#gtfo-related-questions

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stiff plinth
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oh i see

icy cave
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Atm you got some 500 hrs of content to do. if you aren't getting carried like @bright plover

stiff plinth
#

ok, i guess this game is worth the price

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originally, it was a markiplier vid that made want the game

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but the price detered me

dry pumice
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Same here actually

stiff plinth
#

the sale makes it worth it i suppose

icy cave
latent obsidian
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lol the devs owe a lot to Mark I think

#

His videos seem to have done wonders promoting the game

soft crater
icy cave
stiff plinth
soft crater
#

He only played the story levels for R6 iirc

dry pumice
#

And some before that

icy cave
dry pumice
#

R4 or 5 maybe even

soft crater
#

It's funny because he True Solo'd OG R1A1

dry pumice
#

Oh

latent obsidian
#

I think he true solo'd OG R1A1 which is legit impressive

icy cave
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R2 a little bit.

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nothing else

stiff plinth
#

ight

dry pumice
#

To be fair he's a busy man

soft crater
#

Iirc Mark stated he did dive into the wiki a bit

stiff plinth
#

ima buy

soft crater
#

And yeah he is busybusy

dry pumice
#

He probably doesn't even know this discord exists

stiff plinth
#

gonna regret it, but thats a future me problem

soft crater
#

(Mark definitely didn't play the same game twice)

latent obsidian
#

If you ask @icy cave nicely he can give you a proper induction ๐Ÿ™‚

stiff plinth
#

@icy cave pweeesseee

soft crater
#

@icy cave ye

bright plover
soft crater
#

Hidoshi got carried

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Hmmmmm?

bright plover
stiff plinth
#

oh another question, what is the ambassador role?

soft crater
latent obsidian
bright plover
soft crater
#

it is. Just newcomers get stuck on R1C1 til someone shows em how to defend it

bright plover
#

true, true

soft crater
#

Then there's newcomers that got stuck on R7C1

bright plover
#

not attacked, but invaded

solemn flint
#

people got stuck on that level alot bc they dont know about error alarm and how to kill snatcher+ full zone scan

bright plover
#

I knew what the level had in store until the end and still got stuck on it

soft crater
#

They either.
1- Can't get past the Fog terminal
2- Can't defend the Zone scan
3- Handle the GLP Error
4- last zone scan.
5- Can't rush the ending

solemn flint
#

ehmmm

bright plover
#

and a total of ~20h to actually clear the level

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good times...

soft crater
#

Tbh

latent obsidian
#

R7C1 is a great level

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lots of cool challenges

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pretty difficult

soft crater
#

The ending part has a bit of RNG on enemy spawn locations

bright plover
soft crater
#

And yeah R7C1 is nice

bright plover
#

but the jump from B1 to C1, for 4 newcomers that summed the abilities of maximum 3

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insane

latent obsidian
#

yeah its big

soft crater
#

B1 is namely difficult if you're brand new.

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The jump from R7A1 to R7B1

latent obsidian
#

if you did B3Ex B3Ov or B3PE first it wouldn't be so bad

bright plover
latent obsidian
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but then that would be your difficulty jump

soft crater
#

Tbf

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R7B1 is nerfed

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Iirc 1 less Scout and Flyer count got Fucked

latent obsidian
#

Whats more fun than a trial by fire?

agile salmon
#

trial by immortal snusnu

icy cave
#

Hmmmmmm๐Ÿค”

agile salmon
#

im glad we think the same way

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xD

icy cave
latent obsidian
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Its Dj's patented GTFO short course

bright plover
agile salmon
#

listen, the rest of the game is easy for him now since hes done the hardest content

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gotta set the standards from the get go

icy cave
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And people were blasting me for "torturing" a new player. Like bruh there was consent

bright plover
#

R7E1
first level
one way ticket to uninstall

agile salmon
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at least they now know what the goal is

icy cave
agile salmon
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BUILT DIFFERENT

icy cave
#

But now I would do R2E1. less spoilers

bright plover
agile salmon
#

r4e1 is another good hell hole

bright plover
#

still haven't experienced one and I am scared

icy cave
agile salmon
#

thats a good point

icy cave
#

but back then there was only R7

latent obsidian
bright plover
bright plover
latent obsidian
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5 minutes and back to the rundown screen

bright plover
latent obsidian
bright plover
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ah yes, better

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An unknown issue has occured. Error code is "Skill issue"

agile salmon
#

just get a better gaming chair ez

bright plover
#

rgb diapers

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no wasting time anymore

latent obsidian
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gtfo branded diapers only

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for those day long R6C1 runs

limpid bobcat
#

Bro how to get med packs

dry pumice
latent obsidian
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list med zone_123

limpid bobcat
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You can do that?

latent obsidian
#

you can use the terminals to list ones in your zone then ping them to see where they are

dry pumice
#

Terminals are the resources finders.

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List res zone_xxx

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Shows you all the resource packs in the area and then you can individually ping them to confirm locations

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You can list any zone from any zone, but pinging only works within the same zone.

vague bridge
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or "list u e_###" to shorten the command

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just watch out for fog turbine 123 and datasphere 123

dry pumice
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i like it when its clear

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i make too many typos attempting to write "resources"

jagged shore
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resTab

tulip stirrup
#

How competent are the players in solo queue? Do they usually use mics?

dry pumice
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in what

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what's a solo que

icy cave
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ranges from the best to the worst

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most on the discord use mic yes

upper ginkgo
#

most people use mics
the silent ones tend to be the better players ngl

tulip stirrup
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I'm talking about the in-game matchmaker

icy cave
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ingame MM is pretty much dead. so if thats what you talk about then ...... non existent

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or the occasional cheaters

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so I guess (in a way) good

dry pumice
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Well if you can handle the 15 minutes wait time

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On a fresh update you can get genuine new players and have some fun that way

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Outside of that - its almost exclusively populated by either constantly jumping / flashlight flickering lads who have kanji for a name, or cheaters

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I mean, both will get you a clear either way...

