#gtfo-related-questions
1 messages · Page 87 of 1
Ah
Mmm yes room woke up
Potential restart
It's actually not the stealthparts
I feel that
Like what part actually get's harder?
oof
Stealth?
Enemies
Everything besides the core stuff like aim
everything
bigger and more frequent enemies
Funny enemies too
A lot less error margin
Fuck you kyle
Big hecking chonkers

and does seafoam ever actually become useful insead of turret?
he doesn’t know
yes
All the tool options are great
Situational tho
Ladder + foam
Hes a pure soul
Except mines
Let him be
Mines=bad
Ok hol up
I stopped taking foam
unless door?
Wat
Alarms get tougher, more enemies, split up sections everything
Mines very good
Nah mine still good
1 bio 2 burst sentry 1 mines best loadout
R1C1 being one
I min me reactors
Mine you always bring on blind run
4 burst sentry
Take it or leave it
The ability to wipe a wave with 15% worth of tool is just too much
They’re the ultimate “we fucked up” tool
15% 
Everything I look up says mine=bad because it is too situational
Fuck up a room? Run out and mine the door
you wipe entire waves
you either get 1 dude or like 50
You get alot of doors
With potential to wipe a wave
uhhhh
Feel free to correct, i don't use a miner and don't pay attention to %
Nah the vid you saw the guy never made it past C
just need mild amounts of game knowledge ot use them
Big wave? Mine a door and watch it go boom
plesae send links (honestly would love to see vids or smth))
and its not much
Which video was this man watchin
very rarely is there not doors
Yikes
12,5%
100/8
It’s definitely lil queso
nah theres an actually funny vid
I think this vid?
maxor style review iirc
yep thats the one
Yea but iirc his video didn't shit talk the mines
Lemme see
yes he does and he has no footage past C1
bhahaha
i randomly scrolled through the video
and saw the dead pixel glitch
GTFO at its' best, LMAO
what’s the dead pixel glitch
This guy is basically as new as you are at this point
The cube?
the funny video also says bullpup good iirc
XD
I see
Literal random white pixel appearing near the aim circle
See this is why you go to discord for game research and not youtube...
what
Got me scared that my new monitor was dying when it happened to me
theres also just
i’ve never seen that
a LOT of shit in this game to learn
the small stuff can be pretty important even, so its kinda hard to compile it into guides
Nah
Some youtubers for gtfo are excellent
Yea on the surface the game seems very simple and then you play it and then: BOOM. Dead. Try again.
Ah yes. I placed the mines badly, therefore mines = bad
Are there any GTFO content creators you all recommend?
Yes. The small ones
No.
professor scaler
Professor Scaler,
Seems like he is well known
professor scaler makes guides (and has clear videos aswell as some shorts)
hes a cool dude
nice
He very chill guy
I heard pistol OP, is this true?
Don't fuss too much about whats good atm
Play the game and the combos will come naturally
No :(
Whatttt that makes me so sad
me and the bois taking 3 fucking hours to figure out how to kill a scout
Yeah
I've been enjoying it
Its an excellent gun still
Pistol is okay
Okay as long as it isn't ass
Only falls off against certain enemies and bad recoil
Its my favorite main when i feel super lazy
Honestly taking a shit main doesn’t usually matter
oh I use pistol as secondary...
Specials are where your decisions usually matter
or is it called special
I meant by the actual definition. Pistol is a main weapon
same shit
Do you mean revolver? Or High Cal Pistol?
Ah
Main = Your actual secondary
Special = Your actual main
Mastaba’s pretty decent imo
oh yea, iirc the video also talks about how revolver is broken :I
Specials deal all the DPS, mains are just there to wipe off the remaining survivors
It’s not broken
And maybe kill that one guy who awoke
Hmmmm
Dw eva, he’s right, he just forgot to put Hel in front of Revolver
Pistol sniper carried me through r5 e1
I love you pistol,please no more nerf
So for R1C1... if someone already has a sniper, what is a good spray and pray special?
Uh
Machine gun
Either one
Any of the machine guns
Also HAR
Or the heavy assault,my beloved
and uhhh
also wtf is the Hel rifle?
It is a penetrating weapon
the far bottom special
Veryyyy
oooo
Very good
Yeah it’s a railgun basically
but maybe not so good for R1C1
No actually very good
because they kinda trickle in
Honestly till the c tiers almost any weapon choice works
Its very good on R1C1
Instakills the small dudes
long reload?
