#gtfo-related-questions
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Atm you got some 500 hrs of content to do. if you aren't getting carried like @bright plover
sounds solid
ok, i guess this game is worth the price
originally, it was a markiplier vid that made want the game
but the price detered me
Same here actually
the sale makes it worth it i suppose
Only if you are prepared to lfg in this server. ingame MM is dead
lol the devs owe a lot to Mark I think
His videos seem to have done wonders promoting the game

And he never even finished a rundown ๐ญ
yeah looks like it
He only played the story levels for R6 iirc
And some before that
R1 up to D1 bur they failed D1
R4 or 5 maybe even
It's funny because he True Solo'd OG R1A1
Oh
I think he true solo'd OG R1A1 which is legit impressive
ight
To be fair he's a busy man
Iirc Mark stated he did dive into the wiki a bit
ima buy
And yeah he is busybusy
He probably doesn't even know this discord exists
gonna regret it, but thats a future me problem
(Mark definitely didn't play the same game twice)
If you ask @icy cave nicely he can give you a proper induction ๐
@icy cave pweeesseee
@icy cave ye
my brother in christ, why you gotta hit the weakspot
HARD carried, please do not forget that detail
oh another question, what is the ambassador role?
Me tired of carrying newcomers through R1C1 with proper set-ups
#become-an-ambassador I think it just means you get emails for game announcements and stuff
ah
I would say I am proud that I finished R1 with my (terrible) squad without any external help, but... R1 is by far the easiest
it is. Just newcomers get stuck on R1C1 til someone shows em how to defend it
true, true
I feel attacked
not attacked, but invaded
people got stuck on that level alot bc they dont know about error alarm and how to kill snatcher+ full zone scan
I knew what the level had in store until the end and still got stuck on it
They either.
1- Can't get past the Fog terminal
2- Can't defend the Zone scan
3- Handle the GLP Error
4- last zone scan.
5- Can't rush the ending
ehmmm
number 3 took us around 13? hours in total before we managed once to clear it ahahahaaha
and a total of ~20h to actually clear the level
good times...
Tbh
The ending part has a bit of RNG on enemy spawn locations
I do have to agree with it
And yeah R7C1 is nice
but the jump from B1 to C1, for 4 newcomers that summed the abilities of maximum 3
insane
yeah its big
if you did B3Ex B3Ov or B3PE first it wouldn't be so bad
โ
but then that would be your difficulty jump
Man again??????
Whats more fun than a trial by fire?
trial by immortal snusnu
R7E1 drop for very very first level?
Hmmmmmm๐ค
It's cause I did with another new player
Its Dj's patented GTFO short course
OOOOH HELL NAW
listen, the rest of the game is easy for him now since hes done the hardest content
gotta set the standards from the get go
And people were blasting me for "torturing" a new player. Like bruh there was consent
R7E1
first level
one way ticket to uninstall
at least they now know what the goal is
We made it to 4th code
BUILT DIFFERENT
But now I would do R2E1. less spoilers
I got there twice
r4e1 is another good hell hole
ah yes, the surge
still haven't experienced one and I am scared
R2E1 is good balance between the crash course and not a lot of enemy spoilers
thats a good point
but back then there was only R7
just a quick dip into R2E1, won't take more than 5 minutes ๐
oh now I understood what you meant honestly
if it takes more than 5 mins, that's one slow PC
5 minutes and back to the rundown screen
an error has occured. do you want to report it?
not an error, an "issue"
just get a better gaming chair ez
Bro how to get med packs
Find them.
list med zone_123
You can do that?
you can use the terminals to list ones in your zone then ping them to see where they are
Terminals are the resources finders.
List res zone_xxx
Shows you all the resource packs in the area and then you can individually ping them to confirm locations
You can list any zone from any zone, but pinging only works within the same zone.
or "list u e_###" to shorten the command
just watch out for fog turbine 123 and datasphere 123
resTab
How competent are the players in solo queue? Do they usually use mics?
the ones in lfg here?
ranges from the best to the worst
most on the discord use mic yes
most people use mics
the silent ones tend to be the better players ngl
I'm talking about the in-game matchmaker
ingame MM is pretty much dead. so if thats what you talk about then ...... non existent
or the occasional cheaters
so I guess (in a way) good
Well if you can handle the 15 minutes wait time
On a fresh update you can get genuine new players and have some fun that way
Outside of that - its almost exclusively populated by either constantly jumping / flashlight flickering lads who have kanji for a name, or cheaters
I mean, both will get you a clear either way...
Just not sure how fun it will be
What's wrong with being named kanji.....
oh also prepare for a lot of:
joins
"1" "2" "3"
leaves
something something they check for ping and if it doesn't satisfy them...
Also, instead of e_### you can just write it without the "e"
So "_106" for example
but then you'll catch any item that has a 106 for a number
not onl items but zones too
situational, but still annoying
it takes one zone 106 to list 30 doors
What I mean is doing it like "list res _106"
Or does that still have the chance of including other stuff?
yes
if there is medipack_106 or ammopack_106 and its in another zone it will show up
now that you mention
there's never an extract zone with loot around it
the forward ones, anyway
like you open a door to that one popular room they have that's very "Alien" like with extraction and there's never any loot in there
...lots of candy on the floor though
Oh yeah, I guess that makes sense
I'll have to start putting an "e" there before I end up running around for a pack that isn't even in the zone
You're the second guy I know that does that
I'll never get why since you just save 1 hecking letter
Because the "e" looks silly on its own, okay?
