#gtfo-related-questions

1 messages · Page 123 of 1

hardy grotto
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and now everyones obsessed with shooting moms with mg

sturdy glen
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nah that was jish

hardy grotto
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ur all the same person anyway

past mesa
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I started soloing with combat hel rev

sturdy glen
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no im the associated spreadsheet

past mesa
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It started off as a practical venture

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now here we are

tardy ingot
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I mean, i get your idea

But you do know they are as efficient as shotguns (not called combat shotgun) right?

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its not like you are wasting bullets

hardy grotto
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im not going to waste 2/3 of my mag on 1 big striker unless its the only enemy there

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if its the only enemy there and im the only person that can shoot at it at that moment in time i would probably shoot it yes

tardy ingot
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you mean vs 100% (choke mod) or 50% (shotgun) ?

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And its more like <60% for MGs you use

hardy grotto
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choke has a way faster time to kill tho lmao

tardy ingot
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yes

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but you have to reload :>

hardy grotto
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so does mg friend

tardy ingot
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vs having 40% or more left

hardy grotto
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u have 20 bullets left after 1 big striker

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its pretty bad

tardy ingot
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thats better than 0

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thats legit still more kills than a shotgun will get

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obviously choke is a better pure giant killer

hardy grotto
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im gonna come into this channel next time and see people shilling sniper for baby clear

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and mg for mom kills

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what a world

tardy ingot
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but dont put out and say MGs are a waste on them

jaunty latch
tardy ingot
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its legit as efficient as shotguns

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when is beth saying shotgun against giants is bad

hardy grotto
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my lawyer is advising me not to comment on this one

verbal zinc
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There is only one weapon that’s worthy to shoot the poorly designed AI in this game that runs at you in a straight line with and that is heavy smg because it has highest damage per refill. if you think different you’re a pub and waste my time

tardy ingot
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Theres obviously other reasons why they arent awesome anti giant guns

hardy grotto
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im saying theres better weapons for it

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i dont think shotgun was gonna be on the list tbh

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even tho it is mandatory gun...

jaunty latch
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I honestly dont find either of them useful outside of bosskilling

lusty bramble
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The machine-gun is great against bosses

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It was used by pros on that amazing r4e1 speedrun

soft crater
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Hel pp is meta bossing/horde clear weapon

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Haters will say it isn't

waxen jetty
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LOL

bold atlas
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so is alt R6D4 canon now?

past mesa
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I think means old r6d4 is cannon to

versed jasper
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Hi, i got a question what means the numers under the mission name, the [1,-,-,-] ??

cold quarry
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optional objectives

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don't worry about this until rundown 4

versed jasper
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ok thank you

dense dune
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Alright I genuinely dont know if this'll help me, but Im out of ideas on where to go for this and it is GTFO-related
So Im 3d printer hobbyist, and I absolutely love making game-accurate props and cosplay pieces. To compensate for my abysmal ability to 3d model, I learned how to extract game assets from the games I play and make replicas from.
Well, recently my friend and I have wanted to put together a GTFO cosplay. I plan on making the Spartacus MX-2 helmet for myself (it's the Alt://R6 clear reward and is the second to the left helmet on the steam banner art) and encountered an issue. Due to some weird naming conventions with the models, I can only find the wires and tube from the helmet, nothing else. Ive also added in every headgear model I could possibly find which seemed to account for almost all of them, except this one helmet.
I was wondering if anyone else has extracted the assets and knows what the helmet is named (or has it's model), or if anyone has any way of getting in touch with the devs so I can ask them.
I know this is a 10 mile-long shot and may very well be completely ignored, but Ill take any help I possibly can. Thanks for taking the time to read this.

I should note I intend to use these models purely for my own use, and won't distribute them in anyway what so ever.

civic wave
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It might be possible that someone in the modding discord can be of more help, if they don't show up here

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.t modding

uneven gulchBOT
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While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)

dense dune
civic wave
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Good old signposting, for when you can't actually help

dry pumice
dense dune
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Real one for pulling out the emojis too

cold vortex
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So I'm in R2B4 and I'm at the right zone for the extraction with the item, but there's no extraction circle? What did I miss

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; - ;

sturdy glen
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grabbed the wrong turbine

cold vortex
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But it's the one with an objective marker?

sturdy glen
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every heavy carry item is marked

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its not objective specific

cold vortex
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wait so there's more than one in that zone?

sturdy glen
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you can check the number by dropping it and looking at the prompt

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ye

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theres 2 in each zone

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4 total

cold vortex
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oh ffs

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this game is the bane of my existance but I love it Cat_Cry

sturdy glen
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well, all you need to do is go back for it

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no associated error or anything

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byeah it is annoying

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ive done that before

cold vortex
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Thank you N_bow

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atleast i've cleared the way there

silver fable
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I'm pretty over this argument

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but my point was that you walk out of that section with max ammo and a 3 or 4 use ammo pack on you regardless

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the part that's tight on ammo is the reactor

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or maybe between start and arena if you're inefficient on ammo

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the sitting on the shed thing is a preference thing, imo it's not an interesting fight

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the arena fight is more interesting, and most vet teams foam that for some reason, so whatever

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but I'm going to drop the point about rick's duo commenting on the tank fights draining high cal, because I don't really want to talk about rick's runs anymore

waxen jetty
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coward

hardy grotto
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you walk out of that section

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do you walk out of that section if you actually shoot the outside part

silver fable
silver fable
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that sure is a choice

drifting orbit
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guys

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so i beat r7e1 all the way without shooting even once

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ina duo

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does that make me the best player ever?

hardy grotto
drifting orbit
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i DID door bug at the start

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but i still think im pretty good

hardy grotto
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skipping over a part of a level and not using any ammo there

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has a knock on effect for the rest of the run

sturdy glen
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did you find the beginning, middle and end not that interesting to fight?

hardy grotto
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sure u will end up with more ammo after that yes

drifting orbit
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my run > than anypne that shot

hardy grotto
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but would you have survived that part of the run if u just shot it?

silver fable
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I could give an answer to your question, and you could take it or leave it

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but the real thing that's going on here is that the toxic clique has rolled in to play jury to this little debate, and I'm not having it

hardy grotto
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ok?

drifting orbit
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you're not having it?

