#gtfo-related-questions

1 messages Ā· Page 105 of 1

placid ember
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you are assuming the giant is going for a tongue attack

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and thats the point i was trying to clarify, that you should bait a tongue attack by getting some distance
so it wont just slap your ass

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which it definitly can do if you are too close even if you start charging immediatley

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no eva

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i dont wanna read it

tardy ingot
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Honestly, slapping isnt the issue. Screaming is

Solo killing giants is easy
Solo stealth can be challenging

tardy ingot
silver fable
placid ember
silver fable
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I suppose that means that you're standing in slapping range for some weird reason

silver fable
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but then... why?

placid ember
#

read my original message to this conversation

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i was making them aware of not standing to close to it

silver fable
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no, you were saying "bait another tongue attack"

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but maybe it was vague, so eh

tardy ingot
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Id want to say that its fucking obvious when you are too close

placid ember
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the key is to get some distance after each hit, baiting the giant into a tongue attack
then its safe to rush in and go for another swing

tardy ingot
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but with the amount of people even hundred+ hours in

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who just dont fucking get away from them i dont even know

tardy ingot
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they can melee and tounge :>

thorny creek
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It all comes down to muscle memory tbh

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I just melee giants without thinking at this point

placid ember
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eva, you are assuming that most people are pro, and know how to react optimally. that is why i dont like arguing with you
im trying to give tips to people who obviously dont have the experience

silver fable
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I don't know, I see someone insinuate at all that you should use your brain when solo-hammering a giant and it just drives me kinda nuts

thorny creek
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Just practice bro

placid ember
thorny creek
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And try hitting the giant from behind for quicker kill hmmNice

silver fable
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only touchy thing about it is not spacing your hits well enough (in terms of distance, not time)

tardy ingot
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Getting away from the giant that slaps you should be obvious 10+ hours in

At least it should be but ive seen a lot of 100+ hours players who dont seem to act that way

thorny creek
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It's literally just practice

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That's how I did it anyway

placid ember
thorny creek
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Yes

placid ember
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thats not helpful

thorny creek
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It was for me. Now it's hard to know what they're doing wrong without actually seeing how they approach a giant

tardy ingot
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zander i think the point is for people who dont want to practice to find out what they are doing wrong.

They want to be told what they need to improve so they can practice that

placid ember
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^

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exactly

thorny creek
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Welp

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The only advice I got was to try and release the hammer a nanosecond before getting close to the giant

tardy ingot
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hell you can release way early

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as long as you sprint up

thorny creek
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Yeah but my OCD doesn't like the hammer suddenly having hit delay abhorrence

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Anyway, only time where I would bait for a tongue attack is when it's facing me and strafing

placid ember
silver fable
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for the record I'm not ripping on noobs for struggling to solo hammer a giant or whatever

placid ember
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and yes he thinks its a good idea to do that, even now

tardy ingot
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knife and sprints to wake up giant

Poor team got slapped for it

silver fable
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I more view easy solo hammering of giants as a balance issue

tardy ingot
placid ember
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he was the only one getting slapped there XD

tardy ingot
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knife needs sleeping occi

placid ember
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the rest of the team was fine

tardy ingot
silver fable
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I remember when khepri did the video on solo hammering giants, it had a bunch of advice about clever baiting shit

thorny creek
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How to kill a giant with knife:
Step 1: Discard your knife and place it into the incinerator when

silver fable
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then later on he had a video with "they took away occi tap, but buffed charge and stagger and now you solo bigs mindlessly", and he seemed sad (though he usually seemed sad at that point)

thorny creek
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Nah jk it is possible to kill a giant with knife, but you just gotta go for backstabs mostly

silver fable
tardy ingot
thorny creek
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Well the og charge time can be experienced when you run out of stamina

silver fable
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dang, they sped it up that much?

tardy ingot
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no i dont think so

placid ember
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the good ol' times where you had to make a decision between a hammer, a hammer, a hammer or a hammer

soft crater
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Can't make it a sticker from mobile unfortunately

bold atlas
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did they buff the snatcher? I got snatched by one and got beaten up like I was next to a charger

past star
lone mortar
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but yes

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you also get drop early

past star
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its just unlucky

lone mortar
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leading to the fact youll get blendered by 25 of em

sacred dew
fierce walrus
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Hm yeah, the only void bug i knew of was the screen one

past mesa
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Snatcher bugs is Infinite tentacle. Snatcher dimension and so on

lone mortar
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LFG Euroupe POV: skul

soft crater
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Backrooms portal bug

flint musk
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Any advice for R2D2? Me and a friend are running with two bots, and we're just getting our asses handed to us. Bio/burst/burst/sniper atm. it just feels like we have no time at all to find all the codes and do all the clearing and setups as well.

dry pumice
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Also yes, R2D2 is f*cking brutal

flint musk
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a bot

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for fast-scans

dry pumice
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Right.

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Uh. I honestly have nothing special to advise besides finding 2 more people. From my dickass memory - the level is surprisingly hardcore all things considered. Too many hybrids.

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Someone should bring a sniper i suppose.

lone mortar
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as "if i have no time then whats 1 more wave gonna take"

dry pumice
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I guess that would be the correct mindset.

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If you can't do it in time - then just take the bonus wave and roll with it.

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The level should have enough ammo, especially if you have some of that supply efficiency.

flint musk
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any advice on bot loadouts? they don't seem to do a lot in terms of combat.

dry pumice
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Burst Rifle + Machine Gun

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Veruta for crowd control, Arbalist for effect

lone mortar
cold quarry
dry pumice
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Carbine is fine too

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Although the limited range hurts when they try to spray sleepers across the universe

flint musk
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Back to reactor-level stuff. are we supposed to slow-roll the outer rooms and save supplies, or just bumrush to codes guns blazing?

dry pumice
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fast stealth

craggy pier
dry pumice
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I guess you could just go in loud, but i'm worried for your ammo economy

lone mortar
sturdy glen
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go loud if you dont think you have the time

sturdy glen
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its not gonna cost you more than repeating a wave

lone mortar
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true

dry pumice
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Got a clear line of sight on scout? shoot the fucker, deal with the rest

lone mortar
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but they were stuck at sniffing out the codes

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so theyd stay for 1 wave

dry pumice
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I remember the last room being particularly bullshit

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a very large, fog-ass room with like 2 or 3 scouts in it

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shit's cringe

lone mortar
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true

craggy pier
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loool

lone mortar
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i could say the same on any spectrum of R2D2

sturdy glen
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that zone doesnt have scouts I dont think

dry pumice
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It had in my run

sturdy glen
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just a lot of bigs

lone mortar
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such an ass level imo

dry pumice
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Unless i'm gaslighting my own memory again

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Either way... melee the closest one(s), shoot the last, shoot the room

sturdy glen
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there is a scout zone with big rooms

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but not fog

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and its not near the end

dry pumice
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Okay

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R2D2 is the one with a large room of pillars,m right?

