#gtfo-related-questions
1 messages · Page 94 of 1
mediocre, its good on scouts but kinda sucks on bigs
and slowly, since it has 8 in mag
i would take somethin either more wave concentraded, since theres a lot of enemies, or way more dmg to deal with the big people
like a sniper
the koning
So if you could create the best weapon load out what would it be
for r1c1...
No im saying like if you had to go with a load out overall of any level
Hypothetically if you had to choose
oh
i would take PDW/carbine and hel gun/hel rifle
but maybs hel revo... idk, machinegun too
Yeah but you have to have a go to
its hard
it greatly varies
hel revo
Veruta Machine gun
i have really liked
i mean for newer levels i just try being flexible, so i go for pistol and combat shotgun
cause those can take waves or bigs or smols
but im lackin in other areas
What the why pistol
so i adapt
hel shotgun and HAR is really comfy, i have been told
pistol is pretty nice to kill things quick, it staggers, it has very good ammo, and it can b spammed
but
butt
Thanks, sent an email 👍
yeah its headshot 2 bodyshots, enemy goes down i think
pistol doesnt is not hel
hel gun is still good
hel guns great
10c will never nerf it
they did
anyways
but yeah conclusion is, u never gonna have a perfect loadout
u need to be flexible, thats very important in this game
yup
know where to grab foam, a sentry, change it for mines, grab a sniper, then a hel rifle, then a pdw, change it around...
that honestly wasnt the issue back then lol. Remember, broken ass shotgun sentry + no hybrids :>
but it helps
before sniper sentry nerf it was also very easy
yeah
anyhow, guns rn are overall better balanced than before and they arent the most powerful theyve been all time
ya, much more balanced,
because now you are allowed to bring more than 1 load out to an E mission. if you didn't bring ||BLANK|| to OG r4E1 you were throwing lol
:]
what
mis info?
ahh roght sniper was goated inn, R5? 6?
R6
R6
R6 sniper had 6 per refill and 18 total shots
also got buffed to 40 base dmg
Ridicolus gun
6 per refill what the fuck
yep, closer to shotgun than to current sniper
There was never a reason to bring choke mod
R6 sniper was goated
is the heavy smg any good
no
pdw exists
no but its fun
so perfect for a b levels
i just took it for r1d1 i think
it is perfectly workable
just pdw has higher stats in everything but range
and it is only +2
it is one of the worst primaries, but its still useable.
game balanced
Hello sexy people
very usable, very fun, but there r betters, but still usable
u can give it a chance
is funny
I like the ummm the uhh umm the ur rifle its umm nice yuh
Much unfortunately yes - heavy SMG big stinky
PDW is just better across the board
Same dmg, +7 in mag, has a thermal and reload cancels itself into another dimension
what if i dont like thermal >3>
Hip fire spray is so good on PDW - you dont need it. You just use it to see in pitch darkness and confirm shadow shots.
Right now there is just no selling point to HSMG besides aesthetics.
It could use a major damage increase. Maybe to like 2,5
Then again... What is even Heavy Sub Machine Gun? How can a gun using low caliber bullets be heavy?
Unless we're talking relative. Like P90
But then PDW is already heavy so what the fuck
the old .50 AE submachine gun
i think comparin guns is kinda just not worth, cause its always the same conclusion, pdw is better
yeah but this is gtfo discord
we operate under prove everyone wrong first, ask questions later
all automatics fall to the one and only PDW
ill still use all the others
i dont use automatics
I use automatics.
Helpp/PR/Auto
boring
theres almost always one of the revolvers in my loadout
I bring bullpup to every level that allows me to get away with it
...i haven't seen it since R5B's...
sob
REAL
took it on KDS deep for me / my friends first run of it. it deserved to be there
Where's that clear picture... Give me a sec
Oh, right
I did beat R5E1 with it
Would you look at that
skill issues
babies yes mothers i would guess
what about the tank
if it can scream it can alert things
yeah but i havent done much studying and dont know what can scream versus what cant
i think every enemy in the game can
even flyers can
tho tanks and moms do special animations for it
(especially tanks)
i wonder if snatchie can, cause they nromally just scream when they far away
I believe they do
i actually don't think snatchers do, i think they are the only kid not invited to the screaming party
they're barely ever seen in 'quiet' areas so that makes sense
Snatchers and Pablo can’t scream.
Yeah
bruh
Why thank you for exposing my cheats
used the pistol for my successful run
felt like a peashooter during the charger section

Bullpup and chargers
feels like a peashooter all around
but eh it feels like it has infinite ammo
What was the damage on it? 4?
