#gtfo-related-questions

1 messages · Page 97 of 1

jagged shore
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list zone_xxx yyy

modern ibex
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Yes, you can simply call a List for the zone the terminal is in. You can only Ping items in range of the terminal, so that will only show items in range

sterile citrus
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To start if you know the rooms are gonna be like 106-109 its good to just List U E_106 / List U E_107 List U E_108 / List U E_109. So you will know what resources are in every room before entering.

jagged shore
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i know i'm one of the only people who care but god E_XXX looks so ugly

fierce walrus
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it does

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i don’t care if its faster than zone

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Im gonna use zone_XXX

jagged shore
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same

sterile citrus
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If you wanna super speed thing up dont type Medipack / Ammopack / Tool Refill. You can type To thne Tab to autofill if that wasnt stated.

fierce nebula
jagged shore
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i'm down with U vs resources cause it's got actual utility

sterile citrus
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AM tab for ammo ME tab for med. QU tab for Query. P tab for Ping . Li tab for List.

modern ibex
fierce walrus
jagged shore
#

yeah
tis why you gotta do LI for list
cause otherwise it's just L and you could be going for either LIST or LOGS

sterile citrus
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Yup

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And thank god for autofill for R7C2 that fucking thing is a paragraph to type.

jagged shore
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yeah i understand using autofill for the longer commands

craggy pier
jagged shore
#

less so for
list
and ping lol

sterile citrus
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Ya saves 1 character. 😛

fierce walrus
sterile citrus
#

Totally not worth for them

jagged shore
#

upTABvTAB i think should do it?

fierce walrus
#

I mean the uplink connect bullcrap

jagged shore
#

oh

fierce walrus
#

the dumb numbers

jagged shore
#

well how is it gonna autofill the ip address lol

sterile citrus
#

True. That'd be nice

fierce walrus
jagged shore
#

you could be trying to connect to any one of ~4 billion combinations of numbers man that's just unreasonable to expect from a computer

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* give or take

balmy plaza
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too confusing lol

sterile citrus
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The Warden is already overworked and underpaid.

jagged shore
fierce walrus
jagged shore
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it makes you type in codes that show up on your hud

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you really think they have the technology to get anything directly from the prisoner to the terminal when they have to manually type in codes that show up within 10 millimeters of the screen? lol

fierce walrus
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also i love the implications in this game that all alarms and security scans existed in the complex during its work

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so you wanna go to that zone?

jagged shore
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WEEWOOWEEWOOWEEWOO

fierce walrus
#

cover your ears we are gonna -

jagged shore
#

i don't think that's actually how it went lol
am no expert though

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that is a very funny concept though

fierce walrus
#

i don’t think we even know

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if the alarms activated as a lockdown procedure

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or just always been there annoying people

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(still imagine going to work on a reactor as a maintenance guy and going through an apex door which looks like a portal to hell)

sterile citrus
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@jagged shore Got any good tips for R7C3 besides use the foam correctly. My friends started it today and damn it was a change of pace.

jagged shore
#

you're trying to turn the reactor back on and you have to run like 7 rooms off to the side down some stairs into a blazed up room

jagged shore
sterile citrus
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Lol that's what I told them. Were on the same page then

fierce nebula
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use LFG

jagged shore
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a long time

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use lfg

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.t lfg

fierce nebula
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t. LFG

uneven gulchBOT
fierce nebula
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FUCK

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I HATE MYSELF

sterile citrus
#

I keep telling them they dont gotta wait for my hit to rehit the giants , They can all hit at once and instagib it. They need to get more coodianted

jagged shore
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ez clap lol

fierce nebula
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😭

wintry kayak
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what are all the item categories in the terminal systemv

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?*

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there’s resources, unknown, passage/door

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does anyone have a list?

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Terminal as well

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security is one

fierce nebula
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they mean what their name is

jagged shore
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identification

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storage

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think that's pretty much all of them

wintry kayak
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identification?

jagged shore
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for ids

wintry kayak
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is that just the item type of ID?

craggy pier
#

its when you identify deeznuts

wintry kayak
#

okok

fierce nebula
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I assume team scan

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or that

wintry kayak
jagged shore
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fun fact
with that
you can list F
and it'll mostly i think
just give you those and tool refills

fierce nebula
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it's probably for IDs

craggy pier
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it is for ids

fierce nebula
wintry kayak
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it’s for female and male

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right?

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that’s what I always assumed

jagged shore
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what

wintry kayak
#

I thought ids are always ID_xxx[M/F]xxx

jagged shore
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i don't think that's correct lol

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but the F wasn't from the id name

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it was from identiFication

wintry kayak
#

fair maybe it can be another letter

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anyways

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one of my favourites right now is list u

jagged shore
#

yeah list u is cool

wintry kayak
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(resoUrces, Unknown, secUrity)

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I just wonder what does NOT get listed

jagged shore
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loaded into r1b1 btw
A, W, and X are all in the middle of the id things

fierce nebula
#

fog repellers

jagged shore
#

well no duh those aren't on terminals at all

wintry kayak
#

hm

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maybe if you query some of them

jagged shore
#

might be more, that was from one load in, dunno

wintry kayak
#

you can find a link?

jagged shore
#

i'm not gonna rn lol i think it's random

wintry kayak
#

fair

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what do GLPs have as their tag

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and OSIPs

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and other objective items

jagged shore
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probably unknown

wintry kayak
#

what about FRTs

jagged shore
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is that fog repeller turbine

wintry kayak
#

that’s what they used to be called in the system back in the day right

jagged shore
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i dunno, didn't play that long ago
i just know they're just fog_turbine_xxx now

wintry kayak
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I remember that was the ID for it when we had to collect the one for R4C3

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original

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FRT_xxx

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probably confused too many people

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but is it unknown?

jagged shore
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pretty sure yeah

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most things are unknown

wintry kayak
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most unknown things are relevant for the objective tho

jagged shore
#

if it doesn't have a type that comes to your mind immediately it's probably unknown

wintry kayak
#

you’d expect those to be unknown as well

jagged shore
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i did say "probably" :p

wintry kayak
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fair fair

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you win

sterile citrus
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Im pretty sure for GLP mission I did List GLP. think it noted em all if I remember right.

jagged shore
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yeah, but that's not their type, that's just their name

sterile citrus
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Ah ya true

wintry kayak
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as a rule of thumb there’s a good chance you will figure out all three of your objectives by listing unknown

sterile citrus
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Ive never done unknown good to know. Pretty neat.

wintry kayak
jagged shore
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idk if listing U right off the bat is gonna be very helpful lol

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maybe a bit but it's gonna be flooded with stuff that's not important at that moment

wintry kayak
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listing unknown and security

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just not the resources

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sooo I guess

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list un

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list sec

jagged shore
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sec catches sec_door

wintry kayak
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fair

sterile citrus
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Ya I know of list u e_ and all that just not the unknown.

wintry kayak
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secu

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list un and list secu

jagged shore
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cells, generators, most small pickups, keys...

wintry kayak
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because all you really need to know before starting a run is the location of keys and cells

wintry kayak
sterile citrus
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^ Yup

wintry kayak
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those are all unknown or secu

sterile citrus
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Did R7C2 1st try with my buddeis. Fuck all those cells.

wintry kayak
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too many cells

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did you use cps?

sterile citrus
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Great ending though holy shit what a twist.