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Just not sure how fun it will be

mossy aurora
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What's wrong with being named kanji.....

dry pumice
#

oh also prepare for a lot of:

joins
"1" "2" "3"
leaves

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something something they check for ping and if it doesn't satisfy them...

woeful sage
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So "_106" for example

dry pumice
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but then you'll catch any item that has a 106 for a number

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not onl items but zones too

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situational, but still annoying

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it takes one zone 106 to list 30 doors

woeful sage
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What I mean is doing it like "list res _106"

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Or does that still have the chance of including other stuff?

mossy aurora
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yes

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if there is medipack_106 or ammopack_106 and its in another zone it will show up

dry pumice
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now that you mention

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there's never an extract zone with loot around it

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the forward ones, anyway

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like you open a door to that one popular room they have that's very "Alien" like with extraction and there's never any loot in there

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...lots of candy on the floor though

woeful sage
#

I'll have to start putting an "e" there before I end up running around for a pack that isn't even in the zone

hidden ridge
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I'll never get why since you just save 1 hecking letter

woeful sage
#

Because the "e" looks silly on its own, okay?

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I can't even be dumb without getting bullied for it, damn

dry pumice
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writing RES ZONE_XXX makes you feel badass

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writing R E_XXX makes me think of the markiplier meme

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listing my E's

jagged shore
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I've said this before but yeah I fuckin hate typing e_xxx

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Zone_xxx or get the out

latent obsidian
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type one_xxx so you eliminate the potential of including turbine_xxx while still being more efficient ๐Ÿ™ƒ

craggy pier
#

List intelligence e_jarhead

jagged shore
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Empty list returns

soft crater
#
LIST E_19 U
spark lantern
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what fov do people liek to use?

fierce nebula
#

100

past mesa
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Largest range you can shoot and Rez

jagged shore
#

I won't deny objectivity
But at what cost

soft crater
#

100

tiny tundra
#

120 jish is right

soft crater
#

and it affects your reticle

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your reticle doesn't adjust to the higher fov

tiny tundra
#

Simply aim better /j

soft crater
#

specifically hipfire

tiny tundra
#

Nah I've just always used high fovs in shooters so 120 feels comfy

soft crater
#

the reticle on high FOV is much bigger than what your hipfire actually is

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I've played 120>100 FoV for so long though it feels weird to see my hipfire reticle actually being accurate when on lower FoVs

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though 120 imo fucks with people's distancing to enemies if they aren't used to it

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Majority of players I reckon are 90>120 range in terms of FoV

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some players like Rayalot though play on 75

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(Base FoV being 55)

past mesa
tender wyvern
#

new player here, when are the 2 more rundowns planned to come out?

ocean spindle
#

hoii, we dont really have any like dates nor confirmation, but ALT://R6 probs like august or so since july its vacation for 10c, and r8 maybs at the end of the year cause they need to create it as a whole, but again we have no confirmation nor anythin

tender wyvern
#

sounds awesome

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is there any planned content past r8?

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or no info

ocean spindle
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um no info, we only know r8 is the end of the main storyline from like r6 and r7
so it might b like the end of gtfo or a hiatus or somethin

tender wyvern
#

alr thanks for the info

soft crater
#

they go vacation

icy cave
hidden ridge
lone mortar
#

Omg its beepo

hidden ridge
#

It's just that the other person I said that too started doing mental acrobatics

lone mortar
#

When play beepo?

hidden ridge
latent obsidian
#

Beepo can you sign my chest pls

lone mortar
hidden ridge
latent obsidian
#

๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ˜Œ

hidden ridge
#

As per british tradition

lone mortar
latent obsidian
#

ah cockey old english

#

my favourite

hidden ridge
#

Oi mate innit!

latent obsidian
#

I'll see ye up yonder apples and pears goodfellow

lone mortar
hidden ridge
#

Blimey! It ain't even 12 Bongs and I already lost mah knoief

lone mortar
#

I didnโ€™t make the rules ye bastard

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Now shush and hand me that knoife

hidden ridge
#

๐Ÿ˜ฆ

lone mortar
#

Yes this is gud knoife

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Ima take this home and paste me sum gud butter

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๐Ÿงˆ

woeful sage
hidden ridge
#

Are you connected to Steam?

true belfry
#

like is discord connected to steam?

hidden ridge
#

No

icy cave
brittle mural
#

Check your settings tab

dry pumice
#

She's asking if your game is legit (steam bought) and is your steam currently online (didn't went offline due to connection issues or something).

topaz anvil
#

People really should just ask this more directly

topaz anvil
civic wave
#

alternatively it could be that you need to move your mouse to the right hand side to scroll the screen

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or something else like that

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idk I swear the button isn't there when I'm a client

topaz anvil
#

I've never had any problems and I'm always client :devious:

dry pumice
#

I did had the button hide from me a couple of times

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That interactive menu thing is very Agressive sometimes and can easily hide button

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I have to move my mouse all the way to top right corner for it to appear

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Tech support

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Gotta cover all the basics

past star
#

What is r5 level with main as bbc error and hsu turn off. A3?

desert falcon
#

B1

past star
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Ty

dry pumice
#

Nice

fierce nebula
#

aamogus

dry pumice
distant gate
#

Alt R6 when?

dry pumice
#

2 months

soft crater
#

Triple if we're unlucky

craggy pier
#

well r3 r4 r5 came in early

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minus the vacation

dry pumice
#

Oh right... The dreaded Swedish vacations. +1 month.

lone mortar
dry pumice
#

3 months

lone mortar
#

Shite

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Thats long for R6

rugged lodge
#

You can get stuck to floor in r5d2 wtf

lone mortar
#

To the backrooms then

rugged lodge
neon gust
#

Hopefully they'll change squidward fight

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a little

lone mortar
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Ohhh nemesis

dry pumice
#

Maybe, but like...

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What can they possibly do.

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Maybe like add a weak error alarm of like 4 small harassing your ass...

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Or maybe even a random snatcher...

ocean spindle
#

one snatcher ||per tumor u pop||

neon gust
#

only if they fix the fps

ocean spindle
#

no one miniboss

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it could b any of the... 3

neon gust
#

honestly a tank

ocean spindle
#

i dont count the other version of the mama

neon gust
#

on that arena woudlnt be that bad

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since most of the time you indoors anyways

dry pumice
#

The tank or the tank tank

ocean spindle
#

the tank or the thanks

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:]

neon gust
#

tank thanks

ocean spindle
#

thanks tanks

neon gust
#

would love to see optimizations

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dx specially

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like i dunno make that level like 3 zones

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the tower part its clusterfucky any ways

lone mortar
icy cave
neon gust
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flyers are so forgetable for me i remember that fight spawns those flying peopel

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yeah gators would be nice to spawn in

