#gtfo-related-questions
1 messages · Page 76 of 1
The extra damage on head is mostly redundant, and still possible to get w/out causing glows.
Again, pre-stand.
Ok we'll experiment
Again, hit trade in crouch.
technically is more dmg, cause hammer hits more w/o a headshot
cause spear doesnt have as much dmg, it just got a slight precision multi
which is kinda useless
I'm actually curious if spears + head do more damage than hammers + head...
like oneshot a shooter from the back
you are losing a huge amount of damage.
Because your hit is quite high above the camera.
It affects the back multi, yes.
whut
If anyone ever talks about a "rounding error" on melee weapons...
it doesn't exist.
It's all back multi.
The only rounding error related to melee I can think of is w/ IIX.
and boosters
and maybe boosters, but they're wacky values anyway.
If you jump for a perfect back head and then get three full frontal hits, you will do exactly 120 damage (60+20+20+20)
And shooter backhead w/ 0 charge is possible, ofc.
And consistent if you position correctly.
W8, what are people's examples for this, btw?
Because depending on the values, it might also just be back damage.
i don't have any apart from randombullshit
but i remember something weird when i was messing around with +500% melee booster
I only recall that one discussion where if you don't have the perfect angle behind them. You don't get the full back damage 2x
But in terms of actual rounding errors I've positive were was when I full charged a striker with hammer and it didn't die
(I've only had it happen twice out my 1000 or so hours but not a consistent thing to use as an excuse imo)
Granted you have a choice: whichever one activates error alarms goes last
Which, of course, you wouldn't know which one until you try blindly doing one
Usually it's the overload
But there are exceptions, much to my shigrin
Well me and my friend tried it once, completed secondary and had the choice between main and overload but the error alarm kept going off and died during overload
Was the error part of secondary or of just main
Secondary at the end
I don't think it has one. We saw every sec door and it was either a normal scan or class v
I would do ov first then
Ayo. Spitters did nothing wrong
Fuck error
We just enter their personal space and they retaliate
Me: literally just standing there
Spitter: "and I took that personally"
R5A3's easiest order is overload then extreme then high
Extreme's bulkhead key is bhind the error so you can't avoid starting that
the error looked MUCH harder in the OG but maybe that's just my impression
Still, Overload first is easier
Overload makes fog go up a bit
well they made most 3 striker/shooter errors silent
because according to 10cc, that's a meaningful way to increase the difficulty
Actually according to 10cc, Cyberheist 2024 new announcement new game from the makers of payday and gtfo Cyberheist announcement trailer 2024 coming this October new trailer October 2024 Cyberheist
is this real
I've been wondering for a while now
Is it normal that sentries sometimes just decide to shoot one bullet whenever they're filled with tool refill? Had it happen to me more than once with sniper sentry and just got blasted with it or blasted a bot because of it being in front of the sentry
Can DTP "oneshot" a scout?
Literally never seen that happen. You're saying you're feeding it tool and it just takes a free shot for no reason?
yeah last time it happened was on a reactor level
i think it only happens for host
yeah i see that happen a fair bit so it's pretty normal
weird, never experienced that
then again i avoid full refilling sentry
and when i do - its usually on the player already
don't think so
i go out of my way to not over-refill already deployed ones
let me check real quick for you
it's not a matter of overfilling @dry pumice
in fact it's the opposite
when it's empty and you refill it is when it happens
oooohhhhhhh
at least every time i've seen
when its at 0
right
okay, that makes sense
it probably wanted to shoot the last enemy it saw but couldnt
mathematically it looks like it should btw yeah
the commands to shoot gets stuck and is released upon refill
is also funny to me that sawed-off can one-shot ||c||scouts
good point
yeah only when it's empty
forgot to put that
and answering your question artek
it should? if it would be 4 shots in the occiput
by that meaning 2 m1's with it
skill isue
I don't remember correctly
most of the times I just melee them or shoot them with snipers or hcp so
oh, yeah nvm
the sheet i looked at listed the damage in the burst as one
so instead of 5.51 it was 11.02
granted that was a me issue misreading it now that i look back lol
cause it was actually "5.51 (11.02)"
so yeah no one-burst
I don't think there is a main that can kill scouts from range
unless you're an excellent shot
exactly
just don't miss? lmao
it's as shrimple as that
if you want to have an option of surprise scout deletion - you have to bring a cut out special
i'm so tired of bringing the long rangers
but every single time i bring anything else - always a situation arises where someone must quickly kill one from range and like... fuck me
use the PDW to kill the scout
bring bullpup Kappa
someone said it was the best weapon, the PDW
someone
better get used to killing them from close range then
sprint at them and make it a close range situation :p
you've got way more weapon choices for that
I mEAN it works
for bonking them with a hammer at least
yeah, i always sprint to extend them when hammering
same
though sometimes it fucks me over
maybe because of trying to hit them like a dumbass when they are higher than me
Always jump attack scout if on higher elevation or if from behind.
