#gtfo-related-questions

1 messages ยท Page 77 of 1

ocean spindle
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suppresors r not really in line with the game

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yeah i think they would b busted

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u put a single use of a suppresor on a big gun and u kill a scout in a very big room and even if it breaks right after it would still made the room easier

fallow sonnet
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Yea

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Very true

lunar rain
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Also they donโ€™t make your gun just make no sound, they are still loud, just less loud slightly

ocean spindle
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i mean irl yes in games

lunar rain
#

But it would be a cool addition

ocean spindle
#

they do 0 db

lunar rain
#

Ya games are not the best at showing them for what they are

jagged shore
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I mean tbf in this game lock melters make a big BWAZHOOOOM noise but are functionally silent

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Surely something else could make a bit of noise but he largely functionally silent

winged turtle
jagged shore
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I still think silencers are a bad idea for this game except in very specific situations, but yknow

ocean spindle
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yeah this game aint a super, realistic game as idk, tarkov i guess idk ive heard is pretty realistic

ocean spindle
#

idk i feel conflicted with the throw of cfoam cause is funk but idk how else could it b

jagged shore
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I wish the grenade itself would make contact with them and explode on said contact

winged turtle
#

ya it would be the right balance of difficult and rewarding, if GTFO was less buggy/more consistent ๐Ÿ˜…

winged turtle
ocean spindle
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its not that foam grenades dont hit... or at least usually
its that they miss cause funky throw trajectory

fierce walrus
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and go through enemies

jagged shore
#

Honestly thinking of suppressors/silencers again
I kinda feel like rn the only gun I'd be okay with having it would be pr
Cause then it's quite a bit better in the niche if a scout dispatching gun

winged turtle
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maybe give it more range and reduce its aggro range by 10 meters? hmm that sounds busted, but it would be fun at least

cold quarry
#

that would be an interesting PR niche

past mesa
dry pumice
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it needs more

cold quarry
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only level i've ever thought "man, the PR would be useful here" is r4e1

dry pumice
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Or give me my 12 bullet mag back

past mesa
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it has a good match up into shaodw scouts

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and that is good enough tbh

dry pumice
#

A gun that is only useful for like 5 levels across the game is not exactly a good gun. Not by my standards anyway...

past mesa
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yeah but it just wont ever beat out the rev or the sniper

dry pumice
#

And hilariously one of those levels won't allow you to use it anyway ihavenofacebutiwillstillscream

ocean spindle
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i dont think pr and sniper are super, hyper comparable

soft crater
#

helppSupremacy

winged turtle
dry pumice
#

Gotta speed up reload some more

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Or give +2 bullets

winged turtle
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we have almost 30 guns in the game, way more than intended. some just aren't going to be good. some are going to be niche.

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its just how it is

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was the nerf unnecessary? yuh.
was the second unnecessary? also yuh.
does it still have a role to do?
also also yuh.

dry pumice
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I just hate bad balance, simple as

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You can have your S tier golden boys, fine, but I will not accept a D tier

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Either everyone is B+ or fuck off

winged turtle
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thats rough buddy

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i hope you find a healthier outlet than GTFO some day

dry pumice
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I do

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They all have the same issue

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Titanfall's CAR haunts me to this day

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That gun must not be allowed to live

winged turtle
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good luck out there

cold quarry
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yeah IMO there's a difference between "this is the worst gun, and it's genuinely a bad idea to bring it most levels" and "This is the worst gun, but it's still not that bad"

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the second one is indicative of actually good balancing

topaz anvil
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GTFO is the best outlet

cold quarry
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PR usually falls under number 1

topaz anvil
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It encourages socialising

winged turtle
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vampire hissing

wintry kayak
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ok pr is the only weapon that would be in the C tier for me

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D tier would be empty because nothing is bad in gtfo

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actually maybe bat would be in my personal c tier

ocean spindle
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qwq

wintry kayak
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but thatโ€™s very subjective and pr is more towards an objective rating

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wait do we have a template

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for tier list

past mesa
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we did

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somewhere

cold quarry
wintry kayak
cold quarry
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i think you're def sleeping on the DMR

winged turtle
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and Veruta lol

sturdy glen
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combat shotty in B

ornate pendant
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Hello, sorry if this is listed somewhere but I've looked around and can't find an answer. Are the limited time cosmetics going to return at some point? I didn't have a group of friends to regularly play this game with until recently and I feel kind of bummed I can't get the sick cosmetics

cold quarry
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nobody knows for sure

ornate pendant
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darn alright, thanks for the response

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hopefully they'll come back at some point

winged turtle
soft crater
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As far as I know. They aren't returning when I asked Calle about it

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But devs could change their minds about anything

cold quarry
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would love to see the camo ballistic vest come back, shame they didn't pair it with the MDR cargo pants though

soft crater
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Commando set yeah

ornate pendant
dry pumice
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mah favorite set, the only one i use

cold quarry
#

it's far nicer than just about anything else I don't blame you

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I started playing this game a month after it was over

soft crater
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I just love how the color palette that released with it

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Hardly shows the camouflage pattern

ocean spindle
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i wonder how it looks with the santonian one

soft crater
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Haven't gotten it yet

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So who knows

manic pecan
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Does R1A1 have other objectives?

tranquil arch
manic pecan
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Oh...

tranquil arch
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Since they didn't exist in the original versions of the first 3 rundowns

manic pecan
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i just spent 30 minutes searching the level for the optional

winged turtle
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ooph

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ya, you can find out before you drop in, looking at the numbers next to the level

winged turtle
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(0, -, -, -)

spring plank
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how does one take out the big guy without triggering the others

fierce nebula
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full squad in one swoop can do it

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takes a while to set up but it keeps the room asleep

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as long as not everyone is knife, knife is weak to giants

spring plank
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could 3 sledges do it?

fierce nebula
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yes

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I think so

spring plank
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cool thank you

cold quarry
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they got weak spines

spring plank
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that's going in the quote book

twilit mauve
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How long does 1 level usually last? I haven't played much but I got all the basic and maybe some advance info down and would love to try a run

sage belfry
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Average on 45 minutes on A and B tier (maybe some C tier too), and hour and half for D and E Tier.

twilit mauve
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Oh alright thats good to know