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CPS?

jagged shore
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Checkpoints?

wintry kayak
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CPs

sterile citrus
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Ah no.

wintry kayak
#

yeah

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oops

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too lazy to type capitals

sterile citrus
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R7c1 and c2 we did no CP's .

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C3 prob not

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We got fucked 1st C3 run.

jagged shore
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As in... Prob not gonna not use checkpoints?

sterile citrus
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Prob use them for C3 sadly.

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Just cause how annoying it is.

jagged shore
#

I honestly have nearly 0 shame for using checkpoints

sterile citrus
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We didnt even die on C1/C2 so no reason to even use the CP

wintry kayak
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and some of them are very very welcome

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especially if you play tactically around them in levels where you can choose when to do them, yeah I’d say that’s fair to me

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just good

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😎

jagged shore
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Yeah the first one in r7c3 honestly is so nice when trying to clear it for the first time

sterile citrus
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Yup we reset there twice, but they are EU and Im NA so they had to go at 7pm my time.

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Well try again later when we got more time . Wasnt expecting it to be that much a change since we 1st tried C1/C2.

wintry kayak
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C3 is a tad harder

jagged shore
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c3 is cool

wintry kayak
#

true

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it’s not as much of a difficulty spike as R4C3 was

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I remember being stuck on that for weeks

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having already done both Ds

forest lily
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So when it comes to levels that's just "oops all noxious fog + spitters", what's some advice to avoid spending so much time in the fog?

Trying to think of ways to actually make it fun for me and my friends aside from just pulling rooms and running through.

latent obsidian
forest lily
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Gotcha. Yeah, I figured there really wasn't much I could do more than that.

floral acorn
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spitters hate the long range flashlight, they recede tfo.. but for fog, sometimes someone tanks it enuff to pull a door and lead them to high ground where the others are waiting without lung cancer..

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r5b2 overload just called to disagree 🙂

soft crater
#

Foaming Spitters

lone mortar
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When the “FLOOR” exists

craggy pier
#

why is there a mother scream in R3C1

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when there's no mother in that level

civic wave
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teaser for d1

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plus it's funny and scares you

craggy pier
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💀

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so it's purely to make the player shit themselves

civic wave
slow stone
latent obsidian
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don't go spoiling people tho

soft crater
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What's more useless than foaming the floor and spitters.
IS FOAMING THE WALLS.

lone mortar
modern ibex
stark isle
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bullpup with auto sentry op

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the stagger effect hits different

lone mortar
ocean spindle
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7% sentry

lone mortar
cursive tartan
#

are there special cosmetics for finishing a mission in prisoner efficiency?

soft crater
craggy pier
soft crater
#

Secondaries and overload

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Not prisoner efficiency

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You could do main / secondary
Or main / overload and obtain the cosmetic from challenges

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Prisoner efficiency itself doesn't not reward anything extra

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It's just bragging rights

soft crater
craggy pier
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ok

cursive tartan
#

does hacking skill have any correlation with the speed at which you do uplinks?

civic wave
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nope

past star
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Nothing now in boosters can do that

cursive tartan
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okay thanks :)

craggy pier
cursive tartan
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so its useless

craggy pier
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pretty much

past star
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XD

cursive tartan
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xD

craggy pier
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if you dont want any boosters in a level just use stuff like glowstick power or hacking skill

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if you didnt get rid of them

tardy ingot
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or just dont use any kanagoWicked

craggy pier
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if you have 10 shitty boosters you want to get rid of, do you delete them or use them?

silver fable
#

ignore booster menu

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don't pick up rocks in levels

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easy fix

cursive tartan
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nah im a rock lover

civic wave
#

delete them

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who needs boosters, game too easy even without them

dry pumice
ocean spindle
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i just use em

dry pumice
#

I also delete any +regen speed. Worthless crap.

silver fable
#

if you don't use boosters, you get the consistency of going into levels with the same capabilities on successive attempts, so you can focus on improving

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set yourself free

dry pumice
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No improvements here.

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Its over.

silver fable
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artek has peaked

dry pumice
#

I returned to Team Fortress 2 recently and my inability to hit bodyshots as sniper is fucking depressing. I even miss heavies.

craggy pier
dry pumice
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Not even headshots. Bodyshots. Don't even get me started on headshots. Only super humans can do that.

silver fable
#

maybe your sens is too high

lunar rain
#

Impossible, crank that up to the max

craggy pier
#

are there any guns that shoot as fast as you click

tardy ingot
#

theres always a limit
but choke mod

craggy pier
#

anything else than choke mod

sturdy glen
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revo kinda

craggy pier
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So only these two

sturdy glen
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and pistol

lunar rain
#

I wanna say pistol

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Ya

ocean spindle
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carbine, burst rifle kinda

mossy aurora
#

burst rifle definitely not

hidden ridge
mossy aurora
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but carbine you can at least spam fast enough where its almost automatic

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burst rifle has a noticeably larger delay between the bursts at max fire rate

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but yeah its not the same as choke or revo at all

balmy plaza
#

whats guns do you guys use most of the time?

craggy pier
#

ar pdw veruta

ocean spindle
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i usually pick machinepistol, ive been goin hel revo lately, machinegun, pump shottie, revo, smg...
and pdw :]

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i just play whatevs i have fun with

mossy aurora
#

wtf weeb warrior now

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bring back hans landa

craggy pier
#

im in my cute anime girl phase now

mossy aurora
craggy pier
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😂 😭

mossy aurora
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nini

icy cave
mossy aurora
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again?

