#gtfo-related-questions

1 messages · Page 103 of 1

soft crater
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welp

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it is what it is

halcyon sleet
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does r4b3 overload does the terminal start a error?

winged turtle
gilded jolt
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R4B1 does not have an error therefore this is a flawed statement

winged turtle
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ahh fair, i can edit is for accuracy

fierce nebula
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achually both R4B2 and B4 don't have errors

halcyon sleet
proper quiver
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are all rundowns similar difficulty, or do they get progressively harder as the number increases

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i feel like its a dumb question but i know that they used to swap around rundowns all the time

past mesa
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4 and 5 are considered the hardest

proper quiver
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ok ty

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and also do you know why r6 isnt available right now

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is it going under a rework?

modest monolith
icy cave
proper quiver
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👍

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thanks

winged turtle
soft crater
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right????

past mesa
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10 cc probably

soft crater
gilded jolt
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i hope it comes out soon

fierce nebula
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I lose my virginity this month then

gilded jolt
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idec about r6 itself all that much, just want r8 really

soft crater
fierce nebula
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R6 has a "boss battle"

soft crater
neon gust
lone mortar
fierce nebula
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it's bubble popping

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already better than baby sitting

soft crater
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instructions unclear. I Missed the bubble and down Bishop

winged turtle
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this game makes me sad

lone mortar
winged turtle
past mesa
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Feel worse

soft crater
bold atlas
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wait will there be an alt r7? or will we move on to r8?

gilded jolt
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r8

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don't see the point in there being an alt r7 at all

tardy ingot
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just rename r7 to alt r7 and add 3 lore logs

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profit

bold atlas
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but then

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10 cc might think different eyes_wildin

soft crater
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if they do anything for r7 it would be an oddly long time for r7 ext

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but highly doubt it

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probably just skip to r8

gilded jolt
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i just want some new content man

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i don't have high expectations for the new content but it's better than nothing

fierce nebula
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GTFO fans explaining the "boss fights": excessive anger and crying, followed by a sigh

fierce nebula
#

if we are lucky we might get R7 Ext

slim pebble
# gilded jolt i just want some new content man

I'd rather have a more fleshed out system to increase replayability than new maps, but I'm a new player, so clearly can't complain when there are 6 rundowns just there waiting for me to be complete them

fierce nebula
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they just not ready for R8 to be the last rundown

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even when R6 released, the devs said "we have the end on the horizon"

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we got R7

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all old rundowns back

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and now, just R8

lone mortar
gilded jolt
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yeah i very much doubt they will add more replayability

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even back when it was the one rundown at a time system and people complained about replayability a lot more than they do now, the devs would just tell people to finish the content available and then move on to other games

fierce nebula
fierce nebula
fierce nebula
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HUH

cold quarry
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are tools you find completely random?

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i.e. can a zone contain c-foam grenades, or just not at all?

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debating if bringing a foam gun on KDS Deep is worth it, to avoid the gamble of finding the foam nades

tardy ingot
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Consumables*
Depends

Its not 100% random tho, so a zone that wont ever have cfoam will not suddenly spawn it. But if it can have foam that doesnt mean it always will

cold quarry
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you think c-foam on KDS is worth it?

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me and a buddy just tried to foam one of the mothers, shot two full charges at her and got nothing

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so maybe nades are the way to go

tardy ingot
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also yea you dont cfoam launcher a mom

mossy aurora
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Cfoam is definitely worth it on r5e1

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Also I would recommend not trying to clear out the mom and tank zone if you need to if you're trying to do that to shut off the giant error with the first terminal

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It sounds like more hassle than it's worth

craggy pier
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its boring to stealth that section

mossy aurora
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Even more boring to giant cap and run back to spawn

craggy pier
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unless you are trying to solo who does that

mossy aurora
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I think that's what grongus trying to do

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After you told him the devs designed the map that way on purpose

craggy pier
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ah well in that case go go grongus

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📣

mossy aurora
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Otherwise why else would he be trying to clear the moms

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And asking which tools are worth bringing

craggy pier
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you def can do it so why not

cold quarry
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yeah my plan is to shut off giant error + giant alarm with first terminal

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or go for broke and do giant alarm, use it to shut down surge

cold quarry
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i couldn't really tell if it just genuinely takes 2-3 bursts of foam, or if hitting her tumors with it doesn't 'count'

cold quarry
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i guess if you clear the tank one and get lucky with enemy placement in mom zone it could be pretty easy

craggy pier
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keeping tank alive and killing mom can work

cold quarry
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hmmm

tardy ingot
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So you gotta reshoot

cold quarry
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how quickly? we were doing this on a sleeping one in r4c2

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just blast, recharge, blast

tardy ingot
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quickly

cold quarry
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hmmm

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after further testing it takes 2 and a third, if you're doing them back to back as soon as you can

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so not really a viable amount

tardy ingot
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it should be doable in less than 2 easily

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i think its 1 1/3rd

keen breach
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can someone invite me?

past star
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No one cares about your existence. You are a meaning less speck. I however am top 3!!!! In gtfo!!! And I know this guy at work who is pretty strange… his name is uhhh I actually don’t know. Back to the point… I’ll send the invite soon

past star
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Past due, I’m moldy as fuck.

soft crater
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Shouldn't you be

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"Moldy Bread" then

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But more importantly what is your most disliked Bread

tardy ingot
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as an american theres only like 5 choices
Toast, toast thats called bread, toast thats called bread thats even sweeter, toast thats even sweeter than that and basically pure sugar in bread form

soft crater
tardy ingot
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They are all hard as a brick and as soft as a babysheeps whool at the same time

soft crater
cinder loom
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is there a way i can change my display name in gtfo?

craggy pier
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you can change it by changing steam name or with a mod

past star
past star
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Shits fire

final sigil
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Is there a way to have a private conversation with tech support or do I need to post an issue publically.

waxen birch
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I wanna play but i just dont wanna use voice lmao, how viable is that?

ocean spindle
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is viable

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u can use the ingame chat or quick chat

tardy ingot
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no using voice as in not talking
or as in not joining voice channels at all?

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first is super easy, theres some rare people that might be bitchy but just ignore those. Easy if you just have it on your name

the 2nd uhh, probably can also work, but will definetly make it harder to get people to join you (joining itself might not be that hard tho)

waxen birch
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Just me talking through a mic is what i mean, text chat and callouts are fine

tardy ingot
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yeah just put smth like [no mic] next to your name on the discord

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and mostly everyone will be fine with it

waxen birch
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Okay thank you for that!

