#gtfo-related-questions

1 messages · Page 96 of 1

cold quarry
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with hammers

neon gust
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3x hammer to the back its instakill

cold quarry
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if one of you has a bat for example, get the hammer to hit the back of the head

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to make up the damage loss

neon gust
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Unless your running to hammer then thats on you

calm chasm
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oh okay

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can we stagger since its just the two of us

neon gust
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You got bots right

calm chasm
#

yeah

neon gust
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Get behind the giant and wait a couple of seconds for bots to catch up

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The hitnit

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They should help

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You can do it the both of you

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But it requires tk hit the limbs of the giants individually

calm chasm
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sometimes the bots open fire randomly if they wake up though is there any method to when they melee and shoot

neon gust
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And i dont think your on that stepping stone yet

fierce walrus
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so if they shoot its fine

neon gust
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Pretty informative

calm chasm
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word

neon gust
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Fr fr

calm chasm
#

is that under workshop

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op

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bot guide by black dragon

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nice

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thank you!

neon gust
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If you really cannot deal with giants

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Then bring either of you just bring a burst canon

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Aim at the body

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And just let the gun dk the rest

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Or sniper if you have good aim

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Sniper its insta delete

calm chasm
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I've headshot one with the sniper before and then still walk around with their head off for a bit

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idk if I'm just necking them or

neon gust
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You hit the "neck"

calm chasm
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ahhhh I see

neon gust
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Aim at the tippy top

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Of their head

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Where the teeth are

calm chasm
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I thought thats what I was doing thanks sm for confirming

cold quarry
#

still confuses me how that's a weakpoint for them

neon gust
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Limbs are divided by hitboxes

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Big strikers got the small ass head

calm chasm
#

damn

neon gust
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Its like that just for shiw

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Show*

calm chasm
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is it the same for big shooters

neon gust
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So your like HOLY SHIT HE DIDNT DIE

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But actually its just the jancky hitbox

neon gust
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But the hitbox its mostly accurate

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Just keep your distance so you have good line of sight

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And pop the head

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The closer you are as a sniper the more sweaty you gotta aim and the more issues you gonna have

calm chasm
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true

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I apreciate it my man

balmy plaza
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snipers are silent weapons?

cold quarry
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🧐

balmy plaza
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was just reading a guide on the steam page

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"Sniper rifle/HEL rifle: In certain situations the Sniper rifle or the HEL rifle may be able to kill the scout without setting of the room.

(The way you do this is by shooting through the doors from as far away possible. Now wait until the scout is far from any other sleepers and try your luck since it is very inconsistent.)"

cold quarry
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its the weird ass way audio works in this game

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all guns, regardless of caliber, have a 40 metre audible range

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every 'room' away (i.e. doorframe) reduces this by 20? I think

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even if it logically makes 0 sense

fierce nebula
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^^^

latent obsidian
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50m not 40 I think

cold quarry
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is it really 50?

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i guess its jsut the way this game handles metres

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it feels like you can shoot so close and they don't aggro, with just 1 frame

tardy ingot
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?

cold quarry
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like you notice when you ping something it's like the metres in this game aren't. actually a full metre

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take one step towards ping, goes down by 1 metre

tardy ingot
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a general step should be like 1 meter

cold quarry
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walking just shy of 3.3 feet in 1 step is pretty insane

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I got long legs and I can't do that

tardy ingot
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F for you then

fierce nebula
cold quarry
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10ft apparently

fierce nebula
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the GTFO lore expands, crom would be shaking in his boots right now

stuck marlin
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What is the number in the bottom right hand corner above where it says "Cortex ########<#null>

cold quarry
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lore stuff

stuck marlin
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No relation to game's performance or anything?

fierce nebula
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it determines how many gigashits per shart you can do

cold quarry
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how many terafarts per gigashit*

fierce nebula
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my bad, I didn't download the sex update yet

craggy pier
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do enemies prioritize bots or players?

tardy ingot
past star
tardy ingot
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Theres also 1 enemy that basically ignores bots

craggy pier
past star
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Yes

craggy pier
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i still have ptsd

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after an encounter with him

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read: r7d1

stark isle
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what main gun has the most ammo and damage equally

past star
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That stinky guy would know

stark isle
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ranged one

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not shotgun wise

past star
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Bruh, specify next time cryingbread

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Ummmm…

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Carbine, hel revolver

solemn flint
past star
solemn flint
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but you still have 2 best main gun

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so let just pretend we didnt see the rev

solemn flint
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with a bit of skill involve those gun power basiclly just become op

past star
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And honestly dmr is great

solemn flint
past star
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Pistol if you want lots of ammo and decent damage

stark isle
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okay

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and special?

solemn flint
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rev

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really effective gun

past star
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Bro trynna be a meta gamer

stark isle
#

is rev better than the high powered pistol?

solemn flint
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or maybe something with finest like hel gun, hel rifle

past star
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Also depends on scenario. High cal is better for chargers/giants

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But revolver can still be used

solemn flint
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high cal its just hard to use

past star
solemn flint
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unless ur some crazy guy like me that love the recoil

solemn flint
past star
solemn flint
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the recoil feeling its weird

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let just say rust is something else

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valorant or csgo recoil is manageable

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rust is

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realistic recoil

past star
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100% of gtfo is basically ‘pull down’ idk what you mean by recoil XD

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If you really want the detail

craggy pier
solemn flint
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its the attachment that got attach in a gun to make you see

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its called flashlight

craggy pier
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yea but the numbers for fuck sake

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i know what a flashlight is

solemn flint
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its how bright a flashlight can be

muted fossil
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Anyone ever ran into an issue where your bot starts the game with no items? No guns/sentry and he’s pointing a hacking tool as his gun lol

neon gust
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yep hes funny

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beating a level with that bug will give you the old hammer skins

past star
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^

neon gust
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and you can see his dodging skills!!!!

past star
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Maul is my favorite

muted fossil
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I dropped his ass and ended up soloing

past star
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Maul gang wya

neon gust
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verify game cache, re-select their weapons

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that should fix it

muted fossil
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I’ll try it next time 🙂 thanks

stark isle
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i headshot scout w special revolver and it didnt 1 tap

dry pumice
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From how far?