Past that its a bit iffy but u can still make stuff work
Decently long
It’s so good on C1
Hel weaponry is good in general, on reactors it fucking balls
Real
I keep running into an issue once the rocket launcher projectile ppl show up where little dudes get past
Yeah, have your sniper focus on the hybrids
Oh
Yea
Instructions unclear. I downed my teammates
the basic meele ones
Everyone else should keep smalls away from the sniper
Sniper headshot = most big things dead
Everyone has a dedicated role in a good team
Those are typically mentioned as smalls/trash mobs
Protec the sniper
Strikers
Biters
or everyone runs the veruta and just mows stuff down
I position myself above the bridge where the 1-2 lockers are
chill on the actual bridge, and pen them or just get the good straight sight line
rockets 
Generally I have a sniper and 1 other guy up there and then 2 guys down on the bridge
projectiles?
But what about cover from projectiles?
instructions unclear. I downed my team in one shot
shoot before that + sentries
The dumpy and the barrels
hmmmm
is it worth it to swap out the lower-use items and run back far for setup?
like if there's a 2 use replace with a 5-6 use
Do that before the reactor starts up
yea
right but don't take them out, swap them so you can put something else/better there
Exactly!
okay so sniper rifle or hel?
Depends
One of each is good
Sniper one taps hybrids
Hel rifle clears smalls really well
Sniper rifle will one shot head any of the giants.
Except BBC’s
See it seems like I've been doing all the right things... I wonder if maybe my team mates just aren't pulling their weight?
But that’s not important
Honestly? Could be that, could just be lack of experience
You could post in LFG beginners with “looking for guide”

Plenty of people like to help out new players
Like I have the turret combo, the sniper, I'm sniping the big guys, I even pre-type the reactor_verify so that I can press the up arrow to type it faster
wdym?
the reactor gives you 40 seconds after the wave is over to input the code
Input code like in the last 10-5 seconds
time you can use to loot up
Oh yea sometime it get's rushed, sometimes not
stop that
somtimes it takes a while to clear everything out
that should not happen if you hold in a fine spot
we often aren't done by the time the wave ends
Also. Don't be away from the bridge once the waves start coming.
Really?
Pushing waves back further doesn't decrease how many enemies spawn
Right but then you have time to get back, can go out farther to loot, etc
it was funny when i did the level with pubs and 1 of them explained that its good to push them out to delay them
i was just sitting there "ye ye sure, more work for me"

pubs?
thats okay, the warm up time on that level get longer the later wave it is
you get like a minute 45 sec before 8th wave?
Playing with randoms
oh oh
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
So don't push them up
I still don't quite get why
Is it because it takes longer for them to get past the defense point, resulting in less time to loot after killing them?
reactor will always spawn the same amount
if you delay they just take longer to spawn
which just means you lose the same amount of time
soo you can delay the wave spawning, but for reactors that just means whats left to spawn does so a lot faster/later.
you want to be at your defense spot when the waves start apawning in
Doesn't it just spawn 2 rooms away from the furthest out player?
same amount all spawn at once?
then they run down the corridor?
yep
So you want to kill them as quick as possible so the remaining ones spawn in
when you make them spawn far away and run away from them, they wont spawn new ones
but those WILL have to spawn
thats a thing about how reactors are different from regular alarms
regular alarms there is no cap? They just spawn from 2 rooms away all at once?
also a cap
regular alarms don't have fixed numbers of waves, so finishing the scan is the priority
but if you finish alarm early it wont keep spawning
reactors will have to spawn their cap (1 exception)
to prevent a second or thrir wave from spawning
exception being glitched wave
this is too much
or different level
Hacker proceeds to spawn modded enemies
its a specific level where it works differently
we are way deep in the weeds without being able to ahow you in game lol
lol
Ngl it auto corrected to "Hackett" at first
Well I'd love to learn in-game sometime
reactors have fixed amounts of enemies that HAVE to spawn in eventually,
regular alarms just keep spawning them for as long as the alarm is going
I really enjoy mastering a game's mechanics and fully understanding them
Don’t worry
I w can’t do this easy
Takes 10 mins but you need the reps
Else nothing we say with make sense
what
Ah
^ I got 60 hours in and still learning new stuff.