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he was previously weeb?

icy cave
icy cave
silver fable
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sometimes hel rifle

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sometimes hel shotty with har

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that's about all

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under the right circumstances I could be convinced to bring combat shotty or sniper

dry pumice
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Bullpup. Im trying. When it stops working - pistol for fun, HEL Shotgun for effect.

soft crater
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Hel pp supremacy

tardy ingot
neon gust
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Any weapon but heavy smg and scattergun

winged turtle
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huh
how much worse is HSMG than bullpup?

cold quarry
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bad in different ways

neon gust
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but bullpup basically low damage and a long reload

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heavy smg just exist

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im kidding (no im not)

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low mag, and its honestly kinda redundat for primary

past mesa
neon gust
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i hate reloading often

sturdy glen
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PDW or Carbine are similar to it, but overall better stat wise

cold quarry
#

can say that about any automatic really

neon gust
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i dunno man, even if i control my fire rate i still reload more often than any other gun

cold quarry
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that 25rnd mag got me actin strange

neon gust
#

shit i last longer with saw off than with heavy smg

winged turtle
#

gotcha, main issue is redundancy, being weaker in role is a v common issue overall

neon gust
#

you better off just slapping a dmg booster on regular smg

silver fable
winged turtle
#

i mean, i'll just put a dmg booster on a better gun

neon gust
#

thats boring

jagged shore
#

at least get some weapon variety

silver fable
#

is there a booster that gives bullpup a reload cancel

jagged shore
#

yeah but it's insane tier so we'll never see it

neon gust
#

no, but usually putting yourself at distance of the enemy helps that

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🤓

silver fable
#

but other guns give distance and also reload cancel

neon gust
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reload cancel its a crutch

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join me

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use bp and pr for hours

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join the cult

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its like scientology but with crackheads

cold quarry
#

cancel reload cancels 2023

winged turtle
#

reload canceling was on Epstein's flight logs?

cold quarry
#

yes.

soft crater
#

toggles

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Now my bullpup never has to reload

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:pog:

cold quarry
#

I agree with dragon though

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reload cancels are cringe

soft crater
#

Use hel revo/hel gun

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But you can't reload cancel

cold quarry
#

hel revolver still good without it

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have basically never used the hel gun

soft crater
#

I like to imagine avid users of the guns have reload cancel as like muscle memory

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Tbh

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What if we just don't press R at all

jagged shore
#

only reload with auto reload

soft crater
#

You have to use the Auto-Reload function

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Yeeee

cold quarry
#

sounds like a gtfo with mag-based reloads

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where you just waste ammo left in the mag if you reload early

languid glacier
#

is there an E1 mission for r6?

keen seal
cold quarry
#

imagine an alt rundown that actually adds something

languid glacier
#

cringe

ocean spindle
#

has d4

soft crater
lunar rain
cold quarry
#

I had an idea for a hardcore mode for gtfo and that was one of them

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Well, not wasting mags but swapping them ala Ready or Not / Tarkov

strange phoenix
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is R2D2 ment to be impossable feels like everytime we get to the 5th wave they just don't stop even after the door is opened and yes i know the reactor timer but it's not that

soft crater
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no

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It is possible

strange phoenix
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i mean i know but it feels like every time i get to the with wave with my team the whole thing just falls apart @~@

floral acorn
#

the waves will spawn as far south and north as u've opened zones to, so it'll take them a damn long time to reach reactor

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just protect the terminal guy and know they be late

dry pumice
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Yeah R2D2 is fairly brutal from what i remember

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The waves are very rough, too many hybrids

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Unfortunately nothing can be done. Just will have to git extra gud.

floral acorn
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we figured a nice spot to camp out the waves, 1 room north of reactor

dry pumice
#

Have a dedicated sniper delete smalls

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Hell you can probably ask someone to bring DMR + Sniper Rifle comfo and then you hold the king of the hill style place near the reactor.

floral acorn
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one human goes up the stairs and to the ledge, pulls hybrid fire and makes em strafe-dance, sniper sentry picks them off... all the others run into the door and turn a hard 90

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also to the north, a narrow sec-door funnels everything for hel-rev

dry pumice
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There is a very coold sniping spot there where you can aim through the guard railings while pretty much completely in cover with a great sight of the stairs in reactor room that most enemies come from

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Then you just click heads and GG WP

floral acorn
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but yeah after code 5 6 reaching the reactor for entry is tricky as the room begins to fill with the waves that spawned 50 seconds ago

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we took a penalty round on code 8, being far south, and biotracker tagged the wave to spawn in the southernmost point of the level

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actually helped us, gave us a shitload o time to stock up for 9 and 10

strange phoenix
#

christ its impossable the 4 scout room just kills us

lunar rain
#

Have a person comfortable hitting hybrids with a sniper

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And for the 4 scout room take your time, a lot of people panic since they think they don’t have a lot of time, the code should always be off to the right of the room if I am thinking of the correct room

dry pumice
#

Yeah, just take your time.

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You just need to clear out the 3 scouts and then you can shoot the 4th, pull the room and get it done that way.

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That's what my pub team did, even if kinda by accident and it almost wiped us

lunar rain
#

Possibly shoot one from outside the room but that can be a little sketchy

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Or just trigger the scouts and hope to god that you can clear that many

dry pumice
#

Not sanwiched between a giant room full of like 20 enemies with another 4 scouts waves pushing from behind surge alarm style they wont

soft crater
#

some vet sprinting to the scout and bonking their head

silver fable
soft crater
#

me who has been using spear lately

mossy aurora
lunar rain
#

i was thinking of a different room then

mossy aurora
#

could be, but donut room only ever has 2 scouts

past mesa
#

Yup must be mistake on the number of scouts

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Code 5 is the correct code for donut as well

balmy plaza
#

is it best to do each rundown in order (like 1 then 2,3, etc) or is it okay just to do anyone rundown whenever since you have access to all of them

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im still relatively new to the game so idk if the higher number rundowns are harder, or whatever

ocean spindle
#

usually startin off like 1 2 3 is best cause u get introduced to concept more slowly, like r1 has its moments of surprising u with stuff, but r7 just keeps and keeps and addds a lot of stuff
usually is just, go in order and if u get stuck, jump to the next one

fierce nebula
#

but yeah R1 -> R7 is not a bad idea, pretty good one

fierce nebula
balmy plaza
#

i dont understand

balmy plaza
#

scared

ocean spindle
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:D

ocean spindle
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on rundown one theres just from A to D