neon gust
civic wave
stark isle
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sniper is better then

neon gust
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be at a medium distance

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hammer its better

civic wave
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lmao imagine using guns to kill scouts

stark isle
civic wave
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unless you're doing something like clearing zone 512 to grab the 2nd reactor code

neon gust
stark isle
civic wave
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ok but you could also melee them and then kill everything else

stark isle
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takes too long

civic wave
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most the time no

neon gust
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grab a chokemod and blast it

past star
sterile citrus
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Since when is shooting a cout and full aggroing the room faster>

civic wave
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^^ while sniper is maybe the easiest, might as well take choke mod for better efficiency against smalls

past star
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rev didn’t 1 shot scout, sniper better. This has to be a meme

fierce walrus
dry pumice
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I propose high cal

sterile citrus
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Ya last R3c1 room if it has a scout maybe some reactor code rooms in r2d2.

past star
# neon gust Its true tho

Aren’t you supposed to have a different pfp by now? Go deep fry the one you have and replace it.

past star
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Lol

neon gust
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I tought you were gonna continue the meme but you left me confuse with that statement i aint gonna lie

past star
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Yep

neon gust
past star
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Idk what meme I’m continuing

neon gust
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its aight

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im moving on

past star
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Yea idk, my brain too small

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Sorry

past star
sterile citrus
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That's a good one. I like that one

neon gust
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Amma hit you with an actual meme

past star
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LMAO

neon gust
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@tardy ingot

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I love gaming journalist

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there my favorite source of info

sterile citrus
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Holy shit Smg #1 PDW Worst.

muted fossil
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Time for r7b1 solo, here we go

neon gust
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why of course i think the hel revo its inferior to the smg

sterile citrus
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😂

past star
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No shot pdw worse than smg

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Insane take

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Did they play the game?

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(No)

sterile citrus
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And the Heavy smg is #13

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wtf

neon gust
sterile citrus
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I love this guide

neon gust
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the most sane its ever been

sterile citrus
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True

past star
sterile citrus
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"It's not too difficult to see why this weapon is restricted in GTFO. It was just a bit overpowered. " About the Heavy SMG.

neon gust
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Burst canon damage: 100

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its correct if you calacualte the full burst with the old damage

silver fable
past star
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Requires aim = bad weapon

neon gust
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The helgun can fire penetrating rounds and kill multiple poeple in a single shot

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shiiiiiiiiiiiiiiiiiiiiiiiiiiieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

neon gust
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my man got it confuse with hel rifle

past star
stark isle
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high cal better than rev

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your facts are wrong

silver fable
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revo is a skill gun for waveclear

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gets more kills on smalls per refill, assuming you headshot fairly often

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also has a faster reload, much faster with reload cancel

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high cal solves a lot of newbie problems, but has a very low skill ceiling and can't compete with other specials when played well

past star
past star
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I think it will suit your play style

lone mortar
tardy ingot
tardy ingot
lone mortar
hidden ridge
lone mortar
hidden ridge
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Where, among other things, it describes the HEL Rifle without mentioning pen

lone mortar
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Havent seen you last week

hidden ridge
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Let me quote it directly: "In gamer terms, this means it fires energy bolts that do a ton of damage. Enough damage to kill Strikers with one shot – anywhere; it doesn't need to be a headshot."

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Moreover: "The shotgun has been the king of crowd control in first-person shooters since the days of Doom and Duke Nukem 3D."

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Now I want to know why they do this

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What fucking purpose does that statement serve

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Triggering words for the search engine?

fierce walrus
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in case you never played those games

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you know how they felt

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=)

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or smth

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wacky journalism

tardy ingot
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oof

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i thought that was the old one

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which came up ages ago

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thats updated?

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YIIIIKES

neon gust
lone mortar
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Shot gun is a crowd control?

tardy ingot
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saw it, was just confused why youd ping me out of the blue

(Saw it tho, wtf)

neon gust
hidden ridge
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BD does Darkeva pay the rent to live inside your head?

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😄

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I'm joking of course

neon gust
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you just jealous

lone mortar
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We are

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We are jealous

neon gust
lone mortar
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I want a whiff of that

stark isle
neon gust
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i play that setup all the time

solemn flint
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still using it till now

latent obsidian
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Just read that guns ranking its so funny

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Someone just wrote a bit about all the guns and put them in a random order?

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This smells like ChatGPT

wintry kayak
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what if we ask chatGPT?

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super generic answer nvm

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lemme see if I can catch it lacking

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ah yes

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  1. Detection Meter: Each enemy has a detection meter represented by a small bar above their head. When you make noise or perform actions that draw attention, this bar starts to fill up with a white color. If the bar fills completely and turns red, the enemy is alerted, and they will trigger an alarm, summoning hordes of enemies to your location.
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thanks

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literally hitman mechanics

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  1. Tactical Lights and Darkness: Some missions have dark areas where you can move more stealthily. Enemies have a harder time detecting you in the dark, so use tactical flashlights or glowsticks to navigate without drawing too much attention.
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Equip C-Foam Launcher: To use C-Foam, you first need to find and pick up the C-Foam Launcher in the game. It is usually found in supply containers scattered throughout the map. Once you have it, equip the C-Foam Launcher by selecting it from your inventory.

fierce walrus
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GTFO 2 leak?!

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by chatgpt?

wintry kayak
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Avoid Friendly Fire: It's important to be cautious when placing mines to avoid injuring your teammates. Ensure that the mines are strategically positioned and won't accidentally harm your allies during combat.

ocean spindle
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i once asked chatgtp about enemies on gtfo and it said bulkheads

wintry kayak
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chatgpt uses mines better than my teammates

ocean spindle
wintry kayak
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Communication and Team Coordination: Before engaging a Tank, communicate with your team to establish a plan. Assign roles and tasks for each player, such as designating who will handle crowd control, who will focus on healing, and who will deal damage to the Tank.

