#gtfo-related-questions
1 messages · Page 122 of 1
not sure how the bat rebalance netted out
It changed nothing.
:(
spear probably also worse hammer even after buffs
Try melee boosters with bat
Hammer is good at everything. Bat is medium at everything. Knife and Spear both have things they're bad at (and being bad at something is very punishing).
Then you're winning
knife isn't capable of like 70% of things hammer does, but if you only want the other 30% then knife is situationally better hammer
Where are these percentages coming from
huh?
Why did you put the burst cannon on c tier
see note above image, I just think the nerfs were a bit much
beep
Have you tried winning with the gun
in actual impact it's probably B or above
hel gun d teir?
Jish
but I use my special tiers to represent things I'd hope for 10cc to act on
and for me that's probably "undo recoil nerf on BC, do something to tone down the S and A stuff"
i sure am glad they dont listen to you
LOL
I admit I'm just one guy
if you want to give rick's definitive weapon tier list then by all means go ahead
No way
It’s still really good lmao
wait until r8 when they nerf it again then we’ll talk
I've been coming around to beth's "hel gun still good" take
1s charge up time incoming
14 dmg 0.5 charge up
but 20% more ammo
- recoil
These are the burst cannon changes
Recoil so big 0.5s charge up time still isn't enough time to compensate. Recoil that makes you look at the roof. Recoil that aimbots at the nearest ally
You just gave it the r4 burst cannon changes
also I thought the toxic clique wanted og r4 bc back
or maybe that was just badger, I can't tell the difference sometimes
recoil that automatically places your turret aimed behind you every shot
burst cancel etc is execution skill, it's gone, current vanilla guns don't have execution skill like that?
auto hops auto hops
we are in the era of high cal now
😔
start with high cal, end with high cal
and scatter gun
XD
are you in the "high cal is good into smalls because it's 1tap" camp
but... this is why it is good into smalls...?
imo that's just superficial execution
im in the high cal is better than sniper vs moms as client camp
it still only gets 6 smalls a clip
any waveclear special holds more wave than high cal
how many smalls pre wave
beth you really need to get a better comparison
25? so everyone cann kill 24
most stuff is better than sniper even as host
no it’s funny
sniper has WAY too much overdamage to be efficient on mom
unless
Also waveclear special kinda implies its specialised for killing waves
This is my favourite math in this game btw. Shotgun killing 8 per clip, just take 3 and you one mag every wave in the game.
Would make sense that it’s better than high cal at that
I think high cal is just a very good all rounder
massive skill issue I guess
it gets very good ammo refill so I honestly couldn’t care less about what I’m shooting at
wait but i was watching AHTOS stream
I'm not the one claiming I only get 6 veruta kills per clip
maybe you should solo hold r4e1 reactor with machine gun
ok, actually literally EVERY other special is better as host than sniper
that sounds epic doesnt it
one day maybe
Zzz
Time to mention the duo alt fastest time
I don't know what to tell you rick, most vets would just say you have veruta skill issue
I think you shill for mg way too much friend
because autos inherently have dogshit accuracy
can we silently install accuracy show on everyones client and collect data like a megacorp
pleeeeeeeeeeeeeeeeeeeeease
this is one of the main reasons I like har over mgs
you can actually get 80%+ with it without too much trouble
Can we finally solve the problem of quantifying shotgun accuracy
also id say the koreans are way better than the australians
but maybe thats just me ;D
korean gamers go wild dude, beastly gamers
Idk I watched a minute of it and he let like 6 sleepers run past him into the mines
no way
and for the bit I watched it was like 80% of shots fired were hel revo
I don’t understand the arbalist pick there
you’re just handicapping yourself
tom so strong doesn't even need the best pick
Well he clearly does if he’s letting 6 sleepers run past
When you hold with sentry it doesn't kill 6 enemies?
probably not all at once no
Typically the way I hold it ensures I don’t let things leak
if he’s playing around the mines like that then sure, but I don’t see the reason to bring arbalist in a duo speedrun then
Why not a secondary that can do more than just kill smalls
I mean it isn’t amazing but it was still done with that kinda thinking in mind Rick
They were trying to go fast
I’m curious on the thought process
proceeds to put 50 mines
Looking forward to the bread and jish duos
People who know how to play the game…
bread is pretty advanced at the game i hear
did you see his terminal usage in r1d1
so sad
gerz has mentioned many legendary r4e1 duo stories
cant believe breads famous
sure
i get them to gather around the fire as i tell them legendary stories about such a legendary player
Jish is a dishwasher, not a fan, wrong kind of appliance, understandable mistake though
your right!
this is the worst thing youve ever done
i can think of a few that are worse
ه
hes pretty up there
In MG's case, it's more that it doesn't matter. I don't think I'd say Veruta is that up there, though. Arbalist might be, but I barely play it, not sure how accurate you can get it.