If you look closely snatchers have tentacles dripping out of their mouths
2dmg per tick
that's smg's
1 second equals 2 ticks
pistol was stronger than that
Oh wait
4.39
it takes 7 bullets from pistol to kill a charger
Its still behind the rifle ngl
I dunno whats the combo for it
It does however also has quite a nasty stagger on it that does a great job of keeping chargers away
Appantly it has quite a nasty precision multiplier but i'm not sure of that
Wiki is very autistingly written and i just do not understand the stats, nor do i believe them
Precision Damage 3.804813
like what is this supposed to mean?
You can use the (weapon stats shower mod)
Maybe on head and limb hit
Is that EXTRA damage or TOTAL damage or what
The only thing i know is that you can onetap smalls by tapping them to the back of the head like some sort of executioner.
Take backstab dmg mele and precision dmg multipler but on guns
It can also be put on with sleeping enemies
Those are the 3 multipliers i know
They can be applied with guns/sentries
Shooting a Charger with the Pistol
Stagger damage to the Charger = Damage(Pistol) * Stagger Multiplier(Pistol) = 4.39 * 1.5 = 6.585
=> Charger's remaining stagger hp: 6.5 - 6.585 = < 0
=> The Charger is staggered.
Wiki actually has that, huh
TL:DR pistol stagger chargers with each shot and you can effectively keep them stunlocked that way. Assuming proper effective range of course... Which is 6 meters. Past that might require another bullet, but still.
what is autistingly supposed to mean?
"hard to understand"
im pretty sure thats not a word LOL
kroxyldiphiek is not a word
What does it mean then?
is that a different language
ahem, fi re blade is 3 words
Is there some sort of trick to the end of R2C1 other than have a bio scanner? In the ending scan area the lighting is done in such a way that you literally cannot see shadows
I did run to extract, bought a lot of time closing doors behind me, but I died in the scanner because you genuinely cannot see them. I honestly don't know what it is about the lighting in that area
I guess I'll bring thermals next time because I'm not sure how else you deal with that
that just be shadows and lighting sometimes
I mean it feels mega fucking bad because it feels like I got screwed by level design and not because I actually made a mistake
mistake in principle is not bringing bio
I mean how was I to know I'd need it on this level over a sentry or anything else.
yes you can often make out shadows with your light, room lighting permitting, and it's important to maximize that in low-man play so that you can get away with bringing other tools
but sometimes you just need bio
I guess the answer to "how was I to know I'd need it" is, loosely, that you don't ever know quite what you'll need when you go into a level blind
especially when solo with no bots
in 4man this is also mitigated by having 4 tools, so the bio + mines + foam + sentry default almost always carries the day
I think the dying on extract thing is what tilted me especially, given that my well-rounded build got me through the rest of the level, but I do agree with what you're saying
in low-man play you should expect to have to retry things with radically different loadouts
Very true, it has forced a lot of experimentation
Terminal waves are shadows too, albeit it's 3 codes and usually you can do it with no more than 1 wave
I assume you also left closest terminal for last
also imo gtfo is at its best when you're driven by a challenging level to retry it with many different loadouts and strats
losing a run on extract can suck, especially in a bad level like r2c1 that I'd rather just be done with
Yeah this level is awful. I tried R3D1 about fifty times but I still enjoyed getting a little further each time
r2c1 is very mid yeh
anyone know what the worst main weapon is
Ironically I could see the shadows in the fog way better than near extract
and special
bullpup/smg
Precision rifle
but at some point it just blurs into the thousands of attempts of all sorts of levels, and imo you just learn to shrug it off
like low visibility-shadows
HAR worse than pr, what
Tell me a case where you'd want HAR and HAR alone
HAR pre buff was already better
bullpup, precision rifle
probably one of the weaker sentries
HAR is outclassed, but not by much
Precision rifle is super super rarely okayish.
Is Pistol worse than bullpup?
