#gtfo-related-questions

1 messages · Page 72 of 1

tranquil arch
#

said video being discussed

#

regarding alarm spawn functionality

digital lily
#

is there anything in the terminal that can tell you the type of alarm on a locked door?

#

like bulkheads specifically

past mesa
#

Maybe query but i don’t query doors

ocean spindle
#

no i dont think so

#

query only like tells u the zones it leads to n stuff

#

but u cant really know the alarm

soft crater
#

If you fuck around with the bulkhead door. You must find out

digital lily
soft crater
#

(Or have someone spoil you what it has)

digital lily
#

rip

#

2 of my grp members are kinda new so def not risking an error or tough alarm section with overload then lol

#

secondary it is

spark wolf
#

the alarms all have their own settings

#

and theres waves but theres also groups

#

most of the usual alarms are very wave based

#

and are set up in a way that the currently active enemies determine how long till the next wave

#

or rather, the amount of enemies alive determines the multiplier for how quickly the timer ticks down

#

theres exceptions everywhere

#

because of minimums and maximums

#

the actual spawn cap

#

and some alarms just being group based rather than wave based

#

groups only have set timers

#

but they will still respect the actual spawn cap too

#

and theres also ramping

#

which applies to many alarms

#

you just dont pay attention to it in most cases due to how you setup for the alarms

ocean spindle
#

OK

spark wolf
#

ok

ocean spindle
#

ok

spark wolf
#

a bunch of surge alarms are groups but they have a wave size of like 1k

#

so if you make it through the whole 1k you can actually get that wave timer

#

which is infinite for 10 enemies+ in some of the settings

#

so if you killed 990 enemies you can then kite the surge with just 10 enemies

#

insane tech

noble sierra
#

Heat fix when? I miss giant chargers in R4D2.

past mesa
next socket
#

Can you one shot a scout to the head with -19% melee damage /w hammer?

sturdy glen
#

yea

next socket
#

sauce?

#

I don't know how this shit works 'cuz a scout has 42hp according to the wiki

#

And the hammer does 20 charged damage

#

So with a head shot of x2 it should only do 40 damage, which wouldn't normally be enough but I know a headshot with a hammer works

sturdy glen
#

scouts are 3x

past mesa
#

and back of head is 6x

next socket
#

ah

past mesa
#

so you can have crazy negatives

#

you can even like quarter charge scouts

#

1/3 more like it

next socket
#

so it's 20 * (1 - 0.19) x * 3

#

which is > 42

sturdy glen
#

im sad 100% melee damage doesnt let you tap scouts to occi

past mesa
#

befcause of rounding error i think

#

LOL

#

it should

sturdy glen
#

nah its just under

#

6x6

past mesa
#

ah

#

my i thought it was going to 7

next socket
#

3 * (1 + 1) * 6 = 36

sturdy glen
#

max melee damage is an experience

#

surprisingly one shotting giants on occi is VERY inconsistent

soft crater
next socket
#

God wtf one shotting giants for an entire run would be crazy

soft crater
#

If you aren't sprint jumping through them and 180 occi hitting their dome.

#

Are you really killing giants one shot?

next socket
#

How do bots do with the HEL Rifle?

soft crater
#

I wouldn't give it to them ngl. Especially if you happen to line up with a enemy and they fire at it.

soft crater
#

Assuming you have exactly 100% melee boost.

sturdy glen
#

to be completely honest I dont know 100% for sure how back damage works, that is the info ive operated under but

#

yeah I tried RIGHT on its back

#

as lined up as possible

#

and it didnt work 100% of the time

#

was really strange

soft crater
#

Because with exactly 100% boost. You're doing exactly 120 assuming you have full back damage

sturdy glen
#

im assuming just rounding fuckery but

#

some of the time even a tap to the back after wasnt enough to finish it

soft crater
#

Rounding fuckery ngl. I've only experienced it twice with strikers

sturdy glen
#

which thats another 12 damage

#

kinda the same reason I never bother trying to tap occi on shooters

#

its not that much harder to do the charge I do for occi on strikers for them too

#

and it makes it 100% consistent

soft crater
#

Shooters occi I charge for like a split second or less

sturdy glen
#

ye

soft crater
#

I rarely ever just go straight for the tap

tardy ingot
soft crater
#

Ngl I've only really seen the inconsistencies with back damage when it comes to giants specifically

#

Several times from discussions here as well

minor fractal
minor fractal
sturdy glen
#

I might need to just try it some more and get a good feel for it

#

but the time it takes me to reposition I might as well be charging anyways

tardy ingot
#

well, it will mostly happen in fast stealth, multi kills or when sprinting past shooters and getting a quick 360 kill

sturdy glen
#

yeah ofc

cold quarry
#

in fact, i think the knife is the only weapon that can lose it at all

cold quarry
#

regardless for sledge

#

you can't get a high enough -% to make it not oneshot

#

same goes for any melee except combat knife

#

where I think its like...16%? means the knife can't onehit scouts in the back of the head

jagged shore
#

got curious and looked into it, and just relaying the specific information:
tldr yeah grongus is right about hammer at least
(all this is assuming the wiki is still correct)
the only booster class that can lower melee damage is aggressive
and the biggest debuff is -23%

100% - 23% = 77% (0.77)

20 (hammer full charge dmg)
* .77 (see above)
* 3 (scout head dmg multiplier)
= 46.3 dmg
scouts have 42 health so ye

cold quarry
#

bat would be 9.24 (x6 on back of head) for 55.44

cedar blade
#

109775242136058613

#

can someone try my code plz

#

my friends cant seem to join

fierce nebula
#

23598127849178294124

#

someone join plz

soft crater
cold quarry
#

i win!

