#gtfo-related-questions
1 messages ¡ Page 117 of 1
games hard
games hard
it aint here to babysit yo ass
when i am upfront people tell me i go to the north
haha get it, up and front
:3
its here to shove a 12 gauge of ur mouth and say "gid gud or bang"
ah From Software fans
hold on
that can be arranged
i was a fan of, geometry dash and gmod before gettin into gtfo
GMOD?
dont rearrange my organs pls
gmod :]
i played a lot of ttt
gm_construct
gtfo was one of my first fps in general lmao
apart from gmod i dont think i played any other
child
gmod would count as a fps
woah
yeh
that came out of nowhere
I nailed it
but hey gtfo is where kids, become men, and then femboys
whadda hell boi
my boy with he/him on his bio and calling people child
que
who?
?
I was right
that was just,
i am so confused rn
ok anyways gtfo
very cool game u should give it a chance
steam gives u two hours to refund
u can go, do the tutorial [training]
do the first mission
try it out
R1A1 3hrs be like
uhh, I can't shoot that well

dont worry me neither
as we said
i am trash
gid gud
but theres ways around it
tutorial + r3a1 should be less than 2 hours for the refund policy
good luck
so you can see what the game is about
r3a1?
r3a1 its super short
shorter than r7a1 even
Me myself ain't buying it but a friend of mine is gifting it next Friday
no the shortest is r2a1
but it doesnt give context
tight
i see
ohhhhh makes sense, i think, i am an idiot sometimes
wdym R2A1 shorter?
I want to smack sleeping aliens over the head
r2a1 requiers terminal use to find the boxes and hw wont know
that shit is longer than R7A1
so r3a1 its a lot more simple
R3A1 is so much shorter tbh
well idk from speedruns but r2a1 has the smolets tiniest map in the game
apart from, training
but that doesnt count
idk i dont speedrun
u can say the same to R7D2
why are you talking about a speedrun on the context of how simple its a mission to a newcomer
map big as shit but playtime is about 15min
thats just stopid
so when I get it play training first or R1A1?
agreed
training first
if you getting it as a gift just go with the flow
which ever u want
training then jump with your friend trough r1
hes gonna ask regardless
can bots carry me through training?
but yeah its way better trough go on the rundowns in order
training its completly solo
no bots in training
aaaaa
:3
u are on ur own
you'll be fine
u experience fear alone
gid gud scrub
then it is missions with people
one pro tip its DO NOT NEGLECT TERMINALS
but well on the first mission bots wont carry u, bots pretty much make it a lil bit harder than with a full team, but they are usable
it will save you so much time
pro tip
its not even funny
it is funny i laugh
:[

hey i will if i want to dont call me dumbass
????
from map size ok qwq
ik i fucked up
how do u only see my messages when they are wrong KMSDKMKD
i dont answer stuff thats right unless im already typing at the moment
smh u should once go back up see a message of like 'spears bad' and ping me to say 'hey good opinion'
qwq
wheres the positive reinforcement
not here ofc
we aint here to soothe you
we here to put lemon on ur cut

i want the training voice in missions
maybe as a tts setting in the menu
it might get stale but idk i liked having it in the training
"subject must locate HSU"
heh, training lady goes "this place is beeg"
how would the warden piss, robotic [brrrrrrrrrrrr] or codery [keyboard sounds]
Guys,how to find any match here? I'm brand new lmao
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
the instructions are on those, u can always ask if u have any questions
just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one
Thanks,I made training already, just wanted to que and heard most ppl are here rather than going into game matchmaking
ohh yeh most people usually come here cause is easier to find players :3
so good choice ksks
What times does R6 release tomorrow?
the time it says in the message
its adapted to ur timezone
... i always think ur pfp is juanin from 31 minutos
lmfao, just because of my white hair?
Most people recognize the pfp right away as Gojo from Jujitsu Kaisen
Hard to find western shows that have that anime vibe
Marvel comics, DC universe
Invincible
Simpsons
King of the Hill
Dammit bobby
how to find pros to carry alt R6?
become the pro
Classic "git gud" moment right there
Start looking 4 months ago tends to work out tbh
im having a little bit of trouble of R2D2, anyone have any advice they can throw my way?
I have a consistent 2nd and an occasional 3rd that pops in, so we always have at least 1 bot if that matters
Bring 3 sentries and give the bot the bio. For most waves only use two of the sentries. Try and collect resources from side zones as much as possible, leave the main reactor area with hands free to pick up resources and space to use ammo/tool. Defend on the bridge for each wave, and once you start getting back spawns turn a sentry around and just make sure you have some of your team paying attention to each direction (listen for the screams too). In particular make sure you have some tool refill stocked up for the last few waves
we currently bring 3 sniper sentries (but had a player on bio), and sit midway up the bridge hugging both the left and right walls to try and split the stack.