bullpup + precision rifle + auto sentry + spear
when would you take pistol and pistol alone
go forth you memer
When rifle exists? never

Pistol is still better than smg, heavy smg, bullpup, machine pp and AR (hel pp aswell)
so your HAR point makes no sense
HAR is chill B tier
ight now whats the BEST
sniper
tool? probably foam
Hel revo/carbine (hel shotty)
Combat shotty/hel gun/verura machine gun
Tool is rough to say. Mines/burst sentry and bio are the main stays tho
Hammer
Combat shotgun 😂😂😂
Nah. Way to situtional. Needs mines in 99% of all situations
I'm kinda thinking of the sweaty vet ceiling for foam, which is pretty degenerate
but I think it's a bad question
The ceiling for foam is ironically just foaming the floor
i think bio and mines probably edge it out still
burst sentry may not have such a high peak. But its omni present useable
Bizzare question since you hardly need more than 1 bio tbh
So what would the point be to say that bio's the best
Yea theres no strongest tool rly
You might argue that you ALWAYS want a bio
The second bio is for the stubborn no mic bio main since they won't switch off of it
LOL
if we go by pickrate (ignoring taking 2 of a tool) then its probably
Bio > burst > mines >> foam >>>>>> other sentries
Sniper sentry was arguably the best tool since you could just have the game played for you
I have a stupid question regarding the lfg channel : is here a good place to ask it? 🙂
That and old burst
it and bio ye
honestly I've used sniper sentry more than foam lately
foam is just too map dependant
you duo. And you dont even use foam when its the better strat fn lol
looks at your r4c1 duo
and so many cases need mines
its definetly a top 3 of tools rn
nah, we just don't want to go super degen with the duo strats, so we try not to reach for foam by default
which shows in 3 tools being basically always picked. Mines only vanish on certain maps (r1 stuff, reactors usually)
Mines are good but counter productive for longer scans
also r5c1 duo
It's the stagger meta baby
r5c1 with foam banned is one of the greatest gtfo levels ever made
ask away?
anyhow. Hoping you dont fall into the trolling persona
Why would you laugh about combat shotty beep
Lots of reasons to laugh
You do just pick a voice channel and then link its address when posting an ad?
It has good efficiency, sure, but lacks range
it being buffed in its state considering how good it was already being one i could understand 
And range is a huge detriment
thats what you have a main and or teammate for
yes, pick an empty vc, enter it, copy invite, "LF3M (Map you want to do) discord-vc-link"
Thank you!
agree that range is huge, disagree that combat shotty bad
Mention the continent or whatever you're in if you're posting in another LFGs or beginners
Not unless you pick hel shotgun combat shotgun
thats a gimmicky loadout
which imo only rly works if you decide to hard commit (usually not a good idea in most normal play levels)
Its good in some speeds and r2e1 tho as a one off
You lose space with combat because enemies will always make more space than you can hold
It's better to sustain space by killing things at distance
i dont think ive ever been pushed back with combat shotty lol
counterpoint: go watch eva's r1a1 solos
I'm not watching those
at least never been a case where i could survive with any other gun
Go watch hanis lol
combat shotty just holds a filthy amount of wave
thats a whole different level or two above me
Good point, ad edited. Thanks
i understand the range issue
if it didnt have that it would be ridicolus (see hel shotty for this aswell)
but getting pushed back on those guns is a skill issue
and aside from veruta i dont think theres a single special with as much wave stopping power
ignoring line ups for hel gun obviously
combat shotgun has more wave hold than veruta
yes
Especially since you can defend everywhere at once
veruta has to hold a spray
hel gun needs line ups
combat shotty doesnt care. But then has bad range
all 3 are S tier imo
btw i do not think combat shotty is the best gun in the game
Just door bug. Best way to deal with a wave
that is probably still hel gun if mastered
I'll say that combat shotgun hasn't ever really been the gun I wanted in duos
which maybe speaks to other wave options like veruta and hel gun being more generalist
If you stand still and turn your flashlight off they can’t see you
☝️
Cant forget eightball equipped
I have video proof of this
It works!
Sorry I didn’t read any of the conversation that’s going on I just wanted to contribute something
More generalist
Also i dont think you play it often generally. Similar to me and veruta
One is called machine gun and it’s a machine gun and the other one is called machine gun but it’s not a machine gun
they're kinda tuned to average out to be roughly the same, but veruta has more stagger and a higher ceiling generally
The Veruta has way faster fire rate and slightly worse ammo economy iirc
it's also harder to use like fnrslvr said
Better*
its just harder to get that ammo economy due to high firerate
they're both overtuned though, you're far from being shorthanded by either one
I can tell this is not legit because you have your light on!
They get angry when you flash them
btw when are we getting a burning knife skin btw?
A fire… blade if you want to say
I guess veruta's harder to use? I was more going for the point that veruta played at its best will perform better than arbalist
When r8 comes out
Sick
That's fair, I suppose I equated a higher skill ceiling also having a higher skill floor, which I do think is true for the Veruta
It was Opposite Day
honestly every time I think to use combat shotgun, the next thing that occurs to me is that I could run hel shotty + har instead
No joke tho you can play around with the aggro so much in funny ways 😂 giants just ignore and won’t even punch you while they walk through your body
and then after a few runs I eventually decide that I could do the thing I'm trying to do with a more generalist loadout
Id rather run carbine/hel revo combat shotty
And you even move in slow motion!
hm, the appeal is that I get to pretend har is a main
and har would be a busted main
Sniper would be insane in the main slot
Out of curiousity, what is the reason that enemies simply don't hear when you shoot one while a rolling door is closing?
what, like the lore reason?