I can't even be dumb without getting bullied for it, damn
i actually agree with this
writing RES ZONE_XXX makes you feel badass
writing R E_XXX makes me think of the markiplier meme
listing my E's
type one_xxx so you eliminate the potential of including turbine_xxx while still being more efficient ๐
List intelligence e_jarhead
Empty list returns
LIST E_19 U
what fov do people liek to use?
100
120 is objectively the best fov
Largest range you can shoot and Rez
I won't deny objectivity
But at what cost
100
120 jish is right
Simply aim better /j
specifically hipfire
Nah I've just always used high fovs in shooters so 120 feels comfy
the reticle on high FOV is much bigger than what your hipfire actually is
I've played 120>100 FoV for so long though it feels weird to see my hipfire reticle actually being accurate when on lower FoVs
though 120 imo fucks with people's distancing to enemies if they aren't used to it
Majority of players I reckon are 90>120 range in terms of FoV
some players like Rayalot though play on 75
(Base FoV being 55)
But the shooting rez way more valuable than everything else
new player here, when are the 2 more rundowns planned to come out?
hoii, we dont really have any like dates nor confirmation, but ALT://R6 probs like august or so since july its vacation for 10c, and r8 maybs at the end of the year cause they need to create it as a whole, but again we have no confirmation nor anythin
um no info, we only know r8 is the end of the main storyline from like r6 and r7
so it might b like the end of gtfo or a hiatus or somethin
alr thanks for the info
they go vacation
You'll hit the 500 hrs before making it to R8 (if not carried). lack of content is not really an issue here ๐
I was just being half-sarcastic
It's just that the other person I said that too started doing mental acrobatics
When play beepo?
๐
Beepo can you sign my chest pls

Sure takes out pocket knife
๐ฌ๐ง ๐
As per british tradition
Stops hand
You got a loicense for that ye ol knoife the mate?
Oi mate innit!
I'll see ye up yonder apples and pears goodfellow
Sorry gonna have to confiscate this ere knoife
Blimey! It ain't even 12 Bongs and I already lost mah knoief
๐ฆ
Yeah, I know, I'm not offended or anything
Are you connected to Steam?
like is discord connected to steam?
No
still can't connect to someone or you cannot drop your ID to others?
Check your settings tab
She's asking if your game is legit (steam bought) and is your steam currently online (didn't went offline due to connection issues or something).
People really should just ask this more directly
Such as "did you pirate the game?"
alternatively it could be that you need to move your mouse to the right hand side to scroll the screen
or something else like that
idk I swear the button isn't there when I'm a client
I've never had any problems and I'm always client :devious:
I did had the button hide from me a couple of times
That interactive menu thing is very Agressive sometimes and can easily hide button
I have to move my mouse all the way to top right corner for it to appear
Tech support
Gotta cover all the basics
What is r5 level with main as bbc error and hsu turn off. A3?
B1
Ty
Nice
aamogus

Alt R6 when?
2 months
Oh right... The dreaded Swedish vacations. +1 month.
How much does that leaves us?
3 months
You can get stuck to floor in r5d2 wtf
That sucks
To the backrooms then
the zone 280D's bridge
Maybe, but like...
What can they possibly do.
Maybe like add a weak error alarm of like 4 small harassing your ass...
Or maybe even a random snatcher...
one snatcher ||per tumor u pop||
only if they fix the fps
honestly a tank
i dont count the other version of the mama
The tank or the tank tank
tank thanks
thanks tanks
would love to see optimizations

dx specially
like i dunno make that level like 3 zones
the tower part its clusterfucky any ways
Main feels like 4 objectives stack on each other ngl
make kraken spawn big flyers as well
flyers are so forgetable for me i remember that fight spawns those flying peopel
yeah gators would be nice to spawn in
Im not calling it shocker
fuck that
Sentient levitating boulder
https://youtu.be/sMk-HPBF6Mw this is why
I'm not wasting my mobile traffic on that
what
"kraken"
shocking
No no no no
Make him the shocker
New death star ray attack
Can't hide, only dodge
development
How do you kill the big guy in 1 hit?
yellow serynge
Sniper rifle or IIX syringe (which is a consumable that only spawns in select levels)
mk ty
hey does anyone know if scans continue while you're downed? just curious
No
alright, thanks
the alarm will remain on, but you can't progress scans when downed as said above
nercoscan?
wassup ya'll, What is the best way to kill the scout monster with tentacles that turns blue to scream without it alarming the whole building?
while doing the tentacle scan? or while its moving?
anytime before they start the "bwwwwwwoo ooooOOOOO"
but with tentacles out is easiest cause stationary target
and for the titan guys? snipe?
