#gtfo-related-questions
1 messages · Page 128 of 1
2 bio?
Honestly 2 bio is not a bad idea
Split into group of two for better defence
Huh neat
You also don’t need to do every blood door
Btw you can semi guess the last letters
ping 1 by 1 for constant ping
Like if on your first two you get -oo-
There is only a few words with oo in the middle
I’ll try and see what they are willing to do, the main problem is they are wiffing shots on the invis sleepers, so the 2 bio would definitely help
book, tool, took, look, pool, etc etc
moon is another one, you can probably get the codes by guessing them yeah
Do you understand what I am saying
I understand
Welp thank you prisoners, I shall use this information on our next suicide mission
Ty mish for your wisdom
Give it 1 guess for the funny before opening anythinf
Don’t thank mish you’ll feed their ego
No wisdom only cheese
Where are you placing the mine
Are you placing it in the space in the door
On the side of the door horizontal
and not waiting for the explosion
Yeah okay makes sense in the inside part thing
I remember those doors can sometimes be tricky to place
Any tips on r6cx? specifically all the uplinks
start top to bottom
wait why?
more uplinks down= more bad guys spawn
bottom terminal easier to defend
yes
but consider this
third terminal top= hard to defend, worst waves
third terminal bottom= a bit of fog, but easy to defend, worst waves
top to bottom is considered easier
personally I did OG top to bottom and this one bottom to top
I dont think there's a lot of difference but bottom is a cakewalk either way
will try it next when we do the whole level over again
maybe doesn't help that we play with 2 bots
Oh absolutely
Bots big stupid on that level
Verticality destroys them
Full squad or bust.
Or get used to randomly kick them out of the lobby and play as 2 people for the rest of it
why was the scattergun removed before it was added back?
they did that with a lot of guns, and all the rundowns
Game used to work on a very weird basis. Every 3 or 4 months they would completely replace the rundown, and some guns marked "rundown specific" would occasionally get removed together with the old rundown.
Now they went back on that particualr mod of operations and are slowly reintroducing old content back to be in the game forever.
we have completed quite a lot of levels with bots. They aren't nearly as bad as people make them seem to be
Eh
They can scan and they can shoot
Verticality: dead
Carry objective: dead
Kill tank: dead
(having another guy helps a lot, but with 3 of them - basically you have to kill him yourself or die trying)
Fight a charger wave: dead
the only time we have problems with bots is when the level is focused on fast paced combat where you need to be smart with resources
like error alarms and reactors and in this case multiple uplinks in a row
just wait 'til you get down to harder levels in later rundowns
yeah it's probably gonna get worse. we only completed two D tier levels so far
are there any weapons that currently arent added back yet?
what about tools
Nope, scattergun was the last one.
Whatever R8 brings - if any - it will be a completely new gun / tool.
But chances are there won't be none of that.
alright.
I still need my slow burst scratch
no primary weapon 1 shots/1 bursts strikers
(maybe burst rifle can on client with 3 headshots, can't exactly remember)
carbine can with a lot of ping
3 if no headshits, 1 burst does 9.52 dmg
ah right yeah double tap and the stupid shotguns
smh smh u dont know ur gtfos :3
hel shotgun technically can, also as client
yeah but hel shotgun SUCKS
i dont count lag for this
pistol oneshots shooters from occi i think?
haha burst cannon can 1 mag giant striker if i giga lag pff
@ocean spindle a lot of stuff does with occi
45,000k 🤔
GTFO mods have SCAMMED me out of 45,000k USDT 😔
interesting. hit my dms.
How do I get out of this server's lfg beginners chat? I have 212 hours in this game, and I'm definitely not a beginner anymore lol
u can use any other region channel, if u dont see em, activate em in id:customize
there u can also choose ur pronouns
n ur fav melee
Welp I'm a wacky wacker for sure
it doesnt
but if you fire a burst weapon and crouch mid burst
the recoil gets lowered
i can aim better while crouching, i think its cuz of the crawlers
in some way yes
Less mouse movement.