LOL
Apparently coding doors is very difficult
That would be hilarious if there was an actual in-game reason that a door closing interfered with their ability to detect sounds
I think they explained it in a video once
But yeah no I was just curious about why it somehow plays around their detection system
I think they said the same thing about sniper melee
😂
I have a friend who fixed the sound barrier issue and apparently it’s not that hard
Sniper melee flashbacks
Door closing = already closed 
I thought creatures could hear through doors anyway, as long as its within a certain distance, no?
uhhh
this isnt the argument point you think this is
oh no
LOL
shots fired?
Puss in boots death arrived
I think the most horrible part of doors in not even for sound purposes but theyre shitty hitbox
My favorite guy
ty gatito
dang I guess eva bad at the game
i vividly remember seeng the cs used like a sniper
1:30
What are you talking about, I love my sentry shooting into the broken sides and hitting nothing and having enemies shoot at me through "solid" metal
I will check this out, thanks!
I do not have this vivid memory
It's like a fever dream
I'm sure eva has done one or two silly things with combat shotty
pretty much
Just a couple 🥰
They’re talking mostly about checkpoint bugs but he’s mentioning that even a simple door is complicated
Eva gameplay should be used as a benchmark
Gotta hit the koovaks
it's just the last time I remember watching someone hold waves with combat shotgun
kovaaks
I don't have any other examples, I barely use the thing
???
You're arguing for something you barely use???
not passionately
The only person who has argued for something passionately is black dragon and his special hsmg
all of you are wrong ( drama alert drama alert
)
I mean if everyone starts dunking on combat shotty and then 10cc buffs it through the roof, something in me will probably die
cann we turn back time to r3 times
The good old days
we're nerfing choke, beep said it's better than pump
That was probably my video lol
Anyhow even when holding that class 4 in r1a1 at some point I end up losing space
Which yeah I could play better but still, combat shotgun can only carry so hard
It is better than pump
You should see my solos with it
Crazy stuff
I know
you had exodia to back it up even
time to nerf
damn shame, I like choke shotty
Choke shotty is alright, don't like the reload though
well yea. Point was that there isnt a gun that wouldve held that space better at that moment rly
the reload is the bedrock of choke shotty's balance
Feels like only reason I'd take it is if I don't want to deal with the god awful burst cannon recoil
it's like, its identity
I feel like 4 shots are way too limiting, but that's me. Maybe if it had 5 I would be a lot more willing to bring it. Would absolutely kill high cal though.
no i watched both
You cannot kill what is already dead
I definitely remember you telling me I used combat shotty like a sniper in one of my old r1a1 vids
probs because u did
Ye most likely
is this supposed to be u asking for my opinion on that argument
cause typically yes i would prefer the ranged weapon
pump shotgun boring anyway 
Isn't the falloff on the high call absolutely awful? Like 15m or something?
nono, just applying your insight
E2 levels when
pump shotgun more boring than it used to be due to sway bug
its always been boring imo
i liked combat shotgun for the funny one taps on host
made it somewhat enjoyable
I like pump for just how much stuff you can do, and how movement-based it is
it's also been paying the bills lately
starts at 8m, but what that means varies from enemy to enemy
why only host 
it 1taps strikers out to 19m for example
but stops 5shotting bigs behind I think 10m
Ah I see, that's good to know. It's a shame because it's pretty fun, but there are so many better specials
ok*
feel like high cal has always been ok since nerf
u gotta use the recoil cancel
its so insane
?
shoot melee then swap back
we've had the high cal argument a billion times
and you are very biased on it due to loving it in r7 fn :/
I understand your take on not liking it being a easy to learn and master gun with medium ceiling
but that doesnt make it bad
aside from wanting r7 high cal back, it's mostly just that medium ceiling that you mentioned means it's not a useful tool for me anymore
anyhow. Beth
While i dont think my combat shotty r1a1 solo gameplay is anything to write home about.