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Im not calling it shocker

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fuck that

civic wave
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Sentient levitating boulder

dry pumice
#

Why? Shocker is such a cool name

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You can call them langoliers if you want

dry pumice
#

I'm not wasting my mobile traffic on that

civic wave
#

It's 18 seconds

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It'll.use like 2MB

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If that, probably less

dry pumice
#

Ah, that one

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Still don't see a problem

craggy pier
neon gust
#

"kraken"

craggy pier
#

ah

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kraken fight with more shockers

icy cave
dry pumice
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No no no no

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Make him the shocker

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New death star ray attack

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Can't hide, only dodge

craggy pier
lofty ferry
#

How do you kill the big guy in 1 hit?

neon gust
#

yellow serynge

civic wave
lofty ferry
#

mk ty

burnt fjord
#

hey does anyone know if scans continue while you're downed? just curious

past mesa
#

No

burnt fjord
#

alright, thanks

civic wave
#

the alarm will remain on, but you can't progress scans when downed as said above

neon gust
#

its called a bioscan

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no a deadscan

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ill see myself out

winged turtle
#

nercoscan?

spare yacht
#

wassup ya'll, What is the best way to kill the scout monster with tentacles that turns blue to scream without it alarming the whole building?

neon gust
#

hammer to the head

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or snipe him with the sniper

spare yacht
#

while doing the tentacle scan? or while its moving?

winged turtle
spare yacht
#

and for the titan guys? snipe?

winged turtle
# spare yacht and for the titan guys? snipe?

there are a couple other guns that oneshot the scouts ||(secret Italians)||

but for giants, sniper oneshot headshots them, ya,
stealth kills for them is a team effort, 4 full hammer hits to the back, or 3 full hammer hits if one if back-of-head

spark lantern
#

what lvl has giants immediately when you spawn? i want to practice some things

spark lantern
#

ty i knew it was one of them

slim axle
#

is there any way to make bots less dumb ? AKA not picking/using resources cause they use the entire stockpile for no reason whatsoever, not raising in combat just to suicide, actually entering the bioscans, and quit performing the sweet team kill extraordinaire, this kind of things ?

#

whether it's in game settings i missed, or ToS friendly light modding

dry pumice
#

Mods.

ocean spindle
#

the entering bioscans its a bug, u can like disconnect em and reconnect em to fix it, but idk why it happens
the pickin resources usually has to b on u, if everyone needs ammo u can just let a bot pick it, but if u dont wanna waste u ususally pick it up, they dont grab resources unless u go too far way from the box u discovered em, so u can also give resources while stayin near the box and then grabbin the new one

slim axle
# dry pumice Mods.

any link ? i found one for combat system enhancement, but heh, that's not my main concern :')

dry pumice
#

never used one so no idea

slim axle
dry pumice
#

otherwise you simply have to work with what you're given... Reminder: bots are a clutch to replace missing actual players, the game is built with a proper team in mind.

ocean spindle
#

yeah theres not really another way

slim axle
dry pumice
#

If they don't enter scans - kicking routine.
Resources: you burn ammo and tool yourself and leave them meds to carry.

ocean spindle
#

i normally leave em with ammo, i save meds a lot

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or tool too, but depends on the level

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if im 3 sentries yes, but if i dont want more mines, i carry it

slim axle
#

we're at R2D1 iirc (3 to go before last mission, that one included), and the bot existing is so frickin detrimential 50% of the time that it just cost us 2 missions in a row xD

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fair enough !

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also, what weapons would you recommend on a bot

ocean spindle
#

always long range automatic weapons :]

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i always have em with a machinegun and an assault or burst rifle

dry pumice
#

actually you're right

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burn meds, carry the largest pack you can

ocean spindle
#

tho i like, usin differnt for no reason, so my 3 bots have different weapons

#

but well on d1 if u dont get infected a lot or u try to not fogdive, leave em with a disinfect

dry pumice
#

The most annoying thing bots tend to do is to JUMP you in attempt to collectively heal you while you're trying to fend off an entire horde

ocean spindle
#

or ping the resources so u know whats on what

slim axle
# dry pumice burn meds, carry the largest pack you can

thing is, we wanted to take advantage of the bot existence on that specific one cause there's way too much infection gas going around, so i tasked myself to be the "infection mule" w/ bishop ressing me over and over if/when required (outside of waves obviously), but the lad keep shooting us in the back and wasting disinfection packs/medpacks on me whenever he feel like it, it's often not that much of an issue, but sometimes it makes the entire idea completely useless xD

#

tho i HATE this mission :')

slim axle
dry pumice
#

backshots are the reason you give them the weakest guns you can find

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well not weakest...

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rifle + lmg is fine

slim axle
ocean spindle
#

also aa

dry pumice
#

no shotguns, no sniper rifles...

ocean spindle
#

thats like 50 dmg a shot skmdkmsd

dry pumice
#

rifle rifle

ocean spindle
#

yeah, automatics

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i would say maybs veruta cause it has less dmg

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even if it, shoots faster

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but they shoot in bursts

craggy pier
slim axle
# ocean spindle mhhhh depends on like the order u do it, there were some that i tried not to but...

what order do you recommend ? we were going spawn room > alarm to the room with 2 bloody doors > the alarm in that one, so we can get it out of the way while controlling where enemies spawn > explore it, save the alarm for later > bloody door > either other bloody door or 614 to get resources to get back up > other bloody door / 614 (the remaining one, 614 can be skipped if we're fine, saves a cell) > the alarm we didn't do earlier (i think it's always the one from 607 to 608) > yolo if we still need a cell

slim axle
#

i also feel like most resources are in the fumkin fog x)

craggy pier
#

r2d1 then yes

slim axle
#

so maybe it's better to focus more on a resource based approach by going in 614 early and then capitalizing on that to get more cells and lower the infection level, unlocking previous resources in the process ?

ocean spindle
# slim axle what order do you recommend ? we were going spawn room > alarm to the room with ...

i never
done the door to the very very back of that zone, and tbh i never heard anyone did it
usually u can go one of the blood doors that has the key in it, or the alarm if ur feelin funky, resource zone [the one with the generator cause they give u a lot], and thats 2 cells, then u can do the whole key side, cause if im not wrong thats the other 3 cells, plus a disinfection station

#

but tbh its been a while since i touched the mission cause i got very tired of it

craggy pier
ocean spindle
#

yes

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i never thought it was worth

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until i went in it

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it is a slu of enemies but if u can do it somewhat silently its worth

slim axle
#

is it another "scout spam lmao" room ? x)

ocean spindle
#

nah, just many sleepers and i think one scout?