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hopefully can find some other newbies lol

soft crater
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Mines is || Homemade Nut Bread ||

civic wave
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naan bread best bread

cold quarry
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Arbalist or Veruta for bots? I feel like they don't properly spray the veruta so im thinking arbalist

ocean spindle
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i mean

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why not both

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unless ur runnin 3 man then um veruta has more ammo, arbalist ive heard makes em kill faster

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so its a choice dependin on the level

cold quarry
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2 bots

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i think im gonna give em arbalist

vague bridge
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you can mix and match

past star
ocean spindle
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yeah use two

neon gust
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Veruta got more sustain fire when they engage in terminator mode

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So they shoot longer

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Arbalist got more damage

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Its good to have both on if your running two bots

cold quarry
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i think i'll do 1 of each then

cold quarry
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is 'cpu culling workload' better on small if you have a great GPU and pretty good CPU? I notice it isn't really using all my cpu anyways so maybe I should set it to high?

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this game has awful utilization

neon gust
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The higher on that setting the more cpu power uses

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Your basically taking processes of the gpu and putting it in the cpu

cold quarry
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but what should I set it to if neither component max out

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my cpu sits at like 20% utilization and gpu at 70

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i have it on small rn cause the gpu has a lot of headroom

neon gust
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So if you have a not so good gpu but a really nice cpu you crank that soldja boy

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You can leave it at medium

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But if you want more then crank iy

cold quarry
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im gonna go test it during an alarm

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surge alarm for the most amount of cpu usage

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CPU culling low: ~110fps starting alarm on R2E1, ~80fps in the midst of ~30 enemies

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CPU culling large: ~100fps starting alarm, ~80fps with enemies

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hmmghmhgfgh

tiny gale
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Need help finding a level, I ran it with a team a few weeks ago. Main part is a huge room with two scouts, mutants, and lots of giants. The large room is a respawn room that you need to backtrack through to reach the multiple zones. Optional objective is a sleeping mother with shadows. Anyone know it?

tiny gale
tender jasper
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how does one join a lobby by the number?

fierce nebula
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cope, seethe, mald

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skill issue

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L

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no Hackett

ocean spindle
tender jasper
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ok thanks

ocean spindle
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is okii

umbral gyro
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do med cap + boosters stack

tropic vine
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if you have a mute/bold/aggressive booster with "Regen cap" they stack

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although 2 bold/aggressive boosters do NOT stack, they just have mutiable uses before they are gone

digital sigil
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Considering grabbing this game while it’s on sale, is the still worth buying at this point? It looks pretty cool but I’m not sure if the game is dead or not.

Thanks.

tropic vine
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im pretty biased but i would recomend it if you have a few friends to play it with

digital sigil
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I do not have anyone to play it with, which is my main concern.

tropic vine
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that makes sense, luckily you are in the right server where you can find people to play with

digital sigil
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Aight, so would you say it’s worth it?

soft crater
tropic vine
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It is, but you would need to give it some time. its not a game like LFD2

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its more of a slower paced tactial shooter

soft crater
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Hard-core survival horror shooter.

digital sigil
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I mostly play tactical shooters nowadays, so it seems right up my alley. I think I’ll grab it, thanks.

tropic vine
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np, if it helps id recomend putting on a timer for 1 hour and 45 mins, just in case you dont like the game

digital sigil
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That’s a good idea

tropic vine
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be sure to try the training first. and if you like it enough start with ALT://Rundown 1

solemn flint
soft crater
tropic vine
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can i have 1 too?

solemn flint
soft crater
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Waking up for work still ngl

tropic vine
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ah i see

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you keep it then

digital sigil
tropic vine
digital sigil
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Gotta say the enemy design in this game seems pretty sick

tropic vine
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They bring me great pain :,)

tardy ingot
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the general design is neat
theres some special enemies that are actually very cool

soft crater
digital sigil
tropic vine
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alt r9

tardy ingot
digital sigil
tardy ingot
digital sigil
tropic vine
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yea, sadly this game almost requires you to use mouse and keyboard

tardy ingot
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i mean it can work (its just unnecessary) for the gun play

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but you are required to use it on computers

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which are required for some levels and are generally very helpful

digital sigil
tropic vine
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you'll be doing a lot of typing :)

tardy ingot
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why not just start on mouse n keyboard then?

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safe the hassle

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its not like controller makes this more fun to play

digital sigil
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Don’t like mouse and keyboard

tardy ingot
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(like in for example dark souls)

digital sigil
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That’s it mostly

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Like yeah, I know controller is worse obviously, I just prefer it.

tropic vine
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I mean you could set it up so that you can do controller and keyboard (like you can use the keyboard when you HAVE to use the computers in game)

digital sigil
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Trust me, I am the master of jank. I used to force Tarkov to run through steam so I could play it on controller lmao.

tropic vine
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I havent played Tarkov but im just going to assume thats impresive

tardy ingot
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i can understand liking controllers better for games that fit them
but shooters o.O?

tropic vine
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But to tell you the honest truth i dont know if the game even has controller support

tardy ingot
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you can play the shooting with it yea

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but terminals are not supported at all

digital sigil
tropic vine
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ooooh intresting

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well i guess that'll work wonders then

soft crater
digital sigil
soft crater
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They still exist for current gen

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Controllers

tardy ingot
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shame, so we wont get a new speedrunner Sadge

tropic vine
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im trying :(

soft crater
digital sigil
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I can spin in circles real good

tropic vine
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:o

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slow walking in gtfo

dry pumice
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that's just normal walking

digital sigil
tropic vine
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that is true

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i hope i answered some of your questions

digital sigil
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Yeah thanks dude. Gotta go earn the money now but hopefully I’ll be in the game tonight.

tropic vine
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gl, and whatever you do

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dont wake them up

digital sigil
tropic vine
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I mean you can

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it just wont end well :>

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but im to bed now

hidden ridge
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Like the plethora of people that get accused of skill issue (sometimes not without reason) on Steam Discussions and they all go "I finished DS!!"