Try burst sentries instead, in most cases they are better
Maybe the sniper ones can get some value on the long bridge, but often they aren't as consistent
Also this is really down to preference but I prefer sitting with my team in a tighter group so all the enemies run towards us. Makes it easier to track them, and if anyone has a piercing weapon like a hel gun or hel rifle its easier to get extra value from that
we'll give that a shot. in terms of weapons, we have 2 knives, a club, and a spear (for scouts and giant takedowns) with 2 choke mod shotguns, a hel rifle, and a sniper
What are you dying to? Are you running out of resources and losing that way? Are you repeating waves? Are you getting overwhelmed, even while at full ammo full sentries?
Sniper, choke mod are great for dealing a lot of damage fast to a big target, but something like a machine gun or revolver might help you deal with the small enemies more effectively
wdym? like an lmg?
I mean if people like using the choke mod a lot then its okay, its versatile enough
But that weapon loadout seems very slanted towards giant killing
farthest we've gotten to is the very end of wave 7 but we all died before being able to input the code
Cause of death?
Again, why did you die? Were you out of resources or did you get overwhelmed?
^
mate opened the door right after the alarm ended, and some stragglers came in and set off the scouts
so overwhelmed
Scouts in code 7?
Ah, well thats just a mistake you know not to make now
Okay, well just don't open the door early next time, ez win, sounds like you've got it
Scouts are code 5/6 
the door to i think it was z195?
Yeah, so your setup didn't seem to matter. Its just straggles being stragglers.
i feel like we could try replacing a shotgun with an LMG and give the sentries a swap to burst (along with giving the bot bio) is there any standout machine gun, or are they all pretty much the same?
I prefer Veruta but thats just me
Both the Veruta and Arbalist will work fine on that level, they're pretty similar
okay, awesome, thank you guys so much
If you swap to burst sentry, then one thing which will be important is for your sniper player to kill the giants before the sentries shoot their heads off. It's fine to let sniper sentries shoot giants, they're very economical into them, but you really don't want burst sentries wailing into giants.
Veruta (high RPM) is generally a superior gun, but only if one has enough skill to use it without being bothered by recoil and unhelpful scope.
Arbalist (low RPM) trades fire rate for more damage, but also has notably less recoil and the holographic sight is considered comfy by most. So notably less inconvinience when using it.
i can take over sniper since thats what i was doing before initially putting on sniper sentires
thanks for the breakdown, ill probably try Arbalist since i havent used LMGs that much yet
then try out Vertua once i get the hang of it
also F to spear user btw
we all ran spear throughout R1 and most of R2. it wasnt till like R2C2 i switched to knife
A soap for a rope
(spoiler: hammer is objectively the best melee in the game right now)
F
and spear the worst 
what is "clip size" ?
thank you!
I didnt know that
gunbrains on their way to say "Uhmm actually mags and clips aren't the same they're all mags stop saying clips": âď¸


You have no idea how many edits on the wiki are just going back and forth between magazine and clip
lmao
lol

If they can't distinguish the difference between a clip and a Mag
They shouldn't be editing it
So the auto sentry USED to not pierce enemies, but now it does? In return it has less ammo. And the damage remains unchanged?
Most likely.
Which is like 0,7
I worry how much ammo got cut
i think its total is runnin around 550 or 600, a number like that
yeah
is funny tho
Ig even less of a reason to use it
the amount of hitboxes u get placing it well
its ludicrous
but i did waste like 67 or 80 tool on a class 2
it went to 30
that worries me a lot
I mean... It's probably amazing to prevent being overrun. It's a crowd control sentry after all and now it can be very mean against a horse in a choke point.
Technically ability to pen doubled its damage output.
The only problem is to how to place it to get it.
The only instance I've seen a auto sentry be used well outside of surges/etc. Is when it was placed backwards to only fire at a enemy for a brief second.
Enemy would run into sight. Get staggered. Run out of sight of sentry. Which slowed down the swarm or any that got too close
Clever
This would also depend on player positions if the specific tileset/alarm allows it
Neat but waste of a useful tool in most expeditions to more experienced players
R1 Auto Pistol VS R4 HEL Auto Pistol?
I can't put my finger on it how both are different yet perform quite similarly
HEL auto pistol penetrates and staggers.
