#gtfo-related-questions

1 messages · Page 119 of 1

ocean spindle
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the first one does have a door

dry pumice
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Class 3 is a fucking lul of a scan

hardy grotto
#

Id recommend doing the scans

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artek I have a question for you

dry pumice
#

Just go for it, get it done, shoot any offenders

ocean spindle
#

new people take problems with a class III alarm? NAHHHHHHHHHHHHHHH

dry pumice
#

YOu save a door for later

civic wave
arctic marten
hardy grotto
#

Are you a scans player or do you shoot the sleepers

ocean spindle
#

are u a scanner or a shooter

dry pumice
civic wave
#

Doing the scans means you can lose the mission and losing the mission makes you feel sad

hidden ridge
#

ARE YOU A JOKER? ITS HIGH RISK

civic wave
#

So you should just sit there looking pretty

lusty bramble
hardy grotto
#

LOL

civic wave
#

Oh

hidden ridge
#

The JOKER CLASS excels at high risk high reward situations

civic wave
#

Oh...

#

But really, you don't actually need to do much alarm prep if you're good at the game

hidden ridge
#

Better bots taught me that having aimbot basically is the same has having super good strats and shit like that

hardy grotto
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could the better bots beat a tank tho…

lusty bramble
#

yes

ocean spindle
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better bots taught me theres mod for bots

civic wave
#

If the weird guy got carried through r4e1 by better bots then yeah

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Betterbots can deal with a tank

lusty bramble
#

who's the weird guy

civic wave
#

Azert

lone mortar
#

wait

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better bots can deal with tanks?

turbid horizon
#

Now they definitely can

#

Pre ALT i don’t recall them being able to

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Vanilla bots could if you got one stuck lol

lone mortar
#

huh

hidden ridge
lone mortar
hidden ridge
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And they were not only mauling the babies but destroying the moms themselves

lone mortar
#

i would say better bots shit on moms

turbid horizon
#

Vanilla bots suck with birthers bc they get stuck on the babies

hidden ridge
#

by my limited experience with vanilla bots and moms, they didnt really do much on the mom herself

lone mortar
#

vanilla bots

turbid horizon
#

Yeah now they do better

lone mortar
#

do nothing to moms

turbid horizon
#

Because of the hitbox changes

lone mortar
#

they like to mele babies

turbid horizon
#

They actually hit them way more

wind wren
#

Can I somehow ping a item multiple times if I'm playing w 3 bots?

civic wave
#

huh did they change the entire hitbox including bullets, or just the soft collision hitbox

dry pumice
#

So there's no reason.

#

You ping it once, pay attention the ping dot and try to calculate route to that

wind wren
#

Yeah what I was trying to ask is if I can have them stay close enough to it so it pings it multiple times while I look for it. Poor phrasing on my part

dry pumice
#

Nah, it will stop pinging if you zoom out from terminal.

hidden ridge
#

Gives him some extra time though

agile crag
#

can some one help me, i keep falling forever or my teammate presses ready and it doesnt show me

civic wave
#

Connection issue of some kind

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Try restarting the game/steam, turn off any vpns, etc etc

agile crag
civic wave
#

I literally do not know what that means

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Alternatively have someone else host the lobby

ashen frigate
#

The game is peer-to-peer, meaning all clients need to have a good connection to the host to prevent these issues.
As Pachi said, you can try to switch hosts, as sometimes connectivity issues are stronger in one way

wind wren
#

I got a booster and it decreases regen speed, when does a player regen?

civic wave
#

So under 20% hp you start to regen

wind wren
#

Seems like basically no downside then

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Thanks : D

civic wave
#

Yeah it isn't that impactful

fickle glen
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I just started this game and how the hell do i find hsu 430

ocean spindle
#

u can check on a terminal!

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theres commands on them to find and locate different objective items

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in this case, if u wanna figure out the zone it is, u can use the command QUERY

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'QUERY HSU_430'

fickle glen
#

im in the area but what exactly am i looking for

ocean spindle
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ohhhh

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well it looks big, its like human sized, its like a big box

olive robin
#

is the door bug where enemies get stuck outside broken doors patched

ocean spindle
#

there use the PING command

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to see like in what area the object is

fickle glen
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i did but i cant find anything in zone 52 e

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thats where it says it is

ocean spindle
ocean spindle
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like u see a big room with a top and down floor

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the top floor is E

fierce walrus
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its either up the stairs or up a ladder in the middle of the room

ocean spindle
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search over there, is like a pod

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yeah

fickle glen
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i found it

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tysm for the help

fierce walrus
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no problem

wind wren
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Can any meele pop a giant shooters head with 1 hit? I belive to have seen it in a video some time ago

fierce walrus
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giant shooters heads dont pop till they die

civic wave
#

Otherwise yeah the head can't come off unless they die to a headshig

fierce walrus
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this applies to all enemies that shoot projectiles - their head doesnt get broken till they die

wind wren
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Oh I see, may have been a striker then idk. What a good strat for solo meele giant strikers then? To the back and go for the limbs?

fierce walrus
wind wren
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But back of the head wont stagger right?

fierce walrus
#

it will

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why wouldnt it

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unless im missing smth

hidden ridge
#

If you really want to stagger big shooter you can full charge/whatever hammer on a leg

wind wren
civic wave
#

Breaking any part of a giant striker will stagger them

fierce walrus
#

head counts as a limb

civic wave
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Head and groin included

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Shoulder too

hidden ridge
#

Also IIRC there's a breakpoint at hp threshold

wind wren
fierce walrus
#

OH you still meant shooter

wind wren
#

Yeye

fierce walrus
#

then yeah limbs

civic wave
#

Oh for giant shooters you kinda just like

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Keep trying to hit the back of the head

urban vale
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you can solo the big melees

fierce walrus
#

you can solo every enemy in the game technically

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with a melee

wind wren
urban vale
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in stealth

wind wren
#

Thanks a lot guys : D

urban vale
#

oh yeah

wind wren
urban vale
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do you do even more damage hitting the head from the back vs the front? in the context of the big melees

wind wren
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Yeah

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Back is always more dmg I belive

fierce walrus
#

yes

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other than chargers

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(in which case there is no head multiplier)

bold atlas
#

is it just me or has R6 been heavily nerfed

neon gust
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its literally the same shit

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but some minor stuff switch around

craggy pier
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but sharper teeth

neon gust
#

like the bulkhead not been in fog in c3

bold atlas
#

huh

neon gust
bold atlas
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i see

neon gust
#

overall the same shit

odd gyro
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i just completed a level does my progress count???

dry pumice
#

It should, but we have reports of some kind of network issues

odd gyro
dry pumice
#

Will have to wait and see, but do expect the worst possibility.

dusky crest
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just finished R1B1 but it didnt count? is it a 2 part mission or something?

unique night
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network issues for me can't even start up the game.

ocean spindle
#

we dont know yet what happened

dusky crest
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thats ok

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thanks for the info, thought id fucked up somewhere lol

ocean spindle
#

nono is oki

winged turtle
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so if its giving me the no internet connection error its just keep restartin til it works?

ionic aurora
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It won't help.

winged turtle
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RIP

ionic aurora
#

It's just having complications.