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yeah again i never met anyone goin to the back door

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it has, too many scouts

slim axle
#

idk, it feels weird, cause iirc

craggy pier
#

if it has a cell take that its an easy funnel for the alarm

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cfoam if you have otherwise mine sentries will blast em to hell

slim axle
#

the "key side" is one of the key room in the main, but iirc you get said key by going in the room that's totally in the back

ocean spindle
#

no, they key door it is the one in the gen cluster room, but im pretty sure the key to that door is on one of the blood doors

craggy pier
#

there is a key for cell one 608 and 607 disinfect or otherway around but both meh

slim axle
#

fair enough

#

well, will try that thanks !

ocean spindle
#

good luck :]
and remember bots can grab fog repellers too and grab items, so exploit those two

craggy pier
pure siren
#

is it still possible to tell bots to grab a tool_refill for example ?

hidden ridge
#

never was

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they grab resources close to them and that's it

pure siren
#

so internet is lying to me ๐Ÿ˜ฆ

hidden ridge
#

They dont even open boxes/locker, just unlock them (bonk if lock, open with lock melter if hacking lock)

hidden ridge
#

(I've no idea if there's mods that change that since I play modless)

pure siren
#

ok ty mate

craggy pier
#

there are no mods that let you do that

covert remnant
# pure siren ok ty mate

||There is a mod that lets you trade with a bot. So if you want to take their resource pack or exchange your pack. Can also trade tools, like mines or lock melters.||

craggy pier
covert remnant
#

Right. Don't be like me. Play with real people!

craggy pier
pure siren
#

Im as bad as 4 bots ๐Ÿ™‚

craggy pier
#

bots are as good as their user

wintry bear
#

I can't join voice channels? Is there something i have to do?

lost blaze
#

I'm stuck with my team on R2C2 (find IDs with non stop alarm) We managed several times to get to the end but run out of ammo during the nonstop giant wave and we get stomped. Do you have any tips and ideas to give or specific weapons to advise ?

craggy pier
#

if you're taking long time to get the ideas then you need to shorten that as much as possible also

#

sniper rifle will deal with em just fine but note that u gon have to use it once in a while on smalls so u arent sitting at 80% sniper and 12% primary

jagged shore
#

also it's not a nonstop giant wave, it's one big wave of giants so keep that in mind

craggy pier
#

think its about 5-8 of em

lost blaze
#

Teammate read it was an endless big wave, you sure ?

jagged shore
#

yeah
should be like 8, maybe 10 at most
then you're just left with the constant alarm you've been dealing with

craggy pier
#

wave of 7 giants

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one time

lost blaze
#

OK so it's not as much of a desperate situation, thanks !

craggy pier
#

nopperson

worthy linden
#

Ok, i gotta ask this, are the bonus objectives worth completing? I was curious and couldnโ€™t find anything about it

jagged shore
#

And they frequently make the level significantly harder

worthy linden
#

Ok cool, just wanted to ask, thanks

#

Ill go back and do them later then

jagged shore
#

Idk why I said frequently I'm pretty sure that's their entire point lol

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Yeah good plan

worthy linden
#

Main missions first, secondary after

#

Thanks again

native sun
#

It used to be that you'd get cosmetics for completing X number of secondary objectives, but they seem to not be doing that anymore /shrug

ocean spindle
#

/dances

spare yacht
#

curious. does everyone aim for getting 100% every level ?

#

or doesnt matter and move on?

brittle mural
#

It really depends on the individual/group if they decide to or not

sturdy glen
#

most ppl will probably say PE or nothin

winged turtle
lone mortar
#

prisonerefficiency only

spare yacht
#

any benefit to getting 100%?

upper ginkgo
#

nope

#

no new cosmetics so don't even bother going for PEs

icy cave
winged turtle
winged turtle
#

i don't want to mental health shame any one, every struggle is different, no one should take steps they aren't ready for

past quartz
#

What are the "completed" numbers at the bottom of rundown missions? Simply a counter for how many times I've done it?

devout bridge
#

[3,2,1,1] means you've completed main 3 times, secondary 2 times and overload/pe 1 time

#

[1,-,-,-] means you've completed main 1 time and there are no secondary / ovl / pe, etc

past quartz
#

i see, so if there's a - that means it's simply not applicable?

devout bridge
#

yep

hidden ridge
#

Overload completions in R6 gave cosmetics

#

PE never gave anything special IIRC

#

R5's E tier unlock required one PE

icy cave
hidden ridge
#

Now you can just do all Main

hidden ridge
icy cave
hidden ridge
#

I tried R5C2 PE with bots but one of them hugged tank and they all decided to follow suit ;_;

icy cave
craggy pier
hidden ridge
#

I'll just bot everything until Overload then get some human bots to help ๐Ÿ˜„

devout bridge
#

yeah overload sounds like a bad time with bots

devout bridge
#

secondary might be better, you can kill the tank solo quickly in reactor room

hidden ridge
#

I had the luck of finding a super-nice group to do E1 with so I chalked that up and now C2PE is the last map I've left

icy cave
craggy pier
#

too busy?

craggy pier
devout bridge
icy cave
craggy pier
spark depot
#

does list resources in terminal does it list resources that would be in a locker or do you have to open the locker for the terminal to show the resource on the terminal

icy cave
hidden ridge
icy cave
hidden ridge
#

If you wanna filter by zone LIST ZONE_XX RES

spark depot
#

ok then my map has no ammo or meds left

#

rip

mossy aurora
#

tank comes from random direction in c2 overload mining isnt really reliable when u have 4 directions to cover

craggy pier
icy cave
#

I just don't feel like GTFO lately

craggy pier
#

pocket full of posies

craggy pier
latent obsidian
#

in the OG R5C2 we normally found enough cfoam trips to gum up a couple tanks

#

idk if thats still the case

craggy pier
#

should be still ๐Ÿค”

mossy aurora
#

could just be bad luck, but it seemed like there were almost no cfoam trips and only nades from the few runs i've had

devout bridge
#

i don't remember any cfoam trip mines in my run either

latent obsidian
#

sadge

devout bridge
#

mostly nades in one of the cell zone

hidden ridge
#

AFAIK one cell zone has explosive tripmines another has foam nades

spark scaffold
#

hey, just wondering, whats a solid build for a solo run with no bots?

#

im imagining cfoam launcher is a must

noble sierra
#

A solo run build is heavily depends on the level.

spark scaffold
#

well shit. im doing r1b2

#

beat r1a1 and r1b1 with friends

#

but they are all offline rn and i wanna try to tackle the next mission

noble sierra
#

You can take whatever you want in R1B2 imo

#

A sentry is probably the no-brainer one

spark scaffold
#

huh, alright. the level 4 security door at the end scares the piss out of me tho lmao

#

gonna give this one shot, then i may look for help lol

icy cave
dry pumice
# spark scaffold hey, just wondering, whats a solid build for a solo run with no bots?