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There's a scan in there too?

sturdy glen
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no

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lmao

dry pumice
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Not pillars, not like R6C1 one

flint musk
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there's a pair of scouts in the big round room, but we haven't got further than that.

dry pumice
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Like... More industrial pillars

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God, i'm completely forgetting then

craggy pier
sturdy glen
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is it 4 square pillars with a high part behind them

dry pumice
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Alright, i'll stop speaking on levels that got shizo'd from my memory.

sturdy glen
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very easy to lose track of time there

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or pull a lot of enemies if you fuck up

flint musk
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our usual death-spot is getting code 4. have to find key, do alarm, then find code in 10mins.

flint musk
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R2D2

craggy pier
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oh

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Haven't gotten there yet

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sounds brutal

dry pumice
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It is

flint musk
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At this point I'm legit gonna watch a walkthough with maps and stuff, and then make a long ass guide of where all the damn terminals are.

dry pumice
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Or find yourself 2 more people, maybe 1 one of them being an experienced carry (not me)

craggy pier
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it's not that fun having one person carry through the whole thing, i might as well not play

sturdy glen
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based

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so fucking based

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keep that mindset

flint musk
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eh, not really our style tbh. We know we're gimping ourselves with only 2, but we've cleared from start of R1 until R2D2 as just us two. We wanna clear it all together. šŸ™‚

dry pumice
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Are you at least using Better Bots Mod

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Vanilla bots are big cringe and that duo thing will not work for long

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At some point the game becomes too mean for that

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Unless both of you are absolutely cracked

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I guess i could always join micless and just be your dedicated sentry. I don't remember level at all, but i love sniping things.

cold quarry
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better bots is too easy imo they're full on terminators

sturdy glen
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I need to go test it cuz yeah they sound busted as shit lmao

cold quarry
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they basically have instant reaction times and probably 95% accuracy (plus aim for head)

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if you've played tarkov they're basically raiders on crack

dry pumice
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But do they still shoot in lazy burst patterns of bang, bang-bang, bang, bang?

cold quarry
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no they're aggressive as shit

dry pumice
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So like BRRRRRRRRRRRRRRRRRRRRRRRRRRRT

cold quarry
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you can actually give them the Veruta cause they'll just mow down with it

dry pumice
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Then yeah, that's too far.

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that was the one thing that did not needed to be changed

cold quarry
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the only 'downside' is the go through ammo quicker and FF more but who cares when they're wiping entire hordes by themselves

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me and a buddy did a class V alarm and didn't fire once

dry pumice
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oof

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Give them shit guns i guess?

cold quarry
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didn't make much of a difference

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carbine vs bullpup they were just as murder-y

flint musk
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is the Veruta any better than the arbalest once you control the recoil? I love my Arbie, but the RoF is a little lacking when I'm spraying into a big boi at times.

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The Veruta is just so hard to keep on target 😭

cold quarry
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faster rpm, less damage

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i wouldn't say ones 'better' than the other

dry pumice
sturdy glen
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veruta has a higher ceiling and more stagger

dry pumice
#

Arbalist is slightly less effieicient, but a lot easier to use

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And then there's HAR

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I don't know what to say about it

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It works?...

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Fast reload! I always forget.

flint musk
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sorry for all the Q''s, but the reddit's dead and I'm curious - is there any sort of optimal combo when it comes to sentries?

dry pumice
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Oops All Burst

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Burst is a perfect all-rounder Jack-of-all-trades.

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Works at any range except long, doesn't need the bio crutch to be good, can share DPS with you.

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Sniper Sentry works if map allows it too with some insane good open sight lines. Or very long corridors.

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Shotgun is okay, but not great for that level me thinks. You can keep it as a plan-B covering your flanks and spamming enemies that come way too close.

cold quarry
dry pumice
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And auto sentry...

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I'm yet to find good argument for its' existence.

jaunty tapir
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Does auto sentry shoot one target until its dead?

dry pumice
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If you have issues with enemies just overrunning your position - you can try bringing that.

dry pumice
jaunty tapir
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Or does Autosentry shoot whatever is closest to it

halcyon mango
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Auto sentry us good for emotional support

dry pumice
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0,7 DMG a bullet, btw.

jaunty tapir
dry pumice
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That would be too much coding and good game design

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Basically it becomes your tracer rounds

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whatever it staggers - you kill it

jaunty tapir
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Oh you like my idea how sweet of you

dry pumice
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Or the opposite - you forget the enemy its currently working on and kill everyone else

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If 10c has any sense - they will buff it

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I don't know how... Double its ammo supply, increase damage to like 0,9, give it penetration properties (HEL AutoP got that, why can't AS get it?)

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But something needs to be done

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Until you just bring 3 bursts and win any level with that

cold quarry
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needs to be turned into a more crowd-controlly format that a single automatic stream doesn't do

dry pumice
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Unless level has doors in which case you bring CFoam + Mines and turn every door into a wave deleter

sturdy glen
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2 burst bio mines users stay winning

dry pumice
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turn it into a hellish wall of rubber bullets

flint musk
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are any of the automatic main guns worth using... at all? maybe the pdw for thermals, but besides that I just feel the burst guns and the pistols are too good to pass up atm.

cold quarry
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you know what, if this game can have hel blunthead rounds

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turn the auto sentry into a high-spread blunthead shotgun to hit multiple

dry pumice
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Carbine and PDW are kinda over-tuned hence why they are so good.