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Unknown complications.

winged turtle
#

bummer. other people have fgoten through tho?

ionic aurora
#

I think they were grandfathered in prior to the down.

hidden ridge
#

Maybe it's location-based, steam doesn't have only 1 server

ionic aurora
#

I know some people said they didn't get the completed for the level even though they did complete it. So It might just be they are on, and it's letting them play but not progressing/saving/rewarding.whatever

winged turtle
#

I and a French are having the issue, probably not Just location based

hidden ridge
hidden ridge
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I and a french

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I assume you're from US?

winged turtle
#

I am a burger, yes

hidden ridge
#

I see

winged turtle
#

and you are a pasta right?

hidden ridge
#

If you just said "I and a french" didnt really give any more context

ionic aurora
olive robin
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me and a friend w 2 bots beat R6B1 but it didnt mark it as completed? why is that

austere mantle
#

Hello is it possible to get your progress back if servers shutting down made it that we didnt finish the run even tho we did? I do have video proof of it if possible

austere mantle
#

i dont want to do R1D1 again catscream

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oh well

olive robin
verbal solar
#

Yeaaah...probably.

olive robin
#

Kinda lame to not warn us or anything

sterile citrus
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@olive robin Also advised dont play tuesday around steam maintenance times for the same issue.

dry pumice
#

Its been 2 hours and its still offline?

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Weird

whole grove
#

CalleBonk OK WHO BROKE THE GAME??

dry pumice
#

We have to wait and see until morning

dawn jackal
#

working for me

desert sluice
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It's back up

solemn sorrel
#

has it been confirmed every level beaten by 1 person?

past mesa
#

Everything else is fair game

dusky crest
#

does bots count as 1 person? or is it true solo no bots?

civic wave
#

solo means alone

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I hate how this keeps getting hung up on, bots don't count as solo

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like can we just start calling it 1p3b or alone with bots or something, anything other than "solo (with bots)"

past mesa
past mesa
#

R6cx probs has the most prospects for being beaten no glitches

dusky crest
#

still trying to do R1B1 lol

#

fun game tho

lucid sonnet
#

Was playing R2C1 and ran into a blood door with a scout behind, so naturally as we started defending the wave the scout triggered immediately, is that intentional or can you open the blood door and fight far away enough not to alert the room?

neon gust
#

Those doors are always fun

ocean spindle
#

:>

runic breach
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as an absolute beginner who just beat the first level... WHAT THE HELL IS A BLOOD DOOR?!

neon gust
#

You guys can playca minigame called "kill it before ot triggers"

runic breach
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on r1b1 rn lol

neon gust
#

Ok then wait till r2b1

runic breach
#

why r u facepalming i just meant that i had a while to go lmao

neon gust
runic breach
#

ur mom (epic)

ocean spindle
#

but im not sure how well the last one works

craggy pier
#

thats the main point

ocean spindle
#

spoils are stinky

runic breach
#

fair lmao was just curious

craggy pier
#

its more fun when u see it yourself

neon gust
#

Want me to spoil the whole gamr.

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Ill.be your talking wikipedia page

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!!

ocean spindle
#

_>

neon gust
#

Lemme overload you woth info

craggy pier
#

but you're the Magnanimous_Dragon

neon gust
#

Truly the best way to help a new individual at this game

neon gust
craggy pier
#

😆

neon gust
ocean spindle
#

magnaninoso en español por favor

velvet verge
#

just finished the story missions for R6 alternate, had a question, out of all 7 missions there was only one time schaeffer talked to us over the intercom, is this how it's supposed to be, or is this a bug? got a lot of logs on the terminals but I felt there was a lot more potential for storytelling and kind of feeling I missed something

cold quarry
#

they cut most of them compared to original r6 cause people didn't like having to sit through it on replays

#

having an option to disable them after the first playthrough would've been better imo

velvet verge
#

thats fair

left gust
#

damn me and my buddies were gonna get back into the game cause we thought there would be a narrative

ocean spindle
#

theres a narrative but its kinda hidden

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from r1 to r6 its mostly lore logs in terminals

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and it is convoluted quite a bit

neon gust
cold quarry
soft crater
timber linden
#

What happens if i finish a r1b2 if i haven't done r1a1

soft crater
#

It's completed but it won't be unlocked

craggy pier
#

You'll be excluded from Goin into expeditions

neon gust
#

You cannot run

timber linden
#

Damn

neon gust
#

Skipping levels are prohibited

#

You will be arrested within 24hr

soft crater
#

Let black dragon take you to R7C3

timber linden
#

I was hoping for a shorter wait time

soft crater
tame rose
#

can you command the bots? like deploy turret?

craggy pier
#

Yes

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Also cfoam n mine

tame rose
#

how do u command them?

fierce walrus
#

Q

craggy pier
#

Press Q then press 1

fierce walrus
#

there are a couple commands in Q

tame rose
#

thx

fierce walrus
#

in 2 you can tell them to pickup objective items

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in 3 to follow you

craggy pier
fierce walrus
#

skill issue =)

craggy pier
#

Shut ur mouth

neon gust
lone mortar
#

i mean

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still havent seen the ALT R6 video from Dragon yet

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so we still have a thicc chance

neon gust
#

Im slowly cooking an r6 video

#

Payday 3 releases today tho

clever apex
#

Have you guys tested if the strategy on deactivating the double alarm still work on alt r6d2?

craggy pier
#

Yes

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Go big 🍆 and deactivate uplink alarm

teal wave
#

How do people get their hud to be like in the image on there?

hidden ridge
teal wave
#

Ah

hidden ridge
#

They're still on the game's official page?