I have 2000 and I think I learned one “new” thing at like 1900
Which one is R1C1 again?
Pretty average tbh
first reactor
R1c1 is a wall for a reason
If you know what you are doing
Because I got to wave 8 last time
Ah, I mean it wasn't that bad for my grou pwe only failed that one once cause we didnt rotate mats in properly but adjusted the next run.
But it's def a challenge
Yea man I'm running with 1 new person who doesn't play games much and 2 bots
Ya that'd def make it harder. Slap the bots with Assasult Rifle (malatack) + Veruta
burst rifle > AR
Alright, well thank you for all of the advice, and for answering my MANY questions while trying to walk the line of informational while not giving too many spoilers
bots have a tricky AI to manage, but if you can they are good enough to clear. but learning bots is its own skill
any AI tips?
Not from me I never played with them sadly
if enemies get close, they switch to melee, protect them
if they can use a resource pack as soon as possible, don't let them have resources in the middle of combat
they are tricky, try 3 people first
alweays put bio scanner on a bot all I know cause it bypasses the ping cooldown.
If they get stuck you can remove them from the lobby then respawn them
It will also help if they don’t get in a team scan
but thats it! no more info dumping! we have already given you way more than is useful at this point
👍
You guys went a tad crazy
Oh um can I ask one more thing?
yaaa, i like sharing too much
Ofc
got chu
last one I promise 🙂
after that its 9,99€
point of lock melters?
you can just break locks
faster, quieter
Silence. Time.
okay I figured it would just be a stealth related thing
A lot of the consumable objects are pretty much useless without the right situation
Yeah
yes
seafoam grenade
If you don’t have a place where c foam is useful
can always be useful
Then they are useless
Real question. Do Glow sticks exist so you can drink them?
yuuuus
What in the Military crayons?
I think I'd eat the glowsticks
@spare smelt True man we think alike.
Throwing a foam need on the ground to freeze three strikers that would have been shot anyway, like in this reactor level? Pretty useless
🙂
they taste like sunlight
Single player, 3 defending AI with shit aim, trying to get code in and needs to slow people down
or wait do the AI have good aim?
no trust 
Ah so they taste like Sunny D. Perfect.
better than me
I think the glowsticks taste like mtn dew]
eh, its decent
It seems like they have far range
i once watched Hackett miss a point blank Choke Mod Shotgun shot
Smooth or tangy?
that image haunts me ever since
oof
rifle + machine gun, best loadout on them
they shoot in short burst of like bang-bang, bang, bang-bang
but they hit most of their bullets
they're like a passive HP drain on enemies within line of sight
Unless enemies rush them
At which point they get the gigabrain idea to switch to melee and try to duke it out against a horde

burst rifle*
Sawedoff*
Prob Tangy. Ya. Def tangy.
Wait wrong gun
*Carbine
I reckon more range/faster dps
yeah i think carbine kills quite quickly
Idk if bots can still perfectly burst cancel or not though.
does sniper turret not auto target the big guys?
Ohhhhhhhhhh
some of them really shouldn't
Wait no wonder so many little sleepers get through later on
Auto sentry: Giga Chad shooting at giant striker
reminds me of team fortress mini-sentry
Where is my borderlands walking gun sentry
^
Okay I'm going to attempt it again w/ 3 bots and I'll see how it goes
no sentry has target prio
Yes that's why dedicated sniper is good
son 3 burst and not 2 burst 1 snipe
You can have sniper as a back up, 2 should just enough anyway
either or
You can put it far away to casually oneshot kill a monster or two
benefit of snipe?
Thin out the wave so to spear
it matters on E levels, not here
Oneshots smalls, deals lots of damage to bigs if it cares to notice them
very long range of engagment of course
Key thing being if it cares to notice them
uhhhh its less good than burst? but you like it? (and have long sight lines and a bot on bio)
the problem with sniper is that you have to put it far away
No I don't like it necessarilly
otherwise you're just gonna fight for kills with it
I haven't used it
then 3 burst
tfw when you dump half a mag into a shooter and then the sentry shoots it anyway
Either you or sentry wasted that ammo for no reason at all
So its best off just doing its own thing far away
just chipping away at the enemy numbers
it used to be godly, but then they nerfed it again
now its re~... very stupid
ya, you have to put it far enough away that it doesn't get help from bio consistenly, (unless bot on bio)
I constantly watch it just completely sleep on enemies passing by, even under bioping
Its so frustruating
Wake up you absolute~
So why bring it if it's bad?
again, so far in the weeds it doesn't matter, don't bring auto sentry and you are fine
lmao why auto so bad?
its situational
There are some maps where long range chipping away helps
Oh also it can oneshot many an enemy
Ah
Even scouts, actually
sniper is situationally good
auto is just not good, because something has to be the worst
is one shotting scouts particularly impressive? I didn't think they had that much health
i think they have like 60 or something?