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but in other rundowns u will see A to E

balmy plaza
#

ah okay

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so if i just jumped to like

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R7A1 or whatever would that be fine lol

ocean spindle
#

i mean yes
but there will b a lot of new stuff

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and some rundowns are harder than others
r7a1 is super easy, but r7b1 does like stack up the difficulty a bit, and r7c1 is funky

balmy plaza
#

yeah i was thinking about trying out the other rundowns but wasnt sure how difficult they are in comparison to what ive done in R1 lol

ocean spindle
#

u can give em a go, u will just find lots of funky stuff, specially in r7, r5 n r4

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i say r5 cause is the hardest lmao :3

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thats the funk

balmy plaza
#

yeah ive heard of some of the stranger enemies they look funky lol

fierce nebula
#

too bad R6 isn't out
they have some real funky enemies introduced

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technically R7 has them but oh well

craggy pier
balmy plaza
#

is R1C1 possible with bots? I assume the human player has to be the one to enter the codes while the bots hold off the waves?

fierce nebula
#

it's possible but for a new player? you can try PirateSimon

silver fable
#

I've been wondering if they might preview a new enemy intended for r8 in r6

craggy pier
silver fable
#

since they did the whole bringing enemies forward into earlier rundowns thing with the alts

craggy pier
#

Possibly

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They also could do some lore stuff regarding New enemy

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Or some objective or extra zone of sorts

fierce nebula
#

R6E1 /j

silver fable
#

I've been a proponent of the idea of rebalancing r6d4 into an e1

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keep the opening the same, add a pmom to first dark zone, more surges, strip out all checkpoints, etc

craggy pier
#

What would you change to scale it UP to an E tier

stuck elm
silver fable
#

the opening of r6d4 is e1 material imo, it just didn't keep the heat up

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also r6 sniper

craggy pier
#

Yeah it kinda slows down After cube pick up

balmy plaza
#

what sentries are recommended for R1C1? I read 1 sniper and 2 burst?

soft crater
#

4 foam for memes

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And reinforce the walls

balmy plaza
#

3 c foam 1 mine 😎

craggy pier
#

Also for the 3rd cube Can add more enemies to blood door and an another tank?

ocean spindle
#

qwq

craggy pier
#

Last cube Can use one more zone that Can have a zone class S alarm to get to a terminal to override the cube zone

balmy plaza
#

"1 bio, 1 sniper sentry, 2xburst sentry.

There is a bridge with a truck on it. On that bridge, place your burst sentries. However, have them facing one another. That way they over lap and kill whatever is between them. Sniper sentry goes up there the 2nd to last security scan door is in that same room. Open all lockers and recount where the tool is. This is going to be big. Turrets do heavy lifting.

Bots are in charge of ammo and meds. Your job is to distribute tool to sentries. First 3-4 waves are easy, just shoot and clean up as best you can. After that, you should be heading out to the earlier rooms to get MORE tool packs for sentries.

Once you've weathered 8 rounds, the horde trickles in and you just run back to exit.

I did this with 3x bots and it took several tries but was able to get it working."

ocean spindle
#

a

balmy plaza
#

i havent tried r1c1 yet but it looks scary

ocean spindle
#

msdkm i was like 'oh yeah how did u get it while blind'
wasnt blind thats how skdmks

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fairs

lone mortar
idle mural
#

what are some of the best weapons/loadouts to use?

#

new player askin here

craggy pier
#

bullpup, precision rifle and shotgun sentry VeryNice

craggy pier
fierce nebula
soft crater
#

definitely not any trolling here.

idle mural
#

uh

#

pls no tr ol

#

i dont know enough to know which are real

craggy pier
#

i would never troll, I am 100% real and not fake

fierce nebula
#

yeah bullpup is a gun in a loadout

fierce nebula
tardy ingot
#

that wasnt the question tho …

fierce nebula
tardy ingot
# idle mural what are some of the best weapons/loadouts to use?

Main: hel revolver (reload cancel reduces reload time a lot), carbine.
Hel shotgun is very specialized for a main but has insane dmg output. Pdw, dmr, rifle and burst rifle are also good

Special: hel gun, combat shotty, veruta. Sniper is good (obviously heavy niche)

sturdy glen
#

id recommend starting with carbine and high caliber pistol, can get more into meta later

fierce nebula
#

also for "smart people" you guys are really assuming this person isn't going to just use the one loadout forever and not touch any other gun and experiment for themselves

tardy ingot
#

„The one loadout“ when i gave at least 4 guns each swatBlank

soft crater
#

hel pp supremacy

craggy pier
#

i love pp

#

:3

raven owl
#

Can scouts get triggered by light

fierce walrus
#

no

#

light will cause them to extend their tentacles

#

but will not alert them

raven owl
#

oh

#

I see, thank you

lone mortar
#

like NAM-V it doesnt stop

craggy pier
#

Now post a cat unannounced

craggy pier
minor fractal
craggy pier
minor fractal
#

How their animations work and some desync has been the only change in a long time, and that was in an early R6 patch.

idle mural
#

what special pairs well with the revolver?

#

i like it quite a bit but idk what synergizes

stuck elm
#

HEL Revo?

idle mural
#

ye

craggy pier
#

Machineguns do

#

hel revo + arbalist/veruta

#

Hel rev hel gun

stuck elm
#

It's generally considered one of the top tier primaries. It works well with most specials imo. The machineguns, HEL weapons, BC, and shotguns all pair well with it. The special slot is generally level-dependent. If going in blind, you can't go wrong with HEL Revo + HEL Gun. HEL Revo + HEL Rifle is also good if you want something that one shots Chargers or hits Giants harder. HEL Revo + BC is also pretty sweet.

Overall HEL Revo is pretty cracked and the only thing that makes it balanced would seem to be learning to aim and actually hit your shots. It doesn't have much of a sight and punishes you from spraying. If you get really good with it, it becomes one of the best primaries.

idle mural
#

awesome, cause i love it so far

#

between the machineguns, is there a clear winner between the two

stuck elm
#

It depends on the level. For a while I preferred Arbalist bc it hits harder. But the Veruta has the 60 round mag that can relieve pressure from huge waves getting on top of you. Levels like ||R2D2|| come to mind. If combined with the HEL Shotty, you can deal with pressure pretty efficiently.

Arbalist feels like a better Heavy AR to me personally, more general. Veruta is for lots of smalls.

modest rock
#

@shadow flower can u please send ur discord stickers. I want to download it and create stickers pack for Telegram social media. Bishop_Heart

idle mural
stuck elm
#

As I look at the stats it looks like it honestly, it has slightly more ammo, 10 more rounds in the mag, does more damage (5.35 vs 5.01), and more range.