there are a couple other guns that oneshot the scouts ||(secret Italians)||
but for giants, sniper oneshot headshots them, ya,
stealth kills for them is a team effort, 4 full hammer hits to the back, or 3 full hammer hits if one if back-of-head
what lvl has giants immediately when you spawn? i want to practice some things
R2B2
ty i knew it was one of them
is there any way to make bots less dumb ? AKA not picking/using resources cause they use the entire stockpile for no reason whatsoever, not raising in combat just to suicide, actually entering the bioscans, and quit performing the sweet team kill extraordinaire, this kind of things ?
whether it's in game settings i missed, or ToS friendly light modding
Mods.
the entering bioscans its a bug, u can like disconnect em and reconnect em to fix it, but idk why it happens
the pickin resources usually has to b on u, if everyone needs ammo u can just let a bot pick it, but if u dont wanna waste u ususally pick it up, they dont grab resources unless u go too far way from the box u discovered em, so u can also give resources while stayin near the box and then grabbin the new one
any link ? i found one for combat system enhancement, but heh, that's not my main concern :')
never used one so no idea
found out the hard way that disconnecting em is a thing yea, but heh ...
as for resources, i know about that, but i'd love to be able to save em for later without having to just avoid opening lockers x)
otherwise you simply have to work with what you're given... Reminder: bots are a clutch to replace missing actual players, the game is built with a proper team in mind.
yeah theres not really another way
i mean yea, but we're 3, and bishop is a bitch :')
If they don't enter scans - kicking routine.
Resources: you burn ammo and tool yourself and leave them meds to carry.
i normally leave em with ammo, i save meds a lot
or tool too, but depends on the level
if im 3 sentries yes, but if i dont want more mines, i carry it
we're at R2D1 iirc (3 to go before last mission, that one included), and the bot existing is so frickin detrimential 50% of the time that it just cost us 2 missions in a row xD
fair enough !
also, what weapons would you recommend on a bot
always long range automatic weapons :]
i always have em with a machinegun and an assault or burst rifle
tho i like, usin differnt for no reason, so my 3 bots have different weapons
but well on d1 if u dont get infected a lot or u try to not fogdive, leave em with a disinfect
The most annoying thing bots tend to do is to JUMP you in attempt to collectively heal you while you're trying to fend off an entire horde
or ping the resources so u know whats on what
thing is, we wanted to take advantage of the bot existence on that specific one cause there's way too much infection gas going around, so i tasked myself to be the "infection mule" w/ bishop ressing me over and over if/when required (outside of waves obviously), but the lad keep shooting us in the back and wasting disinfection packs/medpacks on me whenever he feel like it, it's often not that much of an issue, but sometimes it makes the entire idea completely useless xD
tho i HATE this mission :')
is it even worth it not fog diving at all ?
backshots are the reason you give them the weakest guns you can find
well not weakest...
rifle + lmg is fine
yea i tried giving him a combat shotgun once, never again
mhhhh depends on like the order u do it, there were some that i tried not to but ive heard the best like succesion does require it
also aa
no shotguns, no sniper rifles...
thats like 50 dmg a shot skmdkmsd
rifle rifle
yeah, automatics
i would say maybs veruta cause it has less dmg
even if it, shoots faster
but they shoot in bursts
outside of using betterbots mod there is nothing u can do about em
what order do you recommend ? we were going spawn room > alarm to the room with 2 bloody doors > the alarm in that one, so we can get it out of the way while controlling where enemies spawn > explore it, save the alarm for later > bloody door > either other bloody door or 614 to get resources to get back up > other bloody door / 614 (the remaining one, 614 can be skipped if we're fine, saves a cell) > the alarm we didn't do earlier (i think it's always the one from 607 to 608) > yolo if we still need a cell
rip ! thanks ^^
i also feel like most resources are in the fumkin fog x)
r2d1 then yes
so maybe it's better to focus more on a resource based approach by going in 614 early and then capitalizing on that to get more cells and lower the infection level, unlocking previous resources in the process ?
i never
done the door to the very very back of that zone, and tbh i never heard anyone did it
usually u can go one of the blood doors that has the key in it, or the alarm if ur feelin funky, resource zone [the one with the generator cause they give u a lot], and thats 2 cells, then u can do the whole key side, cause if im not wrong thats the other 3 cells, plus a disinfection station
but tbh its been a while since i touched the mission cause i got very tired of it
there is a resource zone that requires a cell but should give one back, take that one its good
yes
i never thought it was worth
until i went in it
it is a slu of enemies but if u can do it somewhat silently its worth
is it another "scout spam lmao" room ? x)
nah, just many sleepers and i think one scout?
yeah again i never met anyone goin to the back door
it has, too many scouts
idk, it feels weird, cause iirc
if it has a cell take that its an easy funnel for the alarm
cfoam if you have otherwise mine sentries will blast em to hell
the "key side" is one of the key room in the main, but iirc you get said key by going in the room that's totally in the back
no, they key door it is the one in the gen cluster room, but im pretty sure the key to that door is on one of the blood doors
there is a key for cell one 608 and 607 disinfect or otherway around but both meh
good luck :]
and remember bots can grab fog repellers too and grab items, so exploit those two
just query the keys and find the doors that lead to the zones dont take any unnecessary doors its a waste of time
is it still possible to tell bots to grab a tool_refill for example ?
so internet is lying to me ๐ฆ
They dont even open boxes/locker, just unlock them (bonk if lock, open with lock melter if hacking lock)
You cant tell them to grab something specific unless it's an objective item
(I've no idea if there's mods that change that since I play modless)
ok ty mate
there are no mods that let you do that
||There is a mod that lets you trade with a bot. So if you want to take their resource pack or exchange your pack. Can also trade tools, like mines or lock melters.||
the devs are watching menacingly
Right. Don't be like me. Play with real people!
im becoming the 4th bot as we speak
Im as bad as 4 bots ๐
bots are as good as their user
I can't join voice channels? Is there something i have to do?