But they're very weak in the head
And sniper sentry aims for the head, always
I have no reference for how much that is
we are deep into novelty uses for the lulz
Remember how i said its great when it aims for big?
20
oh so 60 not so much then
we talking normal scouts?
Not with that weak-ass head they have
yes normal scouts
42
ah, even less
remember that discussion about how it's impossible for hammer to lose its oneshot lol
I don't really understand the body destruction either when it comes to damage
don't worry about it
stand behind the enemy, aim for head, that's about it
wait til you have played 30 hours
I mean... 21 is not that far off
Body destruction only comes in if you intend to solo-duel giants
exactly
because of staggering, right?
yepperoni
you have been binging number crunching for 4 hours now, go play lol
wow has it really been that long? Damn I will
please
i tried
I like daisies they are cool
Okay I will play more so you don't have to hide as many spoilers
Genuinely thank you so much for all of the questions
any time, we love sharing
Well, for helping me with my excessive questions
you got it!
If I manage to beat it today, I'll have to come back to celebrate 🙂
yuuuus, and if you are on later i can help you get the clear
You'll get there
And thank you for being so spoiler-conscious:)
any time!
wat
sorry! i thought a newbie was making a serious inquiry into lore, but they were just in the middle of a question typhoon 😅
I mean I am definitely curious but don’t want to eat up someone’s time if it’s an inconvenience 😁
theres two ways to find lores :O
one way more complicated than the other kmdsksm
u can use the terminals by searchin logs
or u can go to #gtfo-lore and read the pinned document
:]
which has like
all the lore
hey yall, so I'm new to the game, bought the game very recently and really don't know much about the game besides the more superficial stuff you can find on yt, really wanted to find some people who could teach me the ropes and stuff about the game
Consider creating a lobby in #lfg-beginners following the #how-to-matchmake rules, someone will surely join
Just remember that LFG channel have a nasty message cooldown, so get it right on the first try or edit.
I'd love to do a crash course, but its 3:AM, gotta go
thanks
just some advice!
always ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel
and if you are new be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one
night night :D
Question: What happens If I complete a lvl that I didn't unlocked yet ?
Another question.. what happens if I complete a lvl that I already completed ?
the second one, nothin
the first one, when u unlock the level itll show as completed
Soo... the only progression we got in the game is the Cosmetics and the Stats we got about our progress are ? ... what we completed.. ?
yeah
yeah u get pants and braggin rights
u get all the weapons from the start n such
so the, thing to keep u goin, is ur own will
most of the satisfaction comes from completing the levels and rundowns
at least for me
Actually what I like about GTFO. It's not a stupid grind to level 100 or something. You get what you got and you just have to work with that.
i got a copy paste for thiss!
artifact heat its a way to measure how valuable are artifacts to the progress of a booster
for example
100% artifact heat means one muted artifact gives 0.20% of a booster
but 50% artifact heat means one muted artifact will give 0.10
when the number hits 1.00, a booster is given.
it shows as completed but not unlocked
best gtfo player
well the idea is the sames
no
Hmm...
more heat basically means the rate you obtain boosters through artifacts increases
heat = Artifact gives more to your booster progress
boosters give you a boost depending on the type of booster u get
you can press O in game to see the progress on the right hand side
more starting ammo, damage, more resources from packs...etc
each whole number is a booster that has been obtained
GLOW STICC POWER


oHH.. I didn't knew about this O thing
+452% glowstick power
pressing o also shows objective pretty sure
O is originally "Objective" button
2° question:
on the RUNDOWN screen there is this example:..
ARTIFACT HEAT: 100%
COMPLETED [2, -. -. -]```
What are those [2, -. -, -] ?
but it also shows booster progress/ Equipped boosters for you and teammates
number of times you did the objective
different difficulty
Like.. "Secondary, Overload, Prisioner Efficiency" ?