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Everything else is just okay.

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Your specials are the real killers anyway.

flint musk
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Idk, I tried using the new heavy smg, but that mag size is such a pain.

cold quarry
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heavy smg pretty bad

dry pumice
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Heavy SMG is top kek

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Because its literally PDW... But worse.

cold quarry
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maybe alt r6 will balance these guns

dry pumice
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I mean i did wrote an essay to them

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So hopefuly they wil ltake a hint

cold quarry
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bullpup damage buff

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the dream

turbid horizon
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bp reload buff

past mesa
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They buff it but also move the Relod to 10 seconds

cold quarry
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slight damage buff and slight reload buff

turbid horizon
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actually true

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Maybe like slight reload buff, then yeah the other shit

cold quarry
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imo buff damage to 2 or 2.1 (from 1.91) and buff reload to 2.2s (from 2.4s) and it'd be set

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rewards headshots instead of just "if you headshot, you do as much damage as the other autos do normally!"

turbid horizon
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Yeah bp getting prec damage would be nice

cold quarry
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by keeping the longer-than-usual reload, you balance out the power it would have

turbid horizon
#

truuuuueeee

dry pumice
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HSMG:
DMG = 2.3
FireRate = 769.23 RPM
Range = 7 meters
Ammo = 331 shots at 100%

PDW:
DMG = 2.31 (LMAO)
FireRate = 1000 RPM (???)
Range = 5 meters
Ammp = 385 at 100%

flint musk
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I wish they would just increase the reload speed of the HEL revolver, and fix the dumb reload cancel you have to do. feels so game-y.

turbid horizon
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Hsmg should be a special weapon

dry pumice
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  • more damage
  • more fire rate
  • more ammo
  • thermal
  • slightly lesser range
cold quarry
dry pumice
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wtf is that cringe, seriously

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banned from gamedev forever

turbid horizon
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Literally hsmg should be a special

past mesa
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Else it does nothing

cold quarry
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would reduce hits-to-kill on tinies by 1 bare minimum, or more than 1 if headshots

past mesa
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na head breaking is the mega issue with that tbh

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You still break head in two shots and don’t maximize either

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Would be surprised if it changed any break point beside invisible head

cold quarry
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with current numbers it would take 2 head + 5 rounds, with my dmg buff it would be 2 head + 4 rounds

turbid horizon
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So with 40 size mag

past mesa
#

Nice isn’t it a 4 burst

turbid horizon
#

That’s 6 kills plus some dmg

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It’s decent tbh

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Rn it’s 5

cold quarry
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if you don't miss or overspill, which is more difficult on a 1000rpm gun

turbid horizon
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Yeah

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It is pretty pinpoint accurate tbf

past mesa
#

yeah tbh I think we need a mega stagger nerf for all single shot weapons or just to remove a bunch of autos

dry pumice
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i still can't believe PDW is 1000 rpm

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Are we sure wiki is not gaslighting us?

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That thing shoots about as fast as CS' UMP45

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At least in my memory

turbid horizon
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Pdw is fast

cold quarry
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pdw shoots real fast

turbid horizon
#

Yeah

dry pumice
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I don't remember that at all

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bullpup is 1090

turbid horizon
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pdw is super fucking fast

dry pumice
#

are you serioulsy telling me that thing is almost as fast as BP

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I'm just not feeling it... I don't know why, i just dont

cold quarry
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pdw absolutely vomits out damage

turbid horizon
#

Yeah PDW is disgusting

dry pumice
#

Alright

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we found the nerf route

turbid horizon
#

Pdw needs to not be slightly better than everything and also have thermals

cold quarry
#

you'd think having thermal would make it a bit weaker

turbid horizon
#

Yes

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This

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100%

past mesa
#

Crazy fun

turbid horizon
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Is literally better than AR in every way except range

cold quarry
#

even then it probably holds up over the AR cause increased damage

dry pumice
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Give AR thermal, delete PDW

cold quarry
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it has to get a lot more falloff to get down to AR's damage

craggy pier
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Should the pdw have less rpm

turbid horizon
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No ar thermal

dry pumice
#

Would thermal fix BP you think?

cold quarry
#

no

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god no

turbid horizon
#

Get that thermal off my ar

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PDW just needs to be like

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Slightly nerfed in places

past mesa
#

Tbh autos are in a really fucked place

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And I don’t want them on top single fire probs better for the gunplay

dry pumice
#

Just buff all auto damage by +10% or something

turbid horizon
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PDW is king, AR and Hsmg is meh, BP/Smg/other auto mains are bleh

turbid horizon
dry pumice
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Except PDW, of course

past mesa
#

It doesn’t do much tbh

turbid horizon
#

honestly AR is like in a fine place

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It’s just that PDW is better

past mesa
craggy pier
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Maybe give ar more ammo per refill

past mesa
#

Besides stagger

cold quarry
#

even the AR is kinda piddly but not nearly as bad

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i think the AR could do with a precision buff instead but then you risk invalidating bullpup even more

tardy ingot
tardy ingot
cold quarry
#

its in a good place for autos imo

tardy ingot
# dry pumice Everything else is just okay.

Also what

The main that can be argued to be overtuned are hel revo, carbine and hel shotty

Hel shotty has actual specific downsides tho. Carbine could take another mild ammo nerf and hel revo too

cold quarry
#

hel shotty is just absolutely insane, ive started using it recently

tardy ingot
cold quarry
#

puts every other main to shame by far

tardy ingot
craggy pier
#

What do we use run slide for?

tardy ingot
#

slightly preserve stamina

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also habit from vets since it used to actively make you faster while you did it

craggy pier
#

oh ok, not really necessary i guess

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it just feels cool to do

tardy ingot
dry pumice
# tardy ingot Pdw is in a good place overall, the other autos just suck

I guess it depends on point of view of which gun we consider the golden standard. If Vanilla AR is the golden standart of mains (not great, not terrible) - then PDW is above it, therefore too good.
But if we say - PDW is how mains should be then yeah... Everything else sucks compared to it.