Proper auto pistol just deals DPS. It's basically an angry hip fire enemy deleter.
what terminal is r6ax talking about for opening the door
What do we think about the spear changes guys. Good now?
Since it dropped today only testing and trying it out is the best call
Haven't tested yet, but it's better.
Definitely a +
They doubled down on precision hunter thing.
Yeah I'm stuck at work and was just checking on first impressions for you early gamers.
@lone mortar you must tell me the secrets as I have been running around in circles confused for the past 20 minutes
you need to go to the only doors you can open, really
I have and found a code but not the terminal to put it in
on the bridge
it's a terminal on the metal bridge
found it?
ok now I did
Its pretty easy
Go blind with stupidly op spear
you're welcome
"stupidly op"
?
im bum rushing everything with the scattergun
Big doubt on that.
Hammer still the broadsword of the game.
Spear just got slightly better at positioning and headshot damage
Wonder how much damage it deals to giant occi now
4 man running spear
Its a fuck ton of OP and goofy ahh fun time
2 spear head/back dead now
Oh?
Are you sure you're not running boosters?
Need more sause. Show me soloing a giant.
Or i was being sarcastic and didnât see one more charge on the feet
Overall to me
Its the new better hammer rn
Never played spear before
before you say "omg so broken op" check stuff lol
Im being goofy lol
especially cuz spear still isnt great vs smalls
Dont take everything i said is true
Its gonna take a while until we find all the new breakpoints and what not.
The tap dmg is still dog water ofc
But either way this was an improvement.
why
20 / 3
ah yes
1 day 
= 7
To head?
7 but it might as well be 1 because bullshit stagger
2 if you hit occi
You can hit head twice??
Probably bugs
ARTEK
Ghost head or whatever
LOL
Oh, right.
Don't use hammer so I wouldn't know.
I just assumed hammer is God and just smashes that thing.
...
I see. The answer is to shove the enemy off a ledge
just charge lol
bat best melee
What melee do you all recommend then
Is just to stagger for u go into a charge attac
Bonk
Hammer, lol.
Ewww
Hammer cuz its hammer
Hammer is a perfect universal all rounder.
Everyone else is just gimmicks and niche roles.
U can solo big ones with it right
You rn I recommend spear
Cause of the stagger
you just full charge a limb with each hit and it stunlocks them
bat can also do it just you have to be in smack range
Bat can stun lock a big??? What the hell
Well it got nerfed just now, so could be an outdated info.
But yes, bat was a stunlock king.
artek :I
Charged does 1 more stagger
Uncharged does 1 less
Well the multipliers I mean
It does 72 stagger on a charged hit, 12 on an uncharged
The bat stagger multis don't really change any break points, you still light tap stagger strikers/shooters/chargers, and still want a full charge to stagger giants/hybrids
Giants only have 40 stagger wth that's so low
78.75
(on that note, time to re-update the calculations on the giant page for the second time today)
Will they ever add a shooting range to this game so you can try and test out the gun's before you use them
i mean you basically just load into r1a1
Is the scatter gun as good as it was previously? I heard lots of talk about it but never got to use it
hasn't been nerfed
qol of most lore maps its the fact that theres no more lore logs shove in your face
difficulty wise r6 was already easy
and they kinda did make it a little easier
What's the gun shot alert radius and what is it if there's a door between you and them
50 - 20 per door or room divider
Good change
R6 had good levels
yeah
when i drop into A1 and i didnt hear PRISIONERS ARE YOU AWAKE!!!
me and the boys cried of joy
You need a booster
True but it makes R7 feel bizzarre now
I canât let you have one
Alt r7
yeah wait where's schaeffer
It is coming
Probs on the terminal in the zone
there as an audio log in the first terminal in A1
i didnt listen to it but that might be it
it's not
good god is there no way to get bots to stand still, and not follow you as you activate a door and then they get caught in a mine
Nope.
1 player 3 bots?
They follow you like puppies.
mood
Any quick mining strats are out of the question when they are involved.
Or you sacrifice them.
If you have another human, it is possible to tell bots to start following you via the comms menu thing (so they can follow the human at the campsite and not get in the way of the human doing the dangerous stuff)
its all over
good
dont play with 3 bots
hop on discord
or if you can bring a friend with you
bots are fillers not replacement for teammates
at 0% health
They are cannon fodder to
in wich they can get down again
hey 100 bots will eventually kill a sticker
^^ this is why I never worry about blowing them up when they refuse to move
Dragon when I need to respawn block in two players runs
you kill the bot
I spawn a bot kill them in the room then go do what I want to do
evil shit
100%
you going deep down
Yup
funny bot death strategies are funny
Good rundown re-release
really?
yeah
Yeah r6 is a blast to play
hell yeah
it actually had some substance
don't spoil it
some QOL improvements
but nice to hear
and remove something super super annoying
8/10
they didn't remove AX did they?