I'm stuck with my team on R2C2 (find IDs with non stop alarm) We managed several times to get to the end but run out of ammo during the nonstop giant wave and we get stomped. Do you have any tips and ideas to give or specific weapons to advise ?
if you're taking long time to get the ideas then you need to shorten that as much as possible also
sniper rifle will deal with em just fine but note that u gon have to use it once in a while on smalls so u arent sitting at 80% sniper and 12% primary
also it's not a nonstop giant wave, it's one big wave of giants so keep that in mind
think its about 5-8 of em
Teammate read it was an endless big wave, you sure ?
yeah
should be like 8, maybe 10 at most
then you're just left with the constant alarm you've been dealing with
OK so it's not as much of a desperate situation, thanks !
nopperson
Ok, i gotta ask this, are the bonus objectives worth completing? I was curious and couldnโt find anything about it
Machine guns enjoyers unite
There's no reward for them other than a number on the level selection screen being more than 0
And they frequently make the level significantly harder
Idk why I said frequently I'm pretty sure that's their entire point lol
Yeah good plan
It used to be that you'd get cosmetics for completing X number of secondary objectives, but they seem to not be doing that anymore /shrug
/dances
curious. does everyone aim for getting 100% every level ?
or doesnt matter and move on?
It really depends on the individual/group if they decide to or not
most ppl will probably say PE or nothin
more people say PE or nothing than are capable of it
only
Obv yes
any benefit to getting 100%?
The numbers align.
OCD is an illness, and therapy is a healthy step for many people with that condition.
Hmmmm interesting.
i don't want to mental health shame any one, every struggle is different, no one should take steps they aren't ready for
VERY interesting.
playin GTFO with OCD
What are the "completed" numbers at the bottom of rundown missions? Simply a counter for how many times I've done it?
[3,2,1,1] means you've completed main 3 times, secondary 2 times and overload/pe 1 time
[1,-,-,-] means you've completed main 1 time and there are no secondary / ovl / pe, etc
i see, so if there's a - that means it's simply not applicable?
yep
A long time ago it had a sense
Overload completions in R6 gave cosmetics
PE never gave anything special IIRC
R5's E tier unlock required one PE
Smell, sight, hearing or touch?
Now you can just do all Main
yes
If you weak
I tried R5C2 PE with bots but one of them hugged tank and they all decided to follow suit ;_;
The problem is right there in front of you: bots
you gon need to mine the tanks or get some elevation
I'll just bot everything until Overload then get some human bots to help ๐
yeah overload sounds like a bad time with bots
Azert is there to fill that role
secondary might be better, you can kill the tank solo quickly in reactor room
I'm just planning to PE this then go back to do small/short maps I like ngl
I had the luck of finding a super-nice group to do E1 with so I chalked that up and now C2PE is the last map I've left
Well done ! still haven't even started B's
too busy?
that or mines if u have spare tool
probably better to do it with players then, it's probably one of the worst map to do with bots in this rundown
Playing other games indeed
think its bout time you ditch ark survival
does list resources in terminal does it list resources that would be in a locker or do you have to open the locker for the terminal to show the resource on the terminal
M8 am about to add a 2nd server
list resources list all resources IN THE MAP
List resources in closed boxes as well
If you wanna filter by zone LIST ZONE_XX RES
tank comes from random direction in c2 overload mining isnt really reliable when u have 4 directions to cover
you have plenty of time for somone who havent started b tiers
That time is in Ark
I just don't feel like GTFO lately
ring around the rosie
pocket full of posies
fair enough
in the OG R5C2 we normally found enough cfoam trips to gum up a couple tanks
idk if thats still the case
should be still ๐ค
could just be bad luck, but it seemed like there were almost no cfoam trips and only nades from the few runs i've had
i don't remember any cfoam trip mines in my run either
sadge
mostly nades in one of the cell zone
AFAIK one cell zone has explosive tripmines another has foam nades
hey, just wondering, whats a solid build for a solo run with no bots?
im imagining cfoam launcher is a must
A solo run build is heavily depends on the level.
well shit. im doing r1b2
beat r1a1 and r1b1 with friends
but they are all offline rn and i wanna try to tackle the next mission
huh, alright. the level 4 security door at the end scares the piss out of me tho lmao
gonna give this one shot, then i may look for help lol
lfg channels are here to help
Depends on a level but general rules for bots are:
- Burst Rifle
- Any of machine guns (veruta for longevity, arbalist for effect)
- Give 1 bot biotracker (Hackett voicelines are cool, Bishop is paranoid and Dauda is straight up annoying)
- Never give them Cfoam - use it yourself
- For them melee are just skins - Pick whatever
You will have to do the rest yourself.
well, when running with bots, i will definitely use this. thanks man!