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Oh yeah I was looking through the stagger mechanic

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How does that work?

mild oxide
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limb break staggers target

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each limb has damage threshold before it pops

tardy ingot
tardy ingot
# twilit mauve How does that work?

as explained

Breaking any limb/body part (head/legs/arms etc) gives an enemy a hard stagger that lasts decently long. The body parts all have the same hp for an enemy (say giants have 20 body part hp for each of them)

Theres also soft stagger where each enemy has a hidden stagger hp bar. If that one gets depleted (can be done multiple times on a lot of enemys) then the enemy soft staggers for a moment. Theres guns that do this better than others due to having stagger multiplicators

mild oxide
#

machine pistol go BRRRRRT

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support weapons

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like LMGs too

twilit mauve
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Hmm I understand it now

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Thanks for the help guys

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Man finally being able to merge my horror game and mil-sim shooter into one game

upper ginkgo
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idk about gtfo being a mil-sim

last storm
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Beginner question.
Does the game not have checkpoints? I am currently trying to complete the first level and there doesn't seem to be any checkpoints when opening the blue doors.

neon gust
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r1-r5 no checkpoints

jagged shore
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blue doors aren't inherently checkpoints either

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but yeah only checkpoints in r7 rn, r6 when it comes (back) out

twilit mauve
tardy ingot
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just remember, checkpoints are the cause for most gamebreaking bugs :)

zinc pulsar
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Hello, new to the game.

Is there a way to know from what door enemies will come from on alarm sections?

I have lost some rundowns for placing tools on doors that are not attacked

fierce walrus
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they always spawn in rooms that are 2 rooms away

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and when they are 1 room away from you they will take the shortest path

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unless a door is opened then they go though the open one

zinc pulsar
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I see, thanks ๐Ÿ™‚

crimson peak
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What do I do if no one is playing the level im playing? Do i like just go in with bots?

latent obsidian
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for early levels it can be fine

crimson peak
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i see, so do the bots like automatically do stuff or must I tell them what to do?

latent obsidian
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The bots will attack enemies that are awake or waking up, but you will need to tell them to use their tools using the comms menu (hold Q). Also note that bots cannot alert enemies during stealth, they might shoot something that is waking up but their guns are silent as far as enemies are concerned.

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But they won't sync up with you to melee enemies in stealth

crimson peak
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thank you, I think ill just try R1A1 by myself

latent obsidian
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Best of luck ๐Ÿ™‚

dry pumice
# crimson peak i see, so do the bots like automatically do stuff or must I tell them what to do...

They only automatically shot and otherwise engage awake enemies (except a certain kind).
They will not open lockers and doors, but they will break / hack / locks whenever they feel like it.
They do not use tools without a direct order with the sole exception being Biotracker.
They will loot anything you left behind. If you find an ammopack and just walk away - one of the bots will grab it.
They will scan to the best of their ability, but they will not stray too far away from you.

crimson peak
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can i ping for zones?

soft crater
crimson peak
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or more sepcifically an area?

soft crater
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No

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You can ping items in turn can be in those areas

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But also doors will typically show what area they are leading to

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Say you're in 100A and the door says 100B on it meaning the it leads to 100B

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Also potentially any other Zones like 101-102 that direction may lead you

dry pumice
#

Technically you can ping doors leading to zones, but I'm yet to figure out how to understand what door leads where without actually finding it.

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You could QUERY all the doors in the zone and try to figure it out from there, but like... It's gonna take like 5 whole minutes of just typing shit.

soft crater
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Security doors

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Typically blue

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Pinging the door itself is majority only a thing when you're doing a level for the first time

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Even then most players still don't make use of that command with said situation

latent obsidian
#

Yeah you can query doors if you want but theres not really much need unless you can't clear the area you are in

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Normally you just clear the zone you are in, look at all the security doors and where they lead, see which one you need to go through or what you need to go through it

heady moat
crimson peak
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I see

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i just finished it

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and i spent too long looking for the thingi

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had no idea what it looked like

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so it took a good min

hidden ridge
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But I never looked into that too much since it's easier to just recall the numbers

heady moat
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(having BCD all connected to A with E connected to either B or C I forgot which)

crimson peak
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what does artifact heat mean?

dry pumice
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Loot quality

latent obsidian
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the higher the artifact heat the more artifacts you gain from picking up boosters

dry pumice
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Found any candies down there?

latent obsidian
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uh, boosters from picking up artifacts, I mean

heady moat
crimson peak
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i see

heady moat
#

Heat decreases after you complete/fail/leave an expedition, based on the number of artefacts you collected (this decrease ofc happens after you've gained the artefact progress from the artefacts you collected)

crimson peak
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so the more u play a level the lesser progression u get

latent obsidian
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.t boosters

uneven gulchBOT
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Boosters are chemical cocktails injected into your brain, that you might earn from The Warden by collecting artifacts of different rarities. They are temporary boosters that are meant to increase your chance of completing expeditions in The Complex. Some boosters require nothing to be activated, while others might have conditions that the prisoners must meet in order to reap its benefits, and other boosters might give you disadvantages in certain aspects. The worth of a artifact is determined by the so-called "artifact heat", which is different for each level and each person. The more artifacts you collect in an expedition, the more the heat will decrease, which means that replaying the same level will make the artifacts of that expedition less valuable for a while. Heat will automatically increase by playing another expedition.

heady moat
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Heat for a level increases (at a slower rate) whenever you collect artefacts in a different level in that rundown

crimson peak
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ight ngl

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im so confused

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i just pick up shiny orange thingi

latent obsidian
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pick up gummy get perks

crimson peak
heady moat
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basically you can't just grind a single level to speedrun getting perks

crimson peak
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i see

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but boosters also have a use limit right

heady moat
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yes

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muted ones generally only have one use, bold/aggressive can have multiple

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and there's a limit to the number of boosters of each type you can have in your inventory

crimson peak
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I see im guessing the boosters are more for the latter stages where it is actually hard

heady moat
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some boosters are a bit crap anyway so there's no harm in squandering some of them

latent obsidian
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if you are playing different missions each time you're gonna fill up on at least muted faster than you can use them eventually

heady moat
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anyway, if you equip a booster, start the level, and realize 'oh shit I have the wrong loadout' - you have one minute (until the SERVER SYNC text appears in the corner) to cancel the expedition without consuming that booster.