Hyped for new drip.
they just rename them
yeah lol I'm fucking around
You wont believe what the new drip is
I like every R6 level except Dust
No spoilerus
i watched 3 bots fight a giant in an empty room, they refused to use their guns
what rundown do I want to start with, for lore and posterity
they all died
has anybody run into an issue with the game loading up fine but the second you click into any of the rundowns it just shows one or two missions and then freezes? the audio continues but the rest of the missions dont load and my mouse is stuck in place
They will die so we can escape
ty
Send in the next wave
(Although R7A1 is the most tutorial-y level besides the tutorial)
Forget about the lore. It's very obscure.
Start with R1A1 though
Ive been playing this game for 3 years and i still dont know what the lore is
if you wanna read like 120 emails
Donât you like that time travel is in this game
hear 40 hours of audio logs
I love that fact makes me so happy
then be my guest
where's my lore door
You can catch up on the lore in like... 4 hours.
Gone
I wanna go back to the old days of asking where the sleepers come from and why did they evolve
Best r6 change
i do miss the B1 lore hearsay
Just open wiki > rundown 1 logs > start reading.
Chimp đ
because it didn't interfere with the mission
It's quicker than listening too.
đ
(there were no Rundown 001 logs)
There was one I think.
All i know is that the terminal commands to ping items and whatnot is literally the coolest feature added to any video game I have played in the last 10 years. 11/10, would recommend
Oh you're right.
there was one scaterred across many terminals i think
Rundown 1 zero logs. Then rundown 2 is one log spread across multiple levels as bits.
real
Then it just kept growing from there.
so real
You can see the evolution of lore design as rundowns went.
Welp, if there was a Rundown 001 log, looks like some archiving of it is long overdue
Also you can just skip the OG logs straight to new ones. They're basically superior.
Although comparing the differences is great.
Logs didn't exist in R1.
And when R2 added them they gave us a single email split across 5 levels
What was precision rifle ammo per mag before recent buff?
Makes you wonder
Why
i think 10c buffs or nerfs guns dependin on how much people use it
Do chargers have armor on the front of their head?
thats why carbine got so many buffs, why precision rifle got a nerf and why pdw was untouched till now
no, they just dont have a head multiplier
is like shootin em in the chest
nope, precision rifle requires a headshot to do its precision damage
so precision rile is a kinda bad weapon for em
since, its pretty slowish
Is precision rifle any good on R2E1? Currently stuck on it and want to experiment with it
umm i would probs go for somethin a bit different, levels kinda very on ur nose, theres a lot of enemies close to u, so i would go somethin more wave heavy, a hel shottie could b amazin in the first surge n stuff, maybs combat shottie plus another fast main, a machinegun, a heavy assault rifle...
this being like the wave person in the team
Pr isnât generally know for its wave clear
Not really. It can come useful to pick off enemies on approach in some larger rooms / caves, but fog kinda interferes with that. It will also be pretty much worthless for the final scan.
yo how do you join friends this is ridiculous
u can send em the lobby code [as host its on the right]
they copy it, and then just go into thegame and a button appears on the left below training
steam might be actin a bit
steam is being silly and that button just isnt showing itself lol
um u need to put the cursor on the actual right, like go all the way as host of the lobby
in the screen where u choose ur guns
yeah we both have been copying countless lobby codes and the join button is MIA
um make sure ur copying right, the button is on the rundown screen u dont need to click a mission nor anythin
it might just be a funky connection or somethin, if u cant get it to work maybs u can reinstall or go to #1049599987878723635
you should just be able to inv/join off of steam friends?
does the host have the character slots locked or something
yeah weve had player slots open, joining thru steam and accepting invites is just non functional
seems like an update just dropped, that might be it
timing mustve been really unlucky
ah yeah one person not updated yeh
sorry if it's been mentioned prior, but what is the future plans fo terminals. I noted in the roadmap more interaction was mentioned. I think the terminals are a very neat addition in the game and would be cool to see more functions. Even if it was something simple like closing /locking doors. Curious as to what the future plans are for them!