Combat shotty is stacked. And stuff like hanis solos are a good showcase for it. (Also please dont say i use it like a sniper when i dont (to kill at least
)
Using the argument that it doesnt hold its ground is weird to me btw
High cal stacks up pretty well in levels that lack chargers and arent shooter infested
hm, I don't want it in any of those levels either
it just doesn't have the throughput to edge out any other gun in basically any scenario
and gets overshadowed in throughput by some guns in multiple important dimensions at once
it holds its ground sure but id rather take range
is my point
idk about beep
he's weird
I am also in the "not my thing" camp on combat shotgun
i think the big thing abt r1a1 solos is that
the tiles work really well for it
both alarm rooms are p small and have close quarters so u can get a lot of value out of it
if it was different tiles i dont think youd be using carbine cs
I feel like it's a situation where the tiles don't work as well for other specials
its more so abt the tile than the gun itself
close quarters and you get dunked
it shows a comparative advantage for combat shotgun over other options imo
which is the point
doesn't mean it isn't outperformed by other specials a lot of the time due to range
but iuno, I think it's still pretty dirty what it can do
also it occurred to me that you might think I was trying to pressgang you into an argument against beep or something
fun
enemies will make space against u with cs
cause theres a whole reload ur supposed to do
unless ur cheating
but thats a different page
like ppl dont just sit completely still solo holding r4e1 reactor
they have to back up
that my friends
is losing space
I do agree that you don't always get the spacing you want with the auto shotguns (hel/combat)
I tried to make hel shotty + har work in r5c1 duo to mop up S scan waves
but the cadence of it always seemed to come undone
too much work was being done at range by the other three guns in the party, so I'd just run low on main
so I just moved back to hel revo + veruta and shot better
its not a bad gun by any means but u can do so much more with other guns lmao
its a very ok gun i would say
i dont rly see how you can do so much more with other guns. That then dont completely lack stuff combat shotty does :I
I'd say it's overtuned, but it's like 4th in line for a nerf among the specials
Isn't being awfully inferior to something a definition of "bad"?
yeah hel gun nerf just gave the community skill issue for a week or so
gun still nuts
- theres no special that competes with it in actually stop gapping a wave. This includes enemies in front or around you
- its good into giants (not great like choke/shotgun or superb like sniper obviously)
- its hyper efficient
- its ok for killing chargers (1 makes it insane to stop them)
It basically just makes you step up to do damage
it has very bad range. Guns that outrange it (and arent completely different) are, revolver, hel gun, precision rifle and all 3 full auto guns
hel gun is busted (LOL), revolver is far worse vs chargers, when rushed and into giants. Precision rifle 
imo moving into common combat shotty fight distance is as much a commitment as moving well for line ups
hel gun obviously gets more payoff from it
so why would i take combat shotgun when i can just take hel gun
also id rather run revo than combat shotgun tbh
maybe cause its more fun to use
i wouldnt be able to sit still but i'd enjoy it more prbos
far better stagger, far better close range. more applicable burst. Usually more efficient
thats a very subjective thing then tho
would you say veruta machine gun isnt that good?
ok but what if i would rather shoot enemies from a distance first
cuz i dont use it much cuz i dont like it too much
isnt that just fundamentally better
range is an advantage
but you seriously cant be arguing that moving somewhere to be more efficient isnt a thing
when thats all you argued for burst cannon vs smalls :I
obviously you dont always move up with combat shotgun (or always can for that matter)
i can think of like 1
maybe 2 situations
where i will run cs
or 3 i suppose
1 is r1a1 solo cause its really good
2 is r2e1 if im doing double shotgun loadout cause its funny
3 is if im running the deadly loadout
deadly loadout?
1 of those is for a legit good reason
dmr cs
r1a1 solo is good for cs cause of the tiles
deadly loadout that just sounds very funny ngl
Deadly marksman rifle
btw im not arguing for combat shotgun over hel gun. (aside from the situations where its obviously better)
Its a super versatile gun with probably the best defensive profile of any special rn
I might be alone in this, but I have just enough skill issue that to make certain duos go through, I basically need to have some discipline and pick the right special
in a 4 man having one just means you dont have to worry about enemies getting close and can play around solo very easily
in a 4 man none of this even matters
dont bring up the point of "4 man easy, 4 man can be done with 2 people afk"
cuz we arent arguing whether stuff is useable
in pubs thats different but if i see a pub with combat shotgun
but whats strongest/stronger
so like, to make r5b3 duo go through, ahto's on his hel rifle arc, so someone damn well needs to bring the gun that'll put damage into tanks
its abotu the same as not having a combat shotgun really
beth. if i see a pub with the best guns i still worry
i just dont think 4 man really matters
so regardless of what I think of pump shotty (I like it but f sway bug), pump shotty is the special that made the r5b3 duo go through, therefore it's good
That's anecdotal ☝️🤓
i personally just dont think about the precision rifle
dang you got me
but actually isnt all of this pointless
shouldnt we all be spending time trying to work towards our best selves...
so deep....
anyway I can more or less make the "I need this gun to make the duo go through" argument for hel gun, veruta, pump, choke, sniper, hel rifle even, in theory combat shotgun
im precision rifle and this is Buckland AF6 Combat Shotgun
I can't imagine a level where I could make that argument for highcal, which is why highcal bad imo
How dare you
I just spout my opinions until rayalot shows up
I can't argue with him because I steal all my opinions from his intellectual prowess
well dang, beep has combat shotgun in S after all
didnt ray once argue that ur meant to get 2 kills per shot of pump
i feel like that was a little strange
must ask him about this
He's objectively correct
You gotta get the pump doubles...
