect buff by nerfing hammer stagger

#

smth that hammer doesnt need anyway

#

in the way it has it right now

fierce walrus
sturdy glen
#

ngl, I kinda dont hate the idea of a tap only weapon

craggy pier
#

am i the only person who thinks the bat is currently fine

hidden ridge
vague bridge
#

(me)

hidden ridge
#

"vibe check deadass for real for real no cap"

tardy ingot
#

bat is fine, but heavily overshadowed

#

why take bat

#

LOL

#

it 1 taps locks

fierce walrus
#

yeah

tardy ingot
civic wave
hidden ridge
fierce walrus
#

heretics!

#

kill them all!

#

anti cat monsters

craggy pier
#

it consumes less stamina, it kills giants easier, it charges faster and therefore is better at clearing smalls

hidden ridge
fierce walrus
civic wave
#

only some of them are cute but they're also giant assholes

vague bridge
hidden ridge
civic wave
#

evolved to sound more like babies so you go "aww aren't you cute?" and take care of them

fierce walrus
craggy pier
fierce walrus
#

hammer staggers too much

craggy pier
civic wave
#

in no way is making yourself sound like a newly born child a chad move

tardy ingot
fierce walrus
civic wave
#

stupid fucking felines

hidden ridge
dry pumice
#

When in doubt: buff damage by 5%

hidden ridge
#

so it worked

dry pumice
#

Keep going until whining ceases

fierce walrus
tardy ingot
hidden ridge
dry pumice
#

Yes

hidden ridge
#

to seize is to take something with force

dry pumice
#

It's 11 pm

#

A moment

craggy pier
neon gust
#

Seizure

fierce walrus
craggy pier
#

the bat charges up damage much faster than the hammer so it can break limbs earler

#

by the time the bat is ready to deal 12 damage the hammer deals 6.5 something

craggy pier
#

so yeah. Kills giants more easily

hidden ridge
neon gust
fierce walrus
neon gust
#

All those stats number meanwhile real world application of bat its just spam m1 till it staggers

hidden ridge
vague bridge
tardy ingot
tardy ingot
#

come back after showing how much easier it is with abt

#

bat

neon gust
#

Bat its for breaking padlocks with 1 light tap

tardy ingot
#

meanwhile hamemr users shit on giants

craggy pier
#

i mean ok

tardy ingot
#

you seem to forget

#

that most encounters start with full charge

craggy pier
#

how many giants do you want me to kill with it

neon gust
#

All of them

dry pumice
#

2 or 3.

craggy pier
#

i've done it with both hammer and bat, bat was far easier

tardy ingot
#

nah i mean to show how its easier
2 hammer users kill a giant in 1.5 seconds

#

3 in 0

craggy pier
#

well obviously

#

i meant by yourself

neon gust
#

Bruh

tardy ingot
#

then you just occi full charge into 2 limb breaks lol

neon gust
#

Why is that a factor

#

Soloing a giant its a flex not something the game expects from you

tardy ingot
#

and even then hammer is just better and faster at it

#

hell spear is technically better to solo giants with if you start with occi

neon gust
#

A more realistic scenario its having 2 people + always

tardy ingot
#

but who cares

craggy pier
#

right

#

let me go kills some giants will the melees

#

i'll return later

vague bridge
#

speaking of stealth

neon gust
vague bridge
#

does shoving a sleeper wake up his friends

craggy pier
neon gust
#

Everything got tested to death

#

Like literally

craggy pier
#

and because dark literally told me to show him

sturdy glen
craggy pier
#

so i'm doing that

sturdy glen
#

if you shove it from sleep

#

exact same as hitting it

vague bridge
#

gotcha

#

wiki misled me

orchid raft
craggy pier
#

solo

tardy ingot
neon gust
#

You can shove giants tho

#

Its funny

craggy pier
#

no you cant

sturdy glen
#

oh yeah thats true

#

large enemies do not react

craggy pier
#

wait what

sturdy glen
#

at all

neon gust
#

Look at my man

tardy ingot
#

you "can" shove giants and it doesnt do anything

#

is what BD means

sturdy glen
#

moms, tanks, giants

neon gust
#

Le funny haha shoving giants and someone freaks out

orchid raft
minor fractal
vague bridge
#

we learned that the hard way

#

or rather the scary way because it wasn't hard

craggy pier
neon gust
#

Have you try it before?