Most likely nothing. Roadmap is pretty much dead and you can ignore it. Maybe they'll save it up for the next project.
what's LF1-2-3 mean
oh ok
Oh thatâs a shame. Was quite looking forward for some new upcoming updates and changes
anyone else not having their ai go into security scans on rundown R6C1?
known bug, u can press esc, get em out [puttin it to players only or none] and then addin em back again
ah. ty. hopefully it gets patched soon
New solace>>>
hit enter, removes everytghing but chat
or turn them off in hud menu, but thats annoying
no, u need to go into settins and deactivate it
ok thanks
the answer is 42
@tardy ingot@past mesa@fierce walrus@cold quarry
letting you four know, my friends and i managed to clear R1C1, it only took me getting them to take burst sentries instead of autos
lmao
will players be able to pick up and put down medipacks/ammopacks/tool refills anywhere without having to pick up other refill packs in any future updates, maybe be able to tell the bots to pick up specific things?
for context as to why i'm asking, i've been trying to do ALT://R1C1 with bots for a while now. i feel that if i could get the bots to take anything other than medipacks then maybe i'd stand a chance at beating it.
i dont understand the patch note said " increased starting damage falloff range " does it mean the weapon shooting range before damage falloff is further or shorter?
further probably
further
No. It breaks balance and resource management.
damn
Solo with bots?
ye
manage to get 8/8 but have little/no ammo.
would it really be so bad to be able to tell the bots "hey, pick up this ammo/tool_refill"
wait
tf
I just heard the audio file from R6D1
doesnt thuis fuck up the audio files from R7
ALT timelime is diffent from og
very probable the logs dont make sense with the og R7
does not at all
so... what will happen to R7
we wont get an alt R7
so the lore is jusit a mess now
mpt a mess
*not
but confusing
Either we go back to og timeline after alt R6, or R8 is a completely diffrent R7
Is sprinting while charging with spear supposed to go just barely faster than walk speed or is that a bug đ
not a bug
Look at how they massacred my boy
it was destined for greatness
ngl I really do like new spear
if they lessened the sprint penalty a bit
chefs kiss
With a tinfoil hat on - we theorise that this is a test to see if they can apply the same to hammer. Because if they apply the same sprint to hammer - the light melees will gain another feature for themselves, and one that makes sense for them.
The non-existant sprint is basically a QoL update, because it allows spear users to have a better control of their sprint / no-sprint states.
And it still provides... some... additional speed. Its noticeable. Better than nothing. Could save your life.
But the rest of the changes are amazing
Particularly i'm cooming from the 60% charge lock breaks.
Gone are the days of having to painfully stand there and charge all the way to 100%
Fucking dagger was better at lock breaks because charging it twice rapidly is not a problem at all
the cope 
you know you could just give 2 little taps and it would break right?
right????
with spear?
Well that makes Spear even more useless
And god knows how many light taps
Now its... 4?
And it used to be less
Like 6 if not more
Made you think it deals exactly 0 damage to locks
Just remove it and give us gavel
Nah, its genuinely okay now. Yeah, hammer still king (especially against cursed chargers), but for the rest of them... Tasty 30% headshot bonus. You can double occi a giant shooter.
Big shooter double-oci isn't new, tho?
As long as you hit the 20 damage breakpoint, you can do it.
same with the double occi hybrid, it's genuinely not hard to do it
Don't they have like 140 health?
What, with boosters? Yeah. But now you can do it without them.
you could already do it without
Spear has always had 22.5 crit damage at full charge.
Oh right, I forget that shooters have weaker heads.
Never could pull it off before myself. Now it seems much easier.
the difference now is smth else
Speaking of, 18.75 is the actual required damage.
not double occi
The angle should be a lot more lenient, tho, yeah.
or occi into just head 
Does appear you can get that w/ perfect back damage, yeah.
Someone that actually knows the hybrid/hunched striker back angle.
Btw something I experienced yesterday.
What is scout's behavior relative to other sleepers around him?
Short range aggro is the only thing that matters fairly sure.
yeah scouts ignore sleepers other than that im pretty sure
I went for scout on B1 with a shooter in the way - like 4-5m away from it. Walking, no sprint. The SECOND shooter went red - scout started charging the scream.
huh
Short aggro is instant, yeah.
If you wake a shooter next to a scout, it will insta-wake.
its quite annoying cause if you wanna sprint at a scout not caring if you wake smth up, most likely the scout will go invincible before you reach it
Yeah, usually better to just shoot it, otherwise you need to make sure things are at least mostly clear.
Will consider in the future.
An enemy you can't mindlessly sprint straight at? Which requires communication from the bio tracker player? Terrible design
yeah what were 10 chambers thinking
as a bio main i understand this and feel the pain of people not waiting for my pings to see if there are scouts ahead
Isn't Spear precision 26.25 now?