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what

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ok

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show us how you arent goign to have it

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go

waxen jetty
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LOL

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whats for dinner australian man

drifting orbit
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hes messaging mod mail right now about how everyone didnt agree with him

mossy aurora
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@uneven gulch can i be unbanned from the lore channel

lusty bramble
hardy grotto
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its true

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im just saying i dont think u can talk about ammo when u did skip a section of a level

scenic radish
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balls

hardy grotto
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it does change the way the run is played

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but yea i guess im just giving toxic clique ammo

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that ones on me chief

waxen jetty
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he also forgot how he respawn blocked shadow room

scenic radish
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balls

silver fable
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I'm not interested in having my play dissected by you lot

waxen jetty
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what happened to not having it

sturdy glen
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just stop talking mate

lusty bramble
sturdy glen
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youre not doing yourself any favors

waxen jetty
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im not having it so i will now proceed to lecture this guy on the internet more

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LOL

sturdy glen
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is it like

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a condition of literally everyone on the internet

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to be unable to just stop responding to things

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I swear nobody actually stops when they say they will

fierce nebula
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your magazine is empty
you get zero hits
you should take fall damage NOW

neon gust
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Hcp buff bad

upper ginkgo
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it's for the hel gun refugees

hardy grotto
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for the weak willed*

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hel gun still good

ocean spindle
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hel guns nice nom nom

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the sight tastes like berries

neon gust
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Yeah hel gun

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Like.... still good

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Its like the r4? Nerf of revo wich remove like 2 bullets

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You still 2 shot everything under the sun

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@mossy aurora dang 😦

mossy aurora
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caught u slippin

mortal moon
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bullpup rifle or carbine?

brisk swift
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carbine

ocean spindle
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bullpup if u want an automatic simple ksmdkms

brisk swift
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I, Steve, am a pro gamer, so you should believe me

ocean spindle
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:O

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pro gamer

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amuzin

brisk swift
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Fze clan once said steve, you are a pro gamer

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That's my proof

raw jackal
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where and when do I stab for full damage?

ocean spindle
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um knife kills on headshots for smols, for maximum big dmg, hit the back of the head while the big is sleepin

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for scouts, hit the back of the head

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[jumpin so u assure u hit it]

olive robin
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Does completing all overload sectors or prisoner efficiency things give a cosmetic or something?

past mesa
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No

upper ginkgo
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no point in doing pe

native sun
raven ravine
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Can anyone link a guide to alt r6bx flux? We got 4 letters for the password but it didnt work.

ocean spindle
raven ravine
ocean spindle
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theres two terminals so maybs u were puttin the password on the wrong terminal?
if they were all in the same zone and it was the first time u had to search em, shouldve been the center terminal if im not wrong

raven ravine
sturdy glen
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did you find the one in the hidey hole

zealous light
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Yah there's a second one down a trapdoor

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In one of the corners sorta

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We located beforehand and still ran around the area like three times when the lights were out though 😄

keen hatch
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did hel revolver get nerfed yet

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or is it still S+ tier

native sun
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Reload cancel nerf last patch, still S

keen hatch
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well i can't reload cancel so

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hey, nice.

craggy pier
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optimization

keen hatch
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optimiazation is for my sledgehammer

wind wren
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What does stagger multiplier mean? More dmg when the gun staggers a enemy?

dry pumice
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I don't know precisely - but i'm fairly certain that's not it.
It basically means how well it staggers proportional to damage it deals - because stagger is directly based on damage caused.

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So i assume stagger multiplier x1 means if that gun deals 10 damage per bullet - then that's 10 stagger also.

inner sorrel
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As far as I understood it, once you do enough damage, you will stagger an enemy. The stagger multiplier increases that amount that your damage counts towards stagger

dry pumice
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Perfect example: SMG vs HEL AutoPistol

wind wren
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I see, that'd make a lot more sense ngl

raw jackal
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How do I find Partial Decoders faster?

dry pumice
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SMG is x1 and deals ~2 damage.
So it deals ~2 stagger per bullet also.

Meanwhile HEL PP is only ~1 damage, but it got that x5 stagger multi so its' bullets deal insane ~5 stagger damage per bullet.

dry pumice
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The answer is always terminals.

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LIST, QUERY, PING

inner sorrel
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So say you have a striker with a stagger hp of 15, if you are using something like the AR with a multiplier of 1, you would need to do 15 damage to stagger. But if you are using the HEL Autopistol with a stagger multiplier of 5, you only need to do 3 damage to stagger (3 x 5 = 15)

raw jackal
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I need 10 but the game has them spread out

dry pumice
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Just go for it, don't think

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You're wasting more time by thinking

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Find door, open door, kill everything, loot everything

inner sorrel
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Use list to get the names of all of them,

Use query to find the zones

Use ping once in the zones to find them

dry pumice
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For what its worth i'm FAIRLY certain that one alarmed door in the begining is completely optional - you can just skip that

inner sorrel
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Or yeah, kill things and open boxes

hidden ridge
dry pumice
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Its coming back to me

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And all my LFG squads literally always did it with 3 entry points, i think

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Its really not that bad

hidden ridge
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no, it's not bad

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it's easier not to, however

dry pumice
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Fair

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I think its because of the gamer instinct

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You find this perfectly openable door, but then there's another not-scan one, so of course i will go there first and loot the damn place dry

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And by the time you're finished - i think you're already in the hub area

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So going all the way back for optional zone is just too much work (its like 30 seconds of sprinting)

hidden ridge
dry pumice
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But why would i do that, aside from having the meta knowledge that its the optimal route

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In the heat of the moment i will always exhaust all low-commitment routes first

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And because that door is so far away from the other door... It just happens.

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Happened to me in Elden Ring too

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I played the fucking game wrong

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After 40 hours of gameplay i only now discover EARLY GAME areas and NPC that were there

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Open world game design has inherent problems, much unfortunately.

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And now i'm scared that i ruined so many NPC questlines... OH well, this always happens in From games.
NG+ is always the Wiki Adventure

river dove
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which r6d level is the hardest?

dry pumice
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Either 3 or 4, depending on who you ask

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Probably 3.
4 i remember getting chill after initial trial by fire.

river dove
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4 is so confusing

stuck elm
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Guys is the hel rifle really 5 overpens?

hidden ridge
vagrant heart
stuck elm
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I posted in #gtfo-media. Even as host it seems to only be 3.

tardy ingot
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@lusty bramble @arctic marten

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one of you can explain?, you know dis shit

arctic marten
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Basically, when a HEL weapon hits an enemy, it draws a little line a short distance along the same path. If the bullet still has penetrations left, then begins checking if it hit anything as usual. The problem occurs when the little line is too short, and ends up inside the same enemy that was already hit, using up a penetration, while dealing no extra damage.

stuck elm
arctic marten
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Simply put, the charger's chest is too thick for the check to get through

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if you line them up again and aim for their legs or arms, they are usually thin enough to get more penns

stuck elm
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oh man it does pen 5 if going for legs.