#

Or you just talking numbers?

craggy pier
#

i have

#

i think i mentioned that

sturdy glen
#

It would be easier if bat hitbox wasnt smaller

neon gust
#

Because it is easier to perma stagger a giant than it is to kill it

craggy pier
#

limb breaks make it easy

neon gust
#

Yeah but the if thats the argument

#

Its easier with hammer

craggy pier
#

limbs breaks happen earlier

#

we're just going in circles

tardy ingot
#

you have to remember that

  1. hammer starts with full charge
  2. theres a limited amount of allowed limb breaks for hard stagger
#

bat doesnt allow any mistake or youll get slapped

#

also limb breaks happening earlier

#

legit doesnt matter

#

when hammer can chain them anyway?

#

you know they dont add?

#

they just use the most recent one

craggy pier
#

yes i know

minor fractal
#

You can also melee bait with any weapon, but hammer has better follow-up and needs to do it less times.

craggy pier
#

hammer needs more precise timing because the damage you need to break happens later

sturdy glen
#

its the exact same situation as hammer

#

you dont break, you light stagger

tardy ingot
#

huh?

#

i dont think you can solo giant with light stagger chains

#

as hammer

craggy pier
#

yeah that's not what he means

tardy ingot
#

giant would just scream/punch

sturdy glen
#

oh

#

elbow is talking no scream solo

tardy ingot
#

ye

#

lol in a normal 1v1 hammer is 10 times better

sturdy glen
#

yeah I am aware

tardy ingot
#

since you just full charge and take 100% safe hits

#

(not explaining to you, more them)

sturdy glen
#

you go for limb break either way

#

if you miss limb break with sledge or bat

#

they both soft stagger

#

this is what I mean

minor fractal
tardy ingot
#

and that was with a fucked up limb break

#

hammer is so simple lol

minor fractal
#

Tbf, I think fucked up limb breaks are inevitable.

#

But they're just as bad on bat.

#

You need back damage either way.

sturdy glen
#

yeah, I dont think either is better

#

the only thing that is different to me is just

#

you fuck up hammer, chances are it has less health at that point than if you fucked up with bat

#

cuz hammer damage is more front loaded

minor fractal
#

I see melee baiting as a necessity, but hammer requires less baits out of you.

neon gust
#

Hammer doesnt require any melee really

#

As in punching

#

You can just always torpedo the giant

#

As in you land a hit move around it then by the time you hit him again you fully charge

#

And hit another limb

#

Instead of dancing infront of him

sturdy glen
#

as host sure

#

tho I just

neon gust
#

Client you just gotta release early

sturdy glen
#

wouldnt solo as non host

minor fractal
#

@neon gust It doesn't feel to me like you have time to full charge while preventing scream.

sturdy glen
#

you dont

#

well

#

you can scream cancel

tardy ingot
#

thats why you move around

neon gust
#

Oh you talking fullt stealth

tardy ingot
#

but yea timing between host and client is weird

minor fractal
#

If it's not in stealth, it's piss easy.

neon gust
#

I tought it was 1vs 1

tardy ingot
neon gust
#

My bad gang

tardy ingot
#

cuz otherwise hammer is braindead for simple 1v1

sturdy glen
#

yeah, idk why were even having this convo

#

no scream solo is so niche

#

but ig we have someone to prove wrong

#

so were here

minor fractal
#

I think it's useful tech.

#

I've used it to save alerts before.

neon gust
#

Kinda rng dependant to be a tech tho

minor fractal
#

It's completely consistent imo?

#

You have to make a mistake

#

to fuck up

neon gust
#

Dang he called me bad 😔😭

#

Breaking my heart like that

tardy ingot
#

guys guys
keep that for the funny R8 discussions where we will talk about the same things weve talked about before again :^)

sturdy glen
#

so true

neon gust
#

Dead game

minor fractal
sturdy glen
#

all the looping, it all ties back to the style guide...

hardy grotto
#

style guide...