If you can't it's a skill issue
there's definitely a "rayalot reviews all the guns in gtfo" thread somewhere where he says you should try to 2-for-1 with pump shotty because the ammo
considering your last take on someone doing something
i dont know whether to trust that 
the two kill per shot is with sawed off
thanks
✨ efficient ✨
LOL
🌟 efficient 🌟
checked and could not find any of that :>
Checked what
u checked ur vods from like 5 months ago? damn
Your dms???
He's a much better player from 5 months ago
its true
darkeva doesnt even remember streaming for 7h
Love you darkeva ❤️
i dont think worthy of trust...
it's going to turn out that beth and beep were just trolling eva into checking the vods 
that'd be funny
Beth remembers and brings up shit from a year ago
its true
I can trust her memory
and i definetly never do stuff like that :^ )
Can we bring back Lenny faces
no
what was even the argument again
combat shotgun is good?
was anyone even arguing that it wasnt like at least an ok gun
⊂ヽ
\\ _
\ ( ͡° ͜ʖ ͡°) e
< ⌒ヽ f
/ へ\ f
/ / \\ i
レ ノ ヽ_つ e
/ / n
/ /| c
( (ヽ y
| |、\
| 丿 \ ⌒)
| | ) /
`ノ ) Lノ
(/
i feel like im in 2012
effiency
.
hi black dragon
I never thought this would go on for this long
ur german right LOLOLOLOL IM SO FUNNY
but also this is gtfo-related-questions
PLEASE LAUGH PLEASE
guntentag
so what did I expect
not a whole lot i hope
its ok black dragon
im also considered german
by many people...
BLACKDRAGON224#5177
Papperlapapp
Why do I have that an autocorrect
in love...
is the water rundown out yet
no
ill be back in a month to ask again
hop on phas
Lost to twins 🥵
we lost to uh
it's never going to happen
a few
he doesnt need to know that
who is mountainman
dead hard into me
a known griefer
were u the felix who brought me to haddonfield
and brought the sabo toolbox and did gens
is ds still cancer
no idea
i dont think i played when it was
unless it still is
but i dont use that perk
i unistall that toxic ass game
smh...
good perk
yup
otztarva fixed the game
What the hell, I can't even escape DBD on a GTFO discord 😩
Does R4D2 tank auto wake?
no
So.. I assume it wakes up if you ignore it during the subsequent error alarm?
yes
basically
1 room from extract
is the pistol any good?
its fine
It's pretty damn solid but outclassed by other weapons
rifle is the same damage profile but better tho
It wont do you wrong but other stuff does more
so whats the best primary
yeah
tho u might wanna double tap just to b safe
also dont use just the stronger weapons, use whatevs ur heart desires
needs back of head or double tap to front head or back
(all require being close ofc)
is the lfg beginners the only lfg channel? or are there other channels too that i am too goofy to unlock?
click channels & roles at the top, go to browse channels and hit follow category on every section
that shit really didnt get fixed yet
new Discord feature that really should not have been implemented in this server imo
DMR is my personal favorite, and if you have any muted main damage stim it one taps all smalls with headshots, which is incredibly good. Not excellent ammo economy if you can't hit all your shots though
anyone have any tips on how to beat r1c1 reconnect, with 3 people.
guys, is the enemies sensitive in voice chat? Like, i can wake up them just talk something?
hold bridge
grab resources from start of mission
loot shit between waves
use 3 sentries + biotracker, don't need to use all sentries at the start
absolutely not
Its just resource management and decent aim.
Foam - useless.
Mine deployer - useless.
1 bio, 3 sentries is the optimal loadout, but you shouldn't be placing them all at once or else they will burn through ammo.
As you start - burn small x2-x3 ammo/tool packs, then find the largest one like x4, x5 or even x6 and bring it with you (tool is a priority).