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That's such a .........weird workaround to compensate for chest shots failing. Don't know how much it'll work in practice.

tardy ingot
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You wont be getting common 5 often anyway

stuck elm
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tru

dry pumice
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Why not just fucking... Increase the check line by like extra 0.5m?

lone mortar
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btw u free now artek?

dry pumice
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Literally just finished R6-D2, checking on my IRL status and taking a break.

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First fucking try.

tardy ingot
dry pumice
olive robin
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What mechanics can bots just bypass? I know they can burst cancel on the burst cannon as well as every other burst weapon, they can also ignore charge ups on hel guns. What else can these creatures do?

dry pumice
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Huh. Me thinks there's an inherent issues with how the game operates pen...

tardy ingot
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its just kinda scuff

dry pumice
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Makes me wonder if they specifically gave it 5 pen accounting for that - so that you had at least 3-4

olive robin
dry pumice
olive robin
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They are genuinely stronger than us

dry pumice
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Oh and BioTracker in their hands receives a 360 scan with doubled range and halved cooldown

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And despite all of that they still suck

olive robin
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Nah they work well enough

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They can't do some things well but their aim is pretty good, and they can ignore poor visibility. They also act as an enemy detector cause they walk around only if there's no enemies

ocean spindle
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u could get carried in shadow levels w/o in fog just by them

dry pumice
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Oh yeah, and they can see the sneaky bois

forest flint
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How do you "copy" the files from the terminals?

ocean spindle
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whatcha mean? as in doin the transcripts of the wiki or...?

forest flint
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R5A3, download local files on all terminals ?

ocean spindle
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ah, u just use a command on em

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write 'Commands' when the objective is to do somethin specific with em

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it should always appear

forest flint
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I found the terminal with the "key01" in it, but I dont see a command on how I can download it?

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Or is this not the key

ocean spindle
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that isnt one of the terminals u need isnt it

fierce walrus
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thats a password to a terminal that has the thing you need to download

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if you read the log with the key

ocean spindle
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the key01 is for a passworded terminal yeah

fierce walrus
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it will give you the password

forest flint
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Ahhh omg okay

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Yeah okay i know what terminals now you're referring to

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Thank you so much!!

olive robin
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Knife wiki page says it reduces the chance for long range aggro to wake an enemy. What does it reduce the chance to? I assume it's 100 at base.

ocean spindle
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not really as a number, more an rng % reduction i think

olive robin
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Yeah but what's the % reduction

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If it's 100% normally what is it with a knife

dry pumice
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No one knows except the data miners

fierce walrus
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no one knows if it even works

olive robin
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Ngl a knife buff would be appreciated

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As in just making it's vague "reduced long aggro chance" to "reduced long aggro range/no long aggro"

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I really like using it but it's just so not useful in most situations. Even if it's very fast, a bat is nearly as good but is able to stagger things.

ocean spindle
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a knife is 70x times faster than a bat tho

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and much better in combat too if u hit headshots

olive robin
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It's twice as fast which isn't that much on a 1 second vs half second charge up

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I like the knife don't get me wrong, but it's really not useful unless you are speedrunning or have three other people with heavy weapons to kill big guys

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Cause a knife is not killing anything but smalls

ocean spindle
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well bat is mostly a stagger low dmg weapon for bigs so its not much different unless we talk like, a full team of just bats or knifes and that almost never happens

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both r kinda in the same position, with the knife only being different by the fact that it does more dmg in the first hit than a bat

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and being able to oneshot it with an IIX... unlike the bat

minor fractal
olive robin
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Ngl rng stealth stuff is kinda dumb in a game like this

minor fractal
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Don't know if anyone has bothered to datamine exact values, but generally the knife's lower long-range aggro chance is considered useless.

olive robin
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Idk a small knife buff would be nice

minor fractal
#

It is kind of dumb, but it's more of a mercy mechanic.

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You just shouldn't allow long-range aggro rolls.

olive robin
minor fractal
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Unless you want it, in which case you force it.

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0% might be OP, hard to say.

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I wouldn't hate it, but...

ocean spindle
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it would kinda make some rooms a bit easy

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since, if u got a room with a bit of separation between 70 enemies

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u nab knife u literally dont do anythin but kill em

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but with, hammer bat spear u gotta be more careful

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i like it more as a mercy mechanic, and knife havin that does save u from a lot of possible fuck ups

olive robin
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Knife is good for clearing guys close together but honestly a bat or hammer is nearly as good if you have competent teammates

minor fractal
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Don't even need teammates, just position and know breakpoints.

olive robin
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Yeah

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I just want knife to be a bit more useful in the average gameplay so I can justify taking it

ocean spindle
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eh in a team of 2 and 2 saves hella lot of ammo

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its better in combat

minor fractal
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I'd rather knife lower the long-range distance than affect whether or not it can happen.

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I think that'd be a lot more fair while still being a significant bonus.

olive robin
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That would also be good

minor fractal
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And there's a lot of room to adjust there, the usual range of 12m-ish is massive.

olive robin
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I thought it was 15?

minor fractal
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Less than 15, but more than 10.

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It's either 12 or 13.

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but I don't remember.

ocean spindle
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If another sleeper is glowing within 15 meters and has a line of sight on the sleeper being killed, it will wake up. This is the long range aggro.

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from wiki

olive robin
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Either way, wouldn't hurt to make knifes long aggro range smaller.

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It's not like it's the #1 pick at all. I'd say it's used the least

minor fractal
ocean spindle
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ah

ocean spindle
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no one picks bat and it makes me sad

minor fractal
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Eh, that's just because it's less flashy.

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Bat is genuinely a good middle-ground.

ocean spindle
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:[

olive robin
ocean spindle
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bat needs love

minor fractal
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Epic light stagger nerf.

ocean spindle
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QwQ

olive robin
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I only use hammer over bat for the damage but I wanna try using bat again

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I can't remember can you just stun lock giants with bat

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By charging and hitting when stagger ends

dry pumice
ocean spindle
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u can with the hammer n spear too

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if u go for the limbs

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i think with bat u can hit all the limbs n not kill it lmao

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depends

dry pumice
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No-no, the bat literally just stunlocks them

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No limb break needed

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Just keep punching the guy and he can't do anything

ocean spindle
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no ik but i mean like if u went for the limbs too

dry pumice
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But he can punch you back if you are not careful

olive robin
ocean spindle
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problems with bat the normal stagger of a full charge in the body is so short

olive robin
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Ahhh

ocean spindle
olive robin
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You need long stagger to really stun it

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Ig if you start with a head shot then focus on limbs

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Like head shot to get long stagger, then during that one limb hit, then another to break it once stagger ends?

dry pumice
# olive robin Can they punch in stagger?