civic wave
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I believe it's 30 seconds, not 60 seconds

heady moat
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point is, you have until SERVER SYNC appears.

crimson peak
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uhhh yes

light oracle
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Looking for teammates to play

ocean spindle
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.t lfg

uneven gulchBOT
ocean spindle
#

just some advice!
be sure to do the tutorial first [Training], start on rundown 1 since its the simplest one, ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel

spring plank
#

does the bat's uncharged swing do enough damage to one shot normal guys?

fierce walrus
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no

ocean spindle
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nope

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only the hammer cas enough dmg for that and only on shooter hittin em on the occiput if im not wrong

heady moat
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correct

lone mortar
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I think its three no charge swings on shooters and lickers with 2 on heads

minor fractal
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Need perfect back damage, and a head hit.

lone mortar
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The same goes for hammer or just bat?

minor fractal
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They both have 3 min damage.

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So they have identical breakpoints at 0 charge.

lone mortar
#

Uh huh

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Thats neat

past mesa
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We couldnโ€™t give bat 4 light tap

minor fractal
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Not a bad idea, actually.

past mesa
#

It gets occi on strikers then right?

heady moat
past mesa
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Well bat would then be a pretty good melee

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On par with hammer

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Not just be a pocket hammer like it is now

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Tbh 4 dmg might be to much

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20/6 + .q1 would be enough

ivory imp
#

Does bat still break locks really fast?

jagged shore
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Yeah

dry pumice
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Yes

ivory imp
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And does it still have decent stun?

jagged shore
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I don't think bat has been changed at all

ivory imp
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Oh alright. Just reading through stuff made it sound like damage changed, probably just been too long

jagged shore
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Not since r7 at the very least I'm 99% sure

ocean spindle
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not since r6

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:^

heady moat
past mesa
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But minimum dmg to get it

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Tbh you could give light dmg headshot dmg and not mess with any other break points

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Besides mom? Funny moments

past mesa
icy ruin
#

Im new at the game but is it possible to dodge the tongue attacks from the small people

minor fractal
#

Low noise ๐Ÿ˜”

past mesa
icy ruin
past mesa
#

Imagine knife users playing around rng

minor fractal
past mesa
icy ruin
#

Ohhh okay

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Thanks guys

minor fractal
#

Running away will get you licked.

past mesa
neon gust
#

dont let ray push in hunt showdown

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biggest mistake of my life

past mesa
#

A hammer that chargers instantly but does 1-20 dmg at random

past mesa
soft crater
#

The epic moment in hunt I've had was when I threw a throwing knife and downed 1 guy and then melee'd his partner rushing me and romero'd the 3rd soon after

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Unfortunately I got sniped trying to loot their bodies

ivory imp
#

Always one more

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Tragic

winged turtle
# icy ruin Thanks guys

they aim a cone at you at the start of their animation, and the cone is Very Long but not very wide

heady moat
tough reef
winged turtle
chilly shoal
#

what are those numbers in the lfg chat

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do people dox themselves or some shit

winged turtle
#

lobby codes

chilly shoal
#

oh okay

winged turtle
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when someone hosts a level, other people can ise that code to join

chilly shoal
#

how do you sneak around the mobs

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they always aggro on me

craggy pier
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when they start making noises stop moving

chilly shoal
#

how do i differentiate between the ones that see my flash and ones that dont

winged turtle
#

when they are hit with a flash light or they hear you thwy will move up alertness levels

  1. sleeping
  2. clicking
  3. flapping Throb-bing
  4. waking up
winged turtle
spark wolf
#

wtf is flapping

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we THROBBING out here

chilly shoal
#

jesus christ

ocean spindle
#

u can play the tutorial

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TRAINING

chilly shoal
#

wait so they ALL react to my light at a certain point

chilly shoal
#

all it says is "Sneak around them"

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fuck you

ocean spindle
#

'stay low, turn flashlight off, when hostile glows or pulsates, stay still'

winged turtle
ocean spindle
#

OWO

winged turtle
craggy pier
chilly shoal
#

do they like use a mercury battery fym diffy

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its 4 am over here and jit trippin imma passout

winged turtle
chilly shoal
serene zephyr
#

how to kill that new tentical guy

civic wave
#

Full charge hammer/spear to the head
Full charge bat/knife to the back of the head

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or any number of guns can kill it depending where you shoot

strange ocean
#

for a start I'd recommend the sniper or hcp

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just aim for the head

civic wave
#

I'd recommend learning to melee them, you gotta start somewhere

strange ocean
#

that too

civic wave
#

and being able to shoot/deal with a scout wave is good practice

serene zephyr
#

it run aroud in the dark :<, comes and goes and never dies :<

civic wave
#

if a bit deadly for new players

serene zephyr
#

i tried bullets

strange ocean
#

it's pretty easy to kill the tentacle guy after some practice

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trial and error is one way to learn it

ocean spindle
#

its reaction time is very fast so if u tried with like a machinegun, yeah it starts to scream before its dead

civic wave
#

You need to kill it very quickly with bullets otherwise you alert the scout
when you alert the scout, it becomes immune for a short duration while it screams (which wakes up the room, and spawns a wave of enemies 2 rooms away)

strange ocean
#

though you can use cfoam to stop it

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and with that you can just blast it when it's stuck in it with anything

serene zephyr
#

can i get close to it?

civic wave
#

High cal pistol/precision rifle (please do not use the precision rifle)/sniper/hel rifle to the head
Hel gun/revolver to the back of the head
Burst cannon also works from anywhere if your shots land

strange ocean
#

when it's walking yes you can close the gap like that

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when it spreads it's tentacles out, if you wanna go for the melee you gotta be quicker than the tentacles you just touched

civic wave
#

as long as you
-don't touch the tentacles
-sprint next to it
-directly walk into it
you can walk as you please

serene zephyr
#

ty

nova geode
#

Hello, I am a new player and i just bought the game a couple minutes ago, should I play the old rundowns first or play the new one? I'm not sure if the older ones are different or if they are just an older version of the same story

ocean spindle
#

hello! the old ones r usually the best place to start since they r easier as a whole [well at least rundown 1]