I'm not an expert on weapon stats, but it feels like it's just a better heavy AR since it's most recent buff.

idle mural
#

yea thats what i was thinking

#

ive only been playing for a couple days and after using the heavy ar, just looking at the ammo and recoil of the arb just feels better

minor fractal
#

They're good at slightly different things. HAR is more reactive, while Arbalist is better statted.

stuck elm
#

Back in og R6, the Heavy AR was really good. It had low recoil and was one of the better special weapons. Then the recoil was increased a ton in R7 and it was pretty hard to use (even though I still actually liked it).

Since one of the alt rundowns, they reduced the recoil, so now it feels like it's in a solid place.

stuck elm
shadow flower
craggy pier
#

gtfo soundtrack on steam when?

modest rock
#

Thanks anyway

mystic canopy
#

Is it possible to headshot a giant when the head has been removed already?

#

Saw a video mentioning its possible because only the visual is removed, but the hitbox is still there

civic wave
modest rock
#

Where can I write my suggestions for improving the game and tell my ideas?

fierce walrus
#

thats the fun part - you can’t

modest rock
#

Okay, then I won't

mossy aurora
#

😭

dry pumice
#

You can actually

#

You need to write an email to them @modest rock

modest rock
#

thanks

#

i will do it now

dry pumice
modest rock
#

Thank u bro ❤️

soft crater
dry pumice
#

I remember that HAR... It was fine.

soft crater
#

High recoil HAR?

#

Or R6 HAR?

dry pumice
#

R6

#

The later nerf was disgusting and thankfully the sort of recalled that

#

But frankly I don't see why it needed nerf in the first place

#

Especially now that the likes of veruta and arbalist exists. Especially arbalist.

soft crater
#

The effectiveness as a almost zero recoil HAR in R6 was pretty strong imo. (Some vets would argue otherwise but meh)

#

Especially since it took practically zero skill to use as a low recoil heavy hitting auto special

dry pumice
#

Exactly

soft crater
#

Vs the machine guns having decent recoil

dry pumice
#

Eh, arbalist recoil is pretty much 0

#

The only limiting factors are spin up and reload speed

soft crater
#

I encountered someone who thought normal AR had a lot of recoil..

soft crater
dry pumice
#

Lol

soft crater
#

Anyone used to controlling recoil. Arby's recoil is nothing

dry pumice
#

I mean yeah, vanilla AR wiggles a lot, but not in a way that matters really

#

Also they might be comparing it to Bullpup

#

Which is pretty much a laser

soft crater
#

Most likely

#

I recall that guy getting upset at me telling him bullpup isn't as strong as he kept making it out to be

#

Same energy as the guy I met the other day who got mad at me for telling them high pulse (low stamina/yellow hp) DOES NOT drain health

static carbon
#

Can the HEL gun defuse scouts reliably? I've had times where a headshot killed it, but others where it didn't

ocean spindle
#

back of the head is a oneshot

soft crater
#

Yee

ocean spindle
#

u probs killed it those times cause u were behind it

soft crater
#

It needs back bonus

#

Frontal headshot doesn't do enough to kill

static carbon
#

Alright, checks out

#

Does shooting the head when it is hunched over from the front count as an occiput shot?

#

As in, you hit the back of the head from the front when the scout is crouched over

ocean spindle
#

no, u gotta be behind the enemy, its ur position WITH the enemy the one that matters, not the position OF the enemy
if u arent behind it it wont count as a back shot or back of the head shot

static carbon
#

Makes sense, thanks

#

Any trick to finding out which way the scout is facing? I've had them moonwalk before and I hit what I thought was the back of the head only for it to be the front

ocean spindle
#

um, shine ur light on, that doesnt affect the scouts a lot unless u like keep it in there otherwise they will just extend their feelers
try to see like the arms, how they correlate with the front
and u can also just shot em when they r tentacling... tentaciling...?

#

u can shoot em whenever :]

#

as long as u dont miss

civic wave
lone mortar
#

Bro must be on some good ass zaza

soft crater
#

That ngl surprised me people still thought that.

#

I had to tell the guy like 6 times

lone mortar
#

Bro played R2D1 and ded last on extract so it would be that

soft crater
#

It doesn't drain HP

#

And he said "IT DOES DRAIN IVE SEEN IT"

lone mortar
#

Report him for AOE dmg hacks

soft crater
#

Slightest confirmation of anything makes sub experienced newcomers believe misinformation

lone mortar
#

Real

hidden ridge
ruby wasp
#
  • HEL Rifle can OS giants from the front
  • Knife & bat can't kill scouts
  • Yellow bar drains HP (already said)
  • Yellow bar makes you unable to charge your melee wep
  • Shotgun can't OS chargers
  • Combat shotgun can't OS small sleepers
  • More enemies in a door break the door faster
  • It's worth it to place exactly 9 foam balls on a door instead of charging, as charging can potentially add 1 or 2 more foam balls on the door
  • Mines are affected by weakpoint multipliers
#

I'm probably missing some but that's pretty much what i often hear

ocean spindle
#

the foam one tho, am i gettin it wrong? i think thats true isnt it?
if u do a full charge to a door with the launcher, it shoots a bit more than its needed to fully reinforce the door

#

have i been misinformed

ruby wasp
#

It is true

#

What i'm saying is that people THINK that throwing 9 foam balls, 1 at a time, is better than simply charging and pretty much "wasting" 1 or 2 more balls

#

When in fact you have 10 bazillion tool refills on every map where foam is useful

#

Or you could eventually learn how to throw exactly 9 foam balls on a door which solves the issue

ocean spindle
#

i think i get it
like, they r newies right, they probs use foam in other places or use sentries too much or that kinda stuff, where tool refill starts being scarse along with ammo, and u hear then from someone u waste foam if u full charge it
like of course when u have like several more hours it really doesnt matter for easi-ish levels, but startin u just kinda do need every drop u can get

ruby wasp
#

It's not just about newbies in fact

#

I've seen people with over 800 hours still doing it

#

And i'm saying the opposite

#

I'm saying that there's no point in losing time to gain 1 or 2 foam balls

#

As there are a lot of tool refills on most maps

#

It was especially annoying on R4D2

#

R5C1 as well

ocean spindle
#

idk, i feel like its an odd one out in this situation, like those are all misinfo and then this one its just 'yeah its true'
like, idk, it just feels too out of place, i guess its just playstyles