soft crater
#

-15% knife does 42.12 which is still enough to kill scout

solemn flint
cold quarry
#

As an avid knife user, stabbing scouts is my favorite thing

solemn flint
#

and somehow, scout killing with bat is easier

ocean spindle
#

yeah cause bat goes from right to left

solemn flint
#

no, i still hate bat

ocean spindle
#

knife from below right to up left

solemn flint
#

its just the bat movement

ocean spindle
#

so the trajectory

#

yeah

#

thats what im

#

sayin

solemn flint
#

so smooth

#

a swipe bonk with a bat

ocean spindle
#

well but its also that

#

the actual like movement of the hitbox

torn pond
#

Is there a particular level in the available rundows that would be good for practing scout kills? I'm decent with hammer kills but I want to practice using the knife to kill them

ocean spindle
#

many people recommend r7b1 cause it has 3 scouts like startin the level

#

but in case u dont wanna jump to r7 cause un in r1 or so

#

r1b2 has a couple of em, i think like two

#

like startin

torn pond
#

nah nah I'm done with all the levels up to R4 and R7

#

i just want some exrtra practice

ocean spindle
#

ah oki then yeah r7b1 is cool for that
or u can use mods theres some mods for practice too

torn pond
#

gotcha

#

thanks

lilac crypt
#

Would 2 shotgun sentries be good for r1 c1 to hold chokepoints or is there a better sentry to go with?

ocean spindle
#

well since c1 is very long hallways, a short range sentry would not b ideal

lilac crypt
#

true

ocean spindle
#

with a burst u can get enemies from more far away, and with sniper too
just if ur gonna take one sniper ur gonna have to use bio and kinda watch its ammo

#

prob like savin it for later waves for big guys n stuff

lilac crypt
#

wave 4+? or 6+? or lower?

lone mortar
ocean spindle
#

um 4 and the rest after them

#

n stuff

#

cause idk how long u got into the lvl

#

but in wave 4 funny happens

ocean spindle
#

whatcha mean?

lone mortar
#

You see the terminal room in front of another security door right?

#

Thats a good place other than the bridge to hold

ocean spindle
#

i mean, i guess, but over both like the bridge just has a bit more distance

#

u can see the enemies spawnin

lone mortar
#

But you are talking about shotgun sentries

ocean spindle
#

oh in case u use shotgun sentries

#

i thought u meant in general woops

lilac crypt
#

its all good. So if I'm going to hold out in bridge shotgun sentries is the way to go?

lone mortar
#

Try to balance out ammo

lilac crypt
#

always a good idea

lone mortar
#

Cause i have a strong feeling that R5 will be a more scarse version of R4

#

Less resources

ocean spindle
#

thats quite 3 rundowns ahead

lilac crypt
#

ight lads thx for the help have a nice one.

ocean spindle
#

or, not with bio at least

lilac crypt
#

ight

ocean spindle
#

if u take shotguns they shoot super fast and waste one shot to a dead body lmao

lilac crypt
#

lol

ocean spindle
#

i mean when enemies r pinged

lilac crypt
#

ya

#

so medium range turrets for bridge?

ocean spindle
#

yeah, u can aim one like at the hole in the wall another one a bit behind n stuff, maybe a sniper saved for later waves or just three bursts whatevs u prefer

#

also dont use all the firepower like right away

#

u dont need 3 sentries in the first wave ksmdk

lone mortar
#

Shotgun sentries reign supreme in R4

lilac crypt
#

so slowly build up on sentries as i continues on

ocean spindle
#

yeah, if u start feelin overwhelmed or u just kinda can tell when to do it, pop an extra one down

lone mortar
#

Just cause the amount of choke points of doors/bulkhead doors

lilac crypt
#

ya

ocean spindle
#

yeah so far r4 is tight, i like it
but well r1 has some ok levels for it too

#

shotgun on c2 is nice from what i remember

lilac crypt
#

so for weaponry would medium assult rifle be nice to have as a general with one person with a sniper to take out big guys

past mesa
#

@solemn flint who is vergil

ocean spindle
lone mortar
#

Based on what really is good

ocean spindle
#

it doesnt have to b a sniper too i guess it could b another high dmg long range

#

tho i guess nothin like the oneshot of sniper

lone mortar
#

Having the auto sentry plus any other sentries is a good mix

#

2 man on the sentry inR7D2

lilac crypt
ocean spindle
#

idk the sentry in c1 doesnt do a lot

#

its just for staggerin

lone mortar
#

You have guns dont forget

past mesa
lilac crypt
#

ya

ocean spindle
#

and like why stagger when u could have a burst

lone mortar
#

Itd be easier to use ammo more than tools

lone mortar
past mesa
#

what are you saying

#

just take senties that kill things

ocean spindle
#

i mean the auto either way would use like 50% of ammo in a single round since the enemies are every constant

lone mortar
#

4 Nba players lead by shaq and a tank behind was not cool

ocean spindle
#

and thats a lot of like tool refill

lone mortar
#

And the auto just held all the front waves with the sniper killing them

ocean spindle
#

the sniper on smols its overkill its r1c1

lone mortar
#

So its my POV

#

No boosters too

#

I think its a solid ground hold

ocean spindle
#

idk i guess u could test it if u want

#

like drop twice into the lvel with two different like setups

#

and see which one like burns tool but saves ammo and whatevs

lone mortar
#

Everyone was bringing high dmgs weapons so the staggers were very much needed

ocean spindle
#

mh then i would blame that ngl

#

machineguns n stuff on this lvl are pretty necessary

lone mortar
ocean spindle
#

or well not even

#

just like, smol centered guns

lone mortar
#

Big weapons to kill big things

jagged shore
#

i think someone said that tool wise sniper w/ bio is more efficient than burst, even if it's overkill dmg wise

ocean spindle
#

but not 4

ocean spindle
past mesa
#

high dmg weapons stagger

lone mortar
#

DO IT

past mesa
#

stagger is overrated in the game unfo

jagged shore
#

i kinda feel like ideal loadout for r1c1 is precision specials (1 sniper, maybe just revos elsewise) and whatever main you're comfy with to fall back on when you gotta reload but there are dudes on you

ocean spindle
#

yeah
or well even if u want a dmr for like range and then a closeup special

lone mortar
ocean spindle
#

like a machinegun

jagged shore
#

true

#

@slendi

ocean spindle
#

i am here

#

ik

#

:3

jagged shore
#

or maybe even har

#

with dmr i mean

#

maybe with hel revo

lone mortar
#

Auto sentries cant hurt you:
The auto sentry with 89% dmg increase:

ocean spindle
#

a rifle on this level must b pretty good

#

i once dropped into c1 with a dude that his sniper sentry shot lke an auto

#

he ated all the tools by like wave 5

lilac crypt
#

damn

ocean spindle
#

it was pretty funny

#

we lost

jagged shore
#

dude
a m0d i've played
the sniper sentry was rapidfire
it was hilarious to listen to

ocean spindle
#

but we did it next try

#

i imagine lmao

lone mortar
jagged shore
#

yee

lone mortar
#

Now imagine it with 123% cpu speed

jagged shore
#

dreadnought is my current favorite solo modded level i've played

lone mortar
jagged shore
#

anyway we should prob go back to vanilla talk lest we get banned

jagged shore
ocean spindle
#

i wish my pc handled mods but alas

lilac crypt
#

so medium range for r1 c1

lone mortar
#

Nah i mean i got hacked yesterday by a known hacker so

#

Im a man without love now

ocean spindle
#

good luck with ur runs

jagged shore
#

^

ocean spindle
#

u can change around ur guns n tools to what u see appropiate

lilac crypt
#

gl on yours hopefully it gose well

ocean spindle
#

thank chaa

lilac crypt
#

cya lads

lone mortar
lilac crypt
#

maybe

jagged shore
#

i'd say if you can try to get to the reactor a little bit faster just so you're wasting a bit less time between proper attempts, there should be enough resources near the front of the level to cover your expenses on the way there

#

not a huge deal though

tardy ingot
cold quarry
#

4 bullpups and 4 snipers

#

😎

ocean spindle
#

4 precision rifles

jagged shore
ocean spindle
#

actually a bullpup on this lvl wouldnt b that bad

lone mortar
ocean spindle
#

since, medium range

lone mortar
ocean spindle
#

and no recoil

jagged shore
#

yeah laserbeam ar isn't awful

lone mortar
ocean spindle
#

i would guess a machinepistol wouldnt b so ideal compared to that

cold quarry
#

laserbeam BB gun*

ocean spindle
#

unless u get very overwhelmed

jagged shore
cold quarry
#

I still do

#

but if it's an actually difficult level, no sir

jagged shore
#

i haven't tried since i heard that they're kinda doodoo and i found my second love carbine

cold quarry
#

bullpup is just godawful which is a shame cause it sounds/looks so nice

jagged shore
#

and i usually just bring revo if i would consider bringing pr

cold quarry
#

precision rifle was SUPER useful on r4e1 but other than that I don't see a level where i'd take it

ocean spindle
#

r1b2

#

?

jagged shore
#

?

cold quarry
#

what is that level agian

ocean spindle
#

shooters

cold quarry
#

the only-spitters one?

jagged shore
#

funny shooter bug

cold quarry
#

yeah

jagged shore
#

not-a-bug-bug

cold quarry
#

idk I don't see the use

#

wait that's a bug? I thought that was just what made the level unique

ocean spindle
#

its not a bug

jagged shore
#

idk tbh

#

i thought i hear that it was before but

ocean spindle
#

it is made to b only shooters

jagged shore
#

you shouldn't trust me

ocean spindle
#

shooter bug is not gettin hit bu projectiles

#

which is different

jagged shore
#

i'm sure it is now
but

cold quarry
#

well even if it is a bug, good 'bug'

jagged shore
#

i thought i heard that at least there was a rumor that it originally wasn't

cold quarry
#

variation to the 3rd level in the game ALSO being an HSU like #1 lol

jagged shore
#

but anyway
dunno why pr is good for that level lol

ocean spindle
#

idk long corridors, easy to pop heads, scouts

#

?

cold quarry
#

can't relate. Arid 5 enjoyer

ocean spindle
#

really

#

u need headshots with that on that level

cold quarry
#

fav guns in the game are the bullpup and the high cal

jagged shore
#

i feel like we're putting too much emphasis on the sleeping shooters aspect tbh

#

cause

#

wave spawns

#

are normal

ocean spindle
#

thats tru

cold quarry
#

yeah that level's really not like

#

you don't NEED specific things

#

one dude with a combat knife makes quick work of all the sleeping ones

jagged shore
#

most levels are like that tbh

ocean spindle
#

i mean u really dont for most levels

#

u dont need specific guns for like 90%

#

just general, this characteristic guns

jagged shore
#

i doubt anyone's gonna go around saying you need a specific loadout for any level in r1

#

except maybe saying have a sniper in c1

cold quarry
#

other than "bring sentries for c1"

ocean spindle
ocean spindle
jagged shore
#

oh for sure

cold quarry
#

jarhead said loadout

jagged shore
#

you could get by without

ocean spindle
#

i mean u need a bio in d1

#

that is necessary

cold quarry
#

if you're a coward

jagged shore
#

not if everyone has thermals

cold quarry
#

coward talk

jagged shore
#

or just

ocean spindle
#

... ah well i guess

jagged shore
#

good eyes

ocean spindle
#

i use glasses

jagged shore
#

like
really good eyes

ocean spindle
#

i dont

jagged shore
#

same

cold quarry
#

no bio on d1 is fun imo

ocean spindle
#

bois in glasses r cute tho
not me but others

jagged shore
#

everything's heckin blurry without

cold quarry
#

when i take new-player friends on that I make sure we don't have one, just so they can get that "WHAT THE FUCK" moment

jagged shore
#

lmao

ocean spindle
#

fairs

cold quarry
#

coward talk

past mesa
#

then dont use it

#

LOL

jagged shore
#

tru

cold quarry
#

ohhh...

ocean spindle
#

tho idk what tool u would have then

cold quarry
#

true

#

four mine deployers.

jagged shore
#

don't ping them until they figure out what's going on

cold quarry
#

gigachad

ocean spindle
#

if u dont have bio u dont have sentries so do u just

#

mine everythin?