Veruta is OP in the same way that Carbine is OP.
HEL Revo and HEL Shotgun are a lot more busted/let you do crazier shit, but Carbine is still pretty overtuned.
i rlly dont think mgs are that insane
i think theyre very ok
but id rather take a gun that just does more
more in what sense?
they cut down hordes, melt bigs from range, they're good into chargers
veruta is also serviceable into mommy
id rather not spend 40 bullets to kill 1 big striker
yeah I don't know why 40 bullets into 1 big is a dealbreaker
that's two thirds of a clip
that's what high cal does now
and you get to do it from range and a bit of overspill is okay
ill just take hel gun lol
yeah hel gun does a comparable thing
less stagger and horde control, more potential for big pen overkill
I wouldn't say I "love" the mgs
stat monkeys being like BUT YOU ACN KILL 10 SLEEPERS IN 1 MAG
talking theory when they aim like theyve never touched a mouse
as if any of the stats matter then
lmao
I mean I've taken more of a liking to veruta since I kinda got railroaded into it after high cal nerf
They are good for almost every situation how is that ok
azert run a better gun and then let me know what u think
where did you pick up the new word
stat monkey
it just fits tbh
10 per mag is practical if you're neat, 8 if you're sloppy
and a whole lot of stagger
have you tried the heavy smg
Having tried all guns at length I see MGs as one of the best for doing virtually anything
i cant wait to see u consistently do everything in the game with it then
You can?

Where does it fall short
Nice argument
if you told me that about 25dmg high cal I'd wonder what you're smoking
u didnt believe in high cal for r7e1 duo did u tho
vibe I'm getting is that toxic clique thinks high cal is giga busted now
and didnt that turn out to be pretty good
I was using it for r7e1 duo until they nerfed it
i dont think its giga busted but i think its a very good weapon now
and its weird to act like it isnt
and praise a gun that most ppl miss half their shots on lol
I'm not acting like it's a bad weapon
how do I get friends to play GTFO with
wanna be friends?
I acted like it was a bad weapon at 25dmg, now they buffed it back up to 30dmg and I think it's a good weapon
o k
To say that high cal is better because we did this one thing is not enough
thats not what im saying friend
eez the heavy smg good?
its better than the hel revolver
too strong
You said high cal is better and then proceed to mention this one thing
Not what I'm saying
that was in response to other guy cause i was pointing out hes known for having some vendetta against high cal
Very well
me when i use my waveclear special on bigs (its well rounded)
high cal was my favourite r7 gun, then they nerfed it and it no longer did what I was using it for and I called it a bad gun until they undid the nerf
i rlly just dont ever see a time where id run either mg
same
I just don't consider high cal much of a waveclear special
like, it's passable on waveclear
The point is you can do everything with it to say high cal is better than veruta is bonkers
exactly
and it excels at everything else way more
fnrslvr ur thing is like
ur the DUO guy right
why are you inting a duo by bringing a gun that excels at killing one type of enemy
and is passable at the rest
and "passable on waveclear" make sense when it's good into bigs and chargers at 8m, so 30dmg high cal is good
I don't think you've pointed mg at enough bigs and chargers
Your duo experience doesnt include everyone else's experience
but also you're acting like I still don't like high cal, which is weird because I've said 30dmg high cal was at a point my favourite special
Exception doesn't make the rule
hel gun was busted until the charge nerf, and tbh I'm coming around on your "0.3 charge hel gun is still good" cope
i mean it objectively is good
idk why people acted like it would kill the gun
its not nerfing the actual problems
like maybe it's just still busted, yeah
and u still fire it a ton so like
idk
i guarantee ill still hold things like i used to
i just have to change my play a little
there's a reasonable chance that after a month I'd push hel gun from A on that tier list I put up, to S
I just put it in the "overtuned with a caveat" tier because 0.3 charge gave me serious skill issue that I haven't shrugged off yet
so I don't know for sure how it's affected the true performance of the gun
veruta's more obvious: mg still go brrrr
i think its just insane to put hel gun below the mgs
regardless of if u think theyre good or not
its still hel gun
if it's raw power, and if we still had 0.1 charge hel gun, then hel gun goes in S+
why matchmaking takes so long , i waited in lobby for 25 mins and nothing happened , I didn't even played 1st rundown
0.3 charge hel gun I don't know, give me a few weeks and I may be agreeing it's in S
most people matchmake with LFG on this server
Use lfg in here
MM is dead
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Boi
oh okay , i am new so i didn't knew , thanks for sharing this info kind sir
yeah gtfo used discord lfg for finding games in early access
i think your tier list is based
🍌
then matchmaking was added for 1.0 but the lfg culture was already in place