Depends on a level but general rules for bots are:

  • Burst Rifle
  • Any of machine guns (veruta for longevity, arbalist for effect)
  • Give 1 bot biotracker (Hackett voicelines are cool, Bishop is paranoid and Dauda is straight up annoying)
  • Never give them Cfoam - use it yourself
  • For them melee are just skins - Pick whatever

You will have to do the rest yourself.

spark scaffold
neon gust
soft crater
#

Clearly the superior Bot guns

dry pumice
#

... If you like dying

lost blaze
dry pumice
#

Try heavy assault rifle instead then.

#

It's pretty much the SCAR of this game.

#

Albeit I still wish it dealt slightly more damage

icy cave
ebon jolt
rugged lodge
#

Does ammo-increase booster increase the capacity or the amount at start?

ocean spindle
#

the amount at the start i thinks

rugged lodge
#

ouch that's unfortunate

dry pumice
#

Only start

rugged lodge
#

:(

ocean spindle
#

:(

#

:[

latent obsidian
#

Its great, it means your teammate won't give you a hit of the first ammopack that is found

dry pumice
#

Meh

#

Maybe if it gave both guns simultaneously

ocean spindle
#

well if u get 700% u have 100 on ur pistol so thats nice

dry pumice
#

Bringing extra 15% of main is kinda... Oof

#

D tier boosters, at best

#

Weakest supply efficiency blows it out of the water

ocean spindle
#

but theres no water

dry pumice
#

And then there's the bug...

#

That if you bring more than 100% - theres a chance it will reset to 100% whenever you switch

#

Mega cringe

#

Can't even bring 200% in peace

#

But they, an extra mag is an extra mag...

ocean spindle
#

think about all the enemies u could kill with an extra mag...

#

maybe 3 depending on the gun

dry pumice
#

Sniper = 3 giants
HCP = 6 strikers

ocean spindle
#

high cal 6 smols, when u reload

#

precision rifle 12 if u dont miss

dry pumice
#

8

ocean spindle
#

ah right

dry pumice
#

Nerf, remember?

ocean spindle
#

i forgot

#

:3

dry pumice
#

F tier gun still

ocean spindle
#

teehee

weary mesa
#

7 strikers DTR

ocean spindle
#

2 at most with smg cause i cant never get more than 2

#

12 with dmr if u got boost

#

that is the 12 mag gun right

noble sierra
#

Sometimes 11 for funny reason

ocean spindle
#

funky

#

7 with pistol, +one bullet left

wanton bobcat
#

I haven't seen anyone doing the r4 missions

#

Is there something wrong with those??

neon gust
#

people are doing rundown 5

dry pumice
#

All old players are busy grinding down R5

#

All new players are grinding R1 and 2

#

So 3 and 4 are left without a job

#

Its a harsh market out there

craggy pier
#

create opportunities then

icy cave
polar chasm
#

Hey guys, noob question. In a rundown can you both the primary & secondary objective or can you only do one per rundown?

sterile citrus
#

Im newer so Im not 100% on this. But Im pretty sure you can do everything you just have to use the bulkhead keys in the right order.

cold quarry
#

open bulkhead, do side objectives, go back to whatever the main goal was

polar chasm
cold quarry
#

like per level? yeah of course

#

that's the only way to do them

#

you can't JUST do secondary/overload and not main

polar chasm
#

ok, we just did R4A1 and we got all of the harddrives, went to open the bulkhead but couldnt locate the key using the terminal. I wondered if we were doing something wrong?

cold quarry
#

the way it works MOST levels is that you have to choose

#

Like on that level, I believe you have to use the bulkhead key you find to open secondary FIRST, then go into secondary and get the key to open the main pathway

sterile citrus
#

Also I know for a one mission our group already did if you do Secondary 1st you will not be able to do overload because you wont have the bulkhead keys. You have to do Overload/Secondary/Main.

cold quarry
#

yeah it depends on the level

#

good idea to 'list key' and find out where all the bulkhead keys are

sterile citrus
#

^

icy cave
polar chasm
cold quarry
#

no problem

icy cave
#

Terminal mastery: most important skill in this game

sterile citrus
#

Ours was an A3 one., forgot which one.

hidden ridge
#

it has 2 extreme bulkhead doors but it still applies that if you pick secondary twice you're stuck with that

hidden ridge
#

But yeah, some maps FORCE an order explicitly (R4B2), others just... have an easier order (R4A3), if you wanna do PE that is

cold quarry
hidden ridge
cold quarry
#

in retrospect should've looked up the zones but me and my buddy were just like "how bad can it be?"

#

it wasn't THAT awful but definitely more of a slog than it shoulda been

sturdy glen
#

its honestly kinda fine in alt a3

#

you dont really need the turbine anymore

hidden ridge
#

I kinda remember the waves to be harsher on og but perhaps it's just my memory being faulty

soft grotto
#

is there a wiki page or article somewhere (or even a video) that explains the different "tiers" of the missions?

#

like the secondary objective, and what PE is

ocean spindle
#

take into account

#

u dont always need a bulkhead key for a door, sometimes they open by themsleves or by different conditions

soft crater
#

just because a door is a security scan. doesn't mean it doesn't trigger an event

timid rampart
#

So I was hosting a duo game and my game crashed towards the end of a game that was going well, I exited but my friend is still in the game but I don't think a host migration ever happened and I can't join on him

#

is there a way to rectify this? Would suck to lose 2 hours of work

earnest pulsar
#

did you have your friend send you a new code? sometimes it can change

timid rampart
#

yeah and it's not working. Sleeping enemies are not responding to him moving around