They technically cannot, but the game is not making it easy for us. There's various lag/desync issues and then there's the fact that their punch animation has no wind-up frame to speak off. The MICROSECOND he goes into "amma swingin" animation - that's it, the guy turns into a whirlwind of 40 dmg hitbox

olive robin
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I love the double hit tongue slap combo

sage knot
#

for R6C3 PE should I do overload first or secondary first? Not sure what are the implications of each choice

floral acorn
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have to do ovl main sec

dry pumice
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So just get it done and move on.

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Secondary is a giant bitch.

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You will need guide for that one. And a map.

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Or you know... Waste like 2 minutes scanning the terminal.

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Just ask your friends to hold the line while you're busy writing things in the notes.

lunar rain
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How does one do a level without using checkpoints if a door that you need to go through has a check point on it?

fossil jacinth
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As long as you don't wipe and respawn from checkpoint it doesn't count as using the checkpoint. it's just an ordinary scan

dry pumice
lunar rain
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Ah thank you

vague bridge
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does the r6d1 ||"scan 6" alarm have any differences to a class 6 alarm||?

ocean spindle
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||is mixed||

ocean spindle
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that too

raw mist
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How do sleepers react to light? And how long can you shine light on a sleeper before they wake up? I know they react to movement and sound, but I can't seem to figure the light part out. Just got the game yesterday with my friends and it's a blast so far, but dear god we have skill issue haha

ocean spindle
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light doesnt wake em up right away like runnin does, u can flash em for a bit, if they are completely asleep not glowin maybs a goof 3 4 seconds, if they are pulsin only a tiny flash

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lightin a big group is usually a strat to clear rooms

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that way no one is glowin, u can move more freely and u can kill close-ish enemies w/o em wakin up

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[cause when an enemy glows, it detects much more if another kill happens around it, like a good 5 6 7 meters]

raw mist
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Ahhh I see, thank you very much!

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Me and the boys have no synchronicity at all, which makes it difficult to not wake up the whole room, we gotta work on that 😂

ocean spindle
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yeah is a bit funky but im sure u will work it out ksks, any group really starts like that
but yeh no worries ! also also glowies do nothin to enemies, not even if u throw it at their face :3

raw mist
#

Oh good to know!

ocean spindle
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yeh :]
they nice for just throwin em in a super dark area with a lot of enemies

craggy pier
raw mist
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lmao i'd love to but we got that one guy who the moment one wakes up, decides to go in guns blazing and wake the entire room

ocean spindle
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qwq

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ah

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just

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dont give em any ammo

tall coyote
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Common newbie mistake

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Even if a section wakes up they take a while to scream

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Pretty easy for all 4 of you to melee them

raw mist
#

Yea I figured alerting a section of a room is better than alerting the whole room, cuz at least then it's somewhat salvageable, but the moment a bullet is fired, the whole room wakes. My friend doesn't seem to understand this concept haha

tall coyote
#

Waking up a section is not that bad

#

Waking up the whole room is the mistake

#

If it's a big room

raw mist
#

We learnt that the hard way, yes

mortal moon
#

PDW or SMG?

raw mist
#

At least we had a good laugh when two big dudes came in and bitch slapped the guy who woke everyone up

lone mortar
#

all the way

mortal moon
#

ok

#

but like

#

PDW or carbine?

ocean spindle
#

smg is simple easy
pdw is too but

#

thermal

lone mortar
ocean spindle
#

those two are very different

lone mortar
#

carbine for dmg

#

pdw to become real bio tracker

mortal moon
#

carbine or bull pup?

lone mortar
ocean spindle
#

bullpups so simple to use

lone mortar
#

again

#

5.38 dmg

#

vs 2.1 dmg

ocean spindle
#

but stability n full auto

tall coyote
#

Wait

ocean spindle
#

what r these trivia questions

tall coyote
#

What?

lone mortar
#

@cold quarry

#

Vibecheck

mortal moon
#

I CANT DECIDE

ocean spindle
#

idk i dont like these comparisons ksmdk

ocean spindle
#

and then next time smg

#

and then next time carbine

#

u dont need perfection for every completion

mortal moon
#

PPL SAU CARBINE IS BETTER THAN BULLPUP BUT OTHERS SAY BULLPUP BETTER THSN CARBINE

ocean spindle
#

just use both

#

choose by ur own means which ones best

mortal moon
#

ok

ocean spindle
#

:]

ocean spindle
#

i like carbine

#

but i cant aim n i dont like burst so much

#

so i use bullpup cause is simple n no recoil

cold quarry
ocean spindle
#

at the end u just need to have fun with em >:3

lone mortar
#

youre gay

tall coyote
#

Carbine is probably the best main hands down

ocean spindle
#

ok now i got one

#

hel revo or carbine

lone mortar
#

cant compare

ocean spindle
#

:[

#

mh

lone mortar
ocean spindle
#

gtfo

lone mortar
ocean spindle
#

amd

tall coyote
#

Revolver or dmr

#

😈

ocean spindle
#

... well revos a special so

#

revo

lone mortar
tall coyote
ocean spindle
#

:b

#

then situational

soft crater
lone mortar
#

u revo lover

olive scroll
#

how do i animation cancel on revo

mossy aurora
#

Assuming you are using default keybinds, when you reload once you see the ammo count replenish to 8/XX press c then 2 again

#

Uh this is for hel revo, for regular revo same concept just 3 is the keybind to pull out your special weapon

olive scroll
#

do different weapons have different swap times?

mossy aurora
#

They have different timings that their animation can be skipped (it depends on when the mag replenishes) and some don't have an animation cancel

turbid crest
fierce walrus
#

it is the objectives for a mission

#

which goes:

#

main, secondary, overload, prisoner efficiency

#

if its a - it means the level doesnt have such an objective

turbid crest
#

So in A1 there is no objectives besides main

fierce walrus
#

so in your case you did the main objective 1 time and there are no other objectives in that mission

fierce walrus
turbid crest
#

Cool, thanks

fierce walrus
#

optional objectives apear in R4 and beyond

rancid smelt
#

Whats overload and prisoner efficiency?

soft crater
#

overload is an optional objective

#

Prisoner efficiency is completing Main and optionals all in one run

#

Main / Secondary / Overload

#

these badges appear on your results screen according to which optionals or if all have been completed

#

not all missions will have all optionals availible

inner sorrel
#

Some people call secondary “extreme” too. Personally that just confuses me but just letting you know lol

hidden ridge
inner sorrel
#

ah that makes a little more sense. Still confusing cause I think people are talking about overload. Haha

icy cave
#

We even had cool warnings when opening the doors. All gone

modest iron
#

hey, relatively new player here. is there like a weapon meta in this game? or do people just play what they like best feel-wise?

ocean spindle
#

hello, usually there is some two three guns that kinda shine, but for the most most part all the guns in the game r very nice n perfectly usable