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You can very well be good at one game and bad at another

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especially when they're 100% different genres

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Not saying that's the case at hand

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But I'd like to not listen to a "I play Tarkov!" or "I played Dark Souls!" everytime

craggy pier
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R1A1 is stuck during the start sequence like we are going to the bottom of the earth any help ?

hidden ridge
icy cave
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Disable all that nonsense ! who needs it anyways

digital sigil
hidden ridge
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Yeah wasn't referring to you eh

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Just a general rant

digital sigil
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Oh, mb

hidden ridge
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Apologies if it didnt come out

digital sigil
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Yeah np

icy cave
quartz gale
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what are the best weapons for dealing with chargers? I've checked the spreadsheet a few times but my HEL shotgun + shotgun loadout doesn"t seem very efficient

craggy pier
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pump, choke, hel rifle, combat

quartz gale
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any primary weapon reccomendations?

craggy pier
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hel rev works fine

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pdw is ok

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dmr is good

quartz gale
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I mostly run the carbine but I don't think it has the dmg output to effeciently deal with them

craggy pier
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quick high dmg to stagger/kill is better

tardy ingot
quartz gale
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probably not since I usally solo with bots

vague bridge
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hel rifle is a good special

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dont use hel shotgun if you're playing with bots

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they'll run into crossfire trying to melee the guys

quartz gale
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that's probably why I lost R3C1 last night lol

vague bridge
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chargers and bots never mix well

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you could take something like hel revolver

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that's always a good pick

quartz gale
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yeah, bots have questionable decision making lol

vague bridge
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i think hsmg holds up but im never sure being the not automatics guy

quartz gale
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does the HEL revolver still have the reload cancel?

sturdy glen
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ye

quartz gale
vague bridge
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yeah

tardy ingot
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cant even kill 2 chargers in 1 mag

vague bridge
#

oh

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wait so pdw is just better

quartz gale
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what's the difference between the HEL gun and the HEL rifle? obviously one does more damage and the other has more ammo but like what's the difference in application

vague bridge
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hel gun has more ammo but less damage

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headshot required to kill normals

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hel rifle does 30 damage and oneshots normals and chargers alike

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hel rifle also pierces more but that ones iffy because of how its pierce works

cold quarry
quartz gale
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dropping into R3C1 with hel revo and hel rifle, wish me luck

vague bridge
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have fun

mossy mist
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Can HEL revo oneshot with a headshot?

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Like, with normal enemies

cold quarry
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With any +main dmg it will oneshot shooters, with +13% it'll oneshot strikers too

mossy mist
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Ah

whole grove
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Can choke mod, high cal, (special) revolver and hel gun one shot regular scout to the head?

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What weapon can kill charger scout from the back that is not sniper?

past mesa
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Yeah

floral acorn
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pump shot

past mesa
floral acorn
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hel gun from behind kills scout, front u gotta double-

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zap zap no problem

past mesa
#

If we include tech any weapon that can deal 10 dmg can

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Hammer into quick shot

floral acorn
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someone made a video about diff weapons killing scouts, r5 or r6 era tho

whole grove
#

Maybe a new video about weapon capabilities should help.

whole grove
past mesa
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Yeah as long as the weapon deals 10 dmg fast enough

soft crater
#

does scatter gun do enough for that jish?

past mesa
#

I am pretty sure Rick has a good post about it somewhere in messages

past mesa
soft crater
cold quarry
soft crater
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looks at my hel rifle

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~~ Heh. My 30 damage gun ~~

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Though. Shotguns would do more damage (within range/all pellets) with precision

cold quarry
#

not to the back

soft crater
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?

cold quarry
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back doesn't count as precision

soft crater
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I know

cold quarry
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if you're talking about shooting charger scouts

soft crater
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Nah

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General statement

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Because hel rifle does 21.9 on precision vs the 30dmg shotguns doing 30

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But ofc that's pointless in terms of black scouts

halcyon mango
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how efficient is special revolver when you only 2 shot instead of headshot

cold quarry
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just use high cal at that point

minor fractal
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About on-par w/ choke.

halcyon mango
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I'm skill issued by headshots

soft crater
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Me when I take revolver. Hammer smack on a giant and high noon a few shots into his back

whole grove
#

Does it take 2 buckland shots to the back of a giant after I take out its head with the hammer?

sturdy glen
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no

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itll be 1 if you get full back damage on both

mossy aurora
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If u hammer the giants head from the front it will take 2

sturdy glen
#

true, I did assume occi

mossy aurora
#

He might have been asking with occi hammer PES2_Shrug

whole grove
#

Is there a difference between buckland and choke mod in the case of amount of shots?

mossy aurora
#

In terms of shots to kill things? Nope

cold quarry
#

you mean pump shotgun right?

whole grove
cold quarry
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with the pump shotty it would take 1 shot if you hit the giant in the back of the head with sledge

whole grove
#

How many shots with the choke mod, to the back of a giant, does it take after I take out its head with the hammer by occi?

mossy aurora
tardy ingot
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1

whole grove
#

Perfect, this is great to confirm

whole grove
#

What weapon can kill the charger from the back aside from double hammer full charge and buckland S870 shotgun and sniper?

floral acorn
#

hel rifle?

placid ember
#

are we talking normal chargers?

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hel rifle can oneshot them from the front

cold quarry
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high cal, hel rifle, hel gun, choke shotty, combat shotgun

placid ember
#

and so can most shotguns

floral acorn
#

guessing c scout.. ye hel gun, 2 quickies iirc

cold quarry
#

oh yeah he does specify double hammer

placid ember
#

yeah then any weapon that deals atleast 30 damage in one shot or a quick burst can kill charger scouts in the back

floral acorn
#

u can also run behind and spam revolver, soooo satisfying

placid ember
#

but the revolver needs 3 shots for that, does it shoot fast enough to get those off in time?

floral acorn
#

easy 🙂

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recoil tho, 3rd and 4th can go too high unless..

placid ember
#

i kind of need to try that now

floral acorn
#

pls do, try not to smile after 🙂

placid ember
#

im at work tho

floral acorn
#

nvidia gamestream and moonlight internet hosting ftw.. not getting caught is the key tho

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(hook up an android phone to an usbc monitor with keyboard and mouse attached, in dex open moonlight, connect to home rig, fire up game, collect jaw from the floor)

whole grove
hidden ridge
craggy pier
#

Yes

soft crater
whole grove
#

Why would one equip the high caliber pistol?