#

and bots are frozen

jaunty bear
#

it changes if host leaves or crashes

earnest pulsar
#

you might be out of luck then

timid rampart
#

alrighty, well thanks for the input folks

frosty star
#

how good is the hel gun right now

#

need a new secondary

past mesa
ocean spindle
#

hel gun is pretty nice ! can work on smols very well

#

and oneshots with headshots i thinks

past mesa
#

yeah hel gun is just good into everything

ocean spindle
#

but well its always worths to also try all the other guns

past mesa
#

combat also very very good

ocean spindle
#

since u might need specifics for certain missions n such, maybs somethin more powerful more close quartes more fast whatevs

past mesa
#

its range cucked me

#

like 10 times

#

like actuall worthless

#

i just wanted to shoot the scout fast

ocean spindle
#

i never said

#

pr

past mesa
#

i know

#

i am just compalining

ocean spindle
#

ah
skill issue :3

past mesa
#

no

ocean spindle
#

i didnt had any problems

#

and i ran the same gun

#

on the same lvl skdmk

past mesa
#

its range stat is very bad

#

why is is 30 - 70

#

when every other gun is 15- 80

#

and sniper is 60 -100

#

like

frosty flower
cold quarry
#

the Arid 5 my beloved

frosty star
#

revolver too good

#

high cal is too hard tho

#

revolver is just baby high cal

frosty flower
#

They have like the same amount of recoil tho ๐Ÿ˜‚

tardy ingot
jagged shore
#

literally yeah lol

lone mortar
#

even more brain rot pre R3

jagged shore
#

wha?

lone mortar
#

per shot

jagged shore
#

that was alt r1

#

like

#

the nerf

#

it was 30 in r7

lone mortar
#

after ALT R3 drop

#

that why im saying pre ALT R3

jagged shore
#

why alt r3 though lmao

#

and not

#

alt r1

lone mortar
#

meh

jagged shore
#

when it was nerfed

#

cause it didn't have extra brain rot in r1 and r2 lmao

lone mortar
#

to me it was

jagged shore
#

not due to the damage cutoff i assure you lol

lone mortar
#

nah

#

now i see it no longer suits anything

#

falls off on dmgs

#

wave clear

tardy ingot
#

@lone mortar it didnt get changed tho?

And if you mean due to enemy composition. Thats just the charger spam of r5 (alt r3 it was fine aside from maybe c1 and r4 aside from c3 and d1)

lone mortar
#

It dont give me the same vibe of one tapping anything in existence

#

Not saying that its bad

#

But i miss when it had 30.1dmg

tardy ingot
#

That was r7

lone mortar
#

Hard to recall when was the nerf

tardy ingot
#

Was litteraly said 3 times now :|
After R7 going into Alt R1

sturdy glen
#

I'm curious, sledge users, do most ppl try to use hitscan primarily or do yall use the arc most of the time

fierce nebula
#

did you know spear was nerfed shortly before Alt R1 released

icy cave
fierce nebula
#

did you know spear was nerfed shortly before Alt R1 released

icy cave
tardy ingot
#

im interested in what nerf they mean lol

tardy ingot
fierce nebula
clever slate
#

long pointy stick good

tardy ingot
#

it was good for a bit in r6 :D
When you could kill multiple enemies at once easily

icy cave
clever slate
#

you think you are safe on that high horse

#

but our spears can reach you, with their length

mossy aurora
native sun
#

Hitting with later part of swing (not hit scan) means you start charging your next hit faster

#

Does anyone know big/small door health and lock health?

fierce nebula
#

locker is two tap with hammer

#

no charge

sturdy glen
#

I played a lot of melee games before this so I wondered if how I play is normal or not

mossy aurora
#

maybe its less than 15hp as well

#

or wait

#

its between 9 and 15 hp

#

idk how many light spear taps it takes, but they do 2damage per hit to locks

frosty star
native sun
#

Spear is 8 hits

#

So between 14 and 15

hidden ridge
#

Revolver needs HS to kill smalls HiCal doesn't

#

Revolver I always see as more aimed towards clearing small, HiCal tries to also be decent at hitting bigger targets

neon gust
#

High cal its legit a weapon you can give a begginer

#

you can never go wrong with it

icy cave
lone mortar
#

mb

#

yeah was not enough sleep

#

am dumb

icy cave
latent obsidian
icy cave
spice ridge
#

is it possible to disable mousewheel up/down cycle through all weapons and items

#

and intead only bind Main Weapon to MWheel up and Special Weapon to MWheel down, thats how i normally do it in every other game

lone mortar
#

but itll be very hard to cycle through tools and consumables (said such)

spice ridge
#

i dont use the mwheel to cycle

#

dont see a setting for it anywhere in the menu

lone mortar
#

very helpful to not touch the number keys for exact stuff

lusty bramble
lone mortar
spice ridge
#

there is no 'change weapon' setting

lusty bramble
#

Are there bindings related to your number keys

#

Wait no nevermind

#

I don't think you can bind scroll wheel to anything

spice ridge
#

yeah

#

and it doesnt look like you can disable or change the default setting

#

its just baked in

sturdy glen
#

ngl how many ppl actually use the scroll wheel tho

#

(it SHOULD have a bind but I feel like not many ppl use it rn)

lusty bramble
#

He does

spice ridge
#

with the default setting i never use it because its terrible

#

but i always use it in other games, normally binding 2 main weapons to mwheel up and mwheel down

sturdy glen
#

yeah that setup is pretty based ive never thought of that before

covert remnant
#

I am casual scrub. I use scroll wheel. But I also have melee to first side key and tool bound to second side key.

sturdy glen
#

im used to 1-5 being enough for quickswapping

spice ridge
#

the context-related setting in the game is useless because if you have hacking tool or consumable or resource pack then the order and amount of times you have to scroll changes dynamically

lone mortar
spice ridge
#

googling for this topic i see some posts on steam forums and the subreddit of people asking the same thing and nobody ever responds

sturdy glen
spice ridge
#

so i guess it just doesnt exist, mousewheel up/down is as a good as disabled

sturdy glen
#

and melee has the shove bind so its fine

covert remnant
#

Does your mouse have a way you custom bind keys and what it does? Maybe you can assign scroll up/down as the number key for each weapon.