#

or u die

jagged shore
#

okay
you know how earlier i said that other thing was what peak performance looked like

#

i was wrong

cold quarry
#

set down enough trip mines that it creates a light show that confuses the grunts and they can't find you

solemn flint
#

the guy that wield the yamato

cold quarry
#

plastic chair

solemn flint
#

and the legendary plastic chair

#

the plastic chair that is the storm that is apporching

latent obsidian
#

Is the point of forced alerts by bumping into a sleeper to guarantee the nearest glowing sleeper wakes up, rather than a 50/50?

minor fractal
#

Other methods work, but bumping is the quietest.

latent obsidian
#

How much do you think using this helps you? It seems pretty niche

minor fractal
#

I do it constantly, so I'd say a fair bit.

#

Saves a lot of time, and means I have to worry way less about syncing things.

#

Less information gathering as well.

latent obsidian
#

I suppose its good for shadow zones when its hard to assess the whole lay of the room you can kinda gurantee a safe 2 kills and then carry on

minor fractal
#

If it's at all dark, there are clusters nearby that would take time to reach, etc.

#

It's fast enough that it's the main reason I don't value knife very much.

#

The knife clear speed advantage is surprisingly marginal, and not having good ways of achieving forced wakes is kind of a handicap.

latent obsidian
#

Why does the same trick not work for knife?

#

Oh, because you've woken the enemy

#

I suppose

minor fractal
#

Turning and such.

#

There are lots of enemy animation sets that make it pretty inconsistent to kill after.

#

Especially since you're bumping, the hitbox is going to be shoved into the enemy and cause unwanted hits.

#

Which can only happen on the first frame of the swing.

latent obsidian
#

Does the first frame take prio over the hitscan?

minor fractal
#

Yes.

#

It's not a problem on any other frame.

latent obsidian
#

Hm, I guess thats the same on every weapon

minor fractal
#

Bat might be okay because you can aim for body and be okay much of the time.

#

Shooters might be spooky, but not that spooky.

#

And then hammer is so good that you can force aggro on chargers.

latent obsidian
#

It doesn't insta turn its front to you?

#

Sounds like I'm just gonna get beat up and then have a second enemy on me tbh

minor fractal
#

No, but the timing window is pretty tight.

latent obsidian
#

But yeah would need to practice this tech

minor fractal
#

Now that I think about it, bat should have enough time on chargers too.

#

You have to two-tap and all, but you swing and charge fast enough I think.

latent obsidian
#

Thanks for the intel

formal hollow
#

How do you deal with the charger side on R7D2, they end up spawning behind you?

latent obsidian
formal hollow
#

we send one person in and the other 3 on the bridge

latent obsidian
#

I don't fully understand why, seeing as there are still rooms 2 away when you are in that room, but this is the advice I've seen given to deal with this problem before

formal hollow
#

but its so much easier to defend on the bridge :((

tardy ingot
#

well its not :p since that makes their spawning fucked

#

just get inside and place the sentries there and its gonna be chill as long as people shoot

latent obsidian
#

is it just a special case spawn?

tardy ingot
#

hm?

#

it just somehow borks

#

i dont know the specifics

latent obsidian
#

In theory you could still get backwaves from either side zone

#

but it seems like you don't

solemn flint
#

But i think somehow the spawn got f up and they dont spawn where they suppose to spawn

#

Which make the most viable defend spot is in the room after the bridge

#

Beside, you would get immediate acsess to a ton of resource imediately without being panic for resource and having to wait for someone to bring back

formal hollow
#

We just get the sentries to hold whenever we do resource runs

#

I just dont understand why chargers aggro when we have one person in their zone :(

sacred dew
#

Why do you want to shoot in the Dark instead of the LIGHT

formal hollow
#

Bio-scanner is easy enough

#

Bridge is so tight so they all funnel down nicely

sacred dew
#

how do you even see their heads for headshots then

soft crater
#

Use aimbot

lone mortar
mossy aurora
#

at least i think thats how it worked

civic breach
#

I presume just LFG in beginners for the best possible way to get a good experience in the game ,yea? still havent actually done a game yet 🤣

civic breach
fierce walrus
#

probably

#

although not many people active right now

civic breach
#

I did the tutorial on like monday or tuesday and thats been it

lone mortar
#

Welcome to GTFO we got:

fierce walrus
lone mortar
#

Players either more than 2k hrs and players with less than 500

civic breach
#

Fairs @lone mortar

lone mortar
civic breach
lone mortar
#

Welcome to always coping simulator

fierce walrus
#

i will be able to play in a couple hours

civic breach
#

you just a memer then Warp ? xD

civic breach
lone mortar
#

Yeah

civic breach
#

True

fierce walrus
lone mortar
#

I just love the people in general

#

Roger…

civic breach
fierce walrus
#

oh

#

im dumb

civic breach
#

i did just state i play an Arma3 Unit, so we use military terms alot xD

fierce walrus
#

i guess

civic breach
#

10-4, Oscar Mike so fourth

lone mortar
#

But meh

civic breach
#

i play operative on it

fierce walrus
#

Server really is quiet if no one joines reyna

lone mortar
civic breach
#

ofc

#

1 want that 40 mike mike xD

lone mortar
#

And oh yeah taun

#

Do keep the lobby codes in your party dms

fierce walrus
#

that might be a good idea

#

especially at the beginning

lone mortar
#

First time in my 3 whole years playin this game and i first handed got a hacker

fierce walrus
#

i once encountered a troll

#

but that is all

#

but there is plenty of people who encounter hackers

#

unfortunately

civic breach
fierce walrus
#

basically

lone mortar
fierce nebula
#

he said Do keep the lobby codes in your party dms

fierce walrus
#

send the lobby id to people who joined you vc

lone mortar
#

Yea

#

Post only when youre lfging

civic breach
#

Gotchaaa

lone mortar
#

If not just the mission in general

#

And let ppl come to u

civic breach
#

understood

lone mortar
#

Aight ill maybe join u in like an hour or so

#

If youre up?

civic breach
#

Coolio

#

Yeah i'd be down for some 😄

#

i'll chill and look at the weapons and shiz for now then

fierce walrus
#

i can join later, if you will still be playing

civic breach
#

o7

fierce nebula
#

put that in the suggestions chat

cinder lance
#

whar's a good combo for the snipper riffle?