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and r also simpler

nova geode
#

or are they entirely different?

civic wave
#

They are reprised versions of the missions/rundowns that were removed from the game since early access began

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So they're not repeats of the latest, but repeats of what was previously there

nova geode
#

oh ok

#

so to get the full story i should play all of them in order?

civic wave
#

There's not a lot of direct story outside of Rundown 7, if you wanted to you could search for logs on the terminals in each level for lore, or just read the logs off the wiki

nova geode
#

so its just extra levels?

civic wave
#

For an idea of what's going on you can read the lore for dummies document that's pinned in the #gtfo-lore channel and that should get you the main points

#

Yeah, it's more levels. Most levels don't have story elements incorporated into them

nova geode
#

i think i have basic lore down i just want to know if i would be missing out by skipping them

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oh alr

ionic galleon
#

Does occiput dmg do more thank head

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Than*

soft crater
#

Occiput is a combination

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Head+Back

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a Giant striker for example has a
Head 1.5x

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2x back and occi makes it 3x

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back is always 2x

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and that's dependent on your position / angle to the enemies back. not where you shoot.

compact junco
#

is the heavy SMG reload busted for anybody else? Reloading an empty mag will replace it with an invisible magazine, reloading standard I do with no hands (pretty sick slight of hand trick?)

#

also, the damage values for weapons, are there any multipliers for standard chest shots? Cause the Assault Rifle does 2.1 damage or something, and normal sleepers have 20 health, its hard to believe that it'll take a whole ten body shots to kill one?

soft crater
#

It's a full auto weapon

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and frontal body damage in general is weaker

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frontal body damage is just a 1x in all damages

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Back is 2x

nova geode
#

I am, thanks tho

compact junco
cold quarry
#

strikers have a 3x headshot multi

soft crater
#

the other thing is, AR is basic jack of all trades but master none

cold quarry
#

if you land two bullets in head that's 12ish damage then you just need 4 bodyshots

soft crater
#

10 damage breaks the head of strikers iirc

cold quarry
#

wait they have their own multi so maybe a little less

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but still, majorly cuts down on hits to kill

soft crater
#

if my math is correct that is.

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1.75 x 3 = 5.25 x 2 = 10.5
10.5 + (2.18 x 5 = 10.9) = 21.4

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Precision multiplier is such a strange stat imo

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in the fact it mostly balances weakpoint damage to not be overly broken for specific guns

cold quarry
#

i actually like it

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enemies having multipliers and guns having their own allows for fine tuning

nova geode
#

why are the player models in the lobby so angry

winged turtle
#

they are suffering from success

nova geode
#

bruh

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i want a real answer

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i need the LORE

fierce nebula
# nova geode i need the LORE

they're all prisoners that are handled like shit
and any "free time" is just hydro-stasis or in a mine full of mutants while The Warden can kill them if they go rogue, using bomb collars

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I think that would mentally break a lot of people

cold quarry
#

i thought the bomb collar theory wasn't true

soft crater
#

= - =

fierce nebula
#

was it not true?

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how the fuck are the prisoners handled

nova geode
#

i would think that if they went rouge they would die on their own at some point lol

fierce nebula
#

but then whats the point to a lot of things

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just treat the prisoners better if they are willing to help

nova geode
#

if you keep following orders then maybe you can get out, if you dont follow orders, then you have to rely on the supplies down there cuz the warden aint gonna help u

fierce nebula
#

I mean that loosely works

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but again, we do know most of humanity is an apocalypse right now

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just don't get why the treatment is so harsh if these are overwatch hero missions

nova geode
#

prob cuz their prisoners in a dystopian world ig

fierce nebula
#

huh

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which yeah, why is the bomb collar a shit theory if the "treat prisoners bad in a dystopian world" is a thing

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which also begs the question
if the world is in ruin, how is "getting out of prison" a reward

nova geode
#

hey

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the program dosent allow for questions

fierce nebula
#

lol

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I just don't understand this conversation

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how are bomb collars a bad theory

nova geode
#

not saying its bad

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that was the other dude i think

cold quarry
#

also kind of...they don't really have any other choice

sage belfry
# fierce nebula was it not true?

they're being handled by AI and there's actually a lore for why theyre being send down here/reason, but i completely forgot where it is.

fierce nebula
#

I need to go to sector Lore

#

lmao

fierce nebula
#

apparently it is brainwashing

cold quarry
wise swift
#

how do i input partial decoders into the terminal?

#

im trying to list them, but not sure what the abbreviation is

#

i tried PDEC, which is what the wiki shows, but that isnt working

fierce walrus
#

PD

#

simple but very hard to think of

cold quarry
#

PDEC is outdated

wise swift
#

oh i see, thank you!

#

would be nice if they added that along with the mission objectives

latent obsidian
#

If needed you can type list into a terminal without any filters to check

wise swift
#

oh, right. will do that next time

#

is it possible to make bots pick resources and gadgets up?

icy cave
#

don't expect to finish the game with bots anyways. You'll go far but not all the way

wise swift
#

yeah, i dont plan to

#

my roommate is sleeping and i wanted to finish off the last 2 missions for R1

icy cave
wise swift
#

and since he is sleeping i cant really speak, so im just going in with a bot team - it cant be that hard, right? ;D

icy cave
wise swift
#

(on the discord, idk about the in-game match-making)

icy cave
#

yes community is friendly

glossy echo
#

What are you supposed to do when the game opens and on the first loading screen it says unknown alias and does not let you inject?

wise swift
#

bought the game yesterday, experience has been amazing

icy cave
ornate flicker
#

Hey everyone! I'm stuck in R1A1 because terminal stopped working, just cant press any buttons near it.
Any solutions? Please ๐Ÿฅน

icy cave
#

or do the level without the terminal ๐Ÿ˜…

ornate flicker
glossy echo
glossy echo
#

@icy cave I sent it

craggy pier
glossy echo
#

nvm

icy cave
wise swift
#

R1C2

#

collected 9/10 PDs, but died because i forgot to cover one entrance during a lvl 3 security scan

cold quarry
#

tip for that one: search up which of the side zones has the key to the big scary door

#

and only open that side zone. less possibilites for them to swarm you

hidden ridge
#

You can ALWAYS skip one sec door and you might aswell skip either 99 or 98 (check whichever has the key and skip the other), moreover, one of those 2 spawns ||chargers|| the other ||normal waves|| don't remember which.