Especially behind. Rear hitbox sucks for some reason.
yeah I
should start doing it a bit more
practicing jump attacks on regular strikers and shooters for now since
last time I got a near heart attack after almost missing a jump attak on scout
Hey guys! I just found this game - huge fan of Co op type games like Darktide and such. Is there matchmaking in this game? None of my friends play. And is it still being updated?
Matchmaking is dead/unreliable
you're better off using the LFG channels here in the server
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
just some advice for the LFG n beginnin in the game!!
be sure to do the tutorial first [Training], start on rundown 1 since its the simplest one, ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel
also yes! we just got an update and theres prob content till the end of the year or so
:]
Anybody have a tier list for weapons from ALT R4? If there’s even a tier list for ALT R5 then please show me
tier lists on this game are usually
very subjective
every gun has kinda a place and a situation to work
just goin off of A and S tiers might not b ideals
cause theres only probs like 5 guns there
and itll b subjective
Oh ok
Btw what do you use? I use Sawed-Off Shotgun & Revolver, but I’m thinking of trying other weapons
i try to use as many weapons as i can ksmdk
usually id say try every weapon in the game at least twice, so u know what works with it, what combos u can use, which ones good for which situation
rn im just, tryin new guns ksmdk
ray alot had a teir list on reddit that i full agree with. r5 additions not inculded
double tab rifle feels nice
Send me a photo as I can’t access it due to it being private
I’m real tempted to try it
i cant either
no one can tbh
it just needs like bit of practice cause u gotta aim a lil bit funkier
since the recoil shoots the bullet a bit up
but if u hit bodyshot headshot
it works pretty nicely
i would try hel rev hel gun as the meta loadout if that is what you are looking for
carbine also very good
It might be a good alternative to the sawed off, as revolver one-shots strikers and shooters
but all the shotguns in special and anything are very good
for revo i usually go more for automatics for when im overwhelmed with it, but it could also work
I actually hate hel revolver. It’s good for dealing damage, but I like to one-shot my enemies
ohh almost no main is gonna do that
unfo the mains wont really do that
Anything that doesn’t require you to aim is a good pairup with the revolver
even dmr which is like biggest dmg with oneshot, it cant oneshot striker, only shooters
i pair rev with pistol or rev of anything that can finish off a body shot on the rev
maybe but i like takin shoots with revo then when a whole wave cames, i pull out a pdw or similars but thats a nice strat too
i dont like high cal i agree i dont like havin to headshot shooters to oneshot
no
:(
Does it one-shot now?
no
nope still nerfed
it really don't
That’s why I dislike DMR: it’s shy of that threshold to kill strikers
Combine it with your main
true
:0 PISTOL AND HIGH CAL PISTOL
i dont run it becasue i like sniper and hel gun to much tbh
it all makes sense
that's a bad one lmao
I guess high cal is a good support weapon for dealing with tankier enemies.
high cal is ight
Quick swap weapon combos are my favorite
I still think it should be reverted. It has a slow fire rate and high recoil, so its already balanced out
its there and it does things
think it has more ammo than the shotties so it has somethin
but not a lot either
Btw, is precision rifle good?
Me when sawed off has sway bug
it do be a shotgun

It do be shooting guns
eats my fried rice in sadness
Why we calling it sway bug when it only affects shotguns tho
mh precision rifle is not
super great in my opinion
the reloads considerably slow, it doesnt work super well on big ones [unless their head doesnt explode, aka hybrids]
and it kinda just is a long range dmr but with a smaller mag size
for some levels is not bad, specially with a team that has other weapons that fill other niches
or, so i would think
its been a while since i picked it up
precision rifle is nice if you need to a distant scout imo
They should give it a silencer. That would make it really good
no
Oh
idk
I mean, it’s not a good weapon, so I think they should give it a silencer to help it rise the tier list
yeah thats kinda the only reason i took it, but its not a necessity on most levels either
then explain how i can silent shoot a charger scout in mom room
or maybe just, improve it in other ways ksmdkm
it has 12 in mag before a nerf, so that would b nice
eh
for speeds this is the only reason we bring the gun
um idk hacks maybe
:3 make it louder
we need to kill scouts
100 meters sound range :3
and we just dont have the time to go get them
ye
They really need a joke weapon for shits and giggles
mostly when we cant afford to bring sniper
Precision rifles ability to kill distant enemies regardless of the darkness is it's niche strength imo
and choke mod wont do
A special weapon that shoots the “bang” flag
tbh it is nice but we have line ups for pings with sniper
and all sleepers
when it becomes a race to who can Melee the scout first
i guess the thermal is nice for that but tbh only levels with a certain type of enemy i wuld pick it up for
and even then i have pdw so
i could pick somethin else
Spear is in dead last
spears not in the race is asleep behind
if you find an experienced vet who actually takes spear
are macros allowed
cause if it is
then spear isnt last
knife would probs be
What is a macro
the computer hits buttons for you
like if I wanna skipp all the scenes with specific button presses
I can have the macro press all of it for me
depending on the media. it can be almost instantaneous
hm
||Speakin of scouts on R2D2 Room 195 A/B (Scan 6 code verify) What's the best way to approach that after you ernter from the left? Any alert seems to be gg.||
the answer depends on enemy spawns, there is no real approach other than to clear the enemies safely
and alerting those scouts is not a gg, its not too difficult to hold the scout waves as they all just funnel in from one direction
Ah so those extra spawns always come from the same funnel noted. Then everything in the room alerts. I see. Thanks
The strat my team always used if we scuffed it was to bully our way up to the terminals from the right and turtle in the cubby there, makes for a really nice funnel and keeps you from getting surrounded
hey all, question for the guys who know what theyre doing: whats the best weapon to deal with scouts efficiently? I see some people talk about the hel gun, Id like to know how it stacks up against the sniper for killing those stupid spaghetti headed pricks
does precision rifle 1 tap scouts?