craggy pier
#

Cuz it's better than choke PirateSimon

ocean spindle
#

high cal is like, ok
it has a bit less dmg than a shottie but it is a single bullet, oneshots strikers and is, fine

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is just kinda overshadowed by other guns, and even more after the nerf it got

hidden ridge
#

But rev is a small enemies clear machine if you pop heads consistently, and it has a pretty fast reload.

ocean spindle
#

is a very ok gun to start, with it u learn shooters have more health than strikers and u can kill scouts and is simple to use

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but not much else

silver fable
#

even then I think har is a better noob gun

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but new players struggle to kill scouts and to get quick neat kills on strikers with better specials

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high cal is a bandaid on both those issues

vague bridge
#

because hel gun and the two machine guns are the toppest tiers of special

soft crater
#

The more time passes

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The more I'm with notion of Hel gun being overrated

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Still a good gun though

soft crater
tardy ingot
#

and hitting shots of the charge up isnt easy for pubs

soft crater
vague bridge
#

revolver has more ammo and also kills in a headshot

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  • no need to charge up
hidden ridge
#

An argument could be made over whether the ease-of-use is a factor in a gun being good or not

vague bridge
#

especially when ease of use is being traded for i don't know what

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the occasional penetration?

soft crater
placid ember
hidden ridge
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Carbine is good ALSO because it doesn't require whatsoever amount of good aim, really

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give someone which aims bad a hel rev and he'll tell you it's shit

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give him a carbine and he'll probably tell you it's alright

soft crater
tardy ingot
#

not high end

hidden ridge
#

fair enough

soft crater
#

And my lfg statement was more about arbalist pick rate

tardy ingot
soft crater
#

Not related to hel gun

placid ember
#

by definition most people are average

hidden ridge
tardy ingot
#

and average would be smth like 4-6/10 or 8-12/20

soft crater
#

With HAR getting RoF/Reduced Recoil.
Arbalist increased dmg and slower Rof.
I find it hard to take Arby now

vague bridge
soft crater
#

Both of which similarly share the 5 dmg area

hidden ridge
hidden ridge
#

Eva's pretty agreeable tbh

soft crater
#

Eva is pretty tame compared to what others who exist here have said tbh

craggy pier
#

Opinionated

soft crater
tardy ingot
#

:>

hidden ridge
tardy ingot
#

im a hel rifle enjoyer

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but its worse than a well used hel gun

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hel rifle is easier tho

vague bridge
#

yeah but it one shots chargers so mag doesn't really matter

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4.5 < 5

soft crater
tardy ingot
#

hel rifle is the best anti charger gun

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hel gun is the best gun generally

vague bridge
#

usually a level is either charger heavy or normal heavy

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when its a mix i could maybe see hel gun being used

tardy ingot
#

the gap between hel rifle/hel gun on chargers is far smaller than the gap of it vs strikers/shooters/babies

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hel gun gives you flexibility on top of anti charger

tardy ingot
vague bridge
#

hel rifle also doesn't require headshots to kill normals

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which makes killing 2-4 in a single shot a lot more common

tardy ingot
#

have i not already said hel rifle is easier?

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hel gun at top lvl is just better tho

vague bridge
#

ammo

hidden ridge
#

list the zones

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maybe there's some around here

tardy ingot
hidden ridge
#

I think he means that ammo's an issue?

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dunno

tardy ingot
#

that is pretty far from the truth lol

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especially when as we already discussed, ammo isnt that much of an issue in most situations

hidden ridge
#

Personally I think HEL Gun's fine

whole grove
#

How many things can be hit with hel revolver?

civic wave
#

2 iirc

hardy grotto
#

ammo

soft crater
# civic wave 2 iirc

Isn't it 2 pierces meaning up to 3 enemies can be hit. But majority of cases its 2 targets

civic wave
#

maybe, I got no clue

#

also depends on the code on whether you can practically get all the pen because of weird distance values

soft crater
#

Ye

#

Where is my boosted Damage headshot pen triple striker efficiency

#

Smh

soft crater
#

shrugs

#

Figures

#

Never looked too deeply into pierce stats

#

I'll just test it later today after work

#

Cconsole be so helpful

#

though Baby strikers being birthed into a barrage of Hel shotgun shells is funny

whole grove
#

How many shots does it take from the Buckland S870 shotgun to kill a tank?

tardy ingot
#

just call it shotgun

#

or pump shotty

civic wave
#

quite a few shots, can't remember quite how many, maybe 14

whole grove
#

If two people had the pump would it work to kill a tank in a timely manner?

civic wave
floral acorn
#

pump one of the best against tumors/bubbles

civic wave
#

it's been done before in r4e1 duo

whole grove
#

Would it be more effective if two had the choke mod?

whole grove
civic wave
whole grove
#

I have seen speed run from TOM R4E1 the effectiveness of pump + choke mod against the tanks

floral acorn
#

early r6 scattergun was hilarious

#

deleted tanks like butter

civic wave
#

shotgun and choke mod deal the same damage so whatever

#

other speedruns used burst cannons and shotguns, doesn't matter too much

whole grove
#

I haven't used the burst cannon as much as I should

#

I wish the ammo capacity was 40 instead of 20

tardy ingot
eternal bridge
soft crater
jaunty latch
#

does the alarm keep going inbetween reactor waves on r4d1

past mesa
#

Where are you holding?

jaunty latch
#

1st bridge

past mesa
#

It is mainly because the sleepers aren’t dying fast enough sometimes they can get stuck but it should be more than one wave over if your on the bridge

jaunty latch
#

ill plan around pushing through the late waves then

lunar rain
placid ember
#

sometimes there are stragglers running after us even 3 minutes after the alarm ended

whole grove
#

What order of rundowns should I begin solo? All A levels starting from R1 to R7?

placid ember
#

why play solo if you could enjoy the game with others?

#

also there are certain levels than can not be completed solo afaik because you need atlest 2 people to be at different terminals

cold quarry
#

technically every level can be solo'd

#

some just require cheese and/or exploits

vague bridge
#

you should start solo with r1b1 though

tardy ingot
tardy ingot
vague bridge
#

whenever i hear solo

civic wave
#

honestly, I'd just straight up say start r1a1

vague bridge
#

i think solo

civic wave
#

give yourself something more considerable and testing

winged turtle
tardy ingot
civic wave
#

yes the alarms are cruel, yes you'll get better at the game by holding them alone

craggy pier
#

Does mob density scale to party size?

vague bridge
#

nothing scales to party size

placid ember
civic wave
craggy pier
#

oh kk

hazy crater
#

Hold as far as possible you are gods strongest warrior and this is his easiest battle

whole grove
#

I've started to solo and by far the best feeling is that there is a surplus of resources

tardy ingot
#

you are either IN it or not

placid ember
#

well, in that case we were both in the reactor room and on the bridge

tardy ingot
#

same issue

placid ember
#

it did work out tho

tardy ingot
#

...