#

Also ||they tend to come down the ladder if they spawn in front so if you've sentries just have one or two face the end of the ladder, where they'll land||

wise swift
#

Yeah, i checked and got the key, but I only had 9 out of 10 PDs, and the remainder were either behind the second sec door or all the way back behind another sec door

#

So I went to open 99 as well

#

I set up sentries facing the main entrance, but didn't realise they'd be coming from the 98 door as well, and so I got flanked and entire team went down

wise swift
hidden ridge
#

Yes they can of course spawn 2 rooms away which includes 99-98 whichever you opened

#

The time I did that map drunk I just had 1 sentry facing 99-98, one facing top of ladder, one facing bottom of ladder

wise swift
#

Also, if I went to the sec door in the beginning that I didn't open, would i be getting those armored dudes spawning? Or would I get easier ones

hidden ridge
past star
#

Someone ask something I need entertainment

latent obsidian
#

My teammate is flying around and shooting the enemies from the sky, is this a bug?

neon gust
#

why are people on the steam forums retar ded?

latent obsidian
#

I know he wouldn't lie to me

sharp nexus
#

Hi there, new to GTFO, how hard would be first level of first rundown?

past star
neon gust
#

just hop in

past star
sharp nexus
#

Ok

past star
sharp nexus
#

How does stealth work here?

neon gust
sharp nexus
#

ok

past star
neon gust
#

@past star sneaky

past star
#

Please

#

I need every level in r5

#

But like b4

neon gust
fierce nebula
#

E1 is so easy

neon gust
#

everyother levels makes me wanna cut my dik off

past star
#

So is your mom

#

You donโ€™t hear me saying it

neon gust
#

R5C2 overload my baby sad

past star
#

I died 95% extract on r5d1 because scattereagle stepped off scan

sharp nexus
#

which button for voice chat?

neon gust
#

I just like E1 because its the only level its basically untouch from the original

neon gust
past star
fierce walrus
lusty bramble
#

Also that's untrue, r5 is relatively untouched

neon gust
#

hell no

#

NU UH

past star
lusty bramble
#

B1 main still lags the game, b4 is still a drag, a3 is still a drag, d1 is still a drag

#

C3 is basically the same except no code resist

neon gust
#

c2 overload its shit

lusty bramble
#

It's toned down

neon gust
#

B3 its a waiting fest

lusty bramble
#

But you can no longer skip it with bioscan boosters

topaz anvil
#

Proof that b2 is still the best r5 level

neon gust
#

Not down

neon gust
lusty bramble
#

People struggled with its first release

neon gust
worthy trail
#

oh no, people struggled

neon gust
#

its a "EXTREME" game

topaz anvil
worthy trail
#

struggling not allowed

lusty bramble
#

Actually it's overload ๐Ÿค“

neon gust
#

Game loosing its identity

#

๐Ÿ˜ญ .

topaz anvil
worthy trail
lusty bramble
#

I don't think any of the levels have been as fucked as c3 on release

neon gust
#

alt r1 trough r4 was alright

lusty bramble
#

Your ass is deranged

neon gust
#

r3 been buffed gave me a sense of security

neon gust
lusty bramble
#

They only buffed d1

#

What sense of security is thay

neon gust
lusty bramble
#

A3 is still total dogshit

neon gust
#

we dont talk about A3

#

i put it on the same category of it never happend alongisde R4B3, R5B4

lusty bramble
#

R3d1 was always a well designed level

neon gust
worthy trail
#

R3 buffed like they gave David (the players) a machinegun and gave Goliath (the game) teeth protection

lusty bramble
#

What does that even mean

#

I can't take a bite ๐Ÿคค

neon gust
#

r5 needed a rework(secondary) of r5b1 and b4 and buff the rest

worthy trail
#

that means omegabuffed tools and weapons without proportional buffs to difficulty

lusty bramble
#

Sniper sentry

#

The omega buffed tool

neon gust
#

OG R5 was even broken

#

they tone down the spawns alot

worthy trail
#

can't remember sniper sentry in OG R3 pepeshrug

neon gust
#

in the alt

lusty bramble
#

That's because none of the sentries worked

#

Mines didn't even work

neon gust
#

yep

hidden ridge
lusty bramble
#

"Loss of identity" also known as them fixing the broken ass game

neon gust
#

mines killing 2 people out 18 behind a door

neon gust
#

its too easy now

#

theres no action

lusty bramble
#

"Knife was better when it was rng whether you killed the scout or not" ๐Ÿค“

neon gust
#

r5 was suppose to be a culmination of all the things you learned on r1-r4

#

they nerf it for no reason

worthy trail
lusty bramble
#

Where was the pouncer in r1 to r4

past star
neon gust
#

you talking like adding a pouncer justified the wave changes in r5c2

lusty bramble
#

Your ass is so hung up on them reducing the waves

worthy trail
#

wasnt that the orientation bug?

#

which was then replaced by sniper melee? kappa

neon gust
#

i rather have cringe people giant kite on sit on spawn waiting for the timer to go out than make the level as it is right now

neon gust
lusty bramble
#

Enemy density isn't the only fun in this game

#

Mod dev mindset ๐Ÿคข๐Ÿคข๐Ÿคข

neon gust
#

bruh

#

dont talk to me

#

im mad at you

lusty bramble
#

How about some more big chargers ๐Ÿค“

topaz anvil
#

How about more enemies ๐Ÿ˜

fierce walrus
#

how about balancing weapons?

lusty bramble
#

Waiter waiter more pouncers please!

topaz anvil
#

No

worthy trail
#

as long as they don't start skipping frames in the new "fixed shit" "optimized" version

topaz anvil
#

No more snatchers

lusty bramble
#

Most of the weapons are in a good state

#

It's just that you get a shit ton of resources

past star
#

Not in r5d1

lusty bramble
#

Bread I will help you with r5d1

past star
#

But that level sleepy

#

Yay

past star
#

:)

lusty bramble
#

Have you tried cfoam trip

past star
#

I had oneโ€ฆ

#

And used it

neon gust
#

how the fuck do you had 3 pmom cycles

past star
#

Donโ€™t ask me

gaunt timber
#

guys can i ask for a group in lfg but using different language than english? or at least what language i prefer?