yes
there isn't really a best weapon for scouts. sniper, hel rifle, precision rifle, and choke mod can all headshot kill them from range. high caliber pistol and sawed off can also headshot them but they have damage fall off so you don't have as much range. revolver and hel gun must shoot the head from behind the scout in order to 1 shot them
burst cannon can has the luxury of not needing to headshot
I see
there are a few other weapons that can kill them as well but for your purposes i think its best to stick to those
also meleeing them works just as well in most situations
sniper has been working well so far, but the scouts have kinda been screwing us by preventing us from fully clearing the room, Ive found the precision rifle isnt horrible but it does take a few shots to put them down, more than Id like for a high caliber rifle but oh well I guess
precision rifle should 1 shot headshot scouts
even from the front?
yes
if you want to check if they do, the way damage works is (gun base damage)(precision multiplier)(enemy weak point multiplier)
so for precision rifle its (14.82)(1.3)(3) = 57.8
scouts have 42 hp
Oh wow okay, thats actually super helpful
I assume the wiki has all the proper numbers for weapon damage then
thanks Ryk, youre a godsend :)
This! Thanks Ryk! ❤️
dont use cheats anymore 🙏
lmfaooo
guys I told you
the infinite resources is a bug
his friend would never lie
he sweared on his dad
on his mother even
im into it, lay it on me
there’s a spreadsheet with all the weapon and enemy stats on it, It’s probably pinned SOMEWHERE in this server but if you want it just shoot me a dm. It might not be on the server because it’s partially datamined
R5 has so many levels for booster farming lol
theres just no way ur a real person
you know the opportunity cost of farming boosters is the time that one can spend on improving your gameplay
practice speedrunning while farm some boosters?
just dont use supply efficency boosters on r2c1 or r3b2 and you wont have to farm for em
save em for levels you need
but not so much that you literally won't ever use em unless its an E level
There is no levels where you need them
true
hey guys is the drop from r1a1 shorter/different form the drop of r1d1
No, lol.
so they take the same time?
R1D1 will take longer on average due to level size.
maaaaan
^
i wanted the fall to be longer
You also fall faster the better your PC is.
^
me omw to get a shitty pc
Lesser known quirk of the gravitational force.
You fall irl as fast as your frame rate
can one still hammer a scout with -5% melee dmg
big tanks
Lol really
Is that why the lift feels like it stops super quickly when it reaches the bottom
'cuz on my game it feels like the sudden stop would crush your pelvic bones to dust
Me who doesn't take damage because I run the game at less frames than my friend running 120 frames
pog
do y'all think damage resist is better than regen cap?
Just don’t get hit
yeah,no shit sherlock,next please
Booster player big L
I'd rather take regen cap
generally same
dont want to use brain power to remember the new damage numbers
Honestly guys it depends on much you get hit tbh if you are gonna hit 20 always you should take cap
Dodge the damage
yeah, i think regen cap is better,but in some map with lot of toxic fog and you think you might not be able to avoid infection all the time,resist might save you better
overall I do agree that boosters LLLLLLLL
Detox is better than both
dmg resist is good if you're constantly under attack
A provisions is best
if there's infection there's normally disinfect
or a turbine
and you can recoup your health
and yes provisions is definitely the most busted booster
but if you're able to take breaks between combat, regen cap si better
tank infection be based
yeeeee, there comes a point where it doesn't really matter what infection you're at
Tbh there is only really 4 crazy impactful boosters
Dmg increase, bio scan, increase provisions and detox
And for dmg increase to be worth anything you have to hit a break point
provision is nice,but when it come with rev speed it double busted
damage increase is boring, the devs want us to shoot more, not less
Yeah all boosters are too good
sniper sentry with enough cpu speed is quaint
honestly I hope that if they don't remove boosters, they at least make it so boosters can't be alone in boxes/lockers
they have to be with a resource pack or consumable
tagging everything everytime is nice

at least i can make sure my team know wth they shooting at instead of wasting ammo on wall
I hope they nerf the math behind boosters
And get rid of these liner relationships
Add practical caps
miss glowstick proximity
Na glow stick boosters played way better than they do now
they can kill pablo
Yeah
i also still have those terminal use booster for the uplink levels
but never got to use it lol
They were better than the booster system atm
yeah, i mean if you cant active it then it doest affect you
since there no debuff
lol
you just playing bare as you already did
Ok so the sniper sentry has the biotracker simbiosis listed and not on the other sentries
You actually had to do something to make them work and not just trivialize the level by putting a single buff
It and shotty
I thought the symbiosis worked on all turrets?