awww shucks 
you remind me of the hel revolver
I'm still on team 14dmg for preferred hel gun nerf
like with 0.1 or 0.15s charge
fwiw, if you compare hel gun to high cal, hel gun gets 9 per clip with good shooting before pen
and yeah you can tag the body with high cal but you're a good player, you can land most of your shots with hel gun
and hel gun also zones bigs from further than high cal
I remember when me and ahto were just starting out with the r6 duos, and we weren't that good (arguably still aren't) but we were being carried by busted r6 sniper and hel gun and the occasional pump cameo
then they took that stuff out, and I used high cal for most of r7 duos and it was probably the fairest gtfo I'd played in a long time
the shelling arid 5 my beloved
i mean im probs still gonna main hel gun yea
but im not gonna sleep on the high cal
might not clear smalls as good as other guns but its still very nice for everything else which is why ill run it
I don't think high cal is bad anymore, I just think it's a strong fair gun now
hel revo can clear smalls really well anyway lmao
maybe a little bit overtuned with the 10th round per refill, iuno
i think high cals in a good place now
I'm kinda annoyed that they gave current high cal 10 per refill, because it gives the "high cal is busted now" crowd another talking point
can't be that busted when choke mod gets 9
its very nice refill
choke also gets a far more efficient boss fight
id rather not run choke unless im doing the funny choke macro
and even then i have scattergun for that
choke
is dead
actually tho
like no meme
i dont think choke is that bad but i think high cal is better
and theres burst cannon too
I think high cal and choke serve different enough purposes
choke's 1x precision is big
compared to previously when they tried to force high cal into the overcrowded waveclear space
choke fights tanks and mommies very well while still allowing you to chip into waves and knock off bigs from a distance
you talk about high cal for r7e1, and I was using it for that before the nerf
but I came away from my time in that level convinced that double choke was just correct for r7e1
...is it not
id like high cal more just for the bigger mag and reload
in r7e1? there's like no waveclear
charger alarm?
ok and i think high cal would do better
choke suffices, and then also stretches your ammo further on the tanks
i really dont think the ammo difference is going to be that huge
ammo in r7e1 can be tight
I remember watching rick's duo and hearing them complain about the high cal ammo when fighting a tank
i feel like if you fight the commence_scan instead of permafoaming ammo in that level is quite tight
then again its been many months since i played it
high cal makes tank slower but its still pretty good
i think the bonuses of high cal make it worth more than choke mod
I don't know, me and ahto dropped into r7e1 on a very recent balance, ran the same bio + sniper sentry + double choke loadout we did before, and kinda sailed past the intro scan and the double tank fight and the arena alarm
it doesnt take long to kill a tank either if ur good
then choked due to skill issue in reactor, but nothing waveclear related
this doesnt really prove anything tho
you did a duo u spent forever on in the past and it was a breeze?
the parts that you think choke would be uptime-challenged on, it wasn't
well what's this extra 2 in the mag that you care about so much?
2 extra charger kills
but choke can also ice chargers from way farther
yeah, which I'm saying didn't matter in r7e1
I'm not saying the extra mag capacity doesn't ever matter
it obviously does
what was the skill issue in reactor then
oh I fucked up retrieving a code
i mean if i really wanna kill them from that far ill just high cal hel revo
like old high cal
its not really that insane tbh
chargers usually step into high cal min range before tonguing
sometimes you need to chip because of falloff, which is fine
having to chip every charger because your base is 25 is another story though
not rlly
u just chip them from far
then when theyre close you high cal them
its an extra step but it doesnt change much
eh, I disagree
if theyre far it doesnt really change anything lol
hel rilfe is just so good tho
what about heavy smg
it has more dmg per refill than hel revo
yeah but do we really want to talk through every scenario, the "they're really far and I have time to chip every one of them" vs "I have poor sightlines and need to hold a shit-ton" etc
usually if i have poor sightlines i move to a better spot
especially if a full wave is coming
like, if you need to put 6 hel revo rounds in for every 6 high cal shots, that's adding up, and is a charger and a half that you're not just plain hel-revoing
yeah that just makes high cal like 25dmg high cal
where you needed to tap them and then finish em off every time
are people just allergic to gun combos
i dont get it
u know how many times i swap between hel revo and hel gun
i guess its bad now
I think current high cal is good into chargers because you get most of them clean with 1 shot then chip out the occasional one with main
pistol hel gun?