lusty bramble
#

They all had autopistols...

neon gust
#

golly

past star
#

Pretty sure Iโ€™m the only one who shot her

#

With choke mod

lusty bramble
#

Did you use the chokemod cheese

worthy trail
#

stagger meta

past star
#

Not intentionally but I was on a hotspot

#

So probably

fierce walrus
#

I dunno about only other langauge

hidden ridge
fierce walrus
#

yeah definitly

gaunt timber
past star
sudden flume
#

hi sorry to be bothersome but how far can you get through the rundowns with just 2 players? i know the later rundowns are mostly impossible without 4 people but i'm just asking because a buddy and i wanted to start with some of the earlier ones and i just wanted to know what's the cutoff where playing with a full group is basically required

strange ocean
#

as far as I know most if not every rundown can be done with just 2 players, might be hard as hell at some points but it is doable

sudden flume
#

would you recommend looking for a full squad here for starting out just to make sure its not incredibly hard at the start?

tribal fossil
#

Anyone can help us for R2C2 ? We spent ages (literally, we don't get to play as 4 often) on R2C1, and now same for this one, and because of the dumb reddit protest there's no way to get advices

latent obsidian
#

I wouldn't stress about finding 3rd and 4th players unless you find yourself struggling

sudden flume
#

ok tysm! have a nice day!

latent obsidian
#

and you ๐Ÿ™‚

strange ocean
#

tho as ellda said, 2 players and 2 bots is already good

latent obsidian
#

and what tools are you bringing

tribal fossil
#

We're just dying from exhaustion, because there's so much coming

fathom ermine
sacred dew
tribal fossil
latent obsidian
#

At the first terminal you find list the zones with the filter for the objective item to figure out how many there are in each area and help plan where you should go

tribal fossil
#

ok thanks, we'll try

dry pumice
#

Just don't bother with overloads

#

(not a thing until R4)

#

Frankly most Ds are not even that bad either... Although it's case by case.

latent obsidian
#

Game knowledge aside 2 players 2 bots doesn't seem too bad

#

The biggest downsides will be resource management and heavy shooting sections

#

besides that you only really need 2 independant players for most of the content

sacred dew
#

The biggest downside is when you have to solo hold and solo stealth

#

resources are plenty

#

2 people shooting can be pretty bad if it's a surge alarm but regular alarms are meh~~~

#

bots are kinda in the way when you have another intelligent player with you

#

R1 can easily be done with 2 people

#

R2 can be pretty be pretty tought but map knowledge will carry you very far in this rundown

#

R3 does test your wave holding skill but R3D1 can be done with 2 people with mild difficulty

tardy ingot
#

D2 and E1 are the only rough ones for that ye

sacred dew
#

R4 is too DAMN BIG

#

R5 is admittedly kinda hard for 2 people

#

R7 is fun for 2

tribal fossil
craggy pier
#

how i can fix this?

GTFO by 10 Chambers Collective [version: Unity 2019.4.21f1_b76dac84db26]

AkSoundEngine.dll caused an Access Violation (0xc0000005)
in module AkSoundEngine.dll at 0033:0d2d8b5e.

latent obsidian
dry pumice
sacred dew
#

Unity Engine is pretty good for a game engine

dry pumice
#

People should stop making AAA style projects on it, me thinks.

neon gust
#

Its not the engine its the dev

#

afaik too we still on unity 2019

#

so devs just didnt update their engine since r4

#

im probably wrong on that since r6 had some upgrades graphically

sacred dew
#

I dont think they have the need to, there's no features with the new versions that they need to implement into the game

#

it's not the engine that's lacking

neon gust
#

the only thing devs really need to do its update their own tools inside the engine

#

like level gen and other stuff

#

their tools are actually impressive as hell

sacred dew
#

Detangle the spaghetti code and multithread this game

sacred dew
#

I think the only feature I would like from the engine is FSR, which can be patched into the engine for the dev but I dont know how that would work out

#

@upper ginkgo shut up, dont tell me to hard code it in myself

neon gust
#

that would be really nice tbh

#

but even then i do think they need to optimize the game

#

lots of game kinda releasing with fsr

#

and just saying lol just use fsr if it runs badly

#

or its nvidia counterpart

sacred dew
#

FSR helps with GPU problem but GTFO has more of a CPU bottleneck problem

hidden ridge
#

but they dont really work the same way

sacred dew
#

no DLSS please

#

that introduce latency in my game

hidden ridge
#

the end result might look the same, there's a gamers nexus video that goes VERY indepth about FSR (AMD), DLSS (Nvidia) and XLSS (Intel)

neon gust
#

personally i havent got a really good experience with dlss

sacred dew
#

FSR 1.0 works basically the same as MSAA (which is required for FSR 1.0)

neon gust
#

fsr tho carries

sacred dew
#

FSR 2.0 is about the same as DLSS working principals wise

#

I just want FSR 1.0

#

i dont want high latency in my game

#

max 2 render queue frames is already high enough latency

hidden ridge
#

I like DLSS when I dont put it on the absolute extremes of ultra-perf or ultra-quality, but I try NOT to use it for MP games

rotund stirrup
#

Doing R1C1 with my brother and he has to run an errand. Should I worry about leaving the game just kinda sitting for 15-30 mins? We haven't gotten very far, just through a couple sec doors

hidden ridge
#

Just leave it running as is

rotund stirrup
hidden ridge
#

I had to do that a couple of times in my runs

#

On the other hand

#

It takes like 8minutes to get where you are (even less than that tbh but whatever)

rotund stirrup
#

yea true, I just set a ton of mines the whole way through and I don't want to have to replace them