craggy pier
#

bat stealth killing giants

#

yay

#

both work, but the bat has a higher margin for error

#

that's what i was trying to communicate

craggy pier
#

Bat in my opinion is as much of a sidegrade as you can get from the hammer

#

and it's in a pretty good spot

tardy ingot
#

bat is in a fine spot

#

but its not a side grade lol

craggy pier
#

what do you have to say about the giant killing

#

It's pretty good when comes to doing it by yourself

tardy ingot
#

needed full back dmg hits

craggy pier
#

so does the hammer, come on now

tardy ingot
#

still gave the giant time to do smth on the last one

tardy ingot
#

you also start out with enough dmg to front break

craggy pier
#

why would you choose to front break from stealth and why would you choose to risk hp for no reason by baiting a swing

tardy ingot
#

you also need MORE breaks with bat than youd need with hammer. And guess what, your last limb hit only soft staggered

craggy pier
tardy ingot
#

hammer 1 taps smalls on body
Has more stagger (front loaded)
Has more damage (front loaded)
More reach

craggy pier
#

the same thing happened with the hammer

tardy ingot
#

Hammer needs 3 hits max

#

if you back dmg

craggy pier
#

and?

tardy ingot
#

4 if you wanna stay stealth

#

at worst*

craggy pier
#

the bat in this specific situation is better

#

less risk same outcome

tardy ingot
#

its not tho musicmommyThink

#

more risk

#

lol

craggy pier
#

why more risk

tardy ingot
#

giant turns on you?

#

Welll rip bozo

craggy pier
#

it cant because it's staggered

tardy ingot
#

it can

craggy pier
#

oh wait you mean turning as it staggers

tardy ingot
#

giants can turn their hitbox during stagger

craggy pier
#

yeah that happened in one of the clips

#

guess what nothing went wrong

#

hammer also needs back damage to stealth without baiting a melee

tardy ingot
#

by your point spear is an upgrade on hammer man

craggy pier
#

so this point you're arguing is meaningless

tardy ingot
#

which is a fucking meme point then

craggy pier
#

this is a shared weakness

craggy pier
icy cave
craggy pier
#

this is the funny

#

i agree that hammer is superior in general

#

but other melee have advantages in some scenarios

#

this is one of this specifics

craggy pier
#

i usually take hammer

ocean spindle
#

the problem is that bat staggers in a different way than a hammer, when u stagger with the bat it is a very very short one, that leaves u vulnerable to another hit a lot easier

icy cave
#

EVEN slendi knows

craggy pier
#

and "as much as you can get"

tardy ingot
craggy pier
#

not completely

tardy ingot
#

bat is downgraded hammer

#

that legit says it there

#

down

#

Grade

#

it has its extras

ocean spindle
#

with hammer u can consistently break every limb and give u time to kill it anyway, with bat u need more hits with smalller stagger and more vulnerability

tardy ingot
#

but those sadly barely matter as much as hammers

craggy pier
#

it pretty clearly shows that the bat is more than capable of this

tardy ingot
#

even in this hyper specific, ultra rare, not worth it scenario of

„Full stealth giant solo“ hammer still gets an edge due to less risk

icy cave
tardy ingot
#

Spear is legit better at giant solo stealth than hammer

craggy pier
#

yes, but in this situation it is because of the reasons i've outline above like many times

craggy pier
tardy ingot
#

oh it is ^^

craggy pier
#

how is it better

tardy ingot
#

you obliterate giants

ocean spindle
#

THIIIIISS

tardy ingot
#

needs 2 1/2 hits max

ocean spindle
#

cause u evaded it

craggy pier
#

i was thiiiiiiss close 17 times in a row

ocean spindle
#

and if the giant was front to u cause its backs on the wall, ur gonna have to risk it a lot more

#

hammer even if the giants turns will have enough dmg to not risk anythin like that

craggy pier
#

if the giant has its back against the wall you're fucked anyway no matter the melee

#

if you're trying to stealth it

#

you can't build up enough damage to limb break before screaming and you cant' build enough stagger

#

so it's the same weakness across both weapons

ocean spindle
#

if this is a problem both sides, bat is more vulnerable cause it needs more hits

icy cave
tardy ingot
#

you then move behind

icy cave
#

And before scream

tardy ingot
#

instant advantage

craggy pier
#

the time you need to spend charging for the hammer to break from from is too long

tardy ingot
#

First hit

#

mate

ocean spindle
#

if spear can solo giants, so can hammer

craggy pier
tardy ingot
#

spear
Occi
1 limb break
1 more hit

Simple af

#

is spear a sidegrade to hammer?