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bro thought out a full class based system for fighting tanks

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bro is playing overwatch

latent obsidian
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amazing

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I've got the medipack so I'll be healer

lone mortar
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imagine chat GPT does a better job at coding the game

wintry kayak
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can’t wait to scream MEDIC

ocean spindle
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the 6 use medi

wintry kayak
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ok wait

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Security Scan Alarm: Some missions feature security scan alarms, which are triggered when players cross specific laser grids or checkpoints. Once the alarm is activated, a security scan sequence will begin, and you must keep your entire team inside the designated area until the scan is complete. Leaving the area will result in an immediate alarm.

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nice

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gtfo 2 leaks all over the place

latent obsidian
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you must stand in the circle to end the alarm. your punishment for not standing in the circle: another alarm

fierce walrus
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seems... thought out

wintry kayak
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I asked it how to kill a scout

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Use Silenced Weapons: If you need to engage Scouts from a distance, use silenced weapons, such as suppressed pistols or certain rifles. Silenced shots won't alert other enemies nearby, allowing you to pick off Scouts without drawing unwanted attention.

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Use Melee When Detected: If a Scout detects you and starts alerting nearby enemies, switch to melee attacks to take it out quickly and prevent further alarms from being raised. Sometimes, it's better to avoid using guns to minimize the risk of additional enemies being alerted.

latent obsidian
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perfect

wintry kayak
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Maintain Awareness: Keep an eye out for Scouts during exploration. They are often placed in hidden or hard-to-reach spots, so scan your surroundings thoroughly to spot them before they spot you.

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bro is tryhard as well

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Work as a Team: Killing Scouts efficiently often requires teamwork. Coordinate with your teammates to divide tasks, such as covering different angles or eliminating multiple Scouts simultaneously.

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about to r6 siege these scouts

latent obsidian
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Planning to kill these scouts like its a heist movie god damn

wintry kayak
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  1. Managing Infection: To manage your infection level, you must find and use Medikits to reduce your infection rate. Interact with Medikits found throughout the map to bring down your infection percentage and alleviate the negative effects.
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bro got the A1 mindset

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use medikits against infection😎

wintry kayak
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“copy”

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  1. Stealth Takedowns and Infection: Performing stealth takedowns on enemies can help reduce your infection rate. Silent kills won't add to your infection percentage, making stealth an essential aspect of infection management.
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woah

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  1. Distance to Respawn: If your teammate has recently died and is in the early stages of the respawn cycle, it might be better to let them respawn naturally. This way, they will rejoin the team without risking additional lives.
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sick I’ll just leave my teammates down then

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  1. Infection Level: Check the infected teammate's infection level. If their infection rate is high and they are close to reaching their infection limit, it might be more beneficial to let them die naturally to reset their infection percentage.
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Availability of Medikits: If your team has an ample supply of Medikits, it may be more viable to revive your teammate without risking too many resources.

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what does this even mean

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woah it’s good at kiting though

wintry kayak
#

let them die naturally

latent obsidian
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When someone gets to 85% just tell them to leave the lobby

buoyant drift
#

How to stealth kill the scout ?

latent obsidian
#

its over for you buddy

latent obsidian
#

full charge

buoyant drift
#

No , I mean

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How to approach him without touching his tentacles

wintry kayak
#

according to chatgpt

latent obsidian
#

approach him when the tentacles aren't out

wintry kayak
#

jkjk

wintry kayak
buoyant drift
#

Can scout hear the footsteps ?

latent obsidian
#

yes but it won't scream it will just put its tentacles out if you are too loud walking around

wintry kayak
#

In GTFO, "Blood Doors" are special doors that are sealed with organic matter, often referred to as "bio-mass" or "cysts." These doors are unique and require a specific approach to open them. Here's how you can deal with a Blood Door:

Identify the Blood Door: Blood Doors are visually distinct from other doors in GTFO. They have pulsating red organic growth on the surface, indicating that they are sealed with bio-mass.
Destroy the Cysts: To open a Blood Door, you must destroy the cysts on its surface. Use ranged weapons, melee attacks, or other tools to eliminate the bio-mass covering the door. Shooting or hitting the cysts will gradually break them down.
Stealth Approach: If you want to avoid alerting nearby enemies, consider using stealth to deal with the Blood Door. Approach quietly, and use stealth takedowns on any enemies in the area before focusing on destroying the cysts.

wintry kayak
buoyant drift
#

Hmm , interesting

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A huge bet I think

stark isle
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is tracker cpu speed for turret or bio

latent obsidian
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for any booster effects

wintry kayak
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otherwise it will say “sentry cpu speed”

stark isle
#

rt

minor fractal
vague bridge
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isnt hel shotgun the most damage per refill

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i don't know if that includes pen or not

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for primary at least

sturdy glen
#

technically its sawed off now

minor fractal
#

Before pen ^

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HEL Shotgun is just insane, lol.

craggy pier
#

when were error alarms introduced

minor fractal
#

R2

craggy pier
#

level?

minor fractal
#

C2/E1 depending.

vague bridge
#

c2

minor fractal
#

If you include extraction trickles then R1A1.

craggy pier
#

extraction ≠ error

hidden ridge
#

HSU scan starts an error

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Extraction starts another alarm on top of that

soft crater
#

TT_VibeTT_VibeTT_VibeTT_Vibe vets in errors

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Newcomers in errors: IDONTWANAGOIDONTWANAGOIDONTWANAGOIDONTWANAGO

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I still recall seeing a video of R7C1. GLP Error.
And they were swearing it was a bug

dry pumice
#

Errors do be like that

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But it does say "large biomass detected"

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So uh... L for being blind.

crisp salmon
#

Do shadows have different spawn mechanics than regular enemies?

past mesa
#

No

cold quarry
#

I like monster's error cause its not technically an error

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bit refreshing to have it just "uh oh, a lot of them are coming and we don't know why"

craggy pier
#

ohh yeah R7C1

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i forgor 💀

cold quarry
#

i have a hard time remembering the letter designations

winged turtle
#

same

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except Mother and Chaos and Cradle and AWOL

craggy pier
winged turtle
#

cradle is R2E1
i also remember ❓❓❓

wintry kayak
#

not before that tho

wintry kayak
cold quarry
#

Reckless is the no-ammo level

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r7...c3 i think

wintry kayak
#

yes

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correct

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I bet I could do it the other way around as well

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but can’t know for sure

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not like there’s actual trivias out there

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btw

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I should write an api for that