#

some just are situational with the level or with some enemies

#

so id say give em all a couple tries n see what u like :]

inner sorrel
#

Yeah I would say the recent balance patch was good. I think a few of each category are a little weak tho

ocean spindle
#

it sometimes just comes to taste

modest iron
ocean spindle
#

well, carbine is a very simple nice burst dmg weapon, hel revo is a very nice headshot weapon [with a high skill ceiling tho]
and on specials there isnt really none, maybs combat shottie but on long range levels others usually are better, but still very flexible n nice ammo

modest iron
#

thx again

ocean spindle
#

is okiii

jagged shore
whole grove
#

Choke mod vs high cal, which is better?

dry pumice
#

Hard call. IMHO they're somewhat equal all things considered.

ocean spindle
#

they r pretty much same but chokemod + has the range - the spread

past mesa
dry pumice
#

Choke mod allows for better close range hipfire and you don't even have to bother with ADS.
It also ironically got twice the fall off range of high cal, so it actually deals more damage at range provided all pellets hit.

#

10 times the fire rate also make it better for panic mag dumps to drop a giant or something. High cal got a delay there and the meaner recoil makes it more likely to miss a shot if you do that.

#

Imho they fall down to prefference. The only thing i can criticise about choker is the 4 rounds tube, but its not that big of a deal breaker.

#

Also - if i remember correctly - choke mod got far batter precision damage, making it a superior option against giant shooters, hybrids and bosses.

#

0.7413x 🆚 1x

#

Yep. Choke mod's weakpoint potential is much better. Its so bad on high cal - you basically get next to no bonus damage if you go for heads.

vagrant heart
# whole grove Choke mod vs high cal, which is better?

chokemod can kill a giant very fast, and has better ttk+efficiency into bosses
HCP has longer range waveclear (28m for 1-shot striker bodyshot). slower to kill giants, but can 1-shot the limbs for instant stagger. one more bullet per ammopack

for chargers, HCP has two more bullets before reload. chokemod has faster ttk (except for ttk on exactly 5 chargers). chokemod has more range (HCP 1-shot range is just barely the distance at which chargers lick, which can be bothersome if a tight bundle of chargers are running at you together).

sturdy glen
#

The efficiency into bosses is negligible, and range fucked by pellets

#

Choke just has the mag dump now

past mesa
#

Some interesting takes could I see reload and ammo supply for 200

dry pumice
#

HCP:

  • 31 ammo tops
  • 10 per refill
  • 2.5s reload

Choker:

  • 27 ammo
  • 9 per refill
  • 2.72s reload

Huh...

#

Could be worse, i suppose.

past mesa
#

Yeah it is a big deal with cancel

#

It choke always 9 pre refill?

sturdy glen
#

ye

#

its exactly 9

#

hcp is exactly 10

past mesa
#

Oh wow

sturdy glen
#

(10 and 9 bullet costs respectively)

past mesa
#

Crazy so mag dump is the only thing

dry pumice
#

Effective range

#

Hip fire

past mesa
#

Ehhh

sturdy glen
#

hip fire is skill issue

dry pumice
#

Yes, which is a selling point

sturdy glen
#

I do not believe it is harder to hit a hcp hip fire than it is to hit all pellets of a choke mod hip fire

dry pumice
#

I don't ADS during CQC with high call. I roll the dice.

#

Works more often than i would expect and i'll take it.

past mesa
#

Idk I still feel like every option is better than choke

#

@sturdy glen the reload on choke is werid am I not going crazy

dry pumice
#

And precision difference is massive... How do i calc this

sturdy glen
#

weird how so

#

it does feel really long but I think its just cuz you do it so much

#

artek its not

past mesa
#

Idk I just catch myself reloading

sturdy glen
#

I can explain it if you want

#

if you want just the numbers

#

choke mod is 21% more efficient on bossing discounting breakpoints

#

but high cal is 11% more efficient into literally everything else

past mesa
#

but what about invisible giant head

#

How does it come into play here

sturdy glen
#

if you hit all pellets

#

and break shoulder on first hit

#

choke mod gets 3 shot

past mesa
#

oh actually

sturdy glen
#

30 + 45 + 45

#

youre not doing it tho lmao

past mesa
#

Crazy weapon break point

#

Idk if mag dump is worth brain dead wave clear

#

Tho

dry pumice
#

3.76 x 2 x 8 = ~60
30 x 0.7413 x 2 = ~45

past mesa
#

What sleeper is this

sturdy glen
#

gotta take into account high cals extra bullet per refill, so do precision per refill

#

also yeah you dont want to do a general 1x limb multi

dry pumice
#

150 / 60 = 2.5 ( = 3 rounded)
150 / 45 = 3.33 ( = 4 rounded)

#

Hm. An extra bullet saved provided flawless pellet hits on a hybrid.

#

Big shrug.

past mesa
#

Flawless pellet hit idk

dry pumice
#

Sigh, fine, i'll write them another letter...

past mesa
#

XD

dry pumice
#

Should we give it more ammo or what

past mesa
#

I mean tbh there is crazy weapon creep

#

High cal just needs its extra bullet taken away

#

Because it only got that once it had shitty charger match up

sturdy glen
#

give it another

dry pumice
#

No, its perfect. I'd rather just give 2 more to choker instead. Maybe even 3.

sturdy glen
#

I want its damage per refill next to combat shotty

#

🥺

dry pumice
#

Any point to play around with increased damage or something?

#

x35 blast?
x1.2 prec?

past mesa
#

no choke mod is in a fine spot literally just weapon creep

dry pumice
#

I mean yeah... I don't really hate it

#

Its like not its super mega bad compared to High cal

past mesa
#

Kinda need to tone down the entire arsenal just by a tad

dry pumice
#

one fucking bullet - who cares

wheat tulip
#

is there infection in r6D4?

past mesa
wheat tulip
#

thanks

supple finch
#

Where can I post a lobby ID to get some other people to join from the discord

ashen frigate
uneven gulchBOT
ocean spindle
#

i dont doubt theres people that joined the discord forgot the game and reinstalled it

raw jackal
#

I need help with R2D1

#

that level shits on my stealth skills and then dares me with a room of 20 sleepers in poison gas

#

also afforded 5 bullets per mission

dry pumice
#

You know what... I'm available.

#

Give me 5 minutes.

raw jackal
#

it's 5 minutes past midnight

dry pumice
#

So... Not today then? Or you just need advice? I genuinely cant give any. Its just one of those levels...

raw jackal
#

tomorrow will try again

#

can't bots help me?

dry pumice
#

Uh. Depends.

#

They will do the scans at least.