#

you did not understand what i meant

placid ember
#

i know the enemies spawn 2 rooms away from us

tardy ingot
#

you are very likely to get back spawns and thus delayed waves if not everyone is in the reactor

tardy ingot
placid ember
#

the delayed spawn always came from the rooms we were the furthest away from

tardy ingot
#

yes... thats how that works

#

:I its why you standing in the reactor makes them spawn 2 rooms away (but for all open directions)

#

which in turn means they can actually reach you in normal speed

whole grove
#

There are better ways to hold out against R4D1

tardy ingot
#

which would be ? musicmommyThink

whole grove
#

You could hold out deeper in the rooms you've opened up

tardy ingot
#

thats even worse lol

#

youll get insanely late spawns at times

placid ember
#

we were litteraly fighting of late spawn for 5 minutes straight

whole grove
#

Say perhaps the first few waves you hold at the free scan door you just opened up at drop down

tardy ingot
#

the first wave you can basically hold anywhere, doesnt rly matter
the 2nd wave you hold in reactor easily. 2 sided spawns that you can just go 2/2 with drop covering
3rd is the only rough one with a 3 way hold
4th is just holding anywhere again where you get to the alarm in time, then pull scout room and just shoot til everythings dead

whole grove
#

I shared an edit map of R4D1 of where to hold out on #gtfo-media

cold quarry
#

that seems like so much work

#

me and my friends just sat on the bridge going to reactor for every wave, the leftovers during code hunt weren't that bad

jaunty latch
whole grove
jaunty latch
#

I managed to almost get to the end but was 5 seconds short of reaching the terminal on wave 4 then ran out of ammo

tardy ingot
#

@native sun mind explaing susge

whole grove
tardy ingot
#

which of the 1 million zacks musicmommyOMEGALUL

cold quarry
#

if it worked for you then its fine

whole grove
#

I recorded our whole game with OBS

#

😂 I could check haha

#

Any suggestions for load out to do R1C1 solo?

#

hel revolver and hel gun/hel rifle?

placid ember
#

hel gun

jaunty latch
#

assault rifle and burst cannon worked for me though it was with bots not true solo

ocean spindle
#

for solo probs the hel gun and not the rifle, since it's much faster and flexible

hidden ridge
#

Just hold on bridges

#

for both R2D2 and R4D1

#

Yes at a certain point you start getting them to come from more than 1 direction

#

No, it doesn't really matter much

#

Just dont peek over to the other rooms

craggy pier
#

do you guys run bio scanner on ur teams?

floral acorn
#

always

craggy pier
#

yes its a great info tool

ocean spindle
#

hell yeh

winged turtle
floral acorn
#

also sniper and shotgun sentries become godtier with tags

raven owl
neon gust
#

No

#

Dont listen to this guy lmao

ocean spindle
#

nah

neon gust
#

Bring bio always

ocean spindle
#

always pick bio

#

is cool

neon gust
#

Its the most valuable tool

#

And it buff sentries (shotgun and sniper sentries)

#

Visibility its always welcome and it helps with awareness

raven owl
#

Real

neon gust
#

Give it to a bot and you have 2 rooms worth of scans every 5 seconds since they have a 360 scan radius

civic wave
#

you gain so much from bio, and lose nothing from taking it

#

unless you're running solo but eh

neon gust
#

Source: been playing from a long time

civic wave
#

pretty much every duo uses biotracker as well

neon gust
#

AND its free

#

No tool require

raven owl
neon gust
#

So you can allocate the tool to other tools

raven owl
#

Lmfao

tardy ingot
#

not bringing bio is only the smart play in super rare cases

#

like challenge runs

raven owl
#

Biotracker also enhances sniper/shotgun sentries supposedly

tardy ingot
#

yes, increases the rate they shoot and makes them use less ammo on tracked targets

dry pumice
#

It much unfortunately does

raven owl
#

Use less ammo?

dry pumice
#

Ocassionaly skips an ammo consumption

#

...probably

neon gust
#

Biotrscker synergy

winged turtle
neon gust
#

On the gun description

#

Tool*

soft crater
neon gust
#

It refund your ammo when it shoots, faster targetting

craggy pier
raven owl
craggy pier
#

🤓

neon gust
#

🐟

#

I actually just forgor the word

craggy pier
#

cmon now dont be a punk

neon gust
raven owl
#

I don't know when shotgun sentry ever comes in handy tho

craggy pier
#

close quarters for when u wanna stop anything from going through

tardy ingot
#

honestly, bring bio even with 3 burst sentries

#

its just that good

raven owl
#

Information is awesome

neon gust
#

Shotgun sentry its underated

#

If you bio user sucks then the sentry its nkt getting 100% valur

raven owl
neon gust
#

But man if you have a bot

neon gust
raven owl
#

Yes, so that cannot possibly be the justification for using shotgun sentry

#

Is it damage, stagger, or crowd control that justifies using shotgun sentry

dry pumice
#

Its okay on very tight maps where you expect knife-fighting enemies

#

Like uh... That final room of R4D2

#

If i remeber correctly

neon gust
#

I mean it does stop a lot of sleepers in their track

dry pumice
#

You can put it around corners so it catches them then they're trying to take a turn

neon gust
#

But if you want 100 just use a door and foam it with amine

dry pumice
#

And just very tight tunnels so it can hit multiple target

neon gust
#

Or foam the floor + sentries

neon gust
#

If its a security door

#

Yeah chainsaw man

raven owl
#

a mine

#

or that ok

#

Lmao

dry pumice
#

But other than that...