#

That's a little more work and I don't know if you can assign keys to direction of scroll. Never tried.

spice ridge
#

it lets me custom bind every keys, except for mousewheel up and down lol

covert remnant
#

Ah. I think I have the same mouse then.

spice ridge
#

seems like devs dont care or even realize its an issue lol

#

that was only 2 years ago so im sure itll be implemented by 2030

fierce walrus
#

wishful thinking that it will be 2030

#

that is a feature that will be in the 100th birthday of GTFO update

hidden ridge
#

I had a mouse with a broken scroll wheel

#

and wanted to disable it from the game since it swapped weapons randomly when I wasn't touching it

#

There's probably a workaround somewhere but I didnt find anything in the ingame's controls

spice ridge
#

looks like it does appear in the settings file, maybe it can be modified there

#
        "action": "ScrollItems",
        "type": "Axis",
        "device": "Mouse",
        "keycode": "None",
        "axisName": "MouseScrollWheel",
        "isNegativeAxisComp": false,
        "gamepadInput": "None",
        "axisPosGamepadInput": "None",
        "axisNegGamepadInput": "None",
        "mouseButtonIndex": 0,
        "axisToButtonThreshold": 0.0,
        "axisToButtonReleaseLength": 0.0,
        "isNonAxisMouseHorizontal": false
      },```
#

keycode "none"

#

by binding it to some other key it can probably be disabled

#

ill test it later

#

yep it disables it

#

now need to figure if theres a way to actually bind it somehow

tidal sparrow
#

do you have to specify which server are you from when lfg?

dry pumice
#

No, not really

#

Unless you're desperate posting in far away regions

#

So if you're from europe and posting in americas - probably worth mentioning

rocky dragon
#

So what was with the whole obsession with not letting people play the old content for so long anyways? I'm sure that gets asked a lot but it never made sense to me

dry pumice
cold quarry
#

Unus annus of gaming describes it pretty well

rocky dragon
#

Just feels like gatekeeping against newer fans, same with unus annus since i had never heard of it until it had ended and been deleted already

#

But I guess they agreed on some level since they ended up re releasing all the old content with some revamps anyways

dry pumice
#

We're still not 100% sure exactly

#

But it was generally considered to be a very quirky move

#

Even they agreed, once the ramped up the "story" and designed a whole boss fight.
... Which they then had to remove.

rocky dragon
#

So the boss fight thing isn't even in the game anymore ?

dry pumice
#

Not yet.

#

It'll be back in like 2-3 months, we're almost there.

rocky dragon
#

Oooh

lone mortar
rocky dragon
#

Well I guess I have like 3 months to try and complete 7 rundowns

lone mortar
#

6

dry pumice
#

Yeah, good luck, lmao.

rocky dragon
#

6?

#

isn't it 1 - 7?

lone mortar
#

But goodluck lmao

dry pumice
#

6 is missing right now l

rocky dragon
#

o

lone mortar
cold quarry
rocky dragon
#

Yeah that was my major wtf moment

#

Years later and the game still only has 6 levels

dry pumice
#

Who knows, maybe this was the 4D chess plan all along and we're just left speculating

rocky dragon
#

so out of curiosity

lone mortar
#

That never was a chance

rocky dragon
#

because I would like to complete all the rundowns

#

What makes that most unlikely?

lone mortar
dry pumice
#

Difficulty and time

minor fractal
rocky dragon
#

I suppose I'm fine with difficulty and time

lone mortar
dry pumice
#

Do you care about doing secondary objectives for nothing but bragging rights

minor fractal
#

At some point, you probably need to go out of your way to learn breakpoint information, a wide array of skill sets, etc.

dry pumice
#

Uh, don't

rocky dragon
#

Why would Ghost Recon Breakpoint information help me with GTFO

#

๐Ÿ™ƒ

minor fractal
#

Otherwise, you'll be undercontributing in a lot of the harder content.

lone mortar
#

Yep

rocky dragon
#

I mean that's fine

cold quarry
dry pumice
#

Pick machine gun, shoot until it dies

lone mortar
#

Basically from late B tier to E tier

rocky dragon
#

I don't mind research and build minmaxxing honestly

#

I was mainly curious if there was something that couldn't quite be overcome like RNG

dry pumice
#

Another victim is consumed by the hammermind ๐Ÿ˜”

rocky dragon
#

I'll figure stuff out

wooden karma
dry pumice
#

I believe there is some rng there and there l

#

But I've never seen it contribute to wipes, almost

minor fractal
#

Typically when there is RNG-heavy content...

cold quarry
#

Gtfo does have a healthy amount of RNG, enemy placement, scan placement, etc

dry pumice
#

It's always just the game going "Okay, I really want you to die now, thank you"

#

throws literally everything it has at you

minor fractal
#

The problem isn't that the content is occasionally much harder than it's supposed to be, the problem is that the content is occasionally much easier than it's supposed to be, and less experienced groups end up greeding for those easier arrangements.

#

Like, I've seen some bad spawns in R7E1...

#

But I've never seen one that was impossible to manage.

rocky dragon
#

That's all I needa know

minor fractal
#

But from stories I've heard, I think a lot of groups are getting manageable seeds and are writing them off as unwinnable.

dry pumice
#

^ coming from top 5% btw

rocky dragon
#

When I saw that they had added all the rundowns back I decided to get back into the game and do everything

#

or almost all of them ig

dry pumice
#

Just do it now while it still has players to play with

#

Might not be the case in 2 years from now

rocky dragon
#

I'm hoping to enlist some of my friends to do it all with me

#

So far just got 1 though

oblique falcon
#

why doesit take so long to match make

rocky dragon
#

It doesn't seem like anyone actually uses it

#

From what I understand everyone uses the discord LFG

dry pumice
#

That is a correct assessment

#

90% of the player base is here

cold quarry
#

the matchmaking is bad

dry pumice
#

Matchmaking is populated exclusively by people who don't know any better and Weasley

#

.t lfg

uneven gulchBOT
main dagger
#

are there any specific levels that have a high drop rate for infection resist boosters? or is it completely random

dry pumice
#

I noticed that Secondary objective zones tend to have much more artifacts in them. Might be bias, but it happens too much.

woeful sage
#

So uhhh, we doing R3C1, and 2 objective HSUs exist in the same zone

#

Same number and everything

#

Will it matter which one we get?

cold quarry
#

Can you interact with both?

woeful sage
#

Dunno yet, it's after error alarm

#

And we haven't activated it yet

icy cave
woeful sage
#

Okay so I'm gonna assume that means both of them will work for the sake of our mission

woeful sage
#

Well, we found one that worked and completed the mission, so either we found the one that happened to be the right one

#

Or both of them would have worked

icy cave
#

so one would not have worked

#

lucky you ๐Ÿ™‚

woeful sage
#

LOL

#

But why can two HSUs have the same number though?

#

Seems weird

icy cave
#

super inconvenient

#

so in that case: unlucky you

woeful sage
#

Gotcha, gotcha

icy cave
woeful sage
silver fable
# rocky dragon So what was with the whole obsession with not letting people play the old conten...