#

tbh sounds like somethin i would do

#

if i choose foam ever

ruby wasp
#

It is misinformation when i hear people say "It's ALWAYS better to foam 1 ball at a time"

neon gust
#

its such a minor thing it doesnt really fucking matter

ruby wasp
#

And then when you start running maps with error alarms they suddenly wipe

ruby wasp
neon gust
#

1 bubble at a time or full charge its a small things

ocean spindle
#

that just, depends

#

on the map

neon gust
#

its not even misinformation, its just that you find it annoying

ruby wasp
#

Well it ain't funny when the error alarm already hits the door when bro could've just charged his foam launcher beforehand, throw everything at the door and rushed for the alarm

neon gust
#

it has no value

ruby wasp
#

I've seen enough people wipe due to such a minor thing

#

But yeah i agree it's more of a personal opinion on this one

neon gust
#

it is a personal opinion

#

and if you die due to that

#

then you have bigger issues

ruby wasp
#

Well, i'm not

neon gust
#

not you

ruby wasp
#

We were talking about new players here

neon gust
#

the dudes, the homeboys, the newcomers

ruby wasp
#

Aight

tardy ingot
#

using 36 blobs

Foaming 3 or 4 doors, is a massive difference lol

#

obviously you dont always have to do it, but being efficient when you dont know whats coming isnt a bad thing

#

also, mines hit weakpoints no?

civic wave
#

7 mines kill tank, each mine does 50 damage
tank has 1000hp, so each mine does at least 1000/7 = 142.9 damage
Tumours have a x3 multiplier, so you know

hidden ridge
#

One point though about foaming blob by blob is that you can gauge the foam hp

civic wave
#

heads probably not, but tumours definitely

hidden ridge
#

And get an idea of how many hits before the foam breaks and door hp gets drained

#

You can argue you get the same result with just spraying it in a linear pattern at the best of your abilities but eh

#

I'll also say that the need of gauging how much hp the foam has left is seldomly present

soft crater
#

Knife the tank

ruby wasp
#

Other than that whether a giant gets hit by a mine on the head or the foot, it doesn't matter

ruby wasp
#

Which is for instance true on R5D2 before reaching the 3rd code's zone

silver fable
ruby wasp
#

Which is due to them getting used to do it that way all the time

silver fable
#

doesn't mean that people tapping out 9 blobs during a setup outside of action are doing something wrong or worthless or whatever

ruby wasp
#

I'm not saying it's wrong

#

as I said, it's more of an annoyance than anything else

dry pumice
#

I too agree it's a worthless endeavour. You're saving like what, 2% of the launcher? That's 1 extra door for every 10 doors cfoamed. Not worth it.

You can also just learn to not fully charge the launcher and do it at like 85% charge instead which gets things done.

silver fable
ruby wasp
#

It won't change the fate of the game for sure

ruby wasp
#

Which is quite funny to watch

minor fractal
#

9 balls vs. 12 balls is a pretty significant reduction.

silver fable
#

I was going to say, I thought a full charge was > 10

minor fractal
#

9 balls is also not hard to do quickly unless you're unaware of the mechanics.

#

I'll agree that being ultra-specific with something like "3 blobs of 3" or "1 blob of 9" is ultra-cringe, and also itself bad for jank reasons.

ruby wasp
#
  • I was mentioning a case where one would do a 10 or 11 ball charge
  • Even if you spammed 12 ball charges, due to most mission where foam is very useful having a large amount of tool refills, i don't really get the point of doing it 1 ball at a time
silver fable
ruby wasp
#

Well the discussion was about new players

minor fractal
#

I mean, that's just players being bad at foam in general.

ruby wasp
#

¯_(ツ)_/¯

silver fable
#

I don't know, it seems like an oddly specific thing among myriad things new players fuck up due to struggling with their mental stack in moments of panic

neon gust
#

The best move its not to bring foam to begging with

soft crater
silver fable
#

maybe this is one of those things like when I watch a teammate show up at a lock during an error alarm, then pull out their melee and charge to smash it

#

rather than just shooting the damn thing

tardy ingot
soft crater
#

5 blobs of 2

soft crater
minor fractal
soft crater
#

That one ye

#

I was just memeing with that one

minor fractal
#

icic

soft crater
#

But I typically do the 3x3

minor fractal
#

I dunno, I prefer 8 + combination.

#

Same idea w/ a loading bar, but less opportunity for enemy clipping.

ruby wasp
soft crater
#

Unless mines can hit head

#

But idk

minor fractal
#

The true deviant strat for permafoam is 8 or 9 balls flat, though.

#

No foam animation.

ruby wasp
#

Mines don't care about weakpoint

#

If they cared you could kill a hybrid with a single mine on the head as the head mult is x3

minor fractal
#

?????????

#

Bro, that's still wrong.

#

And they do care about head, at least in R3.

soft crater
ruby wasp
#

Nevermind it's x2

ruby wasp
minor fractal
#

OG

soft crater
#

But yeah idk the details of mines

minor fractal
soft crater
#

Aside from the 50 dmg

ruby wasp
#

I have some doubts about R5 and after though

#

I'm fairly sure they don't take weakpoints into account anymore

minor fractal
#

Also, tank 7-mine/8-mine is not possible w/out crit multi.

ruby wasp
#

And as i said earlier

ocean spindle
#

im gonna see n try if i can test it

ruby wasp
#

It's true for tanks, mothers & big mothers

#

For the other enemies i'm certain it's not

soft crater
minor fractal
#

Fam, they are the same.

soft crater
minor fractal
#

There is no mechanical difference between a tank blob and a hybrid head.

#

Besides damage capping, I guess.

ocean spindle
#

technically if i put a mine in the back of the head of a big one it should one shot it

ruby wasp
ocean spindle
#

since its 50 dmg x 3

minor fractal
ruby wasp
#

Which, afaik, is not doable now

soft crater
ruby wasp
#

Bro

#

It was 30 minutes ago

soft crater
#

Also well

ocean spindle
soft crater
#

I wasnt HERE 30 minutes ago

ocean spindle
#

neverminds im not testin it :3

ruby wasp
#

I know these 3 are exceptions

#

Anyone who's mined a tank or a big mother knows that

soft crater
past star
#

What are we arguing about. I wanna join.

soft crater
soft crater
ruby wasp
ocean spindle
#

why do u post not misinformation in a post about misinformation

past star
ruby wasp
#

what

soft crater
ocean spindle
#

yeah but 00 00

ruby wasp
#

Get a tool ammo booster

#

xd

ocean spindle
#

i dont have any qwq

#

...