#

First time doing this mission so I'm assuming we are going to have a fun time getting back

hidden ridge
soft crater
chilly shoal
#

where do i find lobby code

#

me is blind

fierce walrus
#

When in a lobby at the very right side of the screen

#

or at the bottom of settings

chilly shoal
#

thank you kind man

fierce walrus
#

tools change depending on mission

#

i give my bots burst rifle and revolver

#

it works pretty well

ocean spindle
#

usually long range automatic guns always work best for bots, since if they do friendly dmg is minimal, and they always shoot enemies from a distance, usually u always carry the big firepower if its needed
sentries doesn't change with the bots, but for sentries:
burst is usually the more flexible one, good dmg, good ammo, very nice in most situations
shotgun works in close quarters, around corners or pointing at ladders, tho it's ammo can b wasted a bit with bio tracker since it shoots faster than it track enemies, and in long ranges it's just not worth
sniper is nice for big dmg and range, but without bio tracker it shoots really slowly and it's overkill for normal waves
and auto sentry it's very situational since it only staggers and doesn't really dmg enemies and can burn a lot of tool if used incorrectly

lone mortar
#

By far for tools just go with c foam for you and one of each tools for bots depending on level change the sentry

#

Bots are just better at bio tracking

#

And theyre the worst when it comes to both cfoam and combat

ocean spindle
#

the worst in combat? i guess u see it like that it's fair

fierce walrus
#

yeah foam is kinda annoying with bots

#

not terrible unless you are in combat

ocean spindle
#

usually with my bots i have one of foam one on bio one in sentry
but yeah their funky with foam, u need to get her em to stand in the right place

#

i'm just very used to using mines since i put em in funky places

#

but that's a me problem

fierce walrus
#

yeah bots cannot put mines up high

ocean spindle
#

but also i just kinda change their load outs depending on the mission !

#

sometimes i have 3 sentries or 2 sentries one mine or

#

i change some bits to have a bit more firepower

#

it's situational

winged turtle
#

ya, never give a bot c-foam, but besides that they do just fine

ocean spindle
#

qwq

#

mh, i mean
if ur new entering a level and u don't know whats gonna b about, usually foam mines sentry and bio r the best first-time loadout

fierce walrus
#

i don't know how strong shotgun sentries are rn, but i know burst is currently the bst

ocean spindle
#

but if u want two sentries, yeah two bursts r ok, but if u feel like u need more dmg

#

use the sniper

#

or a shotgun if it's close quarters yeah

#

i think shotgun is a lil more flexible

fierce walrus
#

shotgun used to suck

ocean spindle
#

i hate writin in phone omg

fierce walrus
#

i don't know if it still does

ocean spindle
#

nah

fierce walrus
ocean spindle
#

much ammo

#

it's ok

#

been buffed a lot

winged turtle
#

shotgun sentry got buffed twice

lone mortar
#

But with bio tagged and cpu speeds

winged turtle
#

shotgun and sniper both have that buff

ocean spindle
#

yeah Bio tracker symbiosis means it shoots faster at pinged enemies, and saves some ammo between shoots

lone mortar
#

Makes them more intimidating

ocean spindle
#

just with shotgun it's, REALLY fast

#

and can shoot dead bodies

lone mortar
ocean spindle
#

basically

winged turtle
lone mortar
#

And remember sentries always aim for the head

#

Man if sentries had back damage

fierce walrus
#

do they not?

lone mortar
#

Sadly removed

cold quarry
#

They did in the past but it was really op

lone mortar
#

Yep

#

A burst could literally stop and kill giants

#

Rendering it not cool

#

๐Ÿค“

cold quarry
#

Imagine putting the current day shotty sentry watching the front side of a door

#

Theyd never break it

lone mortar
#

Cause enemies dont have an animation and or a specific way to affect the door

#

So every tick they stay close to the door

ocean spindle
#

wish u lots of luck for ur runs !!!

lone mortar
#

Means a door bang for each one of them counting from the earliest one that reached that door to the slowest one

#

Have fun and always stay hydrated

#

GTFO and see you later

ocean spindle
#

:D

winged turtle
#

woot! i am excited to hear it!

fierce walrus
#

good luck

lone mortar
#

Aighr back to what i was saying

ocean spindle
#

right doors

lone mortar
#

Do you guys think hammering a big charger is a funky move

ocean spindle
#

yes

#

but depending on ur skill

#

the good kind

lone mortar
#

I like to throw hands on those Mfs

winged turtle
#

funky, but with 3 other hammer people you trust it can be worth

lone mortar
#

The whole room with 7 NBA players

#

The sniper sentry with 89% cpu speed POV:

ocean spindle
#

would b cool to see the POV of a sentry

#

like aiming at enemies n such during an alarm

lone mortar
#

It would be a zoom on the iron sights shooting and automatically aiming

#

Like lightning reflex aims

ocean spindle
#

um sadly yes kdmsm

#

i love my bat

#

but hammer is much more dmg

#

3 hits to the back and it's dead

#

tho for bots it doesn't matter

lone mortar
#

The hammer is a jack of all good stats

ocean spindle
#

bots act the same with all melee, i think the only difference being they don't run with spear so dont let em use it

lone mortar
#

Bigger damage charged hit

#

A vertical line of hit box

#

You can 1v20 smol but cant stay in the ring with Frank for 2 secs

ocean spindle
#

it's cool to have a knife if u have a team to back u up for big ones

lone mortar
#

Yep

ocean spindle
#

or if it's a mission where there's just like 2

#

which most a1s are

lone mortar
#

Itโ€™s easy when you know pre charging

#

Makes half the time easier to pick at easy or lone targets

#

And or stopping one from screaming in that room

#

Hybird POV:

fierce walrus
#

i do not think so

wintry pond
#

where is the join button to join a lobby? i have a code but i dion't see a way to put int the code

fierce walrus
#

if you have a code copied then a red button the left side of the rundown will apear saying โ€žJOIN xyzโ€

#

make sure you are not already in a lobby though

#

also sometimes the game bugs out and does not register the code, requring a restart

civic wave
#

and make sure that you only have the numbers copied, and there's no space or other syntax somewhere

lone mortar
#

No

#

They always and will always steal yo shit

#

Ye

#

You will on certain levels

#

Getting licked while hacking aint fun

fierce walrus
#

and then you will fail it at the worst possible moment

lone mortar
ocean spindle
#

u can "make" bots use their melters if u just go close to a hack and then a bit away
but it's
inconsistent at best

fierce walrus
#

And bots do not want to melt locks on lockers that are on shelves

ocean spindle
#

weird usually bots prioritize mines n foam over everythin else

fierce walrus
#

well

#

it will be unexpected

lone mortar
fierce walrus
#

especially cause regular locks might get you then

ocean spindle
#

yeah

#

but glowies

lone mortar
#

Thing go worse and it will

fierce walrus
#

or you will nees to break a regular lock

#

and that will make a sound

lone mortar
#

Good luck prisoner

fierce walrus
#

hahaha

lone mortar
#

Weapons of choice?