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trivia

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would be cool

vague bridge
#

i wonder if its possible to spawn scouts in alarm waves

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and if they instantly scream or you can spawn them walky tendrily

cold quarry
#

charger scout surge alarm

winged turtle
#

you might be able to spawn sleeping enemies, that would be neat

azure robin
#

How do you deal with large pockets of fog? Just tried R2B4 with a few people and we really struggled with getting to the fog repeller objective because we had none to combat the several rooms full of fog and sleepers

unreal torrent
wintry kayak
#

to save some repellers, you could pull rooms

azure robin
wintry kayak
#

did you find the objective?

winged turtle
#

there's mandatory fog before the Turbine?

azure robin
vague bridge
#

look out for repellers

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call out your throws so none are wasted

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always grab fog repellers if its a higher stack to replenish

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if you're still running out, then it looks like you're going diving

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also make sure you're only going through necessary zones

raven owl
#

Are you able to join lobbies to run stages that you have not unlocked or completed yet?

winged turtle
raven owl
#

I see, thank you

summer meteor
#

I’m new to the game and want to practice melee solo clearing rooms. What is the best rundown to practice this?

summer meteor
#

I guess so, yeah

dry pumice
#

Honestly any A to B tier mission will suffice

ocean spindle
#

i guess R1 tbh, b1 and a1 have nice density and are super early on

dry pumice
#

Personally i'm a big fan of R7A1

ocean spindle
#

tho a1 has an alarm very early, but u can add bots do it and then get em out

dry pumice
#

Its exceptionally chill, top 3 easiest levels in the game

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You can even solo the alarm without bots

ocean spindle
#

i mean yeah but then wouldnt it be bad for practicin

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cause theres not alot of enemy density?

dry pumice
#

There's even a couple of separated bigs for you to practice dueling them

ocean spindle
#

thats true

summer meteor
#

Oh ok, Tysm

raven owl
#

Can you one shot the charger/sprinting enemies with a knife?

sturdy glen
#

no

craggy pier
#

2 full charges to the back

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i think?

sturdy glen
#

if its fully asleep to start its 2 yeah

ocean spindle
#

normal sleepers, yes with a headshot

balmy plaza
#

are there any checkpoints in any expeditions where if you die you can just load back into the checkpoint?

sturdy glen
#

in r7 yeah

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(and r6 when that comes around)

cold quarry
#

gonna be really weird new-player experience to suddenly start seeing checkpoints 6 episodes into the game

balmy plaza
#

where do you want to shoot the big guys after their head is gone? They eat like 4 shots before going down after i take their head off

jagged shore
#

if you can, their back
otherwise nowhere else is any better than anywhere

iron coral
#

Anyone remember what mission had like, 20 sleepers in the extract zone?

jagged shore
#

r7b2?

sturdy glen
#

r3d1?

iron coral
#

It was r7b2. Thanks!

soft crater
#

otherwise just straight dps the torso

past mesa
balmy plaza
#

oh what

past mesa
#

Invisible head bug

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Very useful

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Or you can break 4 limbs

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Then shoot the head cause it will be inbreakable

balmy plaza
#

im just talking about normally when going loud lol

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i always just shoot them in the head and then try to shoot their arm or shoulder next

past mesa
#

yeah and I am talking about going loud to

sturdy glen
#

jish stop

#

no

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these are not the lessons for the future generations to be learning

past mesa
#

What about the cool funny extra dmg you do to tank

past mesa
#

When I see it

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And it is awful

sturdy glen
#

youre too far gone

past mesa
#

Could I just shoot them anywhere

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Yes

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Will I no

balmy plaza
#

so shooting in the head is a no go?

past mesa
#

No I am explaining secret gtfo tech

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Probs just shoot them in the head unless you have a sniper player

balmy plaza
#

i am the sniper player lmao

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(and i play with bots lol)

sturdy glen
#

they should die in one shot then

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if they arent youre not shooting high enough

balmy plaza
#

i heard that one sniper kills them in one shot

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i use the thermal sniper tho

sturdy glen
#

oh

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so the "sniper" then

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(its garbage)

balmy plaza
#

i like it idk lol

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the thermal scope is nice

sturdy glen
#

ill put it this way

#

the actual sniper does over 5x more damage per shot

balmy plaza
#

whats the gun lol

sturdy glen
#

its called the sniper

balmy plaza
#

secondary weapon?

sturdy glen
#

ye

balmy plaza
#

i will try that ty lol

past mesa
#

you need to use the invisible head shot

balmy plaza
#

what is artificat heat?

#

first time i did the expedition it was at 100% but now its dropped to 92%

fierce walrus
#

it defines how much progress towards boosters you get for picking up artifacts

#

artifacts are like these orange or purple or red cube looking objects

balmy plaza
#

ik what the artifacts are but what is the heat system

iron coral
#

Heat is how much percentage you get towards a booster, per artifact you pickup.

cold quarry
#

more you pick up, more it goes down

#

change levels and pick up artifacts, it goes back up on the other levels

balmy plaza
#

ah okay

#

the alarm door at the very start of R1B1, do the enemies always spawn from the door to the left?

fierce walrus
#

if you mean spawn (where you drop into the level), they always spawn there unless you open the north security door

balmy plaza
#

the enemies spawn in from where we spawned in at the start?

#

map of R1B1

fierce walrus
#

yes

#

enemies always spawn 2 rooms away

#

or in the furthest possible room

#

(so 1 room away like here)

balmy plaza
#

gotcha

#

so best to place sentries over there i assume?