Don't know. All I know it now does 78 occi damage to giants.
78 occiput + 35 back then a fart would kill it
What's a good main weapon to go with konig
A reliable all rounder, since konig is a niche giant / boss remover.
Snipe it from another room and let the doorway muffle the shot
Machine pistol?
Is heavy smg better now
Very good now yeah.
Is machine pistol bad or just not particularly impressive
machinep is very aggresive combat
like u need to b at their face and just demolish em, and it demolishes well
I thought it might pair well with konig for giving me some high ammo close range damage
but it does need u to be close to it and play it like, actively seekin the enemies
I'm not sure what to make of UZI
I was using the pistol pistol but it kinda struggled with ammo capacity
It's basically a close range no brain gun
Just hip fire in general direction
Can't promise ammo won't run out
i would aim with machinep, recoil is just, pullin down
is just generally with the sniper is hard to balance ammo
u end up usin the primary a lot more always
I just wanna find something that I can use reliably without running out of ammo
Simple fix to "my sniper doesn't get to play" - shoot shooters with it every so often.
Don't even need to aim for head.
sniper has enough dmg to oneshot everything smol ksdmkm
but well yeah options above are a good pair with it
somethin reliable to just pull out when they gettin closer
Heavy smg
Carbine
Pistol
Maybe machine pistol?
Assault rifles are okay.
Clearly you are saying I should use sawed off
Or you can go full madness and bring HEL shotgun
just bring dmr :3
pistol has very good efficiency tho 
Pistols got decent damage/nice stagger and it got a range buff too.
One of pistols main downsides was range
against chargers, weapon stuff changes a lil bit
precision weapons are, basically not good for the most part cause u cant headshot em
and pistol kinda is a headshot weapon
Pistol still staggers chargers with a single shot
yeah but runnin sniper
Pistol / sniper?
i mean it is not a super combo for, chargers
pistol with a team with chargers is nice
It is my go-to loadout
but like- u get me
I'll probably like
It is a nice loadout but Pistol would not be my charger killing weapon
Alternate between pistol and heavy smg or something
Heavy smg is better for chargers right
If anything I'd use Pistol to deal some damage but getting the stagger on them for teammates to finish
i would, honestlyy for charger levels i would not run sniper for the most part
One or two hits each to slow them
For real though. Did not know it was gonna be All Chargersâ˘
I woulda used high cal cause of the one shot to body
well now u know :3
This pains me when I was staggering 4-5 chargers surrounding my team but they weren't killing them.
was a LFG pub
Nothing more sad than surrounded by enemies while your team is doing who knows what
When you've LFG'd with beginners/"not" vet-experienced
A lot
You gather up numerous situations and etc
but yeah but u have too many of those ksdmkm
im waitin for the day u say 'yeah i was in this pub and then some guy got mad at me for playin gtfo'

I have had a grill gamer get mad at me when I was a bad player way back in a pub
One of those "PLEASE KNOW WHAT YOURE DOING" in their lfg titles and etc.
Grill gamer? Were they playing on a grill?
The 200h syndrome of "I've done this map once so I know what to do" kind of scenario is especially annoying
It's close to the guys who played the game 2 years ago and try to tutor 100% newbies with shit false info
I usually just mute everyone or the player in question and communicate just with the ingame voicelines
you know what
i never show anyone the game
i just throw em into a ocean of monsters
Nice
To be fair it's probably the funnier way for them too
i aint here to babysit yo ass
im cool with everything until you steal my shit (brought supplies just to be rob)
I had fun at the start being scared of the weird vag00 looking teethed monsters
If I was playing with new players I'd probably do nothing
Let them fuck around and find out but stabilise the run where needed
I only explain shit if they ask (or if they explicitly wanted someone to teach them or whatever)
stop playing with new players
bro
force them to play with you
fr fr
Go back to r3d1
bitchass
I still read that as France France
L4d being left behind flash backs
OK if I really wanted to play with them I'd gaslight
Because playing with them is many different things
"for real nocap deadass monkas upvote ratio"
and other weird zoomer lingo
like "sus"
I've had one guy who got so upset at me because our 4 man wasn't constantly within 5m of each other
o "-ge" at the end of words
gets sucked into the cringe black hole
SovietBadge without the r
It goes with other stuff like blatantly nonsensical statements that have been appropriated from one that makes sense
I got a german guy angry because "someone took the ammopack"

Is it zoomer lingo or twitch streamer lingo? Because they're the only ones I see talking like that.
A kid once left og r6c2 because "someone stole their disinfection pack"
"Slither of cake"
Oof
Well, technically...