Defend on the bridge, when the time comes - one guy goes to input the code (last second, not immediately!) and the other 3 go and loot resources from the path. It is advised to consume resources stacked in the bridge area last, if it can be helped.
they're only triggered by in game actions
@dry pumice thank you
sorry, work call
F
new r1c1 copypasta dropped
I probably should prepare one as well, but the thing is that i imeddiately forget that i have copypastes just like i forget that i have a jpg meme folder and emoticons. It just doesn't cross my mind to use any of it, i'm a default text guy
It almosts disgusts me how boring i am
shame
you’re fun

see how main is square
sec is pentagon
ol is hexagon
PE is the silhouette you get when putting them on top of eachother
I discovered this today
I always thought it was just a septagon or something
Clever
what are the little pink/red/orange diamond things you find on shelves in the game?
just started playing the game and found those in my first expedition and just kept picking them up lol
artifacts
collect enough to get 'boosters' which give you temporary bonuses for expeditions
do not eat
or maybe do
ah
do you only get the 'boosters' if you complete a mission?
i saw i had 2 boosters i could take with me (didnt take them since i wanna learn the game first), but then i died early on my expedition and didnt get any extra boosters when i went back to the lobby
also is it possible to leave the game and come back in the middle of an expidition later on or do I have to always do it in one sitting?
Every artifact you pick up increses youe progression toward a new booster
Every time you go above 0.99 you get a booster
There is a heat system
Which determines how much progression you get from each artifact
The more you collect artifacts in a lvl the lower the heat goes
You will not lose any progress you gained from a lvl by dying
But leaving mid game does
Only if the lobby host retires back to lobby
so say im the host, i can leave the expedition and come back to it later in the day?
No you have to restart
i hear that it takes like
10+ more hours just for a single expedition/rundown so how are you supposed to do it in one sitting 😭
It takes about 40-90 mins per
For experienced players
Inexperienced probablly 2 hrs or 2.5
For each expedition
This is for some of the later lvls
A tier and B tier lvls take less but it's dependant on how fast or slow you go about your approach
There are checkpoints in r6 and r7 but only for the current session
Game is meant to be unforgiving
another question, what does the burst sentry do? I kept trying to use it but nothing would happen. Left clicking or right clicking didnt do anything
You just place it down and its goes Pew Pew. Gotta hold E for a sec.
Also make sure the marker on the ground is white not red. Red means unable to place.
i will try that ty :)
Hold e if that's still your default use button
Sentries are turrets to help you do stuff
Bio tracker is information tool let's you know where enemies are and can ping active enemies from a distance
what are the better ARs in the game? I just used the default AR that was my main weapon but enemies took a little bit to kill
Cfoam launcher is a crowd control tool that freezes enemies or reinforces doors
Its normal
Ammo must be preserved for loud parts
So try to stealth what you can
No
even scouts?
Yes even scouts
the spaghetti guys lol
Even when they shoot. They dont pull aggro.
Yes
like if youre just stealthing around
Scouts can touch you
You can bump into them and make them mad. But they dont move.
Most normal enemies are dormant.
gotcha, there were some enemies that were running around that showed up but werent aggro or anything
Scouts are the only enemies that roam around
Also as for your question earlier
Most mains are identical some have better stats than others but shouldnt be your focus
Take them for a spin and see what you like
If you see a ping moving in another room its a scout the bot has pinged.
can you only kill scouts after theyre done being blue?
or can you kill them while theyre blue
or even before then
Before and after
Mostly you want to kill them before
You can do that with a fully charged hammer to the head
If they turn blue means they've screamed and been activated.
can you kill them after theyre blue without going loud?
damn
And spawn enemies that will catch up to you
so best strat would just to be stealthy and then go loud if they turn blue?
Yes
Best thing to do is find a spot slap down sentries and pew if they blue.
do mines wake up other enemies if an enemy runs into it?
Here is a playlist of how to kill scouts by one of our pioneers
got it
also whats the flashlight rule?
can you have your flashlight on so long its not pointed at enemies? Not really sure how it works yet
You can have it on just not on sleeping enemies
Yup. Pointing at them will make them pulse so you can sync enemies together. Holding it on them makes them aggro after a second+
You can flash enemies as thug said
But you can't flash em for too long otherwise they wake up
If there is like a mass group and they're all pulsing at strange intervals a quick flash can sync them up to make sneaking by, or stealth killing them easier.
Practice for stealth. For pulling rooms you usually wanna set up mines / sentries ahead at good spots. Cfoaming doors etc.
shotgun has terrible range lol
Yeah well it's a pellet gun
The pump shotgun is the best close range clear weapon
But automatic wpns like assault rifle pdw are good
For special slot machine guns are good
The HEL Shotgun has penetration and massive stagger, If you have people with you its great.
what weapon type is that?
whats a good range heavy weapon? The revolvers?
If you have good aim also. If you put on any main damage booster the DMR can 1 shot strikers in the head and it always 1 shots spitters.