At which point we have 2 routes: buff everything else or nerf PDW.
Game developers almost always take 2nd route because its just easier. Standing nails get hammered back down.

cold quarry
#

def think other ars should be brought up to PDW level

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most autos aren't as good as the semis

dry pumice
#

I don't really care either way. I like my guns strong, but that's what special are for anyway... So i'll take whatever, just make it balanced.

tardy ingot
#

imo
Hel revo, carbine can survive small nerfs
Hel shotty imo even if very powerful doesnt need one yet

Buff bullpup, smg, heavy smg, ar

cold quarry
#

it baffles me that hel shotty is a main

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why would someone EVER take AR + combat shotgun, over hel shotgun + HAR

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for like. similar weapon setups

dry pumice
#

Asking real question there

halcyon mango
#

Ammo distribution? Idk

hazy crater
#

Why yes I do take two shotguns how did you knowPirateSimon

cold quarry
#

why yes I can kill two giants in a single mag of my main weapon, why do you ask?

flint musk
#

it can do that? I thought it was a decicated wave-stun weapon

dry pumice
#

That too

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But it just got too big a mag

flint musk
#

might have to look into the hel shotty

dry pumice
#

What was it, 13 shells?

cold quarry
#

hel shotgun does like 14dmg per shell, and has 14 shells

dry pumice
#

It got a lot of issues going for it

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range, stagger-focus, reloads forever by main standards

hardy grotto
#

pub gun

dry pumice
#

On a good note: makes waves dance, can solo giants because "lol lmao"

cold quarry
#

some people relegate hel shotgun to 'anti-surge alarm' but it can do so much more

tardy ingot
dry pumice
#

To be fair: HAR has actual downsides

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Like running out of ammo 1 mag too soon

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But i don't use combat shotgun so i don't know what's the ammo status on that thing

cold quarry
#

very high

tardy ingot
#

Highest*

dry pumice
#

Nerf it by 1-2 mags and we can call it even then

#

Probably 2, just to be sure

cold quarry
#

two whole mags would wreck it lol

tardy ingot
#

ah yes
Nerf is by 12-24 bullets

dry pumice
#

Okay, 12

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Slow and steady

tardy ingot
#

two mags gives you -1,5 bullets per refill

#

Artek gun balance advice

dry pumice
#

Yes, i'm a radical

craggy pier
dry pumice
#

The whole +1% with each patch is driving me insane

tardy ingot
#

seems more like you dont think too much into that tbf

dry pumice
#

"I changed something, but not really"

cold quarry
#

their arbalist 'rework' was cool

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but most balance changes are minute

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and if a patch re-introduces guns sometimes they just don't change anything

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ala alt r3, alt r5

tardy ingot
#

burst cannon -1 dmg was a hard nerf tho?

cold quarry
#

that was yeah

dry pumice
#

Hard, but fair i suppose

halcyon mango
#

So running double shotgun is ammo efficient naruhopeek

dry pumice
#

But still raging about the recoil

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You didn't had to do that, at all

tardy ingot
#

and hel shotty can be efficient due to pen

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plus having both makes you the best shutdown to waves closeup

tardy ingot
dry pumice
#

Enemies basically can't survive within 5 meters of you

cold quarry
dry pumice
#

I guess the only issues is shooters and hybrids

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Since either you have to bait them closer or bumrush them instead

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...or just have a teammate with DMR + Sniper deal with those

cold quarry
#

yeah that's another thing

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you got 3 buddies to help lol

neon gust
hardy grotto
#

the recoil is manageable its just dumb

jaunty latch
halcyon mango
#

They gave you 100 health. Use all of it.

craggy pier
#

25 šŸ¤“

neon gust
#

20.00 šŸ¤“

craggy pier
jaunty latch
halcyon mango
#

Just dodgeā„¢ļø

jaunty latch
#

that too

lusty bramble
neon gust
#

Shut up beep

lusty bramble
#

philosophy major šŸ‘Ž

neon gust
#

We dont talk anymore

dry pumice
#

Btw

lusty bramble
#

mi gatito

#

mi amor

dry pumice
#

What's your avatar, Dragon?

neon gust
#

No gatito we never ppayed dbd

lusty bramble
#

you never invited me

#

do you want to play the alien update

dry pumice
#

From far away it looks like that horror guy with the mask (forgot his name... Miles?), but on a closer look i don't recognise him at all.

hardy grotto
#

ok so youll play it with HIM and not ME

neon gust
dry pumice
#

No?

past mesa
#

do you guys want to play factorio death world gtfo server

dry pumice
#

I don't remember that is.

lusty bramble
#

what is your pfp artek

dry pumice
#

At all.

dry pumice
lusty bramble
#

a swat theme?

dry pumice
#

All black with grey titanium metals

lusty bramble
#

awesome

neon gust
halcyon mango
#

How’s sawed off shotty

dry pumice
#

30 dmg in a tight package... but only for point blank ranges

#

Its like if HEL Shotgun respec'd into all damage and nothing else

halcyon mango
#

How much hp does a big have

dry pumice
#

120

#

So 4 shots from front or 2 from behind (3 to confirm)

halcyon mango
#

Man’s starving down there and eats shells like nothing

dry pumice
#

OH, the fucking vampire guy

#

I genuinely couldn't recognise him without the suit. The only thing that i see is some WH40K inquisitor marine.

steady spear
#

How come sometimes i have to hit scouts with more than 3 C-foam? its acting as if i missed or they are bigger enemies (which both i make sure arent happening)

#

is there some sort of cooldown or like do you have to burst the C-foam

steady spear
#

uhm yeah im aware

halcyon mango
#

Might be for charger scouts

steady spear
#

well charger scouts have a different look

#

idk is it suppose to be random

solemn flint
#

they dont have cfoam cooldown stuff

#

if u cfoam normal scout then wep

fierce nebula
#

idk man I tend to use at least a whole tool kit of foam on my scouts

steady spear
#

it must of changed to a higher number then

#

so ill have to figure it out

slender mica
#

what are boosters?

stuck elm
slender mica
#

How do I get em

#

I only have like 2 with 1 use each (nvm 3 now)

mossy aurora
#

Collect artifacts

slender mica
#

Should I save them?