You can check my new steam guide on bots 
helshotgun and Scattergun

Clearly the superior Bot guns
... If you like dying
Tried using them several times, one has a blinding muzzle flash, and the other has a horrible crosshair I can't use it
Try heavy assault rifle instead then.
It's pretty much the SCAR of this game.
Albeit I still wish it dealt slightly more damage
Heh
Best wave clear weapons out there
knife. Main weapon doesn't matter. Special weapon i would take something like machinegun and a burst sentry
Does ammo-increase booster increase the capacity or the amount at start?
the amount at the start i thinks
ouch that's unfortunate
Only start
:(
Its great, it means your teammate won't give you a hit of the first ammopack that is found
well if u get 700% u have 100 on ur pistol so thats nice
Bringing extra 15% of main is kinda... Oof
D tier boosters, at best
Weakest supply efficiency blows it out of the water
but theres no water
And then there's the bug...
That if you bring more than 100% - theres a chance it will reset to 100% whenever you switch
Mega cringe
Can't even bring 200% in peace
But they, an extra mag is an extra mag...
think about all the enemies u could kill with an extra mag...
maybe 3 depending on the gun
Sniper = 3 giants
HCP = 6 strikers
8
ah right
Nerf, remember?
F tier gun still
teehee
7 strikers DTR
2 at most with smg cause i cant never get more than 2
12 with dmr if u got boost
that is the 12 mag gun right
Sometimes 11 for funny reason
people are doing rundown 5
The curse of being the middle one
All old players are busy grinding down R5
All new players are grinding R1 and 2
So 3 and 4 are left without a job
Its a harsh market out there
create opportunities then
Proud of you
Hey guys, noob question. In a rundown can you both the primary & secondary objective or can you only do one per rundown?
Im newer so Im not 100% on this. But Im pretty sure you can do everything you just have to use the bulkhead keys in the right order.
primary and secondary are optional objectives inside of levels
open bulkhead, do side objectives, go back to whatever the main goal was
can you do them both in a single rundown?
like per level? yeah of course
that's the only way to do them
you can't JUST do secondary/overload and not main
ok, we just did R4A1 and we got all of the harddrives, went to open the bulkhead but couldnt locate the key using the terminal. I wondered if we were doing something wrong?
the way it works MOST levels is that you have to choose
Like on that level, I believe you have to use the bulkhead key you find to open secondary FIRST, then go into secondary and get the key to open the main pathway
Also I know for a one mission our group already did if you do Secondary 1st you will not be able to do overload because you wont have the bulkhead keys. You have to do Overload/Secondary/Main.
yeah it depends on the level
good idea to 'list key' and find out where all the bulkhead keys are
^
R4A1 you need to open sec before doing main iirc
ok guys, thanks for the help!! Much apricated.
no problem
Terminal mastery: most important skill in this game
R4A2 for example
Kinda-ish
Ours was an A3 one., forgot which one.
it has 2 extreme bulkhead doors but it still applies that if you pick secondary twice you're stuck with that
Both R4A3 and R5A3 technically allow you to do secondary then overload ALBEIT good luck doing that on R5A3 since ||secondary starts error||
But yeah, some maps FORCE an order explicitly (R4B2), others just... have an easier order (R4A3), if you wanna do PE that is
i did 5a3 in the wrong order, that was FUN
That's impressive
in retrospect should've looked up the zones but me and my buddy were just like "how bad can it be?"
it wasn't THAT awful but definitely more of a slog than it shoulda been
I kinda remember the waves to be harsher on og but perhaps it's just my memory being faulty
is there a wiki page or article somewhere (or even a video) that explains the different "tiers" of the missions?
like the secondary objective, and what PE is
https://gtfo.fandom.com/wiki/Sectors theres this but
take into account
u dont always need a bulkhead key for a door, sometimes they open by themsleves or by different conditions
So I was hosting a duo game and my game crashed towards the end of a game that was going well, I exited but my friend is still in the game but I don't think a host migration ever happened and I can't join on him
is there a way to rectify this? Would suck to lose 2 hours of work
did you have your friend send you a new code? sometimes it can change
yeah and it's not working. Sleeping enemies are not responding to him moving around
and bots are frozen
it changes if host leaves or crashes
host migration did not occur
you might be out of luck then
alrighty, well thanks for the input folks
very very good
hel gun is pretty nice ! can work on smols very well
and oneshots with headshots i thinks
yeah hel gun is just good into everything
but well its always worths to also try all the other guns
combat also very very good
since u might need specifics for certain missions n such, maybs somethin more powerful more close quartes more fast whatevs
slendi i tried to run pr for scout killing in r5a2 speed runs
its range cucked me
like 10 times
like actuall worthless
i just wanted to shoot the scout fast
ah
skill issue :3
no
its range stat is very bad
why is is 30 - 70
when every other gun is 15- 80
and sniper is 60 -100
like
Could go one step up from the revolver and main the high cal pistol
the Arid 5 my beloved
man
revolver too good
high cal is too hard tho
revolver is just baby high cal
They have like the same amount of recoil tho ๐
What
High cal is the low skill revolver :|
literally yeah lol
high cal is a no brainer
even more brain rot pre R3
wha?
meh
not due to the damage cutoff i assure you lol
@lone mortar it didnt get changed tho?