I don't remember what 10cc has said about it, but there are reasons why it'd suit a smaller game with a tiny dev team:

  1. Allows devs to more aggressively add things. When you make system changes you need to ensure it doesn't break existing content and features. As you add more content, that's more content that could break for each individual change made. Cutting the existing rundown when the next is added means they didn't need to ensure that nothing in r3 breaks when they pushed the r6 engine changes, etc. 10cc has insinuated that, having moved to adding back prior rundowns, they've shifted to a phase where they regard the current game systems as basically final.
  2. Funnels the playerbase into a smaller collection of levels, which makes finding groups for games easier.
dry pumice
#

that 2nd point is really biting us in the ass now

silver fable
#

GTFO also isn't really a game where a missable story is told using a progression of asset-intensive cutscenes or whatever. They didn't have anywhere near enough artists for that, hell they still don't really have enough after their recent rapid upstaffing. The story and lore are diced up into text and audio logs found on terminals, which are available outside the game after the fact, so if that's your thing then you didn't really need to be there to get it.
The game content is built on proc-gen systems which allow the devs to generate levels out of room tile sets, and mix and match a small range of basic objective types and components to build fresh levels. There are definitely memorable levels from a gameplay perspective, but the idea was that there would be current levels that would be just as engaging to preoccupy you with.

#

Granted, they started delivering plot in-level from r6 onward to some extent, so some of this has changed.

ocean spindle
#

.t oldrundowns

#

.t old rundows

#

how it was dammit

past mesa
#

.t alt rundowns

ocean spindle
#

.t Old Rundowns

uneven gulchBOT
#

When a new Rundown is release, the old ones are removed. Here is why:

  1. System limitations Expeditions are made up of rooms that are put together to make a zone. As they make a new Rundown, there can be system changes that cause how rooms fit together to break things, which means they need to go through and fix those bugs. Things like enemies that lose their AI pathfinding, etc. See point 3 as well.
  2. It would divide the playerbase Instead of everyone focusing on the current Rundown, people would be split between multiple of them, making it harder for LFG groups. You can see an example from Bungie with this exact scenario: http://redd.it/5zq8d0
  3. The dev team is small They are 9 people and having to maintain older Rundowns would take a lot of time and effort to do. Instead of allowing them to focus on the current + next Rundown, you're forcing them to have to apply bug fixes, weapon balancing, adding new features to older Rundowns.
  4. Because of system upgrades old maps get unbalanced and broken I touched on this in the prior points, but the devs can't guarantee things will stay working for past Rundowns when they do updates for new ones, which means if they have older Rundowns available, the community will expect them to provide support for it, which isn't feasible.
  5. New fresh content The steam store page makes it clear this is how the game & Rundown system works. New content replaces old content, it keeps it fresh, gives you new features, enemies, weapons, challenges, etc. While older content may be removed, you are getting new content for free. The devs will never charge you for new content, there are no micro transactions, there are no loot boxes, there are no DLC's. You paid for the game, everything else you are getting is for free.
  6. Why not just make it available via the "Betas" tab Same thing as point 2. It would still cause the playerbase to be split too much.
ocean spindle
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there

silver fable
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oh hey, never knew about that command

past mesa
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I didnโ€™t either

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Tbh rundowns isnโ€™t a bad idea

silver fable
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or I have vague memories of it, but that could be deja vu

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but yeah basically what I said but in a lot more detail

craggy pier
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is it possible to hit 2 tumors at once with hel weaponry?

silver fable
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no

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apparently if you pen multiple tumors, the damage is applied to first tumor only

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shotguns are a little weirder, my recollection is that host players can damage only one tumor but client shots can damage multiple tumors

craggy pier
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i know bout shotguns

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if the first tumor gets popped would the rest get hit or also cancelled

silver fable
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I doubt there's any special case around the first tumor popping

craggy pier
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alrighty, thank you

winged turtle
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pen mean it checks if it applied damage multiple times, but still only applies its max damage

silver fable
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also keep in mind that all the hel weapons are mid-to-bad into tumors due to lower precision multipliers

craggy pier
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gotcha

silver fable
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like, you can kill mothers and tanks with hel gun, but you'd probably rather not

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I've solo'd mothers with hel gun before, but it was pain

craggy pier
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did that several times in r6d2, not a fun time indeed

arctic marten
ocean spindle
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do develop or present in detail

civic wave
pure prairie
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Does anyone else struggle to find hosts with reasonable ping? I live in southern canada, and haven't been able to matchmake with anyone who didn't have absolutely obscene latency. So bad that the heart beats on the sleepers don't actually happen. Full desync. (As another question, why isn't sleeper detection based on local movement? Server/host side movement detection seems inefficient?)

I want to play with a group, but so far it's been unplayable in multiplayer, in spite of relying on it.

ocean spindle
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.t lfg

uneven gulchBOT
ocean spindle
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just some advicee
ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel

pure prairie
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I can't join voice channels here, for local reasons, but i can use in game voice.

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It makes using this system a little difficult.

ocean spindle
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nono its oki, u dont need to b talkin u can join while muted
in case u mean that

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or is it more a technical issue n stuff

pure prairie
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I mean i just can't join discord voice chats.

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Yeah.

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Unresolved.

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I can still get in game voice to work consistently.

ocean spindle
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mhh
then yeah maybs its a lil funk, but maybe u could find some people like agree to just do it in-game and maybs send dms with the code n such, tho i guess its a bit funk to figure it out

pure prairie
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So in game matchmaking doesn't watch ping?

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I've found lobbies pretty quick, a minute or less today. It just seems like they're all super far away.

tranquil arch
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you actually found lobbies with ingame matchmake

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I am shocked

ocean spindle
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i think theres like an option to limit the server, but tbh i dont know

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no one here really uses it

tranquil arch
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ingame matchmaking just pulls from anyone searching in the same rundown category

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it doesn't care for regions

neon gust
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lobby system when

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ayo my bad we gotta wait for the kick system first

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ayo my bad we gotta wait for the weapon customization system

ocean spindle
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ok

neon gust
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ayo my bad

ocean spindle
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do u want a chair

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that isnt me

neon gust
ocean spindle
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to wait

pure prairie
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Time to try making an LFG post where i don't actually have a VC XD

ocean spindle
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ksks well u can maybs specify it n thats it, n just chats ingame

fierce nebula
ocean spindle
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but yeh just b sure they cool n stuff

fierce nebula
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it really needs a ping counter

ocean spindle
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and ask to not get carried like always yayyyy

fierce nebula
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R8 copium

pure prairie
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That seems unusual and out of place.

ocean spindle
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yeah its just, some people just kinda know the game so they just tell new players what to do and treat em like human sentries

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which is not

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fun

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so always askin to not get carried is nice