#

Anything that isn't burst is basically just memeing

#

Burst works at any range, on any map and doesn't need the bio symbiosis clutch to work properly

#

Just place and forget

#

Also it doesn't oneshot your teammates the second they walk in front of it

raven owl
#

That is so true

hazy crater
#

I have also been one shot by the sniper sentry

raven owl
#

Dayum

hazy crater
#

We need a support group

dry pumice
#

The only advantage i can think of is that you can use sniper sentries as a round about way of killing scouts and shadow scouts

hazy crater
#

I’ve used it for reactor levels for giants

dry pumice
#

That too

#

Its great against giants

#

Unfortunately the possibility it will aim for one is pretty low

raven owl
#

Oh can sniper sentry one shot giants?

dry pumice
#

Uh

#

Not sure about oneshoting, but it deals some mean damage to them since it does aims for the head

#

Damage
48.1

raven owl
#

Burst sentries destroying the heads of giants is actually kind of annoying for snipers lol

dry pumice
#

goddamn i never realized that thing hits even harder than the actual sniper rifle

#

basic precision bonus though

#

How much damage a giant takes to the head? 1.5?

#

72,15 damage

#

it removes almost exactly 60% of giant's health

neon gust
dry pumice
#

And of course its particularly painful for giant shooters and those damn hybrids

#

So to that extent its a dedicated giant killer. Now if only you could somehow advise it to pick correct targets and not throw away 28 points of damage into the shitter by killing a biter

cold quarry
#

almost oneshots tank tumors too

raven owl
#

But does it target tumors only?

dry pumice
#

I believe we already had that question and i believe the answer was "no"

raven owl
#

Or anything it can shoot including the immune part of the tank

dry pumice
#

It just aims for main body mass and hits tumors by accident

raven owl
#

Lmao

hazy crater
#

Pls I don’t know what a tank is 🥺

raven owl
#

They're not real ||(Some ez mini boss trust)||

craggy pier
dry pumice
#

Just imagine left 4 dead tank as a placeholder for now, its fine

cold quarry
#

probably isn't smart enough to aim for them, but if you get it's back facing the sentry it'd be hard for it to miss

craggy pier
cold quarry
#

big meaty man

craggy pier
#

You know when I was a kid I had a great imagination but now I barely can come up with something original
You're not giving me much to work with

raven owl
#

Imagine the GTFO tank then imagine something slightly different, then undo that to get the GTFO Tank

hidden ridge
#

Well it doesn't really throw cars it punches them and the cars can hit you

craggy pier
#

So like hulk?

hidden ridge
#

That's an apt approximation

dry pumice
#

Hulk, but he skipped leg day

#

And doubled down on hand day instead

#

And the head stayed human for some reason

craggy pier
#

We should have an enemy like that in gtfo

neon gust
#

4 handed sleeper

#

Peppermight farm remembers

cold quarry
craggy pier
#

Immortal 😭

soft crater
#

Flying shadow charger Hybrid Scout?!??!

pure trout
#

how can i submit a bug report? textures of sleeves missing half the time on SMC Cut Model I

soft crater
native sun
# tardy ingot <@233838146901508097> mind explaing <:susge:1027449372163706880>

idk, even while holding past east bridge in that outside room I've never had any trouble with late spawns. You kill the east spawns super fast, and while the other spawns do take a while to get to you, once the timer is up you push that way anyway, so I've always been able to clean them all up while pushing to the next code.

I can see how if you got like non-stop north(/west) spawns you wouldn't get through the population fast enough. But in those cases we probably get bored to just start pushing west to get them sooner.

Only spooky one is code 2, since if you're pushing back and shoot in reactor room you might pull the scouts, but even for that when you're coming back you could just send people to hold north, they'll be far enough so someone can get the scouts. Most of the time you can just shoot both scouts from reactor room anyway.

And then for code 4 holding far west in a side room. Late spawns don't matter since you just push to alarm and pull it immediately. I used to enjoy holding in the farthest west room itself, it was always spicy when a big charger would spawn in the middle of 3 people. IZack showed me the side room, which makes it a very easy two way funnel.

flat whale
#

what are some acronyms and lingo I should know, like I wanna join some of the beginner games but I have no idea what lf2 means

ocean spindle
flat whale
#

thanks

#

Its got everything probably shouldve checked that first

ocean spindle
#

is oki

winged turtle
#

Rundown 3, A tier Level 3 =
R3A3

#

uhhhh in game lingo? uhhh is there any that i am not thinking of Slendi?

raven owl
#

feelers = scouts

#

Not much of a lingo, but people use these two interchangeably

ocean spindle
#

i guess

raven owl
#

That is so real

civic wave
#

there's some enemy names and stuff, also people will not use your name because god forbid somebody do that

#

instead they'll call you by your in game colour

raven owl
#

Oh ye

#

That too

civic wave
#

so pink/red, blue, green, purple

flat whale
thick rapids
#

hol on I got some how to play the game questions I just tried to beat r1 like secojnd level, and idk what to do, cause I've lost it twice now. do you avoid the enemies by stealthing? Take them out while stealthing? or wake up the entire room. Furthermore, its impossible to take out the big goons while stealthing, so idk what to do now.

winged turtle
#

most people refer to weapons by their descriptor and not make and model
PDW ✅
Malatak jumprope 420 ❌

civic wave
#

or some bollocks like that

thick rapids
civic wave
#

generally you stealth kill what you can, for the big guys they are possible to stealth kill but you could also shoot them after dealing with everything else

#

or you could go elsewhere in the mission and likely avoid most of the big ones

#

because there are several paths you can take

raven owl
#

You can stealth a room if you are just grabbing a key item

#

Otherwise try to kill everything steathly, and depending which melee weapon you have you'll have to take different stealth approaches. Knife can go fast and quietly, but only for small guys. Hammer can deal with big guys but can't deal with many small guys fast.

ocean spindle
#

b sure u did play the tutorial of course if u havent already

#

it has a section for evadin enemies too

#

but ur second level so

#

doubt u havent

#

just in case

winged turtle
# thick rapids hol on I got some how to play the game questions I just tried to beat r1 like se...

uhhh when things are dangerous you hard stealth, when you are in danger, you protect your HP usually by spending ammo.

but i think the 2 important skill to learn first are

  1. when a room wakes up/you are in danger, shoot, shoot more, aim well, back up to an easy to defend position, shoot more, keep shooting, don't die.
  2. experiment with stealth, learn their system of waking up, and how long you have to kill them before they scream (a distinct animation that wakes up the room they are in)
raven owl
#