And if you mean due to enemy composition. Thats just the charger spam of r5 (alt r3 it was fine aside from maybe c1 and r4 aside from c3 and d1)
Yea
It dont give me the same vibe of one tapping anything in existence

Not saying that its bad
But i miss when it had 30.1dmg
That was r7
Was litteraly said 3 times now :|
After R7 going into Alt R1
I'm curious, sledge users, do most ppl try to use hitscan primarily or do yall use the arc most of the time
did you know spear was nerfed shortly before Alt R1 released
Just imagine That any sleeper is Prisoner #838 and somehow I never miss
did you know spear was nerfed shortly before Alt R1 released
Did you know it was bad before that?
im interested in what nerf they mean lol
idk
If i actually stealth its mostly hitscan
But i run a lot so its just a blur rly
spear was always good wdym
long pointy stick good
it was good for a bit in r6 :D
When you could kill multiple enemies at once easily
You like long things, opinion invalid
you think you are safe on that high horse
but our spears can reach you, with their length
only thing i really try to hit scan are crawlers or giant legs
Hitting with later part of swing (not hit scan) means you start charging your next hit faster
Does anyone know big/small door health and lock health?
Yeah that's about what I do, cool
I played a lot of melee games before this so I wondered if how I play is normal or not
locks have between 15 and 18 hp. bat does 3x5 to them and a sledge tap does 3x3
maybe its less than 15hp as well
or wait
its between 9 and 15 hp
idk how many light spear taps it takes, but they do 2damage per hit to locks
this just broke my heart to read man
But it's kinda true
Revolver needs HS to kill smalls HiCal doesn't
Revolver I always see as more aimed towards clearing small, HiCal tries to also be decent at hitting bigger targets
An american would even feel right at home
ohhhhh
mb
yeah was not enough sleep

am dumb
almost always the arc
I liked the tournament arc
I liked the bit where the guy went "NNNNNNNGGGGGGGGGHHHHHAAAAAAH" and his hair turned yellow
I wish my hair turned yellow when taking a dump
is it possible to disable mousewheel up/down cycle through all weapons and items
and intead only bind Main Weapon to MWheel up and Special Weapon to MWheel down, thats how i normally do it in every other game
you can
but itll be very hard to cycle through tools and consumables (said such)
very helpful to not touch the number keys for exact stuff
I think it's called change weapon in the settings
Peter, the horse is here Peter....
there is no 'change weapon' setting
Are there bindings related to your number keys
Wait no nevermind
I don't think you can bind scroll wheel to anything
yeah
and it doesnt look like you can disable or change the default setting
its just baked in
ngl how many ppl actually use the scroll wheel tho
(it SHOULD have a bind but I feel like not many ppl use it rn)
He does
with the default setting i never use it because its terrible
but i always use it in other games, normally binding 2 main weapons to mwheel up and mwheel down
yeah that setup is pretty based ive never thought of that before
I am casual scrub. I use scroll wheel. But I also have melee to first side key and tool bound to second side key.
im used to 1-5 being enough for quickswapping
the context-related setting in the game is useless because if you have hacking tool or consumable or resource pack then the order and amount of times you have to scroll changes dynamically
hehe hammer goes double kill
googling for this topic i see some posts on steam forums and the subreddit of people asking the same thing and nobody ever responds
yeah, if you NEED to pull out a resource or tool quickly mid combat scroll wheel is not the way
so i guess it just doesnt exist, mousewheel up/down is as a good as disabled
and melee has the shove bind so its fine
Does your mouse have a way you custom bind keys and what it does? Maybe you can assign scroll up/down as the number key for each weapon.
That's a little more work and I don't know if you can assign keys to direction of scroll. Never tried.
Ah. I think I have the same mouse then.
heres a post from 2022 https://steamcommunity.com/app/493520/discussions/4/5363239021164710885/, another from 2019 https://steamcommunity.com/app/493520/discussions/4/3344417497916843778/ and one more from 2021 https://steamcommunity.com/app/493520/discussions/4/3076503022323349729/ and one from 2020 https://steamcommunity.com/app/493520/discussions/0/2265817017319960287/ etc you can find a ton if you google
seems like devs dont care or even realize its an issue lol
oh a dev actually responded to this request 2 years ago on a reddit post https://www.reddit.com/r/GTFO/comments/jlox4c/feature_requests/gaxqpob/
that was only 2 years ago so im sure itll be implemented by 2030

wishful thinking that it will be 2030
that is a feature that will be in the 100th birthday of GTFO update
Use the number Keys. ez gg
no you cant
I had a mouse with a broken scroll wheel
and wanted to disable it from the game since it swapped weapons randomly when I wasn't touching it
There's probably a workaround somewhere but I didnt find anything in the ingame's controls
looks like it does appear in the settings file, maybe it can be modified there
"action": "ScrollItems",
"type": "Axis",
"device": "Mouse",
"keycode": "None",
"axisName": "MouseScrollWheel",
"isNegativeAxisComp": false,
"gamepadInput": "None",
"axisPosGamepadInput": "None",
"axisNegGamepadInput": "None",
"mouseButtonIndex": 0,
"axisToButtonThreshold": 0.0,
"axisToButtonReleaseLength": 0.0,
"isNonAxisMouseHorizontal": false
},```
keycode "none"
by binding it to some other key it can probably be disabled
ill test it later
yep it disables it
now need to figure if theres a way to actually bind it somehow
do you have to specify which server are you from when lfg?