What levels are good to practice scout kills? Cuz I succc
r7b1 if you set it up well you can kill 3 scouts again and again with a good checkpoint setup
R6B2 on drop go to side zone
free scout
do both alarms, go into key zone. Checkpoint
3 free scouts with insta resets if you wipe
Thanks guys
There is 1 scout immediately upon dropping into R2E1, I believe.
But you'll have to reload level every time.
Wait are guns in this game hit scan? The Weapons article (under the mechanics section) on the official wiki suggests so, but there are projectiles when I shoot? Does this mean the projectiles are purely for show or is the wiki wrong?
Here’s the line I’m referring to: “(notably, bullets in GTFO are not projectiles, but instead travel instantaneously to their target in a straight line, so the only thing that affects weapons at range is the damage falloff).”
Yeah certainly seems that way
most guns on games are hit scan and the bullets are just a cosmetic effecct, unless its, too realistic
in gtfo sometimes u can even see a teammate shootin a wall but the enemy dyin
cause the cosmetic bullet doesnt line up with the hitscan, but its a nothin issue, the enemy still dies
sometimes my friend is cfoaming the door but the game shows them repeatedly unloading their shotgun
The only proper projectile gun in the entire game is the Cfoam launcher
And technically some throwables
Everything else is hitscan with cosmetic tracers
So that explains why when I was shooting a striker from far away I could see projectiles but no hit markers! I thought I was tripping haha
Many games do that, creates great visuals for sideway observers and for that sweet trailer footage
Actually, what about bullet deviation? Does this game have spread when firing rapidly also? My aim is generally trash so I can’t tell if it’s my poor fps skills or if there is bullet spread
there is spread when hipfiring i dunno about ADS
Most guns deviate in hipfire
ADS yeah, debatable... In my experience seems to be pin point and the only problem is gun itself kicking.
You can easily test by dropping into R1A1 or something and shooting into a wall from medium range.
I do ads most of the time
Chances are deviation is there, but it's not important.
I see, thanks
If in doubt - use Bullpup.
Haha I’m just glued to hel revolver
That thing is laser precise when ADS.
i like hel revo a lot, but i honestly prefer full autos/carbine
It’s good to be able to conserve ammo, cuz my homies are also bad at this game and they spend a lot of ammo haha
dont trust those who say otherwise
Dude the stagger on that is insane
My friend held off a wave of chargers alone with one
I am starting to want to convert to hel auto pistol religion
But hel revolver still has me by the balls
the best build to run is 4 hel auto pistols and 4 auto sentries
you dont need to close doors
just
G u n
Gotta try that the next time I play, thanks for the recommendation
The pacifist build
At how short of a distance does Sr sentry dmg take effect?
No idea
it should say when you mouse over it
pls convert me. i cannot use anything but the mastaba
Is there a damage fall off calculator so I can determine how far away I can be from a scout to one shot them etc
It do not be saying dat doe
Which one, lmao
Use gun name, not manufacturer name
pistol?
ah ok
Is there an updated roadmap / any place to hear about things in the work?
R8 is in the work
.
And that is everything
Nope. Only from horse's mouth around here.
After that it's: lights out
And for the announcements, is the nickname referring to discord name?- I'm assuming so
Lights out as in no more updates or unknown plans past R8
No more updates
Content updates*
If you're considering buying GTFO I'd wait for a sale, personally
I'd happy spend full price for what I got, but I knew that what I'd get was something I'd like a lot (1700h)
I've had it for years, I'm just now joining the community though
In that case welcome
welcome
Like the content is at least 300- 500hrs to complete if you aren't carried so there is value
But yeah ... you have to like it
Thank you fellers 😘
there is no middle way
Did they nerf scout hp? I don't remember one shoting scouts from face with charged hammer
Always could
so nope no nerf
Sick
Only bat and knife can't oneshot scout from front.
~~https://www.reddit.com/r/GTFO/comments/1313txk/resource_weapon_falloff_ranges_and_damage/~~
Remember the precision and headshot multipliers (Weapon & enemy)
Sorry, I found it
https://www.reddit.com/r/GTFO/comments/11y6yfg/resource_thresholds_for_weapon_damage_boosters/
(scroll down a little)
Thanks
With the changes to the HCP (25 ->30), In what situations could I use it?
I have been reading comparisons between Choke and HCP but I am not sure.