stuck elm
slender mica
#

Artifact heat whats that?

stuck elm
#

If you have none currently, then yeah. Eventually you'll prob prioritize which ones you want and drop others you don't.

stuck elm
cold quarry
#

artifact heat is how much % of booster progress you get per artifact

fierce nebula
#

it's just how much progress you make towards a booster

#

yeah

halcyon mango
#

what's the dmg falloff range for machine pistol?

halcyon mango
#

wow

stuck elm
#

It's bad

halcyon mango
#

very short

#

shotgun range huh

lone mortar
#

i once remember

#

some1 who talks alot of Bs "you can kill one giant with 1 machine pp mag"

#

GETS MURDERED BY 2 CHARGERS

raven owl
#

What are ://exit on some of the stages

fierce walrus
#

extended

#

when og rundowns were around they could get an extension (more levels)

#

and that indicates what levels were added in that extension

#

now it doesnt really matter

fierce nebula
#

^^^

#

yeah since we used to go on a seasonal basis and older rundowns would get removed for a new one

#

extended meant longer rundown time and bonus levels

halcyon mango
# halcyon mango shotgun range huh

Against 1-2 strikers at a time it’s pretty easy to get that juicy efficiency. Once a batch of 3 or more run up the stairs though the dps feels a little slow.

red ice
#

im confused with the lfg stuff

lone mortar
red ice
#

how do i make an invite

#

?

#

Thats all i need to know

#

i thinm

#

think*

lone mortar
#

LF1-3 R1-7 lobby code vc link

#

Its that simple

fierce walrus
#

and what level

red ice
#

how di i make the vc link?

lone mortar
#

Click that and copy

dim herald
#

does the game lower the ammount of monsters depending on the ammount of players/bots ? If so , is it worth to kick a bot for a 3 player squad with lower enemy ammount ?

jagged shore
#

no

dim herald
#

so its always the same yea ?

#

alright thanks

lone mortar
native sun
#

At least to me, half-damage range often does a better job of describing how the gun's range actually feels

native sun
# steady spear How come sometimes i have to hit scouts with more than 3 C-foam? its acting as i...

It is 4 blobs (for charger scouts, I don't know why you'd be foaming regular scouts). However, if a blob hits another blob before the blobs get 'absorbed' by the scout, then the extra blobs won't count.

Generally, if you do the 4 blobs one at a time, it'll be pretty consistent. But if you try to charge the blobs, the blobs will very often hit themselves and cancel some of them.

Sometimes you can full charge them, the first blob hits, and then every other blob hits the first blob, and you only do one blob worth of c-foam to the scout. ĀÆ_(惄)_/ĀÆ

hidden ridge
#

What about foam nade going straight trough the cscout and foaming the pavement? 😢

steady spear
native sun
lone mortar
#

Charger scout eats the whole thing to be foamed

steady spear
#

thats fine, firing too fast is a thing ill have to test

lone mortar
#

but if you wana get high tier gameplay

#

2 hammer bois is already gud

steady spear
#

well typically i do this stuff solo when im messing with items

lone mortar
#

sounds fair

steady spear
#

rn i have a knife carbine and high caliber pistol so C-foam is like the last thing

#

very aware of it not being the best

lone mortar
#

no

#

its a good load out

#

to fit in any squad imo

#

but

#

id like to play independant o

icy cave
steady spear
#

one can only intake so much learning at a time

#

ive done it with hammer and spear before so its not like im completely unaware on how

#

like i asked though i am only wondering how many blobs it takes to C-foam a regular scout

icy cave
#

fair

native sun
#

@steady spear I've just checked (not tested, just checked the values), and scout should be the same as charger scout (4 blobs)

soft crater
#

Full charge to send a statement

solemn flint
soft crater
solemn flint
#

krakens turn on doom slayer music to make it more intense

#

our fight will be come legend

craggy pier
#

why the fuck did i get two apparel from one completion

#

i got twin barrel blades mk1 and a backpack

#

from R4C3

lone mortar
soft crater
#

Could also be an event thing they haven't announced yet

#

And well I heard

#

Twin blade was added back Alt R4

#

(It's originally released for completing R6 Ext)

craggy pier
#

so some standard one

zealous light
craggy pier
#

i also did main only

civic wave
#

Mightve just been a delayed pop up

zealous light
craggy pier
civic wave
#

could still be the case

#

complete a mission, don't get the pop up, clear another mission 11 days later and you get both of them at once

past star
river dove
#

what are good loadouts for r4a3 pe?

civic wave
#

as always take a biotracker, and decent guns

#

there are a fair amount of bigs so something that has decent efficiency into those is good

#

but again, it shouldn't be too difficult so you can probably get away with whatever

open yew
#

Can someone explain why I can't copy Lobby ID. I just don't have "Share Lobby ID" icon.

ocean spindle
#

u need to be the host, and when ur in the lobby screebn, put ur mouse all the way right, the button is hidden cause the screen moves with the mouse

#

so if u move ur pointer right, itll appear

civic wave
#

It should also be accessible from the settings screen

open yew
#

Icon appeared only when random players connected.

ocean spindle
#

which means until one person joins i think

open yew
#

ok. thanks.

brisk swift
#

who could've seen r6 coming out thsi Thursday?!

soft crater
#

When the trailer isn't even here yet. And it's dated for the 23rd iirc

honest mountain
#

Hi! Does anyone know what's up with the map legend icons? Is there some secret way of using them that I'm unaware of?

craggy pier
#

no they just exist there

#

cant interact with em

#

the only icons that will show up on the map itself are terminals and lockers/boxes

honest mountain
#

I see ... but why are they even there then šŸ˜…

ocean spindle
#

so u know what part of the map is what :]

#

like a disinfect station or a terminal
they nice to see what somethin is when u first start playin

craggy pier
brisk swift
halcyon mango
#

so, for c-foaming stuff like scouts and mothers, should just do it 1 blob at a time?

floral acorn
#

scouts go 60% or so brrr and aim for legs.. mommas take like 18 blobs, u can put them on her 1b1 if u like

halcyon mango
#

ah, last time i just did a full charge and a half on a mother and it did nothing. Guess it just wasn't enough

floral acorn
#

someone even had a cool strat -1 blob burst one tumor coom the last blob burst some more