(High, Extreme, Overload, Prisoner Efficiency)
Main, Secondary, Overload, prisoner efficiency
1st digit = main objective completions
2nd digit = secondary objective completions
3rd digit = overload objective completions
4th digit = prisoner efficiency
ok grandpa lets take you to bed
gl on ur rundowns
based based
Based Based
Just wanted to let you know that I beat it after 2 more tries!
1st try was with 3 AI
Ran halfway back after wave 8 and died because I had no back defense
2nd try was with a friend and 2 bots and we won 🙂
congratz
good stuff
past the first wall
you can play the game now!
🎺 🎺 🎺
[EDM Airhorn Noises]
thats the first wall! next wall if you go in order isss, R2C1? R2C2?
feel free to poke around other A and B levels once you are done with R1, theres a lot of cool levels to check out and get practice on!
r2c2 is the next big one
Ah ya. That one was fun I member.
Me, stuck on R2C2 currently. 😢
We kinda cheesed C2 I wont lie.
Cause of how the extraction works on that compared to others
?
what do you mean
||Left an ID for one person to grab and set the other 3 at the extraction ahead of time. Cause the 1 ID was near the giant wave that spawns he also just kited them around as bait. Made it super easy.||
The rest you still gotta do , but it wasnt that bad IMO. I hated the extraction that's where we got screwed our 1st try.
sounds like you are just amazing
If I want to make a black bar like that, how do I do that?
One guy I play with is super hardcore like me so we try to come up with the best routes after 1 fail. We hate multiple attempts
@spare smelt You /spoiler
Nice. Yessir.
Sweet
@past mesa I feel that level was just bad cause resources. If you dont hit E_117
You can melee the first part before the first alarm and save good ammo
And after the 2nd alarm as well
i think you can clear the whole thing in like 5 mins without the room
114 infection zone is my least fav
Ya, fuck lugging around the jet engine.
Make my friends carry all that stuff lol.
can you still melee scouts by bhopping and smacking them while they are retracting their tentacles?
Hammer Spear 1 shot. Knife/Bat need back of head. You can kill them while they are retracting , Just not after alert when they start yelling.
does bhopping still work in general havent played since r3
Not 100% what you mean on that so I cant really answer.
you can jump to cover distance, because in the air it doesnt count as noise
Scouts dont react to noise. Unless you mean another enemy. Striker/Shooter I definitely dont know about Bhopping.
aw
Bhopping was a tech people used to get distance and not aggro enemies because it made no noise
Cool it existed at one time I love movement tech like that
scouts however you didn't need to bhop to rush in and kill them
Bhoppin so fun in other games where it works.
rushing through tendrils gives you a second or so to get the kill before they scream
so whats the play now just wait till tendrils retract, sprint up and stab backl of head?
should i sprint or walk i forget if sprinting insta aggros it
sprinting/walking could just make it send out it's tendrils if it detects you
you can definitely still rush melee their head
If they're solo I just find the route and walk right at them and smash em. Even if they start to detect you should be close enough they wont proc ever. Annoying are rooms with 12x other small ones
this wouldnt matter if theyre mid retract right? so i should be good sprinting up?
touching the tendrils extended or retracting will shine red when touched
and well it can still make the send the tendrils out again immediately after retracting them
ah
If hammer aim higher. Weird hitbox.
yea how am i supposed to deal with scout in room with like 12 others without a sniper?
it's the simplest hitbox
just take out as many as possible before engaging scout?
Be smart really all you can do take it slow or try and Rush the scout and just aggro the rest of the room and no scout. That's all I can think of
spear/knife hit lower side of your screen if you're close enough to enemies
In our group if I notice 1 player messes up I Instanly run past verything and attempt to kill the scout before it can yell.