It now kills giants in 4 hits (2 to back) and one taps chargers
Compared to choke shotgun, it has more ammo / mag size, trading precision damage and range
It also looks cooler
choke mode defo looks better
They're basically equal with some minor differences.
Choke Mod got that brainless hipfire. You don't even need to use ADS.
Higher precision damage...
Twice the range before damage starts falling off...
10 times the fire rate means it shoots as fast as you slam the trigger. A niche feature, but...
Being a shotgun it also has the ability to graze enemies with partial hits and the you can just finish the job with main.
High cal enjoys:
Pin point ADS accuracy.
50% mag size (+2 shots).
Hilariously reloads like 7% faster than choke too, so you suffer from much less down time in general.
High cal for reliability, Choker for murderous mag-dumping angry baguette.
Thoughts on press mod? Feels weak
On what?
14 round mag single fire weapon called "press mod" with a green sight and fast reload
The Rifle or DMR
rifle
Ah Drekker 556
dmr has 12 rounds
It's a longer range pistol with extra punch
Head included?
Thanks for the information guys
4.5 vs 5.0, no idea what's going on with precision there
And twice the damage fall off range
the press mod skdmksm
Pistol's 9m versus...
its called Rifle
not "press mod" wtf
22m, and that's nerfed
Used to be 25 or something
So yeah. It's basically pistol with two times the range and better ADS.
Manufacturing name. It's in the game, and people can read.
higher range
5 dmg breakpoint matters vs stuff like chargers pretty obviously
im gonna try running it
it gets less dmg per refill though
also if a person would theoretically use the machinepistol, should said person simply hipfire it
What, the UZI thing? Yes.
ADS is fucking crap on that thing, it goes all over the place.
yeah
It's a shotgun without the shells. Get close, point to center mass, hold trigger.
i will refer to it by its eminently stylish name, not the blandness of its function
bad sight plus wristbreaking recoil
i have more trouble with recoil with guns like revo cause i spam em too much lmao
machinep for me hipfire maybs but on ads i just go, slowly down and
thats it KSMKDM
when the enemy moves left to right yes i have problems but thats with any gun really
Too bad because no one here uses nor knows those with only exception being the machine guns.
...machine pp recoil is so easy tho
I like the buckland and Drekker. Both are so good
Also the Malatack
wow PDW and heavy smg are basically identical to each other
Not anymore
what changed
what changed?
They pretty much are.
Pdw and HSMG used to both have 2.30 damage per shot.
how is the autopistol?
HSMG is still better for raw damage I think, but PDW got that thermal for utility.
good for stagger, bad for killing, bad overall
Total damage is a better use than "raw damage"
how did it change?
pdw lil lower hsmg lil higher
2.13
Heavy smg got buffed mag size and does 2.45 dmg
Pdw got nerfed to 2.15 dmg
PDW still has a higher DPS due to fire rate
Fair. What are the prec modifiers?
Heavy SMG at this point is a better AR
Range though
Neglible difference
Hsmg would be like dealing AR dmg at AR Ranges for the most part
Oh jeez you're right
AR is 2.18 per shot btw
Oof
Vs hsmg 2.45
why is it so hard to read numbers from a wiki wtf is my brain doing
Not to mention. Most engagements are within close range
Aside from reactors and certain tilesets
And well PDW's main downfall is still Range
It lost like 5 total damage in a mag?
Damn, someone really put a word in for the poor rifle
holy shit double tap rifle has 40 meters of range
Yes.
Double tap is really good but to be ammo efficient on it is pretty high skill ceiling
It's basically quirky DMR
The thing that disappoints me about DTR is its hipfire
Can't really range hipfire with it
i can't figure out why someone would choose burst or assault rifles
they are aggresively average
Bursts/semis are in general. Better over automatics
The only real case I prefer automatics is babies

But autos have been buffed and better than they used to be.
i would have to agree but then bullpup
But not enough to out-meta the semi-autos/bursts
Bullpup is alright
That reload is still punishing if not timed right/no team to cover
It's insane how bad it was
?
i would agree that i prefer semi automatics in general, but i also enjoy the bullpup a lot
Just got to R6D1 with the squad, anyone finding this new rundown the easiest one out of all 7 so far?