And the game is much more enjoyable and easier to coordinate with companions

thick rapids
#

alr alr yeah im playing with a friend

#

but stealth killing

#

I ganked I small guy with 5 sleeping big guys surrounding

#

and they woke up

raven owl
#

Oh yeah

thick rapids
#

so I think im missing something with the stealth kill system

raven owl
#

Lmao, killing enemies that are close to each other will wake them up

jagged shore
#

Unless the one you're killing is already awake I think

thick rapids
#

hmm

#

so you gotta pick off the stragglers then?

raven owl
#

You could

thick rapids
#

back in that room with the big guys, it was impossible to move forward because there were 8 of them all on different heartbeat cycles

raven owl
#

Or you and your friend could coordinate killing them at the same time

jagged shore
#

Yeah you kill ones mostly on their own, and/or team kill the grouped up ones

ocean spindle
#

u can flash em quickly, like a smol flash with ur flashlight and sync em up

#

can allow u to move more

winged turtle
#

yup, within 2 meters will wake up 100% of the time, and there is something called long range aggro that is a smaller chance, 14m range, and LoS dependant

raven owl
thick rapids
#

mhm

#

but we had little ammo, and the room was basically packed

#

but the flashlight flash seems interesting

raven owl
#

Oh and another thing about stealthing, crouching and uncrouching will alert enemies a little, but won't wake them up unless they are already pulsing

#

Rotating around is fine tho

winged turtle
#

rule of thumb is your keyboard makes noise, but moving your mouse doesn't

raven owl
#

(except hitting the floor/wall/structure or locks with your melee near an enemy, but that's a given lole)

summer meteor
#

If you use a hellgun/rifle against a boss enemy that has weakspots on its back, will the shot penatrate the enemy's body and hit the weakspot?

cold quarry
#

no

ocean spindle
#

no

cold quarry
#

they also can't be used from the side to penetrate multiple tumors

silver fable
#

hel gun/rifle are less than ideal bosskillers in general

fierce nebula
#

they are the best bosskillers cause the penetration gives extra damage

civic wave
silver fable
#

I'd put pump/choke shotguns somewhere in the middle on a tier list, but they escape the hel gun/mg comparison mostly because they're great into bosses

#

so they have an area of comparative advantage

#

high cal is okay but unexciting into bigs, abysmal into chargers, and not great into bosses

#

so you'd expect it to really stand out into smalls

ocean spindle
#

unexciting

silver fable
#

but it doesn't

fierce nebula
#

uhm achually just mod the game and get this gun called "The God Killer" which has 999 damage and 999 ammo
most powerful gun in the game like fr fr

silver fable
#

hel gun and the mg's have kinda blurred smalls, bigs, and to some extent chargers, into one mass

#

they just don't care, they cut down all of that stuff

#

so anything that wants to be pointed at smalls and bigs gets compared to them

silver fable
cold quarry
silver fable
#

mainly fire rate

#

the shot cooldown is a big impediment

cold quarry
#

they definitely went for style with the heavy 'recoil' (that doesn't really matter because of the fire rate) giving it the vibe of a big visual impact

#

downside being that yeah its very satisfying to shoot, but the firerate sucks

fierce nebula
silver fable
#

it's kind of a choke mod, but more "precise" (range + firing a slug), but much slower and much worse into bosses

#

so without pen it'd be a little underwhelming

cold quarry
fierce nebula
cold quarry
#

I have

#

Homelanderis insanely powerful and unpredictable how does that describe the high cal though

fierce nebula
#

oh lmao, that the gun is more for show rather than any actual fire power

silver fable
#

my duos partner has been using hel rifle a lot in r5 duos, used it in b3, c1, now c2, each time for a somewhat different reason but each time looking for max value from pen cleanups

#

well maybe less about the max pen value for c2

#

I still wonder where the skill ceiling of hel rifle actually is

#

there are things you can do to manage the cooldown for sure

#

and it's the kind of gun that teaches you that you can always take advantage of more range

sturdy glen
#

ngl the only disadvantage I actually feel on rifle vs gun is the mag size

#

I do not feel the fire rate because I only fire it consecutively at long range where it doesnt matter and im aiming for pen anyways

#

however I do always use it with hel shotgun so cqc is kind of a joke

mossy aurora
#

Or you take time in between shots strafing to get a lineup so you aren't going to spam it anyways

neon gust
#

I tought we all came to the conclusion that hel rifle its theost balance gun in the game

soft crater
raven owl
#

Can you one-shot a charger with a fully charged spear to the back

soft crater
#

yes

#

17.5 x 2 = 35

raven owl
#

And spear's precision damage right

#

Like 1.x something

#

I forgor the specifics

neon gust
#

Chargers dont recieve prs damage

#

Only back damage

#

Pres damage is damage to a weakspot

soft crater
#

weakpoint for most common enemies being the head.

raven owl
#

I see

soft crater
#

however chargers are unique in that. they do not have a head weakpoint

raven owl
#

Yeah, I just didn't know precision damage was only for head atks

jagged shore
#

Back isn't a weak point, it's just a generic damage scaling thing

wooden flare
#

hello

#

what''s the difference with orange and grey boxes in the mappp

neon gust
#

Grey open
Oranfe unopenned

cold quarry
#

orange can be opened, it just means that it has something in it

#

grey is empty

mossy aurora
wooden flare
#

but we havve already opened it and it is still orange

soft crater
#

it's not perfect.

wooden flare
#

ohh.

cold quarry
#

it doesn't work half the time

soft crater
#

but orange is supposed to mean something is still in it

#

would be a neat thing if it was reliable though

neon gust
#

Are you fucking kidding me

mossy aurora
neon gust
cold quarry
#

that's like calling the sniper shit cause it's 'dps' is low

soft crater
mossy aurora
#

There are a lot of DPS stat enthusiasts here

neon gust
#

Monkey_reaction

cold quarry
#

i feel like theres only a few guns where dps is truly a factor

#

the pump shotgun has great sustained dps with 8rnd tube, the HAR's main upside over the machineguns is it's dps

mossy aurora
#

I think that you address DPS issues with decision making. If you're trying to fight 2-3 giants in an open area but can't kill them/stagger them fast enough so you get licked a couple times, that's mainly a you problem not a gun problem

cold quarry
#

yeah

#

even with the ones i listed, i feel like the only time something like the pump shotty's sustained DPS comes into play is stuff like killing mothers

fierce nebula
soft crater
#

curious. do the hammer head pieces have names? (the unreleased ones)

tardy ingot
native sun
soft crater
native sun
#

It can definitely happen that way though, though I'm not sure being that unlucky is something you have to optimize for

native sun
soft crater
#

just trying to make a list of the Hammer head IDs for the Maul cosmetic mod

tardy ingot
#

i personally just hold reactor now

Its more fun anyhow and resolves the spawning issue entirely

fierce nebula
#

I just move the reactor with my bare arms

#

I'm that strong

cold quarry
#

i just put in 4 fuel rods and blow the damn thing up

native sun
tardy ingot
#

well, its more fun and removes (imo) one of the 2 most challenging things in the level