winged turtle
#

hammer

cinder lance
#

i liked hard hitting things so i combo'd it with the dmr but that didn't go to well for me for hordes™️

latent obsidian
#

most mains can work. Carbine is good all round, PDW has a short reload so can keep you safe without a special to fall back on, pistol can stagger a lot to give you space and kill reasonably

cinder lance
#

so far smg and rifle been rocking, and tried pistol and felt off with it

latent obsidian
#

Those all cover the weakness of sniper for multiple small enemies attacking

cinder lance
#

true dat

#

shame dmr was slowly being pushed out the higher i progressed but i will love its ability to one shot shooters 🤝

#

maybe i can find another build for it another time. alrighty thx

minor fractal
noble sierra
#

DMR has no problem dealing with hordes

lone mortar
minor fractal
#

HEL Revo has balanced range and is the strongest standalone main in game (by virute of being mega OP).

cinder lance
#

i forgot that hel revolver exists

minor fractal
#

PDW allows quick switching.

noble sierra
#

Fast TTK fast enough reload, big magazine

cinder lance
#

perhaps i have skill issue. like you can headshot then bodyshot strikers, but felt like i was running dry quick when it came to me fighting class 4 or 5 alarms

noble sierra
#

One can argue that DMR's efficiency lower than some other primary but DMR surely has enough kill power

cinder lance
#

i went dry when i did a room with a 7 alarm. it was r2b1 i think?

#

funny looking door

minor fractal
fierce nebula
#

I wouldn't say it's Mega OP

cinder lance
#

i waa gonna ask how but i assume it has nice ammo and damage with ok breakpoints

fierce nebula
#

but definitely the choice to make for a main

minor fractal
#

It's the single strongest Main in the game.

fierce nebula
#

the rest of the guns just suck PirateSimon

minor fractal
#

It's already top tier on its own, and then pen just makes it stronger.

#

HEL Shotgun and Carbine both at least have some drawbacks.

sacred dew
hidden ridge
#

Hel revo's only drawback is that you need to aim decently enough, really

sacred dew
#

body shots still make it effective and decently ammo efficient

tardy ingot
tardy ingot
minor fractal
icy cave
tardy ingot
#

musicmommyZoom what ray

#

carbine not good?

minor fractal
#

Eco is important imo since you don't want to use your Main that much.

sacred dew
#

lower skill ceiling

minor fractal
#

W/ Sniper, not that good.

#

not bad, since it's Carbine, but HEL Revo and PDW have clearer synergy.

tardy ingot
#

hmm i see what you mean (it having low eco, especially with the recent eco nerf)

#

but as a gun itself its prob the best since its uptime and power outpower hel revo with simpler gameplay even

minor fractal
#

Imo, you want a Main that you can use pretty universally, and Carbine is only kind of that.

sacred dew
#

Carbine can be consistently good while hel revo can be god tier if it can pen

tardy ingot
#

probably depends on what level you in (if you want to have sniper)

#

hel revo with pen is dirty (see reactor levels)

#

and after carbine eco nerf hel revo definetly stands out as clear first again imo

soft crater
#

Helpp

#

Supremacy

sacred dew
#

Carbine's stats are just way off the chart after so many buffs in a row

minor fractal
#

Like, I think Carbine makes more sense with, say, PR...

#

Because you're complimenting a sustained clear weapon w/ something with a lot more burst.

#

The burst is nice w/ Sniper, but you're lacking in wave clear in general.

tardy ingot
#

with pr id probably rather take hel shotgun (if its a viable good choice for the level)

#

also carbine definetly doesnt lack wave clear

minor fractal
#

It lacks sustained wave clear, and is arguably an overinvestment in damage output.

tardy ingot
#

with sustained wave clear, do you mean its efficiency?

#

cuz otherwise i dont see the argument

sacred dew
#

like against surge wave?

minor fractal
#

You have way more total clear w/ HEL Revo than Carbine.

#

And arguably more range on HEL Revo.

tardy ingot
#

it can easily 2 tap strikers and shooters (similar to hel revo) and will definetly 3 shot at worst

if you translate each burst to 1 hel revo shot, then at 100% it ends up with 6 less shots btw

soft crater
tardy ingot
#

the advantages of hel revo
cleaner 2 shots (if you got the aim) due to no burst
somewhat better range
pen (this makes it a ton better on levels with a ton of line ups)

#

carbine basically has the mag size of dmr, but without having the zoom issue and having basically hel revo ammo

soft crater
#

zoom issue WatameLoading

tardy ingot
#

unless you heavily factor in pen, hel revo and carbine perform very similarly in wave clear. With carbine having more burst and uptime (its not like hel revo is lacking in those 2 tho)

tardy ingot
#

1 mate had to dip for work

cinder lance
#

alright. time to try out hel revolver next time then lol

#

carbine too but i think it's a burst. don't really like burst fire weapons

#

maybe pw or whatever that other one was

#

👍

minor fractal
#

Maybe, but PDW is mostly for the quick switch.

#

It's kind of meh w/ Sniper due to short range.

past mesa
#

But that is more of a thermal scope thing

verbal zinc
past mesa
#

Interesting

#

I like I paired with the deathbringer mine hammer tbh

ionic galleon
#

will all monsters in uncleared rooms aggro during alarms?

ionic galleon
#

could i get the full one if possible

past mesa
#

Enemies only can be alerted from two ways that you care about gun shoots from open doors in which the range is 30 meters, as well as you can have a scream from wave enemies in the rooms adjacent to where ever you are scanning

#

And technically proxy Argo from guns shots but rarely does that matter

past mesa
#

As well as door break can alert which also generally doesn’t matter unless there is a scout or scary sleeper right beside door which isn’t a common occurrence

torn pond
#

To people who solo. H O W ? ?

#

I've tried and its so difficult

dry pumice
#

Yeah. Surprise surprise.

#

Playing the game the not intended way doesn't work.

torn pond
#

i mean yeah but, I though even a B1 level wouldn't be THAT bad

dry pumice
#

It's mostly exploits and just being mad good at both aiming and kiting / dodging.