He may not have just done the story ones
oh ok, we haven't attempted r6d1 yet
if he did R6C2/C3 then he would not say its easier than R1/R3
fair
R6 is generally recognised as one of the easier rundowns. The only ones easier are maybe R1 or R3.
are some sights inaccurate to how the gun actually fires
the story missions are easy for their tier
both assault rifle and birst rifle main weapons seem to shoot the bullets elsewhere
its absolutely in the middle
Ok we'll give c2/c3 a shot tonight
Watch out for C3, D3 and D4 though.
R1/R3 are easier
R4/5 are clearly harder. R7 is harder
R2 is similar (overall easier, but peaks higher)
Maybe D2 if I clench my eyes.
Yes, I know that's not the right word. Feel free to educate.
R6D1 is easier than R6C2/C3 (if you do optionals)
also a better finish to A1-D1 line
do the pros only use knife
Lmao? No!
spear is so slow but im just so used to it
Hammer is best melee, no viable competition.
Bat and Knife have their unique situational quirks, but spear is basically a downgrade except for comfort of use and like +30% extra damage on headshots, which doesn't actually change that much if you're really good with hammer.
And I say that as the guy who exclusively uses spear.
good to know, thanks
Spear is great if you play it safe and never sprint in a sleeping room, but aggressive hammer will probably clear the room faster.
Spear in alarmed state really just requires better patience/timing unlike other melee's just being able to charge in
Yeah i typically panic when i alarm the sleepers causing me to not charge enough for the kill and end up staggering them like 10 times before they die lol
and by that time the whole room is raping my ass
figuratively speaking
looking to switch melee weapon
bat could be a better fit for you
charges faster, uses less stamina, staggers easier
while still having potential for nice stuff
sledgehammer is best overall because it doesn't really have a downside
Which is a nerf on itself. Cold blooded patience and strategy just to achieve the same Mr Grog does by holding W+SHIFT+M1
the sprint change made the spear a bit more bearable to use when everything is awake
It basically changed next to nothing. You move like... 5-10% faster, maybe.
It's just more responsive to inputs.
39% i think
I honestly can't feel it.
Of rather I feel that it's different, but like... Not different enough. "Is this actually doing anything for me?" type of situation.
yeah
the speed is between walk and sprint
it doesn't do much
you move as fast as shooters do which like
..hooray
spear is at heart a stealth weapon but it doesn't really do anything better at stealth
Needs another +0.2x precision damage and another +10% sprint speed buff and maybe then people be like "okay, this is actually something of note"
i just want full sprint, i don't get what's so OP about full sprint spear
Or... Just fucking give it dagger's stealth bonus, come on.
what about knife buff
I wouldn't mind it honestly.
Should deal x3 damage on flanking attacks. Not sure it can be done.
why what's wrong with the knife
Do you like fighting same giant for 30 seconds
that's called a drawback
just shoot giant
i think knife has too much drawback though
things are generally given drawbacks to balance out their strengths
strengths: kill smalls faster
drawbacks: dont kill bigs whatsoever
seems reasonable to me in all honesty
I believe the relationship between Bat and Knife is a fuckin' mirror of the relationship between Hammer and Spear.
Like parents, like children...
dont think so
they are different enough
i think the spear was just designed around walk stealth
sprinting isnt' relevant, bonus damage so less charge is needed, extra range so you can get them sooner
before they wake
"sprinting isnt relevant"
The problem with spear its that it doesnt have any benefit from hammer

oh my bad allow me to wake up the room
Make me walk sure
But give me a significant boost
i dont think you know how sprinting interacts with waking up enemies 
Alsp fast stealth exist
i am aware
Its black and white like thst
sprinting has an 8 meter radius to instant wake up (or do anything at all)
Nothing beats 4 men running into a room and commiting a war crime using melees
So saying yeah lemme wake up room its bad argument
that not gonna wake up rooms unless you int anyhow
I genuinely think the sprint speed experiment is what's coming for hammer.
If you can't sprint with a stick - you shouldn't sprint with a steel brick either.
And as a bonus it acts as an inderect buff to light melees.