#

Ye

#

Whose loadout would i ask

#

If you favour the arbalist

#

Try the veruta

#

Very versatile in any situation

#

And can hold 3 entire waves if positions correctly

#

Arbalist offers raw damage but veruta offers stagger and more dmgs during staggers which i love most

#

Yep

#

And 60 per mag dumping a whole wave is kinda insanely good

tiny tundra
#

Enemies don't take more damage when they're staggered they just stand still which is what makes the wave stopping power of Veruta so strong, I thought

#

Stagger multiplier is just how much faster than weapon makes the enemy stagger

lone mortar
#

Arbalist stagger dmg multiple =x1

#

Veruta 1x45

tiny tundra
#

Right, Veruta staggers more

latent obsidian
#

It might have a stagger multiplier that means it does more stagger than the damage would normally

latent obsidian
#

oh you did that already

lone mortar
#

Aight

tiny tundra
#

Like Autopistol has 5x stagger multiplier but it still has non-existent killing power

lone mortar
cold quarry
#

stagger damage means easier to get them to stagger

#

not more damage while staggered

ocean spindle
#

stagger dmg is gettin em staggered i've come to join this chain of correction

lone mortar
#

Or mybe not

#

Yeah i am dum

tiny tundra
#

Veruta is still good, not a bad rec lol

lone mortar
#

Ye

#

Rambo= veruta

#

Battle ship turret = Arbalist basically

ocean spindle
#

i am the guy that says no guns bad guns, i think all of em have a place n a situation to b useful in

#

so just try em all

#

in case u haven't

lone mortar
ocean spindle
#

probs idk

#

but it's still a good gun

lone mortar
#

Yeah

#

But after rework you use it like a shotgun

#

It still can back shot one burst down charger scout and Tyrone tho

#

I angy cause the amount of Franks in the 2nd 2 scout room before Error alarm

ocean spindle
#

me not knowin r4e1: yes

lone mortar
#

Its gonna be fun for u

ocean spindle
#

yayyy

sturdy glen
#

do you mean r5e1

lone mortar
lone mortar
ocean spindle
#

when u start like seein the patterns on the companies that makes the guns u will know u succeeded

#

:]

lone mortar
#

Omg its jish

past mesa
#

is the best gtfo thing

lone mortar
#

Jish how do i beat ur duo WR R3D1

past mesa
#

in the game

sturdy glen
#

howd it go

#

get any successful?

past mesa
#

i have a new surge method

#

that makes it easier harder

lone mortar
sturdy glen
#

hm?

lone mortar
#

Got a bug where u couldnโ€™t even hear the Tyrones running by

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Thought it was cleared but nope

lone mortar
lone mortar
past mesa
#

but it isnt recommended

dull spade
#

so I am curious cause I've only just now started playing with a friend of mine, do the alt rundowns still have the original lore?

past mesa
#

yeah and some new

lone mortar
#

I only fought the whole xharger tank room

dull spade
#

D:

lone mortar
#

Dw

winged turtle
#

๐Ÿ””

lone mortar
dull spade
#

another thing is how come the alt runs dont have the yellow mission boxes?

past mesa
lone mortar
#

Splain that

winged turtle
past mesa
lone mortar
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Oh my god

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You go through everything?!

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No door glitch no bull shit?

dull spade
# winged turtle <@385612298045358082>

tbf I was debating just watching a video on the lore but I didn't know if its the kind of thing where its atleast semi directly shown or if its all hiden behind niche logs and hard to find secrets

lone mortar
#

Howโ€™d you do it?

lone mortar
#

Its more like on logs and characters chatting more

dull spade
#

oh

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I see

dry pumice
dull spade
#

oh qwq

lone mortar
dry pumice
#

So the old, yet enhanced lore is still in the game.

lone mortar
#

Yeah

past mesa
dry pumice
#

Woods killed 1 less person during his rampage but ate an extra 9th bullet from the police as a trade off.

lone mortar
#

I mean im just sayin that alt is new pepe_chad

past mesa
#

hammer wave and be very very safe

lone mortar
past mesa
#

half pull room

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twice

lone mortar
#

How clear infection

past mesa
#

one mom on each

past mesa
sturdy glen
#

you dont

past mesa
#

LOL

lone mortar
sturdy glen
#

you get what

#

5 total uses of dis?

past mesa
#

5 uses

#

yup

lone mortar
#

I have to join in on this journey

#

I must see it through

past mesa
#

3 after tank

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2 before error

lone mortar
#

5 uses

#

On who and what they do tho?

#

Any long kites used?

#

Btw I learned long kite term from @sacred dew

dull spade
#

so how is the game with a full party? So far I've only played a bit with bots and now I only have 1 friend .-.

dull spade
#

fair

sturdy glen
#

๐Ÿ—ฟ

dull spade
#

but rn we're doing a mission and idk if he wants to have more people

lone mortar
#

Everyones here to guide your need of clearing

dull spade
#

OH THANK GOD

lone mortar
#

You guys are insane

dull spade
#

sorry I'm kinda scarred if you've ever done d2 raids

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people aren't the kindest in there-

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especially to people new to the concept

lone mortar
#

D2 raids?

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Which D2

dull spade
#

destiny 2

#

๐Ÿ˜”

lone mortar
#

Dis is gtfo related

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But nonetheless just post in lfgs

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Ppl will come to you

ocean spindle
#

cause bots just kinda are filling for weapons and tools

#

they don't sneak kill

dull spade
#

yeah but what I mean is the people in D2 raids were like ruthless

dull spade
past mesa
#

but that is it

ocean spindle
#

nah they oki, they help if u fuck up sneakin, they do combat fairly ok

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it's ok

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they ok

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just general humans are more flexible

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:^

lone mortar
#

Its 3:28 am and im still gaping my mouth when i heard cell skip

#

Holy shit that is cruel

#

Error = chargers class 3 x2 into scan into class 4 in fog