#

in that little chokepoint maybe

fierce walrus
#

facing the ladder at the bottom of it

#

they almost always jump down the ladder

#

and then they cannot move right away so sentries can easily shoot them

balmy plaza
#

gotcha

#

whats the difference between like

#

R1B1 and ALT://R1B1

#

looking at this thing on steam and theres ALT versions of the maps

sterile citrus
#

You're on the ALTs now. The devs just went back and reworked R1-R5 and call them Alt R1-R5 now. Small map changes etc.

balmy plaza
#

ah okay

next socket
#

Wtf do y'all mean by Brazil skip

past mesa
#

you dont need to complete it

#

the doors open when you start the scan

next socket
#

Why does that make it harder

sturdy glen
#

you dont finish the scan

#

(finishing the scan is what triggers the tp)

next socket
#

Oh that gets rid of the immortal?

sturdy glen
#

ye

next socket
#

And do not removing it makes it harder, right

sturdy glen
#

so you keep pablo and the charger alarm is going the entire time

next socket
#

Had anyone completed that

sturdy glen
#

no

#

lol

next socket
#

Lol

sturdy glen
#

its a meme

next socket
#

Someone will do it

#

Eventually

craggy pier
#

You just need to stealth through the respawn zones and hopefully make it out alive

next socket
#

Just stealth 4head

past mesa
#

if you have no stam it is possilbe

next socket
past mesa
#

but with stam you just run out of ammo

next socket
#

Scientists thought teleportation was impossible

#

But I proved them wrong with how my mood teleports between sad and self destructively ecstatic

past mesa
#

LOL

past star
#

@past mesa I still want to try to permafoam reactor

pseudo harbor
#

Is it even possible to solo?

tardy ingot
pseudo harbor
#

Damn

modern ibex
tardy ingot
#

T-nenpi and hinoki*

past star
pseudo harbor
modern ibex
# pseudo harbor Wait there are difficulties

In a sort of abstract sense. Rundowns start at level A (the least depth) and potentially go as far down as level E (the greatest depth), and tend to scale up in difficulty as you get further into the alphabet.

#

In the early levels you have a lot of leeway to stealth, make mistakes, etc etc. but many of the later levels are intended to challenge a full team of four and therefore require really top-tier play to navigate as a solo player

#

There are some ways you can adjust the spawns for playing solo but there's another discord server for that

modern ibex
pseudo harbor
#

Oh okay thx

lusty bramble
past star
#

Bum

craggy pier
#

do enemies woken up from a room count to spawn cap?

past star
#

Yes

lusty bramble
#

No

past star
#

Beep is troll

#

Don’t listen

lusty bramble
#

Bread is a known troll

craggy pier
#

rabbis are undecided

lusty bramble
#

He gaslighta

past star
#

Bro look at you pfp

#

Goofy ah

lusty bramble
#

I love anime

#

And hsinf the biotracke r

craggy pier
#

who tf is the troll then

lusty bramble
#

Guy literally named bread

craggy pier
#

i need a 3rd rabbi to decide

lusty bramble
#

Has a shit icon as his pfp

craggy pier
lusty bramble
#

This is true

#

But I understand my faults...

#

This is why you can trust me...

#

I'm introspective

craggy pier
#

i need a specialist to decide

lusty bramble
#

I'm a specialist

#

And a rabbi

craggy pier
#

if they DO count then you can easily cheese a reactor mission using the door bug

past star
#

Yes

#

Which is lame as fuck

#

So don’t do it

#

Loser

lusty bramble
#

Do not listen to him!

craggy pier
#

wake up a room full of enemies after door buggin the doors

#

profit

past star
craggy pier
#

ik

lusty bramble
#

This will cause the game to CRASH

craggy pier
#

its lame

lusty bramble
#

(Anti door bug measures)

craggy pier
#

but technically you could

lusty bramble
#

Bread could technically come up with his own ideas

#

But that'd take effort on his part

#

And he spends that effort playing with darkeva

craggy pier
#

no balls both of you

lusty bramble
#

Incorrect

#

Bread has hit puberty yet so he lacks the balls

craggy pier
past star
#

LMAO

#

Get fucked beep

#

Losing argument to grammar error

craggy pier
#

grammar issue

#

lmfao

lusty bramble
#

I have misspoken 🥹

past star
#

Guys another great idea. Very original. Mom up = get to cheese spot

lusty bramble
#

My balls have turned into those dodecahedrons from star trek

past star
#

Am I right?

lusty bramble
spark wolf
#

polish conversation

primal wind
#

Hello, i have a question, my team & I were just doing R5C1, and everytime we cross a blue door, monsters were spawning back right behind us, we were forced to stealhtly kill 3 times the same room, is this a bug or is this gameplay, and if this is gameplay ? what for ahah ?

fierce walrus
#

its a regen room

#

there are cocons on the ceiling

#

if you get 2 rooms away enemies respawn

primal wind
#

OH okay, first time i'm hearing about that, and is there a mecaniq to stop that ? or what is the best plan to do against this ? or should we just kill everytime ?

hidden ridge
granite night
#

As a noob, I (and my teammates) really struggle to use any melee weapon that is not the spear.

Spear: + Crit Damage, good range

Hammer: Stronger, but Spear one shot things like weak mobs anyway so what the point?

Knife: I understand that if you are a pro tryhard and know what you are doing it can be super OP, but I'm not.

Bat: Stagger, but does even help if enemies are rushing you?

Any insights on how to make more use of hammer and bat, compared to the spear? Thanks in advance

hidden ridge
#

In R5C1 case it really depends, I'd get rid of the scouts since they never respawn and then if you team is chad enough you can stealth-kill most of the shit relatively quick.

ocean spindle
ocean spindle
#

and um other stuff i guess

#

also bat helps enough when enemies rush u

#

yeah

fierce walrus
#

spear just sucks

primal wind
granite night
primal wind
hidden ridge
#

@granite night Listen, load R1A1, search the first zone and kill all but 1 striker. Aggro that striker, dont kill him, just aggro him and try to run in circles or past his side (pretend he has a rectangle-like attack). Gratz, that's how you kite shit, now combo that with running and charging the hammer.

ocean spindle
#

but smols do warn you about an attack

#

they do a sound and they lean

#

forwards

dry pumice
tardy ingot
tardy ingot
#

(just clarifying)

ocean spindle
#

spear tbh if anythin is a bit worse in sneaking too cause if u wake somethin up, u can kill em as fast as hammer

#

even if it has the range u gotta charge it a bit longer

#

dont u?

tardy ingot
#

yea
If stuff goes wrong and smth wakes, spear cant recover well

#

also having to aim for head on smalls sucks ass

sterile citrus
#

^ Spear is just bad IMO I know Artek loves it though.