#

yeh almost 2 charges on mama

#

4-5 seconds of arched back, then back to being ugly

#

but ye dont run into scout and esp charger scout hitbox glitch, blobs flying thru.. go for feet, it'll walk on the blobs that glitched thru

halcyon mango
#

aight. thnx

soft crater
lone mortar
#

@dry pumice @craggy pier

craggy pier
#

does crouching before dropping from high up reduce fall damage

turbid horizon
#

No afaik

craggy pier
#

sadge

#

i always instinctively did that cause it helps irl

#

do we know precisely how much time you have to stop moving once a sleeper does the bug shake

brisk swift
minor fractal
#

You get a feel for it over time, but generally you want to have stopped moving by the time the pulse has started.

vague bridge
#

hi guys and gals and pals

#

ive seen videos of people kiting giants by stepping a little to the side, and ive always wondered how this is acheived

#

what steps are needed to replicate this, is it a host only, etc.

tardy ingot
#

host makes side step dodging easier

#

since you see the actual positions of enemies

civic wave
#

avoiding the attacks? easier on host you just need to get to a certain spot I think

soft crater
#

I'd reckon pay attention to when the giant starts their tongue animation

#

And same for what Eva said. It's pretty difficult with desync'd positions

vague bridge
#

do i step aside when he glows red or when i see the tongue extend

soft crater
#

The moment they start to like initiate the tongue animation you want to start side stepping

#

Pay attention to which way they are facing as well

tardy ingot
#

and you can basically do that before already if its just about doding

vague bridge
#

alright

#

thanks guys

stuck elm
#

Does the crouch sliding actually make you go faster, or just for stamina?

floral acorn
#

just for stamina, speed bump removed on r6

soft crater
#

Ain't it more because of stamina having like a speed limiter?

#

Never did look too closely how slide speed bump worked

#

At least. I know stamina broke dodge

floral acorn
#

r5 times it was a solid benefit on outrunning chasers etc, combined with scaling furniture ofc

#

fun to see ppl still do crouch-run holding a hacking tool šŸ™‚ .. all's fair

jaunty latch
#

how painful would a 2 man 2 bot r4e1 run be if we have normally struggled with tanks

ruby wasp
#

what do you mean by "normally struggled"

jaunty latch
#

none of our previous missions have killed one without mines though I figured out how to kill them solo with the sniper on my own to try and prepare for it

pallid spire
#

RXGC is gonna come out in the game? Is there any information?

tardy ingot
#

Gamescom exclusive

pallid spire
#

It's understandable, but why not release it in the game) Players will be offended).

neon gust
#

it shouldn't be too bad

tardy ingot
#

but as one who goes im obviousy not so pissed

jaunty latch
pallid spire
#

Maybe they want to test this level on players at gamescom to then add it to R8?

tardy ingot
#

Sniper hard overkills tumors and only shoots 3 times meaning you will have to reload on 100% accuracy

#

its the safest tank killer

#

but others are more efficient/faster

cold quarry
#

I think 2-sniper is def fastest but yeah not the most efficient

neon gust
jaunty latch
neon gust
#

its just ping ponging the tank at a safe distance when you have bots the issue

tardy ingot
#

just way less reliable to be that quick with them

#

Also, burst cannon

jaunty latch
#

do all 5 shots need to hit the tumor for that or

jaunty latch
tardy ingot
#

went on a bit of a unnecessary tangent stormer

Sniper is the most reliable tank killer

#

a single one is basically enough

#

if you play 2 bots 2 players i wouldnt rly recommend 2 snipers

tardy ingot
jaunty latch
#

since uh while testing it solo it sometimes took so long a 2nd tank would spawn through thats probably a skill issue

tardy ingot
#

you rly dont have to worry about killing tank speed that much

#

issue is rly just bots vs tank

#

in 2 player 1 person can get tank aggro and sniper gets 3 quick tumor shots

#

repeat that

#

and its nearly dead

#

takes <10 seconds with 1 sniper like that

#

no distraction and unlucky shots happening of course

jaunty latch
#

ill get the other guy to practice in the start room with me then

stuck elm
#

Yo does the mission timer ever report wrong times at the end of the LEVEL?

craggy pier
#

does for clients

past mesa
#

if you lag enough on host as well

#

i have seen some mega unsyced timers

stuck elm
#

Brother I knew it. That R7A1 time being 18:59. I was like "really?" Cause I was on track for like 14 min -ish run. I recorded it and checked the video. From the time I hit the floor to the end of extraction, it's actually about 14:15 give or take. I knew I didn't take 18 mins.

craggy pier
#

can mothers climb up ladders?

jagged shore
ocean spindle
stuck elm
#

Like in that session or since starting up the game?

jagged shore
#

since starting the game i think

stuck elm
#

Yes, but by accident. That can ruin the timer?

craggy pier
jagged shore
#

yeah what i'd heard before is if you restart from a checkpoint, then all new runs will have the time up to that checkpoint added on

stuck elm
craggy pier
#

bruh lmao

stuck elm
#

Damn that's sinister.

craggy pier
#

such a bizarre creature climbing up a ladder

ashen badge
#

my group and i are still struggling to take out a giant stealthily, we've been using sledge to the head and 2 spears the back but it still waking up and screaming. what are we doing wrong?

soft crater
#

back damage is dependent on the angle behind them you are. not the actual spot you hit.