ruby wasp
#

Skill issue

ocean spindle
#

and i wouldnt waste it for that tbh

ocean spindle
past star
#

Mines do care about head btw

#

Everything Rayalot says is correct

ocean spindle
#

mines do 4x4 about head

#

mines do 1996 dodge stratus about head :3

tardy ingot
past star
#

What is afaik

ocean spindle
#

a fuck

past star
#

I don’t get it

polar mica
#

as far as I know

#

is what afaik means

past star
#

Ty

#

Gen z nowadays and their slang

tardy ingot
past star
#

12in in your mom

#

Oh sorry you don’t get that joke let me try again

#

12 meters in your mom

solemn flint
#

even though im 19, its just feel like im too old

past mesa
polar mica
#

Americans be like

past mesa
#

12 meters would be ridickules

past star
silver fable
left gust
#

im relatively new, but how do you like discover the lore in the game? Do i have to do logs in every terminal or something?

winged turtle
jagged shore
#

If you want to learn everything yourself then you do have to read the logs, but you only need to check terminals that have two logs on them. Every terminal (at least AFAIK) has at least one log on it, the auto Gen status one

dry pumice
# left gust im relatively new, but how do you like discover the lore in the game? Do i have ...

Wiki and "for dummies" docs are your best bet.
In game lore is scattered horrifically. There's usually a terminal or two in the levels that have lore relevant information, but there's a high chance you forget about reading them, won't find the right terminal or might even be forced to risk the run because they don't give a shit about putting lore logs on terminals that you're passing by while running away from an infinite horde with a timer ticking. Good luck reading anything under those circumstances.

winged turtle
ocean spindle
#

did the santonian website died qwq

#

or what other external website

craggy pier
winged turtle
#

i remember @ losttyfrostty saying as much. best to check over there and double check

ocean spindle
#

n no is still there

ruby wasp
past star
# ruby wasp That sounds weird to me honestly

It’s just based off hit box and hybrid behavior. If hybrid goes to shoot when mine is going off mines might not hit head but the other hybrids running through door have their head low still so will kill them. (Vise versa if the mine is higher)

#

Hopefully that makes sense

#

2 mines needed tho. Or just place 3 if you want to guarantee a slaughter of anything

ruby wasp
#

However the way damage is calculated with mines and weakpoints is weird to me

#

As in it has a gigantic AoE (with seemingly no falloff along the orthogonal axis), yet it can still figure out whether it hits a weakpoint or not even though it hits all the body of the hybrid

#

Unless there's some kind of damage falloff along the orthogonal axis ?

fierce walrus
#

the entire red laser of a mine is a cylinder of doom

#

There is no falloff

ocean spindle
#

there is some falloff

#

and i have proof

dry pumice
#

It exists, but it doesn't matter

ocean spindle
#

:3

fierce walrus
#

thats not fall off i think

#

thats some odd calculation and angle thing

#

i think

stable walrus
#

i remember seeing some glitch where you would be stuck in the ladder animation that looked pretty funny, is it patched since then or?

ocean spindle
#

is patched
i think only like lag can make it happen, but only for a few seconds as the game updates, but maybs im bluffin :3

past mesa
#

Host migration can make it happen

#

Or checkpoint

soft crater
#

toggles

#

Oh shit my cfoam launcher won't stop spurting out foam

orchid ravine
#

The gun in this game is not a hit scan right?

fierce walrus
#

i think they are hitscan

jagged shore
#

they are hitscan
they have visual travel though

orchid ravine
#

How come when shooting meat ball you need to lead the aim

jagged shore
#

idk what you're talking about lol
i've never felt like i needed to lead shots on anything

fierce walrus
#

might be desync/lag

craggy pier
#

just use a gun that one bodyshots them

jagged shore
tardy ingot
patent gust
#

Do boosters have hidden decimal values? I ran an aggressive -%6 melee damage with a muted +%6 melee damage and couldnt seem to full charge bodyshot sleepers from the front

tardy ingot
#

Hammer?

patent gust
#

yeah

tardy ingot
#

might just be how it calcs

#

if it does - first

#

100% * 0.94 = 94%
94% * 1.06 = 99,64%

patent gust
#

gotcha, ill try and test it again with a greater +% next time

tardy ingot
#

same for when you add first then subtract btw

ruby wasp
#

There are hidden decimals

#

if you run a 99% infection resist booster, you get 100% instead

#

As in the game somehow seems to round up values

ruby wasp
#

I'd expect the AoE to not start at the place the mine is placed but rather everywhere around it

#

I don't know how to say it in a better way 💀

tardy ingot
civic wave
#

load into og r5e1 with 99% infection resist and you'll be sad, load into og r5e1 with >=100% infection resist, and you'll be cheesing the mission

cold quarry
#

infection res on that level is fuckin silly

#

the spaghetti code is unreal

#

over 100% resist and it goes DOWN when you're breathing in the fog...

tardy ingot
#

i still wanna see a video of that

#

cuz ive been told this

#

but never shown :(

cold quarry
#

i was streaming and it happened last night, but it was a friend of mine

#

brought like ~120% infection res (aggro and muted) and his infection ticked down to 0 while in thick fog

tardy ingot
#

the question is moreso, how do you even get infected with 100+% infection resist for it to tick down?

cold quarry
#

KDS Deep's initial 100% isn't affected

#

you get infected no matter what

#

i guess they didn't clamp the %'s, so over 100% makes it invert and reduce infection

#

kds deep is the only level that would apply to though I think

mossy aurora
#

dont know if this has happened to any of you guys but we also had it where after we played r5e1 when we hosted another map we dropped with infection

#

this was a thing for some legacy maps as well that had you start out infected

cold quarry
#

infectious fog / fog in general has some fuckin bugs around it

#

i would assume its somehow related to the no-fog bug

#

me and some friends were playing r7, died in the warp section of Chaos and when we loaded up Vault there was no fog at all

mossy aurora
#

is that r7b3

cold quarry
#

i think so

#

HSU + data cubes + cargo

mossy aurora
#

yeah i think there was also a noted bug there where if you wiped during the teleport part, once you reloaded from checkpoint all the fog was gone

cold quarry
#

yeah, my guess is that is the same kind of bug that brings kds deeps infection to other levels

nova path
#

has r7 received an extension?