  1. being the waves themselves that you obviously cant remove
  2. being incredible late spawns
whole grove
#

I've done reactor room and its quite intense feeling surrounded

native sun
#

@whole grove re: shotgun into tank, it takes ~12 shots to kill, so two players can fairly comfortably one clip a tank if they both get in from behind

whole grove
#

Would be fun to try sometime

#

Is the shadow scout the exact same as the regular scout or should I approach it differently when hitting it?

jaunty latch
#

just keep the light on when rushing so you can see its head

native sun
#

It has a slightly different model, but if you just jump and hit as if it were a regular scout you should be fine

jaunty latch
#

it walks in a slightly different position too though I think it has the head raised more often then the normal ones due to it

native sun
#

Can recommend dropping in with a pdw and just watching one for a while

whole grove
#

Which rundown can I reach one the fastest?

solemn flint
#

1 question

#

How to make a move that is classified as eva move?

whole grove
#

How does the PDW compare to other primary weapons if one were to rank it against the others?

solemn flint
#

But insane cleaning

jaunty latch
#

I would use it even if it didnt have the scope if that says anything

whole grove
#

A shadow scout will find me in R5E1 GavelDoge

tardy ingot
modest monolith
#

Shadow scout is actually not so much different from normal one. Just turn on the flashlight and bonk the scout. I always jump and aim for the head of the scout everytime.

summer matrix
#

Is it possible to stack boosters in such a way that players negate all incoming damage

tardy ingot
#

no

summer matrix
#

this game gets a 0 out of 0

hidden ridge
lone mortar
#

the highest dmg i negated into 2hp per bite

native sun
whole grove
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What are the best sledgehammer tips against each type of enemy?

craggy pier
#

bonk

tardy ingot
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bonk

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like, you could go into kill % and stagger % for them all

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or like other stuff

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but florkShrug1

dry pumice
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Its basically a universal tip for all melees... There's no particular trick to any of them. The difference is just raw efficiency and hammer is king in that.

#

Bat is just hammer junior - trades raw damage and range for quicker charge. Still breaks locks like its nothing, staggers just as well if not better.
Spear is... Urgh.
Knife is the only guy with any sense of real identity because it got a unique feature of dealing bonus damage to sleeping enemies so its a perfect stealth weapon and being the fastest melee you can go on insane kill streaks with it, but forget fighting giants with it.

tropic vine
# whole grove What are the best sledgehammer tips against each type of enemy?

for smalls, half charge to the head should kill
chargers, 80% charge to the back
Giants 1 occiput + 2 back hits
scout, Jump before you hit (it avoids neck shots)
bbc (i forget if its 3-4 hits) to the back, can solo stealth kill if you use any foam product (with launcher may need to be frame perfect or foam to like 99%, meele, goop so it freeze and hammer its ass)
charger scouts, in the back with meele needle or foam (can have 2 people hit it in the back at the same time)
mom, if everyone agrees on it or something idk i like to shoot
dad, dont
flyers, dont
snatchers, dont

silver fable
#

hammering flyers is fun

tropic vine
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(note: you might be able to kill a bbc with a meele needle but i havent tested it)

silver fable
#

it's possible, if a tad risky, to just solo hammer a bbc

tardy ingot
#

both bbc and giant strikers can be 3 hit from behind with hammer

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no occi needed (just makes it 100% reliable) for giant striker

tardy ingot
tardy ingot
silver fable
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for regular giants I think the best tips are to just start the next charge immediately after landing the last (it can't recover from soft stagger and finish the start-up of a tongue before your next full hammer charge comes out), learn the max range of your hammer (its melee can reach nearly as far as yours), and don't fight giants on stairs

hidden ridge
whole grove
#

How many number of mines would kill a tank, mother, P-mother?

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Does it take two mines to kill a charger scout?

tardy ingot
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My man

whole grove
#

Does it take one mine to kill a regular scout?

tardy ingot
#

check the spreadsheet

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mines do 50 dmg

civic wave
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I know it's 7 for tank if you do it properly, everything else I don't really know

whole grove
torn slate
#

can the precision rifle one shot scouts if you hit the front of the head or does it need to be the occiput

craggy pier
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Both

torn slate
#

ty

craggy pier
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1 shot

civic wave
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As long as you're within damage falloff

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Which is 30m, which is kinda hilarious

dry pumice
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Any room that's almost perfect 30m for comparison sake?

vague bridge
#

that sounds like nothing at all

dry pumice
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Because i did shoot the scout before and had it wake up

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So now i'm very worried about this

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I'm almost scared to use the PR now

vague bridge
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what i typically do is ping a door and walk away until i hit the wanted distance

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ive done that a few times for mine damage falloff which is 15

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and from what i can remember thats very short

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I'll hop into a game and do some measurements real quick

dry pumice
#

You know what... I'll do too

civic wave
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So just over 2 squares

dry pumice
#

no emebeds right?

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unfprtunate

civic wave
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Like 2.4 squares or something

dry pumice
#

anyway

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R1A1 first big door in the room with the shelves

civic wave
#

Could also use sentry/cell for reference

dry pumice
#

the end of the furthest shelve is like 27m

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relative to the door

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that's relatively decent but still

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6 seconds of sprint

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so kind long, but not really long. A safe medium range

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none of that sniping across the room shit

civic wave
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Yeah, certainly not enough dropoff to trust

vague bridge
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i took too long but i dont care

fierce nebula
#

stab the scout

jaunty latch
civic wave
#

Damage falloff has absolutely nothing to do with sound

ocean spindle
#

that is another, thing

jaunty latch
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I mean he shot the scout in the head with it and it didnt die

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then screamed