#

Its one of those levels where 3 sentires is unironically the solution.

#

You just bring 3 bursts, spread them around so that they don't fight for kills and just brute force the scans.

#

Although lack of mine deployer will screw you once you actually open the doors.

raw jackal
#

won't infection fuck me over?

dry pumice
#

The caves are pure stealth zones.

#

No spitters i think.

#

So you just bite the green bullet and chill around with 100% infection and 1% health

raw jackal
#

the whole fog is poisonous

#

can't go loud after that

dry pumice
#

Yeah. That's the point.

#

Slow and steady wins the race there.

#

Or the opposite - fast and loud, but i think the level gives enough bullets for that.

raw jackal
#

scans are mandatory loud

dry pumice
#

Also there should be fog repellers everywhere. I think.

#

You can win time by using those.

raw jackal
#

and no they don't, a lot of ammo is in the fog

dry pumice
#

Yeah, that's what i'm saying

#

The way i did - i just brute forced the scans without actually opening the doors

#

This way the monsters only had 1 point of entry and kept getting mowed down in the door frame by my turrets

#

Its risky and every second wasted counts, but it can work.

raw jackal
#

so don't open doors after scans are done?

#

so they can't come through there

dry pumice
#

Yes. You're opening new points of entry for the hoard.

#

Until all doors are closed - they only have one: a single square clasable door

raw jackal
#

can bots save me with stealth?

dry pumice
#

Not sure i understand the question.

raw jackal
#

aka sync melee kills of groups of enemies

icy cave
soft kiln
#

You need to get them real close
or they will open fire and waste ammo

dry pumice
#

Again: slow and steady wins the race there, if youre soloing.

icy cave
# raw jackal aka sync melee kills of groups of enemies

R2D1 is the chill mission of the last 3 in R2 . solo hold the first 2 alarms while the team does scan. after that open up the area's that are the most elevated and drop the fog with those cells so you can acces the lower area's way way easier

raw jackal
#

I can't just LFG "Need competent people"

dry pumice
#

Oh? Cells push the fog down?

raw jackal
#

yes

dry pumice
sturdy glen
#

you can do most of the level out of fog lol

raw jackal
#

generators vent the fog

icy cave
dry pumice
#

Also you can.

#

Hmmmm

#

Didn't notice

#

Or maybe I did. It was long time ago.

icy cave
#

People saying you need to deep dive 🤦y'all need to open the correct doors first

raw jackal
#

blame scaler for that

icy cave
#

And otherwise there is a disinfect zone

raw jackal
#

that's how he did it

icy cave
raw jackal
#

I am new

#

I didn't know infection was a thing until this morning

sturdy glen
#

why are you on r2d1 then

raw jackal
#

that's where clearing got me

sturdy glen
#

are you doing only the 1s?

#

because infection is in quite a few r2 levels

raw jackal
#

no

#

I only got to D1 this evening

icy cave
sturdy glen
#

c2 and b4 are heavy with it

icy cave
#

which is entirely possible

sturdy glen
#

you HAVE to interact with it in both

raw jackal
#

I have done all of R2 today

icy cave
#

Altho he won't complete it today 😏

raw jackal
#

up to D1

sturdy glen
#

fair enough ig, good job

icy cave
#

Unless hard carried

sturdy glen
#

byeah uhh, gen lowering fog isnt super telegraphed unfortunately

soft kiln
#

its easy to get to D1 since all the previous level are very short

sturdy glen
#

but its very important

icy cave
#

of which R2D1 is by far the chillest

raw jackal
#

C3 or 4? Took me 1 hour with full lobby. How are those short?

#

C1 took 1 hour and 7 minutes

sturdy glen
#

c1s the only super long one before d1

silent apex
sturdy glen
#

probably just fov

sturdy glen
#

unless youre running spear yea ^

scenic finch
#

best melee?

sturdy glen
#

fov makes it look like youre running faster

#

(you arent)

icy cave
silent apex
#

Running with anything in my hands I don't run that fast

icy cave
#

why do people ask the obvious

upper ginkgo
#

is it obvious?

scenic finch
#

i thought there would be an arugement for spear lol

icy cave
#

yes

ocean spindle
#

optical illusion

#

... that or check ur stamina

icy cave
silent apex
#

I had players in the LFG here who moved 50+% faster than me

scenic finch
icy cave
soft kiln
#

or just never slow down to recover stamina

icy cave
civic wave
#

if someone's carrying a heavy object and sprinting, they're cheating

ocean spindle
#

u linked a speedrun thats just the fov

silent apex
#

I am 100% sure people abuse some controls to gain more speed. And without mods

verbal zinc
#

Game enhancers

soft kiln
ocean spindle
#

gamehsarks

icy cave
#

no surf strats here

civic wave
#

spear can be used if you're scared of going close to enemies, but really there's no danger

silent apex
soft kiln
#

hmm

civic wave
#

yes you can crouch while sprinting intermittently to slow down on your stamina gain, however in this case you're being a lunatic

ocean spindle
#

but u linked a speedrun

#

thats just the fov

#

what am i missing

civic wave
#

like, it's just people sprinting at regular speed

dry pumice
ocean spindle
#

up ur fov to 100 try runnin

dry pumice
#

You just need to get used to it

mossy aurora
#

It's just QoL to be able to run like Usain bolt in the game ⚡⚡

ocean spindle
#

and u will run faster than em but not actually

#

cause its just the fov

#

what

verbal zinc
#

Nobody’s cheating here. We’re all playing the same game!

sturdy glen
#

im not a cheater

#

im a modder

ocean spindle
#

we playin pizza towe-! i mean gtfo!!

silent apex
#

I cannot attach video here

icy cave
silent apex
soft kiln
#

man I swear holding hacking tool makes everything faster

mossy aurora
#

Mate you are crouch walking.....

civic wave
#

I wonder why everyone moves faster than him

#

probably hasn't discovered the sprint button yet

silent apex
#

Bunch of clowns... I literally asked how to run fast and melee in my first statement and all you do is being edgy

ocean spindle
#

if u ran with em pretty sure u would be at the same speed

#

seems like the normal speed

silent apex
#

And be able to charge hammer and hit while full speed?

ocean spindle
#

yes

#

the stamina consumption starts when u swing

verbal zinc
soft kiln
ocean spindle
#

yeah

#

spear has a lower speed while chargin

mossy aurora
silent apex
#

Dunno I couldn't keep up with him whole level he was jumping from door to door faster than we 3 shifting after him. And he never stopped to regen stamina bunny hopping non-stop

ocean spindle
#

vets allready kinda know how to save stamina and when

#

and how to run at enemies

#

it just takes practice

#

its hard as fuck

#

but u can practice it

verbal zinc
#

Surely nobody here uses heroic heart

mossy aurora
#

if someone is sprinting non-stop, and you are not sprinting nonstop yeah you wont keep up with him because he will keep gaining distance on you... thats just how it works

verbal zinc
#

That would be lame

dry pumice
#

Get used to it and just let them do their thing

ocean spindle
#

u can try in a room with 2 3 enemies to hammer em all, stop walkin when u get to the next door, recover stamina n do it again

icy cave
silent apex
#

Also how do people mitigate fall damage?

mossy aurora
#

you cant

#

or like instead of walking off directly onto the floor below you can land on a barrel or a rock sticking out something like that

ocean spindle
#

its like minecraft where u go from block to block on a really steep mountain

dry pumice
#

This game follows about same fall damage routine as The Witcher 3

tiny nexus
#

Hey Im looking to play GTFO with a buddy and we're both new, what rundwn do we start with? Can beginners tart with 7? Or should they start at 1?

minor fractal
#

I'd also recommend playing out of order when you get stuck.