#

Have to ask him

dry pumice
#

What do they call? Training wheels? The ones on the sides of bikes?

ocean spindle
#

LO MEJOR QUE ME HA PASADO EN MI VIDA FUE QUITARLE LAS RUEDITAS A MI BICICLETA-

sterile citrus
#

LOL

hidden ridge
dry pumice
#

That's what spear to hammer is. It's comfy, but only that. You lose so much utility that it genuinely hurts my soul.

hidden ridge
#

Training wheels should train you for something, spear and its range give people a bad impression of the range of the melee and imho that's a big deal

dry pumice
#

Hell, we fucking found out its the only melee to consume stamina on shove which is fucking hilarious.

sterile citrus
#

True

dry pumice
#

Literally cursed by the gods.

tardy ingot
slow stone
#

Quick question, I've always thought that player can't block line of sight for enemies, but I've recently been told otherwise. So which is it?

tardy ingot
#

hammer and bat also use stam to shove, but insta regen if you dont sprint or jump

tardy ingot
#

was it bloodpermin who told you that?

hidden ridge
#

The only thing it's good for is to "gauge" proximity kill aggro

#

as in, if you can get in between the two of them, then they are so far that they won't 100% wake up when you kill the other while they're both asleep

#

Or to place yourself so you can double occiput or some shit like that

weary mauve
#

Hello, what is cell skipping?

dry pumice
#

Using cells in inappropriate places

hidden ridge
sterile citrus
#

Any other maps that can be used at efficiently? Ive only seen it done in R5E1

balmy plaza
#

how do you tag enemies that arent moving with the bio tracker?

weary mauve
#

Is that done for just faster runs or does it have other practical uses?

ocean spindle
#

u cant

#

:3

fierce walrus
ocean spindle
#

u communicate with ur team what u see in the bio

balmy plaza
#

only when theyre moving you can tag them?

sterile citrus
#

Correct

ocean spindle
#

yep

tardy ingot
tardy ingot
weary mauve
#

K good to know, thanks

sterile citrus
#

Ya I assumed so . I always seen it done for R5E1 so I noticed that skipped a massive chunk. Bringing the level down to 30 mins

slow stone
hidden ridge
slow stone
#

HUH??

#

first time I've heard that lmao

sterile citrus
#

After they unfreeze they're aggroed right but no shooting the foam itself.

hidden ridge
#

Or "scouts keep screaming if you dont kill them" (they don't)

#

Or "trowing glowsticks at them makes them angry!" (they don't)

slow stone
jagged shore
#

or "you take damage when you're at max stamina" (you don't)

sterile citrus
#

Ya I wanna know who started that Rumour Jarhead

#

It takes .1 sec to look at your HP and see that's not true.

slow stone
winged turtle
neon gust
#

That cuz they kited and were dumbasses and tought youll get an heart attack

#

Just trying to justify their skill issue

sterile citrus
#

Again not sure how people thought you take extra damage when again you can get hit and it takes .1 sec to look at your hp and see it went down 5% or 12% not more.

jagged shore
#

for that last one, idk how many people actually pay that close attention

#

idk about you but i don't usually keep track of the exact health i'm at

sterile citrus
#

I love #'s in game so I was trying to figure out everything when starting.

#

I dont much anymore when I 1st started I was tracking like everything lol.

jagged shore
#

yeah i do too ngl, i just don't hyperactively track like my current resource numbers

#

just give em a quick check every now and then and make a quick decision about what they're at and then maybe listen for if a certain resource gets found

#

at least in like errors or something lol
in quiet stuff then usually whoever i'm playing with are chill and just actually stop when they find something and figure out who needs it the most

sterile citrus
#

I see. For my group im the keep me at 20% HP Guy cause they host from EU. Strikers/Spitters just love missing and ignoring me lol.

granite night
#

Turns out that we almost never use melee outside stealth. The biggest weakness of spear is no sprint while charging. Now it makes more sense.

fierce walrus
#

yup

granite night
#

I keep reading that enemies have a chance of randomly waking up if you kill something on the same room. Is that a such mechanism or people are just playing bad?

fierce walrus
#

its long range detection

#

if an enemy is glowing/pulsing they have a radius around them

#

if another enemy dies within it they will wake up

cold quarry
#

People sometimes think its 'random' because an enemy can longe-range aggro on the first frame of glowing

#

Which to the player just looks like it randomly woke up

jagged shore
#

there also is a random element to it

#

it's a random chance that an enemy that's yawning (the closest of them) wakes up

cold quarry
#

Isnt the randomness just 'glowing enemy % chance'

#

Yeah

mystic canopy
#

Can the HEL Rifle one shot scouts?

dry pumice
#

Normal - headshot from any direction and probably backshot to the spine will work too if in doubt.

mystic canopy
#

Oh. I didn't know there were black ones.

dry pumice
#

Most specials can oneshot a scout to the head, with notable exceptions being Machine Guns, Heavy Assault Rifle and Revolver.

#

Don't know about HEL Gun. Maybe it can from the back, not sure about frontal attacks.

silver fable
#

hel gun does not headshot kill scouts from front

dry pumice
#

Right. Didn't feel right.

#

Vibe guess correct, nice

mystic canopy
#

Thanks for the info!

#

Looking to switch off the sniper to better deal with clear as my group heads into R2

silver fable
#

combat shotgunning scouts is pretty sketch for beginners also

mystic canopy
#

Are all guns hitscan?

dry pumice
#

yes, much unfortunately

#

we could use a couple funny ones

mystic canopy
#

Yeah, variety would be nice

dry pumice
#

The only not-hitscan projectiles in this game are cfoam blobs and grenades.

#

No, i'm not counting glowsticks and fog repellers

mystic canopy
#

Is there a cheatsheet of damage breakdowns for what weapons can one-shot enemies with certain damage% boosters?

silver fable
#

fwiw, hel gun still fires fast enough to double-tap scouts from front (1 head 1 body), but it's also not a beginner thing

dry pumice
#

I know that DMR can one-hit biters with literally any damage boosters (technically 3%+ but such weak boosters dont exist).

dry pumice
#

Also its just not worth it really

#

You only need to know about DMR one

#

High Caliber Pistol needs like +20% before it radically changes its' performance

#

For everything else i just consider it a "comfort" thing. You just confirm a kill that you would otherwise get anyway if you put more effort in.
Like stacking damage on pump action to make sure enemies are oneshoted no mattter how crap my panic-aim is.

mystic canopy
#

That's pretty close to what I was looking for - doesn't look like it includes giants and others though

#

Was mostly curious to see if it'd be feasible to OS giants with HEL rifle

#

My group has been struggling with rooms where there are three giants close together, and 3-4 more in the same room.

soft crater
#

You would need a lot of special damage for hel rifle to one-shot giants.