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Notice the shotgun

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8/120

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I've no idea if there's a mod to make the UI appear like that

teal wave
#

Idk about the official page, its in the discussion I linked

hidden ridge
#

Yes

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Which is in the game's old trailer

neon gust
#

Screenshots

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The hud mostly stayed the same since the first public alpha

hidden ridge
#

It used to show gun 2d when selecting them though

neon gust
#

Og r6 introducing who picked up objective items and key and the newly updated objective stack

hidden ridge
#

looked cool

neon gust
#

In the new UI it doesnt look well

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Also its such a minor thing its kinda negliable

hidden ridge
#

neglegible

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but still I liked it

neon gust
#

The only thing i kinda want from the old UI its the sentry ammo counter

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But that just kinda defeats the purppse of paying attention to your surroundings

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And sound queues

neon gust
hidden ridge
neon gust
#

🐒🍌

hidden ridge
#

Nice selfie

neon gust
#

Thats you

craggy pier
mortal moon
#

how do you join a LFG of someone or join someone elses game?

neat orbit
#

you copy the code they posted, then a new button pops up at the rundown selection screen

marsh badger
#

Would different melees require different approaches to clearing rooms?
(e.g: Knives can take care of Sleepers quicker but pales in damage capability compared to the Spear)

fierce walrus
#

I guess in the beginning kinda (or if you are solo), bat and knife would be better at clearing bigger groups of weak enemies close together (knife especially) and hammer and spear would be much better at dealing with giants

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but when you get more used to things most melees can just do anything well

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(especially hammer)

amber spindle
#

Hammer my beloved

dry pumice
fierce walrus
#

me still waiting for hammer nerf

#

artek no way you use dagger instead of knife

dry pumice
#

Same shit to me.

amber spindle
fierce walrus
#

uhh

dry pumice
#

That is true.

fierce walrus
#

he said that

#

he said hammer is an all rounder

amber spindle
#

Oh

#

Misread

#

Hammer OP, Bat stinky damage, Spear no sprint charge and knife no stagger 🥱

fierce walrus
#

spear has sprint now btw

amber spindle
#

Wait what

fierce walrus
#

also stfu about bat

#

its good

amber spindle
#

Eh

dry pumice
#

Spear got buffed recently

fierce walrus
amber spindle
#

The stagger is amazing

dry pumice
#

It'd genuinely okay now

marsh badger
#

My main is probably Spear, I like the distance it provides overall

dry pumice
#

Oh yeah, distance is very comfy.

marsh badger
#

It’s great when you want to not worry about having a giant turn your ass into a pancake whenever you touch its arm by mere inches

dry pumice
#

That too.

hidden ridge
#

(also being host helps)

marsh badger
#

But still, I prefer the Spear because of its superior distance, although I see the benefits from the Hammer.

dry pumice
#

Spear used to be utter shit before the last patch

#

Now it's not perfect, but definetely far more viable.

#

Just aim for the head.

meager shuttle
#

I tried to research ammo-efficient guns on google, but I don't see any answers besides datas, which main guns would you think is most ammo-efficient (aka shooting and still have more ammo from every refills), to compensate for the bad ammo supply on special guns.

#

I tried double-tap rifle and scattergun, and double-tap rifle almost often runs out faster than scattergun, or in any case I utilize them, I end up needing more ammo supply than anyone in the team. So, kinda want to figure that out, or I have to revert back to Carbine?

dry pumice
#

Probably carbine. But it really doesn't matter that much.

ocean spindle
#

usually automatics are the guns to go for when u have things as powerful as the scattergun, since its a nice weapon to kill, have ammo and help on big waves
u can maybs try smg, pdw, assault rifle...

dry pumice
#

Most mains are ammo efficient by definition. If you run out of ammo - you got bigger problems than ammo efficiency.

#

I heard DMR is secretly the king of ammo efficiency... If you never miss.

tardy ingot
#

Carbine is all but ammo efficient

#

it doesnt rly matter honestly tho, since the efficiency usually stays in the realm of 1 kill more or less for mains

meager shuttle
#

I could try DMR, I think I have not tried it since my friends keep taking it and fighting over it who can have it, since we are trying to cover most kind of the approach. Thence, how I got to handle scattergun/choke mod shotgun since I am always consistently taking down big guys if they don't react fast enough. But for main gun, I tried triple-tap, carbine, and I guess I stayed with carbine for most of the time lol since I can consistentaly land headshots

ocean spindle
#

triple tap i guess its burst rifle

tardy ingot
#

dmr is also not ammo efficient for a main btw

dry pumice
#

Is it not? You praised it to high heavens

ocean spindle
#

also kinda a problem is more than with scattergun and, dmr for example, ur gonna have trouble when enemies get close, since with dmr u will have to spam it and scattergun u will have to reload it super fast and waste some ammo on the smols close to u

dry pumice
#

Who's the ammo king then?

tardy ingot
#

@meager shuttle if its all about efficiency then theres 3 main things to consider

  1. theoretical efficiency (if you perfecfly hit and control shots)
  2. practical efficiency which is put into
    range application
    fire rate control
    hitting shots
  3. synergys
ocean spindle
#

[thats six things]

tardy ingot
#

Fucking discord formatting

mortal moon
#

how do I create a LFG? Im new to this game so im still figuring things out

ocean spindle
#

:3

tardy ingot
#

now

meager shuttle
ocean spindle
dry pumice
#

Read instructions carefully

ocean spindle
#

.t lfg

uneven gulchBOT
ocean spindle
#

just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel

be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one

tardy ingot
#

for example. Double tap rifle and machine pistol can get nearly 12 kills per refill

But machine pistol suffers heavily from range and firerate issues. It also lacks synergys (which most low dmg guns do)

Double tap rifle is very hard to be perfectly efficient with aswell since you want to kill a small with 1 burst each. It doesnt have range issues generally, but is unreliable to 1 burst at range due recoil. Also no real synergy

tardy ingot
# meager shuttle Yeah. I used it up on line of mobs and it works really good, just need main to c...