#

Difficulty is largely per-tier, and optional objectives don't appear until R4.

tiny nexus
#

Okay, I left it up to him and explained both sides. He wants to go in order

#

so gonna start with R!

#

R1

dry pumice
#

A completely fine choice.

vague bridge
#

absolutely 100% start with r1

dry pumice
#

You did completed Training, right?

atomic copper
#

Why do i want to marry the bullpup rifle

civic wave
cold quarry
#

bullpup rifle gets max style points

dry pumice
#

It is the best looking gun besides the one-handed ones. Other two-handed guns have a horrible angle that doesn't do them any favours.

#

Pump action shotgun is just... 🥖

ocean spindle
#

wdym angle qwq

#

it shows how nice it is

cold quarry
#

some guns just look ridiculous

#

ala the AR

dry pumice
#

It doesn't show enough of the hand to put it into perspective

cold quarry
#

Viewmodel FOV would be huge, especially for the pistols

#

where you can't even see your own wrist

dry pumice
#

IMHO that issue could've been easily solved with a dedicate "inspect weapon" button and animations

#

Putting a weapon into perspective for every a second gives it a massive style boost

cold quarry
#

would be cool to see inspect animations that interact with the weapon like MWII but idk if some guns are even made for that

#

i.e. the bullpup. I don't even think the mag actually gets changed in first person since it's offscreen

dry pumice
#

Team Fortress 2 does that. Many a gun in there looks hilarious from FP POV, but then you inspect it and like "oh right... that's an actual gun".
Especially true for Sniper's weapons.

craggy pier
#

soldier dong rocket

dry pumice
#

This is especially bad on burst rifle

#

I can't fucking tell where the barrel is

#

Its like i'm holding mutilated remains of a gun, and not an actual one

cold quarry
#

i feel like most guns are like that

dry pumice
#

Probably. Same problem with all Malatacks. I can't fucking see the barrel - so the rifles just look like stubs.
Not even reloading helps

cold quarry
#

and I think for some people (source: me) it's one of the bullpups draws

#

that it actually looks like a gun that would be feasibly made

dry pumice
#

Yep.

#

The barrel is clearly there

#

And it puts the entire gun into perspective

#

Same for Precision Rifle, which might explain why i like that thing too

craggy pier
modern bane
#

Question about rewards and the GTFO wiki

#

Things like the Destination color palette for example is listed in the wiki as "obtained by completing all Rundown 6.0 Priority Expeditions"

#

Does anyone know if that still sticks with ALT Rundown 6?

craggy pier
#

trying to start a group in Beginner's chat and it wont let me

#

did I mess up anything?

dry pumice
#

No, sounds correct to me.

#

Do mind that LFG chats have a 5 minute cooldown before you can post a message again

#

(the text box will shake when attempting to send a message)

craggy pier
#

that explains it

dry pumice
ocean spindle
#

send it in one go

dry pumice
#

You can still edit the previous message though

craggy pier
#

I deleted the previous because I is dodo bird

#

and also a rookie=\

ocean spindle
#

its oki its oki :3

#

always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and if you are new be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one

#

some funky advice for chu

modern bane
#

Will the conditions for getting certain palettes like that be changed or are those just unavailable for the foreseeable future?

craggy pier
dry pumice
craggy pier
#

did the training and and doing the thing

ocean spindle
#

oki oki good luck searchin for people !!

cold quarry
ocean spindle
#

or, used to a bit

cold quarry
#

used to love it more

#

at least we have old rundowns now

ocean spindle
#

is a plus

silent apex
#

If I join someone on LFG and complete the level that I don't have unlocked. Will it count?

sturdy glen
#

yes

ocean spindle
#

yes :3

sturdy glen
#

and it will unlock anything following it if it would normally

ocean spindle
#

once u unlock it u will see u will have it completed

sturdy glen
#

despite staying locked itself

silent apex
#

Good

hexed flint
#

I'm trying to do an alarm door but the bots are refusing to cooperate. Is there a solution?

lone mortar
#

Via the pop up under them

#

Set to players only abd put em back when done

scenic finch
#

whats the difference between ALT:// and just rundown?

#

lore thing?

ocean spindle
#

soo this game used to work like fortnite seasons
when Rundown 2 came out, it replaced Rundown 1, Rundown 3 replaced Rundown 2 and so on, everytime a new rundown came the old one got eliminated
on Rundown 7 tho, the devs decided to bring the old rundowns back, and they did it the ALT://Rundowns, the old rundowns but slightly changed and optimized

scenic finch
#

also uh host disconnected and im now hearing an error alarm after host migration

#

is that normal?

ocean spindle
#

yeah
happens when u also reconnect a lobby

#

is a bug

#

its fine

mellow yacht
#

GTFO wont detect my code from my clipboard, anyone know how to fix it?

rancid smelt
mental fern
#

help with r1b1?

#

me and a friend are pretty new and would love some help with clearing since we are with 2 bots

lone mortar
uneven gulchBOT
mental fern
#

oh

vestal girder
#

how do expedition unlock works now do i just need to complete r5d1 for r5e1 or is it old system with like needing some amount of secondary/overload

vestal girder
#

is this an E tier specific thing

icy cave
#

So R5E1 you need to have done all other R5 levels at least main

icy cave
#

same for R2, R4 and R7E1

vestal girder
#

understandable thanks

icy cave
#

👍

icy cave
wind wren
#

Where can I get exact stats on for ex burst cannon Buff?