3 Ws, 1 L
dont you slander my baby
And make stealth slower thsn it is
that would be funny and cool at the same time
Buff all the other melees instead
i think bat would be the new king after that
i mean a hammer is just a stick with a brick on its end
yeah and a spear is just a stick
like not even the brick part
they have no excuse for 75% run speed
i love bat, but atm it gets outperformed by hammer too much
definitely not
It takes less effort yo swing a hammer with strenght than to place a presicion hit with a spear
You have to accurate with a spear
People uses shorter spears and mix them with shields to actuslly sprint into enemy position and
id say it would actually have some balance in melees if hammers sprint got nerfed
not really
what cant the bat do
touche
bat is quite versatile tbf - deals with smalls well, deals with bigs well enough, staggers most enemies
it falls off on chargers a bit i suppose
It will make hammer more annoying to use but not fix the issue
If i can still do what i do woth hammer but slower i would still use hammer
^
i still think the bat deals with giants better than the hammer
watch them get rid of hammers stagger and sprint
Any suggestions then?
The issue its that the othee melees eother are niche or are not poweful enough(spear)
finally „balance”
buff knife
can 2 shot giants with hammer
we can finally kick out all the ppl who really like the game and have stuck around a long time!
not stealthily
lets gooooooo
yes
lets fuckin gooooo
it has enough time to scream
Your seen balancing the wrong way to begging woth
it
balancing is not all about nerfing
it's like an ai generated sentence
yeah bat and knife (and spear i guess) should just get buffed and the deal would (most likely) be finished
2 melees are niche and depends on a playstyle so its fun the other 2 are more or so comparable, they need to buff spear
beep can you translate
buff spear
i got no idea what the fuck he's saying
budd spear
speae*
i need really loud minecraft music over it to understand
petition to budd spear
I think your autistic
Give your idea on how would you buff it, for the sake of an argument.
Without just turning it into hammer 2, of course
make it do 50 damage
Too far
Make bats stagger better than hammers, and i got no idea on knife
LOL
they gotta do something better that isn't just changing numbers
make the melee weapons actually unique
Not happening, we all know that.
faster sprint while holding bat and knife
nah
We could have bleeding, but alas...
double charge damage and get rid of sleeping multiplier because never actually does anything
terrible idea, but its an idea
Not a single debuff in the whole game. Except for us.
Super fun modded mechanic
whuh
so what, just make it a better bat basically?
No slows, no DoTs...
11 damage on a 0.5 charge up
Cfoam, technically
AKHTCUALLY sleeping multi allows knife to oneshot occi giants with syringe
better for hammers to hold on in case there's a charcher scout
Make spear hit breakpoints to kill giants better thsn hammer and fix the stamina issue it has
Okay, here's a fringe idea for the sake of it: what if spear just didn't need charge.
Bat and knife are just fun things
what
what stamina issues does it have?
i am listening.
do you mean spear has insta full charge?
No charging mechanic, it just deals like 7 base quick tap damage with current full charge occi multiplier.
3 stabs to kill a biter.
Hm, but then it becomes shit against scout and what not...
Would be interesting, would it be viable in regular stealth tho
If i remember, it consumes more stam than hammer and it uses stamina on shove
and yeah scoots
sounds strong
Prevents stamina regen on shove or something...
scoots are unkillable with such a spear im pretty sure
stamina to shove is ass
According to wiki
they should play more into there strengths tbh i wouldnt mind spear one shoting a sleeping giant
that's a tad strong
and?
that would be an indirect buff to scoots i suppose, making them a bit more of a threat
maybe its too strong and thus not a great plan
it would work in its favor and give it more use
like how would you make it do that
more of an indirect buff to hammer
mess with the charge time
if spear would become an only giant killer (like sniper but melee) it could be interesting
if through damage or precision multi that carries over to other scenarios
that too
if through sleeping multi then you encroach on the knife's idea
knife is used for smalls make spear for bigs
knife doesn't even use sleeping multi
we're probably the biggest runners of all them
it deals 2x dmg to sleeping enemies
maybe like 3 seconds of charge time for spear and a lot of damage and preci multi?
i don't like that
so its literally a reverse knife
does more damage to a giant then a hammer
it does less
on first hit
I'm just kidding not even
but the dmg boost is bigger for knife vs non first hit
a sleeping one on the occi?