I wouldn't recommend it as a new player
Revolvers are great if you have good aim
Ya stay away from HEL Sgun its better in dedictated groups.
maybs doubletab rifle for main, oneshots, but the recoil is hard to control cause u need one bodyshot and one headshot
I played a shit load of apex etc so I love the DMR
Yes except gtfo is not your casual fps game
Hahaha so true.
yeah but u know good skill help to learn headshot faster
Ammo is limited and it's easy to run out of it
They need to understand how the game goes before they can go for that
Ya so many different head locations depending on enemy stance and what not whether they crawling or standing.
the security alarm doors that spawn hordes, do they spawn from the door youve activated or do they come from the other doors around you? I thought they came from the door you activated so i set down my stuff there lol
they come from the doors around u, the alarm is before u do anythin with the door
the training like shows u
they come from the room u were in
the # of alarm is the amount of scans. The 1st always counts as 1.
Alarm II means 2 scans to complete . III = 3. IV = 4
So on.
After that many scans is done the door will become unlocked
does it say what alarm # it is on the door?
Should say when looking at it before you hold E to activate.
gotcha
Itll be like Class something IV or so on depending. They're different alarms you'll see through out the game
Hordes spawn 2 rooms away from the one you are in
does c foam on a door prevent them from entering or can they still break through that
Can still break takes longer. Basically a reinforcement. Great to stack a wave and place a mine so when they do break they go boom
Its reinforcement tool for doors
is there a way to have bots pick up specific tools you find or do they just pickup every tool they find
Nope
They pick them up when you are 6 meters away
And they will use em when they get the chance
Ya they love using lock melters
They are efficient about em so no worries
i mean if u refer to tool reflls yes, if u refer to their tool as in a sentry mines foam or bio, the host can change em
You can tell bots to carry objective items its really useful. Command window (Mines bound to f not sure the default) 2 then whatever bot ( 5,6,7) .
Dispose of yourself right now
My binds are fucked after so much fornite.
Why 🍴
I mean they're not terrible I just got everything swapped, Q main Z X C are Tool, Kits, Sentry. 1 Melee Weapon 3 Special. Side mouse for Shove, Bottom Side for Flashlight.
Its just way different than default.
theres a shove button?
Its "Melee" in the keybinds. You can use it to Reload Cancel if you really wanna learn everything.
Default is C
whenever i use the melee button it just switches to my melee weapon and doesnt actually attack lol
Or right click
It does
It pushes the enemies and staggers for a lil bit
Does no damage
Kinda niche but useful if there's just 1 enemy bout to lick ya.
ah
To Reload Cancel. Reaload, wait for your ammo count so swap, Shove, Re pull out main. For me Its R - Side Mouse - Q. or 3 for 2ndary.
is there a use to the compass? I tried it for a little bit but eventually i just disabled it
I use it for route for later maps to know where to go . Like knowing I need to Go North then bakc S Then Back N. Its useful for later levels I feel when stuff get more convulated .
But if you get used to navigating without it more power to ya.
Its good for bio players giving info where exactly enemies are
Enemies 85 12m away
That sort of thing
Ah im never the Bio scan user lol I never thought of that.
I was bio player until they made bots bio op instead of asking with commands
if another player or bot is using the bio scanner, can other players see the enemies too
^ why we get a cooldown wtf
ik like some enemies or hordes can be pinged
8 secs even
Yes you can
Bots go BRRRRRRRRRRR scan everything
But you cant see the enemies with the bio scanner screen since you don't have it
Ya the Bio Bot will say a Voice line in everyroom, If its empty hell note it, Otherwise hell be like Rooms got nightmares etc.
We're shagged
Lololol fuckin austin powers bot
When starting the game, how do I progress, which is considered the 'first' rundown and mission?
you can progress in any rundown, but Rundown 1 is the mechanically simplest so you might wanna start there, mission go like this for an instance R1A1 is first mission of A tier of a Rundown 1, the higher the letter the harder the level (A is simpler than B etc...)
biology scanner🥵
I suggest starting with R1 while you can. Technically speaking R7A1 is the easiest level in the game right now (after training)
Mmmm yes go to the reproduction chapter
the baby
call me epstein because I like them neonates
Ayo
what
yeah
🧐🧐🧐
simple biology
do we ever get to cut open the child and find out whats inside him
me when put child in unsealer machine
I liké to dissect babies
Did you Know im utterly insane
we take a power drill to the child in Mother
me too =)
seems extreme
but i still dunno how tf does the child work
no idea
Its Brown so dont stress it
i assume it's some stem-cell BS maybe to make progress on a cure?
Babies are warden slaves lmfao
how do i find channel of my region
at the top of the discord server page you can select a role, one allows you to view all the lfg channels