not like it matters really, one should take bio either way, if all it made u b more aware of the pings
because you are SILLY
Maybe cause they call it sentry symbiosis
And you thought those words
Meant things
Tbh I would appreciate a burst sentry nerf along with it getting symbiosis
No
Want reasonable burst sentry? Balanced melee weapons? Dropbox and Google Drive got your back
It's cuz I'm a dumb fucking idiot
lil silly
It's true
why you need those when you have steam console
What are the differences between the high cal pistol and the revolver they both say high damage medium range, is the high cal pistol just literally harder to control?
high cal basically a deagle
revo needs headshots to one-shot strikers, high cal doesn't
revo faster reload, high call harder recoil
the high cal is more dmg, less range and more recoil
it can bodyshot strikers, and headshot shooters, while revo inly can oneshot if it headshots both shooter and strikers, it has more firerate and more ammo
well
idk if highcal is less range
i dont think so maybe im wrong
i think you're right
yeah, ok one is 12 other 8
okay so just slightly different damage numbers and reload times as well as the obvious recoil diff
fire rate as well but reload is a big one too yeah
not really a smol difference
revo is more made for like, takin care of smols, but also add some dmg to big ones
high cal is kinda more both
it cant tank a wave as well, but it can do more dmg to a big one
revo also gets more ammo per refill
yeah im trying to cook up a good special i like to use with the hel shotgun primary for soloing
i want something that has a fast ttk that i can easily change targets with whenever theyre not grouped up enough for my shotgun to be effective and i figured the pistols would be my best bet
but honestly maybe i jsut bring another shotgun lol
if you're trying to solo r1a1 then combat shotty or revolver is a good secondary for hel shotgun
maybe hel gun, tho u dont like charge ups so it might b a lil funk
alrighty ill give it give it a few more shots with the revolver then i think i just need to get warmed up to it, thank you
ive tried the combat shotty and it does feel pretty good although the reload time on in gives me grief but thats just a skill issue tbh
i just gotta kill stuff better
How are like all GTFO updates so small even when the new added content is huge
cause they r assets that are already in the game
tiles r reused
part of guns r reused
but they given a twist
like the double tab rifle, is the same front as the dmr, but way different in the other parts
i think its cool :]
dose rd2 have checkpoints?
As of right now, only Rundown 7 has checkpoints

ALT Rundown 6 will likely have checkpoints too but that's not out yet
nice embed failure
keep your self safe
سوف يضربك الله
sure, sure
how can i make the tank like me in E1?
he seems to aggro on teammates through walls and ignore me completely often, not reacting to my hammer swings
In R5B1 do you have to do overload before secondary?
Looks like the second key is behind secondary
Gain line of sight, get teammates to break line of sight, shooting a stray bullet can draw the attention towards you
does shooting a bullet really work? I've tried that and it usually just seems to waste ammo
if tank is facing away from you and you're the only one in LoS, yeah it'll turn to face you
awesome 😁
Guy deadass do you take 2 C-Foams for R4D2 PE or nah?
You can take 2 bios
All 2 foams does for you is give you an extra 60% to work with
I've seen the 2 bio strat in video, why would you want it?
never much point running an additional foam or mines
Shadows
ah
Sometimes it is useful is you are in a tool drought but you need more than 7 mines
but tbh unless you are speeding
It isn’t ever useful
Does the shadow par really necessitate 2 bios b/c it's just an error at the end of the level?
Na the fourth tool is useless
damn
So bio is the best thing so you don’t drain tool
@past mesa
#gtfo-media message
How to do this?
ty
So like.. how is that done?
exactly how it looks
I can't swap my gun that quickly
you have about half a second to do it
Aim in and shoot
It is really easy
Trust
cant send photos here, but anyone know what the black spots on your screen are? they look like dead pixels but they are only existent inside of game and vanish in the pause menu. Went away after a minute or so, so its fine, but still weird
probs liquid bug
happens sometimes where like a circle fills ur screen or somethin then it goes away after some time, its a render bug
ive heard spamming tab or usin disinfection works as a fix
Unfo
Did you hit the back
Yes, it was that I couldn't swap fast enough
number
Good
yes
damn
Umm it should be free mostly
made it pretty far then, nice
I didn't know that level woulod be a charger circus
Revolver sucks for chargers
Unless they're in a line, ofc
o.O? Revolver still isnt good against them even if they line up
think he means hel
then im confused cuz its good :|
Hel revo its literally the best for chargers 😭
nah hel gun /s
Main weapon
can modded users have any kind of boosters they want? i keep seeing 99% boosters and im just confused on how lucky people are getting
there is a mod that makes the boosters values as high as they can be
99% is not the highest boosters can be tho
guh.