#

Or just numbers for the patch notes

dry pumice
#

People data mine it

#

Damage 19 > 22
(95 > 110 full burst)

wind wren
#

Ah, so I'll have to wait, thanks anyway

#

Nvm ig

#

Thanks a lot

dry pumice
#

It oneshots biters again

#

Good luck landing it though because recoil is still there

#

But at least it's not as ass against giants anymore

wind wren
#

Yeah I was wondering abt latter

arctic marten
wind wren
#

I just meant I was just wondering how it does against giants after bc

turbid horizon
#

It just does a ton of damage with no reliance on hitting a weakspot

jagged otter
#

Does anyone have any crucial tips for for the deeper levels (specifically D and E levels) because I’ve been struggling with the D levels and I’ve watched some tip videos and they haven’t been very helpful, not sure what I’m doing wrong

turbid horizon
#

So it’s really good against the specialized giants because it does a ton of damage without you having to get super close

#

That’s my take anyways

arctic marten
turbid horizon
#

Blast giant, have teammates finish it off, repeat

tardy ingot
dry pumice
#

I don't get it.

arctic marten
#

have 5th bullet hit the head

tardy ingot
#

Wdym identiy crisis?

arctic marten
#

ez win

tardy ingot
#

to do… 112 dmg?

arctic marten
#

nvm just be client

dry pumice
# tardy ingot Wdym identiy crisis?

If I want to kill giants quickly and stylishly - I can just sniper or scatter depending on taste or preference. BC is just the sub optimal call there.

turbid horizon
#

Run up close to a charger giant with scattergun and tell me that again

tardy ingot
turbid horizon
#

A little bit of desync will kill you

tardy ingot
#

Also its the best anti boss gun (scattergun being better vs mom tbf)

dry pumice
#

I mean it's an option but... Bleh

#

110 damage to kill 40 HP worth of enemies

arctic marten
#

skill issue

tardy ingot
jagged otter
#

Does anyone have any crucial tips for for the deeper levels (specifically D and E levels) because I’ve been struggling with the D levels and I’ve watched some tip videos and they haven’t been very helpful, not sure what I’m doing wrong

dry pumice
#

Hm.

tardy ingot
minor fractal
jagged otter
#

Literally just tips for later levels, and a few are useful but it’s mainly just not useful stuff

tardy ingot
#

its rly hard to say considering most of it would just be generaly gameplay stuff

hidden ridge
jagged otter
#

I’ve been trying r3d1 I believe

minor fractal
#

It sounds likely that you've hit a wall due to a lack of combat skill, which is hard to give advice for.

#

There's a big mix of movement, weapon choice, aim, positioning, etc. that goes into that.

jagged otter
jagged otter
floral acorn
#

for r3d1 type stuff imho the key is speed, make sure everyone knows where to go next and just go .. u can plant sentries well after pulling a door alarm, u'll know where they come from by then etc

#

also burn every resource u find instantly, stay relatively close to each other so revives / assists etc

minor fractal
#

Burn meds/tool, carry ammo.

#

That's basically every combat level.

jagged otter
#

Ah okay cause the videos say yo conserve resources, that would make sense why we could be failing

floral acorn
#

also once u know the level, u might know what happens after x, zoom zoom to get x done whatever it takes, THEN breathe / wc / break

jagged otter
#

I also don’t really have a team that plays anymore so that could also be a reason

minor fractal
#

R3D1 is extremely liberal w/ resources.

#

I've only had some random teams that had problems.

floral acorn
#

all alt- has been mostly rich

jagged otter
#

What melee do you suggest for it, I usually use hammer and knife

vague bridge
#

melee won't be of much use if you get hurt while using it

floral acorn
#

spear got better and some chads will show u e-tier stuff done with it, but .. go with what u and your team knows how to use

vague bridge
#

go for knife if you want to focus on the smalls

floral acorn
#

i tried running r6c3 with knife and missed almost every headshot (hammer-neural-pathways)

vague bridge
#

but you also have to be cautious and skilled in the art of melee

jagged otter
#

I’m decent

tardy ingot
jagged otter
#

Run or walk cause a lot of people just sneak everywhere and I know that’s not always the best option

floral acorn
#

make a habit of keeping your weapons reloaded, not fun encountering enemies and click

#

(i fail at this daily)

jagged otter
#

Yeah I’ve done that once or twice 😂

jagged otter
#

Yeah

vague bridge
#

almost always running

jagged otter
#

Okay thanks

tardy ingot
#

R3D1 basically has no real stealth

floral acorn
#

is a fun level all the way to the end

jagged otter
#

Thanks so much

minor fractal
#

What charger stealth?

hidden ridge
#

ERROR : A renderer has been destroyed that is included in a C_CullingCluster. Dont let this happen! We dont want to null check these and they are supposed to be static

jagged otter
#

?

hidden ridge
#

The fuck

floral acorn
#

don't plant mines on your renderers, do be kind to your cullingclusters

tardy ingot
rancid smelt
#

what does special damage and main damage means?

#

saw boosters have those

minor fractal
#

Sorry, I think I'm thinking of the auto-wake charger area.

floral acorn
#

main gun on number 2, special gun 3

#

main damage booster means selected main weapon will output +x % more damage

hidden ridge
#

everyone but me crashed from the lobby

#

then me too

dry pumice
hidden ridge
#

restarted lobby this happened

#

now getting bad generation checksums from log

floral acorn
#

unity cleanup failure, out of memory, generic crash

#

there was an update just now

hidden ridge
#

or did they hotfix again?

rancid smelt
dry pumice
#

Yes.

#

Machine guns, sniper rifle, etc

floral acorn
hidden ridge
floral acorn
#

hopefully its not indicative of a bigger problem after patch

jade tapir
#

Is there any channel for sharing wallpapers (official by the devs or fanmade)?

jade tapir
#

blessed

olive robin
#

I've been trying to figure out how to use burst cannon on things but it's genuinely just so hard to aim, and it always shoots five bullets so it's practically a waste to use it on less than 5 enemies in a cluster or a single big guy.

#

So how should I use it

dry pumice
#

Burst giants, finish with main / ask teammates

#

Or, now you can shoot it into a spread out horde

#

Just take a wild shot across the room

thorn dawn
#

the burst cannon is awwesome for hunting giants

#

and scouts

olive robin
#

Doesn't it have some pretty intense recoil

dry pumice
#

Getting even 2 sleepers is still preferable. Sniper can't even do that.

olive robin
#

True I forgot about scouts

thorn dawn
#

and maybe get a bit closer

olive robin
#

Idk id really like if I could burst cancel with it or shoot less bullets with less charge but I know that won't ever come back

thorn dawn
#

dude

dry pumice
#

📈

fierce walrus
#

Bc got insanely nerfed

thorn dawn
#

one burst can kill a giant when shot from back

dry pumice
#

Just shoot like this

olive robin
#

I'm def glad about the dmg increase

#

It can finally one shot strikers again

olive robin