You usually have a few seconds before yell like Solace said. 2-3
more 1-2 seconds
what are the pros and cons of the melee weapons?
knife is best for multi kills
im confsued on hammer and bat they seem really similar
and spear feels awful so i just dont use it/ not on radar
hammer and bat are very similar
hammer just takes more stam and has better break points
knife takes less stam and spear has range
bat is faster than hammer, while also needin headshots, it can stagger almost any enemy with a full charge and it can onetap stagger smols
it can break locks too in one tap, and it doesn't take much stamina as jish said :3
is a very coop weapon, just havin less general dmg with all of this
but hammer can stagger every enemy with a full charge
yes but like bat can too
no only hammer hits the break points
2 hammers one bat is porbs fine
but the hammer players have more on their shoulder
if it had 4 light tap dmg
i think it could cause it moves from 5 light taps to 4 with 4 players
which is very dobalbe
what are the hammer breakpoints? like 30% on like shooters or somethin
tap back of head
25% of strickers
half on chargers
55% on back of giant limbs
half charge to back is enough?
oh god
seriously? that thing breaks limbs at half charge?
It's hammer what did you expect
Devs show their utter incompetence for each day the spear isn't buffed
Just delete it and give us a 2nd hammer with gavel skin
I will not let the spear go. Its my favorite melee type across games - i like the range advantage and grace of it. Many games forget it completely (warframe doesn't have one still, which is insane). GTFO did great on that part, now they just need to balance and its done.
It can still be weaker than hammer, but just... Not by this much!
Increase light tap to 3, max charge to like 19,5 - i'll take it - and maybe reduce full charge time by like 15% and it will feel much better
just change 3 numbers, it can't be that hard
I seriously have to consider writing an essay on game balance to devs
This is unacceptable
how much hours u have in the game
no way
No way
back from R4E1
When play Wesley?
everyday
new eva replacement?
Oh damn i forgot about the old hel revoler reload cancel making it so fast
(Btw goated solo R4E1)
I'd just give it hammer damage tbh
and/or consider allowing running while charging, but consume stamina during running charge (i.e. significantly higher stamina consumption than just running)
maybe some interesting combo of the two ideas where you rapidly drain stamina during running charge, but a charged running hit deals extra damage (if you release run before striking then the damage goes back down to non-running charged damage)
Wouldn't that be just a hammer reskin though?
no, hammer would be a much free-er running charge weapon
and spear would still have the range
Whatever it takes
it'd ask you to gauge when to start a charge, since you want to release it shortly after full charge for max effect and minimal stamina penalty
whereas with hammer you just run around holding and releasing charges all time until you need to strike with one
That would be neat
Turn spear into lance from Monster Hunter. Then we can pain train the sleepers.
I play GS on Monster Hunter
Yes. not even hammer. there I said it
How to input the weird code in R7B2 in the uplink verification ?
Manually
(the word)
Emm , I mean , how do I know which word to input ?
Uplink_Connect
Top left corner of your screen
Once it is started, on the terminal itself it will give you a prompt for the code and 4 characters
honestly the ui isnt bad
On your hud when you leave the terminal is the key
this is like 2nd grade puzzle
Enter the correct password into the terminal based on the code it gave you
You need to solve it with the key
I dont remember... I think it's
word : code - next word : next code
uplink_connect whatever
codes appear on your screen, like 5 or 6 of them
uplink_verify the correct one
Do that like 4-5 times and it's done
terminal screen displays a reference like X07 or Z09, and you leave the terminal to see them at the top of your screen
repeat a couple times
Guess I got it , gonna try again
also i found it to be a good idea to just type uplink_verify right after connecting so you have that at the ready, and pressing up arrow to repaste the previous command then deleting the previous 4 letter and then inputting a new one is a bit faster than retyping the entire command
You can also autofill with TAB
oh that's cool didn't know that
The font is bad ngl
Fuckin. B / 8 / 0 all look alike with the font in-game
I do have to squint to see if its an 8 or a 0
A huge problem
Last game , we run through R7B2 and something weird happened
My friend got a key_blue_741 , but it can open a door which shows it required key_blue_895
And lots of eerie just occurred after opening that door , like the door opened from the view of one of my friends but others say that it didn't open , etc .