#

Idek the higher ranges special damage can stack

silver fable
# mystic canopy Looking to switch off the sniper to better deal with clear as my group heads int...

probably the main alternatives I'd recommend aside from hel rifle are the shotguns:
choke for a gun that you can point at waves and do okay on ammo with, and that 1taps scouts well over 15m out, but which will be challenged on throughput due to 4 round mag and weak reload time
pump for a gun that can kill a scout with a headshot reliably within 5m, and which gets a lot more uptime into waves due to the 8 round mag (and cancellable reload, if you want to learn how to do that)

mystic canopy
#

I just looked up a reload cancel vid not 5 minutes ago, ha

silver fable
soft crater
#

Reload > V shove > 2 or 3 for which weapon your canceling

ocean spindle
#

for bigs in general a burst cannon could also come in handy, since it has 95 dmg with the 5 bursts
i just joined the convo so i heard big killin and here i am :3

silver fable
jagged shore
#

yeah you would need like +300% to oneshot giants with hel rifle

soft crater
#

Well

#

If you're considering just normal headshots

#

Maybe

#

I was thinking back/occi multis

jagged shore
#

with occi you need +83ish%

soft crater
#

Ye

stable walrus
#

cant seem to cancel my reload for bullpup, any reason for that?

soft crater
#

It doesn't have one

jagged shore
#

cause its poo

ocean spindle
#

:]

soft crater
#

"Long reload"

#

Is in its description

stable walrus
jagged shore
#

the cancel is when the number goes up in the animation

silver fable
jagged shore
#

the bullpup number doesn't go up until pretty much the end of the anim

mystic canopy
#

That pastebin doesn't even have a table for big striker headshots for the HEL rifle

#

Guess that dream is dead

silver fable
#

pastebin?

jagged shore
#

yeah it is lol

silver fable
#

oh the thing I linked?

mystic canopy
#

Very last entry at the bottom

silver fable
#

oh I guess that doesn't do headshots for bigs either

#

hmm

jagged shore
soft crater
#

Hel rifle has the base 30 damage like most shotguns. But it has less base precision damage. (21.9)

mystic canopy
#

I see

ocean spindle
#

that multiplied of course bi the enemy ur tryin to headshot

#

i think a big was x2?

soft crater
#

The reason Sniper can OS giants is because it's base damage is 40
With 2x on precision hits (80)

jagged shore
#

big head is 1.5x

ocean spindle
#

oh thats

soft crater
ocean spindle
#

not awesome

soft crater
#

Ye

jagged shore
#

indeed it is not lol

mystic canopy
#

and 3.0x for occiput

#

Oh, damage numbers make more sense now

soft crater
#

Occi is just 2x whatever the head weakpoint multi is

jagged shore
#

occi multi = head multi x back multi (2x for p much everyone)

soft crater
#

Ye ye

mystic canopy
#

Gotcha

jagged shore
#

also

#

back multi is not binary

#

it's how behind them you are, angle wise

mystic canopy
#

Yep, aware of that one

jagged shore
#

k makin sure

mystic canopy
#

Appreciate it :)

silver fable
#

precision multis don't apply for back

jagged shore
#

good thing too lol

soft crater
#

"You gotta hit them in the middle of the spine or neck"
Me: Imma smash the back of his ankles

#

r1c2 moment with newcomers

jagged shore
#

i heard someone think at some point that different parts of the front of the head did more than others as well

#

like i think i heard someone at some point think neck was better than full head or something

soft crater
#

Wut

mystic canopy
#

Maybe go for the ears. Surely that's gotta be the most painful.

soft crater
#

Funny considering it's better to aim for the top half of the head to not hit neck

jagged shore
#

yeah it was wacky

silver fable
#

maybe the logic is that the shot that rips more flesh off the enemy is the one that hits harder

soft crater
silver fable
#

so like, neck takes half the torso

#

whereas head takes more-or-less just the head

#

obv. it's wrong logic

soft crater
#

The times that weird me out is when they charge enough to destroy a strikers head but not enough to kill it.

silver fable
#

that I can understand a bit more

#

in that it can be hard for newcomers to judge adequate kill charge for head hits

#

and also even if you know how much charge you need, sometimes you don't have time to get there

mystic canopy
#

Is there a good way to judge distance in meters to a target?

silver fable
#

not that I know of

soft crater
#

Eyeball it

#

Or ping a door or smth and check the range on it

jagged shore
#

Just visually no
You can try to kinda get a feel for distance with pinging yeah

soft crater
#

Your FoV can skew it as well

mystic canopy
#

Alrighty. Thanks for all your guys' help!

#

Also, highest amount of +Special I can get so far is +59%

#

pretty far off from 83%

dry pumice
#

Yeah, exactly.

#

comfy damage

mystic canopy
#

Although, I didn't realize a DMR can one-shot a Scout with 8% boost

silver fable
#

occi?

mystic canopy
#

Yes, up to 50m

silver fable
#

right, thought you meant front of head for a moment

mystic canopy
#

That'd be pretty insane I feel

silver fable
#

2tapping scouts from back with dmr without boosters is possible

mystic canopy
#

Interesting

silver fable
#

little easier with hel revo

#

due to fire rate

mystic canopy
#

Feels like they always scream if the first shot doesn't kill

dry pumice
#

Something something stagger

#

I never tried and never will

silver fable
#

second shot needs to come in quite quick

#

and first shot can put them out of place for second shot, so it can be risky

soft crater
#

If you have a feel for DMR's Rof

#

The double tap ain't too bad.