craggy pier
#

no

#

this isn't my argument

tardy ingot
#

an issue hammer doesnt get

#

because theres a max amount of limb breaks (which isnt the number of limbs btw)

craggy pier
#

i don't understand what i'm explaining wrong

icy cave
tardy ingot
#

Hell

craggy pier
tardy ingot
#

your hammer clears had mistakes

tardy ingot
#

and you still cleaned them up easily

craggy pier
#

because from all my 15 tries i couldn't do it

tardy ingot
#

since hammer gives that much leeway

icy cave
#

From the 100s of giants that never screamed

tardy ingot
#

theres also baiting swings

craggy pier
ocean spindle
#

no stats are wrong, thats the point, that comparin both bat n hammer in the same situations bat comes out losin, bat is made for other things, not for solo; and of course u can, same as u can solo gants with a knife, but it is not the best tool for it

craggy pier
#

like i did when i was asked

tardy ingot
#

Which was a basic skill in old gtfo

icy cave
rain valley
#

cant you kill with hammer with half charge to the head?

craggy pier
#

yes on a striker

ocean spindle
#

tbh watchin, any gtfo media video u can see people killin giants by emselves

craggy pier
#

we are discussing giants

tardy ingot
rain valley
#

ah ok

tardy ingot
#

swing baiting

ocean spindle
#

random mah boi

#

he crazy

#

he did it

rain valley
#

?

craggy pier
#

you prolly mean someone else

tardy ingot
#

nope i mean actual full stealth

craggy pier
#

can you drop into r3a2 and just show me that you can fully charge the sledge before the giant screams

ocean spindle
#

oh maybs then wasnt random

craggy pier
#

it should be super easy

ocean spindle
#

... r3a2 isnt even the best level for thAT, its r2b2????

#

no infection

craggy pier
#

this is why i am asking

#

like just hop on r2b2, hit it on the head, then limb break from the front

#

simple

#

this would immediately prove me wrong

#

and that's that

ocean spindle
#

well i was eatin but whatevs im sure after this many people when they r waitin for lfg or whatevcan record it and if not

#

ill see if i can

#

hell i dont even solo giants ksmdkm

mossy aurora
#

You don't have time to full charge sledge

tardy ingot
#

dude not understanding tat you can move around after first stagger

ocean spindle
#

but i feel capable

craggy pier
#

by breaking a limb

tardy ingot
#

first hit yes

#

Lol

craggy pier
#

after the first hi

#

ok so

tardy ingot
#

you can if you bait hits

craggy pier
#

if we are talking about the first hit, the bat can also do this

tardy ingot
#

which is honestly quite simple

tardy ingot
craggy pier
#

so this is a shared weakness

tardy ingot
#

which it needs

#

since it needs more limb breaks to kill

craggy pier
#

how many limbs can you break

tardy ingot
#

you cant limb break 5 times

craggy pier
tardy ingot
#

Look at your first kill

#

the 2nd to last hit was a soft stagger

icy cave
#

That's just skill issue

tardy ingot
#

also the moment a 2nd hammer shows up bat just becomes obsolete

icy cave
#

Anyways I'm out if Icwant 8 hours of sleep.

craggy pier
#

again i agree that the hammer is overall better

#

but it gets outclassed in specific situations

tardy ingot
#

that was never in question

#

lol

ocean spindle
#

wasnt the point of giants

tardy ingot
#

but none of those situations matters

#

aside from knife on smalls

#

hell you could argue spear vs hybrids is a thing now i guess

#

but thats so weird

#

vs knife actually being a small stomper

ocean spindle
#

the dmg

craggy pier
#

does it two shot them or sum

tardy ingot
#

3 shot from front

#

1 less hit

rain valley
#

bat vs hybrid, stagger em to death

tardy ingot
#

Thats how tiny the difference is

tardy ingot
rain valley
#

lol

tardy ingot
#

or do the same with hammer

#

and kill easily and safely

#

in active combat hammer wins out

#

since you simply full charge 24/7

ocean spindle
#

or just die

rain valley
#

I usually use knife, but I bring hammer if there are gonna be lots of big guys

craggy pier
#

ohwell

#

to be honest i should be complaining about hammer being too strong so the other weapons get more buffs

#

now that i'm thinking about it

mossy aurora
craggy pier
#

They'll never touch the hammer

mossy aurora
#

You shouldn't full charge hammer on giants if you don't want to risk it screaming

craggy pier
#

exactly

craggy pier
mossy aurora
#

Are you saying that's a bad thing?

craggy pier
#

no