In the case of playing up front and wanting to stop waves of enemies theres 2 strong outliers

  1. carbine, generally just an insanely good gun. Its not terrible efficient in theory (barely cracking 8 kills/refill) but it is easy to get kills with
    2 bursts if you headshot, 3 bursts if only body
    It doesnt have range (at least in usual combat) or firerate issues

The other is hel shotgun, but i would rly wanna combo that with scattergun/choke mod. It absolutely stops any wave tho and actually is insanely strong vs giants for a main.
Its decently efficient when 2 shotting enemies, but with penetration it can become a theoretical monster

#

if you are rly concerened about efficiency then id probably recommend the pistol or hel revolver

As semi automatics both are easy to control, both have considerably higher theoretical efficiency (9 for hel revo and 10 for pistol respectively) and after the pistol buff they dont rly suffer in range either.
Plus both have short reloads (if you reload cancel hel revos)

Hel revo also has penetration that ups it even further.

meager shuttle
tardy ingot
#

also, idk how confident you are in your aim. But sniper is a great choice vs giants (generally the best one) and doesnt suffer from range like scattergun does)

If you wanna be more of an all rounder (as in you can still deal well with giants but good with smalls) then its probably

Pump shotty or high cal

But choke mod, hel rifle and combat shotgun also work well (last one being low ranged, but in exchange a beast when fighting smalls)

Combat shotgun is also absolutely cracked efficiency wise with a theoretical efficiency of 22,5 kills/refill

meager shuttle
#

it could be also that I use up a lot of ammo because maybe I am always one who is shooting, I keep seeing lot of monsters come up on my team and I felt like they are struggling with shooting/fending off from distance, so that is maybe a factor why I am always running out of ammo

dry pumice
#

Yeah, that also can happen.

tardy ingot
#

that definetly happens yep

In my og squad im mostly the one shooting while in other teams its more balanced

dry pumice
#

Then again it also means that all the ammo packs go straight into your ass so it doesn't matter.

#

As long as the wave is dead who cares right.

meager shuttle
ocean spindle
#

i am the one who shoots the most but also the one who misses the most

meager shuttle
#

scattering apart in big room and sometimes they run into rooms seperate from each other

#

alright, thank you so much guys!

#

hel shotgun and choke mod shotgun or combat shotgun

#

yep I think that will work best for me

dry pumice
#

Oh yeah

#

HELshot plus combat shot = full brainless mod

#

Shooters / hybrids can be a problem, otherwise you just close the distance and go BRRRRRT

#

No wave can survive within your vicinity

hidden ridge
#

I'll never stop smiling at Artek's colorful way of explaining things

meager shuttle
#

lmao

#

how many % cfoam on scout again?

tardy ingot
#

bonk

meager shuttle
wind wren
#

I'm boutta do r1c1, can I somehow get the bots to stay on the point where I wanna defend? Or will they just run to the terminal with me either way?

civic wave
#

the bots will always follow you

#

but it should be fine

wind wren
#

Damn, ig maybe I should set up in reactor room then

tardy ingot
#

probably not

#

just start slowly falling back during the wave

civic wave
#

you'll have plenty of time before the next wave starts to pick off stragglers

tardy ingot
#

You have a long time to input code once wave is done

civic wave
#

could always have a sentry a bit further back to help pick off what remains after you fall back

wind wren
#

Oh I thought they keep spawning after during the code entering thing

#

Thanks a lot

civic wave
#

nah

#

reactors spawn a set amount of enemies at set points during the wave

#

if there's not enough room in the spawn cap for the enemies to spawn then the spawns get queued up, and the enemies will appear when there's enough room to spawn

hidden ridge
fierce walrus
#

Am i delusional or do i remember og R6D1 having disinfect packs in the jump gate room and the other dimension? But ALT doesnt seem to have them

ashen frigate
#

I do not remember there being any (or if there were, definitely not a lot)

#

And no Fog repelers in the first zone either

dry pumice
#

Yesterday squad found like one X1 use somewhere and that's that.

#

I found it. And used it. On myself.

fierce walrus
tardy ingot
dry pumice
#

I opened the locker.

tardy ingot
#

Hm

ashen frigate
#

I do not think a 1-use can spawn if there is more than 1 in the pool ?

#

So maybe there is just a single use of disinfect pack in the main room :)

meager shuttle
#

Which main gun has 3 shot burst?

#

I forgot what gun I dropped to try other guns and I want to go back to it lol

ashen frigate
#

That would be the Burst Rifle (Carbine has a 4-shot burst if I remember correctly)

meager shuttle
#

Thank you so much!

wind wren
#

Is there a way to manipulate bots into taking diff packs then they currently hold?

#

There's a juicy 5use ammo pack and all 3 are holding 40% medpacks

fierce walrus
#

n o

wind wren
#

Fuck

fierce walrus
#

although

#

i think bots should prioritize ammo over meds

#

but i might be mistaken

wind wren
#

Well they're just chilling beside the locker bot not taking it

#

So unlucky me ig

wind wren
ocean spindle
#

they prioritize whats available, i think if they see two bots with ammo packs, the last one is more prone to pickin a medi

wind wren
#

Well 3 have meds

ocean spindle
#

ok then i dont know

#

maybs its backwards

#

idk

#

:]

wind wren
#

I think they only case abt what the player has

#

Picked up a medi instead of my ammo and they swapped

#

Picked a tool refill they Picked meds

dry pumice
#

Some people claim they generally prioritise Medkits. In personal experience it's completely random. Sometimes I'll watch them swap med for ammo and then immediately swap it back.

wind wren
#

I also think it's mostly random. Mostly cuz it took em 4 swaps to pick a 100% med instead of a 40%

true cave
#

Did all of the lost levels last night get restored? Spent quite a while doing 6b1 with some friends and it said we didn't complete it

dry pumice
#

Go in and check. If counter didn't go up - then it didn't count.

#

Thankfully R6B1 is a relatively short and simple level.

true cave
ocean spindle
#

mightve been gtfo was out for a bit yesterday

#

i see some people who completed a level but didnt got apparel and the completiom

compact junco
#

heard schaeffer talk to me at the end of Rundown 6! very cool, love that. But there was a lack of subtitles like there usually is in rundown 7? was that just a bug or is there intentionally no subtitles for that part?

dry pumice
#

Oversight

compact junco
#

dang

true cave
ocean spindle
#

yeh mightve been that then, sorry

random garnet
#

At the moment me and my group only have a team of 3 and we really struggle on r1c1 and r1b2.