it does depend on the effect though
ofc. but it can go higher
yeah
It's debatable whether or not I'd qualify that as a cheat tbh, if it's still in the realm of what's possible to get legit
I never check because I cant really prove it anyway
Perhaps someone's mad enough to do maps a fucktillion of times until they get good boosters
insta revives, one-shot spear, custom guns, ultra-jump, any boosters, movement speed+, guh.
and then they think the run was legit and act like it was impossible to beat it when they can just do stuff like that
it's irritating to play with those kind of people when they mods they're using are actual cheats and not just QoL
How much oneshot spear were talking
Someones interest got peeked
"Fine, I'll do it myself".jpg
Hello. Where are you all players
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Who is Schaefers voice actor?
Me
one tap hybrids and giants in the back of the head, basically 2.5x damage?
Like normal tap or fully charged tap?
But frankly too OP either way.
I could accept double tap, but straight up oneshoting hybrids is too much.
well its pretty easily doable with boosters on spear (regarding the earlier comment of perfect boosters)
only need like 80% or so for normal giants and less than 70% for hybrids to 1 shot
yea thats why you use more than 1
With some conditions like above 50% HP
Felt great though
I can solo giants already but doing so in like 2 hits was such a QoL improvement
Melee damage is overall very nice boosters to have, makes life lots easier, minus horde scans
Nearly all boosters make life easier tho 
Not regen speed
Utter trash
I have no idea how to utilise it l
Oh wow I regenerate to 20% HP in like... 5 seconds instead of 20
either stack it with regen cap to gain some decent base health work around
or stack it and have a lot of leniency at 20% as long as you dont get insta double licked
Yeah exactly
its not the best but if you stay at 20% its noticeable
Not happening
Tank mentality or something like that
+ammo boosters are also questionable. Having an extra mag or two is helpful sure, but not game changing in the least.
Hell, the only level where it would be game changing arbitrary nerfs those boosters so they have pretty much no effect.
... Or at least I think so, maybe my booster was just shit.
your booster was just shit :|
tho they should probably combine main/special ammo boosters into one
Either that or liken double the effect
Oh wow a whole pistol mag, so useful
glowstick power
I should try stacking that sometime and just see how much difference will it make really
does mastaba one shot scout?
english
german works aswell
Mastaba is the special revolver?
Uh, it should. It certainly does from behind, but not sure about frontal attack.
dont use weapon manufacturer names
there is a eva in professor scaler video are u that?
its cringe
artek 
yes
hope ya have fun then
Run
but yea what blackdragon said
Avoid using the wacky names. Stick with the generic name (only exception being the machine guns)
yesterday we all died due to a bug 😔
bug?
wich one
yea
r2 c1
there are 2 turbines
i had one turbine in my hand
game crashed
when i joined again
i cant drop the turbine
also it spawned another turbine
if someone else picks it up
then i can drop that
uff
cant i send img?
liquid bug
can u open this?
i opened in my browser
black spot is this bound to happen?
its an old bug
ou
since original rundown 2
in the same level i fell out of the map
happens less on cap fps ( in my experience)
same spot ffs
probably someone didnt load properly
best thing to do its everyone verify game cache and fresh start of the game
damn you getting fucked by bugs lmao
ye
so ican 1 shot with mastaba revolver on the back right?
yea
my spear friend fek up everytime
it relative to your position of the enemy not the actual back
thats why was lookin for another way
🌚
not center of the head
k
like the tippy top
The mastaba won't be able to kill the bullrusher scouts in 1 shot though
normal scouts was askin 🙂
bull rusher didnt encounter yet
r2
new to this game 🙂
blacks

друг
So, what's the consensus on heavy smg? Crap?
What's the range on it? Like 5m probably?
Amazing aesthetic but performance felt off.
SMG, but 25 bullet
It's dogshit
Unfortunate. I heard PDW deals more damage even.
I just do not understand how things like that make it into the game. It's like no one pays attention.
It's just their automatic design.
whens the sale
Heavy SMG unfortunately couldn't redeem the SMG
so u would pick the smg over its heavy counterpart?
Uh, yeah.
Every time
think heavy smg has a bit more dmg total, but a bit less by mag
both kill like two enemies
and
aight, thanks
thats about all i can think of
Regular Smg users stay winning 🙏
7m, and it has the same damage as pdw, just with lower mag size, slower fire rate, and less ammo
25 bullet 
I was playing r5a2 and the one terminal that was supposed to have the 5 logs was instead a debug console? I was just wondering if this is a normal occurrence?