Omg Kappa
I always believed it to be like ok--->k--->kappa
I love that guy
Dont know who he actually is but twitch emote used for sarcasm
That one goes far back
Used for sarcasm
I just don't get why people decided to call it kappa. That's not even his name.
It's technically a Japanese water spirit, but something tells me that's not the connection.
Anyway, speaking of cursed lfg moments - my favorite was... R4D2 where the guy was "seeing if this squad can handle it..." and he just quietly DCd when someone woke up a room and went down.
He sounded dead tired and utterly disconnected.
I still remember someone stabbing a BBC thinking it's a normal charger, laughing histerically, and quitting both game and discord
Sounds like something my friend could've done.
Just quiting out of utter embarrassment as to not deal with consequences
Whenever I fuck something up I just laugh and apologise
Well, if an apology is in order anyway
Same. Only without laughing (unless it was very funny)
I smile and pretend it's on purpose to make things harder đ
Or just proceed to not believe me for everything I do afterwards
And their only comeback is "well you fucked up the scout"
Either that or I go "woops, that was funny :D"
Mine would be "Hey look, at least now the coast is clear, all enemies are dead"
A history lesson with artek
Meleeing a scout is not worth the effort
Simply snipe them from another room through a doorway
Why would I cheese a scout unless the situation is rough
There are occasions where that is the correct course of action. But they are rare.
Far more often I shoot scouts just out of boredom.
Why not? One sniper round to avoid potential wave of dudes
- why not simply run run at it and melee it
- why not just shoot it outright
Sniper rounds is a little bit expensive for a scout... But if room is that bad - sure why not.
always depends, if its a scout with some might as well melee it to save the ammo of wakin up the room, if theres a lot u can snipe it, if its alone u can do both aas long as ur ok with meleeing it
and if theres 2 scouts or more together u will need to melee those
My sense for shooting the scout is when doing so and pulling the room is gong to be less costly than trying to grind through the room, fuck it up an get caught between the room and the scout wave.
I.e.:
You're in an LFG squad, people's stealth sense is clearly wacky, there might've been an accident or two already...
And you happen upon a laaarge open room packed to the brim with smalls and a scout patrolling somewhere on the other side.
Grinding through the room is just more opportunities for the stealthily-challenged to have an unfortunate long range RNG wake up. And they're not recovering from it.
So you just take it on the chin: setup an ambush position outside the room, kill a couple of safe calls if you can, find a good line of sight on maccaroni man and BANG.
Then you just run back to prepared positions and do the usual thing - turrets and all.
It's costly, but it's not "wipe after 40 minutes" costly.
Shooting it outright will make it yell unless you kill it quick enough
I mean dreker rounds can literally one shot scouts to the back I'm p sure
A lot of guns can one shot a scout
High cal one shots to the head, dreker also to the head, hel sniper to the head, p much anything with a precision damage of 14+ will one shot to the head, and if you can hit back of the head you get even more options
Sure it's nice to melee it if you get a chance but if you have a doorway you can shoot through to hit the scout it's so much simpler and easier
You litteraly said sniper 
Cause I usually carry sniper in my squad
yea but why would you talk about it screaming then
thats not the only weapon that can kill a scout very easily without danger
thats if you miss
i either just insta shoot and clear the room
Insta shoot and mine a door if i care
or melee cuz 1. its fun 2. its efficent 3. its fun
I dont think theyâre just bringing sniper for scouts lol
high cal precision rifle hel rifle chokemod theeres a lot of weapons who can take it w/o it screamin in a very easy way
b but u said fun twice
Right i forgot that its fun
Also this conversation/explanation about what guns kill scouts is like me telling beth how to duo r4e1
Absolutely pointless 
but a lot less, stakes i guess
cause one is the hardest level in the game rn [i think]
and the other is
not
:b
Training > R4E1
Iâm glad r4e1 duo is being associated with me now
T-tier lvl
The suffering saga in streams :^ )
Itâs good fun
Sometimes
Iâm gonna prove hel gun is still cracked by solo holding reactor with it
Or Iâll just become a high cal main
Id hope its still cracked for reactors
feel like the nerf targeted other things much more
I tried using it actually.
Conclusion: dear god my aim fucking sucks
I just flailed the gun around hoping to hit something.
anyone knows why they nerfed hel gun again?
But had a couple of lucky corner moments where I would just decimate sleepers.
donât like fun
they are gonna make it unusable eventually
I think it's perfectly fine right now.
itâs a pretty lazy nerf
They couldâve nerfed something else about it if they wanted to
can you still spam click it?
Spam click?