Honestly just looking for some tips, we probably won’t have a team of 4 unless we end up lfg’ing, anything you can reccomend?

For r1c1 we do fine for about 4-5 waves and then are totally overrun, hits build up and all, and it just seems like we can’t do it with 3 people.

For b2, it’s the resources. Is there something we’re missing or is the spawn rate just that abysmal? We get to zone 20 to get the HSU sample, go to open the door and either don’t have enough ammo, or tools, or even health. Feel free to @ me.

dry pumice
random garnet
dry pumice
ocean spindle
#

mhh for r1c1, it kinda depends a lot on ur tools, usually 3 sentries one bio in the bot its incredibly useful, and the sentries its preferable they are bursts; hold on the bridge, and when someone goes to input code, do it in the last 10 seconds, that way u can kill the last enemies of the wave and start goin to resources earlier

#

bots auto mark targets yes

#

they ping em as soon as they are awake

#

and better than human players

#

since they have no cooldown and 360 view

#

u cant see em asleep but its a tiny thing to give out

dry pumice
ocean spindle
#

on r1b2 tho, if u feel a lack of resources, means either the alarms are kinda fuckin u up or ur wakin a lot of rooms, which one would u say it is?

#

they r fair struggles when one is new

random garnet
dry pumice
#

For C1 there's not much to advice.
Try doing first code or two with either guns only or only 1 turret. Then deploy more turrets for end game codes and waves.

wind wren
#

Doesn't make sense to set up turrets behind the enemies on r1c1? As In on the chokepoint. I got 4 bursts and I'd imagine that if they were to hit from behind its be a lot easier right?

#

Sure a bit longer run to refill but should be worth

ocean spindle
#

not really, sentries dont do back damage

#

so its the same thing

wind wren
#

Oh

dry pumice
#

Yeah doesn't matter

wind wren
#

Well good to know

ocean spindle
#

plus they have time to aim while they run at u

random garnet
#

We also have been using the Meduza mad labs turret most of the time - it can do work but is it just not worth?

dry pumice
#

Oh god

ocean spindle
#

umm not really

#

the auto sentry is a stagger weapon

#

not a killin weapon

dry pumice
#

That thing is in the trash currently

ocean spindle
#

and the way reactor spawns the waves is they stack

dry pumice
#

0 ammo, no damage

#

Burst is king.

ocean spindle
#

so u wanna kill em as much as possible

#

u can takw 2 bursts one sniper sentry for bigs

dry pumice
#

Just bring 3 bursts and deploy them as things get hairy.

ocean spindle
#

and only use the sniper one at the last waves

random garnet
#

Is there ever a reason for the shotgun turret

#

I want there to be

#

But I understand if there isn’t lol

ocean spindle
#

corners and choke points are very nice for it

dry pumice
#

Hard sell.

ocean spindle
#

not r1c1 or r1b2 tbh

dry pumice
#

I've seen it do good things.

#

But it's conditional.

ocean spindle
#

they are mostly corridors

dry pumice
#

Actually...

#

I used it either on C1 or in C1-like situation before.

#

You can use it as a close range body guard.

ocean spindle
#

i mean ive heard u can position em aimin at the hole in the wall but i think its kinda a waste

#

it servers way better in tights door spots n stuff

#

ur gonna like em in r1c2

dry pumice
#

Place it right in front of yourself and do some sniping. If any enemies breach and get too close - shotgun will greet them.

random garnet
#

Also is it just me or is there weapons that just seem completely redundant, like the Drekker rifle, or the arid shelling 5 vs mastaba r66 special?

dry pumice
#

Not really.

random garnet
dry pumice
#

They're normal.

ocean spindle
#

all weapons have their time and useful-ness :3

#

some are similar in use

dry pumice
#

Revolver requires skill.

ocean spindle
#

but different in their stats

dry pumice
#

It kills smalls in a single headshot and got lots of ammo for it. 60 bullets total or something?

ocean spindle
#

usually in a group varied weapon choices can be nice, one person with a machinegun for swarms, maybe a couple of shotties yes for big boys [or one sniper burst cannon scattergun so they can be big boi killer] and just general like diversity helps a lot for different uses

wind wren
#

Can sentries kill steal each other? I'd assume no but worth asking. Got 4 lined up right next to each other so I'd rather ask

ocean spindle
#

[ive been tryin to write that but the chat moves so fast]

ocean spindle
#

sentries dont get damaged

#

at all

#

only run out of ammo

dry pumice
#

Kill steal, not damage

wind wren
#

No I mean kill steal

ocean spindle
#

oh

#

my dumbass qwq

wind wren
#

XD

dry pumice
#

They absolutely can

#

Spread them around

ocean spindle
#

yeah they can aim at the same target and waste a bit of ammo

wind wren
#

Would be weird if they didn't. Alr I'll set up diff. Thanks a lot

ocean spindle
#

its better to like do lines with em if u need more coverage, but i cant think of many situations u need 4 of em together at the same time

#

i mean r1c1 but with three ur golden

random garnet
#

Okie :3 thanks for the insight you guys.

Is there any weapons you’d recommend for a beginner? I know it’s not a game you go spraying Willy nilly, but when the hell came down early game I was using the Hel Shotgun in primary and the heavy rifle in the backup

ocean spindle
#

ummmm, hel shotties very nice to spam at swarms ksks

#

but for easy to use

dry pumice
#

Carbine. Bullpup. High Cal Pistol.

ocean spindle
#

maybs smg to like easy reloads and kills

#

combat shottie, it oneshots smalls with a headshot

#

high cal yes

#

very simple

wind wren
ocean spindle
#

ummm, maybs somethin like the pistol or the rifle if u want to practice headshots

#

to then move to dmr or so

wind wren
ocean spindle
#

bots no but u do

random garnet
#

Big thankies from mcpankies, gonna give it a try when we’re home tonight

ocean spindle
#

i always have a bio

#

to, notice where enemies are

#

and sniper and shotgun sentries benefit from the bio

ocean spindle
wind wren
ocean spindle
#

fair enough
i used to have 6 7 fps and then i just got tired of it
and started usin geforce now

wind wren
dry pumice
#

They aim faster and use less ammo when shooting pinged enemies

#

Sniper sentry used to be an absolute monster

ocean spindle
#

it needed a slap down

#

but its still nice for long corridors with bio pings

#

very useful for some levels

wind wren
dry pumice
#

No, they literally use less ammo.