#

The ballsy one imo is trying to get a Carbine 1 burst scout kill

mossy dragon
#

how do i get a shortened link on the lobby post

ocean spindle
#

to the vc? u just copy the link and itll shorten automatically

mossy dragon
#

huh it doesnt seem to work for me

craggy pier
#

this will work

balmy plaza
#

how does auto reload work? I have it enabled but it never auto reloads and i always have to manually do it

past mesa
#

you have to be out of bullets

balmy plaza
#

yeah

#

still doesnt auto reload

ocean spindle
#

do u click after the last bullet

#

i guess the click after runnin out makes it reload

balmy plaza
#

ye

jagged shore
#

#gtfo-media message
@tropic vine the number is kinda hard to put an actual meaning on
but iirc last time i saw it it's how many shots you get per refill divided by how many shots to kill
putting that into a practical meaning is kinda hard but higher means its more efficient overall assuming hitting your shots

sturdy glen
#

its efficiency per refill depending on what "aim type" youre going for

#

body is only shooting body
max is including the optimal headshot + bodyshot combo

#

changed max to be "headshot efficiency", tho thats a bit misleading it conveys the stat better so its fine

craggy pier
#

i do like the change for 2nd one

tropic vine
balmy plaza
#

did they change the design of the hammer over the years?

#

i watch videos and swear the hammer looks different from the one i get in the game

jagged shore
#

yeah

#

original r1-5 you had 4 different hammer variations
then r6 and after (including alt rundowns) we have one sledge and a few other melee options

balmy plaza
#

aw okay

craggy pier
# balmy plaza aw okay

sledgehammer being the only hammer to stay indicates that it was better than maul gavel or mallet

soft crater
#

It is in Name only

craggy pier
#

sledge supremacy

soft crater
#

it isn't the original "sledge hammer"

craggy pier
#

thats the joke damn it

soft crater
#

tbf

#

it was funny back then

#

to have all the hammers

#

different names

#

with 1 of them named sledge hammer

craggy pier
#

well maul on its own also doesnt mean hammer

soft crater
#

google tells me a very heavy hammer for driving wooden stakes, wedges, etc

#

Gavel iirc is more commonly known as the little mellet Judges use

craggy pier
#

you have to be specific maul hammer to get what u want

#

otherwise shows u a dictionary

soft crater
#

yes

#

given it has a Spiked back

#

and the way we use it

#

I imagine a War hammer

#

however

#

the current hammer

#

is "Santonian HDH"

craggy pier
#

i want my hammer to have small spikes on it so it delivers maximum pain

balmy plaza
#

is there a diagram anywhere where I can look at all of the terminal commands and what exactly they do?

craggy pier
#

you can type "commands"

#

it'll tell you what each does

#

objective terminals will add the specific objective command to the list

balmy plaza
#

right but is there a picture or anything online where I can view all the commands

craggy pier
#

that im not aware of

balmy plaza
#

is there a command that tells you which items you HAVE NOT picked up yet?

#

or like which lockers or chests you havent found yet

craggy pier
#

no

#

the map shows orange and grey lockers/boxers

#

orange means have something in them

#

grey means empty

balmy plaza
#

gotcha

#

yeah bc i was looking earlier but the terminal kept only giving me chests that i had found already or had already opened but there were apparently more that werent showing

modern ibex
#

Luckily you can search for any non-consumable (ammo, medkits, tool refills, important items etc) on the terminal, so that will let you zero in on them

balmy plaza
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yeah but does that also include ones that you already have or not

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bc i dont wanna search and ping chests that ive already opened and looted where there was a medikit inside of it before

modern ibex
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The terminal will only list and ping items that haven't been picked up. It won't lead you to an empty locker unless you're having it ping the locker specifically. Does that make sense?

fierce walrus
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im pretty sure it ignores empty lockers

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so if you take everything it should no longer apear

balmy plaza
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i was playing earlier looking for boxes or lockers ive missed, but it only came up with lockers and boxes ive already found and looted

fierce walrus
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did you leave like glowsticks or smth in them

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?

balmy plaza
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no

modern ibex
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It's generally not worth using the terminal to search for boxes and lockers specifcally unless you absolutely NEED a consumable like a fog repeller

fierce walrus
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frog propeller

balmy plaza
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nah the chests and lockers were empty lol

modern ibex
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🐸

sterile citrus
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My buddies tried R7C3 earlier . That was an actual spike of difficuluty . Any other tips besides using the C-Foams to your best uses off the start.

fierce walrus
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but yeah you wanna list resources and etc

balmy plaza
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resources only show which ones you havent found, so its better to search for items instead of chests and lockers?

modern ibex
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Yeah ultimately the reason you're looking through chests is primarily for kits like ammo and medkits, so just use the terminal to search for those

balmy plaza
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what about quest items

fierce walrus
balmy plaza
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how do i do that

fierce walrus
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U

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i think list u

modern ibex
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You can also search for those through the Terminals

sterile citrus
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List U E_(zone #)

fierce walrus
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but yeah you can also list cell, fog, pd, key

modern ibex
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You can search for them specifically (such as "LIST KEY") but you can also type U for Useful to list all useful items

balmy plaza
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gotcha

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yeah that wouldve definitely helped in R1B1 lol

fierce walrus
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General rule: if it has a name - you can list it

sterile citrus
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ya off the start of any mission List Cell, List Key, List PD if they exist

modern ibex
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Yeah, it definitely helped in that one

fierce walrus
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yup

sterile citrus
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If it your 1st time doing the mission. It will show all keys/cells/PD's

fierce walrus
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keys, power cells, partial decoders

sterile citrus
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then you can query/list the rooms they are in when you know.

modern ibex
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Yeah, for missions that aren't timed, if you take the time to note which zones have which objective items it can really help you plan things out

fierce walrus
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Also just remember to list KEY and not keyS

sterile citrus
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Correcy just Key

balmy plaza
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if I were to do like

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LIST MEDIPACK, would it show every medipack in the expedition and which zone theyre in?

modern ibex
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It would just show every Medipack in the Expedition. To get further information you would need to Query the individual Medipack listings to show the zone and contents

sterile citrus
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Not the zone. You'd have to List Medipack E_(zone #) to find out which zone. It will show how many there are.

fierce nebula
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the answer is just melee the mine in front of teammates

balmy plaza
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is there a way to search only for items that are in the range of the terminal instead of doing list and query for EVERY medipack, etc?