AKHTUALLY it can oneshot occi with syringe on giant
that doesnt mean anything, since only bat cant do that 
49.5 damage
10 c hates bat and i hate them for it
Real talk and IMHO:
+0,5 quick tap damage for 2.5 total (according to some also inderectly buffs charge speed)
+Another 0.1x prec for both quick and charged attacks.
+Add dagger's stealth bonus, even if a weaker custom variant of it.
After that, I think, spear will be in a spot where it has something to offer, but GrogHammers can still dominate open combat scenarios.
bat needs an indirect buff by nerfing hammer stagger
smth that hammer doesnt need anyway
in the way it has it right now
a cat can do that too
yes
i love cats
ngl, I kinda dont hate the idea of a tap only weapon
am i the only person who thinks the bat is currently fine
who doesn't?
(me)
"vibe check deadass for real for real no cap"
yeah

cats are horrible
😦 does hollow like cats?
it consumes less stamina, it kills giants easier, it charges faster and therefore is better at clearing smalls
horribly cute I agree
lets go such a big time save
only some of them are cute but they're also giant assholes
unfortunately yes
😄
evolved to sound more like babies so you go "aww aren't you cute?" and take care of them
bat is mostly fine but hammer is better… and thats the issue
the community sent its regards
hammer staggers too much
chad move
so are the advantages i listed not real?
in no way is making yourself sound like a newly born child a chad move
stam safe mostly 
chad cats when they adapt to be even better
stupid fucking felines
yet they were worshipped in Egypt
When in doubt: buff damage by 5%
so it worked
Keep going until whining ceases
They are real, and i said bat is good, the problem is hammer does its job b e t t e r, and that should not be the case - hammer needs to be nerfed so it stops doing that
- barely matters
- what
- you need headshots or 2 charged hits. Hammer 1 shots, so its easier to use hammer but you can also just occi tap with both (which means hammer uses no stamina -> so thats gone aswell)
you mean ceases?
Yes
to seize is to take something with force
- Yes
- Headshots in sleeping enemies is the easiest thing ever so who cares
Seizure
i have seized the whining, any issue with that?
the bat charges up damage much faster than the hammer so it can break limbs earler
by the time the bat is ready to deal 12 damage the hammer deals 6.5 something
Did you also "vibe check ratio deadass for real monkas"?
Fr fr
is that cavemen speech?
All those stats number meanwhile real world application of bat its just spam m1 till it staggers
it's speech I keep reading on things like "twitch" where people see women pretend to be cute kawaii uguu animal girls
but by the time the bat charges again, the hammer can now hit for 20-40
- no it does not? LOL
- for sleeping enemies you legit just tap charge hammer... sleeping stealth legit doesnt matter since you dont crouch stealth 99% of all encounters past a certain point
it does
Bat its for breaking padlocks with 1 light tap
meanwhile hamemr users shit on giants
i mean ok
how many giants do you want me to kill with it
All of them
2 or 3.
i've done it with both hammer and bat, bat was far easier
Bruh
then you just occi full charge into 2 limb breaks lol
Why is that a factor
Soloing a giant its a flex not something the game expects from you
and even then hammer is just better and faster at it
hell spear is technically better to solo giants with if you start with occi
A more realistic scenario its having 2 people + always
but who cares
speaking of stealth
I dont know why would you do that tho
does shoving a sleeper wake up his friends
to compare them
and because dark literally told me to show him
its same rules as normal
so i'm doing that
solo or duo+?
solo
mate
no you cant
wait what
at all
Look at my man
moms, tanks, giants
Le funny haha shoving giants and someone freaks out
teaching this to new players is always a trip
P sure bat silent solo is harder to do.
i explained above why i believe it isnt
It would be easier if bat hitbox wasnt smaller
Because it is easier to perma stagger a giant than it is to kill it
limb breaks make it easy
you have to remember that
- hammer starts with full charge
- theres a limited amount of allowed limb breaks for hard stagger
bat doesnt allow any mistake or youll get slapped
also limb breaks happening earlier
legit doesnt matter
when hammer can chain them anyway?