#

Free shots.

wind wren
#

interesting....

ocean spindle
#

yeh they
create bullets

#

somehow :]

#

magic

wind wren
#

I guess even in the complex there's something magical

dry pumice
#

At this point we are ready to give up bio synergy.

#

Part of the reason for burst supremacy is that it doesn't give a shit.

#

Place and forget, watch it tear biters apart in 2 bursts.

ocean spindle
#

i mean idk why would u give up bio at all in this game

urban vale
#

so burst is better than the hel sentry>

#

?

ocean spindle
#

yeh

#

auto sentry is a stagger sentry

urban vale
#

whys that

ocean spindle
#

not a dmg sentry

dry pumice
#

Sniper and shotgun brothers only work well with constant bio pings and even then not ideally.

ocean spindle
#

so it has uses but its very niche

urban vale
#

I see

dry pumice
#

No it doesn't

urban vale
#

so in like reactor waves

ocean spindle
#

bursts is usually better for defends most times

dry pumice
#

It's crap right now

ocean spindle
#

no no

urban vale
#

3 burst is better than a variety of sentries?

ocean spindle
#

not reactors ksmdkm

dry pumice
#

Too little ammo.

ocean spindle
dry pumice
#

Literally doesn't matter.

ocean spindle
#

i took it on r6a1 for the funs

#

and i never seen so many ksdmksmd

urban vale
#

r6a1?

#

wha

#

for what

ocean spindle
#

for funs :3

#

i wanted to try it out

dry pumice
ocean spindle
#

not that it was ideal

#

i just wanted to see it ksmdkm

urban vale
#

my team ran it in like 14 minutes, I don't remember any area that needed a sentry

ocean spindle
#

no not really

#

i just put it down on the alarms for fun

#

it was a fun loadout

dry pumice
#

Sniper needs solid 25+ meters of perfectly line of sight to shoot at anything at all.

urban vale
#

i see

ocean spindle
#

if the enemy is slow, 7

dry pumice
#

And shotgun is... It's okay. Used to be worse. Still not ideal.

urban vale
#

sooo

#

for reactor waves

#

like r1c1

dry pumice
#

Can clutch as close ambush I guess.

ocean spindle
#

can be useful

#

i always have one sniper sentry for c1

urban vale
#

what's the sentry loadout then

ocean spindle
#

depends on the level

#

for r1c2 i took shotgun sentries, for others i used sniper, but generally

#

first time goin in or u dont know what to pick

#

burst sentry

#

is very flexible

#

like not-me

#

:3

urban vale
#

is there an r1c2?

dry pumice
#

There is one thing sniper sentry does uniquely - it can destroy giants. Especially ranged ones.

ocean spindle
#

buds

#

my buds

#

i love chimkens

#

my beloved

urban vale
#

you know what was REALLY annoying during like r6d1 reactor? or whatever that level was
the sentries would pop the giant heads so I couldn't one tap them with my sniper

ocean spindle
#

lmao

dry pumice
#

Oh yeah, they can do that. Don't let them.

ocean spindle
#

yeah thats, a down thing with any sentry ksmdkm

#

i mean bursts takes more time to do i think

#

but how every sentry aims at the head well

#

pain :3

tardy ingot
#

aim quicker, shoot faster kappa

#

seems like a meme advice, but other than having sentries closer to you theres not much else to do

ocean spindle
#

i cant my skill issue doesnt let me

#

:[

urban vale
#

real

ocean spindle
#

thats why i dont take sniper ever

urban vale
#

sniper is goated

#

occationally I miss all 3 shots and my team flames me

ocean spindle
#

ik qwq but i cant use it
im cursed...

urban vale
#

but for the most part, 1 for 1

#

room with 3 giants? no more

tardy ingot
#

shoot 1 bullet for each teammate

#

now they cant flame you

urban vale
#

real

tardy ingot
#

cuz they dead

ocean spindle
#

so based

urban vale
#

that's what we do on the extract pad

#

just shoot each other

ocean spindle
#

i actually never shoot anyone unless its by accident idk why i feel bad for doin it

#

not even in my bot runs lmao

#

poor bishi i cant do that to em qwq

urban vale
#

do it to em

#

we especially do it to whoever tripped the STUPID SCOUT ROOM

ocean spindle
#

no

#

ill know it was my fault qwq

#

[cause bots dont wake up enemies mostly]

urban vale
#

nawwww

#

we were clearing a room with like 6 scouts

#

and my friend hits the scouts
and doesn't one tap it
with a spear

#

💀

ocean spindle
#

smh

#

the skill issue

#

=-=

urban vale
#

real

#

"I hit him in the head I swear, idk why it didn't oneshot him"

#

suuuuuuuuuuuuuuure

ocean spindle
#

yes yes the neck shoot begs to differ

urban vale
#

during the same run my friend insisted he'd solo stealth kill a melee giant
ok
immediately wakes up two nearby giants and gets mad at me when I shoot as soon as I see them light up red on the biotracker

#

great game

ocean spindle
#

10/10 goty

#

i now blocked that friend ahre

urban vale
#

HAHAHA

#

naw he's the best player on the team

#

solos a group of 5 sleepers in stealth in like 2 seconds

ocean spindle
#

damnnn

urban vale
#

yeah, real

ocean spindle
#

the skill not issue but issue

#

is the schrodingers issue

tardy ingot
ocean spindle
#

with the mine deployer ahre

#

KSMDKM

#

sorry

urban vale
wind wren
#

Are there guns that I should/shouldn't give bots? I'm bit stuck on r1c1 and don't know what to do. Bullpup/sniper worked best for me but idk if maybe the bots load out also matters. (Last try was bullpup/sniper, 2x sniper sentry burst&biotracker for the snipers, got overrun on round 5/8 only 1xburst and 1xsniper down, but im certain that 1 sniper wouldn't have been the gamechanger)

craggy pier
#

automatic weapons

#

and hope enemies dont get 4-6 meters near em

wind wren
#

Alr thanks

turbid horizon
fierce walrus
#

i run burst rifle and revolver on bots

#

also works well

wind wren
#

I'll try those thanks (or I'll just try playing w real ppl and hope I'm not too much of a liability with my 10fps lol)

amber spindle
fierce walrus
#

my game has a stable 20

#

Are you running it on a fridge

amber spindle
#

I hope ya'll are lying lmao

fierce walrus
#

stable 20 fps on all maps for the win

#

other than destination

#

fuck destination fps

#

shooting ||flyers|| with 13 fps aint fun

wind wren
fierce walrus
#

i wonder if mine could run

#

also if other people host you should have better fps at the cost of possible ping

wind wren
# fierce walrus 10 fps?