Insanity... No one even took a quick look at a statsheet.
Well, hopefully it will get buffed next patch. Probably increase damage a bit. Make it HAR but main.
HAR was main in R5, ironically
What role you gonna give it that isn't taken by SMG, AR, MP, or Bullpup?
well what role are u gonna give in specials, the heavy assault rifle one but slower? the arbalist one but faster?
You could give HSMG a thermal so we get a thermal special that ain't the PR
Heavy SMG 😎
To be honest everything that comes into my mind would make another weapon redundant, special or main
Lets have a special that destroys everything on screen with one click, including your pc
put Heavy smg on special slot or riot in the chat!
devs on stream right now
this our chance!!
so if SMG got buffed and Specialed, you guys feel like it could find a different role than the two MGs and the HAR?
no 😎
something more cqc oriented other than the shotguns and hcp
I'll be sincere with you I think there's nothing that could be done with it that wouldn't end up taking another weapon's spot a little
also no charge up
So... Carbine without burst fire but special?
Thats what i suspected, but also, you say a little, and that still makes it sound worth it. it could happen theoretically without full replacing another. So its worth a try then even if it doesn't work out, still better than the ALT
I'd have liked for the devs to explore different ways to diversify weapons
Yes but only when BLACK_DRAGON uses it
wheres the fun in that
otherwise it blows up, mine dmg
i want people to shot me with it
If HAR is a light Arbalist, HSMG can be a light Veruta.
HAR is also the only gun like itself.
what if hsmg had half the mag of the normal one, more recoil but also more dmg
just a very hard to controll gun that u cant hipfire like pdw, but still very powerful
another sawed off but automatic
"Those MAIN WEAPONS ARE STEALING OUR JOBS" said Veruta, incresingly hostile towards the HMSG, who recoiled due to the MG massive size
When are we getting the weapon balance ERP thread?
It's just competing for the same niche as AR and PDW.
heavy smg on special
3.21
40/210pres 0.8
6M Falloff
bam
more bullet than har
light veruta
no charge up
maybe a more close quartes automatic special yeah
somethin more inclined to just convertin to dust the closest thing to u
So, PDW?
Also, if you buff it up too much it just becomes OP.
Slower fire-rate, harder to control, big damage...
Is just what AR should be.
If AR weren't underpowered.
then what do u think they could do with it
like, um, im not really havin more ideas
i am bad this is my first fps i put hours in
MOVE TO SPECIAL SLOT
JUST MOVE IT
HSMG RESET
HSMG RESET
HSMG RESET
i like to imagine just movin it as is, no changed nerfs buffs, just goes to the other slot as bad as it is
no changes
just special
heavy smg on special
3.21
40/210pres 0.8
6M Falloff
HSMG to special, give it a slowish firerate (similar to R6 har) with decent dmg
its gonna be a small mag arbalist with more control behind it
3.21 (3.31) damage
pres 0.87
~70 (60) rounds per refill
stagger 1
reload 2
falloff start 6 end 55
ammo 40/180 (40/160)
something like 12 (10) shots per second
almost zero recoil
😳
Veruta*
It can have recoil, just give it similar drawbacks as HAR.
A bit mediocre eco on kills and damage, but more on-demand than either MG.
ngl id like a machine pistol esq weapon in specials, but that wouldnt really fit heavy smg
would anyone be able to help with something? I have a series x controller and my movement seems to stutter but the game isnt lagging?
Uhhh, new to getting a pc. How do i do that?
You pay money. you get a pc.
OR
you pay money, get a part, pay money , get a part etc etc then put all parts together
They don’t mean that
Just download recording software
They aren't talking about Only Fans
????
If they have an NVIDIA card - they can just do the integrated NVIDIA recording via the NVIDIA overlay
Yeah probs the easiest
framerate wont be stable, but its quicker and easier
For r5a2
Me and my friends are currently running this and we're trying to complete it all (secondary and overload) But we're struggling to find the bulkhead key to do Overload. We have already done secondary.
Is there a way to do all three? or do we only do one per run? (Main, overload. Or Main, Secondart.)
there is an extra bulkhead key in overload, which must be done first in order to do all three in one run
||The overload bulkhead door opens after picking up the main objective item|| R5A2 spoiler
wait am i thinking of the wrong level
you may have
after the secondary objective ||everything went dark right?||
|| The item does a continuous alarm i believe, do we pick it up and then make our way to overload? or clear the run then see if overload opens || -Spoils to R5A2
|| Yea ||
I am
||well then yeah the overload opens after you pick up the item so you'll have to do it on the alarm||
fuuuun
||otherwise the emergency lockdown won't wear off the door||
||Okay so, for Overload, Pick up item head to overload door? ||
thank you so much
what happens after we go through the door?
pain.