Terrible experience , jeez
Not sure if it's a bug or else
Descyn funny moments
Rage quit
Massive desync issues
Still think that the weirdest thing is the wrong key ID
Trolled by the warden
thats just a difference between host and client
hehe desync funny
we revived a desynced guy twice
when he got downed again he was auto revived up
how does spawn priority work when spawncap is present but there’s enemies in queue
It's weird all I know is that Hybrids spawn first if they're in queue
Might have changed too
This is old info from OG R4E1 when people circle kited the waves and I heard about it
Because if you have a error wave going from 0-25 then you have a wave going from 0-30 then the 0-30 will seem like it has priority because it has space to spawn sooner
If they have the same value I would assume it is the oldest wave. Think about a stack of waves waiting to resolve. This is also slightly inaccurate because the waves can have delays on them and a longer delay of spawn will can cause waves to “skip” que scout waves on top of alarms can seem like this
Essentially there is no rule for it unless you look at the data blocks
Spawn cap sure makes for funny times
so for instance if I trigger scouts in R5E1 then start surge right after, what happens?
because the scouts will spawn 12 giants
what happens to the surge?
do giants count as more?
is the surge enemy limit affected by the current enemy population?
I know people used to cheese thunderdome by kiting a wave of giants to block spawns and the spawns wouldn’t be queued because that’s not how alarms work
can you do the same for a regular/surge?
Depends if the giants spawn from standard special weakling or mining boss .75 1 1 2 2
Yes they have population limits on the wave themselves idk the exact numbers
something is up with that alarm in the thunder dome . I think there is some type of deactivate alarm event but idk where
No and yes because you can block waves from spawning but the thunder dome and reactor was are population bound alarms
Meaning they only have 50 points to spend toward sleepers once that is out it is out
gtfo ui
yeh i like the part where on R5D1 we had to go back all the way to go finish a random team scan because we couldn't read the reactor code until we did that
You could have used logs no?
How come there’s no rundown 6?
Too many racist remarks by the characters
Devs had to take it out
Huh? What do you mean
R6 is coming end this month

Oh they’re still in the process of re releasing it, gotcha
yes
“Releasing”
=true
Takes a couple months to set a value to “true”. Quite difficult work
Must be because they only have 1 person working on their game
its only doc
And our beloved Calle ❤️❤️❤️❤️❤️
doc is the janitor
Long story and im too lazy to fight this touch pad.
TL:DR
Relic of experimental past of this game. It was removed like 5 rundowns before it. Now we're slowly getting them back.
Doc is the abusive father that got a 2nd chance after getting sober, spending 2 years in rehab
Our savior
yeah it’s very fixed, you can hold it at spawn and just run back and wait 4 minutes for the scan
OLD RUNDOWN ARE NOT MODS
I don’t actually know the system used to calculate waves. Can you elaborate? I like learning deeper mechanics.
Waves are made up of two things wave settings and populations. The populations have 5 roles (4 working ones) weakling standard special mini boss boss(not working). These roles have a cost associated with spawning them as well as a weight portability with some rng mitigation built in (not working properly heat bug) those costs being .75 1 1 2 (2) and those are the costs that are considered in the wave value. What this means is sometimes sleepers will cost more or less depending on which role they take up in that population
Too big brain
alright so a giant only takes up twice as much as a normal?
and what classifies as a weakling?
Yeah if they spawn from wave
It depends on the wave
Normal they are shooters or filtered out
okay fair
But you can make any sleeper a weakling
so USUALLY striker would be normal and something like giant or charger would be special?
or is giant considered miniboss
it can be configured per wave got it
and every tier can only contain one enemy type?
for a given wave/alarm?
If you see 3 gaints they are probs special if you see one in every two maybe special or mini depending on your heat vaule
They can be filtered out within wave settings
The same Sleepers can also take multiple roles
Which can make a sticker a special striker or a normal one
right but the other way around I mean
Which is funny but completely undeterminable in game
Yeah
Population doesn’t change
yeah so every wave has the same single enemy class per population tier?
or can it be multiple classes in a single pop tier
Single
Nope
did people manage to fix it in modded rundowns?
Yes
okay so if I come across an alarm I can safely assume that in vanilla that alarm can only have 4 enemy types at most and in modded 5?
or do they add tiers as well
modding community is crazy
so for instance if I play a vanilla level and I see strikers, shooters, giants and hybrids, I won’t see another enemy type in that wave?
yeh but they can just add more waves
right because you can add multiple wave objects per alarm?
Yeah
okay sorry for asking so many questions, I’m just really curious: an alarm activation is a single event and can only have one wave type tied to it?