you know they dont add?
they just use the most recent one
yes i know
You can also melee bait with any weapon, but hammer has better follow-up and needs to do it less times.
hammer needs more precise timing because the damage you need to break happens later
I mean, this isnt really true
its the exact same situation as hammer
you dont break, you light stagger
yeah that's not what he means
giant would just scream/punch
yeah I am aware
since you just full charge and take 100% safe hits
(not explaining to you, more them)
sorry, ignore this
you go for limb break either way
if you miss limb break with sledge or bat
they both soft stagger
this is what I mean
I only needed one melee bait for this: https://www.youtube.com/watch?v=HI172AajnaU
Tbf, I think fucked up limb breaks are inevitable.
But they're just as bad on bat.
You need back damage either way.
yeah, I dont think either is better
the only thing that is different to me is just
you fuck up hammer, chances are it has less health at that point than if you fucked up with bat
cuz hammer damage is more front loaded
I see melee baiting as a necessity, but hammer requires less baits out of you.
Hammer doesnt require any melee really
As in punching
You can just always torpedo the giant
As in you land a hit move around it then by the time you hit him again you fully charge
And hit another limb
Instead of dancing infront of him
Client you just gotta release early
wouldnt solo as non host
@neon gust It doesn't feel to me like you have time to full charge while preventing scream.
thats why you move around
Oh you talking fullt stealth
but yea timing between host and client is weird
If it's not in stealth, it's piss easy.
I tought it was 1vs 1
thats what elbow did appearantly
My bad gang
cuz otherwise hammer is braindead for simple 1v1
yeah, idk why were even having this convo
no scream solo is so niche
but ig we have someone to prove wrong
so were here
Kinda rng dependant to be a tech tho
guys guys
keep that for the funny R8 discussions where we will talk about the same things weve talked about before again :^)
so true
Dead game
I will say that it's up there w/ double hitting and force aggro, but it's still useful.
all the looping, it all ties back to the style guide...
style guide...
aight here ya go #gtfo-media message
bat stealth killing giants
yay
both work, but the bat has a higher margin for error
that's what i was trying to communicate
Bat in my opinion is as much of a sidegrade as you can get from the hammer
and it's in a pretty good spot
what do you have to say about the giant killing
It's pretty good when comes to doing it by yourself
needed full back dmg hits
so does the hammer, come on now
still gave the giant time to do smth on the last one
it does not, if you bait swings you can front break
you also start out with enough dmg to front break
why would you choose to front break from stealth and why would you choose to risk hp for no reason by baiting a swing
you also need MORE breaks with bat than youd need with hammer. And guess what, your last limb hit only soft staggered
..no? it did on like the first one, on the rest it killed it outright
hammer 1 taps smalls on body
Has more stagger (front loaded)
Has more damage (front loaded)
More reach
the same thing happened with the hammer
and?
why more risk
it cant because it's staggered
it can
oh wait you mean turning as it staggers
giants can turn their hitbox during stagger
yeah that happened in one of the clips
guess what nothing went wrong
hammer also needs back damage to stealth without baiting a melee
by your point spear is an upgrade on hammer man
so this point you're arguing is meaningless
which is a fucking meme point then
this is a shared weakness
that is not my point at all, why do you think that
It's nice of you to try but like all the others before you, you will eventually have to accept hammer superiority
this is the funny
i agree that hammer is superior in general
but other melee have advantages in some scenarios
this is one of this specifics
???