:-:
^
We'll know in a couple minutes
ITS JUST PAIN
update: || PAIN we got wiped ||
:))
HOW DO WE EVEN DEAL WITH THAT?! XD
|| All we hear is the screech of a mother AND SO MANY BBYS, LIKE HOW do we even deal with that plus the waves of the alarm?! || R5A2 spoil question
Idk I just gave up on that overload after opening it xD
||That is mother||
||She can only be damaged by shooting the blobs on her||
||She will spawn enemies when she gets line of sight on one of the players||
||Once she births she's defenseless, all she can do is skitter around in fog||
||Really you just clear babies/cfoam her (with 1 cfoam nade) and then kill her||
||hel shotgun. walk up stairs on left outside overload. babies hit the corner and get kinda stuck. hel shotgun wipes them in a sec. Charge mom with shotgun/combat shotgun/ burst cannon/ any other hard hitting gun||
Couple of options. MG the babies, foam nade mommy. Foam the ground in front of the door, ez baby kill. Then foam nade mommy.
oh come on, you don't need the hel shotgun for that, any weapon should do, a sentry will work fine too
true but they're new and that's an easy solution
||though a c-foam grenade sometimes can be found on the level if lucky, keep it for the mother and if you're full squad 2 can focus on the mother and the other 2 on the babies in the room if you want to try and do it quickly||
|| What about the wave behind us from picking up obj ? ||
just shoot it or hammer them if you want to save ammo
3-4 dudes every 40 sec..... bonk em
They could have had a respawn room moment
why this chat look like a classified document
R5a2
Could. In that case shoot the wave.
🕵️
True get good you got this
That IS the solution most of the time yes
Are mobs supposed to keep constantly spawning after clearing the room scan in r5c2 overload?
did you bring bioscan speed
one time out of two tries but both times it happened
pretty much, it spawns a set amount of enemies no matter what
if anyone on the team has bioscan speed and no one dies, the scan will finish before stuff stops spawning
That's extremely unfortunate but good to know thanks.
i think they nerfed r5c2 overload a little bit. From what i remember, there used to be 2 tanks.
Do I need friends for this
the game? yeah kinda
u can play with bots some missions [tho they r harder] or u could join random lobbies in the LFG, but usually if u do play in the LFG channnels u end up findin a group u vibe with and like playin with
I been looking through the GTFO wiki and seeing that all the characters had so many voicelines that I have never heard. Like voicelines of them reacting to the logs about eachother or when they ping a resource item. Did these voicelines get removed, will they be readded? Or am I just the most unlucky mf to never hear them at all
they got removed, theres been sayin about the devs sayin they pull em out cause they ruin the inmersion but also i never seen the source of that
but well if u want em back
theres mods for that :]
.t modding
GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)
it would be nice to have them back, i like hearing the characters talk just because it adds more to them, like how in L4D2 there are like 5 different voicelines for every character for one moment, so u gotta play thru again and again to hear them. I like the character building 🙂
maybe it would be good to have an option like in settings to turn it on/off
if thats even possible to do
since they arent keen on mods that is
yeah more voice lines would be nice, the characters are well acted and it's a shame so much is cut
there should simply be a 'reduce chatter' tickbox like Killing Floor 2 has
if they were gonna remove the voicelines they should remove all of them, but definitely keep the option to enable them
its fun hearing Dauda speak, Nigerian accents are so cool
I dont understand the "immersion" argument at all
Like how is it not immersive? You're playing as a character, they're gonna talk and react to things
Mute protags are always blah
Exactly and they used to have reactions to hearing them
i love lore, and building onto the story
Now they're just mute dickheads
sad 😔
hopefully they bring voicelines back just as an option. ik they working on dif games now but it would be nice to polish this one with that addition, maybe some steam achievments
hopefully
Yea
But when new meme @cold quarry ?
I WANT MY MEMES
yo whats a good weapon to combo hel shotgun for crowd control?
revolver
mg
or just go full shotty spam with combat
can a booster have supply efficency annnd med efficency at the same time?
not anymore
Not in current build
They persist if you had them when they were available
But if you see someone use them and their uses don't go down they using a "QOL" mod to keep them forever
Unless || You play OG R4-R5 ||
Chad OG R4-5
no boosters in r4, but optional objectives and hel revo
certified best gtfo version for those reasons
burst cancelling doesn't magically make the game easy
I'd still call it harder than current version because weaker tools (although sniper sentry is rather quite good), more enemy spawns, and all that funny stuff

So looking at the most recent GTFO statsheet that isn't the one I normally use and it has stats for sentries and saw that sniper sentry said Max Pierce 5. Does it actually pierce? I've never noticed that but then again I rarely used it outside of R2D2
oops
busted
also give sniper 2 pierce in alt r6
it’s supposed to be overpowered in r6
according to whoever decided r6 sniper was allowed to carry 21 ammo
oh and get 6 per refill
No, sniper sentry does not pierce. Never did from what I remember.
Either that's a very ancient sheer or a troll one... Or maybe even modded.