No, not really
Unless you're desperate posting in far away regions
So if you're from europe and posting in americas - probably worth mentioning
So what was with the whole obsession with not letting people play the old content for so long anyways? I'm sure that gets asked a lot but it never made sense to me
Avanguard game design.
The ultimate FOMO.
The Unus Anus of gaming.
You had to be there.
Etc etc etc
Unus annus of gaming describes it pretty well
Just feels like gatekeeping against newer fans, same with unus annus since i had never heard of it until it had ended and been deleted already
But I guess they agreed on some level since they ended up re releasing all the old content with some revamps anyways
We're still not 100% sure exactly
But it was generally considered to be a very quirky move
Even they agreed, once the ramped up the "story" and designed a whole boss fight.
... Which they then had to remove.
So the boss fight thing isn't even in the game anymore ?
Oooh

Well I guess I have like 3 months to try and complete 7 rundowns
6
Yeah, good luck, lmao.
But goodluck lmao
6 is missing right now l
o
I think they realized that if they kept going that way, by the end of this games development cycle they wouldve removed 90% of the content and players would buy the game and see ONE rundown
Who knows, maybe this was the 4D chess plan all along and we're just left speculating
Knowing 10c
so out of curiosity
That never was a chance
Nothing really
Difficulty and time
Being bad at the game.
I suppose I'm fine with difficulty and time
Do you care about doing secondary objectives for nothing but bragging rights
At some point, you probably need to go out of your way to learn breakpoint information, a wide array of skill sets, etc.
Uh, don't
A good amount
Otherwise, you'll be undercontributing in a lot of the harder content.
Yep
I mean that's fine
Because of the drones in the sky
Pick machine gun, shoot until it dies
Basically from late B tier to E tier
I don't mind research and build minmaxxing honestly
I was mainly curious if there was something that couldn't quite be overcome like RNG
Another victim is consumed by the hammermind ๐
I'll figure stuff out
rng comes in the form of the skill of your pub lobby players
I believe there is some rng there and there l
But I've never seen it contribute to wipes, almost
Typically when there is RNG-heavy content...
Gtfo does have a healthy amount of RNG, enemy placement, scan placement, etc
It's always just the game going "Okay, I really want you to die now, thank you"
throws literally everything it has at you
The problem isn't that the content is occasionally much harder than it's supposed to be, the problem is that the content is occasionally much easier than it's supposed to be, and less experienced groups end up greeding for those easier arrangements.
Like, I've seen some bad spawns in R7E1...
But I've never seen one that was impossible to manage.
That's all I needa know
But from stories I've heard, I think a lot of groups are getting manageable seeds and are writing them off as unwinnable.
^ coming from top 5% btw
When I saw that they had added all the rundowns back I decided to get back into the game and do everything
or almost all of them ig
Just do it now while it still has players to play with
Might not be the case in 2 years from now
I'm hoping to enlist some of my friends to do it all with me
So far just got 1 though
why doesit take so long to match make
It doesn't seem like anyone actually uses it
From what I understand everyone uses the discord LFG
the matchmaking is bad
Matchmaking is populated exclusively by people who don't know any better and Weasley
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
are there any specific levels that have a high drop rate for infection resist boosters? or is it completely random
Random. Some levels might have better chances of just finding artifacts period, but specific boosters? Not a thing.
I noticed that Secondary objective zones tend to have much more artifacts in them. Might be bias, but it happens too much.
So uhhh, we doing R3C1, and 2 objective HSUs exist in the same zone
Same number and everything
Will it matter which one we get?
Can you interact with both?
well no choice. so on you go ๐
Okay so I'm gonna assume that means both of them will work for the sake of our mission
Probably only one will work
Well, we found one that worked and completed the mission, so either we found the one that happened to be the right one
Or both of them would have worked
this. there's never 2
so one would not have worked
lucky you ๐
very rarely it happens
super inconvenient
so in that case: unlucky you
Gotcha, gotcha
enjoy R3D1 now. best mission of R3
Thank you! 
I don't remember what 10cc has said about it, but there are reasons why it'd suit a smaller game with a tiny dev team:
- Allows devs to more aggressively add things. When you make system changes you need to ensure it doesn't break existing content and features. As you add more content, that's more content that could break for each individual change made. Cutting the existing rundown when the next is added means they didn't need to ensure that nothing in r3 breaks when they pushed the r6 engine changes, etc. 10cc has insinuated that, having moved to adding back prior rundowns, they've shifted to a phase where they regard the current game systems as basically final.