hel shotgun scatter
giga based
what
no, I'd just rather get an extra 2 chargers with that clip of main
why not like 15 chargers hel rifle
cause u dont get the 5 pen consistently jish
so its not 15
its false advertisement
its gonna be like
a big variety
well even now high cal will struggle to match hel gun mopping up 8+ chargers per clip, because they like to clump up
which isn't to say high cal is bad into chargers, just that hel gun doesn't tend to allow chargers to exist
it always comes back to hel gun
I'd still bring choke over hel rifle to r7e1
dead gun yet so many people still talk about
it
really makes you think
careful, too many people talk about it and 0.4 will happen
god, veruta's charge is 0.4
can i host a lobby in a level that my friend haven't beaten yet while i have beaten and invite him to my party?
yes
only host needs the level unlocked
if you want you can go to lfgs and jump into an r4e1 lobby if someone has one going with an open slot
thanks
anything I should know before I do R1C1?
Get ready to shoot. A lot.
Pay attention to you envioroment
Maybe youll find a good funnel!
Potentially a hole 🤔
oh god
its definetly kinda clunky. But you luckily dont have to sweat about shooters due to hel rifle. Its biggest issue is playing around the reloads, otherwise you just use hel rifle as range option
Would probably only take this on lvls like r6d2 (lots of chargers)
Honestly idk,
No one even gave an argument on why burst cannon rn should be B (or even A)
Is it good against bosses? Mom yea
Tank, yea? Kinda clunky tho if you arent close enough (compare to pr/sniper/choke)
Pmom, yea
Does it do well against giants? Yea
But damn, scattergun does all that and without having to deal with ass recoil. Plus its also better vs giants AND currently more reliable vs stacked up smalls.
Burst cannon without the shit recoil definetly is a decent alternative to it again, but with it it kinda blows.
Burst cannon has range
it’s still good that’s why we ran it in r4e1 speed
I don’t even think we’d take scattergun tbh
the range is not that high
The range also suffers from recoil slightly
Ecouple
yea obviously lol
Kekw
but you also need to always finish them off
yes maam
Dead
3?
aha
Ok well that’s not really a big deal then
I wouldn’t disrespect the gun too hard, I dislike the state it’s in but it still puts in solid work
oh it is since it adds up
i dont disrespect it
i think with recoil nerf reverted its a good niche gun
the 1 dmg nerf unironically did a lot
the issue burst cannon also has is that it isnt a singular standout at anything anymore
scattergun does take over its niche well
tho overall i dont agree with fns tierlist at several points (high cal imo is A for sure as an example)
I think it's still the best into big charger/shadow giant spam, but it did lose its number 1 spot vs mom
its the easiest option vs those true
but both scatter/sniper outperform it for shadow giants and scatter for bbcs (well it depends on if you wanna stop multiple or kill 1-2)
I rly just want the recoil nerf reverted
makes it more fun and better
ain’t no way you just said sniper for shadow giants
There's major concessions with scatter and sniper for both of those, burst cannon does like 95% as well with no concessions (and more per clip)
you know how many people will not hit that headshot
you love your synergys no?
Just quick scope with pdw skill issue
I love my synergies but I’m not running pdw just cause I refuse to run burst cannon
that’s kinda silly
am i talking about how good with a gun i am?
or about how good a gun is
and even i can hit those shots somewhat reliably without a pdw
I mean if you wanna go that route just base every gun off of better bots
then you look at nuggies or bread (tho idk if bread practiced it recently)
Im just more so amazed sniper is still in the argument in current day
best giant/hybrid/chicken killer
good vs tank/pmom
HEL rifle is the best giant killer wdym
(I do not seriously think this, I am adopting this stance to prove a point)
that didnt even kill pre nerf?