#

Exploiting the AI, cutting corners....

winged turtle
#

only a couple levels demand exploits

tardy ingot
winged turtle
#

every thing C and under is possible if you are the best .1% of players

neon gust
torn pond
#

just shy of 100%

#

but im done with everything but E tiers

neon gust
#

beat all the levels then attempt solos

latent obsidian
#

Duos are fun too try those

#

A lot more manageable than solos

torn pond
#

I was trying to run hel auto and stag chain during alarms but it was much more difficult than I expected

winged turtle
neon gust
#

experience the game fully with all teammates then hop in on duos and all the sweaty shit

neon gust
#

stagger only useful on teammplay

#

solo you wanna kill everything or just dont kill

past mesa
torn pond
#

gotcha, I thought since my dogding is sub-par I could just use the stagger to compensate

winged turtle
hidden ridge
#

I'm pretty sure you can solo some maps rather easily by door glithcing the right doors?

winged turtle
hidden ridge
#

Sure

#

That's right

winged turtle
torn pond
#

Sounds about right lmao

winged turtle
#

most C tier and down for sure, sometimes like you say with just a single door

hidden ridge
#

And they ARE impressive

#

Taking for example T-nenpi soloing R6DX, even if we don't count the "kill shit in this room so the ||fliers|| spawn stucked" at the end, doing all that shit before while being solo is absurdly hard

torn pond
#

jesus

#

I didnt know DX was possible solo

#

With how insane it is

dry pumice
#

These people will find a way, don't you worry

#

But again - not how game is meant, supposed, or polished to be played

#

Not by an average gamer anyway

torn pond
#

There are just some levels that I cant even imagine solo is possible

#

like R6D2 overload with the 2 teriminal upload

dry pumice
#

I have no idea how one beats R2E1 solo, and yet I'm certain someone did. Same for R4E1.

sturdy glen
#

kiting

#

and 100% infect resist booster

dry pumice
#

If anything I have to ask: is there a single level that soloers failed to complete ?

civic wave
#

or at least that's how blabla did it

civic wave
torn pond
#

I'm still blind to the last 3 levels of R4

#

what is E1

#

because im hearing nothing but horror stories

sturdy glen
#

its fine

dry pumice
#

It's okay

sturdy glen
#

youll like half of it

dry pumice
#

I hate r4c3 much more

sturdy glen
#

well, 2/3rds

dry pumice
#

Yep, first half is standard gtfo stuff

#

Then it decides to just fuck you

#

Going in blind? No way you'll survive

torn pond
#

so far I've really liked the first two EXT levels but are the latter 2 just slaughters?

dry pumice
#

What's the other one? D2?

torn pond
#

yeah

#

wait no

#

its A3 B3 C3 and E1

hidden ridge
sturdy glen
#

d2 is meh

hidden ridge
#

With R4E1 Secondary personally taking the spot by a gigantical mile compared to R4C3 PE but that's my opinion

dry pumice
#

D2 is grindy

#

You'll probably wipe of couple of times

#

It's just doing same thing again and again and trying to be quicker and more efficient about it

#

I'm so sick of shooting chargers

hidden ridge
#

R4A3 is actively fun if you manage not to fall asleep during Main/Secondary and B3 is a giant snoozefest after you finish Overload

winged turtle
#

E1 has three sections:
an error,
a reactor (secondary),
stealth

torn pond
#

the only level I've had an issue with so far in R4 is A2 because it took my by surprise

winged turtle
#

doing the reactor blind is a flat mistake

torn pond
#

Is it like B1 Secondary?

winged turtle
#

but the first and third could be cool going blind

sturdy glen
#

a3 has 1 singular interesting part

winged turtle
tardy ingot
sturdy glen
#

which is made uninteresting by the fact that they couldnt make it awful cuz its an A tier

#

(overload)

winged turtle
tardy ingot
hidden ridge
dry pumice
#

The what

torn pond
#

^

hidden ridge
#

you get in, you shoot, ||fliers|| spawn stucked away

#

they spawn cap and you do the rest

tardy ingot
#

and its why i consider giant kiting and such already somewhat sus (but this at least needs actual knowledge and permanent upkeep)

hidden ridge
#

But I agree

torn pond
hidden ridge
#

You do that long enough everything is stuck and spawncapped

winged turtle
#

magic room is just a fancier door glitch spawn cap from the sounds of it

winged turtle
#

which is the end tier cheese

hidden ridge
tardy ingot
torn pond
tardy ingot
hidden ridge
hidden ridge
torn pond
hidden ridge
#

Surely it requires technical knowledge beyond the "bonk door do funny"

tardy ingot
#

well, its counted as a lawless glitch. But contrary to say spawn capping and locking them away it just finishes the uplink BEFORE stuff spawns

hidden ridge
#

But if you actively get 0 enemies

tardy ingot
#

so you can still get enemies in alarms after

hidden ridge
#

Dont get me wrong I'm not discussing speedrunning rules, that's what you guys that speedrun decide

tardy ingot
#

oh i mean i can understand what you mean

hidden ridge
#

It's just that personally if someone does that stuff in a game I'm in I'd react the same as having someone door glitch

tardy ingot
#

if its used in a solo id probably consider it cheese inbetween hard kiting and actual spawn cap locking?

torn pond
#

because some of it is unavoidable, give or take some specific conditions

winged turtle
#

i think the list is short enough it is all avoidable?

#

whats an example of something unavoidable to you?

tardy ingot
#

the list doesnt consider all bugs (since some barely matter or are permanent (shotgun sway bug noooo )

but it considers all glitches/bugs that are noticeable enough to change game related stuff

torn pond
#

I guess thinking about it some of the conditions would warrant a run restart for speedruns if youre aiming for like WR times

latent obsidian
torn pond
#

I'm just gonna reference R7D1 again since its probably the buggiest level in all of GTFO, but like if you wipe while overload is active and restart at the checkpoint (idk if its everytime but it was for me) the Overload enemy wave just doesnt spawn

tardy ingot
#

regarding that, checkpoints arent allowed generally musicmommySalute

winged turtle
hidden ridge
#

Maybe I'm mistaken but I dont think that with "solo" McBingus meant solo speedruns, or did he?