#

as in, r7.5

silver fable
#

nope

#

launched with 10 levels

#

and the same optionals

nova path
#

you reckon it will get one, or 10cc will move straight to r8

silver fable
#

as far as I know there isn't a 7.5 on the roadmap

nova path
#

that’s true

silver fable
#

it'd be a surprise imo if they did a 7.5

#

since they moved on to the alts after it

#

and insinuated that r8 is the end

nova path
#

may have something to do with cyber heist

#

was the full team working on r7 or did they move over before

silver fable
#

I'd be pretty surprised if they wanted to deliver a small injection of extra content rather than just put out r8 and wrap up the game

silver fable
#

one guy theory is a bit of a community favourite for current work

#

they made a bunch of noise about upstaffing to 100 staff around r6-r7

nova path
#

I guess that’s good news

silver fable
#

but since we haven't seen massive feature or content enhancements to the game that you might expect if you put that many people to work on it for over a year now, it's hard to imagine that all those people were working on gtfo

#

I don't know, this stuff starts to feel like reading tea leaves

#

they could be taking external asset creation contracts for other games for tencent or someone to pay the bills for all we know

cold quarry
#

I feel like maybe 10% of those people were put on GTFO

silver fable
#

all we know is that there wasn't some massive transformative change to the game correlated with the upstaff, and at this point they've basically said gtfo is at the end of the road feature-wise and r8 ends the story

#

imo it doesn't make sense for them to put all those people onto gtfo anyway

cold quarry
#

no definitely not but i do think they're neglecting it

silver fable
#

game is probably way past its sales peak, definitely past its launch-window marketing hype peak

cold quarry
#

how they about to do six alt rundowns and not really use what they learned

silver fable
#

light content remasters that require little in the way of design or delivery work

#

for something that people have been screaming for for ages, having the old rundowns back

soft crater
#

Be like DRG

#

Where you can play Legacy

ruby wasp
#

It was in alt levels tho

frigid meadow
#

is there a kraken in R7 or no?

jagged shore
#

no

ocean spindle
#

nope

#

there's another thing

jagged shore
#

not quite as cool but yeah

frigid meadow
ocean spindle
#

:3

#

u might've seen one

past mesa
mystic canopy
#

What's a good loadout for a bot?

ocean spindle
#

they work nicely with long range automatic guns, so like assault rifle, har machineguns,

flint furnace
ocean spindle
#

i've heard burst rifle

#

usually high dmg weapons aren't worth since they use it on small or, miss

#

and on tools, a bio on a bot is magic, pings everythins

#

sentries are ok, pretty cool just tell em where to put em

#

and foam n mines are, hard to work with

#

in melee they behave the same so just put em with hammers, it's always the same value either way

winged turtle
neon gust
frigid meadow
#

if a player is downed in an S scan will the scan still count them as in it or will you lose progress?

plain birch
#

Lose progress

frigid meadow
#

also what rundown were full room scans first seen?

neon gust
#

r5

mossy aurora
#

Bd what's ur favorite samdown map

past mesa
#

Like how to use them and such

lethal abyss
#

which guns are good for a new player

#

so far I've been using thermal SMG and a high cal pistol

neon gust
dry pumice
#

Pistol, Assault Rifle, Heavy Assault Rifle, any of the shotguns

neon gust
#

next

dry pumice
#

Pretty much all the most boring generic weapons

neon gust
stuck elm
#

carabine

mossy aurora
#

Wtf the most basic ass reactor map.....

neon gust
lethal abyss
#

I feel like carabine is just a downgrade to smg tho

dry pumice
#

It is not

#

It is an upgrade in fact

#

...i think

neon gust
#

in gtfo

#

history

dry pumice
#

Just more reliable across the board

mossy aurora
#

You didn't like t4e2?

dry pumice
#

Let me check stats real quicjk

sturdy glen
#

carbine is better in literally every stat

#

except precision

dry pumice
#

SMG:
1,86 DMG per bullet
0,9 precision mult
6 meters damage drop off

Carbine:
2.38 DMG per bullet
0,74 prec mult
10 meters damage drop off

#

Burst fire mode does nothing to slow the gun either, you just spam the trigger like you would on a pistol

lethal abyss
#

oh

#

might try it out then

past mesa
sturdy glen
#

ye

dry pumice
#

SMG is one of the weakest guns right now, it just kinda got left behind as new guns got introduced

sturdy glen
#

the massive amount more base damage makes it not matter as well

dry pumice
#

The only other main to rival it in shittines is Bullpup

#

At least SMG reloads quick... Bullpup literally deals same damage for double reload time. Big brain.

lethal abyss
#

which gun is your favourite

past mesa
#

sawed 4off

dry pumice
#

Much ironically bullpup even if i have to work around its' shittines.
When i'm bored - i settle for just vanilla Pistol and just hipfire heads. Hipfire accuracy on that thing is lovely.

#

When i want to get mean - i bring HEL Shotgun

#

...and occasionally forced to bring PDW

lethal abyss
#

wait

#

I think I mistook smg for pdw

dry pumice
#

easy mistake

lethal abyss
#

which one has thermal

dry pumice
#

Yes, that's PDW

#

S-tier main weapon

lethal abyss
#

yeah I use pdw then not smg

#

oh

dry pumice
#

Carbine probably still has higher DPS and overall versatility but PDW got that thermal and overall just equally brain dead

sturdy glen
#

pdws good then

lethal abyss
#

I kinda use it as a secondary to my pistol

dry pumice
#

That is how you're meant to use it

#

The game is kinda stupid design wise in some places

lethal abyss
#

and as a panic switch

dry pumice
#

your special is your ACTUAL main weapon, and the so called mains are just your "alternative reloads buttons"

lethal abyss
#

yeah thats pretty much how I used my weapons

dry pumice
#

You're using them correctly then.

#

Ammo economy forces you into it as well

#

Since you gain like 35% of special per pack and like 15-20% of main?

lethal abyss
#

I love the high cal pistol

dry pumice
#

Same

sturdy glen
#

most ppl do

dry pumice
#

I liked it more before the nerf, but its still okay

#

Just don't bring it into levels with chargers and you're golden

sturdy glen
#

its not widely used but most ppl like it

lethal abyss
#

I don't even know what chargers are I'm stuck on r1c1

#

reactor mission

dry pumice
#

Gud.

past mesa
#

it is unreal

dry pumice
#

Are you alone (with bots) or like with actual people?

past mesa
#

r1c1 hardest mission

lethal abyss
dry pumice
#

Alright then

sturdy glen
#

the full meme isnt there

past mesa
#

but it is every day

#

we have a new player stuck on this mission

sturdy glen
#

pdw high cal very based loadout to pick

lethal abyss
#

we usually bring 4 burst sentries and move all tool refills as close to the reactor room as possible

dry pumice
#

That is kinda the right plan except for some "buts"

past mesa