lol
Cqc with a lot of giants like r6d2:burst canon scatter
General big killing and bosses sniper
ok but then you just finish with hel revo then eva
K.i.s.s
Or i kill it with sniper 200 meters out
I just think saying sniper is best into shadow giants is very weird
and then can kill 4 to 8 smalls with hel revo
It’s like cloud gaming
If you can aim
Yes
theoretically. Burst cannon is still the easiest application
if you run pdw sniper sure
Id rather do it without pdw cause it feels more epic
Just be a chad and distinguish wich stance the mofo spawn in
How many fucking bridgee copy and paste together
I prefer a more realistic approach to the game tho
Distinguish the stance and tell which animation they're in
that was a hyperbole
My asscrack aint even that big

IM SETTING A JOKE
Forgetbouit
You could master sniper likw some folks and use sniper on shadow big
Is it weird yes
thats litteraly what i said 
I dont know i just jump in
I could be convinced that high cal is bottom of A, the 10th round per refill is a bit of an eyebrow-raiser
I dont even know what tje topic is
I just follow common sense when i see something resembling a conversation!
did anyone else ever play heat versions where sniper had thermal
We're talking about checkpoints making the game harder for new players
that shit was OP af
NOOOOOO
Honestly not a bad subject
Theres some truth to it
Actual good topic though, would diminishing returns on penetration weapons fix how they break the game (like first hit deals 100%, second does 80%, then 64%, then 51.2%)
Don’t care didn’t ask tbh
Plus sniper user
I think they’d still be good
At least hel gun and hel revo would be
but that’s because they’re just strong guns pen aside lmao
LF1 D3PE at reactor
drop into the game
guys i think i have fog bug, i cant see shiet
walk up to the catwalk and see fog is all the way up to the bridge part
"yeah this is our 5th time checkpointing"
WTFFFF MY EMOTE
HEL Rifle only being able to kill front charger would make such a big difference. HEL Rifle goes from op kill 4 chargers at once to legitimately balanced.
Could pick the dimishing value so you still get 2 striker kill too
HEL Gun losing pen-body + hel revo body would make a decent difference I think, weapon still very good
i think that change would kill hel rifle in its current state. its too bad at other things and too good at the thing it does well. if you nerf the part it's good at then its doodoo
I've long thought scaling second hit to something like 50% on hel revo would be a nice direction for a nerf
still get headshot + pen kills
but takes the edge off the filthy pen funnel cleanup scenarios
also charge up time nerf for hel gun doesnt do much to how good it is. its mainly a nerf to muscle memory, functionally it still does all the things it could do before
I agree, there's some rare cases when you're up close and it is the difference between stagger/kill vs lick, but overall just makes the gun feel worse without being worse
and i say this as someone who ditched it after the first change because i was not willing to relearn it. now im sawed off scatter main

I'd make some point about it killing slower, but ryk has some major beef with "dps"
it's also harder to land headshots but I'm not sure how much that's just induced skill issue
you empty your clip 1 second slower wow
overall I think it's a bad nerf direction
I almost think it's a bit of a bad change for hel revo, pen damage is not what makes that gun good, but it is at least something that keeps the gun interesting. For me it's mostly about disgusting hel gun and hel rifle lines that just invalidate entire waves
all of it is induced skill issue
I said further up that I'm coming around to beth's cope on hel gun still being cracked
what do you think makes hel revo (too?) good?
ammo, damage?
2 shot kill, crazy good attainable ammo efficiency, very good uptime with reload cancel (even with reload cancel nerf). The biggest upside for pen imo is spam staggering when there's a big cluster coming through a door or something.
imo, 1 shot stagger, hs+bs or 3 bs, fast reload, good ammo capacity
and what would you nerf?
My ideal change for hel revo is:
- clip size 8 -> 6 (addresses insane uptime)
- ammo reduced 5-15% (addresses crazy high attainable ammo efficiency)
- pen 2 -> pen 3
NOOO
Lean into the pen, reduce the stuff that makes the gun broken outside pen
the mods that change hel revo to 6 per mag ARE CURSED
Imagine having to make your shots count
what about hs+bs still kill, but 4 bs
and the 6 mag issue was also mainly a muscle memory one too lol
but also, is dmr a slight ammo buff away from completely busted?