No it's like a 9-10year old laptop. I discovered gtfo and just couldn't wait til I can get my PC

#

Game looked so fun (and it still somehow is at 10fps)

wind wren
fierce walrus
#

I play with america people, and im in europe and ping is decent

#

like the worse i ever got was i think australia host, where the enemies literally took a full second to die from my melee

wind wren
#

Lol

#

Do u by any chance know how that impacts sneaking? Like if u sneak up to one and it starts "pounding". Would u wake it up due to the delay?

fierce walrus
#

i dont think i had that happen often

#

although i did have a case of a scout not dying despite me hitting it in the head once

#

but i dont know if that was cause desync of if some other player alerted it right before i hit it

#

or funky hitboxes

wind wren
ocean spindle
#

delay in servers can cause enemies to wak up a lil sooner than u expect if u have a ton of hours playin with bots or solo, but it happens when ur client

wind wren
fierce walrus
wind wren
#

I'm 100% it wasn't latter. Had my meele out all the time, no flashlight and stood still for a solid 2sec b4 it woke up

#

Wait maybe I'm dumb. I mightve just touched it

dry pumice
#

Always a possibility of various bugs.

wind wren
#

Somehow

halcyon mango
#

always blame desync

ocean spindle
#

mayb, enemies insta wake up with a pat

#

with a poke

wind wren
wind wren
ocean spindle
#

yes :3

wind wren
#

Yeah then that was probably it (the giant did "wave" his hand so that's probably what got me)

halcyon mango
#

if you play at 10 fps, very much could be you touched it, and it just took a while for it to register HellaKek

minor fractal
fierce walrus
#

tbh

#

i never had bots fire more than 2 revo shots in quick succession

#

and pr feels like its reload would make it very annoying for bots

soft crater
#

me turns on auto clicker
blasts 6 holes into the giant

#

(That is. If you can control the recoil of revolver at max rof)

craggy pier
#

Sup bys

#

boys

#

how yall enjoying rundown 6?

#

my team was surprised at how easy r6a1 was

dry pumice
#

Yeah, that's normal. I enjoy it very much.

soft crater
dry pumice
#

Difficulty wise it is one of the more reasonable rundowns. Partially thanks to checkpoints.

#

But don't you worry. It will pick up in C2+ and D2+

craggy pier
#

r6ax was fun too with the outdoors flying guys

#

they should implement more outdoor maps

dry pumice
#

There are.

craggy pier
#

would be fun to run around in the dessert more

dry pumice
#

At least... One... Two... Three... Four?

craggy pier
#

yayt

#

that's what i like to hear

ocean spindle
#

seventeen?

#

:3

dry pumice
#

Should I spoil which one or

ocean spindle
#

um no

#

why would u

dry pumice
#

Nerd instinct

craggy pier
#

aha

haughty island
#

Which level is the most difficult in rundown alt 6

lone mortar
#

You could say D4 or D3

haughty island
#

D3PE?

lone mortar
#

Just out of your own taste

#

Yes

#

Comparing all of objectives

#

D4 stands into a more long sustaining difficulty

#

D3 tank sleeping punish you with a hard wipe

#

And less checkpoints than D4

craggy pier
#

d3pe is def harder than d4 if you do overload first

lone mortar
#

Depends

#

Like i said

floral pendant
#

games on sale and debating picking it up, how good is this discord for finding matches W_HuPopcorn . I don't have a group of 4, probably a group of 2 at best for this.

halcyon mango
#

I have no friends and play everyday with pub people

lone mortar
#

Games unique ill put that on top

haughty island
#

Could you help me with some advice to r6D2 secondary. Like today we tried few times and always we died at the end. First time during uplink and second on the extraction because my teammate fuckuped chagerscouts.

floral pendant
#

it definitely looks unique, it's been out for a while so I imagine most of the bugs are ironed out too

halcyon mango
haughty island
#

Like i have hel shotgun and hel rifle

lone mortar
floral pendant
lone mortar
#

Should just bring sawed off and hel rifle

floral pendant
#

I quit destiny 2 because the raids kept breaking for me lol

haughty island
#

Our team had scatter gun hel shotgin mashinegun and hel gun

halcyon mango
lone mortar
#

Lmao

haughty island
#

Yep XD

lone mortar
#

I mean

#

In the right habds

#

It makes the best plays

haughty island
#

Yep we killd mom like in 15 seconds

lone mortar
#

Not that needed

#

Just 2 machine guns and pump shot and helrifle

#

A perfect all heavy rounder

haughty island
#

Thanks for advice

lone mortar
#

But if youre stuck with big black scout

odd mason
#

Is sprint toggle something that should be enabled?

lone mortar
#

Then 2 spear charge at the same time is good

ocean spindle
#

if u want

floral pendant
lone mortar
#

Why would you want that

halcyon mango
ocean spindle
#

i personally dont use it

odd mason
#

Would I only have to tap the button instead of holding it?

odd mason
#

Plus it puts a strain on my pinkie since my keyboard is small

ocean spindle
#

u might wanna toggle crouch too

odd mason
#

Yea thats one is on

lone mortar
#

We are not the same

haughty island
#

The biggest problem is uplink because chargers coming from tree direction(3 open doors). Probably we gonna trying to not go to the air filtration before uplink.

odd mason
#

Is stand on jump any use?

lone mortar
#

Stand in the other rooms

#

To push to spawns

#

Too far

halcyon mango
lone mortar
#

And they will spawn in a better room

haughty island
#

Uhhhh

lone mortar
odd mason
#

Should I lower my camera shake effect?