It's from the one posted in the wiki-chat channel on the 15th. Has a max pierce column under a misc. stats part for the sentries. Seemed out of place because I feel like I would remember if it did. We ran triple sniper on R2D2 and that should've been making hamburger meat out of the waves if so
Max Pierce
N/A
N/A
5
N/A
It doesn't function on sentries.
Scattergun had a similar thing in R6.
Pierce, but pierce was non-functioning on shotguns at the time.
Interesting. Didn't know the weapons had attributes that could be toggled
Not quite a toggle afaik.
it's just bugged.
Also, iirc, Sniper Sentry and Scattergun have/had pierce set to true.
I think for most weapons 5 is the default value, but pierce is set to false.
Sniper Sentry:
"PiercingBullets": true,
"PiercingDamageCountLimit": 5,
Assault Rifle:
"PiercingBullets": false,
"PiercingDamageCountLimit": 5,
Surely they don't INTEND for it to pierce. Sniper Sentry is already awesome
Probably not anymore, this was mostly a quirk from the original R4Ext patch (which added Sniper Sentry).
It may have been intended to pierce, either in testing or for the actual release, but it's since been balanced assuming that it doesn't and they just haven't reconsidered that setting on the tool.
Makes sense
Same for Scattergun, I'd be very surprised if it got back in with pierce.
And actually they may have removed the setting in an R6 patch.
Set it to false, I mean.
I appreciate the info!
Npnp.
Actually, since you're here, any chance you can give me your opinion on Heavy SMG vs AR?
AR and PDW are just better than HSMG in most ways.
AR has a longer reload, but more range and a bigger mag.
PDW has a very fast reload cancel and a larger mag, plus thermal.
I'm a PDW guy, my friend loves the HSMG though
It's not unplayable, it's just kind of meh on its own and compared to other options is well overshadowed.
That's kinda what I thought looking at the numbers, didn't know if I was missing anything though
HSMG just lacks a clear identity, while being in a similar spot as every other automatic Main (of which PDW is really the only serviceable option).
Could be worse I suppose. Could be the Bullpup
The only real reason to play most of them is if you enjoy the fire mode or weapon feel.
True.
HSMG tries hard to be something but it ends up being mid-low
my main gripe is the mag size
Mine is damage
I love UMP45 and its futuristic cousins, but the thing needs to hit hard
nope
only sniper does?
the only oneshots for big ones are the sniper with a headshot, or the burst cannon if all bullets hit the big one on the back
and then r6 scattergun but that one is not in the game
yet
well u dont probs want too many big eliminatin weapons, usually a couple shotties or so work well cause they inflict dmg but can also be used for smols, in tools usually a mine deplyer for the blood doors, a bio and two sentries works pretty good
usually gettin used to melee kills is very useful, a knife a bat or a hammer are all good for it, and usually its just kinda knowin where to go and runnin there to do it
tnx
Be quick, be efficient. Hammer the mini error waves to save ammo shoot the rest. Brutal firepower (like shotguns) will help with the final fuck you wave.
i was thinking
i would pick the last id which is closest
then we could run on extraction fast efi
also mine one shot giants right @dry pumice ?
Nope
I don't remember how much damage they deal not notable less than one would think
Like 50 or something
Giants are 120
50 yea
So that's 3 mines or 2 mines and one high caliber shot
I’m very new to the game, found it awhile ago but got a pc finally and it’s the first game I got
Any advise on weapons to use? Or is it just playstyle based?
Play style based pretty much. But on some levels you’re gonna want to take certain weapons to make your life easier
But technically any level can be beaten with any weapons/loadout
Gotcha, I figured that’s how it generally goes
Hel revolver for primary is generally considered the best. For special, I like choke mod or combat shotgun, but there’s a lot of fun specials to use like machine gun and sniper
Choke mod is like a slug shotgun
I’ve been running the choke mod shotgun and some assault rifle that I forget now
Usually c-foam for the special and the bat as the melee
Choke Mod is a pretty basic bitch choice
High damage, tight spread, inappropriately high drop off range....
Literally the only downside is the mag size
So was your mom but she didn’t mind
Personally I think something like carbine + HEL Rifle combination is probably the most all rounder setup you can bring
I’ve yet to try any HEL weapons
Hammer is the best, and everyone argues which melee is the niche usable 2nd best.
c-foam has the highest skill/knowledge ceiling of the tools. its not good on every level, but it is the most versatile. def worth learning.
^^
most of those are real good, definitely worth tryin out
I’ve found I run out of c-foam very often so it’s hard to figure out what doors need it and what choke points to hold
Definitely learning it
lmao
so learning what doors they come through will be a big trick.
there are exceptions to every rule, but the rule to learn is the Two Room Rule.
enemies spawn 2 rooms away, and they tend to take the path of least resistance once they are just 1 room away.
9 blobs to seal a door, you can do around 75% to 80% charge and it should be good
chokemod the basic choice? i would argue for high cal only cause people use it for lookin and soundin cool