#

I got into the discussion under the premise that he just meant people who finish maps solo

torn pond
#

you were right lol]

hidden ridge
#

My bad if that ain't the case

winged turtle
#

waa? it turned to speedrunning? but how?

torn pond
#

attempting speedruns is far far out of my skill bracket lmao

tardy ingot
winged turtle
#

also, speedrunners are the only ones who care enough to categorize bugs

tardy ingot
sturdy glen
#

I wouldnt call ending a thunderdome yea

torn pond
#

ohhh okay i didnt know that room scans were "thunderdomes" lol

latent obsidian
#

Alright then give me a snappy alternative

winged turtle
#

they aren't

latent obsidian
#

something with panache

sturdy glen
#

technically it is 1 SPECIFIC instance

#

but the name gets reused cuz of it

sturdy glen
#

its a good name

tardy ingot
#

agree

#

better than "full room s scan"

winged turtle
torn pond
torn pond
winged turtle
torn pond
#

ahh mb

winged turtle
#

nah thats on me

sturdy glen
civic wave
#

the divorce

winged turtle
#

the divorce door

sturdy glen
#

I was thinking about that but the parents fight you not eachother

winged turtle
#

leave it closed, and they are still together, right?

#

right?

tardy ingot
hidden ridge
#

I always get that wrong

winged turtle
latent obsidian
#

"to protect the world from devastation"

winged turtle
#

it being a second person saying is the thing

hidden ridge
#

too bad then

torn pond
#

"to unite all peoples within our nation"

dry pumice
#

One of those days well get a mature pokemon movie with a serious team rocket that are actually a threat and not a comedic relief.

#

That day is not today.

winged turtle
#

Jessie

torn pond
#

James

latent obsidian
#

Team rocket blasts off at the speed of light!

tardy ingot
# torn pond whats a level that in your experience, the speedrun is easier than a standard ru...

obviously requiring a base level of skill (cant make an actual beginner do this)

R2C2 is incredibly chill, the error might aswell not exist. The most optimized strat becomes a bit rough (since you push into a full wave in infectous fog) but if you just clear that its super quick and easy
R7D1 arguably, since you skip like half the actual levels KEKW hardest part is just surviving the error (smth you do usually anyway)

winged turtle
#

leave Pokemon alone!

#

if you want gritty pokemon write fanfic or play nuzloks

tardy ingot
#

yea

torn pond
#

I guess this question is more suited for #gtfo-speed-running but do you just do the overload and then straight to Double X

tardy ingot
#

ah thats 100% which hasnt been done in restricted

dry pumice
tardy ingot
#

in lawless its that (but you abuse door bug (or theoretically infinite scout scream)

sturdy glen
#

whats the main only time

dry pumice
#

Loved spyro as a kid. Can't get a vibe from it as an adult.

tardy ingot
#

the current restricted strat is error -> class 4 in error -> split up 3/1
1 person starts error thunderdome s scan, charger class X gets started, 1 person then shuts off the error and the other 2 alarms
after that you jsut complete the free class X and then rush through the init sequence

tardy ingot
sturdy glen
#

damn

torn pond
#

holy

tardy ingot
#

its still so funny to me that we got that time and the b1 WR while doing Story% (where you arent allowed to reset or die at all and have to do all 5 story missions in a row)

torn pond
#

jesus christ

torn pond
craggy pier
#

ayo how bad is the bat for scout elimination

tardy ingot
#

honestly, i recommend speeding to anyone whos interested

you dont need to get the "best" times, its all about the fun in going quick and learning/doing cool strats/movement

sturdy glen
#

being a disappointment to bread and jish is fun

tardy ingot
torn pond
#

ohhhhh

tardy ingot
winged turtle
#

X

torn pond
# craggy pier ayo how bad is the bat for scout elimination

All weapons are capable and they all have their pros and cons, but personally I think the bat is the worst for scouts (arguably the knife because of the pecision multiplier makes it so you have to be really precise) but the Sledgehammer is where its at

jagged shore
#

pecision multiplier
¿Qué?

torn pond
#

the knife does much much more damage to the head and it does to anywhere else on the body

jagged shore
#

sure but

#

the knife is never ever gonna kill a scout without hitting the head anyway

#

hell no melee is gonna kill a scout without hitting the head (without boosters)

torn pond
#

you have to hit the back of the head with the knife

jagged shore
#

so precision multi is always gonna be in play so it's not the part that makes it tighter

#

same with bat

#

it's just not the precision multi that makes it matter

#

it's back damage multi that makes it tigther

torn pond
#

nothing kills to the back of a scout without a syringe

#

youll be 2 health short with the hammer

jagged shore
#

yes

#

i simply just don't understand why you brought up knife's precision multi when it's not the part that makes knife scout killing tight

torn pond
#

i guess

#

the movement speed is the one thing that makes it possible with the knife

jagged shore
#

i am now further confused

#

what movement speed lmao

sturdy glen
#

bros bustin out the gtfo buzzwords

torn pond
#

youre faster with the knife the bat arent you

jagged shore
#

no

torn pond
#

huh

jagged shore
#

not csgo lol

torn pond
#

i thought you were

jagged shore
#

only melee your speed is affected with is spear, just cause you can't sprint while charging

dry pumice
#

Weapons do not affect sprint speed, at all

#

Or movement speed for that matter

torn pond
#

welp

#

noted

craggy pier
#

ok so bat n knife are the same in regards of scout killing

#

yes?

dry pumice
#

Stamina does though

jagged shore
#

no, bat is slightly easier

#

for a couple reason i think

craggy pier
#

like you have to jump with the knife

jagged shore
#

firstly its hitbox comes in from the side of your screen
as opposed to knifes which comes from below

craggy pier
#

to actually hit

jagged shore
#

you don't have to but it makes it easier

torn pond
#

I prefer jumping even with the hammer

jagged shore
#

secondly, bat needs to be less behind to get enough damage
cause back damage isn't, you're either behind or not, it scales with how behind you are
so you can hit from off to the side a bit with bat and still get the kill

dry pumice
#

Knife only kills from behind, not sure about bat

jagged shore
#

knife needs more damage so you need to be pretty much entirely behind

torn pond
dry pumice
#

Unfortunate

torn pond
#

36 (need 42) to head with bat

dry pumice
#

I think knife should get extra damage from backstabs, like +50% than what it does now