#

(aside from weakspot being their head which can be combined with back damage multi)

#

I would also say make sure everyone is full charging

fierce walrus
#

also i think spear does more damage to back of head than hammer, and less damage to back than hammer

soft crater
#

spear does 22.75 on precision as base

#

hammer does 20 regardless of precision

#

spear without precision does 17.5

solemn flint
#

we dont need to aim with hammer

#

just swing and bonk

soft crater
#

unless you're going for Shooter occi one taps

#

strikers need like a give or take 1/3 charge for their occi with hammer

#

all that precision really does imo is just that spear needs less melee damage booster to one shot giants

#

76% iirc

#

whereas Hammer needs 100%

halcyon mango
#

Oh wait, it’s just 3 of you

raven owl
halcyon mango
#

Yeah, use spear for head and hammer for back

raven owl
#

Or you can instakill a giant by having 3 people with hammers in the back (1 back of head, 2 back)

soft crater
#

it doesn't have to be anyone head if it's 3 hammers

#

literally just 3 back

halcyon mango
#

Back multiplier my beloved

raven owl
#

Does big chargers have more health than normal giants?

soft crater
#

no

raven owl
#

Sweet sweet 2x multiplier

halcyon mango
#

They dont have a head though, so no juicy headshots

raven owl
#

But can you still break limbs lol

#

I can't remember

past mesa
#

yeah

halcyon mango
#

Sad sniper noises

raven owl
#

(Also hello SillySlime :blitzsmile:)

soft crater
#

no head mutli. however head limb break stagger still exists

past mesa
#

you can solo a charger gaint stealth by youself

soft crater
halcyon mango
#

If you mess up it can hurt much more badly

#

Than normal bigs

violet bane
#

even using dagger

soft crater
#

the fact you can actively dodge giant chargers is funny to me

raven owl
#

I've personally never seen a knife user solo a giant

violet bane
#

im serious

soft crater
#

I've only seen it once.

violet bane
#

but its useless

halcyon mango
#

I dont think you can consistently stagger

violet bane
soft crater
#

knife soloing a giant with stealth maybe not.

#

but to just solo a giant

halcyon mango
#

Yeah, solo is possible

soft crater
#

it relies on knowing when to back off and dodge em

halcyon mango
#

Just a lot of dancing

#

Tango with the biggi

raven owl
#

Lol

halcyon mango
#

With bat it’s just 10 hits to the chest. Stagger multiplier my beloved

soft crater
raven owl
#

juicy 5x stagger

violet bane
#

would take several mins

raven owl
soft crater
#

dodging attacks in general if it's a single enemy isn't hard

#

multiple enemies is where dodging gets tricky

halcyon mango
#

Me getting mauled by a striker after missing a swing

raven owl
#

Seems like knife soloing a giant is either reserved for extremely hardcore players or just memeing around lol

soft crater
#

a vet memeing

raven owl
#

Knife is incredibly fascinating. Easy to learn; hard to master

#

Lol

soft crater
#

knifes quirks become more and more useless the better you are

violet bane
#

effective for A-B tier

soft crater
raven owl
#

I brought a knife to a charger stage (R1C2) before xd

halcyon mango
#

Nothing spams locks better than knife

raven owl
#

Did not work out

soft crater
#

stealth knifing chargers takes a little getting used to

halcyon mango
#

Something something they spin and you hit the front

raven owl
#

Them spinning around after getting hit is funny

#

Yes

soft crater
#

funnily enough that spinning animation is funny

raven owl
#

How so?

halcyon mango
#

Why dont you take a knife to the back. How would you feel

raven owl
#

Well I wouldn't feel like spinning

#

I would much more try to run away

cold quarry
soft crater
#

because striker's will sometimes spin around to face you if you kill something near by. (but this is purely a animation and not it's actual direction it's facing)

#

because I still get a kill with 1/3 charge to the head

#

which is needed for a Occi hit

#

it's weird and I reckon a pretty small window

halcyon mango
cold quarry
#

for some reason their back-facing isn't actually their back

soft crater
#

this is with hammer btw

soft crater
#

hel revolver***

cold quarry
#

tbh I wish the system -did- work properly

soft crater
#

regardless those guns are good in general

raven owl
#

GTFO is such an incredible game without flaws or issues!

halcyon mango
#

Is pretty amazing you go from being scared shit from a sleeper to beating up giants for fun

raven owl
#

I rember when I was a piss baby going in tutorial and r1a1

cold quarry
#

piss baby gtfo is besst gtfo

raven owl
#

Now I am just incredibly pissed at everything

#

Where to commit violence and atrocities against these innocent sleepers

soft crater
#

loads scatter gun with religious intent

#

I grant this baby striker thy BLESSED SHOT

raven owl
#

I wasn't here during the scatter gun era

#

What is the scatter gun

soft crater
#

A shotgun

raven owl
#

Incredible

soft crater
#

On roids

raven owl
#

choke mod?

soft crater
#

it does more than sniper

fierce walrus
#

Scatergun was kinda like burst cannon pre-nerf except without the burst part

soft crater
#

Burst cannon you need recoil control now tho

fierce walrus
#

yeah i mean pre-nerf

soft crater
#

And well burst cannon has range

#

Scatter gun kinda does and kinda doesn't

#

Just due to sheer number of pellets

steady spear
#

Is there a way to make it so C-foam stops going through doors as if they arent there?

fierce walrus
#

thats a desync issue im prettys sure

steady spear
#

hosting

fierce walrus
#

huh

#

you can try doing one blob at a time

steady spear
#

it just doesnt work at all

#

i've had it happen to some degree every other level

raven owl
#

The enemies can also hit you through the door when that bug happens lol

shadow flower
mossy aurora
steady spear
#

no ways known to fix this mid game?

mossy aurora
#

no ways

raven owl
soft crater
#

When in doubt

#

Blame Desync

halcyon mango
mossy aurora
#

from the numerous times i have had the cfoam door bug, it cannot be saved

#

you can cfoam middle, top, throw a cfoam nade at the door, everything will just go through

#

happens more often with lab doors as well

civic wave
#

Aww, aren't you a tough guy

R1 should be the easiest, even easier if you're using bots to 'solo'

civic wave
#

Yea, game is difficult especially if you've just started

craggy pier
#

then go to R2, then die 200 times on R2B1 because bots don't do scans

civic wave
#

Every other rundown has some nasty missions to be taking bots into

#

R5 is generally considered to be the hardest rundown

craggy pier
#

spreading misinformation online

latent obsidian
#

whoever told you r5 was easier is trolling you mate

floral acorn
#

it used to be very hard. alt-r5 is not too bad, but it has some levels with very tough botting

modest monolith
#

hard to compare difficulty between the original and the Alts, not to mention the gears available in the past.

floral acorn
#

og r5b3 and c2 took many many many tries to duo main only, pain was and is fun

modest monolith
#

new players will never understand the horror the orignal r5c2 before the patch it is...