i usually take hammer
the problem is that bat staggers in a different way than a hammer, when u stagger with the bat it is a very very short one, that leaves u vulnerable to another hit a lot easier
EVEN slendi knows

not completely
bat is downgraded hammer
that legit says it there
down
Grade
it has its extras
with hammer u can consistently break every limb and give u time to kill it anyway, with bat u need more hits with smalller stagger and more vulnerability
but those sadly barely matter as much as hammers
did you watch the video i posted in media
it pretty clearly shows that the bat is more than capable of this
even in this hyper specific, ultra rare, not worth it scenario of
„Full stealth giant solo“ hammer still gets an edge due to less risk
Being capable does not mean better at
Spear is legit better at giant solo stealth than hammer
yes, but in this situation it is because of the reasons i've outline above like many times
no it's not
oh it is ^^
how is it better
you obliterate giants
u were very much, this close to a slap
THIIIIISS
needs 2 1/2 hits max
cause u evaded it
yeah right
i was thiiiiiiss close 17 times in a row
Your reasons are flawed
and if the giant was front to u cause its backs on the wall, ur gonna have to risk it a lot more
hammer even if the giants turns will have enough dmg to not risk anythin like that
if the giant has its back against the wall you're fucked anyway no matter the melee
if you're trying to stealth it
you can't build up enough damage to limb break before screaming and you cant' build enough stagger
so it's the same weakness across both weapons
if this is a problem both sides, bat is more vulnerable cause it needs more hits
This is completely False, hammer will break and stagger as if nothing is wrong
hammer breaks from front lol
you then move behind
And before scream
instant advantage
the time you need to spend charging for the hammer to break from from is too long
Nope you in time
if spear can solo giants, so can hammer
then hit the head with the bat on the first hit
Great, now you cant even chain since dmg is lacking
an issue hammer doesnt get
because theres a max amount of limb breaks (which isnt the number of limbs btw)
i don't understand what i'm explaining wrong
You haven't played hammer well enough. this is clear from this statement. back to the training room you go
Hell
ok, can you prove that you can charge it before a scream
your hammer clears had mistakes
and you still cleaned them up easily
because from all my 15 tries i couldn't do it
since hammer gives that much leeway
From the 100s of giants that never screamed
theres also baiting swings
video recording pls
no stats are wrong, thats the point, that comparin both bat n hammer in the same situations bat comes out losin, bat is made for other things, not for solo; and of course u can, same as u can solo gants with a knife, but it is not the best tool for it
like i did when i was asked
Which was a basic skill in old gtfo
Oh ffs, you are supposed to train
cant you kill with hammer with half charge to the head?
yes on a striker
tbh watchin, any gtfo media video u can see people killin giants by emselves
we are discussing giants
Somebody actually posted a full stealth knife giant solo before
ah ok
swing baiting
?
might have been me but it screamed
you prolly mean someone else
nope i mean actual full stealth
can you drop into r3a2 and just show me that you can fully charge the sledge before the giant screams
oh maybs then wasnt random
it should be super easy
brah just search it on youtube kmdksm
... r3a2 isnt even the best level for thAT, its r2b2????
no infection
i haven't found anything that shows this
this is why i am asking
like just hop on r2b2, hit it on the head, then limb break from the front
simple
this would immediately prove me wrong
and that's that
well i was eatin but whatevs im sure after this many people when they r waitin for lfg or whatevcan record it and if not
ill see if i can
hell i dont even solo giants ksmdkm
You don't have time to full charge sledge
dude not understanding tat you can move around after first stagger
but i feel capable
didn't you say you could front stagger with the sledge in stealth
by breaking a limb
you can if you bait hits
if we are talking about the first hit, the bat can also do this
which is honestly quite simple
IT LOSES DMG THO
so this is a shared weakness
ok and? it still is going to kill the giant just fine by breaking limbs
how many limbs can you break
Slower .....
you cant limb break 5 times
and safer!
also the moment a 2nd hammer shows up bat just becomes obsolete
Anyways I'm out if Icwant 8 hours of sleep.
yep
again i agree that the hammer is overall better
but it gets outclassed in specific situations
wasnt the point of giants
but none of those situations matters
aside from knife on smalls
hell you could argue spear vs hybrids is a thing now i guess
but thats so weird
vs knife actually being a small stomper
what changed
the dmg
does it two shot them or sum
bat vs hybrid, stagger em to death
Thats how tiny the difference is
just takes ages yes
lol
or do the same with hammer
and kill easily and safely
in active combat hammer wins out
since you simply full charge 24/7
or just die
I usually use knife, but I bring hammer if there are gonna be lots of big guys
ohwell
to be honest i should be complaining about hammer being too strong so the other weapons get more buffs
now that i'm thinking about it
They'll never touch the hammer
You shouldn't full charge hammer on giants if you don't want to risk it screaming
exactly
yep, they'll just buff the other stuff
Are you saying that's a bad thing?
no