No they can spawn as many as they want
I don’t think any alarm does this in main game tho
alright
Besides like snatcher spawns? In r7e1
is it just some kind of callback on an interval then?
that’s on door open though
Events are completely separate things
different event
yeah but I mean is an alarm just an event with a linked interval callback waiting to be interacted with?
like as in interacting generates the event which then starts the spawns (but those spawns were already linked to the event)
An alarm is a chain puzzle in the data blocks
Which has some cool wave settings associated with it
but the snatcher when entering first alarm room?
On door open event
Tbh I might just show you how to read data blocks and generate them
damn Id be down sometime
can’t now tho
you wanna explain it here or you wanna call sometime and stream it?
Either technically idk how the devs feel about me just data mining stuff right here
But I am working atm
that’s fair. Although I’d personally be flattered that people are so interested in the way I designed the game to work
who gives a shit
everything that got datamined already did
theres like 2 videos out there of cut content
datamine away my man
right but we can still keep it down in the official server
give me my deployable shield right now
me when Halo
I can’t leak the r8 stuff
Modding server spoiled me but I don’t mind to much
Tbh something tells me they don’t think that way most of the time. But I don’t care about their vision of the game.
patience Netflix_dragon
Who's a good GTFO Content creator to watch while vibing? my fibro is being an asshole and I just wanna relax for a bit and watch some stuff on GTFO
um professor scaler is funny, markiplier is just nice
if u spoke spanish i would recommend zellen but i doubt u are ksmdkm
Which style of content? Lore? Gameplay? Just fun?
Lore: Little Duck
Gameplay oriented: Scaler guy i keep hearing about
Fun: markiplier
there aren't very many gtfo content creators really, if you want to watch clear vids there's Professor Scaler, if you want to watch people clear missions solo/duo, there's T-Nenpi, hinoki, and Robert (AnchorageJC on youtube) + Peter (PeterGTFO on youtube)
Definetly Professor Scaler for informative and fun (has guides but also level playthroughs that are nice)
Uh i obviously mean, i am the one you are looking for 
Tnenpi and hinoki are fun tho if you like solo content (no commentary)
Awesome thank y'all!
oh yeah ive heard of this speedrunner idk, they r called eva, no idea, they sound borin :3
Bad* first and foremost
LMAO
Thank you
I'm waiting for mine clip from Jish remember
I can't do anything else
I'm watching Scaler's vid but i'll take a look at your stuff Eva
i was kidding 
Unless you are interested in speedrunning its definetly not worth. Theres like… 3 funny clips (1 of which void editet for me lol)
Oh right
watches u
watch me for actual informative non bias criticism of 10cc
pokes bd with a stick
Cmom, do smth
cmom, the new name for the boss enemy
last uploaded 2 weeks ago
You do stuff with ray
Ray is a speedrunner (he cant escape)
Affiliated
pathetic
professional scout killer
im a proud rayalot scout killing watcher
ive watched every single one
i should rly get back to speeding hollow knight
maybe after uni fieldworks done
Ray when he thinks BD isnt watching
Bd: im in his walls
ummm in my current ggame
somebody is hacking or modding my game can anyone send support
you can send the details via dm to @uneven gulch
grab their Steam name and try to get pictures
Rooms cleared are spawning giants affter beingg cleared
the best way you can do now, is to leave that lobby.
other than that, you can't do much in game
yup, thats a cheater
we not sure who
mods can't do anything to kick him
or I guess if stuff is respawning, what level are you playing?
r3c1
because there is a respawn mechanic in the game present in some levels, denoted by black coccoons hanging from the ceiling
BUT THAT LEVEL AINT ONE OF THEM
can you actually grab their steam profile after the game ?
shift tab --> recent players ?
Shame the recording of that disaster ended up being 1.7 GB.
oof, i am sorry that happened guys
hey this sounds like a dumb question but how do you guys find out where the security gate circles go to, sometimes our team will be doing a mission weve never done before and theres a security gate and we put all our mines and turrets down then the actual scan is like 30ft away under the stairs where none of our defenses are and we die
hindsight is 20/20 but id like a more consistent way to not fail those first try
any tips?
for one your mines should only be on doors
focus more on the doors into the scan room than the scan itself
unless its a few certain alarm types you will likely just place sentry at whichever door the enemies are going to go to
(knowing enemy pathing and spawns is a diff topic entirely but)
The circles are mostly random within distance limits until you have seen a scan you don’t know where it is going
You can judge the white line to where they will end up that is pretty much it