Not very much lmao
and by that i mean make it a full auto by timing left click
no
=(
three shoots per second if u, do it well
it was a little strong
Strong. Simple as.
stronk
But it was fun and honestly I feel like fun matters more than the strength of a gun
Within reason
Constantly nerfing stuff just makes things feel worse to use
burst cannon is not very fun anymore
the recoil is a pointless change
burst cannon did need a nerf, but the one we got is unfun
And maybe itâs a hot take but Iâd have been ok with just the ammo nerf
Donât think many people used it very well anyways
i feel like maybe it needed to lose a little bit of damage
but the recoil wasnt a good nerf
Not in the mood for ranting.
Ok Artek
Anyway. As a local HEL Gun detractor who used it yesterday - I think it's fine. Just gotta catch that good angle.
But man it's not great against giants.
Id argue itâs still pretty good against giants
i miss the good old days of staggering giant chargers out of existence
It feels like theyre shrugging it off
Youâre not able to shoot as fast
120 / 15...
Thats just recoil being ass
make it have pre nerf recoil and its fun
And maybe reduce the cooldown between bursts. I don't like it when the gun just locks up like that.
No
You, me and other peoplr 100% wouldve kept labeling it as op (and rightfully so)
2 out of 20 bullets does not make a big difference here
i am suprised they didnt nerf the mag size
I donât think I care if itâs op tho
like I said, not many people actually used it well
Iâm fine with a gun like that being strong if thereâs an element of skill involved
Like hel gun rn
Btw issue with burst cannon was that it was good even if used by someone who wasnt good with it
Obviously you needed some skills for it to become uber unfair
I think people just didnât use it tho lmao
pretty decent players would use it but thereâs a ton of people who just never touched the gun
i saw lots of people pick it up at the end
since it became more popular as the well known broken gun
i do obviously disagree with the recoil change btw
id take 19 damage burst cannon as well but if it were up to me Iâd have been pretty content with old burst cannon
its the same flawed change HAR got
Just open up the gtfo artwork tab and watch the gif of a guy slaughtering a wave
How can you resist that
Itâs good fun
Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion Weapon discussion
Thank you Beth for reminding me burst cannon exists. I canât wait to never use it again until Iâm reminded to
Youâre welcome bread

Anyone else having issues with doors in R6? Sentry shooting through cfoamed doors, mines being triggered.
Mines.
I had 2 mines on R6B1 triggering and not killing a single thing.
Just blows up the door.
Weirdly happens exactly when the door would break anyway.
Oh we had the opposite, mine line getting triggered when its facing door and killing 3 ppl cause scan was right in front of door.
People did mention the changed something about door hitboxes.
But I'm not sure what exactly, I'm not that deep into door mechanics. That could've fuck something up.
Alright. Burst Cannon. Big stinky. How can we improve without turning it into a monster again?
Aside from just reversing the recoil nerf.
reduce the mag size probably
maybe nerf the damage a little bit
reverse the recoil nerf obviously
either damage or recoil
it does the whole big killing thing fine, but it can be difficult to manage with the recoil
like old heavy ar, it's still usable and still does what it's supposed to do
god no
how do you avoid burning through tons of ammo
Hitting your shots usually
are you playing with bots
It really is that simple. You just make your shots counts.
then yeah, hitting your shots
Most guns are insane if you land perfect headshots every time.
what weapons are you using
Except DMR which requires someone else to finish that 0.3 HP sleeper
Hoarding ammo packs also helps.
-
options
-
you are simply missing and shooting too much
-
you arent using tools (sentries) to compensate a bit of ammo usage as the team
-
you arent looting well enough

-
your team isnt shooting much but you are, making you run dry quickly. Meaning you kill way more by shooting way more
Old high cal was better than new for r2d2 
i think im just missing too much
probably but I only brought it to kill hybrids faster
Unless by old high cal. You mean the nerfed version
yes I mean the 25 damage version
hybrids are aids
I did it wiiiith... Carbine + Precision Rifle? Pre nerf I think.
????
It got reverted back to the old highcal that originally had 30 dmg
Theres so many better guns to kill hybrids quickly
it needs to also function for killing gaints and smalls quickly while im bum rushing forward
Yeah you shouldâve taken machine gun to kill the hybrids
Kind of a bad idea taking high cal
the machine gun sucks for that
they dont actually suck at it
That sounds like. A skill issue ngl
but i dont get it either why beth threw in such a remark
like it can do it but it takes forever and keeping it on the head from a distance is painful
which one
I bring machinegun normally I just dont like it for hybrid killing