Yeah 100% 6 mag is a big muscle memory change
DMR needs like +15% ammo to be busted, needs a bit more than a slight one imo
I don't terribly mind this, but I don't think it can be done in such a way that it keeps 4 shot on chargers
But maybe the 4 shot on chargers is too strong
I'm not a fan of the 4 bodyshot idea
I don't know, I think the "1 hs + 1 bs or 3 bs, reload cancel" standard course for hel revo is pretty fair
Did you mean: 95% of modded
with the nerf the hel revo gets a new clip in about the same time as dmr, as well
I think it is important for balance for hel revo to be worse than pistol/dmr in cases where you're not getting substantial use of pen
But to be better when you are getting pen
sure, though I'd probably look at ammo/clip considerations there
could also look at damage/dps (hel revo gets 40dps to dmr's 30) but then ryk would get mad
hel revo/dmr dps does not really impact time to kill, which is the actual important stat
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Most of the time is in aiming the headshot, the time to the follow up body shot is small in comparison
^^^^^^^^^^^^^^^^^AMEN SOMEONE GETS IT ^^^^^^^^^^^^^^^^^^^^^^
can matter into bigs, though imo it's a minor consideration
Yeah it can, hel revo is definitely better for mag dumping bigs
But it doesn't matter for strikers
1 extra kill/refill makes it busted? Wha
DMR is already good, and I think the biggest thing that ways it down is poor ammo econ and competition with hel revo, so yes, buffing its ammo econ would matter a lot
issue with buffing all maps is always that beginners would suffer needlessly
its why legacy balance would never work
I guess an issue with the 6 mag idea is that it would agree with the reload animation, and thereby ruin the funny
no more funny
I think they should not touch hel revo :)
tbh I'm at a point where I'd be fine with that
6 mag also wouldn't bother me too much
or an ammo reduction
ammo reduction is the change that doesnt change the gameplay of it while still making it worse
which would be my first choice
IZ THE CARBINE GOOD?
yes, carbine good
honestly hel revo having a base efficiency of 9/refill (which is easy to get due to semi auto hs+bs)
is kinda stupid
I just think some guns should not be touched
it needs less, considering pen is a thing
Lemme guess, the ones you like playing :^ )?
iz heby smg good?
im kidding (mostly)
Of course
ok but like hear me out
Hel revo? Instant CLASSIC
Everyone loves that gun
Except one guy but we don’t talk about him
think the consensus is decent, but worse than carbine
Its decent. Maybe A-tier, maybe B at worst
Carbine is just a giant no-brainer
Too much ammo
At this point the worst main weapons are probably Assault Rifle and HEL AP
With former just being "eh, not too bad, could be worse" and latter just... I don't know. Being all quirky and shit.
@hardy grotto i think an ammo nerf (after the current reload cancel nerf) to either 2 (or 3-4 if trying to push it down) bullets less would be fair
You can get value out of it, but not the usual way.
beth does make a good point
hel revo is practically the hammer of mains at this point
There’s like 2 things I wouldn’t touch in this game
hel revo and hammer
a part of me wants to put hel gun and burst cannon up there too but that’s just my bias
Hammer stagger nerf makes bat better and good enough
aside from that why touch hammer
the thing I didn't mention here is that I've asked for hammer nerfs before
charge time back to whatever it was in r5, get rid of that r6 stagger buff too
in exchange I would probably offer occi tap to please the vets
That would invalidate knife for vets immediatly
why bother
i would rather have soft collision removed than occi taps
for a hammer compensation buff
soft collision has been a mess from the start
on charge time, I just still think soloing bigs is a bit too free
maybe speed up their tongue attack, so if they attempt tongue after soft stagger they get you first
If you remove the stagger you will need limb breaks
At that point you can do it with spear more easily than hammer
hm, fair point
stagger nerf is enough
soloing bigs will always be free
solo stealth is another point
but thats not smth people rly do
I don't know, I imagined the whole using movement and cover and timing when to start your charge thing could've been a thing again
but maybe that's just stuff that inexperienced players do because they don't know it's free yet
that wasnt a thing with old hammer either for solo giants?
unless you count minimal orb walking
I vaguely remember you could lose the race if you just dumbly stood there charging the next hit after landing the last one
I feel like there's a video somewhere of khepri giving tactics for solo hammering bigs that has some timing stuff in it or whatever
but again you could just be right
Mix of it
it was still kinda brainless
also regarding hel gun
i feel like a lot of people would stop using hel gun if you nerf dmg to below 15
as it would suddenly be pretty ass vs chargers
and less efficient vs giants
I want to be able to tap occi strikers again
meanwhile the charge up nerf makes it more of a line up gun that becomes very strong if you can deal with the charge up for general combat
It's not randomized, though, which is the only thing that matters. I can personally attest to brushing + special damage being about as cracked as before.
I dunno, I'm slightly of the mind that giga-busted AltR3 patch was just better to play on.