lone mortar
ocean spindle
#

if u, want

lone mortar
#

Like the hit shake from attacks?

ocean spindle
#

i have it full

halcyon mango
ocean spindle
#

it affects em all

lone mortar
#

Ewww

haughty island
halcyon mango
#

getting licked still makes you do a summersault

lone mortar
#

Just walk into another room

#

And enemies spawn further

wind wren
#

How does level difficulty in general progress in the games? Is it just r1<r2<r3 etc? Or are later levels in rundowns generally the hardest?

haughty island
halcyon mango
wind wren
#

I c thanks. I'll try some other rundowns then cuz I'm stuck

odd mason
#

Also any pointers for R1A1?

lone mortar
odd mason
halcyon mango
#

use your tools. mining + c-foaming doors helps a lot with the alarm waves.

dry pumice
#

Oh yeah, what SillySlime said

lone mortar
#

🤓

dry pumice
#

if you see a door with an alarm on it - USE YOUR GODDAMN TOOLS, always

#

You're not gun-forcing yourself through it, seen that before

odd mason
#

So is turret useful for R1A1?

lone mortar
#

But not too much ngl

dry pumice
#

Just always bring classic setup

lone mortar
#

Foam mine reign supreme

dry pumice
#

foam, miner, bio, sentryu

odd mason
#

Is any type of Turret useful then the rest?

lone mortar
halcyon mango
#

burst is the generalist. sniper deals with bigs better. auto sentry and shotgun sentry have specific niches

lone mortar
#

Others are situations dependent

wind wren
#

Is hel sentry ever useful?

lone mortar
halcyon mango
#

mainly for stalling

#

won't be killing anything soon

wind wren
#

But why stall when could kill

lone mortar
#

R4A2-3/B2 bulkhead defense

#

Best place for hel auto

wind wren
#

Ah I c (I have no clue what that lvl is)

lone mortar
#

But trust me

halcyon mango
wind wren
#

I fully trust you

lone mortar
#

Just go burst and sniper

dry pumice
#

HEL is crap right now

haughty island
#

Is r7e1 the easiest and most boring e tier like baby sitting with immortal?

lone mortar
soft kiln
#

even its for stalling , its not doing a very good job
because it aims for head

lone mortar
#

We dont shit on stuff

dry pumice
#

It was crap before. They gave it +1 penetration, but overnerfed the ammo instead.

lone mortar
dry pumice
#

Before it didn't do anything and run out of ammo a little bit too quick.

#

Now it deals something, but runs out even quicker

#

Fair and balanced

hidden ridge
#

at the point of mechanics to understand

lone mortar
halcyon mango
lone mortar
#

The best stagger is a kill

wind wren
#

Oh

wind wren
dry pumice
#

HEL sentry will never be worth it until it has like 1000 bullets

lone mortar
#

They cant move if u kill em

wind wren
#

Can't attack if they ded

soft kiln
#

HEL is a mechanic that allows weapon to penetrate
but because it always aim for head
the penetration mostly misses

lone mortar
dry pumice
#

oh, even better

haughty island
lone mortar
#

Hey beepo

hidden ridge
lone mortar
#

Just did R6CX and D4

#

Pretty tough but we used no checkpoints

#

So id say gamering

hidden ridge
#

gratz

haughty island
#

R6CX is also pretty easy

lone mortar
haughty island
#

S

lone mortar
#

And get gang up by 20 flyers

haughty island
#

XD

hidden ridge
#

mid terminal

#

with fliers phasing through walls

lone mortar
#

Fr fr

#

Should always race up the top terminal

#

And do em down wards

hidden ridge
#

OG I did top to bottom

soft kiln
#

mostly goes mid > top > bottom

hidden ridge
#

and it was easier

lone mortar
hidden ridge
#

this I did bottom to top

lone mortar
#

I like to have a but more enjoyable

hidden ridge
#

and it was hellish for mid

lone mortar
#

Ye

#

You get more resources on top

hidden ridge
#

To be fair I think what Touhou enjoyer said is probably the best way

#

because fliers still get stuck at bottom for some reason

haughty island
#

D1 is touhou levle

soft kiln
#

top to middle has a problem where big flyers may spawn mid uplink with clipping projectiles

hidden ridge
#

I'd have moved the middle terminal somewhere else tbh

#

it's just a shit place

#

if you close the walls correctly

#

fliers probably wouldn't even get in

#

if you leave it like it is it's an hazard for the wrong reasons

#

fliers were a mistake

#

we need to go back

hasty sparrow
#

One question, me and my friends did one mission when there was some problems with the server yesterday, and the mission didn't complete, we'll need to do it again? It took 1:30h T^T

neon gust
#

Yes

#

Wich mission?

hasty sparrow
#

R2D2

odd mason
#

even if you yourself hasn't done the rundown can you still join someone whos already done that rundown?

ocean spindle
#

yep

#

!

odd mason
#

First rundown ended in failure though got to zone 52 with me and bots and for a first playthrough I said I did well

#

The Rundown was R1A1

halcyon mango
#

gj

#

over time, you'll learn more on how to stealth clear and take better advantage of the tools at your disposal

#

and r1a1 becomes a walk in the park

soft crater
#

It makes me cringe a little inside hearing people call each expedition a "rundown"

tardy ingot
#

I cleared rundown r1a1

Rundown rundown 1 a 1

floral acorn
tardy ingot
soft crater
vague bridge
#

when does the gtfo romcom release

worthy stratus
#

Want some chai tea?

lunar rain
#

I just grabbed a tool refill through a locked locker?

past mesa
lunar rain
#

does r6 ax have a checkpoint?

past mesa
#

Yes

rancid smelt
#

i just realised GTFO use Unity, whats the plan forward knowing that unity plan to apply "install tax"

ocean spindle
#

that unity backs off

#

and it already did kinda

verbal zinc
#

the plan is that gtfo will only grow from here

heady moat
cold quarry
#

unity will cave before that anyways

whole grove
#

Arbalist hit harder than veruta?

ocean spindle
#

yeah it has more dmg

#

less recoil

#

but veruta is faster staggers but has a bit more recoil

whole grove
#

BBC hit harder than dad?

sturdy glen
#

ye

ocean spindle
#

yes

#

those hit as normal bigs