#

Be the ultimate backstab weapon

torn pond
#

imagine

#

that would be nuts

#

youd be able to one hit chargers

craggy pier
#

too op

jagged shore
#

shoutout to the m0d that makes knife do enough damage to oneshot giants to occi

jagged shore
#

joke

torn pond
#

gotta get those jordans for the jump though lol

jagged shore
#

cause of

sturdy glen
#

knifes op as hell there

jagged shore
#

.t modding

uneven gulchBOT
#

GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)

craggy pier
#

m*d Hackett_Panic

#

Thou shall get thine balls smashed with a sledgehammer for such heresy

torn pond
jagged shore
#

yes

#

but in the mod you can without and it's neat

torn pond
#

you would make R4B2 (or is it B1 im thinking of) your absolute bitch

#

i think im thinking of B1

jagged shore
#

haven't played any r4 levels yet so i cannot verify

torn pond
#

one of those is mostly giants

torn pond
#

its just straight virus rage

jagged shore
#

roids

dry pumice
#

To this day I can't use that thing properly. Window too tight.

craggy pier
dry pumice
#

Give me 15 seconds and we'll talk

cold quarry
torn pond
cold quarry
#

if you get lucky

torn pond
#

if you want maximum consistency for scout kills just use the hammer

craggy pier
#

better

#

you can hit them from across the room

jagged shore
#

yeah tbh if we're gonna judge specifically on scout killing i do still have to give it to spear

#

thought it's a lot closer than you might expect

#

cause with hammer you can also sprint to make sure they stand still to make the hit easier

torn pond
#

Thats what i do

jagged shore
#

obv assuming no one around

torn pond
#

i just eat the spaghetti and slam their brain

#

spear is much more optimal in situations like R6C1 where you'll be in tight spots

minor fractal
jagged shore
#

i think with spear it's totally fine because of the movement of the hitbox

minor fractal
#

You should just know the animations.

#

Not that hard.

tardy ingot
#

its easier to land the hit when the scout is standing still

jagged shore
#

with spear imo it literally doesn't matter because it's straight

tardy ingot
#

issue 1, its either tentacles out and you cant get in reach cuz... no sprint
issue 2, you cant make it trigger cuz... no sprint while charging

torn pond
#

spear is also way more beginner friendly

tardy ingot
#

its a beginner crutch

#

it lulls beginners in

jagged shore
#

killing scout while it's moving is ezaf with spear

tardy ingot
#

and isnt good at all

#

its not like high cal where its easy to use but also decent

jagged shore
#

i'm not gonna disagree that it's pretty crap elsewise

#

but imo for specifically scouts it's the best

minor fractal
#

It inherently limits your options

torn pond
#

Theres are definitely situations where spear will be more favorable but at a certain point it becomes preference for scouts

jagged shore
#

it doesn't though
with hammer to be really safe i trigger the scout with sprinting before hitting
sure it's not necessary but it's a lot better
spear idgaf i can just walk up to it and hit it, and then don't need to worry about there being others close by that i might wake up with sprint

torn pond
#

with hammer to be really safe i trigger the scout with sprinting before hitting

#

thats what i do

jagged shore
#

trigger meaning tentacle trigger

craggy pier
#

spear is easier cuz you can just duck behind cover

tardy ingot
#

its similar to bat/knife being limited in scout kills

craggy pier
#

and then hit the sinner after she retracts tentacles

tardy ingot
minor fractal
craggy pier
minor fractal
#

To the extent that these things don't matter, they don't matter for hammer.

tardy ingot
torn pond
#

not really, at a certain level its a gaurentee

sturdy glen
jagged shore
#

catching up to them isn't hard

jagged shore
#

and if they turn
you turn

#

the spear hitbox is a straight line it's not that hard

craggy pier
jagged shore
torn pond
minor fractal
jagged shore
#

you will not win

craggy pier
jagged shore
cold quarry
sturdy glen
torn pond
#

EVA is one of the best GTFO players

tardy ingot
tardy ingot
minor fractal
minor fractal
#

If you are in range, it is hitscan on a set delay.

cold quarry
#

Knife killing scouts is easiest because all your teammates go "oooo"

torn pond
tardy ingot
jagged shore
sturdy glen
#

idk I just never bother with hitscan on scout unless I absolutely have to

minor fractal
#

Also, generall if your'e able to walk after the scout

#

w/out waking the room

craggy pier
#

spear ez for noobs, hammer ez for pros, bat is meh, knife use shotgun

minor fractal
#

you can just sprint to force tentacle.

craggy pier
#

simple as

jagged shore
#

yes
with a hit that would be impossible to miss like that with spear

#

because it's a straight line

#

not an arc

minor fractal
#

is

#

hitscan

jagged shore
#

the shape

minor fractal
#

You have to miss to miss.

jagged shore
#

is still

#

not

#

straight

minor fractal
#

The hitbox is not used

cold quarry
#

melee's hitscan and not an arc when you're super close? i've had moments where im inches from a sleeper, stab, and i scrape the wall and don't hit them

minor fractal
#

if you are in range.

tardy ingot
minor fractal
#

On knife and bat it's more problematic.

jagged shore
#

every experience i've ever had says that the shape is in fact used because then i'll also knife a dude with reticle on his head but knife hits his chest because i'm close enough

torn pond
cold quarry
sturdy glen
#

its a good system

civic wave
#

not like it's early access where scout almost always crouched for host when you go to sprint into it

sturdy glen
#

despite being more complicated

minor fractal
#

On every subsequent frame, if you have a direct target it ignores the hitbox completely and waits for the hitscan.

minor fractal
craggy pier
jagged shore
#

same

craggy pier
#

and that bot pathfinding is goofy

cold quarry