Being able to straight up out-skill things is just fun.
I kind of "get" Legacy rn.
HE GETS IT
i get the „fun“ aspect
but anyone who uses that needs to then be quiet about guns being too strong
i think ultimately id rather have strong guns that are fun than like
trying to achieve this perfect gun balance thats probably never possible by nerfing all the guns that are fun
thats a subjective take that i can understand (id prefer a mix but thats hard to achieve)
i mean id like balance but i dont want guns to feel awful to use i guess
but its fucked when people complain about op guns being nerfed since they arent as fun anymore when they complained about them being busted before
ofc
A simple solution to Hel Gun is to increase the reload time
u know i still wonder why they did reduce the reload time in og r6
IT WAS TOO WEAK
I think the wider playerbase wasn't very good at HEL Gun until R6.
Everyone was HEL Rifle stans.
is the wider playerbase really that good with hel gun even now
probs not with all the changes i guess
people slept on hel gun back then man.
i blame a certain tier list
he did
but still...
i like to think hes to blame for all the times i got tked by hel rifle
khepri I'd guess
hel rifle is good cause it one shot pens chargers
but bad cause the reload and overall firerate are slow and sometimes make me wanna kms
didnt khepri leave before r6.5?
sounds about right
khepri left
but if you ask me which r5 tier list made everyone into hel rifle stans, my first guess would be khepri
then made a video with a lot of good points of criticism aside from the rant he went on about checkpoints
I dont think so
I remember people using HEL Gun a lot during the first days of r7
people used a gun that rotated out a lot at the start of r7?
yo what?
R7 hel gun bot abusers smh
HEL Gun wasn't in r7?
noppers
😐
nope, no hel specials in r7
perhaps you should go sleep
r6 had hel gun but no hel rifle
I wish people would stop doing that joke everytime I get something wrong 😄

how tf do you find the collection case in R7B1
use terminals
ping the case when you are in its room
or query it to see what zone its in
(or if you are using bots you can use Q and 2 to tell a bot to pickup the objective item)
Find terminal.
Note what zone terminal is in.
LIST CASE
QUERY (case's item name)
Is it in the same zone as terminal?
Then PING (CASE).
If you're solo - exit terminal, do not move, and pay attention where the ping is coming from.
If you're with a squad you can do
PING (CASE) -T
to ping it continuously and help your teammates find it.
You cant leave the terminal while doing so.
And yeah, it's a bitch to find because of the fog. It looks like a large, flat box with coloured vials or something.
collection case I'm pretty sure it's always named COLLECTION_CASE without any numbers
That is what I vaguely remember, but can't be sure
he says our ammo was tight
as he fucking sits ontop of the garage so chargers dont hit him
LOL
you seem to be an unending torrent of rage
have you considered finding some chill?
pretty sure after the alpha section we were usually walking away from some amount of ammopacks in the zones surrounding arena anyway
I wouldn't call that disrespect
considering roughly every second thing rick has had to say to me has been intended in ill faith, I think I've been pretty patient
wow guys im toxic
I'd say more bitter at the moment
bitter at what
I have no idea, you came into this community with some chip on your shoulder
other people have to put up with the stink of your attitude
do they
only you know why you make other people hold that
I feel that’s most people tho who play gtfo
I'm just some guy who plays the video game and likes to talk about it on here from time to time
I don't get why you lot are out here gatekeeping the ultimate duos cult or whatever
or speedruns, or whatever
my point is that you sure seem sensitive about this being good at the game shit
who cares?
that lukewarm attitude might be why you struggle on e tier duos
we'll struggle on e tier duos all we want, does it matter?
means you dont get my respect
I don't care about your respect
I care about you randomly shitting up the server with random snipes at me
cut it out
Pls stop with the weapon discussions 
We need a separate channel for that
no
:[
😄
ok fine
u go with doubletap then
but I mute
F
You want super clickety clacky keyboard?
pley?
yes
@tardy ingot pley?
oh wait he on phone
You don’t need to @ him twice
im on a spanish island, studying geochemistry
i forgor
how is weather over dere
Why does Spain get to keep so many islands anyway
Is ok
Hispanic
eat jamon iberico while ur there
No
As long as that emoji exists I will never
Spanisch*
spanish
im gonna eat your utensils
How are the rocks over there 
Rocky
Solid
are they tasty?
honestly idk
I got sick, but still have to study
Estas loco home boi
no estoy bien slendi
oh god they are using the funky latin language
si
¿Estás jodiendo qué?