#

killing 1 tank at 40% ? Seems great

#

Dealing with 5 tanks and a mother at the same time ? LMAO

soft crater
past star
soft crater
solemn flint
soft crater
craggy pier
#

how does the game handle spawning new enemies

#

during alarms

#

if i dont bother shooting anything and just run around dodging attacks will that be better

#

like scan, dodge scan dodge repeat forever and once its done start killing

soft crater
#

There's a spawn cap.

#

However the many active enemies can be bigger since this isn't counting enemies already sleeping in rooms

turbid horizon
#

And birthers too

soft crater
#

Baby strikers

craggy pier
#

screw those

soft crater
#

They can suck my scatter gun barrel

#

pulls trigger

craggy pier
#

when does the game spawn new enemies

#

like how many do i need to kill

#

or does it just immediately replace them

turbid horizon
#

Uhhh for any other alarm it depends

craggy pier
#

on what

turbid horizon
#

Idk tbh

soft crater
#

Surge alarm. Iirc there's no timer in-between waves

craggy pier
#

how do the regular alarms replace enemies

#

door with no alarm modifiers

#

just alarm

soft crater
#

Diminished / smaller waves but faster respawns

#

Normal full wave but longer time between respawns

#

Error waves it becomes dependent on the level

turbid horizon
#

I know that for regular alarms it’s usually like 9-5 enemies left

craggy pier
#

so i can just kill 9 enemies and then stop killing and the wave will constantly just have 11 enemies

#

which i can more easily dodge

#

because it will only replenish them when there's 9 or less left

#

is that right?

turbid horizon
#

Pretty sure it’ll eventually spawn more

#

Honestly that could just be wave timings

lone mortar
#

@turbid horizon how to get scout are friends role

#

I want to collect roles wubCat wubCat wubCat wubCat

turbid horizon
#

message modmail

lone mortar
#

Real?

turbid horizon
#

yes

lone mortar
#

Message what tho

turbid horizon
#

pledge to not harm scouts

lone mortar
#

Oh hell naw

turbid horizon
#

that’s what i thought

lone mortar
turbid horizon
#

moderation role

lone mortar
#

How to become mod

turbid horizon
#

apply

lone mortar
#

Where and how Shlorp

turbid horizon
#

yes

lone mortar
turbid horizon
lone mortar
#

Oh ye

turbid horizon
#

Also the walters were desynced

#

And that shit was like a slide move

lone mortar
#

Dont need t sync

turbid horizon
#

Delayed flashbang

lone mortar
#

Whats ur work as mods wubCat

civic wave
#

@craggy pier iirc, alarms work on a timer
if you stall for long enough, a second wave will spawn, hitting spawn cap
killing enemies decreases this timer, which you can observe if you kill a lot of enemies at once with a mine or something (knowing this, you can avoid killing some enemies and try to stagger them instead to avoid an extra wave)

#

I can't exactly remember though, Wesley was the one who originally said this information

craggy pier
#

does someone need to be at the terminal for the ping -t to work

torn slate
#

what are the voicelines that some people use like "we need to get the f#ck outta here" cause i cant find them anywhere, are they a mod?

craggy pier
#

those are a mod yes

#

weird how they were removed, more voicelines = more better

torn slate
#

weird

craggy pier
#

just look at tf2

#

you can have entire conversations with just voicelines

torn slate
#

hopefully they get added in a patch or alt R6

craggy pier
#

some of them are actually useful too

latent obsidian
craggy pier
soft crater
#

-t ping you need to be on it as well.

#

Can't backout and just stand by it

craggy pier
#

yeah that would just be too easy now wouldn't it

lone mortar
#

Learned from the amazing @tepid sand

craggy pier
#

teach me your ways

lone mortar
#

When you are on terminal looking at it press Q

#

Keep the communication menu on until you leave the terminal

#

It wont turn off or be idling ā€œlooking for personelā€

#

So you basically save much needed time to ping and run there by yourself

craggy pier
#

okay will try that

lone mortar
#

Come back and terminal wont be booting up

craggy pier
#

GOODDD

#

THERE'S 6 IDS BEHIND THIS ONE DOOR

#

god damn it man oh my gooooddddd

lone mortar
#

You still trying to solo bolo all R1?

craggy pier
#

eeeh ish?

#

that's not my goal im just trying b1

#

welp i guess i need to uh

#

go loud

latent obsidian
#

āœ…

craggy pier
#

time to perish

lone mortar
#

I mean

#

Going loud has the same risk as silent stealth kills

#

Just one is longer and one is straight forward

craggy pier
#

will sleepers hear stuff behind a closed door

lone mortar
#

No

craggy pier
#

ok finally some good news

lone mortar
#

Doors and divider rooms works as a sound barrier

craggy pier
#

i dont need to clear 3 rooms

#

just 2

lone mortar
#

If you shoot the sound barrier through a divider room will hear it

#

But if you pull room by letting enemies scream

#

The other half of that divider room wont wake up and keep snoozing

craggy pier
#

right now i am in a room that is connected by an open door to a room of 6 giants

#

and a closed door to a room with lots of them

lone mortar
#

Yes

craggy pier
#

the closed door is a non issue

#

right

#

i can party

lone mortar
#

The first room has a lot of giants

latent obsidian
#

why not shut the open door?

craggy pier
#

because its a scan door

latent obsidian
#

ah, okay

lone mortar
craggy pier
#

there's 2 giants and 1 striker in here

#

i have a bat

lone mortar
#

Scan for scout rooms and gauntlet room

craggy pier
#

gauntlet?

lone mortar
#

Note that the scout can also spawn in the giant room

craggy pier
#

it's not there

#

i would have heard it

lone mortar
craggy pier
#

no scout nearby

#

i think that's the sealed off room

lone mortar
#

The 2nd room after that

lone mortar
#

If you dont see it behind the security door

#

It 100% is on the other shut room

craggy pier
#

okay

#

so should i mag dump the giants

lone mortar
#

Go ham then

craggy pier
#

the other room will wake up right

lone mortar
lone mortar
craggy pier
#

revvy and auto shotgun