- Funnels the playerbase into a smaller collection of levels, which makes finding groups for games easier.
that 2nd point is really biting us in the ass now
GTFO also isn't really a game where a missable story is told using a progression of asset-intensive cutscenes or whatever. They didn't have anywhere near enough artists for that, hell they still don't really have enough after their recent rapid upstaffing. The story and lore are diced up into text and audio logs found on terminals, which are available outside the game after the fact, so if that's your thing then you didn't really need to be there to get it.
The game content is built on proc-gen systems which allow the devs to generate levels out of room tile sets, and mix and match a small range of basic objective types and components to build fresh levels. There are definitely memorable levels from a gameplay perspective, but the idea was that there would be current levels that would be just as engaging to preoccupy you with.
Granted, they started delivering plot in-level from r6 onward to some extent, so some of this has changed.
.t alt rundowns
.t Old Rundowns
When a new Rundown is release, the old ones are removed. Here is why:
- System limitations Expeditions are made up of rooms that are put together to make a zone. As they make a new Rundown, there can be system changes that cause how rooms fit together to break things, which means they need to go through and fix those bugs. Things like enemies that lose their AI pathfinding, etc. See point 3 as well.
- It would divide the playerbase Instead of everyone focusing on the current Rundown, people would be split between multiple of them, making it harder for LFG groups. You can see an example from Bungie with this exact scenario: http://redd.it/5zq8d0
- The dev team is small They are 9 people and having to maintain older Rundowns would take a lot of time and effort to do. Instead of allowing them to focus on the current + next Rundown, you're forcing them to have to apply bug fixes, weapon balancing, adding new features to older Rundowns.
- Because of system upgrades old maps get unbalanced and broken I touched on this in the prior points, but the devs can't guarantee things will stay working for past Rundowns when they do updates for new ones, which means if they have older Rundowns available, the community will expect them to provide support for it, which isn't feasible.
- New fresh content The steam store page makes it clear this is how the game & Rundown system works. New content replaces old content, it keeps it fresh, gives you new features, enemies, weapons, challenges, etc. While older content may be removed, you are getting new content for free. The devs will never charge you for new content, there are no micro transactions, there are no loot boxes, there are no DLC's. You paid for the game, everything else you are getting is for free.
- Why not just make it available via the "Betas" tab Same thing as point 2. It would still cause the playerbase to be split too much.
there
oh hey, never knew about that command
or I have vague memories of it, but that could be deja vu
but yeah basically what I said but in a lot more detail
is it possible to hit 2 tumors at once with hel weaponry?
no
apparently if you pen multiple tumors, the damage is applied to first tumor only
shotguns are a little weirder, my recollection is that host players can damage only one tumor but client shots can damage multiple tumors
i know bout shotguns
if the first tumor gets popped would the rest get hit or also cancelled
I doubt there's any special case around the first tumor popping
alrighty, thank you
pen mean it checks if it applied damage multiple times, but still only applies its max damage
also keep in mind that all the hel weapons are mid-to-bad into tumors due to lower precision multipliers
gotcha
like, you can kill mothers and tanks with hel gun, but you'd probably rather not
I've solo'd mothers with hel gun before, but it was pain
did that several times in r6d2, not a fun time indeed
do elaborate
do develop or present in detail
the presence of specific rundowns lets me go back to when the game was cool
Does anyone else struggle to find hosts with reasonable ping? I live in southern canada, and haven't been able to matchmake with anyone who didn't have absolutely obscene latency. So bad that the heart beats on the sleepers don't actually happen. Full desync. (As another question, why isn't sleeper detection based on local movement? Server/host side movement detection seems inefficient?)
I want to play with a group, but so far it's been unplayable in multiplayer, in spite of relying on it.
hellooo, i would say dont use ingame mm cause its just kinda stinky, it pairs u with whatever it can most of the time n its very slow
u can use the LFG channels, and that way maybs get people closer to u so u have less desync
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
just some advicee
ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel
I can't join voice channels here, for local reasons, but i can use in game voice.
It makes using this system a little difficult.
nono its oki, u dont need to b talkin u can join while muted
in case u mean that
or is it more a technical issue n stuff
I mean i just can't join discord voice chats.
Yeah.
Unresolved.
I can still get in game voice to work consistently.
mhh
then yeah maybs its a lil funk, but maybe u could find some people like agree to just do it in-game and maybs send dms with the code n such, tho i guess its a bit funk to figure it out
So in game matchmaking doesn't watch ping?
I've found lobbies pretty quick, a minute or less today. It just seems like they're all super far away.
i think theres like an option to limit the server, but tbh i dont know
no one here really uses it
ingame matchmaking just pulls from anyone searching in the same rundown category
it doesn't care for regions
lobby system when
ayo my bad we gotta wait for the kick system first
ayo my bad we gotta wait for the weapon customization system
ok
ayo my bad

to wait
This is odd, but good to know.
Time to try making an LFG post where i don't actually have a VC XD
ksks well u can maybs specify it n thats it, n just chats ingame
the game doesn't have a ping counter
but yeh just b sure they cool n stuff
it really needs a ping counter
and ask to not get carried like always yayyyy
R8 copium
People can carry? It's a co-operative game though.
That seems unusual and out of place.