ce ne sono parecchi
quanto funky li vuoi, cubix?
dies

Muere
bonsoir motherfrogger
"mecoglioni"
se desintegra


Kaiser really has an arsenal of gifs
comprised of 50% cats but still
host the lobby so we can play 😛
man fuck
If i pass this exam my life is good
if i dont i gotta do an extra semester
and it fucks over my bachelor degree plans
same here dude
but the GTFO
it tatse so good
Im always a pessimistic fuck when it comes to exams/grades
Chemistry also being the only thing i failed an exam in before :|
Aaaaaaaaaah
You should've seen my uni first year results
Biggest rollercoaster experience

well aside from chemistry i rly havent had issues (doesnt keep me from being pessimistic) in getting good grades
Fuck chemistry man
whats the best special machine gun? i decided to try the arbalist in a run last night. i liked it
veruta is faster and i think staggers but it is super heavy recoil
so just depends on if u like can control it
its a choice really
is there a major difference
both r nice
i would rather maintain control while firing
um veruta is speed of light, bit of a bigger mag, arbalist is a bit more dmg, less recoil and more paused firerate
mab jesus christ
lol
mag :]
Veruta:
Bigger mag
More stagger
Lower dmg
Higher firerate
Harder to control
Arbalist:
Smaller mag
Higher dmg
easier to control
i knew what you meant
i think i'll stick with the arbalist then
ive been using the deagle since r7 so i wanna try new weapons
def want the sniper rifle, but that is very contextual
being flexible with ur guns is nice, i kinda go all around so if i need somethin specific for some mission i can run it
also cuase most of the guns are fun as fuck :]
we love the carbine for main, but special weapons seem to give more freedom
yeah main doesnt give u much option but specials are just kinda, almost all of em are super good but depen on the level n stuff
Specials are the real killers, mains are "switching is faster than reloading" situation.
Or to compensate shortcomings of the special...
unless u, have hel shotty or somethin ksks
yeah. i wouldnt bring the sr if we're fighting hordes of smols
i used the hel shotgun like once
i used the buckland once i think
Which fucking one? There's like 4 of them.
i think the basic one
Only lmgs get to use manufacturer names. Call the rest by their function.
not chokemod
Rifle, Pistol, smg, etc
normal shottie yeah, pump shotties nice
the mag size on it has saved me, quite a bit
is my keyboard broken or can't i jump while sprinting anymore ?
you can jump while sprinting, maybe not while charging spear but I can't quite remember
where can I contact game support? You can't play the game
You absolutely can. I know - I tried to double hit two giants whole doing so (I missed).
Thing is it kinda defeats your argument of ammo now
Your ammo was tight, it would’ve been even worse if you shot that section
I wonder how high cal would do comparatively now tbh
Especially with the extra ammo per refill
Does high call pistol one shot a scout?
in the head yes
30dmg
i shot the mf in the face
It even drops the thicker scouts with a back shot now.
Bring booster to secure those extra degrees of angle.
Actually did that in CX recently. Feels good to have my boy back.
always
how much was the different between the high cal ammo then and now
It gets 1 more bullet per refill now
High cal shouldn't "need" occi/back though
Just head
Unless you're like sniping scouts with it from super far distances
use sniper sentry and bio to snipe scout
Use gun
2 paper long setup
i just go in and boom goes the scout
Anyone else with a brain here thinks hi cal is bad?
terrible gun
Its whatever
in my TRIOS it just hasnt been holding up
i did some TRIOS the other day and it just wasnt putting in work against smalls
Anyone else here think Gerz is a PUB?
and in those TRIOS i wouldve rather used something like machinegun, a gun actually good against bigs
ur just jealous...
Or your takes are out of the box
arent u a better bots user
WHOS TAKES
Machine gun is for players who can’t aim and just spray and pray
its true...
I'm not religious so I don't use machine gun
deadly wouldve been very good at the machinegun
Fs
Probably not as good as he was with the smg
Yeah
makes sense
true
Can we get hans landa azert back
Pub
good loadout
Coming to a city near you
You’re a pub
Kevin when are we duoing og r4e1
I don’t pub
Can i introduce you to my favourite r4a2 solo speedrunner
Pub take
You can’t go throwing the p slur this common idk
Wannabe toxic clique
You’re deflecting
we need to conduct a study on why mg users are pointing their gun at bigs now
who told them to do this
Uh... Shooting thing is fun? Probably?
What if there isn't any






